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-rw-r--r--platform/android/export/export.cpp14
-rw-r--r--platform/android/java/app/AndroidManifest.xml1
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotView.java3
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java1
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java15
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java15
-rw-r--r--platform/android/java_godot_wrapper.cpp7
-rw-r--r--platform/android/java_godot_wrapper.h1
-rw-r--r--platform/android/os_android.cpp43
-rw-r--r--platform/haiku/os_haiku.cpp11
-rw-r--r--platform/haiku/platform_config.h1
-rw-r--r--platform/iphone/export/export.cpp6
-rw-r--r--platform/iphone/gl_view.mm16
-rw-r--r--platform/iphone/os_iphone.cpp48
-rw-r--r--platform/iphone/platform_config.h1
-rw-r--r--platform/javascript/engine.js6
-rw-r--r--platform/javascript/export/export.cpp6
-rw-r--r--platform/javascript/os_javascript.cpp47
-rw-r--r--platform/osx/os_osx.h2
-rw-r--r--platform/osx/platform_config.h1
-rw-r--r--platform/uwp/app.h1
-rw-r--r--platform/uwp/context_egl_uwp.h2
-rw-r--r--platform/uwp/os_uwp.cpp69
-rw-r--r--platform/windows/platform_config.h5
-rw-r--r--platform/x11/context_gl_x11.cpp18
-rw-r--r--platform/x11/context_gl_x11.h3
-rw-r--r--platform/x11/platform_config.h1
28 files changed, 70 insertions, 278 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 7bbcb8cfa2..642b045f5b 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -683,8 +683,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int orientation = p_preset->get("screen/orientation");
- bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
- !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
bool screen_support_small = p_preset->get("screen/support_small");
bool screen_support_normal = p_preset->get("screen/support_normal");
bool screen_support_large = p_preset->get("screen/support_large");
@@ -839,11 +837,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
- if (tname == "uses-feature" && attrname == "glEsVersion") {
-
- encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
- }
-
// FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553,
// but the issue should be debugged further and properly addressed.
if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
@@ -1350,11 +1343,10 @@ public:
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else if (driver == "GLES3") {
+ }
+ // FIXME: Review what texture formats are used for Vulkan.
+ if (driver == "Vulkan") {
r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
}
Vector<String> abis = get_enabled_abis(p_preset);
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 7e9ce70d80..4d2eb1ef65 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -15,7 +15,6 @@
android:largeScreens="true"
android:xlargeScreens="true" />
- <!-- glEsVersion is modified by the exporter, changing this value here has no effect. -->
<uses-feature
android:glEsVersion="0x00020000"
android:required="true" />
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 2f6a93fbb1..021214b627 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -287,8 +287,6 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
*/
@Keep
private void onVideoInit() {
- boolean use_gl3 = getGLESVersionCode() >= 0x00030000;
-
final FrameLayout layout = new FrameLayout(this);
layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
setContentView(layout);
@@ -299,7 +297,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(this, xrMode, use_gl3, use_32_bits, use_debug_opengl);
+ mView = new GodotView(this, xrMode, use_32_bits, use_debug_opengl);
layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java
index f938583082..8d3c2ae319 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java
@@ -73,9 +73,8 @@ public class GodotView extends GLSurfaceView {
private final GestureDetector detector;
private final GodotRenderer godotRenderer;
- public GodotView(Godot activity, XRMode xrMode, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl) {
+ public GodotView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) {
super(activity);
- GLUtils.use_gl3 = p_use_gl3;
GLUtils.use_32 = p_use_32_bits;
GLUtils.use_debug_opengl = p_use_debug_opengl;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
index bbf876ea1f..9d29551f89 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
@@ -44,7 +44,6 @@ public class GLUtils {
public static final boolean DEBUG = false;
- public static boolean use_gl3 = false;
public static boolean use_32 = false;
public static boolean use_debug_opengl = false;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
index ce4defd7a7..8409e37f8f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
@@ -45,6 +45,8 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
private int[] mValue = new int[1];
+ // FIXME: Add support for Vulkan.
+
/* This EGL config specification is used to specify 2.0 rendering.
* We use a minimum size of 4 bits for red/green/blue, but will
* perform actual matching in chooseConfig() below.
