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-rw-r--r--platform/android/README.md14
-rw-r--r--platform/android/SCsub10
-rw-r--r--platform/android/android_input_handler.cpp395
-rw-r--r--platform/android/android_input_handler.h91
-rw-r--r--platform/android/android_keys_utils.cpp4
-rw-r--r--platform/android/android_keys_utils.h135
-rw-r--r--platform/android/api/api.cpp12
-rw-r--r--platform/android/api/api.h4
-rw-r--r--platform/android/api/java_class_wrapper.h19
-rw-r--r--platform/android/api/jni_singleton.h10
-rw-r--r--platform/android/audio_driver_jandroid.cpp185
-rw-r--r--platform/android/audio_driver_jandroid.h78
-rw-r--r--platform/android/audio_driver_opensl.cpp6
-rw-r--r--platform/android/audio_driver_opensl.h17
-rw-r--r--platform/android/detect.py83
-rw-r--r--platform/android/dir_access_jandroid.cpp29
-rw-r--r--platform/android/dir_access_jandroid.h13
-rw-r--r--platform/android/display_server_android.cpp331
-rw-r--r--platform/android/display_server_android.h203
-rw-r--r--platform/android/export/export.cpp2754
-rw-r--r--platform/android/export/export.h4
-rw-r--r--platform/android/export/export_plugin.cpp2988
-rw-r--r--platform/android/export/export_plugin.h254
-rw-r--r--platform/android/export/godot_plugin_config.cpp212
-rw-r--r--platform/android/export/godot_plugin_config.h106
-rw-r--r--platform/android/export/gradle_export_util.cpp261
-rw-r--r--platform/android/export/gradle_export_util.h219
-rw-r--r--platform/android/file_access_android.cpp25
-rw-r--r--platform/android/file_access_android.h23
-rw-r--r--platform/android/file_access_jandroid.cpp197
-rw-r--r--platform/android/file_access_jandroid.h83
-rw-r--r--platform/android/java/app/AndroidManifest.xml30
-rw-r--r--platform/android/java/app/assetPacks/installTime/build.gradle8
-rw-r--r--platform/android/java/app/assets/.gitignore2
-rw-r--r--platform/android/java/app/build.gradle76
-rw-r--r--platform/android/java/app/config.gradle165
-rw-r--r--platform/android/java/app/gradle.properties25
-rw-r--r--platform/android/java/app/res/drawable-nodpi/splash.png (renamed from platform/android/java/app/res/drawable/splash.png)bin14766 -> 14766 bytes
-rw-r--r--platform/android/java/app/res/drawable-nodpi/splash_bg_color.png (renamed from platform/android/java/app/res/drawable/splash_bg_color.png)bin1360 -> 1360 bytes
-rw-r--r--platform/android/java/app/res/drawable/splash_drawable.xml2
-rw-r--r--platform/android/java/app/res/values/themes.xml1
-rw-r--r--platform/android/java/app/settings.gradle4
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java4
-rw-r--r--platform/android/java/build.gradle55
-rw-r--r--platform/android/java/gradle.properties14
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties6
-rw-r--r--platform/android/java/gradlew.bat4
-rw-r--r--platform/android/java/lib/AndroidManifest.xml5
-rw-r--r--platform/android/java/lib/build.gradle67
-rw-r--r--platform/android/java/lib/res/values/strings.xml2
-rw-r--r--platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java2
-rw-r--r--platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Dictionary.java20
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java89
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java376
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java65
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotHost.java67
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java372
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java18
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java20
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java63
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java20
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java343
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java68
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java18
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java17
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java143
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java (renamed from platform/iphone/game_center.h)93
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java42
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java45
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java8
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt7
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt12
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java4
-rw-r--r--platform/android/java/nativeSrcsConfigs/AndroidManifest.xml2
-rw-r--r--platform/android/java/nativeSrcsConfigs/CMakeLists.txt (renamed from platform/android/java/lib/CMakeLists.txt)1
-rw-r--r--platform/android/java/nativeSrcsConfigs/README.md4
-rw-r--r--platform/android/java/nativeSrcsConfigs/build.gradle53
-rw-r--r--platform/android/java/settings.gradle4
-rw-r--r--platform/android/java_class_wrapper.cpp33
-rw-r--r--platform/android/java_godot_io_wrapper.cpp82
-rw-r--r--platform/android/java_godot_io_wrapper.h10
-rw-r--r--platform/android/java_godot_lib_jni.cpp188
-rw-r--r--platform/android/java_godot_lib_jni.h14
-rw-r--r--platform/android/java_godot_view_wrapper.cpp (renamed from platform/javascript/http_request.h)78
-rw-r--r--platform/android/java_godot_view_wrapper.h (renamed from platform/uwp/thread_uwp.h)43
-rw-r--r--platform/android/java_godot_wrapper.cpp119
-rw-r--r--platform/android/java_godot_wrapper.h10
-rw-r--r--platform/android/jni_utils.cpp4
-rw-r--r--platform/android/jni_utils.h8
-rw-r--r--platform/android/logo.pngbin951 -> 968 bytes
-rw-r--r--platform/android/net_socket_android.cpp14
-rw-r--r--platform/android/net_socket_android.h8
-rw-r--r--platform/android/os_android.cpp84
-rw-r--r--platform/android/os_android.h53
-rw-r--r--platform/android/platform_config.h4
-rw-r--r--platform/android/plugin/godot_plugin_config.h268
-rw-r--r--platform/android/plugin/godot_plugin_jni.cpp24
-rw-r--r--platform/android/plugin/godot_plugin_jni.h14
-rw-r--r--platform/android/string_android.h10
-rw-r--r--platform/android/thread_jandroid.cpp130
-rw-r--r--platform/android/thread_jandroid.h46
-rw-r--r--platform/android/vulkan/vulkan_context_android.cpp27
-rw-r--r--platform/android/vulkan/vulkan_context_android.h15
-rw-r--r--platform/iphone/SCsub6
-rw-r--r--platform/iphone/api/api.cpp (renamed from platform/javascript/native/id_handler.js)45
-rw-r--r--platform/iphone/api/api.h42
-rw-r--r--platform/iphone/app_delegate.h4
-rw-r--r--platform/iphone/app_delegate.mm7
-rw-r--r--platform/iphone/detect.py119
-rw-r--r--platform/iphone/device_metrics.h4
-rw-r--r--platform/iphone/device_metrics.m4
-rw-r--r--platform/iphone/display_layer.h4
-rw-r--r--platform/iphone/display_layer.mm8
-rw-r--r--platform/iphone/display_server_iphone.h31
-rw-r--r--platform/iphone/display_server_iphone.mm130
-rw-r--r--platform/iphone/export/export.cpp1646
-rw-r--r--platform/iphone/export/export.h4
-rw-r--r--platform/iphone/export/export_plugin.cpp1792
-rw-r--r--platform/iphone/export/export_plugin.h296
-rw-r--r--platform/iphone/export/godot_plugin_config.cpp285
-rw-r--r--platform/iphone/export/godot_plugin_config.h132
-rw-r--r--platform/iphone/game_center.mm389
-rw-r--r--platform/iphone/godot_app_delegate.h41
-rw-r--r--platform/iphone/godot_app_delegate.m467
-rw-r--r--platform/iphone/godot_iphone.mm10
-rw-r--r--platform/iphone/godot_view.h16
-rw-r--r--platform/iphone/godot_view.mm72
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.h6
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.mm6
-rw-r--r--platform/iphone/godot_view_renderer.h4
-rw-r--r--platform/iphone/godot_view_renderer.mm6
-rw-r--r--platform/iphone/icloud.mm357
-rw-r--r--platform/iphone/in_app_store.mm415
-rw-r--r--platform/iphone/ios.h6
-rw-r--r--platform/iphone/ios.mm12
-rw-r--r--platform/iphone/joypad_iphone.h4
-rw-r--r--platform/iphone/joypad_iphone.mm8
-rw-r--r--platform/iphone/keyboard_input_view.h (renamed from platform/iphone/native_video_view.h)14
-rw-r--r--platform/iphone/keyboard_input_view.mm197
-rw-r--r--platform/iphone/main.m10
-rw-r--r--platform/iphone/native_video_view.m260
-rw-r--r--platform/iphone/os_iphone.h23
-rw-r--r--platform/iphone/os_iphone.mm75
-rw-r--r--platform/iphone/platform_config.h4
-rw-r--r--platform/iphone/view_controller.h14
-rw-r--r--platform/iphone/view_controller.mm79
-rw-r--r--platform/iphone/vulkan_context_iphone.h6
-rw-r--r--platform/iphone/vulkan_context_iphone.mm18
-rw-r--r--platform/javascript/.eslintrc.engine.js10
-rw-r--r--platform/javascript/.eslintrc.js51
-rw-r--r--platform/javascript/.eslintrc.libs.js25
-rw-r--r--platform/javascript/README.md15
-rw-r--r--platform/javascript/SCsub106
-rw-r--r--platform/javascript/api/api.cpp47
-rw-r--r--platform/javascript/api/api.h4
-rw-r--r--platform/javascript/api/javascript_singleton.h (renamed from platform/iphone/in_app_store.h)73
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp95
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.h8
-rw-r--r--platform/javascript/audio_driver_javascript.cpp303
-rw-r--r--platform/javascript/audio_driver_javascript.h136
-rw-r--r--platform/javascript/detect.py136
-rw-r--r--platform/javascript/display_server_javascript.cpp627
-rw-r--r--platform/javascript/display_server_javascript.h157
-rw-r--r--platform/javascript/dom_keys.inc16
-rw-r--r--platform/javascript/emscripten_helpers.py109
-rw-r--r--platform/javascript/engine/engine.js261
-rw-r--r--platform/javascript/engine/preloader.js139
-rw-r--r--platform/javascript/engine/utils.js51
-rw-r--r--platform/javascript/export/export.cpp627
-rw-r--r--platform/javascript/export/export.h9
-rw-r--r--platform/javascript/export/export_plugin.cpp671
-rw-r--r--platform/javascript/export/export_plugin.h149
-rw-r--r--platform/javascript/export/export_server.h254
-rw-r--r--platform/javascript/godot_audio.h30
-rw-r--r--platform/javascript/godot_js.h108
-rw-r--r--platform/javascript/http_client.h.inc53
-rw-r--r--platform/javascript/http_client_javascript.cpp213
-rw-r--r--platform/javascript/http_client_javascript.h108
-rw-r--r--platform/javascript/javascript_eval.cpp146
-rw-r--r--platform/javascript/javascript_main.cpp103
-rw-r--r--platform/javascript/javascript_runtime.cpp (renamed from platform/server/godot_server.cpp)24
-rw-r--r--platform/javascript/javascript_singleton.cpp357
-rw-r--r--platform/javascript/js/engine/config.js347
-rw-r--r--platform/javascript/js/engine/engine.externs.js (renamed from platform/javascript/engine/externs.js)1
-rw-r--r--platform/javascript/js/engine/engine.js278
-rw-r--r--platform/javascript/js/engine/preloader.js133
-rw-r--r--platform/javascript/js/jsdoc2rst/publish.js354
-rw-r--r--platform/javascript/js/libs/audio.worklet.js211
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js484
-rw-r--r--platform/javascript/js/libs/library_godot_display.js1014
-rw-r--r--platform/javascript/js/libs/library_godot_fetch.js247
-rw-r--r--platform/javascript/js/libs/library_godot_javascript_singleton.js346
-rw-r--r--platform/javascript/js/libs/library_godot_os.js330
-rw-r--r--platform/javascript/js/libs/library_godot_runtime.js134
-rw-r--r--platform/javascript/native/http_request.js146
-rw-r--r--platform/javascript/native/library_godot_audio.js173
-rw-r--r--platform/javascript/native/utils.js292
-rw-r--r--platform/javascript/os_javascript.cpp126
-rw-r--r--platform/javascript/os_javascript.h22
-rw-r--r--platform/javascript/package-lock.json1792
-rw-r--r--platform/javascript/package.json28
-rw-r--r--platform/javascript/platform_config.h4
-rw-r--r--platform/linuxbsd/README.md11
-rw-r--r--platform/linuxbsd/SCsub26
-rw-r--r--platform/linuxbsd/context_gl_x11.cpp4
-rw-r--r--platform/linuxbsd/context_gl_x11.h4
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp18
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.h4
-rw-r--r--platform/linuxbsd/detect.py174
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp13
-rw-r--r--platform/linuxbsd/detect_prime_x11.h4
-rw-r--r--platform/linuxbsd/display_server_x11.cpp888
-rw-r--r--platform/linuxbsd/display_server_x11.h221
-rw-r--r--platform/linuxbsd/export/export.cpp12
-rw-r--r--platform/linuxbsd/export/export.h4
-rw-r--r--platform/linuxbsd/freedesktop_screensaver.cpp125
-rw-r--r--platform/linuxbsd/freedesktop_screensaver.h (renamed from platform/javascript/api/javascript_eval.h)32
-rw-r--r--platform/linuxbsd/godot_linuxbsd.cpp4
-rw-r--r--platform/linuxbsd/joypad_linux.cpp115
-rw-r--r--platform/linuxbsd/joypad_linux.h30
-rw-r--r--platform/linuxbsd/key_mapping_x11.cpp43
-rw-r--r--platform/linuxbsd/key_mapping_x11.h9
-rw-r--r--platform/linuxbsd/libudev-so_wrap.c1013
-rw-r--r--platform/linuxbsd/libudev-so_wrap.h378
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp284
-rw-r--r--platform/linuxbsd/os_linuxbsd.h42
-rw-r--r--platform/linuxbsd/platform_config.h4
-rw-r--r--platform/linuxbsd/vulkan_context_x11.cpp16
-rw-r--r--platform/linuxbsd/vulkan_context_x11.h6
-rw-r--r--platform/osx/SCsub2
-rw-r--r--platform/osx/context_gl_osx.h6
-rw-r--r--platform/osx/context_gl_osx.mm4
-rw-r--r--platform/osx/crash_handler_osx.h4
-rw-r--r--platform/osx/crash_handler_osx.mm28
-rw-r--r--platform/osx/detect.py61
-rw-r--r--platform/osx/dir_access_osx.h6
-rw-r--r--platform/osx/dir_access_osx.mm4
-rw-r--r--platform/osx/display_server_osx.h41
-rw-r--r--platform/osx/display_server_osx.mm867
-rw-r--r--platform/osx/export/export.cpp915
-rw-r--r--platform/osx/export/export.h4
-rw-r--r--platform/osx/export/export_plugin.cpp1128
-rw-r--r--platform/osx/export/export_plugin.h128
-rw-r--r--platform/osx/godot_main_osx.mm4
-rw-r--r--platform/osx/joypad_osx.cpp61
-rw-r--r--platform/osx/joypad_osx.h23
-rw-r--r--platform/osx/os_osx.h53
-rw-r--r--platform/osx/os_osx.mm280
-rw-r--r--platform/osx/platform_config.h4
-rw-r--r--platform/osx/vulkan_context_osx.h6
-rw-r--r--platform/osx/vulkan_context_osx.mm18
-rw-r--r--platform/register_platform_apis.h4
-rw-r--r--platform/server/SCsub16
-rw-r--r--platform/server/detect.py257
-rw-r--r--platform/server/logo.pngbin2016 -> 0 bytes
-rw-r--r--platform/server/os_server.cpp279
-rw-r--r--platform/server/os_server.h120
-rw-r--r--platform/server/platform_config.h49
-rw-r--r--platform/uwp/SCsub3
-rw-r--r--platform/uwp/app_uwp.cpp (renamed from platform/uwp/app.cpp)52
-rw-r--r--platform/uwp/app_uwp.h (renamed from platform/uwp/app.h)10
-rw-r--r--platform/uwp/context_egl_uwp.cpp7
-rw-r--r--platform/uwp/context_egl_uwp.h6
-rw-r--r--platform/uwp/detect.py13
-rw-r--r--platform/uwp/export/app_packager.cpp474
-rw-r--r--platform/uwp/export/app_packager.h150
-rw-r--r--platform/uwp/export/export.cpp1410
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/export/export_plugin.cpp498
-rw-r--r--platform/uwp/export/export_plugin.h448
-rw-r--r--platform/uwp/joypad_uwp.cpp8
-rw-r--r--platform/uwp/joypad_uwp.h27
-rw-r--r--platform/uwp/os_uwp.cpp54
-rw-r--r--platform/uwp/os_uwp.h30
-rw-r--r--platform/uwp/platform_config.h4
-rw-r--r--platform/uwp/thread_uwp.cpp61
-rw-r--r--platform/windows/SCsub2
-rw-r--r--platform/windows/context_gl_windows.cpp41
-rw-r--r--platform/windows/context_gl_windows.h9
-rw-r--r--platform/windows/crash_handler_windows.cpp20
-rw-r--r--platform/windows/crash_handler_windows.h4
-rw-r--r--platform/windows/detect.py77
-rw-r--r--platform/windows/display_server_windows.cpp890
-rw-r--r--platform/windows/display_server_windows.h200
-rw-r--r--platform/windows/export/export.cpp309
-rw-r--r--platform/windows/export/export.h9
-rw-r--r--platform/windows/export/export_plugin.cpp323
-rw-r--r--platform/windows/export/export_plugin.h (renamed from platform/iphone/icloud.h)47
-rw-r--r--platform/windows/godot.natvis70
-rw-r--r--platform/windows/godot_windows.cpp4
-rw-r--r--platform/windows/joypad_windows.cpp53
-rw-r--r--platform/windows/joypad_windows.h28
-rw-r--r--platform/windows/key_mapping_windows.cpp28
-rw-r--r--platform/windows/key_mapping_windows.h5
-rw-r--r--platform/windows/lang_table.h4
-rw-r--r--platform/windows/os_windows.cpp261
-rw-r--r--platform/windows/os_windows.h99
-rw-r--r--platform/windows/platform_config.h4
-rw-r--r--platform/windows/vulkan_context_win.cpp17
-rw-r--r--platform/windows/vulkan_context_win.h6
-rw-r--r--platform/windows/windows_terminal_logger.cpp33
-rw-r--r--platform/windows/windows_terminal_logger.h4
320 files changed, 26907 insertions, 18084 deletions
diff --git a/platform/android/README.md b/platform/android/README.md
new file mode 100644
index 0000000000..343e588553
--- /dev/null
+++ b/platform/android/README.md
@@ -0,0 +1,14 @@
+# Android platform port
+
+This folder contains the Java and C++ (JNI) code for the Android platform port,
+using [Gradle](https://gradle.org/) as a build system.
+
+## Artwork license
+
+[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under
+[Creative Commons Attribution 3.0 Unported](https://developer.android.com/distribute/marketing-tools/brand-guidelines#android_robot)
+per the Android logo usage guidelines:
+
+> The Android robot is reproduced or modified from work created and shared by
+> Google and used according to terms described in the Creative Commons 3.0
+> Attribution License.
diff --git a/platform/android/SCsub b/platform/android/SCsub
index ec42bc42b5..ecc72019e5 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -4,16 +4,16 @@ Import("env")
android_files = [
"os_android.cpp",
+ "android_input_handler.cpp",
"file_access_android.cpp",
"audio_driver_opensl.cpp",
- "file_access_jandroid.cpp",
"dir_access_jandroid.cpp",
"thread_jandroid.cpp",
"net_socket_android.cpp",
- "audio_driver_jandroid.cpp",
"java_godot_lib_jni.cpp",
"java_class_wrapper.cpp",
"java_godot_wrapper.cpp",
+ "java_godot_view_wrapper.cpp",
"java_godot_io_wrapper.cpp",
"jni_utils.cpp",
"android_keys_utils.cpp",
@@ -29,10 +29,14 @@ for x in android_files:
env_thirdparty = env_android.Clone()
env_thirdparty.disable_warnings()
-android_objects.append(env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc"))
+thirdparty_obj = env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc")
+android_objects.append(thirdparty_obj)
lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])
+# Needed to force rebuilding the platform files when the thirdparty code is updated.
+env.Depends(lib, thirdparty_obj)
+
lib_arch_dir = ""
if env["android_arch"] == "armv7":
lib_arch_dir = "armeabi-v7a"
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
new file mode 100644
index 0000000000..e03375e8d9
--- /dev/null
+++ b/platform/android/android_input_handler.cpp
@@ -0,0 +1,395 @@
+/*************************************************************************/
+/* android_input_handler.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "android_input_handler.h"
+
+#include "android_keys_utils.h"
+#include "display_server_android.h"
+
+void AndroidInputHandler::process_joy_event(AndroidInputHandler::JoypadEvent p_event) {
+ switch (p_event.type) {
+ case JOY_EVENT_BUTTON:
+ Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed);
+ break;
+ case JOY_EVENT_AXIS:
+ Input::JoyAxisValue value;
+ value.min = -1;
+ value.value = p_event.value;
+ Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value);
+ break;
+ case JOY_EVENT_HAT:
+ Input::get_singleton()->joy_hat(p_event.device, (HatMask)p_event.hat);
+ break;
+ default:
+ return;
+ }
+}
+
+void AndroidInputHandler::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) {
+ ev->set_shift_pressed(shift_mem);
+ ev->set_alt_pressed(alt_mem);
+ ev->set_meta_pressed(meta_mem);
+ ev->set_ctrl_pressed(control_mem);
+}
+
+void AndroidInputHandler::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) {
+ static char32_t prev_wc = 0;
+ char32_t unicode = p_unicode_char;
+ if ((p_unicode_char & 0xfffffc00) == 0xd800) {
+ if (prev_wc != 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ }
+ prev_wc = unicode;
+ return; // Skip surrogate.
