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-rw-r--r--platform/android/export/export.cpp16
-rw-r--r--platform/android/file_access_jandroid.cpp14
-rw-r--r--platform/android/java/app/AndroidManifest.xml7
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java30
-rw-r--r--platform/android/java/build.gradle87
-rw-r--r--platform/android/java/lib/build.gradle29
-rw-r--r--platform/iphone/export/export.cpp8
-rw-r--r--platform/iphone/gl_view.mm3
-rw-r--r--platform/javascript/api/api.cpp2
-rw-r--r--platform/javascript/engine.js13
-rw-r--r--platform/javascript/os_javascript.cpp2
-rw-r--r--platform/osx/export/export.cpp35
-rw-r--r--platform/osx/os_osx.mm7
-rw-r--r--platform/uwp/export/export.cpp2
-rw-r--r--platform/windows/os_windows.cpp9
-rw-r--r--platform/x11/os_x11.cpp2
16 files changed, 176 insertions, 90 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index b37f04c4f8..b61575e2aa 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -598,7 +598,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String dst_path = String("lib").plus_file(abi).plus_file(p_so.path.get_file());
Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path);
Error store_err = store_in_apk(ed, dst_path, array);
- ERR_FAIL_COND_V(store_err, store_err);
+ ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'.");
}
}
if (!exported) {
@@ -1290,7 +1290,7 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_package/use_custom_build"), false));
@@ -1670,7 +1670,7 @@ public:
DirAccessRef da = DirAccess::open("res://android");
- ERR_FAIL_COND(!da);
+ ERR_FAIL_COND_MSG(!da, "Cannot open directory 'res://android'.");
Map<String, List<String> > directory_paths;
Map<String, List<String> > manifest_sections;
Map<String, List<String> > gradle_sections;
@@ -1875,7 +1875,7 @@ public:
new_file += "<!--CHUNK_" + text + "_BEGIN-->\n";
if (!found) {
- ERR_PRINTS("No end marker found in AndroidManifest.conf for chunk: " + text);
+ ERR_PRINTS("No end marker found in AndroidManifest.xml for chunk: " + text);
f->seek(pos);
} else {
//add chunk lines
@@ -1894,7 +1894,7 @@ public:
String last_tag = "android:icon=\"@drawable/icon\"";
int last_tag_pos = l.find(last_tag);
if (last_tag_pos == -1) {
- WARN_PRINTS("No adding of application tags because could not find last tag for <application: " + last_tag);
+ ERR_PRINTS("Not adding application attributes as the expected tag was not found in '<application': " + last_tag);
new_file += l + "\n";
} else {
String base = l.substr(0, last_tag_pos + last_tag.length());
@@ -1946,7 +1946,7 @@ public:
//build project if custom build is enabled
String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path");
- ERR_FAIL_COND_V(sdk_path == "", ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'.");
_update_custom_build_project();
@@ -1980,9 +1980,9 @@ public:
return ERR_CANT_CREATE;
}
if (p_debug) {
- src_apk = build_path.plus_file("build/outputs/apk/debug/build-debug-unsigned.apk");
+ src_apk = build_path.plus_file("build/outputs/apk/debug/android_debug.apk");
} else {
- src_apk = build_path.plus_file("build/outputs/apk/release/build-release-unsigned.apk");
+ src_apk = build_path.plus_file("build/outputs/apk/release/android_release.apk");
}
if (!FileAccess::exists(src_apk)) {
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
index 5b8cf01138..d4c2a23aa0 100644
--- a/platform/android/file_access_jandroid.cpp
+++ b/platform/android/file_access_jandroid.cpp
@@ -94,13 +94,13 @@ void FileAccessJAndroid::seek(size_t p_position) {
JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND(!is_open());
+ ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
env->CallVoidMethod(io, _file_seek, id, p_position);
}
void FileAccessJAndroid::seek_end(int64_t p_position) {
- ERR_FAIL_COND(!is_open());
+ ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
seek(get_len());
}
@@ -108,34 +108,34 @@ void FileAccessJAndroid::seek_end(int64_t p_position) {
size_t FileAccessJAndroid::get_position() const {
JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V(!is_open(), 0);
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
return env->CallIntMethod(io, _file_tell, id);
}
size_t FileAccessJAndroid::get_len() const {
JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V(!is_open(), 0);
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
return env->CallIntMethod(io, _file_get_size, id);
}
bool FileAccessJAndroid::eof_reached() const {
JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V(!is_open(), 0);
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
return env->CallIntMethod(io, _file_eof, id);
}
uint8_t FileAccessJAndroid::get_8() const {
- ERR_FAIL_COND_V(!is_open(), 0);
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
uint8_t byte;
get_buffer(&byte, 1);
return byte;
}
int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V(!is_open(), 0);
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
if (p_length == 0)
return 0;
JNIEnv *env = ThreadAndroid::get_env();
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index d5f4ba18d6..ba01ec313b 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -26,11 +26,8 @@
<!-- Any tag in this line after android:icon will be erased when doing custom builds. -->
<!-- If you want to add tags manually, do before it. -->
- <application
- android:label="@string/godot_project_name_string"
- android:allowBackup="false"
- tools:ignore="GoogleAppIndexingWarning"
- android:icon="@drawable/icon" >
+ <!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. -->
+ <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon" >
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index fabd7b1dbb..d7469a8765 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* GodotApp.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
package com.godot.game;
import org.godotengine.godot.Godot;
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 99ffa937b0..2052017888 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -20,14 +20,33 @@ allprojects {
}
}
-def binDir = "../../../bin/"
+ext {
+ sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
+
+ supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
+ supportedTargets = ['release':"release", 'debug':"release_debug"]
+
+ // Used by gradle to specify which architecture to build for by default when running `./gradlew build`.
