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-rw-r--r--platform/android/SCsub2
-rw-r--r--platform/android/api/api.cpp (renamed from platform/android/power_android.h)90
-rw-r--r--platform/android/api/api.h (renamed from platform/iphone/camera_ios.h)23
-rw-r--r--platform/android/api/java_class_wrapper.h (renamed from platform/android/java_class_wrapper.h)49
-rw-r--r--platform/android/audio_driver_jandroid.cpp4
-rw-r--r--platform/android/audio_driver_jandroid.h4
-rw-r--r--platform/android/audio_driver_opensl.cpp10
-rw-r--r--platform/android/audio_driver_opensl.h4
-rw-r--r--platform/android/dir_access_jandroid.cpp5
-rw-r--r--platform/android/dir_access_jandroid.h4
-rw-r--r--platform/android/export/export.cpp538
-rw-r--r--platform/android/export/export.h4
-rw-r--r--platform/android/file_access_android.cpp4
-rw-r--r--platform/android/file_access_android.h4
-rw-r--r--platform/android/file_access_jandroid.cpp4
-rw-r--r--platform/android/file_access_jandroid.h4
-rw-r--r--platform/android/java/app/AndroidManifest.xml3
-rw-r--r--platform/android/java/app/build.gradle4
-rw-r--r--platform/android/java/app/config.gradle14
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java4
-rw-r--r--platform/android/java/lib/AndroidManifest.xml2
-rw-r--r--platform/android/java/lib/build.gradle2
-rw-r--r--platform/android/java/lib/res/drawable-nodpi/icon.pngbin7569 -> 0 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml5
-rw-r--r--platform/android/java/lib/res/mipmap-hdpi/icon.pngbin0 -> 3762 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-hdpi/icon_background.pngbin0 -> 375 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-hdpi/icon_foreground.pngbin0 -> 2998 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-mdpi/icon.pngbin0 -> 2672 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-mdpi/icon_background.pngbin0 -> 240 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-mdpi/icon_foreground.pngbin0 -> 1909 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xhdpi/icon.pngbin0 -> 5186 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xhdpi/icon_background.pngbin0 -> 517 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xhdpi/icon_foreground.pngbin0 -> 4490 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xxhdpi/icon.pngbin0 -> 8154 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xxhdpi/icon_background.pngbin0 -> 905 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xxhdpi/icon_foreground.pngbin0 -> 7415 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xxxhdpi/icon.pngbin0 -> 11749 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xxxhdpi/icon_background.pngbin0 -> 1360 bytes
-rw-r--r--platform/android/java/lib/res/mipmap-xxxhdpi/icon_foreground.pngbin0 -> 11325 bytes
-rw-r--r--platform/android/java/lib/res/mipmap/icon.pngbin0 -> 11749 bytes
-rw-r--r--platform/android/java/lib/res/mipmap/icon_background.pngbin0 -> 240 bytes
-rw-r--r--platform/android/java/lib/res/mipmap/icon_foreground.pngbin0 -> 1909 bytes
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Dictionary.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java11
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java8
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java14
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotView.java12
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java19
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java106
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java (renamed from platform/uwp/power_uwp.cpp)86
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java56
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/RequestParams.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java19
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java19
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java4
-rw-r--r--platform/android/java_class_wrapper.cpp33
-rw-r--r--platform/android/java_godot_io_wrapper.cpp10
-rw-r--r--platform/android/java_godot_io_wrapper.h6
-rw-r--r--platform/android/java_godot_lib_jni.cpp116
-rw-r--r--platform/android/java_godot_lib_jni.h6
-rw-r--r--platform/android/java_godot_wrapper.cpp11
-rw-r--r--platform/android/java_godot_wrapper.h5
-rw-r--r--platform/android/net_socket_android.cpp136
-rw-r--r--platform/android/net_socket_android.h78
-rw-r--r--platform/android/os_android.cpp80
-rw-r--r--platform/android/os_android.h15
-rw-r--r--platform/android/platform_config.h4
-rw-r--r--platform/android/power_android.cpp255
-rw-r--r--platform/android/string_android.h4
-rw-r--r--platform/android/thread_jandroid.cpp4
-rw-r--r--platform/android/thread_jandroid.h4
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp4
-rw-r--r--platform/haiku/audio_driver_media_kit.h4
-rw-r--r--platform/haiku/context_gl_haiku.cpp4
-rw-r--r--platform/haiku/context_gl_haiku.h4
-rw-r--r--platform/haiku/detect.py2
-rw-r--r--platform/haiku/godot_haiku.cpp4
-rw-r--r--platform/haiku/haiku_application.cpp4
-rw-r--r--platform/haiku/haiku_application.h4
-rw-r--r--platform/haiku/haiku_direct_window.cpp4
-rw-r--r--platform/haiku/haiku_direct_window.h4
-rw-r--r--platform/haiku/haiku_gl_view.cpp4
-rw-r--r--platform/haiku/haiku_gl_view.h4
-rw-r--r--platform/haiku/key_mapping_haiku.cpp4
-rw-r--r--platform/haiku/key_mapping_haiku.h4
-rw-r--r--platform/haiku/os_haiku.cpp34
-rw-r--r--platform/haiku/os_haiku.h10
-rw-r--r--platform/haiku/platform_config.h5
-rw-r--r--platform/iphone/SCsub2
-rw-r--r--platform/iphone/app_delegate.h11
-rw-r--r--platform/iphone/app_delegate.mm20
-rw-r--r--platform/iphone/camera_ios.mm436
-rw-r--r--platform/iphone/detect.py14
-rw-r--r--platform/iphone/export/export.cpp346
-rw-r--r--platform/iphone/export/export.h4
-rw-r--r--platform/iphone/game_center.h4
-rw-r--r--platform/iphone/game_center.mm18
-rw-r--r--platform/iphone/gl_view.h4
-rw-r--r--platform/iphone/gl_view.mm20
-rw-r--r--platform/iphone/godot_iphone.cpp4
-rw-r--r--platform/iphone/icloud.h4
-rw-r--r--platform/iphone/icloud.mm20
-rw-r--r--platform/iphone/in_app_store.h4
-rw-r--r--platform/iphone/in_app_store.mm20
-rw-r--r--platform/iphone/ios.h4
-rw-r--r--platform/iphone/ios.mm4
-rw-r--r--platform/iphone/main.m4
-rw-r--r--platform/iphone/os_iphone.cpp107
-rw-r--r--platform/iphone/os_iphone.h18
-rw-r--r--platform/iphone/platform_config.h5
-rw-r--r--platform/iphone/platform_refcount.h4
-rw-r--r--platform/iphone/semaphore_iphone.cpp6
-rw-r--r--platform/iphone/semaphore_iphone.h8
-rw-r--r--platform/iphone/view_controller.h6
-rw-r--r--platform/iphone/view_controller.mm14
-rw-r--r--platform/iphone/vulkan_context_iphone.h (renamed from platform/windows/camera_win.h)28
-rw-r--r--platform/iphone/vulkan_context_iphone.mm (renamed from platform/osx/power_osx.h)49
-rw-r--r--platform/javascript/api/api.cpp4
-rw-r--r--platform/javascript/api/api.h4
-rw-r--r--platform/javascript/api/javascript_eval.h4
-rw-r--r--platform/javascript/audio_driver_javascript.cpp10
-rw-r--r--platform/javascript/audio_driver_javascript.h4
-rw-r--r--platform/javascript/detect.py17
-rw-r--r--platform/javascript/dom_keys.inc4
-rw-r--r--platform/javascript/engine.js6
-rw-r--r--platform/javascript/export/export.cpp115
-rw-r--r--platform/javascript/export/export.h4
-rw-r--r--platform/javascript/http_client.h.inc4
-rw-r--r--platform/javascript/http_client_javascript.cpp40
-rw-r--r--platform/javascript/http_request.h4
-rw-r--r--platform/javascript/http_request.js5
-rw-r--r--platform/javascript/id_handler.js5
-rw-r--r--platform/javascript/javascript_eval.cpp22
-rw-r--r--platform/javascript/javascript_main.cpp4
-rw-r--r--platform/javascript/os_javascript.cpp186
-rw-r--r--platform/javascript/os_javascript.h19
-rw-r--r--platform/javascript/platform_config.h4
-rw-r--r--platform/osx/SCsub4
-rw-r--r--platform/osx/camera_osx.mm362
-rw-r--r--platform/osx/context_gl_osx.h (renamed from platform/windows/power_windows.h)57
-rw-r--r--platform/osx/context_gl_osx.mm172
-rw-r--r--platform/osx/crash_handler_osx.h4
-rw-r--r--platform/osx/crash_handler_osx.mm4
-rw-r--r--platform/osx/detect.py42
-rw-r--r--platform/osx/dir_access_osx.h4
-rw-r--r--platform/osx/dir_access_osx.mm4
-rw-r--r--platform/osx/export/export.cpp118
-rw-r--r--platform/osx/export/export.h4
-rw-r--r--platform/osx/godot_main_osx.mm39
-rw-r--r--platform/osx/joypad_osx.cpp4
-rw-r--r--platform/osx/joypad_osx.h4
-rw-r--r--platform/osx/os_osx.h45
-rw-r--r--platform/osx/os_osx.mm576
-rw-r--r--platform/osx/platform_config.h5
-rw-r--r--platform/osx/power_osx.cpp252
-rw-r--r--platform/osx/semaphore_osx.cpp6
-rw-r--r--platform/osx/semaphore_osx.h8
-rw-r--r--platform/osx/vulkan_context_osx.h (renamed from platform/iphone/power_iphone.h)31
-rw-r--r--platform/osx/vulkan_context_osx.mm (renamed from platform/iphone/power_iphone.cpp)52
-rw-r--r--platform/register_platform_apis.h4
-rw-r--r--platform/server/SCsub2
-rw-r--r--platform/server/detect.py2
-rw-r--r--platform/server/godot_server.cpp4
-rw-r--r--platform/server/os_server.cpp29
-rw-r--r--platform/server/os_server.h17
-rw-r--r--platform/server/platform_config.h4
-rw-r--r--platform/uwp/SCsub1
-rw-r--r--platform/uwp/app.cpp4
-rw-r--r--platform/uwp/app.h5
-rw-r--r--platform/uwp/context_egl_uwp.cpp4
-rw-r--r--platform/uwp/context_egl_uwp.h6
-rw-r--r--platform/uwp/detect.py1
-rw-r--r--platform/uwp/export/export.cpp65
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/joypad_uwp.cpp4
-rw-r--r--platform/uwp/joypad_uwp.h4
-rw-r--r--platform/uwp/os_uwp.cpp94
-rw-r--r--platform/uwp/os_uwp.h18
-rw-r--r--platform/uwp/platform_config.h4
-rw-r--r--platform/uwp/thread_uwp.cpp4
-rw-r--r--platform/uwp/thread_uwp.h4
-rw-r--r--platform/windows/SCsub7
-rw-r--r--platform/windows/camera_win.cpp98
-rw-r--r--platform/windows/context_gl_windows.cpp51
-rw-r--r--platform/windows/context_gl_windows.h9
-rw-r--r--platform/windows/crash_handler_windows.cpp4
-rw-r--r--platform/windows/crash_handler_windows.h4
-rw-r--r--platform/windows/detect.py40
-rw-r--r--platform/windows/export/export.cpp87
-rw-r--r--platform/windows/export/export.h4
-rw-r--r--platform/windows/godot_res.rc4
-rw-r--r--platform/windows/godot_windows.cpp4
-rw-r--r--platform/windows/joypad_windows.cpp9
-rw-r--r--platform/windows/joypad_windows.h4
-rw-r--r--platform/windows/key_mapping_windows.cpp4
-rw-r--r--platform/windows/key_mapping_windows.h4
-rw-r--r--platform/windows/lang_table.h4
-rw-r--r--[-rwxr-xr-x]platform/windows/os_windows.cpp236
-rw-r--r--platform/windows/os_windows.h36
-rw-r--r--platform/windows/platform_config.h9
-rw-r--r--platform/windows/power_windows.cpp131
-rw-r--r--platform/windows/vulkan_context_win.cpp57
-rw-r--r--platform/windows/vulkan_context_win.h (renamed from platform/uwp/power_uwp.h)34
-rw-r--r--platform/windows/windows_terminal_logger.cpp72
-rw-r--r--platform/windows/windows_terminal_logger.h4
-rw-r--r--platform/x11/SCsub2
-rw-r--r--platform/x11/context_gl_x11.cpp22
-rw-r--r--platform/x11/context_gl_x11.h7
-rw-r--r--platform/x11/crash_handler_x11.cpp6
-rw-r--r--platform/x11/crash_handler_x11.h4
-rw-r--r--platform/x11/detect.py49
-rw-r--r--platform/x11/detect_prime.cpp4
-rw-r--r--platform/x11/detect_prime.h4
-rw-r--r--platform/x11/export/export.cpp4
-rw-r--r--platform/x11/export/export.h4
-rw-r--r--platform/x11/godot_x11.cpp4
-rw-r--r--platform/x11/joypad_linux.cpp4
-rw-r--r--platform/x11/joypad_linux.h4
-rw-r--r--platform/x11/key_mapping_x11.cpp4
-rw-r--r--platform/x11/key_mapping_x11.h4
-rw-r--r--platform/x11/os_x11.cpp439
-rw-r--r--platform/x11/os_x11.h35
-rw-r--r--platform/x11/pck_embed.ld4
-rw-r--r--platform/x11/pck_embed.legacy.ld10
-rw-r--r--platform/x11/platform_config.h5
-rw-r--r--platform/x11/power_x11.cpp577
-rw-r--r--platform/x11/power_x11.h66
-rw-r--r--platform/x11/vulkan_context_x11.cpp57
-rw-r--r--platform/x11/vulkan_context_x11.h (renamed from platform/osx/camera_osx.h)27
252 files changed, 3447 insertions, 4661 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 65172a12c0..fd2a774c71 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -12,12 +12,12 @@ android_files = [
'file_access_jandroid.cpp',
'dir_access_jandroid.cpp',
'thread_jandroid.cpp',
+ 'net_socket_android.cpp',
'audio_driver_jandroid.cpp',
'java_godot_lib_jni.cpp',
'java_class_wrapper.cpp',
'java_godot_wrapper.cpp',
'java_godot_io_wrapper.cpp',
- #'power_android.cpp'
]
env_android = env.Clone()
diff --git a/platform/android/power_android.h b/platform/android/api/api.cpp
index 6cb745b6c0..7efb545524 100644
--- a/platform/android/power_android.h
+++ b/platform/android/api/api.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* power_android.h */
+/* api.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,53 +28,59 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef POWER_ANDROID_H
-#define POWER_ANDROID_H
+#include "api.h"
-#include "core/os/os.h"
+#include "core/engine.h"
+#include "java_class_wrapper.h"
-#include <android/native_window_jni.h>
+#if !defined(ANDROID_ENABLED)
+static JavaClassWrapper *java_class_wrapper = NULL;
+#endif
-class PowerAndroid {
+void register_android_api() {
- struct LocalReferenceHolder {
- JNIEnv *m_env;
- const char *m_func;
- };
+#if !defined(ANDROID_ENABLED)
+ java_class_wrapper = memnew(JavaClassWrapper); // Dummy
+#endif
-private:
- static struct LocalReferenceHolder refs;
- static JNIEnv *env;
- static jmethodID mid;
- static jobject context;
- static jstring action;
- static jclass cls;
- static jobject filter;
- static jobject intent;
- static jstring iname;
- static jmethodID imid;
- static jstring bname;
- static jmethodID bmid;
+ ClassDB::register_class<JavaClass>();
+ ClassDB::register_class<JavaClassWrapper>();
+ Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", JavaClassWrapper::get_singleton()));
+}
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
+void unregister_android_api() {
- bool GetPowerInfo_Android();
- bool UpdatePowerInfo();
+#if !defined(ANDROID_ENABLED)
+ memdelete(java_class_wrapper);
+#endif
+}
-public:
- static int s_active;
+void JavaClassWrapper::_bind_methods() {
- PowerAndroid();
- virtual ~PowerAndroid();
- static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env);
- static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func);
- static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder);
+ ClassDB::bind_method(D_METHOD("wrap", "name"), &JavaClassWrapper::wrap);
+}
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
-};
+#if !defined(ANDROID_ENABLED)
-#endif // POWER_ANDROID_H
+Variant JavaClass::call(const StringName &, const Variant **, int, Callable::CallError &) {
+ return Variant();
+}
+
+JavaClass::JavaClass() {
+}
+
+Variant JavaObject::call(const StringName &, const Variant **, int, Callable::CallError &) {
+ return Variant();
+}
+
+JavaClassWrapper *JavaClassWrapper::singleton = NULL;
+
+Ref<JavaClass> JavaClassWrapper::wrap(const String &) {
+ return Ref<JavaClass>();
+}
+
+JavaClassWrapper::JavaClassWrapper() {
+ singleton = this;
+}
+
+#endif
diff --git a/platform/iphone/camera_ios.h b/platform/android/api/api.h
index ceabdba6a3..c7296d92a7 100644
--- a/platform/iphone/camera_ios.h
+++ b/platform/android/api/api.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* camera_ios.h */
+/* api.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,18 +28,5 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERAIOS_H
-#define CAMERAIOS_H
-
-#include "servers/camera_server.h"
-
-class CameraIOS : public CameraServer {
-private:
-public:
- CameraIOS();
- ~CameraIOS();
-
- void update_feeds();
-};
-
-#endif /* CAMERAIOS_H */ \ No newline at end of file
+void register_android_api();
+void unregister_android_api();
diff --git a/platform/android/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index e9471a1897..48b581958b 100644
--- a/platform/android/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,16 +32,22 @@
#define JAVA_CLASS_WRAPPER_H
#include "core/reference.h"
+
+#ifdef ANDROID_ENABLED
#include <android/log.h>
#include <jni.h>
+#endif
+#ifdef ANDROID_ENABLED
class JavaObject;
+#endif
class JavaClass : public Reference {
GDCLASS(JavaClass, Reference);
- enum ArgumentType {
+#ifdef ANDROID_ENABLED
+ enum ArgumentType{
ARG_TYPE_VOID,
ARG_TYPE_BOOLEAN,
@@ -107,12 +113,12 @@ class JavaClass : public Reference {
break;
case ARG_TYPE_FLOAT | ARG_NUMBER_CLASS_BIT:
case ARG_TYPE_FLOAT:
- r_type = Variant::REAL;
+ r_type = Variant::FLOAT;
likelihood = 1.0;
break;
case ARG_TYPE_DOUBLE | ARG_NUMBER_CLASS_BIT:
case ARG_TYPE_DOUBLE:
- r_type = Variant::REAL;
+ r_type = Variant::FLOAT;
likelihood = 0.5;
break;
case ARG_TYPE_STRING: r_type = Variant::STRING; break;
@@ -120,48 +126,49 @@ class JavaClass : public Reference {
case ARG_ARRAY_BIT | ARG_TYPE_VOID: r_type = Variant::NIL; break;
case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: r_type = Variant::ARRAY; break;
case ARG_ARRAY_BIT | ARG_TYPE_BYTE:
- r_type = Variant::POOL_BYTE_ARRAY;
+ r_type = Variant::PACKED_BYTE_ARRAY;
likelihood = 1.0;
break;
case ARG_ARRAY_BIT | ARG_TYPE_CHAR:
- r_type = Variant::POOL_BYTE_ARRAY;
+ r_type = Variant::PACKED_BYTE_ARRAY;
likelihood = 0.5;
break;
case ARG_ARRAY_BIT | ARG_TYPE_SHORT:
- r_type = Variant::POOL_INT_ARRAY;
+ r_type = Variant::PACKED_INT32_ARRAY;
likelihood = 0.3;
break;
case ARG_ARRAY_BIT | ARG_TYPE_INT:
- r_type = Variant::POOL_INT_ARRAY;
+ r_type = Variant::PACKED_INT32_ARRAY;
likelihood = 1.0;
break;
case ARG_ARRAY_BIT | ARG_TYPE_LONG:
- r_type = Variant::POOL_INT_ARRAY;
+ r_type = Variant::PACKED_INT32_ARRAY;
likelihood = 0.5;
break;
case ARG_ARRAY_BIT | ARG_TYPE_FLOAT:
- r_type = Variant::POOL_REAL_ARRAY;
+ r_type = Variant::PACKED_FLOAT32_ARRAY;
likelihood = 1.0;
break;
case ARG_ARRAY_BIT | ARG_TYPE_DOUBLE:
- r_type = Variant::POOL_REAL_ARRAY;
+ r_type = Variant::PACKED_FLOAT32_ARRAY;
likelihood = 0.5;
break;
- case ARG_ARRAY_BIT | ARG_TYPE_STRING: r_type = Variant::POOL_STRING_ARRAY; break;
+ case ARG_ARRAY_BIT | ARG_TYPE_STRING: r_type = Variant::PACKED_STRING_ARRAY; break;
case ARG_ARRAY_BIT | ARG_TYPE_CLASS: r_type = Variant::ARRAY; break;
}
}
_FORCE_INLINE_ static bool _convert_object_to_variant(JNIEnv *env, jobject obj, Variant &var, uint32_t p_sig);
- bool _call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error, Variant &ret);
+ bool _call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error, Variant &ret);
friend class JavaClassWrapper;
Map<StringName, List<MethodInfo> > methods;
jclass _class;
+#endif
public:
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
JavaClass();
};
@@ -170,22 +177,27 @@ class JavaObject : public Reference {
GDCLASS(JavaObject, Reference);
+#ifdef ANDROID_ENABLED
Ref<JavaClass> base_class;
friend class JavaClass;
jobject instance;
+#endif
public:
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+#ifdef ANDROID_ENABLED
JavaObject(const Ref<JavaClass> &p_base, jobject *p_instance);
~JavaObject();
+#endif
};
class JavaClassWrapper : public Object {
GDCLASS(JavaClassWrapper, Object);
+#ifdef ANDROID_ENABLED
Map<String, Ref<JavaClass> > class_cache;
friend class JavaClass;
jclass activityClass;
@@ -211,6 +223,7 @@ class JavaClassWrapper : public Object {
jobject classLoader;
bool _get_type_sig(JNIEnv *env, jobject obj, uint32_t &sig, String &strsig);
+#endif
static JavaClassWrapper *singleton;
@@ -222,7 +235,11 @@ public:
Ref<JavaClass> wrap(const String &p_class);
+#ifdef ANDROID_ENABLED
JavaClassWrapper(jobject p_activity = NULL);
+#else
+ JavaClassWrapper();
+#endif
};
#endif // JAVA_CLASS_WRAPPER_H
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index bcef5b0c85..5a8e3b94da 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h
index f92ef06052..d3d1641c20 100644
--- a/platform/android/audio_driver_jandroid.h
+++ b/platform/android/audio_driver_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 711088c158..6e9864c803 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -208,8 +208,8 @@ void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf qu
for (int i = 0; i < rec_buffer.size(); i++) {
int32_t sample = rec_buffer[i] << 16;
- capture_buffer_write(sample);
- capture_buffer_write(sample); // call twice to convert to Stereo
+ input_buffer_write(sample);
+ input_buffer_write(sample); // call twice to convert to Stereo
}
SLresult res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
@@ -280,7 +280,7 @@ Error AudioDriverOpenSL::capture_init_device() {
const int rec_buffer_frames = 2048;
rec_buffer.resize(rec_buffer_frames);
- capture_buffer_init(rec_buffer_frames);
+ input_buffer_init(rec_buffer_frames);
res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 2981073cec..57d9b30af6 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index 8c464465ca..f52b511522 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -110,7 +110,6 @@ String DirAccessJAndroid::get_drive(int p_drive) {
Error DirAccessJAndroid::change_dir(String p_dir) {
JNIEnv *env = ThreadAndroid::get_env();
- p_dir = p_dir.simplify_path();
if (p_dir == "" || p_dir == "." || (p_dir == ".." && current_dir == ""))
return OK;
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index cdea93ff4c..caeb4b58b9 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 6d021ad33a..50bf671a84 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
#include "export.h"
+#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
#include "core/os/dir_access.h"
@@ -37,7 +38,9 @@
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/version.h"
+#include "drivers/png/png_driver_common.h"
#include "editor/editor_export.h"
+#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "platform/android/logo.gen.h"
@@ -195,16 +198,40 @@ static const char *android_perms[] = {
};
struct LauncherIcon {
- const char *option_id;
const char *export_path;
+ int dimensions;
};
-static const LauncherIcon launcher_icons[] = {
- { "launcher_icons/xxxhdpi_192x192", "res/drawable-xxxhdpi-v4/icon.png" },
- { "launcher_icons/xxhdpi_144x144", "res/drawable-xxhdpi-v4/icon.png" },
- { "launcher_icons/xhdpi_96x96", "res/drawable-xhdpi-v4/icon.png" },
- { "launcher_icons/hdpi_72x72", "res/drawable-hdpi-v4/icon.png" },
- { "launcher_icons/mdpi_48x48", "res/drawable-mdpi-v4/icon.png" }
+static const int icon_densities_count = 6;
+static const char *launcher_icon_option = "launcher_icons/main_192x192";
+static const char *launcher_adaptive_icon_foreground_option = "launcher_icons/adaptive_foreground_432x432";
+static const char *launcher_adaptive_icon_background_option = "launcher_icons/adaptive_background_432x432";
+
+static const LauncherIcon launcher_icons[icon_densities_count] = {
+ { "res/mipmap-xxxhdpi-v4/icon.png", 192 },
+ { "res/mipmap-xxhdpi-v4/icon.png", 144 },
+ { "res/mipmap-xhdpi-v4/icon.png", 96 },
+ { "res/mipmap-hdpi-v4/icon.png", 72 },
+ { "res/mipmap-mdpi-v4/icon.png", 48 },
+ { "res/mipmap/icon.png", 192 }
+};
+
+static const LauncherIcon launcher_adaptive_icon_foregrounds[icon_densities_count] = {
+ { "res/mipmap-xxxhdpi-v4/icon_foreground.png", 432 },
+ { "res/mipmap-xxhdpi-v4/icon_foreground.png", 324 },
+ { "res/mipmap-xhdpi-v4/icon_foreground.png", 216 },
+ { "res/mipmap-hdpi-v4/icon_foreground.png", 162 },
+ { "res/mipmap-mdpi-v4/icon_foreground.png", 108 },
+ { "res/mipmap/icon_foreground.png", 432 }
+};
+
+static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_count] = {
+ { "res/mipmap-xxxhdpi-v4/icon_background.png", 432 },
+ { "res/mipmap-xxhdpi-v4/icon_background.png", 324 },
+ { "res/mipmap-xhdpi-v4/icon_background.png", 216 },
+ { "res/mipmap-hdpi-v4/icon_background.png", 162 },
+ { "res/mipmap-mdpi-v4/icon_background.png", 108 },
+ { "res/mipmap/icon_background.png", 432 }
};
class EditorExportPlatformAndroid : public EditorExportPlatform {
@@ -310,7 +337,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
Vector<String> props = dp.split("\n");
String vendor;
String device;
- d.description + "Device ID: " + d.id + "\n";
+ d.description = "Device ID: " + d.id + "\n";
d.api_level = 0;
for (int j = 0; j < props.size(); j++) {
@@ -358,7 +385,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
ea->device_lock->unlock();
}
- uint64_t sleep = OS::get_singleton()->get_power_state() == OS::POWERSTATE_ON_BATTERY ? 1000 : 100;
+ uint64_t sleep = 200;
uint64_t wait = 3000000;
uint64_t time = OS::get_singleton()->get_ticks_usec();
while (OS::get_singleton()->get_ticks_usec() - time < wait) {
@@ -583,7 +610,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static Error save_apk_so(void *p_userdata, const SharedObject &p_so) {
if (!p_so.path.get_file().begins_with("lib")) {
String err = "Android .so file names must start with \"lib\", but got: " + p_so.path;
- ERR_PRINTS(err);
+ ERR_PRINT(err);
return FAILED;
}
APKExportData *ed = (APKExportData *)p_userdata;
@@ -604,7 +631,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
if (!exported) {
String abis_string = String(" ").join(abis);
String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string;
- ERR_PRINTS(err);
+ ERR_PRINT(err);
return FAILED;
}
return OK;
@@ -615,9 +642,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String dst_path = p_path.replace_first("res://", "assets/");
store_in_apk(ed, dst_path, p_data, _should_compress_asset(p_path, p_data) ? Z_DEFLATED : 0);
- if (ed->ep->step("File: " + p_path, 3 + p_file * 100 / p_total)) {
- return ERR_SKIP;
- }
return OK;
}
@@ -659,14 +683,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int orientation = p_preset->get("screen/orientation");
- bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
- !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
bool screen_support_small = p_preset->get("screen/support_small");
bool screen_support_normal = p_preset->get("screen/support_normal");
bool screen_support_large = p_preset->get("screen/support_large");
bool screen_support_xlarge = p_preset->get("screen/support_xlarge");
- int xr_mode_index = p_preset->get("graphics/xr_mode");
+ int xr_mode_index = p_preset->get("xr_features/xr_mode");
Vector<String> perms;
@@ -679,7 +701,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
aperms++;
}
- PoolStringArray user_perms = p_preset->get("permissions/custom_permissions");
+ PackedStringArray user_perms = p_preset->get("permissions/custom_permissions");
for (int i = 0; i < user_perms.size(); i++) {
String user_perm = user_perms[i].strip_edges();
@@ -815,11 +837,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
- if (tname == "uses-feature" && attrname == "glEsVersion") {
-
- encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
- }
-
// FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553,
// but the issue should be debugged further and properly addressed.
if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
@@ -845,135 +862,174 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
uint32_t name = decode_uint32(&p_manifest[iofs + 12]);
String tname = string_table[name];
- int dof_index = p_preset->get("graphics/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof
+ if (tname == "uses-feature") {
+ Vector<String> feature_names;
+ Vector<bool> feature_required_list;
+ Vector<int> feature_versions;
+
+ if (xr_mode_index == 1 /* XRMode.OVR */) {
+ // Check for degrees of freedom
+ int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof
+
+ if (dof_index > 0) {
+ feature_names.push_back("android.hardware.vr.headtracking");
+ feature_required_list.push_back(dof_index == 2);
+ feature_versions.push_back(1);
+ }
+
+ // Check for hand tracking
+ int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
+ if (hand_tracking_index > 0) {
+ feature_names.push_back("oculus.software.handtracking");
+ feature_required_list.push_back(hand_tracking_index == 2);
+ feature_versions.push_back(-1); // no version attribute should be added.
- if (tname == "uses-feature" && dof_index > 0) {
- if (xr_mode_index == 0) {
- WARN_PRINT("VR DOF feature setting is only valid for oculus HMDs with an XR mode set to VR");
+ if (perms.find("oculus.permission.handtracking") == -1) {
+ perms.push_back("oculus.permission.handtracking");
+ }
+ }
}
- ofs += 24; // skip over end tag
- // save manifest ending so we can restore it
- Vector<uint8_t> manifest_end;
- uint32_t manifest_cur_size = p_manifest.size();
+ if (feature_names.size() > 0) {
+ ofs += 24; // skip over end tag
- manifest_end.resize(p_manifest.size() - ofs);
- memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
+ // save manifest ending so we can restore it
+ Vector<uint8_t> manifest_end;
+ uint32_t manifest_cur_size = p_manifest.size();
- int32_t attr_name_string = string_table.find("name");
- ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
+ manifest_end.resize(p_manifest.size() - ofs);
+ memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
- int32_t ns_android_string = string_table.find("http://schemas.android.com/apk/res/android");
- if (ns_android_string == -1) {
- string_table.push_back("http://schemas.android.com/apk/res/android");
- ns_android_string = string_table.size() - 1;
- }
+ int32_t attr_name_string = string_table.find("name");
+ ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
- int32_t attr_uses_permission_string = string_table.find("uses-feature");
- if (attr_uses_permission_string == -1) {
- string_table.push_back("uses-feature");
- attr_uses_permission_string = string_table.size() - 1;
- }
+ int32_t ns_android_string = string_table.find("http://schemas.android.com/apk/res/android");
+ if (ns_android_string == -1) {
+ string_table.push_back("http://schemas.android.com/apk/res/android");
+ ns_android_string = string_table.size() - 1;
+ }
- int32_t attr_required_string = string_table.find("required");
- if (attr_required_string == -1) {
- string_table.push_back("required");
- attr_required_string = string_table.size() - 1;
- }
+ int32_t attr_uses_feature_string = string_table.find("uses-feature");
+ if (attr_uses_feature_string == -1) {
+ string_table.push_back("uses-feature");
+ attr_uses_feature_string = string_table.size() - 1;
+ }
- int32_t attr_version_string = string_table.find("version");
- if (attr_version_string == -1) {
- string_table.push_back("version");
- attr_version_string = string_table.size() - 1;
- }
+ int32_t attr_required_string = string_table.find("required");
+ if (attr_required_string == -1) {
+ string_table.push_back("required");
+ attr_required_string = string_table.size() - 1;
+ }
- String required_value_string;
- if (dof_index == 1) {
- required_value_string = "false";
- } else if (dof_index == 2) {
- required_value_string = "true";
- } else {
- ERR_FAIL_MSG("Unknown DoF index: " + itos(dof_index) + ".");
- }
- int32_t required_value = string_table.find(required_value_string);
- if (required_value == -1) {
- string_table.push_back(required_value_string);
- required_value = string_table.size() - 1;
- }
+ for (int i = 0; i < feature_names.size(); i++) {
+ String feature_name = feature_names[i];
+ bool feature_required = feature_required_list[i];
+ int feature_version = feature_versions[i];
+ bool has_version_attribute = feature_version != -1;
- int32_t version_value = string_table.find("1");
- if (version_value == -1) {
- string_table.push_back("1");
- version_value = string_table.size() - 1;
- }
+ print_line("Adding feature " + feature_name);
- int32_t feature_string = string_table.find("android.hardware.vr.headtracking");
- if (feature_string == -1) {
- string_table.push_back("android.hardware.vr.headtracking");
- feature_string = string_table.size() - 1;
- }
+ int32_t feature_string = string_table.find(feature_name);
+ if (feature_string == -1) {
+ string_table.push_back(feature_name);
+ feature_string = string_table.size() - 1;
+ }
- {
- manifest_cur_size += 96 + 20; // node and three attrs + end node
- p_manifest.resize(manifest_cur_size);
+ String required_value_string = feature_required ? "true" : "false";
+ int32_t required_value = string_table.find(required_value_string);
+ if (required_value == -1) {
+ string_table.push_back(required_value_string);
+ required_value = string_table.size() - 1;
+ }
- // start tag
- encode_uint16(0x102, &p_manifest.write[ofs]); // type
- encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
- encode_uint32(96, &p_manifest.write[ofs + 4]); // size
- encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
- encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
- encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
- encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
- encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start
- encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size
- encode_uint16(3, &p_manifest.write[ofs + 28]); // num_attrs
- encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index
- encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index
- encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index
+ int32_t attr_version_string = -1;
+ int32_t version_value = -1;
+ int tag_size;
+ int attr_count;
+ if (has_version_attribute) {
+ attr_version_string = string_table.find("version");
+ if (attr_version_string == -1) {
+ string_table.push_back("version");
+ attr_version_string = string_table.size() - 1;
+ }
- // android:name attribute
- encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns
- encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name'
- encode_uint32(feature_string, &p_manifest.write[ofs + 44]); // raw_value
- encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size
- p_manifest.write[ofs + 50] = 0; // typedvalue_always0
- p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string)
- encode_uint32(feature_string, &p_manifest.write[ofs + 52]); // typedvalue reference
-
- // android:required attribute
- encode_uint32(ns_android_string, &p_manifest.write[ofs + 56]); // ns
- encode_uint32(attr_required_string, &p_manifest.write[ofs + 60]); // 'name'
- encode_uint32(required_value, &p_manifest.write[ofs + 64]); // raw_value
- encode_uint16(8, &p_manifest.write[ofs + 68]); // typedvalue_size
- p_manifest.write[ofs + 70] = 0; // typedvalue_always0
- p_manifest.write[ofs + 71] = 0x03; // typedvalue_type (string)
- encode_uint32(required_value, &p_manifest.write[ofs + 72]); // typedvalue reference
-
- // android:version attribute
- encode_uint32(ns_android_string, &p_manifest.write[ofs + 76]); // ns
- encode_uint32(attr_version_string, &p_manifest.write[ofs + 80]); // 'name'
- encode_uint32(version_value, &p_manifest.write[ofs + 84]); // raw_value
- encode_uint16(8, &p_manifest.write[ofs + 88]); // typedvalue_size
- p_manifest.write[ofs + 90] = 0; // typedvalue_always0
- p_manifest.write[ofs + 91] = 0x03; // typedvalue_type (string)
- encode_uint32(version_value, &p_manifest.write[ofs + 92]); // typedvalue reference
-
- ofs += 96;
+ version_value = string_table.find(itos(feature_version));
+ if (version_value == -1) {
+ string_table.push_back(itos(feature_version));
+ version_value = string_table.size() - 1;
+ }
- // end tag
- encode_uint16(0x103, &p_manifest.write[ofs]); // type
- encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
- encode_uint32(24, &p_manifest.write[ofs + 4]); // size
- encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
- encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
- encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
- encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
+ tag_size = 96; // node and three attrs + end node
+ attr_count = 3;
+ } else {
+ tag_size = 76; // node and two attrs + end node
+ attr_count = 2;
+ }
+ manifest_cur_size += tag_size + 24;
+ p_manifest.resize(manifest_cur_size);
+
+ // start tag
+ encode_uint16(0x102, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(tag_size, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name
+ encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start
+ encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size
+ encode_uint16(attr_count, &p_manifest.write[ofs + 28]); // num_attrs
+ encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index
+ encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index
+ encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index
+
+ // android:name attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns
+ encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name'
+ encode_uint32(feature_string, &p_manifest.write[ofs + 44]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size
+ p_manifest.write[ofs + 50] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string)
+ encode_uint32(feature_string, &p_manifest.write[ofs + 52]); // typedvalue reference
+
+ // android:required attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 56]); // ns
+ encode_uint32(attr_required_string, &p_manifest.write[ofs + 60]); // 'name'
+ encode_uint32(required_value, &p_manifest.write[ofs + 64]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 68]); // typedvalue_size
+ p_manifest.write[ofs + 70] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 71] = 0x03; // typedvalue_type (string)
+ encode_uint32(required_value, &p_manifest.write[ofs + 72]); // typedvalue reference
+
+ ofs += 76;
+
+ if (has_version_attribute) {
+ // android:version attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs]); // ns
+ encode_uint32(attr_version_string, &p_manifest.write[ofs + 4]); // 'name'
+ encode_uint32(version_value, &p_manifest.write[ofs + 8]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 12]); // typedvalue_size
+ p_manifest.write[ofs + 14] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 15] = 0x03; // typedvalue_type (string)
+ encode_uint32(version_value, &p_manifest.write[ofs + 16]); // typedvalue reference
+
+ ofs += 20;
+ }
- ofs += 24;
+ // end tag
+ encode_uint16(0x103, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(24, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name
+
+ ofs += 24;
+ }
+ memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
+ ofs -= 24; // go back over back end
}
- memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
- ofs -= 24; // go back over back end
}
if (tname == "manifest") {
@@ -1245,6 +1301,27 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
//printf("end\n");
}
+ void _process_launcher_icons(const String &p_processing_file_name, const Ref<Image> &p_source_image, const LauncherIcon p_icon, Vector<uint8_t> &p_data) {
+ if (p_processing_file_name == p_icon.export_path) {
+ Ref<Image> working_image = p_source_image;
+
+ if (p_source_image->get_width() != p_icon.dimensions || p_source_image->get_height() != p_icon.dimensions) {
+ working_image = p_source_image->duplicate();
+ working_image->resize(p_icon.dimensions, p_icon.dimensions, Image::Interpolation::INTERPOLATE_LANCZOS);
+ }
+
+ Vector<uint8_t> png_buffer;
+ Error err = PNGDriverCommon::image_to_png(working_image, png_buffer);
+ if (err == OK) {
+ p_data.resize(png_buffer.size());
+ memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size());
+ } else {
+ String err_str = String("Failed to convert resized icon (") + p_processing_file_name + ") to png.";
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+ }
+ }
+
static Vector<String> get_enabled_abis(const Ref<EditorExportPreset> &p_preset) {
Vector<String> abis = get_abis();
Vector<String> enabled_abis;
@@ -1266,11 +1343,10 @@ public:
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else if (driver == "GLES3") {
+ }
+ // FIXME: Review what texture formats are used for Vulkan.
+ if (driver == "Vulkan") {
r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
}
Vector<String> abis = get_enabled_abis(p_preset);
@@ -1281,13 +1357,14 @@ public:
virtual void get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_package/use_custom_build"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0"));
@@ -1301,11 +1378,9 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false));
-
- for (uint64_t i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), ""));
- }
-
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), ""));
@@ -1323,7 +1398,7 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default));
}
- r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "permissions/custom_permissions"), PoolStringArray()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray()));
const char **perms = android_perms;
while (*perms) {
@@ -1341,7 +1416,7 @@ public:
return "Android";
}
- virtual Ref<Texture> get_logo() const {
+ virtual Ref<Texture2D> get_logo() const {
return logo;
}
@@ -1396,20 +1471,22 @@ public:
virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) {
ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER);
+
+ String can_export_error;
+ bool can_export_missing_templates;
+ if (!can_export(p_preset, can_export_error, can_export_missing_templates)) {
+ EditorNode::add_io_error(can_export_error);
+ return ERR_UNCONFIGURED;
+ }
+
device_lock->lock();
EditorProgress ep("run", "Running on " + devices[p_device].name, 3);
String adb = EditorSettings::get_singleton()->get("export/android/adb");
- if (adb == "") {
-
- EditorNode::add_io_error("ADB executable not configured in settings, can't run.");
- device_lock->unlock();
- return ERR_UNCONFIGURED;
- }
// Export_temp APK.
