diff options
Diffstat (limited to 'platform')
95 files changed, 3521 insertions, 2144 deletions
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index 6d25a366a4..de6f48d33a 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -133,28 +133,28 @@ static _WinTranslatePair _ak_to_keycode[] = { }; /* TODO: map these android key: - AKEYCODE_SOFT_LEFT = 1, - AKEYCODE_SOFT_RIGHT = 2, - AKEYCODE_CALL = 5, - AKEYCODE_ENDCALL = 6, - AKEYCODE_STAR = 17, - AKEYCODE_POUND = 18, - AKEYCODE_POWER = 26, - AKEYCODE_CAMERA = 27, - AKEYCODE_CLEAR = 28, - AKEYCODE_SYM = 63, - AKEYCODE_ENVELOPE = 65, - AKEYCODE_GRAVE = 68, - AKEYCODE_SEMICOLON = 74, - AKEYCODE_APOSTROPHE = 75, - AKEYCODE_AT = 77, - AKEYCODE_NUM = 78, - AKEYCODE_HEADSETHOOK = 79, - AKEYCODE_FOCUS = 80, // *Camera* focus - AKEYCODE_NOTIFICATION = 83, - AKEYCODE_SEARCH = 84, - AKEYCODE_PICTSYMBOLS = 94, - AKEYCODE_SWITCH_CHARSET = 95, + AKEYCODE_SOFT_LEFT = 1, + AKEYCODE_SOFT_RIGHT = 2, + AKEYCODE_CALL = 5, + AKEYCODE_ENDCALL = 6, + AKEYCODE_STAR = 17, + AKEYCODE_POUND = 18, + AKEYCODE_POWER = 26, + AKEYCODE_CAMERA = 27, + AKEYCODE_CLEAR = 28, + AKEYCODE_SYM = 63, + AKEYCODE_ENVELOPE = 65, + AKEYCODE_GRAVE = 68, + AKEYCODE_SEMICOLON = 74, + AKEYCODE_APOSTROPHE = 75, + AKEYCODE_AT = 77, + AKEYCODE_NUM = 78, + AKEYCODE_HEADSETHOOK = 79, + AKEYCODE_FOCUS = 80, // *Camera* focus + AKEYCODE_NOTIFICATION = 83, + AKEYCODE_SEARCH = 84, + AKEYCODE_PICTSYMBOLS = 94, + AKEYCODE_SWITCH_CHARSET = 95, */ unsigned int android_get_keysym(unsigned int p_code); diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index e3efaddba2..fcc2513f3f 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -59,7 +59,6 @@ class AudioDriverOpenSL : public AudioDriver { SLObjectItf sl; SLEngineItf EngineItf; SLObjectItf OutputMix; - SLVolumeItf volumeItf; SLObjectItf player; SLObjectItf recorder; SLAndroidSimpleBufferQueueItf bufferQueueItf; @@ -68,7 +67,6 @@ class AudioDriverOpenSL : public AudioDriver { SLDataFormat_PCM pcm; SLDataSink audioSink; SLDataLocator_OutputMix locator_outputmix; - SLBufferQueueState state; static AudioDriverOpenSL *s_ad; @@ -89,8 +87,6 @@ class AudioDriverOpenSL : public AudioDriver { virtual Error capture_init_device(); public: - void set_singleton(); - virtual const char *get_name() const; virtual Error init(); diff --git a/platform/android/detect.py b/platform/android/detect.py index 61ccad9ac3..6f98dab2cc 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -27,8 +27,7 @@ def get_opts(): ("ANDROID_NDK_ROOT", "Path to the Android NDK", get_android_ndk_root()), ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_android_sdk_root()), ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), - EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")), - BoolVariable("android_neon", "Enable NEON support (armv7 only)", True), + EnumVariable("android_arch", "Target architecture", "arm64v8", ("armv7", "arm64v8", "x86", "x86_64")), ] @@ -143,10 +142,7 @@ def configure(env): if env["android_arch"] not in ["armv7", "arm64v8", "x86", "x86_64"]: env["android_arch"] = "armv7" - neon_text = "" - if env["android_arch"] == "armv7" and env["android_neon"]: - neon_text = " (with NEON)" - print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")" + neon_text) + print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")") can_vectorize = True if env["android_arch"] == "x86": @@ -174,10 +170,7 @@ def configure(env): target_subpath = "arm-linux-androideabi-4.9" abi_subpath = "arm-linux-androideabi" arch_subpath = "armeabi-v7a" - if env["android_neon"]: - env.extra_suffix = ".armv7.neon" + env.extra_suffix - else: - env.extra_suffix = ".armv7" + env.extra_suffix + env.extra_suffix = ".armv7" + env.extra_suffix elif env["android_arch"] == "arm64v8": if get_platform(env["ndk_platform"]) < 21: print( @@ -204,12 +197,10 @@ def configure(env): env.Append(CPPDEFINES=["NDEBUG"]) if can_vectorize: env.Append(CCFLAGS=["-ftree-vectorize"]) - if env["target"] == "release_debug": - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) elif env["target"] == "debug": env.Append(LINKFLAGS=["-O0"]) env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"]) - env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED"]) + env.Append(CPPDEFINES=["_DEBUG"]) env.Append(CPPFLAGS=["-UNDEBUG"]) # Compiler configuration @@ -288,7 +279,6 @@ def configure(env): if get_platform(env["ndk_platform"]) >= 24: env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)]) - env["neon_enabled"] = False if env["android_arch"] == "x86": target_opts = ["-target", "i686-none-linux-android"] # The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least @@ -301,12 +291,9 @@ def configure(env): target_opts = ["-target", "armv7-none-linux-androideabi"] env.Append(CCFLAGS="-march=armv7-a -mfloat-abi=softfp".split()) env.Append(CPPDEFINES=["__ARM_ARCH_7__", "__ARM_ARCH_7A__"]) - if env["android_neon"]: - env["neon_enabled"] = True - env.Append(CCFLAGS=["-mfpu=neon"]) - env.Append(CPPDEFINES=["__ARM_NEON__"]) - else: - env.Append(CCFLAGS=["-mfpu=vfpv3-d16"]) + # Enable ARM NEON instructions to compile more optimized code. + env.Append(CCFLAGS=["-mfpu=neon"]) + env.Append(CPPDEFINES=["__ARM_NEON__"]) elif env["android_arch"] == "arm64v8": target_opts = ["-target", "aarch64-none-linux-android"] diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 720752d28f..34f0064a5e 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -344,8 +344,8 @@ void DisplayServerAndroid::process_events() { Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { Vector<String> drivers; -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); @@ -407,13 +407,13 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { bool gl_initialization_error = false; - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + if (RasterizerGLES3::is_viable() == OK) { + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { gl_initialization_error = true; } diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 60ba1c558a..5bd5648b6e 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -429,9 +429,8 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co return pname; } -String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const { - int export_format = int(p_preset->get("custom_template/export_format")); - return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY; +String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const { + return p_export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY; } bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const { @@ -499,11 +498,11 @@ bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) { /* - * By not compressing files with little or not benefit in doing so, - * a performance gain is expected attime. Moreover, if the APK is - * zip-aligned, assets stored as they are can be efficiently read by - * Android by memory-mapping them. - */ + * By not compressing files with little or not benefit in doing so, + * a performance gain is expected attime. Moreover, if the APK is + * zip-aligned, assets stored as they are can be efficiently read by + * Android by memory-mapping them. + */ // -- Unconditional uncompress to mimic AAPT plus some other @@ -852,16 +851,11 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p int iofs = ofs + 8; string_count = decode_uint32(&p_manifest[iofs]); - //styles_count = decode_uint32(&p_manifest[iofs + 4]); + // iofs + 4 is `styles_count`. string_flags = decode_uint32(&p_manifest[iofs + 8]); string_data_offset = decode_uint32(&p_manifest[iofs + 12]); - //styles_offset = decode_uint32(&p_manifest[iofs + 16]); - /* - printf("string count: %i\n",string_count); - printf("flags: %i\n",string_flags); - printf("sdata ofs: %i\n",string_data_offset); - printf("styles ofs: %i\n",styles_offset); - */ + // iofs + 16 is `styles_offset`. + uint32_t st_offset = iofs + 20; string_table.resize(string_count); uint32_t string_end = 0; @@ -1618,11 +1612,11 @@ Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExp void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); - if (driver == "GLES2") { + if (driver == "opengl3") { r_features->push_back("etc"); } // FIXME: Review what texture formats are used for Vulkan. - if (driver == "Vulkan") { + if (driver == "vulkan") { r_features->push_back("etc2"); } @@ -1645,10 +1639,12 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio } plugins_changed.clear(); - Vector<String> abis = get_abis(); + const Vector<String> abis = get_abis(); for (int i = 0; i < abis.size(); ++i) { - String abi = abis[i]; - bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); + const String abi = abis[i]; + // All Android devices supporting Vulkan run 64-bit Android, + // so there is usually no point in exporting for 32-bit Android. + const bool is_default = abi == "arm64-v8a"; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); } @@ -2477,7 +2473,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return ERR_UNCONFIGURED; } } - const String assets_directory = get_assets_directory(p_preset); + const String assets_directory = get_assets_directory(p_preset, export_format); String sdk_path = EDITOR_GET("export/android/android_sdk_path"); ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); print_verbose("Android sdk path: " + sdk_path); diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h index d33f616f11..e0ffaa718b 100644 --- a/platform/android/export/export_plugin.h +++ b/platform/android/export/export_plugin.h @@ -104,7 +104,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String get_package_name(const String &p_package) const; - String get_assets_directory(const Ref<EditorExportPreset> &p_preset) const; + String get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const; bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const; diff --git a/platform/android/export/godot_plugin_config.cpp b/platform/android/export/godot_plugin_config.cpp index ba7b8ce6c7..205cba3350 100644 --- a/platform/android/export/godot_plugin_config.cpp +++ b/platform/android/export/godot_plugin_config.cpp @@ -78,14 +78,13 @@ Vector<PluginConfigAndroid> PluginConfigAndroid::get_prebuilt_plugins(String plu bool PluginConfigAndroid::is_plugin_config_valid(PluginConfigAndroid plugin_config) { bool valid_name = !plugin_config.name.is_empty(); bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL || - plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE; + plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE; bool valid_binary = false; if (valid_binary_type) { valid_binary = !plugin_config.binary.is_empty() && - (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE || - - FileAccess::exists(plugin_config.binary)); + (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE || + FileAccess::exists(plugin_config.binary)); } bool valid_local_dependencies = true; diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index 851bd0ac52..b0d623827e 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -128,11 +128,26 @@ Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_ return err; } +String _android_xml_escape(const String &p_string) { + // Android XML requires strings to be both valid XML (`xml_escape()`) but also + // to escape characters which are valid XML but have special meaning in Android XML. + // https://developer.android.com/guide/topics/resources/string-resource.html#FormattingAndStyling + // Note: Didn't handle U+XXXX unicode chars, could be done if needed. + return p_string + .replace("@", "\\@") + .replace("?", "\\?") + .replace("'", "\\'") + .replace("\"", "\\\"") + .replace("\n", "\\n") + .replace("\t", "\\t") + .xml_escape(false); +} + // Creates strings.xml files inside the gradle project for different locales. Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) { print_verbose("Creating strings resources for supported locales for project " + project_name); // Stores the string into the default values directory. - String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true)); + String processed_default_xml_string = vformat(godot_project_name_xml_string, _android_xml_escape(project_name)); store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string); // Searches the Gradle project res/ directory to find all supported locales @@ -158,7 +173,7 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml"; if (ProjectSettings::get_singleton()->has_setting(property_name)) { String locale_project_name = ProjectSettings::get_singleton()->get(property_name); - String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true)); + String processed_xml_string = vformat(godot_project_name_xml_string, _android_xml_escape(locale_project_name)); print_verbose("Storing project name for locale " + locale + " under " + locale_directory); store_string_at_path(locale_directory, processed_xml_string); } else { @@ -176,7 +191,7 @@ String bool_to_string(bool v) { String _get_gles_tag() { bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" && - !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); + !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; } diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index fcee54e493..2a2850df0f 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,12 +1,12 @@ ext.versions = [ - androidGradlePlugin: '4.2.2', + androidGradlePlugin: '7.0.3', compileSdk : 30, - minSdk : 19, - targetSdk : 30, + minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' value + targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' value buildTools : '30.0.3', kotlinVersion : '1.5.10', fragmentVersion : '1.3.6', - javaVersion : 1.8, + javaVersion : 11, ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. ] diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 87bb2ea218..efdcc6c77b 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -158,9 +158,9 @@ def templateBuildTasks() { /** * Master task used to coordinate the tasks defined above to generate the set of Godot templates. */ -task generateGodotTemplates(type: GradleBuild) { - startParameter.excludedTaskNames = templateExcludedBuildTask() - tasks = templateBuildTasks() +task generateGodotTemplates { + gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() + dependsOn = templateBuildTasks() finalizedBy 'zipCustomBuild' } @@ -168,12 +168,12 @@ task generateGodotTemplates(type: GradleBuild) { /** * Generates the same output as generateGodotTemplates but with dev symbols */ -task generateDevTemplate (type: GradleBuild) { +task generateDevTemplate { // add parameter to set symbols to true - startParameter.projectProperties += [doNotStrip: true] + gradle.startParameter.projectProperties += [doNotStrip: true] - startParameter.excludedTaskNames = templateExcludedBuildTask() - tasks = templateBuildTasks() + gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() + dependsOn = templateBuildTasks() finalizedBy 'zipCustomBuild' } diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.jar b/platform/android/java/gradle/wrapper/gradle-wrapper.jar Binary files differindex f6b961fd5a..e708b1c023 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.jar +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.jar diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index 74c5636f8a..ffed3a254e 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -1,6 +1,5 @@ -#Wed Jun 23 23:42:22 PDT 2021 distributionBase=GRADLE_USER_HOME -distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-all.zip distributionPath=wrapper/dists -zipStorePath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists diff --git a/platform/android/java/gradlew b/platform/android/java/gradlew index cccdd3d517..4f906e0c81 100755 --- a/platform/android/java/gradlew +++ b/platform/android/java/gradlew @@ -1,5 +1,21 @@ #!/usr/bin/env sh +# +# Copyright 2015 the original author or authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# + ############################################################################## ## ## Gradle start up script for UN*X @@ -28,7 +44,7 @@ APP_NAME="Gradle" APP_BASE_NAME=`basename "$0"` # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. -DEFAULT_JVM_OPTS="" +DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' # Use the maximum available, or set MAX_FD != -1 to use that value. MAX_FD="maximum" @@ -66,6 +82,7 @@ esac CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + # Determine the Java command to use to start the JVM. if [ -n "$JAVA_HOME" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then @@ -109,10 +126,11 @@ if $darwin; then GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" fi -# For Cygwin, switch paths to Windows format before running java -if $cygwin ; then +# For Cygwin or MSYS, switch paths to Windows format before running java +if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then APP_HOME=`cygpath --path --mixed "$APP_HOME"` CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + JAVACMD=`cygpath --unix "$JAVACMD"` # We build the pattern for arguments to be converted via cygpath @@ -138,19 +156,19 @@ if $cygwin ; then else eval `echo args$i`="\"$arg\"" fi - i=$((i+1)) + i=`expr $i + 1` done case $i in - (0) set -- ;; - (1) set -- "$args0" ;; - (2) set -- "$args0" "$args1" ;; - (3) set -- "$args0" "$args1" "$args2" ;; - (4) set -- "$args0" "$args1" "$args2" "$args3" ;; - (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; - (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; - (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; - (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; - (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + 0) set -- ;; + 1) set -- "$args0" ;; + 2) set -- "$args0" "$args1" ;; + 3) set -- "$args0" "$args1" "$args2" ;; + 4) set -- "$args0" "$args1" "$args2" "$args3" ;; + 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; esac fi @@ -159,14 +177,9 @@ save () { for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done echo " " } -APP_ARGS=$(save "$@") +APP_ARGS=`save "$@"` # Collect all arguments for the java command, following the shell quoting and substitution rules eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" -# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong -if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then - cd "$(dirname "$0")" -fi - exec "$JAVACMD" "$@" diff --git a/platform/android/java/gradlew.bat b/platform/android/java/gradlew.bat index 11cc30edb0..107acd32c4 100644 --- a/platform/android/java/gradlew.bat +++ b/platform/android/java/gradlew.bat @@ -1,7 +1,23 @@ +@rem +@rem Copyright 2015 the original author or authors. +@rem +@rem Licensed under the Apache License, Version 2.0 (the "License"); +@rem you may not use this file except in compliance with the License. +@rem You may obtain a copy of the License at +@rem +@rem https://www.apache.org/licenses/LICENSE-2.0 +@rem +@rem Unless required by applicable law or agreed to in writing, software +@rem distributed under the License is distributed on an "AS IS" BASIS, +@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +@rem See the License for the specific language governing permissions and +@rem limitations under the License. +@rem + @if "%DEBUG%" == "" @echo off @rem ########################################################################## @rem -@rem Gradle startup script for Windows +@rem Gradle startup script for Windows @rem @rem ########################################################################## @@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=. set APP_BASE_NAME=%~n0 set APP_HOME=%DIRNAME% +@rem Resolve any "." and ".." in APP_HOME to make it shorter. +for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi + @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. -set DEFAULT_JVM_OPTS= +set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" @rem Find java.exe if defined JAVA_HOME goto findJavaFromJavaHome set JAVA_EXE=java.exe %JAVA_EXE% -version >NUL 2>&1 -if "%ERRORLEVEL%" == "0" goto init +if "%ERRORLEVEL%" == "0" goto execute echo. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. @@ -35,7 +54,7 @@ goto fail set JAVA_HOME=%JAVA_HOME:"=% set JAVA_EXE=%JAVA_HOME%/bin/java.exe -if exist "%JAVA_EXE%" goto init +if exist "%JAVA_EXE%" goto execute echo. echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% @@ -45,28 +64,14 @@ echo location of your Java installation. goto fail -:init -@rem Get command-line arguments, handling Windows variants - -if not "%OS%" == "Windows_NT" goto win9xME_args - -:win9xME_args -@rem Slurp the command line arguments. -set CMD_LINE_ARGS= -set _SKIP=2 - -:win9xME_args_slurp -if "x%~1" == "x" goto execute - -set CMD_LINE_ARGS=%* - :execute @rem Setup the command line set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + @rem Execute Gradle -"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %* :end @rem End local scope for the variables with windows NT shell @@ -75,7 +80,7 @@ if "%ERRORLEVEL%"=="0" goto mainEnd :fail rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of rem the _cmd.exe /c_ return code! -if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 exit /b 1 :mainEnd diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index 3034794d69..2de62271c4 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -4,6 +4,9 @@ android:versionCode="1" android:versionName="1.0"> + <!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle --> + <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="30" /> + <application> <!-- Records the version of the Godot library --> diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 70bc73b9ad..d39ab30cda 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -263,7 +263,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC GodotLib.setup(command_line); final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name"); - if (videoDriver.equals("Vulkan")) { + if (videoDriver.equals("vulkan")) { mRenderView = new GodotVulkanRenderView(activity, this); } else { mRenderView = new GodotGLRenderView(activity, this, xrMode, use_32_bits, @@ -578,8 +578,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (!pack_valid) { Intent notifierIntent = new Intent(activity, activity.getClass()); - notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | - Intent.FLAG_ACTIVITY_CLEAR_TOP); + notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_CLEAR_TOP); PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0, notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index d33faab641..09337ef989 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -50,9 +50,9 @@ public class GodotDownloaderService extends DownloaderService { }; /** - * This public key comes from your Android Market publisher account, and it - * used by the LVL to validate responses from Market on your behalf. - */ + * This public key comes from your Android Market publisher account, and it + * used by the LVL to validate responses from Market on your behalf. + */ @Override public String getPublicKey() { SharedPreferences prefs = getApplicationContext().getSharedPreferences("app_data_keys", Context.MODE_PRIVATE); @@ -63,20 +63,20 @@ public class GodotDownloaderService extends DownloaderService { } /** - * This is used by the preference obfuscater to make sure that your - * obfuscated preferences are different than the ones used by other - * applications. - */ + * This is used by the preference obfuscater to make sure that your + * obfuscated preferences are different than the ones used by other + * applications. + */ @Override public byte[] getSALT() { return SALT; } /** - * Fill this in with the class name for your alarm receiver. We do this - * because receivers must be unique across all of Android (it's a good idea - * to make sure that your receiver is in your unique package) - */ + * Fill this in with the class name for your alarm receiver. We do this + * because receivers must be unique across all of Android (it's a good idea + * to make sure that your receiver is in your unique package) + */ @Override public String getAlarmReceiverClassName() { Log.d("GODOT", "getAlarmReceiverClassName()"); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index a9d45c943b..32aad8dc4f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -210,16 +210,16 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView */ if (GLUtils.use_32) { - setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, - new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, - new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); + setEGLConfigChooser(translucent + ? new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) + : new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); } else { - setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); + setEGLConfigChooser(translucent + ? new RegularConfigChooser(8, 8, 8, 8, 16, stencil) + : new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); } break; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index d1e8ae5ca9..a98ecad594 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -191,9 +191,9 @@ public class GodotEditText extends EditText { private boolean needHandlingInGodot(int keyCode, KeyEvent keyEvent) { boolean isArrowKey = keyCode == KeyEvent.KEYCODE_DPAD_UP || keyCode == KeyEvent.KEYCODE_DPAD_DOWN || - keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; + keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; boolean isModifiedKey = keyEvent.isAltPressed() || keyEvent.isCtrlPressed() || keyEvent.isSymPressed() || - keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); + keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); return isArrowKey || keyCode == KeyEvent.KEYCODE_TAB || KeyEvent.isModifierKey(keyCode) || isModifiedKey; } diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 21fb31d991..1a4c5ec00f 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -230,10 +230,13 @@ String OS_Android::get_user_data_dir() const { } String OS_Android::get_cache_path() const { + if (cache_dir_cache != String()) + return cache_dir_cache; + String cache_dir = godot_io_java->get_cache_dir(); if (cache_dir != "") { - cache_dir = _remove_symlink(cache_dir); - return cache_dir; + cache_dir_cache = _remove_symlink(cache_dir); + return cache_dir_cache; } return "."; } @@ -259,15 +262,14 @@ Size2i OS_Android::get_display_size() const { } void OS_Android::set_context_is_16_bits(bool p_is_16) { -#if defined(OPENGL_ENABLED) - //use_16bits_fbo = p_is_16; +#if defined(GLES3_ENABLED) //if (rasterizer) // rasterizer->set_force_16_bits_fbo(p_is_16); #endif } void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) ERR_FAIL_COND(!p_gl_extensions); gl_extensions = p_gl_extensions; #endif @@ -319,10 +321,9 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god main_loop = nullptr; -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) gl_extensions = nullptr; use_gl2 = false; - use_16bits_fbo = false; #endif #if defined(VULKAN_ENABLED) diff --git a/platform/android/os_android.h b/platform/android/os_android.h index c938297821..d2e0e7d1e9 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -47,8 +47,7 @@ private: bool use_apk_expansion; -#if defined(OPENGL_ENABLED) - bool use_16bits_fbo; +#if defined(GLES3_ENABLED) const char *gl_extensions; #endif @@ -57,6 +56,7 @@ private: #endif mutable String data_dir_cache; + mutable String cache_dir_cache; AudioDriverOpenSL audio_driver_android; diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index d6a2292dd2..76c28b2272 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -32,9 +32,9 @@ @class ViewController; -// FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again, +// FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented again, // so it can't be done with compilation time branching. -//#if defined(OPENGL_ENABLED) +//#if defined(GLES3_ENABLED) //@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> { //#endif //#if defined(VULKAN_ENABLED) diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index d10ea5c68c..c6f91665c5 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -44,7 +44,7 @@ extern int gargc; extern char **gargv; -extern int iphone_main(int, char **, String); +extern int iphone_main(int, char **, String, String); extern void iphone_finish(); @implementation AppDelegate @@ -67,8 +67,10 @@ static ViewController *mainViewController = nil; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; + paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); + NSString *cacheDirectory = [paths objectAtIndex:0]; - int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String])); + int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]), String::utf8([cacheDirectory UTF8String])); if (err != 0) { // bail, things did not go very well for us, should probably output a message on screen with our error code... diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 05e24c5003..0d28aa2f06 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -53,12 +53,9 @@ def configure(env): env.Append(CCFLAGS=["-Os", "-ftree-vectorize"]) env.Append(LINKFLAGS=["-Os"]) - if env["target"] == "release_debug": - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) - elif env["target"] == "debug": env.Append(CCFLAGS=["-gdwarf-2", "-O0"]) - env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED"]) + env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1)]) if env["use_lto"]: env.Append(CCFLAGS=["-flto"]) diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index b8df81b89a..afe612e1a5 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -89,7 +89,7 @@ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? // Create GL ES 2 context - if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") { + if (GLOBAL_GET("rendering/driver/driver_name") == "opengl3") { context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; NSLog(@"Setting up an OpenGL ES 2.0 context."); if (!context) { diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index e18448fb6d..7d13a08d39 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -51,8 +51,8 @@ DisplayServerIPhone *DisplayServerIPhone::get_singleton() { DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { rendering_driver = p_rendering_driver; -#if defined(OPENGL_ENABLED) - // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented +#if defined(GLES3_ENABLED) + // FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented // again, if (rendering_driver == "opengl_es") { @@ -60,9 +60,9 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Windo // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + if (RasterizerGLES3::is_viable() == OK) { + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { gl_initialization_error = true; } @@ -83,7 +83,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Windo // reset this to what it should be, it will have been set to 0 after // rendering_server->init() is called - // RasterizerStorageGLES2::system_fbo = gl_view_base_fb; + // RasterizerStorageGLES3system_fbo = gl_view_base_fb; } #endif @@ -157,7 +157,7 @@ Vector<String> DisplayServerIPhone::get_rendering_drivers_func() { #if defined(VULKAN_ENABLED) drivers.push_back("vulkan"); #endif -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) drivers.push_back("opengl_es"); #endif diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp index 69a8203e9f..7450215cfb 100644 --- a/platform/iphone/export/export_plugin.cpp +++ b/platform/iphone/export/export_plugin.cpp @@ -33,7 +33,7 @@ void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); r_features->push_back("pvrtc"); - if (driver == "Vulkan") { + if (driver == "vulkan") { // FIXME: Review if this is correct. r_features->push_back("etc2"); } @@ -841,7 +841,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese String pbx_embeded_frameworks; const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") + - "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n"; + "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n"; for (int i = 0; i < p_additional_assets.size(); ++i) { String