+ // This command is usually used by Android Studio.
+ // If building manually on the command line, it's recommended to use the
+ // `./gradlew generateGodotTemplates` build command instead after running the `scons` command.
+ // The defaultAbi must be one of the {supportedAbis} values.
+ defaultAbi = "arm64v8"
+}
+
+def rootDir = "../../.."
+def binDir = "$rootDir/bin/"
+
+def getSconsTaskName(String buildType) {
+ return "compileGodotNativeLibs" + buildType.capitalize()
+}
/**
* Copy the generated 'android_debug.apk' binary template into the Godot bin directory.
* Depends on the app build task to ensure the binary is generated prior to copying.
*/
task copyDebugBinaryToBin(type: Copy) {
- dependsOn ':app:build'
+ dependsOn ':app:assembleDebug'
from('app/build/outputs/apk/debug')
into(binDir)
include('android_debug.apk')
@@ -38,7 +57,7 @@ task copyDebugBinaryToBin(type: Copy) {
* Depends on the app build task to ensure the binary is generated prior to copying.
*/
task copyReleaseBinaryToBin(type: Copy) {
- dependsOn ':app:build'
+ dependsOn ':app:assembleRelease'
from('app/build/outputs/apk/release')
into(binDir)
include('android_release.apk')
@@ -49,7 +68,7 @@ task copyReleaseBinaryToBin(type: Copy) {
* Depends on the library build task to ensure the AAR file is generated prior to copying.
*/
task copyDebugAAR(type: Copy) {
- dependsOn ':lib:build'
+ dependsOn ':lib:assembleDebug'
from('lib/build/outputs/aar')
into('app/libs/debug')
include('godot-lib.debug.aar')
@@ -60,7 +79,7 @@ task copyDebugAAR(type: Copy) {
* Depends on the library build task to ensure the AAR file is generated prior to copying.
*/
task copyReleaseAAR(type: Copy) {
- dependsOn ':lib:build'
+ dependsOn ':lib:assembleRelease'
from('lib/build/outputs/aar')
into('app/libs/release')
include('godot-lib.release.aar')
@@ -72,8 +91,10 @@ task copyReleaseAAR(type: Copy) {
* The zip file also includes some gradle tools to allow building of the custom build.
*/
task zipCustomBuild(type: Zip) {
- dependsOn 'copyDebugAAR'
- dependsOn 'copyReleaseAAR'
+ dependsOn ':generateGodotTemplates'
+ doFirst {
+ logger.lifecycle("Generating Godot custom build template")
+ }
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties','gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
archiveName 'android_source.zip'
@@ -84,12 +105,48 @@ task zipCustomBuild(type: Zip) {
* Master task used to coordinate the tasks defined above to generate the set of Godot templates.
*/
task generateGodotTemplates(type: GradleBuild) {
- tasks = [
- // Copy the generated aar library files to the custom build directory.
- 'copyDebugAAR', 'copyReleaseAAR',
- // Zip the custom build directory.
- 'zipCustomBuild',
- // Copy the prebuilt binary templates to the bin directory.
- 'copyDebugBinaryToBin', 'copyReleaseBinaryToBin',
- ]
+ // We exclude these gradle tasks so we can run the scons command manually.
+ for (String buildType : supportedTargets.keySet()) {
+ startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType)
+ }
+
+ tasks = []
+
+ // Only build the apks and aar files for which we have native shared libraries.