+ } else if ((unicode & 0xfffffc00) == 0xdc00) {
+ if (prev_wc == 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ return; // Skip invalid surrogate.
+ }
+ unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev_wc = 0;
+ } else {
+ prev_wc = 0;
+ }
+
+ Ref<InputEventKey> ev;
+ ev.instantiate();
+ int val = unicode;
+ int keycode = android_get_keysym(p_keycode);
+ int phy_keycode = android_get_keysym(p_scancode);
+
+ if (keycode == KEY_SHIFT) {
+ shift_mem = p_pressed;
+ }
+ if (keycode == KEY_ALT) {
+ alt_mem = p_pressed;
+ }
+ if (keycode == KEY_CTRL) {
+ control_mem = p_pressed;
+ }
+ if (keycode == KEY_META) {
+ meta_mem = p_pressed;
+ }
+
+ ev->set_keycode((Key)keycode);
+ ev->set_physical_keycode((Key)phy_keycode);
+ ev->set_unicode(val);
+ ev->set_pressed(p_pressed);
+
+ _set_key_modifier_state(ev);
+
+ if (val == '\n') {
+ ev->set_keycode(KEY_ENTER);
+ } else if (val == 61448) {
+ ev->set_keycode(KEY_BACKSPACE);
+ ev->set_unicode(KEY_BACKSPACE);
+ } else if (val == 61453) {
+ ev->set_keycode(KEY_ENTER);
+ ev->set_unicode(KEY_ENTER);
+ } else if (p_keycode == 4) {
+ if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) {
+ dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST, true);
+ }
+ }
+
+ Input::get_singleton()->parse_input_event(ev);
+}
+
+void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector<AndroidInputHandler::TouchPos> &p_points) {
+ switch (p_event) {
+ case AMOTION_EVENT_ACTION_DOWN: { //gesture begin
+ if (touch.size()) {
+ //end all if exist
+ for (int i = 0; i < touch.size(); i++) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(false);
+ ev->set_position(touch[i].pos);
+ Input::get_singleton()->parse_input_event(ev);
+ }
+ }
+
+ touch.resize(p_points.size());
+ for (int i = 0; i < p_points.size(); i++) {
+ touch.write[i].id = p_points[i].id;
+ touch.write[i].pos = p_points[i].pos;
+ }
+
+ //send touch
+ for (int i = 0; i < touch.size(); i++) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(true);
+ ev->set_position(touch[i].pos);
+ Input::get_singleton()->parse_input_event(ev);
+ }
+
+ } break;
+ case AMOTION_EVENT_ACTION_MOVE: { //motion
+ ERR_FAIL_COND(touch.size() != p_points.size());
+
+ for (int i = 0; i < touch.size(); i++) {
+ int idx = -1;
+ for (int j = 0; j < p_points.size(); j++) {
+ if (touch[i].id == p_points[j].id) {
+ idx = j;
+ break;
+ }
+ }
+
+ ERR_CONTINUE(idx == -1);
+
+ if (touch[i].pos == p_points[idx].pos)
+ continue; //no move unncesearily
+
+ Ref<InputEventScreenDrag> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_position(p_points[idx].pos);
+ ev->set_relative(p_points[idx].pos - touch[i].pos);
+ Input::get_singleton()->parse_input_event(ev);
+ touch.write[i].pos = p_points[idx].pos;
+ }
+
+ } break;
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_UP: { //release
+ if (touch.size()) {
+ //end all if exist
+ for (int i = 0; i < touch.size(); i++) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(false);
+ ev->set_position(touch[i].pos);
+ Input::get_singleton()->parse_input_event(ev);
+ }
+ touch.clear();
+ }
+ } break;
+ case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch
+ for (int i = 0; i < p_points.size(); i++) {
+ if (p_points[i].id == p_pointer) {
+ TouchPos tp = p_points[i];
+ touch.push_back(tp);
+
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+
+ ev->set_index(tp.id);
+ ev->set_pressed(true);
+ ev->set_position(tp.pos);
+ Input::get_singleton()->parse_input_event(ev);
+
+ break;
+ }
+ }
+ } break;
+ case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch
+ for (int i = 0; i < touch.size(); i++) {
+ if (touch[i].id == p_pointer) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(false);
+ ev->set_position(touch[i].pos);
+ Input::get_singleton()->parse_input_event(ev);
+ touch.remove(i);
+
+ break;
+ }
+ }
+ } break;
+ }
+}
+
+void AndroidInputHandler::process_hover(int p_type, Point2 p_pos) {
+ // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
+ switch (p_type) {
+ case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
+ case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
+ case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
+ Ref<InputEventMouseMotion> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ ev->set_position(p_pos);
+ ev->set_global_position(p_pos);
+ ev->set_relative(p_pos - hover_prev_pos);
+ Input::get_singleton()->parse_input_event(ev);
+ hover_prev_pos = p_pos;
+ } break;
+ }
+}
+
+void AndroidInputHandler::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
+ MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
+ switch (event_action) {
+ case AMOTION_EVENT_ACTION_BUTTON_PRESS:
+ case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
+ Ref<InputEventMouseButton> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ }
+ ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
+ MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+
+ buttons_state = event_buttons_mask;
+
+ ev->set_button_index(_button_index_from_mask(changed_button_mask));
+ ev->set_button_mask(event_buttons_mask);
+ Input::get_singleton()->parse_input_event(ev);
+ } break;
+
+ case AMOTION_EVENT_ACTION_MOVE: {
+ Ref<InputEventMouseMotion> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ ev->set_relative(event_pos - hover_prev_pos);
+ hover_prev_pos = event_pos;
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ ev->set_relative(event_pos);
+ }
+ ev->set_button_mask(event_buttons_mask);
+ Input::get_singleton()->parse_input_event(ev);
+ } break;
+ case AMOTION_EVENT_ACTION_SCROLL: {
+ Ref<InputEventMouseButton> ev;
+ ev.instantiate();
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ }
+ ev->set_pressed(true);
+ buttons_state = event_buttons_mask;
+ if (event_vertical_factor > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_UP, event_vertical_factor);
+ } else if (event_vertical_factor < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_DOWN, -event_vertical_factor);
+ }
+
+ if (event_horizontal_factor > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_RIGHT, event_horizontal_factor);
+ } else if (event_horizontal_factor < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_LEFT, -event_horizontal_factor);
+ }
+ } break;
+ }
+}
+
+void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) {
+ Ref<InputEventMouseButton> evd = ev->duplicate();
+ _set_key_modifier_state(evd);
+ evd->set_button_index(wheel_button);
+ evd->set_button_mask(MouseButton(event_buttons_mask ^ (1 << (wheel_button - 1))));
+ evd->set_factor(factor);
+ Input::get_singleton()->parse_input_event(evd);
+ Ref<InputEventMouseButton> evdd = evd->duplicate();
+ evdd->set_pressed(false);
+ evdd->set_button_mask(event_buttons_mask);
+ Input::get_singleton()->parse_input_event(evdd);
+}
+
+void AndroidInputHandler::process_double_tap(int event_android_button_mask, Point2 p_pos) {
+ MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
+ Ref<InputEventMouseButton> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ ev->set_position(p_pos);
+ ev->set_global_position(p_pos);
+ ev->set_pressed(event_button_mask != 0);
+ ev->set_button_index(_button_index_from_mask(event_button_mask));
+ ev->set_button_mask(event_button_mask);
+ ev->set_double_click(true);
+ Input::get_singleton()->parse_input_event(ev);
+}
+
+MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) {
+ switch (button_mask) {
+ case MOUSE_BUTTON_MASK_LEFT:
+ return MOUSE_BUTTON_LEFT;
+ case MOUSE_BUTTON_MASK_RIGHT:
+ return MOUSE_BUTTON_RIGHT;
+ case MOUSE_BUTTON_MASK_MIDDLE:
+ return MOUSE_BUTTON_MIDDLE;
+ case MOUSE_BUTTON_MASK_XBUTTON1:
+ return MOUSE_BUTTON_XBUTTON1;
+ case MOUSE_BUTTON_MASK_XBUTTON2:
+ return MOUSE_BUTTON_XBUTTON2;
+ default:
+ return MOUSE_BUTTON_NONE;
+ }
+}
+
+MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) {
+ MouseButton godot_button_mask = MOUSE_BUTTON_NONE;
+ if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) {
+ godot_button_mask |= MOUSE_BUTTON_MASK_LEFT;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
+ godot_button_mask |= MOUSE_BUTTON_MASK_RIGHT;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) {
+ godot_button_mask |= MOUSE_BUTTON_MASK_MIDDLE;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) {
+ godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON1;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) {
+ godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON2;
+ }
+
+ return godot_button_mask;
+}
+
+void AndroidInputHandler::process_scroll(Point2 p_pos) {
+ Ref<InputEventPanGesture> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ ev->set_position(p_pos);
+ ev->set_delta(p_pos - scroll_prev_pos);
+ Input::get_singleton()->parse_input_event(ev);
+ scroll_prev_pos = p_pos;
+}
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h
new file mode 100644
index 0000000000..2918ca300b
--- /dev/null
+++ b/platform/android/android_input_handler.h
@@ -0,0 +1,91 @@
+/*************************************************************************/
+/* android_input_handler.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ANDROID_INPUT_HANDLER_H
+#define ANDROID_INPUT_HANDLER_H
+
+#include "core/input/input.h"
+
+// This class encapsulates all the handling of input events that come from the Android UI thread.
+// Remarks:
+// - It's not thread-safe by itself, so its functions must only be called on a single thread, which is the Android UI thread.
+// - Its functions must only call thread-safe methods.
+class AndroidInputHandler {
+public:
+ struct TouchPos {
+ int id = 0;
+ Point2 pos;
+ };
+
+ enum {
+ JOY_EVENT_BUTTON = 0,
+ JOY_EVENT_AXIS = 1,
+ JOY_EVENT_HAT = 2
+ };
+
+ struct JoypadEvent {
+ int device = 0;
+ int type = 0;
+ int index = 0;
+ bool pressed = false;
+ float value = 0;
+ int hat = 0;
+ };
+
+private:
+ bool alt_mem = false;
+ bool shift_mem = false;
+ bool control_mem = false;
+ bool meta_mem = false;
+
+ MouseButton buttons_state = MOUSE_BUTTON_NONE;
+
+ Vector<TouchPos> touch;
+ Point2 hover_prev_pos; // needed to calculate the relative position on hover events
+ Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
+
+ void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
+
+ static MouseButton _button_index_from_mask(MouseButton button_mask);
+ static MouseButton _android_button_mask_to_godot_button_mask(int android_button_mask);
+
+ void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor);
+
+public:
+ void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
+ void process_hover(int p_type, Point2 p_pos);
+ void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
+ void process_double_tap(int event_android_button_mask, Point2 p_pos);
+ void process_scroll(Point2 p_pos);
+ void process_joy_event(JoypadEvent p_event);
+ void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
+};
+
+#endif
diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp
index b5b4fb9a4b..5aa546c17b 100644
--- a/platform/android/android_keys_utils.cpp
+++ b/platform/android/android_keys_utils.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h
index 857bef02d1..6d25a366a4 100644
--- a/platform/android/android_keys_utils.h
+++ b/platform/android/android_keys_utils.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,133 +31,12 @@
#ifndef ANDROID_KEYS_UTILS_H
#define ANDROID_KEYS_UTILS_H
+#include <android/input.h>
#include <core/os/keyboard.h>
-/*
- * Android Key codes.
- */
-enum {
- AKEYCODE_UNKNOWN = 0,
- AKEYCODE_SOFT_LEFT = 1,
- AKEYCODE_SOFT_RIGHT = 2,
- AKEYCODE_HOME = 3,
- AKEYCODE_BACK = 4,
- AKEYCODE_CALL = 5,
- AKEYCODE_ENDCALL = 6,
- AKEYCODE_0 = 7,
- AKEYCODE_1 = 8,
- AKEYCODE_2 = 9,
- AKEYCODE_3 = 10,
- AKEYCODE_4 = 11,
- AKEYCODE_5 = 12,
- AKEYCODE_6 = 13,
- AKEYCODE_7 = 14,
- AKEYCODE_8 = 15,
- AKEYCODE_9 = 16,
- AKEYCODE_STAR = 17,
- AKEYCODE_POUND = 18,
- AKEYCODE_DPAD_UP = 19,
- AKEYCODE_DPAD_DOWN = 20,
- AKEYCODE_DPAD_LEFT = 21,
- AKEYCODE_DPAD_RIGHT = 22,
- AKEYCODE_DPAD_CENTER = 23,
- AKEYCODE_VOLUME_UP = 24,
- AKEYCODE_VOLUME_DOWN = 25,
- AKEYCODE_POWER = 26,
- AKEYCODE_CAMERA = 27,
- AKEYCODE_CLEAR = 28,
- AKEYCODE_A = 29,
- AKEYCODE_B = 30,
- AKEYCODE_C = 31,
- AKEYCODE_D = 32,
- AKEYCODE_E = 33,
- AKEYCODE_F = 34,
- AKEYCODE_G = 35,
- AKEYCODE_H = 36,
- AKEYCODE_I = 37,
- AKEYCODE_J = 38,
- AKEYCODE_K = 39,
- AKEYCODE_L = 40,
- AKEYCODE_M = 41,
- AKEYCODE_N = 42,
- AKEYCODE_O = 43,
- AKEYCODE_P = 44,
- AKEYCODE_Q = 45,
- AKEYCODE_R = 46,
- AKEYCODE_S = 47,
- AKEYCODE_T = 48,
- AKEYCODE_U = 49,
- AKEYCODE_V = 50,
- AKEYCODE_W = 51,
- AKEYCODE_X = 52,
- AKEYCODE_Y = 53,
- AKEYCODE_Z = 54,
- AKEYCODE_COMMA = 55,
- AKEYCODE_PERIOD = 56,
- AKEYCODE_ALT_LEFT = 57,
- AKEYCODE_ALT_RIGHT = 58,
- AKEYCODE_SHIFT_LEFT = 59,
- AKEYCODE_SHIFT_RIGHT = 60,
- AKEYCODE_TAB = 61,
- AKEYCODE_SPACE = 62,
- AKEYCODE_SYM = 63,
- AKEYCODE_EXPLORER = 64,
- AKEYCODE_ENVELOPE = 65,
- AKEYCODE_ENTER = 66,
- AKEYCODE_DEL = 67,
- AKEYCODE_GRAVE = 68,
- AKEYCODE_MINUS = 69,
- AKEYCODE_EQUALS = 70,
- AKEYCODE_LEFT_BRACKET = 71,
- AKEYCODE_RIGHT_BRACKET = 72,
- AKEYCODE_BACKSLASH = 73,
- AKEYCODE_SEMICOLON = 74,
- AKEYCODE_APOSTROPHE = 75,
- AKEYCODE_SLASH = 76,
- AKEYCODE_AT = 77,
- AKEYCODE_NUM = 78,
- AKEYCODE_HEADSETHOOK = 79,
- AKEYCODE_FOCUS = 80, // *Camera* focus
- AKEYCODE_PLUS = 81,
- AKEYCODE_MENU = 82,
- AKEYCODE_NOTIFICATION = 83,
- AKEYCODE_SEARCH = 84,
- AKEYCODE_MEDIA_PLAY_PAUSE = 85,
- AKEYCODE_MEDIA_STOP = 86,
- AKEYCODE_MEDIA_NEXT = 87,
- AKEYCODE_MEDIA_PREVIOUS = 88,
- AKEYCODE_MEDIA_REWIND = 89,
- AKEYCODE_MEDIA_FAST_FORWARD = 90,
- AKEYCODE_MUTE = 91,
- AKEYCODE_PAGE_UP = 92,
- AKEYCODE_PAGE_DOWN = 93,
- AKEYCODE_PICTSYMBOLS = 94,
- AKEYCODE_SWITCH_CHARSET = 95,
- AKEYCODE_BUTTON_A = 96,
- AKEYCODE_BUTTON_B = 97,
- AKEYCODE_BUTTON_C = 98,
- AKEYCODE_BUTTON_X = 99,
- AKEYCODE_BUTTON_Y = 100,
- AKEYCODE_BUTTON_Z = 101,
- AKEYCODE_BUTTON_L1 = 102,
- AKEYCODE_BUTTON_R1 = 103,
- AKEYCODE_BUTTON_L2 = 104,
- AKEYCODE_BUTTON_R2 = 105,
- AKEYCODE_BUTTON_THUMBL = 106,
- AKEYCODE_BUTTON_THUMBR = 107,
- AKEYCODE_BUTTON_START = 108,
- AKEYCODE_BUTTON_SELECT = 109,
- AKEYCODE_BUTTON_MODE = 110,
- AKEYCODE_CONTROL_LEFT = 113,
- AKEYCODE_CONTROL_RIGHT = 114,
-
- // NOTE: If you add a new keycode here you must also add it to several other files.
- // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
-};
-
struct _WinTranslatePair {
- unsigned int keysym;
- unsigned int keycode;
+ unsigned int keysym = 0;
+ unsigned int keycode = 0;
};
static _WinTranslatePair _ak_to_keycode[] = {
@@ -248,8 +127,8 @@ static _WinTranslatePair _ak_to_keycode[] = {
{ KEY_BACKSLASH, AKEYCODE_BACKSLASH },
{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
- { KEY_CONTROL, AKEYCODE_CONTROL_LEFT },
- { KEY_CONTROL, AKEYCODE_CONTROL_RIGHT },
+ { KEY_CTRL, AKEYCODE_CTRL_LEFT },
+ { KEY_CTRL, AKEYCODE_CTRL_RIGHT },
{ KEY_UNKNOWN, 0 }
};
/*
diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp
index 1f140f7119..03355e4815 100644
--- a/platform/android/api/api.cpp
+++ b/platform/android/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "api.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "java_class_wrapper.h"
#include "jni_singleton.h"
@@ -44,11 +44,11 @@ void register_android_api() {
// `JNISingleton` registration occurs in
// `platform/android/java_godot_lib_jni.cpp#Java_org_godotengine_godot_GodotLib_setup`
java_class_wrapper = memnew(JavaClassWrapper); // Dummy
- ClassDB::register_class<JNISingleton>();
+ GDREGISTER_CLASS(JNISingleton);
#endif
- ClassDB::register_class<JavaClass>();
- ClassDB::register_class<JavaClassWrapper>();
+ GDREGISTER_CLASS(JavaClass);
+ GDREGISTER_CLASS(JavaClassWrapper);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", JavaClassWrapper::get_singleton()));
}
diff --git a/platform/android/api/api.h b/platform/android/api/api.h
index 5e951b9c88..fe3a6734ac 100644
--- a/platform/android/api/api.h
+++ b/platform/android/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index 1fa2726784..ff7bf43573 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef JAVA_CLASS_WRAPPER_H
#define JAVA_CLASS_WRAPPER_H
-#include "core/reference.h"
+#include "core/object/ref_counted.h"
#ifdef ANDROID_ENABLED
#include <android/log.h>
@@ -42,12 +42,11 @@
class JavaObject;
#endif
-class JavaClass : public Reference {
- GDCLASS(JavaClass, Reference);
+class JavaClass : public RefCounted {
+ GDCLASS(JavaClass, RefCounted);
#ifdef ANDROID_ENABLED
enum ArgumentType{
-
ARG_TYPE_VOID,
ARG_TYPE_BOOLEAN,
ARG_TYPE_BYTE,
@@ -67,10 +66,10 @@ class JavaClass : public Reference {
Map<StringName, Variant> constant_map;
struct MethodInfo {
- bool _static;
+ bool _static = false;
Vector<uint32_t> param_types;
Vector<StringName> param_sigs;
- uint32_t return_type;
+ uint32_t return_type = 0;
jmethodID method;
};
@@ -185,8 +184,8 @@ public:
JavaClass();
};
-class JavaObject : public Reference {
- GDCLASS(JavaObject, Reference);
+class JavaObject : public RefCounted {
+ GDCLASS(JavaObject, RefCounted);
#ifdef ANDROID_ENABLED
Ref<JavaClass> base_class;
diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h
index 5e63f20d6c..965eaabf81 100644
--- a/platform/android/api/jni_singleton.h
+++ b/platform/android/api/jni_singleton.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,8 @@
#ifndef JNI_SINGLETON_H
#define JNI_SINGLETON_H
-#include <core/engine.h>
-#include <core/variant.h>
+#include <core/config/engine.h>
+#include <core/variant/variant.h>
#ifdef ANDROID_ENABLED
#include <platform/android/jni_utils.h>
#endif
@@ -83,7 +83,7 @@ public:
v = (jvalue *)alloca(sizeof(jvalue) * p_argcount);
}
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
int res = env->PushLocalFrame(16);
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
deleted file mode 100644
index 09c981b3fa..0000000000
--- a/platform/android/audio_driver_jandroid.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-/*************************************************************************/
-/* audio_driver_jandroid.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_driver_jandroid.h"
-
-#include "core/os/os.h"
-#include "core/project_settings.h"
-#include "thread_jandroid.h"
-
-AudioDriverAndroid *AudioDriverAndroid::s_ad = nullptr;
-
-jobject AudioDriverAndroid::io;
-jmethodID AudioDriverAndroid::_init_audio;
-jmethodID AudioDriverAndroid::_write_buffer;
-jmethodID AudioDriverAndroid::_quit;
-jmethodID AudioDriverAndroid::_pause;
-bool AudioDriverAndroid::active = false;
-jclass AudioDriverAndroid::cls;
-int AudioDriverAndroid::audioBufferFrames = 0;
-int AudioDriverAndroid::mix_rate = 44100;
-bool AudioDriverAndroid::quit = false;
-jobject AudioDriverAndroid::audioBuffer = nullptr;
-void *AudioDriverAndroid::audioBufferPinned = nullptr;
-Mutex AudioDriverAndroid::mutex;
-int32_t *AudioDriverAndroid::audioBuffer32 = nullptr;
-
-const char *AudioDriverAndroid::get_name() const {
- return "Android";
-}
-
-Error AudioDriverAndroid::init() {
- /*
- // TODO: pass in/return a (Java) device ID, also whether we're opening for input or output
- this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
- SDL_CalculateAudioSpec(&this->spec);
-
- if (this->spec.samples == 0) {
- // Init failed?