additional_asset_info_format = file_info_format; @@ -1105,7 +1105,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir for (int j = 0; j < project_static_libs.size(); j++) { project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project } - err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets); + err = _export_additional_assets(p_out_dir, project_static_libs, true, false, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files(); @@ -1261,8 +1261,8 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> String deinitialization_method = plugin.deinitialization_method + "();\n"; plugin_definition_cpp_code += definition_comment + - "extern void " + initialization_method + - "extern void " + deinitialization_method + "\n"; + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; plugin_initialization_cpp_code += "\t" + initialization_method; plugin_deinitialization_cpp_code += "\t" + deinitialization_method; @@ -1427,7 +1427,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } bool found_library = false; - int total_size = 0; const String project_file = "godot_ios.xcodeproj/project.pbxproj"; Set<String> files_to_parse; @@ -1523,7 +1522,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p file = file.replace("godot_ios", binary_name); print_line("ADDING: " + file + " size: " + itos(data.size())); - total_size += data.size(); /* write it into our folder structure */ file = dest_dir + file; @@ -1687,8 +1685,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("xcodebuild", archive_args); + String archive_str; + err = OS::get_singleton()->execute("xcodebuild", archive_args, &archive_str, nullptr, true); ERR_FAIL_COND_V(err, err); + print_line("xcodebuild (.xcarchive):\n" + archive_str); if (ep.step("Making .ipa", 4)) { return ERR_SKIP; @@ -1702,8 +1702,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("xcodebuild", export_args); + String export_str; + err = OS::get_singleton()->execute("xcodebuild", export_args, &export_str, nullptr, true); ERR_FAIL_COND_V(err, err); + print_line("xcodebuild (.ipa):\n" + export_str); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); #endif diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index 6c3e1eabde..6f6f9d0708 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -74,7 +74,7 @@ int add_cmdline(int p_argc, char **p_args) { return p_argc; }; -int iphone_main(int argc, char **argv, String data_dir) { +int iphone_main(int argc, char **argv, String data_dir, String cache_dir) { size_t len = strlen(argv[0]); while (len--) { @@ -95,7 +95,7 @@ int iphone_main(int argc, char **argv, String data_dir) { char cwd[512]; getcwd(cwd, sizeof(cwd)); printf("cwd %s\n", cwd); - os = new OSIPhone(data_dir); + os = new OSIPhone(data_dir, cache_dir); // We must override main when testing is enabled TEST_MAIN_OVERRIDE diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 248369369d..7a81d8f593 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -72,6 +72,7 @@ private: virtual void finalize() override; String user_data_dir; + String cache_dir; bool is_focused = false; @@ -80,7 +81,7 @@ private: public: static OSIPhone *get_singleton(); - OSIPhone(String p_data_dir); + OSIPhone(String p_data_dir, String p_cache_dir); ~OSIPhone(); void initialize_modules(); @@ -103,6 +104,8 @@ public: void set_user_data_dir(String p_dir); virtual String get_user_data_dir() const override; + virtual String get_cache_path() const override; + virtual String get_locale() const override; virtual String get_unique_id() const override; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index c88d253691..fc07d321b7 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -87,7 +87,7 @@ OSIPhone *OSIPhone::get_singleton() { return (OSIPhone *)OS::get_singleton(); } -OSIPhone::OSIPhone(String p_data_dir) { +OSIPhone::OSIPhone(String p_data_dir, String p_cache_dir) { for (int i = 0; i < ios_init_callbacks_count; ++i) { ios_init_callbacks[i](); } @@ -101,6 +101,7 @@ OSIPhone::OSIPhone(String p_data_dir) { // can't call set_data_dir from here, since it requires DirAccess // which is initialized in initialize_core user_data_dir = p_data_dir; + cache_dir = p_cache_dir; Vector<Logger *> loggers; loggers.push_back(memnew(SyslogLogger)); @@ -266,6 +267,10 @@ String OSIPhone::get_user_data_dir() const { return user_data_dir; } +String OSIPhone::get_cache_path() const { + return cache_dir; +} + String OSIPhone::get_locale() const { NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject; diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index 88ad4a3f67..68ef4e31a7 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -30,6 +30,8 @@ #include <alloca.h> +#define OPENGL_INCLUDE_H <ES3/gl.h> + #define PLATFORM_REFCOUNT #define PTHREAD_RENAME_SELF diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js index 0ff9d67d26..2c81f1f02d 100644 --- a/platform/javascript/.eslintrc.js +++ b/platform/javascript/.eslintrc.js @@ -39,5 +39,13 @@ module.exports = { // Closure compiler (exported properties) "quote-props": ["error", "consistent"], "dot-notation": "off", + // No comma dangle for functions (it's madness, and ES2017) + "comma-dangle": ["error", { + "arrays": "always-multiline", + "objects": "always-multiline", + "imports": "always-multiline", + "exports": "always-multiline", + "functions": "never" + }], } }; diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js index 81b1b8c864..8e579fd462 100644 --- a/platform/javascript/.eslintrc.libs.js +++ b/platform/javascript/.eslintrc.libs.js @@ -15,6 +15,7 @@ module.exports = { "IDBFS": true, "GodotOS": true, "GodotConfig": true, + "GodotEventListeners": true, "GodotRuntime": true, "GodotFS": true, "IDHandler": true, diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 62a8660ae4..fa9e6eed15 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -20,6 +20,7 @@ sys_env.AddJSLibraries( "js/libs/library_godot_fetch.js", "js/libs/library_godot_os.js", "js/libs/library_godot_runtime.js", + "js/libs/library_godot_input.js", ] ) diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index 45a2cd595a..df4c790755 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -131,9 +131,10 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa } dir->list_dir_begin(); String cur = dir->get_next(); + String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name(); while (!cur.is_empty()) { String cs = p_path.plus_file(cur); - if (cur == "." || cur == ".." || cur == ".import") { + if (cur == "." || cur == ".." || cur == project_data_dir_name) { // Skip } else if (dir->current_is_dir()) { String path = cs.replace_first(p_base_path, "") + "/"; diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index cfe6c69072..626aef3c60 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -117,14 +117,15 @@ Error AudioDriverJavaScript::init() { if (output_rb) { memdelete_arr(output_rb); } - output_rb = memnew_arr(float, buffer_length *channel_count); + const size_t array_size = buffer_length * (size_t)channel_count; + output_rb = memnew_arr(float, array_size); if (!output_rb) { return ERR_OUT_OF_MEMORY; } if (input_rb) { memdelete_arr(input_rb); } - input_rb = memnew_arr(float, buffer_length *channel_count); + input_rb = memnew_arr(float, array_size); if (!input_rb) { return ERR_OUT_OF_MEMORY; } diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 173b558b6d..891ae419bd 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -77,11 +77,9 @@ def configure(env): env.Append(LINKFLAGS=["-Os"]) if env["target"] == "release_debug": - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) # Retain function names for backtraces at the cost of file size. env.Append(LINKFLAGS=["--profiling-funcs"]) else: # "debug" - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(CCFLAGS=["-O1", "-g"]) env.Append(LINKFLAGS=["-O1", "-g"]) env["use_assertions"] = True diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index be4d2cba20..c7d68019a1 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -62,26 +62,13 @@ bool DisplayServerJavaScript::check_size_force_redraw() { return godot_js_display_size_update() != 0; } -Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { - int point[2]; - godot_js_display_compute_position(p_x, p_y, point, point + 1); - return Point2(point[0], point[1]); -} - -EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { +void DisplayServerJavaScript::fullscreen_change_callback(int p_fullscreen) { DisplayServerJavaScript *display = get_singleton(); - // Empty ID is canvas. - String target_id = String::utf8(p_event->id); - if (target_id.is_empty() || target_id == String::utf8(&(display->canvas_id[1]))) { - // This event property is the only reliable data on - // browser fullscreen state. - if (p_event->isFullscreen) { - display->window_mode = WINDOW_MODE_FULLSCREEN; - } else { - display->window_mode = WINDOW_MODE_WINDOWED; - } + if (p_fullscreen) { + display->window_mode = WINDOW_MODE_FULLSCREEN; + } else { + display->window_mode = WINDOW_MODE_WINDOWED; } - return false; } // Drag and drop callback. @@ -118,88 +105,51 @@ void DisplayServerJavaScript::request_quit_callback() { // Keys -template <typename T> -void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { - godot_event->set_shift_pressed(emscripten_event_ptr->shiftKey); - godot_event->set_alt_pressed(emscripten_event_ptr->altKey); - godot_event->set_ctrl_pressed(emscripten_event_ptr->ctrlKey); - godot_event->set_meta_pressed(emscripten_event_ptr->metaKey); +void DisplayServerJavaScript::dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod) { + ev->set_shift_pressed(p_mod & 1); + ev->set_alt_pressed(p_mod & 2); + ev->set_ctrl_pressed(p_mod & 4); + ev->set_meta_pressed(p_mod & 8); } -Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { +void DisplayServerJavaScript::key_callback(int p_pressed, int p_repeat, int p_modifiers) { + DisplayServerJavaScript *ds = get_singleton(); + JSKeyEvent &key_event = ds->key_event; + // Resume audio context after input in case autoplay was denied. + OS_JavaScript::get_singleton()->resume_audio(); + Ref<InputEventKey> ev; ev.instantiate(); - ev->set_echo(emscripten_event->repeat); - dom2godot_mod(emscripten_event, ev); - ev->set_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, false)); - ev->set_physical_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, true)); - - String unicode = String::utf8(emscripten_event->key); - // Check if empty or multi-character (e.g. `CapsLock`). - if (unicode.length() != 1) { - // Might be empty as well, but better than nonsense. - unicode = String::utf8(emscripten_event->charValue); - } + ev->set_echo(p_repeat); + ev->set_keycode(dom_code2godot_scancode(key_event.code, key_event.key, false)); + ev->set_physical_keycode(dom_code2godot_scancode(key_event.code, key_event.key, true)); + ev->set_pressed(p_pressed); + dom2godot_mod(ev, p_modifiers); + + String unicode = String::utf8(key_event.key); if (unicode.length() == 1) { ev->set_unicode(unicode[0]); } - - return ev; -} - -EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); - Ref<InputEventKey> ev = setup_key_event(p_event); - ev->set_pressed(true); - if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_keycode())) { - // Defer to keypress event for legacy unicode retrieval. - display->deferred_key_event = ev; - // Do not suppress keypress event. - return false; - } Input::get_singleton()->parse_input_event(ev); // Make sure to flush all events so we can call restricted APIs inside the event. Input::get_singleton()->flush_buffered_events(); - - return true; -} - -EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); - display->deferred_key_event->set_unicode(p_event->charCode); - Input::get_singleton()->parse_input_event(display->deferred_key_event); - - // Make sure to flush all events so we can call restricted APIs inside the event. - Input::get_singleton()->flush_buffered_events(); - - return true; -} - -EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - Ref<InputEventKey> ev = setup_key_event(p_event); - ev->set_pressed(false); - Input::get_singleton()->parse_input_event(ev); - - // Make sure to flush all events so we can call restricted APIs inside the event. - Input::get_singleton()->flush_buffered_events(); - - return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != (Key)0; } // Mouse -EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); +int DisplayServerJavaScript::mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) { + DisplayServerJavaScript *ds = get_singleton(); Ref<InputEventMouseButton> ev; ev.instantiate(); - ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN); - ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY)); + ev->set_pressed(p_pressed); + ev->set_position(Point2(p_x, p_y)); ev->set_global_position(ev->get_position()); - dom2godot_mod(p_event, ev); + ev->set_pressed(p_pressed); + dom2godot_mod(ev, p_modifiers); - switch (p_event->button) { + switch (p_button) { case DOM_BUTTON_LEFT: ev->set_button_index(MOUSE_BUTTON_LEFT); break; @@ -219,34 +169,30 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E return false; } - if (ev->is_pressed()) { - double diff = emscripten_get_now() - display->last_click_ms; + if (p_pressed) { + uint64_t diff = (OS::get_singleton()->get_ticks_usec() / 1000) - ds->last_click_ms; - if (ev->get_button_index() == display->last_click_button_index) { - if (diff < 400 && Point2(display->last_click_pos).distance_to(ev->get_position()) < 5) { - display->last_click_ms = 0; - display->last_click_pos = Point2(-100, -100); - display->last_click_button_index = -1; + if (ev->get_button_index() == ds->last_click_button_index) { + if (diff < 400 && Point2(ds->last_click_pos).distance_to(ev->get_position()) < 5) { + ds->last_click_ms = 0; + ds->last_click_pos = Point2(-100, -100); + ds->last_click_button_index = -1; ev->set_double_click(true); } } else { - display->last_click_button_index = ev->get_button_index(); + ds->last_click_button_index = ev->get_button_index(); } if (!ev->is_double_click()) { - display->last_click_ms += diff; - display->last_click_pos = ev->get_position(); + ds->last_click_ms += diff; + ds->last_click_pos = ev->get_position(); } } - Input *input = Input::get_singleton(); - int mask = input->get_mouse_button_mask(); - MouseButton button_flag = MouseButton(1 << (ev->get_button_index() - 1)); + int mask = Input::get_singleton()->get_mouse_button_mask(); + int button_flag = 1 << (ev->get_button_index() - 1); if (ev->is_pressed()) { - // Since the event is consumed, focus manually. The containing iframe, - // if exists, may not have focus yet, so focus even if already focused. - focus_canvas(); mask |= button_flag; } else if (mask & button_flag) { mask &= ~button_flag; @@ -256,7 +202,9 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } ev->set_button_mask(mask); - input->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); + // Resume audio context after input in case autoplay was denied. + OS_JavaScript::get_singleton()->resume_audio(); // Make sure to flush all events so we can call restricted APIs inside the event. Input::get_singleton()->flush_buffered_events(); @@ -266,31 +214,26 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E return true; } -EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *ds = get_singleton(); - Input *input = Input::get_singleton(); - int input_mask = input->get_mouse_button_mask(); - Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); +void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers) { + int input_mask = Input::get_singleton()->get_mouse_button_mask(); // For motion outside the canvas, only read mouse movement if dragging // started inside the canvas; imitating desktop app behaviour. - if (!ds->cursor_inside_canvas && !input_mask) - return false; + if (!get_singleton()->cursor_inside_canvas && !input_mask) + return; Ref<InputEventMouseMotion> ev; ev.instantiate(); - dom2godot_mod(p_event, ev); + dom2godot_mod(ev, p_modifiers); ev->set_button_mask(input_mask); - ev->set_position(pos); + ev->set_position(Point2(p_x, p_y)); ev->set_global_position(ev->get_position()); - ev->set_relative(Vector2(p_event->movementX, p_event->movementY)); - input->set_mouse_position(ev->get_position()); - ev->set_speed(input->get_last_mouse_speed()); + ev->set_relative(Vector2(p_rel_x, p_rel_y)); + Input::get_singleton()->set_mouse_position(ev->get_position()); + ev->set_speed(Input::get_singleton()->get_last_mouse_speed()); - input->parse_input_event(ev); - // Don't suppress mouseover/-leave events. - return false; + Input::get_singleton()->parse_input_event(ev); } // Cursor @@ -430,17 +373,15 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { if (p_mode == MOUSE_MODE_VISIBLE) { godot_js_display_cursor_set_visible(1); - emscripten_exit_pointerlock(); + godot_js_display_cursor_lock_set(0); } else if (p_mode == MOUSE_MODE_HIDDEN) { godot_js_display_cursor_set_visible(0); - emscripten_exit_pointerlock(); + godot_js_display_cursor_lock_set(0); } else if (p_mode == MOUSE_MODE_CAPTURED) { godot_js_display_cursor_set_visible(1); - EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false); - ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); - ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); + godot_js_display_cursor_lock_set(1); } } @@ -449,18 +390,17 @@ DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { return MOUSE_MODE_HIDDEN; } - EmscriptenPointerlockChangeEvent ev; - emscripten_get_pointerlock_status(&ev); - return (ev.isActive && String::utf8(ev.id) == String::utf8(&canvas_id[1])) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; + if (godot_js_display_cursor_is_locked()) { + return MOUSE_MODE_CAPTURED; + } + return MOUSE_MODE_VISIBLE; } // Wheel -EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { - ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); - DisplayServerJavaScript *ds = get_singleton(); - if (!is_canvas_focused()) { - if (ds->cursor_inside_canvas) { - focus_canvas(); +int DisplayServerJavaScript::mouse_wheel_callback(double p_delta_x, double p_delta_y) { + if (!godot_js_display_canvas_is_focused()) { + if (get_singleton()->cursor_inside_canvas) { + godot_js_display_canvas_focus(); } else { return false; } @@ -477,16 +417,17 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript ev->set_ctrl_pressed(input->is_key_pressed(KEY_CTRL)); ev->set_meta_pressed(input->is_key_pressed(KEY_META)); - if (p_event->deltaY < 0) + if (p_delta_y < 0) { ev->set_button_index(MOUSE_BUTTON_WHEEL_UP); - else if (p_event->deltaY > 0) + } else if (p_delta_y > 0) { ev->set_button_index(MOUSE_BUTTON_WHEEL_DOWN); - else if (p_event->deltaX > 0) + } else if (p_delta_x > 0) { ev->set_button_index(MOUSE_BUTTON_WHEEL_LEFT); - else if (p_event->deltaX < 0) + } else if (p_delta_x < 0) { ev->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT); - else + } else { return false; + } // Different browsers give wildly different delta values, and we can't // interpret deltaMode, so use default value for wheel events' factor. @@ -494,7 +435,7 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript int button_flag = 1 << (ev->get_button_index() - 1); ev->set_pressed(true); - ev->set_button_mask(MouseButton(input->get_mouse_button_mask() | button_flag)); + ev->set_button_mask(input->get_mouse_button_mask() | button_flag); input->parse_input_event(ev); Ref<InputEventMouseButton> release = ev->duplicate(); @@ -506,52 +447,43 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript } // Touch -EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); - Ref<InputEventScreenTouch> ev; - int lowest_id_index = -1; - for (int i = 0; i < p_event->numTouches; ++i) { - const EmscriptenTouchPoint &touch = p_event->touches[i]; - if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) - lowest_id_index = i; - if (!touch.isChanged) - continue; - ev.instantiate(); - ev->set_index(touch.identifier); - ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); - display->touches[i] = ev->get_position(); - ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART); +void DisplayServerJavaScript::touch_callback(int p_type, int p_count) { + DisplayServerJavaScript *ds = get_singleton(); - Input::get_singleton()->parse_input_event(ev); - } + const JSTouchEvent &touch_event = ds->touch_event; + for (int i = 0; i < p_count; i++) { + Point2 point(touch_event.coords[i * 2], touch_event.coords[i * 2 + 1]); + if (p_type == 2) { + // touchmove + Ref<InputEventScreenDrag> ev; + ev.instantiate(); + ev->set_index(touch_event.identifier[i]); + ev->set_position(point); + + Point2 &prev = ds->touches[i]; + ev->set_relative(ev->get_position() - prev); + prev = ev->get_position(); + + Input::get_singleton()->parse_input_event(ev); + } else { + // touchstart/touchend + Ref<InputEventScreenTouch> ev; - // Make sure to flush all events so we can call restricted APIs inside the event. - Input::get_singleton()->flush_buffered_events(); + // Resume audio context after input in case autoplay was denied. + OS_JavaScript::get_singleton()->resume_audio(); - // Resume audio context after input in case autoplay was denied. - return true; -} + ev.instantiate(); + ev->set_index(touch_event.identifier[i]); + ev->set_position(point); + ev->set_pressed(p_type == 0); + ds->touches[i] = point; -EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - DisplayServerJavaScript *display = get_singleton(); - Ref<InputEventScreenDrag> ev; - int lowest_id_index = -1; - for (int i = 0; i < p_event->numTouches; ++i) { - const EmscriptenTouchPoint &touch = p_event->touches[i]; - if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) - lowest_id_index = i; - if (!touch.isChanged) - continue; - ev.instantiate(); - ev->set_index(touch.identifier); - ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); - Point2 &prev = display->touches[i]; - ev->set_relative(ev->get_position() - prev); - prev = ev->get_position(); - - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + } } - return true; } bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { @@ -595,6 +527,10 @@ void DisplayServerJavaScript::virtual_keyboard_hide() { godot_js_display_vk_hide(); } +void DisplayServerJavaScript::window_blur_callback() { + Input::get_singleton()->release_pressed_events(); +} + // Gamepad void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) { Input *input = Input::get_singleton(); @@ -607,14 +543,14 @@ void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, con void DisplayServerJavaScript::process_joypads() { Input *input = Input::get_singleton(); - int32_t pads = godot_js_display_gamepad_sample_count(); + int32_t pads = godot_js_input_gamepad_sample_count(); int32_t s_btns_num = 0; int32_t s_axes_num = 0; int32_t s_standard = 0; float s_btns[16]; float s_axes[10]; for (int idx = 0; idx < pads; idx++) { - int err = godot_js_display_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard); + int err = godot_js_input_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard); if (err) { continue; } @@ -712,11 +648,6 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { } void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) { - OS_JavaScript *os = OS_JavaScript::get_singleton(); - - // Resume audio context after input in case autoplay was denied. - os->resume_audio(); - Callable cb = get_singleton()->input_event_callback; if (!cb.is_null()) { Variant ev = p_event; @@ -746,7 +677,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive // Expose method for requesting quit. godot_js_os_request_quit_cb(request_quit_callback); - RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? + RasterizerDummy::make_current(); // TODO OpenGL in Godot 4.0... or webgpu? #if 0 EmscriptenWebGLContextAttributes attributes; emscripten_webgl_init_context_attributes(&attributes); @@ -760,10 +691,10 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive bool gl_initialization_error = false; - if (RasterizerGLES2::is_viable() == OK) { + if (RasterizerGLES3::is_viable() == OK) { attributes.majorVersion = 1; - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { gl_initialization_error = true; } @@ -782,43 +713,24 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive video_driver_index = p_video_driver; #endif - EMSCRIPTEN_RESULT result; -#define EM_CHECK(ev) \ - if (result != EMSCRIPTEN_RESULT_SUCCESS) \ - ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result)); -#define SET_EM_CALLBACK(target, ev, cb) \ - result = emscripten_set_##ev##_callback(target, nullptr, true, &cb); \ - EM_CHECK(ev) -#define SET_EM_WINDOW_CALLBACK(ev, cb) \ - result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, nullptr, false, &cb); \ - EM_CHECK(ev) - // These callbacks from Emscripten's html5.h suffice to access most - // JavaScript APIs. - SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) - SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) - SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) - SET_EM_CALLBACK(canvas_id, wheel, wheel_callback) - SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback) - SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback) - SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback) - SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback) - SET_EM_CALLBACK(canvas_id, keydown, keydown_callback) - SET_EM_CALLBACK(canvas_id, keypress, keypress_callback) - SET_EM_CALLBACK(canvas_id, keyup, keyup_callback) - SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) -#undef SET_EM_CALLBACK -#undef EM_CHECK - - // For APIs that are not (sufficiently) exposed, a - // library is used below (implemented in library_godot_display.js). + // JS Input interface (js/libs/library_godot_input.js) + godot_js_input_mouse_button_cb(&DisplayServerJavaScript::mouse_button_callback); + godot_js_input_mouse_move_cb(&DisplayServerJavaScript::mouse_move_callback); + godot_js_input_mouse_wheel_cb(&DisplayServerJavaScript::mouse_wheel_callback); + godot_js_input_touch_cb(&DisplayServerJavaScript::touch_callback, touch_event.identifier, touch_event.coords); + godot_js_input_key_cb(&DisplayServerJavaScript::key_callback, key_event.code, key_event.key); + godot_js_input_paste_cb(update_clipboard_callback); + godot_js_input_drop_files_cb(drop_files_js_callback); + godot_js_input_gamepad_cb(&DisplayServerJavaScript::gamepad_callback); + + // JS Display interface (js/libs/library_godot_display.js) + godot_js_display_fullscreen_cb(&DisplayServerJavaScript::fullscreen_change_callback); + godot_js_display_window_blur_cb(&window_blur_callback); godot_js_display_notification_cb(&send_window_event_callback, WINDOW_EVENT_MOUSE_ENTER, WINDOW_EVENT_MOUSE_EXIT, WINDOW_EVENT_FOCUS_IN, WINDOW_EVENT_FOCUS_OUT); - godot_js_display_paste_cb(update_clipboard_callback); - godot_js_display_drop_files_cb(drop_files_js_callback); - godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback); godot_js_display_vk_cb(&vk_input_text_callback); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); @@ -1041,7 +953,7 @@ bool DisplayServerJavaScript::can_any_window_draw() const { void DisplayServerJavaScript::process_events() { Input::get_singleton()->flush_buffered_events(); - if (godot_js_display_gamepad_sample() == OK) { + if (godot_js_input_gamepad_sample() == OK) { process_joypads(); } } diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index bf5e229c9a..1aa600c421 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -38,6 +38,19 @@ class DisplayServerJavaScript : public DisplayServer { private: + struct JSTouchEvent { + uint32_t identifier[32] = { 0 }; + double coords[64] = { 0 }; + }; + JSTouchEvent touch_event; + + struct JSKeyEvent { + char code[32] = { 0 }; + char key[32] = { 0 }; + uint8_t modifiers[4] = { 0 }; + }; + JSKeyEvent key_event; + WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; @@ -47,44 +60,31 @@ private: Callable drop_files_callback; String clipboard; - Ref<InputEventKey> deferred_key_event; Point2 touches[32]; char canvas_id[256] = { 0 }; bool cursor_inside_canvas = true; CursorShape cursor_shape = CURSOR_ARROW; Point2i last_click_pos = Point2(-100, -100); // TODO check this again. - double last_click_ms = 0; + uint64_t last_click_ms = 0; int last_click_button_index = -1; bool swap_cancel_ok = false; // utilities - static Point2 compute_position_in_canvas(int p_x, int p_y); static void focus_canvas(); static bool is_canvas_focused(); - template <typename T> - static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); - static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); + static void dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod); static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); // events - static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); - - static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - + static void fullscreen_change_callback(int p_fullscreen); + static int mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers); + static void mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers); + static int mouse_wheel_callback(double p_delta_x, double p_delta_y); + static void touch_callback(int p_type, int p_count); + static void key_callback(int p_pressed, int p_repeat, int p_modifiers); static void vk_input_text_callback(const char *p_text, int p_cursor); - - static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); - static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); - - static EM_BOOL wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data); - - static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); void process_joypads(); @@ -94,6 +94,7 @@ private: static void _dispatch_input_event(const Ref<InputEvent> &p_event); static void request_quit_callback(); + static void window_blur_callback(); static void update_clipboard_callback(const char *p_text); static void send_window_event_callback(int p_notification); static void drop_files_js_callback(char **p_filev, int p_filec); diff --git a/platform/javascript/export/export_plugin.cpp b/platform/javascript/export/export_plugin.cpp index 5d285a6e60..018dd3b664 100644 --- a/platform/javascript/export/export_plugin.cpp +++ b/platform/javascript/export/export_plugin.cpp @@ -99,8 +99,8 @@ void EditorExportPlatformJavaScript::_replace_strings(Map<String, String> p_repl Vector<String> lines = str_template.split("\n"); for (int i = 0; i < lines.size(); i++) { String current_line = lines[i]; - for (Map<String, String>::Element *E = p_replaces.front(); E; E = E->next()) { - current_line = current_line.replace(E->key(), E->get()); + for (const KeyValue<String, String> &E : p_replaces) { + current_line = current_line.replace(E.key, E.value); } out += current_line + "\n"; } @@ -140,7 +140,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re if (p_preset->get("progressive_web_app/enabled")) { head_include += "<link rel='manifest' href='" + p_name + ".manifest.json'>\n"; head_include += "<script type='application/javascript'>window.addEventListener('load', () => {if ('serviceWorker' in navigator) {navigator.serviceWorker.register('" + - p_name + ".service.worker.js');}});</script>\n"; + p_name + ".service.worker.js');}});</script>\n"; } // Replaces HTML string @@ -300,9 +300,9 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP if (p_preset->get("vram_texture_compression/for_mobile")) { String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); - if (driver == "GLES2") { + if (driver == "opengl3") { r_features->push_back("etc"); - } else if (driver == "Vulkan") { + } else if (driver == "vulkan") { // FIXME: Review if this is correct. r_features->push_back("etc2"); } diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h index d332af2c31..8051b270e6 100644 --- a/platform/javascript/godot_js.h +++ b/platform/javascript/godot_js.h @@ -50,12 +50,28 @@ extern int godot_js_os_execute(const char *p_json); extern void godot_js_os_shell_open(const char *p_uri); extern int godot_js_os_hw_concurrency_get(); +// Input +extern void godot_js_input_mouse_button_cb(int (*p_callback)(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers)); +extern void godot_js_input_mouse_move_cb(void (*p_callback)(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers)); +extern void godot_js_input_mouse_wheel_cb(int (*p_callback)(double p_delta_x, double p_delta_y)); +extern void godot_js_input_touch_cb(void (*p_callback)(int p_type, int p_count), uint32_t *r_identifiers, double *r_coords); +extern void godot_js_input_key_cb(void (*p_callback)(int p_type, int p_repeat, int p_modifiers), char r_code[32], char r_key[32]); + +// Input gamepad +extern void godot_js_input_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid)); +extern int godot_js_input_gamepad_sample(); +extern int godot_js_input_gamepad_sample_count(); +extern int godot_js_input_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard); +extern void godot_js_input_paste_cb(void (*p_callback)(const char *p_text)); +extern void godot_js_input_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); + // Display extern int godot_js_display_screen_dpi_get(); extern double godot_js_display_pixel_ratio_get(); extern void godot_js_display_alert(const char *p_text); extern int godot_js_display_touchscreen_is_available(); extern int godot_js_display_is_swap_ok_cancel(); +extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen, int p_hidpi); // Display canvas extern void godot_js_display_canvas_focus(); @@ -68,7 +84,6 @@ extern void godot_js_display_window_size_get(int32_t *p_x, int32_t *p_y); extern void godot_js_display_screen_size_get(int32_t *p_x, int32_t *p_y); extern int godot_js_display_fullscreen_request(); extern int godot_js_display_fullscreen_exit(); -extern void godot_js_display_compute_position(int p_x, int p_y, int32_t *r_x, int32_t *r_y); extern void godot_js_display_window_title_set(const char *p_text); extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len); extern int godot_js_display_has_webgl(int p_version); @@ -82,18 +97,13 @@ extern void godot_js_display_cursor_set_shape(const char *p_cursor); extern int godot_js_display_cursor_is_hidden(); extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y); extern void godot_js_display_cursor_set_visible(int p_visible); - -// Display gamepad -extern void godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid)); -extern int godot_js_display_gamepad_sample(); -extern int godot_js_display_gamepad_sample_count(); -extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard); +extern void godot_js_display_cursor_lock_set(int p_lock); +extern int godot_js_display_cursor_is_locked(); // Display listeners +extern void godot_js_display_fullscreen_cb(void (*p_callback)(int p_fullscreen)); +extern void godot_js_display_window_blur_cb(void (*p_callback)()); extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out); -extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text)); -extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); -extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen, int p_hidpi); // Display Virtual Keyboard extern int godot_js_display_vk_available(); diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js index f6010fd12a..6cbb0567f4 100644 --- a/platform/javascript/js/libs/library_godot_audio.js +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -229,7 +229,7 @@ const GodotAudioWorklet = { 'godot-processor', { 'outputChannelCount': [channels], - }, + } ); return Promise.resolve(); }); diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index affae90370..2689f1c22c 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -28,224 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -/* - * Display Server listeners. - * Keeps track of registered event listeners so it can remove them on shutdown. - */ -const GodotDisplayListeners = { - $GodotDisplayListeners__deps: ['$GodotOS'], - $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', - $GodotDisplayListeners: { - handlers: [], - - has: function (target, event, method, capture) { - return GodotDisplayListeners.handlers.findIndex(function (e) { - return e.target === target && e.event === event && e.method === method && e.capture === capture; - }) !