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-rw-r--r--platform/android/export/export.cpp2
-rw-r--r--platform/iphone/export/export.cpp2
-rw-r--r--platform/iphone/icloud.mm2
-rw-r--r--platform/javascript/os_javascript.cpp2
-rw-r--r--platform/osx/os_osx.mm20
-rw-r--r--platform/server/detect.py6
-rw-r--r--platform/uwp/export/export.cpp4
-rw-r--r--platform/windows/godot_res.rc2
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/x11/detect.py6
-rw-r--r--platform/x11/joypad_linux.cpp6
-rw-r--r--platform/x11/os_x11.cpp29
12 files changed, 48 insertions, 35 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index b987b3aebd..30267aa968 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -790,7 +790,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
if (tname == "manifest" && attrname == "versionName") {
if (attr_value == 0xFFFFFFFF) {
- WARN_PRINT("Version name in a resource, should be plaintext")
+ WARN_PRINT("Version name in a resource, should be plain text");
} else
string_table.write[attr_value] = version_name;
}
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index ba405ab7ae..7ca83320d0 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -914,7 +914,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
};
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
- ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+ ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
print_line("Unzipping...");
FileAccess *src_f = NULL;
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
index e32618e8f6..c60db3d661 100644
--- a/platform/iphone/icloud.mm
+++ b/platform/iphone/icloud.mm
@@ -138,7 +138,7 @@ Variant nsobject_to_variant(NSObject *object) {
//this is a type that icloud supports...but how did you submit it in the first place?
//I guess this is a type that *might* show up, if you were, say, trying to make your game
//compatible with existing cloud data written by another engine's version of your game
- WARN_PRINT("NSDate unsupported, returning null Variant")
+ WARN_PRINT("NSDate unsupported, returning null Variant");
return Variant();
} else if ([object isKindOfClass:[NSNull class]] or object == nil) {
return Variant();
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 502463a6f1..e7981bf576 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -1144,7 +1144,7 @@ void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
Ref<Image> icon = p_icon;
if (icon->is_compressed()) {
icon = icon->duplicate();
- ERR_FAIL_COND(icon->decompress() != OK)
+ ERR_FAIL_COND(icon->decompress() != OK);
}
if (icon->get_format() != Image::FORMAT_RGBA8) {
if (icon == p_icon)
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 567d24de3e..bdc17c7124 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1002,7 +1002,7 @@ static const _KeyCodeMap _keycodes[55] = {
{ '/', KEY_SLASH }
};
-static int remapKey(unsigned int key) {
+static int remapKey(unsigned int key, unsigned int state) {
if (isNumpadKey(key))
return translateKey(key);
@@ -1024,7 +1024,7 @@ static int remapKey(unsigned int key) {
OSStatus err = UCKeyTranslate(keyboardLayout,
key,
kUCKeyActionDisplay,
- 0,
+ (state >> 8) & 0xFF,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
@@ -1051,7 +1051,7 @@ static int remapKey(unsigned int key) {
NSString *characters = [event characters];
NSUInteger length = [characters length];
- if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode]))) {
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
// Fallback unicode character handler used if IME is not active
for (NSUInteger i = 0; i < length; i++) {
OS_OSX::KeyEvent ke;
@@ -1059,7 +1059,7 @@ static int remapKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
@@ -1071,7 +1071,7 @@ static int remapKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = false;
ke.unicode = 0;
@@ -1129,7 +1129,7 @@ static int remapKey(unsigned int key) {
}
ke.osx_state = mod;
- ke.scancode = remapKey(key);
+ ke.scancode = remapKey(key, mod);
ke.unicode = 0;
push_to_key_event_buffer(ke);
@@ -1144,14 +1144,14 @@ static int remapKey(unsigned int key) {
NSUInteger length = [characters length];
// Fallback unicode character handler used if IME is not active
- if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode]))) {
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
for (NSUInteger i = 0; i < length; i++) {
OS_OSX::KeyEvent ke;
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
@@ -1163,7 +1163,7 @@ static int remapKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = true;
ke.unicode = 0;
@@ -1551,7 +1551,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
restore_rect = Rect2(get_window_position(), get_window_size());
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
return OK;
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 08c2eb6aaf..a5648d8d9d 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -145,12 +145,12 @@ def configure(env):
env.ParseConfig('pkg-config libpng --cflags --libs')
