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-rw-r--r--platform/android/display_server_android.cpp4
-rw-r--r--platform/android/export/export_plugin.cpp52
-rw-r--r--platform/android/export/gradle_export_util.cpp22
-rw-r--r--platform/android/export/gradle_export_util.h15
-rw-r--r--platform/android/java/app/AndroidManifest.xml5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java29
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java2
-rw-r--r--platform/javascript/detect.py21
-rw-r--r--platform/javascript/display_server_javascript.cpp102
-rw-r--r--platform/javascript/display_server_javascript.h7
-rw-r--r--platform/javascript/os_javascript.h1
13 files changed, 181 insertions, 85 deletions
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 34f0064a5e..505e7ac0eb 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -119,7 +119,9 @@ DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(in
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE);
- return (ScreenOrientation)godot_io_java->get_screen_orientation();
+ const int orientation = godot_io_java->get_screen_orientation();
+ ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation");
+ return (ScreenOrientation)orientation;
}
int DisplayServerAndroid::get_screen_count() const {
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 18e9e20948..05cd63d935 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -751,9 +751,9 @@ void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset>
}
int xr_mode_index = p_preset->get("xr_features/xr_mode");
- if (xr_mode_index == 1 /* XRMode.OVR */) {
+ if (xr_mode_index == XR_MODE_OPENXR) {
int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
- if (hand_tracking_index > 0) {
+ if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) {
r_permissions.push_back("com.oculus.permission.HAND_TRACKING");
}
@@ -964,6 +964,20 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
}
}
+ if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
+ // Update the meta-data 'android:name' attribute based on the selected XR mode.
+ if (xr_mode_index == XR_MODE_OPENXR) {
+ string_table.write[attr_value] = "com.samsung.android.vr.application.mode";
+ }
+ }
+
+ if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") {
+ // Update the meta-data 'android:value' attribute based on the selected XR mode.
+ if (xr_mode_index == XR_MODE_OPENXR) {
+ string_table.write[attr_value] = "vr_only";
+ }
+ }
+
iofs += 20;
}
@@ -978,7 +992,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<bool> feature_required_list;
Vector<int> feature_versions;
- if (xr_mode_index == 1 /* XRMode.OVR */) {
+ if (xr_mode_index == XR_MODE_OPENXR) {
// Set degrees of freedom
feature_names.push_back("android.hardware.vr.headtracking");
feature_required_list.push_back(true);
@@ -986,11 +1000,19 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
// Check for hand tracking
int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
- if (hand_tracking_index > 0) {
+ if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
feature_names.push_back("oculus.software.handtracking");
- feature_required_list.push_back(hand_tracking_index == 2);
+ feature_required_list.push_back(hand_tracking_index == XR_HAND_TRACKING_REQUIRED);
feature_versions.push_back(-1); // no version attribute should be added.
}
+
+ // Check for passthrough
+ int passthrough_mode = p_preset->get("xr_features/passthrough");
+ if (passthrough_mode > XR_PASSTHROUGH_NONE) {
+ feature_names.push_back("com.oculus.feature.PASSTHROUGH");
+ feature_required_list.push_back(passthrough_mode == XR_PASSTHROUGH_REQUIRED);
+ feature_versions.push_back(-1);
+ }
}
if (feature_names.size() > 0) {
@@ -1669,8 +1691,9 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,OpenXR"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/passthrough", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true));
@@ -2137,10 +2160,17 @@ bool EditorExportPlatformAndroid::can_export(const Ref<EditorExportPreset> &p_pr
// Validate the Xr features are properly populated
int xr_mode_index = p_preset->get("xr_features/xr_mode");
int hand_tracking = p_preset->get("xr_features/hand_tracking");
- if (xr_mode_index != /* XRMode.OVR*/ 1) {
- if (hand_tracking > 0) {
+ int passthrough_mode = p_preset->get("xr_features/passthrough");
+ if (xr_mode_index != XR_MODE_OPENXR) {
+ if (hand_tracking > XR_HAND_TRACKING_NONE) {
+ valid = false;
+ err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"OpenXR\".");
+ err += "\n";
+ }
+
+ if (passthrough_mode > XR_PASSTHROUGH_NONE) {
valid = false;
- err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\".");
+ err += TTR("\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\".");
err += "\n";
}
}
@@ -2202,8 +2232,8 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP
}
int xr_mode_index = p_preset->get("xr_features/xr_mode");
- if (xr_mode_index == 1) {
- command_line_strings.push_back("--xr_mode_ovr");
+ if (xr_mode_index == XR_MODE_OPENXR) {
+ command_line_strings.push_back("--xr_mode_openxr");
} else { // XRMode.REGULAR is the default.