== -1; - }, - - add: function (target, event, method, capture) { - if (GodotDisplayListeners.has(target, event, method, capture)) { - return; - } - function Handler(p_target, p_event, p_method, p_capture) { - this.target = p_target; - this.event = p_event; - this.method = p_method; - this.capture = p_capture; - } - GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); - target.addEventListener(event, method, capture); - }, - - clear: function () { - GodotDisplayListeners.handlers.forEach(function (h) { - h.target.removeEventListener(h.event, h.method, h.capture); - }); - GodotDisplayListeners.handlers.length = 0; - }, - }, -}; -mergeInto(LibraryManager.library, GodotDisplayListeners); - -/* - * Drag and drop handler. - * This is pretty big, but basically detect dropped files on GodotConfig.canvas, - * process them one by one (recursively for directories), and copies them to - * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot - * event (that requires a string array of paths). - * - * NOTE: The temporary files are removed after the callback. This means that - * deferred callbacks won't be able to access the files. - */ -const GodotDisplayDragDrop = { - $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], - $GodotDisplayDragDrop: { - promises: [], - pending_files: [], - - add_entry: function (entry) { - if (entry.isDirectory) { - GodotDisplayDragDrop.add_dir(entry); - } else if (entry.isFile) { - GodotDisplayDragDrop.add_file(entry); - } else { - GodotRuntime.error('Unrecognized entry...', entry); - } - }, - - add_dir: function (entry) { - GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { - const reader = entry.createReader(); - reader.readEntries(function (entries) { - for (let i = 0; i < entries.length; i++) { - GodotDisplayDragDrop.add_entry(entries[i]); - } - resolve(); - }); - })); - }, - - add_file: function (entry) { - GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { - entry.file(function (file) { - const reader = new FileReader(); - reader.onload = function () { - const f = { - 'path': file.relativePath || file.webkitRelativePath, - 'name': file.name, - 'type': file.type, - 'size': file.size, - 'data': reader.result, - }; - if (!f['path']) { - f['path'] = f['name']; - } - GodotDisplayDragDrop.pending_files.push(f); - resolve(); - }; - reader.onerror = function () { - GodotRuntime.print('Error reading file'); - reject(); - }; - reader.readAsArrayBuffer(file); - }, function (err) { - GodotRuntime.print('Error!'); - reject(); - }); - })); - }, - - process: function (resolve, reject) { - if (GodotDisplayDragDrop.promises.length === 0) { - resolve(); - return; - } - GodotDisplayDragDrop.promises.pop().then(function () { - setTimeout(function () { - GodotDisplayDragDrop.process(resolve, reject); - }, 0); - }); - }, - - _process_event: function (ev, callback) { - ev.preventDefault(); - if (ev.dataTransfer.items) { - // Use DataTransferItemList interface to access the file(s) - for (let i = 0; i < ev.dataTransfer.items.length; i++) { - const item = ev.dataTransfer.items[i]; - let entry = null; - if ('getAsEntry' in item) { - entry = item.getAsEntry(); - } else if ('webkitGetAsEntry' in item) { - entry = item.webkitGetAsEntry(); - } - if (entry) { - GodotDisplayDragDrop.add_entry(entry); - } - } - } else { - GodotRuntime.error('File upload not supported'); - } - new Promise(GodotDisplayDragDrop.process).then(function () { - const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`; - const drops = []; - const files = []; - FS.mkdir(DROP); - GodotDisplayDragDrop.pending_files.forEach((elem) => { - const path = elem['path']; - GodotFS.copy_to_fs(DROP + path, elem['data']); - let idx = path.indexOf('/'); - if (idx === -1) { - // Root file - drops.push(DROP + path); - } else { - // Subdir - const sub = path.substr(0, idx); - idx = sub.indexOf('/'); - if (idx < 0 && drops.indexOf(DROP + sub) === -1) { - drops.push(DROP + sub); - } - } - files.push(DROP + path); - }); - GodotDisplayDragDrop.promises = []; - GodotDisplayDragDrop.pending_files = []; - callback(drops); - if (GodotConfig.persistent_drops) { - // Delay removal at exit. - GodotOS.atexit(function (resolve, reject) { - GodotDisplayDragDrop.remove_drop(files, DROP); - resolve(); - }); - } else { - GodotDisplayDragDrop.remove_drop(files, DROP); - } - }); - }, - - remove_drop: function (files, drop_path) { - const dirs = [drop_path.substr(0, drop_path.length - 1)]; - // Remove temporary files - files.forEach(function (file) { - FS.unlink(file); - let dir = file.replace(drop_path, ''); - let idx = dir.lastIndexOf('/'); - while (idx > 0) { - dir = dir.substr(0, idx); - if (dirs.indexOf(drop_path + dir) === -1) { - dirs.push(drop_path + dir); - } - idx = dir.lastIndexOf('/'); - } - }); - // Remove dirs. - dirs.sort(function (a, b) { - const al = (a.match(/\//g) || []).length; - const bl = (b.match(/\//g) || []).length; - if (al > bl) { - return -1; - } else if (al < bl) { - return 1; - } - return 0; - }).forEach(function (dir) { - FS.rmdir(dir); - }); - }, - - handler: function (callback) { - return function (ev) { - GodotDisplayDragDrop._process_event(ev, callback); - }; - }, - }, -}; -mergeInto(LibraryManager.library, GodotDisplayDragDrop); - const GodotDisplayVK = { - $GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotDisplayListeners'], + $GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotEventListeners'], $GodotDisplayVK__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayVK.clear(); resolve(); });', $GodotDisplayVK: { textinput: null, @@ -271,12 +56,12 @@ const GodotDisplayVK = { elem.style.outline = 'none'; elem.readonly = true; elem.disabled = true; - GodotDisplayListeners.add(elem, 'input', function (evt) { + GodotEventListeners.add(elem, 'input', function (evt) { const c_str = GodotRuntime.allocString(elem.value); input_cb(c_str, elem.selectionEnd); GodotRuntime.free(c_str); }, false); - GodotDisplayListeners.add(elem, 'blur', function (evt) { + GodotEventListeners.add(elem, 'blur', function (evt) { elem.style.display = 'none'; elem.readonly = true; elem.disabled = true; @@ -376,136 +161,23 @@ const GodotDisplayCursor = { delete GodotDisplayCursor.cursors[key]; }); }, - }, -}; -mergeInto(LibraryManager.library, GodotDisplayCursor); - -/* - * Display Gamepad API helper. - */ -const GodotDisplayGamepads = { - $GodotDisplayGamepads__deps: ['$GodotRuntime', '$GodotDisplayListeners'], - $GodotDisplayGamepads: { - samples: [], - - get_pads: function () { - try { - // Will throw in iframe when permission is denied. - // Will throw/warn in the future for insecure contexts. - // See https://github.com/w3c/gamepad/pull/120 - const pads = navigator.getGamepads(); - if (pads) { - return pads; - } - return []; - } catch (e) { - return []; - } - }, - - get_samples: function () { - return GodotDisplayGamepads.samples; - }, - - get_sample: function (index) { - const samples = GodotDisplayGamepads.samples; - return index < samples.length ? samples[index] : null; - }, - - sample: function () { - const pads = GodotDisplayGamepads.get_pads(); - const samples = []; - for (let i = 0; i < pads.length; i++) { - const pad = pads[i]; - if (!pad) { - samples.push(null); - continue; - } - const s = { - standard: pad.mapping === 'standard', - buttons: [], - axes: [], - connected: pad.connected, - }; - for (let b = 0; b < pad.buttons.length; b++) { - s.buttons.push(pad.buttons[b].value); - } - for (let a = 0; a < pad.axes.length; a++) { - s.axes.push(pad.axes[a]); - } - samples.push(s); + lockPointer: function () { + const canvas = GodotConfig.canvas; + if (canvas.requestPointerLock) { + canvas.requestPointerLock(); } - GodotDisplayGamepads.samples = samples; }, - - init: function (onchange) { - GodotDisplayListeners.samples = []; - function add(pad) { - const guid = GodotDisplayGamepads.get_guid(pad); - const c_id = GodotRuntime.allocString(pad.id); - const c_guid = GodotRuntime.allocString(guid); - onchange(pad.index, 1, c_id, c_guid); - GodotRuntime.free(c_id); - GodotRuntime.free(c_guid); + releasePointer: function () { + if (document.exitPointerLock) { + document.exitPointerLock(); } - const pads = GodotDisplayGamepads.get_pads(); - for (let i = 0; i < pads.length; i++) { - // Might be reserved space. - if (pads[i]) { - add(pads[i]); - } - } - GodotDisplayListeners.add(window, 'gamepadconnected', function (evt) { - add(evt.gamepad); - }, false); - GodotDisplayListeners.add(window, 'gamepaddisconnected', function (evt) { - onchange(evt.gamepad.index, 0); - }, false); }, - - get_guid: function (pad) { - if (pad.mapping) { - return pad.mapping; - } - const ua = navigator.userAgent; - let os = 'Unknown'; - if (ua.indexOf('Android') >= 0) { - os = 'Android'; - } else if (ua.indexOf('Linux') >= 0) { - os = 'Linux'; - } else if (ua.indexOf('iPhone') >= 0) { - os = 'iOS'; - } else if (ua.indexOf('Macintosh') >= 0) { - // Updated iPads will fall into this category. - os = 'MacOSX'; - } else if (ua.indexOf('Windows') >= 0) { - os = 'Windows'; - } - - const id = pad.id; - // Chrom* style: NAME (Vendor: xxxx Product: xxxx) - const exp1 = /vendor: ([0-9a-f]{4}) product: ([0-9a-f]{4})/i; - // Firefox/Safari style (safari may remove leading zeores) - const exp2 = /^([0-9a-f]+)-([0-9a-f]+)-/i; - let vendor = ''; - let product = ''; - if (exp1.test(id)) { - const match = exp1.exec(id); - vendor = match[1].padStart(4, '0'); - product = match[2].padStart(4, '0'); - } else if (exp2.test(id)) { - const match = exp2.exec(id); - vendor = match[1].padStart(4, '0'); - product = match[2].padStart(4, '0'); - } - if (!vendor || !product) { - return `${os}Unknown`; - } - return os + vendor + product; + isPointerLocked: function () { + return document.pointerLockElement === GodotConfig.canvas; }, }, }; -mergeInto(LibraryManager.library, GodotDisplayGamepads); +mergeInto(LibraryManager.library, GodotDisplayCursor); const GodotDisplayScreen = { $GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'], @@ -622,7 +294,7 @@ mergeInto(LibraryManager.library, GodotDisplayScreen); * Exposes all the functions needed by DisplayServer implementation. */ const GodotDisplay = { - $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads', '$GodotDisplayScreen', '$GodotDisplayVK'], + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotEventListeners', '$GodotDisplayScreen', '$GodotDisplayVK'], $GodotDisplay: { window_icon: '', findDPI: function () { @@ -710,15 +382,6 @@ const GodotDisplay = { GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32'); }, - godot_js_display_compute_position: function (x, y, r_x, r_y) { - const canvas = GodotConfig.canvas; - const rect = canvas.getBoundingClientRect(); - const rw = canvas.width / rect.width; - const rh = canvas.height / rect.height; - GodotRuntime.setHeapValue(r_x, (x - rect.x) * rw, 'i32'); - GodotRuntime.setHeapValue(r_y, (y - rect.y) * rh, 'i32'); - }, - godot_js_display_has_webgl__sig: 'ii', godot_js_display_has_webgl: function (p_version) { if (p_version !== 1 && p_version !== 2) { @@ -859,60 +522,64 @@ const GodotDisplay = { } }, + godot_js_display_cursor_lock_set__sig: 'vi', + godot_js_display_cursor_lock_set: function (p_lock) { + if (p_lock) { + GodotDisplayCursor.lockPointer(); + } else { + GodotDisplayCursor.releasePointer(); + } + }, + + godot_js_display_cursor_is_locked__sig: 'i', + godot_js_display_cursor_is_locked: function () { + return GodotDisplayCursor.isPointerLocked() ? 1 : 0; + }, + /* * Listeners */ - godot_js_display_notification_cb__sig: 'viiiii', - godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { + godot_js_display_fullscreen_cb__sig: 'vi', + godot_js_display_fullscreen_cb: function (callback) { const canvas = GodotConfig.canvas; const func = GodotRuntime.get_func(callback); - const notif = [p_enter, p_exit, p_in, p_out]; - ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { - GodotDisplayListeners.add(canvas, evt_name, function () { - func(notif[idx]); - }, true); - }); + function change_cb(evt) { + if (evt.target === canvas) { + func(GodotDisplayScreen.isFullscreen()); + } + } + GodotEventListeners.add(document, 'fullscreenchange', change_cb, false); + GodotEventListeners.add(document, 'mozfullscreenchange', change_cb, false); + GodotEventListeners.add(document, 'webkitfullscreenchange', change_cb, false); }, - godot_js_display_paste_cb__sig: 'vi', - godot_js_display_paste_cb: function (callback) { + godot_js_display_window_blur_cb__sig: 'vi', + godot_js_display_window_blur_cb: function (callback) { const func = GodotRuntime.get_func(callback); - GodotDisplayListeners.add(window, 'paste', function (evt) { - const text = evt.clipboardData.getData('text'); - const ptr = GodotRuntime.allocString(text); - func(ptr); - GodotRuntime.free(ptr); + GodotEventListeners.add(window, 'blur', function () { + func(); }, false); }, - godot_js_display_drop_files_cb__sig: 'vi', - godot_js_display_drop_files_cb: function (callback) { - const func = GodotRuntime.get_func(callback); - const dropFiles = function (files) { - const args = files || []; - if (!args.length) { - return; - } - const argc = args.length; - const argv = GodotRuntime.allocStringArray(args); - func(argv, argc); - GodotRuntime.freeStringArray(argv, argc); - }; + godot_js_display_notification_cb__sig: 'viiiii', + godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { const canvas = GodotConfig.canvas; - GodotDisplayListeners.add(canvas, 'dragover', function (ev) { - // Prevent default behavior (which would try to open the file(s)) - ev.preventDefault(); - }, false); - GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); + const func = GodotRuntime.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { + GodotEventListeners.add(canvas, evt_name, function () { + func(notif[idx]); + }, true); + }); }, godot_js_display_setup_canvas__sig: 'viiii', godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) { const canvas = GodotConfig.canvas; - GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) { + GodotEventListeners.add(canvas, 'contextmenu', function (ev) { ev.preventDefault(); }, false); - GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) { + GodotEventListeners.add(canvas, 'webglcontextlost', function (ev) { alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert ev.preventDefault(); }, false); @@ -965,49 +632,6 @@ const GodotDisplay = { GodotDisplayVK.init(input_cb); } }, - - /* - * Gamepads - */ - godot_js_display_gamepad_cb__sig: 'vi', - godot_js_display_gamepad_cb: function (change_cb) { - const onchange = GodotRuntime.get_func(change_cb); - GodotDisplayGamepads.init(onchange); - }, - - godot_js_display_gamepad_sample_count__sig: 'i', - godot_js_display_gamepad_sample_count: function () { - return GodotDisplayGamepads.get_samples().length; - }, - - godot_js_display_gamepad_sample__sig: 'i', - godot_js_display_gamepad_sample: function () { - GodotDisplayGamepads.sample(); - return 0; - }, - - godot_js_display_gamepad_sample_get__sig: 'iiiiiii', - godot_js_display_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) { - const sample = GodotDisplayGamepads.get_sample(p_index); - if (!sample || !sample.connected) { - return 1; - } - const btns = sample.buttons; - const btns_len = btns.length < 16 ? btns.length : 16; - for (let i = 0; i < btns_len; i++) { - GodotRuntime.setHeapValue(r_btns + (i << 2), btns[i], 'float'); - } - GodotRuntime.setHeapValue(r_btns_num, btns_len, 'i32'); - const axes = sample.axes; - const axes_len = axes.length < 10 ? axes.length : 10; - for (let i = 0; i < axes_len; i++) { - GodotRuntime.setHeapValue(r_axes + (i << 2), axes[i], 'float'); - } - GodotRuntime.setHeapValue(r_axes_num, axes_len, 'i32'); - const is_standard = sample.standard ? 1 : 0; - GodotRuntime.setHeapValue(r_standard, is_standard, 'i32'); - return 0; - }, }; autoAddDeps(GodotDisplay, '$GodotDisplay'); diff --git a/platform/javascript/js/libs/library_godot_input.js b/platform/javascript/js/libs/library_godot_input.js new file mode 100644 index 0000000000..587c320f35 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_input.js @@ -0,0 +1,526 @@ +/*************************************************************************/ +/* library_godot_input.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/* + * Gamepad API helper. + */ +const GodotInputGamepads = { + $GodotInputGamepads__deps: ['$GodotRuntime', '$GodotEventListeners'], + $GodotInputGamepads: { + samples: [], + + get_pads: function () { + try { + // Will throw in iframe when permission is denied. + // Will throw/warn in the future for insecure contexts. + // See https://github.com/w3c/gamepad/pull/120 + const pads = navigator.getGamepads(); + if (pads) { + return pads; + } + return []; + } catch (e) { + return []; + } + }, + + get_samples: function () { + return GodotInputGamepads.samples; + }, + + get_sample: function (index) { + const samples = GodotInputGamepads.samples; + return index < samples.length ? samples[index] : null; + }, + + sample: function () { + const pads = GodotInputGamepads.get_pads(); + const samples = []; + for (let i = 0; i < pads.length; i++) { + const pad = pads[i]; + if (!pad) { + samples.push(null); + continue; + } + const s = { + standard: pad.mapping === 'standard', + buttons: [], + axes: [], + connected: pad.connected, + }; + for (let b = 0; b < pad.buttons.length; b++) { + s.buttons.push(pad.buttons[b].value); + } + for (let a = 0; a < pad.axes.length; a++) { + s.axes.push(pad.axes[a]); + } + samples.push(s); + } + GodotInputGamepads.samples = samples; + }, + + init: function (onchange) { + GodotEventListeners.samples = []; + function add(pad) { + const guid = GodotInputGamepads.get_guid(pad); + const c_id = GodotRuntime.allocString(pad.id); + const c_guid = GodotRuntime.allocString(guid); + onchange(pad.index, 1, c_id, c_guid); + GodotRuntime.free(c_id); + GodotRuntime.free(c_guid); + } + const pads = GodotInputGamepads.get_pads(); + for (let i = 0; i < pads.length; i++) { + // Might be reserved space. + if (pads[i]) { + add(pads[i]); + } + } + GodotEventListeners.add(window, 'gamepadconnected', function (evt) { + add(evt.gamepad); + }, false); + GodotEventListeners.add(window, 'gamepaddisconnected', function (evt) { + onchange(evt.gamepad.index, 0); + }, false); + }, + + get_guid: function (pad) { + if (pad.mapping) { + return pad.mapping; + } + const ua = navigator.userAgent; + let os = 'Unknown'; + if (ua.indexOf('Android') >= 0) { + os = 'Android'; + } else if (ua.indexOf('Linux') >= 0) { + os = 'Linux'; + } else if (ua.indexOf('iPhone') >= 0) { + os = 'iOS'; + } else if (ua.indexOf('Macintosh') >= 0) { + // Updated iPads will fall into this category. + os = 'MacOSX'; + } else if (ua.indexOf('Windows') >= 0) { + os = 'Windows'; + } + + const id = pad.id; + // Chrom* style: NAME (Vendor: xxxx Product: xxxx) + const exp1 = /vendor: ([0-9a-f]{4}) product: ([0-9a-f]{4})/i; + // Firefox/Safari style (safari may remove leading zeores) + const exp2 = /^([0-9a-f]+)-([0-9a-f]+)-/i; + let vendor = ''; + let product = ''; + if (exp1.test(id)) { + const match = exp1.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } else if (exp2.test(id)) { + const match = exp2.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } + if (!vendor || !product) { + return `${os}Unknown`; + } + return os + vendor + product; + }, + }, +}; +mergeInto(LibraryManager.library, GodotInputGamepads); + +/* + * Drag and drop helper. + * This is pretty big, but basically detect dropped files on GodotConfig.canvas, + * process them one by one (recursively for directories), and copies them to + * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot + * event (that requires a string array of paths). + * + * NOTE: The temporary files are removed after the callback. This means that + * deferred callbacks won't be able to access the files. + */ +const GodotInputDragDrop = { + $GodotInputDragDrop__deps: ['$FS', '$GodotFS'], + $GodotInputDragDrop: { + promises: [], + pending_files: [], + + add_entry: function (entry) { + if (entry.isDirectory) { + GodotInputDragDrop.add_dir(entry); + } else if (entry.isFile) { + GodotInputDragDrop.add_file(entry); + } else { + GodotRuntime.error('Unrecognized entry...', entry); + } + }, + + add_dir: function (entry) { + GodotInputDragDrop.promises.push(new Promise(function (resolve, reject) { + const reader = entry.createReader(); + reader.readEntries(function (entries) { + for (let i = 0; i < entries.length; i++) { + GodotInputDragDrop.add_entry(entries[i]); + } + resolve(); + }); + })); + }, + + add_file: function (entry) { + GodotInputDragDrop.promises.push(new Promise(function (resolve, reject) { + entry.file(function (file) { + const reader = new FileReader(); + reader.onload = function () { + const f = { + 'path': file.relativePath || file.webkitRelativePath, + 'name': file.name, + 'type': file.type, + 'size': file.size, + 'data': reader.result, + }; + if (!f['path']) { + f['path'] = f['name']; + } + GodotInputDragDrop.pending_files.push(f); + resolve(); + }; + reader.onerror = function () { + GodotRuntime.print('Error reading file'); + reject(); + }; + reader.readAsArrayBuffer(file); + }, function (err) { + GodotRuntime.print('Error!'); + reject(); + }); + })); + }, + + process: function (resolve, reject) { + if (GodotInputDragDrop.promises.length === 0) { + resolve(); + return; + } + GodotInputDragDrop.promises.pop().then(function () { + setTimeout(function () { + GodotInputDragDrop.process(resolve, reject); + }, 0); + }); + }, + + _process_event: function (ev, callback) { + ev.preventDefault(); + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (let i = 0; i < ev.dataTransfer.items.length; i++) { + const item = ev.dataTransfer.items[i]; + let entry = null; + if ('getAsEntry' in item) { + entry = item.getAsEntry(); + } else if ('webkitGetAsEntry' in item) { + entry = item.webkitGetAsEntry(); + } + if (entry) { + GodotInputDragDrop.add_entry(entry); + } + } + } else { + GodotRuntime.error('File upload not supported'); + } + new Promise(GodotInputDragDrop.process).then(function () { + const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`; + const drops = []; + const files = []; + FS.mkdir(DROP); + GodotInputDragDrop.pending_files.forEach((elem) => { + const path = elem['path']; + GodotFS.copy_to_fs(DROP + path, elem['data']); + let idx = path.indexOf('/'); + if (idx === -1) { + // Root file + drops.push(DROP + path); + } else { + // Subdir + const sub = path.substr(0, idx); + idx = sub.indexOf('/'); + if (idx < 0 && drops.indexOf(DROP + sub) === -1) { + drops.push(DROP + sub); + } + } + files.push(DROP + path); + }); + GodotInputDragDrop.promises = []; + GodotInputDragDrop.pending_files = []; + callback(drops); + if (GodotConfig.persistent_drops) { + // Delay removal at exit. + GodotOS.atexit(function (resolve, reject) { + GodotInputDragDrop.remove_drop(files, DROP); + resolve(); + }); + } else { + GodotInputDragDrop.remove_drop(files, DROP); + } + }); + }, + + remove_drop: function (files, drop_path) { + const dirs = [drop_path.substr(0, drop_path.length - 1)]; + // Remove temporary files + files.forEach(function (file) { + FS.unlink(file); + let dir = file.replace(drop_path, ''); + let idx = dir.lastIndexOf('/'); + while (idx > 0) { + dir = dir.substr(0, idx); + if (dirs.indexOf(drop_path + dir) === -1) { + dirs.push(drop_path + dir); + } + idx = dir.lastIndexOf('/'); + } + }); + // Remove dirs. + dirs.sort(function (a, b) { + const al = (a.match(/\//g) || []).length; + const bl = (b.match(/\//g) || []).length; + if (al > bl) { + return -1; + } else if (al < bl) { + return 1; + } + return 0; + }).forEach(function (dir) { + FS.rmdir(dir); + }); + }, + + handler: function (callback) { + return function (ev) { + GodotInputDragDrop._process_event(ev, callback); + }; + }, + }, +}; +mergeInto(LibraryManager.library, GodotInputDragDrop); + +/* + * Godot exposed input functions. + */ +const GodotInput = { + $GodotInput__deps: ['$GodotRuntime', '$GodotConfig', '$GodotEventListeners', '$GodotInputGamepads', '$GodotInputDragDrop'], + $GodotInput: { + getModifiers: function (evt) { + return (evt.shiftKey + 0) + ((evt.altKey + 0) << 1) + ((evt.ctrlKey + 0) << 2) + ((evt.metaKey + 0) << 3); + }, + computePosition: function (evt, rect) { + const canvas = GodotConfig.canvas; + const rw = canvas.width / rect.width; + const rh = canvas.height / rect.height; + const x = (evt.clientX - rect.x) * rw; + const y = (evt.clientY - rect.y) * rh; + return [x, y]; + }, + }, + + /* + * Mouse API + */ + godot_js_input_mouse_move_cb__sig: 'vi', + godot_js_input_mouse_move_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const canvas = GodotConfig.canvas; + function move_cb(evt) { + const rect = canvas.getBoundingClientRect(); + const pos = GodotInput.computePosition(evt, rect); + // Scale movement + const rw = canvas.width / rect.width; + const rh = canvas.height / rect.height; + const rel_pos_x = evt.movementX * rw; + const rel_pos_y = evt.movementY * rh; + const modifiers = GodotInput.getModifiers(evt); + func(pos[0], pos[1], rel_pos_x, rel_pos_y, modifiers); + } + GodotEventListeners.add(window, 'mousemove', move_cb, false); + }, + + godot_js_input_mouse_wheel_cb__sig: 'vi', + godot_js_input_mouse_wheel_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + function wheel_cb(evt) { + if (func(evt['deltaX'] || 0, evt['deltaY'] || 0)) { + evt.preventDefault(); + } + } + GodotEventListeners.add(GodotConfig.canvas, 'wheel', wheel_cb, false); + }, + + godot_js_input_mouse_button_cb__sig: 'vi', + godot_js_input_mouse_button_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const canvas = GodotConfig.canvas; + function button_cb(p_pressed, evt) { + const rect = canvas.getBoundingClientRect(); + const pos = GodotInput.computePosition(evt, rect); + const modifiers = GodotInput.getModifiers(evt); + if (func(p_pressed, evt.button, pos[0], pos[1], modifiers)) { + evt.preventDefault(); + } + } + GodotEventListeners.add(canvas, 'mousedown', button_cb.bind(null, 1), false); + GodotEventListeners.add(window, 'mouseup', button_cb.bind(null, 0), false); + }, + + /* + * Touch API + */ + godot_js_input_touch_cb__sig: 'viii', + godot_js_input_touch_cb: function (callback, ids, coords) { + const func = GodotRuntime.get_func(callback); + const canvas = GodotConfig.canvas; + function touch_cb(type, evt) { + const rect = canvas.getBoundingClientRect(); + const touches = evt.changedTouches; + for (let i = 0; i < touches.length; i++) { + const touch = touches[i]; + const pos = GodotInput.computePosition(touch, rect); + GodotRuntime.setHeapValue(coords + (i * 2), pos[0], 'double'); + GodotRuntime.setHeapValue(coords + (i * 2 + 8), pos[1], 'double'); + GodotRuntime.setHeapValue(ids + i, touch.identifier, 'i32'); + } + func(type, touches.length); + if (evt.cancelable) { + evt.preventDefault(); + } + } + GodotEventListeners.add(canvas, 'touchstart', touch_cb.bind(null, 0), false); + GodotEventListeners.add(canvas, 'touchend', touch_cb.bind(null, 1), false); + GodotEventListeners.add(canvas, 'touchcancel', touch_cb.bind(null, 1), false); + GodotEventListeners.add(canvas, 'touchmove', touch_cb.bind(null, 2), false); + }, + + /* + * Key API + */ + godot_js_input_key_cb__sig: 'viii', + godot_js_input_key_cb: function (callback, code, key) { + const func = GodotRuntime.get_func(callback); + function key_cb(pressed, evt) { + const modifiers = GodotInput.getModifiers(evt); + GodotRuntime.stringToHeap(evt.code, code, 32); + GodotRuntime.stringToHeap(evt.key, key, 32); + func(pressed, evt.repeat, modifiers); + evt.preventDefault(); + } + GodotEventListeners.add(GodotConfig.canvas, 'keydown', key_cb.bind(null, 1), false); + GodotEventListeners.add(GodotConfig.canvas, 'keyup', key_cb.bind(null, 0), false); + }, + + /* + * Gamepad API + */ + godot_js_input_gamepad_cb__sig: 'vi', + godot_js_input_gamepad_cb: function (change_cb) { + const onchange = GodotRuntime.get_func(change_cb); + GodotInputGamepads.init(onchange); + }, + + godot_js_input_gamepad_sample_count__sig: 'i', + godot_js_input_gamepad_sample_count: function () { + return GodotInputGamepads.get_samples().length; + }, + + godot_js_input_gamepad_sample__sig: 'i', + godot_js_input_gamepad_sample: function () { + GodotInputGamepads.sample(); + return 0; + }, + + godot_js_input_gamepad_sample_get__sig: 'iiiiiii', + godot_js_input_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) { + const sample = GodotInputGamepads.get_sample(p_index); + if (!sample || !sample.connected) { + return 1; + } + const btns = sample.buttons; + const btns_len = btns.length < 16 ? btns.length : 16; + for (let i = 0; i < btns_len; i++) { + GodotRuntime.setHeapValue(r_btns + (i << 2), btns[i], 'float'); + } + GodotRuntime.setHeapValue(r_btns_num, btns_len, 'i32'); + const axes = sample.axes; + const axes_len = axes.length < 10 ? axes.length : 10; + for (let i = 0; i < axes_len; i++) { + GodotRuntime.setHeapValue(r_axes + (i << 2), axes[i], 'float'); + } + GodotRuntime.setHeapValue(r_axes_num, axes_len, 'i32'); + const is_standard = sample.standard ? 