- SDL_SetError("Java-side initialization failed!");
- return 0;
- }
-*/
-
- //Android_JNI_SetupThread();
-
- // __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device");
-
- JNIEnv *env = ThreadAndroid::get_env();
- int mix_rate = GLOBAL_GET("audio/mix_rate");
-
- int latency = GLOBAL_GET("audio/output_latency");
- unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000);
- print_verbose("Audio buffer size: " + itos(buffer_size));
-
- audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size);
-
- ERR_FAIL_COND_V(audioBuffer == nullptr, ERR_INVALID_PARAMETER);
-
- audioBuffer = env->NewGlobalRef(audioBuffer);
-
- jboolean isCopy = JNI_FALSE;
- audioBufferPinned = env->GetShortArrayElements((jshortArray)audioBuffer, &isCopy);
- audioBufferFrames = env->GetArrayLength((jshortArray)audioBuffer);
- audioBuffer32 = memnew_arr(int32_t, audioBufferFrames);
-
- return OK;
-}
-
-void AudioDriverAndroid::start() {
- active = true;
-}
-
-void AudioDriverAndroid::setup(jobject p_io) {
- JNIEnv *env = ThreadAndroid::get_env();
- io = p_io;
-
- jclass c = env->GetObjectClass(io);
- cls = (jclass)env->NewGlobalRef(c);
-
- _init_audio = env->GetMethodID(cls, "audioInit", "(II)Ljava/lang/Object;");
- _write_buffer = env->GetMethodID(cls, "audioWriteShortBuffer", "([S)V");
- _quit = env->GetMethodID(cls, "audioQuit", "()V");
- _pause = env->GetMethodID(cls, "audioPause", "(Z)V");
-}
-
-void AudioDriverAndroid::thread_func(JNIEnv *env) {
- jclass cls = env->FindClass("org/godotengine/godot/Godot");
- if (cls) {
- cls = (jclass)env->NewGlobalRef(cls);
- }
- jfieldID fid = env->GetStaticFieldID(cls, "io", "Lorg/godotengine/godot/GodotIO;");
- jobject ob = env->GetStaticObjectField(cls, fid);
- jobject gob = env->NewGlobalRef(ob);
- jclass c = env->GetObjectClass(gob);
- jclass lcls = (jclass)env->NewGlobalRef(c);
- _write_buffer = env->GetMethodID(lcls, "audioWriteShortBuffer", "([S)V");
-
- while (!quit) {
- int16_t *ptr = (int16_t *)audioBufferPinned;
- int fc = audioBufferFrames;
-
- if (!s_ad->active || mutex.try_lock() != OK) {
- for (int i = 0; i < fc; i++) {
- ptr[i] = 0;
- }
-
- } else {
- s_ad->audio_server_process(fc / 2, audioBuffer32);
-
- mutex.unlock();
-
- for (int i = 0; i < fc; i++) {
- ptr[i] = audioBuffer32[i] >> 16;
- }
- }
- env->ReleaseShortArrayElements((jshortArray)audioBuffer, (jshort *)ptr, JNI_COMMIT);
- env->CallVoidMethod(gob, _write_buffer, (jshortArray)audioBuffer);
- }
-}
-
-int AudioDriverAndroid::get_mix_rate() const {
- return mix_rate;
-}
-
-AudioDriver::SpeakerMode AudioDriverAndroid::get_speaker_mode() const {
- return SPEAKER_MODE_STEREO;
-}
-
-void AudioDriverAndroid::lock() {
- mutex.lock();
-}
-
-void AudioDriverAndroid::unlock() {
- mutex.unlock();
-}
-
-void AudioDriverAndroid::finish() {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(io, _quit);
-
- if (audioBuffer) {
- env->DeleteGlobalRef(audioBuffer);
- audioBuffer = nullptr;
- audioBufferPinned = nullptr;
- }
-
- active = false;
-}
-
-void AudioDriverAndroid::set_pause(bool p_pause) {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(io, _pause, p_pause);
-}
-
-AudioDriverAndroid::AudioDriverAndroid() {
- s_ad = this;
- active = false;
-}
diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h
deleted file mode 100644
index 953ade9311..0000000000
--- a/platform/android/audio_driver_jandroid.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*************************************************************************/
-/* audio_driver_jandroid.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef AUDIO_DRIVER_ANDROID_H
-#define AUDIO_DRIVER_ANDROID_H
-
-#include "servers/audio_server.h"
-
-#include "java_godot_lib_jni.h"
-
-class AudioDriverAndroid : public AudioDriver {
- static Mutex mutex;
- static AudioDriverAndroid *s_ad;
- static jobject io;
- static jmethodID _init_audio;
- static jmethodID _write_buffer;
- static jmethodID _quit;
- static jmethodID _pause;
- static bool active;
- static bool quit;
-
- static jclass cls;
-
- static jobject audioBuffer;
- static void *audioBufferPinned;
- static int32_t *audioBuffer32;
- static int audioBufferFrames;
- static int mix_rate;
-
-public:
- void set_singleton();
-
- virtual const char *get_name() const;
-
- virtual Error init();
- virtual void start();
- virtual int get_mix_rate() const;
- virtual SpeakerMode get_speaker_mode() const;
- virtual void lock();
- virtual void unlock();
- virtual void finish();
-
- virtual void set_pause(bool p_pause);
-
- static void setup(jobject p_io);
- static void thread_func(JNIEnv *env);
-
- AudioDriverAndroid();
-};
-
-#endif // AUDIO_DRIVER_ANDROID_H
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 740e9a3132..a1d8fb4810 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -339,6 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) {
AudioDriverOpenSL::AudioDriverOpenSL() {
s_ad = this;
- pause = false;
- active = false;
}
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 9858a40822..e3efaddba2 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,20 +38,19 @@
#include <SLES/OpenSLES_Android.h>
class AudioDriverOpenSL : public AudioDriver {
- bool active;
+ bool active = false;
Mutex mutex;
enum {
-
BUFFER_COUNT = 2
};
- bool pause;
+ bool pause = false;
- uint32_t buffer_size;
- int16_t *buffers[BUFFER_COUNT];
- int32_t *mixdown_buffer;
- int last_free;
+ uint32_t buffer_size = 0;
+ int16_t *buffers[BUFFER_COUNT] = {};
+ int32_t *mixdown_buffer = nullptr;
+ int last_free = 0;
Vector<int16_t> rec_buffer;
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 0accacb679..61ccad9ac3 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -13,7 +13,7 @@ def get_name():
def can_build():
- return "ANDROID_NDK_ROOT" in os.environ
+ return ("ANDROID_SDK_ROOT" in os.environ) or ("ANDROID_HOME" in os.environ)
def get_platform(platform):
@@ -24,13 +24,33 @@ def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
return [
- ("ANDROID_NDK_ROOT", "Path to the Android NDK", os.environ.get("ANDROID_NDK_ROOT", 0)),
+ ("ANDROID_NDK_ROOT", "Path to the Android NDK", get_android_ndk_root()),
+ ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_android_sdk_root()),
("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"),
EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")),
BoolVariable("android_neon", "Enable NEON support (armv7 only)", True),
]
+# Return the ANDROID_SDK_ROOT environment variable.
+# While ANDROID_HOME has been deprecated, it's used as a fallback for backward
+# compatibility purposes.
+def get_android_sdk_root():
+ if "ANDROID_SDK_ROOT" in os.environ:
+ return os.environ.get("ANDROID_SDK_ROOT", 0)
+ else:
+ return os.environ.get("ANDROID_HOME", 0)
+
+
+# Return the ANDROID_NDK_ROOT environment variable.
+# We generate one for this build using the ANDROID_SDK_ROOT env
+# variable and the project ndk version.
+# If the env variable is already defined, we override it with
+# our own to match what the project expects.
+def get_android_ndk_root():
+ return get_android_sdk_root() + "/ndk/" + get_project_ndk_version()
+
+
def get_flags():
return [
("tools", False),
@@ -47,9 +67,33 @@ def create(env):
return env.Clone(tools=tools)
+# Check if ANDROID_NDK_ROOT is valid.
+# If not, install the ndk using ANDROID_SDK_ROOT and sdkmanager.
+def install_ndk_if_needed(env):
+ print("Checking for Android NDK...")
+ env_ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"])
+ if env_ndk_version is None:
+ # Reinstall the ndk and update ANDROID_NDK_ROOT.
+ print("Installing Android NDK...")
+ if env["ANDROID_SDK_ROOT"] is None:
+ raise Exception("Invalid ANDROID_SDK_ROOT environment variable.")
+
+ import subprocess
+
+ extension = ".bat" if os.name == "nt" else ""
+ sdkmanager_path = env["ANDROID_SDK_ROOT"] + "/cmdline-tools/latest/bin/sdkmanager" + extension
+ ndk_download_args = "ndk;" + get_project_ndk_version()
+ subprocess.check_call([sdkmanager_path, ndk_download_args])
+
+ env["ANDROID_NDK_ROOT"] = env["ANDROID_SDK_ROOT"] + "/ndk/" + get_project_ndk_version()
+ print("ANDROID_NDK_ROOT: " + env["ANDROID_NDK_ROOT"])
+
+
def configure(env):
+ install_ndk_if_needed(env)
+
# Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
+ # https://www.scons.org/wiki/LongCmdLinesOnWin32
if os.name == "nt":
import subprocess
@@ -153,12 +197,11 @@ def configure(env):
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(LINKFLAGS=["-O2"])
env.Append(CCFLAGS=["-O2", "-fomit-frame-pointer"])
- env.Append(CPPDEFINES=["NDEBUG"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["-Os"])
- env.Append(CPPDEFINES=["NDEBUG"])
env.Append(LINKFLAGS=["-Os"])
+ env.Append(CPPDEFINES=["NDEBUG"])
if can_vectorize:
env.Append(CCFLAGS=["-ftree-vectorize"])
if env["target"] == "release_debug":
@@ -207,7 +250,7 @@ def configure(env):
env["RANLIB"] = tools_path + "/ranlib"
env["AS"] = tools_path + "/as"
- common_opts = ["-fno-integrated-as", "-gcc-toolchain", gcc_toolchain_path]
+ common_opts = ["-gcc-toolchain", gcc_toolchain_path]
# Compile flags
@@ -217,6 +260,8 @@ def configure(env):
# Disable exceptions and rtti on non-tools (template) builds
if env["tools"]:
env.Append(CXXFLAGS=["-frtti"])
+ elif env["builtin_icu"]:
+ env.Append(CXXFLAGS=["-frtti", "-fno-exceptions"])
else:
env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"])
# Don't use dynamic_cast, necessary with no-rtti.
@@ -240,6 +285,9 @@ def configure(env):
)
env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"])
+ if get_platform(env["ndk_platform"]) >= 24:
+ env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)])
+
env["neon_enabled"] = False
if env["android_arch"] == "x86":
target_opts = ["-target", "i686-none-linux-android"]
@@ -270,7 +318,7 @@ def configure(env):
# Link flags
- ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"])
+ ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"])
if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("17.1.4828580"):
env.Append(LINKFLAGS=["-Wl,--exclude-libs,libgcc.a", "-Wl,--exclude-libs,libatomic.a", "-nostdlib++"])
else:
@@ -319,12 +367,23 @@ def configure(env):
)
env.Prepend(CPPPATH=["#platform/android"])
- env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "VULKAN_ENABLED", "NO_FCNTL"])
- env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "vulkan", "android", "log", "z", "dl"])
+ env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "NO_FCNTL"])
+ env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "android", "log", "z", "dl"])
+
+ if env["vulkan"]:
+ env.Append(CPPDEFINES=["VULKAN_ENABLED"])
+ if not env["use_volk"]:
+ env.Append(LIBS=["vulkan"])
+
+
+# Return the project NDK version.
+# This is kept in sync with the value in 'platform/android/java/app/config.gradle'.
+def get_project_ndk_version():
+ return "21.4.7075529"
# Return NDK version string in source.properties (adapted from the Chromium project).
-def get_ndk_version(path):
+def get_env_ndk_version(path):
if path is None:
return None
prop_file_path = os.path.join(path, "source.properties")
@@ -334,6 +393,6 @@ def get_ndk_version(path):
key_value = list(map(lambda x: x.strip(), line.split("=")))
if key_value[0] == "Pkg.Revision":
return key_value[1]
- except:
+ except Exception:
print("Could not read source prop file '%s'" % prop_file_path)
return None
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index ca312b427f..0eeee8215d 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "dir_access_jandroid.h"
-#include "core/print_string.h"
-#include "file_access_jandroid.h"
+#include "core/string/print_string.h"
+#include "file_access_android.h"
#include "string_android.h"
#include "thread_jandroid.h"
@@ -47,7 +47,7 @@ DirAccess *DirAccessJAndroid::create_fs() {
Error DirAccessJAndroid::list_dir_begin() {
list_dir_end();
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
jstring js = env->NewStringUTF(current_dir.utf8().get_data());
int res = env->CallIntMethod(io, _dir_open, js);
@@ -62,7 +62,7 @@ Error DirAccessJAndroid::list_dir_begin() {
String DirAccessJAndroid::get_next() {
ERR_FAIL_COND_V(id == 0, "");
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
jstring str = (jstring)env->CallObjectMethod(io, _dir_next, id);
if (!str)
return "";
@@ -73,7 +73,7 @@ String DirAccessJAndroid::get_next() {
}
bool DirAccessJAndroid::current_is_dir() const {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
return env->CallBooleanMethod(io, _dir_is_dir, id);
}
@@ -86,7 +86,7 @@ void DirAccessJAndroid::list_dir_end() {
if (id == 0)
return;
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
env->CallVoidMethod(io, _dir_close, id);
id = 0;
}
@@ -100,7 +100,7 @@ String DirAccessJAndroid::get_drive(int p_drive) {
}
Error DirAccessJAndroid::change_dir(String p_dir) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
if (p_dir == "" || p_dir == "." || (p_dir == ".." && current_dir == ""))
return OK;
@@ -146,7 +146,7 @@ bool DirAccessJAndroid::file_exists(String p_file) {
else
sd = current_dir.plus_file(p_file);
- FileAccessJAndroid *f = memnew(FileAccessJAndroid);
+ FileAccessAndroid *f = memnew(FileAccessAndroid);
bool exists = f->file_exists(sd);
memdelete(f);
@@ -154,14 +154,14 @@ bool DirAccessJAndroid::file_exists(String p_file) {
}
bool DirAccessJAndroid::dir_exists(String p_dir) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
String sd;
if (current_dir == "")
sd = p_dir;
else {
- if (p_dir.is_rel_path())
+ if (p_dir.is_relative_path())
sd = current_dir.plus_file(p_dir);
else
sd = fix_path(p_dir);
@@ -201,13 +201,12 @@ String DirAccessJAndroid::get_filesystem_type() const {
return "APK";
}
-//FileType get_file_type() const;
-size_t DirAccessJAndroid::get_space_left() {
+uint64_t DirAccessJAndroid::get_space_left() {
return 0;
}
void DirAccessJAndroid::setup(jobject p_io) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
io = p_io;
jclass c = env->GetObjectClass(io);
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index 7d0def137a..cdf98187ed 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef DIR_ACCESS_JANDROID_H
#define DIR_ACCESS_JANDROID_H
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "java_godot_lib_jni.h"
#include <stdio.h>
@@ -74,10 +74,13 @@ public:
virtual Error rename(String p_from, String p_to);
virtual Error remove(String p_name);
+ virtual bool is_link(String p_file) { return false; }
+ virtual String read_link(String p_file) { return p_file; }
+ virtual Error create_link(String p_source, String p_target) { return FAILED; }
+
virtual String get_filesystem_type() const;
- //virtual FileType get_file_type() const;
- size_t get_space_left();
+ uint64_t get_space_left();
static void setup(jobject p_io);
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 3aa2fb5451..720752d28f 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,8 +30,7 @@
#include "display_server_android.h"
-#include "android_keys_utils.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
#include "os_android.h"
@@ -39,7 +38,7 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/android/vulkan/vulkan_context_android.h"
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#endif
DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
@@ -49,17 +48,16 @@ DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
bool DisplayServerAndroid::has_feature(Feature p_feature) const {
switch (p_feature) {
//case FEATURE_CONSOLE_WINDOW:
- //case FEATURE_CURSOR_SHAPE:
+ case FEATURE_CURSOR_SHAPE:
//case FEATURE_CUSTOM_CURSOR_SHAPE:
//case FEATURE_GLOBAL_MENU:
//case FEATURE_HIDPI:
//case FEATURE_ICON:
//case FEATURE_IME:
- //case FEATURE_MOUSE:
+ case FEATURE_MOUSE:
//case FEATURE_MOUSE_WARP:
//case FEATURE_NATIVE_DIALOG:
//case FEATURE_NATIVE_ICON:
- //case FEATURE_NATIVE_VIDEO:
//case FEATURE_WINDOW_TRANSPARENCY:
case FEATURE_CLIPBOARD:
case FEATURE_KEEP_SCREEN_ON:
@@ -137,8 +135,11 @@ Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
}
Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
- Size2i display_size = OS_Android::get_singleton()->get_display_size();
- return Rect2i(0, 0, display_size.width, display_size.height);
+ GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+ ERR_FAIL_COND_V(!godot_io_java, Rect2i());
+ int xywh[4];
+ godot_io_java->screen_get_usable_rect(xywh);
+ return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]);
}
int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
@@ -194,24 +195,28 @@ void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_call
}
void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
- // Not supported on Android.
+ rect_changed_callback = p_callable;
}
void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
// Not supported on Android.