command_line_strings.push_back("--xr_mode_regular");
}
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index b0d623827e..658c0ecd0a 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -211,16 +211,24 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
String manifest_xr_features;
- bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
+ int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
+ bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
if (uses_xr) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
- if (hand_tracking_index == 1) {
+ if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
- } else if (hand_tracking_index == 2) {
+ } else if (hand_tracking_index == XR_HAND_TRACKING_REQUIRED) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n";
}
+
+ int passthrough_mode = p_preset->get("xr_features/passthrough");
+ if (passthrough_mode == XR_PASSTHROUGH_OPTIONAL) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"false\" />\n";
+ } else if (passthrough_mode == XR_PASSTHROUGH_REQUIRED) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"true\" />\n";
+ }
}
return manifest_xr_features;
}
@@ -239,7 +247,8 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
}
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
- bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
+ int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
+ bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation"))));
String manifest_activity_text = vformat(
" <activity android:name=\"com.godot.game.GodotApp\" "
@@ -256,6 +265,8 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
}
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission) {
+ int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
+ bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
String manifest_application_text = vformat(
" <application android:label=\"@string/godot_project_name_string\"\n"
" android:allowBackup=\"%s\"\n"
@@ -270,6 +281,9 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
bool_to_string(p_preset->get("package/retain_data_on_uninstall")),
bool_to_string(p_has_storage_permission));
+ if (uses_xr) {
+ manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n";
+ }
manifest_application_text += _get_activity_tag(p_preset);
manifest_application_text += " </application>\n";
return manifest_application_text;
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 744022f1f9..db05c7534c 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -44,6 +44,21 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut
</resources>
)";
+// Supported XR modes.
+// This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java'
+static const int XR_MODE_REGULAR = 0;
+static const int XR_MODE_OPENXR = 1;
+
+// Supported XR hand tracking modes.
+static const int XR_HAND_TRACKING_NONE = 0;
+static const int XR_HAND_TRACKING_OPTIONAL = 1;
+static const int XR_HAND_TRACKING_REQUIRED = 2;
+
+// Supported XR passthrough modes.
+static const int XR_PASSTHROUGH_NONE = 0;
+static const int XR_PASSTHROUGH_OPTIONAL = 1;
+static const int XR_PASSTHROUGH_REQUIRED = 2;
+
struct CustomExportData {
String assets_directory;
bool debug;
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index d7bf6cef30..9ae6367b42 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -33,6 +33,11 @@
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
+ <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <meta-data
+ android:name="xr_mode_metadata_name"
+ android:value="xr_mode_metadata_value" />
+
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index b6476fa61a..17ff3c75c0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -502,8 +502,8 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
boolean has_extra = i < command_line.length - 1;
if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) {
xrMode = XRMode.REGULAR;
- } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
- xrMode = XRMode.OVR;
+ } else if (command_line[i].equals(XRMode.OPENXR.cmdLineArg)) {
+ xrMode = XRMode.OPENXR;
} else if (command_line[i].equals("--debug_opengl")) {
use_debug_opengl = true;
} else if (command_line[i].equals("--use_immersive")) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 088b048502..d5b0b67903 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -174,7 +174,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true);
switch (xrMode) {
- case OVR:
+ case OPENXR:
// Replace the default egl config chooser.