- if (ep.step("Exporting APK", 0)) {
+ if (ep.step("Exporting APK...", 0)) {
device_lock->unlock();
return ERR_SKIP;
}
@@ -1459,7 +1536,7 @@ public:
}
print_line("Installing to device (please wait...): " + devices[p_device].name);
- if (ep.step("Installing to device (please wait...)", 2)) {
+ if (ep.step("Installing to device, please wait...", 2)) {
CLEANUP_AND_RETURN(ERR_SKIP);
}
@@ -1526,7 +1603,7 @@ public:
}
}
- if (ep.step("Running on Device...", 3)) {
+ if (ep.step("Running on device...", 3)) {
CLEANUP_AND_RETURN(ERR_SKIP);
}
args.clear();
@@ -1554,36 +1631,41 @@ public:
#undef CLEANUP_AND_RETURN
}
- virtual Ref<Texture> get_run_icon() const {
+ virtual Ref<Texture2D> get_run_icon() const {
return run_icon;
}
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
+ bool valid = false;
- if (!bool(p_preset->get("custom_package/use_custom_build"))) {
+ // Look for export templates (first official, and if defined custom templates).
- r_missing_templates = find_export_template("android_debug.apk") == String() || find_export_template("android_release.apk") == String();
+ if (!bool(p_preset->get("custom_template/use_custom_build"))) {
+ bool dvalid = exists_export_template("android_debug.apk", &err);
+ bool rvalid = exists_export_template("android_release.apk", &err);
- if (p_preset->get("custom_package/debug") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
- r_missing_templates = false;
- } else {
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
-
- if (p_preset->get("custom_package/release") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/release"))) {
- r_missing_templates = false;
- } else {
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
+
+ valid = dvalid || rvalid;
+ } else {
+ valid = exists_export_template("android_source.zip", &err);
}
+ r_missing_templates = !valid;
- bool valid = !r_missing_templates;
+ // Validate the rest of the configuration.
String adb = EditorSettings::get_singleton()->get("export/android/adb");
@@ -1612,7 +1694,7 @@ public:
}
}
- if (bool(p_preset->get("custom_package/use_custom_build"))) {
+ if (bool(p_preset->get("custom_template/use_custom_build"))) {
String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path");
if (sdk_path == "") {
err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n";
@@ -1785,7 +1867,7 @@ public:
new_file += "//CHUNK_" + text + "_BEGIN\n";
if (!found) {
- ERR_PRINTS("No end marker found in build.gradle for chunk: " + text);
+ ERR_PRINT("No end marker found in build.gradle for chunk: " + text);
f->seek(pos);
} else {
@@ -1821,7 +1903,7 @@ public:
new_file += "//DIR_" + text + "_BEGIN\n";
if (!found) {
- ERR_PRINTS("No end marker found in build.gradle for dir: " + text);
+ ERR_PRINT("No end marker found in build.gradle for dir: " + text);
f->seek(pos);
} else {
//add chunk lines
@@ -1880,7 +1962,7 @@ public:
new_file += "<!--CHUNK_" + text + "_BEGIN-->\n";
if (!found) {
- ERR_PRINTS("No end marker found in AndroidManifest.xml for chunk: " + text);
+ ERR_PRINT("No end marker found in AndroidManifest.xml for chunk: " + text);
f->seek(pos);
} else {
//add chunk lines
@@ -1896,10 +1978,10 @@ public:
}
} else if (l.strip_edges().begins_with("<application")) {
- String last_tag = "android:icon=\"@drawable/icon\"";
+ String last_tag = "android:icon=\"@mipmap/icon\"";
int last_tag_pos = l.find(last_tag);
if (last_tag_pos == -1) {
- ERR_PRINTS("Not adding application attributes as the expected tag was not found in '<application': " + last_tag);
+ ERR_PRINT("Not adding application attributes as the expected tag was not found in '<application': " + last_tag);
new_file += l + "\n";
} else {
String base = l.substr(0, last_tag_pos + last_tag.length());
@@ -1933,7 +2015,7 @@ public:
EditorProgress ep("export", "Exporting for Android", 105, true);
- if (bool(p_preset->get("custom_package/use_custom_build"))) { //custom build
+ if (bool(p_preset->get("custom_template/use_custom_build"))) { //custom build
//re-generate build.gradle and AndroidManifest.xml
{ //test that installed build version is alright
@@ -1968,10 +2050,13 @@ public:
build_command = build_path.plus_file(build_command);
+ String package_name = get_package_name(p_preset->get("package/unique_name"));
+
List<String> cmdline;
cmdline.push_back("build");
- cmdline.push_back("-p");
- cmdline.push_back(build_path);
+ cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name.
+ cmdline.push_back("-p"); // argument to specify the start directory.
+ cmdline.push_back(build_path); // start directory.
/*{ used for debug
int ec;
String pipe;
@@ -1998,9 +2083,9 @@ public:
} else {
if (p_debug)
- src_apk = p_preset->get("custom_package/debug");
+ src_apk = p_preset->get("custom_template/debug");
else
- src_apk = p_preset->get("custom_package/release");
+ src_apk = p_preset->get("custom_template/release");
src_apk = src_apk.strip_edges();
if (src_apk == "") {
@@ -2023,7 +2108,7 @@ public:
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- if (ep.step("Creating APK", 0)) {
+ if (ep.step("Creating APK...", 0)) {
return ERR_SKIP;
}
@@ -2072,6 +2157,35 @@ public:
Vector<String> enabled_abis = get_enabled_abis(p_preset);
+ String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
+
+ // Prepare images to be resized for the icons. If some image ends up being uninitialized, the default image from the export template will be used.
+ Ref<Image> launcher_icon_image;
+ Ref<Image> launcher_adaptive_icon_foreground_image;
+ Ref<Image> launcher_adaptive_icon_background_image;
+
+ launcher_icon_image.instance();
+ launcher_adaptive_icon_foreground_image.instance();
+ launcher_adaptive_icon_background_image.instance();
+
+ // Regular icon: user selection -> project icon -> default.
+ String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges();
+ if (path.empty() || ImageLoader::load_image(path, launcher_icon_image) != OK) {
+ ImageLoader::load_image(project_icon_path, launcher_icon_image);
+ }
+
+ // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default).
+ path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges();
+ if (path.empty() || ImageLoader::load_image(path, launcher_adaptive_icon_foreground_image) != OK) {
+ launcher_adaptive_icon_foreground_image = launcher_icon_image;
+ }
+
+ // Adaptive background: user selection -> default.
+ path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges();
+ if (!path.empty()) {
+ ImageLoader::load_image(path, launcher_adaptive_icon_background_image);
+ }
+
while (ret == UNZ_OK) {
//get filename
@@ -2094,41 +2208,22 @@ public:
//write
if (file == "AndroidManifest.xml") {
-
_fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG));
}
if (file == "resources.arsc") {
-
_fix_resources(p_preset, data);
}
- if (file == "res/drawable-nodpi-v4/icon.png") {
- bool found = false;
- for (uint64_t i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
- String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges();
- if (icon_path != "" && icon_path.ends_with(".png")) {
- FileAccess *f = FileAccess::open(icon_path, FileAccess::READ);
- if (f) {
- data.resize(f->get_len());
- f->get_buffer(data.ptrw(), data.size());
- memdelete(f);
- found = true;
- break;
- }
- }
+ for (int i = 0; i < icon_densities_count; ++i) {
+ if (launcher_icon_image.is_valid() && !launcher_icon_image->empty()) {
+ _process_launcher_icons(file, launcher_icon_image, launcher_icons[i], data);
}
- if (!found) {
-
- String appicon = ProjectSettings::get_singleton()->get("application/config/icon");
- if (appicon != "" && appicon.ends_with(".png")) {
- FileAccess *f = FileAccess::open(appicon, FileAccess::READ);
- if (f) {
- data.resize(f->get_len());
- f->get_buffer(data.ptrw(), data.size());
- memdelete(f);
- }
- }
+ if (launcher_adaptive_icon_foreground_image.is_valid() && !launcher_adaptive_icon_foreground_image->empty()) {
+ _process_launcher_icons(file, launcher_adaptive_icon_foreground_image, launcher_adaptive_icon_foregrounds[i], data);
+ }
+ if (launcher_adaptive_icon_background_image.is_valid() && !launcher_adaptive_icon_background_image->empty()) {
+ _process_launcher_icons(file, launcher_adaptive_icon_background_image, launcher_adaptive_icon_backgrounds[i], data);
}
}
@@ -2175,7 +2270,7 @@ public:
ret = unzGoToNextFile(pkg);
}
- if (ep.step("Adding Files...", 1)) {
+ if (ep.step("Adding files...", 1)) {
CLEANUP_AND_RETURN(ERR_SKIP);
}
Error err = OK;
@@ -2227,20 +2322,7 @@ public:
}
}
- if (!err) {
- APKExportData ed;
- ed.ep = &ep;
- ed.apk = unaligned_apk;
- for (uint64_t i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
- String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges();
- if (icon_path != "" && icon_path.ends_with(".png") && FileAccess::exists(icon_path)) {
- Vector<uint8_t> data = FileAccess::get_file_as_array(icon_path);
- store_in_apk(&ed, launcher_icons[i].export_path, data);
- }
- }
- }
-
- int xr_mode_index = p_preset->get("graphics/xr_mode");
+ int xr_mode_index = p_preset->get("xr_features/xr_mode");
if (xr_mode_index == 1 /* XRMode.OVR */) {
cl.push_back("--xr_mode_ovr");
} else {
diff --git a/platform/android/export/export.h b/platform/android/export/export.h
index 42f3e70450..ce786cc8b6 100644
--- a/platform/android/export/export.h
+++ b/platform/android/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index f8a2c73a1e..965342b364 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index b8e78627ec..6b5ec541fd 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
index d4c2a23aa0..db3aa4255e 100644
--- a/platform/android/file_access_jandroid.cpp
+++ b/platform/android/file_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h
index 9429100d65..b361c64922 100644
--- a/platform/android/file_access_jandroid.h
+++ b/platform/android/file_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index ba01ec313b..4d2eb1ef65 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -15,7 +15,6 @@
android:largeScreens="true"
android:xlargeScreens="true" />
- <!-- glEsVersion is modified by the exporter, changing this value here has no effect. -->
<uses-feature
android:glEsVersion="0x00020000"
android:required="true" />
@@ -27,7 +26,7 @@
<!-- Any tag in this line after android:icon will be erased when doing custom builds. -->
<!-- If you want to add tags manually, do before it. -->
<!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. -->
- <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon" >
+ <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" >
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 9f64c3dc8a..2e4f2ffab0 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -33,6 +33,8 @@ allprojects {
}
dependencies {
+ implementation libraries.supportCoreUtils
+
if (rootProject.findProject(":lib")) {
implementation project(":lib")
} else {
@@ -51,7 +53,7 @@ android {
defaultConfig {
// Feel free to modify the application id to your own.
- applicationId "com.godot.game"
+ applicationId getExportPackageName()
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 20c3123221..5550d3099d 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -4,9 +4,21 @@ ext.versions = [
minSdk : 18,
targetSdk : 28,
buildTools : '28.0.3',
+ supportCoreUtils : '28.0.0'
]
ext.libraries = [
- androidGradlePlugin : "com.android.tools.build:gradle:$versions.androidGradlePlugin"
+ androidGradlePlugin : "com.android.tools.build:gradle:$versions.androidGradlePlugin",
+ supportCoreUtils : "com.android.support:support-core-utils:$versions.supportCoreUtils"
]
+
+ext.getExportPackageName = { ->
+ // Retrieve the app id from the project property set by the Godot build command.
+ String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
+ // Check if the app id is valid, otherwise use the default.
+ if (appId == null || appId.isEmpty()) {
+ appId = "com.godot.game"
+ }
+ return appId
+}
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index d7469a8765..eb884404cd 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index 517fc403b2..b133585f99 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -11,7 +11,7 @@
</application>
<instrumentation
- android:icon="@drawable/icon"
+ android:icon="@mipmap/icon"
android:label="@string/godot_project_name_string"
android:name=".GodotInstrumentation"
android:targetPackage="org.godotengine.godot" />
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 13a14422ed..eb97484b9c 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -1,7 +1,7 @@
apply plugin: 'com.android.library'
dependencies {
- implementation "com.android.support:support-core-utils:28.0.0"
+ implementation libraries.supportCoreUtils
}
def pathToRootDir = "../../../../"
diff --git a/platform/android/java/lib/res/drawable-nodpi/icon.png b/platform/android/java/lib/res/drawable-nodpi/icon.png
deleted file mode 100644
index 6ad9b43117..0000000000
--- a/platform/android/java/lib/res/drawable-nodpi/icon.png
+++ /dev/null
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml b/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml
new file mode 100644
index 0000000000..1ed4037035
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
+ <background android:drawable="@mipmap/icon_background"/>
+ <foreground android:drawable="@mipmap/icon_foreground"/>
+</adaptive-icon> \ No newline at end of file
diff --git a/platform/android/java/lib/res/mipmap-hdpi/icon.png b/platform/android/java/lib/res/mipmap-hdpi/icon.png
new file mode 100644
index 0000000000..cc6e113e89
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-hdpi/icon.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-hdpi/icon_background.png b/platform/android/java/lib/res/mipmap-hdpi/icon_background.png
new file mode 100644
index 0000000000..78445c0181
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-hdpi/icon_background.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-hdpi/icon_foreground.png b/platform/android/java/lib/res/mipmap-hdpi/icon_foreground.png
new file mode 100644
index 0000000000..75e409ff74
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-hdpi/icon_foreground.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-mdpi/icon.png b/platform/android/java/lib/res/mipmap-mdpi/icon.png
new file mode 100644
index 0000000000..e1968fe142
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-mdpi/icon.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-mdpi/icon_background.png b/platform/android/java/lib/res/mipmap-mdpi/icon_background.png
new file mode 100644
index 0000000000..5813f751ed
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-mdpi/icon_background.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-mdpi/icon_foreground.png b/platform/android/java/lib/res/mipmap-mdpi/icon_foreground.png
new file mode 100644
index 0000000000..982b69be1e
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-mdpi/icon_foreground.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xhdpi/icon.png b/platform/android/java/lib/res/mipmap-xhdpi/icon.png
new file mode 100644
index 0000000000..9281d8da48
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xhdpi/icon.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xhdpi/icon_background.png b/platform/android/java/lib/res/mipmap-xhdpi/icon_background.png
new file mode 100644
index 0000000000..4269c822a7
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xhdpi/icon_background.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xhdpi/icon_foreground.png b/platform/android/java/lib/res/mipmap-xhdpi/icon_foreground.png
new file mode 100644
index 0000000000..726b267ad6
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xhdpi/icon_foreground.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xxhdpi/icon.png b/platform/android/java/lib/res/mipmap-xxhdpi/icon.png
new file mode 100644
index 0000000000..7a6b67d273
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xxhdpi/icon.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xxhdpi/icon_background.png b/platform/android/java/lib/res/mipmap-xxhdpi/icon_background.png
new file mode 100644
index 0000000000..5e8b518d17
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xxhdpi/icon_background.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xxhdpi/icon_foreground.png b/platform/android/java/lib/res/mipmap-xxhdpi/icon_foreground.png
new file mode 100644
index 0000000000..b0c727f74c
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xxhdpi/icon_foreground.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xxxhdpi/icon.png b/platform/android/java/lib/res/mipmap-xxxhdpi/icon.png
new file mode 100644
index 0000000000..0881245802
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xxxhdpi/icon.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xxxhdpi/icon_background.png b/platform/android/java/lib/res/mipmap-xxxhdpi/icon_background.png
new file mode 100644
index 0000000000..004b6fd508
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xxxhdpi/icon_background.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap-xxxhdpi/icon_foreground.png b/platform/android/java/lib/res/mipmap-xxxhdpi/icon_foreground.png
new file mode 100644
index 0000000000..72e6f92b6e
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap-xxxhdpi/icon_foreground.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap/icon.png b/platform/android/java/lib/res/mipmap/icon.png
new file mode 100644
index 0000000000..0881245802
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap/icon.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap/icon_background.png b/platform/android/java/lib/res/mipmap/icon_background.png
new file mode 100644
index 0000000000..5813f751ed
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap/icon_background.png
Binary files differ
diff --git a/platform/android/java/lib/res/mipmap/icon_foreground.png b/platform/android/java/lib/res/mipmap/icon_foreground.png
new file mode 100644
index 0000000000..982b69be1e
--- /dev/null
+++ b/platform/android/java/lib/res/mipmap/icon_foreground.png
Binary files differ
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
index 588d9ae646..594cae774b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 4dae2dcc53..021214b627 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -96,6 +96,7 @@ import java.util.Locale;
import javax.microedition.khronos.opengles.GL10;
import org.godotengine.godot.input.GodotEditText;
import org.godotengine.godot.payments.PaymentsManager;
+import org.godotengine.godot.utils.GodotNetUtils;
import org.godotengine.godot.utils.PermissionsUtil;
import org.godotengine.godot.xr.XRMode;
@@ -243,6 +244,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
private Sensor mGyroscope;
public static GodotIO io;
+ public static GodotNetUtils netUtils;
static SingletonBase[] singletons = new SingletonBase[MAX_SINGLETONS];
static int singleton_count = 0;
@@ -285,8 +287,6 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
*/
@Keep
private void onVideoInit() {
- boolean use_gl3 = getGLESVersionCode() >= 0x00030000;
-
final FrameLayout layout = new FrameLayout(this);
layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
setContentView(layout);
@@ -297,7 +297,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(this, xrMode, use_gl3, use_32_bits, use_debug_opengl);
+ mView = new GodotView(this, xrMode, use_32_bits, use_debug_opengl);
layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
@@ -502,6 +502,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
io = new GodotIO(this);
io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
+ netUtils = new GodotNetUtils(this);
mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index e7e2a3f808..1fb242d0bc 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
index 8e10710c9f..7e74e8a80d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 04566cf62c..68ce40ba10 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -491,9 +491,9 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
- public void showKeyboard(String p_existing_text) {
+ public void showKeyboard(String p_existing_text, int p_max_input_length) {
if (edit != null)
- edit.showKeyboard(p_existing_text);
+ edit.showKeyboard(p_existing_text, p_max_input_length);
//InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
//inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
index 0466f380e8..965e616ef3 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 67dce172dc..e0b46673ba 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -100,6 +100,16 @@ public class GodotLib {
public static native void hover(int type, int x, int y);
/**
+ * Forward double_tap events from the main thread to the GL thread.
+ */
+ public static native void doubletap(int x, int y);
+
+ /**
+ * Forward scroll events from the main thread to the GL thread.
+ */
+ public static native void scroll(int x, int y);
+
+ /**
* Forward accelerometer sensor events from the main thread to the GL thread.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java
index 1432cd3a67..93265d509f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
index 56ba88656e..26fa033f12 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java
index 5511e5d782..8d3c2ae319 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,8 +32,10 @@ package org.godotengine.godot;
import android.annotation.SuppressLint;
import android.graphics.PixelFormat;
import android.opengl.GLSurfaceView;
+import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
import org.godotengine.godot.xr.XRMode;
@@ -68,16 +70,17 @@ public class GodotView extends GLSurfaceView {
private final Godot activity;
private final GodotInputHandler inputHandler;
+ private final GestureDetector detector;
private final GodotRenderer godotRenderer;
- public GodotView(Godot activity, XRMode xrMode, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl) {
+ public GodotView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) {
super(activity);
- GLUtils.use_gl3 = p_use_gl3;
GLUtils.use_32 = p_use_32_bits;
GLUtils.use_debug_opengl = p_use_debug_opengl;
this.activity = activity;
this.inputHandler = new GodotInputHandler(this);
+ this.detector = new GestureDetector(activity, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
init(xrMode, false, 16, 0);
}
@@ -90,6 +93,7 @@ public class GodotView extends GLSurfaceView {
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
+ this.detector.onTouchEvent(event);
return activity.gotTouchEvent(event);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index 45b739baa0..e901b4b36d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,7 @@ package org.godotengine.godot.input;
import android.content.Context;
import android.os.Handler;
import android.os.Message;
+import android.text.InputFilter;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.view.inputmethod.EditorInfo;
@@ -104,6 +105,7 @@ public class GodotEditText extends EditText {
edit.append(text);
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
+ setMaxInputLength(edit, msg.arg1);
final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
@@ -120,6 +122,16 @@ public class GodotEditText extends EditText {
}
}
+ private void setMaxInputLength(EditText p_edit_text, int p_max_input_length) {
+ if (p_max_input_length > 0) {
+ InputFilter[] filters = new InputFilter[1];
+ filters[0] = new InputFilter.LengthFilter(p_max_input_length);
+ p_edit_text.setFilters(filters);
+ } else {
+ p_edit_text.setFilters(new InputFilter[] {});
+ }
+ }
+
// ===========================================================
// Getter & Setter
// ===========================================================
@@ -149,12 +161,13 @@ public class GodotEditText extends EditText {
// ===========================================================
// Methods
// ===========================================================
- public void showKeyboard(String p_existing_text) {
+ public void showKeyboard(String p_existing_text, int p_max_input_length) {
this.mOriginText = p_existing_text;
final Message msg = new Message();
msg.what = HANDLER_OPEN_IME_KEYBOARD;
msg.obj = this;
+ msg.arg1 = p_max_input_length;
sHandler.sendMessage(msg);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
new file mode 100644
index 0000000000..1a38a9c3d2
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
@@ -0,0 +1,106 @@
+/*************************************************************************/
+/* GodotGestureHandler.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.input;
+
+import android.util.Log;
+import android.view.GestureDetector;
+import android.view.MotionEvent;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.GodotView;
+
+/**
+ * Handles gesture input related events for the {@link GodotView} view.
+ * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
+ */
+public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener {
+
+ private final GodotView godotView;
+
+ public GodotGestureHandler(GodotView godotView) {
+ this.godotView = godotView;
+ }
+
+ private void queueEvent(Runnable task) {
+ godotView.queueEvent(task);
+ }
+
+ @Override
+ public boolean onDown(MotionEvent event) {
+ super.onDown(event);
+ //Log.i("GodotGesture", "onDown");
+ return true;
+ }
+
+ @Override
+ public boolean onSingleTapConfirmed(MotionEvent event) {
+ super.onSingleTapConfirmed(event);
+ return true;
+ }
+
+ @Override
+ public void onLongPress(MotionEvent event) {
+ //Log.i("GodotGesture", "onLongPress");
+ }
+
+ @Override
+ public boolean onDoubleTap(MotionEvent event) {
+ //Log.i("GodotGesture", "onDoubleTap");
+ final int x = Math.round(event.getX());
+ final int y = Math.round(event.getY());
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.doubletap(x, y);
+ }
+ });
+ return true;
+ }
+
+ @Override
+ public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
+ //Log.i("GodotGesture", "onScroll");
+ final int x = Math.round(distanceX);
+ final int y = Math.round(distanceY);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.scroll(x, y);
+ }
+ });
+ return true;
+ }
+
+ @Override
+ public boolean onFling(MotionEvent event1, MotionEvent event2, float velocityX, float velocityY) {
+ //Log.i("GodotGesture", "onFling");
+ return true;
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index 2756ca6c83..b2b88088e8 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 9b372c75e3..3a154f1bf3 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
index ff95bfb0c5..0c1bdb32aa 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java
index 4c1050c948..95cc48f536 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java
index 1a914967a2..23d693cc8c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java
index 8a2facbcfb..84a7eda6e0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java
index c079c55854..90b958266b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java
index 9adc85e521..09c9349124 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
index daca6ef5ae..a101780511 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java
index 17a2a197ad..dbb6b8a783 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
index 4c551d1d21..bc0e565774 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/lib/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
index b61007faa3..c78e8c1c66 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
index 6c95494f8b..9d29551f89 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,7 +44,6 @@ public class GLUtils {
public static final boolean DEBUG = false;
- public static boolean use_gl3 = false;
public static boolean use_32 = false;
public static boolean use_debug_opengl = false;
diff --git a/platform/uwp/power_uwp.cpp b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
index ba1311a1b1..011d426c7e 100644
--- a/platform/uwp/power_uwp.cpp
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* power_uwp.cpp */
+/* GodotNetUtils.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,50 +28,56 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "power_uwp.h"
+package org.godotengine.godot.utils;
-PowerUWP::PowerUWP() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
+import android.content.Context;
+import android.net.wifi.WifiManager;
+import android.util.Log;
+import org.godotengine.godot.Godot;
-PowerUWP::~PowerUWP() {
-}
+/**
+ * This class handles Android-specific networking functions.
+ * For now, it only provides access to WifiManager.MulticastLock, which is needed on some devices
+ * to receive broadcast and multicast packets.
+ */
+public class GodotNetUtils {
-bool PowerUWP::UpdatePowerInfo() {
- // TODO, WinRT: Battery info is available on at least one WinRT platform (Windows Phone 8). Implement UpdatePowerInfo as appropriate. */
- /* Notes from SDL:
- - the Win32 function, GetSystemPowerStatus, is not available for use on WinRT
- - Windows Phone 8 has a 'Battery' class, which is documented as available for C++
- - More info on WP8's Battery class can be found at http://msdn.microsoft.com/library/windowsphone/develop/jj207231
- */
- return false;
-}
+ /* A single, reference counted, multicast lock, or null if permission CHANGE_WIFI_MULTICAST_STATE is missing */
+ private WifiManager.MulticastLock multicastLock;
-OS::PowerState PowerUWP::get_power_state() {
- if (UpdatePowerInfo()) {
- return power_state;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
+ public GodotNetUtils(Godot p_activity) {
+ if (PermissionsUtil.hasManifestPermission(p_activity, "android.permission.CHANGE_WIFI_MULTICAST_STATE")) {
+ WifiManager wifi = (WifiManager)p_activity.getApplicationContext().getSystemService(Context.WIFI_SERVICE);
+ multicastLock = wifi.createMulticastLock("GodotMulticastLock");
+ multicastLock.setReferenceCounted(true);
+ }
}
-}
-int PowerUWP::get_power_seconds_left() {
- if (UpdatePowerInfo()) {
- return nsecs_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
+ /**
+ * Acquire the multicast lock. This is required on some devices to receive broadcast/multicast packets.
+ * This is done automatically by Godot when enabling broadcast or joining a multicast group on a socket.
+ */
+ public void multicastLockAcquire() {
+ if (multicastLock == null)
+ return;
+ try {
+ multicastLock.acquire();
+ } catch (RuntimeException e) {
+ Log.e("Godot", "Exception during multicast lock acquire: " + e);
+ }
}
-}
-int PowerUWP::get_power_percent_left() {
- if (UpdatePowerInfo()) {
- return percent_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
+ /**
+ * Release the multicast lock.
+ * This is done automatically by Godot when the lock is no longer needed by a socket.
+ */
+ public void multicastLockRelease() {
+ if (multicastLock == null)
+ return;
+ try {
+ multicastLock.release();
+ } catch (RuntimeException e) {
+ Log.e("Godot", "Exception during multicast lock release: " + e);
+ }
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java b/platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java
index 02ae753b3e..68f9a83597 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
index 2c4a444e5a..7cf32b00fe 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* PermissionsUtil.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
package org.godotengine.godot.utils;
import android.Manifest;
@@ -71,7 +101,7 @@ public final class PermissionsUtil {
return false;
}
- if (manifestPermissions == null || manifestPermissions.length == 0)
+ if (manifestPermissions.length == 0)
return true;
List<String> dangerousPermissions = new ArrayList<>();
@@ -111,8 +141,8 @@ public final class PermissionsUtil {
e.printStackTrace();
return new String[0];
}
- if (manifestPermissions == null || manifestPermissions.length == 0)
- return new String[0];
+ if (manifestPermissions.length == 0)
+ return manifestPermissions;
List<String> dangerousPermissions = new ArrayList<>();
for (String manifestPermission : manifestPermissions) {
@@ -132,6 +162,24 @@ public final class PermissionsUtil {
}
/**
+ * Check if the given permission is in the AndroidManifest.xml file.
+ * @param activity the caller activity for this method.
+ * @param permission the permession to look for in the manifest file.
+ * @return "true" if the permission is in the manifest file of the activity, "false" otherwise.
+ */
+ public static boolean hasManifestPermission(Godot activity, String permission) {
+ try {
+ for (String p : getManifestPermissions(activity)) {
+ if (permission.equals(p))
+ return true;
+ }
+ } catch (PackageManager.NameNotFoundException e) {
+ }
+
+ return false;
+ }
+
+ /**
* Returns the permissions defined in the AndroidManifest.xml file.
* @param activity the caller activity for this method.
* @return manifest permissions list
@@ -140,6 +188,8 @@ public final class PermissionsUtil {
private static String[] getManifestPermissions(Godot activity) throws PackageManager.NameNotFoundException {
PackageManager packageManager = activity.getPackageManager();
PackageInfo packageInfo = packageManager.getPackageInfo(activity.getPackageName(), PackageManager.GET_PERMISSIONS);
+ if (packageInfo.requestedPermissions == null)
+ return new String[0];
return packageInfo.requestedPermissions;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/RequestParams.java b/platform/android/java/lib/src/org/godotengine/godot/utils/RequestParams.java
index b9fe0dd0c9..25fa10647d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/RequestParams.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/RequestParams.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
index 5896b23ac3..982e43f9d1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
index ff836a31ca..9209d6ccf2 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
index 5f6da8c672..36f4416df2 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
index f1e38c35d8..b2aa130f37 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
index 3836967f86..8409e37f8f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,6 +45,8 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
private int[] mValue = new int[1];
+ // FIXME: Add support for Vulkan.
+
/* This EGL config specification is used to specify 2.0 rendering.
* We use a minimum size of 4 bits for red/green/blue, but will
* perform actual matching in chooseConfig() below.
@@ -59,15 +61,6 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE
};
- private static int[] s_configAttribs3 = {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
- EGL10.EGL_NONE
- };
public RegularConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
mRedSize = r;
@@ -83,7 +76,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
/* Get the number of minimally matching EGL configurations
*/
int[] num_config = new int[1];
- egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config);
+ egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
int numConfigs = num_config[0];
@@ -94,7 +87,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
/* Allocate then read the array of minimally matching EGL configs
*/
EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config);
+ egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
if (GLUtils.DEBUG) {
GLUtils.printConfigs(egl, display, configs);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index 4f1e9a696b..f2b4c95a2c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,24 +52,17 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory {
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name");
- if (GLUtils.use_gl3 && !driver_name.equals("GLES3")) {
- GLUtils.use_gl3 = false;
- }
- if (GLUtils.use_gl3)
- Log.w(TAG, "creating OpenGL ES 3.0 context :");
- else
- Log.w(TAG, "creating OpenGL ES 2.0 context :");
+ // FIXME: Add support for Vulkan.
+ Log.w(TAG, "creating OpenGL ES 2.0 context :");
GLUtils.checkEglError(TAG, "Before eglCreateContext", egl);
EGLContext context;
if (GLUtils.use_debug_opengl) {
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2);
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2);
} else {
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2);
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2);
}
GLUtils.checkEglError(TAG, "After eglCreateContext", egl);
return context;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
index f5718ef2b3..71fcf06020 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 2bed1f0892..9e9b17fb99 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "java_class_wrapper.h"
+#include "api/java_class_wrapper.h"
#include "string_android.h"
#include "thread_jandroid.h"
-bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error, Variant &ret) {
+bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error, Variant &ret) {
Map<StringName, List<MethodInfo> >::Element *M = methods.find(p_method);
if (!M)
@@ -44,20 +44,20 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) {
if (!p_instance && !E->get()._static) {
- r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
continue;
}
int pc = E->get().param_types.size();
if (pc > p_argcount) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = pc;
continue;
}
if (pc < p_argcount) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = pc;
continue;
}
@@ -97,7 +97,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
case ARG_TYPE_DOUBLE: {
if (!p_args[i]->is_num())
- arg_expected = Variant::REAL;
+ arg_expected = Variant::FLOAT;
} break;
case ARG_TYPE_STRING: {
@@ -141,7 +141,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
}
if (arg_expected != Variant::NIL) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = i;
r_error.expected = arg_expected;
valid = false;
@@ -158,7 +158,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
if (!method)
return true; //no version convinces
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
jvalue *argv = NULL;
@@ -405,7 +405,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
}
}
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
bool success = true;
switch (method->return_type) {
@@ -501,7 +501,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
if (!_convert_object_to_variant(env, obj, ret, method->return_type)) {
ret = Variant();
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
success = false;
}
env->DeleteLocalRef(obj);
@@ -517,7 +517,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
return success;
}
-Variant JavaClass::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant JavaClass::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
Variant ret;
bool found = _call_method(NULL, p_method, p_args, p_argcount, r_error, ret);
@@ -533,7 +533,7 @@ JavaClass::JavaClass() {
/////////////////////
-Variant JavaObject::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant JavaObject::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
return Variant();
}
@@ -546,11 +546,6 @@ JavaObject::~JavaObject() {
////////////////////
-void JavaClassWrapper::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("wrap", "name"), &JavaClassWrapper::wrap);
-}
-
bool JavaClassWrapper::_get_type_sig(JNIEnv *env, jobject obj, uint32_t &sig, String &strsig) {
jstring name2 = (jstring)env->CallObjectMethod(obj, Class_getName);
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index ade7c03d58..8d075f8e97 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,7 +53,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
- _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;)V");
+ _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;I)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
_get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;");
@@ -135,11 +135,11 @@ bool GodotIOJavaWrapper::has_vk() {
return (_show_keyboard != 0) && (_hide_keyboard != 0);
}
-void GodotIOJavaWrapper::show_vk(const String &p_existing) {
+void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_max_input_length) {
if (_show_keyboard) {
JNIEnv *env = ThreadAndroid::get_env();
jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
- env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr);
+ env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_max_input_length);
}
}
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 100e50fd66..7dfed52187 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ public:
int get_screen_dpi();
String get_unique_id();
bool has_vk();
- void show_vk(const String &p_existing);
+ void show_vk(const String &p_existing, int p_max_input_length);
void hide_vk();
int get_vk_height();
void set_vk_height(int p_height);
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index a14e0a1960..900a452024 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,6 +33,7 @@
#include "java_godot_wrapper.h"
#include "android/asset_manager_jni.h"
+#include "api/java_class_wrapper.h"
#include "audio_driver_jandroid.h"
#include "core/engine.h"
#include "core/os/keyboard.h"
@@ -40,9 +41,9 @@
#include "dir_access_jandroid.h"
#include "file_access_android.h"
#include "file_access_jandroid.h"
-#include "java_class_wrapper.h"
#include "main/input_default.h"
#include "main/main.h"
+#include "net_socket_android.h"
#include "os_android.h"
#include "string_android.h"
#include "thread_jandroid.h"
@@ -98,7 +99,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.val.i = *p_arg;
};
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (force_jobject) {
@@ -122,9 +123,9 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.val.l = jStr;
v.obj = jStr;
} break;
- case Variant::POOL_STRING_ARRAY: {
+ case Variant::PACKED_STRING_ARRAY: {
- PoolVector<String> sarray = *p_arg;
+ Vector<String> sarray = *p_arg;
jobjectArray arr = env->NewObjectArray(sarray.size(), env->FindClass("java/lang/String"), env->NewStringUTF(""));
for (int j = 0; j < sarray.size(); j++) {
@@ -181,35 +182,39 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.obj = jdict;
} break;
- case Variant::POOL_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- PoolVector<int> array = *p_arg;
+ Vector<int> array = *p_arg;
jintArray arr = env->NewIntArray(array.size());
- PoolVector<int>::Read r = array.read();
+ const int *r = array.ptr();
env->SetIntArrayRegion(arr, 0, array.size(), r.ptr());
v.val.l = arr;
v.obj = arr;
} break;
- case Variant::POOL_BYTE_ARRAY: {
- PoolVector<uint8_t> array = *p_arg;
+ case Variant::PACKED_BYTE_ARRAY: {
+ Vector<uint8_t> array = *p_arg;
jbyteArray arr = env->NewByteArray(array.size());
- PoolVector<uint8_t>::Read r = array.read();
+ const uint8_t *r = array.ptr();
env->SetByteArrayRegion(arr, 0, array.size(), reinterpret_cast<const signed char *>(r.ptr()));
v.val.l = arr;
v.obj = arr;
} break;
- case Variant::POOL_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
- PoolVector<float> array = *p_arg;
+ Vector<float> array = *p_arg;
jfloatArray arr = env->NewFloatArray(array.size());
- PoolVector<float>::Read r = array.read();
+ const float *r = array.ptr();
env->SetFloatArrayRegion(arr, 0, array.size(), r.ptr());
v.val.l = arr;
v.obj = arr;
} break;
+#ifndef _MSC_VER
+#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
+#endif
+
default: {
v.val.i = 0;
@@ -254,7 +259,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jobjectArray arr = (jobjectArray)obj;
int stringCount = env->GetArrayLength(arr);
- PoolVector<String> sarr;
+ Vector<String> sarr;
for (int i = 0; i < stringCount; i++) {
jstring string = (jstring)env->GetObjectArrayElement(arr, i);
@@ -284,10 +289,10 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jintArray arr = (jintArray)obj;
int fCount = env->GetArrayLength(arr);
- PoolVector<int> sarr;
+ Vector<int> sarr;
sarr.resize(fCount);
- PoolVector<int>::Write w = sarr.write();
+ int *w = sarr.ptrw();
env->GetIntArrayRegion(arr, 0, fCount, w.ptr());
w.release();
return sarr;
@@ -297,10 +302,10 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jbyteArray arr = (jbyteArray)obj;
int fCount = env->GetArrayLength(arr);
- PoolVector<uint8_t> sarr;
+ Vector<uint8_t> sarr;
sarr.resize(fCount);
- PoolVector<uint8_t>::Write w = sarr.write();
+ uint8_t *w = sarr.ptrw();
env->GetByteArrayRegion(arr, 0, fCount, reinterpret_cast<signed char *>(w.ptr()));
w.release();
return sarr;
@@ -318,10 +323,10 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jdoubleArray arr = (jdoubleArray)obj;
int fCount = env->GetArrayLength(arr);
- PoolRealArray sarr;
+ PackedFloat32Array sarr;
sarr.resize(fCount);
- PoolRealArray::Write w = sarr.write();
+ real_t *w = sarr.ptrw();
for (int i = 0; i < fCount; i++) {
@@ -336,10 +341,10 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jfloatArray arr = (jfloatArray)obj;
int fCount = env->GetArrayLength(arr);
- PoolRealArray sarr;
+ PackedFloat32Array sarr;
sarr.resize(fCount);
- PoolRealArray::Write w = sarr.write();
+ real_t *w = sarr.ptrw();
for (int i = 0; i < fCount; i++) {
@@ -373,7 +378,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jmethodID get_keys = env->GetMethodID(oclass, "get_keys", "()[Ljava/lang/String;");
jobjectArray arr = (jobjectArray)env->CallObjectMethod(obj, get_keys);
- PoolStringArray keys = _jobject_to_variant(env, arr);
+ PackedStringArray keys = _jobject_to_variant(env, arr);
env->DeleteLocalRef(arr);
jmethodID get_values = env->GetMethodID(oclass, "get_values", "()[Ljava/lang/Object;");
@@ -410,30 +415,30 @@ class JNISingleton : public Object {
Map<StringName, MethodData> method_map;
public:
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
ERR_FAIL_COND_V(!instance, Variant());
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
Map<StringName, MethodData>::Element *E = method_map.find(p_method);
if (!E) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
int ac = E->get().argtypes.size();
if (ac < p_argcount) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = ac;
return Variant();
}
if (ac > p_argcount) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = ac;
return Variant();
}
@@ -442,7 +447,7 @@ public:
if (!Variant::can_convert(p_args[i]->get_type(), E->get().argtypes[i])) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = i;
r_error.expected = E->get().argtypes[i];
}
@@ -486,7 +491,7 @@ public:
ret = env->CallIntMethodA(instance, E->get().method, v);
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
ret = env->CallFloatMethodA(instance, E->get().method, v);
} break;
@@ -496,7 +501,7 @@ public:
ret = jstring_to_string((jstring)o, env);
env->DeleteLocalRef(o);
} break;
- case Variant::POOL_STRING_ARRAY: {
+ case Variant::PACKED_STRING_ARRAY: {
jobjectArray arr = (jobjectArray)env->CallObjectMethodA(instance, E->get().method, v);
@@ -504,35 +509,38 @@ public:
env->DeleteLocalRef(arr);
} break;
- case Variant::POOL_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
jintArray arr = (jintArray)env->CallObjectMethodA(instance, E->get().method, v);
int fCount = env->GetArrayLength(arr);
- PoolVector<int> sarr;
+ Vector<int> sarr;
sarr.resize(fCount);
- PoolVector<int>::Write w = sarr.write();
+ int *w = sarr.ptrw();
env->GetIntArrayRegion(arr, 0, fCount, w.ptr());
w.release();
ret = sarr;
env->DeleteLocalRef(arr);
} break;
- case Variant::POOL_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v);
int fCount = env->GetArrayLength(arr);
- PoolVector<float> sarr;
+ Vector<float> sarr;
sarr.resize(fCount);
- PoolVector<float>::Write w = sarr.write();
+ float *w = sarr.ptrw();
env->GetFloatArrayRegion(arr, 0, fCount, w.ptr());
w.release();
ret = sarr;
env->DeleteLocalRef(arr);
} break;
+#ifndef _MSC_VER
+#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
+#endif
case Variant::DICTIONARY: {
jobject obj = env->CallObjectMethodA(instance, E->get().method, v);
@@ -635,6 +643,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
DirAccessJAndroid::setup(godot_io_java->get_instance());
AudioDriverAndroid::setup(godot_io_java->get_instance());
+ NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
@@ -737,7 +746,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
}
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
- Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", java_class_wrapper));
_initialize_java_modules();
}
@@ -833,6 +841,20 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jo
os_android->process_hover(p_type, Point2(p_x, p_y));
}
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jobject obj, jint p_x, jint p_y) {
+ if (step == 0)
+ return;
+
+ os_android->process_double_tap(Point2(p_x, p_y));
+}
+
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jobject obj, jint p_x, jint p_y) {
+ if (step == 0)
+ return;
+
+ os_android->process_scroll(Point2(p_x, p_y));
+}
+
/*
* Android Key codes.
