diff options
Diffstat (limited to 'platform')
| -rw-r--r-- | platform/android/export/export.cpp | 16 | ||||
| -rw-r--r-- | platform/android/file_access_jandroid.cpp | 14 | ||||
| -rw-r--r-- | platform/android/java/app/AndroidManifest.xml | 7 | ||||
| -rw-r--r-- | platform/android/java/app/src/com/godot/game/GodotApp.java | 30 | ||||
| -rw-r--r-- | platform/android/java/build.gradle | 87 | ||||
| -rw-r--r-- | platform/android/java/lib/build.gradle | 29 | ||||
| -rw-r--r-- | platform/iphone/export/export.cpp | 8 | ||||
| -rw-r--r-- | platform/iphone/gl_view.mm | 3 | ||||
| -rw-r--r-- | platform/javascript/api/api.cpp | 2 | ||||
| -rw-r--r-- | platform/javascript/engine.js | 13 | ||||
| -rw-r--r-- | platform/javascript/os_javascript.cpp | 2 | ||||
| -rw-r--r-- | platform/osx/export/export.cpp | 35 | ||||
| -rw-r--r-- | platform/osx/os_osx.mm | 7 | ||||
| -rw-r--r-- | platform/uwp/export/export.cpp | 2 | ||||
| -rw-r--r-- | platform/windows/os_windows.cpp | 9 | ||||
| -rw-r--r-- | platform/x11/os_x11.cpp | 2 |
16 files changed, 176 insertions, 90 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index b37f04c4f8..b61575e2aa 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -598,7 +598,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String dst_path = String("lib").plus_file(abi).plus_file(p_so.path.get_file()); Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path); Error store_err = store_in_apk(ed, dst_path, array); - ERR_FAIL_COND_V(store_err, store_err); + ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'."); } } if (!exported) { @@ -1290,7 +1290,7 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_package/use_custom_build"), false)); @@ -1670,7 +1670,7 @@ public: DirAccessRef da = DirAccess::open("res://android"); - ERR_FAIL_COND(!da); + ERR_FAIL_COND_MSG(!da, "Cannot open directory 'res://android'."); Map<String, List<String> > directory_paths; Map<String, List<String> > manifest_sections; Map<String, List<String> > gradle_sections; @@ -1875,7 +1875,7 @@ public: new_file += "<!--CHUNK_" + text + "_BEGIN-->\n"; if (!found) { - ERR_PRINTS("No end marker found in AndroidManifest.conf for chunk: " + text); + ERR_PRINTS("No end marker found in AndroidManifest.xml for chunk: " + text); f->seek(pos); } else { //add chunk lines @@ -1894,7 +1894,7 @@ public: String last_tag = "android:icon=\"@drawable/icon\""; int last_tag_pos = l.find(last_tag); if (last_tag_pos == -1) { - WARN_PRINTS("No adding of application tags because could not find last tag for <application: " + last_tag); + ERR_PRINTS("Not adding application attributes as the expected tag was not found in '<application': " + last_tag); new_file += l + "\n"; } else { String base = l.substr(0, last_tag_pos + last_tag.length()); @@ -1946,7 +1946,7 @@ public: //build project if custom build is enabled String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path"); - ERR_FAIL_COND_V(sdk_path == "", ERR_UNCONFIGURED); + ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'."); _update_custom_build_project(); @@ -1980,9 +1980,9 @@ public: return ERR_CANT_CREATE; } if (p_debug) { - src_apk = build_path.plus_file("build/outputs/apk/debug/build-debug-unsigned.apk"); + src_apk = build_path.plus_file("build/outputs/apk/debug/android_debug.apk"); } else { - src_apk = build_path.plus_file("build/outputs/apk/release/build-release-unsigned.apk"); + src_apk = build_path.plus_file("build/outputs/apk/release/android_release.apk"); } if (!FileAccess::exists(src_apk)) { diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index 5b8cf01138..d4c2a23aa0 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -94,13 +94,13 @@ void FileAccessJAndroid::seek(size_t p_position) { JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND(!is_open()); + ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); env->CallVoidMethod(io, _file_seek, id, p_position); } void FileAccessJAndroid::seek_end(int64_t p_position) { - ERR_FAIL_COND(!is_open()); + ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); seek(get_len()); } @@ -108,34 +108,34 @@ void FileAccessJAndroid::seek_end(int64_t p_position) { size_t FileAccessJAndroid::get_position() const { JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V(!is_open(), 0); + ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); return env->CallIntMethod(io, _file_tell, id); } size_t FileAccessJAndroid::get_len() const { JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V(!is_open(), 0); + ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); return env->CallIntMethod(io, _file_get_size, id); } bool FileAccessJAndroid::eof_reached() const { JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V(!is_open(), 0); + ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); return env->CallIntMethod(io, _file_eof, id); } uint8_t FileAccessJAndroid::get_8() const { - ERR_FAIL_COND_V(!is_open(), 0); + ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); uint8_t byte; get_buffer(&byte, 1); return byte; } int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const { - ERR_FAIL_COND_V(!is_open(), 0); + ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); if (p_length == 0) return 0; JNIEnv *env = ThreadAndroid::get_env(); diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index d5f4ba18d6..ba01ec313b 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -26,11 +26,8 @@ <!