diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/power_android.cpp | 6 | ||||
-rw-r--r-- | platform/haiku/haiku_application.cpp | 4 | ||||
-rw-r--r-- | platform/haiku/haiku_direct_window.cpp | 4 | ||||
-rw-r--r-- | platform/haiku/haiku_gl_view.cpp | 4 | ||||
-rw-r--r-- | platform/haiku/power_haiku.cpp | 6 | ||||
-rw-r--r-- | platform/iphone/export/export.cpp | 10 | ||||
-rw-r--r-- | platform/iphone/os_iphone.cpp | 12 | ||||
-rw-r--r-- | platform/iphone/power_iphone.cpp | 6 | ||||
-rw-r--r-- | platform/javascript/dom_keys.h | 12 | ||||
-rw-r--r-- | platform/javascript/power_javascript.cpp | 6 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 2 | ||||
-rw-r--r-- | platform/osx/power_osx.cpp | 6 | ||||
-rw-r--r-- | platform/uwp/app.cpp | 18 | ||||
-rw-r--r-- | platform/uwp/gl_context_egl.cpp | 14 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.cpp | 6 | ||||
-rw-r--r-- | platform/uwp/power_uwp.cpp | 6 | ||||
-rw-r--r-- | platform/windows/crash_handler_win.cpp | 8 | ||||
-rw-r--r-- | platform/windows/detect.py | 2 | ||||
-rw-r--r-- | platform/windows/power_windows.cpp | 6 | ||||
-rw-r--r-- | platform/x11/context_gl_x11.cpp | 4 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 7 | ||||
-rw-r--r-- | platform/x11/power_x11.cpp | 6 |
22 files changed, 83 insertions, 72 deletions
diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp index 48c9377a5a..54fb435b62 100644 --- a/platform/android/power_android.cpp +++ b/platform/android/power_android.cpp @@ -245,8 +245,10 @@ int power_android::get_power_percent_left() { } } -power_android::power_android() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +power_android::power_android() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } power_android::~power_android() { diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp index d23b9e27d8..e2649b15a4 100644 --- a/platform/haiku/haiku_application.cpp +++ b/platform/haiku/haiku_application.cpp @@ -29,6 +29,6 @@ /*************************************************************************/ #include "haiku_application.h" -HaikuApplication::HaikuApplication() - : BApplication("application/x-vnd.godot") { +HaikuApplication::HaikuApplication() : + BApplication("application/x-vnd.godot") { } diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 24a8a4b17b..aa25064ccb 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -34,8 +34,8 @@ #include "main/main.h" #include "os/keyboard.h" -HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) - : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) { +HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) : + BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) { last_mouse_pos_valid = false; last_buttons_state = 0; last_button_mask = 0; diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp index d898bd1a5d..bb9c439e94 100644 --- a/platform/haiku/haiku_gl_view.cpp +++ b/platform/haiku/haiku_gl_view.cpp @@ -30,8 +30,8 @@ #include "haiku_gl_view.h" #include "main/main.h" -HaikuGLView::HaikuGLView(BRect frame, uint32 type) - : BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) { +HaikuGLView::HaikuGLView(BRect frame, uint32 type) : + BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) { } void HaikuGLView::AttachedToWindow(void) { diff --git a/platform/haiku/power_haiku.cpp b/platform/haiku/power_haiku.cpp index 8718b317a3..73d60e9fec 100644 --- a/platform/haiku/power_haiku.cpp +++ b/platform/haiku/power_haiku.cpp @@ -64,8 +64,10 @@ int PowerX11::get_power_percent_left() { } } -PowerHaiku::PowerHaiku() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerHaiku::PowerHaiku() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerHaiku::~PowerHaiku() { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index b05bb9ab09..444c9287ad 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -69,8 +69,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String name; bool is_default; - ExportArchitecture() - : name(""), is_default(false) { + ExportArchitecture() : + name(""), + is_default(false) { } ExportArchitecture(String p_name, bool p_is_default) { @@ -453,8 +454,9 @@ struct CodesignData { const Ref<EditorExportPreset> &preset; bool debug; - CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) - : preset(p_preset), debug(p_debug) { + CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : + preset(p_preset), + debug(p_debug) { } }; diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index f06657cd7b..1c7f41b464 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -117,7 +117,7 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_ */ visual_server->init(); - // visual_server->cursor_set_visible(false, 0); + //visual_server->cursor_set_visible(false, 0); // reset this to what it should be, it will have been set to 0 after visual_server->init() is called RasterizerStorageGLES3::system_fbo = gl_view_base_fb; @@ -127,14 +127,6 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_ input = memnew(InputDefault); -/* -#ifdef IOS_SCORELOOP_ENABLED - scoreloop = memnew(ScoreloopIOS); - Engine::get_singleton()->add_singleton(Engine::Singleton("Scoreloop", scoreloop)); - scoreloop->connect(); -#endif - */ - #ifdef GAME_CENTER_ENABLED game_center = memnew(GameCenter); Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); @@ -149,7 +141,7 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_ #ifdef ICLOUD_ENABLED icloud = memnew(ICloud); Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -//icloud->connect(); + //icloud->connect(); #endif Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", memnew(iOS))); }; diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp index 055d31ef0a..03afdb15f9 100644 --- a/platform/iphone/power_iphone.cpp +++ b/platform/iphone/power_iphone.cpp @@ -58,8 +58,10 @@ int PowerIphone::get_power_percent_left() { } } -PowerIphone::PowerIphone() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerIphone::PowerIphone() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { // TODO Auto-generated constructor stub } diff --git a/platform/javascript/dom_keys.h b/platform/javascript/dom_keys.h index d63f165382..bd15cec603 100644 --- a/platform/javascript/dom_keys.h +++ b/platform/javascript/dom_keys.h @@ -262,7 +262,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_CAPS_LOCK: return KEY_CAPSLOCK; - /* + /* case DOM_VK_KANA: return KEY_UNKNOWN; case DOM_VK_HANGUL: return KEY_UNKNOWN; case DOM_VK_EISU: return KEY_UNKNOWN; @@ -274,7 +274,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_ESCAPE: return KEY_ESCAPE; - /* + /* case DOM_VK_CONVERT: return KEY_UNKNOWN; case DOM_VK_NONCONVERT: return KEY_UNKNOWN; case DOM_VK_ACCEPT: return KEY_UNKNOWN; @@ -292,7 +292,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_DOWN: return KEY_DOWN; - //case DOM_VK_SELECT: return KEY_UNKNOWN; + //case DOM_VK_SELECT: return KEY_UNKNOWN; case DOM_VK_PRINTSCREEN: // this is the usual printScreen key case DOM_VK_PRINT: // maybe for alt+printScreen or physical printers? @@ -320,7 +320,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_DIVIDE: return KEY_KP_DIVIDE; - /* + /* case DOM_VK_F17: return KEY_UNKNOWN; case DOM_VK_F18: return KEY_UNKNOWN; case DOM_VK_F19: return KEY_UNKNOWN; @@ -335,7 +335,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_SCROLL_LOCK: return KEY_SCROLLLOCK; - /* + /* case DOM_VK_WIN_OEM_FJ_JISHO: return KEY_UNKNOWN; case DOM_VK_WIN_OEM_FJ_MASSHOU: return KEY_UNKNOWN; case DOM_VK_WIN_OEM_FJ_TOUROKU: return KEY_UNKNOWN; @@ -375,7 +375,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_QUOTE: return KEY_APOSTROPHE; - // rest is OEM/unusual + // rest is OEM/unusual default: return KEY_UNKNOWN; }; diff --git a/platform/javascript/power_javascript.cpp b/platform/javascript/power_javascript.cpp index 10964502d4..54fceb75f4 100644 --- a/platform/javascript/power_javascript.cpp +++ b/platform/javascript/power_javascript.cpp @@ -63,8 +63,10 @@ int PowerJavascript::get_power_percent_left() { } } -PowerJavascript::PowerJavascript() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerJavascript::PowerJavascript() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerJavascript::~PowerJavascript() { diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 732ec910c0..6cc8be250d 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1028,7 +1028,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au // OS X needs non-zero color size, so set resonable values int colorBits = 32; -// Fail if a robustness strategy was requested + // Fail if a robustness strategy was requested #define ADD_ATTR(x) \ { attributes[attributeCount++] = x; } diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp index eed03e63c1..bd5f9fe65f 100644 --- a/platform/osx/power_osx.cpp +++ b/platform/osx/power_osx.cpp @@ -242,8 +242,10 @@ int power_osx::get_power_percent_left() { } } -power_osx::power_osx() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +power_osx::power_osx() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } power_osx::~power_osx() { diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index c565999d82..b47b99744e 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -77,15 +77,15 @@ public: return 0; } -App::App() - : mWindowClosed(false), - mWindowVisible(true), - mWindowWidth(0), - mWindowHeight(0), - mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE), - number_of_contacts(0) { +App::App() : + mWindowClosed(false), + mWindowVisible(true), + mWindowWidth(0), + mWindowHeight(0), + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE), + number_of_contacts(0) { } // The first method called when the IFrameworkView is being created. diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp index dafe5d5e25..2130af6d60 100644 --- a/platform/uwp/gl_context_egl.cpp +++ b/platform/uwp/gl_context_egl.cpp @@ -108,7 +108,8 @@ Error ContextEGL::initialize() { EGL_NONE,*/ // These are the default display attributes, used to request ANGLE's D3D11 renderer. // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. - EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + EGL_PLATFORM_ANGLE_TYPE_ANGLE, + EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. @@ -117,7 +118,8 @@ Error ContextEGL::initialize() { // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. - EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, + EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, + EGL_TRUE, EGL_NONE, }; @@ -190,10 +192,10 @@ void ContextEGL::cleanup() { } }; -ContextEGL::ContextEGL(CoreWindow ^ p_window) - : mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE) { +ContextEGL::ContextEGL(CoreWindow ^ p_window) : + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE) { window = p_window; }; diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 0f84bd55a3..088d232e04 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -54,7 +54,7 @@ void JoypadUWP::process_controllers() { case ControllerType::GAMEPAD_CONTROLLER: { - GamepadReading reading = ((Gamepad ^)joy.controller_reference)->GetCurrentReading(); + GamepadReading reading = ((Gamepad ^) joy.controller_reference)->GetCurrentReading(); int button_mask = (int)GamepadButtons::Menu; for (int j = 0; j < 14; j++) { @@ -161,7 +161,7 @@ void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, flo GamepadVibration vibration; vibration.LeftMotor = p_strong_magnitude; vibration.RightMotor = p_weak_magnitude; - ((Gamepad ^)joy.controller_reference)->Vibration = vibration; + ((Gamepad ^) joy.controller_reference)->Vibration = vibration; joy.ff_timestamp = p_timestamp; joy.ff_end_timestamp = p_duration == 0 ? 0 : p_timestamp + (uint64_t)(p_duration * 1000000.0); @@ -175,7 +175,7 @@ void JoypadUWP::joypad_vibration_stop(int p_device, uint64_t p_timestamp) { GamepadVibration vibration; vibration.LeftMotor = 0.0; vibration.RightMotor = 0.0; - ((Gamepad ^)joy.controller_reference)->Vibration = vibration; + ((Gamepad ^) joy.controller_reference)->Vibration = vibration; joy.ff_timestamp = p_timestamp; joy.vibrating = false; diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp index 81e97b1391..14fce8b133 100644 --- a/platform/uwp/power_uwp.cpp +++ b/platform/uwp/power_uwp.cpp @@ -30,8 +30,10 @@ #include "power_uwp.h" -PowerUWP::PowerUWP() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerUWP::PowerUWP() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerUWP::~PowerUWP() { diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_win.cpp index feea3911b2..5657036693 100644 --- a/platform/windows/crash_handler_win.cpp +++ b/platform/windows/crash_handler_win.cpp @@ -61,8 +61,8 @@ class symbol { static const int max_name_len = 1024; public: - symbol(HANDLE process, DWORD64 address) - : sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) { + symbol(HANDLE process, DWORD64 address) : + sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) { memset(sym, '\0', sizeof(*sym) + max_name_len); sym->SizeOfStruct = sizeof(*sym); sym->MaxNameLength = max_name_len; @@ -85,8 +85,8 @@ class get_mod_info { HANDLE process; public: - get_mod_info(HANDLE h) - : process(h) {} + get_mod_info(HANDLE h) : + process(h) {} module_data operator()(HMODULE module) { module_data ret; diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 890decf962..d85e1b061c 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -270,7 +270,7 @@ def configure(env): env.Append(CCFLAGS=['-DOPENGL_ENABLED']) env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['-DWASAPI_ENABLED']) - env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) + env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']]) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser']) env.Append(CPPFLAGS=['-DMINGW_ENABLED']) diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp index 8d86f160f1..cc452d774d 100644 --- a/platform/windows/power_windows.cpp +++ b/platform/windows/power_windows.cpp @@ -121,8 +121,10 @@ int PowerWindows::get_power_percent_left() { } } -PowerWindows::PowerWindows() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerWindows::PowerWindows() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerWindows::~PowerWindows() { diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 4f9d4a84b9..61c6b3c9dd 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -228,8 +228,8 @@ bool ContextGL_X11::is_using_vsync() const { return use_vsync; } -ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context) - : x11_window(p_x11_window) { +ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context) : + x11_window(p_x11_window) { default_video_mode = p_default_video_mode; x11_display = p_x11_display; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index bf63921b06..c210a03688 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -132,10 +132,9 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au // Try to support IME if detectable auto-repeat is supported if (xkb_dar == True) { -// Xutf8LookupString will be used later instead of XmbLookupString before -// the multibyte sequences can be converted to unicode string. - #ifdef X_HAVE_UTF8_STRING + // Xutf8LookupString will be used later instead of XmbLookupString before + // the multibyte sequences can be converted to unicode string. modifiers = XSetLocaleModifiers(""); #endif } @@ -548,7 +547,7 @@ void OS_X11::finalize() { memdelete(main_loop); main_loop = NULL; -/* + /* if (debugger_connection_console) { memdelete(debugger_connection_console); } diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp index 76ff7f91fb..0ef2629cb0 100644 --- a/platform/x11/power_x11.cpp +++ b/platform/x11/power_x11.cpp @@ -542,8 +542,10 @@ bool PowerX11::UpdatePowerInfo() { return false; } -PowerX11::PowerX11() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerX11::PowerX11() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerX11::~PowerX11() { |