}
-void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
+void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred) const {
if (!p_callable.is_null()) {
const Variant *argp = &p_arg;
Variant ret;
Callable::CallError ce;
- p_callable.call((const Variant **)&argp, 1, ret, ce);
+ if (p_deferred) {
+ p_callable.call((const Variant **)&argp, 1, ret, ce);
+ } else {
+ p_callable.call_deferred((const Variant **)&argp, 1);
+ }
}
}
-void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const {
- _window_callback(window_event_callback, int(p_event));
+void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event, bool p_deferred) const {
+ _window_callback(window_event_callback, int(p_event), p_deferred);
}
void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const {
@@ -332,15 +337,8 @@ bool DisplayServerAndroid::can_any_window_draw() const {
return true;
}
-void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) {
- GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
- ERR_FAIL_COND(!godot_java);
-
- godot_java->alert(p_alert, p_title);
-}
-
void DisplayServerAndroid::process_events() {
- // Nothing to do
+ Input::get_singleton()->flush_buffered_events();
}
Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
@@ -356,10 +354,10 @@ Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
return drivers;
}
-DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
if (r_error != OK) {
- ds->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver");
+ OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver");
}
return ds;
}
@@ -375,10 +373,11 @@ void DisplayServerAndroid::reset_window() {
ERR_FAIL_COND(!native_window);
ERR_FAIL_COND(!context_vulkan);
+ VSyncMode last_vsync_mode = context_vulkan->get_vsync_mode(MAIN_WINDOW_ID);
context_vulkan->window_destroy(MAIN_WINDOW_ID);
Size2i display_size = OS_Android::get_singleton()->get_display_size();
- if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
+ if (context_vulkan->window_create(native_window, last_vsync_mode, display_size.width, display_size.height) == -1) {
memdelete(context_vulkan);
context_vulkan = nullptr;
ERR_FAIL_MSG("Failed to reset Vulkan window.");
@@ -387,7 +386,20 @@ void DisplayServerAndroid::reset_window() {
#endif
}
-DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) {
+ if (rect_changed_callback.is_null()) {
+ return;
+ }
+
+ const Variant size = Rect2i(0, 0, p_width, p_height);
+ const Variant *sizep = &size;
+ Variant ret;
+ Callable::CallError ce;
+
+ rect_changed_callback.call(reinterpret_cast<const Variant **>(&sizep), 1, ret, ce);
+}
+
+DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
rendering_driver = p_rendering_driver;
// TODO: rendering_driver is broken, change when different drivers are supported again
@@ -431,7 +443,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
}
Size2i display_size = OS_Android::get_singleton()->get_display_size();
- if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
+ if (context_vulkan->window_create(native_window, p_vsync_mode, display_size.width, display_size.height) == -1) {
memdelete(context_vulkan);
context_vulkan = nullptr;
ERR_FAIL_MSG("Failed to create Vulkan window.");
@@ -440,11 +452,12 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
+ Input::get_singleton()->set_use_input_buffering(true); // Needed because events will come directly from the UI thread
r_error = OK;
}
@@ -464,234 +477,80 @@ DisplayServerAndroid::~DisplayServerAndroid() {
#endif
}
-void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) {
- switch (p_event.type) {
- case JOY_EVENT_BUTTON:
- Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed);
- break;
- case JOY_EVENT_AXIS:
- Input::JoyAxis value;
- value.min = -1;
- value.value = p_event.value;
- Input::get_singleton()->joy_axis(p_event.device, p_event.index, value);
- break;
- case JOY_EVENT_HAT:
- Input::get_singleton()->joy_hat(p_event.device, p_event.hat);
- break;
- default:
- return;
- }
+void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
+ Input::get_singleton()->set_accelerometer(p_accelerometer);
}
-void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) {
- ev->set_shift(shift_mem);
- ev->set_alt(alt_mem);
- ev->set_metakey(meta_mem);
- ev->set_control(control_mem);
+void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
+ Input::get_singleton()->set_gravity(p_gravity);
}
-void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) {
- Ref<InputEventKey> ev;
- ev.instance();
- int val = p_unicode_char;
- int keycode = android_get_keysym(p_keycode);
- int phy_keycode = android_get_keysym(p_scancode);
+void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
+ Input::get_singleton()->set_magnetometer(p_magnetometer);
+}
- if (keycode == KEY_SHIFT) {
- shift_mem = p_pressed;
- }
- if (keycode == KEY_ALT) {
- alt_mem = p_pressed;
- }
- if (keycode == KEY_CONTROL) {
- control_mem = p_pressed;
- }
- if (keycode == KEY_META) {
- meta_mem = p_pressed;
+void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
+ Input::get_singleton()->set_gyroscope(p_gyroscope);
+}
+
+void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
+ if (mouse_mode == p_mode) {
+ return;
}
- ev->set_keycode(keycode);
- ev->set_physical_keycode(phy_keycode);
- ev->set_unicode(val);
- ev->set_pressed(p_pressed);
-
- _set_key_modifier_state(ev);
-
- if (val == '\n') {
- ev->set_keycode(KEY_ENTER);
- } else if (val == 61448) {
- ev->set_keycode(KEY_BACKSPACE);
- ev->set_unicode(KEY_BACKSPACE);
- } else if (val == 61453) {
- ev->set_keycode(KEY_ENTER);
- ev->set_unicode(KEY_ENTER);
- } else if (p_keycode == 4) {
- OS_Android::get_singleton()->main_loop_request_go_back();
+ if (p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(CURSOR_TYPE_NULL);
+ } else {
+ cursor_set_shape(cursor_shape);
}
- Input::get_singleton()->parse_input_event(ev);
-}
-
-void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) {
- switch (p_what) {
- case 0: { //gesture begin
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- }
-
- touch.resize(p_points.size());
- for (int i = 0; i < p_points.size(); i++) {
- touch.write[i].id = p_points[i].id;
- touch.write[i].pos = p_points[i].pos;
- }
-
- //send touch
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(true);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
-
- } break;
- case 1: { //motion
- ERR_FAIL_COND(touch.size() != p_points.size());
-
- for (int i = 0; i < touch.size(); i++) {
- int idx = -1;
- for (int j = 0; j < p_points.size(); j++) {
- if (touch[i].id == p_points[j].id) {
- idx = j;
- break;
- }
- }
-
- ERR_CONTINUE(idx == -1);
-
- if (touch[i].pos == p_points[idx].pos)
- continue; //no move unncesearily
-
- Ref<InputEventScreenDrag> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_position(p_points[idx].pos);
- ev->set_relative(p_points[idx].pos - touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- touch.write[i].pos = p_points[idx].pos;
- }
-
- } break;
- case 2: { //release
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- touch.clear();
- }
- } break;
- case 3: { // add touch
- for (int i = 0; i < p_points.size(); i++) {
- if (p_points[i].id == p_pointer) {
- TouchPos tp = p_points[i];
- touch.push_back(tp);
-
- Ref<InputEventScreenTouch> ev;
- ev.instance();
-
- ev->set_index(tp.id);
- ev->set_pressed(true);
- ev->set_position(tp.pos);
- Input::get_singleton()->parse_input_event(ev);
-
- break;
- }
- }
- } break;
- case 4: { // remove touch
- for (int i = 0; i < touch.size(); i++) {
- if (touch[i].id == p_pointer) {
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- touch.remove(i);
-
- break;
- }
- }
- } break;
+ if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
+ } else {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
}
+
+ mouse_mode = p_mode;
}
-void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
- // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
- switch (p_type) {
- case 7: // hover move
- case 9: // hover enter
- case 10: { // hover exit
- Ref<InputEventMouseMotion> ev;
- ev.instance();
- _set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_relative(p_pos - hover_prev_pos);
- Input::get_singleton()->parse_input_event(ev);
- hover_prev_pos = p_pos;
- } break;
- }
+DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
+ return mouse_mode;
}
-void DisplayServerAndroid::process_double_tap(Point2 p_pos) {
- Ref<InputEventMouseButton> ev;
- ev.instance();
- _set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_pressed(false);
- ev->set_doubleclick(true);
- Input::get_singleton()->parse_input_event(ev);
+Point2i DisplayServerAndroid::mouse_get_position() const {
+ return Input::get_singleton()->get_mouse_position();
}
-void DisplayServerAndroid::process_scroll(Point2 p_pos) {
- Ref<InputEventPanGesture> ev;
- ev.instance();
- _set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_delta(p_pos - scroll_prev_pos);
- Input::get_singleton()->parse_input_event(ev);
- scroll_prev_pos = p_pos;
+MouseButton DisplayServerAndroid::mouse_get_button_state() const {
+ return (MouseButton)Input::get_singleton()->get_mouse_button_mask();
}
-void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
- Input::get_singleton()->set_accelerometer(p_accelerometer);
+void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) {
+ if (cursor_shape == p_shape) {
+ return;
+ }
+
+ cursor_shape = p_shape;
+
+ if (mouse_mode == MouseMode::MOUSE_MODE_VISIBLE || mouse_mode == MouseMode::MOUSE_MODE_CONFINED) {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(android_cursors[cursor_shape]);
+ }
}
-void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
- Input::get_singleton()->set_gravity(p_gravity);
+DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const {
+ return cursor_shape;
}
-void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
- Input::get_singleton()->set_magnetometer(p_magnetometer);
+void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+#if defined(VULKAN_ENABLED)
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+#endif
}
-void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
- Input::get_singleton()->set_gyroscope(p_gyroscope);
+DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const {
+#if defined(VULKAN_ENABLED)
+ return context_vulkan->get_vsync_mode(p_window);
+#else
+ return DisplayServer::VSYNC_ENABLED;
+#endif
}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 5cdc69ee83..669a1c80e4 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,40 +39,35 @@ class RenderingDeviceVulkan;
#endif
class DisplayServerAndroid : public DisplayServer {
-public:
- struct TouchPos {
- int id;
- Point2 pos;
- };
-
- enum {
- JOY_EVENT_BUTTON = 0,
- JOY_EVENT_AXIS = 1,
- JOY_EVENT_HAT = 2
- };
-
- struct JoypadEvent {
- int device;
- int type;
- int index;
- bool pressed;
- float value;
- int hat;
- };
-
-private:
String rendering_driver;
- bool alt_mem = false;
- bool shift_mem = false;
- bool control_mem = false;
- bool meta_mem = false;
+ // https://developer.android.com/reference/android/view/PointerIcon
+ // mapping between Godot's cursor shape to Android's'
+ int android_cursors[CURSOR_MAX] = {
+ 1000, //CURSOR_ARROW
+ 1008, //CURSOR_IBEAM
+ 1002, //CURSOR_POINTIN
+ 1007, //CURSOR_CROSS
+ 1004, //CURSOR_WAIT
+ 1004, //CURSOR_BUSY
+ 1021, //CURSOR_DRAG
+ 1021, //CURSOR_CAN_DRO
+ 1000, //CURSOR_FORBIDD (no corresponding icon in Android's icon so fallback to default)
+ 1015, //CURSOR_VSIZE
+ 1014, //CURSOR_HSIZE
+ 1017, //CURSOR_BDIAGSI
+ 1016, //CURSOR_FDIAGSI
+ 1020, //CURSOR_MOVE
+ 1015, //CURSOR_VSPLIT
+ 1014, //CURSOR_HSPLIT
+ 1003, //CURSOR_HELP
+ };
+ const int CURSOR_TYPE_NULL = 0;
+ MouseMode mouse_mode = MouseMode::MOUSE_MODE_VISIBLE;
bool keep_screen_on;
- Vector<TouchPos> touch;
- Point2 hover_prev_pos; // needed to calculate the relative position on hover events
- Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
+ CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
#if defined(VULKAN_ENABLED)
VulkanContextAndroid *context_vulkan;
@@ -84,98 +79,114 @@ private:
Callable window_event_callback;
Callable input_event_callback;
Callable input_text_callback;
+ Callable rect_changed_callback;
- void _window_callback(const Callable &p_callable, const Variant &p_arg) const;
+ void _window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred = false) const;
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
- void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
-
public:
static DisplayServerAndroid *get_singleton();
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
- virtual void screen_set_keep_on(bool p_enable);
- virtual bool screen_is_kept_on() const;
+ virtual void screen_set_keep_on(bool p_enable) override;
+ virtual bool screen_is_kept_on() const override;
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
- virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
+ virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
- virtual void virtual_keyboard_hide();
- virtual int virtual_keyboard_get_height() const;
+ virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
+ virtual void virtual_keyboard_hide() override;
+ virtual int virtual_keyboard_get_height() const override;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void send_window_event(WindowEvent p_event) const;
+ void send_window_event(WindowEvent p_event, bool p_deferred = false) const;
void send_input_event(const Ref<InputEvent> &p_event) const;
void send_input_text(const String &p_text) const;
- virtual Vector<WindowID> get_window_list() const;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool can_any_window_draw() const;
-
- virtual void alert(const String &p_alert, const String &p_title);
-
- virtual void process_events();
+ virtual Vector<WindowID> get_window_list() const override;
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
+
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool can_any_window_draw() const override;
+
+ virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
+
+ virtual void process_events() override;
void process_accelerometer(const Vector3 &p_accelerometer);
void process_gravity(const Vector3 &p_gravity);
void process_magnetometer(const Vector3 &p_magnetometer);
void process_gyroscope(const Vector3 &p_gyroscope);
- void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
- void process_hover(int p_type, Point2 p_pos);
- void process_double_tap(Point2 p_pos);
- void process_scroll(Point2 p_pos);
- void process_joy_event(JoypadEvent p_event);
- void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
-
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
+
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_android_driver();
void reset_window();
+ void notify_surface_changed(int p_width, int p_height);
+
+ virtual Point2i mouse_get_position() const override;
+ virtual MouseButton mouse_get_button_state() const override;
- DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerAndroid();
};
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 37da1dbd4d..8df61831c2 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,2743 +29,8 @@
/*************************************************************************/
#include "export.h"
-#include "gradle_export_util.h"
-#include "core/io/image_loader.h"
-#include "core/io/marshalls.h"
-#include "core/io/zip_io.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/os/os.h"
-#include "core/project_settings.h"
-#include "core/version.h"
-#include "drivers/png/png_driver_common.h"
-#include "editor/editor_export.h"
-#include "editor/editor_log.h"
-#include "editor/editor_node.h"
-#include "editor/editor_settings.h"
-#include "main/splash.gen.h"
-#include "platform/android/export/gradle_export_util.h"
-#include "platform/android/logo.gen.h"
-#include "platform/android/plugin/godot_plugin_config.h"
-#include "platform/android/run_icon.gen.h"
-
-#include <string.h>
-
-static const char *android_perms[] = {
- "ACCESS_CHECKIN_PROPERTIES",
- "ACCESS_COARSE_LOCATION",
- "ACCESS_FINE_LOCATION",
- "ACCESS_LOCATION_EXTRA_COMMANDS",
- "ACCESS_MOCK_LOCATION",
- "ACCESS_NETWORK_STATE",
- "ACCESS_SURFACE_FLINGER",
- "ACCESS_WIFI_STATE",
- "ACCOUNT_MANAGER",
- "ADD_VOICEMAIL",
- "AUTHENTICATE_ACCOUNTS",
- "BATTERY_STATS",
- "BIND_ACCESSIBILITY_SERVICE",
- "BIND_APPWIDGET",
- "BIND_DEVICE_ADMIN",
- "BIND_INPUT_METHOD",
- "BIND_NFC_SERVICE",
- "BIND_NOTIFICATION_LISTENER_SERVICE",
- "BIND_PRINT_SERVICE",
- "BIND_REMOTEVIEWS",
- "BIND_TEXT_SERVICE",
- "BIND_VPN_SERVICE",
- "BIND_WALLPAPER",
- "BLUETOOTH",
- "BLUETOOTH_ADMIN",
- "BLUETOOTH_PRIVILEGED",
- "BRICK",
- "BROADCAST_PACKAGE_REMOVED",
- "BROADCAST_SMS",
- "BROADCAST_STICKY",
- "BROADCAST_WAP_PUSH",
- "CALL_PHONE",
- "CALL_PRIVILEGED",
- "CAMERA",
- "CAPTURE_AUDIO_OUTPUT",
- "CAPTURE_SECURE_VIDEO_OUTPUT",
- "CAPTURE_VIDEO_OUTPUT",
- "CHANGE_COMPONENT_ENABLED_STATE",
- "CHANGE_CONFIGURATION",
- "CHANGE_NETWORK_STATE",
- "CHANGE_WIFI_MULTICAST_STATE",
- "CHANGE_WIFI_STATE",
- "CLEAR_APP_CACHE",
- "CLEAR_APP_USER_DATA",
- "CONTROL_LOCATION_UPDATES",
- "DELETE_CACHE_FILES",
- "DELETE_PACKAGES",
- "DEVICE_POWER",
- "DIAGNOSTIC",
- "DISABLE_KEYGUARD",
- "DUMP",
- "EXPAND_STATUS_BAR",
- "FACTORY_TEST",
- "FLASHLIGHT",
- "FORCE_BACK",
- "GET_ACCOUNTS",
- "GET_PACKAGE_SIZE",
- "GET_TASKS",
- "GET_TOP_ACTIVITY_INFO",
- "GLOBAL_SEARCH",
- "HARDWARE_TEST",
- "INJECT_EVENTS",
- "INSTALL_LOCATION_PROVIDER",
- "INSTALL_PACKAGES",
- "INSTALL_SHORTCUT",
- "INTERNAL_SYSTEM_WINDOW",
- "INTERNET",
- "KILL_BACKGROUND_PROCESSES",
- "LOCATION_HARDWARE",
- "MANAGE_ACCOUNTS",
- "MANAGE_APP_TOKENS",
- "MANAGE_DOCUMENTS",
- "MASTER_CLEAR",
- "MEDIA_CONTENT_CONTROL",
- "MODIFY_AUDIO_SETTINGS",
- "MODIFY_PHONE_STATE",
- "MOUNT_FORMAT_FILESYSTEMS",
- "MOUNT_UNMOUNT_FILESYSTEMS",
- "NFC",
- "PERSISTENT_ACTIVITY",
- "PROCESS_OUTGOING_CALLS",
- "READ_CALENDAR",
- "READ_CALL_LOG",
- "READ_CONTACTS",
- "READ_EXTERNAL_STORAGE",
- "READ_FRAME_BUFFER",
- "READ_HISTORY_BOOKMARKS",
- "READ_INPUT_STATE",
- "READ_LOGS",
- "READ_PHONE_STATE",
- "READ_PROFILE",
- "READ_SMS",
- "READ_SOCIAL_STREAM",
- "READ_SYNC_SETTINGS",
- "READ_SYNC_STATS",
- "READ_USER_DICTIONARY",
- "REBOOT",
- "RECEIVE_BOOT_COMPLETED",
- "RECEIVE_MMS",
- "RECEIVE_SMS",
- "RECEIVE_WAP_PUSH",
- "RECORD_AUDIO",
- "REORDER_TASKS",
- "RESTART_PACKAGES",
- "SEND_RESPOND_VIA_MESSAGE",
- "SEND_SMS",
- "SET_ACTIVITY_WATCHER",
- "SET_ALARM",
- "SET_ALWAYS_FINISH",
- "SET_ANIMATION_SCALE",
- "SET_DEBUG_APP",
- "SET_ORIENTATION",
- "SET_POINTER_SPEED",
- "SET_PREFERRED_APPLICATIONS",
- "SET_PROCESS_LIMIT",
- "SET_TIME",
- "SET_TIME_ZONE",
- "SET_WALLPAPER",
- "SET_WALLPAPER_HINTS",
- "SIGNAL_PERSISTENT_PROCESSES",
- "STATUS_BAR",
- "SUBSCRIBED_FEEDS_READ",
- "SUBSCRIBED_FEEDS_WRITE",
- "SYSTEM_ALERT_WINDOW",
- "TRANSMIT_IR",
- "UNINSTALL_SHORTCUT",
- "UPDATE_DEVICE_STATS",
- "USE_CREDENTIALS",
- "USE_SIP",
- "VIBRATE",
- "WAKE_LOCK",
- "WRITE_APN_SETTINGS",
- "WRITE_CALENDAR",
- "WRITE_CALL_LOG",
- "WRITE_CONTACTS",
- "WRITE_EXTERNAL_STORAGE",
- "WRITE_GSERVICES",
- "WRITE_HISTORY_BOOKMARKS",
- "WRITE_PROFILE",
- "WRITE_SECURE_SETTINGS",
- "WRITE_SETTINGS",
- "WRITE_SMS",
- "WRITE_SOCIAL_STREAM",
- "WRITE_SYNC_SETTINGS",
- "WRITE_USER_DICTIONARY",
- nullptr
-};
-
-static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable/splash.png";
-static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png";
-
-struct LauncherIcon {
- const char *export_path;
- int dimensions;
-};
-
-static const int icon_densities_count = 6;
-static const char *launcher_icon_option = "launcher_icons/main_192x192";
-static const char *launcher_adaptive_icon_foreground_option = "launcher_icons/adaptive_foreground_432x432";
-static const char *launcher_adaptive_icon_background_option = "launcher_icons/adaptive_background_432x432";
-
-static const LauncherIcon launcher_icons[icon_densities_count] = {
- { "res/mipmap-xxxhdpi-v4/icon.png", 192 },
- { "res/mipmap-xxhdpi-v4/icon.png", 144 },
- { "res/mipmap-xhdpi-v4/icon.png", 96 },
- { "res/mipmap-hdpi-v4/icon.png", 72 },
- { "res/mipmap-mdpi-v4/icon.png", 48 },
- { "res/mipmap/icon.png", 192 }
-};
-
-static const LauncherIcon launcher_adaptive_icon_foregrounds[icon_densities_count] = {
- { "res/mipmap-xxxhdpi-v4/icon_foreground.png", 432 },
- { "res/mipmap-xxhdpi-v4/icon_foreground.png", 324 },
- { "res/mipmap-xhdpi-v4/icon_foreground.png", 216 },
- { "res/mipmap-hdpi-v4/icon_foreground.png", 162 },
- { "res/mipmap-mdpi-v4/icon_foreground.png", 108 },
- { "res/mipmap/icon_foreground.png", 432 }
-};
-
-static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_count] = {
- { "res/mipmap-xxxhdpi-v4/icon_background.png", 432 },
- { "res/mipmap-xxhdpi-v4/icon_background.png", 324 },
- { "res/mipmap-xhdpi-v4/icon_background.png", 216 },
- { "res/mipmap-hdpi-v4/icon_background.png", 162 },
- { "res/mipmap-mdpi-v4/icon_background.png", 108 },
- { "res/mipmap/icon_background.png", 432 }
-};
-
-class EditorExportPlatformAndroid : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform);
-
- Ref<ImageTexture> logo;
- Ref<ImageTexture> run_icon;
-
- struct Device {
- String id;
- String name;
- String description;
- int api_level;
- };
-
- struct APKExportData {
- zipFile apk;
- EditorProgress *ep;
- };
-
- Vector<PluginConfig> plugins;
- String last_plugin_names;
- uint64_t last_custom_build_time = 0;
- volatile bool plugins_changed;
- Mutex plugins_lock;
- Vector<Device> devices;
- volatile bool devices_changed;
- Mutex device_lock;
- Thread *check_for_changes_thread;
- volatile bool quit_request;
-
- static void _check_for_changes_poll_thread(void *ud) {
- EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud;
-
- while (!ea->quit_request) {
- // Check for plugins updates
- {
- // Nothing to do if we already know the plugins have changed.