-- Any tag in this line after android:icon will be erased when doing custom builds. --> <!-- If you want to add tags manually, do before it. --> - <application - android:label="@string/godot_project_name_string" - android:allowBackup="false" - tools:ignore="GoogleAppIndexingWarning" - android:icon="@drawable/icon" > + <!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. --> + <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon" > <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> <!-- Do these changes in the export preset. Adding new ones is fine. --> diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index fabd7b1dbb..d7469a8765 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* GodotApp.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + package com.godot.game; import org.godotengine.godot.Godot; diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 99ffa937b0..2052017888 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -20,14 +20,33 @@ allprojects { } } -def binDir = "../../../bin/" +ext { + sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : "" + + supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] + supportedTargets = ['release':"release", 'debug':"release_debug"] + + // Used by gradle to specify which architecture to build for by default when running `./gradlew build`. + // This command is usually used by Android Studio. + // If building manually on the command line, it's recommended to use the + // `./gradlew generateGodotTemplates` build command instead after running the `scons` command. + // The defaultAbi must be one of the {supportedAbis} values. + defaultAbi = "arm64v8" +} + +def rootDir = "../../.." +def binDir = "$rootDir/bin/" + +def getSconsTaskName(String buildType) { + return "compileGodotNativeLibs" + buildType.capitalize() +} /** * Copy the generated 'android_debug.apk' binary template into the Godot bin directory. * Depends on the app build task to ensure the binary is generated prior to copying. */ task copyDebugBinaryToBin(type: Copy) { - dependsOn ':app:build' + dependsOn ':app:assembleDebug' from('app/build/outputs/apk/debug') into(binDir) include('android_debug.apk') @@ -38,7 +57,7 @@ task copyDebugBinaryToBin(type: Copy) { * Depends on the app build task to ensure the binary is generated prior to copying. */ task copyReleaseBinaryToBin(type: Copy) { - dependsOn ':app:build' + dependsOn ':app:assembleRelease' from('app/build/outputs/apk/release') into(binDir) include('android_release.apk') @@ -49,7 +68,7 @@ task copyReleaseBinaryToBin(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyDebugAAR(type: Copy) { - dependsOn ':lib:build' + dependsOn ':lib:assembleDebug' from('lib/build/outputs/aar') into('app/libs/debug') include('godot-lib.debug.aar') @@ -60,7 +79,7 @@ task copyDebugAAR(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyReleaseAAR(type: Copy) { - dependsOn ':lib:build' + dependsOn ':lib:assembleRelease' from('lib/build/outputs/aar') into('app/libs/release') include('godot-lib.release.aar') @@ -72,8 +91,10 @@ task copyReleaseAAR(type: Copy) { * The zip file also includes some gradle tools to allow building of the custom build. */ task zipCustomBuild(type: Zip) { - dependsOn 'copyDebugAAR' - dependsOn 'copyReleaseAAR' + dependsOn ':generateGodotTemplates' + doFirst { + logger.lifecycle("Generating Godot custom build template") + } from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties','gradlew', 'gradlew.bat', 'gradle/**'])) include '**/*' archiveName 'android_source.zip' @@ -84,12 +105,48 @@ task zipCustomBuild(type: Zip) { * Master task used to coordinate the tasks defined above to generate the set of Godot templates. */ task generateGodotTemplates(type: GradleBuild) { - tasks = [ - // Copy the generated aar library files to the custom build directory. - 'copyDebugAAR', 'copyReleaseAAR', - // Zip the custom build directory. - 'zipCustomBuild', - // Copy the prebuilt binary templates to the bin directory. - 'copyDebugBinaryToBin', 'copyReleaseBinaryToBin', - ] + // We exclude these gradle tasks so we can run the scons command manually. + for (String buildType : supportedTargets.keySet()) { + startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType) + } + + tasks = [] + + // Only build the apks and aar files for which we have native shared libraries. + for (String target : supportedTargets.keySet()) { + File targetLibs = new File("lib/libs/" + target) + if (targetLibs != null && targetLibs.isDirectory()) { + File[] targetLibsContents = targetLibs.listFiles() + if (targetLibsContents != null && targetLibsContents.length > 0) { + // Copy the generated aar library files to the custom build directory. + tasks += "copy" + target.capitalize() + "AAR" + // Copy the prebuilt binary templates to the bin