1 : 0; + GodotRuntime.setHeapValue(r_standard, is_standard, 'i32'); + return 0; + }, + + /* + * Drag/Drop API + */ + godot_js_input_drop_files_cb__sig: 'vi', + godot_js_input_drop_files_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const dropFiles = function (files) { + const args = files || []; + if (!args.length) { + return; + } + const argc = args.length; + const argv = GodotRuntime.allocStringArray(args); + func(argv, argc); + GodotRuntime.freeStringArray(argv, argc); + }; + const canvas = GodotConfig.canvas; + GodotEventListeners.add(canvas, 'dragover', function (ev) { + // Prevent default behavior (which would try to open the file(s)) + ev.preventDefault(); + }, false); + GodotEventListeners.add(canvas, 'drop', GodotInputDragDrop.handler(dropFiles)); + }, + + /* Paste API */ + godot_js_input_paste_cb__sig: 'vi', + godot_js_input_paste_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotEventListeners.add(window, 'paste', function (evt) { + const text = evt.clipboardData.getData('text'); + const ptr = GodotRuntime.allocString(text); + func(ptr); + GodotRuntime.free(ptr); + }, false); + }, +}; + +autoAddDeps(GodotInput, '$GodotInput'); +mergeInto(LibraryManager.library, GodotInput); diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 99e7ee8b5f..c552e99415 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -328,3 +328,43 @@ const GodotOS = { autoAddDeps(GodotOS, '$GodotOS'); mergeInto(LibraryManager.library, GodotOS); + +/* + * Godot event listeners. + * Keeps track of registered event listeners so it can remove them on shutdown. + */ +const GodotEventListeners = { + $GodotEventListeners__deps: ['$GodotOS'], + $GodotEventListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotEventListeners.clear(); resolve(); });', + $GodotEventListeners: { + handlers: [], + + has: function (target, event, method, capture) { + return GodotEventListeners.handlers.findIndex(function (e) { + return e.target === target && e.event === event && e.method === method && e.capture === capture; + }) !== -1; + }, + + add: function (target, event, method, capture) { + if (GodotEventListeners.has(target, event, method, capture)) { + return; + } + function Handler(p_target, p_event, p_method, p_capture) { + this.target = p_target; + this.event = p_event; + this.method = p_method; + this.capture = p_capture; + } + GodotEventListeners.handlers.push(new Handler(target, event, method, capture)); + target.addEventListener(event, method, capture); + }, + + clear: function () { + GodotEventListeners.handlers.forEach(function (h) { + h.target.removeEventListener(h.event, h.method, h.capture); + }); + GodotEventListeners.handlers.length = 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotEventListeners); diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json index 8003619576..1bc11c7ccf 100644 --- a/platform/javascript/package-lock.json +++ b/platform/javascript/package-lock.json @@ -109,9 +109,9 @@ "dev": true }, "ansi-regex": { - "version": "5.0.0", - "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-5.0.0.tgz", - "integrity": "sha512-bY6fj56OUQ0hU1KjFNDQuJFezqKdrAyFdIevADiqrWHwSlbmBNMHp5ak2f40Pm8JTFyM2mqxkG6ngkHO11f/lg==", + "version": "5.0.1", + "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-5.0.1.tgz", + "integrity": "sha512-quJQXlTSUGL2LH9SUXo8VwsY4soanhgo6LNSm84E1LBcE8s3O0wpdiRzyR9z/ZZJMlMWv37qOOb9pdJlMUEKFQ==", "dev": true }, "ansi-styles": { diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub index 8aebd57fd2..cec8706fbc 100644 --- a/platform/linuxbsd/SCsub +++ b/platform/linuxbsd/SCsub @@ -14,7 +14,7 @@ common_linuxbsd = [ if "x11" in env and env["x11"]: common_linuxbsd += [ - "context_gl_x11.cpp", + "gl_manager_x11.cpp", "detect_prime_x11.cpp", "display_server_x11.cpp", "key_mapping_x11.cpp", diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp deleted file mode 100644 index 1f92370ab7..0000000000 --- a/platform/linuxbsd/context_gl_x11.cpp +++ /dev/null @@ -1,257 +0,0 @@ -/*************************************************************************/ -/* context_gl_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "context_gl_x11.h" - -#ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> - -#define GLX_GLXEXT_PROTOTYPES -#include <GL/glx.h> -#include <GL/glxext.h> - -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 - -typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); - -struct ContextGL_X11_Private { - ::GLXContext glx_context; -}; - -void ContextGL_X11::release_current() { - glXMakeCurrent(x11_display, None, nullptr); -} - -void ContextGL_X11::make_current() { - glXMakeCurrent(x11_display, x11_window, p->glx_context); -} - -void ContextGL_X11::swap_buffers() { - glXSwapBuffers(x11_display, x11_window); -} - -static bool ctxErrorOccurred = false; -static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { - ctxErrorOccurred = true; - return 0; -} - -static void set_class_hint(Display *p_display, Window p_window) { - XClassHint *classHint; - - /* set the name and class hints for the window manager to use */ - classHint = XAllocClassHint(); - if (classHint) { - classHint->res_name = (char *)"Godot_Engine"; - classHint->res_class = (char *)"Godot"; - } - XSetClassHint(p_display, p_window, classHint); - XFree(classHint); -} - -Error ContextGL_X11::initialize() { - //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); - - GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); - - ERR_FAIL_COND_V(!glXCreateContextAttribsARB, ERR_UNCONFIGURED); - - static int visual_attribs[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, - GLX_DOUBLEBUFFER, true, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DEPTH_SIZE, 24, - None - }; - - static int visual_attribs_layered[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, - GLX_DOUBLEBUFFER, true, - GLX_RED_SIZE, 8, - GLX_GREEN_SIZE, 8, - GLX_BLUE_SIZE, 8, - GLX_ALPHA_SIZE, 8, - GLX_DEPTH_SIZE, 24, - None - }; - - int fbcount; - GLXFBConfig fbconfig = 0; - XVisualInfo *vi = nullptr; - - XSetWindowAttributes swa; - swa.event_mask = StructureNotifyMask; - swa.border_pixel = 0; - unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; - - if (OS::get_singleton()->is_layered_allowed()) { - GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount); - ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); - - for (int i = 0; i < fbcount; i++) { - vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]); - if (!vi) - continue; - - XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); - if (!pict_format) { - XFree(vi); - vi = nullptr; - continue; - } - - fbconfig = fbc[i]; - if (pict_format->direct.alphaMask > 0) { - break; - } - } - XFree(fbc); - ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED); - - swa.background_pixmap = None; - swa.background_pixel = 0; - swa.border_pixmap = None; - valuemask |= CWBackPixel; - - } else { - GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); - ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); - - vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); - - fbconfig = fbc[0]; - XFree(fbc); - } - - int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); - - switch (context_type) { - case GLES_2_0_COMPATIBLE: { - p->glx_context = glXCreateNewContext(x11_display, fbconfig, GLX_RGBA_TYPE, 0, true); - ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED); - } break; - } - - swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); - x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); - XStoreName(x11_display, x11_window, "Godot Engine"); - - ERR_FAIL_COND_V(!x11_window, ERR_UNCONFIGURED); - set_class_hint(x11_display, x11_window); - XMapWindow(x11_display, x11_window); - - XSync(x11_display, False); - XSetErrorHandler(oldHandler); - - glXMakeCurrent(x11_display, x11_window, p->glx_context); - - XFree(vi); - - return OK; -} - -int ContextGL_X11::get_window_width() { - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - - return xwa.width; -} - -int ContextGL_X11::get_window_height() { - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - - return xwa.height; -} - -void ContextGL_X11::set_use_vsync(bool p_use) { - static bool setup = false; - static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr; - - if (!setup) { - setup = true; - String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); - if (extensions.find("GLX_EXT_swap_control") != -1) - glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT"); - if (extensions.find("GLX_MESA_swap_control") != -1) - glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA"); - if (extensions.find("GLX_SGI_swap_control") != -1) - glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI"); - } - int val = p_use ? 1 : 0; - if (glXSwapIntervalMESA) { - glXSwapIntervalMESA(val); - } else if (glXSwapIntervalSGI) { - glXSwapIntervalSGI(val); - } else if (glXSwapIntervalEXT) { - GLXDrawable drawable = glXGetCurrentDrawable(); - glXSwapIntervalEXT(x11_display, drawable, val); - } else - return; - use_vsync = p_use; -} - -bool ContextGL_X11::is_using_vsync() const { - return use_vsync; -} - -ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type) : - x11_window(p_x11_window) { - default_video_mode = p_default_video_mode; - x11_display = p_x11_display; - - context_type = p_context_type; - - double_buffer = false; - direct_render = false; - glx_minor = glx_major = 0; - p = memnew(ContextGL_X11_Private); - p->glx_context = 0; - use_vsync = false; -} - -ContextGL_X11::~ContextGL_X11() { - release_current(); - glXDestroyContext(x11_display, p->glx_context); - memdelete(p); -} - -#endif -#endif diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 8eb22c1c72..07e16a982b 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -105,14 +105,12 @@ def configure(env): env.Prepend(CCFLAGS=["-O2"]) elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os"]) - env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": env.Prepend(CCFLAGS=["-g3"]) - env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["-rdynamic"]) ## Architecture @@ -121,6 +119,21 @@ def configure(env): if env["bits"] == "default": env["bits"] = "64" if is64 else "32" + machines = { + "riscv64": "rv64", + "ppc64le": "ppc64", + "ppc64": "ppc64", + "ppcle": "ppc", + "ppc": "ppc", + } + + if env["arch"] == "" and platform.machine() in machines: + env["arch"] = machines[platform.machine()] + + if env["arch"] == "rv64": + # G = General-purpose extensions, C = Compression extension (very common). + env.Append(CCFLAGS=["-march=rv64gc"]) + ## Compiler configuration if "CXX" in env and "clang" in os.path.basename(env["CXX"]): @@ -290,17 +303,10 @@ def configure(env): if any(platform.machine() in s for s in list_of_x86): env["x86_libtheora_opt_gcc"] = True - if not env["builtin_libvpx"]: - env.ParseConfig("pkg-config vpx --cflags --libs") - if not env["builtin_libvorbis"]: env["builtin_libogg"] = False # Needed to link against system libvorbis env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs") - if not env["builtin_opus"]: - env["builtin_libogg"] = False # Needed to link against system opus - env.ParseConfig("pkg-config opus opusfile --cflags --libs") - if not env["builtin_libogg"]: env.ParseConfig("pkg-config ogg --cflags --libs") @@ -383,8 +389,8 @@ def configure(env): # No pkgconfig file for glslang so far env.Append(LIBS=["glslang", "SPIRV"]) - # env.Append(CPPDEFINES=['OPENGL_ENABLED']) - env.Append(LIBS=["GL"]) + env.Append(CPPDEFINES=["GLES3_ENABLED"]) + env.Append(LIBS=["GL"]) env.Append(LIBS=["pthread"]) diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp index da1c95a593..c775546f15 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -29,9 +29,9 @@ /*************************************************************************/ #ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) -#include "detect_prime.h" +#include "detect_prime_x11.h" #include "core/string/print_string.h" #include "core/string/ustring.h" diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h index 0b548b849e..88d00b3acd 100644 --- a/platform/linuxbsd/detect_prime_x11.h +++ b/platform/linuxbsd/detect_prime_x11.h @@ -29,7 +29,7 @@ /*************************************************************************/ #ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) int detect_prime(); diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 5c6824cf44..9349d378d0 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -34,6 +34,7 @@ #include "core/config/project_settings.h" #include "core/string/print_string.h" +#include "core/string/ustring.h" #include "detect_prime_x11.h" #include "key_mapping_x11.h" #include "main/main.h" @@ -43,6 +44,10 @@ #include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif +#if defined(GLES3_ENABLED) +#include "drivers/gles3/rasterizer_gles3.h" +#endif + #include <limits.h> #include <stdio.h> #include <stdlib.h> @@ -124,6 +129,7 @@ bool DisplayServerX11::has_feature(Feature p_feature) const { #ifdef DBUS_ENABLED case FEATURE_KEEP_SCREEN_ON: #endif + case FEATURE_CLIPBOARD_PRIMARY: return true; default: { } @@ -306,11 +312,11 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) { // The only modes that show a cursor are VISIBLE and CONFINED bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED); - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + for (const KeyValue<WindowID, WindowData> &E : windows) { if (showCursor) { - XDefineCursor(x11_display, E->get().x11_window, cursors[current_cursor]); // show cursor + XDefineCursor(x11_display, E.value.x11_window, cursors[current_cursor]); // show cursor } else { - XDefineCursor(x11_display, E->get().x11_window, null_cursor); // hide cursor + XDefineCursor(x11_display, E.value.x11_window, null_cursor); // hide cursor } } mouse_mode = p_mode; @@ -406,6 +412,20 @@ void DisplayServerX11::clipboard_set(const String &p_text) { XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime); } +void DisplayServerX11::clipboard_set_primary(const String &p_text) { + _THREAD_SAFE_METHOD_ + if (!p_text.is_empty()) { + { + // The clipboard content can be accessed while polling for events. + MutexLock mutex_lock(events_mutex); + internal_clipboard_primary = p_text; + } + + XSetSelectionOwner(x11_display, XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, CurrentTime); + XSetSelectionOwner(x11_display, XInternAtom(x11_display, "PRIMARY", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime); + } +} + Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg) { if (event->type == SelectionNotify && event->xselection.requestor == *(Window *)arg) { return True; @@ -427,7 +447,12 @@ String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, A Window selection_owner = XGetSelectionOwner(x11_display, p_source); if (selection_owner == x11_window) { - return internal_clipboard; + static const char *target_type = "PRIMARY"; + if (p_source != None && String(XGetAtomName(x11_display, p_source)) == target_type) { + return internal_clipboard_primary; + } else { + return internal_clipboard; + } } if (selection_owner != None) { @@ -580,10 +605,23 @@ String DisplayServerX11::clipboard_get() const { return ret; } +String DisplayServerX11::clipboard_get_primary() const { + _THREAD_SAFE_METHOD_ + + String ret; + ret = _clipboard_get(XInternAtom(x11_display, "PRIMARY", 0), windows[MAIN_WINDOW_ID].x11_window); + + if (ret.is_empty()) { + ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window); + } + + return ret; +} + Bool DisplayServerX11::_predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg) { if (event->xany.window == *(Window *)arg) { return (event->type == SelectionRequest) || - (event->type == SelectionNotify); + (event->type == SelectionNotify); } else { return False; } @@ -650,35 +688,59 @@ int DisplayServerX11::get_screen_count() const { return count; } -Point2i DisplayServerX11::screen_get_position(int p_screen) const { - _THREAD_SAFE_METHOD_ +Rect2i DisplayServerX11::_screen_get_rect(int p_screen) const { + Rect2i rect(0, 0, 0, 0); if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = window_get_current_screen(); } - // Using Xinerama Extension + ERR_FAIL_COND_V(p_screen < 0, rect); + + // Using Xinerama Extension. int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) { - return Point2i(0, 0); + if (XineramaQueryExtension(x11_display, &event_base, &error_base)) { + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + + // Check if screen is valid. + if (p_screen < count) { + rect.position.x = xsi[p_screen].x_org; + rect.position.y = xsi[p_screen].y_org; + rect.size.width = xsi[p_screen].width; + rect.size.height = xsi[p_screen].height; + } else { + ERR_PRINT("Invalid screen index: " + itos(p_screen) + "(count: " + itos(count) + ")."); + } + + if (xsi) { + XFree(xsi); + } } - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + return rect; +} - // Check if screen is valid - ERR_FAIL_INDEX_V(p_screen, count, Point2i(0, 0)); +Point2i DisplayServerX11::screen_get_position(int p_screen) const { + _THREAD_SAFE_METHOD_ - Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); + return _screen_get_rect(p_screen).position; +} - XFree(xsi); +Size2i DisplayServerX11::screen_get_size(int p_screen) const { + _THREAD_SAFE_METHOD_ - return position; + return _screen_get_rect(p_screen).size; } -Size2i DisplayServerX11::screen_get_size(int p_screen) const { - return screen_get_usable_rect(p_screen).size; +bool g_bad_window = false; +int bad_window_error_handler(Display *display, XErrorEvent *error) { + if (error->error_code == BadWindow) { + g_bad_window = true; + } else { + ERR_PRINT("Unhandled XServer error code: " + itos(error->error_code)); + } + return 0; } Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const { @@ -688,21 +750,276 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const { p_screen = window_get_current_screen(); } - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) { - return Rect2i(0, 0, 0, 0); + int screen_count = get_screen_count(); + + // Check if screen is valid. + ERR_FAIL_INDEX_V(p_screen, screen_count, Rect2i(0, 0, 0, 0)); + + bool is_multiscreen = screen_count > 1; + + // Use full monitor size as fallback. + Rect2i rect = _screen_get_rect(p_screen); + + // There's generally only one screen reported by xlib even in multi-screen setup, + // in this case it's just one virtual screen composed of all physical monitors. + int x11_screen_count = ScreenCount(x11_display); + Window x11_window = RootWindow(x11_display, p_screen < x11_screen_count ? p_screen : 0); + + Atom type; + int format = 0; + unsigned long remaining = 0; + + // Find active desktop for the root window. + unsigned int desktop_index = 0; + Atom desktop_prop = XInternAtom(x11_display, "_NET_CURRENT_DESKTOP", True); + if (desktop_prop != None) { + unsigned long desktop_len = 0; + unsigned char *desktop_data = nullptr; + if (XGetWindowProperty(x11_display, x11_window, desktop_prop, 0, LONG_MAX, False, XA_CARDINAL, &type, &format, &desktop_len, &remaining, &desktop_data) == Success) { + if ((format == 32) && (desktop_len > 0) && desktop_data) { + desktop_index = (unsigned int)desktop_data[0]; + } + if (desktop_data) { + XFree(desktop_data); + } + } } - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + bool use_simple_method = true; + + // First check for GTK work area, which is more accurate for multi-screen setup. + if (is_multiscreen) { + // Use already calculated work area when available. + Atom gtk_workareas_prop = XInternAtom(x11_display, "_GTK_WORKAREAS", False); + if (gtk_workareas_prop != None) { + char gtk_workarea_prop_name[32]; + snprintf(gtk_workarea_prop_name, 32, "_GTK_WORKAREAS_D%d", desktop_index); + Atom gtk_workarea_prop = XInternAtom(x11_display, gtk_workarea_prop_name, True); + if (gtk_workarea_prop != None) { + unsigned long workarea_len = 0; + unsigned char *workarea_data = nullptr; + if (XGetWindowProperty(x11_display, x11_window, gtk_workarea_prop, 0, LONG_MAX, False, XA_CARDINAL, &type, &format, &workarea_len, &remaining, &workarea_data) == Success) { + if ((format == 32) && (workarea_len % 4 == 0) && workarea_data) { + long *rect_data = (long *)workarea_data; + for (uint32_t data_offset = 0; data_offset < workarea_len; data_offset += 4) { + Rect2i workarea_rect; + workarea_rect.position.x = rect_data[data_offset]; + workarea_rect.position.y = rect_data[data_offset + 1]; + workarea_rect.size.x = rect_data[data_offset + 2]; + workarea_rect.size.y = rect_data[data_offset + 3]; + + // Intersect with actual monitor size to find the correct area, + // because areas are not in the same order as screens from Xinerama. + if (rect.grow(-1).intersects(workarea_rect)) { + rect = rect.intersection(workarea_rect); + XFree(workarea_data); + return rect; + } + } + } + } + if (workarea_data) { + XFree(workarea_data); + } + } + } - // Check if screen is valid - ERR_FAIL_INDEX_V(p_screen, count, Rect2i(0, 0, 0, 0)); + // Fallback to calculating work area by hand from struts. + Atom client_list_prop = XInternAtom(x11_display, "_NET_CLIENT_LIST", True); + if (client_list_prop != None) { + unsigned long clients_len = 0; + unsigned char *clients_data = nullptr; + if (XGetWindowProperty(x11_display, x11_window, client_list_prop, 0, LONG_MAX, False, XA_WINDOW, &type, &format, &clients_len, &remaining, &clients_data) == Success) { + if ((format == 32) && (clients_len > 0) && clients_data) { + Window *windows_data = (Window *)clients_data; + + Rect2i desktop_rect; + bool desktop_valid = false; + + // Get full desktop size. + { + Atom desktop_geometry_prop = XInternAtom(x11_display, "_NET_DESKTOP_GEOMETRY", True); + if (desktop_geometry_prop != None) { + unsigned long geom_len = 0; + unsigned char *geom_data = nullptr; + if (XGetWindowProperty(x11_display, x11_window, desktop_geometry_prop, 0, LONG_MAX, False, XA_CARDINAL, &type, &format, &geom_len, &remaining, &geom_data) == Success) { + if ((format == 32) && (geom_len >= 2) && geom_data) { + desktop_valid = true; + long *size_data = (long *)geom_data; + desktop_rect.size.x = size_data[0]; + desktop_rect.size.y = size_data[1]; + } + } + if (geom_data) { + XFree(geom_data); + } + } + } + + // Get full desktop position. + if (desktop_valid) { + Atom desktop_viewport_prop = XInternAtom(x11_display, "_NET_DESKTOP_VIEWPORT", True); + if (desktop_viewport_prop != None) { + unsigned long viewport_len = 0; + unsigned char *viewport_data = nullptr; + if (XGetWindowProperty(x11_display, x11_window, desktop_viewport_prop, 0, LONG_MAX, False, XA_CARDINAL, &type, &format, &viewport_len, &remaining, &viewport_data) == Success) { + if ((format == 32) && (viewport_len >= 2) && viewport_data) { + desktop_valid = true; + long *pos_data = (long *)viewport_data; + desktop_rect.position.x = pos_data[0]; + desktop_rect.position.y = pos_data[1]; + } + } + if (viewport_data) { + XFree(viewport_data); + } + } + } + + if (desktop_valid) { + use_simple_method = false; + + // Handle bad window errors silently because there's no other way to check + // that one of the windows has been destroyed in the meantime. + int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&bad_window_error_handler); + + for (unsigned long win_index = 0; win_index < clients_len; ++win_index) { + g_bad_window = false; + + // Remove strut size from desktop size to get a more accurate result. + bool strut_found = false; + unsigned long strut_len = 0; + unsigned char *strut_data = nullptr; + Atom strut_partial_prop = XInternAtom(x11_display, "_NET_WM_STRUT_PARTIAL", True); + if (strut_partial_prop != None) { + if (XGetWindowProperty(x11_display, windows_data[win_index], strut_partial_prop, 0, LONG_MAX, False, XA_CARDINAL, &type, &format, &strut_len, &remaining, &strut_data) == Success) { + strut_found = true; + } + } + // Fallback to older strut property. + if (!g_bad_window && !strut_found) { + Atom strut_prop = XInternAtom(x11_display, "_NET_WM_STRUT", True); + if (strut_prop != None) { + if (XGetWindowProperty(x11_display, windows_data[win_index], strut_prop, 0, LONG_MAX, False, XA_CARDINAL, &type, &format, &strut_len, &remaining, &strut_data) == Success) { + strut_found = true; + } + } + } + if (!g_bad_window && strut_found && (format == 32) && (strut_len >= 4) && strut_data) { + long *struts = (long *)strut_data; + + long left = struts[0]; + long right = struts[1]; + long top = struts[2]; + long bottom = struts[3]; + + long left_start_y, left_end_y, right_start_y, right_end_y; + long top_start_x, top_end_x, bottom_start_x, bottom_end_x; + + if (strut_len >= 12) { + left_start_y = struts[4]; + left_end_y = struts[5]; + right_start_y = struts[6]; + right_end_y = struts[7]; + top_start_x = struts[8]; + top_end_x = struts[9]; + bottom_start_x = struts[10]; + bottom_end_x = struts[11]; + } else { + left_start_y = 0; + left_end_y = desktop_rect.size.y; + right_start_y = 0; + right_end_y = desktop_rect.size.y; + top_start_x = 0; + top_end_x = desktop_rect.size.x; + bottom_start_x = 0; + bottom_end_x = desktop_rect.size.x; + } + + const Point2i &pos = desktop_rect.position; + const Size2i &size = desktop_rect.size; + + Rect2i left_rect(pos.x, pos.y + left_start_y, left, left_end_y - left_start_y); + if (left_rect.size.x > 0) { + Rect2i intersection = rect.intersection(left_rect); + if (!intersection.has_no_area() && intersection.size.x < rect.size.x) { + rect.position.x = left_rect.size.x; + rect.size.x = rect.size.x - intersection.size.x; + } + } + + Rect2i right_rect(pos.x + size.x - right, pos.y + right_start_y, right, right_end_y - right_start_y); + if (right_rect.size.x > 0) { + Rect2i intersection = rect.intersection(right_rect); + if (!intersection.has_no_area() && right_rect.size.x < rect.size.x) { + rect.size.x = intersection.position.x - rect.position.x; + } + } + + Rect2i top_rect(pos.x + top_start_x, pos.y, top_end_x - top_start_x, top); + if (top_rect.size.y > 0) { + Rect2i intersection = rect.intersection(top_rect); + if (!intersection.has_no_area() && intersection.size.y < rect.size.y) { + rect.position.y = top_rect.size.y; + rect.size.y = rect.size.y - intersection.size.y; + } + } + + Rect2i bottom_rect(pos.x + bottom_start_x, pos.y + size.y - bottom, bottom_end_x - bottom_start_x, bottom); + if (bottom_rect.size.y > 0) { + Rect2i intersection = rect.intersection(bottom_rect); + if (!intersection.has_no_area() && right_rect.size.y < rect.size.y) { + rect.size.y = intersection.position.y - rect.position.y; + } + } + } + if (strut_data) { + XFree(strut_data); + } + } + + // Restore default error handler. + XSetErrorHandler(oldHandler); + } + } + } + if (clients_data) { + XFree(clients_data); + } + } + } + + // Single screen or fallback for multi screen. + if (use_simple_method) { + // Get desktop available size from the global work area. + Atom workarea_prop = XInternAtom(x11_display, "_NET_WORKAREA", True); + if (workarea_prop != None) { + unsigned long workarea_len = 0; + unsigned char *workarea_data = nullptr; + if (XGetWindowProperty(x11_display, x11_window, workarea_prop, 0, LONG_MAX, False, XA_CARDINAL, &type, &format, &workarea_len, &remaining, &workarea_data) == Success) { + if ((format == 32) && (workarea_len >= ((desktop_index + 1) * 4)) && workarea_data) { + long *rect_data = (long *)workarea_data; + int data_offset = desktop_index * 4; + Rect2i workarea_rect; + workarea_rect.position.x = rect_data[data_offset]; + workarea_rect.position.y = rect_data[data_offset + 1]; + workarea_rect.size.x = rect_data[data_offset + 2]; + workarea_rect.size.y = rect_data[data_offset + 3]; + + // Intersect with actual monitor size to get a proper approximation in multi-screen setup. + if (!is_multiscreen) { + rect = workarea_rect; + } else if (rect.intersects(workarea_rect)) { + rect = rect.intersection(workarea_rect); + } + } + } + if (workarea_data) { + XFree(workarea_data); + } + } + } - Rect2i rect = Rect2i(xsi[p_screen].x_org, xsi[p_screen].y_org, xsi[p_screen].width, xsi[p_screen].height); - XFree(xsi); return rect; } @@ -785,8 +1102,8 @@ Vector<DisplayServer::WindowID> DisplayServerX11::get_window_list() const { _THREAD_SAFE_METHOD_ Vector<int> ret; - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - ret.push_back(E->key()); + for (const KeyValue<WindowID, WindowData> &E : windows) { + ret.push_back(E.key); } return ret; } @@ -837,6 +1154,12 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) { context_vulkan->window_destroy(p_id); } #endif +#ifdef GLES3_ENABLED + if (gl_manager) { + gl_manager->window_destroy(p_id); + } +#endif + XUnmapWindow(x11_display, wd.x11_window); XDestroyWindow(x11_display, wd.x11_window); if (wd.xic) { @@ -864,8 +1187,8 @@ DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const WindowID found_window = INVALID_WINDOW_ID; WindowID parent_window = INVALID_WINDOW_ID; unsigned int focus_order = 0; - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - const WindowData &wd = E->get(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + const WindowData &wd = E.value; // Discard windows with no focus. if (wd.focus_order == 0) { @@ -873,7 +1196,7 @@ DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const } // Find topmost window which contains the given position. - WindowID window_id = E->key(); + WindowID window_id = E.key; Rect2i win_rect = Rect2i(window_get_position(window_id), window_get_size(window_id)); if (win_rect.has_point(p_position)) { // For siblings, pick the window which was focused last. @@ -978,22 +1301,38 @@ void DisplayServerX11::window_set_drop_files_callback(const Callable &p_callable int DisplayServerX11::window_get_current_screen(WindowID p_window) const { _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(!windows.has(p_window), -1); + int count = get_screen_count(); + if (count < 2) { + // Early exit with single monitor. + return 0; + } + + ERR_FAIL_COND_V(!windows.has(p_window), 0); const WindowData &wd = windows[p_window]; - int x, y; - Window child; - XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + const Rect2i window_rect(wd.position, wd.size); - int count = get_screen_count(); + // Find which monitor has the largest overlap with the given window. + int screen_index = 0; + int max_area = 0; for (int i = 0; i < count; i++) { - Point2i pos = screen_get_position(i); - Size2i size = screen_get_size(i); - if ((x >= pos.x && x < pos.x + size.width) && (y >= pos.y && y < pos.y + size.height)) { - return i; + Rect2i screen_rect = _screen_get_rect(i); + Rect2i intersection = screen_rect.intersection(window_rect); + int area = intersection.get_area(); + if (area > max_area) { + max_area = area; + screen_index = i; } } - return 0; + + return screen_index; +} + +void DisplayServerX11::gl_window_make_current(DisplayServer::WindowID p_window_id) { +#if defined(GLES3_ENABLED) + if (gl_manager) + gl_manager->window_make_current(p_window_id); +#endif } void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window) { @@ -1768,8 +2107,8 @@ bool DisplayServerX11::window_can_draw(WindowID p_window) const { bool DisplayServerX11::can_any_window_draw() const { _THREAD_SAFE_METHOD_ - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (window_get_mode(E.key) != WINDOW_MODE_MINIMIZED) { return true; } } @@ -1841,12 +2180,12 @@ void DisplayServerX11::cursor_set_shape(CursorShape p_shape) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { if (cursors[p_shape] != None) { - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + for (const KeyValue<WindowID, WindowData> &E : windows) { + XDefineCursor(x11_display, E.value.x11_window, cursors[p_shape]); } } else if (cursors[CURSOR_ARROW] != None) { - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - XDefineCursor(x11_display, E->get().x11_window, cursors[CURSOR_ARROW]); + for (const KeyValue<WindowID, WindowData> &E : windows) { + XDefineCursor(x11_display, E.value.x11_window, cursors[CURSOR_ARROW]); } } } @@ -1944,8 +2283,8 @@ void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape if (p_shape == current_cursor) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + for (const KeyValue<WindowID, WindowData> &E : windows) { + XDefineCursor(x11_display, E.value.x11_window, cursors[p_shape]); } } } @@ -2068,6 +2407,24 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const { return ret; } +Key DisplayServerX11::keyboard_get_keycode_from_physical(Key p_keycode) const { + unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK; + unsigned int keycode_no_mod = p_keycode & KEY_CODE_MASK; + unsigned int xkeycode = KeyMappingX11::get_xlibcode((Key)keycode_no_mod); + KeySym xkeysym = XkbKeycodeToKeysym(x11_display, xkeycode, 0, 0); + if (xkeysym >= 'a' && xkeysym <= 'z') { + xkeysym -= ('a' - 'A'); + } + + Key key = KeyMappingX11::get_keycode(xkeysym); + // If not found, fallback to QWERTY. + // This should match the behavior of the event pump + if (key == KEY_NONE) { + return p_keycode; + } + return (Key)(key | modifiers); +} + DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { Atom actual_type = None; int actual_format = 0; @@ -2399,7 +2756,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, Input::get_singleton()->parse_input_event(k); } -Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const { +Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property, Atom p_selection) const { if (p_target == XInternAtom(x11_display, "TARGETS", 0)) { // Request to list all supported targets. Atom data[9]; @@ -2434,14 +2791,20 @@ Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p 0); return p_property; } else if (p_target == XInternAtom(x11_display, "UTF8_STRING", 0) || - p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - p_target == XInternAtom(x11_display, "TEXT", 0) || - p_target == XA_STRING || - p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || - p_target == XInternAtom(x11_display, "text/plain", 0)) { + p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + p_target == XInternAtom(x11_display, "TEXT", 0) || + p_target == XA_STRING || + p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + p_target == XInternAtom(x11_display, "text/plain", 0)) { // Directly using internal clipboard because we know our window // is the owner during a selection request. - CharString clip = internal_clipboard.utf8(); + CharString clip; + static const char *target_type = "PRIMARY"; + if (p_selection != None && String(XGetAtomName(x11_display, p_selection)) == target_type) { + clip = internal_clipboard_primary.utf8(); + } else { + clip = internal_clipboard.utf8(); + } XChangeProperty(x11_display, p_requestor, p_property, @@ -2479,7 +2842,7 @@ void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p for (uint64_t i = 0; i < len; i += 2) { Atom target = targets[i]; Atom &property = targets[i + 1]; - property = _process_selection_request_target(target, p_event->requestor, property); + property = _process_selection_request_target(target, p_event->requestor, property, p_event->selection); } XChangeProperty(x11_display, @@ -2497,7 +2860,7 @@ void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p } } else { // Request for target conversion. - respond.xselection.property = _process_selection_request_target(p_event->target, p_event->requestor, p_event->property); + respond.xselection.property = _process_selection_request_target(p_event->target, p_event->requestor, p_event->property, p_event->selection); } respond.xselection.type = SelectionNotify; @@ -2517,8 +2880,8 @@ void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data, DisplayServerX11 *ds = reinterpret_cast<DisplayServerX11 *>(client_data); ds->xim = nullptr; - for (Map<WindowID, WindowData>::Element *E = ds->windows.front(); E; E = E->next()) { - E->get().xic = nullptr; + for (KeyValue<WindowID, WindowData> &E : ds->windows) { + E.value.xic = nullptr; } } @@ -2526,9 +2889,9 @@ void DisplayServerX11::_window_changed(XEvent *event) { WindowID window_id = MAIN_WINDOW_ID; // Assign the event to the relevant window - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (event->xany.window == E->get().x11_window) { - window_id = E->key(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (event->xany.window == E.value.x11_window) { + window_id = E.key; break; } } @@ -2568,6 +2931,11 @@ void DisplayServerX11::_window_changed(XEvent *event) { context_vulkan->window_resize(window_id, wd.size.width, wd.size.height); } #endif +#if defined(GLES3_ENABLED) + if (gl_manager) { + gl_manager->window_resize(window_id, wd.size.width, wd.size.height); + } +#endif if (!wd.rect_changed_callback.is_null()) { Rect2i r = new_rect; @@ -2602,8 +2970,8 @@ void DisplayServerX11::_dispatch_input_event(const Ref<InputEvent> &p_event) { callable.call((const Variant **)&evp, 1, ret, ce); } else { //send to all windows - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - Callable callable = E->get().input_event_callback; + for (KeyValue<WindowID, WindowData> &E : windows) { + Callable callable = E.value.input_event_callback; if (callable.is_null()) { continue; } @@ -2668,27 +3036,34 @@ void DisplayServerX11::_poll_events() { { MutexLock mutex_lock(events_mutex); - // Non-blocking wait for next event and remove it from the queue. - XEvent ev; - while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) { - // Check if the input manager wants to process the event. - if (XFilterEvent(&ev, None)) { - // Event has been filtered by the Input Manager, - // it has to be ignored and a new one will be received. - continue; - } + _check_pending_events(polled_events); + } + } +} - // Handle selection request events directly in the event thread, because - // communication through the x server takes several events sent back and forth - // and we don't want to block other programs while processing only one each frame. - if (ev.type == SelectionRequest) { - _handle_selection_request_event(&(ev.xselectionrequest)); - continue; - } +void DisplayServerX11::_check_pending_events(LocalVector<XEvent> &r_events) { + // Flush to make sure to gather all pending events. + XFlush(x11_display); - polled_events.push_back(ev); - } + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) { + // Check if the input manager wants to process the event. + if (XFilterEvent(&ev, None)) { + // Event has been filtered by the Input Manager, + // it has to be ignored and a new one will be received. + continue; + } + + // Handle selection request events directly in the event thread, because + // communication through the x server takes several events sent back and forth + // and we don't want to block other programs while processing only one each frame. + if (ev.type == SelectionRequest) { + _handle_selection_request_event(&(ev.xselectionrequest)); + continue; } + + r_events.push_back(ev); } } @@ -2703,8 +3078,8 @@ void DisplayServerX11::process_events() { if (app_focused) { //verify that one of the windows has focus, else send focus out notification bool focus_found = false; - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (E->get().focused) { + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (E.value.focused) { focus_found = true; break; } @@ -2741,6 +3116,9 @@ void DisplayServerX11::process_events() { MutexLock mutex_lock(events_mutex); events = polled_events; polled_events.clear(); + + // Check for more pending events to avoid an extra frame delay. + _check_pending_events(events); } for (uint32_t event_index = 0; event_index < events.size(); ++event_index) { @@ -2749,9 +3127,9 @@ void DisplayServerX11::process_events() { WindowID window_id = MAIN_WINDOW_ID; // Assign the event to the relevant window - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (event.xany.window == E->get().x11_window) { - window_id = E->key(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (event.xany.window == E.value.x11_window) { + window_id = E.key; break; } } @@ -2800,7 +3178,7 @@ void DisplayServerX11::process_events() { if (pen_pressure_range != Vector2()) { xi.pressure_supported = true; xi.pressure = (*values - pen_pressure_range[0]) / - (pen_pressure_range[1] - pen_pressure_range[0]); + (pen_pressure_range[1] - pen_pressure_range[0]); } } @@ -2859,10 +3237,7 @@ void DisplayServerX11::process_events() { xi.last_relative_time = raw_event->time; } break; #ifdef TOUCH_ENABLED - case XI_TouchBegin: // Fall-through - // Disabled hand-in-hand with the grabbing - //XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch); - + case XI_TouchBegin: case XI_TouchEnd: { bool is_begin = event_data->evtype == XI_TouchBegin; @@ -2990,17 +3365,17 @@ void DisplayServerX11::process_events() { if (mouse_mode_grab) { // Show and update the cursor if confined and the window regained focus. - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + for (const KeyValue<WindowID, WindowData> &E : windows) { if (mouse_mode == MOUSE_MODE_CONFINED) { - XUndefineCursor(x11_display, E->get().x11_window); + XUndefineCursor(x11_display, E.value.x11_window); } else if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { // Or re-hide it. - XDefineCursor(x11_display, E->get().x11_window, null_cursor); + XDefineCursor(x11_display, E.value.x11_window, null_cursor); } XGrabPointer( - x11_display, E->get().x11_window, True, + x11_display, E.value.x11_window, True, ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, E->get().x11_window, None, CurrentTime); + GrabModeAsync, GrabModeAsync, E.value.x11_window, None, CurrentTime); } } #ifdef TOUCH_ENABLED @@ -3036,11 +3411,11 @@ void DisplayServerX11::process_events() { _send_window_event(wd, WINDOW_EVENT_FOCUS_OUT); if (mouse_mode_grab) { - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + for (const KeyValue<WindowID, WindowData> &E : windows) { //dear X11, I try, I really try, but you never work, you do whathever you want. if (mouse_mode == MOUSE_MODE_CAPTURED) { // Show the cursor if we're in captured mode so it doesn't look weird. - XUndefineCursor(x11_display, E->get().x11_window); + XUndefineCursor(x11_display, E.value.x11_window); } } XUngrabPointer(x11_display, CurrentTime); @@ -3052,12 +3427,12 @@ void DisplayServerX11::process_events() { }*/ // Release every pointer to avoid sticky points - for (Map<int, Vector2>::Element *E = xi.state.front(); E; E = E->next()) { + for (const KeyValue<int, Vector2> &E : xi.state) { Ref<InputEventScreenTouch> st; st.instantiate(); - st->set_index(E->key()); + st->set_index(E.key); st->set_window_id(window_id); - st->set_position(E->get()); + st->set_position(E.value); Input::get_singleton()->parse_input_event(st); } xi.state.clear(); @@ -3144,9 +3519,9 @@ void DisplayServerX11::process_events() { // Note: This is needed for drag & drop to work between windows, // because the engine expects events to keep being processed // on the same window dragging started. - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - const WindowData &wd_other = E->get(); - WindowID window_id_other = E->key(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + const WindowData &wd_other = E.value; + WindowID window_id_other = E.key; if (wd_other.focused) { if (window_id_other != window_id) { int x, y; @@ -3287,8 +3662,8 @@ void DisplayServerX11::process_events() { // Note: This is needed for drag & drop to work between windows, // because the engine expects events to keep being processed // on the same window dragging started. - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - const WindowData &wd_other = E->get(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + const WindowData &wd_other = E.value; if (wd_other.focused) { int x, y; Window child; @@ -3296,7 +3671,7 @@ void DisplayServerX11::process_events() { Point2i pos_focused(x, y); - mm->set_window_id(E->key()); + mm->set_window_id(E.key); mm->set_position(pos_focused); mm->set_global_position(pos_focused); mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); @@ -3310,11 +3685,18 @@ void DisplayServerX11::process_events() { } break; case KeyPress: case KeyRelease: { +#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED + if (event.type == KeyPress) { + DEBUG_LOG_X11("[%u] KeyPress window=%lu (%u), keycode=%u, time=%lu \n", frame, event.xkey.window, window_id, event.xkey.keycode, event.xkey.time); + } else { + DEBUG_LOG_X11("[%u] KeyRelease window=%lu (%u), keycode=%u, time=%lu \n", frame, event.xkey.window, window_id, event.xkey.keycode, event.xkey.time); + } +#endif last_timestamp = event.xkey.time; // key event is a little complex, so // it will be handled in its own function. - _handle_key_event(window_id, (XKeyEvent *)&event, events, event_index); + _handle_key_event(window_id, &event.xkey, events, event_index); } break; case SelectionNotify: @@ -3437,12 +3819,23 @@ void DisplayServerX11::process_events() { } void DisplayServerX11::release_rendering_thread() { +#if defined(GLES3_ENABLED) +// gl_manager->release_current(); +#endif } void DisplayServerX11::make_rendering_thread() { +#if defined(GLES3_ENABLED) +// gl_manager->make_current(); +#endif } void DisplayServerX11::swap_buffers() { +#if defined(GLES3_ENABLED) + if (gl_manager) { + gl_manager->swap_buffers(); + } +#endif } void DisplayServerX11::_update_context(WindowData &wd) { @@ -3487,8 +3880,8 @@ void DisplayServerX11::set_context(Context p_context) { context = p_context; - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - _update_context(E->get()); + for (KeyValue<WindowID, WindowData> &E : windows) { + _update_context(E.value); } } @@ -3584,17 +3977,31 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) { void DisplayServerX11::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + if (context_vulkan) { + context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + } +#endif + +#if defined(GLES3_ENABLED) + if (gl_manager) { + gl_manager->set_use_vsync(p_vsync_mode == DisplayServer::VSYNC_ENABLED); + } #endif } DisplayServer::VSyncMode DisplayServerX11::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - return context_vulkan->get_vsync_mode(p_window); -#else - return DisplayServer::VSYNC_ENABLED; + if (context_vulkan) { + return context_vulkan->get_vsync_mode(p_window); + } +#endif +#if defined(GLES3_ENABLED) + if (gl_manager) { + return gl_manager->is_using_vsync() ? DisplayServer::VSYNC_ENABLED : DisplayServer::VSYNC_DISABLED; + } #endif + return DisplayServer::VSYNC_ENABLED; } Vector<String> DisplayServerX11::get_rendering_drivers_func() { @@ -3603,8 +4010,8 @@ Vector<String> DisplayServerX11::get_rendering_drivers_func() { #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); #endif -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif return drivers; @@ -3613,7 +4020,7 @@ Vector<String> DisplayServerX11::get_rendering_drivers_func() { DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.\n" + OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.\n" "Please update your drivers or if you have a very old or integrated GPU, upgrade it.\n" "If you have updated your graphics drivers recently, try rebooting.", "Unable to initialize Video driver"); @@ -3689,18 +4096,18 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V XSetWindowAttributes new_attr; new_attr.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | - ButtonReleaseMask | EnterWindowMask | - LeaveWindowMask | PointerMotionMask | - Button1MotionMask | - Button2MotionMask | Button3MotionMask | - Button4MotionMask | Button5MotionMask | - ButtonMotionMask | KeymapStateMask | - ExposureMask | VisibilityChangeMask | - StructureNotifyMask | - SubstructureNotifyMask | SubstructureRedirectMask | - FocusChangeMask | PropertyChangeMask | - ColormapChangeMask | OwnerGrabButtonMask | - im_event_mask; + ButtonReleaseMask | EnterWindowMask | + LeaveWindowMask | PointerMotionMask | + Button1MotionMask | + Button2MotionMask | Button3MotionMask | + Button4MotionMask | Button5MotionMask | + ButtonMotionMask | KeymapStateMask | + ExposureMask | VisibilityChangeMask | + StructureNotifyMask | + SubstructureNotifyMask | SubstructureRedirectMask | + FocusChangeMask | PropertyChangeMask | + ColormapChangeMask | OwnerGrabButtonMask | + im_event_mask; XChangeWindowAttributes(x11_display, wd.x11_window, CWEventMask, &new_attr); @@ -3789,6 +4196,12 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan window"); } #endif +#ifdef GLES3_ENABLED + if (gl_manager) { + Error err = gl_manager->window_create(id, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL window"); + } +#endif //set_class_hint(x11_display, wd.x11_window); XFlush(x11_display); @@ -3970,14 +4383,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode xdnd_selection = XInternAtom(x11_display, "XdndSelection", False); //!!!!!!!!!!!!!!!!!!!!!!!!!! - //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + //TODO - do Vulkan and OpenGL support checks, driver selection and fallback rendering_driver = p_rendering_driver; -#ifndef _MSC_VER -#warning Forcing vulkan rendering driver because OpenGL not implemented yet -#endif - rendering_driver = "vulkan"; - + bool driver_found = false; #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { context_vulkan = memnew(VulkanContextX11); @@ -3987,11 +4396,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode r_error = ERR_CANT_CREATE; ERR_FAIL_MSG("Could not initialize Vulkan"); } + driver_found = true; } #endif - // Init context and rendering device -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { + // Initialize context and rendering device. +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { if (getenv("DRI_PRIME") == nullptr) { int use_prime = -1; @@ -4033,28 +4443,37 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } } - ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; + GLManager_X11::ContextType opengl_api_type = GLManager_X11::GLES_3_0_COMPATIBLE; - context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type)); + gl_manager = memnew(GLManager_X11(p_resolution, opengl_api_type)); - if (context_gles2->initialize() != OK) { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); + if (gl_manager->initialize() != OK) { + memdelete(gl_manager); + gl_manager = nullptr; + r_error = ERR_UNAVAILABLE; + return; } + driver_found = true; - context_gles2->set_use_vsync(current_videomode.use_vsync); + // gl_manager->set_use_vsync(current_videomode.use_vsync); - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + if (true) { + // if (RasterizerGLES3::is_viable() == OK) { + // RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); + memdelete(gl_manager); + gl_manager = nullptr; + r_error = ERR_UNAVAILABLE; + return; } } #endif + if (!driver_found) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Video driver not found"); + } + Point2i window_position( (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); @@ -4070,7 +4489,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } show_window(main_window); -//create RenderingDevice if used #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { //temporary @@ -4081,13 +4499,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } #endif - /* - rendering_server = memnew(RenderingServerDefault); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - rendering_server = memnew(RenderingServerWrapMT(rendering_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - } - */ - { //set all event master mask XIEventMask all_master_event_mask; @@ -4100,15 +4511,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode XISelectEvents(x11_display, DefaultRootWindow(x11_display), &all_master_event_mask, 1); } - // Disabled by now since grabbing also blocks mouse events - // (they are received as extended events instead of standard events) - /*XIClearMask(xi.touch_event_mask.mask, XI_TouchOwnership); - - // Grab touch devices to avoid OS gesture interference - for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); - }*/ - cursor_size = XcursorGetDefaultSize(x11_display); cursor_theme = XcursorGetTheme(x11_display); @@ -4268,14 +4670,19 @@ DisplayServerX11::~DisplayServerX11() { events_thread.wait_to_finish(); //destroy all windows - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + for (KeyValue<WindowID, WindowData> &E : windows) { #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { - context_vulkan->window_destroy(E->key()); + context_vulkan->window_destroy(E.key); + } +#endif +#ifdef GLES3_ENABLED + if (rendering_driver == "opengl3") { + gl_manager->window_destroy(E.key); } #endif - WindowData &wd = E->get(); + WindowData &wd = E.value; if (wd.xic) { XDestroyIC(wd.xic); wd.xic = nullptr; @@ -4298,6 +4705,13 @@ DisplayServerX11::~DisplayServerX11() { } #endif +#ifdef GLES3_ENABLED + if (gl_manager) { + memdelete(gl_manager); + gl_manager = nullptr; + } +#endif + if (xrandr_handle) { dlclose(xrandr_handle); } diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 052c6d6b7b..869ff386c5 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -31,6 +31,8 @@ #ifndef DISPLAY_SERVER_X11_H #define DISPLAY_SERVER_X11_H +#include "drivers/gles3/rasterizer_platforms.h" + #ifdef X11_ENABLED #include "servers/display_server.h" @@ -46,8 +48,8 @@ #include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" -#if defined(OPENGL_ENABLED) -#include "context_gl_x11.h" +#if defined(GLES3_ENABLED) +#include "gl_manager_x11.h" #endif #if defined(VULKAN_ENABLED) @@ -99,12 +101,12 @@ class DisplayServerX11 : public DisplayServer { Atom requested; int xdnd_version; -#if defined(OPENGL_ENABLED) - ContextGL_X11 *context_gles2; +#if defined(GLES3_ENABLED) + GLManager_X11 *gl_manager = nullptr; #endif #if defined(VULKAN_ENABLED) - VulkanContextX11 *context_vulkan; - RenderingDeviceVulkan *rendering_device_vulkan; + VulkanContextX11 *context_vulkan = nullptr; + RenderingDeviceVulkan *rendering_device_vulkan = nullptr; #endif #if defined(DBUS_ENABLED) @@ -155,6 +157,7 @@ class DisplayServerX11 : public DisplayServer { WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect); String internal_clipboard; + String internal_clipboard_primary; Window xdnd_source_window; ::Display *x11_display; char *xmbstring; @@ -196,6 +199,8 @@ class DisplayServerX11 : public DisplayServer { bool _refresh_device_info(); + Rect2i _screen_get_rect(int p_screen) const; + MouseButton _get_mouse_button_state(MouseButton p_x11_button, int p_x11_type); void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state); void _flush_mouse_motion(); @@ -205,7 +210,7 @@ class DisplayServerX11 : public DisplayServer { void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false); - Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const; + Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property, Atom p_selection) const; void _handle_selection_request_event(XSelectionRequestEvent *p_event) const; String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const; @@ -267,6 +272,7 @@ class DisplayServerX11 : public DisplayServer { static void _poll_events_thread(void *ud); bool _wait_for_events() const; void _poll_events(); + void _check_pending_events(LocalVector<XEvent> &r_events); static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); @@ -290,6 +296,8 @@ public: virtual void clipboard_set(const String &p_text) override; virtual String clipboard_get() const override; + virtual void clipboard_set_primary(const String &p_text) override; + virtual String clipboard_get_primary() const override; virtual int get_screen_count() const override; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; @@ -331,6 +339,7 @@ public: virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override; virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; @@ -372,6 +381,7 @@ public: virtual void keyboard_set_current_layout(int p_index) override; virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override; + virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; virtual void process_events() override; diff --git a/platform/linuxbsd/freedesktop_screensaver.cpp b/platform/linuxbsd/freedesktop_screensaver.cpp index a6a3b27d76..3973d43d49 100644 --- a/platform/linuxbsd/freedesktop_screensaver.cpp +++ b/platform/linuxbsd/freedesktop_screensaver.cpp @@ -50,6 +50,7 @@ void FreeDesktopScreenSaver::inhibit() { DBusConnection *bus = dbus_bus_get(DBUS_BUS_SESSION, &error); if (dbus_error_is_set(&error)) { + dbus_error_free(&error); unsupported = true; return; } @@ -72,6 +73,7 @@ void FreeDesktopScreenSaver::inhibit() { DBusMessage *reply = dbus_connection_send_with_reply_and_block(bus, message, 50, &error); dbus_message_unref(message); if (dbus_error_is_set(&error)) { + dbus_error_free(&error); dbus_connection_unref(bus); unsupported = false; return; @@ -96,6 +98,7 @@ void FreeDesktopScreenSaver::uninhibit() { DBusConnection *bus = dbus_bus_get(DBUS_BUS_SESSION, &error); if (dbus_error_is_set(&error)) { + dbus_error_free(&error); unsupported = true; return; } @@ -110,6 +113,7 @@ void FreeDesktopScreenSaver::uninhibit() { DBusMessage *reply = dbus_connection_send_with_reply_and_block(bus, message, 50, &error); if (dbus_error_is_set(&error)) { + dbus_error_free(&error); dbus_connection_unref(bus); unsupported = true; return; diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp new file mode 100644 index 0000000000..e069e92ee6 --- /dev/null +++ b/platform/linuxbsd/gl_manager_x11.cpp @@ -0,0 +1,384 @@ +/*************************************************************************/ +/* gl_manager_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gl_manager_x11.h" + +#ifdef X11_ENABLED +#if defined(GLES3_ENABLED) + +#include <stdio.h> +#include <stdlib.h> +#include <unistd.h> + +#define GLX_GLXEXT_PROTOTYPES +#include <GL/glx.h> +#include <GL/glxext.h> + +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 + +typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); + +struct GLManager_X11_Private { + ::GLXContext glx_context; +}; + +GLManager_X11::GLDisplay::~GLDisplay() { + if (context) { + //release_current(); + glXDestroyContext(x11_display, context->glx_context); + memdelete(context); + context = nullptr; + } +} + +static bool ctxErrorOccurred = false; +static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { + ctxErrorOccurred = true; + return 0; +} + +int GLManager_X11::_find_or_create_display(Display *p_x11_display) { + for (unsigned int n = 0; n < _displays.size(); n++) { + const GLDisplay &d = _displays[n]; + if (d.x11_display == p_x11_display) + return n; + } + + // create + GLDisplay d_temp; + d_temp.x11_display = p_x11_display; + _displays.push_back(d_temp); + int new_display_id = _displays.size() - 1; + + // create context + GLDisplay &d = _displays[new_display_id]; + + d.context = memnew(GLManager_X11_Private); + ; + d.context->glx_context = 0; + + //Error err = _create_context(d); + _create_context(d); + return new_display_id; +} + +Error GLManager_X11::_create_context(GLDisplay &gl_display) { + // some aliases + ::Display *x11_display = gl_display.x11_display; + + //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); + + GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); + + ERR_FAIL_COND_V(!glXCreateContextAttribsARB, ERR_UNCONFIGURED); + + static int visual_attribs[] = { + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_DOUBLEBUFFER, true, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DEPTH_SIZE, 24, + None + }; + + static int visual_attribs_layered[] = { + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_DOUBLEBUFFER, true, + GLX_RED_SIZE, 8, + GLX_GREEN_SIZE, 8, + GLX_BLUE_SIZE, 8, + GLX_ALPHA_SIZE, 8, + GLX_DEPTH_SIZE, 24, + None + }; + + int fbcount; + GLXFBConfig fbconfig = 0; + XVisualInfo *vi = nullptr; + + gl_display.x_swa.event_mask = StructureNotifyMask; + gl_display.x_swa.border_pixel = 0; + gl_display.x_valuemask = CWBorderPixel | CWColormap | CWEventMask; + + if (OS::get_singleton()->is_layered_allowed()) { + GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount); + ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); + + for (int i = 0; i < fbcount; i++) { + vi = (XVisualInfo *)glXGetVisualFromFBConfig(x11_display, fbc[i]); + if (!vi) + continue; + + XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); + if (!pict_format) { + XFree(vi); + vi = nullptr; + continue; + } + + fbconfig = fbc[i]; + if (pict_format->direct.alphaMask > 0) { + break; + } + } + XFree(fbc); + + ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED); + + gl_display.x_swa.background_pixmap = None; + gl_display.x_swa.background_pixel = 0; + gl_display.x_swa.border_pixmap = None; + gl_display.x_valuemask |= CWBackPixel; + + } else { + GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); + ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED); + + vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); + + fbconfig = fbc[0]; + XFree(fbc); + } + + int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); + + switch (context_type) { + case GLES_3_0_COMPATIBLE: { + static int context_attribs[] = { + GLX_CONTEXT_MAJOR_VERSION_ARB, 3, + GLX_CONTEXT_MINOR_VERSION_ARB, 3, + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, + GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/, + None + }; + + gl_display.context->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs); + ERR_FAIL_COND_V(ctxErrorOccurred || !gl_display.context->glx_context, ERR_UNCONFIGURED); + } break; + } + + gl_display.x_swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); + + XSync(x11_display, False); + XSetErrorHandler(oldHandler); + + // make our own copy of the vi data + // for later creating windows using this display + if (vi) { + gl_display.x_vi = *vi; + } + + XFree(vi); + + return OK; +} + +Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) { + // make sure vector is big enough... + // we can mirror the external vector, it is simpler + // to keep the IDs identical for fast lookup + if (p_window_id >= (int)_windows.size()) { + _windows.resize(p_window_id + 1); + } + + GLWindow &win = _windows[p_window_id]; + win.in_use = true; + win.window_id = p_window_id; + win.width = p_width; + win.height = p_height; + win.x11_window = p_window; + win.gldisplay_id = _find_or_create_display(p_display); + + // the display could be invalid .. check NYI + GLDisplay &gl_display = _displays[win.gldisplay_id]; + //const XVisualInfo &vi = gl_display.x_vi; + //XSetWindowAttributes &swa = gl_display.x_swa; + ::Display *x11_display = gl_display.x11_display; + ::Window &x11_window = win.x11_window; + + if (!glXMakeCurrent(x11_display, x11_window, gl_display.context->glx_context)) { + ERR_PRINT("glXMakeCurrent failed"); + } + + _internal_set_current_window(&win); + + return OK; +} + +void GLManager_X11::_internal_set_current_window(GLWindow *p_win) { + _current_window = p_win; + + // quick access to x info + _x_windisp.x11_window = _current_window->x11_window; + const GLDisplay &disp = get_current_display(); + _x_windisp.x11_display = disp.x11_display; +} + +void GLManager_X11::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { + get_window(p_window_id).width = p_width; + get_window(p_window_id).height = p_height; +} + +void GLManager_X11::window_destroy(DisplayServer::WindowID p_window_id) { + GLWindow &win = get_window(p_window_id); + win.in_use = false; + + if (_current_window == &win) { + _current_window = nullptr; + _x_windisp.x11_display = nullptr; + _x_windisp.x11_window = -1; + } +} + +void GLManager_X11::release_current() { + if (!