*/
@@ -1231,13 +1253,13 @@ static Variant::Type get_jni_type(const String &p_type) {
{ "void", Variant::NIL },
{ "boolean", Variant::BOOL },
{ "int", Variant::INT },
- { "float", Variant::REAL },
- { "double", Variant::REAL },
+ { "float", Variant::FLOAT },
+ { "double", Variant::FLOAT },
{ "java.lang.String", Variant::STRING },
- { "[I", Variant::POOL_INT_ARRAY },
- { "[B", Variant::POOL_BYTE_ARRAY },
- { "[F", Variant::POOL_REAL_ARRAY },
- { "[Ljava.lang.String;", Variant::POOL_STRING_ARRAY },
+ { "[I", Variant::PACKED_INT32_ARRAY },
+ { "[B", Variant::PACKED_BYTE_ARRAY },
+ { "[F", Variant::PACKED_FLOAT32_ARRAY },
+ { "[Ljava.lang.String;", Variant::PACKED_STRING_ARRAY },
{ "org.godotengine.godot.Dictionary", Variant::DICTIONARY },
{ NULL, Variant::NIL }
};
@@ -1355,7 +1377,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en
env->DeleteLocalRef(obj);
};
- Variant::CallError err;
+ Callable::CallError err;
obj->call(str_method, (const Variant **)vptr, count, err);
// something
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index a564bbd4a1..71d4547f65 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,6 +46,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jobject obj, jint p_type, jint p_x, jint p_y);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jobject obj, jint p_x, jint p_y);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jobject obj, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value);
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index e3e613d30b..9ac91b8ef6 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -99,13 +99,6 @@ jobject GodotJavaWrapper::get_class_loader() {
}
}
-void GodotJavaWrapper::gfx_init(bool gl2) {
- // beats me what this once did, there was no code,
- // but we're getting false if our GLES3 driver is initialised
- // and true for our GLES2 driver
- // Maybe we're supposed to communicate this back or store it?
-}
-
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init)
if (p_env == NULL)
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index d23ff273cb..f378b1ea38 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -71,7 +71,6 @@ public:
jobject get_class_loader();
- void gfx_init(bool gl2);
void on_video_init(JNIEnv *p_env = NULL);
void restart(JNIEnv *p_env = NULL);
void force_quit(JNIEnv *p_env = NULL);
diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp
new file mode 100644
index 0000000000..320bdd3817
--- /dev/null
+++ b/platform/android/net_socket_android.cpp
@@ -0,0 +1,136 @@
+/*************************************************************************/
+/* net_socket_android.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "net_socket_android.h"
+
+#include "thread_jandroid.h"
+
+jobject NetSocketAndroid::net_utils = 0;
+jclass NetSocketAndroid::cls = 0;
+jmethodID NetSocketAndroid::_multicast_lock_acquire = 0;
+jmethodID NetSocketAndroid::_multicast_lock_release = 0;
+
+void NetSocketAndroid::setup(jobject p_net_utils) {
+
+ JNIEnv *env = ThreadAndroid::get_env();
+
+ net_utils = env->NewGlobalRef(p_net_utils);
+
+ jclass c = env->GetObjectClass(net_utils);
+ cls = (jclass)env->NewGlobalRef(c);
+
+ _multicast_lock_acquire = env->GetMethodID(cls, "multicastLockAcquire", "()V");
+ _multicast_lock_release = env->GetMethodID(cls, "multicastLockRelease", "()V");
+}
+
+void NetSocketAndroid::multicast_lock_acquire() {
+ if (_multicast_lock_acquire) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(net_utils, _multicast_lock_acquire);
+ }
+}
+
+void NetSocketAndroid::multicast_lock_release() {
+ if (_multicast_lock_release) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(net_utils, _multicast_lock_release);
+ }
+}
+
+NetSocket *NetSocketAndroid::_create_func() {
+ return memnew(NetSocketAndroid);
+}
+
+void NetSocketAndroid::make_default() {
+ _create = _create_func;
+}
+
+NetSocketAndroid::NetSocketAndroid() :
+ wants_broadcast(false),
+ multicast_groups(0) {
+}
+
+NetSocketAndroid::~NetSocketAndroid() {
+ close();
+}
+
+void NetSocketAndroid::close() {
+ NetSocketPosix::close();
+ if (wants_broadcast)
+ multicast_lock_release();
+ if (multicast_groups)
+ multicast_lock_release();
+ wants_broadcast = false;
+ multicast_groups = 0;
+}
+
+Error NetSocketAndroid::set_broadcasting_enabled(bool p_enabled) {
+ Error err = NetSocketPosix::set_broadcasting_enabled(p_enabled);
+ if (err != OK)
+ return err;
+
+ if (p_enabled != wants_broadcast) {
+ if (p_enabled) {
+ multicast_lock_acquire();
+ } else {
+ multicast_lock_release();
+ }
+
+ wants_broadcast = p_enabled;
+ }
+
+ return OK;
+}
+
+Error NetSocketAndroid::join_multicast_group(const IP_Address &p_multi_address, String p_if_name) {
+ Error err = NetSocketPosix::join_multicast_group(p_multi_address, p_if_name);
+ if (err != OK)
+ return err;
+
+ if (!multicast_groups)
+ multicast_lock_acquire();
+ multicast_groups++;
+
+ return OK;
+}
+
+Error NetSocketAndroid::leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) {
+ Error err = NetSocketPosix::leave_multicast_group(p_multi_address, p_if_name);
+ if (err != OK)
+ return err;
+
+ ERR_FAIL_COND_V(multicast_groups == 0, ERR_BUG);
+
+ multicast_groups--;
+ if (!multicast_groups)
+ multicast_lock_release();
+
+ return OK;
+}
diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h
new file mode 100644
index 0000000000..4fc80d2de1
--- /dev/null
+++ b/platform/android/net_socket_android.h
@@ -0,0 +1,78 @@
+/*************************************************************************/
+/* net_socket_android.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NET_SOCKET_ANDROID_H
+#define NET_SOCKET_ANDROID_H
+
+#include "drivers/unix/net_socket_posix.h"
+
+#include <jni.h>
+
+/**
+ * Specialized NetSocket implementation for Android.
+ *
+ * Some devices requires Android-specific code to acquire a MulticastLock
+ * before sockets are allowed to receive broadcast and multicast packets.
+ * This implementation calls into Java code and automatically acquire/release
+ * the lock when broadcasting is enabled/disabled on a socket, or that socket
+ * joins/leaves a multicast group.
+ */
+class NetSocketAndroid : public NetSocketPosix {
+
+private:
+ static jobject net_utils;
+ static jclass cls;
+ static jmethodID _multicast_lock_acquire;
+ static jmethodID _multicast_lock_release;
+
+ bool wants_broadcast;
+ int multicast_groups;
+
+ static void multicast_lock_acquire();
+ static void multicast_lock_release();
+
+protected:
+ static NetSocket *_create_func();
+
+public:
+ static void make_default();
+ static void setup(jobject p_net_utils);
+
+ virtual void close();
+
+ virtual Error set_broadcasting_enabled(bool p_enabled);
+ virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name);
+ virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name);
+
+ NetSocketAndroid();
+ ~NetSocketAndroid();
+};
+
+#endif
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index defee8f1f1..15e3ac48c7 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,6 @@
#include "core/io/file_access_buffered_fa.h"
#include "core/project_settings.h"
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "file_access_android.h"
@@ -43,6 +42,7 @@
#include "dir_access_jandroid.h"
#include "file_access_jandroid.h"
+#include "net_socket_android.h"
#include <dlfcn.h>
@@ -66,8 +66,6 @@ int OS_Android::get_video_driver_count() const {
const char *OS_Android::get_video_driver_name(int p_driver) const {
switch (p_driver) {
- case VIDEO_DRIVER_GLES3:
- return "GLES3";
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
@@ -106,6 +104,8 @@ void OS_Android::initialize_core() {
DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
+
+ NetSocketAndroid::make_default();
}
void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
@@ -120,44 +120,21 @@ int OS_Android::get_current_video_driver() const {
Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- bool use_gl3 = godot_java->get_gles_version_code() >= 0x00030000;
- use_gl3 = use_gl3 && (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3");
bool gl_initialization_error = false;
- while (true) {
- if (use_gl3) {
- if (RasterizerGLES3::is_viable() == OK) {
- godot_java->gfx_init(false);
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- use_gl3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- godot_java->gfx_init(true);
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
+ // FIXME: Add Vulkan support. Readd fallback code from Vulkan to GLES2?
+
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
"Please try updating your Android version.",
- "Unable to initialize Video driver");
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
@@ -175,11 +152,6 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
input->set_fallback_mapping(godot_java->get_input_fallback_mapping());
- ///@TODO implement a subclass for Android and instantiate that instead
- camera_server = memnew(CameraServer);
-
- //power_manager = memnew(PowerAndroid);
-
return OK;
}
@@ -196,8 +168,6 @@ void OS_Android::delete_main_loop() {
void OS_Android::finalize() {
- memdelete(camera_server);
-
memdelete(input);
}
@@ -504,6 +474,25 @@ void OS_Android::process_hover(int p_type, Point2 p_pos) {
}
}
+void OS_Android::process_double_tap(Point2 p_pos) {
+ Ref<InputEventMouseButton> ev;
+ ev.instance();
+ ev->set_position(p_pos);
+ ev->set_global_position(p_pos);
+ ev->set_pressed(false);
+ ev->set_doubleclick(true);
+ input->parse_input_event(ev);
+}
+
+void OS_Android::process_scroll(Point2 p_pos) {
+ Ref<InputEventPanGesture> ev;
+ ev.instance();
+ ev->set_position(p_pos);
+ ev->set_delta(p_pos - scroll_prev_pos);
+ input->parse_input_event(ev);
+ scroll_prev_pos = p_pos;
+}
+
void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) {
input->set_accelerometer(p_accelerometer);
@@ -541,10 +530,10 @@ int OS_Android::get_virtual_keyboard_height() const {
// return 0;
}
-void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
+void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
if (godot_io_java->has_vk()) {
- godot_io_java->show_vk(p_existing_text);
+ godot_io_java->show_vk(p_existing_text, p_max_input_length);
} else {
ERR_PRINT("Virtual keyboard not available");
@@ -733,7 +722,6 @@ void OS_Android::vibrate_handheld(int p_duration_ms) {
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "mobile") {
- //TODO support etc2 only if GLES3 driver is selected
return true;
}
#if defined(__aarch64__)
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index a290c0cedd..ec6ffe5438 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,9 +37,7 @@
#include "core/os/main_loop.h"
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
-//#include "power_android.h"
#include "servers/audio_server.h"
-#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
class GodotJavaWrapper;
@@ -71,6 +69,7 @@ public:
private:
Vector<TouchPos> touch;
Point2 hover_prev_pos; // needed to calculate the relative position on hover events
+ Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
bool use_gl2;
bool use_apk_expansion;
@@ -79,8 +78,6 @@ private:
VisualServer *visual_server;
- CameraServer *camera_server;
-
mutable String data_dir_cache;
//AudioDriverAndroid audio_driver_android;
@@ -95,8 +92,6 @@ private:
GodotJavaWrapper *godot_java;
GodotIOJavaWrapper *godot_io_java;
- //PowerAndroid *power_manager_func;
-
int video_driver_index;
public:
@@ -160,7 +155,7 @@ public:
virtual bool has_touchscreen_ui_hint() const;
virtual bool has_virtual_keyboard() const;
- virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
+ virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1);
virtual void hide_virtual_keyboard();
virtual int get_virtual_keyboard_height() const;
@@ -190,6 +185,8 @@ public:
void process_gyroscope(const Vector3 &p_gyroscope);
void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
void process_hover(int p_type, Point2 p_pos);
+ void process_double_tap(Point2 p_pos);
+ void process_scroll(Point2 p_pos);
void process_joy_event(JoypadEvent p_event);
void process_event(Ref<InputEvent> p_event);
void init_video_mode(int p_video_width, int p_video_height);
diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h
index ac58be8444..c5e896c4e1 100644
--- a/platform/android/platform_config.h
+++ b/platform/android/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp
deleted file mode 100644
index 4d2fbfbf1a..0000000000
--- a/platform/android/power_android.cpp
+++ /dev/null
@@ -1,255 +0,0 @@
-/*************************************************************************/
-/* power_android.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-/*
-Adapted from corresponding SDL 2.0 code.
-*/
-
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "power_android.h"
-
-#include "core/error_macros.h"
-
-static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder) {
- if (refholder->m_env) {
- JNIEnv *env = refholder->m_env;
- (*env)->PopLocalFrame(env, NULL);
- --s_active;
- }
-}
-
-static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func) {
- struct LocalReferenceHolder refholder;
- refholder.m_env = NULL;
- refholder.m_func = func;
- return refholder;
-}
-
-static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env) {
- const int capacity = 16;
- if ((*env)->PushLocalFrame(env, capacity) < 0) {
- return false;
- }
- ++s_active;
- refholder->m_env = env;
- return true;
-}
-
-static SDL_bool LocalReferenceHolder_IsActive(void) {
- return s_active > 0;
-}
-
-ANativeWindow *Android_JNI_GetNativeWindow(void) {
- ANativeWindow *anw;
- jobject s;
- JNIEnv *env = Android_JNI_GetEnv();
-
- s = (*env)->CallStaticObjectMethod(env, mActivityClass, midGetNativeSurface);
- anw = ANativeWindow_fromSurface(env, s);
- (*env)->DeleteLocalRef(env, s);
-
- return anw;
-}
-
-/*
- * CODE CHUNK IMPORTED FROM SDL 2.0
- * returns 0 on success or -1 on error (others undefined then)
- * returns truthy or falsy value in plugged, charged and battery
- * returns the value in seconds and percent or -1 if not available
- */
-int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seconds, int *percent) {
- env = Android_JNI_GetEnv();
- refs = LocalReferenceHolder_Setup(__FUNCTION__);
-
- if (!LocalReferenceHolder_Init(&refs, env)) {
- LocalReferenceHolder_Cleanup(&refs);
- return -1;
- }
- mid = (*env)->GetStaticMethodID(env, mActivityClass, "getContext", "()Landroid/content/Context;");
- context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
- action = (*env)->NewStringUTF(env, "android.intent.action.BATTERY_CHANGED");
- cls = (*env)->FindClass(env, "android/content/IntentFilter");
- mid = (*env)->GetMethodID(env, cls, "<init>", "(Ljava/lang/String;)V");
- filter = (*env)->NewObject(env, cls, mid, action);
- (*env)->DeleteLocalRef(env, action);
- mid = (*env)->GetMethodID(env, mActivityClass, "registerReceiver", "(Landroid/content/BroadcastReceiver;Landroid/content/IntentFilter;)Landroid/content/Intent;");
- intent = (*env)->CallObjectMethod(env, context, mid, NULL, filter);
- (*env)->DeleteLocalRef(env, filter);
- cls = (*env)->GetObjectClass(env, intent);
- imid = (*env)->GetMethodID(env, cls, "getIntExtra", "(Ljava/lang/String;I)I");
-// Watch out for C89 scoping rules because of the macro
-#define GET_INT_EXTRA(var, key) \
- int var; \
- iname = (*env)->NewStringUTF(env, key); \
- var = (*env)->CallIntMethod(env, intent, imid, iname, -1); \
- (*env)->DeleteLocalRef(env, iname);
- bmid = (*env)->GetMethodID(env, cls, "getBooleanExtra", "(Ljava/lang/String;Z)Z");
-// Watch out for C89 scoping rules because of the macro
-#define GET_BOOL_EXTRA(var, key) \
- int var; \
- bname = (*env)->NewStringUTF(env, key); \
- var = (*env)->CallBooleanMethod(env, intent, bmid, bname, JNI_FALSE); \
- (*env)->DeleteLocalRef(env, bname);
- if (plugged) {
- // Watch out for C89 scoping rules because of the macro
- GET_INT_EXTRA(plug, "plugged") // == BatteryManager.EXTRA_PLUGGED (API 5)
- if (plug == -1) {
- LocalReferenceHolder_Cleanup(&refs);
- return -1;
- }
- // 1 == BatteryManager.BATTERY_PLUGGED_AC
- // 2 == BatteryManager.BATTERY_PLUGGED_USB
- *plugged = (0 < plug) ? 1 : 0;
- }
- if (charged) {
- // Watch out for C89 scoping rules because of the macro
- GET_INT_EXTRA(status, "status") // == BatteryManager.EXTRA_STATUS (API 5)
- if (status == -1) {
- LocalReferenceHolder_Cleanup(&refs);
- return -1;
- }
- // 5 == BatteryManager.BATTERY_STATUS_FULL
- *charged = (status == 5) ? 1 : 0;
- }
- if (battery) {
- GET_BOOL_EXTRA(present, "present") // == BatteryManager.EXTRA_PRESENT (API 5)
- *battery = present ? 1 : 0;
- }
- if (seconds) {
- *seconds = -1; // not possible
- }
- if (percent) {
- int level;
- int scale;
- // Watch out for C89 scoping rules because of the macro
- {
- GET_INT_EXTRA(level_temp, "level") // == BatteryManager.EXTRA_LEVEL (API 5)
- level = level_temp;
- }
- // Watch out for C89 scoping rules because of the macro
- {
- GET_INT_EXTRA(scale_temp, "scale") // == BatteryManager.EXTRA_SCALE (API 5)
- scale = scale_temp;
- }
- if ((level == -1) || (scale == -1)) {
- LocalReferenceHolder_Cleanup(&refs);
- return -1;
- }
- *percent = level * 100 / scale;
- }
- (*env)->DeleteLocalRef(env, intent);
- LocalReferenceHolder_Cleanup(&refs);
-
- return 0;
-}
-
-bool PowerAndroid::GetPowerInfo_Android() {
- int battery;
- int plugged;
- int charged;
-
- if (Android_JNI_GetPowerInfo(&plugged, &charged, &battery, &this->nsecs_left, &this->percent_left) != -1) {
- if (plugged) {
- if (charged) {
- this->power_state = OS::POWERSTATE_CHARGED;
- } else if (battery) {
- this->power_state = OS::POWERSTATE_CHARGING;
- } else {
- this->power_state = OS::POWERSTATE_NO_BATTERY;
- this->nsecs_left = -1;
- this->percent_left = -1;
- }
- } else {
- this->power_state = OS::POWERSTATE_ON_BATTERY;
- }
- } else {
- this->power_state = OS::POWERSTATE_UNKNOWN;
- this->nsecs_left = -1;
- this->percent_left = -1;
- }
-
- return true;
-}
-
-OS::PowerState PowerAndroid::get_power_state() {
- if (GetPowerInfo_Android()) {
- return power_state;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
- }
-}
-
-int PowerAndroid::get_power_seconds_left() {
- if (GetPowerInfo_Android()) {
- return nsecs_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
-
-int PowerAndroid::get_power_percent_left() {
- if (GetPowerInfo_Android()) {
- return percent_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
-
-PowerAndroid::PowerAndroid() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
-
-PowerAndroid::~PowerAndroid() {
-}
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
index fe627a3e0c..51c488c8cc 100644
--- a/platform/android/string_android.h
+++ b/platform/android/string_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 9df9e57b24..98b61ad755 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index 0b6e1f4b4a..eb4725ae68 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index 3c4e31da36..b7f6b57244 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
index 634438fd2a..06a362a89e 100644
--- a/platform/haiku/audio_driver_media_kit.h
+++ b/platform/haiku/audio_driver_media_kit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp
index d73d893603..3c4d43ff71 100644
--- a/platform/haiku/context_gl_haiku.cpp
+++ b/platform/haiku/context_gl_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h
index 8452f5fbfb..c5d258915d 100644
--- a/platform/haiku/context_gl_haiku.h
+++ b/platform/haiku/context_gl_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 2a3e165069..dd72294816 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -95,7 +95,7 @@ def configure(env):
if not env['builtin_enet']:
env.ParseConfig('pkg-config libenet --cflags --libs')
- if not env['builtin_squish'] and env['tools']:
+ if not env['builtin_squish']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
if not env['builtin_zstd']:
diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp
index d772632d1c..0657f4c052 100644
--- a/platform/haiku/godot_haiku.cpp
+++ b/platform/haiku/godot_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp
index f548904547..82d9c093e1 100644
--- a/platform/haiku/haiku_application.cpp
+++ b/platform/haiku/haiku_application.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h
index d808c03863..2e04d921bf 100644
--- a/platform/haiku/haiku_application.h
+++ b/platform/haiku/haiku_application.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index c0dc1d2eee..3c2b7f8d10 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
index 77aa71c9e0..ccc9542f0e 100644
--- a/platform/haiku/haiku_direct_window.h
+++ b/platform/haiku/haiku_direct_window.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
index 56db7b1ffb..970a1276fd 100644
--- a/platform/haiku/haiku_gl_view.cpp
+++ b/platform/haiku/haiku_gl_view.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h
index cc31268c72..59e02d2367 100644
--- a/platform/haiku/haiku_gl_view.h
+++ b/platform/haiku/haiku_gl_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp
index 486e9a3d17..692a1e5a78 100644
--- a/platform/haiku/key_mapping_haiku.cpp
+++ b/platform/haiku/key_mapping_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h
index a6a50659e0..a0e85e3390 100644
--- a/platform/haiku/key_mapping_haiku.h
+++ b/platform/haiku/key_mapping_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index 9c07535c85..a082ba53f9 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,10 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "drivers/gles3/rasterizer_gles3.h"
-
#include "os_haiku.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "main/main.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/visual/visual_server_raster.h"
@@ -78,7 +77,7 @@ int OS_Haiku::get_video_driver_count() const {
}
const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES3";
+ return "GLES2";
}
int OS_Haiku::get_current_video_driver() const {
@@ -112,9 +111,9 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
context_gl->initialize();
context_gl->make_current();
context_gl->set_use_vsync(current_video_mode.use_vsync);
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
-
+ // FIXME: That's not how the rasterizer setup should happen.
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
#endif
visual_server = memnew(VisualServerRaster);
@@ -133,8 +132,6 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
window->Show();
visual_server->init();
- camera_server = memnew(CameraServer);
-
AudioDriverManager::initialize(p_audio_driver);
return OK;
@@ -150,8 +147,6 @@ void OS_Haiku::finalize() {
visual_server->finish();
memdelete(visual_server);
- memdelete(camera_server);
-
memdelete(input);
#if defined(OPENGL_ENABLED)
@@ -365,18 +360,3 @@ String OS_Haiku::get_cache_path() const {
return get_config_path();
}
}
-
-OS::PowerState OS_Haiku::get_power_state() {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
-}
-
-int OS_Haiku::get_power_seconds_left() {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
-}
-
-int OS_Haiku::get_power_percent_left() {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
-}
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
index 70d78a1978..fc8cb77a91 100644
--- a/platform/haiku/os_haiku.h
+++ b/platform/haiku/os_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,6 @@
#include "haiku_direct_window.h"
#include "main/input_default.h"
#include "servers/audio_server.h"
-#include "servers/camera_server.h"
#include "servers/visual_server.h"
class OS_Haiku : public OS_Unix {
@@ -50,7 +49,6 @@ private:
VisualServer *visual_server;
VideoMode current_video_mode;
int video_driver_index;
- CameraServer *camera_server;
#ifdef MEDIA_KIT_ENABLED
AudioDriverMediaKit driver_media_kit;
@@ -115,10 +113,6 @@ public:
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
virtual String get_executable_path() const;
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
-
virtual bool _check_internal_feature_support(const String &p_feature);
virtual String get_config_path() const;
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
index 3ce26136e8..f2d5418adf 100644
--- a/platform/haiku/platform_config.h
+++ b/platform/haiku/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,5 +33,4 @@
// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
#define _BSD_SOURCE 1
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index 85ba56165b..1f82f51888 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -14,7 +14,7 @@ iphone_lib = [
'in_app_store.mm',
'icloud.mm',
'ios.mm',
- 'camera_ios.mm',
+ 'vulkan_context_iphone.mm',
]
env_ios = env.Clone()
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index 4c43f10e89..6b3b7ad5bc 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,13 +28,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#if defined(OPENGL_ENABLED)
#import "gl_view.h"
+#endif
#import "view_controller.h"
#import <UIKit/UIKit.h>
#import <CoreMotion/CoreMotion.h>
+#if defined(OPENGL_ENABLED)
@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> {
+#endif
+#if defined(VULKAN_ENABLED)
+@interface AppDelegate : NSObject <UIApplicationDelegate> {
+#endif
//@property (strong, nonatomic) UIWindow *window;
ViewController *view_controller;
bool is_focus_out;
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 3f1230faa8..acc3e5d4e0 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,9 @@
#include "core/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
+#if defined(OPENGL_ENABLED)
#import "gl_view.h"
+#endif
#include "main/main.h"
#include "os_iphone.h"
@@ -412,10 +414,12 @@ static void on_focus_in(ViewController *view_controller, bool *is_focus_out) {
OS::VideoMode _get_video_mode() {
int backingWidth;
int backingHeight;
+#if defined(OPENGL_ENABLED)
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+#endif
OS::VideoMode vm;
vm.fullscreen = true;
@@ -426,7 +430,7 @@ OS::VideoMode _get_video_mode() {
};
static int frame_count = 0;
-- (void)drawView:(GLView *)view;
+- (void)drawView:(UIView *)view;
{
switch (frame_count) {
@@ -634,6 +638,7 @@ static int frame_count = 0;
return FALSE;
};
+#if defined(OPENGL_ENABLED)
// WARNING: We must *always* create the GLView after we have constructed the
// OS with iphone_main. This allows the GLView to access project settings so
// it can properly initialize the OpenGL context
@@ -642,7 +647,7 @@ static int frame_count = 0;
view_controller = [[ViewController alloc] init];
view_controller.view = glView;
- window.rootViewController = view_controller;
+
_set_keep_screen_on(bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)) ? YES : NO);
glView.useCADisplayLink =
@@ -650,6 +655,13 @@ static int frame_count = 0;
printf("cadisaplylink: %d", glView.useCADisplayLink);
glView.animationInterval = 1.0 / kRenderingFrequency;
[glView startAnimation];
+#endif
+
+#if defined(VULKAN_ENABLED)
+ view_controller = [[ViewController alloc] init];
+#endif
+
+ window.rootViewController = view_controller;
// Show the window
[window makeKeyAndVisible];
diff --git a/platform/iphone/camera_ios.mm b/platform/iphone/camera_ios.mm
deleted file mode 100644
index ff84df66ff..0000000000
--- a/platform/iphone/camera_ios.mm
+++ /dev/null
@@ -1,436 +0,0 @@
-/*************************************************************************/
-/* camera_ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-///@TODO this is a near duplicate of CameraOSX, we should find a way to combine those to minimise code duplication!!!!
-// If you fix something here, make sure you fix it there as wel!
-
-#include "camera_ios.h"
-#include "servers/camera/camera_feed.h"
-
-#import <AVFoundation/AVFoundation.h>
-#import <UIKit/UIKit.h>
-
-//////////////////////////////////////////////////////////////////////////
-// MyCaptureSession - This is a little helper class so we can capture our frames
-
-@interface MyCaptureSession : AVCaptureSession <AVCaptureVideoDataOutputSampleBufferDelegate> {
- Ref<CameraFeed> feed;
- size_t width[2];
- size_t height[2];
- PoolVector<uint8_t> img_data[2];
-
- AVCaptureDeviceInput *input;
- AVCaptureVideoDataOutput *output;
-}
-
-@end
-
-@implementation MyCaptureSession
-
-- (id)initForFeed:(Ref<CameraFeed>)p_feed andDevice:(AVCaptureDevice *)p_device {
- if (self = [super init]) {
- NSError *error;
- feed = p_feed;
- width[0] = 0;
- height[0] = 0;
- width[1] = 0;
- height[1] = 0;
-
- // prepare our device
- [p_device lockForConfiguration:&error];
-
- [p_device setFocusMode:AVCaptureFocusModeLocked];
- [p_device setExposureMode:AVCaptureExposureModeLocked];
- [p_device setWhiteBalanceMode:AVCaptureWhiteBalanceModeLocked];
-
- [p_device unlockForConfiguration];
-
- [self beginConfiguration];
-
- // setup our capture
- self.sessionPreset = AVCaptureSessionPreset1280x720;
-
- input = [AVCaptureDeviceInput deviceInputWithDevice:p_device error:&error];
- if (!input) {
- print_line("Couldn't get input device for camera");
- } else {
- [self addInput:input];
- }
-
- output = [AVCaptureVideoDataOutput new];
- if (!output) {
- print_line("Couldn't get output device for camera");
- } else {
- NSDictionary *settings = @{ (NSString *)kCVPixelBufferPixelFormatTypeKey : @(kCVPixelFormatType_420YpCbCr8BiPlanarFullRange) };
- output.videoSettings = settings;
-
- // discard if the data output queue is blocked (as we process the still image)
- [output setAlwaysDiscardsLateVideoFrames:YES];
-
- // now set ourselves as the delegate to receive new frames. Note that we're doing this on the main thread at the moment, we may need to change this..
- [output setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
-
- [self addOutput:output];
- }
-
- [self commitConfiguration];
-
- // kick off our session..
- [self startRunning];
- };
- return self;
-}
-
-- (void)cleanup {
- // stop running
- [self stopRunning];
-
- // cleanup
- [self beginConfiguration];
-
- if (input) {
- [self removeInput:input];
- // don't release this
- input = nil;
- }
-
- if (output) {
- [self removeOutput:output];
- [output setSampleBufferDelegate:nil queue:NULL];
- [output release];
- output = nil;
- }
-
- [self commitConfiguration];
-}
-
-- (void)dealloc {
- // bye bye
- [super dealloc];
-}
-
-- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
- // This gets called every time our camera has a new image for us to process.
- // May need to investigate in a way to throttle this if we get more images then we're rendering frames..
-
- // For now, version 1, we're just doing the bare minimum to make this work...
-
- CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
- // int width = CVPixelBufferGetWidth(pixelBuffer);
- // int height = CVPixelBufferGetHeight(pixelBuffer);
-
- // It says that we need to lock this on the documentation pages but it's not in the samples
- // need to lock our base address so we can access our pixel buffers, better safe then sorry?
- CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
-
- // get our buffers
- unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
- unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1);
- if (dataY == NULL) {
- print_line("Couldn't access Y pixel buffer data");
- } else if (dataCbCr == NULL) {
- print_line("Couldn't access CbCr pixel buffer data");
- } else {
- UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
- Ref<Image> img[2];
-
- {
- // do Y
- int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
- int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
- int _bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0);
-
- if ((width[0] != new_width) || (height[0] != new_height)) {
- // printf("Camera Y plane %i, %i - %i\n", new_width, new_height, bytes_per_row);
-
- width[0] = new_width;
- height[0] = new_height;
- img_data[0].resize(new_width * new_height);
- }
-
- PoolVector<uint8_t>::Write w = img_data[0].write();
- memcpy(w.ptr(), dataY, new_width * new_height);
-
- img[0].instance();
- img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
- }
-
- {
- // do CbCr
- int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1);
- int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1);
- int bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 1);
-
- if ((width[1] != new_width) || (height[1] != new_height)) {
- // printf("Camera CbCr plane %i, %i - %i\n", new_width, new_height, bytes_per_row);
-
- width[1] = new_width;
- height[1] = new_height;
- img_data[1].resize(2 * new_width * new_height);
- }
-
- PoolVector<uint8_t>::Write w = img_data[1].write();
- memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height);
-
- ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion
- img[1].instance();
- img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
- }
-
- // set our texture...
- feed->set_YCbCr_imgs(img[0], img[1]);
-
- // update our matrix to match the orientation, note, before changing anything
- // here, be aware that the project orientation settings must match your xcode
- // settings or this will go wrong!
- Transform2D display_transform;
- switch (orientation) {
- case UIInterfaceOrientationPortrait: {
- display_transform = Transform2D(0.0, -1.0, -1.0, 0.0, 1.0, 1.0);
- } break;
- case UIInterfaceOrientationLandscapeRight: {
- display_transform = Transform2D(1.0, 0.0, 0.0, -1.0, 0.0, 1.0);
- } break;
- case UIInterfaceOrientationLandscapeLeft: {
- display_transform = Transform2D(-1.0, 0.0, 0.0, 1.0, 1.0, 0.0);
- } break;
- default: {
- display_transform = Transform2D(0.0, 1.0, 1.0, 0.0, 0.0, 0.0);
- } break;
- }
-
- //TODO: this is correct for the camera on the back, I have a feeling this needs to be inversed for the camera on the front!
- feed->set_transform(display_transform);
- }
-
- // and unlock
- CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
-}
-
-@end
-
-//////////////////////////////////////////////////////////////////////////
-// CameraFeedIOS - Subclass for camera feeds in iOS
-
-class CameraFeedIOS : public CameraFeed {
-private:
- AVCaptureDevice *device;
- MyCaptureSession *capture_session;
-
-public:
- bool get_is_arkit() const;
- AVCaptureDevice *get_device() const;
-
- CameraFeedIOS();
- ~CameraFeedIOS();
-
- void set_device(AVCaptureDevice *p_device);
-
- bool activate_feed();
- void deactivate_feed();
-};
-
-AVCaptureDevice *CameraFeedIOS::get_device() const {
- return device;
-};
-
-CameraFeedIOS::CameraFeedIOS() {
- capture_session = NULL;
- device = NULL;
- transform = Transform2D(1.0, 0.0, 0.0, 1.0, 0.0, 0.0); /* should re-orientate this based on device orientation */
-};
-
-void CameraFeedIOS::set_device(AVCaptureDevice *p_device) {
- device = p_device;
- [device retain];
-
- // get some info
- NSString *device_name = p_device.localizedName;
- name = device_name.UTF8String;
- position = CameraFeed::FEED_UNSPECIFIED;
- if ([p_device position] == AVCaptureDevicePositionBack) {
- position = CameraFeed::FEED_BACK;
- } else if ([p_device position] == AVCaptureDevicePositionFront) {
- position = CameraFeed::FEED_FRONT;
- };
-};
-
-CameraFeedIOS::~CameraFeedIOS() {
- if (capture_session != NULL) {
- [capture_session release];
- capture_session = NULL;
- };
-
- if (device != NULL) {
- [device release];
- device = NULL;
- };
-};
-
-bool CameraFeedIOS::activate_feed() {
- if (capture_session) {
- // already recording!
- } else {
- // start camera capture
- capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
- };
-
- return true;
-};
-
-void CameraFeedIOS::deactivate_feed() {
- // end camera capture if we have one
- if (capture_session) {
- [capture_session cleanup];
- [capture_session release];
- capture_session = NULL;
- };
-};
-
-//////////////////////////////////////////////////////////////////////////
-// MyDeviceNotifications - This is a little helper class gets notifications
-// when devices are connected/disconnected
-
-@interface MyDeviceNotifications : NSObject {
- CameraIOS *camera_server;
-}
-
-@end
-
-@implementation MyDeviceNotifications
-
-- (void)devices_changed:(NSNotification *)notification {
- camera_server->update_feeds();
-}
-
-- (id)initForServer:(CameraIOS *)p_server {
- if (self = [super init]) {
- camera_server = p_server;
-
- [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasConnectedNotification object:nil];
- [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasDisconnectedNotification object:nil];
- };
- return self;
-}
-
-- (void)dealloc {
- // remove notifications
- [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
- [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];
-
- [super dealloc];
-}
-
-@end
-
-MyDeviceNotifications *device_notifications = nil;
-
-//////////////////////////////////////////////////////////////////////////
-// CameraIOS - Subclass for our camera server on iPhone
-
-void CameraIOS::update_feeds() {
- // this way of doing things is deprecated but still works,
- // rewrite to using AVCaptureDeviceDiscoverySession
-
- AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeBuiltInTelephotoCamera, AVCaptureDeviceTypeBuiltInDualCamera, AVCaptureDeviceTypeBuiltInTrueDepthCamera, AVCaptureDeviceTypeBuiltInWideAngleCamera] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
-
- // remove devices that are gone..
- for (int i = feeds.size() - 1; i >= 0; i--) {
- Ref<CameraFeedIOS> feed(feeds[i]);
-
- if (feed.is_null()) {
- // feed not managed by us
- } else if (![session.devices containsObject:feed->get_device()]) {
- // remove it from our array, this will also destroy it ;)
- remove_feed(feed);
- };
- };
-
- // add new devices..
- for (AVCaptureDevice *device in session.devices) {
- bool found = false;
-
- for (int i = 0; i < feeds.size() && !found; i++) {
- Ref<CameraFeedIOS> feed(feeds[i]);
-
- if (feed.is_null()) {
- // feed not managed by us
- } else if (feed->get_device() == device) {
- found = true;
- };
- };
-
- if (!found) {
- Ref<CameraFeedIOS> newfeed;
- newfeed.instance();
- newfeed->set_device(device);
- add_feed(newfeed);
- };
- };
-};
-
-CameraIOS::CameraIOS() {
- // check if we have our usage description
- NSString *usage_desc = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"NSCameraUsageDescription"];
- if (usage_desc == NULL) {
- // don't initialise if we don't get anything
- print_line("No NSCameraUsageDescription key in pList, no access to cameras.");
- return;
- } else if (usage_desc.length == 0) {
- // don't initialise if we don't get anything
- print_line("Empty NSCameraUsageDescription key in pList, no access to cameras.");
- return;
- }
-
- // now we'll request access.
- // If this is the first time the user will be prompted with the string (iOS will read it).
- // Once a decision is made it is returned. If the user wants to change it later on they
- // need to go into setting.
- print_line("Requesting Camera permissions");
-
- [AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo
- completionHandler:^(BOOL granted) {
- if (granted) {
- print_line("Access to cameras granted!");
-
- // Find available cameras we have at this time
- update_feeds();
-
- // should only have one of these....