directory. + tasks += "copy" + target.capitalize() + "BinaryToBin" + } + } + } + + finalizedBy 'zipCustomBuild' +} + +/** + * Clean the generated artifacts. + */ +task cleanGodotTemplates(type: Delete) { + // Delete the generated native libs + delete("lib/libs") + + // Delete the library generated AAR files + delete("lib/build/outputs/aar") + + // Delete the app libs directory contents + delete("app/libs") + + // Delete the generated binary apks + delete("app/build/outputs/apk") + + // Delete the Godot templates in the Godot bin directory + delete("$binDir/android_debug.apk") + delete("$binDir/android_release.apk") + delete("$binDir/android_source.zip") } diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 6d07504e45..13a14422ed 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -5,8 +5,6 @@ dependencies { } def pathToRootDir = "../../../../" -// Note: Only keep the abis you support to speed up the gradle 'assemble' task. -def supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] android { compileSdkVersion versions.compileSdk @@ -56,27 +54,20 @@ android { // files is only setup for editing support. gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType - // Create tasks to generate the Godot native libraries. - def taskName = "compileGodotNativeLibs" + buildType - def releaseTarget = "release" - if (buildType == "Debug") { - releaseTarget += "_debug" + def releaseTarget = supportedTargets[buildType.toLowerCase()] + if (releaseTarget == null || releaseTarget == "") { + throw new GradleException("Invalid build type: " + buildType) } - def abiTaskNames = [] - // Creating gradle tasks to generate the native libraries for the supported abis. - supportedAbis.each { abi -> - def abiTaskName = taskName + abi.capitalize() - abiTaskNames += abiTaskName - tasks.create(name: abiTaskName, type: Exec) { - executable "scons" - args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${abi}" - } + if (!supportedAbis.contains(defaultAbi)) { + throw new GradleException("Invalid default abi: " + defaultAbi) } - // Creating gradle task to run all of the previously generated tasks. - tasks.create(name: taskName, type: GradleBuild) { - tasks = abiTaskNames + // Creating gradle task to generate the native libraries for the default abi. + def taskName = getSconsTaskName(buildType) + tasks.create(name: taskName, type: Exec) { + executable "scons" + sconsExt + args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } // Schedule the tasks so the generated libs are present before the aar file is packaged. diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 99fbe989df..baae13c53d 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -487,7 +487,7 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr String sizes; DirAccess *da = DirAccess::open(p_iconset_dir); - ERR_FAIL_COND_V(!da, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'."); for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { IconInfo info = icon_infos[i]; @@ -537,7 +537,7 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { DirAccess *da = DirAccess::open(p_dest_dir); - ERR_FAIL_COND_V(!da, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'."); for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { LoadingScreenInfo info = loading_screen_infos[i]; @@ -546,7 +546,7 @@ Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPre Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name); if (err) { memdelete(da); - String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path: " + loading_screen_file; + String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'."; ERR_PRINT(err_str.utf8().get_data()); return err; } @@ -757,7 +757,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - ERR_FAIL_COND_V(!filesystem_da, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { String asset = p_assets[f_idx]; if (!asset.begins_with("res://")) { diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 4641b2c4ac..dfca2e3dd7 100644 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -337,12 +337,9 @@ static void clear_touches() { // the same size as our display area. - (void)layoutSubviews { - //printf("HERE\n"); [EAGLContext setCurrentContext:context]; [self destroyFramebuffer]; [self createFramebuffer]; - [self drawView]; - [self drawView]; } - (BOOL)createFramebuffer { diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index d4dc43d57c..0832ae0360 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -55,7 +55,7 @@ JavaScript *JavaScript::get_singleton() { JavaScript::JavaScript() { - ERR_FAIL_COND(singleton != NULL); + ERR_FAIL_COND_MSG(singleton != NULL, "JavaScript singleton already exist."); singleton = this; } diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js index 860d6707ff..1f78aa672d 100644 --- a/platform/javascript/engine.js +++ b/platform/javascript/engine.js @@ -94,6 +94,7 @@ return new Promise(function(resolve, reject) { rtenvProps.onRuntimeInitialized = resolve; rtenvProps.onAbort = reject; + rtenvProps.thisProgram = executableName; rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS); }); } @@ -130,13 +131,11 @@ ); }; - this.startGame = function(mainPack) { + this.startGame = function(execName, mainPack) { + + executableName = execName; + var mainArgs = [ '--main-pack', mainPack ]; - executableName = getBaseName(mainPack); - var mainArgs = []; - if (!getPathLeaf(mainPack).endsWith('.pck')) { - mainArgs = ['--main-pack', getPathLeaf(mainPack)]; - } return Promise.all([ // Load from directory, this.init(getBasePath(mainPack)), @@ -187,8 +186,6 @@ this.rtenv.locale = this.rtenv.locale.split('.')