@@ -59,15 +61,6 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE
};
- private static int[] s_configAttribs3 = {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
- EGL10.EGL_NONE
- };
public RegularConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
mRedSize = r;
@@ -83,7 +76,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
/* Get the number of minimally matching EGL configurations
*/
int[] num_config = new int[1];
- egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config);
+ egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
int numConfigs = num_config[0];
@@ -94,7 +87,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
/* Allocate then read the array of minimally matching EGL configs
*/
EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config);
+ egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
if (GLUtils.DEBUG) {
GLUtils.printConfigs(egl, display, configs);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index 22bd4ced87..f2b4c95a2c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -52,24 +52,17 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory {
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name");
- if (GLUtils.use_gl3 && !driver_name.equals("GLES3")) {
- GLUtils.use_gl3 = false;
- }
- if (GLUtils.use_gl3)
- Log.w(TAG, "creating OpenGL ES 3.0 context :");
- else
- Log.w(TAG, "creating OpenGL ES 2.0 context :");
+ // FIXME: Add support for Vulkan.
+ Log.w(TAG, "creating OpenGL ES 2.0 context :");
GLUtils.checkEglError(TAG, "Before eglCreateContext", egl);
EGLContext context;
if (GLUtils.use_debug_opengl) {
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2);
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2);
} else {
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2);
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2);
}
GLUtils.checkEglError(TAG, "After eglCreateContext", egl);
return context;
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 893b786c0b..9ac91b8ef6 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -99,13 +99,6 @@ jobject GodotJavaWrapper::get_class_loader() {
}
}
-void GodotJavaWrapper::gfx_init(bool gl2) {
- // beats me what this once did, there was no code,
- // but we're getting false if our GLES3 driver is initialised
- // and true for our GLES2 driver
- // Maybe we're supposed to communicate this back or store it?
-}
-
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init)
if (p_env == NULL)
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 655f5170bf..f378b1ea38 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -71,7 +71,6 @@ public:
jobject get_class_loader();
- void gfx_init(bool gl2);
void on_video_init(JNIEnv *p_env = NULL);
void restart(JNIEnv *p_env = NULL);
void force_quit(JNIEnv *p_env = NULL);
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index e5d9bdc60c..e86e373630 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -33,7 +33,6 @@
#include "core/io/file_access_buffered_fa.h"
#include "core/project_settings.h"
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "file_access_android.h"
@@ -67,8 +66,6 @@ int OS_Android::get_video_driver_count() const {
const char *OS_Android::get_video_driver_name(int p_driver) const {
switch (p_driver) {
- case VIDEO_DRIVER_GLES3:
- return "GLES3";
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
@@ -123,44 +120,21 @@ int OS_Android::get_current_video_driver() const {
Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- bool use_gl3 = godot_java->get_gles_version_code() >= 0x00030000;
- use_gl3 = use_gl3 && (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3");
bool gl_initialization_error = false;
- while (true) {
- if (use_gl3) {
- if (RasterizerGLES3::is_viable() == OK) {
- godot_java->gfx_init(false);
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- use_gl3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- godot_java->gfx_init(true);
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
+ // FIXME: Add Vulkan support. Readd fallback code from Vulkan to GLES2?
+
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
"Please try updating your Android version.",
- "Unable to initialize Video driver");
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
@@ -750,7 +724,6 @@ void OS_Android::vibrate_handheld(int p_duration_ms) {
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "mobile") {
- //TODO support etc2 only if GLES3 driver is selected
return true;
}
#if defined(__aarch64__)
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index 80ab9c6aa1..2e4bb2ff26 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -28,10 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "drivers/gles3/rasterizer_gles3.h"
-
#include "os_haiku.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "main/main.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/visual/visual_server_raster.h"
@@ -78,7 +77,7 @@ int OS_Haiku::get_video_driver_count() const {
}
const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES3";
+ return "GLES2";
}
int OS_Haiku::get_current_video_driver() const {
@@ -112,9 +111,9 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
context_gl->initialize();
context_gl->make_current();
context_gl->set_use_vsync(current_video_mode.use_vsync);
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
-
+ // FIXME: That's not how the rasterizer setup should happen.