+ for (String target : supportedTargets.keySet()) {
+ File targetLibs = new File("lib/libs/" + target)
+ if (targetLibs != null && targetLibs.isDirectory()) {
+ File[] targetLibsContents = targetLibs.listFiles()
+ if (targetLibsContents != null && targetLibsContents.length > 0) {
+ // Copy the generated aar library files to the custom build directory.
+ tasks += "copy" + target.capitalize() + "AAR"
+ // Copy the prebuilt binary templates to the bin directory.
+ tasks += "copy" + target.capitalize() + "BinaryToBin"
+ }
+ }
+ }
+
+ finalizedBy 'zipCustomBuild'
+}
+
+/**
+ * Clean the generated artifacts.
+ */
+task cleanGodotTemplates(type: Delete) {
+ // Delete the generated native libs
+ delete("lib/libs")
+
+ // Delete the library generated AAR files
+ delete("lib/build/outputs/aar")
+
+ // Delete the app libs directory contents
+ delete("app/libs")
+
+ // Delete the generated binary apks
+ delete("app/build/outputs/apk")
+
+ // Delete the Godot templates in the Godot bin directory
+ delete("$binDir/android_debug.apk")
+ delete("$binDir/android_release.apk")
+ delete("$binDir/android_source.zip")
}
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 6d07504e45..13a14422ed 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -5,8 +5,6 @@ dependencies {
}
def pathToRootDir = "../../../../"
-// Note: Only keep the abis you support to speed up the gradle 'assemble' task.
-def supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
android {
compileSdkVersion versions.compileSdk
@@ -56,27 +54,20 @@ android {
// files is only setup for editing support.
gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType
- // Create tasks to generate the Godot native libraries.
- def taskName = "compileGodotNativeLibs" + buildType
- def releaseTarget = "release"
- if (buildType == "Debug") {
- releaseTarget += "_debug"
+ def releaseTarget = supportedTargets[buildType.toLowerCase()]
+ if (releaseTarget == null || releaseTarget == "") {
+ throw new GradleException("Invalid build type: " + buildType)
}
- def abiTaskNames = []
- // Creating gradle tasks to generate the native libraries for the supported abis.
- supportedAbis.each { abi ->
- def abiTaskName = taskName + abi.capitalize()
- abiTaskNames += abiTaskName
- tasks.create(name: abiTaskName, type: Exec) {
- executable "scons"
- args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${abi}"
- }
+ if (!supportedAbis.contains(defaultAbi)) {
+ throw new GradleException("Invalid default abi: " + defaultAbi)
}
- // Creating gradle task to run all of the previously generated tasks.
- tasks.create(name: taskName, type: GradleBuild) {
- tasks = abiTaskNames
+ // Creating gradle task to generate the native libraries for the default abi.
+ def taskName = getSconsTaskName(buildType)
+ tasks.create(name: taskName, type: Exec) {
+ executable "scons" + sconsExt
+ args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 99fbe989df..baae13c53d 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -487,7 +487,7 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
String sizes;
DirAccess *da = DirAccess::open(p_iconset_dir);
- ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'.");
for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
@@ -537,7 +537,7 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
DirAccess *da = DirAccess::open(p_dest_dir);
- ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'.");
for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
LoadingScreenInfo info = loading_screen_infos[i];
@@ -546,7 +546,7 @@ Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPre
Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
if (err) {
memdelete(da);
- String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path: " + loading_screen_file;
+ String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'.";
ERR_PRINT(err_str.utf8().get_data());
return err;
}
@@ -757,7 +757,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND_V(!filesystem_da, ERR_CANT_CREATE);
+ ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
String asset = p_assets[f_idx];
if (!asset.begins_with("res://")) {
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 4641b2c4ac..dfca2e3dd7 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -337,12 +337,9 @@ static void clear_touches() {
// the same size as our display area.