- device_notifications = [[MyDeviceNotifications alloc] initForServer:this];
- } else {
- print_line("No access to cameras!");
- }
- }];
-};
-
-CameraIOS::~CameraIOS() {
- [device_notifications release];
-};
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index f646b8b1d5..e01950c1db 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -23,6 +23,7 @@ def get_opts():
return [
('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IPHONESDK', 'Path to the iPhone SDK', ''),
+ BoolVariable('use_static_mvk', 'Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)', False),
BoolVariable('game_center', 'Support for game center', True),
BoolVariable('store_kit', 'Support for in-app store', True),
BoolVariable('icloud', 'Support for iCloud', True),
@@ -149,7 +150,7 @@ def configure(env):
'-framework', 'Foundation',
'-framework', 'GameController',
'-framework', 'MediaPlayer',
- '-framework', 'OpenGLES',
+ '-framework', 'Metal',
'-framework', 'QuartzCore',
'-framework', 'Security',
'-framework', 'SystemConfiguration',
@@ -170,11 +171,18 @@ def configure(env):
env.Append(CPPDEFINES=['ICLOUD_ENABLED'])
env.Prepend(CPPPATH=['$IPHONESDK/usr/include',
- '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
'$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
])
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Prepend(CPPPATH=['#platform/iphone'])
- env.Append(CPPDEFINES=['IPHONE_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'COREAUDIO_ENABLED'])
+ env.Append(CPPDEFINES=['IPHONE_ENABLED', 'UNIX_ENABLED', 'COREAUDIO_ENABLED'])
+
+ env.Append(CPPDEFINES=['VULKAN_ENABLED'])
+ env.Append(LINKFLAGS=['-framework', 'IOSurface'])
+ if (env['use_static_mvk']):
+ env.Append(LINKFLAGS=['-framework', 'MoltenVK'])
+ env['builtin_vulkan'] = False
+ elif not env['builtin_vulkan']:
+ env.Append(LIBS=['vulkan'])
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index baae13c53d..7cef2351e3 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "export.h"
+#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
@@ -39,6 +40,7 @@
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "main/splash.gen.h"
#include "platform/iphone/logo.gen.h"
#include "string.h"
@@ -55,6 +57,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
typedef Error (*FileHandler)(String p_file, void *p_userdata);
static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
static Error _codesign(String p_file, void *p_userdata);
+ void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
struct IOSConfigData {
String pkg_name;
@@ -63,6 +66,10 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
String architectures;
String linker_flags;
String cpp_code;
+ String modules_buildfile;
+ String modules_fileref;
+ String modules_buildphase;
+ String modules_buildgrp;
};
struct ExportArchitecture {
@@ -110,54 +117,14 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
return false;
}
- int segments = 0;
- bool first = true;
for (int i = 0; i < pname.length(); i++) {
CharType c = pname[i];
- if (first && c == '.') {
- if (r_error) {
- *r_error = TTR("Identifier segments must be of non-zero length.");
- }
- return false;
- }
- if (c == '.') {
- segments++;
- first = true;
- continue;
- }
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-')) {
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
return false;
}
- if (first && (c >= '0' && c <= '9')) {
- if (r_error) {
- *r_error = TTR("A digit cannot be the first character in a Identifier segment.");
- }
- return false;
- }
- if (first && c == '-') {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' cannot be the first character in a Identifier segment."), String::chr(c));
- }
- return false;
- }
- first = false;
- }
-
- if (segments == 0) {
- if (r_error) {
- *r_error = TTR("The Identifier must have at least one '.' separator.");
- }
- return false;
- }
-
- if (first) {
- if (r_error) {
- *r_error = TTR("Identifier segments must be of non-zero length.");
- }
- return false;
}
return true;
@@ -170,7 +137,7 @@ protected:
public:
virtual String get_name() const { return "iOS"; }
virtual String get_os_name() const { return "iOS"; }
- virtual Ref<Texture> get_logo() const { return logo; }
+ virtual Ref<Texture2D> get_logo() const { return logo; }
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
@@ -178,6 +145,7 @@ public:
return list;
}
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
+ virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -199,11 +167,9 @@ void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset>
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else if (driver == "GLES3") {
+ } else if (driver == "Vulkan") {
+ // FIXME: Review if this is correct.
r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
}
Vector<String> architectures = _get_preset_architectures(p_preset);
@@ -214,7 +180,7 @@ void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset>
Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_get_supported_architectures() {
Vector<ExportArchitecture> archs;
- archs.push_back(ExportArchitecture("armv7", true));
+ archs.push_back(ExportArchitecture("armv7", false)); // Disabled by default, not included in official templates.
archs.push_back(ExportArchitecture("arm64", true));
return archs;
}
@@ -222,27 +188,30 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge
struct LoadingScreenInfo {
const char *preset_key;
const char *export_name;
+ int width;
+ int height;
+ bool rotate;
};
static const LoadingScreenInfo loading_screen_infos[] = {
- { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" },
- { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
- { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" },
- { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
-
- { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png" },
- { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
- { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
- { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" },
- { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" },
- { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" },
- { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" }
+ { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png", 2436, 1125, false },
+ { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png", 2208, 1242, false },
+ { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png", 1024, 768, false },
+ { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png", 2048, 1536, false },
+
+ { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png", 640, 960, true },
+ { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png", 640, 1136, true },
+ { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png", 750, 1334, true },
+ { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png", 1125, 2436, true },
+ { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png", 768, 1024, true },
+ { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png", 1536, 2048, true },
+ { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png", 1242, 2208, true }
};
void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
@@ -263,11 +232,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_itunes_sharing"), false));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), ""));
@@ -277,6 +251,8 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "icons/generate_missing"), false));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
@@ -287,6 +263,8 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "launch_screens/generate_missing"), false));
+
for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
}
@@ -311,6 +289,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
for (int i = 0; i < lines.size(); i++) {
if (lines[i].find("$binary") != -1) {
strnew += lines[i].replace("$binary", p_config.binary_name) + "\n";
+ } else if (lines[i].find("$modules_buildfile") != -1) {
+ strnew += lines[i].replace("$modules_buildfile", p_config.modules_buildfile) + "\n";
+ } else if (lines[i].find("$modules_fileref") != -1) {
+ strnew += lines[i].replace("$modules_fileref", p_config.modules_fileref) + "\n";
+ } else if (lines[i].find("$modules_buildphase") != -1) {
+ strnew += lines[i].replace("$modules_buildphase", p_config.modules_buildphase) + "\n";
+ } else if (lines[i].find("$modules_buildgrp") != -1) {
+ strnew += lines[i].replace("$modules_buildgrp", p_config.modules_buildgrp) + "\n";
} else if (lines[i].find("$name") != -1) {
strnew += lines[i].replace("$name", p_config.pkg_name) + "\n";
} else if (lines[i].find("$info") != -1) {
@@ -349,6 +335,10 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
} else if (lines[i].find("$cpp_code") != -1) {
strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
+ } else if (lines[i].find("$docs_in_place") != -1) {
+ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n";
+ } else if (lines[i].find("$docs_sharing") != -1) {
+ strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n";
} else if (lines[i].find("$access_wifi") != -1) {
bool is_on = p_preset->get("capabilities/access_wifi");
strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
@@ -452,6 +442,36 @@ String EditorExportPlatformIOS::_get_cpp_code() {
return result;
}
+void EditorExportPlatformIOS::_blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot) {
+
+ ERR_FAIL_COND(p_dst.is_null());
+ ERR_FAIL_COND(p_src.is_null());
+
+ int sw = p_rot ? p_src->get_height() : p_src->get_width();
+ int sh = p_rot ? p_src->get_width() : p_src->get_height();
+
+ int x_pos = (p_dst->get_width() - sw) / 2;
+ int y_pos = (p_dst->get_height() - sh) / 2;
+
+ int xs = (x_pos >= 0) ? 0 : -x_pos;
+ int ys = (y_pos >= 0) ? 0 : -y_pos;
+
+ if (sw + x_pos > p_dst->get_width()) sw = p_dst->get_width() - x_pos;
+ if (sh + y_pos > p_dst->get_height()) sh = p_dst->get_height() - y_pos;
+
+ for (int y = ys; y < sh; y++) {
+ for (int x = xs; x < sw; x++) {
+ Color sc = p_rot ? p_src->get_pixel(p_src->get_width() - y - 1, x) : p_src->get_pixel(x, y);
+ Color dc = p_dst->get_pixel(x_pos + x, y_pos + y);
+ dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
+ dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
+ dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
+ dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
+ p_dst->set_pixel(x_pos + x, y_pos + y, dc);
+ }
+ }
+}
+
struct IconInfo {
const char *preset_key;
const char *idiom;
@@ -466,8 +486,8 @@ static const IconInfo icon_infos[] = {
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
- { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
- { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false },
+ { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", true },
+ { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", true },
{ "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
@@ -491,20 +511,56 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
+ int side_size = String(info.actual_size_side).to_int();
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
- if (info.is_required) {
- ERR_PRINT("Required icon is not specified in the preset");
+ if ((bool)p_preset->get("icons/generate_missing")) {
+ // Resize main app icon
+ icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(icon_path, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ img->resize(side_size, side_size);
+ err = img->save_png(p_iconset_dir + info.export_name);
+ if (err) {
+ String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ } else {
+ if (info.is_required) {
+ String err_str = String("Required icon (") + info.preset_key + ") is not specified in the preset.";
+ ERR_PRINT(err_str);
+ return ERR_UNCONFIGURED;
+ } else {
+ String err_str = String("Icon (") + info.preset_key + ") is not specified in the preset.";
+ WARN_PRINT(err_str);
+ }
+ continue;
+ }
+ } else {
+ // Load custom icon
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(icon_path, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
return ERR_UNCONFIGURED;
}
- continue;
- }
- Error err = da->copy(icon_path, p_iconset_dir + info.export_name);
- if (err) {
- memdelete(da);
- String err_str = String("Failed to export icon: ") + icon_path;
- ERR_PRINT(err_str.utf8().get_data());
- return err;
+ if (img->get_width() != side_size || img->get_height() != side_size) {
+ ERR_PRINT("Invalid icon size (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ return ERR_UNCONFIGURED;
+ }
+
+ err = da->copy(icon_path, p_iconset_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
}
sizes += String(info.actual_size_side) + "\n";
if (i > 0) {
@@ -543,13 +599,72 @@ Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPre
LoadingScreenInfo info = loading_screen_infos[i];
String loading_screen_file = p_preset->get(info.preset_key);
if (loading_screen_file.size() > 0) {
- Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
+ // Load custom loading screens
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(loading_screen_file, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid loading screen (" + String(info.preset_key) + "): '" + loading_screen_file + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ if (img->get_width() != info.width || img->get_height() != info.height) {
+ ERR_PRINT("Invalid loading screen size (" + String(info.preset_key) + "): '" + loading_screen_file + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
if (err) {
memdelete(da);
String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'.";
ERR_PRINT(err_str.utf8().get_data());
return err;
}
+ } else if ((bool)p_preset->get("launch_screens/generate_missing")) {
+ // Generate loading screen from the splash screen
+ Color boot_bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
+ String boot_logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ bool boot_logo_scale = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+
+ Ref<Image> img = memnew(Image);
+ img->create(info.width, info.height, false, Image::FORMAT_RGBA8);
+ img->fill(boot_bg_color);
+
+ Ref<Image> img_bs;
+
+ if (boot_logo_path.length() > 0) {
+ img_bs = Ref<Image>(memnew(Image));
+ ImageLoader::load_image(boot_logo_path, img_bs);
+ }
+ if (!img_bs.is_valid()) {
+ img_bs = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+ if (img_bs.is_valid()) {
+ float aspect_ratio = (float)img_bs->get_width() / (float)img_bs->get_height();
+ if (info.rotate) {
+ if (boot_logo_scale) {
+ if (info.width * aspect_ratio <= info.height) {
+ img_bs->resize(info.width * aspect_ratio, info.width);
+ } else {
+ img_bs->resize(info.height, info.height / aspect_ratio);
+ }
+ }
+ } else {
+ if (boot_logo_scale) {
+ if (info.height * aspect_ratio <= info.width) {
+ img_bs->resize(info.height * aspect_ratio, info.height);
+ } else {
+ img_bs->resize(info.width, info.width / aspect_ratio);
+ }
+ }
+ }
+ _blend_and_rotate(img, img_bs, info.rotate);
+ }
+ Error err = img->save_png(p_dest_dir + info.export_name);
+ if (err) {
+ String err_str = String("Failed to export loading screen (") + info.preset_key + ") from splash screen.";
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+ } else {
+ String err_str = String("No loading screen (") + info.preset_key + ") specified.";
+ WARN_PRINT(err_str.utf8().get_data());
}
}
memdelete(da);
@@ -837,6 +952,22 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit
return enabled_archs;
}
+void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) {
+ if ((bool)p_preset->get("capabilities/" + p_name)) {
+ //add module static library
+ print_line("ADDING MODULE: " + p_name);
+
+ p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t";
+ p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t";
+ p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
+ p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
+ } else {
+ //add stub function for disabled module
+ p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n";
+ p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n";
+ }
+}
+
Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
@@ -850,9 +981,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project.");
if (p_debug)
- src_pkg_name = p_preset->get("custom_package/debug");
+ src_pkg_name = p_preset->get("custom_template/debug");
else
- src_pkg_name = p_preset->get("custom_package/release");
+ src_pkg_name = p_preset->get("custom_template/release");
if (src_pkg_name == "") {
String err;
@@ -934,7 +1065,11 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
_get_additional_plist_content(),
String(" ").join(_get_preset_architectures(p_preset)),
_get_linker_flags(),
- _get_cpp_code()
+ _get_cpp_code(),
+ "",
+ "",
+ "",
+ ""
};
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
@@ -949,6 +1084,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
return ERR_CANT_OPEN;
}
+ add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000");
+ add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001");
+
+ //export rest of the files
int ret = unzGoToFirstFile(src_pkg_zip);
Vector<uint8_t> project_file_data;
while (ret == UNZ_OK) {
@@ -988,6 +1127,20 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
is_execute = true;
#endif
file = "godot_ios.a";
+ } else if (file.begins_with("libgodot_arkit")) {
+ if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
+ file = "libgodot_arkit_module.a";
+ } else {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //ignore!
+ }
+ } else if (file.begins_with("libgodot_camera")) {
+ if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
+ file = "libgodot_camera_module.a";
+ } else {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //ignore!
+ }
}
if (file == project_file) {
project_file_data = data;
@@ -1010,7 +1163,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
print_line("Creating " + dir_name);
Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
if (dir_err) {
- ERR_PRINTS("Can't create '" + dir_name + "'.");
+ ERR_PRINT("Can't create '" + dir_name + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
return ERR_CANT_CREATE;
@@ -1020,7 +1173,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
/* write the file */
FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
if (!f) {
- ERR_PRINTS("Can't write '" + file + "'.");
+ ERR_PRINT("Can't write '" + file + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
return ERR_CANT_CREATE;
@@ -1044,7 +1197,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
unzClose(src_pkg_zip);
if (!found_library) {
- ERR_PRINTS("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
+ ERR_PRINT("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
memdelete(tmp_app_path);
return ERR_FILE_NOT_FOUND;
}
@@ -1073,7 +1226,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE);
if (!f) {
- ERR_PRINTS("Can't write '" + project_file_name + "'.");
+ ERR_PRINT("Can't write '" + project_file_name + "'.");
return ERR_CANT_CREATE;
};
f->store_buffer(project_file_data.ptr(), project_file_data.size());
@@ -1136,25 +1289,30 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
- r_missing_templates = find_export_template("iphone.zip") == String();
+ bool valid = false;
- if (p_preset->get("custom_package/debug") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
- r_missing_templates = false;
- } else {
+ // Look for export templates (first official, and if defined custom templates).
+
+ bool dvalid = exists_export_template("iphone.zip", &err);
+ bool rvalid = dvalid; // Both in the same ZIP.
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
-
- if (p_preset->get("custom_package/release") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/release"))) {
- r_missing_templates = false;
- } else {
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
- bool valid = !r_missing_templates;
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
+ // Validate the rest of the configuration.
String team_id = p_preset->get("application/app_store_team_id");
if (team_id.length() == 0) {
diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h
index 3da58def33..77b2a07bd1 100644
--- a/platform/iphone/export/export.h
+++ b/platform/iphone/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index 1a14968f02..d35cc4b87c 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index 97d6f0c71b..99d539d4ff 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -198,11 +198,11 @@ void GameCenter::request_achievement_descriptions() {
ret["type"] = "achievement_descriptions";
if (error == nil) {
ret["result"] = "ok";
- PoolStringArray names;
- PoolStringArray titles;
- PoolStringArray unachieved_descriptions;
- PoolStringArray achieved_descriptions;
- PoolIntArray maximum_points;
+ PackedStringArray names;
+ PackedStringArray titles;
+ PackedStringArray unachieved_descriptions;
+ PackedStringArray achieved_descriptions;
+ PackedInt32Array maximum_points;
Array hidden;
Array replayable;
@@ -253,8 +253,8 @@ void GameCenter::request_achievements() {
ret["type"] = "achievements";
if (error == nil) {
ret["result"] = "ok";
- PoolStringArray names;
- PoolRealArray percentages;
+ PackedStringArray names;
+ PackedFloat32Array percentages;
for (int i = 0; i < [achievements count]; i++) {
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h
index e3c9d212f0..975aa4b70a 100644
--- a/platform/iphone/gl_view.h
+++ b/platform/iphone/gl_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 4e6b8e1ada..ede60a502d 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -47,7 +47,6 @@
@end
*/
-bool gles3_available = true;
int gl_view_base_fb;
static String keyboard_text;
static GLView *_instance = NULL;
@@ -284,20 +283,11 @@ static void clear_touches() {
kEAGLColorFormatRGBA8,
kEAGLDrawablePropertyColorFormat,
nil];
- bool fallback_gl2 = false;
- // Create a GL ES 3 context based on the gl driver from project settings
- if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3") {
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
- NSLog(@"Setting up an OpenGL ES 3.0 context. Based on Project Settings \"rendering/quality/driver/driver_name\"");
- if (!context && GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- gles3_available = false;
- fallback_gl2 = true;
- NSLog(@"Failed to create OpenGL ES 3.0 context. Falling back to OpenGL ES 2.0");
- }
- }
+
+ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
// Create GL ES 2 context
- if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2" || fallback_gl2) {
+ if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") {
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
NSLog(@"Setting up an OpenGL ES 2.0 context.");
if (!context) {
diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp
index 992da2818b..8c3eddc5f7 100644
--- a/platform/iphone/godot_iphone.cpp
+++ b/platform/iphone/godot_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h
index aa4e1d4582..401a6cbeb8 100644
--- a/platform/iphone/icloud.h
+++ b/platform/iphone/icloud.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
index c60db3d661..251f78f2da 100644
--- a/platform/iphone/icloud.mm
+++ b/platform/iphone/icloud.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -80,13 +80,13 @@ Variant nsobject_to_variant(NSObject *object) {
const char *str = [(NSString *)object UTF8String];
return String::utf8(str != NULL ? str : "");
} else if ([object isKindOfClass:[NSData class]]) {
- PoolByteArray ret;
+ PackedByteArray ret;
NSData *data = (NSData *)object;
if ([data length] > 0) {
ret.resize([data length]);
{
- PoolByteArray::Write w = ret.write();
- copymem(w.ptr(), [data bytes], [data length]);
+ // PackedByteArray::Write w = ret.write();
+ copymem((void *)ret.ptr(), [data bytes], [data length]);
}
}
return ret;
@@ -184,10 +184,10 @@ NSObject *variant_to_nsobject(Variant v) {
[result addObject:value];
}
return result;
- } else if (v.get_type() == Variant::POOL_BYTE_ARRAY) {
- PoolByteArray arr = v;
- PoolByteArray::Read r = arr.read();
- NSData *result = [NSData dataWithBytes:r.ptr() length:arr.size()];
+ } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) {
+ PackedByteArray arr = v;
+ // PackedByteArray::Read r = arr.read();
+ NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()];
return result;
}
WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data());
@@ -315,7 +315,7 @@ ICloud::ICloud() {
Dictionary ret;
ret["type"] = "key_value_changed";
- //PoolStringArray result_keys;
+ //PackedStringArray result_keys;
//Array result_values;
Dictionary keyValues;
String reason = "";
diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h
index 7ed699c4f1..493877a5a7 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/iphone/in_app_store.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 8eef430621..a8a887824f 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -85,12 +85,12 @@ void InAppStore::_bind_methods() {
Dictionary ret;
ret["type"] = "product_info";
ret["result"] = "ok";
- PoolStringArray titles;
- PoolStringArray descriptions;
- PoolRealArray prices;
- PoolStringArray ids;
- PoolStringArray localized_prices;
- PoolStringArray currency_codes;
+ PackedStringArray titles;
+ PackedStringArray descriptions;
+ PackedFloat32Array prices;
+ PackedStringArray ids;
+ PackedStringArray localized_prices;
+ PackedStringArray currency_codes;
for (NSUInteger i = 0; i < [products count]; i++) {
@@ -113,7 +113,7 @@ void InAppStore::_bind_methods() {
ret["localized_prices"] = localized_prices;
ret["currency_codes"] = currency_codes;
- PoolStringArray invalid_ids;
+ PackedStringArray invalid_ids;
for (NSString *ipid in response.invalidProductIdentifiers) {
@@ -133,7 +133,7 @@ Error InAppStore::request_product_info(Variant p_params) {
Dictionary params = p_params;
ERR_FAIL_COND_V(!params.has("product_ids"), ERR_INVALID_PARAMETER);
- PoolStringArray pids = params["product_ids"];
+ PackedStringArray pids = params["product_ids"];
printf("************ request product info! %i\n", pids.size());
NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease];
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index ef45fc7ac3..1378fdbbc5 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index 6e986df493..2656f125b9 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/main.m b/platform/iphone/main.m
index e9f009eabe..164db2a74b 100644
--- a/platform/iphone/main.m
+++ b/platform/iphone/main.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index 83b0660ef7..db203ff2b3 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,8 +32,16 @@
#include "os_iphone.h"
+#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
+// #import <QuartzCore/CAMetalLayer.h>
+#include <vulkan/vulkan_metal.h>
+#endif
+
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
@@ -57,8 +65,6 @@ int OSIPhone::get_video_driver_count() const {
const char *OSIPhone::get_video_driver_name(int p_driver) const {
switch (p_driver) {
- case VIDEO_DRIVER_GLES3:
- return "GLES3";
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
@@ -103,69 +109,50 @@ int OSIPhone::get_current_video_driver() const {
return video_driver_index;
}
-extern bool gles3_available; // from gl_view.mm
-
Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
+ video_driver_index = p_video_driver;
- bool use_gl3 = GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3";
+#if defined(OPENGL_ENABLED)
bool gl_initialization_error = false;
- while (true) {
- if (use_gl3) {
- if (RasterizerGLES3::is_viable() == OK && gles3_available) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- use_gl3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
+ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
+
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.",
- "Unable to initialize Video driver");
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
+#endif
- video_driver_index = p_video_driver;
+#if defined(VULKAN_ENABLED)
+ RasterizerRD::make_current();
+#endif
+
+
visual_server = memnew(VisualServerRaster);
// FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
}
-
visual_server->init();
//visual_server->cursor_set_visible(false, 0);
+#if defined(OPENGL_ENABLED)
// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
- if (use_gl3)
- RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
- else
- RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
+ RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
+#endif
AudioDriverManager::initialize(p_audio_driver);
input = memnew(InputDefault);
- camera_server = memnew(CameraIOS);
-
#ifdef GAME_CENTER_ENABLED
game_center = memnew(GameCenter);
Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
@@ -358,19 +345,32 @@ void OSIPhone::delete_main_loop() {
void OSIPhone::finalize() {
- if (main_loop) // should not happen?
- memdelete(main_loop);
+ delete_main_loop();
- if (camera_server) {
- memdelete(camera_server);
- camera_server = NULL;
- }
+ memdelete(input);
+ memdelete(ios);
+
+#ifdef GAME_CENTER_ENABLED
+ memdelete(game_center);
+#endif
+
+#ifdef STOREKIT_ENABLED
+ memdelete(store_kit);
+#endif
+
+#ifdef ICLOUD_ENABLED
+ memdelete(icloud);
+#endif
visual_server->finish();
memdelete(visual_server);
// memdelete(rasterizer);
- memdelete(input);
+ // Free unhandled events before close
+ for (int i = 0; i < MAX_EVENTS; i++) {
+ event_queue[i].unref();
+ };
+ event_count = 0;
};
void OSIPhone::set_mouse_show(bool p_show){};
@@ -454,9 +454,10 @@ bool OSIPhone::can_draw() const {
};
int OSIPhone::set_base_framebuffer(int p_fb) {
-
+#if defined(OPENGL_ENABLED)
// gl_view_base_fb has not been updated yet
- RasterizerStorageGLES3::system_fbo = p_fb;
+ RasterizerStorageGLES2::system_fbo = p_fb;
+#endif
return 0;
};
@@ -471,7 +472,7 @@ extern Error _shell_open(String p_uri);
extern void _set_keep_screen_on(bool p_enabled);
extern void _vibrate();
-void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
+void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
_show_keyboard(p_existing_text);
};
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 63799bbae8..f42679e754 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,7 +37,6 @@
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
-#include "camera_ios.h"
#include "game_center.h"
#include "icloud.h"
#include "in_app_store.h"
@@ -47,6 +46,11 @@
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "platform/iphone/vulkan_context_iphone.h"
+#endif
+
class OSIPhone : public OS_Unix {
private:
@@ -62,8 +66,6 @@ private:
AudioDriverCoreAudio audio_driver;
- CameraServer *camera_server;
-
#ifdef GAME_CENTER_ENABLED
GameCenter *game_center;
#endif
@@ -77,6 +79,10 @@ private:
MainLoop *main_loop;
+#if defined(VULKAN_ENABLED)
+ VulkanContextIPhone *context_vulkan;
+ RenderingDeviceVulkan *rendering_device_vulkan;
+#endif
VideoMode video_mode;
virtual int get_video_driver_count() const;
@@ -168,7 +174,7 @@ public:
virtual bool can_draw() const;
virtual bool has_virtual_keyboard() const;
- virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
+ virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1);
virtual void hide_virtual_keyboard();
virtual int get_virtual_keyboard_height() const;
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index 1884e03403..bc190ba956 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,6 @@
#include <alloca.h>
#define GLES2_INCLUDE_H <ES2/gl.h>
-#define GLES3_INCLUDE_H <ES3/gl.h>
#define PLATFORM_REFCOUNT
diff --git a/platform/iphone/platform_refcount.h b/platform/iphone/platform_refcount.h
index 56fd4e6e81..9029418462 100644
--- a/platform/iphone/platform_refcount.h
+++ b/platform/iphone/platform_refcount.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/semaphore_iphone.cpp b/platform/iphone/semaphore_iphone.cpp
index cc7dde72f7..0461f58c40 100644
--- a/platform/iphone/semaphore_iphone.cpp
+++ b/platform/iphone/semaphore_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -91,7 +91,7 @@ int SemaphoreIphone::get() const {
return 0;
}
-Semaphore *SemaphoreIphone::create_semaphore_iphone() {
+SemaphoreOld *SemaphoreIphone::create_semaphore_iphone() {
return memnew(SemaphoreIphone);
}
diff --git a/platform/iphone/semaphore_iphone.h b/platform/iphone/semaphore_iphone.h
index 16658384e6..54ff3c17f9 100644
--- a/platform/iphone/semaphore_iphone.h
+++ b/platform/iphone/semaphore_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,11 +39,11 @@ typedef struct cgsem cgsem_t;
#include "core/os/semaphore.h"
-class SemaphoreIphone : public Semaphore {
+class SemaphoreIphone : public SemaphoreOld {
mutable cgsem_t sem;
- static Semaphore *create_semaphore_iphone();
+ static SemaphoreOld *create_semaphore_iphone();
public:
virtual Error wait();
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index 68e3bc64fc..f6bbe11d97 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,6 @@
- (BOOL)prefersStatusBarHidden;
+- (BOOL)prefersHomeIndicatorAutoHidden;
+
@end
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index e52ad92bf2..465e38e45e 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,8 @@
#include "os_iphone.h"
+#include "core/project_settings.h"
+
extern "C" {
int add_path(int, char **);
@@ -129,6 +131,14 @@ int add_cmdline(int p_argc, char **p_args) {
return YES;
}
+- (BOOL)prefersHomeIndicatorAutoHidden {
+ if (GLOBAL_GET("display/window/ios/hide_home_indicator")) {
+ return YES;
+ } else {
+ return NO;
+ }
+}
+
#ifdef GAME_CENTER_ENABLED
- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController {
//[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
diff --git a/platform/windows/camera_win.h b/platform/iphone/vulkan_context_iphone.h
index 22ce9aa43f..200057e14d 100644
--- a/platform/windows/camera_win.h
+++ b/platform/iphone/vulkan_context_iphone.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* camera_win.h */
+/* vulkan_context_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,19 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERAWIN_H
-#define CAMERAWIN_H
+#ifndef VULKAN_CONTEXT_IPHONE_H
+#define VULKAN_CONTEXT_IPHONE_H
-#include "servers/camera/camera_feed.h"
-#include "servers/camera_server.h"
+#include "drivers/vulkan/vulkan_context.h"
+// #import <UIKit/UIKit.h>
-class CameraWindows : public CameraServer {
-private:
- void add_active_cameras();
+class VulkanContextIPhone : public VulkanContext {
+
+ virtual const char *_get_platform_surface_extension() const;
public:
- CameraWindows();
- ~CameraWindows();
+ int window_create(void *p_window, int p_width, int p_height);
+
+ VulkanContextIPhone();
+ ~VulkanContextIPhone();
};
-#endif /* CAMERAWIN_H */
+#endif // VULKAN_CONTEXT_IPHONE_H
diff --git a/platform/osx/power_osx.h b/platform/iphone/vulkan_context_iphone.mm
index 40d0d40fd4..f49b85c097 100644
--- a/platform/osx/power_osx.h
+++ b/platform/iphone/vulkan_context_iphone.mm
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* power_osx.h */
+/* vulkan_context_osx.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,32 +28,29 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef POWER_OSX_H
-#define POWER_OSX_H
+#include "vulkan_context_iphone.h"
+#include <vulkan/vulkan_ios.h>
-#include "core/os/file_access.h"
-#include "core/os/os.h"
-#include "dir_access_osx.h"
+const char *VulkanContextIPhone::_get_platform_surface_extension() const {
+ return VK_MVK_IOS_SURFACE_EXTENSION_NAME;
+}
-#include <CoreFoundation/CoreFoundation.h>
+int VulkanContextIPhone::window_create(void *p_window, int p_width, int p_height) {
-class PowerOSX {
+ VkIOSSurfaceCreateInfoMVK createInfo;
+ createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
+ createInfo.pNext = NULL;
+ createInfo.flags = 0;
+ createInfo.pView = p_window;
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
- void checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging);
- bool GetPowerInfo_MacOSX(/*PowerState * state, int *seconds, int *percent*/);
- bool UpdatePowerInfo();
+ VkSurfaceKHR surface;
+ VkResult err = vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface);
+ ERR_FAIL_COND_V(err, -1);
+ return _window_create(surface, p_width, p_height);
+}
-public:
- PowerOSX();
- virtual ~PowerOSX();
+VulkanContextIPhone::VulkanContextIPhone() {
+}
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
-};
-
-#endif // POWER_OSX_H
+VulkanContextIPhone::~VulkanContextIPhone() {
+}
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index 0832ae0360..88de13d771 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h
index 52d87528f6..164d679205 100644
--- a/platform/javascript/api/api.h
+++ b/platform/javascript/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h
index 49e460fffd..29229de8e3 100644
--- a/platform/javascript/api/javascript_eval.h
+++ b/platform/javascript/api/javascript_eval.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index b359699d3a..f1bc7c4382 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -63,7 +63,7 @@ void AudioDriverJavaScript::mix_to_js() {
void AudioDriverJavaScript::process_capture(float sample) {
int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16);
- capture_buffer_write(sample32);
+ input_buffer_write(sample32);
}
Error AudioDriverJavaScript::init() {
@@ -198,7 +198,7 @@ void AudioDriverJavaScript::finish() {
Error AudioDriverJavaScript::capture_start() {
- capture_buffer_init(buffer_length);
+ input_buffer_init(buffer_length);
/* clang-format off */
EM_ASM({
@@ -245,6 +245,8 @@ Error AudioDriverJavaScript::capture_stop() {
});
/* clang-format on */
+ input_buffer.clear();
+
return OK;
}
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index 9dcba02c96..2bb97ba192 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 172072db3c..1766833364 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -24,6 +24,7 @@ def get_opts():
def get_flags():
return [
('tools', False),
+ ('builtin_pcre2_with_jit', False),
# Disabling the mbedtls module reduces file size.
# The module has little use due to the limited networking functionality
# in this platform. For the available networking methods, the browser
@@ -124,8 +125,24 @@ def configure(env):
## Link flags
+ # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to
+ # be linked explicitly.
+ env.Append(LIBS=['idbfs.js'])
+
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
+ # Only include the JavaScript support code for the web environment
+ # (i.e. exclude Node.js and other unused environments).
+ # This makes the JavaScript support code about 4 KB smaller.
+ env.Append(LINKFLAGS=['-s', 'ENVIRONMENT=web'])
+
+ # This needs to be defined for Emscripten using 'fastcomp' (default pre-1.39.0)
+ # and undefined if using 'upstream'. And to make things simple, earlier
+ # Emscripten versions didn't include 'fastcomp' in their path, so we check
+ # against the presence of 'upstream' to conditionally add the flag.
+ if not "upstream" in em_config['EMSCRIPTEN_ROOT']:
+ env.Append(LINKFLAGS=['-s', 'BINARYEN_TRAP_MODE=\'clamp\''])
+
# Allow increasing memory buffer size during runtime. This is efficient
# when using WebAssembly (in comparison to asm.js) and works well for
# us since we don't know requirements at compile-time.
diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc
index bf99ea5d42..25e88f99d1 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/javascript/dom_keys.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index 1f78aa672d..227accadb0 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -134,12 +134,10 @@
this.startGame = function(execName, mainPack) {
executableName = execName;
- var mainArgs = [ '--main-pack', mainPack ];
+ var mainArgs = [ '--main-pack', getPathLeaf(mainPack) ];
return Promise.all([
- // Load from directory,
- this.init(getBasePath(mainPack)),
- // ...but write to root where the engine expects it.
+ this.init(getBasePath(execName)),
this.preloadFile(mainPack, getPathLeaf(mainPack))
]).then(
Function.prototype.apply.bind(synchronousStart, this, mainArgs)
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index f3e8d6911a..c44a0270ab 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -86,17 +86,28 @@ public:
ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version.");
String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
- String basereq = "/tmp_js_export";
+ const String basereq = "/tmp_js_export";
+ String ctype = "";
if (req[1] == basereq + ".html") {
filepath += ".html";
+ ctype = "text/html";
} else if (req[1] == basereq + ".js") {
filepath += ".js";
+ ctype = "application/javascript";
} else if (req[1] == basereq + ".pck") {
filepath += ".pck";
- } else if (req[1] == basereq + ".png") {
- filepath += ".png";
+ ctype = "application/octet-stream";
+ } else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") {
+ // Also allow serving the generated favicon for a smoother loading experience.
+ if (req[1] == "/favicon.png") {
+ filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png");
+ } else {
+ filepath += ".png";
+ }
+ ctype = "image/png";
} else if (req[1] == basereq + ".wasm") {
filepath += ".wasm";
+ ctype = "application/wasm";
} else {
String s = "HTTP/1.1 404 Not Found\r\n";
s += "Connection: Close\r\n";
@@ -109,10 +120,14 @@ public:
ERR_FAIL_COND(!f);
String s = "HTTP/1.1 200 OK\r\n";
s += "Connection: Close\r\n";
+ s += "Content-Type: " + ctype + "\r\n";
s += "\r\n";
CharString cs = s.utf8();
Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
- ERR_FAIL_COND(err != OK);
+ if (err != OK) {
+ memdelete(f);
+ ERR_FAIL();
+ }
while (true) {
uint8_t bytes[4096];
@@ -121,8 +136,12 @@ public:
break;
}
err = connection->put_data(bytes, read);
- ERR_FAIL_COND(err != OK);
+ if (err != OK) {
+ memdelete(f);
+ ERR_FAIL();
+ }
}
+ memdelete(f);
}
void poll() {
@@ -193,7 +212,7 @@ public:
virtual String get_name() const;
virtual String get_os_name() const;
- virtual Ref<Texture> get_logo() const;
+ virtual Ref<Texture2D> get_logo() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
@@ -205,7 +224,7 @@ public:
virtual String get_option_tooltip(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); }
virtual Ref<ImageTexture> get_option_icon(int p_index) const;
virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags);
- virtual Ref<Texture> get_run_icon() const;
+ virtual Ref<Texture2D> get_run_icon() const;
virtual void get_platform_features(List<String> *r_features) {
@@ -252,11 +271,9 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else if (driver == "GLES3") {
+ } else if (driver == "Vulkan") {
+ // FIXME: Review if this is correct.
r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
}
}
}
@@ -281,39 +298,39 @@ String EditorExportPlatformJavaScript::get_os_name() const {
return "HTML5";
}
-Ref<Texture> EditorExportPlatformJavaScript::get_logo() const {
+Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
return logo;
}
bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- bool valid = false;
String err;
+ bool valid = false;
+
+ // Look for export templates (first official, and if defined custom templates).
- if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) != "")
- valid = true;
- else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) != "")
- valid = true;
+ bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err);
+ bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err);
if (p_preset->get("custom_template/debug") != "") {
- if (FileAccess::exists(p_preset->get("custom_template/debug"))) {
- valid = true;
- } else {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
-
if (p_preset->get("custom_template/release") != "") {
- if (FileAccess::exists(p_preset->get("custom_template/release"))) {
- valid = true;
- } else {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
+ valid = dvalid || rvalid;
r_missing_templates = !valid;
+ // Validate the rest of the configuration.
+
if (p_preset->get("vram_texture_compression/for_mobile")) {
String etc_error = test_etc2();
if (etc_error != String()) {
@@ -456,11 +473,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
}
Ref<Image> splash;
- String splash_path = GLOBAL_GET("application/boot_splash/image");
- splash_path = splash_path.strip_edges();
+ const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges();
if (!splash_path.empty()) {
splash.instance();
- Error err = splash->load(splash_path);
+ const Error err = splash->load(splash_path);
if (err) {
EditorNode::get_singleton()->show_warning(TTR("Could not read boot splash image file:") + "\n" + splash_path + "\n" + TTR("Using default boot splash image."));
splash.unref();
@@ -469,11 +485,32 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
if (splash.is_null()) {
splash = Ref<Image>(memnew(Image(boot_splash_png)));
}
- String png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png");
- if (splash->save_png(png_path) != OK) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + png_path);
+ const String splash_png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png");
+ if (splash->save_png(splash_png_path) != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + splash_png_path);
return ERR_FILE_CANT_WRITE;
}
+
+ // Save a favicon that can be accessed without waiting for the project to finish loading.
+ // This way, the favicon can be displayed immediately when loading the page.
+ Ref<Image> favicon;
+ const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
+ if (!favicon_path.empty()) {
+ favicon.instance();
+ const Error err = favicon->load(favicon_path);
+ if (err) {
+ favicon.unref();
+ }
+ }
+
+ if (favicon.is_valid()) {
+ const String favicon_png_path = p_path.get_base_dir().plus_file("favicon.png");
+ if (favicon->save_png(favicon_png_path) != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + favicon_png_path);
+ return ERR_FILE_CANT_WRITE;
+ }
+ }
+
return OK;
}
@@ -522,9 +559,8 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
return OK;
}
- String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
- String path = basepath + ".html";
- Error err = export_project(p_preset, true, path, p_debug_flags);
+ const String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
+ Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags);
if (err != OK) {
// Export generates several files, clean them up on failure.
DirAccess::remove_file_or_error(basepath + ".html");
@@ -532,13 +568,14 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
DirAccess::remove_file_or_error(basepath + ".wasm");
+ DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"));
return err;
}
- IP_Address bind_ip;
- uint16_t bind_port = EDITOR_GET("export/web/http_port");
+ const uint16_t bind_port = EDITOR_GET("export/web/http_port");
// Resolve host if needed.