setEGLConfigChooser(new OvrConfigChooser());
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index d85d88ec6c..5f354b6b4c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -288,7 +288,34 @@ public class GodotIO {
}
public int getScreenOrientation() {
- return activity.getRequestedOrientation();
+ int orientation = activity.getRequestedOrientation();
+ switch (orientation) {
+ case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE:
+ return SCREEN_LANDSCAPE;
+ case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
+ return SCREEN_PORTRAIT;
+ case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE:
+ return SCREEN_REVERSE_LANDSCAPE;
+ case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT:
+ return SCREEN_REVERSE_PORTRAIT;
+ case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE:
+ case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE:
+ return SCREEN_SENSOR_LANDSCAPE;
+ case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT:
+ case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT:
+ return SCREEN_SENSOR_PORTRAIT;
+ case ActivityInfo.SCREEN_ORIENTATION_SENSOR:
+ case ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR:
+ case ActivityInfo.SCREEN_ORIENTATION_FULL_USER:
+ return SCREEN_SENSOR;
+ case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED:
+ case ActivityInfo.SCREEN_ORIENTATION_USER:
+ case ActivityInfo.SCREEN_ORIENTATION_BEHIND:
+ case ActivityInfo.SCREEN_ORIENTATION_NOSENSOR:
+ case ActivityInfo.SCREEN_ORIENTATION_LOCKED:
+ default:
+ return -1;
+ }
}
public void setEdit(GodotEditText _edit) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
index 0995477baf..58f02b0396 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
@@ -35,7 +35,7 @@ package org.godotengine.godot.xr;
*/
public enum XRMode {
REGULAR(0, "Regular", "--xr_mode_regular", "Default Android Gamepad"), // Regular/flatscreen
- OVR(1, "Oculus Mobile VR", "--xr_mode_ovr", "");
+ OPENXR(1, "OpenXR", "--xr_mode_openxr", "");
final int index;
final String label;
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 891ae419bd..b57f3b3f16 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -180,6 +180,13 @@ def configure(env):
env.Prepend(CPPPATH=["#platform/javascript"])
env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"])
+ if env["opengl3"]:
+ env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
+ # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
+ env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
+ # Allow use to take control of swapping WebGL buffers.
+ env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
+
if env["javascript_eval"]:
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
@@ -218,25 +225,11 @@ def configure(env):
# us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"])
- # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
- env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
-
# Do not call main immediately when the support code is ready.
env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
- # Allow use to take control of swapping WebGL buffers.
- env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
-
# callMain for manual start, cwrap for the mono version.
env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
-
- # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination).
- env.Append(
- LINKFLAGS=[
- "-s",
- "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context']",
- ]
- )
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index d12e1aeee8..7648ddaf43 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -30,6 +30,9 @@
#include "platform/javascript/display_server_javascript.h"
+#ifdef GLES3_ENABLED
+#include "drivers/gles3/rasterizer_gles3.h"
+#endif
#include "platform/javascript/os_javascript.h"
#include "servers/rendering/rasterizer_dummy.h"
@@ -50,14 +53,6 @@ DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
}
// Window (canvas)
-void DisplayServerJavaScript::focus_canvas() {
- godot_js_display_canvas_focus();
-}
-
-bool DisplayServerJavaScript::is_canvas_focused() {
- return godot_js_display_canvas_is_focused() != 0;
-}
-
bool DisplayServerJavaScript::check_size_force_redraw() {
return godot_js_display_size_update() != 0;
}
@@ -141,11 +136,12 @@ void DisplayServerJavaScript::key_callback(int p_pressed, int p_repeat, int p_mo
int DisplayServerJavaScript::mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) {
DisplayServerJavaScript *ds = get_singleton();
+ Point2 pos(p_x, p_y);
+ Input::get_singleton()->set_mouse_position(pos);
Ref<InputEventMouseButton> ev;
ev.instantiate();
- ev->set_pressed(p_pressed);
- ev->set_position(Point2(p_x, p_y));
- ev->set_global_position(ev->get_position());
+ ev->set_position(pos);
+ ev->set_global_position(pos);
ev->set_pressed(p_pressed);
dom2godot_mod(ev, p_modifiers);
@@ -222,13 +218,15 @@ void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double
return;
}
+ Point2 pos(p_x, p_y);
+ Input::get_singleton()->set_mouse_position(pos);
Ref<InputEventMouseMotion> ev;
ev.instantiate();
dom2godot_mod(ev, p_modifiers);
ev->set_button_mask(input_mask);
- ev->set_position(Point2(p_x, p_y));
- ev->set_global_position(ev->get_position());
+ ev->set_position(pos);
+ ev->set_global_position(pos);
ev->set_relative(Vector2(p_rel_x, p_rel_y));
Input::get_singleton()->set_mouse_position(ev->get_position());
@@ -397,6 +395,10 @@ DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const {
return MOUSE_MODE_VISIBLE;
}
+Point2i DisplayServerJavaScript::mouse_get_position() const {
+ return Input::get_singleton()->get_mouse_position();
+}
+
// Wheel
int DisplayServerJavaScript::mouse_wheel_callback(double p_delta_x, double p_delta_y) {
if (!godot_js_display_canvas_is_focused()) {
@@ -580,7 +582,9 @@ void DisplayServerJavaScript::process_joypads() {
Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
Vector<String> drivers;
- drivers.push_back("dummy");
+#ifdef GLES3_ENABLED
+ drivers.push_back("opengl3");
+#endif
return drivers;
}
@@ -678,40 +682,34 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
// Expose method for requesting quit.
godot_js_os_request_quit_cb(request_quit_callback);
- RasterizerDummy::make_current(); // TODO OpenGL in Godot 4.0... or webgpu?
