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Diffstat (limited to 'scene/2d/animated_sprite.h')
-rw-r--r--scene/2d/animated_sprite.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h
index be5b1ef6d6..f6586aff36 100644
--- a/scene/2d/animated_sprite.h
+++ b/scene/2d/animated_sprite.h
@@ -72,6 +72,7 @@ public:
void rename_animation(const StringName &p_prev, const StringName &p_next);
void get_animation_list(List<StringName> *r_animations) const;
+ Vector<String> get_animation_names() const;
void set_animation_speed(const StringName &p_anim, float p_fps);
float get_animation_speed(const StringName &p_anim) const;
@@ -145,6 +146,7 @@ class AnimatedSprite : public Node2D {
void _reset_timeout();
void _set_playing(bool p_playing);
bool _is_playing() const;
+ Rect2 _get_rect() const;
protected:
static void _bind_methods();
@@ -161,6 +163,8 @@ public:
virtual Rect2 _edit_get_rect() const;
virtual bool _edit_use_rect() const;
+ virtual Rect2 get_anchorable_rect() const;
+
void set_sprite_frames(const Ref<SpriteFrames> &p_frames);
Ref<SpriteFrames> get_sprite_frames() const;