- if (!ea->plugins_changed) {
- Vector<PluginConfig> loaded_plugins = get_plugins();
-
- MutexLock lock(ea->plugins_lock);
-
- if (ea->plugins.size() != loaded_plugins.size()) {
- ea->plugins_changed = true;
- } else {
- for (int i = 0; i < ea->plugins.size(); i++) {
- if (ea->plugins[i].name != loaded_plugins[i].name) {
- ea->plugins_changed = true;
- break;
- }
- }
- }
-
- if (ea->plugins_changed) {
- ea->plugins = loaded_plugins;
- }
- }
- }
-
- // Check for devices updates
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
- if (FileAccess::exists(adb)) {
- String devices;
- List<String> args;
- args.push_back("devices");
- int ec;
- OS::get_singleton()->execute(adb, args, true, nullptr, &devices, &ec);
-
- Vector<String> ds = devices.split("\n");
- Vector<String> ldevices;
- for (int i = 1; i < ds.size(); i++) {
- String d = ds[i];
- int dpos = d.find("device");
- if (dpos == -1) {
- continue;
- }
- d = d.substr(0, dpos).strip_edges();
- ldevices.push_back(d);
- }
-
- MutexLock lock(ea->device_lock);
-
- bool different = false;
-
- if (ea->devices.size() != ldevices.size()) {
- different = true;
- } else {
- for (int i = 0; i < ea->devices.size(); i++) {
- if (ea->devices[i].id != ldevices[i]) {
- different = true;
- break;
- }
- }
- }
-
- if (different) {
- Vector<Device> ndevices;
-
- for (int i = 0; i < ldevices.size(); i++) {
- Device d;
- d.id = ldevices[i];
- for (int j = 0; j < ea->devices.size(); j++) {
- if (ea->devices[j].id == ldevices[i]) {
- d.description = ea->devices[j].description;
- d.name = ea->devices[j].name;
- d.api_level = ea->devices[j].api_level;
- }
- }
-
- if (d.description == "") {
- //in the oven, request!
- args.clear();
- args.push_back("-s");
- args.push_back(d.id);
- args.push_back("shell");
- args.push_back("getprop");
- int ec2;
- String dp;
-
- OS::get_singleton()->execute(adb, args, true, nullptr, &dp, &ec2);
-
- Vector<String> props = dp.split("\n");
- String vendor;
- String device;
- d.description = "Device ID: " + d.id + "\n";
- d.api_level = 0;
- for (int j = 0; j < props.size(); j++) {
- // got information by `shell cat /system/build.prop` before and its format is "property=value"
- // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above
- // its format is "[property]: [value]" so changed it as like build.prop
- String p = props[j];
- p = p.replace("]: ", "=");
- p = p.replace("[", "");
- p = p.replace("]", "");
-
- if (p.begins_with("ro.product.model=")) {
- device = p.get_slice("=", 1).strip_edges();
- } else if (p.begins_with("ro.product.brand=")) {
- vendor = p.get_slice("=", 1).strip_edges().capitalize();
- } else if (p.begins_with("ro.build.display.id=")) {
- d.description += "Build: " + p.get_slice("=", 1).strip_edges() + "\n";
- } else if (p.begins_with("ro.build.version.release=")) {
- d.description += "Release: " + p.get_slice("=", 1).strip_edges() + "\n";
- } else if (p.begins_with("ro.build.version.sdk=")) {
- d.api_level = p.get_slice("=", 1).to_int();
- } else if (p.begins_with("ro.product.cpu.abi=")) {
- d.description += "CPU: " + p.get_slice("=", 1).strip_edges() + "\n";
- } else if (p.begins_with("ro.product.manufacturer=")) {
- d.description += "Manufacturer: " + p.get_slice("=", 1).strip_edges() + "\n";
- } else if (p.begins_with("ro.board.platform=")) {
- d.description += "Chipset: " + p.get_slice("=", 1).strip_edges() + "\n";
- } else if (p.begins_with("ro.opengles.version=")) {
- uint32_t opengl = p.get_slice("=", 1).to_int();
- d.description += "OpenGL: " + itos(opengl >> 16) + "." + itos((opengl >> 8) & 0xFF) + "." + itos((opengl)&0xFF) + "\n";
- }
- }
-
- d.name = vendor + " " + device;
- if (device == String()) {
- continue;
- }
- }
-
- ndevices.push_back(d);
- }
-
- ea->devices = ndevices;
- ea->devices_changed = true;
- }
- }
-
- uint64_t sleep = 200;
- uint64_t wait = 3000000;
- uint64_t time = OS::get_singleton()->get_ticks_usec();
- while (OS::get_singleton()->get_ticks_usec() - time < wait) {
- OS::get_singleton()->delay_usec(1000 * sleep);
- if (ea->quit_request) {
- break;
- }
- }
- }
-
- if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) {
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
- if (!FileAccess::exists(adb)) {
- return; //adb not configured
- }
-
- List<String> args;
- args.push_back("kill-server");
- OS::get_singleton()->execute(adb, args, true);
- };
- }
-
- String get_project_name(const String &p_name) const {
- String aname;
- if (p_name != "") {
- aname = p_name;
- } else {
- aname = ProjectSettings::get_singleton()->get("application/config/name");
- }
-
- if (aname == "") {
- aname = VERSION_NAME;
- }
-
- return aname;
- }
-
- String get_package_name(const String &p_package) const {
- String pname = p_package;
- String basename = ProjectSettings::get_singleton()->get("application/config/name");
- basename = basename.to_lower();
-
- String name;
- bool first = true;
- for (int i = 0; i < basename.length(); i++) {
- char32_t c = basename[i];
- if (c >= '0' && c <= '9' && first) {
- continue;
- }
- if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9')) {
- name += String::chr(c);
- first = false;
- }
- }
- if (name == "") {
- name = "noname";
- }
-
- pname = pname.replace("$genname", name);
-
- return pname;
- }
-
- bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
- String pname = p_package;
-
- if (pname.length() == 0) {
- if (r_error) {
- *r_error = TTR("Package name is missing.");
- }
- return false;
- }
-
- int segments = 0;
- bool first = true;
- for (int i = 0; i < pname.length(); i++) {
- char32_t c = pname[i];
- if (first && c == '.') {
- if (r_error) {
- *r_error = TTR("Package segments must be of non-zero length.");
- }
- return false;
- }
- if (c == '.') {
- segments++;
- first = true;
- continue;
- }
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' is not allowed in Android application package names."), String::chr(c));
- }
- return false;
- }
- if (first && (c >= '0' && c <= '9')) {
- if (r_error) {
- *r_error = TTR("A digit cannot be the first character in a package segment.");
- }
- return false;
- }
- if (first && c == '_') {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' cannot be the first character in a package segment."), String::chr(c));
- }
- return false;
- }
- first = false;
- }
-
- if (segments == 0) {
- if (r_error) {
- *r_error = TTR("The package must have at least one '.' separator.");
- }
- return false;
- }
-
- if (first) {
- if (r_error) {
- *r_error = TTR("Package segments must be of non-zero length.");
- }
- return false;
- }
-
- return true;
- }
-
- static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
- /*
- * By not compressing files with little or not benefit in doing so,
- * a performance gain is expected attime. Moreover, if the APK is
- * zip-aligned, assets stored as they are can be efficiently read by
- * Android by memory-mapping them.
- */
-
- // -- Unconditional uncompress to mimic AAPT plus some other
-
- static const char *unconditional_compress_ext[] = {
- // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp
- // These formats are already compressed, or don't compress well:
- ".jpg", ".jpeg", ".png", ".gif",
- ".wav", ".mp2", ".mp3", ".ogg", ".aac",
- ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet",
- ".rtttl", ".imy", ".xmf", ".mp4", ".m4a",
- ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2",
- ".amr", ".awb", ".wma", ".wmv",
- // Godot-specific:
- ".webp", // Same reasoning as .png
- ".cfb", // Don't let small config files slow-down startup
- ".scn", // Binary scenes are usually already compressed
- ".stex", // Streamable textures are usually already compressed
- // Trailer for easier processing
- nullptr
- };
-
- for (const char **ext = unconditional_compress_ext; *ext; ++ext) {
- if (p_path.to_lower().ends_with(String(*ext))) {
- return false;
- }
- }
-
- // -- Compressed resource?
-
- if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') {
- // Already compressed
- return false;
- }
-
- // --- TODO: Decide on texture resources according to their image compression setting
-
- return true;
- }
-
- static zip_fileinfo get_zip_fileinfo() {
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
-
- zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.min;
- zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed
- zipfi.tmz_date.tm_sec = time.sec;
- zipfi.tmz_date.tm_year = date.year;
- zipfi.dosDate = 0;
- zipfi.external_fa = 0;
- zipfi.internal_fa = 0;
-
- return zipfi;
- }
-
- static Vector<String> get_abis() {
- Vector<String> abis;
- abis.push_back("armeabi-v7a");
- abis.push_back("arm64-v8a");
- abis.push_back("x86");
- abis.push_back("x86_64");
- return abis;
- }
-
- /// List the gdap files in the directory specified by the p_path parameter.
- static Vector<String> list_gdap_files(const String &p_path) {
- Vector<String> dir_files;
- DirAccessRef da = DirAccess::open(p_path);
- if (da) {
- da->list_dir_begin();
- while (true) {
- String file = da->get_next();
- if (file == "") {
- break;
- }
-
- if (da->current_is_dir() || da->current_is_hidden()) {
- continue;
- }
-
- if (file.ends_with(PLUGIN_CONFIG_EXT)) {
- dir_files.push_back(file);
- }
- }
- da->list_dir_end();
- }
-
- return dir_files;
- }
-
- static Vector<PluginConfig> get_plugins() {
- Vector<PluginConfig> loaded_plugins;
-
- String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins");
-
- // Add the prebuilt plugins
- loaded_plugins.append_array(get_prebuilt_plugins(plugins_dir));
-
- if (DirAccess::exists(plugins_dir)) {
- Vector<String> plugins_filenames = list_gdap_files(plugins_dir);
-
- if (!plugins_filenames.empty()) {
- Ref<ConfigFile> config_file = memnew(ConfigFile);
- for (int i = 0; i < plugins_filenames.size(); i++) {
- PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
- if (config.valid_config) {
- loaded_plugins.push_back(config);
- } else {
- print_error("Invalid plugin config file " + plugins_filenames[i]);
- }
- }
- }
- }
-
- return loaded_plugins;
- }
-
- static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
- Vector<PluginConfig> enabled_plugins;
- Vector<PluginConfig> all_plugins = get_plugins();
- for (int i = 0; i < all_plugins.size(); i++) {
- PluginConfig plugin = all_plugins[i];
- bool enabled = p_presets->get("plugins/" + plugin.name);
- if (enabled) {
- enabled_plugins.push_back(plugin);
- }
- }
-
- return enabled_plugins;
- }
-
- static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method = Z_DEFLATED) {
- zip_fileinfo zipfi = get_zip_fileinfo();
- zipOpenNewFileInZip(ed->apk,
- p_path.utf8().get_data(),
- &zipfi,
- nullptr,
- 0,
- nullptr,
- 0,
- nullptr,
- compression_method,
- Z_DEFAULT_COMPRESSION);
-
- zipWriteInFileInZip(ed->apk, p_data.ptr(), p_data.size());
- zipCloseFileInZip(ed->apk);
-
- return OK;
- }
-
- static Error save_apk_so(void *p_userdata, const SharedObject &p_so) {
- if (!p_so.path.get_file().begins_with("lib")) {
- String err = "Android .so file names must start with \"lib\", but got: " + p_so.path;
- ERR_PRINT(err);
- return FAILED;
- }
- APKExportData *ed = (APKExportData *)p_userdata;
- Vector<String> abis = get_abis();
- bool exported = false;
- for (int i = 0; i < p_so.tags.size(); ++i) {
- // shared objects can be fat (compatible with multiple ABIs)
- int abi_index = abis.find(p_so.tags[i]);
- if (abi_index != -1) {
- exported = true;
- String abi = abis[abi_index];
- String dst_path = String("lib").plus_file(abi).plus_file(p_so.path.get_file());
- Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path);
- Error store_err = store_in_apk(ed, dst_path, array);
- ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'.");
- }
- }
- if (!exported) {
- String abis_string = String(" ").join(abis);
- String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string;
- ERR_PRINT(err);
- return FAILED;
- }
- return OK;
- }
-
- static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
- APKExportData *ed = (APKExportData *)p_userdata;
- String dst_path = p_path.replace_first("res://", "assets/");
-
- store_in_apk(ed, dst_path, p_data, _should_compress_asset(p_path, p_data) ? Z_DEFLATED : 0);
- return OK;
- }
-
- static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
- return OK;
- }
-
- void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) {
- const char **aperms = android_perms;
- while (*aperms) {
- bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower());
- if (enabled) {
- r_permissions.push_back("android.permission." + String(*aperms));
- }
- aperms++;
- }
- PackedStringArray user_perms = p_preset->get("permissions/custom_permissions");
- for (int i = 0; i < user_perms.size(); i++) {
- String user_perm = user_perms[i].strip_edges();
- if (!user_perm.empty()) {
- r_permissions.push_back(user_perm);
- }
- }
- if (p_give_internet) {
- if (r_permissions.find("android.permission.INTERNET") == -1) {
- r_permissions.push_back("android.permission.INTERNET");
- }
- }
-
- int xr_mode_index = p_preset->get("xr_features/xr_mode");
- if (xr_mode_index == 1 /* XRMode.OVR */) {
- int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
- if (hand_tracking_index > 0) {
- if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) {
- r_permissions.push_back("com.oculus.permission.HAND_TRACKING");
- }
- }
- }
- }
-
- void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) {
- String manifest_text =
- "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
- "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n"
- " xmlns:tools=\"http://schemas.android.com/tools\">\n";
-
- manifest_text += _get_screen_sizes_tag(p_preset);
- manifest_text += _get_gles_tag();
-
- Vector<String> perms;
- _get_permissions(p_preset, p_give_internet, perms);
- for (int i = 0; i < perms.size(); i++) {
- manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", perms.get(i));
- }
-
- manifest_text += _get_xr_features_tag(p_preset);
- manifest_text += _get_instrumentation_tag(p_preset);
- String plugins_names = get_plugins_names(get_enabled_plugins(p_preset));
- manifest_text += _get_application_tag(p_preset, plugins_names);
- manifest_text += "</manifest>\n";
- String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release"));
- store_string_at_path(manifest_path, manifest_text);
- }
-
- void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) {
- // Leaving the unused types commented because looking these constants up
- // again later would be annoying
- // const int CHUNK_AXML_FILE = 0x00080003;
- // const int CHUNK_RESOURCEIDS = 0x00080180;
- const int CHUNK_STRINGS = 0x001C0001;
- // const int CHUNK_XML_END_NAMESPACE = 0x00100101;
- const int CHUNK_XML_END_TAG = 0x00100103;
- // const int CHUNK_XML_START_NAMESPACE = 0x00100100;
- const int CHUNK_XML_START_TAG = 0x00100102;
- // const int CHUNK_XML_TEXT = 0x00100104;
- const int UTF8_FLAG = 0x00000100;
-
- Vector<String> string_table;
-
- uint32_t ofs = 8;
-
- uint32_t string_count = 0;
- //uint32_t styles_count = 0;
- uint32_t string_flags = 0;
- uint32_t string_data_offset = 0;
-
- //uint32_t styles_offset = 0;
- uint32_t string_table_begins = 0;
- uint32_t string_table_ends = 0;
- Vector<uint8_t> stable_extra;
-
- String version_name = p_preset->get("version/name");
- int version_code = p_preset->get("version/code");
- String package_name = p_preset->get("package/unique_name");
-
- int orientation = p_preset->get("screen/orientation");
-
- bool screen_support_small = p_preset->get("screen/support_small");
- bool screen_support_normal = p_preset->get("screen/support_normal");
- bool screen_support_large = p_preset->get("screen/support_large");
- bool screen_support_xlarge = p_preset->get("screen/support_xlarge");
-
- int xr_mode_index = p_preset->get("xr_features/xr_mode");
- bool focus_awareness = p_preset->get("xr_features/focus_awareness");
-
- String plugins_names = get_plugins_names(get_enabled_plugins(p_preset));
-
- Vector<String> perms;
- // Write permissions into the perms variable.
- _get_permissions(p_preset, p_give_internet, perms);
-
- while (ofs < (uint32_t)p_manifest.size()) {
- uint32_t chunk = decode_uint32(&p_manifest[ofs]);
- uint32_t size = decode_uint32(&p_manifest[ofs + 4]);
-
- switch (chunk) {
- case CHUNK_STRINGS: {
- int iofs = ofs + 8;
-
- string_count = decode_uint32(&p_manifest[iofs]);
- //styles_count = decode_uint32(&p_manifest[iofs + 4]);
- string_flags = decode_uint32(&p_manifest[iofs + 8]);
- string_data_offset = decode_uint32(&p_manifest[iofs + 12]);
- //styles_offset = decode_uint32(&p_manifest[iofs + 16]);
- /*
- printf("string count: %i\n",string_count);
- printf("flags: %i\n",string_flags);
- printf("sdata ofs: %i\n",string_data_offset);
- printf("styles ofs: %i\n",styles_offset);
- */
- uint32_t st_offset = iofs + 20;
- string_table.resize(string_count);
- uint32_t string_end = 0;
-
- string_table_begins = st_offset;
-
- for (uint32_t i = 0; i < string_count; i++) {
- uint32_t string_at = decode_uint32(&p_manifest[st_offset + i * 4]);
- string_at += st_offset + string_count * 4;
-
- ERR_FAIL_COND_MSG(string_flags & UTF8_FLAG, "Unimplemented, can't read UTF-8 string table.");
-
- if (string_flags & UTF8_FLAG) {
- } else {
- uint32_t len = decode_uint16(&p_manifest[string_at]);
- Vector<char32_t> ucstring;
- ucstring.resize(len + 1);
- for (uint32_t j = 0; j < len; j++) {
- uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]);
- ucstring.write[j] = c;
- }
- string_end = MAX(string_at + 2 + 2 * len, string_end);
- ucstring.write[len] = 0;
- string_table.write[i] = ucstring.ptr();
- }
- }
-
- for (uint32_t i = string_end; i < (ofs + size); i++) {
- stable_extra.push_back(p_manifest[i]);
- }
-
- string_table_ends = ofs + size;
-
- } break;
- case CHUNK_XML_START_TAG: {
- int iofs = ofs + 8;
- uint32_t name = decode_uint32(&p_manifest[iofs + 12]);
-
- String tname = string_table[name];
- uint32_t attrcount = decode_uint32(&p_manifest[iofs + 20]);
- iofs += 28;
- bool is_focus_aware_metadata = false;
-
- for (uint32_t i = 0; i < attrcount; i++) {
- uint32_t attr_nspace = decode_uint32(&p_manifest[iofs]);
- uint32_t attr_name = decode_uint32(&p_manifest[iofs + 4]);
- uint32_t attr_value = decode_uint32(&p_manifest[iofs + 8]);
- uint32_t attr_resid = decode_uint32(&p_manifest[iofs + 16]);
-
- const String value = (attr_value != 0xFFFFFFFF) ? string_table[attr_value] : "Res #" + itos(attr_resid);
- String attrname = string_table[attr_name];
- const String nspace = (attr_nspace != 0xFFFFFFFF) ? string_table[attr_nspace] : "";
-
- //replace project information
- if (tname == "manifest" && attrname == "package") {
- string_table.write[attr_value] = get_package_name(package_name);
- }
-
- if (tname == "manifest" && attrname == "versionCode") {
- encode_uint32(version_code, &p_manifest.write[iofs + 16]);
- }
-
- if (tname == "manifest" && attrname == "versionName") {
- if (attr_value == 0xFFFFFFFF) {
- WARN_PRINT("Version name in a resource, should be plain text");
- } else {
- string_table.write[attr_value] = version_name;
- }
- }
-
- if (tname == "instrumentation" && attrname == "targetPackage") {
- string_table.write[attr_value] = get_package_name(package_name);
- }
-
- if (tname == "activity" && attrname == "screenOrientation") {
- encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]);
- }
-
- if (tname == "supports-screens") {
- if (attrname == "smallScreens") {
- encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
-
- } else if (attrname == "normalScreens") {
- encode_uint32(screen_support_normal ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
-
- } else if (attrname == "largeScreens") {
- encode_uint32(screen_support_large ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
-
- } else if (attrname == "xlargeScreens") {
- encode_uint32(screen_support_xlarge ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
- }
- }
-
- // FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553,
- // but the issue should be debugged further and properly addressed.