[0]; this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart; - this.rtenv.thisProgram = executableName || getBaseName(basePath); - preloadedFiles.forEach(function(file) { var dir = LIBS.PATH.dirname(file.path); try { diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 0179bf813d..b0661cb4dd 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -574,6 +574,8 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s }, cursors[p_shape].utf8().get_data()); /* clang-format on */ cursors[p_shape] = ""; + + cursors_cache.erase(p_shape); } set_cursor_shape(cursor_shape); diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 94090bcdc1..c8ecbd5a2d 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -133,7 +133,9 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) #ifdef OSX_ENABLED r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); #endif r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true)); @@ -360,9 +362,17 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { List<String> args; + if (p_preset->get("codesign/timestamp")) { + args.push_back("--timestamp"); + } + if (p_preset->get("codesign/hardened_runtime")) { + args.push_back("--options"); + args.push_back("runtime"); + } + if (p_preset->get("codesign/entitlements") != "") { /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */ - args.push_back("-entitlements"); + args.push_back("--entitlements"); args.push_back(p_preset->get("codesign/entitlements")); } args.push_back("-s"); @@ -379,6 +389,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese EditorNode::add_io_error("codesign: no identity found"); return FAILED; } + if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) { + EditorNode::add_io_error("codesign: invalid entitlements file"); + return FAILED; + } return OK; } @@ -386,7 +400,9 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) { List<String> args; - OS::get_singleton()->move_to_trash(p_dmg_path); + if (FileAccess::exists(p_dmg_path)) { + OS::get_singleton()->move_to_trash(p_dmg_path); + } args.push_back("create"); args.push_back(p_dmg_path); @@ -673,19 +689,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign } - if (err == OK && identity != "") { - // we should probably loop through all resources and sign them? - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns"); - } - - if (err == OK && identity != "") { - err = _code_sign(p_preset, pack_path); - } - - if (err == OK && identity != "") { - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist"); - } - // and finally create a DMG if (err == OK) { if (ep.step("Making DMG", 3)) { diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index f48d4a307d..d30cb1c092 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1973,11 +1973,16 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c [nsimage release]; } else { // Reset to default system cursor - cursors[p_shape] = NULL; + if (cursors[p_shape] != NULL) { + [cursors[p_shape] release]; + cursors[p_shape] = NULL; + } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); + + cursors_cache.erase(p_shape); } } diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index bb18c2da8a..fefad3584b 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1249,7 +1249,7 @@ public: Error err = OK; FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err); - ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); AppxPackager packager; packager.init(fa_pack); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index be325381bb..81b8d08b3d 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -2485,11 +2485,16 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap DeleteObject(bitmap); } else { // Reset to default system cursor - cursors[p_shape] = NULL; + if (cursors[p_shape]) { + DestroyIcon(cursors[p_shape]); + cursors[p_shape] = NULL; + } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); + + cursors_cache.erase(p_shape); } } @@ -2663,7 +2668,7 @@ String OS_Windows::get_executable_path() const { void OS_Windows::set_native_icon(const String &p_filename) { FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); - ERR_FAIL_COND(!f); + ERR_FAIL_COND_MSG(!f, "Cannot open file with icon '" + p_filename + "'."); ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR)); int pos = 0; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 687981f32b..39160ee720 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -2996,6 +2996,8 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c CursorShape c = current_cursor; current_cursor = CURSOR_MAX; set_cursor_shape(c); + + cursors_cache.erase(p_shape); } } |