- String bind_host = EDITOR_GET("export/web/http_host");
+ const String bind_host = EDITOR_GET("export/web/http_host");
+ IP_Address bind_ip;
if (bind_host.is_valid_ip_address()) {
bind_ip = bind_host;
} else {
@@ -559,7 +596,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
return OK;
}
-Ref<Texture> EditorExportPlatformJavaScript::get_run_icon() const {
+Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const {
return run_icon;
}
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 7ebbcd6f00..30c5c855d1 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc
index c034069ab2..03e2ce8b8a 100644
--- a/platform/javascript/http_client.h.inc
+++ b/platform/javascript/http_client.h.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index e6e933811f..d7796cc4f4 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -103,12 +103,12 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve
return OK;
}
-Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
+Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) {
Error err = prepare_request(p_method, p_url, p_headers);
if (err != OK)
return err;
- PoolByteArray::Read read = p_body.read();
+ const uint8_t *read = p_body.ptr();
godot_xhr_send_data(xhr_id, read.ptr(), p_body.size());
return OK;
}
@@ -173,18 +173,18 @@ int HTTPClient::get_response_body_length() const {
return polled_response.size();
}
-PoolByteArray HTTPClient::read_response_body_chunk() {
+PackedByteArray HTTPClient::read_response_body_chunk() {
- ERR_FAIL_COND_V(status != STATUS_BODY, PoolByteArray());
+ ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray());
int to_read = MIN(read_limit, polled_response.size() - response_read_offset);
- PoolByteArray chunk;
+ PackedByteArray chunk;
chunk.resize(to_read);
- PoolByteArray::Write write = chunk.write();
- PoolByteArray::Read read = polled_response.read();
+ uint8_t *write = chunk.ptrw();
+ const uint8_t *read = polled_response.ptr();
memcpy(write.ptr(), read.ptr() + response_read_offset, to_read);
- write = PoolByteArray::Write();
- read = PoolByteArray::Read();
+ write = uint8_t * ();
+ read = const uint8_t * ();
response_read_offset += to_read;
if (response_read_offset == polled_response.size()) {
@@ -211,6 +211,10 @@ void HTTPClient::set_read_chunk_size(int p_size) {
read_limit = p_size;
}
+int HTTPClient::get_read_chunk_size() const {
+ return read_limit;
+}
+
Error HTTPClient::poll() {
switch (status) {
@@ -259,23 +263,23 @@ Error HTTPClient::poll() {
status = STATUS_BODY;
- PoolByteArray bytes;
+ PackedByteArray bytes;
int len = godot_xhr_get_response_headers_length(xhr_id);
bytes.resize(len + 1);
- PoolByteArray::Write write = bytes.write();
+ uint8_t *write = bytes.ptrw();
godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(write.ptr()), len);
write[len] = 0;
- write = PoolByteArray::Write();
+ write = uint8_t * ();
- PoolByteArray::Read read = bytes.read();
+ const uint8_t *read = bytes.ptr();
polled_response_header = String::utf8(reinterpret_cast<const char *>(read.ptr()));
- read = PoolByteArray::Read();
+ read = const uint8_t * ();
polled_response.resize(godot_xhr_get_response_length(xhr_id));
- write = polled_response.write();
+ write = polled_response.ptrw();
godot_xhr_get_response(xhr_id, write.ptr(), polled_response.size());
- write = PoolByteArray::Write();
+ write = uint8_t * ();
break;
}
diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h
index 4a596057da..57dc4f0d9f 100644
--- a/platform/javascript/http_request.h
+++ b/platform/javascript/http_request.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js
index 66dacfc3d4..f621689f9d 100644
--- a/platform/javascript/http_request.js
+++ b/platform/javascript/http_request.js
@@ -3,9 +3,10 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/id_handler.js b/platform/javascript/id_handler.js
index 36ef5aa8ef..3851123ed1 100644
--- a/platform/javascript/id_handler.js
+++ b/platform/javascript/id_handler.js
@@ -3,9 +3,10 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index dd3eba74e4..44cce28d57 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "api/javascript_eval.h"
#include "emscripten.h"
-extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_poolbytearray_and_open_write(PoolByteArray *p_arr, PoolByteArray::Write *r_write, int p_len) {
+extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, uint8_t **r_write, int p_len) {
p_arr->resize(p_len);
*r_write = p_arr->write();
@@ -48,8 +48,8 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
char *s;
} js_data;
- PoolByteArray arr;
- PoolByteArray::Write arr_write;
+ PackedByteArray arr;
+ uint8_t *arr_write;
/* clang-format off */
Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({
@@ -81,7 +81,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
case 'number':
setValue(PTR, eval_ret, 'double');
- return 3; // REAL
+ return 3; // FLOAT
case 'string':
var array_len = lengthBytesUTF8(eval_ret)+1;
@@ -114,9 +114,9 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
eval_ret = new Uint8Array(eval_ret);
}
if (eval_ret instanceof Uint8Array) {
- var bytes_ptr = ccall('resize_poolbytearray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]);
+ var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]);
HEAPU8.set(eval_ret, bytes_ptr);
- return 20; // POOL_BYTE_ARRAY
+ return 20; // PACKED_BYTE_ARRAY
}
break;
}
@@ -128,7 +128,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
switch (return_type) {
case Variant::BOOL:
return js_data.b;
- case Variant::REAL:
+ case Variant::FLOAT:
return js_data.d;
case Variant::STRING: {
String str = String::utf8(js_data.s);
@@ -137,8 +137,8 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
/* clang-format on */
return str;
}
- case Variant::POOL_BYTE_ARRAY:
- arr_write = PoolByteArray::Write();
+ case Variant::PACKED_BYTE_ARRAY:
+ arr_write = uint8_t * ();
return arr;
default:
return Variant();
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index bdf9dfe18f..815bc7e456 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 652f6a1ce1..5acdc5f602 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,6 @@
#include "core/io/file_access_buffered_fa.h"
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "main/main.h"
@@ -49,6 +48,7 @@
#define DOM_BUTTON_RIGHT 2
#define DOM_BUTTON_XBUTTON1 3
#define DOM_BUTTON_XBUTTON2 4
+#define GODOT_CANVAS_SELECTOR "#canvas"
// Window (canvas)
@@ -70,18 +70,23 @@ static bool is_canvas_focused() {
/* clang-format on */
}
-static Point2 correct_canvas_position(int x, int y) {
+static Point2 compute_position_in_canvas(int x, int y) {
+ int canvas_x = EM_ASM_INT({
+ return document.getElementById('canvas').getBoundingClientRect().x;
+ });
+ int canvas_y = EM_ASM_INT({
+ return document.getElementById('canvas').getBoundingClientRect().y;
+ });
int canvas_width;
int canvas_height;
- emscripten_get_canvas_element_size(NULL, &canvas_width, &canvas_height);
+ emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, &canvas_width, &canvas_height);
double element_width;
double element_height;
- emscripten_get_element_css_size(NULL, &element_width, &element_height);
+ emscripten_get_element_css_size(GODOT_CANVAS_SELECTOR, &element_width, &element_height);
- x = (int)(canvas_width / element_width * x);
- y = (int)(canvas_height / element_height * y);
- return Point2(x, y);
+ return Point2((int)(canvas_width / element_width * (x - canvas_x)),
+ (int)(canvas_height / element_height * (y - canvas_y)));
}
static bool cursor_inside_canvas = true;
@@ -135,14 +140,14 @@ void OS_JavaScript::set_window_size(const Size2 p_size) {
emscripten_exit_soft_fullscreen();
window_maximized = false;
}
- emscripten_set_canvas_element_size(NULL, p_size.x, p_size.y);
+ emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, p_size.x, p_size.y);
}
}
Size2 OS_JavaScript::get_window_size() const {
int canvas[2];
- emscripten_get_canvas_element_size(NULL, canvas, canvas + 1);
+ emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
return Size2(canvas[0], canvas[1]);
}
@@ -162,7 +167,7 @@ void OS_JavaScript::set_window_maximized(bool p_enabled) {
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
strategy.canvasResizedCallback = NULL;
- emscripten_enter_soft_fullscreen(NULL, &strategy);
+ emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
window_maximized = p_enabled;
}
}
@@ -191,7 +196,7 @@ void OS_JavaScript::set_window_fullscreen(bool p_enabled) {
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
strategy.canvasResizedCallback = NULL;
- EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(NULL, false, &strategy);
+ EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(GODOT_CANVAS_SELECTOR, false, &strategy);
ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
// Not fullscreen yet, so prevent "windowed" canvas dimensions from
@@ -214,6 +219,20 @@ void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_scre
p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
}
+bool OS_JavaScript::get_window_per_pixel_transparency_enabled() const {
+ if (!is_layered_allowed()) {
+ return false;
+ }
+ return transparency_enabled;
+}
+
+void OS_JavaScript::set_window_per_pixel_transparency_enabled(bool p_enabled) {
+ if (!is_layered_allowed()) {
+ return;
+ }
+ transparency_enabled = p_enabled;
+}
+
// Keys
template <typename T>
@@ -298,9 +317,10 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
Ref<InputEventMouseButton> ev;
ev.instance();
ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
- ev->set_position(correct_canvas_position(p_event->canvasX, p_event->canvasY));
+ ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY));
ev->set_global_position(ev->get_position());
dom2godot_mod(p_event, ev);
+
switch (p_event->button) {
case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
@@ -312,7 +332,7 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
if (ev->is_pressed()) {
- uint64_t diff = p_event->timestamp - os->last_click_ms;
+ double diff = emscripten_get_now() - os->last_click_ms;
if (ev->get_button_index() == os->last_click_button_index) {
@@ -362,7 +382,7 @@ EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMous
OS_JavaScript *os = get_singleton();
int input_mask = os->input->get_mouse_button_mask();
- Point2 pos = correct_canvas_position(p_event->canvasX, p_event->canvasY);
+ Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
// For motion outside the canvas, only read mouse movement if dragging
// started inside the canvas; imitating desktop app behaviour.
if (!cursor_inside_canvas && !input_mask)
@@ -459,7 +479,7 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
cursors_cache.erase(p_shape);
}
- Ref<Texture> texture = p_cursor;
+ Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
Size2 texture_size;
@@ -516,17 +536,17 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
png_meta.height = texture_size.height;
png_meta.format = PNG_FORMAT_RGBA;
- PoolByteArray png;
+ PackedByteArray png;
size_t len;
- PoolByteArray::Read r = image->get_data().read();
+ const uint8_t *r = image->get_data().ptr();
ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL));
png.resize(len);
- PoolByteArray::Write w = png.write();
+ uint8_t *w = png.ptrw();
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL));
- w = PoolByteArray::Write();
+ w = uint8_t * ();
- r = png.read();
+ r = png.ptr();
char *object_url;
/* clang-format off */
@@ -543,7 +563,7 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
stringToUTF8(url, string_on_wasm_heap, length_bytes);
}, r.ptr(), len, &object_url);
/* clang-format on */
- r = PoolByteArray::Read();
+ r = const uint8_t * ();
String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
@@ -696,7 +716,7 @@ EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTo
if (!touch.isChanged)
continue;
ev->set_index(touch.identifier);
- ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
+ ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
os->touches[i] = ev->get_position();
ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
@@ -721,7 +741,7 @@ EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouc
if (!touch.isChanged)
continue;
ev->set_index(touch.identifier);
- ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
+ ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
Point2 &prev = os->touches[i];
ev->set_relative(ev->get_position() - prev);
prev = ev->get_position();
@@ -804,8 +824,6 @@ int OS_JavaScript::get_video_driver_count() const {
const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
switch (p_driver) {
- case VIDEO_DRIVER_GLES3:
- return "GLES3";
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
@@ -879,56 +897,32 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
EmscriptenWebGLContextAttributes attributes;
emscripten_webgl_init_context_attributes(&attributes);
- attributes.alpha = false;
+ attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
attributes.antialias = false;
ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER);
- bool gles3 = true;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gles3 = false;
+ if (p_desired.layered) {
+ set_window_per_pixel_transparency_enabled(true);
}
bool gl_initialization_error = false;
- while (true) {
- if (gles3) {
- if (RasterizerGLES3::is_viable() == OK) {
- attributes.majorVersion = 2;
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- gles3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- attributes.majorVersion = 1;
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
+ if (RasterizerGLES2::is_viable() == OK) {
+ attributes.majorVersion = 1;
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes);
+ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(GODOT_CANVAS_SELECTOR, &attributes);
if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
gl_initialization_error = true;
}
if (gl_initialization_error) {
- OS::get_singleton()->alert("Your browser does not support any of the supported WebGL versions.\n"
- "Please update your browser version.",
- "Unable to initialize Video driver");
+ OS::get_singleton()->alert("Your browser does not seem to support WebGL. Please update your browser version.",
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
@@ -970,12 +964,10 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
VisualServer *visual_server = memnew(VisualServerRaster());
input = memnew(InputDefault);
- camera_server = memnew(CameraServer);
-
EMSCRIPTEN_RESULT result;
#define EM_CHECK(ev) \
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
- ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
+ ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result));
#define SET_EM_CALLBACK(target, ev, cb) \
result = emscripten_set_##ev##_callback(target, NULL, true, &cb); \
EM_CHECK(ev)
@@ -985,21 +977,21 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
// These callbacks from Emscripten's html5.h suffice to access most
// JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
// is used below.
- SET_EM_CALLBACK("#window", mousemove, mousemove_callback)
- SET_EM_CALLBACK("#canvas", mousedown, mouse_button_callback)
- SET_EM_CALLBACK("#window", mouseup, mouse_button_callback)
- SET_EM_CALLBACK("#window", wheel, wheel_callback)
- SET_EM_CALLBACK("#window", touchstart, touch_press_callback)
- SET_EM_CALLBACK("#window", touchmove, touchmove_callback)
- SET_EM_CALLBACK("#window", touchend, touch_press_callback)
- SET_EM_CALLBACK("#window", touchcancel, touch_press_callback)
- SET_EM_CALLBACK("#canvas", keydown, keydown_callback)
- SET_EM_CALLBACK("#canvas", keypress, keypress_callback)
- SET_EM_CALLBACK("#canvas", keyup, keyup_callback)
- SET_EM_CALLBACK(NULL, fullscreenchange, fullscreen_change_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback)
+ SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, mousedown, mouse_button_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, wheel, wheel_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchstart, touch_press_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchmove, touchmove_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchend, touch_press_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchcancel, touch_press_callback)
+ SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keydown, keydown_callback)
+ SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keypress, keypress_callback)
+ SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keyup, keyup_callback)
+ SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
-#undef SET_EM_CALLBACK_NODATA
+#undef SET_EM_CALLBACK_NOTARGET
#undef SET_EM_CALLBACK
#undef EM_CHECK
@@ -1080,15 +1072,15 @@ bool OS_JavaScript::main_loop_iterate() {
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
strategy.canvasResizedCallback = NULL;
- emscripten_enter_soft_fullscreen(NULL, &strategy);
+ emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
} else {
- emscripten_set_canvas_element_size(NULL, windowed_size.width, windowed_size.height);
+ emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, windowed_size.width, windowed_size.height);
}
just_exited_fullscreen = false;
}
int canvas[2];
- emscripten_get_canvas_element_size(NULL, canvas, canvas + 1);
+ emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
video_mode.width = canvas[0];
video_mode.height = canvas[1];
if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) {
@@ -1106,7 +1098,6 @@ void OS_JavaScript::delete_main_loop() {
void OS_JavaScript::finalize() {
- memdelete(camera_server);
memdelete(input);
}
@@ -1187,17 +1178,17 @@ void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
png_meta.height = icon->get_height();
png_meta.format = PNG_FORMAT_RGBA;
- PoolByteArray png;
+ PackedByteArray png;
size_t len;
- PoolByteArray::Read r = icon->get_data().read();
+ const uint8_t *r = icon->get_data().ptr();
ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL));
png.resize(len);
- PoolByteArray::Write w = png.write();
+ uint8_t *w = png.ptrw();
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL));
- w = PoolByteArray::Write();
+ w = uint8_t * ();
- r = png.read();
+ r = png.ptr();
/* clang-format off */
EM_ASM_ARGS({
var PNG_PTR = $0;
@@ -1253,24 +1244,6 @@ String OS_JavaScript::get_resource_dir() const {
return "/";
}
-OS::PowerState OS_JavaScript::get_power_state() {
-
- WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
-}
-
-int OS_JavaScript::get_power_seconds_left() {
-
- WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
- return -1;
-}
-
-int OS_JavaScript::get_power_percent_left() {
-
- WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
- return -1;
-}
-
void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) {
OS_JavaScript *os = get_singleton();
@@ -1311,6 +1284,7 @@ OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
window_maximized = false;
entering_fullscreen = false;
just_exited_fullscreen = false;
+ transparency_enabled = false;
main_loop = NULL;
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 10676c49f7..5319ea121c 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,6 @@
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
#include "servers/audio_server.h"
-#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
#include <emscripten/html5.h>
@@ -47,6 +46,7 @@ class OS_JavaScript : public OS_Unix {
bool window_maximized;
bool entering_fullscreen;
bool just_exited_fullscreen;
+ bool transparency_enabled;
InputDefault *input;
Ref<InputEventKey> deferred_key_event;
@@ -56,7 +56,7 @@ class OS_JavaScript : public OS_Unix {
Point2 touches[32];
Point2i last_click_pos;
- uint64_t last_click_ms;
+ double last_click_ms;
int last_click_button_index;
MainLoop *main_loop;
@@ -67,8 +67,6 @@ class OS_JavaScript : public OS_Unix {
int64_t sync_wait_time;
int64_t last_sync_check_time;
- CameraServer *camera_server;
-
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
@@ -126,6 +124,9 @@ public:
virtual void set_mouse_mode(MouseMode p_mode);
virtual MouseMode get_mouse_mode() const;
+ virtual bool get_window_per_pixel_transparency_enabled() const;
+ virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);
+
virtual bool has_touchscreen_ui_hint() const;
virtual bool is_joy_known(int p_device);
@@ -144,7 +145,7 @@ public:
void run_async();
bool main_loop_iterate();
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
virtual Error kill(const ProcessID &p_pid);
virtual int get_process_id() const;
@@ -159,10 +160,6 @@ public:
virtual String get_resource_dir() const;
virtual String get_user_data_dir() const;
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
-
void set_idb_available(bool p_idb_available);
virtual bool is_userfs_persistent() const;
diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h
index baba6325b3..e2200376d3 100644
--- a/platform/javascript/platform_config.h
+++ b/platform/javascript/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 9620863b96..d764ac4b50 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -12,8 +12,8 @@ files = [
'semaphore_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',
- 'power_osx.cpp',
- 'camera_osx.mm',
+ 'vulkan_context_osx.mm',
+ 'context_gl_osx.mm'
]
prog = env.add_program('#bin/godot', files)
diff --git a/platform/osx/camera_osx.mm b/platform/osx/camera_osx.mm
deleted file mode 100644
index af09eec2eb..0000000000
--- a/platform/osx/camera_osx.mm
+++ /dev/null
@@ -1,362 +0,0 @@
-/*************************************************************************/
-/* camera_osx.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!!
-// If you fix something here, make sure you fix it there as wel!
-
-#include "camera_osx.h"
-#include "servers/camera/camera_feed.h"
-#import <AVFoundation/AVFoundation.h>
-
-//////////////////////////////////////////////////////////////////////////
-// MyCaptureSession - This is a little helper class so we can capture our frames
-
-@interface MyCaptureSession : AVCaptureSession <AVCaptureVideoDataOutputSampleBufferDelegate> {
- Ref<CameraFeed> feed;
- size_t width[2];
- size_t height[2];
- PoolVector<uint8_t> img_data[2];
-
- AVCaptureDeviceInput *input;
- AVCaptureVideoDataOutput *output;
-}
-
-@end
-
-@implementation MyCaptureSession
-
-- (id)initForFeed:(Ref<CameraFeed>)p_feed andDevice:(AVCaptureDevice *)p_device {
- if (self = [super init]) {
- NSError *error;
- feed = p_feed;
- width[0] = 0;
- height[0] = 0;
- width[1] = 0;
- height[1] = 0;
-
- [self beginConfiguration];
-
- input = [AVCaptureDeviceInput deviceInputWithDevice:p_device error:&error];
- if (!input) {
- print_line("Couldn't get input device for camera");
- } else {
- [self addInput:input];
- }
-
- output = [AVCaptureVideoDataOutput new];
- if (!output) {
- print_line("Couldn't get output device for camera");
- } else {
- NSDictionary *settings = @{ (NSString *)kCVPixelBufferPixelFormatTypeKey : @(kCVPixelFormatType_420YpCbCr8BiPlanarFullRange) };
- output.videoSettings = settings;
-
- // discard if the data output queue is blocked (as we process the still image)
- [output setAlwaysDiscardsLateVideoFrames:YES];
-
- // now set ourselves as the delegate to receive new frames.
- [output setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
-
- // this takes ownership
- [self addOutput:output];
- }
-
- [self commitConfiguration];
-
- // kick off our session..
- [self startRunning];
- };
- return self;
-}
-
-- (void)cleanup {
- // stop running
- [self stopRunning];
-
- // cleanup
- [self beginConfiguration];
-
- // remove input
- if (input) {
- [self removeInput:input];
- // don't release this
- input = NULL;
- }
-
- // free up our output
- if (output) {
- [self removeOutput:output];
- [output setSampleBufferDelegate:nil queue:NULL];
- [output release];
- output = NULL;
- }
-
- [self commitConfiguration];
-}
-
-- (void)dealloc {
- // bye bye
- [super dealloc];
-}
-
-- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
- // This gets called every time our camera has a new image for us to process.
- // May need to investigate in a way to throttle this if we get more images then we're rendering frames..
-
- // For now, version 1, we're just doing the bare minimum to make this work...
- CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
- // int _width = CVPixelBufferGetWidth(pixelBuffer);
- // int _height = CVPixelBufferGetHeight(pixelBuffer);
-
- // It says that we need to lock this on the documentation pages but it's not in the samples
- // need to lock our base address so we can access our pixel buffers, better safe then sorry?
- CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
-
- // get our buffers
- unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
- unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1);
- if (dataY == NULL) {
- print_line("Couldn't access Y pixel buffer data");
- } else if (dataCbCr == NULL) {
- print_line("Couldn't access CbCr pixel buffer data");
- } else {
- Ref<Image> img[2];
-
- {
- // do Y
- size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
- size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
-
- if ((width[0] != new_width) || (height[0] != new_height)) {
- width[0] = new_width;
- height[0] = new_height;
- img_data[0].resize(new_width * new_height);
- }
-
- PoolVector<uint8_t>::Write w = img_data[0].write();
- memcpy(w.ptr(), dataY, new_width * new_height);
-
- img[0].instance();
- img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
- }
-
- {
- // do CbCr
- size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1);
- size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1);
-
- if ((width[1] != new_width) || (height[1] != new_height)) {
- width[1] = new_width;
- height[1] = new_height;
- img_data[1].resize(2 * new_width * new_height);
- }
-
- PoolVector<uint8_t>::Write w = img_data[1].write();
- memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height);
-
- ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion
- img[1].instance();
- img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
- }
-
- // set our texture...
- feed->set_YCbCr_imgs(img[0], img[1]);
- }
-
- // and unlock
- CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
-}
-
-@end
-
-//////////////////////////////////////////////////////////////////////////
-// CameraFeedOSX - Subclass for camera feeds in OSX
-
-class CameraFeedOSX : public CameraFeed {
-private:
- AVCaptureDevice *device;
- MyCaptureSession *capture_session;
-
-public:
- AVCaptureDevice *get_device() const;
-
- CameraFeedOSX();
- ~CameraFeedOSX();
-
- void set_device(AVCaptureDevice *p_device);
-
- bool activate_feed();
- void deactivate_feed();
-};
-
-AVCaptureDevice *CameraFeedOSX::get_device() const {
- return device;
-};
-
-CameraFeedOSX::CameraFeedOSX() {
- device = NULL;
- capture_session = NULL;
-};
-
-void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
- device = p_device;
- [device retain];
-
- // get some info
- NSString *device_name = p_device.localizedName;
- name = device_name.UTF8String;
- position = CameraFeed::FEED_UNSPECIFIED;
- if ([p_device position] == AVCaptureDevicePositionBack) {
- position = CameraFeed::FEED_BACK;
- } else if ([p_device position] == AVCaptureDevicePositionFront) {
- position = CameraFeed::FEED_FRONT;
- };
-};
-
-CameraFeedOSX::~CameraFeedOSX() {
- if (capture_session != NULL) {
- [capture_session release];
- capture_session = NULL;
- };
-
- if (device != NULL) {
- [device release];
- device = NULL;
- };
-};
-
-bool CameraFeedOSX::activate_feed() {
- if (capture_session) {
- // already recording!
- } else {
- // start camera capture
- capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
- };
-
- return true;
-};
-
-void CameraFeedOSX::deactivate_feed() {
- // end camera capture if we have one
- if (capture_session) {
- [capture_session cleanup];
- [capture_session release];
- capture_session = NULL;
- };
-};
-
-//////////////////////////////////////////////////////////////////////////
-// MyDeviceNotifications - This is a little helper class gets notifications
-// when devices are connected/disconnected
-
-@interface MyDeviceNotifications : NSObject {
- CameraOSX *camera_server;
-}
-
-@end
-
-@implementation MyDeviceNotifications
-
-- (void)devices_changed:(NSNotification *)notification {
- camera_server->update_feeds();
-}
-
-- (id)initForServer:(CameraOSX *)p_server {
- if (self = [super init]) {
- camera_server = p_server;
-
- [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasConnectedNotification object:nil];
- [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasDisconnectedNotification object:nil];
- };
- return self;
-}
-
-- (void)dealloc {
- // remove notifications
- [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
- [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];
-
- [super dealloc];
-}
-
-@end
-
-MyDeviceNotifications *device_notifications = nil;
-
-//////////////////////////////////////////////////////////////////////////
-// CameraOSX - Subclass for our camera server on OSX
-
-void CameraOSX::update_feeds() {
- NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
-
- // remove devices that are gone..
- for (int i = feeds.size() - 1; i >= 0; i--) {
- Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
-
- if (![devices containsObject:feed->get_device()]) {
- // remove it from our array, this will also destroy it ;)
- remove_feed(feed);
- };
- };
-
- // add new devices..
- for (AVCaptureDevice *device in devices) {
- bool found = false;
- for (int i = 0; i < feeds.size() && !found; i++) {
- Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
- if (feed->get_device() == device) {
- found = true;
- };
- };
-
- if (!found) {
- Ref<CameraFeedOSX> newfeed;
- newfeed.instance();
- newfeed->set_device(device);
-
- // assume display camera so inverse
- Transform2D transform = Transform2D(-1.0, 0.0, 0.0, -1.0, 1.0, 1.0);
- newfeed->set_transform(transform);
-
- add_feed(newfeed);
- };
- };
-};
-
-CameraOSX::CameraOSX() {
- // Find available cameras we have at this time
- update_feeds();
-
- // should only have one of these....
- device_notifications = [[MyDeviceNotifications alloc] initForServer:this];
-};
-
-CameraOSX::~CameraOSX() {
- [device_notifications release];
-};
diff --git a/platform/windows/power_windows.h b/platform/osx/context_gl_osx.h
index ef75ce6271..6e73c2203a 100644
--- a/platform/windows/power_windows.h
+++ b/platform/osx/context_gl_osx.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* power_windows.h */
+/* context_gl_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,31 +28,48 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef POWER_WINDOWS_H
-#define POWER_WINDOWS_H
+#ifndef CONTEXT_GL_OSX_H
+#define CONTEXT_GL_OSX_H
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
+
+#include "core/error_list.h"
#include "core/os/os.h"
-#include <windows.h>
+#include <AppKit/AppKit.h>
+#include <ApplicationServices/ApplicationServices.h>
+#include <CoreVideo/CoreVideo.h>
-class PowerWindows {
+class ContextGL_OSX {
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
+ bool opengl_3_context;
+ bool use_vsync;
- bool GetPowerInfo_Windows();
+ void *framework;
+ id window_view;
+ NSOpenGLPixelFormat *pixelFormat;
+ NSOpenGLContext *context;
public:
- PowerWindows();
- virtual ~PowerWindows();
+ void release_current();
+
+ void make_current();
+ void update();
+
+ void set_opacity(GLint p_opacity);
+
+ int get_window_width();
+ int get_window_height();
+ void swap_buffers();
+
+ Error initialize();
+
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
+ ContextGL_OSX(id p_view, bool p_opengl_3_context);
+ ~ContextGL_OSX();
};
-#endif // POWER_WINDOWS_H
+#endif
+#endif \ No newline at end of file
diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm
new file mode 100644
index 0000000000..91d1332d24
--- /dev/null
+++ b/platform/osx/context_gl_osx.mm
@@ -0,0 +1,172 @@
+/*************************************************************************/
+/* context_gl_osx.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "context_gl_osx.h"
+
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
+
+void ContextGL_OSX::release_current() {
+
+ [NSOpenGLContext clearCurrentContext];
+}
+
+void ContextGL_OSX::make_current() {
+
+ [context makeCurrentContext];
+}
+
+void ContextGL_OSX::update() {
+
+ [context update];
+}
+
+void ContextGL_OSX::set_opacity(GLint p_opacity) {
+
+ [context setValues:&p_opacity forParameter:NSOpenGLCPSurfaceOpacity];
+}
+
+int ContextGL_OSX::get_window_width() {
+
+ return OS::get_singleton()->get_video_mode().width;
+}
+
+int ContextGL_OSX::get_window_height() {
+
+ return OS::get_singleton()->get_video_mode().height;
+}
+
+void ContextGL_OSX::swap_buffers() {
+
+ [context flushBuffer];
+}
+
+void ContextGL_OSX::set_use_vsync(bool p_use) {
+
+ CGLContextObj ctx = CGLGetCurrentContext();
+ if (ctx) {
+ GLint swapInterval = p_use ? 1 : 0;
+ CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
+ use_vsync = p_use;
+ }
+}
+
+bool ContextGL_OSX::is_using_vsync() const {
+
+ return use_vsync;
+}
+
+Error ContextGL_OSX::initialize() {
+
+ framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
+ ERR_FAIL_COND_V(!framework, ERR_CANT_CREATE);
+
+ unsigned int attributeCount = 0;
+
+ // OS X needs non-zero color size, so set reasonable values
+ int colorBits = 32;
+
+ // Fail if a robustness strategy was requested
+
+#define ADD_ATTR(x) \
+ { attributes[attributeCount++] = x; }
+#define ADD_ATTR2(x, y) \
+ { \
+ ADD_ATTR(x); \
+ ADD_ATTR(y); \
+ }
+
+ // Arbitrary array size here
+ NSOpenGLPixelFormatAttribute attributes[40];
+
+ ADD_ATTR(NSOpenGLPFADoubleBuffer);
+ ADD_ATTR(NSOpenGLPFAClosestPolicy);
+
+ if (!opengl_3_context) {
+ ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
+ } else {
+ //we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
+ ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
+ }
+
+ ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
+
+ /*
+ if (fbconfig->alphaBits > 0)
+ ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
+*/
+
+ ADD_ATTR2(NSOpenGLPFADepthSize, 24);
+
+ ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
+
+ /*
+ if (fbconfig->stereo)
+ ADD_ATTR(NSOpenGLPFAStereo);
+*/
+
+ /*
+ if (fbconfig->samples > 0) {
+ ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
+ ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
+ }
+*/
+
+ // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
+ // framebuffer, so there's no need (and no way) to request it
+
+ ADD_ATTR(0);
+
+#undef ADD_ATTR
+#undef ADD_ATTR2
+
+ pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
+ ERR_FAIL_COND_V(pixelFormat == nil, ERR_CANT_CREATE);
+
+ context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
+
+ ERR_FAIL_COND_V(context == nil, ERR_CANT_CREATE);
+
+ [context setView:window_view];
+
+ [context makeCurrentContext];
+
+ return OK;
+}
+
+ContextGL_OSX::ContextGL_OSX(id p_view, bool p_opengl_3_context) {
+
+ opengl_3_context = p_opengl_3_context;
+ window_view = p_view;
+ use_vsync = false;
+}
+
+ContextGL_OSX::~ContextGL_OSX() {}
+
+#endif
diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h
index 6a72ce8ae9..abd9812596 100644
--- a/platform/osx/crash_handler_osx.h
+++ b/platform/osx/crash_handler_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 015859b3c0..5da0118686 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 7882253e7a..12ca5c10dc 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -1,5 +1,6 @@
import os
import sys
+import subprocess
from methods import detect_darwin_sdk_path
@@ -25,8 +26,12 @@ def get_opts():
return [
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
('MACOS_SDK_PATH', 'Path to the macOS SDK', ''),
+ BoolVariable('use_static_mvk', 'Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)', False),
EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
+ BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
+ BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
+ BoolVariable('use_tsan', 'Use LLVM/GCC compiler thread sanitizer (TSAN))', False),
]
@@ -122,6 +127,21 @@ def configure(env):
env["CC"] = "clang"
env["LINK"] = "clang++"
+ if env['use_ubsan'] or env['use_asan'] or env['use_tsan']:
+ env.extra_suffix += "s"
+
+ if env['use_ubsan']:
+ env.Append(CCFLAGS=['-fsanitize=undefined'])
+ env.Append(LINKFLAGS=['-fsanitize=undefined'])
+
+ if env['use_asan']:
+ env.Append(CCFLAGS=['-fsanitize=address'])
+ env.Append(LINKFLAGS=['-fsanitize=address'])
+
+ if env['use_tsan']:
+ env.Append(CCFLAGS=['-fsanitize=thread'])
+ env.Append(LINKFLAGS=['-fsanitize=thread'])
+
## Dependencies
if env['builtin_libtheora']:
@@ -130,9 +150,19 @@ def configure(env):
## Flags
env.Prepend(CPPPATH=['#platform/osx'])
- env.Append(CPPDEFINES=['OSX_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'APPLE_STYLE_KEYS', 'COREAUDIO_ENABLED', 'COREMIDI_ENABLED'])
- env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'AVFoundation', '-framework', 'CoreMedia', '-framework', 'CoreVideo'])
- env.Append(LIBS=['pthread'])
-
- env.Append(CCFLAGS=['-mmacosx-version-min=10.9'])
- env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])
+ env.Append(CPPDEFINES=['OSX_ENABLED', 'UNIX_ENABLED', 'APPLE_STYLE_KEYS', 'COREAUDIO_ENABLED', 'COREMIDI_ENABLED'])
+ env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'CoreVideo', '-framework', 'AVFoundation', '-framework', 'CoreMedia'])
+ env.Append(LIBS=['pthread', 'z'])
+
+ env.Append(CPPDEFINES=['VULKAN_ENABLED'])
+ env.Append(LINKFLAGS=['-framework', 'Metal', '-framework', 'QuartzCore', '-framework', 'IOSurface'])
+ if (env['use_static_mvk']):
+ env.Append(LINKFLAGS=['-framework', 'MoltenVK'])
+ env['builtin_vulkan'] = False
+ elif not env['builtin_vulkan']:
+ env.Append(LIBS=['vulkan'])
+
+ #env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED'])
+
+ env.Append(CCFLAGS=['-mmacosx-version-min=10.12'])
+ env.Append(LINKFLAGS=['-mmacosx-version-min=10.12'])
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index c5951a570e..d61ee181f0 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index 75f50aaa28..66ea380903 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 9226aea369..dbe52da912 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -74,7 +74,7 @@ protected:
public:
virtual String get_name() const { return "Mac OSX"; }
virtual String get_os_name() const { return "OSX"; }
- virtual Ref<Texture> get_logo() const { return logo; }
+ virtual Ref<Texture2D> get_logo() const { return logo; }
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
@@ -118,8 +118,8 @@ void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset>
void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
@@ -130,6 +130,8 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
#ifdef OSX_ENABLED
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
@@ -137,7 +139,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "codesign/custom_options"), PoolStringArray()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
#endif
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
@@ -145,7 +147,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
}
-void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_source, Vector<uint8_t> &p_dest) {
+void _rgba8_to_packbits_encode(int p_ch, int p_size, Vector<uint8_t> &p_source, Vector<uint8_t> &p_dest) {
int src_len = p_size * p_size;
@@ -158,11 +160,11 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_sour
int i = 0;
while (i < src_len) {
- uint8_t cur = p_source.read()[i * 4 + p_ch];
+ uint8_t cur = p_source.ptr()[i * 4 + p_ch];
if (i < src_len - 2) {
- if ((p_source.read()[(i + 1) * 4 + p_ch] == cur) && (p_source.read()[(i + 2) * 4 + p_ch] == cur)) {
+ if ((p_source.ptr()[(i + 1) * 4 + p_ch] == cur) && (p_source.ptr()[(i + 2) * 4 + p_ch] == cur)) {
if (buf_size > 0) {
result.write[res_size++] = (uint8_t)(buf_size - 1);
copymem(&result.write[res_size], &buf, buf_size);
@@ -174,7 +176,7 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_sour
bool hit_lim = true;
for (int j = 3; j <= lim; j++) {
- if (p_source.read()[(i + j) * 4 + p_ch] != cur) {
+ if (p_source.ptr()[(i + j) * 4 + p_ch] != cur) {
hit_lim = false;
i = i + j - 1;
result.write[res_size++] = (uint8_t)(j - 3 + 0x80);
@@ -276,7 +278,7 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_
DirAccess::remove_file_or_error(path);
} else {
- PoolVector<uint8_t> src_data = copy->get_data();
+ Vector<uint8_t> src_data = copy->get_data();
//encode 24bit RGB RLE icon
{
@@ -300,7 +302,7 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_
data.resize(data.size() + len + 8);
for (int j = 0; j < len; j++) {
- data.write[ofs + 8 + j] = src_data.read()[j * 4 + 3];
+ data.write[ofs + 8 + j] = src_data.ptr()[j * 4 + 3];
}
len += 8;
len = BSWAP32(len);
@@ -342,6 +344,12 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
} else if (lines[i].find("$highres") != -1) {
strnew += lines[i].replace("$highres", p_preset->get("display/high_res") ? "<true/>" : "<false/>") + "\n";
+ } else if (lines[i].find("$camera_usage_description") != -1) {
+ String description = p_preset->get("privacy/camera_usage_description");
+ strnew += lines[i].replace("$camera_usage_description", description) + "\n";
+ } else if (lines[i].find("$microphone_usage_description") != -1) {
+ String description = p_preset->get("privacy/microphone_usage_description");
+ strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -378,7 +386,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
args.push_back(p_preset->get("codesign/entitlements"));
}
- PoolStringArray user_args = p_preset->get("codesign/custom_options");
+ PackedStringArray user_args = p_preset->get("codesign/custom_options");
for (int i = 0; i < user_args.size(); i++) {
String user_arg = user_args[i].strip_edges();
if (!user_arg.empty()) {
@@ -451,9 +459,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
EditorProgress ep("export", "Exporting for OSX", 3, true);
if (p_debug)
- src_pkg_name = p_preset->get("custom_package/debug");
+ src_pkg_name = p_preset->get("custom_template/debug");
else
- src_pkg_name = p_preset->get("custom_package/release");
+ src_pkg_name = p_preset->get("custom_template/release");
if (src_pkg_name == "") {
String err;
@@ -494,6 +502,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
else
pkg_name = "Unnamed";
+ String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name);
+
Error err = OK;
String tmp_app_path_name = "";
zlib_filefunc_def io2 = io;
@@ -501,12 +511,13 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
io2.opaque = &dst_f;
zipFile dst_pkg_zip = NULL;
+ DirAccess *tmp_app_path = NULL;
String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip";
if (export_format == "dmg") {
// We're on OSX so we can export to DMG, but first we create our application bundle
tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app");
print_line("Exporting to " + tmp_app_path_name);
- DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
+ tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
if (!tmp_app_path) {
err = ERR_CANT_CREATE;
}
@@ -603,25 +614,45 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
if (data.size() > 0) {
+
+ if (file.find("/data.mono.osx.64.release_debug/") != -1) {
+ if (!p_debug) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //skip
+ }
+ file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/");
+ }
+ if (file.find("/data.mono.osx.64.release/") != -1) {
+ if (p_debug) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //skip
+ }
+ file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/");
+ }
+
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
if (export_format == "dmg") {
// write it into our application bundle
file = tmp_app_path_name.plus_file(file);
-
- // write the file, need to add chmod
- FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
- if (f) {
- f->store_buffer(data.ptr(), data.size());
- f->close();
- if (is_execute) {
- // Chmod with 0755 if the file is executable
- FileAccess::set_unix_permissions(file, 0755);
+ if (err == OK) {
+ err = tmp_app_path->make_dir_recursive(file.get_base_dir());
+ }
+ if (err == OK) {
+ // write the file, need to add chmod
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ if (f) {
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ if (is_execute) {
+ // Chmod with 0755 if the file is executable
+ FileAccess::set_unix_permissions(file, 0755);
+ }
+ memdelete(f);
+ } else {
+ err = ERR_CANT_CREATE;
}
- memdelete(f);
- } else {
- err = ERR_CANT_CREATE;
}
} else {
// add it to our zip file
@@ -661,7 +692,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
unzClose(src_pkg_zip);
if (!found_binary) {
- ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
+ ERR_PRINT("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
err = ERR_FILE_NOT_FOUND;
}
@@ -788,33 +819,32 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- bool valid = false;
String err;
+ bool valid = false;
- if (exists_export_template("osx.zip", &err)) {
- valid = true;
- }
+ // Look for export templates (first official, and if defined custom templates).
- if (p_preset->get("custom_package/debug") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
- valid = true;
- } else {
+ bool dvalid = exists_export_template("osx.zip", &err);
+ bool rvalid = dvalid; // Both in the same ZIP.
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
-
- if (p_preset->get("custom_package/release") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/release"))) {
- valid = true;
- } else {
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
if (!err.empty())
r_error = err;
-
- r_missing_templates = !valid;
return valid;
}
diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h
index 7e7e697488..7b8832cb01 100644
--- a/platform/osx/export/export.h
+++ b/platform/osx/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 79364314aa..eacd2b5cc6 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,6 +36,12 @@
#include <unistd.h>
int main(int argc, char **argv) {
+
+#if defined(VULKAN_ENABLED)
+ //MoltenVK - enable full component swizzling support
+ setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
+#endif
+
int first_arg = 1;
const char *dbg_arg = "-NSDocumentRevisionsDebugMode";
printf("arguments\n");
@@ -45,35 +51,6 @@ int main(int argc, char **argv) {
printf("%i: %s\n", i, argv[i]);
};
- if (argc >= 1 && argv[0][0] == '/') {
- //potentially launched from finder
- int len = strlen(argv[0]);
- while (len--) {
- if (argv[0][len] == '/') break;
- }
- if (len >= 0) {
- char *path = (char *)malloc(len + 1);
- memcpy(path, argv[0], len);
- path[len] = 0;
-
- char *pathinfo = (char *)malloc(strlen(path) + strlen("/../Info.plist") + 1);
- //in real code you would check for errors in malloc here
- strcpy(pathinfo, path);
- strcat(pathinfo, "/../Info.plist");
-
- FILE *f = fopen(pathinfo, "rb");
- if (f) {
- //running from app bundle, as Info.plist was found
- fclose(f);
- chdir(path);
- chdir("../Resources"); //data.pck, or just the files are here
- }
-
- free(path);
- free(pathinfo);
- }
- }
-
#ifdef DEBUG_ENABLED
// lets report the path we made current after all that
char cwd[4096];
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index 4edf347f61..13ece678f3 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index 255a674f09..388251016b 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 09a871f26c..75a56bd82c 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,6 @@
#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition.
-#include "camera_osx.h"
#include "core/os/input.h"
#include "crash_handler_osx.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
@@ -41,12 +40,20 @@
#include "drivers/unix/os_unix.h"
#include "joypad_osx.h"
#include "main/input_default.h"
-#include "power_osx.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "servers/visual_server.h"
+#if defined(OPENGL_ENABLED)
+#include "context_gl_osx.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "platform/osx/vulkan_context_osx.h"
+#endif
+
#include <AppKit/AppKit.h>
#include <AppKit/NSCursor.h>
#include <ApplicationServices/ApplicationServices.h>
@@ -70,17 +77,11 @@ public:
int key_event_pos;
bool force_quit;
- // rasterizer seems to no longer be given to visual server, its using GLES3 directly?