- (void)layoutSubviews {
- //printf("HERE\n");
[EAGLContext setCurrentContext:context];
[self destroyFramebuffer];
[self createFramebuffer];
- [self drawView];
- [self drawView];
}
- (BOOL)createFramebuffer {
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index d4dc43d57c..0832ae0360 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -55,7 +55,7 @@ JavaScript *JavaScript::get_singleton() {
JavaScript::JavaScript() {
- ERR_FAIL_COND(singleton != NULL);
+ ERR_FAIL_COND_MSG(singleton != NULL, "JavaScript singleton already exist.");
singleton = this;
}
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index 860d6707ff..1f78aa672d 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -94,6 +94,7 @@
return new Promise(function(resolve, reject) {
rtenvProps.onRuntimeInitialized = resolve;
rtenvProps.onAbort = reject;
+ rtenvProps.thisProgram = executableName;
rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS);
});
}
@@ -130,13 +131,11 @@
);
};
- this.startGame = function(mainPack) {
+ this.startGame = function(execName, mainPack) {
+
+ executableName = execName;
+ var mainArgs = [ '--main-pack', mainPack ];
- executableName = getBaseName(mainPack);
- var mainArgs = [];
- if (!getPathLeaf(mainPack).endsWith('.pck')) {
- mainArgs = ['--main-pack', getPathLeaf(mainPack)];
- }
return Promise.all([
// Load from directory,
this.init(getBasePath(mainPack)),
@@ -187,8 +186,6 @@
this.rtenv.locale = this.rtenv.locale.split('.')[0];
this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart;
- this.rtenv.thisProgram = executableName || getBaseName(basePath);
-
preloadedFiles.forEach(function(file) {
var dir = LIBS.PATH.dirname(file.path);
try {
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 0179bf813d..b0661cb4dd 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -574,6 +574,8 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
}, cursors[p_shape].utf8().get_data());
/* clang-format on */
cursors[p_shape] = "";
+
+ cursors_cache.erase(p_shape);
}
set_cursor_shape(cursor_shape);
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 94090bcdc1..c8ecbd5a2d 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -133,7 +133,9 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
#ifdef OSX_ENABLED
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
#endif
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
@@ -360,9 +362,17 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
List<String> args;
+ if (p_preset->get("codesign/timestamp")) {
+ args.push_back("--timestamp");
+ }
+ if (p_preset->get("codesign/hardened_runtime")) {
+ args.push_back("--options");
+ args.push_back("runtime");
+ }
+
if (p_preset->get("codesign/entitlements") != "") {
/* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
- args.push_back("-entitlements");
+ args.push_back("--entitlements");
args.push_back(p_preset->get("codesign/entitlements"));
}
args.push_back("-s");
@@ -379,6 +389,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
EditorNode::add_io_error("codesign: no identity found");
return FAILED;
}
+ if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) {
+ EditorNode::add_io_error("codesign: invalid entitlements file");
+ return FAILED;
+ }
return OK;
}
@@ -386,7 +400,9 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
List<String> args;
- OS::get_singleton()->move_to_trash(p_dmg_path);
+ if (FileAccess::exists(p_dmg_path)) {
+ OS::get_singleton()->move_to_trash(p_dmg_path);
+ }
args.push_back("create");
args.push_back(p_dmg_path);
@@ -673,19 +689,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
}
- if (err == OK && identity != "") {
- // we should probably loop through all resources and sign them?
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
- }
-
- if (err == OK && identity != "") {
- err = _code_sign(p_preset, pack_path);
- }
-
- if (err == OK && identity != "") {
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
- }
-
// and finally create a DMG
if (err == OK) {
if (ep.step("Making DMG", 3)) {
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index f48d4a307d..d30cb1c092 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1973,11 +1973,16 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
[nsimage release];
} else {
// Reset to default system cursor
- cursors[p_shape] = NULL;
+ if (cursors[p_shape] != NULL) {
+ [cursors[p_shape] release];
+ cursors[p_shape] = NULL;
+ }
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
set_cursor_shape(c);
+
+ cursors_cache.erase(p_shape);
}
}
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index bb18c2da8a..fefad3584b 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -1249,7 +1249,7 @@ public:
Error err = OK;
FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
- ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
+ ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
AppxPackager packager;
packager.init(fa_pack);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index be325381bb..81b8d08b3d 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -2485,11 +2485,16 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
DeleteObject(bitmap);
} else {
// Reset to default system cursor
- cursors[p_shape] = NULL;
+ if (cursors[p_shape]) {
+ DestroyIcon(cursors[p_shape]);
+ cursors[p_shape] = NULL;
+ }
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
set_cursor_shape(c);
+
+ cursors_cache.erase(p_shape);
}
}
@@ -2663,7 +2668,7 @@ String OS_Windows::get_executable_path() const {
void OS_Windows::set_native_icon(const String &p_filename) {
FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
- ERR_FAIL_COND(!f);
+ ERR_FAIL_COND_MSG(!f, "Cannot open file with icon '" + p_filename + "'.");
ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR));
int pos = 0;
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 687981f32b..39160ee720 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -2996,6 +2996,8 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
CursorShape c = current_cursor;
current_cursor = CURSOR_MAX;
set_cursor_shape(c);
+
+ cursors_cache.erase(p_shape);
}
}