- if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
- // Update the meta-data 'android:name' attribute based on the selected XR mode.
- if (xr_mode_index == 1 /* XRMode.OVR */) {
- string_table.write[attr_value] = "com.samsung.android.vr.application.mode";
- }
- }
-
- if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") {
- // Update the meta-data 'android:value' attribute based on the selected XR mode.
- if (xr_mode_index == 1 /* XRMode.OVR */) {
- string_table.write[attr_value] = "vr_only";
- }
- }
-
- if (tname == "meta-data" && attrname == "value" && is_focus_aware_metadata) {
- // Update the focus awareness meta-data value
- encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
- }
-
- if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) {
- // Update the meta-data 'android:value' attribute with the list of enabled plugins.
- string_table.write[attr_value] = plugins_names;
- }
-
- is_focus_aware_metadata = tname == "meta-data" && attrname == "name" && value == "com.oculus.vr.focusaware";
- iofs += 20;
- }
-
- } break;
- case CHUNK_XML_END_TAG: {
- int iofs = ofs + 8;
- uint32_t name = decode_uint32(&p_manifest[iofs + 12]);
- String tname = string_table[name];
-
- if (tname == "uses-feature") {
- Vector<String> feature_names;
- Vector<bool> feature_required_list;
- Vector<int> feature_versions;
-
- if (xr_mode_index == 1 /* XRMode.OVR */) {
- // Check for degrees of freedom
- int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof
-
- if (dof_index > 0) {
- feature_names.push_back("android.hardware.vr.headtracking");
- feature_required_list.push_back(dof_index == 2);
- feature_versions.push_back(1);
- }
-
- // Check for hand tracking
- int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
- if (hand_tracking_index > 0) {
- feature_names.push_back("oculus.software.handtracking");
- feature_required_list.push_back(hand_tracking_index == 2);
- feature_versions.push_back(-1); // no version attribute should be added.
- }
- }
-
- if (feature_names.size() > 0) {
- ofs += 24; // skip over end tag
-
- // save manifest ending so we can restore it
- Vector<uint8_t> manifest_end;
- uint32_t manifest_cur_size = p_manifest.size();
-
- manifest_end.resize(p_manifest.size() - ofs);
- memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
-
- int32_t attr_name_string = string_table.find("name");
- ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
-
- int32_t ns_android_string = string_table.find("http://schemas.android.com/apk/res/android");
- if (ns_android_string == -1) {
- string_table.push_back("http://schemas.android.com/apk/res/android");
- ns_android_string = string_table.size() - 1;
- }
-
- int32_t attr_uses_feature_string = string_table.find("uses-feature");
- if (attr_uses_feature_string == -1) {
- string_table.push_back("uses-feature");
- attr_uses_feature_string = string_table.size() - 1;
- }
-
- int32_t attr_required_string = string_table.find("required");
- if (attr_required_string == -1) {
- string_table.push_back("required");
- attr_required_string = string_table.size() - 1;
- }
-
- for (int i = 0; i < feature_names.size(); i++) {
- String feature_name = feature_names[i];
- bool feature_required = feature_required_list[i];
- int feature_version = feature_versions[i];
- bool has_version_attribute = feature_version != -1;
-
- print_line("Adding feature " + feature_name);
-
- int32_t feature_string = string_table.find(feature_name);
- if (feature_string == -1) {
- string_table.push_back(feature_name);
- feature_string = string_table.size() - 1;
- }
-
- String required_value_string = feature_required ? "true" : "false";
- int32_t required_value = string_table.find(required_value_string);
- if (required_value == -1) {
- string_table.push_back(required_value_string);
- required_value = string_table.size() - 1;
- }
-
- int32_t attr_version_string = -1;
- int32_t version_value = -1;
- int tag_size;
- int attr_count;
- if (has_version_attribute) {
- attr_version_string = string_table.find("version");
- if (attr_version_string == -1) {
- string_table.push_back("version");
- attr_version_string = string_table.size() - 1;
- }
-
- version_value = string_table.find(itos(feature_version));
- if (version_value == -1) {
- string_table.push_back(itos(feature_version));
- version_value = string_table.size() - 1;
- }
-
- tag_size = 96; // node and three attrs + end node
- attr_count = 3;
- } else {
- tag_size = 76; // node and two attrs + end node
- attr_count = 2;
- }
- manifest_cur_size += tag_size + 24;
- p_manifest.resize(manifest_cur_size);
-
- // start tag
- encode_uint16(0x102, &p_manifest.write[ofs]); // type
- encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
- encode_uint32(tag_size, &p_manifest.write[ofs + 4]); // size
- encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
- encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
- encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
- encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name
- encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start
- encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size
- encode_uint16(attr_count, &p_manifest.write[ofs + 28]); // num_attrs
- encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index
- encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index
- encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index
-
- // android:name attribute
- encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns
- encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name'
- encode_uint32(feature_string, &p_manifest.write[ofs + 44]); // raw_value
- encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size
- p_manifest.write[ofs + 50] = 0; // typedvalue_always0
- p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string)
- encode_uint32(feature_string, &p_manifest.write[ofs + 52]); // typedvalue reference
-
- // android:required attribute
- encode_uint32(ns_android_string, &p_manifest.write[ofs + 56]); // ns
- encode_uint32(attr_required_string, &p_manifest.write[ofs + 60]); // 'name'
- encode_uint32(required_value, &p_manifest.write[ofs + 64]); // raw_value
- encode_uint16(8, &p_manifest.write[ofs + 68]); // typedvalue_size
- p_manifest.write[ofs + 70] = 0; // typedvalue_always0
- p_manifest.write[ofs + 71] = 0x03; // typedvalue_type (string)
- encode_uint32(required_value, &p_manifest.write[ofs + 72]); // typedvalue reference
-
- ofs += 76;
-
- if (has_version_attribute) {
- // android:version attribute
- encode_uint32(ns_android_string, &p_manifest.write[ofs]); // ns
- encode_uint32(attr_version_string, &p_manifest.write[ofs + 4]); // 'name'
- encode_uint32(version_value, &p_manifest.write[ofs + 8]); // raw_value
- encode_uint16(8, &p_manifest.write[ofs + 12]); // typedvalue_size
- p_manifest.write[ofs + 14] = 0; // typedvalue_always0
- p_manifest.write[ofs + 15] = 0x03; // typedvalue_type (string)
- encode_uint32(version_value, &p_manifest.write[ofs + 16]); // typedvalue reference
-
- ofs += 20;
- }
-
- // end tag
- encode_uint16(0x103, &p_manifest.write[ofs]); // type
- encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
- encode_uint32(24, &p_manifest.write[ofs + 4]); // size
- encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
- encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
- encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
- encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name
-
- ofs += 24;
- }
- memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
- ofs -= 24; // go back over back end
- }
- }
- if (tname == "manifest") {
- // save manifest ending so we can restore it
- Vector<uint8_t> manifest_end;
- uint32_t manifest_cur_size = p_manifest.size();
-
- manifest_end.resize(p_manifest.size() - ofs);
- memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
-
- int32_t attr_name_string = string_table.find("name");
- ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
-
- int32_t ns_android_string = string_table.find("android");
- ERR_FAIL_COND_MSG(ns_android_string == -1, "Template does not have 'android' namespace.");
-
- int32_t attr_uses_permission_string = string_table.find("uses-permission");
- if (attr_uses_permission_string == -1) {
- string_table.push_back("uses-permission");
- attr_uses_permission_string = string_table.size() - 1;
- }
-
- for (int i = 0; i < perms.size(); ++i) {
- print_line("Adding permission " + perms[i]);
-
- manifest_cur_size += 56 + 24; // node + end node
- p_manifest.resize(manifest_cur_size);
-
- // Add permission to the string pool
- int32_t perm_string = string_table.find(perms[i]);
- if (perm_string == -1) {
- string_table.push_back(perms[i]);
- perm_string = string_table.size() - 1;
- }
-
- // start tag
- encode_uint16(0x102, &p_manifest.write[ofs]); // type
- encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
- encode_uint32(56, &p_manifest.write[ofs + 4]); // size
- encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
- encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
- encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
- encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
- encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start
- encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size
- encode_uint16(1, &p_manifest.write[ofs + 28]); // num_attrs
- encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index
- encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index
- encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index
-
- // attribute
- encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns
- encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name'
- encode_uint32(perm_string, &p_manifest.write[ofs + 44]); // raw_value
- encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size
- p_manifest.write[ofs + 50] = 0; // typedvalue_always0
- p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string)
- encode_uint32(perm_string, &p_manifest.write[ofs + 52]); // typedvalue reference
-
- ofs += 56;
-
- // end tag
- encode_uint16(0x103, &p_manifest.write[ofs]); // type
- encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
- encode_uint32(24, &p_manifest.write[ofs + 4]); // size
- encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
- encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
- encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
- encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
-
- ofs += 24;
- }
-
- // copy footer back in
- memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
- }
- } break;
- }
-
- ofs += size;
- }
-
- //create new andriodmanifest binary
-
- Vector<uint8_t> ret;
- ret.resize(string_table_begins + string_table.size() * 4);
-
- for (uint32_t i = 0; i < string_table_begins; i++) {
- ret.write[i] = p_manifest[i];
- }
-
- ofs = 0;
- for (int i = 0; i < string_table.size(); i++) {
- encode_uint32(ofs, &ret.write[string_table_begins + i * 4]);
- ofs += string_table[i].length() * 2 + 2 + 2;
- }
-
- ret.resize(ret.size() + ofs);
- string_data_offset = ret.size() - ofs;
- uint8_t *chars = &ret.write[string_data_offset];
- for (int i = 0; i < string_table.size(); i++) {
- String s = string_table[i];
- encode_uint16(s.length(), chars);
- chars += 2;
- for (int j = 0; j < s.length(); j++) {
- encode_uint16(s[j], chars);
- chars += 2;
- }
- encode_uint16(0, chars);
- chars += 2;
- }
-
- for (int i = 0; i < stable_extra.size(); i++) {
- ret.push_back(stable_extra[i]);
- }
-
- //pad
- while (ret.size() % 4) {
- ret.push_back(0);
- }
-
- uint32_t new_stable_end = ret.size();
-
- uint32_t extra = (p_manifest.size() - string_table_ends);
- ret.resize(new_stable_end + extra);
- for (uint32_t i = 0; i < extra; i++) {
- ret.write[new_stable_end + i] = p_manifest[string_table_ends + i];
- }
-
- while (ret.size() % 4) {
- ret.push_back(0);
- }
- encode_uint32(ret.size(), &ret.write[4]); //update new file size
-
- encode_uint32(new_stable_end - 8, &ret.write[12]); //update new string table size
- encode_uint32(string_table.size(), &ret.write[16]); //update new number of strings
- encode_uint32(string_data_offset - 8, &ret.write[28]); //update new string data offset
-
- p_manifest = ret;
- }
-
- static String _parse_string(const uint8_t *p_bytes, bool p_utf8) {
- uint32_t offset = 0;
- uint32_t len = 0;
-
- if (p_utf8) {
- uint8_t byte = p_bytes[offset];
- if (byte & 0x80) {
- offset += 2;
- } else {
- offset += 1;
- }
- byte = p_bytes[offset];
- offset++;
- if (byte & 0x80) {
- len = byte & 0x7F;
- len = (len << 8) + p_bytes[offset];
- offset++;
- } else {
- len = byte;
- }
- } else {
- len = decode_uint16(&p_bytes[offset]);
- offset += 2;
- if (len & 0x8000) {
- len &= 0x7FFF;
- len = (len << 16) + decode_uint16(&p_bytes[offset]);
- offset += 2;
- }
- }
-
- if (p_utf8) {
- Vector<uint8_t> str8;
- str8.resize(len + 1);
- for (uint32_t i = 0; i < len; i++) {
- str8.write[i] = p_bytes[offset + i];
- }
- str8.write[len] = 0;
- String str;
- str.parse_utf8((const char *)str8.ptr());
- return str;
- } else {
- String str;
- for (uint32_t i = 0; i < len; i++) {
- char32_t c = decode_uint16(&p_bytes[offset + i * 2]);
- if (c == 0) {
- break;
- }
- str += String::chr(c);
- }
- return str;
- }
- }
-
- void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest) {
- const int UTF8_FLAG = 0x00000100;
-
- uint32_t string_block_len = decode_uint32(&r_manifest[16]);
- uint32_t string_count = decode_uint32(&r_manifest[20]);
- uint32_t string_flags = decode_uint32(&r_manifest[28]);
- const uint32_t string_table_begins = 40;
-
- Vector<String> string_table;
-
- String package_name = p_preset->get("package/name");
-
- for (uint32_t i = 0; i < string_count; i++) {
- uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]);
- offset += string_table_begins + string_count * 4;
-
- String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG);
-
- if (str.begins_with("godot-project-name")) {
- if (str == "godot-project-name") {
- //project name
- str = get_project_name(package_name);
-
- } else {
- String lang = str.substr(str.rfind("-") + 1, str.length()).replace("-", "_");
- String prop = "application/config/name_" + lang;
- if (ProjectSettings::get_singleton()->has_setting(prop)) {
- str = ProjectSettings::get_singleton()->get(prop);
- } else {
- str = get_project_name(package_name);
- }
- }
- }
-
- string_table.push_back(str);
- }
-
- //write a new string table, but use 16 bits
- Vector<uint8_t> ret;
- ret.resize(string_table_begins + string_table.size() * 4);
-
- for (uint32_t i = 0; i < string_table_begins; i++) {
- ret.write[i] = r_manifest[i];
- }
-
- int ofs = 0;
- for (int i = 0; i < string_table.size(); i++) {
- encode_uint32(ofs, &ret.write[string_table_begins + i * 4]);
- ofs += string_table[i].length() * 2 + 2 + 2;
- }
-
- ret.resize(ret.size() + ofs);
- uint8_t *chars = &ret.write[ret.size() - ofs];
- for (int i = 0; i < string_table.size(); i++) {
- String s = string_table[i];
- encode_uint16(s.length(), chars);
- chars += 2;
- for (int j = 0; j < s.length(); j++) {
- encode_uint16(s[j], chars);
- chars += 2;
- }
- encode_uint16(0, chars);
- chars += 2;
- }
-
- //pad
- while (ret.size() % 4) {
- ret.push_back(0);
- }
-
- //change flags to not use utf8
- encode_uint32(string_flags & ~0x100, &ret.write[28]);
- //change length
- encode_uint32(ret.size() - 12, &ret.write[16]);
- //append the rest...
- int rest_from = 12 + string_block_len;
- int rest_to = ret.size();
- int rest_len = (r_manifest.size() - rest_from);
- ret.resize(ret.size() + (r_manifest.size() - rest_from));
- for (int i = 0; i < rest_len; i++) {
- ret.write[rest_to + i] = r_manifest[rest_from + i];
- }
- //finally update the size
- encode_uint32(ret.size(), &ret.write[4]);
-
- r_manifest = ret;
- //printf("end\n");
- }
-
- void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) {
- Vector<uint8_t> png_buffer;
- Error err = PNGDriverCommon::image_to_png(p_splash_image, png_buffer);
- if (err == OK) {
- p_data.resize(png_buffer.size());
- memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size());
- } else {
- String err_str = String("Failed to convert splash image to png.");
- WARN_PRINT(err_str.utf8().get_data());
- }
- }
-
- void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data) {
- Ref<Image> working_image = p_source_image;
-
- if (p_source_image->get_width() != dimension || p_source_image->get_height() != dimension) {
- working_image = p_source_image->duplicate();
- working_image->resize(dimension, dimension, Image::Interpolation::INTERPOLATE_LANCZOS);
- }
-
- Vector<uint8_t> png_buffer;
- Error err = PNGDriverCommon::image_to_png(working_image, png_buffer);
- if (err == OK) {
- p_data.resize(png_buffer.size());
- memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size());
- } else {
- String err_str = String("Failed to convert resized icon (") + p_file_name + ") to png.";
- WARN_PRINT(err_str.utf8().get_data());
- }
- }
-
- void load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) {
- // TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter)
- String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
-
- if (!project_splash_path.empty()) {
- splash_image.instance();
- const Error err = ImageLoader::load_image(project_splash_path, splash_image);
- if (err) {
- splash_image.unref();
- }
- }
-
- if (splash_image.is_null()) {
- // Use the default
- splash_image = Ref<Image>(memnew(Image(boot_splash_png)));
- }
-
- // Setup the splash bg color
- bool bg_color_valid;
- Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid);
- if (!bg_color_valid) {
- bg_color = boot_splash_bg_color;
- }
-
- splash_bg_color_image.instance();
- splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format());
- splash_bg_color_image->fill(bg_color);
- }
-
- void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) {
- String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
-
- icon.instance();
- foreground.instance();
- background.instance();
-
- // Regular icon: user selection -> project icon -> default.
- String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges();
- if (path.empty() || ImageLoader::load_image(path, icon) != OK) {
- ImageLoader::load_image(project_icon_path, icon);
- }
-
- // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default).
- path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges();
- if (path.empty() || ImageLoader::load_image(path, foreground) != OK) {
- foreground = icon;
- }
-
- // Adaptive background: user selection -> default.
- path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges();
- if (!path.empty()) {
- ImageLoader::load_image(path, background);
- }
- }
-
- void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data) {
- store_image(launcher_icon.export_path, data);
- }
-
- void store_image(const String &export_path, const Vector<uint8_t> &data) {
- String img_path = export_path.insert(0, "res://android/build/");
- store_file_at_path(img_path, data);
- }
-
- void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset,
- const Ref<Image> &splash_image,
- const Ref<Image> &splash_bg_color_image,
- const Ref<Image> &main_image,
- const Ref<Image> &foreground,
- const Ref<Image> &background) {
- // Store the splash image
- if (splash_image.is_valid() && !splash_image->empty()) {
- Vector<uint8_t> data;
- _load_image_data(splash_image, data);
- store_image(SPLASH_IMAGE_EXPORT_PATH, data);
- }
-
- // Store the splash bg color image
- if (splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) {
- Vector<uint8_t> data;
- _load_image_data(splash_bg_color_image, data);
- store_image(SPLASH_BG_COLOR_PATH, data);
- }
-
- // Prepare images to be resized for the icons. If some image ends up being uninitialized,
- // the default image from the export template will be used.
-
- for (int i = 0; i < icon_densities_count; ++i) {
- if (main_image.is_valid() && !main_image->empty()) {
- Vector<uint8_t> data;
- _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data);
- store_image(launcher_icons[i], data);
- }
-
- if (foreground.is_valid() && !foreground->empty()) {
- Vector<uint8_t> data;
- _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground,
- launcher_adaptive_icon_foregrounds[i].dimensions, data);
- store_image(launcher_adaptive_icon_foregrounds[i], data);
- }
-
- if (background.is_valid() && !background->empty()) {
- Vector<uint8_t> data;
- _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background,
- launcher_adaptive_icon_backgrounds[i].dimensions, data);
- store_image(launcher_adaptive_icon_backgrounds[i], data);
- }
- }
- }
-
- static Vector<String> get_enabled_abis(const Ref<EditorExportPreset> &p_preset) {
- Vector<String> abis = get_abis();
- Vector<String> enabled_abis;
- for (int i = 0; i < abis.size(); ++i) {
- bool is_enabled = p_preset->get("architectures/" + abis[i]);
- if (is_enabled) {
- enabled_abis.push_back(abis[i]);
- }
- }
- return enabled_abis;
- }
-
-public:
- typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
-
-public:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override {
- String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
- if (driver == "GLES2") {
- r_features->push_back("etc");
- }
- // FIXME: Review what texture formats are used for Vulkan.