- //Rasterizer *rasterizer;
VisualServer *visual_server;
- CameraServer *camera_server;
-
List<String> args;
MainLoop *main_loop;
- IP_Unix *ip_unix;
-
#ifdef COREAUDIO_ENABLED
AudioDriverCoreAudio audio_driver;
#endif
@@ -98,7 +99,6 @@ public:
void process_events();
void process_key_events();
- void *framework;
// pthread_key_t current;
bool mouse_grab;
Point2 mouse_pos;
@@ -109,13 +109,17 @@ public:
id window_view;
id autoreleasePool;
id cursor;
- NSOpenGLPixelFormat *pixelFormat;
- NSOpenGLContext *context;
+
+#if defined(OPENGL_ENABLED)
+ ContextGL_OSX *context_gles2;
+#endif
+
+#if defined(VULKAN_ENABLED)
+ VulkanContextOSX *context_vulkan;
+ RenderingDeviceVulkan *rendering_device_vulkan;
+#endif
bool layered_window;
- bool waiting_for_vsync;
- NSCondition *vsync_condition;
- CVDisplayLinkRef displayLink;
CursorShape cursor_shape;
NSCursor *cursors[CURSOR_MAX];
@@ -127,6 +131,7 @@ public:
bool maximized;
bool zoomed;
bool resizable;
+ bool window_focused;
Size2 window_size;
Rect2 restore_rect;
@@ -141,8 +146,6 @@ public:
Size2 min_size;
Size2 max_size;
- PowerOSX *power_manager;
-
CrashHandler crash_handler;
float _mouse_scale(float p_scale) {
@@ -228,6 +231,7 @@ public:
virtual String get_config_path() const;
virtual String get_data_path() const;
virtual String get_cache_path() const;
+ virtual String get_bundle_resource_dir() const;
virtual String get_godot_dir_name() const;
virtual String get_system_dir(SystemDir p_dir) const;
@@ -280,6 +284,7 @@ public:
virtual bool is_window_maximized() const;
virtual void set_window_always_on_top(bool p_enabled);
virtual bool is_window_always_on_top() const;
+ virtual bool is_window_focused() const;
virtual void request_attention();
virtual String get_joy_guid(int p_device) const;
@@ -296,10 +301,6 @@ public:
virtual String get_unique_id() const;
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
-
virtual bool _check_internal_feature_support(const String &p_feature);
virtual void _set_use_vsync(bool p_enable);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index ba3ac9862e..f2e5f9369c 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,11 +34,19 @@
#include "core/print_string.h"
#include "core/version_generated.gen.h"
#include "dir_access_osx.h"
+
+#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
+#endif
+
#include "main/main.h"
#include "semaphore_osx.h"
#include "servers/visual/visual_server_raster.h"
+#include "servers/visual/visual_server_wrap_mt.h"
#include <mach-o/dyld.h>
@@ -52,6 +60,9 @@
#include <os/log.h>
#endif
+#import <QuartzCore/CAMetalLayer.h>
+#include <vulkan/vulkan_metal.h>
+
#include <dlfcn.h>
#include <fcntl.h>
#include <libproc.h>
@@ -115,19 +126,18 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
return Vector2(mouse_x, mouse_y);
}
-// DisplayLinkCallback is called from our DisplayLink OS thread informing us right before
-// a screen update is required. We can use it to work around the broken vsync.
-static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeStamp *now, const CVTimeStamp *outputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) {
- OS_OSX *os = (OS_OSX *)displayLinkContext;
-
- // Set flag so we know we can output our next frame and signal our conditional lock
- // if we're not doing vsync this will be ignored
- [os->vsync_condition lock];
- os->waiting_for_vsync = false;
- [os->vsync_condition signal];
- [os->vsync_condition unlock];
-
- return kCVReturnSuccess;
+static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
+ if ([NSCursor respondsToSelector:selector]) {
+ id object = [NSCursor performSelector:selector];
+ if ([object isKindOfClass:[NSCursor class]]) {
+ return object;
+ }
+ }
+ if (fallback) {
+ // Fallback should be a reasonable default, no need to check.
+ return [NSCursor performSelector:fallback];
+ }
+ return [NSCursor arrowCursor];
}
@interface GodotApplication : NSApplication
@@ -261,29 +271,6 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
return NSTerminateCancel;
}
-- (void)applicationDidHide:(NSNotification *)notification {
- /*
- _Godotwindow* window;
- for (window = _Godot.windowListHead; window; window = window->next)
- _GodotInputWindowVisibility(window, GL_FALSE);
-*/
-}
-
-- (void)applicationDidUnhide:(NSNotification *)notification {
- /*
- _Godotwindow* window;
-
- for (window = _Godot.windowListHead; window; window = window->next) {
- if ([window_object isVisible])
- _GodotInputWindowVisibility(window, GL_TRUE);
- }
-*/
-}
-
-- (void)applicationDidChangeScreenParameters:(NSNotification *)notification {
- //_GodotInputMonitorChange();
-}
-
- (void)showAbout:(id)sender {
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
@@ -295,6 +282,8 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
//_Godotwindow* window;
}
+- (void)windowWillClose:(NSNotification *)notification;
+
@end
@implementation GodotWindowDelegate
@@ -307,6 +296,24 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
return NO;
}
+- (void)windowWillClose:(NSNotification *)notification {
+#if defined(VULKAN_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
+
+ if (OS_OSX::singleton->rendering_device_vulkan) {
+ OS_OSX::singleton->rendering_device_vulkan->finalize();
+ memdelete(OS_OSX::singleton->rendering_device_vulkan);
+ OS_OSX::singleton->rendering_device_vulkan = NULL;
+ }
+
+ if (OS_OSX::singleton->context_vulkan) {
+ memdelete(OS_OSX::singleton->context_vulkan);
+ OS_OSX::singleton->context_vulkan = NULL;
+ }
+ }
+#endif
+}
+
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
OS_OSX::singleton->zoomed = true;
@@ -337,11 +344,16 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
NSWindow *window = (NSWindow *)[notification object];
CGFloat newBackingScaleFactor = [window backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
- if (OS_OSX::singleton->is_hidpi_allowed()) {
- [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
- } else {
- [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:NO];
+
+#if defined(OPENGL_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_GLES2) {
+ if (OS_OSX::singleton->is_hidpi_allowed()) {
+ [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
+ } else {
+ [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:NO];
+ }
}
+#endif
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
@@ -353,21 +365,27 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale;
OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale;
+#if defined(VULKAN_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
+ CALayer *layer = [OS_OSX::singleton->window_view layer];
+ layer.contentsScale = OS_OSX::singleton->_display_scale();
+ }
+#endif
//Update context
if (OS_OSX::singleton->main_loop) {
- [OS_OSX::singleton->context update];
-
- //Force window resize ???
- NSRect frame = [OS_OSX::singleton->window_object frame];
- [OS_OSX::singleton->window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES];
- [OS_OSX::singleton->window_object setFrame:frame display:YES];
+ //Force window resize event
+ [self windowDidResize:notification];
}
}
}
- (void)windowDidResize:(NSNotification *)notification {
- [OS_OSX::singleton->context update];
+#if defined(OPENGL_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_GLES2) {
+ OS_OSX::singleton->context_gles2->update();
+ }
+#endif
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSRect fbRect = contentRect;
@@ -375,6 +393,14 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale;
OS_OSX::singleton->window_size.height = fbRect.size.height * displayScale;
+#if defined(VULKAN_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
+ CALayer *layer = [OS_OSX::singleton->window_view layer];
+ layer.contentsScale = OS_OSX::singleton->_display_scale();
+ OS_OSX::singleton->context_vulkan->window_resize(0, OS_OSX::singleton->window_size.width, OS_OSX::singleton->window_size.height);
+ }
+#endif
+
if (OS_OSX::singleton->main_loop) {
Main::force_redraw();
//Event retrieval blocks until resize is over. Call Main::iteration() directly.
@@ -382,15 +408,6 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
Main::iteration();
}
}
-
- /*
- _GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
- _GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height);
- _GodotInputWindowDamage(window);
-
- if (window->cursorMode == Godot_CURSOR_DISABLED)
- centerCursor(window);
-*/
}
- (void)windowDidMove:(NSNotification *)notification {
@@ -398,23 +415,9 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
if (OS_OSX::singleton->get_main_loop()) {
OS_OSX::singleton->input->release_pressed_events();
}
-
- /*
- [window->nsgl.context update];
-
- int x, y;
- _GodotPlatformGetWindowPos(window, &x, &y);
- _GodotInputWindowPos(window, x, y);
-
- if (window->cursorMode == Godot_CURSOR_DISABLED)
- centerCursor(window);
-*/
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
- //_GodotInputWindowFocus(window, GL_TRUE);
- //_GodotPlatformSetCursorMode(window, window->cursorMode);
-
if (OS_OSX::singleton->get_main_loop()) {
get_mouse_pos(
[OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
@@ -423,25 +426,31 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
}
+
+ OS_OSX::singleton->window_focused = true;
}
- (void)windowDidResignKey:(NSNotification *)notification {
- //_GodotInputWindowFocus(window, GL_FALSE);
- //_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+
+ OS_OSX::singleton->window_focused = false;
}
- (void)windowDidMiniaturize:(NSNotification *)notification {
OS_OSX::singleton->wm_minimized(true);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+
+ OS_OSX::singleton->window_focused = false;
};
- (void)windowDidDeminiaturize:(NSNotification *)notification {
OS_OSX::singleton->wm_minimized(false);
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+
+ OS_OSX::singleton->window_focused = true;
};
@end
@@ -452,8 +461,12 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
bool imeInputEventInProgress;
}
- (void)cancelComposition;
+
+- (CALayer *)makeBackingLayer;
+
- (BOOL)wantsUpdateLayer;
- (void)updateLayer;
+
@end
@implementation GodotContentView
@@ -464,12 +477,32 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
}
}
-- (BOOL)wantsUpdateLayer {
- return YES;
+- (CALayer *)makeBackingLayer {
+#if defined(VULKAN_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
+ CALayer *layer = [[CAMetalLayer class] layer];
+ layer.contentsScale = OS_OSX::singleton->_display_scale();
+ return layer;
+ }
+#endif
+ return [super makeBackingLayer];
}
- (void)updateLayer {
- [OS_OSX::singleton->context update];
+#if defined(VULKAN_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
+ [super updateLayer];
+ }
+#endif
+#if defined(OPENGL_ENABLED)
+ if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_GLES2) {
+ OS_OSX::singleton->context_gles2->update();
+ }
+#endif
+}
+
+- (BOOL)wantsUpdateLayer {
+ return YES;
}
- (id)init {
@@ -495,7 +528,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
}
- (NSRange)markedRange {
- return (markedText.length > 0) ? NSMakeRange(0, markedText.length - 1) : kEmptyRange;
+ return NSMakeRange(0, markedText.length);
}
- (NSRange)selectedRange {
@@ -508,6 +541,10 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
} else {
[markedText initWithString:aString];
}
+ if (markedText.length == 0) {
+ [self unmarkText];
+ return;
+ }
if (OS_OSX::singleton->im_active) {
imeInputEventInProgress = true;
OS_OSX::singleton->im_text.parse_utf8([[markedText mutableString] UTF8String]);
@@ -710,7 +747,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_pressure([event pressure]);
- if ([event subtype] == NSTabletPointEventSubtype) {
+ if ([event subtype] == NSEventSubtypeTabletPoint) {
const NSPoint p = [event tilt];
mm->set_tilt(Vector2(p.x, p.y));
}
@@ -1456,6 +1493,14 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
// Register to be notified on displays arrangement changes
CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL);
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
+ //TODO - do Vulkan and GLES2 support checks, driver selection and fallback
+ video_driver_index = p_video_driver;
+ print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]");
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
+
+ //Create window
+
window_delegate = [[GodotWindowDelegate alloc] init];
// Don't use accumulation buffer support; it's not accelerated
@@ -1496,14 +1541,20 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
window_size.height = p_desired.height * displayScale;
if (displayScale > 1.0) {
- [window_view setWantsBestResolutionOpenGLSurface:YES];
- //if (current_videomode.resizable)
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ [window_view setWantsBestResolutionOpenGLSurface:YES];
+ }
+#endif
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
} else {
- [window_view setWantsBestResolutionOpenGLSurface:NO];
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ [window_view setWantsBestResolutionOpenGLSurface:NO];
+ }
+#endif
}
- //[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]];
[window_object setContentView:window_view];
[window_object setDelegate:window_delegate];
[window_object setAcceptsMouseMovedEvents:YES];
@@ -1511,86 +1562,51 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
[window_object setRestorable:NO];
- unsigned int attributeCount = 0;
+ // Init context and rendering device
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
- // OS X needs non-zero color size, so set reasonable values
- int colorBits = 32;
+ context_gles2 = memnew(ContextGL_OSX(window_view, false));
- // Fail if a robustness strategy was requested
-
-#define ADD_ATTR(x) \
- { attributes[attributeCount++] = x; }
-#define ADD_ATTR2(x, y) \
- { \
- ADD_ATTR(x); \
- ADD_ATTR(y); \
- }
-
- // Arbitrary array size here
- NSOpenGLPixelFormatAttribute attributes[40];
+ if (context_gles2->initialize() != OK) {
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
- ADD_ATTR(NSOpenGLPFADoubleBuffer);
- ADD_ATTR(NSOpenGLPFAClosestPolicy);
+ context_gles2->set_use_vsync(p_desired.use_vsync);
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
- } else {
- //we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
- ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
}
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+
+ context_vulkan = memnew(VulkanContextOSX);
+ if (context_vulkan->initialize() != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
+ if (context_vulkan->window_create(window_view, get_video_mode().width, get_video_mode().height) == -1) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
- ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
-
- /*
- if (fbconfig->alphaBits > 0)
- ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
-*/
-
- ADD_ATTR2(NSOpenGLPFADepthSize, 24);
-
- ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
-
- /*
- if (fbconfig->stereo)
- ADD_ATTR(NSOpenGLPFAStereo);
-*/
+ rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+ rendering_device_vulkan->initialize(context_vulkan);
- /*
- if (fbconfig->samples > 0) {
- ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
- ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
+ RasterizerRD::make_current();
}
-*/
-
- // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
- // framebuffer, so there's no need (and no way) to request it
-
- ADD_ATTR(0);
-
-#undef ADD_ATTR
-#undef ADD_ATTR2
-
- pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
- ERR_FAIL_COND_V(pixelFormat == nil, ERR_UNAVAILABLE);
-
- context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
-
- ERR_FAIL_COND_V(context == nil, ERR_UNAVAILABLE);
-
- [context setView:window_view];
-
- [context makeCurrentContext];
-
- // setup our display link, this will inform us when a refresh is needed
- CVDisplayLinkCreateWithActiveCGDisplays(&displayLink);
- CVDisplayLinkSetOutputCallback(displayLink, &DisplayLinkCallback, this);
- CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, context.CGLContextObj, pixelFormat.CGLPixelFormatObj);
- CVDisplayLinkStart(displayLink);
-
- // initialise a conditional lock object
- vsync_condition = [[NSCondition alloc] init];
-
- set_use_vsync(p_desired.use_vsync);
+#endif
[NSApp activateIgnoringOtherApps:YES];
@@ -1601,53 +1617,6 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
if (p_desired.fullscreen)
zoomed = true;
- /*** END OSX INITIALIZATION ***/
-
- bool gles3 = true;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gles3 = false;
- }
-
- bool editor = Engine::get_singleton()->is_editor_hint();
- bool gl_initialization_error = false;
-
- while (true) {
- if (gles3) {
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- gles3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
-
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
- "Unable to initialize Video driver");
- return ERR_UNAVAILABLE;
- }
-
- video_driver_index = p_video_driver;
-
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
@@ -1656,13 +1625,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
visual_server->init();
AudioDriverManager::initialize(p_audio_driver);
- camera_server = memnew(CameraOSX);
-
input = memnew(InputDefault);
joypad_osx = memnew(JoypadOSX);
- power_manager = memnew(PowerOSX);
-
_ensure_user_data_dir();
restore_rect = Rect2(get_window_position(), get_window_size());
@@ -1682,28 +1647,25 @@ void OS_OSX::finalize() {
midi_driver.close();
#endif
- if (displayLink) {
- CVDisplayLinkRelease(displayLink);
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+
+ if (context_gles2)
+ memdelete(context_gles2);
}
- [vsync_condition release];
+#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
delete_main_loop();
- if (camera_server) {
- memdelete(camera_server);
- camera_server = NULL;
- }
-
memdelete(joypad_osx);
memdelete(input);
cursors_cache.clear();
visual_server->finish();
memdelete(visual_server);
- //memdelete(rasterizer);
}
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
@@ -1743,42 +1705,39 @@ public:
case ERR_WARNING:
if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_info(OS_LOG_DEFAULT,
- "WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.",
- p_function, err_details, p_file, p_line);
+ "WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
}
- logf_error("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function,
- err_details);
- logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line);
+ logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
case ERR_SCRIPT:
if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_error(OS_LOG_DEFAULT,
- "SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
- p_function, err_details, p_file, p_line);
+ "SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
}
- logf_error("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function,
- err_details);
- logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line);
+ logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
case ERR_SHADER:
if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_error(OS_LOG_DEFAULT,
- "SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
- p_function, err_details, p_file, p_line);
+ "SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
}
- logf_error("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function,
- err_details);
- logf_error("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line);
+ logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
case ERR_ERROR:
default:
if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_error(OS_LOG_DEFAULT,
- "ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
- p_function, err_details, p_file, p_line);
+ "ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
}
- logf_error("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details);
- logf_error("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line);
+ logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
}
}
@@ -1798,7 +1757,7 @@ void OS_OSX::alert(const String &p_alert, const String &p_title) {
[window addButtonWithTitle:@"OK"];
[window setMessageText:ns_title];
[window setInformativeText:ns_alert];
- [window setAlertStyle:NSWarningAlertStyle];
+ [window setAlertStyle:NSAlertStyleWarning];
// Display it, then release
[window runModal];
@@ -1846,15 +1805,15 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
- case CURSOR_FORBIDDEN: [[NSCursor arrowCursor] set]; break;
- case CURSOR_VSIZE: [[NSCursor resizeUpDownCursor] set]; break;
- case CURSOR_HSIZE: [[NSCursor resizeLeftRightCursor] set]; break;
- case CURSOR_BDIAGSIZE: [[NSCursor arrowCursor] set]; break;
- case CURSOR_FDIAGSIZE: [[NSCursor arrowCursor] set]; break;
+ case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break;
+ case CURSOR_VSIZE: [cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break;
+ case CURSOR_HSIZE: [cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break;
+ case CURSOR_BDIAGSIZE: [cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break;
+ case CURSOR_FDIAGSIZE: [cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break;
case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
- case CURSOR_HELP: [[NSCursor arrowCursor] set]; break;
+ case CURSOR_HELP: [cursorFromSelector(@selector(_helpCursor)) set]; break;
default: {
};
}
@@ -1883,7 +1842,7 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
cursors_cache.erase(p_shape);
}
- Ref<Texture> texture = p_cursor;
+ Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
Size2 texture_size;
@@ -1933,12 +1892,7 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
uint8_t *pixels = [imgrep bitmapData];
int len = int(texture_size.width * texture_size.height);
- PoolVector<uint8_t> data = image->get_data();
- PoolVector<uint8_t>::Read r = data.read();
-
- image->lock();
- /* Premultiply the alpha channel */
for (int i = 0; i < len; i++) {
int row_index = floor(i / texture_size.width) + atlas_rect.position.y;
int column_index = (i % int(texture_size.width)) + atlas_rect.position.x;
@@ -1957,8 +1911,6 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
pixels[i * 4 + 3] = alpha;
}
- image->unlock();
-
NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)];
[nsimage addRepresentation:imgrep];
@@ -2093,8 +2045,7 @@ void OS_OSX::set_icon(const Ref<Image> &p_icon) {
uint8_t *pixels = [imgrep bitmapData];
int len = img->get_width() * img->get_height();
- PoolVector<uint8_t> data = img->get_data();
- PoolVector<uint8_t>::Read r = data.read();
+ const uint8_t *r = img->get_data().ptr();
/* Premultiply the alpha channel */
for (int i = 0; i < len; i++) {
@@ -2148,6 +2099,19 @@ String OS_OSX::get_cache_path() const {
}
}
+String OS_OSX::get_bundle_resource_dir() const {
+
+ NSBundle *main = [NSBundle mainBundle];
+ NSString *resourcePath = [main resourcePath];
+
+ char *utfs = strdup([resourcePath UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+
+ return ret;
+}
+
// Get properly capitalized engine name for system paths
String OS_OSX::get_godot_dir_name() const {
@@ -2237,13 +2201,19 @@ String OS_OSX::get_clipboard() const {
}
void OS_OSX::release_rendering_thread() {
-
- [NSOpenGLContext clearCurrentContext];
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->release_current();
+ }
+#endif
}
void OS_OSX::make_rendering_thread() {
-
- [context makeCurrentContext];
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->make_current();
+ }
+#endif
}
Error OS_OSX::shell_open(String p_uri) {
@@ -2253,24 +2223,21 @@ Error OS_OSX::shell_open(String p_uri) {
}
String OS_OSX::get_locale() const {
- NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
+ NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0];
return [locale_code UTF8String];
}
void OS_OSX::swap_buffers() {
- if (is_vsync_enabled()) {
- // Wait until our DisplayLink callback unsets our flag...
- [vsync_condition lock];
- while (waiting_for_vsync)
- [vsync_condition wait];
-
- // Make sure we wait again next frame around
- waiting_for_vsync = true;
-
- [vsync_condition unlock];
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->swap_buffers();
}
-
- [context flushBuffer];
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->swap_buffers();
+ }
+#endif
}
void OS_OSX::wm_minimized(bool p_minimized) {
@@ -2659,6 +2626,10 @@ bool OS_OSX::is_window_always_on_top() const {
return [window_object level] == NSFloatingWindowLevel;
}
+bool OS_OSX::is_window_focused() const {
+ return window_focused;
+}
+
void OS_OSX::request_attention() {
[NSApp requestUserAttention:NSCriticalRequest];
@@ -2676,21 +2647,31 @@ void OS_OSX::set_window_per_pixel_transparency_enabled(bool p_enabled) {
if (layered_window != p_enabled) {
if (p_enabled) {
set_borderless_window(true);
- GLint opacity = 0;
[window_object setBackgroundColor:[NSColor clearColor]];
[window_object setOpaque:NO];
[window_object setHasShadow:NO];
- [context setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity];
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->set_opacity(0);
+ }
+#endif
layered_window = true;
} else {
- GLint opacity = 1;
[window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
[window_object setOpaque:YES];
[window_object setHasShadow:YES];
- [context setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity];
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->set_opacity(1);
+ }
+#endif
layered_window = false;
}
- [context update];
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->update();
+ }
+#endif
NSRect frame = [window_object frame];
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES];
[window_object setFrame:frame display:YES];
@@ -2945,7 +2926,7 @@ void OS_OSX::run() {
quit = true;
}
} @catch (NSException *exception) {
- ERR_PRINTS("NSException: " + String([exception reason].UTF8String));
+ ERR_PRINT("NSException: " + String([exception reason].UTF8String));
}
};
@@ -2983,25 +2964,13 @@ String OS_OSX::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
-OS::PowerState OS_OSX::get_power_state() {
- return power_manager->get_power_state();
-}
-
-int OS_OSX::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
-}
-
-int OS_OSX::get_power_percent_left() {
- return power_manager->get_power_percent_left();
-}
-
Error OS_OSX::move_to_trash(const String &p_path) {
NSFileManager *fm = [NSFileManager defaultManager];
NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
NSError *err;
if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) {
- ERR_PRINTS("trashItemAtURL error: " + String(err.localizedDescription.UTF8String));
+ ERR_PRINT("trashItemAtURL error: " + String(err.localizedDescription.UTF8String));
return FAILED;
}
@@ -3009,20 +2978,12 @@ Error OS_OSX::move_to_trash(const String &p_path) {
}
void OS_OSX::_set_use_vsync(bool p_enable) {
- // CGLCPSwapInterval broke in OSX 10.14 and it seems Apple is not interested in fixing
- // it as OpenGL is now deprecated and Metal solves this differently.
- // Following SDLs example we're working around this using DisplayLink
- // When vsync is enabled we set a flag "waiting_for_vsync" to true.
- // This flag is set to false when DisplayLink informs us our display is about to refresh.
-
- /* CGLContextObj ctx = CGLGetCurrentContext();
- if (ctx) {
- GLint swapInterval = p_enable ? 1 : 0;
- CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
- }*/
-
- ///TODO Maybe pause/unpause display link?
- waiting_for_vsync = p_enable;
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ if (context_gles2)
+ context_gles2->set_use_vsync(p_enable);
+ }
+#endif
}
OS_OSX *OS_OSX::singleton = NULL;
@@ -3044,16 +3005,6 @@ OS_OSX::OS_OSX() {
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
- /*
- if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) {
- _GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS");
- return GL_FALSE;
- }
-*/
-
- framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
- ERR_FAIL_COND(!framework);
-
// Implicitly create shared NSApplication instance
[GodotApplication sharedApplication];
@@ -3120,6 +3071,7 @@ OS_OSX::OS_OSX() {
window_size = Vector2(1024, 600);
zoomed = false;
resizable = false;
+ window_focused = true;
Vector<Logger *> loggers;
loggers.push_back(memnew(OSXTerminalLogger));
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index ddb533cb79..155f37ed55 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,5 @@
#include <alloca.h>
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define PTHREAD_RENAME_SELF
diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp
deleted file mode 100644
index 04d423d8c5..0000000000
--- a/platform/osx/power_osx.cpp
+++ /dev/null
@@ -1,252 +0,0 @@
-/*************************************************************************/
-/* power_osx.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-/*
-Adapted from corresponding SDL 2.0 code.
-*/
-
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "power_osx.h"
-
-#include <CoreFoundation/CoreFoundation.h>
-#include <IOKit/ps/IOPSKeys.h>
-#include <IOKit/ps/IOPowerSources.h>
-
-// CODE CHUNK IMPORTED FROM SDL 2.0
-
-/* CoreFoundation is so verbose... */
-#define STRMATCH(a, b) (CFStringCompare(a, b, 0) == kCFCompareEqualTo)
-#define GETVAL(k, v) \
- CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v)
-
-/* Note that AC power sources also include a laptop battery it is charging. */
-void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
- CFStringRef strval; /* don't CFRelease() this. */
- CFBooleanRef bval;
- CFNumberRef numval;
- bool charge = false;
- bool choose = false;
- bool is_ac = false;
- int secs = -1;
- int maxpct = -1;
- int pct = -1;
-
- if ((GETVAL(kIOPSIsPresentKey, &bval)) && (bval == kCFBooleanFalse)) {
- return; /* nothing to see here. */
- }
-
- if (!GETVAL(kIOPSPowerSourceStateKey, &strval)) {
- return;
- }
-
- if (STRMATCH(strval, CFSTR(kIOPSACPowerValue))) {
- is_ac = *have_ac = true;
- } else if (!STRMATCH(strval, CFSTR(kIOPSBatteryPowerValue))) {
- return; /* not a battery? */
- }
-
- if ((GETVAL(kIOPSIsChargingKey, &bval)) && (bval == kCFBooleanTrue)) {
- charge = true;
- }
-
- if (GETVAL(kIOPSMaxCapacityKey, &numval)) {
- SInt32 val = -1;
- CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
- if (val > 0) {
- *have_battery = true;
- maxpct = (int)val;
- }
- }
-
- if (GETVAL(kIOPSMaxCapacityKey, &numval)) {
- SInt32 val = -1;
- CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
- if (val > 0) {
- *have_battery = true;
- maxpct = (int)val;
- }
- }
-
- if (GETVAL(kIOPSTimeToEmptyKey, &numval)) {
- SInt32 val = -1;
- CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
-
- /* Mac OS X reports 0 minutes until empty if you're plugged in. :( */
- if ((val == 0) && (is_ac)) {
- val = -1; /* !!! FIXME: calc from timeToFull and capacity? */
- }
-
- secs = (int)val;
- if (secs > 0) {
- secs *= 60; /* value is in minutes, so convert to seconds. */
- }
- }
-
- if (GETVAL(kIOPSCurrentCapacityKey, &numval)) {
- SInt32 val = -1;
- CFNumberGetValue(numval, kCFNumberSInt32Type, &val);
- pct = (int)val;
- }
-
- if ((pct > 0) && (maxpct > 0)) {
- pct = (int)((((double)pct) / ((double)maxpct)) * 100.0);
- }
-
- if (pct > 100) {
- pct = 100;
- }
-
- /*
- * We pick the battery that claims to have the most minutes left.
- * (failing a report of minutes, we'll take the highest percent.)
- */
- if ((secs < 0) && (nsecs_left < 0)) {
- if ((pct < 0) && (percent_left < 0)) {
- choose = true; /* at least we know there's a battery. */
- }
- if (pct > percent_left) {
- choose = true;
- }
- } else if (secs > nsecs_left) {
- choose = true;
- }
-
- if (choose) {
- nsecs_left = secs;
- percent_left = pct;
- *charging = charge;
- }
-}
-
-#undef GETVAL
-#undef STRMATCH
-
-// CODE CHUNK IMPORTED FROM SDL 2.0
-bool PowerOSX::GetPowerInfo_MacOSX() {
- CFTypeRef blob = IOPSCopyPowerSourcesInfo();
-
- nsecs_left = -1;
- percent_left = -1;
- power_state = OS::POWERSTATE_UNKNOWN;
-
- if (blob != NULL) {
- CFArrayRef list = IOPSCopyPowerSourcesList(blob);
- if (list != NULL) {
- /* don't CFRelease() the list items, or dictionaries! */
- bool have_ac = false;
- bool have_battery = false;
- bool charging = false;
- const CFIndex total = CFArrayGetCount(list);
- CFIndex i;
- for (i = 0; i < total; i++) {
- CFTypeRef ps = (CFTypeRef)CFArrayGetValueAtIndex(list, i);
- CFDictionaryRef dict = IOPSGetPowerSourceDescription(blob, ps);
- if (dict != NULL) {
- checkps(dict, &have_ac, &have_battery, &charging);
- }
- }
-
- if (!have_battery) {
- power_state = OS::POWERSTATE_NO_BATTERY;
- } else if (charging) {
- power_state = OS::POWERSTATE_CHARGING;
- } else if (have_ac) {
- power_state = OS::POWERSTATE_CHARGED;
- } else {
- power_state = OS::POWERSTATE_ON_BATTERY;
- }
-
- CFRelease(list);
- }
- CFRelease(blob);
- }
-
- return true; /* always the definitive answer on Mac OS X. */
-}
-
-bool PowerOSX::UpdatePowerInfo() {
- if (GetPowerInfo_MacOSX()) {
- return true;
- }
- return false;
-}
-
-OS::PowerState PowerOSX::get_power_state() {
- if (UpdatePowerInfo()) {
- return power_state;
- } else {
- return OS::POWERSTATE_UNKNOWN;
- }
-}
-
-int PowerOSX::get_power_seconds_left() {
- if (UpdatePowerInfo()) {
- return nsecs_left;
- } else {
- return -1;
- }
-}
-
-int PowerOSX::get_power_percent_left() {
- if (UpdatePowerInfo()) {
- return percent_left;
- } else {
- return -1;
- }
-}
-
-PowerOSX::PowerOSX() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
-
-PowerOSX::~PowerOSX() {
-}
diff --git a/platform/osx/semaphore_osx.cpp b/platform/osx/semaphore_osx.cpp
index fe7d19bd9e..e4e5991637 100644
--- a/platform/osx/semaphore_osx.cpp
+++ b/platform/osx/semaphore_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -86,7 +86,7 @@ int SemaphoreOSX::get() const {
return 0;
}
-Semaphore *SemaphoreOSX::create_semaphore_osx() {
+SemaphoreOld *SemaphoreOSX::create_semaphore_osx() {
return memnew(SemaphoreOSX);
}
diff --git a/platform/osx/semaphore_osx.h b/platform/osx/semaphore_osx.h
index c8e7c45227..9aa2b47bc8 100644
--- a/platform/osx/semaphore_osx.h
+++ b/platform/osx/semaphore_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,11 +39,11 @@ typedef struct cgsem cgsem_t;
#include "core/os/semaphore.h"
-class SemaphoreOSX : public Semaphore {
+class SemaphoreOSX : public SemaphoreOld {
mutable cgsem_t sem;
- static Semaphore *create_semaphore_osx();
+ static SemaphoreOld *create_semaphore_osx();
public:
virtual Error wait();
diff --git a/platform/iphone/power_iphone.h b/platform/osx/vulkan_context_osx.h
index d7d4bf4a69..619e91d1f6 100644
--- a/platform/iphone/power_iphone.h
+++ b/platform/osx/vulkan_context_osx.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* power_iphone.h */
+/* vulkan_context_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,26 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef POWER_IPHONE_H
-#define POWER_IPHONE_H
+#ifndef VULKAN_DEVICE_OSX_H
+#define VULKAN_DEVICE_OSX_H
-#include <os/os.h>
+#include "drivers/vulkan/vulkan_context.h"
+#include <AppKit/AppKit.h>
-class PowerIphone {
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
+class VulkanContextOSX : public VulkanContext {
- bool UpdatePowerInfo();
+ virtual const char *_get_platform_surface_extension() const;
public:
- PowerIphone();
- virtual ~PowerIphone();
+ int window_create(id p_window, int p_width, int p_height);
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
+ VulkanContextOSX();
+ ~VulkanContextOSX();
};
-#endif // POWER_IPHONE_H
+#endif // VULKAN_DEVICE_OSX_H
diff --git a/platform/iphone/power_iphone.cpp b/platform/osx/vulkan_context_osx.mm
index e2631b7822..c132bd334a 100644
--- a/platform/iphone/power_iphone.cpp
+++ b/platform/osx/vulkan_context_osx.mm
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* power_iphone.cpp */
+/* vulkan_context_osx.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,43 +28,29 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "power_iphone.h"
+#include "vulkan_context_osx.h"
+#include <vulkan/vulkan_macos.h>
-bool PowerIphone::UpdatePowerInfo() {
- return false;
+const char *VulkanContextOSX::_get_platform_surface_extension() const {
+ return VK_MVK_MACOS_SURFACE_EXTENSION_NAME;
}
-OS::PowerState PowerIphone::get_power_state() {
- if (UpdatePowerInfo()) {
- return power_state;
- } else {
- return OS::POWERSTATE_UNKNOWN;
- }
-}
+int VulkanContextOSX::window_create(id p_window, int p_width, int p_height) {
-int PowerIphone::get_power_seconds_left() {
- if (UpdatePowerInfo()) {
- return nsecs_left;
- } else {
- return -1;
- }
-}
+ VkMacOSSurfaceCreateInfoMVK createInfo;
+ createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
+ createInfo.pNext = NULL;
+ createInfo.flags = 0;
+ createInfo.pView = p_window;
-int PowerIphone::get_power_percent_left() {
- if (UpdatePowerInfo()) {
- return percent_left;
- } else {
- return -1;
- }
+ VkSurfaceKHR surface;
+ VkResult err = vkCreateMacOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface);
+ ERR_FAIL_COND_V(err, -1);
+ return _window_create(surface, p_width, p_height);
}
-PowerIphone::PowerIphone() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
- // TODO Auto-generated constructor stub
+VulkanContextOSX::VulkanContextOSX() {
}
-PowerIphone::~PowerIphone() {
- // TODO Auto-generated destructor stub
+VulkanContextOSX::~VulkanContextOSX() {
}
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 10876bacc7..6b962f5d91 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/SCsub b/platform/server/SCsub
index f977275595..e8538f03a6 100644
--- a/platform/server/SCsub
+++ b/platform/server/SCsub
@@ -10,10 +10,8 @@ common_server = [\
if sys.platform == "darwin":
common_server.append("#platform/osx/crash_handler_osx.mm")
- common_server.append("#platform/osx/power_osx.cpp")
common_server.append("#platform/osx/semaphore_osx.cpp")
else:
common_server.append("#platform/x11/crash_handler_x11.cpp")
- common_server.append("#platform/x11/power_x11.cpp")
prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server)
diff --git a/platform/server/detect.py b/platform/server/detect.py
index b6028c20e3..d82df77957 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -162,7 +162,7 @@ def configure(env):
if not env['builtin_enet']:
env.ParseConfig('pkg-config libenet --cflags --libs')
- if not env['builtin_squish'] and env['tools']:
+ if not env['builtin_squish']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
if not env['builtin_zstd']:
diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp
index 91bd96ac31..df49bfaebf 100644
--- a/platform/server/godot_server.cpp
+++ b/platform/server/godot_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 87dc6421ac..8a66332ff1 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,6 @@
#include "os_server.h"
#include "core/print_string.h"
-#include "drivers/dummy/audio_driver_dummy.h"
#include "drivers/dummy/rasterizer_dummy.h"
#include "drivers/dummy/texture_loader_dummy.h"
#include "servers/visual/visual_server_raster.h"
@@ -88,18 +87,10 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
visual_server = memnew(VisualServerRaster);
visual_server->init();
- camera_server = memnew(CameraServer);
-
AudioDriverManager::initialize(p_audio_driver);
input = memnew(InputDefault);
-#ifdef __APPLE__
- power_manager = memnew(PowerOSX);
-#else
- power_manager = memnew(PowerX11);
-#endif
-
_ensure_user_data_dir();
resource_loader_dummy.instance();
@@ -119,10 +110,6 @@ void OS_Server::finalize() {
memdelete(input);
- memdelete(camera_server);
-
- memdelete(power_manager);
-
ResourceLoader::remove_resource_format_loader(resource_loader_dummy);
resource_loader_dummy.unref();
@@ -202,18 +189,6 @@ String OS_Server::get_name() const {
void OS_Server::move_window_to_foreground() {
}
-OS::PowerState OS_Server::get_power_state() {
- return power_manager->get_power_state();
-}
-
-int OS_Server::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
-}
-
-int OS_Server::get_power_percent_left() {
- return power_manager->get_power_percent_left();
-}
-
bool OS_Server::_check_internal_feature_support(const String &p_feature) {
return p_feature == "pc";
}
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index b8119288ff..7584293722 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,11 +36,9 @@
#include "main/input_default.h"
#ifdef __APPLE__
#include "platform/osx/crash_handler_osx.h"
-#include "platform/osx/power_osx.h"
#include "platform/osx/semaphore_osx.h"
#else
#include "platform/x11/crash_handler_x11.h"
-#include "platform/x11/power_x11.h"
#endif
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
@@ -58,20 +56,12 @@ class OS_Server : public OS_Unix {
bool grab;
virtual void delete_main_loop();
- IP_Unix *ip_unix;
bool force_quit;
InputDefault *input;
-#ifdef __APPLE__
- PowerOSX *power_manager;
-#else
- PowerX11 *power_manager;
-#endif
-
CrashHandler crash_handler;
- CameraServer *camera_server;
int video_driver_index;
@@ -114,9 +104,6 @@ public:
void run();
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
virtual bool _check_internal_feature_support(const String &p_feature);
virtual String get_config_path() const;
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index bedbff0b80..bdff93f02b 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index c14290f0c4..620d8c3c3a 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -7,7 +7,6 @@ files = [
'#platform/windows/key_mapping_windows.cpp',
'#platform/windows/windows_terminal_logger.cpp',
'joypad_uwp.cpp',
- 'power_uwp.cpp',
'context_egl_uwp.cpp',
'app.cpp',
'os_uwp.cpp',
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index 4f2ee0237a..a47fe96c1b 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index 0bd996d483..b7265ad086 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@
#include <wrl.h>
-// ANGLE doesn't provide a specific lib for GLES3, so we keep using GLES2
#include "GLES2/gl2.h"
#include "os_uwp.h"
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index 061c54687c..7ac9489bb4 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index 0c62fe7456..fa61cf50c6 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,7 +45,7 @@ class ContextEGL_UWP {
public:
enum Driver {
GLES_2_0,
- GLES_3_0,
+ VULKAN, // FIXME: Add Vulkan support.
};
private:
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 7da93eafae..000bd18e7d 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -34,6 +34,7 @@ def get_flags():
return [
('tools', False),
('xaudio2', True),
+ ('builtin_pcre2_with_jit', False),
]
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 557699cf37..533293387d 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -517,7 +517,7 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
int total_out_before = strm.total_out;
int err = deflate(&strm, Z_FULL_FLUSH);
- ERR_FAIL_COND_V(err >= 0, ERR_BUG); // Negative means bug
+ ERR_FAIL_COND_V(err < 0, ERR_BUG); // Negative means bug
bh.compressed_size = strm.total_out - total_out_before;
@@ -1004,7 +1004,7 @@ public:
return list;
}
- virtual Ref<Texture> get_logo() const {
+ virtual Ref<Texture2D> get_logo() const {
return logo;
}
@@ -1090,15 +1090,14 @@ public:
}
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+
String err;
- bool valid = true;
- Platform arch = (Platform)(int)(p_preset->get("architecture/target"));
+ bool valid = false;
- String custom_debug_binary = p_preset->get("custom_template/debug");
- String custom_release_binary = p_preset->get("custom_template/release");
+ // Look for export templates (first official, and if defined custom templates).
+ Platform arch = (Platform)(int)(p_preset->get("architecture/target"));
String platform_infix;
-
switch (arch) {
case EditorExportPlatformUWP::ARM: {
platform_infix = "arm";
@@ -1111,38 +1110,26 @@ public:
} break;
}
- if (!exists_export_template("uwp_" + platform_infix + "_debug.zip", &err) || !exists_export_template("uwp_" + platform_infix + "_release.zip", &err)) {
- valid = false;
- r_missing_templates = true;
- }
+ bool dvalid = exists_export_template("uwp_" + platform_infix + "_debug.zip", &err);
+ bool rvalid = exists_export_template("uwp_" + platform_infix + "_release.zip", &err);
- if (!valid && custom_debug_binary == "" && custom_release_binary == "") {
- if (!err.empty()) {
- r_error = err;
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ err += TTR("Custom debug template not found.") + "\n";
}
- return valid;
}
-
- bool dvalid = true;
- bool rvalid = true;
-
- if (!FileAccess::exists(custom_debug_binary)) {
- dvalid = false;
- err += TTR("Custom debug template not found.") + "\n";
- }
-
- if (!FileAccess::exists(custom_release_binary)) {
- rvalid = false;
- err += TTR("Custom release template not found.") + "\n";
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ err += TTR("Custom release template not found.") + "\n";
+ }
}
- if (dvalid || rvalid)
- valid = true;
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
- if (!valid) {
- r_error = err;
- return valid;
- }
+ // Validate the rest of the configuration.
if (!_valid_resource_name(p_preset->get("package/short_name"))) {
valid = false;
@@ -1189,7 +1176,7 @@ public:
err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
}
- if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 0)) {
+ if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
valid = false;
err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
}
@@ -1410,7 +1397,7 @@ public:
}
if (!FileAccess::exists(signtool_path)) {
- ERR_PRINTS("Could not find signtool executable at " + signtool_path + ", aborting.");
+ ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting.");
return ERR_FILE_NOT_FOUND;
}
@@ -1431,12 +1418,12 @@ public:
}
if (!FileAccess::exists(cert_path)) {
- ERR_PRINTS("Could not find certificate file at " + cert_path + ", aborting.");
+ ERR_PRINT("Could not find certificate file at " + cert_path + ", aborting.");
return ERR_FILE_NOT_FOUND;
}
if (cert_alg < 0 || cert_alg > 2) {
- ERR_PRINTS("Invalid certificate algorithm " + itos(cert_alg) + ", aborting.");
+ ERR_PRINT("Invalid certificate algorithm " + itos(cert_alg) + ", aborting.");
return ERR_INVALID_DATA;
}
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index e4839eeda2..ce03bc0aeb 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 0899c7592c..90df6fe5d7 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 31fc9bcd11..f2a721f3dd 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 60f2290355..3cd7a02a94 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,7 +36,6 @@
#include "core/io/marshalls.h"
#include "core/project_settings.h"
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
@@ -186,71 +185,33 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
main_loop = NULL;
outside = true;
+ // FIXME: Hardcoded for now, add Vulkan support.