if not env['builtin_bullet']:
- # We need at least version 2.88
+ # We need at least version 2.89
import subprocess
bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip()
- if str(bullet_version) < "2.88":
+ if str(bullet_version) < "2.89":
# Abort as system bullet was requested but too old
- print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88"))
+ print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89"))
sys.exit(255)
env.ParseConfig('pkg-config bullet --cflags --libs')
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index cdcad33f6d..ec43a4c26f 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -241,7 +241,6 @@ void AppxPackager::make_block_map() {
tmp_file->close();
memdelete(tmp_file);
- tmp_file = NULL;
}
String AppxPackager::content_type(String p_extension) {
@@ -291,7 +290,6 @@ void AppxPackager::make_content_types() {
tmp_file->close();
memdelete(tmp_file);
- tmp_file = NULL;
}
Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
@@ -606,7 +604,6 @@ void AppxPackager::finish() {
blockmap_file->close();
memdelete(blockmap_file);
- blockmap_file = NULL;
// Add content types
EditorNode::progress_task_step("export", "Setting content types...", 5);
@@ -622,7 +619,6 @@ void AppxPackager::finish() {
types_file->close();
memdelete(types_file);
- types_file = NULL;
// Pre-process central directory before signing
for (int i = 0; i < file_metadata.size(); i++) {
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index f2dca10d55..1fa8957f15 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -21,7 +21,7 @@ BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "Godot Engine"
- VALUE "FileDescription", VERSION_NAME " Editor"
+ VALUE "FileDescription", VERSION_NAME
VALUE "FileVersion", VERSION_NUMBER
VALUE "ProductName", VERSION_NAME
VALUE "Licence", "MIT"
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 6df2ad4821..4cd637a4b2 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1381,7 +1381,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
SetFocus(hWnd); // Sets Keyboard Focus To
}
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 933ee6b72e..a502308eee 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -219,12 +219,12 @@ def configure(env):
env.ParseConfig('pkg-config libpng --cflags --libs')
if not env['builtin_bullet']:
- # We need at least version 2.88
+ # We need at least version 2.89
import subprocess
bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip()
- if str(bullet_version) < "2.88":
+ if str(bullet_version) < "2.89":
# Abort as system bullet was requested but too old
- print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88"))
+ print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89"))
sys.exit(255)
env.ParseConfig('pkg-config bullet --cflags --libs')
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index c4dd8fe0e0..3e9e8033e8 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -444,10 +444,10 @@ InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int
jx.min = -1;
if (p_value < 0) {
jx.value = (float)-p_value / min;
+ } else {
+ jx.value = (float)p_value / max;
}
- jx.value = (float)p_value / max;
- }
- if (min == 0) {
+ } else if (min == 0) {
jx.min = 0;
jx.value = 0.0f + (float)p_value / max;
}
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 311b42be22..510f3d6114 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -593,7 +593,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
power_manager = memnew(PowerX11);
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
@@ -1017,12 +1017,12 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) {
XFree(xsh);
}
- if (!p_enabled && !get_borderless_window()) {
- // put decorations back if the window wasn't suppoesed to be borderless
+ if (!p_enabled) {
+ // put back or remove decorations according to the last set borderless state
Hints hints;
Atom property;
hints.flags = 2;
- hints.decorations = 1;
+ hints.decorations = current_videomode.borderless_window ? 0 : 1;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
}
@@ -1531,7 +1531,7 @@ bool OS_X11::is_window_always_on_top() const {
void OS_X11::set_borderless_window(bool p_borderless) {
- if (current_videomode.borderless_window == p_borderless)
+ if (get_borderless_window() == p_borderless)
return;
if (!p_borderless && layered_window)
@@ -1551,7 +1551,24 @@ void OS_X11::set_borderless_window(bool p_borderless) {
}
bool OS_X11::get_borderless_window() {
- return current_videomode.borderless_window;
+
+ bool borderless = current_videomode.borderless_window;
+ Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
+ if (prop != None) {
+
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = NULL;
+ if (XGetWindowProperty(x11_display, x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
+ if (data && (format == 32) && (len >= 5)) {
+ borderless = !((Hints *)data)->decorations;
+ }
+ XFree(data);
+ }
+ }
+ return borderless;
}
void OS_X11::request_attention() {