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-rw-r--r--platform/android/export/export.cpp8
-rw-r--r--platform/bb10/export/export.cpp10
-rw-r--r--platform/javascript/export/export.cpp10
-rw-r--r--platform/osx/export/export.cpp10
-rw-r--r--platform/uwp/export/export.cpp7
-rw-r--r--platform/windows/export/export.cpp9
-rw-r--r--platform/x11/export/export.cpp23
7 files changed, 49 insertions, 28 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 8e1fda74ed..4fc318d4ae 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -29,7 +29,7 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
@@ -1892,9 +1892,11 @@ EditorExportPlatformAndroid::~EditorExportPlatformAndroid() {
memdelete(device_thread);
}
+#endif
void register_android_exporter() {
+#if 0
String exe_ext=OS::get_singleton()->get_name()=="Windows"?"exe":"";
EDITOR_DEF("export/android/adb","");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"android/adb",PROPERTY_HINT_GLOBAL_FILE,exe_ext));
@@ -1913,6 +1915,6 @@ void register_android_exporter() {
Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>( memnew(EditorExportPlatformAndroid) );
EditorImportExport::get_singleton()->add_export_platform(exporter);
-
-}
#endif
+}
+
diff --git a/platform/bb10/export/export.cpp b/platform/bb10/export/export.cpp
index 3e6dadb094..0a401d3cd8 100644
--- a/platform/bb10/export/export.cpp
+++ b/platform/bb10/export/export.cpp
@@ -29,7 +29,7 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
@@ -803,9 +803,9 @@ EditorExportPlatformBB10::~EditorExportPlatformBB10() {
memdelete(device_thread);
}
-
+#endif
void register_bb10_exporter() {
-
+#if 0
EDITOR_DEF("export/blackberry/host_tools","");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"export/blackberry/host_tools",PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/blackberry/debug_token","");
@@ -824,7 +824,7 @@ void register_bb10_exporter() {
Ref<EditorExportPlatformBB10> exporter = Ref<EditorExportPlatformBB10>( memnew(EditorExportPlatformBB10) );
EditorImportExport::get_singleton()->add_export_platform(exporter);
-
+#endif
}
-#endif
+
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index e487383ef4..73ec7bbc54 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -29,7 +29,7 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
@@ -417,14 +417,14 @@ EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
}
-
+#endif
void register_javascript_exporter() {
- Ref<EditorExportPlatformJavaScript> exporter = Ref<EditorExportPlatformJavaScript>( memnew(EditorExportPlatformJavaScript) );
- EditorImportExport::get_singleton()->add_export_platform(exporter);
+ //Ref<EditorExportPlatformJavaScript> exporter = Ref<EditorExportPlatformJavaScript>( memnew(EditorExportPlatformJavaScript) );
+ //EditorImportExport::get_singleton()->add_export_platform(exporter);
}
-#endif
+
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 3a97827c16..79103a9b3e 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -29,7 +29,7 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
@@ -536,14 +536,14 @@ EditorExportPlatformOSX::~EditorExportPlatformOSX() {
}
-
+#endif
void register_osx_exporter() {
-
+#if 0
Ref<EditorExportPlatformOSX> exporter = Ref<EditorExportPlatformOSX>( memnew(EditorExportPlatformOSX) );
EditorImportExport::get_singleton()->add_export_platform(exporter);
-
+#endif
}
-#endif
+
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 167a5831cf..112942c324 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -2384,10 +2384,11 @@ EditorExportPlatformUWP::EditorExportPlatformUWP() {
EditorExportPlatformUWP::~EditorExportPlatformUWP() {}
-
+#endif
void register_uwp_exporter() {
-
+#if 0
Ref<EditorExportPlatformUWP> exporter = Ref<EditorExportPlatformUWP>(memnew(EditorExportPlatformUWP));
EditorImportExport::get_singleton()->add_export_platform(exporter);
-}
#endif
+}
+
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 88d534887b..1c827a93b0 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -28,10 +28,11 @@
/*************************************************************************/
#include "export.h"
#include "platform/windows/logo.h"
-#include "tools/editor/editor_import_export.h"
-#if 0
+#include "tools/editor/editor_export.h"
+
void register_windows_exporter() {
+#if 0
Image img(_windows_logo);
Ref<ImageTexture> logo = memnew( ImageTexture );
logo->create_from_image(img);
@@ -48,6 +49,6 @@ void register_windows_exporter() {
EditorImportExport::get_singleton()->add_export_platform(exporter);
}
-
-}
#endif
+}
+
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index 5a4751b387..5c7f98c1f3 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -28,11 +28,27 @@
/*************************************************************************/
#include "export.h"
#include "platform/x11/logo.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "scene/resources/texture.h"
-#if 0
+
+
+
void register_x11_exporter() {
+ Ref<EditorExportPlatformPC> platform;
+ platform.instance();
+
+ Image img(_x11_logo);
+ Ref<ImageTexture> logo;
+ logo.instance();
+ logo->create_from_image(img);
+ platform->set_logo(logo);
+ platform->set_name("Linux/X11");
+ platform->set_extension("");
+
+ EditorExport::get_singleton()->add_export_platform(platform);
+
+ #if 0
Image img(_x11_logo);
Ref<ImageTexture> logo = memnew( ImageTexture );
logo->create_from_image(img);
@@ -49,5 +65,6 @@ void register_x11_exporter() {
EditorImportExport::get_singleton()->add_export_platform(exporter);
}
+ #endif
}
-#endif
+