-#if 0
- EmscriptenWebGLContextAttributes attributes;
- emscripten_webgl_init_context_attributes(&attributes);
- attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
- attributes.antialias = false;
- ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER);
-
- if (p_desired.layered) {
- set_window_per_pixel_transparency_enabled(true);
- }
-
- bool gl_initialization_error = false;
-
- if (RasterizerGLES3::is_viable() == OK) {
- attributes.majorVersion = 1;
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- } else {
- gl_initialization_error = true;
- }
-
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id, &attributes);
- if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
- gl_initialization_error = true;
+#ifdef GLES3_ENABLED
+ // TODO "vulkan" defaults to webgl2 for now.
+ bool wants_webgl2 = p_rendering_driver == "opengl3" || p_rendering_driver == "vulkan";
+ bool webgl2_init_failed = wants_webgl2 && !godot_js_display_has_webgl(2);
+ if (wants_webgl2 && !webgl2_init_failed) {
+ EmscriptenWebGLContextAttributes attributes;
+ emscripten_webgl_init_context_attributes(&attributes);
+ //attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
+ attributes.alpha = true;
+ attributes.antialias = false;
+ attributes.majorVersion = 2;
+
+ webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);
+ if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
+ webgl2_init_failed = true;
+ } else {
+ RasterizerGLES3::make_current();
+ }
}
-
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your browser does not seem to support WebGL. Please update your browser version.",
+ if (webgl2_init_failed) {
+ OS::get_singleton()->alert("Your browser does not seem to support WebGL2. Please update your browser version.",
"Unable to initialize video driver");
- return ERR_UNAVAILABLE;
}
-
- video_driver_index = p_video_driver;
+ if (!wants_webgl2 || webgl2_init_failed) {
+ RasterizerDummy::make_current();
+ }
+#else
+ RasterizerDummy::make_current();
#endif
// JS Input interface (js/libs/library_godot_input.js)
@@ -738,8 +736,12 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
}
DisplayServerJavaScript::~DisplayServerJavaScript() {
- //emscripten_webgl_commit_frame();
- //emscripten_webgl_destroy_context(webgl_ctx);
+#ifdef GLES3_ENABLED
+ if (webgl_ctx) {
+ emscripten_webgl_commit_frame();
+ emscripten_webgl_destroy_context(webgl_ctx);
+ }
+#endif
}
bool DisplayServerJavaScript::has_feature(Feature p_feature) const {
@@ -968,5 +970,9 @@ bool DisplayServerJavaScript::get_swap_cancel_ok() {
}
void DisplayServerJavaScript::swap_buffers() {
- //emscripten_webgl_commit_frame();
+#ifdef GLES3_ENABLED
+ if (webgl_ctx) {
+ emscripten_webgl_commit_frame();
+ }
+#endif
}
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 80ce772a79..843bb61984 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -51,6 +51,10 @@ private:
};
JSKeyEvent key_event;
+#ifdef GLES3_ENABLED
+ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE webgl_ctx = 0;
+#endif
+
WindowMode window_mode = WINDOW_MODE_WINDOWED;
ObjectID window_attached_instance_id = {};
@@ -72,8 +76,6 @@ private:
bool swap_cancel_ok = false;
// utilities
- static void focus_canvas();
- static bool is_canvas_focused();
static void dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod);
static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape);
@@ -121,6 +123,7 @@ public:
// mouse
virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const override;
+ virtual Point2i mouse_get_position() const override;
// touch
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index aacf87e6c5..fbab95d33b 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -90,6 +90,7 @@ public:
String get_user_data_dir() const override;
bool is_userfs_persistent() const override;
+ bool is_single_window() const override { return true; }
void alert(const String &p_alert, const String &p_title = "ALERT!") override;