+ p_video_driver = VIDEO_DRIVER_GLES2;
ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- }
-
bool gl_initialization_error = false;
- gl_context = NULL;
- while (!gl_context) {
- gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
-
- if (gl_context->initialize() != OK) {
- memdelete(gl_context);
- gl_context = NULL;
-
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gl_initialization_error = true;
- break;
- }
-
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
+ gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
- while (true) {
- if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
+ if (gl_context->initialize() != OK) {
+ memdelete(gl_context);
+ gl_context = NULL;
+ gl_initialization_error = true;
+ }
- if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
+ if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
"Please update your drivers or if you have a very old or integrated GPU upgrade it.",
- "Unable to initialize Video driver");
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
@@ -303,9 +264,6 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
visual_server->init();
- ///@TODO implement a subclass for UWP and instantiate that instead
- camera_server = memnew(CameraServer);
-
input = memnew(InputDefault);
joypad = ref new JoypadUWP(input);
@@ -313,8 +271,6 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
AudioDriverManager::initialize(p_audio_driver);
- power_manager = memnew(PowerUWP);
-
managed_object->update_clipboard();
Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed);
@@ -404,8 +360,6 @@ void OS_UWP::finalize() {
memdelete(input);
- memdelete(camera_server);
-
joypad = nullptr;
}
@@ -806,7 +760,7 @@ bool OS_UWP::has_virtual_keyboard() const {
return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
+void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryShow();
@@ -898,18 +852,6 @@ bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
return p_feature == "pc";
}
-OS::PowerState OS_UWP::get_power_state() {
- return power_manager->get_power_state();
-}
-
-int OS_UWP::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
-}
-
-int OS_UWP::get_power_percent_left() {
- return power_manager->get_power_percent_left();
-}
-
OS_UWP::OS_UWP() {
key_event_pos = 0;
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 370cab6a9b..32b899c0da 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,9 +39,7 @@
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#include "joypad_uwp.h"
#include "main/input_default.h"
-#include "power_uwp.h"
#include "servers/audio_server.h"
-#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
@@ -93,8 +91,6 @@ private:
VisualServer *visual_server;
int pressrc;
- CameraServer *camera_server;
-
ContextEGL_UWP *gl_context;
Windows::UI::Core::CoreWindow ^ window;
@@ -105,8 +101,6 @@ private:
AudioDriverXAudio2 audio_driver;
- PowerUWP *power_manager;
-
MouseMode mouse_mode;
bool alt_mem;
bool gr_mem;
@@ -208,7 +202,7 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
virtual Error kill(const ProcessID &p_pid);
virtual bool has_environment(const String &p_var) const;
@@ -242,7 +236,7 @@ public:
virtual bool has_touchscreen_ui_hint() const;
virtual bool has_virtual_keyboard() const;
- virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
+ virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1);
virtual void hide_virtual_keyboard();
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
@@ -257,10 +251,6 @@ public:
void input_event(const Ref<InputEvent> &p_event);
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
-
void queue_key_event(KeyEvent &p_event);
OS_UWP();
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 311a41454d..09a16614e0 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp
index 0e4e138aa6..9dc20a74e8 100644
--- a/platform/uwp/thread_uwp.cpp
+++ b/platform/uwp/thread_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h
index e29b45a903..a2d367ae2f 100644
--- a/platform/uwp/thread_uwp.h
+++ b/platform/uwp/thread_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 8426ccbb89..8e94c7b35d 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -8,14 +8,13 @@ import platform_windows_builders
common_win = [
"godot_windows.cpp",
- "camera_win.cpp",
- "context_gl_windows.cpp",
"crash_handler_windows.cpp",
"os_windows.cpp",
"key_mapping_windows.cpp",
"joypad_windows.cpp",
- "power_windows.cpp",
- "windows_terminal_logger.cpp"
+ "windows_terminal_logger.cpp",
+ "vulkan_context_win.cpp",
+ "context_gl_windows.cpp"
]
res_file = 'godot_res.rc'
diff --git a/platform/windows/camera_win.cpp b/platform/windows/camera_win.cpp
deleted file mode 100644
index 10787d0d0a..0000000000
--- a/platform/windows/camera_win.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*************************************************************************/
-/* camera_win.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "camera_win.h"
-
-///@TODO sorry guys, I got about 80% through implementing this using DirectShow only
-// to find out Microsoft deprecated half the API and its replacement is as confusing
-// as they could make it. Joey suggested looking into libuvc which offers a more direct
-// route to webcams over USB and this is very promising but it wouldn't compile on
-// windows for me...I've gutted the classes I implemented DirectShow in just to have
-// a skeleton for someone to work on, mail me for more details or if you want a copy....
-
-//////////////////////////////////////////////////////////////////////////
-// CameraFeedWindows - Subclass for our camera feed on windows
-
-/// @TODO need to implement this
-
-class CameraFeedWindows : public CameraFeed {
-private:
-protected:
-public:
- CameraFeedWindows();
- virtual ~CameraFeedWindows();
-
- bool activate_feed();
- void deactivate_feed();
-};
-
-CameraFeedWindows::CameraFeedWindows(){
- ///@TODO implement this, should store information about our available camera
-};
-
-CameraFeedWindows::~CameraFeedWindows() {
- // make sure we stop recording if we are!
- if (is_active()) {
- deactivate_feed();
- };
-
- ///@TODO free up anything used by this
-};
-
-bool CameraFeedWindows::activate_feed() {
- ///@TODO this should activate our camera and start the process of capturing frames
-
- return true;
-};
-
-///@TODO we should probably have a callback method here that is being called by the
-// camera API which provides frames and call back into the CameraServer to update our texture
-
-void CameraFeedWindows::deactivate_feed(){
- ///@TODO this should deactivate our camera and stop the process of capturing frames
-};
-
-//////////////////////////////////////////////////////////////////////////
-// CameraWindows - Subclass for our camera server on windows
-
-void CameraWindows::add_active_cameras(){
- ///@TODO scan through any active cameras and create CameraFeedWindows objects for them
-};
-
-CameraWindows::CameraWindows() {
- // Find cameras active right now
- add_active_cameras();
-
- // need to add something that will react to devices being connected/removed...
-};
-
-CameraWindows::~CameraWindows(){
-
-};
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp
index e715999378..ad62e3a306 100644
--- a/platform/windows/context_gl_windows.cpp
+++ b/platform/windows/context_gl_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,6 +34,8 @@
#include "context_gl_windows.h"
+#include <dwmapi.h>
+
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_FLAGS_ARB 0x2094
@@ -41,6 +43,11 @@
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#if defined(__GNUC__)
+// Workaround GCC warning from -Wcast-function-type.
+#define wglGetProcAddress (void *)wglGetProcAddress
+#endif
+
typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *);
void ContextGL_Windows::release_current() {
@@ -63,16 +70,52 @@ int ContextGL_Windows::get_window_height() {
return OS::get_singleton()->get_video_mode().height;
}
+bool ContextGL_Windows::should_vsync_via_compositor() {
+
+ if (OS::get_singleton()->is_window_fullscreen() || !OS::get_singleton()->is_vsync_via_compositor_enabled()) {
+ return false;
+ }
+
+ // Note: All Windows versions supported by Godot have a compositor.
+ // It can be disabled on earlier Windows versions.
+ BOOL dwm_enabled;
+
+ if (SUCCEEDED(DwmIsCompositionEnabled(&dwm_enabled))) {
+ return dwm_enabled;
+ }
+
+ return false;
+}
+
void ContextGL_Windows::swap_buffers() {
SwapBuffers(hDC);
+
+ if (use_vsync) {
+ bool vsync_via_compositor_now = should_vsync_via_compositor();
+
+ if (vsync_via_compositor_now && wglGetSwapIntervalEXT() == 0) {
+ DwmFlush();
+ }
+
+ if (vsync_via_compositor_now != vsync_via_compositor) {
+ // The previous frame had a different operating mode than this
+ // frame. Set the 'vsync_via_compositor' member variable and the
+ // OpenGL swap interval to their proper values.
+ set_use_vsync(true);
+ }
+ }
}
void ContextGL_Windows::set_use_vsync(bool p_use) {
+ vsync_via_compositor = p_use && should_vsync_via_compositor();
+
if (wglSwapIntervalEXT) {
- wglSwapIntervalEXT(p_use ? 1 : 0);
+ int swap_interval = (p_use && !vsync_via_compositor) ? 1 : 0;
+ wglSwapIntervalEXT(swap_interval);
}
+
use_vsync = p_use;
}
@@ -167,6 +210,7 @@ Error ContextGL_Windows::initialize() {
}
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
+ wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT");
//glWrapperInit(wrapper_get_proc_address);
return OK;
@@ -177,6 +221,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
opengl_3_context = p_opengl_3_context;
hWnd = hwnd;
use_vsync = false;
+ vsync_via_compositor = false;
}
ContextGL_Windows::~ContextGL_Windows() {
diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h
index d23fba50e1..280c5a1e3c 100644
--- a/platform/windows/context_gl_windows.h
+++ b/platform/windows/context_gl_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,6 +41,7 @@
#include <windows.h>
typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval);
+typedef int(APIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void);
class ContextGL_Windows {
@@ -50,8 +51,12 @@ class ContextGL_Windows {
HWND hWnd;
bool opengl_3_context;
bool use_vsync;
+ bool vsync_via_compositor;
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
+ PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
+
+ static bool should_vsync_via_compositor();
public:
void release_current();
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 0716ee67f4..6145751e00 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h
index eba72beb7e..adc548073c 100644
--- a/platform/windows/crash_handler_windows.h
+++ b/platform/windows/crash_handler_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 9a2b2bcb98..3ab0d38a6a 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -151,14 +151,14 @@ def setup_msvc_auto(env):
env['bits'] = '64'
else:
env['bits'] = '32'
- print(" Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits']))
+ print("Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits']))
if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
env["x86_libtheora_opt_vc"] = False
def setup_mingw(env):
"""Set up env for use with mingw"""
# Nothing to do here
- print("Using Mingw")
+ print("Using MinGW")
pass
def configure_msvc(env, manual_msvc_config):
@@ -207,7 +207,7 @@ def configure_msvc(env, manual_msvc_config):
else:
print("Missing environment variable: WindowsSdkDir")
- env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
+ env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED',
'WASAPI_ENABLED', 'WINMIDI_ENABLED',
'TYPED_METHOD_BIND',
'WIN32', 'MSVC',
@@ -219,9 +219,20 @@ def configure_msvc(env, manual_msvc_config):
## Libs
- LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
+ LIBS = ['winmm', 'dsound', 'kernel32', 'ole32', 'oleaut32',
'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
- 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt']
+ 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt', 'Avrt',
+ 'dwmapi']
+
+ env.AppendUnique(CPPDEFINES=['VULKAN_ENABLED'])
+ if not env['builtin_vulkan']:
+ LIBS += ['vulkan']
+ else:
+ LIBS += ['cfgmgr32']
+
+ #env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED'])
+ LIBS += ['opengl32']
+
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
if manual_msvc_config:
@@ -292,9 +303,7 @@ def configure_mingw(env):
## Compiler configuration
- if (os.name == "nt"):
- env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
- else:
+ if os.name != "nt":
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
if (env["bits"] == "default"):
@@ -346,9 +355,20 @@ def configure_mingw(env):
## Compile flags
env.Append(CCFLAGS=['-mwindows'])
- env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED'])
+
+ env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED'])
env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid'])
+ env.Append(LIBS=['mingw32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
+
+ env.Append(CPPDEFINES=['VULKAN_ENABLED'])
+ if not env['builtin_vulkan']:
+ env.Append(LIBS=['vulkan'])
+ else:
+ env.Append(LIBS=['cfgmgr32'])
+
+ ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!!
+ #env.Append(CPPDEFINES=['OPENGL_ENABLED'])
+ env.Append(LIBS=['opengl32'])
env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)])
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 3abb05b494..78a3fc8f79 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,6 +39,7 @@ static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start,
class EditorExportPlatformWindows : public EditorExportPlatformPC {
+ void _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path);
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
public:
@@ -62,15 +63,50 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
return err;
}
+ _rcedit_add_data(p_preset, p_path);
+
+ if (p_preset->get("codesign/enable") && err == OK) {
+ err = _code_sign(p_preset, p_path);
+ }
+
+ return err;
+}
+
+void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
+ EditorExportPlatformPC::get_export_options(r_options);
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
+#ifdef WINDOWS_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
+#endif
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
+}
+
+void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit");
if (rcedit_path == String()) {
- return OK;
+ return;
}
if (!FileAccess::exists(rcedit_path)) {
- ERR_PRINTS("Could not find rcedit executable at " + rcedit_path + ", aborting.");
- return ERR_FILE_NOT_FOUND;
+ ERR_PRINT("Could not find rcedit executable at " + rcedit_path + ", no icon or app information data will be included.");
+ return;
}
#ifndef WINDOWS_ENABLED
@@ -78,8 +114,8 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
String wine_path = EditorSettings::get_singleton()->get("export/windows/wine");
if (wine_path != String() && !FileAccess::exists(wine_path)) {
- ERR_PRINTS("Could not find wine executable at " + wine_path + ", aborting.");
- return ERR_FILE_NOT_FOUND;
+ ERR_PRINT("Could not find wine executable at " + wine_path + ", no icon or app information data will be included.");
+ return;
}
if (wine_path == String()) {
@@ -144,37 +180,6 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
args.push_front(rcedit_path);
OS::get_singleton()->execute(wine_path, args, true);
#endif
-
- if (p_preset->get("codesign/enable") && err == OK) {
- err = _code_sign(p_preset, p_path);
- }
-
- return err;
-}
-
-void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
- EditorExportPlatformPC::get_export_options(r_options);
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
-#ifdef WINDOWS_ENABLED
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
-#endif
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "codesign/custom_options"), PoolStringArray()));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
}
Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
@@ -183,7 +188,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
#ifdef WINDOWS_ENABLED
String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool");
if (signtool_path != String() && !FileAccess::exists(signtool_path)) {
- ERR_PRINTS("Could not find signtool executable at " + signtool_path + ", aborting.");
+ ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting.");
return ERR_FILE_NOT_FOUND;
}
if (signtool_path == String()) {
@@ -192,7 +197,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
#else
String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode");
if (signtool_path != String() && !FileAccess::exists(signtool_path)) {
- ERR_PRINTS("Could not find osslsigncode executable at " + signtool_path + ", aborting.");
+ ERR_PRINT("Could not find osslsigncode executable at " + signtool_path + ", aborting.");
return ERR_FILE_NOT_FOUND;
}
if (signtool_path == String()) {
@@ -292,7 +297,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
}
//user options
- PoolStringArray user_args = p_preset->get("codesign/custom_options");
+ PackedStringArray user_args = p_preset->get("codesign/custom_options");
for (int i = 0; i < user_args.size(); i++) {
String user_arg = user_args[i].strip_edges();
if (!user_arg.empty()) {
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index e3431797b4..d669192831 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index 1fa8957f15..0593c8b069 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -4,10 +4,6 @@
#define _MKSTR(m_x) _STR(m_x)
#endif
-#ifndef VERSION_PATCH
-#define VERSION_PATCH 0
-#endif
-
GODOT_ICON ICON platform/windows/godot.ico
1 VERSIONINFO
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index 11bfea6922..dcc12b7649 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 53ce342e8c..49432435b9 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,11 @@
#define __builtin_bswap32 _byteswap_ulong
#endif
+#if defined(__GNUC__)
+// Workaround GCC warning from -Wcast-function-type.
+#define GetProcAddress (void *)GetProcAddress
+#endif
+
DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE *pState) {
return ERROR_DEVICE_NOT_CONNECTED;
}
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index 4af5d9bd6a..ab85bc60ac 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp
index 01bbb072bb..c76b31ca9c 100644
--- a/platform/windows/key_mapping_windows.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h
index dbb8c20f1e..0f9bdecde1 100644
--- a/platform/windows/key_mapping_windows.h
+++ b/platform/windows/key_mapping_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index f12893a8dc..f81bab13a4 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 429657f332..716a637993 100755..100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,9 +34,17 @@
#include "os_windows.h"
#include "core/io/marshalls.h"
+#include "core/script_language.h"
#include "core/version_generated.gen.h"
+
+#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
+#endif
+
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/mutex_windows.h"
@@ -74,6 +82,11 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
#define WM_POINTERUPDATE 0x0245
#endif
+#if defined(__GNUC__)
+// Workaround GCC warning from -Wcast-function-type.
+#define GetProcAddress (void *)GetProcAddress
+#endif
+
typedef struct {
int count;
int screen;
@@ -352,12 +365,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) {
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+ window_focused = true;
alt_mem = false;
control_mem = false;
shift_mem = false;
} else { // WM_INACTIVE
input->release_pressed_events();
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+ window_focused = false;
alt_mem = false;
};
@@ -694,7 +709,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
break;
}
}
- FALLTHROUGH;
+ [[fallthrough]];
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_RBUTTONDOWN:
@@ -886,6 +901,11 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
preserve_window_size = false;
set_window_size(Size2(video_mode.width, video_mode.height));
}
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->window_resize(0, video_mode.width, video_mode.height);
+ }
+#endif
}
if (wParam == SIZE_MAXIMIZED) {
@@ -964,7 +984,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (wParam==VK_WIN) TODO wtf is this?
meta_mem=uMsg==WM_KEYDOWN;
*/
- FALLTHROUGH;
+ [[fallthrough]];
}
case WM_CHAR: {
@@ -1409,77 +1429,58 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
}
-#if defined(OPENGL_ENABLED)
-
- bool gles3_context = true;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gles3_context = false;
- }
-
- bool editor = Engine::get_singleton()->is_editor_hint();
- bool gl_initialization_error = false;
-
- gl_context = NULL;
- while (!gl_context) {
- gl_context = memnew(ContextGL_Windows(hWnd, gles3_context));
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
+ //TODO - do Vulkan and GLES2 support checks, driver selection and fallback
+ video_driver_index = p_video_driver;
+ print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]");
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
- if (gl_context->initialize() != OK) {
- memdelete(gl_context);
- gl_context = NULL;
+ // Init context and rendering device
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gl_initialization_error = true;
- break;
- }
+ context_gles2 = memnew(ContextGL_Windows(hWnd, false));
- p_video_driver = VIDEO_DRIVER_GLES2;
- gles3_context = false;
- } else {
- gl_initialization_error = true;
- break;
- }
+ if (context_gles2->initialize() != OK) {
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
}
- }
- while (true) {
- if (gles3_context) {
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- gles3_context = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
+ context_gles2->set_use_vsync(video_mode.use_vsync);
+ set_vsync_via_compositor(video_mode.vsync_via_compositor);
+
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
} else {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
}
}
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+
+ context_vulkan = memnew(VulkanContextWindows);
+ if (context_vulkan->initialize() != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
+ if (context_vulkan->window_create(hWnd, hInstance, get_video_mode().width, get_video_mode().height) == -1) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
- "Unable to initialize Video driver");
- return ERR_UNAVAILABLE;
- }
-
- video_driver_index = p_video_driver;
+ //temporary
+ rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+ rendering_device_vulkan->initialize(context_vulkan);
- gl_context->set_use_vsync(video_mode.use_vsync);
+ RasterizerRD::make_current();
+ }
#endif
visual_server = memnew(VisualServerRaster);
@@ -1492,10 +1493,6 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
joypad = memnew(JoypadWindows(input, &hWnd));
- power_manager = memnew(PowerWindows);
-
- camera_server = memnew(CameraWindows);
-
AudioDriverManager::initialize(p_audio_driver);
TRACKMOUSEEVENT tme;
@@ -1649,15 +1646,30 @@ void OS_Windows::finalize() {
memdelete(joypad);
memdelete(input);
- memdelete(camera_server);
touch_state.clear();
cursors_cache.clear();
visual_server->finish();
memdelete(visual_server);
-#ifdef OPENGL_ENABLED
- if (gl_context)
- memdelete(gl_context);
+
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+
+ if (context_gles2)
+ memdelete(context_gles2);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+
+ if (rendering_device_vulkan) {
+ rendering_device_vulkan->finalize();
+ memdelete(rendering_device_vulkan);
+ }
+
+ if (context_vulkan)
+ memdelete(context_vulkan);
+ }
#endif
if (user_proc) {
@@ -1959,6 +1971,11 @@ void OS_Windows::set_window_size(const Size2 p_size) {
video_mode.width = w;
video_mode.height = h;
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->window_resize(0, video_mode.width, video_mode.height);
+ }
+#endif
if (video_mode.fullscreen) {
return;
@@ -2097,6 +2114,11 @@ bool OS_Windows::is_window_always_on_top() const {
return video_mode.always_on_top;
}
+bool OS_Windows::is_window_focused() const {
+
+ return window_focused;
+}
+
void OS_Windows::set_console_visible(bool p_enabled) {
if (console_visible == p_enabled)
return;
@@ -2507,7 +2529,7 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
cursors_cache.erase(p_shape);
}
- Ref<Texture> texture = p_cursor;
+ Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
Size2 texture_size;
@@ -2546,7 +2568,6 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
// Create the BITMAP with alpha channel
COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size);
- image->lock();
for (UINT index = 0; index < image_size; index++) {
int row_index = floor(index / texture_size.width) + atlas_rect.position.y;
int column_index = (index % int(texture_size.width)) + atlas_rect.position.x;
@@ -2558,7 +2579,6 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
*(buffer + index) = image->get_pixel(column_index, row_index).to_argb32();
}
- image->unlock();
// Using 4 channels, so 4 * 8 bits
HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer);
@@ -2844,7 +2864,7 @@ void OS_Windows::set_native_icon(const String &p_filename) {
ERR_FAIL_COND_MSG(big_icon_index == -1, "No valid icons found!");
if (small_icon_index == -1) {
- WARN_PRINTS("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!");
+ WARN_PRINT("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!");
small_icon_index = big_icon_index;
small_icon_cc = big_icon_cc;
}
@@ -2913,7 +2933,7 @@ void OS_Windows::set_icon(const Ref<Image> &p_icon) {
encode_uint32(0, &icon_bmp[36]);
uint8_t *wr = &icon_bmp[40];
- PoolVector<uint8_t>::Read r = icon->get_data().read();
+ const uint8_t *r = icon->get_data().ptr();
for (int i = 0; i < h; i++) {
@@ -3111,18 +3131,32 @@ OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const {
}
void OS_Windows::release_rendering_thread() {
-
- gl_context->release_current();
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->release_current();
+ }
+#endif
}
void OS_Windows::make_rendering_thread() {
-
- gl_context->make_current();
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->make_current();
+ }
+#endif
}
void OS_Windows::swap_buffers() {
-
- gl_context->swap_buffers();
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->swap_buffers();
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->swap_buffers();
+ }
+#endif
}
void OS_Windows::force_process_input() {
@@ -3289,29 +3323,12 @@ String OS_Windows::get_joy_guid(int p_device) const {
}
void OS_Windows::_set_use_vsync(bool p_enable) {
-
- if (gl_context)
- gl_context->set_use_vsync(p_enable);
-}
-/*
-bool OS_Windows::is_vsync_enabled() const {
-
- if (gl_context)
- return gl_context->is_using_vsync();
-
- return true;
-}*/
-
-OS::PowerState OS_Windows::get_power_state() {
- return power_manager->get_power_state();
-}
-
-int OS_Windows::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
-}
-
-int OS_Windows::get_power_percent_left() {
- return power_manager->get_power_percent_left();
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ if (context_gles2)
+ context_gles2->set_use_vsync(p_enable);
+ }
+#endif
}
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
@@ -3353,7 +3370,7 @@ Error OS_Windows::move_to_trash(const String &p_path) {
delete[] from;
if (ret) {
- ERR_PRINTS("SHFileOperation error: " + itos(ret));
+ ERR_PRINT("SHFileOperation error: " + itos(ret));
return FAILED;
}
@@ -3374,6 +3391,7 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
meta_mem = false;
minimized = false;
was_maximized = false;
+ window_focused = true;
console_visible = IsWindowVisible(GetConsoleWindow());
//Note: Functions for pen input, available on Windows 8+
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index ce279fb033..6c3769c98c 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,6 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
-#include "camera_win.h"
-#include "context_gl_windows.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/project_settings.h"
@@ -42,7 +40,6 @@
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "key_mapping_windows.h"
#include "main/input_default.h"
-#include "power_windows.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
@@ -50,6 +47,15 @@
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif
+#if defined(OPENGL_ENABLED)
+#include "context_gl_windows.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "platform/windows/vulkan_context_win.h"
+#endif
+
#include <fcntl.h>
#include <io.h>
#include <stdio.h>
@@ -171,11 +177,17 @@ class OS_Windows : public OS {
bool outside;
int old_x, old_y;
Point2i center;
+
#if defined(OPENGL_ENABLED)
- ContextGL_Windows *gl_context;
+ ContextGL_Windows *context_gles2;
+#endif
+
+#if defined(VULKAN_ENABLED)
+ VulkanContextWindows *context_vulkan;
+ RenderingDeviceVulkan *rendering_device_vulkan;
#endif
+
VisualServer *visual_server;
- CameraWindows *camera_server;
int pressrc;
HINSTANCE hInstance; // Holds The Instance Of The Application
HWND hWnd;
@@ -226,8 +238,6 @@ class OS_Windows : public OS {
JoypadWindows *joypad;
Map<int, Vector2> touch_state;
- PowerWindows *power_manager;
-
int video_driver_index;
#ifdef WASAPI_ENABLED
AudioDriverWASAPI driver_wasapi;
@@ -276,6 +286,7 @@ protected:
bool maximized;
bool minimized;
bool borderless;
+ bool window_focused;
bool console_visible;
bool was_maximized;
@@ -324,6 +335,7 @@ public:
virtual bool is_window_maximized() const;
virtual void set_window_always_on_top(bool p_enabled);
virtual bool is_window_always_on_top() const;
+ virtual bool is_window_focused() const;
virtual void set_console_visible(bool p_enabled);
virtual bool is_console_visible() const;
virtual void request_attention();
@@ -359,7 +371,7 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
virtual Error kill(const ProcessID &p_pid);
virtual int get_process_id() const;
@@ -418,10 +430,6 @@ public:
virtual void _set_use_vsync(bool p_enable);
//virtual bool is_vsync_enabled() const;
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
-
virtual bool _check_internal_feature_support(const String &p_feature);
void disable_crash_handler();
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 8a4aab5c36..290decac5f 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,8 +29,5 @@
/*************************************************************************/
#include <malloc.h>
-//#else
-//#include <alloca.h>
-//#endif
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
+
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp
deleted file mode 100644
index 0efd88c216..0000000000
--- a/platform/windows/power_windows.cpp
+++ /dev/null
@@ -1,131 +0,0 @@
-/*************************************************************************/
-/* power_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-/*
-Adapted from corresponding SDL 2.0 code.
-*/
-
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "power_windows.h"
-
-// CODE CHUNK IMPORTED FROM SDL 2.0
-
-bool PowerWindows::GetPowerInfo_Windows() {
- SYSTEM_POWER_STATUS status;
- bool need_details = FALSE;
-
- /* This API should exist back to Win95. */
- if (!GetSystemPowerStatus(&status)) {
- /* !!! FIXME: push GetLastError() into GetError() */
- power_state = OS::POWERSTATE_UNKNOWN;
- } else if (status.BatteryFlag == 0xFF) { /* unknown state */
- power_state = OS::POWERSTATE_UNKNOWN;
- } else if (status.BatteryFlag & (1 << 7)) { /* no battery */
- power_state = OS::POWERSTATE_NO_BATTERY;
- } else if (status.BatteryFlag & (1 << 3)) { /* charging */
- power_state = OS::POWERSTATE_CHARGING;
- need_details = TRUE;
- } else if (status.ACLineStatus == 1) {
- power_state = OS::POWERSTATE_CHARGED; /* on AC, not charging. */
- need_details = TRUE;
- } else {
- power_state = OS::POWERSTATE_ON_BATTERY; /* not on AC. */
- need_details = TRUE;
- }
-
- percent_left = -1;
- nsecs_left = -1;
- if (need_details) {
- const int pct = (int)status.BatteryLifePercent;
- const int secs = (int)status.BatteryLifeTime;
-
- if (pct != 255) { /* 255 == unknown */
- percent_left = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
- }
- if (secs != (int)0xFFFFFFFF) { /* ((DWORD)-1) == unknown */
- nsecs_left = secs;
- }
- }
-
- return TRUE; /* always the definitive answer on Windows. */
-}
-
-OS::PowerState PowerWindows::get_power_state() {
- if (GetPowerInfo_Windows()) {
- return power_state;
- } else {
- return OS::POWERSTATE_UNKNOWN;
- }
-}
-
-int PowerWindows::get_power_seconds_left() {
- if (GetPowerInfo_Windows()) {
- return nsecs_left;
- } else {
- return -1;
- }
-}
-
-int PowerWindows::get_power_percent_left() {
- if (GetPowerInfo_Windows()) {
- return percent_left;
- } else {
- return -1;
- }
-}
-
-PowerWindows::PowerWindows() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
-
-PowerWindows::~PowerWindows() {
-}
diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp
new file mode 100644
index 0000000000..20e1b46682
--- /dev/null
+++ b/platform/windows/vulkan_context_win.cpp
@@ -0,0 +1,57 @@
+/*************************************************************************/
+/* vulkan_context_win.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "vulkan_context_win.h"
+#include <vulkan/vulkan_win32.h>
+
+const char *VulkanContextWindows::_get_platform_surface_extension() const {
+ return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
+}
+
+int VulkanContextWindows::window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
+
+ VkWin32SurfaceCreateInfoKHR createInfo;
+ createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
+ createInfo.pNext = NULL;
+ createInfo.flags = 0;
+ createInfo.hinstance = p_instance;
+ createInfo.hwnd = p_window;
+
+ VkSurfaceKHR surface;
+ VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, NULL, &surface);
+ ERR_FAIL_COND_V(err, -1);
+ return _window_create(surface, p_width, p_height);
+}
+
+VulkanContextWindows::VulkanContextWindows() {
+}
+
+VulkanContextWindows::~VulkanContextWindows() {
+}
diff --git a/platform/uwp/power_uwp.h b/platform/windows/vulkan_context_win.h
index cc19904a62..1289f2a299 100644
--- a/platform/uwp/power_uwp.h
+++ b/platform/windows/vulkan_context_win.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* power_uwp.h */
+/* vulkan_context_win.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,29 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef POWER_UWP_H
-#define POWER_UWP_H
+#ifndef VULKAN_DEVICE_WIN_H
+#define VULKAN_DEVICE_WIN_H
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/os/os.h"
+#include "drivers/vulkan/vulkan_context.h"
+#include <windows.h>
-class PowerUWP {
+class VulkanContextWindows : public VulkanContext {
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
-
- bool UpdatePowerInfo();
+ virtual const char *_get_platform_surface_extension() const;
public:
- PowerUWP();
- virtual ~PowerUWP();
+ int window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
+ VulkanContextWindows();
+ ~VulkanContextWindows();
};
-#endif // POWER_UWP_H
+#endif // VULKAN_DEVICE_WIN_H
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index adbdafb07e..520b654b94 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -85,7 +85,6 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file
CONSOLE_SCREEN_BUFFER_INFO sbi; //original
GetConsoleScreenBufferInfo(hCon, &sbi);
- WORD current_fg = sbi.wAttributes & (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
WORD current_bg = sbi.wAttributes & (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY);
uint32_t basecol = 0;
@@ -98,53 +97,34 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file
basecol |= current_bg;
- if (p_rationale && p_rationale[0]) {
-
- SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
- switch (p_type) {
- case ERR_ERROR: logf("ERROR: "); break;
- case ERR_WARNING: logf("WARNING: "); break;
- case ERR_SCRIPT: logf("SCRIPT ERROR: "); break;
- case ERR_SHADER: logf("SHADER ERROR: "); break;
- }
-
- SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY);
- logf("%s\n", p_rationale);
+ SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
+ switch (p_type) {
+ case ERR_ERROR: logf("ERROR:"); break;
+ case ERR_WARNING: logf("WARNING:"); break;
+ case ERR_SCRIPT: logf("SCRIPT ERROR:"); break;
+ case ERR_SHADER: logf("SHADER ERROR:"); break;
+ }
- SetConsoleTextAttribute(hCon, basecol);
- switch (p_type) {
- case ERR_ERROR: logf(" At: "); break;
- case ERR_WARNING: logf(" At: "); break;
- case ERR_SCRIPT: logf(" At: "); break;
- case ERR_SHADER: logf(" At: "); break;
- }
+ SetConsoleTextAttribute(hCon, basecol);
+ if (p_rationale && p_rationale[0]) {
+ logf(" %s\n", p_rationale);
+ } else {
+ logf(" %s\n", p_code);
+ }
- SetConsoleTextAttribute(hCon, current_fg | current_bg);
- logf("%s:%i\n", p_file, p_line);
+ // `FOREGROUND_INTENSITY` alone results in gray text.
+ SetConsoleTextAttribute(hCon, FOREGROUND_INTENSITY);
+ switch (p_type) {
+ case ERR_ERROR: logf(" at: "); break;
+ case ERR_WARNING: logf(" at: "); break;
+ case ERR_SCRIPT: logf(" at: "); break;
+ case ERR_SHADER: logf(" at: "); break;
+ }
+ if (p_rationale && p_rationale[0]) {
+ logf("(%s:%i)\n", p_file, p_line);
} else {
-
- SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
- switch (p_type) {
- case ERR_ERROR: logf("ERROR: %s: ", p_function); break;
- case ERR_WARNING: logf("WARNING: %s: ", p_function); break;
- case ERR_SCRIPT: logf("SCRIPT ERROR: %s: ", p_function); break;
- case ERR_SHADER: logf("SCRIPT ERROR: %s: ", p_function); break;
- }
-
- SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY);
- logf("%s\n", p_code);
-
- SetConsoleTextAttribute(hCon, basecol);
- switch (p_type) {
- case ERR_ERROR: logf(" At: "); break;
- case ERR_WARNING: logf(" At: "); break;
- case ERR_SCRIPT: logf(" At: "); break;
- case ERR_SHADER: logf(" At: "); break;
- }
-
- SetConsoleTextAttribute(hCon, current_fg | current_bg);
- logf("%s:%i\n", p_file, p_line);
+ logf("%s (%s:%i)\n", p_function, p_file, p_line);
}
SetConsoleTextAttribute(hCon, sbi.wAttributes);
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index 475e1f25ab..d4443a707d 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/SCsub b/platform/x11/SCsub
index 3d5aa15208..2268e4cc3d 100644
--- a/platform/x11/SCsub
+++ b/platform/x11/SCsub
@@ -7,11 +7,11 @@ import platform_x11_builders
common_x11 = [
"context_gl_x11.cpp",
+ "vulkan_context_x11.cpp",
"crash_handler_x11.cpp",
"os_x11.cpp",
"key_mapping_x11.cpp",
"joypad_linux.cpp",
- "power_x11.cpp",
"detect_prime.cpp"
]
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index d70b947fcc..5442af3bef 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -166,29 +166,11 @@ Error ContextGL_X11::initialize() {
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler);
switch (context_type) {
- case OLDSTYLE: {
-
- p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE);
- ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED);
- } break;
case GLES_2_0_COMPATIBLE: {
p->glx_context = glXCreateNewContext(x11_display, fbconfig, GLX_RGBA_TYPE, 0, true);
ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED);
} break;
- case GLES_3_0_COMPATIBLE: {
-
- static int context_attribs[] = {
- GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
- GLX_CONTEXT_MINOR_VERSION_ARB, 3,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
- GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/,
- None
- };
-
- p->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs);
- ERR_FAIL_COND_V(ctxErrorOccurred || !p->glx_context, ERR_UNCONFIGURED);
- } break;
}
swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h
index 095ce2154b..2c0643c95a 100644
--- a/platform/x11/context_gl_x11.h
+++ b/platform/x11/context_gl_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,15 +45,12 @@ class ContextGL_X11 {
public:
enum ContextType {
- OLDSTYLE,
GLES_2_0_COMPATIBLE,
- GLES_3_0_COMPATIBLE
};
private:
ContextGL_X11_Private *p;
OS::VideoMode default_video_mode;
- //::Colormap x11_colormap;
::Display *x11_display;
::Window &x11_window;
bool double_buffer;
diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp
index ca7251078f..19c8f71d0e 100644
--- a/platform/x11/crash_handler_x11.cpp
+++ b/platform/x11/crash_handler_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -107,7 +107,7 @@ static void handle_crash(int sig) {
output.erase(output.length() - 1, 1);
}
- fprintf(stderr, "[%ld] %s (%ls)\n", i, fname, output.c_str());
+ fprintf(stderr, "[%ld] %s (%ls)\n", (long int)i, fname, output.c_str());
}
free(strings);
diff --git a/platform/x11/crash_handler_x11.h b/platform/x11/crash_handler_x11.h
index d0664aef85..98620cc789 100644
--- a/platform/x11/crash_handler_x11.h
+++ b/platform/x11/crash_handler_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index b8ff97279d..b5b7895da9 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -171,7 +171,7 @@ def configure(env):
else:
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
-
+
if not env['use_llvm']:
env['RANLIB'] = 'gcc-ranlib'
env['AR'] = 'gcc-ar'
@@ -179,18 +179,10 @@ def configure(env):
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
- # Check for gcc version >= 6 before adding -no-pie
- if using_gcc(env):
- version = get_compiler_version(env)
- if version != None and version[0] >= '6':
- env.Append(CCFLAGS=['-fpie'])
- env.Append(LINKFLAGS=['-no-pie'])
- # Do the same for clang should be fine with Clang 4 and higher
- if using_clang(env):
- version = get_compiler_version(env)
- if version != None and version[0] >= '4':
- env.Append(CCFLAGS=['-fpie'])
- env.Append(LINKFLAGS=['-no-pie'])
+ # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our
+ # minimal requirements.
+ env.Append(CCFLAGS=['-fpie'])
+ env.Append(LINKFLAGS=['-no-pie'])
## Dependencies
@@ -232,7 +224,7 @@ def configure(env):
if not env['builtin_enet']:
env.ParseConfig('pkg-config libenet --cflags --libs')
- if not env['builtin_squish'] and env['tools']:
+ if not env['builtin_squish']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
if not env['builtin_zstd']:
@@ -318,8 +310,19 @@ def configure(env):
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Prepend(CPPPATH=['#platform/x11'])
- env.Append(CPPDEFINES=['X11_ENABLED', 'UNIX_ENABLED', 'OPENGL_ENABLED', 'GLES_ENABLED'])
- env.Append(LIBS=['GL', 'pthread'])
+ env.Append(CPPDEFINES=['X11_ENABLED', 'UNIX_ENABLED'])
+
+ env.Append(CPPDEFINES=['VULKAN_ENABLED'])
+ if not env['builtin_vulkan']:
+ env.ParseConfig('pkg-config vulkan --cflags --libs')
+ if not env['builtin_glslang']:
+ # No pkgconfig file for glslang so far
+ env.Append(LIBS=['glslang', 'SPIRV'])
+
+ #env.Append(CPPDEFINES=['OPENGL_ENABLED'])
+ env.Append(LIBS=['GL'])
+
+ env.Append(LIBS=['pthread'])
if (platform.system() == "Linux"):
env.Append(LIBS=['dl'])
@@ -329,9 +332,19 @@ def configure(env):
if env["execinfo"]:
env.Append(LIBS=['execinfo'])
-
+
if not env['tools']:
- env.Append(LINKFLAGS=['-T', 'platform/x11/pck_embed.ld'])
+ import subprocess
+ import re
+ linker_version_str = subprocess.check_output([env.subst(env["LINK"]), '-Wl,--version']).decode("utf-8")
+ gnu_ld_version = re.search('^GNU ld [^$]*(\d+\.\d+)$', linker_version_str, re.MULTILINE)
+ if not gnu_ld_version:
+ print("Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld")
+ else:
+ if float(gnu_ld_version.group(1)) >= 2.30:
+ env.Append(LINKFLAGS=['-T', 'platform/x11/pck_embed.ld'])
+ else:
+ env.Append(LINKFLAGS=['-T', 'platform/x11/pck_embed.legacy.ld'])
## Cross-compilation
diff --git a/platform/x11/detect_prime.cpp b/platform/x11/detect_prime.cpp
index 26008feade..98a51ff27c 100644
--- a/platform/x11/detect_prime.cpp
+++ b/platform/x11/detect_prime.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/detect_prime.h b/platform/x11/detect_prime.h
index 13bcf6fc38..df636449f4 100644
--- a/platform/x11/detect_prime.h
+++ b/platform/x11/detect_prime.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index 6e66173463..1c0c6ec096 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/export/export.h b/platform/x11/export/export.h
index 61b9a77524..d94ea114a8 100644
--- a/platform/x11/export/export.h
+++ b/platform/x11/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp
index 755ef7a84f..77b74184ad 100644
--- a/platform/x11/godot_x11.cpp
+++ b/platform/x11/godot_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index 4242952374..a64a25aeee 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h
index b5904ce90b..e5638899bf 100644
--- a/platform/x11/joypad_linux.h
+++ b/platform/x11/joypad_linux.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp
index 9b5dfa4793..54e1e1d357 100644
--- a/platform/x11/key_mapping_x11.cpp
+++ b/platform/x11/key_mapping_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h
index 4e25d6a6ed..e99bf1694b 100644
--- a/platform/x11/key_mapping_x11.h
+++ b/platform/x11/key_mapping_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 54d3759cc5..36e9681f5f 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,10 +33,17 @@
#include "core/os/dir_access.h"
#include "core/print_string.h"
-#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "errno.h"
#include "key_mapping_x11.h"
+
+#if defined(OPENGL_ENABLED)
+#include "drivers/gles2/rasterizer_gles2.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
+#endif
+
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
@@ -230,137 +237,131 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
XFree(imvalret);
}
-/*
- char* windowid = getenv("GODOT_WINDOWID");
- if (windowid) {
-
- //freopen("/home/punto/stdout", "w", stdout);
- //reopen("/home/punto/stderr", "w", stderr);
- x11_window = atol(windowid);
-
- XWindowAttributes xwa;
- XGetWindowAttributes(x11_display,x11_window,&xwa);
-
- current_videomode.width = xwa.width;
- current_videomode.height = xwa.height;
- };
- */
-
-// maybe contextgl wants to be in charge of creating the window
-#if defined(OPENGL_ENABLED)
- if (getenv("DRI_PRIME") == NULL) {
- int use_prime = -1;
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
+ //TODO - do Vulkan and GLES2 support checks, driver selection and fallback
+ video_driver_index = p_video_driver;
+#ifndef _MSC_VER
+#warning Forcing vulkan video driver because OpenGL not implemented yet
+#endif
+ video_driver_index = VIDEO_DRIVER_VULKAN;
- if (getenv("PRIMUS_DISPLAY") ||
- getenv("PRIMUS_libGLd") ||
- getenv("PRIMUS_libGLa") ||
- getenv("PRIMUS_libGL") ||
- getenv("PRIMUS_LOAD_GLOBAL") ||
- getenv("BUMBLEBEE_SOCKET")) {
+ print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]");
+ //!!!!!!!!!!!!!!!!!!!!!!!!!!