- if (driver == "Vulkan") {
- r_features->push_back("etc2");
- }
-
- Vector<String> abis = get_enabled_abis(p_preset);
- for (int i = 0; i < abis.size(); ++i) {
- r_features->push_back(abis[i]);
- }
- }
-
- virtual void get_export_options(List<ExportOption> *r_options) override {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), 0));
-
- Vector<PluginConfig> plugins_configs = get_plugins();
- for (int i = 0; i < plugins_configs.size(); i++) {
- print_verbose("Found Android plugin " + plugins_configs[i].name);
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false));
- }
- plugins_changed = false;
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), ""));
-
- Vector<String> abis = get_abis();
- for (int i = 0; i < abis.size(); ++i) {
- String abi = abis[i];
- bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a");
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default));
- }
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray()));
-
- const char **perms = android_perms;
- while (*perms) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "permissions/" + String(*perms).to_lower()), false));
- perms++;
- }
- }
-
- virtual String get_name() const override {
- return "Android";
- }
-
- virtual String get_os_name() const override {
- return "Android";
- }
-
- virtual Ref<Texture2D> get_logo() const override {
- return logo;
- }
-
- virtual bool should_update_export_options() override {
- bool export_options_changed = plugins_changed;
- if (export_options_changed) {
- // don't clear unless we're reporting true, to avoid race
- plugins_changed = false;
- }
- return export_options_changed;
- }
-
- virtual bool poll_export() override {
- bool dc = devices_changed;
- if (dc) {
- // don't clear unless we're reporting true, to avoid race
- devices_changed = false;
- }
- return dc;
- }
-
- virtual int get_options_count() const override {
- MutexLock lock(device_lock);
- return devices.size();
- }
-
- virtual String get_options_tooltip() const override {
- return TTR("Select device from the list");
- }
-
- virtual String get_option_label(int p_index) const override {
- ERR_FAIL_INDEX_V(p_index, devices.size(), "");
- MutexLock lock(device_lock);
- return devices[p_index].name;
- }
-
- virtual String get_option_tooltip(int p_index) const override {
- ERR_FAIL_INDEX_V(p_index, devices.size(), "");
- MutexLock lock(device_lock);
- String s = devices[p_index].description;
- if (devices.size() == 1) {
- // Tooltip will be:
- // Name
- // Description
- s = devices[p_index].name + "\n\n" + s;
- }
- return s;
- }
-
- virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override {
- ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER);
-
- String can_export_error;
- bool can_export_missing_templates;
- if (!can_export(p_preset, can_export_error, can_export_missing_templates)) {
- EditorNode::add_io_error(can_export_error);
- return ERR_UNCONFIGURED;
- }
-
- MutexLock lock(device_lock);
-
- EditorProgress ep("run", "Running on " + devices[p_device].name, 3);
-
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
-
- // Export_temp APK.
- if (ep.step("Exporting APK...", 0)) {
- return ERR_SKIP;
- }
-
- const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT);
- const bool use_reverse = devices[p_device].api_level >= 21;
-
- if (use_reverse) {
- p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST;
- }
-
- String tmp_export_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport.apk");
-
-#define CLEANUP_AND_RETURN(m_err) \
- { \
- DirAccess::remove_file_or_error(tmp_export_path); \
- return m_err; \
- }
-
- // Export to temporary APK before sending to device.
- Error err = export_project(p_preset, true, tmp_export_path, p_debug_flags);
-
- if (err != OK) {
- CLEANUP_AND_RETURN(err);
- }
-
- List<String> args;
- int rv;
-
- bool remove_prev = p_preset->get("one_click_deploy/clear_previous_install");
- String version_name = p_preset->get("version/name");
- String package_name = p_preset->get("package/unique_name");
-
- if (remove_prev) {
- if (ep.step("Uninstalling...", 1)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
-
- print_line("Uninstalling previous version: " + devices[p_device].name);
-
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("uninstall");
- args.push_back(get_package_name(package_name));
-
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
- }
-
- print_line("Installing to device (please wait...): " + devices[p_device].name);
- if (ep.step("Installing to device, please wait...", 2)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
-
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("install");
- args.push_back("-r");
- args.push_back(tmp_export_path);
-
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
- if (err || rv != 0) {
- EditorNode::add_io_error("Could not install to device.");
- CLEANUP_AND_RETURN(ERR_CANT_CREATE);
- }
-
- if (use_remote) {
- if (use_reverse) {
- static const char *const msg = "--- Device API >= 21; debugging over USB ---";
- EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR);
- print_line(String(msg).to_upper());
-
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("reverse");
- args.push_back("--remove-all");
- OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
-
- if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) {
- int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port");
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("reverse");
- args.push_back("tcp:" + itos(dbg_port));
- args.push_back("tcp:" + itos(dbg_port));
-
- OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
- print_line("Reverse result: " + itos(rv));
- }
-
- if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) {
- int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port");
-
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("reverse");
- args.push_back("tcp:" + itos(fs_port));
- args.push_back("tcp:" + itos(fs_port));
-
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
- print_line("Reverse result2: " + itos(rv));
- }
- } else {
- static const char *const msg = "--- Device API < 21; debugging over Wi-Fi ---";
- EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR);
- print_line(String(msg).to_upper());
- }
- }
-
- if (ep.step("Running on device...", 3)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
- args.clear();
- args.push_back("-s");
- args.push_back(devices[p_device].id);
- args.push_back("shell");
- args.push_back("am");
- args.push_back("start");
- if ((bool)EditorSettings::get_singleton()->get("export/android/force_system_user") && devices[p_device].api_level >= 17) { // Multi-user introduced in Android 17
- args.push_back("--user");
- args.push_back("0");
- }
- args.push_back("-a");
- args.push_back("android.intent.action.MAIN");
- args.push_back("-n");
- args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp");
-
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
- if (err || rv != 0) {
- EditorNode::add_io_error("Could not execute on device.");
- CLEANUP_AND_RETURN(ERR_CANT_CREATE);
- }
-
- CLEANUP_AND_RETURN(OK);
-#undef CLEANUP_AND_RETURN
- }
-
- virtual Ref<Texture2D> get_run_icon() const override {
- return run_icon;
- }
-
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override {
- String err;
- bool valid = false;
-
- // Look for export templates (first official, and if defined custom templates).
-
- if (!bool(p_preset->get("custom_template/use_custom_build"))) {
- String template_err;
- bool dvalid = false;
- bool rvalid = false;
-
- if (p_preset->get("custom_template/debug") != "") {
- dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
- if (!dvalid) {
- template_err += TTR("Custom debug template not found.") + "\n";
- }
- } else {
- dvalid = exists_export_template("android_debug.apk", &template_err);
- }
-
- if (p_preset->get("custom_template/release") != "") {
- rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
- if (!rvalid) {
- template_err += TTR("Custom release template not found.") + "\n";
- }
- } else {
- rvalid = exists_export_template("android_release.apk", &template_err);
- }
-
- valid = dvalid || rvalid;
- if (!valid) {
- err += template_err;
- }
- } else {
- valid = exists_export_template("android_source.zip", &err);
- }
- r_missing_templates = !valid;
-
- // Validate the rest of the configuration.
-
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
-
- if (!FileAccess::exists(adb)) {
- valid = false;
- err += TTR("ADB executable not configured in the Editor Settings.") + "\n";
- }
-
- String js = EditorSettings::get_singleton()->get("export/android/jarsigner");
-
- if (!FileAccess::exists(js)) {
- valid = false;
- err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n";
- }
-
- String dk = p_preset->get("keystore/debug");
-
- if (!FileAccess::exists(dk)) {
- dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
- if (!FileAccess::exists(dk)) {
- valid = false;
- err += TTR("Debug keystore not configured in the Editor Settings nor in the preset.") + "\n";
- }
- }
-
- String rk = p_preset->get("keystore/release");
-
- if (!rk.empty() && !FileAccess::exists(rk)) {
- valid = false;
- err += TTR("Release keystore incorrectly configured in the export preset.") + "\n";
- }
-
- if (bool(p_preset->get("custom_template/use_custom_build"))) {
- String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path");
- if (sdk_path == "") {
- err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n";
- valid = false;
- } else {
- Error errn;
- DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn);
- if (errn != OK) {
- err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n";
- valid = false;
- }
- }
-
- if (!FileAccess::exists("res://android/build/build.gradle")) {
- err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n";
- valid = false;
- }
- }
-
- bool apk_expansion = p_preset->get("apk_expansion/enable");
-
- if (apk_expansion) {
- String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
-
- if (apk_expansion_pkey == "") {
- valid = false;
-
- err += TTR("Invalid public key for APK expansion.") + "\n";
- }
- }
-
- String pn = p_preset->get("package/unique_name");
- String pn_err;
-
- if (!is_package_name_valid(get_package_name(pn), &pn_err)) {
- valid = false;
- err += TTR("Invalid package name:") + " " + pn_err + "\n";
- }
-
- String etc_error = test_etc2();
- if (etc_error != String()) {
- valid = false;
- err += etc_error;
- }
-
- // Ensure that `Use Custom Build` is enabled if a plugin is selected.
- String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset));
- bool custom_build_enabled = p_preset->get("custom_template/use_custom_build");
- if (!enabled_plugins_names.empty() && !custom_build_enabled) {
- valid = false;
- err += TTR("\"Use Custom Build\" must be enabled to use the plugins.");
- err += "\n";
- }
-
- // Validate the Xr features are properly populated
- int xr_mode_index = p_preset->get("xr_features/xr_mode");
- int degrees_of_freedom = p_preset->get("xr_features/degrees_of_freedom");
- int hand_tracking = p_preset->get("xr_features/hand_tracking");
- bool focus_awareness = p_preset->get("xr_features/focus_awareness");
- if (xr_mode_index != /* XRMode.OVR*/ 1) {
- if (degrees_of_freedom > 0) {
- valid = false;
- err += TTR("\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\".");
- err += "\n";
- }
-
- if (hand_tracking > 0) {
- valid = false;
- err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\".");
- err += "\n";
- }
-
- if (focus_awareness) {
- valid = false;
- err += TTR("\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\".");
- err += "\n";
- }
- }
-
- if (int(p_preset->get("custom_template/export_format")) == 1 && /*AAB*/
- !bool(p_preset->get("custom_template/use_custom_build"))) {
- valid = false;
- err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled.");
- err += "\n";
- }
-
- r_error = err;
- return valid;
- }
-
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
- List<String> list;
- list.push_back("apk");
- list.push_back("aab");
- return list;
- }
-
- inline bool is_clean_build_required(Vector<PluginConfig> enabled_plugins) {
- String plugin_names = get_plugins_names(enabled_plugins);
- bool first_build = last_custom_build_time == 0;
- bool have_plugins_changed = false;
-
- if (!first_build) {
- have_plugins_changed = plugin_names != last_plugin_names;
- if (!have_plugins_changed) {
- for (int i = 0; i < enabled_plugins.size(); i++) {
- if (enabled_plugins.get(i).last_updated > last_custom_build_time) {
- have_plugins_changed = true;
- break;
- }
- }
- }
- }
-
- last_custom_build_time = OS::get_singleton()->get_unix_time();
- last_plugin_names = plugin_names;
-
- return have_plugins_changed || first_build;
- }
-
- String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
- int version_code = p_preset->get("version/code");
- String package_name = p_preset->get("package/unique_name");
- String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb";
- String fullpath = p_path.get_base_dir().plus_file(apk_file_name);
- return fullpath;
- }
-
- Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
- String fullpath = get_apk_expansion_fullpath(p_preset, p_path);
- Error err = save_pack(p_preset, fullpath);
- return err;
- }
-
- void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) {
- String cmdline = p_preset->get("command_line/extra_args");
- Vector<String> command_line_strings = cmdline.strip_edges().split(" ");
- for (int i = 0; i < command_line_strings.size(); i++) {
- if (command_line_strings[i].strip_edges().length() == 0) {
- command_line_strings.remove(i);
- i--;
- }
- }
-
- gen_export_flags(command_line_strings, p_flags);
-
- bool apk_expansion = p_preset->get("apk_expansion/enable");
- if (apk_expansion) {
- String fullpath = get_apk_expansion_fullpath(p_preset, p_path);
- String apk_expansion_public_key = p_preset->get("apk_expansion/public_key");
-
- command_line_strings.push_back("--use_apk_expansion");
- command_line_strings.push_back("--apk_expansion_md5");
- command_line_strings.push_back(FileAccess::get_md5(fullpath));
- command_line_strings.push_back("--apk_expansion_key");
- command_line_strings.push_back(apk_expansion_public_key.strip_edges());
- }
-
- int xr_mode_index = p_preset->get("xr_features/xr_mode");
- if (xr_mode_index == 1) {
- command_line_strings.push_back("--xr_mode_ovr");
- } else { // XRMode.REGULAR is the default.
- command_line_strings.push_back("--xr_mode_regular");
- }
-
- bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer");
- if (use_32_bit_framebuffer) {
- command_line_strings.push_back("--use_depth_32");
- }
-
- bool immersive = p_preset->get("screen/immersive_mode");
- if (immersive) {
- command_line_strings.push_back("--use_immersive");
- }
-
- bool debug_opengl = p_preset->get("screen/opengl_debug");
- if (debug_opengl) {
- command_line_strings.push_back("--debug_opengl");
- }
-
- if (command_line_strings.size()) {
- r_command_line_flags.resize(4);
- encode_uint32(command_line_strings.size(), &r_command_line_flags.write[0]);
- for (int i = 0; i < command_line_strings.size(); i++) {
- print_line(itos(i) + " param: " + command_line_strings[i]);
- CharString command_line_argument = command_line_strings[i].utf8();
- int base = r_command_line_flags.size();
- int length = command_line_argument.length();
- if (length == 0)
- continue;
- r_command_line_flags.resize(base + 4 + length);
- encode_uint32(length, &r_command_line_flags.write[base]);
- copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length);
- }
- }
- }
-
- Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String apk_path, EditorProgress ep) {
- String release_keystore = p_preset->get("keystore/release");
- String release_username = p_preset->get("keystore/release_user");
- String release_password = p_preset->get("keystore/release_password");
-
- String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner");
- if (!FileAccess::exists(jarsigner)) {
- EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned.");
- return OK;
- }
-
- String keystore;
- String password;
- String user;
- if (p_debug) {
- keystore = p_preset->get("keystore/debug");
- password = p_preset->get("keystore/debug_password");
- user = p_preset->get("keystore/debug_user");
-
- if (keystore.empty()) {
- keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
- password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
- user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
- }
-
- if (ep.step("Signing debug APK...", 103)) {
- return ERR_SKIP;
- }
-
- } else {
- keystore = release_keystore;
- password = release_password;
- user = release_username;
-
- if (ep.step("Signing release APK...", 103)) {
- return ERR_SKIP;
- }
- }
-
- if (!FileAccess::exists(keystore)) {
- EditorNode::add_io_error("Could not find keystore, unable to export.");
- return ERR_FILE_CANT_OPEN;
- }
-
- List<String> args;
- args.push_back("-digestalg");
- args.push_back("SHA-256");
- args.push_back("-sigalg");
- args.push_back("SHA256withRSA");
- String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url");
- if (tsa_url != "") {
- args.push_back("-tsa");
- args.push_back(tsa_url);
- }
- args.push_back("-verbose");
- args.push_back("-keystore");
- args.push_back(keystore);
- args.push_back("-storepass");
- args.push_back(password);
- args.push_back(apk_path);
- args.push_back(user);
- int retval;
- OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
- if (retval) {
- EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval));
- return ERR_CANT_CREATE;
- }
-
- if (ep.step("Verifying APK...", 104)) {
- return ERR_SKIP;
- }
-
- args.clear();
- args.push_back("-verify");
- args.push_back("-keystore");
- args.push_back(keystore);
- args.push_back(apk_path);
- args.push_back("-verbose");
-
- OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
- if (retval) {
- EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8.");
- return ERR_CANT_CREATE;
- }
- return OK;
- }
-
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override {
- ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
-
- String src_apk;
- Error err;
-
- EditorProgress ep("export", "Exporting for Android", 105, true);
-
- bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build"));
- int export_format = int(p_preset->get("custom_template/export_format"));
- bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG);
- bool _signed = p_preset->get("package/signed");
- bool apk_expansion = p_preset->get("apk_expansion/enable");
- Vector<String> enabled_abis = get_enabled_abis(p_preset);
-
- Ref<Image> splash_image;
- Ref<Image> splash_bg_color_image;
- load_splash_refs(splash_image, splash_bg_color_image);
-
- Ref<Image> main_image;
- Ref<Image> foreground;
- Ref<Image> background;
-
- load_icon_refs(p_preset, main_image, foreground, background);
-
- Vector<uint8_t> command_line_flags;
- // Write command line flags into the command_line_flags variable.
- get_command_line_flags(p_preset, p_path, p_flags, command_line_flags);
-
- if (export_format == 1) {
- if (!p_path.ends_with(".aab")) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension."));
- return ERR_UNCONFIGURED;
- }
- if (apk_expansion) {
- EditorNode::get_singleton()->show_warning(TTR("APK Expansion not compatible with Android App Bundle."));
- return ERR_UNCONFIGURED;
- }
- }
- if (export_format == 0 && !p_path.ends_with(".apk")) {
- EditorNode::get_singleton()->show_warning(
- TTR("Invalid filename! Android APK requires the *.apk extension."));
- return ERR_UNCONFIGURED;
- }
- if (export_format > 1 || export_format < 0) {
- EditorNode::add_io_error("Unsupported export format!\n");
- return ERR_UNCONFIGURED; //TODO: is this the right error?
- }
-
- if (use_custom_build) {
- //test that installed build version is alright
- FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ);
- if (!f) {
- EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
- return ERR_UNCONFIGURED;
- }
- String version = f->get_line().strip_edges();
- if (version != VERSION_FULL_CONFIG) {
- EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG));
- return ERR_UNCONFIGURED;
- }
- String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path");
- ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'.");
-
- // TODO: should we use "package/name" or "application/config/name"?
- String project_name = get_project_name(p_preset->get("package/name"));
- err = _create_project_name_strings_files(p_preset, project_name); //project name localization.
- if (err != OK) {
- EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name");
- }
- // Copies the project icon files into the appropriate Gradle project directory.
- _copy_icons_to_gradle_project(p_preset, splash_image, splash_bg_color_image, main_image, foreground, background);
- // Write an AndroidManifest.xml file into the Gradle project directory.
- _write_tmp_manifest(p_preset, p_give_internet, p_debug);
-
- //stores all the project files inside the Gradle project directory. Also includes all ABIs
- if (!apk_expansion) {
- DirAccess *da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- if (da_res->dir_exists("res://android/build/assets")) {
- DirAccess *da_assets = DirAccess::open("res://android/build/assets");
- da_assets->erase_contents_recursive();
- da_res->remove("res://android/build/assets");
- }
- err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file);
- if (err != OK) {
- EditorNode::add_io_error("Could not export project files to gradle project\n");
- return err;
- }
- } else {
- err = save_apk_expansion_file(p_preset, p_path);
- if (err != OK) {
- EditorNode::add_io_error("Could not write expansion package file!");
- return err;
- }
- }
- store_file_at_path("res://android/build/assets/_cl_", command_line_flags);
-
- OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required
- String build_command;
-
-#ifdef WINDOWS_ENABLED
- build_command = "gradlew.bat";
-#else
- build_command = "gradlew";
-#endif
-
- String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build");
- build_command = build_path.plus_file(build_command);
-
- String package_name = get_package_name(p_preset->get("package/unique_name"));
- String version_code = itos(p_preset->get("version/code"));
- String version_name = p_preset->get("version/name");
- String enabled_abi_string = String("|").join(enabled_abis);
-
- Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
- String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins);
- String remote_plugins_binaries = get_plugins_binaries(BINARY_TYPE_REMOTE, enabled_plugins);
- String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins);
- bool clean_build_required = is_clean_build_required(enabled_plugins);
-
- List<String> cmdline;
- if (clean_build_required) {
- cmdline.push_back("clean");
- }
-
- String build_type = p_debug ? "Debug" : "Release";
- if (export_format == 1) {
- String bundle_build_command = vformat("bundle%s", build_type);
- cmdline.push_back(bundle_build_command);
- } else if (export_format == 0) {
- String apk_build_command = vformat("assemble%s", build_type);
- cmdline.push_back(apk_build_command);
- }
-
- cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name.
- cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code.
- cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name.
- cmdline.push_back("-Pexport_enabled_abis=" + enabled_abi_string); // argument to specify enabled ABIs.
- cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies.
- cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies.
- cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies.
- cmdline.push_back("-p"); // argument to specify the start directory.
- cmdline.push_back(build_path); // start directory.
- /*{ used for debug
- int ec;
- String pipe;
- OS::get_singleton()->execute(build_command, cmdline, true, nullptr, nullptr, &ec);
- print_line("exit code: " + itos(ec));
- }
- */
- int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline);
- if (result != 0) {
- EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation."));
- return ERR_CANT_CREATE;
- }
-
- List<String> copy_args;
- String copy_command;
- if (export_format == 1) {
- copy_command = vformat("copyAndRename%sAab", build_type);
- } else if (export_format == 0) {
- copy_command = vformat("copyAndRename%sApk", build_type);
- }
-
- copy_args.push_back(copy_command);
-
- copy_args.push_back("-p"); // argument to specify the start directory.
- copy_args.push_back(build_path); // start directory.