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
#endif
visual_server = memnew(VisualServerRaster);
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
index 2df3c05f36..f2d5418adf 100644
--- a/platform/haiku/platform_config.h
+++ b/platform/haiku/platform_config.h
@@ -33,5 +33,4 @@
// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
#define _BSD_SOURCE 1
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index f9276c16b5..0767ce7638 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -167,11 +167,9 @@ void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset>
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else if (driver == "GLES3") {
+ } else if (driver == "Vulkan") {
+ // FIXME: Review if this is correct.
r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
}
Vector<String> architectures = _get_preset_architectures(p_preset);
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index e8d737d9c3..ede60a502d 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -47,7 +47,6 @@
@end
*/
-bool gles3_available = true;
int gl_view_base_fb;
static String keyboard_text;
static GLView *_instance = NULL;
@@ -284,20 +283,11 @@ static void clear_touches() {
kEAGLColorFormatRGBA8,
kEAGLDrawablePropertyColorFormat,
nil];
- bool fallback_gl2 = false;
- // Create a GL ES 3 context based on the gl driver from project settings
- if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3") {
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
- NSLog(@"Setting up an OpenGL ES 3.0 context. Based on Project Settings \"rendering/quality/driver/driver_name\"");
- if (!context && GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- gles3_available = false;
- fallback_gl2 = true;
- NSLog(@"Failed to create OpenGL ES 3.0 context. Falling back to OpenGL ES 2.0");
- }
- }
+
+ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
// Create GL ES 2 context
- if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2" || fallback_gl2) {
+ if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") {
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
NSLog(@"Setting up an OpenGL ES 2.0 context.");
if (!context) {
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index 7a699f9b50..634062f46b 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -33,7 +33,6 @@
#include "os_iphone.h"
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
@@ -57,8 +56,6 @@ int OSIPhone::get_video_driver_count() const {
const char *OSIPhone::get_video_driver_name(int p_driver) const {
switch (p_driver) {
- case VIDEO_DRIVER_GLES3:
- return "GLES3";
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
@@ -103,44 +100,22 @@ int OSIPhone::get_current_video_driver() const {
return video_driver_index;
}
-extern bool gles3_available; // from gl_view.mm
-
Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- bool use_gl3 = GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3";
bool gl_initialization_error = false;
- while (true) {
- if (use_gl3) {
- if (RasterizerGLES3::is_viable() == OK && gles3_available) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- use_gl3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
+ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
+
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.",
- "Unable to initialize Video driver");
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
@@ -155,10 +130,7 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
//visual_server->cursor_set_visible(false, 0);
// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
- if (use_gl3)
- RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
- else
- RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
+ RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
AudioDriverManager::initialize(p_audio_driver);
@@ -467,7 +439,7 @@ bool OSIPhone::can_draw() const {
int OSIPhone::set_base_framebuffer(int p_fb) {
// gl_view_base_fb has not been updated yet
- RasterizerStorageGLES3::system_fbo = p_fb;
+ RasterizerStorageGLES2::system_fbo = p_fb;
return 0;
};
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index d39c64eed6..bc190ba956 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -31,7 +31,6 @@
#include <alloca.h>
#define GLES2_INCLUDE_H <ES2/gl.h>
-#define GLES3_INCLUDE_H <ES3/gl.h>
#define PLATFORM_REFCOUNT
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index 1f78aa672d..227accadb0 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -134,12 +134,10 @@
this.startGame = function(execName, mainPack) {
executableName = execName;
- var mainArgs = [ '--main-pack', mainPack ];
+ var mainArgs = [ '--main-pack', getPathLeaf(mainPack) ];
return Promise.all([
- // Load from directory,
- this.init(getBasePath(mainPack)),
- // ...but write to root where the engine expects it.
+ this.init(getBasePath(execName)),
this.preloadFile(mainPack, getPathLeaf(mainPack))
]).then(
Function.prototype.apply.bind(synchronousStart, this, mainArgs)
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 6e1f7d749b..c44a0270ab 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -271,11 +271,9 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else if (driver == "GLES3") {
+ } else if (driver == "Vulkan") {
+ // FIXME: Review if this is correct.
r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
}
}
}
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index f657ef483e..d22e53e7ea 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -32,7 +32,6 @@
#include "core/io/file_access_buffered_fa.h"
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "main/main.h"
@@ -825,8 +824,6 @@ int OS_JavaScript::get_video_driver_count() const {
const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
switch (p_driver) {
- case VIDEO_DRIVER_GLES3:
- return "GLES3";
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
@@ -908,41 +905,14 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
set_window_per_pixel_transparency_enabled(true);
}
- bool gles3 = true;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gles3 = false;
- }
-
bool gl_initialization_error = false;
- while (true) {
- if (gles3) {
- if (RasterizerGLES3::is_viable() == OK) {
- attributes.majorVersion = 2;
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- gles3 = false;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- } else {
- if (RasterizerGLES2::is_viable() == OK) {
- attributes.majorVersion = 1;
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
+ if (RasterizerGLES2::is_viable() == OK) {
+ attributes.majorVersion = 1;
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(GODOT_CANVAS_SELECTOR, &attributes);
@@ -951,9 +921,8 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
}
if (gl_initialization_error) {
- OS::get_singleton()->alert("Your browser does not support any of the supported WebGL versions.\n"
- "Please update your browser version.",
- "Unable to initialize Video driver");
+ OS::get_singleton()->alert("Your browser does not seem to support WebGL. Please update your browser version.",
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 00fc56def6..bfd13be43a 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -78,8 +78,6 @@ public:
int key_event_pos;
bool force_quit;
- // rasterizer seems to no longer be given to visual server, its using GLES3 directly?