- print_verbose("Optirun/primusrun detected. Skipping GPU detection");
- use_prime = 0;
- }
+ //Create window
- if (getenv("LD_LIBRARY_PATH")) {
- String ld_library_path(getenv("LD_LIBRARY_PATH"));
- Vector<String> libraries = ld_library_path.split(":");
+ long visualMask = VisualScreenMask;
+ int numberOfVisuals;
+ XVisualInfo vInfoTemplate = {};
+ vInfoTemplate.screen = DefaultScreen(x11_display);
+ XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals);
- for (int i = 0; i < libraries.size(); ++i) {
- if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
- FileAccess::exists(libraries[i] + "/libGL.so")) {
+ Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone);
- print_verbose("Custom libGL override detected. Skipping GPU detection");
- use_prime = 0;
- }
- }
- }
+ XSetWindowAttributes windowAttributes = {};
+ windowAttributes.colormap = colormap;
+ windowAttributes.background_pixel = 0xFFFFFFFF;
+ windowAttributes.border_pixel = 0;
+ windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask;
- if (use_prime == -1) {
- print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
- use_prime = detect_prime();
- }
+ unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
+ x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
- if (use_prime) {
- print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
- print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
- setenv("DRI_PRIME", "1", 1);
- }
- }
+ //set_class_hint(x11_display, x11_window);
+ XMapWindow(x11_display, x11_window);
+ XFlush(x11_display);
- ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
+ XSync(x11_display, False);
+ //XSetErrorHandler(oldHandler);
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
- }
+ XFree(visualInfo);
- bool editor = Engine::get_singleton()->is_editor_hint();
- bool gl_initialization_error = false;
+ // Init context and rendering device
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ if (getenv("DRI_PRIME") == NULL) {
+ int use_prime = -1;
+
+ if (getenv("PRIMUS_DISPLAY") ||
+ getenv("PRIMUS_libGLd") ||
+ getenv("PRIMUS_libGLa") ||
+ getenv("PRIMUS_libGL") ||
+ getenv("PRIMUS_LOAD_GLOBAL") ||
+ getenv("BUMBLEBEE_SOCKET")) {
+
+ print_verbose("Optirun/primusrun detected. Skipping GPU detection");
+ use_prime = 0;
+ }
- context_gl = NULL;
- while (!context_gl) {
- context_gl = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type));
+ if (getenv("LD_LIBRARY_PATH")) {
+ String ld_library_path(getenv("LD_LIBRARY_PATH"));
+ Vector<String> libraries = ld_library_path.split(":");
- if (context_gl->initialize() != OK) {
- memdelete(context_gl);
- context_gl = NULL;
+ for (int i = 0; i < libraries.size(); ++i) {
+ if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
+ FileAccess::exists(libraries[i] + "/libGL.so")) {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gl_initialization_error = true;
- break;
+ print_verbose("Custom libGL override detected. Skipping GPU detection");
+ use_prime = 0;
+ }
}
+ }
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
- } else {
- gl_initialization_error = true;
- break;
+ if (use_prime == -1) {
+ print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
+ use_prime = detect_prime();
}
- }
- }
- while (true) {
- if (opengl_api_type == ContextGL_X11::GLES_3_0_COMPATIBLE) {
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
+ if (use_prime) {
+ print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
+ print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
+ setenv("DRI_PRIME", "1", 1);
}
}
- if (opengl_api_type == ContextGL_X11::GLES_2_0_COMPATIBLE) {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
+ ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
+
+ context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type));
+
+ if (context_gles2->initialize() != OK) {
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
}
- }
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
- "Unable to initialize Video driver");
- return ERR_UNAVAILABLE;
+ context_gles2->set_use_vsync(current_videomode.use_vsync);
+
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ memdelete(context_gles2);
+ context_gles2 = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
}
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
- video_driver_index = p_video_driver;
+ context_vulkan = memnew(VulkanContextX11);
+ if (context_vulkan->initialize() != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
+ if (context_vulkan->window_create(x11_window, x11_display, get_video_mode().width, get_video_mode().height) == -1) {
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
- context_gl->set_use_vsync(current_videomode.use_vsync);
+ //temporary
+ rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+ rendering_device_vulkan->initialize(context_vulkan);
+ RasterizerRD::make_current();
+ }
#endif
visual_server = memnew(VisualServerRaster);
@@ -526,19 +527,73 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
"watch",
"left_ptr_watch",
"fleur",
- "hand1",
- "X_cursor",
- "sb_v_double_arrow",
- "sb_h_double_arrow",
+ "dnd-move",
+ "crossed_circle",
+ "v_double_arrow",
+ "h_double_arrow",
"size_bdiag",
"size_fdiag",
- "hand1",
- "sb_v_double_arrow",
- "sb_h_double_arrow",
+ "move",
+ "row_resize",
+ "col_resize",
"question_arrow"
};
img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size);
+ if (!img[i]) {
+ const char *fallback = NULL;
+
+ switch (i) {
+ case CURSOR_POINTING_HAND:
+ fallback = "pointer";
+ break;
+ case CURSOR_CROSS:
+ fallback = "crosshair";
+ break;
+ case CURSOR_WAIT:
+ fallback = "wait";
+ break;
+ case CURSOR_BUSY:
+ fallback = "progress";
+ break;
+ case CURSOR_DRAG:
+ fallback = "grabbing";
+ break;
+ case CURSOR_CAN_DROP:
+ fallback = "hand1";
+ break;
+ case CURSOR_FORBIDDEN:
+ fallback = "forbidden";
+ break;
+ case CURSOR_VSIZE:
+ fallback = "ns-resize";
+ break;
+ case CURSOR_HSIZE:
+ fallback = "ew-resize";
+ break;
+ case CURSOR_BDIAGSIZE:
+ fallback = "fd_double_arrow";
+ break;
+ case CURSOR_FDIAGSIZE:
+ fallback = "bd_double_arrow";
+ break;
+ case CURSOR_MOVE:
+ img[i] = img[CURSOR_DRAG];
+ break;
+ case CURSOR_VSPLIT:
+ fallback = "sb_v_double_arrow";
+ break;
+ case CURSOR_HSPLIT:
+ fallback = "sb_h_double_arrow";
+ break;
+ case CURSOR_HELP:
+ fallback = "help";
+ break;
+ }
+ if (fallback != NULL) {
+ img[i] = XcursorLibraryLoadImage(fallback, cursor_theme, cursor_size);
+ }
+ }
if (img[i]) {
cursors[i] = XcursorImageLoadCursor(x11_display, img[i]);
} else {
@@ -596,9 +651,6 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
AudioDriverManager::initialize(p_audio_driver);
- ///@TODO implement a subclass for Linux and instantiate that instead
- camera_server = memnew(CameraServer);
-
input = memnew(InputDefault);
window_has_focus = true; // Set focus to true at init
@@ -607,8 +659,6 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
#endif
_ensure_user_data_dir();
- power_manager = memnew(PowerX11);
-
if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
@@ -672,14 +722,8 @@ bool OS_X11::refresh_device_info() {
int range_max_x = 0;
int range_max_y = 0;
int pressure_resolution = 0;
- int pressure_min = 0;
- int pressure_max = 0;
int tilt_resolution_x = 0;
int tilt_resolution_y = 0;
- int tilt_range_min_x = 0;
- int tilt_range_min_y = 0;
- int tilt_range_max_x = 0;
- int tilt_range_max_y = 0;
for (int j = 0; j < dev->num_classes; j++) {
#ifdef TOUCH_ENABLED
if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) {
@@ -700,17 +744,14 @@ bool OS_X11::refresh_device_info() {
range_max_y = class_info->max;
absolute_mode = true;
} else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) {
- pressure_resolution = class_info->resolution;
- pressure_min = class_info->min;
- pressure_max = class_info->max;
+ pressure_resolution = (class_info->max - class_info->min);
+ if (pressure_resolution == 0) pressure_resolution = 1;
} else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) {
- tilt_resolution_x = class_info->resolution;
- tilt_range_min_x = class_info->min;
- tilt_range_max_x = class_info->max;
+ tilt_resolution_x = (class_info->max - class_info->min);
+ if (tilt_resolution_x == 0) tilt_resolution_x = 1;
} else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) {
- tilt_resolution_y = class_info->resolution;
- tilt_range_min_y = class_info->min;
- tilt_range_max_y = class_info->max;
+ tilt_resolution_y = (class_info->max - class_info->min);
+ if (tilt_resolution_y == 0) tilt_resolution_y = 1;
}
}
}
@@ -731,15 +772,6 @@ bool OS_X11::refresh_device_info() {
print_verbose("XInput: Absolute pointing device: " + String(dev->name));
}
- if (pressure_resolution <= 0) {
- pressure_resolution = (pressure_max - pressure_min);
- }
- if (tilt_resolution_x <= 0) {
- tilt_resolution_x = (tilt_range_max_x - tilt_range_min_x);
- }
- if (tilt_resolution_y <= 0) {
- tilt_resolution_y = (tilt_range_max_y - tilt_range_min_y);
- }
xi.pressure = 0;
xi.pen_devices[dev->deviceid] = Vector3(pressure_resolution, tilt_resolution_x, tilt_resolution_y);
}
@@ -832,14 +864,29 @@ void OS_X11::finalize() {
memdelete(input);
- memdelete(camera_server);
-
cursors_cache.clear();
visual_server->finish();
memdelete(visual_server);
- //memdelete(rasterizer);
- memdelete(power_manager);
+#if defined(OPENGL_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+
+ if (context_gles2)
+ memdelete(context_gles2);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+
+ if (rendering_device_vulkan) {
+ rendering_device_vulkan->finalize();
+ memdelete(rendering_device_vulkan);
+ }
+
+ if (context_vulkan)
+ memdelete(context_vulkan);
+ }
+#endif
if (xrandr_handle)
dlclose(xrandr_handle);
@@ -847,9 +894,6 @@ void OS_X11::finalize() {
XUnmapWindow(x11_display, x11_window);
XDestroyWindow(x11_display, x11_window);
-#if defined(OPENGL_ENABLED)
- memdelete(context_gl);
-#endif
for (int i = 0; i < CURSOR_MAX; i++) {
if (cursors[i] != None)
XFreeCursor(x11_display, cursors[i]);
@@ -1434,11 +1478,15 @@ void OS_X11::set_window_fullscreen(bool p_enabled) {
set_window_maximized(true);
}
set_wm_fullscreen(p_enabled);
- if (!p_enabled && !current_videomode.always_on_top) {
+ if (!p_enabled && current_videomode.always_on_top) {
// Restore
set_window_maximized(false);
}
-
+ if (!p_enabled) {
+ set_window_position(last_position_before_fs);
+ } else {
+ last_position_before_fs = get_window_position();
+ }
current_videomode.fullscreen = p_enabled;
}
@@ -1689,6 +1737,10 @@ bool OS_X11::is_window_always_on_top() const {
return current_videomode.always_on_top;
}
+bool OS_X11::is_window_focused() const {
+ return window_focused;
+}
+
void OS_X11::set_borderless_window(bool p_borderless) {
if (get_borderless_window() == p_borderless)
@@ -2001,11 +2053,6 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
if (last_is_pressed) {
k->set_echo(true);
}
- } else {
- //ignore
- if (!last_is_pressed) {
- return;
- }
}
//printf("key: %x\n",k->get_scancode());
@@ -2088,6 +2135,12 @@ void OS_X11::_window_changed(XEvent *event) {
current_videomode.width = event->xconfigure.width;
current_videomode.height = event->xconfigure.height;
+
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->window_resize(0, current_videomode.width, current_videomode.height);
+ }
+#endif
}
void OS_X11::process_xevents() {
@@ -2281,6 +2334,8 @@ void OS_X11::process_xevents() {
minimized = false;
window_has_focus = true;
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+ window_focused = true;
+
if (mouse_mode_grab) {
// Show and update the cursor if confined and the window regained focus.
if (mouse_mode == MOUSE_MODE_CONFINED)
@@ -2308,6 +2363,7 @@ void OS_X11::process_xevents() {
window_has_focus = false;
input->release_pressed_events();
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+ window_focused = false;
if (mouse_mode_grab) {
//dear X11, I try, I really try, but you never work, you do whathever you want.
@@ -2973,7 +3029,7 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
cursors_cache.erase(p_shape);
}
- Ref<Texture> texture = p_cursor;
+ Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
Size2 texture_size;
@@ -3020,8 +3076,6 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
// allocate memory to contain the whole file
cursor_image->pixels = (XcursorPixel *)memalloc(size);
- image->lock();
-
for (XcursorPixel index = 0; index < image_size; index++) {
int row_index = floor(index / texture_size.width) + atlas_rect.position.y;
int column_index = (index % int(texture_size.width)) + atlas_rect.position.x;
@@ -3034,8 +3088,6 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
*(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32();
}
- image->unlock();
-
ERR_FAIL_COND(cursor_image->pixels == NULL);
// Save it for a further usage
@@ -3069,24 +3121,33 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
}
void OS_X11::release_rendering_thread() {
-
#if defined(OPENGL_ENABLED)
- context_gl->release_current();
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->release_current();
+ }
#endif
}
void OS_X11::make_rendering_thread() {
-
#if defined(OPENGL_ENABLED)
- context_gl->make_current();
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->make_current();
+ }
#endif
}
void OS_X11::swap_buffers() {
-
#if defined(OPENGL_ENABLED)
- context_gl->swap_buffers();
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ context_gles2->swap_buffers();
+ }
#endif
+ /* not needed for now
+#if defined(VULKAN_ENABLED)
+ if (video_driver_index == VIDEO_DRIVER_VULKAN) {
+ context_vulkan->swap_buffers();
+ }
+#endif*/
}
void OS_X11::alert(const String &p_alert, const String &p_title) {
@@ -3204,10 +3265,10 @@ void OS_X11::set_icon(const Ref<Image> &p_icon) {
pd.write[0] = w;
pd.write[1] = h;
- PoolVector<uint8_t>::Read r = img->get_data().read();
+ const uint8_t *r = img->get_data().ptr();
long *wr = &pd.write[2];
- uint8_t const *pr = r.ptr();
+ uint8_t const *pr = r;
for (int i = 0; i < w * h; i++) {
long v = 0;
@@ -3274,19 +3335,13 @@ String OS_X11::get_joy_guid(int p_device) const {
void OS_X11::_set_use_vsync(bool p_enable) {
#if defined(OPENGL_ENABLED)
- if (context_gl)
- context_gl->set_use_vsync(p_enable);
+ if (video_driver_index == VIDEO_DRIVER_GLES2) {
+ if (context_gles2)
+ context_gles2->set_use_vsync(p_enable);
+ }
#endif
}
-/*
-bool OS_X11::is_vsync_enabled() const {
-
- if (context_gl)
- return context_gl->is_using_vsync();
- return true;
-}
-*/
void OS_X11::set_context(int p_context) {
XClassHint *classHint = XAllocClassHint();
@@ -3326,18 +3381,6 @@ void OS_X11::set_context(int p_context) {
}
}
-OS::PowerState OS_X11::get_power_state() {
- return power_manager->get_power_state();
-}
-
-int OS_X11::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
-}
-
-int OS_X11::get_power_percent_left() {
- return power_manager->get_power_percent_left();
-}
-
void OS_X11::disable_crash_handler() {
crash_handler.disable();
}
@@ -3405,7 +3448,7 @@ Error OS_X11::move_to_trash(const String &p_path) {
// Issue an error if none of the previous locations is appropriate for the trash can.
if (trash_can == "") {
- ERR_PRINTS("move_to_trash: Could not determine the trash can location");
+ ERR_PRINT("move_to_trash: Could not determine the trash can location");
return FAILED;
}
@@ -3416,7 +3459,7 @@ Error OS_X11::move_to_trash(const String &p_path) {
// Issue an error if trash can is not created proprely.
if (err != OK) {
- ERR_PRINTS("move_to_trash: Could not create the trash can \"" + trash_can + "\"");
+ ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\"");
return err;
}
@@ -3430,7 +3473,7 @@ Error OS_X11::move_to_trash(const String &p_path) {
// Issue an error if "mv" failed to move the given resource to the trash can.
if (err != OK || retval != 0) {
- ERR_PRINTS("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\"");
+ ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\"");
return FAILED;
}
@@ -3502,6 +3545,8 @@ OS_X11::OS_X11() {
xi.last_relative_time = 0;
layered_window = false;
minimized = false;
+ window_focused = true;
xim_style = 0L;
mouse_mode = MOUSE_MODE_VISIBLE;
+ last_position_before_fs = Vector2();
}
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index a5576f4402..55d24d64a3 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,6 @@
#ifndef OS_X11_H
#define OS_X11_H
-#include "context_gl_x11.h"
#include "core/os/input.h"
#include "crash_handler_x11.h"
#include "drivers/alsa/audio_driver_alsa.h"
@@ -40,12 +39,18 @@
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "main/input_default.h"
-#include "power_x11.h"
#include "servers/audio_server.h"
-#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
+
+#if defined(OPENGL_ENABLED)
+#include "context_gl_x11.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "platform/x11/vulkan_context_x11.h"
+#endif
#include <X11/Xcursor/Xcursor.h>
#include <X11/Xlib.h>
@@ -93,8 +98,13 @@ class OS_X11 : public OS_Unix {
int xdnd_version;
#if defined(OPENGL_ENABLED)
- ContextGL_X11 *context_gl;
+ ContextGL_X11 *context_gles2;
+#endif
+#if defined(VULKAN_ENABLED)
+ VulkanContextX11 *context_vulkan;
+ RenderingDeviceVulkan *rendering_device_vulkan;
#endif
+
//Rasterizer *rasterizer;
VisualServer *visual_server;
VideoMode current_videomode;
@@ -116,6 +126,7 @@ class OS_X11 : public OS_Unix {
// IME
bool im_active;
Vector2 im_position;
+ Vector2 last_position_before_fs;
Size2 min_size;
Size2 max_size;
@@ -150,8 +161,6 @@ class OS_X11 : public OS_Unix {
void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
void flush_mouse_motion();
- CameraServer *camera_server;
-
MouseMode mouse_mode;
Point2i center;
@@ -190,14 +199,13 @@ class OS_X11 : public OS_Unix {
AudioDriverPulseAudio driver_pulseaudio;
#endif
- PowerX11 *power_manager;
-
bool layered_window;
CrashHandler crash_handler;
int video_driver_index;
bool maximized;
+ bool window_focused;
//void set_wm_border(bool p_enabled);
void set_wm_fullscreen(bool p_enabled);
void set_wm_above(bool p_enabled);
@@ -287,6 +295,7 @@ public:
virtual bool is_window_maximized() const;
virtual void set_window_always_on_top(bool p_enabled);
virtual bool is_window_always_on_top() const;
+ virtual bool is_window_focused() const;
virtual void request_attention();
virtual void set_borderless_window(bool p_borderless);
@@ -311,10 +320,6 @@ public:
virtual void _set_use_vsync(bool p_enable);
//virtual bool is_vsync_enabled() const;
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
-
virtual bool _check_internal_feature_support(const String &p_feature);
virtual void force_process_input();
diff --git a/platform/x11/pck_embed.ld b/platform/x11/pck_embed.ld
index fe09144d88..57a1994043 100644
--- a/platform/x11/pck_embed.ld
+++ b/platform/x11/pck_embed.ld
@@ -1,9 +1,9 @@
SECTIONS
{
/* Add a zero-sized section; the exporter will patch it to enclose the data appended to the executable (embedded PCK) */
- pck 0 (NOLOAD) :
+ pck 0 (INFO) :
{
- /* Just some content to avoid the linker discarding the section */
+ /* binutils >= 2.30 allow it being zero-sized, but needs something between the braces to keep the section */
. = ALIGN(8);
}
}
diff --git a/platform/x11/pck_embed.legacy.ld b/platform/x11/pck_embed.legacy.ld
new file mode 100644
index 0000000000..a23013ba7a
--- /dev/null
+++ b/platform/x11/pck_embed.legacy.ld
@@ -0,0 +1,10 @@
+SECTIONS
+{
+ /* The exporter will patch this section to enclose the data appended to the executable (embedded PCK) */
+ pck 0 (INFO) : AT ( ADDR (.rodata) + SIZEOF (.rodata) )
+ {
+ /* binutils < 2.30 need some actual content for the linker not to discard the section */
+ BYTE(0);
+ }
+}
+INSERT AFTER .rodata;
diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h
index 9e6011ddf7..ac30519132 100644
--- a/platform/x11/platform_config.h
+++ b/platform/x11/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,5 +36,4 @@
#define PTHREAD_BSD_SET_NAME
#endif
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp
deleted file mode 100644
index c33c77e16b..0000000000
--- a/platform/x11/power_x11.cpp
+++ /dev/null
@@ -1,577 +0,0 @@
-/*************************************************************************/
-/* power_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-/*
-Adapted from corresponding SDL 2.0 code.
-*/
-
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "power_x11.h"
-
-#include <stdio.h>
-#include <unistd.h>
-
-#include "core/error_macros.h"
-#include <dirent.h>
-#include <fcntl.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-
-// CODE CHUNK IMPORTED FROM SDL 2.0
-
-static const char *proc_apm_path = "/proc/apm";
-static const char *proc_acpi_battery_path = "/proc/acpi/battery";
-static const char *proc_acpi_ac_adapter_path = "/proc/acpi/ac_adapter";
-static const char *sys_class_power_supply_path = "/sys/class/power_supply";
-
-FileAccessRef PowerX11::open_power_file(const char *base, const char *node, const char *key) {
- String path = String(base) + String("/") + String(node) + String("/") + String(key);
- FileAccessRef f = FileAccess::open(path, FileAccess::READ);
- return f;
-}
-
-bool PowerX11::read_power_file(const char *base, const char *node, const char *key, char *buf, size_t buflen) {
- ssize_t br = 0;
- FileAccessRef fd = open_power_file(base, node, key);
- if (!fd) {
- return false;
- }
- br = fd->get_buffer(reinterpret_cast<uint8_t *>(buf), buflen - 1);
- fd->close();
- if (br < 0) {
- return false;
- }
- buf[br] = '\0'; // null-terminate the string
- return true;
-}
-
-bool PowerX11::make_proc_acpi_key_val(char **_ptr, char **_key, char **_val) {
- char *ptr = *_ptr;
-
- while (*ptr == ' ') {
- ptr++; /* skip whitespace. */
- }
-
- if (*ptr == '\0') {
- return false; /* EOF. */
- }
-
- *_key = ptr;
-
- while ((*ptr != ':') && (*ptr != '\0')) {
- ptr++;
- }
-
- if (*ptr == '\0') {
- return false; /* (unexpected) EOF. */
- }
-
- *(ptr++) = '\0'; /* terminate the key. */
-
- while (*ptr == ' ') {
- ptr++; /* skip whitespace. */
- }
-
- if (*ptr == '\0') {
- return false; /* (unexpected) EOF. */
- }
-
- *_val = ptr;
-
- while ((*ptr != '\n') && (*ptr != '\0')) {
- ptr++;
- }
-
- if (*ptr != '\0') {
- *(ptr++) = '\0'; /* terminate the value. */
- }
-
- *_ptr = ptr; /* store for next time. */
- return true;
-}
-
-void PowerX11::check_proc_acpi_battery(const char *node, bool *have_battery, bool *charging) {
- const char *base = proc_acpi_battery_path;
- char info[1024];
- char state[1024];
- char *ptr = NULL;
- char *key = NULL;
- char *val = NULL;
- bool charge = false;
- bool choose = false;
- int maximum = -1;
- int remaining = -1;
- int secs = -1;
- int pct = -1;
-
- if (!read_power_file(base, node, "state", state, sizeof(state))) {
- return;
- } else {
- if (!read_power_file(base, node, "info", info, sizeof(info)))
- return;
- }
-
- ptr = &state[0];
- while (make_proc_acpi_key_val(&ptr, &key, &val)) {
- if (String(key) == "present") {
- if (String(val) == "yes") {
- *have_battery = true;
- }
- } else if (String(key) == "charging state") {
- /* !!! FIXME: what exactly _does_ charging/discharging mean? */
- if (String(val) == "charging/discharging") {
- charge = true;
- } else if (String(val) == "charging") {
- charge = true;
- }
- } else if (String(key) == "remaining capacity") {
- String sval = val;
- const int cvt = sval.to_int();
- remaining = cvt;
- }
- }
-
- ptr = &info[0];
- while (make_proc_acpi_key_val(&ptr, &key, &val)) {
- if (String(key) == "design capacity") {
- String sval = val;
- const int cvt = sval.to_int();
- maximum = cvt;
- }
- }
-
- if ((maximum >= 0) && (remaining >= 0)) {
- pct = (int)((((float)remaining) / ((float)maximum)) * 100.0f);
- if (pct < 0) {
- pct = 0;
- } else if (pct > 100) {
- pct = 100;
- }
- }
-
- /* !!! FIXME: calculate (secs). */
-
- /*
- * We pick the battery that claims to have the most minutes left.
- * (failing a report of minutes, we'll take the highest percent.)
- */
- // -- GODOT start --
- //if ((secs < 0) && (this->nsecs_left < 0)) {
- if (this->nsecs_left < 0) {
- // -- GODOT end --
- if ((pct < 0) && (this->percent_left < 0)) {
- choose = true; /* at least we know there's a battery. */
- }
- if (pct > this->percent_left) {
- choose = true;
- }
- } else if (secs > this->nsecs_left) {
- choose = true;
- }
-
- if (choose) {
- this->nsecs_left = secs;
- this->percent_left = pct;
- *charging = charge;
- }
-}
-
-void PowerX11::check_proc_acpi_ac_adapter(const char *node, bool *have_ac) {
- const char *base = proc_acpi_ac_adapter_path;
- char state[256];
- char *ptr = NULL;
- char *key = NULL;
- char *val = NULL;
-
- if (!read_power_file(base, node, "state", state, sizeof(state))) {
- return;
- }
-
- ptr = &state[0];
- while (make_proc_acpi_key_val(&ptr, &key, &val)) {
- String skey = key;
- if (skey == "state") {
- String sval = val;
- if (sval == "on-line") {
- *have_ac = true;
- }
- }
- }
-}
-
-bool PowerX11::GetPowerInfo_Linux_proc_acpi() {
- String node;
- DirAccess *dirp = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- bool have_battery = false;
- bool have_ac = false;
- bool charging = false;
-
- this->nsecs_left = -1;
- this->percent_left = -1;
- this->power_state = OS::POWERSTATE_UNKNOWN;
-
- dirp->change_dir(proc_acpi_battery_path);
- Error err = dirp->list_dir_begin();
-
- if (err != OK) {
- return false; /* can't use this interface. */
- } else {
- node = dirp->get_next();
- while (node != "") {
- check_proc_acpi_battery(node.utf8().get_data(), &have_battery, &charging /*, seconds, percent*/);
- node = dirp->get_next();
- }
- }
- dirp->change_dir(proc_acpi_ac_adapter_path);
- err = dirp->list_dir_begin();
- if (err != OK) {
- return false; /* can't use this interface. */
- } else {
- node = dirp->get_next();
- while (node != "") {
- check_proc_acpi_ac_adapter(node.utf8().get_data(), &have_ac);
- node = dirp->get_next();
- }
- }
-
- if (!have_battery) {
- this->power_state = OS::POWERSTATE_NO_BATTERY;
- } else if (charging) {
- this->power_state = OS::POWERSTATE_CHARGING;
- } else if (have_ac) {
- this->power_state = OS::POWERSTATE_CHARGED;
- } else {
- this->power_state = OS::POWERSTATE_ON_BATTERY;
- }
-
- memdelete(dirp);
- return true; /* definitive answer. */
-}
-
-bool PowerX11::next_string(char **_ptr, char **_str) {
- char *ptr = *_ptr;
- char *str = *_str;
-
- while (*ptr == ' ') { /* skip any spaces... */
- ptr++;
- }
-
- if (*ptr == '\0') {
- return false;
- }
-
- str = ptr;
- while ((*ptr != ' ') && (*ptr != '\n') && (*ptr != '\0'))
- ptr++;
-
- if (*ptr != '\0')
- *(ptr++) = '\0';
-
- *_str = str;
- *_ptr = ptr;
- return true;
-}
-
-bool PowerX11::int_string(char *str, int *val) {
- String sval = str;
- *val = sval.to_int();
- return (*str != '\0');
-}
-
-/* http://lxr.linux.no/linux+v2.6.29/drivers/char/apm-emulation.c */
-bool PowerX11::GetPowerInfo_Linux_proc_apm() {
- bool need_details = false;
- int ac_status = 0;
- int battery_status = 0;
- int battery_flag = 0;
- int battery_percent = 0;
- int battery_time = 0;
- FileAccessRef fd = FileAccess::open(proc_apm_path, FileAccess::READ);
- char buf[128];
- char *ptr = &buf[0];
- char *str = NULL;
- ssize_t br;
-
- if (!fd) {
- return false; /* can't use this interface. */
- }
-
- br = fd->get_buffer(reinterpret_cast<uint8_t *>(buf), sizeof(buf) - 1);
- fd->close();
-
- if (br < 0) {
- return false;
- }
-
- buf[br] = '\0'; /* null-terminate the string. */
- if (!next_string(&ptr, &str)) { /* driver version */
- return false;
- }
- if (!next_string(&ptr, &str)) { /* BIOS version */
- return false;
- }
- if (!next_string(&ptr, &str)) { /* APM flags */
- return false;
- }
-
- if (!next_string(&ptr, &str)) { /* AC line status */
- return false;
- } else if (!int_string(str, &ac_status)) {
- return false;
- }
-
- if (!next_string(&ptr, &str)) { /* battery status */
- return false;
- } else if (!int_string(str, &battery_status)) {
- return false;
- }
- if (!next_string(&ptr, &str)) { /* battery flag */
- return false;
- } else if (!int_string(str, &battery_flag)) {
- return false;
- }
- if (!next_string(&ptr, &str)) { /* remaining battery life percent */
- return false;
- }
- String sstr = str;
- if (sstr[sstr.length() - 1] == '%') {
- sstr[sstr.length() - 1] = '\0';
- }
- if (!int_string(str, &battery_percent)) {
- return false;
- }
-
- if (!next_string(&ptr, &str)) { /* remaining battery life time */
- return false;
- } else if (!int_string(str, &battery_time)) {
- return false;
- }
-
- if (!next_string(&ptr, &str)) { /* remaining battery life time units */
- return false;
- } else if (String(str) == "min") {
- battery_time *= 60;
- }
-
- if (battery_flag == 0xFF) { /* unknown state */
- this->power_state = OS::POWERSTATE_UNKNOWN;
- } else if (battery_flag & (1 << 7)) { /* no battery */
- this->power_state = OS::POWERSTATE_NO_BATTERY;
- } else if (battery_flag & (1 << 3)) { /* charging */
- this->power_state = OS::POWERSTATE_CHARGING;
- need_details = true;
- } else if (ac_status == 1) {
- this->power_state = OS::POWERSTATE_CHARGED; /* on AC, not charging. */
- need_details = true;
- } else {
- this->power_state = OS::POWERSTATE_ON_BATTERY;
- need_details = true;
- }
-
- this->percent_left = -1;
- this->nsecs_left = -1;
- if (need_details) {
- const int pct = battery_percent;
- const int secs = battery_time;
-
- if (pct >= 0) { /* -1 == unknown */
- this->percent_left = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
- }
- if (secs >= 0) { /* -1 == unknown */
- this->nsecs_left = secs;
- }
- }
-
- return true;
-}
-
-/* !!! FIXME: implement d-bus queries to org.freedesktop.UPower. */
-
-bool PowerX11::GetPowerInfo_Linux_sys_class_power_supply(/*PowerState *state, int *seconds, int *percent*/) {
- const char *base = sys_class_power_supply_path;
- String name;
-
- DirAccess *dirp = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- dirp->change_dir(base);
- Error err = dirp->list_dir_begin();
-
- if (err != OK) {
- return false;
- }
-
- this->power_state = OS::POWERSTATE_NO_BATTERY; /* assume we're just plugged in. */
- this->nsecs_left = -1;
- this->percent_left = -1;
-
- name = dirp->get_next();
-
- while (name != "") {
- bool choose = false;
- char str[64];
- OS::PowerState st;
- int secs;
- int pct;
-
- if ((name == ".") || (name == "..")) {
- name = dirp->get_next();
- continue; //skip these, of course.
- } else {
- if (!read_power_file(base, name.utf8().get_data(), "type", str, sizeof(str))) {
- name = dirp->get_next();
- continue; // Don't know _what_ we're looking at. Give up on it.
- } else {
- if (String(str) != "Battery\n") {
- name = dirp->get_next();
- continue; // we don't care about UPS and such.
- }
- }
- }
-
- /* some drivers don't offer this, so if it's not explicitly reported assume it's present. */
- if (read_power_file(base, name.utf8().get_data(), "present", str, sizeof(str)) && (String(str) == "0\n")) {
- st = OS::POWERSTATE_NO_BATTERY;
- } else if (!read_power_file(base, name.utf8().get_data(), "status", str, sizeof(str))) {
- st = OS::POWERSTATE_UNKNOWN; /* uh oh */
- } else if (String(str) == "Charging\n") {
- st = OS::POWERSTATE_CHARGING;
- } else if (String(str) == "Discharging\n") {
- st = OS::POWERSTATE_ON_BATTERY;
- } else if ((String(str) == "Full\n") || (String(str) == "Not charging\n")) {
- st = OS::POWERSTATE_CHARGED;
- } else {
- st = OS::POWERSTATE_UNKNOWN; /* uh oh */
- }
-
- if (!read_power_file(base, name.utf8().get_data(), "capacity", str, sizeof(str))) {
- pct = -1;
- } else {
- pct = String(str).to_int();
- pct = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
- }
-
- if (!read_power_file(base, name.utf8().get_data(), "time_to_empty_now", str, sizeof(str))) {
- secs = -1;
- } else {
- secs = String(str).to_int();
- secs = (secs <= 0) ? -1 : secs; /* 0 == unknown */
- }
-
- /*
- * We pick the battery that claims to have the most minutes left.
- * (failing a report of minutes, we'll take the highest percent.)
- */
- if ((secs < 0) && (this->nsecs_left < 0)) {
- if ((pct < 0) && (this->percent_left < 0)) {
- choose = true; /* at least we know there's a battery. */
- } else if (pct > this->percent_left) {
- choose = true;
- }
- } else if (secs > this->nsecs_left) {
- choose = true;
- }
-
- if (choose) {
- this->nsecs_left = secs;
- this->percent_left = pct;
- this->power_state = st;
- }
-
- name = dirp->get_next();
- }
-
- memdelete(dirp);
- return true; /* don't look any further*/
-}
-
-bool PowerX11::UpdatePowerInfo() {
- if (GetPowerInfo_Linux_sys_class_power_supply()) { // try method 1
- return true;
- }
- if (GetPowerInfo_Linux_proc_acpi()) { // try further
- return true;
- }
- if (GetPowerInfo_Linux_proc_apm()) { // try even further
- return true;
- }
- return false;
-}
-
-PowerX11::PowerX11() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
-
-PowerX11::~PowerX11() {
-}
-
-OS::PowerState PowerX11::get_power_state() {
- if (UpdatePowerInfo()) {
- return power_state;
- } else {
- return OS::POWERSTATE_UNKNOWN;
- }
-}
-
-int PowerX11::get_power_seconds_left() {
- if (UpdatePowerInfo()) {
- return nsecs_left;
- } else {
- return -1;
- }
-}
-
-int PowerX11::get_power_percent_left() {
- if (UpdatePowerInfo()) {
- return percent_left;
- } else {
- return -1;
- }
-}
diff --git a/platform/x11/power_x11.h b/platform/x11/power_x11.h
deleted file mode 100644
index 469e3910f4..0000000000
--- a/platform/x11/power_x11.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*************************************************************************/
-/* power_x11.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef POWER_X11_H
-#define POWER_X11_H
-
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/os/os.h"
-
-class PowerX11 {
-
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
-
- FileAccessRef open_power_file(const char *base, const char *node, const char *key);
- bool read_power_file(const char *base, const char *node, const char *key, char *buf, size_t buflen);
- bool make_proc_acpi_key_val(char **_ptr, char **_key, char **_val);
- void check_proc_acpi_battery(const char *node, bool *have_battery, bool *charging);
- void check_proc_acpi_ac_adapter(const char *node, bool *have_ac);
- bool GetPowerInfo_Linux_proc_acpi();
- bool next_string(char **_ptr, char **_str);
- bool int_string(char *str, int *val);
- bool GetPowerInfo_Linux_proc_apm();
- bool GetPowerInfo_Linux_sys_class_power_supply();
- bool UpdatePowerInfo();
-
-public:
- PowerX11();
- virtual ~PowerX11();
-
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
-};
-
-#endif // POWER_X11_H
diff --git a/platform/x11/vulkan_context_x11.cpp b/platform/x11/vulkan_context_x11.cpp
new file mode 100644
index 0000000000..602dbc77a2
--- /dev/null
+++ b/platform/x11/vulkan_context_x11.cpp
@@ -0,0 +1,57 @@
+/*************************************************************************/
+/* vulkan_context_x11.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "vulkan_context_x11.h"
+#include <vulkan/vulkan_xlib.h>
+
+const char *VulkanContextX11::_get_platform_surface_extension() const {
+ return VK_KHR_XLIB_SURFACE_EXTENSION_NAME;
+}
+
+int VulkanContextX11::window_create(::Window p_window, Display *p_display, int p_width, int p_height) {
+
+ VkXlibSurfaceCreateInfoKHR createInfo;
+ createInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR;
+ createInfo.pNext = NULL;
+ createInfo.flags = 0;
+ createInfo.dpy = p_display;
+ createInfo.window = p_window;
+
+ VkSurfaceKHR surface;
+ VkResult err = vkCreateXlibSurfaceKHR(_get_instance(), &createInfo, NULL, &surface);
+ ERR_FAIL_COND_V(err, -1);
+ return _window_create(surface, p_width, p_height);
+}
+
+VulkanContextX11::VulkanContextX11() {
+}
+
+VulkanContextX11::~VulkanContextX11() {
+}
diff --git a/platform/osx/camera_osx.h b/platform/x11/vulkan_context_x11.h
index 80ca3759ba..573f994ea6 100644
--- a/platform/osx/camera_osx.h
+++ b/platform/x11/vulkan_context_x11.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* camera_osx.h */
+/* vulkan_context_x11.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,20 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERAOSX_H
-#define CAMERAOSX_H
+#ifndef VULKAN_DEVICE_X11_H
+#define VULKAN_DEVICE_X11_H
-///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!!
-// If you fix something here, make sure you fix it there as wel!
+#include "drivers/vulkan/vulkan_context.h"
+#include <X11/Xlib.h>
-#include "servers/camera_server.h"
+class VulkanContextX11 : public VulkanContext {
+
+ virtual const char *_get_platform_surface_extension() const;
-class CameraOSX : public CameraServer {
public:
- CameraOSX();
- ~CameraOSX();
+ int window_create(::Window p_window, Display *p_display, int p_width, int p_height);
- void update_feeds();
+ VulkanContextX11();
+ ~VulkanContextX11();
};
-#endif /* CAMERAOSX_H */ \ No newline at end of file
+#endif // VULKAN_DEVICE_X11_H