_current_window) + return; + glXMakeCurrent(_x_windisp.x11_display, None, nullptr); +} + +void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) { + if (p_window_id == -1) + return; + + GLWindow &win = _windows[p_window_id]; + if (!win.in_use) + return; + + // noop + if (&win == _current_window) + return; + + const GLDisplay &disp = get_display(win.gldisplay_id); + + glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context); + + _internal_set_current_window(&win); +} + +void GLManager_X11::make_current() { + if (!_current_window) + return; + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + const GLDisplay &disp = get_current_display(); + glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context); +} + +void GLManager_X11::swap_buffers() { + // NO NEED TO CALL SWAP BUFFERS for each window... + // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml + + if (!_current_window) + return; + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + + // print_line("\tswap_buffers"); + + // only for debugging without drawing anything + // glClearColor(Math::randf(), 0, 1, 1); + //glClear(GL_COLOR_BUFFER_BIT); + + //const GLDisplay &disp = get_current_display(); + glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window); +} + +Error GLManager_X11::initialize() { + return OK; +} + +void GLManager_X11::set_use_vsync(bool p_use) { + static bool setup = false; + static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr; + + // force vsync in the editor for now, as a safety measure + bool is_editor = Engine::get_singleton()->is_editor_hint(); + if (is_editor) { + p_use = true; + } + + // we need an active window to get a display to set the vsync + if (!_current_window) + return; + const GLDisplay &disp = get_current_display(); + + if (!setup) { + setup = true; + String extensions = glXQueryExtensionsString(disp.x11_display, DefaultScreen(disp.x11_display)); + if (extensions.find("GLX_EXT_swap_control") != -1) + glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT"); + if (extensions.find("GLX_MESA_swap_control") != -1) + glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA"); + if (extensions.find("GLX_SGI_swap_control") != -1) + glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI"); + } + int val = p_use ? 1 : 0; + if (glXSwapIntervalMESA) { + glXSwapIntervalMESA(val); + } else if (glXSwapIntervalSGI) { + glXSwapIntervalSGI(val); + } else if (glXSwapIntervalEXT) { + GLXDrawable drawable = glXGetCurrentDrawable(); + glXSwapIntervalEXT(disp.x11_display, drawable, val); + } else + return; + use_vsync = p_use; +} + +bool GLManager_X11::is_using_vsync() const { + return use_vsync; +} + +GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) { + context_type = p_context_type; + + double_buffer = false; + direct_render = false; + glx_minor = glx_major = 0; + use_vsync = false; + _current_window = nullptr; +} + +GLManager_X11::~GLManager_X11() { + release_current(); +} + +#endif +#endif diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/gl_manager_x11.h index d089886f4d..fa2c8a9c84 100644 --- a/platform/linuxbsd/context_gl_x11.h +++ b/platform/linuxbsd/gl_manager_x11.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* context_gl_x11.h */ +/* gl_manager_x11.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,53 +28,103 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CONTEXT_GL_X11_H -#define CONTEXT_GL_X11_H +#ifndef GL_MANAGER_X11_H +#define GL_MANAGER_X11_H #ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) +#include "drivers/gles3/rasterizer_platforms.h" + +#ifdef GLES3_ENABLED #include "core/os/os.h" +#include "core/templates/local_vector.h" +#include "servers/display_server.h" #include <X11/Xlib.h> #include <X11/extensions/Xrender.h> -struct ContextGL_X11_Private; +struct GLManager_X11_Private; -class ContextGL_X11 { +class GLManager_X11 { public: enum ContextType { - GLES_2_0_COMPATIBLE, + GLES_3_0_COMPATIBLE, }; private: - ContextGL_X11_Private *p; - OS::VideoMode default_video_mode; - ::Display *x11_display; - ::Window &x11_window; + // any data specific to the window + struct GLWindow { + GLWindow() { in_use = false; } + bool in_use; + + // the external ID .. should match the GL window number .. unused I think + DisplayServer::WindowID window_id; + int width; + int height; + ::Window x11_window; + int gldisplay_id; + }; + + struct GLDisplay { + GLDisplay() { context = nullptr; } + ~GLDisplay(); + GLManager_X11_Private *context; + ::Display *x11_display; + XVisualInfo x_vi; + XSetWindowAttributes x_swa; + unsigned long x_valuemask; + }; + + // just for convenience, window and display struct + struct XWinDisp { + ::Window x11_window; + ::Display *x11_display; + } _x_windisp; + + LocalVector<GLWindow> _windows; + LocalVector<GLDisplay> _displays; + + GLWindow *_current_window; + + void _internal_set_current_window(GLWindow *p_win); + + GLWindow &get_window(unsigned int id) { return _windows[id]; } + const GLWindow &get_window(unsigned int id) const { return _windows[id]; } + + const GLDisplay &get_current_display() const { return _displays[_current_window->gldisplay_id]; } + const GLDisplay &get_display(unsigned int id) { return _displays[id]; } + bool double_buffer; bool direct_render; int glx_minor, glx_major; bool use_vsync; ContextType context_type; +private: + int _find_or_create_display(Display *p_x11_display); + Error _create_context(GLDisplay &gl_display); + public: + Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height); + void window_destroy(DisplayServer::WindowID p_window_id); + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); + void release_current(); void make_current(); void swap_buffers(); - int get_window_width(); - int get_window_height(); + + void window_make_current(DisplayServer::WindowID p_window_id); Error initialize(); void set_use_vsync(bool p_use); bool is_using_vsync() const; - ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type); - ~ContextGL_X11(); + GLManager_X11(const Vector2i &p_size, ContextType p_context_type); + ~GLManager_X11(); }; -#endif +#endif // GLES3_ENABLED +#endif // X11_ENABLED -#endif -#endif +#endif // GL_MANAGER_X11_H diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index a1ef28234d..829feda40a 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -309,6 +309,18 @@ unsigned int KeyMappingX11::get_scancode(unsigned int p_code) { return keycode; } +unsigned int KeyMappingX11::get_xlibcode(unsigned int p_keysym) { + unsigned int code = 0; + for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if (_scancode_to_keycode[i].keysym == p_keysym) { + code = _scancode_to_keycode[i].keycode; + break; + } + } + + return code; +} + Key KeyMappingX11::get_keycode(KeySym p_keysym) { // kinda bruteforce.. could optimize. diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h index 598db1c45a..d4f1554671 100644 --- a/platform/linuxbsd/key_mapping_x11.h +++ b/platform/linuxbsd/key_mapping_x11.h @@ -45,6 +45,7 @@ class KeyMappingX11 { public: static Key get_keycode(KeySym p_keysym); + static unsigned int get_xlibcode(unsigned int p_keysym); static unsigned int get_scancode(unsigned int p_code); static KeySym get_keysym(Key p_code); static unsigned int get_unicode_from_keysym(KeySym p_keysym); diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 2c9801f512..69474c6dec 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -463,7 +463,10 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { // The trash can is successfully created, now we check that we don't exceed our file name length limit. // If the file name is too long trim it so we can add the identifying number and ".trashinfo". // Assumes that the file name length limit is 255 characters. - String file_name = basename(p_path.utf8().get_data()); + String file_name = p_path.get_file(); + if (file_name.length() == 0) { + file_name = p_path.get_base_dir().get_file(); + } if (file_name.length() > 240) { file_name = file_name.substr(0, file_name.length() - 15); } diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h index 3195d08935..aa78b48bb0 100644 --- a/platform/linuxbsd/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -43,3 +43,5 @@ #define PTHREAD_BSD_SET_NAME #endif #endif + +#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h" diff --git a/platform/osx/SCsub b/platform/osx/SCsub index 46c13d8550..8ba106d1c2 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -13,7 +13,7 @@ files = [ "dir_access_osx.mm", "joypad_osx.cpp", "vulkan_context_osx.mm", - "context_gl_osx.mm", + "gl_manager_osx.mm", ] prog = env.add_program("#bin/godot", files) diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm deleted file mode 100644 index 88db1a296e..0000000000 --- a/platform/osx/context_gl_osx.mm +++ /dev/null @@ -1,161 +0,0 @@ -/*************************************************************************/ -/* context_gl_osx.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "context_gl_osx.h" - -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) - -void ContextGL_OSX::release_current() { - [NSOpenGLContext clearCurrentContext]; -} - -void ContextGL_OSX::make_current() { - [context makeCurrentContext]; -} - -void ContextGL_OSX::update() { - [context update]; -} - -void ContextGL_OSX::set_opacity(GLint p_opacity) { - [context setValues:&p_opacity forParameter:NSOpenGLCPSurfaceOpacity]; -} - -int ContextGL_OSX::get_window_width() { - return OS::get_singleton()->get_video_mode().width; -} - -int ContextGL_OSX::get_window_height() { - return OS::get_singleton()->get_video_mode().height; -} - -void ContextGL_OSX::swap_buffers() { - [context flushBuffer]; -} - -void ContextGL_OSX::set_use_vsync(bool p_use) { - CGLContextObj ctx = CGLGetCurrentContext(); - if (ctx) { - GLint swapInterval = p_use ? 1 : 0; - CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval); - use_vsync = p_use; - } -} - -bool ContextGL_OSX::is_using_vsync() const { - return use_vsync; -} - -Error ContextGL_OSX::initialize() { - framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); - ERR_FAIL_COND_V(!framework, ERR_CANT_CREATE); - - unsigned int attributeCount = 0; - - // OS X needs non-zero color size, so set reasonable values - int colorBits = 32; - - // Fail if a robustness strategy was requested - -#define ADD_ATTR(x) \ - { attributes[attributeCount++] = x; } -#define ADD_ATTR2(x, y) \ - { \ - ADD_ATTR(x); \ - ADD_ATTR(y); \ - } - - // Arbitrary array size here - NSOpenGLPixelFormatAttribute attributes[40]; - - ADD_ATTR(NSOpenGLPFADoubleBuffer); - ADD_ATTR(NSOpenGLPFAClosestPolicy); - - if (!opengl_3_context) { - ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy); - } else { - //we now need OpenGL 3 or better, maybe even change this to 3_3Core ? - ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); - } - - ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); - - /* - if (fbconfig->alphaBits > 0) - ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); -*/ - - ADD_ATTR2(NSOpenGLPFADepthSize, 24); - - ADD_ATTR2(NSOpenGLPFAStencilSize, 8); - - /* - if (fbconfig->stereo) - ADD_ATTR(NSOpenGLPFAStereo); -*/ - - /* - if (fbconfig->samples > 0) { - ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); - ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); - } -*/ - - // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB - // framebuffer, so there's no need (and no way) to request it - - ADD_ATTR(0); - -#undef ADD_ATTR -#undef ADD_ATTR2 - - pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; - ERR_FAIL_COND_V(pixelFormat == nil, ERR_CANT_CREATE); - - context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; - - ERR_FAIL_COND_V(context == nil, ERR_CANT_CREATE); - - [context setView:window_view]; - - [context makeCurrentContext]; - - return OK; -} - -ContextGL_OSX::ContextGL_OSX(id p_view, bool p_opengl_3_context) { - opengl_3_context = p_opengl_3_context; - window_view = p_view; - use_vsync = false; -} - -ContextGL_OSX::~ContextGL_OSX() {} - -#endif diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 6b25daf05d..6bd79c7d4f 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -31,6 +31,7 @@ def get_opts(): BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False), + BoolVariable("use_coverage", "Use instrumentation codes in the binary (e.g. for code coverage)", False), ] @@ -57,13 +58,11 @@ def configure(env): env.Prepend(CCFLAGS=["-O2"]) elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os"]) - env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": env.Prepend(CCFLAGS=["-g3"]) - env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"]) ## Architecture @@ -96,7 +95,6 @@ def configure(env): env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar" env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" env["AS"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as" - env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define else: env["CC"] = "clang" env["CXX"] = "clang++" @@ -124,7 +122,6 @@ def configure(env): env["AR"] = basecmd + "ar" env["RANLIB"] = basecmd + "ranlib" env["AS"] = basecmd + "as" - env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]: env.extra_suffix += "s" @@ -146,6 +143,10 @@ def configure(env): env.Append(CCFLAGS=["-fsanitize=thread"]) env.Append(LINKFLAGS=["-fsanitize=thread"]) + if env["use_coverage"]: + env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"]) + env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"]) + ## Dependencies if env["builtin_libtheora"]: @@ -182,10 +183,13 @@ def configure(env): ) env.Append(LIBS=["pthread", "z"]) + if env["opengl3"]: + env.Append(CPPDEFINES=["GLES_ENABLED", "GLES3_ENABLED"]) + env.Append(CCFLAGS=["-Wno-deprecated-declarations"]) # Disable deprecation warnings + env.Append(LINKFLAGS=["-framework", "OpenGL"]) + if env["vulkan"]: env.Append(CPPDEFINES=["VULKAN_ENABLED"]) env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"]) if not env["use_volk"]: env.Append(LINKFLAGS=["-L$VULKAN_SDK_PATH/MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/", "-lMoltenVK"]) - - # env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED']) diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index 06b14f1c14..c45b470078 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -36,9 +36,8 @@ #include "core/input/input.h" #include "servers/display_server.h" -#if defined(OPENGL_ENABLED) -#include "context_gl_osx.h" -//TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) +#include "gl_manager_osx.h" #endif #if defined(VULKAN_ENABLED) @@ -64,12 +63,12 @@ public: NSMenu *_get_dock_menu() const; void _menu_callback(id p_sender); -#if defined(OPENGL_ENABLED) - ContextGL_OSX *context_gles2; +#if defined(GLES3_ENABLED) + GLManager_OSX *gl_manager = nullptr; #endif #if defined(VULKAN_ENABLED) - VulkanContextOSX *context_vulkan; - RenderingDeviceVulkan *rendering_device_vulkan; + VulkanContextOSX *context_vulkan = nullptr; + RenderingDeviceVulkan *rendering_device_vulkan = nullptr; #endif const NSMenu *_get_menu_root(const String &p_menu_root) const; @@ -109,9 +108,6 @@ public: Vector<Vector2> mpath; -#if defined(OPENGL_ENABLED) - ContextGL_OSX *context_gles2 = nullptr; -#endif Point2i mouse_pos; Size2i min_size; @@ -287,6 +283,7 @@ public: virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override; virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; @@ -305,6 +302,7 @@ public: virtual void keyboard_set_current_layout(int p_index) override; virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override; + virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; virtual void process_events() override; virtual void force_process_and_drop_events() override; diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index f037d75fbd..03301af0af 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -45,8 +45,8 @@ #include <IOKit/hid/IOHIDKeys.h> #include <IOKit/hid/IOHIDLib.h> -#if defined(OPENGL_ENABLED) -//TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) +#include "drivers/gles3/rasterizer_gles3.h" #import <AppKit/NSOpenGLView.h> #endif @@ -166,9 +166,9 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left. } -#if defined(OPENGL_ENABLED) - if (DS_OSX->rendering_driver == "opengl_es") { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (DS_OSX->rendering_driver == "opengl3") { + DS_OSX->gl_manager->window_destroy(window_id); } #endif #ifdef VULKAN_ENABLED @@ -271,9 +271,9 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { layer.contentsScale = scale; } -#if defined(OPENGL_ENABLED) - if (DS_OSX->rendering_driver == "opengl_es") { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (DS_OSX->rendering_driver == "opengl3") { + DS_OSX->gl_manager->window_resize(window_id, wd.size.width, wd.size.height); } #endif #if defined(VULKAN_ENABLED) @@ -289,14 +289,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { Callable::CallError ce; wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); } - - if (OS_OSX::get_singleton()->get_main_loop()) { - Main::force_redraw(); - //Event retrieval blocks until resize is over. Call Main::iteration() directly. - if (!Main::is_iterating()) { //avoid cyclic loop - Main::iteration(); - } - } } - (void)windowDidMove:(NSNotification *)notification { @@ -377,7 +369,12 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { /* GodotContentView */ /*************************************************************************/ +#if defined(GLES3_ENABLED) +@interface GodotContentView : NSOpenGLView <NSTextInputClient> { +#else @interface GodotContentView : NSView <NSTextInputClient> { +#endif + DisplayServerOSX::WindowID window_id; NSTrackingArea *trackingArea; NSMutableAttributedString *markedText; @@ -405,12 +402,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { } - (CALayer *)makeBackingLayer { -#if defined(OPENGL_ENABLED) - if (DS_OSX->rendering_driver == "opengl_es") { - CALayer *layer = [[NSOpenGLLayer class] layer]; - return layer; - } -#endif #if defined(VULKAN_ENABLED) if (DS_OSX->rendering_driver == "vulkan") { CALayer *layer = [[CAMetalLayer class] layer]; @@ -421,10 +412,9 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { } - (void)updateLayer { -#if defined(OPENGL_ENABLED) - if (DS_OSX->rendering_driver == "opengl_es") { - [super updateLayer]; - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (DS_OSX->rendering_driver == "opengl3") { + DS_OSX->gl_manager->window_update(window_id); } #endif #if defined(VULKAN_ENABLED) @@ -930,146 +920,155 @@ static bool isNumpadKey(unsigned int key) { return false; } +// Keyboard symbol translation table +static const Key _osx_to_godot_table[128] = { + /* 00 */ KEY_A, + /* 01 */ KEY_S, + /* 02 */ KEY_D, + /* 03 */ KEY_F, + /* 04 */ KEY_H, + /* 05 */ KEY_G, + /* 06 */ KEY_Z, + /* 07 */ KEY_X, + /* 08 */ KEY_C, + /* 09 */ KEY_V, + /* 0a */ KEY_SECTION, /* ISO Section */ + /* 0b */ KEY_B, + /* 0c */ KEY_Q, + /* 0d */ KEY_W, + /* 0e */ KEY_E, + /* 0f */ KEY_R, + /* 10 */ KEY_Y, + /* 11 */ KEY_T, + /* 12 */ KEY_1, + /* 13 */ KEY_2, + /* 14 */ KEY_3, + /* 15 */ KEY_4, + /* 16 */ KEY_6, + /* 17 */ KEY_5, + /* 18 */ KEY_EQUAL, + /* 19 */ KEY_9, + /* 1a */ KEY_7, + /* 1b */ KEY_MINUS, + /* 1c */ KEY_8, + /* 1d */ KEY_0, + /* 1e */ KEY_BRACERIGHT, + /* 1f */ KEY_O, + /* 20 */ KEY_U, + /* 21 */ KEY_BRACELEFT, + /* 22 */ KEY_I, + /* 23 */ KEY_P, + /* 24 */ KEY_ENTER, + /* 25 */ KEY_L, + /* 26 */ KEY_J, + /* 27 */ KEY_APOSTROPHE, + /* 28 */ KEY_K, + /* 29 */ KEY_SEMICOLON, + /* 2a */ KEY_BACKSLASH, + /* 2b */ KEY_COMMA, + /* 2c */ KEY_SLASH, + /* 2d */ KEY_N, + /* 2e */ KEY_M, + /* 2f */ KEY_PERIOD, + /* 30 */ KEY_TAB, + /* 31 */ KEY_SPACE, + /* 32 */ KEY_QUOTELEFT, + /* 33 */ KEY_BACKSPACE, + /* 34 */ KEY_UNKNOWN, + /* 35 */ KEY_ESCAPE, + /* 36 */ KEY_META, + /* 37 */ KEY_META, + /* 38 */ KEY_SHIFT, + /* 39 */ KEY_CAPSLOCK, + /* 3a */ KEY_ALT, + /* 3b */ KEY_CTRL, + /* 3c */ KEY_SHIFT, + /* 3d */ KEY_ALT, + /* 3e */ KEY_CTRL, + /* 3f */ KEY_UNKNOWN, /* Function */ + /* 40 */ KEY_UNKNOWN, /* F17 */ + /* 41 */ KEY_KP_PERIOD, + /* 42 */ KEY_UNKNOWN, + /* 43 */ KEY_KP_MULTIPLY, + /* 44 */ KEY_UNKNOWN, + /* 45 */ KEY_KP_ADD, + /* 46 */ KEY_UNKNOWN, + /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ + /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ + /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ + /* 4a */ KEY_VOLUMEMUTE, /* Mute */ + /* 4b */ KEY_KP_DIVIDE, + /* 4c */ KEY_KP_ENTER, + /* 4d */ KEY_UNKNOWN, + /* 4e */ KEY_KP_SUBTRACT, + /* 4f */ KEY_UNKNOWN, /* F18 */ + /* 50 */ KEY_UNKNOWN, /* F19 */ + /* 51 */ KEY_EQUAL, /* KeypadEqual */ + /* 52 */ KEY_KP_0, + /* 53 */ KEY_KP_1, + /* 54 */ KEY_KP_2, + /* 55 */ KEY_KP_3, + /* 56 */ KEY_KP_4, + /* 57 */ KEY_KP_5, + /* 58 */ KEY_KP_6, + /* 59 */ KEY_KP_7, + /* 5a */ KEY_UNKNOWN, /* F20 */ + /* 5b */ KEY_KP_8, + /* 5c */ KEY_KP_9, + /* 5d */ KEY_YEN, /* JIS Yen */ + /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ + /* 5f */ KEY_COMMA, /* JIS KeypadComma */ + /* 60 */ KEY_F5, + /* 61 */ KEY_F6, + /* 62 */ KEY_F7, + /* 63 */ KEY_F3, + /* 64 */ KEY_F8, + /* 65 */ KEY_F9, + /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ + /* 67 */ KEY_F11, + /* 68 */ KEY_UNKNOWN, /* JIS Kana */ + /* 69 */ KEY_F13, + /* 6a */ KEY_F16, + /* 6b */ KEY_F14, + /* 6c */ KEY_UNKNOWN, + /* 6d */ KEY_F10, + /* 6e */ KEY_MENU, + /* 6f */ KEY_F12, + /* 70 */ KEY_UNKNOWN, + /* 71 */ KEY_F15, + /* 72 */ KEY_INSERT, /* Really Help... */ + /* 73 */ KEY_HOME, + /* 74 */ KEY_PAGEUP, + /* 75 */ KEY_DELETE, + /* 76 */ KEY_F4, + /* 77 */ KEY_END, + /* 78 */ KEY_F2, + /* 79 */ KEY_PAGEDOWN, + /* 7a */ KEY_F1, + /* 7b */ KEY_LEFT, + /* 7c */ KEY_RIGHT, + /* 7d */ KEY_DOWN, + /* 7e */ KEY_UP, + /* 7f */ KEY_UNKNOWN, +}; + // Translates a OS X keycode to a Godot keycode -// static Key translateKey(unsigned int key) { - // Keyboard symbol translation table - static const Key table[128] = { - /* 00 */ KEY_A, - /* 01 */ KEY_S, - /* 02 */ KEY_D, - /* 03 */ KEY_F, - /* 04 */ KEY_H, - /* 05 */ KEY_G, - /* 06 */ KEY_Z, - /* 07 */ KEY_X, - /* 08 */ KEY_C, - /* 09 */ KEY_V, - /* 0a */ KEY_SECTION, /* ISO Section */ - /* 0b */ KEY_B, - /* 0c */ KEY_Q, - /* 0d */ KEY_W, - /* 0e */ KEY_E, - /* 0f */ KEY_R, - /* 10 */ KEY_Y, - /* 11 */ KEY_T, - /* 12 */ KEY_1, - /* 13 */ KEY_2, - /* 14 */ KEY_3, - /* 15 */ KEY_4, - /* 16 */ KEY_6, - /* 17 */ KEY_5, - /* 18 */ KEY_EQUAL, - /* 19 */ KEY_9, - /* 1a */ KEY_7, - /* 1b */ KEY_MINUS, - /* 1c */ KEY_8, - /* 1d */ KEY_0, - /* 1e */ KEY_BRACERIGHT, - /* 1f */ KEY_O, - /* 20 */ KEY_U, - /* 21 */ KEY_BRACELEFT, - /* 22 */ KEY_I, - /* 23 */ KEY_P, - /* 24 */ KEY_ENTER, - /* 25 */ KEY_L, - /* 26 */ KEY_J, - /* 27 */ KEY_APOSTROPHE, - /* 28 */ KEY_K, - /* 29 */ KEY_SEMICOLON, - /* 2a */ KEY_BACKSLASH, - /* 2b */ KEY_COMMA, - /* 2c */ KEY_SLASH, - /* 2d */ KEY_N, - /* 2e */ KEY_M, - /* 2f */ KEY_PERIOD, - /* 30 */ KEY_TAB, - /* 31 */ KEY_SPACE, - /* 32 */ KEY_QUOTELEFT, - /* 33 */ KEY_BACKSPACE, - /* 34 */ KEY_UNKNOWN, - /* 35 */ KEY_ESCAPE, - /* 36 */ KEY_META, - /* 37 */ KEY_META, - /* 38 */ KEY_SHIFT, - /* 39 */ KEY_CAPSLOCK, - /* 3a */ KEY_ALT, - /* 3b */ KEY_CTRL, - /* 3c */ KEY_SHIFT, - /* 3d */ KEY_ALT, - /* 3e */ KEY_CTRL, - /* 3f */ KEY_UNKNOWN, /* Function */ - /* 40 */ KEY_UNKNOWN, /* F17 */ - /* 41 */ KEY_KP_PERIOD, - /* 42 */ KEY_UNKNOWN, - /* 43 */ KEY_KP_MULTIPLY, - /* 44 */ KEY_UNKNOWN, - /* 45 */ KEY_KP_ADD, - /* 46 */ KEY_UNKNOWN, - /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ - /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ - /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ - /* 4a */ KEY_VOLUMEMUTE, /* Mute */ - /* 4b */ KEY_KP_DIVIDE, - /* 4c */ KEY_KP_ENTER, - /* 4d */ KEY_UNKNOWN, - /* 4e */ KEY_KP_SUBTRACT, - /* 4f */ KEY_UNKNOWN, /* F18 */ - /* 50 */ KEY_UNKNOWN, /* F19 */ - /* 51 */ KEY_EQUAL, /* KeypadEqual */ - /* 52 */ KEY_KP_0, - /* 53 */ KEY_KP_1, - /* 54 */ KEY_KP_2, - /* 55 */ KEY_KP_3, - /* 56 */ KEY_KP_4, - /* 57 */ KEY_KP_5, - /* 58 */ KEY_KP_6, - /* 59 */ KEY_KP_7, - /* 5a */ KEY_UNKNOWN, /* F20 */ - /* 5b */ KEY_KP_8, - /* 5c */ KEY_KP_9, - /* 5d */ KEY_YEN, /* JIS Yen */ - /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ - /* 5f */ KEY_COMMA, /* JIS KeypadComma */ - /* 60 */ KEY_F5, - /* 61 */ KEY_F6, - /* 62 */ KEY_F7, - /* 63 */ KEY_F3, - /* 64 */ KEY_F8, - /* 65 */ KEY_F9, - /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ - /* 67 */ KEY_F11, - /* 68 */ KEY_UNKNOWN, /* JIS Kana */ - /* 69 */ KEY_F13, - /* 6a */ KEY_F16, - /* 6b */ KEY_F14, - /* 6c */ KEY_UNKNOWN, - /* 6d */ KEY_F10, - /* 6e */ KEY_MENU, - /* 6f */ KEY_F12, - /* 70 */ KEY_UNKNOWN, - /* 71 */ KEY_F15, - /* 72 */ KEY_INSERT, /* Really Help... */ - /* 73 */ KEY_HOME, - /* 74 */ KEY_PAGEUP, - /* 75 */ KEY_DELETE, - /* 76 */ KEY_F4, - /* 77 */ KEY_END, - /* 78 */ KEY_F2, - /* 79 */ KEY_PAGEDOWN, - /* 7a */ KEY_F1, - /* 7b */ KEY_LEFT, - /* 7c */ KEY_RIGHT, - /* 7d */ KEY_DOWN, - /* 7e */ KEY_UP, - /* 7f */ KEY_UNKNOWN, - }; - if (key >= 128) { return KEY_UNKNOWN; } - return table[key]; + return _osx_to_godot_table[key]; +} + +// Translates a Godot keycode back to a OSX keycode +static unsigned int unmapKey(Key key) { + for (int i = 0; i <= 126; i++) { + if (_osx_to_godot_table[i] == key) { + return i; + } + } + return 127; } struct _KeyCodeMap { @@ -2577,8 +2576,8 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled //TODO - implement transparency for Vulkan } #endif -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { //TODO - reimplement OpenGLES } #endif @@ -2596,15 +2595,15 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled //TODO - implement transparency for Vulkan } #endif -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { //TODO - reimplement OpenGLES } #endif wd.layered_window = false; } -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { //TODO - reimplement OpenGLES } #endif @@ -3005,7 +3004,7 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape ERR_FAIL_COND(!image.is_valid()); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL + initWithBitmapDataPlanes:nullptr pixelsWide:int(texture_size.width) pixelsHigh:int(texture_size.height) bitsPerSample:8 @@ -3200,6 +3199,17 @@ String DisplayServerOSX::keyboard_get_layout_name(int p_index) const { return kbd_layouts[p_index].name; } +Key DisplayServerOSX::keyboard_get_keycode_from_physical(Key p_keycode) const { + if (p_keycode == KEY_PAUSE) { + return p_keycode; + } + + unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK; + unsigned int keycode_no_mod = p_keycode & KEY_CODE_MASK; + unsigned int osx_keycode = unmapKey((Key)keycode_no_mod); + return (Key)(remapKey(osx_keycode, 0) | modifiers); +} + void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { Ref<InputEvent> ev = p_event; Input::get_singleton()->parse_input_event(ev); @@ -3398,7 +3408,7 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) { img = img->duplicate(); img->convert(Image::FORMAT_RGBA8); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL + initWithBitmapDataPlanes:nullptr pixelsWide:img->get_width() pixelsHigh:img->get_height() bitsPerSample:8 @@ -3435,18 +3445,31 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) { void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + gl_manager->swap_buffers(); + } +#endif #if defined(VULKAN_ENABLED) - context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + if (rendering_driver == "vulkan") { + context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + } #endif } DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED); + } +#endif #if defined(VULKAN_ENABLED) - return context_vulkan->get_vsync_mode(p_window); -#else - return DisplayServer::VSYNC_ENABLED; + if (rendering_driver == "vulkan") { + return context_vulkan->get_vsync_mode(p_window); + } #endif + return DisplayServer::VSYNC_ENABLED; } Vector<String> DisplayServerOSX::get_rendering_drivers_func() { @@ -3455,13 +3478,19 @@ Vector<String> DisplayServerOSX::get_rendering_drivers_func() { #if defined(VULKAN_ENABLED) drivers.push_back("vulkan"); #endif -#if defined(OPENGL_ENABLED) - drivers.push_back("opengl_es"); +#if defined(GLES3_ENABLED) + drivers.push_back("opengl3"); #endif return drivers; } +void DisplayServerOSX::gl_window_make_current(DisplayServer::WindowID p_window_id) { +#if defined(GLES3_ENABLED) + gl_manager->window_make_current(p_window_id); +#endif +} + Point2i DisplayServerOSX::ime_get_selection() const { return im_selection; } @@ -3502,7 +3531,7 @@ ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) co DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver"); + OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.", "Unable to initialize Video driver"); } return ds; } @@ -3559,9 +3588,12 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, V } } #endif -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + if (gl_manager) { + Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context"); + } } #endif id = window_id_counter++; @@ -3580,9 +3612,9 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, V layer.contentsScale = scale; } -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + gl_manager->window_resize(id, wd.size.width, wd.size.height); } #endif #if defined(VULKAN_ENABLED) @@ -3634,15 +3666,15 @@ void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) { } void DisplayServerOSX::release_rendering_thread() { - //TODO - reimplement OpenGLES } void DisplayServerOSX::make_rendering_thread() { - //TODO - reimplement OpenGLES } void DisplayServerOSX::swap_buffers() { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + gl_manager->swap_buffers(); +#endif } void DisplayServerOSX::console_set_visible(bool p_enabled) { @@ -3730,17 +3762,20 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode [main_menu setSubmenu:apple_menu forItem:menu_item]; //!!!!!!!!!!!!!!!!!!!!!!!!!! - //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + //TODO - do Vulkan and OpenGL support checks, driver selection and fallback rendering_driver = p_rendering_driver; -#ifndef _MSC_VER -#warning Forcing vulkan rendering driver because OpenGL not implemented yet -#endif - rendering_driver = "vulkan"; - -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + GLManager_OSX::ContextType opengl_api_type = GLManager_OSX::GLES_3_0_COMPATIBLE; + gl_manager = memnew(GLManager_OSX(opengl_api_type)); + if (gl_manager->initialize() != OK) { + memdelete(gl_manager); + gl_manager = nullptr; + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Could not initialize OpenGL"); + return; + } } #endif #if defined(VULKAN_ENABLED) @@ -3767,9 +3802,9 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode } show_window(MAIN_WINDOW_ID); -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + RasterizerGLES3::make_current(); } #endif #if defined(VULKAN_ENABLED) @@ -3800,21 +3835,22 @@ DisplayServerOSX::~DisplayServerOSX() { } //destroy drivers -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl_es") { - //TODO - reimplement OpenGLES +#if defined(GLES3_ENABLED) + if (gl_manager) { + memdelete(gl_manager); + gl_manager = nullptr; } #endif #if defined(VULKAN_ENABLED) - if (rendering_driver == "vulkan") { - if (rendering_device_vulkan) { - rendering_device_vulkan->finalize(); - memdelete(rendering_device_vulkan); - } + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + rendering_device_vulkan = nullptr; + } - if (context_vulkan) { - memdelete(context_vulkan); - } + if (context_vulkan) { + memdelete(context_vulkan); + context_vulkan = nullptr; } #endif diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp index 54a3104482..a88f7bb332 100644 --- a/platform/osx/export/export_plugin.cpp +++ b/platform/osx/export/export_plugin.cpp @@ -95,6 +95,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_pictures", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_music", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_movies", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::ARRAY, "codesign/entitlements/app_sandbox/helper_executables", PROPERTY_HINT_ARRAY_TYPE, itos(Variant::STRING) + "/" + itos(PROPERTY_HINT_GLOBAL_FILE) + ":"), Array())); r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); @@ -324,11 +325,11 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset } /** - If we're running the OSX version of the Godot editor we'll: - - export our application bundle to a temporary folder - - attempt to code sign it - - and then wrap it up in a DMG -**/ + * If we're running the OSX version of the Godot editor we'll: + * - export our application bundle to a temporary folder + * - attempt to code sign it + * - and then wrap it up in a DMG + */ Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path) { #ifdef OSX_ENABLED @@ -535,6 +536,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = ERR_CANT_CREATE; } + Array helpers = p_preset->get("codesign/entitlements/app_sandbox/helper_executables"); + // Create our folder structure. if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); @@ -546,6 +549,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); } + if ((err == OK) && helpers.size() > 0) { + print_line("Creating " + tmp_app_path_name + "/Contents/Helpers"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Helpers"); + } + if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); @@ -553,7 +561,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p // Now process our template. bool found_binary = false; - int total_size = 0; Vector<String> dylibs_found; while (ret == UNZ_OK && err == OK) { @@ -641,7 +648,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } print_line("ADDING: " + file + " size: " + itos(data.size())); - total_size += data.size(); // Write it into our application bundle. file = tmp_app_path_name.plus_file(file); @@ -688,6 +694,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p bool sign_enabled = p_preset->get("codesign/enable"); String ent_path = p_preset->get("codesign/entitlements/custom_file"); + String hlp_ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + "_helper.entitlements"); if (sign_enabled && (ent_path == "")) { ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + ".entitlements"); @@ -819,10 +826,43 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } else { err = ERR_CANT_CREATE; } + + if ((err == OK) && helpers.size() > 0) { + ent_f = FileAccess::open(hlp_ent_path, FileAccess::WRITE); + if (ent_f) { + ent_f->store_line("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); + ent_f->store_line("<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">"); + ent_f->store_line("<plist version=\"1.0\">"); + ent_f->store_line("<dict>"); + ent_f->store_line("<key>com.apple.security.app-sandbox</key>"); + ent_f->store_line("<true/>"); + ent_f->store_line("<key>com.apple.security.inherit</key>"); + ent_f->store_line("<true/>"); + ent_f->store_line("</dict>"); + ent_f->store_line("</plist>"); + + ent_f->close(); + memdelete(ent_f); + } else { + err = ERR_CANT_CREATE; + } + } + } + + if ((err == OK) && helpers.size() > 0) { + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < helpers.size(); i++) { + String hlp_path = helpers[i]; + err = da->copy(hlp_path, tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file()); + if (err == OK && sign_enabled) { + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file(), hlp_ent_path); + } + FileAccess::set_unix_permissions(tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file(), 0755); + } } if (err == OK) { - DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < shared_objects.size(); i++) { String src_path = ProjectSettings::get_singleton()->globalize_path(shared_objects[i].path); if (da->dir_exists(src_path)) { @@ -842,7 +882,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), ent_path); } } - memdelete(da); } if (sign_enabled) { @@ -903,6 +942,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = _notarize(p_preset, p_path); } + // Clean up temporary entitlements files. + DirAccess::remove_file_or_error(hlp_ent_path); + // Clean up temporary .app dir. tmp_app_dir->change_dir(tmp_app_path_name); tmp_app_dir->erase_contents_recursive(); @@ -916,7 +958,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name) { String dir = p_root_path.plus_file(p_folder); - DirAccess *da = DirAccess::open(dir); + DirAccessRef da = DirAccess::open(dir); da->list_dir_begin(); String f; while ((f = da->get_next()) != "") { @@ -967,7 +1009,7 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String } else if (da->current_is_dir()) { _zip_folder_recursive(p_zip, p_root_path, p_folder.plus_file(f), p_pkg_name); } else { - bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)); + bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)) || p_folder.ends_with("Helpers"); OS::Time time = OS::get_singleton()->get_time(); OS::Date date = OS::get_singleton()->get_date(); @@ -1006,13 +1048,25 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String 0x0314, // "version made by", 0x03 - Unix, 0x14 - ZIP specification version 2.0, required to store Unix file permissions 0); - Vector<uint8_t> array = FileAccess::get_file_as_array(dir.plus_file(f)); - zipWriteInFileInZip(p_zip, array.ptr(), array.size()); + FileAccessRef fa = FileAccess::open(dir.plus_file(f), FileAccess::READ); + if (!fa) { + ERR_FAIL_MSG("Can't open file to read from path '" + String(dir.plus_file(f)) + "'."); + } + const int bufsize = 16384; + uint8_t buf[bufsize]; + + while (true) { + uint64_t got = fa->get_buffer(buf, bufsize); + if (got == 0) { + break; + } + zipWriteInFileInZip(p_zip, buf, got); + } + zipCloseFileInZip(p_zip); } } da->list_dir_end(); - memdelete(da); } bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { diff --git a/platform/osx/context_gl_osx.h b/platform/osx/gl_manager_osx.h index ac45559217..f86bc805c1 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/gl_manager_osx.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* context_gl_osx.h */ +/* gl_manager_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,47 +28,79 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CONTEXT_GL_OSX_H -#define CONTEXT_GL_OSX_H +#ifndef GL_MANAGER_OSX_H +#define GL_MANAGER_OSX_H -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) +#if defined(OSX_ENABLED) && defined(GLES3_ENABLED) #include "core/error/error_list.h" #include "core/os/os.h" +#include "core/templates/local_vector.h" +#include "servers/display_server.h" #include <AppKit/AppKit.h> #include <ApplicationServices/ApplicationServices.h> #include <CoreVideo/CoreVideo.h> -class ContextGL_OSX { - bool opengl_3_context; - bool use_vsync; +class GLManager_OSX { +public: + enum ContextType { + GLES_3_0_COMPATIBLE, + }; + +private: + struct GLWindow { + GLWindow() { in_use = false; } + bool in_use; + + DisplayServer::WindowID window_id; + int width; + int height; + + id window_view; + NSOpenGLContext *context; + }; + + LocalVector<GLWindow> _windows; + + NSOpenGLContext *_shared_context = nullptr; + GLWindow *_current_window; + + Error _create_context(GLWindow &win); + void _internal_set_current_window(GLWindow *p_win); - void *framework; - id window_view; - NSOpenGLPixelFormat *pixelFormat; - NSOpenGLContext *context; + GLWindow &get_window(unsigned int id) { return _windows[id]; } + const GLWindow &get_window(unsigned int id) const { return _windows[id]; } + + bool use_vsync; + ContextType context_type; public: - void release_current(); + Error window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height); + void window_destroy(DisplayServer::WindowID p_window_id); + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); + + // get directly from the cached GLWindow + int window_get_width(DisplayServer::WindowID p_window_id = 0); + int window_get_height(DisplayServer::WindowID p_window_id = 0); + void release_current(); void make_current(); - void update(); + void swap_buffers(); - void set_opacity(GLint p_opacity); + void window_make_current(DisplayServer::WindowID p_window_id); - int get_window_width(); - int get_window_height(); - void swap_buffers(); + void window_update(DisplayServer::WindowID p_window_id); Error initialize(); void set_use_vsync(bool p_use); bool is_using_vsync() const; - ContextGL_OSX(id p_view, bool p_opengl_3_context); - ~ContextGL_OSX(); + GLManager_OSX(ContextType p_context_type); + ~GLManager_OSX(); }; -#endif -#endif +#endif // defined(OSX_ENABLED) && defined(GLES3_ENABLED) + +#endif // GL_MANAGER_OSX_H diff --git a/platform/osx/gl_manager_osx.mm b/platform/osx/gl_manager_osx.mm new file mode 100644 index 0000000000..cce58530ee --- /dev/null +++ b/platform/osx/gl_manager_osx.mm @@ -0,0 +1,233 @@ +/*************************************************************************/ +/* gl_manager_osx.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gl_manager_osx.h" + +#ifdef OSX_ENABLED +#ifdef GLES3_ENABLED + +#include <stdio.h> +#include <stdlib.h> + +Error GLManager_OSX::_create_context(GLWindow &win) { + NSOpenGLPixelFormatAttribute attributes[] = { + NSOpenGLPFADoubleBuffer, + NSOpenGLPFAClosestPolicy, + NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core, + NSOpenGLPFAColorSize, 32, + NSOpenGLPFADepthSize, 24, + NSOpenGLPFAStencilSize, 8, + 0 + }; + + NSOpenGLPixelFormat *pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; + ERR_FAIL_COND_V(pixel_format == nil, ERR_CANT_CREATE); + + win.context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:_shared_context]; + ERR_FAIL_COND_V(win.context == nil, ERR_CANT_CREATE); + if (_shared_context == nullptr) { + _shared_context = win.context; + } + + [win.context setView:win.window_view]; + [win.context makeCurrentContext]; + + return OK; +} + +Error GLManager_OSX::window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height) { + if (p_window_id >= (int)_windows.size()) { + _windows.resize(p_window_id + 1); + } + + GLWindow &win = _windows[p_window_id]; + win.in_use = true; + win.window_id = p_window_id; + win.width = p_width; + win.height = p_height; + win.window_view = p_view; + + if (_create_context(win) != OK) { + _windows.remove(_windows.size() - 1); + return FAILED; + } + + window_make_current(_windows.size() - 1); + + return OK; +} + +void GLManager_OSX::_internal_set_current_window(GLWindow *p_win) { + _current_window = p_win; +} + +void GLManager_OSX::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { + if (p_window_id == -1) { + return; + } + + GLWindow &win = _windows[p_window_id]; + if (!win.in_use) { + return; + } + + win.width = p_width; + win.height = p_height; + + GLint dim[2]; + dim[0] = p_width; + dim[1] = p_height; + CGLSetParameter((CGLContextObj)[win.context CGLContextObj], kCGLCPSurfaceBackingSize, &dim[0]); + CGLEnable((CGLContextObj)[win.context CGLContextObj], kCGLCESurfaceBackingSize); + if (OS::get_singleton()->is_hidpi_allowed()) { + [win.window_view setWantsBestResolutionOpenGLSurface:YES]; + } else { + [win.window_view setWantsBestResolutionOpenGLSurface:NO]; + } + + [win.context update]; +} + +int GLManager_OSX::window_get_width(DisplayServer::WindowID p_window_id) { + return get_window(p_window_id).width; +} + +int GLManager_OSX::window_get_height(DisplayServer::WindowID p_window_id) { + return get_window(p_window_id).height; +} + +void GLManager_OSX::window_destroy(DisplayServer::WindowID p_window_id) { + GLWindow &win = get_window(p_window_id); + win.in_use = false; + + if (_current_window == &win) { + _current_window = nullptr; + } +} + +void GLManager_OSX::release_current() { + if (!_current_window) { + return; + } + + [NSOpenGLContext clearCurrentContext]; +} + +void GLManager_OSX::window_make_current(DisplayServer::WindowID p_window_id) { + if (p_window_id == -1) { + return; + } + + GLWindow &win = _windows[p_window_id]; + if (!win.in_use) { + return; + } + + if (&win == _current_window) { + return; + } + + [win.context makeCurrentContext]; + + _internal_set_current_window(&win); +} + +void GLManager_OSX::make_current() { + if (!_current_window) { + return; + } + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + [_current_window->context makeCurrentContext]; +} + +void GLManager_OSX::swap_buffers() { + // NO NEED TO CALL SWAP BUFFERS for each window... + // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml + + if (!_current_window) { + return; + } + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + [_current_window->context flushBuffer]; +} + +void GLManager_OSX::window_update(DisplayServer::WindowID p_window_id) { + if (p_window_id == -1) { + return; + } + + GLWindow &win = _windows[p_window_id]; + if (!win.in_use) { + return; + } + + if (&win == _current_window) { + return; + } + + [win.context update]; +} + +Error GLManager_OSX::initialize() { + return OK; +} + +void GLManager_OSX::set_use_vsync(bool p_use) { + use_vsync = p_use; + CGLContextObj ctx = CGLGetCurrentContext(); + if (ctx) { + GLint swapInterval = p_use ? 1 : 0; + CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval); + use_vsync = p_use; + } +} + +bool GLManager_OSX::is_using_vsync() const { + return use_vsync; +} + +GLManager_OSX::GLManager_OSX(ContextType p_context_type) { + context_type = p_context_type; + use_vsync = false; + _current_window = nullptr; +} + +GLManager_OSX::~GLManager_OSX() { + release_current(); +} + +#endif // GLES3_ENABLED +#endif // OSX diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index e67d2b0e91..46ed651384 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -336,10 +336,10 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) { } // Xbox controller hat values start at 1 rather than 0. p_joy->offset_hat = vendor == 0x45e && - (product_id == 0x0b05 || - product_id == 0x02e0 || - product_id == 0x02fd || - product_id == 0x0b13); + (product_id == 0x0b05 || + product_id == 0x02e0 || + product_id == 0x02fd || + product_id == 0x0b13); return true; } diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index c060c3d523..3048ecf39e 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -106,7 +106,6 @@ private: int get_joy_ref(IOHIDDeviceRef p_device) const; void poll_joypads() const; - void setup_joypad_objects(); void config_hid_manager(CFArrayRef p_matching_array) const; void joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index df41ccd892..7e02f4e154 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -57,6 +57,8 @@ class OS_OSX : public OS_Unix { MainLoop *main_loop; + static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context); + public: String open_with_filename; @@ -82,6 +84,7 @@ public: virtual String get_data_path() const override; virtual String get_cache_path() const override; virtual String get_bundle_resource_dir() const override; + virtual String get_bundle_icon_path() const override; virtual String get_godot_dir_name() const override; virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override; @@ -91,6 +94,8 @@ public: String get_locale() const override; virtual String get_executable_path() const override; + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; virtual String get_unique_id() const override; //++ diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index c6e35fee83..45a81be80a 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -178,7 +178,7 @@ class OSXTerminalLogger : public StdLogger { public: - virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) { + virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type = ERR_ERROR) { if (!should_log(true)) { return; } @@ -314,17 +314,27 @@ String OS_OSX::get_name() const { return "macOS"; } +_FORCE_INLINE_ String _get_framework_executable(const String p_path) { + // Append framework executable name, or return as is if p_path is not a framework. + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) { + return p_path.plus_file(p_path.get_file().get_basename()); + } else { + return p_path; + } +} + Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String path = p_path; + String path = _get_framework_executable(p_path); if (!FileAccess::exists(path)) { - //this code exists so gdnative can load .dylib files from within the executable path - path = get_executable_path().get_base_dir().plus_file(p_path.get_file()); + // This code exists so gdnative can load .dylib files from within the executable path. + path = _get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file())); } if (!FileAccess::exists(path)) { - //this code exists so gdnative can load .dylib files from a standard macOS location - path = get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()); + // This code exists so gdnative can load .dylib files from a standard macOS location. + path = _get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file())); } p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); @@ -379,14 +389,26 @@ String OS_OSX::get_cache_path() const { } String OS_OSX::get_bundle_resource_dir() const { + String ret; + NSBundle *main = [NSBundle mainBundle]; - NSString *resourcePath = [main resourcePath]; + if (main) { + NSString *resourcePath = [main resourcePath]; + ret.parse_utf8([resourcePath UTF8String]); + } + return ret; +} - char *utfs = strdup([resourcePath UTF8String]); +String OS_OSX::get_bundle_icon_path() const { String ret; - ret.parse_utf8(utfs); - free(utfs); + NSBundle *main = [NSBundle mainBundle]; + if (main) { + NSString *iconPath = [[main infoDictionary] objectForKey:@"CFBundleIconFile"]; + if (iconPath) { + ret.parse_utf8([iconPath UTF8String]); + } + } return ret; } @@ -469,14 +491,89 @@ String OS_OSX::get_executable_path() const { } } +Error OS_OSX::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) { + // If executable is bundled, always execute editor instances as an app bundle to ensure app window is registered and activated correctly. + NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; + if (nsappname != nil) { + String path; + path.parse_utf8([[[NSBundle mainBundle] bundlePath] UTF8String]); + return create_process(path, p_arguments, r_child_id); + } else { + return create_process(get_executable_path(), p_arguments, r_child_id); + } +} + +Error OS_OSX::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { + if (@available(macOS 10.15, *)) { + // Use NSWorkspace if path is an .app bundle. + NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())]; + NSBundle *bundle = [NSBundle bundleWithURL:url]; + if (bundle) { + NSMutableArray *arguments = [[NSMutableArray alloc] init]; + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + [arguments addObject:[NSString stringWithUTF8String:E->get().utf8().get_data()]]; + } + NSWorkspaceOpenConfiguration *configuration = [[NSWorkspaceOpenConfiguration alloc] init]; + [configuration setArguments:arguments]; + [configuration setCreatesNewApplicationInstance:YES]; + __block dispatch_semaphore_t lock = dispatch_semaphore_create(0); + __block Error err = ERR_TIMEOUT; + __block pid_t pid = 0; + [[NSWorkspace sharedWorkspace] openApplicationAtURL:url + configuration:configuration + completionHandler:^(NSRunningApplication *app, NSError *error) { + if (error) { + err = ERR_CANT_FORK; + NSLog(@"Failed to execute: %@", error.localizedDescription); + } else { + pid = [app processIdentifier]; + err = OK; + } + dispatch_semaphore_signal(lock); + }]; + dispatch_semaphore_wait(lock, dispatch_time(DISPATCH_TIME_NOW, 20000000000)); // 20 sec timeout, wait for app to launch. + dispatch_release(lock); + + if (err == OK) { + if (r_child_id) { + *r_child_id = (ProcessID)pid; + } + } + + return err; + } else { + return OS_Unix::create_process(p_path, p_arguments, r_child_id); + } + } else { + return OS_Unix::create_process(p_path, p_arguments, r_child_id); + } +} + +void OS_OSX::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) { + // Prevent main loop from sleeping and redraw window during resize / modal popups. + + if (get_singleton()->get_main_loop()) { + Main::force_redraw(); + if (!Main::is_iterating()) { // Avoid cyclic loop. + Main::iteration(); + } + } + + CFRunLoopWakeUp(CFRunLoopGetCurrent()); // Prevent main loop from sleeping. +} + void OS_OSX::run() { force_quit = false; - if (!main_loop) + if (!main_loop) { return; + } main_loop->initialize(); + CFRunLoopObserverRef pre_wait_observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopBeforeWaiting, true, 0, &pre_wait_observer_cb, nullptr); + CFRunLoopAddObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes); + bool quit = false; while (!force_quit && !quit) { @try { @@ -492,6 +589,10 @@ void OS_OSX::run() { ERR_PRINT("NSException: " + String([exception reason].UTF8String)); } }; + + CFRunLoopRemoveObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes); + CFRelease(pre_wait_observer); + main_loop->finalize(); } diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 2d0fd872dc..7bfa466b97 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -30,4 +30,5 @@ #include <alloca.h> +#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h" #define PTHREAD_RENAME_SELF diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub index 71c402358f..8726d32d61 100644 --- a/platform/uwp/SCsub +++ b/platform/uwp/SCsub @@ -7,7 +7,7 @@ files = [ "#platform/windows/windows_terminal_logger.cpp", "joypad_uwp.cpp", "context_egl_uwp.cpp", - "app.cpp", + "app_uwp.cpp", "os_uwp.cpp", ] diff --git a/platform/uwp/app.cpp b/platform/uwp/app_uwp.cpp index 1da17ffc5d..9e6ad7a63e 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app_uwp.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* app.cpp */ +/* app_uwp.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -32,7 +32,7 @@ // This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow. // -#include "app.h" +#include "app_uwp.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" @@ -121,8 +121,7 @@ void App::SetWindow(CoreWindow ^ p_window) { window->PointerWheelChanged += ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerWheelChanged); - mouseChangedNotifier = SignalNotifier::AttachToEvent(L"os_mouse_mode_changed", ref new SignalHandler( - this, &App::OnMouseModeChanged)); + mouseChangedNotifier = SignalNotifier::AttachToEvent(L"os_mouse_mode_changed", ref new SignalHandler(this, &App::OnMouseModeChanged)); mouseChangedNotifier->Enable(); diff --git a/platform/uwp/app.h b/platform/uwp/app_uwp.h index 0b02527dae..8d4a0b90c3 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app_uwp.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* app.h */ +/* app_uwp.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#pragma once +#ifndef APP_UWP_H +#define APP_UWP_H #include <string> @@ -111,3 +112,4 @@ namespace GodotUWP } /* clang-format on */ +#endif // APP_UWP_H diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 28922a4f59..9c91378b22 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -64,14 +64,12 @@ def configure(env): env.Append(CCFLAGS=["/MD"]) env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) if env["optimize"] != "none": env.Append(CCFLAGS=["/O2", "/Zi"]) elif env["target"] == "debug": env.Append(CCFLAGS=["/Zi"]) env.Append(CCFLAGS=["/MDd"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) env.Append(LINKFLAGS=["/DEBUG"]) diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h index f295789254..acdd85e888 100644 --- a/platform/uwp/export/export_plugin.h +++ b/platform/uwp/export/export_plugin.h @@ -367,15 +367,15 @@ class EditorExportPlatformUWP : public EditorExportPlatform { static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) { /* TODO: This was copied verbatim from Android export. It should be - * refactored to the parent class and also be used for .zip export. - */ + * refactored to the parent class and also be used for .zip export. + */ /* - * By not compressing files with little or not benefit in doing so, - * a performance gain is expected at runtime. Moreover, if the APK is - * zip-aligned, assets stored as they are can be efficiently read by - * Android by memory-mapping them. - */ + * By not compressing files with little or not benefit in doing so, + * a performance gain is expected at runtime. Moreover, if the APK is + * zip-aligned, assets stored as they are can be efficiently read by + * Android by memory-mapping them. + */ // -- Unconditional uncompress to mimic AAPT plus some other diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 6ac5b55156..1114f5359a 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -28,14 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -// Must include Winsock before windows.h (included by os_uwp.h) -#include "drivers/unix/net_socket_posix.h" - #include "os_uwp.h" #include "core/config/project_settings.h" #include "core/io/marshalls.h" #include "drivers/unix/ip_unix.h" +#include "drivers/unix/net_socket_posix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" @@ -163,7 +161,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a outside = true; // FIXME: Hardcoded for now, add Vulkan support. - p_video_driver = VIDEO_DRIVER_GLES2; + p_video_driver = VIDEO_DRIVER_OPENGL; ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0; bool gl_initialization_error = false; @@ -177,9 +175,9 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a } if (opengl_api_type == ContextEGL_UWP::GLES_2_0) { - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + if (RasterizerGLES3::is_viable() == OK) { + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { gl_initialization_error = true; } @@ -321,7 +319,7 @@ void OS_UWP::finalize() { rendering_server->finish(); memdelete(rendering_server); -#ifdef OPENGL_ENABLED +#ifdef GLES3_ENABLED if (gl_context) memdelete(gl_context); #endif @@ -443,12 +441,13 @@ String OS_UWP::get_name() const { return "UWP"; } -OS::Date OS_UWP::get_date(bool utc) const { +OS::Date OS_UWP::get_date(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) + if (utc) { GetSystemTime(&systemtime); - else + } else { GetLocalTime(&systemtime); + } Date date; date.day = systemtime.wDay; @@ -459,7 +458,7 @@ OS::Date OS_UWP::get_date(bool utc) const { return date; } -OS::Time OS_UWP::get_time(bool utc) const { +OS::Time OS_UWP::get_time(bool p_utc) const { SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index c9b2600c8e..74a9e96b2c 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -45,6 +45,7 @@ #include <fcntl.h> #include <io.h> #include <stdio.h> +#define WIN32_LEAN_AND_MEAN #include <windows.h> class OS_UWP : public OS { @@ -116,11 +117,6 @@ private: Windows::System::Display::DisplayRequest ^ display_request; - void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed); - - void _drag_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam); - void _touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam); - ref class ManagedType { public: property bool alert_close_handle; @@ -189,8 +185,8 @@ public: virtual String get_name() const; - virtual Date get_date(bool utc) const; - virtual Time get_time(bool utc) const; + virtual Date get_date(bool p_utc) const; + virtual Time get_time(bool p_utc) const; virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 47d8e14680..76234c3065 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -15,7 +15,7 @@ common_win = [ "joypad_windows.cpp", "windows_terminal_logger.cpp", "vulkan_context_win.cpp", - "context_gl_windows.cpp", + "gl_manager_windows.cpp", ] res_file = "godot_res.rc" diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp deleted file mode 100644 index 74b12cbb3b..0000000000 --- a/platform/windows/context_gl_windows.cpp +++ /dev/null @@ -1,186 +0,0 @@ -/*************************************************************************/ -/* context_gl_windows.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) - -// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 - -#include "context_gl_windows.h" - -#include <dwmapi.h> - -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 - -#if defined(__GNUC__) -// Workaround GCC warning from -Wcast-function-type. -#define wglGetProcAddress (void *)wglGetProcAddress -#endif - -typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); - -void ContextGL_Windows::release_current() { - wglMakeCurrent(hDC, nullptr); -} - -void ContextGL_Windows::make_current() { - wglMakeCurrent(hDC, hRC); -} - -int ContextGL_Windows::get_window_width() { - return OS::get_singleton()->get_video_mode().width; -} - -int ContextGL_Windows::get_window_height() { - return OS::get_singleton()->get_video_mode().height; -} - -void ContextGL_Windows::swap_buffers() { - SwapBuffers(hDC); -} - -void ContextGL_Windows::set_use_vsync(bool p_use) { - if (wglSwapIntervalEXT) { - int swap_interval = p_use ? 