- //Rasterizer *rasterizer;
VisualServer *visual_server;
List<String> args;
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 046512ae84..155f37ed55 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -30,6 +30,5 @@
#include <alloca.h>
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define PTHREAD_RENAME_SELF
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index 302d9759b3..b7265ad086 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -34,7 +34,6 @@
#include <wrl.h>
-// ANGLE doesn't provide a specific lib for GLES3, so we keep using GLES2
#include "GLES2/gl2.h"
#include "os_uwp.h"
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index 7a41685867..fa61cf50c6 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -45,7 +45,7 @@ class ContextEGL_UWP {
public:
enum Driver {
GLES_2_0,
- GLES_3_0,
+ VULKAN, // FIXME: Add Vulkan support.
};
private:
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index d5047b53ab..9748c1ef9f 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -36,7 +36,6 @@
#include "core/io/marshalls.h"
#include "core/project_settings.h"
#include "drivers/gles2/rasterizer_gles2.h"
-#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
@@ -186,71 +185,33 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
main_loop = NULL;
outside = true;
+ // FIXME: Hardcoded for now, add Vulkan support.
+ p_video_driver = VIDEO_DRIVER_GLES2;
ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- }
-
bool gl_initialization_error = false;
- gl_context = NULL;
- while (!gl_context) {
- gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
-
- if (gl_context->initialize() != OK) {
- memdelete(gl_context);
- gl_context = NULL;
-
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gl_initialization_error = true;
- break;
- }
-
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
+ gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
- while (true) {
- if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
+ if (gl_context->initialize() != OK) {
+ memdelete(gl_context);
+ gl_context = NULL;
+ gl_initialization_error = true;
+ }
- if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
+ if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
}
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
"Please update your drivers or if you have a very old or integrated GPU upgrade it.",
- "Unable to initialize Video driver");
+ "Unable to initialize video driver");
return ERR_UNAVAILABLE;
}
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 04653ee56c..290decac5f 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -29,8 +29,5 @@
/*************************************************************************/
#include <malloc.h>
-//#else
-//#include <alloca.h>
-//#endif
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
+
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index 3b88af28e4..5442af3bef 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -166,29 +166,11 @@ Error ContextGL_X11::initialize() {
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler);
switch (context_type) {
- case OLDSTYLE: {
-
- p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE);
- ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED);
- } break;
case GLES_2_0_COMPATIBLE: {
p->glx_context = glXCreateNewContext(x11_display, fbconfig, GLX_RGBA_TYPE, 0, true);
ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED);
} break;
- case GLES_3_0_COMPATIBLE: {
-
- static int context_attribs[] = {
- GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
- GLX_CONTEXT_MINOR_VERSION_ARB, 3,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
- GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/,
- None
- };
-
- p->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs);
- ERR_FAIL_COND_V(ctxErrorOccurred || !p->glx_context, ERR_UNCONFIGURED);
- } break;
}
swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h
index 5e5ccc5c86..2c0643c95a 100644
--- a/platform/x11/context_gl_x11.h
+++ b/platform/x11/context_gl_x11.h
@@ -45,15 +45,12 @@ class ContextGL_X11 {
public:
enum ContextType {
- OLDSTYLE,
GLES_2_0_COMPATIBLE,
- GLES_3_0_COMPATIBLE
};
private:
ContextGL_X11_Private *p;
OS::VideoMode default_video_mode;
- //::Colormap x11_colormap;
::Display *x11_display;
::Window &x11_window;
bool double_buffer;
diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h
index c905ddb236..ac30519132 100644
--- a/platform/x11/platform_config.h
+++ b/platform/x11/platform_config.h
@@ -36,5 +36,4 @@
#define PTHREAD_BSD_SET_NAME
#endif
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"