1 : 0; - wglSwapIntervalEXT(swap_interval); - } - - use_vsync = p_use; -} - -bool ContextGL_Windows::is_using_vsync() const { - return use_vsync; -} - -#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 - -Error ContextGL_Windows::initialize() { - static PIXELFORMATDESCRIPTOR pfd = { - sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor - 1, - PFD_DRAW_TO_WINDOW | // Format Must Support Window - PFD_SUPPORT_OPENGL | // Format Must Support OpenGL - PFD_DOUBLEBUFFER, - (BYTE)PFD_TYPE_RGBA, - (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24), - (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored - (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer - (BYTE)0, // Shift Bit Ignored - (BYTE)0, // No Accumulation Buffer - (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored - (BYTE)24, // 24Bit Z-Buffer (Depth Buffer) - (BYTE)0, // No Stencil Buffer - (BYTE)0, // No Auxiliary Buffer - (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer - (BYTE)0, // Reserved - 0, 0, 0 // Layer Masks Ignored - }; - - hDC = GetDC(hWnd); - if (!hDC) { - return ERR_CANT_CREATE; // Return FALSE - } - - pixel_format = ChoosePixelFormat(hDC, &pfd); - if (!pixel_format) // Did Windows Find A Matching Pixel Format? - { - return ERR_CANT_CREATE; // Return FALSE - } - - BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd); - if (!ret) // Are We Able To Set The Pixel Format? - { - return ERR_CANT_CREATE; // Return FALSE - } - - hRC = wglCreateContext(hDC); - if (!hRC) // Are We Able To Get A Rendering Context? - { - return ERR_CANT_CREATE; // Return FALSE - } - - wglMakeCurrent(hDC, hRC); - - if (opengl_3_context) { - int attribs[] = { - WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context - WGL_CONTEXT_MINOR_VERSION_ARB, 3, - //and it shall be forward compatible so that we can only use up to date functionality - WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, - WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, - 0 - }; //zero indicates the end of the array - - PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method - wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); - - if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported - { - wglDeleteContext(hRC); - return ERR_CANT_CREATE; - } - - HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); - if (!new_hRC) { - wglDeleteContext(hRC); - return ERR_CANT_CREATE; // Return false - } - wglMakeCurrent(hDC, nullptr); - wglDeleteContext(hRC); - hRC = new_hRC; - - if (!wglMakeCurrent(hDC, hRC)) // Try To Activate The Rendering Context - { - return ERR_CANT_CREATE; // Return FALSE - } - } - - wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); - wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT"); - //glWrapperInit(wrapper_get_proc_address); - - return OK; -} - -ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { - opengl_3_context = p_opengl_3_context; - hWnd = hwnd; - use_vsync = false; - pixel_format = 0; -} - -ContextGL_Windows::~ContextGL_Windows() { -} - -#endif diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h index e1ec8e6787..5cdc6d3e05 100644 --- a/platform/windows/crash_handler_windows.h +++ b/platform/windows/crash_handler_windows.h @@ -31,6 +31,7 @@ #ifndef CRASH_HANDLER_WINDOWS_H #define CRASH_HANDLER_WINDOWS_H +#define WIN32_LEAN_AND_MEAN #include <windows.h> // Crash handler exception only enabled with MSVC diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 3961480d23..22fbbeb74f 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -203,11 +203,9 @@ def configure_msvc(env, manual_msvc_config): elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["/O1"]) env.Append(LINKFLAGS=["/OPT:REF"]) - env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) elif env["target"] == "debug": env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) - env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/DEBUG"]) if env["debug_symbols"]: @@ -281,7 +279,7 @@ def configure_msvc(env, manual_msvc_config): if not env["use_volk"]: LIBS += ["vulkan"] - # env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED']) + env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"]) LIBS += ["opengl32"] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) @@ -351,7 +349,6 @@ def configure_mingw(env): elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) @@ -361,7 +358,6 @@ def configure_mingw(env): elif env["target"] == "debug": env.Append(CCFLAGS=["-g3"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) if env["windows_subsystem"] == "gui": env.Append(LINKFLAGS=["-Wl,--subsystem,windows"]) @@ -457,8 +453,7 @@ def configure_mingw(env): if not env["use_volk"]: env.Append(LIBS=["vulkan"]) - ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!! - # env.Append(CPPDEFINES=['OPENGL_ENABLED']) + env.Append(CPPDEFINES=["GLES3_ENABLED"]) env.Append(LIBS=["opengl32"]) env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 6402702415..e2c9951692 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -38,7 +38,10 @@ #include <avrt.h> -#ifdef DEBUG_ENABLED +#if defined(GLES3_ENABLED) +#include "drivers/gles3/rasterizer_gles3.h" +#endif + static String format_error_message(DWORD id) { LPWSTR messageBuffer = nullptr; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, @@ -50,7 +53,6 @@ static String format_error_message(DWORD id) { return msg; } -#endif // DEBUG_ENABLED bool DisplayServerWindows::has_feature(Feature p_feature) const { switch (p_feature) { @@ -454,8 +456,8 @@ Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const { _THREAD_SAFE_METHOD_ Vector<DisplayServer::WindowID> ret; - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - ret.push_back(E->key()); + for (const KeyValue<WindowID, WindowData> &E : windows) { + ret.push_back(E.key); } return ret; } @@ -465,9 +467,9 @@ DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(cons p.x = p_position.x; p.y = p_position.y; HWND hwnd = WindowFromPoint(p); - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (E->get().hWnd == hwnd) { - return E->key(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (E.value.hWnd == hwnd) { + return E.key; } } @@ -535,6 +537,11 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { context_vulkan->window_destroy(p_window); } #endif +#ifdef GLES3_ENABLED + if (rendering_driver == "opengl3") { + gl_manager->window_destroy(p_window); + } +#endif if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { wintab_WTClose(windows[p_window].wtctx); @@ -544,6 +551,12 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { windows.erase(p_window); } +void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) { +#if defined(GLES3_ENABLED) + gl_manager->window_make_current(p_window_id); +#endif +} + void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { _THREAD_SAFE_METHOD_ @@ -814,6 +827,11 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo context_vulkan->window_resize(p_window, w, h); } #endif +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + gl_manager->window_resize(p_window, w, h); + } +#endif if (wd.fullscreen) { return; @@ -1131,8 +1149,8 @@ bool DisplayServerWindows::window_can_draw(WindowID p_window) const { bool DisplayServerWindows::can_any_window_draw() const { _THREAD_SAFE_METHOD_ - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (!E->get().minimized) { + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (!E.value.minimized) { return true; } } @@ -1210,7 +1228,7 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { IDC_CROSS, IDC_WAIT, IDC_APPSTARTING, - IDC_ARROW, + IDC_SIZEALL, IDC_ARROW, IDC_NO, IDC_SIZENS, @@ -1476,6 +1494,42 @@ String DisplayServerWindows::keyboard_get_layout_language(int p_index) const { return String::utf16((const char16_t *)buf).substr(0, 2); } +Key DisplayServerWindows::keyboard_get_keycode_from_physical(Key p_keycode) const { + unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK; + Key keycode_no_mod = (Key)(p_keycode & KEY_CODE_MASK); + + if (keycode_no_mod == KEY_PRINT || + keycode_no_mod == KEY_KP_ADD || + keycode_no_mod == KEY_KP_5 || + (keycode_no_mod >= KEY_0 && keycode_no_mod <= KEY_9)) { + return p_keycode; + } + + unsigned int scancode = KeyMappingWindows::get_scancode(keycode_no_mod); + if (scancode == 0) { + return p_keycode; + } + + HKL current_layout = GetKeyboardLayout(0); + UINT vk = MapVirtualKeyEx(scancode, MAPVK_VSC_TO_VK, current_layout); + if (vk == 0) { + return p_keycode; + } + + UINT char_code = MapVirtualKeyEx(vk, MAPVK_VK_TO_CHAR, current_layout) & 0x7FFF; + // Unlike a similar Linux/BSD check which matches full Latin-1 range, + // we limit these to ASCII to fix some layouts, including Arabic ones + if (char_code >= 32 && char_code <= 127) { + // Godot uses 'braces' instead of 'brackets' + if (char_code == KEY_BRACKETLEFT || char_code == KEY_BRACKETRIGHT) { + char_code += 32; + } + return (Key)(char_code | modifiers); + } + + return (Key)(KeyMappingWindows::get_keysym(vk) | modifiers); +} + String _get_full_layout_name_from_registry(HKL p_layout) { String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0"); String ret; @@ -1557,6 +1611,9 @@ void DisplayServerWindows::make_rendering_thread() { } void DisplayServerWindows::swap_buffers() { +#if defined(GLES3_ENABLED) + gl_manager->swap_buffers(); +#endif } void DisplayServerWindows::set_native_icon(const String &p_filename) { @@ -1708,17 +1765,18 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + // TODO disabling for now + //context_vulkan->set_vsync_mode(p_window, p_vsync_mode); #endif } DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - return context_vulkan->get_vsync_mode(p_window); -#else - return DisplayServer::VSYNC_ENABLED; + //TODO disabling for now + //return context_vulkan->get_vsync_mode(p_window); #endif + return DisplayServer::VSYNC_ENABLED; } void DisplayServerWindows::set_context(Context p_context) { @@ -1816,8 +1874,8 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) callable.call((const Variant **)&evp, 1, ret, ce); } else { // Send to all windows. - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - Callable callable = E->get().input_event_callback; + for (const KeyValue<WindowID, WindowData> &E : windows) { + const Callable callable = E.value.input_event_callback; if (callable.is_null()) { continue; } @@ -1844,9 +1902,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA bool window_created = false; // Check whether window exists. - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (E->get().hWnd == hWnd) { - window_id = E->key(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (E.value.hWnd == hWnd) { + window_id = E.key; window_created = true; break; } @@ -1882,8 +1940,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA ReleaseCapture(); // Release every touch to avoid sticky points. - for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) { - _touch_event(window_id, false, E->get().x, E->get().y, E->key()); + for (const KeyValue<int, Vector2> &E : touch_state) { + _touch_event(window_id, false, E.value.x, E.value.y, E.key); } touch_state.clear(); @@ -2943,8 +3001,8 @@ void DisplayServerWindows::_process_key_events() { } void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const String &p_new_driver) { - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - WindowData &wd = E->get(); + for (KeyValue<WindowID, WindowData> &E : windows) { + WindowData &wd = E.value; wd.block_mm = false; if ((p_old_driver == "wintab") && wintab_available && wd.wtctx) { wintab_WTEnable(wd.wtctx, false); @@ -3052,6 +3110,13 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, } #endif +#ifdef GLES3_ENABLED + if (rendering_driver == "opengl3") { + Error err = gl_manager->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Failed to create an OpenGL window."); + } +#endif + RegisterTouchWindow(wd.hWnd, 0); TRACKMOUSEEVENT tme; @@ -3182,6 +3247,8 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win outside = true; + rendering_driver = p_rendering_driver; + // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { @@ -3258,8 +3325,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win use_raw_input = false; } - rendering_driver = "vulkan"; - #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { context_vulkan = memnew(VulkanContextWindows); @@ -3271,27 +3336,23 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } #endif + // Init context and rendering device +#if defined(GLES3_ENABLED) -#if defined(OPENGL_ENABLED) - if (rendering_driver_index == VIDEO_DRIVER_GLES2) { - context_gles2 = memnew(ContextGL_Windows(hWnd, false)); + if (rendering_driver == "opengl3") { + GLManager_Windows::ContextType opengl_api_type = GLManager_Windows::GLES_3_0_COMPATIBLE; - if (context_gles2->initialize() != OK) { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - - context_gles2->set_use_vsync(video_mode.use_vsync); + gl_manager = memnew(GLManager_Windows(opengl_api_type)); - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - } else { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); + if (gl_manager->initialize() != OK) { + memdelete(gl_manager); + gl_manager = nullptr; + r_error = ERR_UNAVAILABLE; + return; } + + // gl_manager->set_use_vsync(current_videomode.use_vsync); + RasterizerGLES3::make_current(); } #endif @@ -3352,8 +3413,8 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() { #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); #endif -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif return drivers; @@ -3362,7 +3423,7 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() { DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.\n" + OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.\n" "Please update your drivers or if you have a very old or integrated GPU upgrade it.", "Unable to initialize Video driver"); } @@ -3383,6 +3444,10 @@ DisplayServerWindows::~DisplayServerWindows() { SetWindowLongPtr(windows[MAIN_WINDOW_ID].hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); }; +#ifdef GLES3_ENABLED + // destroy windows .. NYI? +#endif + if (windows.has(MAIN_WINDOW_ID)) { #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { @@ -3411,4 +3476,10 @@ DisplayServerWindows::~DisplayServerWindows() { if (restore_mouse_trails > 1) { SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); } +#ifdef GLES3_ENABLED + if (gl_manager) { + memdelete(gl_manager); + gl_manager = nullptr; + } +#endif } diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index c02a90c543..8e2c346d5b 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -51,18 +51,19 @@ #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif -#if defined(OPENGL_ENABLED) -#include "context_gl_windows.h" -#endif - #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/windows/vulkan_context_win.h" #endif +#if defined(GLES3_ENABLED) +#include "gl_manager_windows.h" +#endif + #include <fcntl.h> #include <io.h> #include <stdio.h> +#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <windowsx.h> @@ -303,8 +304,8 @@ class DisplayServerWindows : public DisplayServer { int old_x, old_y; Point2i center; -#if defined(OPENGL_ENABLED) - ContextGL_Windows *context_gles2; +#if defined(GLES3_ENABLED) + GLManager_Windows *gl_manager; #endif #if defined(VULKAN_ENABLED) @@ -461,7 +462,7 @@ public: virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override; - ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver virtual bool screen_is_kept_on() const override; @@ -476,6 +477,7 @@ public: virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void gl_window_make_current(DisplayServer::WindowID p_window_id); virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; @@ -543,6 +545,7 @@ public: virtual void keyboard_set_current_layout(int p_index) override; virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override; + virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; virtual int tablet_get_driver_count() const override; virtual String tablet_get_driver_name(int p_driver) const override; diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp new file mode 100644 index 0000000000..98205d6282 --- /dev/null +++ b/platform/windows/gl_manager_windows.cpp @@ -0,0 +1,349 @@ +/*************************************************************************/ +/* gl_manager_windows.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gl_manager_windows.h" + +#ifdef WINDOWS_ENABLED +#ifdef GLES3_ENABLED + +#include <stdio.h> +#include <stdlib.h> + +#include <dwmapi.h> + +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 + +#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 + +#if defined(__GNUC__) +// Workaround GCC warning from -Wcast-function-type. +#define wglGetProcAddress (void *)wglGetProcAddress +#endif + +typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); + +int GLManager_Windows::_find_or_create_display(GLWindow &win) { + // find display NYI, only 1 supported so far + if (_displays.size()) + return 0; + + // for (unsigned int n = 0; n < _displays.size(); n++) { + // const GLDisplay &d = _displays[n]; + // if (d.x11_display == p_x11_display) + // return n; + // } + + // create + GLDisplay d_temp = {}; + _displays.push_back(d_temp); + int new_display_id = _displays.size() - 1; + + // create context + GLDisplay &d = _displays[new_display_id]; + Error err = _create_context(win, d); + + if (err != OK) { + // not good + // delete the _display? + _displays.remove(new_display_id); + return -1; + } + + return new_display_id; +} + +Error GLManager_Windows::_create_context(GLWindow &win, GLDisplay &gl_display) { + static PIXELFORMATDESCRIPTOR pfd = { + sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor + 1, + PFD_DRAW_TO_WINDOW | // Format Must Support Window + PFD_SUPPORT_OPENGL | // Format Must Support OpenGL + PFD_DOUBLEBUFFER, + (BYTE)PFD_TYPE_RGBA, + (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24), + (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored + (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer + (BYTE)0, // Shift Bit Ignored + (BYTE)0, // No Accumulation Buffer + (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored + (BYTE)24, // 24Bit Z-Buffer (Depth Buffer) + (BYTE)0, // No Stencil Buffer + (BYTE)0, // No Auxiliary Buffer + (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer + (BYTE)0, // Reserved + 0, 0, 0 // Layer Masks Ignored + }; + + // alias + HDC hDC = win.hDC; + + int pixel_format = ChoosePixelFormat(hDC, &pfd); + if (!pixel_format) // Did Windows Find A Matching Pixel Format? + { + return ERR_CANT_CREATE; // Return FALSE + } + + BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd); + if (!ret) // Are We Able To Set The Pixel Format? + { + return ERR_CANT_CREATE; // Return FALSE + } + + gl_display.hRC = wglCreateContext(hDC); + if (!gl_display.hRC) // Are We Able To Get A Rendering Context? + { + return ERR_CANT_CREATE; // Return FALSE + } + + wglMakeCurrent(hDC, gl_display.hRC); + + int attribs[] = { + WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context + WGL_CONTEXT_MINOR_VERSION_ARB, 3, + //and it shall be forward compatible so that we can only use up to date functionality + WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, + WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, + 0 + }; //zero indicates the end of the array + + PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method + wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); + + if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported + { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; + } + + HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); + if (!new_hRC) { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; // Return false + } + wglMakeCurrent(hDC, nullptr); + wglDeleteContext(gl_display.hRC); + gl_display.hRC = new_hRC; + + if (!wglMakeCurrent(hDC, gl_display.hRC)) // Try To Activate The Rendering Context + { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; // Return FALSE + } + + return OK; +} + +Error GLManager_Windows::window_create(DisplayServer::WindowID p_window_id, HWND p_hwnd, HINSTANCE p_hinstance, int p_width, int p_height) { + HDC hdc = GetDC(p_hwnd); + if (!hdc) { + return ERR_CANT_CREATE; // Return FALSE + } + + // make sure vector is big enough... + // we can mirror the external vector, it is simpler + // to keep the IDs identical for fast lookup + if (p_window_id >= (int)_windows.size()) { + _windows.resize(p_window_id + 1); + } + + GLWindow &win = _windows[p_window_id]; + win.in_use = true; + win.window_id = p_window_id; + win.width = p_width; + win.height = p_height; + win.hwnd = p_hwnd; + win.hDC = hdc; + + win.gldisplay_id = _find_or_create_display(win); + + if (win.gldisplay_id == -1) { + // release DC? + _windows.remove(_windows.size() - 1); + return FAILED; + } + + // the display could be invalid .. check NYI + GLDisplay &gl_display = _displays[win.gldisplay_id]; + + // make current + window_make_current(_windows.size() - 1); + + return OK; +} + +void GLManager_Windows::_internal_set_current_window(GLWindow *p_win) { + _current_window = p_win; +} + +void GLManager_Windows::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { + get_window(p_window_id).width = p_width; + get_window(p_window_id).height = p_height; +} + +int GLManager_Windows::window_get_width(DisplayServer::WindowID p_window_id) { + return get_window(p_window_id).width; +} + +int GLManager_Windows::window_get_height(DisplayServer::WindowID p_window_id) { + return get_window(p_window_id).height; +} + +void GLManager_Windows::window_destroy(DisplayServer::WindowID p_window_id) { + GLWindow &win = get_window(p_window_id); + win.in_use = false; + + if (_current_window == &win) { + _current_window = nullptr; + } +} + +void GLManager_Windows::release_current() { + if (!_current_window) + return; + + wglMakeCurrent(_current_window->hDC, nullptr); +} + +void GLManager_Windows::window_make_current(DisplayServer::WindowID p_window_id) { + if (p_window_id == -1) + return; + + GLWindow &win = _windows[p_window_id]; + if (!win.in_use) + return; + + // noop + if (&win == _current_window) + return; + + const GLDisplay &disp = get_display(win.gldisplay_id); + wglMakeCurrent(win.hDC, disp.hRC); + + _internal_set_current_window(&win); +} + +void GLManager_Windows::make_current() { + if (!_current_window) + return; + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + const GLDisplay &disp = get_current_display(); + wglMakeCurrent(_current_window->hDC, disp.hRC); +} + +void GLManager_Windows::swap_buffers() { + // NO NEED TO CALL SWAP BUFFERS for each window... + // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml + + if (!_current_window) + return; + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + + // print_line("\tswap_buffers"); + + // only for debugging without drawing anything + // glClearColor(Math::randf(), 0, 1, 1); + //glClear(GL_COLOR_BUFFER_BIT); + + // const GLDisplay &disp = get_current_display(); + SwapBuffers(_current_window->hDC); +} + +Error GLManager_Windows::initialize() { + wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); + wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT"); + //glWrapperInit(wrapper_get_proc_address); + + return OK; +} + +void GLManager_Windows::set_use_vsync(bool p_use) { + /* + static bool setup = false; + static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr; + + if (!setup) { + setup = true; + String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); + if (extensions.find("GLX_EXT_swap_control") != -1) + glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT"); + if (extensions.find("GLX_MESA_swap_control") != -1) + glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA"); + if (extensions.find("GLX_SGI_swap_control") != -1) + glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI"); + } + int val = p_use ? 1 : 0; + if (glXSwapIntervalMESA) { + glXSwapIntervalMESA(val); + } else if (glXSwapIntervalSGI) { + glXSwapIntervalSGI(val); + } else if (glXSwapIntervalEXT) { + GLXDrawable drawable = glXGetCurrentDrawable(); + glXSwapIntervalEXT(x11_display, drawable, val); + } else + return; + use_vsync = p_use; + */ +} + +bool GLManager_Windows::is_using_vsync() const { + return use_vsync; +} + +GLManager_Windows::GLManager_Windows(ContextType p_context_type) { + context_type = p_context_type; + + direct_render = false; + glx_minor = glx_major = 0; + use_vsync = false; + _current_window = nullptr; +} + +GLManager_Windows::~GLManager_Windows() { + release_current(); +} + +#endif // GLES3_ENABLED +#endif // WINDOWS diff --git a/platform/windows/context_gl_windows.h b/platform/windows/gl_manager_windows.h index c8e8a0891d..9733a57420 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/gl_manager_windows.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* context_gl_windows.h */ +/* gl_manager_windows.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,49 +28,100 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) +#ifndef GL_MANAGER_WINDOWS_H +#define GL_MANAGER_WINDOWS_H -// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 - -#ifndef CONTEXT_GL_WIN_H -#define CONTEXT_GL_WIN_H +#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED) #include "core/error/error_list.h" #include "core/os/os.h" +#include "core/templates/local_vector.h" +#include "servers/display_server.h" #include <windows.h> typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); typedef int(APIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void); -class ContextGL_Windows { - HDC hDC; - HGLRC hRC; - unsigned int pixel_format; - HWND hWnd; - bool opengl_3_context; - bool use_vsync; +class GLManager_Windows { +public: + enum ContextType { + GLES_3_0_COMPATIBLE, + }; + +private: + // any data specific to the window + struct GLWindow { + GLWindow() { in_use = false; } + bool in_use; + + // the external ID .. should match the GL window number .. unused I think + DisplayServer::WindowID window_id; + int width; + int height; + + // windows specific + HDC hDC; + HWND hwnd; + + int gldisplay_id; + }; + + struct GLDisplay { + // windows specific + HGLRC hRC; + }; + + LocalVector<GLWindow> _windows; + LocalVector<GLDisplay> _displays; + + GLWindow *_current_window; PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT; + // funcs + void _internal_set_current_window(GLWindow *p_win); + + GLWindow &get_window(unsigned int id) { return _windows[id]; } + const GLWindow &get_window(unsigned int id) const { return _windows[id]; } + + const GLDisplay &get_current_display() const { return _displays[_current_window->gldisplay_id]; } + const GLDisplay &get_display(unsigned int id) { return _displays[id]; } + + bool direct_render; + int glx_minor, glx_major; + bool use_vsync; + ContextType context_type; + +private: + int _find_or_create_display(GLWindow &win); + Error _create_context(GLWindow &win, GLDisplay &gl_display); + public: - void release_current(); + Error window_create(DisplayServer::WindowID p_window_id, HWND p_hwnd, HINSTANCE p_hinstance, int p_width, int p_height); + void window_destroy(DisplayServer::WindowID p_window_id); + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); - void make_current(); + // get directly from the cached GLWindow + int window_get_width(DisplayServer::WindowID p_window_id = 0); + int window_get_height(DisplayServer::WindowID p_window_id = 0); - int get_window_width(); - int get_window_height(); + void release_current(); + void make_current(); void swap_buffers(); + void window_make_current(DisplayServer::WindowID p_window_id); + Error initialize(); void set_use_vsync(bool p_use); bool is_using_vsync() const; - ContextGL_Windows(HWND hwnd, bool p_opengl_3_context); - ~ContextGL_Windows(); + GLManager_Windows(ContextType p_context_type); + ~GLManager_Windows(); }; -#endif -#endif +#endif // defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED) + +#endif // GL_MANAGER_WINDOWS_H diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index db99d6c122..b9cf8151fc 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -345,6 +345,16 @@ unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) { return KEY_UNKNOWN; } +unsigned int KeyMappingWindows::get_scancode(Key p_keycode) { + for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if (_scancode_to_keycode[i].keysym == p_keycode) { + return _scancode_to_keycode[i].keycode; + } + } + + return 0; +} + unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) { unsigned int keycode = KEY_UNKNOWN; for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { @@ -416,13 +426,13 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended bool KeyMappingWindows::is_extended_key(unsigned int p_code) { return p_code == VK_INSERT || - p_code == VK_DELETE || - p_code == VK_HOME || - p_code == VK_END || - p_code == VK_PRIOR || - p_code == VK_NEXT || - p_code == VK_LEFT || - p_code == VK_UP || - p_code == VK_RIGHT || - p_code == VK_DOWN; + p_code == VK_DELETE || + p_code == VK_HOME || + p_code == VK_END || + p_code == VK_PRIOR || + p_code == VK_NEXT || + p_code == VK_LEFT || + p_code == VK_UP || + p_code == VK_RIGHT || + p_code == VK_DOWN; } diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h index fb07227014..d056e88f06 100644 --- a/platform/windows/key_mapping_windows.h +++ b/platform/windows/key_mapping_windows.h @@ -33,8 +33,8 @@ #include "core/os/keyboard.h" +#define WIN32_LEAN_AND_MEAN #include <windows.h> - #include <winuser.h> class KeyMappingWindows { @@ -42,6 +42,7 @@ class KeyMappingWindows { public: static unsigned int get_keysym(unsigned int p_code); + static unsigned int get_scancode(Key p_keycode); static unsigned int get_scansym(unsigned int p_code, bool p_extended); static bool is_extended_key(unsigned int p_code); }; diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 78b7be8a30..2c21390d73 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -28,15 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -// Must include Winsock before windows.h (included by os_windows.h) -#include "drivers/unix/net_socket_posix.h" - #include "os_windows.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" #include "core/io/marshalls.h" #include "core/version_generated.gen.h" +#include "drivers/unix/net_socket_posix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "joypad_windows.h" @@ -75,7 +73,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; #define GetProcAddress (void *)GetProcAddress #endif -#ifdef DEBUG_ENABLED static String format_error_message(DWORD id) { LPWSTR messageBuffer = nullptr; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, @@ -87,7 +84,6 @@ static String format_error_message(DWORD id) { return msg; } -#endif // DEBUG_ENABLED void RedirectIOToConsole() { int hConHandle; @@ -294,12 +290,13 @@ String OS_Windows::get_name() const { return "Windows"; } -OS::Date OS_Windows::get_date(bool utc) const { +OS::Date OS_Windows::get_date(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) + if (p_utc) { GetSystemTime(&systemtime); - else + } else { GetLocalTime(&systemtime); + } Date date; date.day = systemtime.wDay; @@ -310,12 +307,13 @@ OS::Date OS_Windows::get_date(bool utc) const { return date; } -OS::Time OS_Windows::get_time(bool utc) const { +OS::Time OS_Windows::get_time(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) + if (p_utc) { GetSystemTime(&systemtime); - else + } else { GetLocalTime(&systemtime); + } Time time; time.hour = systemtime.wHour; @@ -449,7 +447,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); WaitForSingleObject(pi.pi.hProcess, INFINITE); @@ -477,7 +475,7 @@ Error OS_Windows::create_process(const String &p_path, const List<String> &p_arg ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); ProcessID pid = pi.pi.dwProcessId; @@ -681,18 +679,27 @@ String OS_Windows::get_data_path() const { } String OS_Windows::get_cache_path() const { - // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well. - if (has_environment("XDG_CACHE_HOME")) { - if (get_environment("XDG_CACHE_HOME").is_absolute_path()) { - return get_environment("XDG_CACHE_HOME").replace("\\", "/"); - } else { - WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `%TEMP%` or `get_config_path()` per the XDG Base Directory specification."); + static String cache_path_cache; + if (cache_path_cache.is_empty()) { + // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well. + if (has_environment("XDG_CACHE_HOME")) { + if (get_environment("XDG_CACHE_HOME").is_absolute_path()) { + cache_path_cache = get_environment("XDG_CACHE_HOME").replace("\\", "/"); + } else { + WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `%LOCALAPPDATA%\\cache`, `%TEMP%` or `get_config_path()` per the XDG Base Directory specification."); + } + } + if (cache_path_cache.is_empty() && has_environment("LOCALAPPDATA")) { + cache_path_cache = get_environment("LOCALAPPDATA").replace("\\", "/"); + } + if (cache_path_cache.is_empty() && has_environment("TEMP")) { + cache_path_cache = get_environment("TEMP").replace("\\", "/"); + } + if (cache_path_cache.is_empty()) { + cache_path_cache = get_config_path(); } } - if (has_environment("TEMP")) { - return get_environment("TEMP").replace("\\", "/"); - } - return get_config_path(); + return cache_path_cache; } // Get properly capitalized engine name for system paths diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index c4a2eda8f4..1342d95575 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -46,10 +46,6 @@ #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif -#if defined(OPENGL_ENABLED) -#include "context_gl_windows.h" -#endif - #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/windows/vulkan_context_win.h" @@ -57,7 +53,9 @@ #include <fcntl.h> #include <io.h> +#include <shellapi.h> #include <stdio.h> +#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <windowsx.h> @@ -120,8 +118,8 @@ public: virtual void initialize_joypads() override {} - virtual Date get_date(bool utc) const override; - virtual Time get_time(bool utc) const override; + virtual Date get_date(bool p_utc) const override; + virtual Time get_time(bool p_utc) const override; virtual TimeZoneInfo get_time_zone_info() const override; virtual double get_unix_time() const override; diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 481f583f6f..dace0f86af 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -29,3 +29,5 @@ /*************************************************************************/ #include <malloc.h> + +#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h" diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h index 39dd2641fd..61e66b8ae0 100644 --- a/platform/windows/vulkan_context_win.h +++ b/platform/windows/vulkan_context_win.h @@ -32,6 +32,8 @@ #define VULKAN_DEVICE_WIN_H #include "drivers/vulkan/vulkan_context.h" + +#define WIN32_LEAN_AND_MEAN #include <windows.h> class VulkanContextWindows : public VulkanContext { diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 8cab7ca521..e54a61fdfd 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -33,6 +33,7 @@ #ifdef WINDOWS_ENABLED #include <stdio.h> +#define WIN32_LEAN_AND_MEAN #include <windows.h> void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_err) { |