-
- String export_filename = p_path.get_file();
- String export_path = p_path.get_base_dir();
-
- copy_args.push_back("-Pexport_path=file:" + export_path);
- copy_args.push_back("-Pexport_filename=" + export_filename);
-
- int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args);
- if (copy_result != 0) {
- EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs."));
- return ERR_CANT_CREATE;
- }
- if (_signed) {
- err = sign_apk(p_preset, p_debug, p_path, ep);
- if (err != OK) {
- return err;
- }
- }
- return OK;
- }
- // This is the start of the Legacy build system
- if (p_debug)
- src_apk = p_preset->get("custom_template/debug");
- else
- src_apk = p_preset->get("custom_template/release");
- src_apk = src_apk.strip_edges();
- if (src_apk == "") {
- if (p_debug) {
- src_apk = find_export_template("android_debug.apk");
- } else {
- src_apk = find_export_template("android_release.apk");
- }
- if (src_apk == "") {
- EditorNode::add_io_error("Package not found: " + src_apk);
- return ERR_FILE_NOT_FOUND;
- }
- }
-
- if (!DirAccess::exists(p_path.get_base_dir())) {
- return ERR_FILE_BAD_PATH;
- }
-
- FileAccess *src_f = nullptr;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
-
- if (ep.step("Creating APK...", 0)) {
- return ERR_SKIP;
- }
-
- unzFile pkg = unzOpen2(src_apk.utf8().get_data(), &io);
- if (!pkg) {
- EditorNode::add_io_error("Could not find template APK to export:\n" + src_apk);
- return ERR_FILE_NOT_FOUND;
- }
-
- int ret = unzGoToFirstFile(pkg);
-
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = nullptr;
- io2.opaque = &dst_f;
-
- String tmp_unaligned_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned.apk");
-
-#define CLEANUP_AND_RETURN(m_err) \
- { \
- DirAccess::remove_file_or_error(tmp_unaligned_path); \
- return m_err; \
- }
-
- zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2);
-
- String cmdline = p_preset->get("command_line/extra_args");
-
- String version_name = p_preset->get("version/name");
- String package_name = p_preset->get("package/unique_name");
-
- String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
-
- Vector<String> invalid_abis(enabled_abis);
- while (ret == UNZ_OK) {
- //get filename
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
-
- bool skip = false;
-
- String file = fname;
-
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
-
- //read
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptrw(), data.size());
- unzCloseCurrentFile(pkg);
-
- //write
- if (file == "AndroidManifest.xml") {
- _fix_manifest(p_preset, data, p_give_internet);
- }
- if (file == "resources.arsc") {
- _fix_resources(p_preset, data);
- }
-
- // Process the splash image
- if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->empty()) {
- _load_image_data(splash_image, data);
- }
-
- // Process the splash bg color image
- if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) {
- _load_image_data(splash_bg_color_image, data);
- }
-
- for (int i = 0; i < icon_densities_count; ++i) {
- if (main_image.is_valid() && !main_image->empty()) {
- if (file == launcher_icons[i].export_path) {
- _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data);
- }
- }
- if (foreground.is_valid() && !foreground->empty()) {
- if (file == launcher_adaptive_icon_foregrounds[i].export_path) {
- _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data);
- }
- }
- if (background.is_valid() && !background->empty()) {
- if (file == launcher_adaptive_icon_backgrounds[i].export_path) {
- _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data);
- }
- }
- }
-
- if (file.ends_with(".so")) {
- bool enabled = false;
- for (int i = 0; i < enabled_abis.size(); ++i) {
- if (file.begins_with("lib/" + enabled_abis[i] + "/")) {
- invalid_abis.erase(enabled_abis[i]);
- enabled = true;
- break;
- }
- }
- if (!enabled) {
- skip = true;
- }
- }
-
- if (file.begins_with("META-INF") && _signed) {
- skip = true;
- }
-
- if (!skip) {
- print_line("ADDING: " + file);
-
- // Respect decision on compression made by AAPT for the export template
- const bool uncompressed = info.compression_method == 0;
-
- zip_fileinfo zipfi = get_zip_fileinfo();
-
- zipOpenNewFileInZip(unaligned_apk,
- file.utf8().get_data(),
- &zipfi,
- nullptr,
- 0,
- nullptr,
- 0,
- nullptr,
- uncompressed ? 0 : Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
-
- zipWriteInFileInZip(unaligned_apk, data.ptr(), data.size());
- zipCloseFileInZip(unaligned_apk);
- }
-
- ret = unzGoToNextFile(pkg);
- }
-
- if (!invalid_abis.empty()) {
- String unsupported_arch = String(", ").join(invalid_abis);
- EditorNode::add_io_error("Missing libraries in the export template for the selected architectures: " + unsupported_arch + ".\n" +
- "Please build a template with all required libraries, or uncheck the missing architectures in the export preset.");
- CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND);
- }
-
- if (ep.step("Adding files...", 1)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
- err = OK;
-
- if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
- APKExportData ed;
- ed.ep = &ep;
- ed.apk = unaligned_apk;
- err = export_project_files(p_preset, ignore_apk_file, &ed, save_apk_so);
- } else {
- if (apk_expansion) {
- err = save_apk_expansion_file(p_preset, p_path);
- if (err != OK) {
- EditorNode::add_io_error("Could not write expansion package file!");
- return err;
- }
- } else {
- APKExportData ed;
- ed.ep = &ep;
- ed.apk = unaligned_apk;
- err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so);
- }
- }
-
- if (err != OK) {
- unzClose(pkg);
- EditorNode::add_io_error("Could not export project files");
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
-
- zip_fileinfo zipfi = get_zip_fileinfo();
- zipOpenNewFileInZip(unaligned_apk,
- "assets/_cl_",
- &zipfi,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- 0, // No compress (little size gain and potentially slower startup)
- Z_DEFAULT_COMPRESSION);
- zipWriteInFileInZip(unaligned_apk, command_line_flags.ptr(), command_line_flags.size());
- zipCloseFileInZip(unaligned_apk);
- zipClose(unaligned_apk, nullptr);
- unzClose(pkg);
-
- if (err != OK) {
- CLEANUP_AND_RETURN(err);
- }
-
- if (_signed) {
- err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep);
- if (err != OK) {
- CLEANUP_AND_RETURN(err);
- }
- }
-
- // Let's zip-align (must be done after signing)
-
- static const int ZIP_ALIGNMENT = 4;
-
- if (ep.step("Aligning APK...", 105)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
-
- unzFile tmp_unaligned = unzOpen2(tmp_unaligned_path.utf8().get_data(), &io);
- if (!tmp_unaligned) {
- EditorNode::add_io_error("Could not unzip temporary unaligned APK.");
- CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND);
- }
-
- ret = unzGoToFirstFile(tmp_unaligned);
-
- io2 = io;
- dst_f = nullptr;
- io2.opaque = &dst_f;
- zipFile final_apk = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2);
-
- // Take files from the unaligned APK and write them out to the aligned one
- // in raw mode, i.e. not uncompressing and recompressing, aligning them as needed,
- // following what is done in https://github.com/android/platform_build/blob/master/tools/zipalign/ZipAlign.cpp
- int bias = 0;
- while (ret == UNZ_OK) {
- unz_file_info info;
- memset(&info, 0, sizeof(info));
-
- char fname[16384];
- char extra[16384];
- ret = unzGetCurrentFileInfo(tmp_unaligned, &info, fname, 16384, extra, 16384 - ZIP_ALIGNMENT, nullptr, 0);
-
- String file = fname;
-
- Vector<uint8_t> data;
- data.resize(info.compressed_size);
-
- // read
- int method, level;
- unzOpenCurrentFile2(tmp_unaligned, &method, &level, 1); // raw read
- long file_offset = unzGetCurrentFileZStreamPos64(tmp_unaligned);
- unzReadCurrentFile(tmp_unaligned, data.ptrw(), data.size());
- unzCloseCurrentFile(tmp_unaligned);
-
- // align
- int padding = 0;
- if (!info.compression_method) {
- // Uncompressed file => Align
- long new_offset = file_offset + bias;
- padding = (ZIP_ALIGNMENT - (new_offset % ZIP_ALIGNMENT)) % ZIP_ALIGNMENT;
- }
-
- memset(extra + info.size_file_extra, 0, padding);
-
- zip_fileinfo fileinfo = get_zip_fileinfo();
- zipOpenNewFileInZip2(final_apk,
- file.utf8().get_data(),
- &fileinfo,
- extra,
- info.size_file_extra + padding,
- nullptr,
- 0,
- nullptr,
- method,
- level,
- 1); // raw write
- zipWriteInFileInZip(final_apk, data.ptr(), data.size());
- zipCloseFileInZipRaw(final_apk, info.uncompressed_size, info.crc);
-
- bias += padding;
-
- ret = unzGoToNextFile(tmp_unaligned);
- }
-
- zipClose(final_apk, nullptr);
- unzClose(tmp_unaligned);
-
- CLEANUP_AND_RETURN(OK);
- }
-
- virtual void get_platform_features(List<String> *r_features) override {
- r_features->push_back("mobile");
- r_features->push_back("Android");
- }
-
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
- }
-
- EditorExportPlatformAndroid() {
- Ref<Image> img = memnew(Image(_android_logo));
- logo.instance();
- logo->create_from_image(img);
-
- img = Ref<Image>(memnew(Image(_android_run_icon)));
- run_icon.instance();
- run_icon->create_from_image(img);
-
- devices_changed = true;
- plugins_changed = true;
- quit_request = false;
- check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this);
- }
-
- ~EditorExportPlatformAndroid() {
- quit_request = true;
- Thread::wait_to_finish(check_for_changes_thread);
- memdelete(check_for_changes_thread);
- }
-};
+#include "export_plugin.h"
void register_android_exporter() {
String exe_ext;
@@ -2773,21 +38,18 @@ void register_android_exporter() {
exe_ext = "*.exe";
}
- EDITOR_DEF("export/android/adb", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/adb", PROPERTY_HINT_GLOBAL_FILE, exe_ext));
- EDITOR_DEF("export/android/jarsigner", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext));
+ EDITOR_DEF("export/android/android_sdk_path", "");
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/android/debug_keystore", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"));
EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey");
EDITOR_DEF("export/android/debug_keystore_pass", "android");
EDITOR_DEF("export/android/force_system_user", false);
- EDITOR_DEF("export/android/custom_build_sdk_path", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
- EDITOR_DEF("export/android/timestamping_authority_url", "");
EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
+ EDITOR_DEF("export/android/one_click_deploy_clear_previous_install", false);
+
Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
EditorExport::get_singleton()->add_export_platform(exporter);
}
diff --git a/platform/android/export/export.h b/platform/android/export/export.h
index d11ab9f49e..28e09f41db 100644
--- a/platform/android/export/export.h
+++ b/platform/android/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
new file mode 100644
index 0000000000..60ba1c558a
--- /dev/null
+++ b/platform/android/export/export_plugin.cpp
@@ -0,0 +1,2988 @@
+/*************************************************************************/
+/* export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export_plugin.h"
+
+static const char *android_perms[] = {
+ "ACCESS_CHECKIN_PROPERTIES",
+ "ACCESS_COARSE_LOCATION",
+ "ACCESS_FINE_LOCATION",
+ "ACCESS_LOCATION_EXTRA_COMMANDS",
+ "ACCESS_MOCK_LOCATION",
+ "ACCESS_NETWORK_STATE",
+ "ACCESS_SURFACE_FLINGER",
+ "ACCESS_WIFI_STATE",
+ "ACCOUNT_MANAGER",
+ "ADD_VOICEMAIL",
+ "AUTHENTICATE_ACCOUNTS",
+ "BATTERY_STATS",
+ "BIND_ACCESSIBILITY_SERVICE",
+ "BIND_APPWIDGET",
+ "BIND_DEVICE_ADMIN",
+ "BIND_INPUT_METHOD",
+ "BIND_NFC_SERVICE",
+ "BIND_NOTIFICATION_LISTENER_SERVICE",
+ "BIND_PRINT_SERVICE",
+ "BIND_REMOTEVIEWS",
+ "BIND_TEXT_SERVICE",
+ "BIND_VPN_SERVICE",
+ "BIND_WALLPAPER",
+ "BLUETOOTH",
+ "BLUETOOTH_ADMIN",
+ "BLUETOOTH_PRIVILEGED",
+ "BRICK",
+ "BROADCAST_PACKAGE_REMOVED",
+ "BROADCAST_SMS",
+ "BROADCAST_STICKY",
+ "BROADCAST_WAP_PUSH",
+ "CALL_PHONE",
+ "CALL_PRIVILEGED",
+ "CAMERA",
+ "CAPTURE_AUDIO_OUTPUT",
+ "CAPTURE_SECURE_VIDEO_OUTPUT",
+ "CAPTURE_VIDEO_OUTPUT",
+ "CHANGE_COMPONENT_ENABLED_STATE",
+ "CHANGE_CONFIGURATION",
+ "CHANGE_NETWORK_STATE",
+ "CHANGE_WIFI_MULTICAST_STATE",
+ "CHANGE_WIFI_STATE",
+ "CLEAR_APP_CACHE",
+ "CLEAR_APP_USER_DATA",
+ "CONTROL_LOCATION_UPDATES",
+ "DELETE_CACHE_FILES",
+ "DELETE_PACKAGES",
+ "DEVICE_POWER",
+ "DIAGNOSTIC",
+ "DISABLE_KEYGUARD",
+ "DUMP",
+ "EXPAND_STATUS_BAR",
+ "FACTORY_TEST",
+ "FLASHLIGHT",
+ "FORCE_BACK",
+ "GET_ACCOUNTS",
+ "GET_PACKAGE_SIZE",
+ "GET_TASKS",
+ "GET_TOP_ACTIVITY_INFO",
+ "GLOBAL_SEARCH",
+ "HARDWARE_TEST",
+ "INJECT_EVENTS",
+ "INSTALL_LOCATION_PROVIDER",
+ "INSTALL_PACKAGES",
+ "INSTALL_SHORTCUT",
+ "INTERNAL_SYSTEM_WINDOW",
+ "INTERNET",
+ "KILL_BACKGROUND_PROCESSES",
+ "LOCATION_HARDWARE",
+ "MANAGE_ACCOUNTS",
+ "MANAGE_APP_TOKENS",
+ "MANAGE_DOCUMENTS",
+ "MASTER_CLEAR",
+ "MEDIA_CONTENT_CONTROL",
+ "MODIFY_AUDIO_SETTINGS",
+ "MODIFY_PHONE_STATE",
+ "MOUNT_FORMAT_FILESYSTEMS",
+ "MOUNT_UNMOUNT_FILESYSTEMS",
+ "NFC",
+ "PERSISTENT_ACTIVITY",
+ "PROCESS_OUTGOING_CALLS",
+ "READ_CALENDAR",
+ "READ_CALL_LOG",
+ "READ_CONTACTS",
+ "READ_EXTERNAL_STORAGE",
+ "READ_FRAME_BUFFER",
+ "READ_HISTORY_BOOKMARKS",
+ "READ_INPUT_STATE",
+ "READ_LOGS",
+ "READ_PHONE_STATE",
+ "READ_PROFILE",
+ "READ_SMS",
+ "READ_SOCIAL_STREAM",
+ "READ_SYNC_SETTINGS",
+ "READ_SYNC_STATS",
+ "READ_USER_DICTIONARY",
+ "REBOOT",
+ "RECEIVE_BOOT_COMPLETED",
+ "RECEIVE_MMS",
+ "RECEIVE_SMS",
+ "RECEIVE_WAP_PUSH",
+ "RECORD_AUDIO",
+ "REORDER_TASKS",
+ "RESTART_PACKAGES",
+ "SEND_RESPOND_VIA_MESSAGE",
+ "SEND_SMS",
+ "SET_ACTIVITY_WATCHER",
+ "SET_ALARM",
+ "SET_ALWAYS_FINISH",
+ "SET_ANIMATION_SCALE",
+ "SET_DEBUG_APP",
+ "SET_ORIENTATION",
+ "SET_POINTER_SPEED",
+ "SET_PREFERRED_APPLICATIONS",
+ "SET_PROCESS_LIMIT",
+ "SET_TIME",
+ "SET_TIME_ZONE",
+ "SET_WALLPAPER",
+ "SET_WALLPAPER_HINTS",
+ "SIGNAL_PERSISTENT_PROCESSES",
+ "STATUS_BAR",
+ "SUBSCRIBED_FEEDS_READ",
+ "SUBSCRIBED_FEEDS_WRITE",
+ "SYSTEM_ALERT_WINDOW",
+ "TRANSMIT_IR",
+ "UNINSTALL_SHORTCUT",
+ "UPDATE_DEVICE_STATS",
+ "USE_CREDENTIALS",
+ "USE_SIP",
+ "VIBRATE",
+ "WAKE_LOCK",
+ "WRITE_APN_SETTINGS",
+ "WRITE_CALENDAR",
+ "WRITE_CALL_LOG",
+ "WRITE_CONTACTS",
+ "WRITE_EXTERNAL_STORAGE",
+ "WRITE_GSERVICES",
+ "WRITE_HISTORY_BOOKMARKS",
+ "WRITE_PROFILE",
+ "WRITE_SECURE_SETTINGS",
+ "WRITE_SETTINGS",
+ "WRITE_SMS",
+ "WRITE_SOCIAL_STREAM",
+ "WRITE_SYNC_SETTINGS",
+ "WRITE_USER_DICTIONARY",
+ nullptr
+};
+
+static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi/splash.png";
+static const char *LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi-v4/splash.png";
+static const char *SPLASH_BG_COLOR_PATH = "res/drawable-nodpi/splash_bg_color.png";
+static const char *LEGACY_BUILD_SPLASH_BG_COLOR_PATH = "res/drawable-nodpi-v4/splash_bg_color.png";
+static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml";
+static const char *GDNATIVE_LIBS_PATH = "res://android/build/libs/gdnativelibs.json";
+
+static const int icon_densities_count = 6;
+static const char *launcher_icon_option = "launcher_icons/main_192x192";
+static const char *launcher_adaptive_icon_foreground_option = "launcher_icons/adaptive_foreground_432x432";
+static const char *launcher_adaptive_icon_background_option = "launcher_icons/adaptive_background_432x432";
+
+static const LauncherIcon launcher_icons[icon_densities_count] = {
+ { "res/mipmap-xxxhdpi-v4/icon.png", 192 },
+ { "res/mipmap-xxhdpi-v4/icon.png", 144 },
+ { "res/mipmap-xhdpi-v4/icon.png", 96 },
+ { "res/mipmap-hdpi-v4/icon.png", 72 },
+ { "res/mipmap-mdpi-v4/icon.png", 48 },
+ { "res/mipmap/icon.png", 192 }
+};
+
+static const LauncherIcon launcher_adaptive_icon_foregrounds[icon_densities_count] = {
+ { "res/mipmap-xxxhdpi-v4/icon_foreground.png", 432 },
+ { "res/mipmap-xxhdpi-v4/icon_foreground.png", 324 },
+ { "res/mipmap-xhdpi-v4/icon_foreground.png", 216 },
+ { "res/mipmap-hdpi-v4/icon_foreground.png", 162 },
+ { "res/mipmap-mdpi-v4/icon_foreground.png", 108 },
+ { "res/mipmap/icon_foreground.png", 432 }
+};
+
+static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_count] = {
+ { "res/mipmap-xxxhdpi-v4/icon_background.png", 432 },
+ { "res/mipmap-xxhdpi-v4/icon_background.png", 324 },
+ { "res/mipmap-xhdpi-v4/icon_background.png", 216 },
+ { "res/mipmap-hdpi-v4/icon_background.png", 162 },
+ { "res/mipmap-mdpi-v4/icon_background.png", 108 },
+ { "res/mipmap/icon_background.png", 432 }
+};
+
+static const int EXPORT_FORMAT_APK = 0;
+static const int EXPORT_FORMAT_AAB = 1;
+
+static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets";
+static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets";
+
+void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
+ EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud;
+
+ while (!ea->quit_request.is_set()) {
+ // Check for plugins updates
+ {
+ // Nothing to do if we already know the plugins have changed.
+ if (!ea->plugins_changed.is_set()) {
+ Vector<PluginConfigAndroid> loaded_plugins = get_plugins();
+
+ MutexLock lock(ea->plugins_lock);
+
+ if (ea->plugins.size() != loaded_plugins.size()) {
+ ea->plugins_changed.set();
+ } else {
+ for (int i = 0; i < ea->plugins.size(); i++) {
+ if (ea->plugins[i].name != loaded_plugins[i].name) {
+ ea->plugins_changed.set();
+ break;
+ }
+ }
+ }
+
+ if (ea->plugins_changed.is_set()) {
+ ea->plugins = loaded_plugins;
+ }
+ }
+ }
+
+ // Check for devices updates
+ String adb = get_adb_path();
+ if (FileAccess::exists(adb)) {
+ String devices;
+ List<String> args;
+ args.push_back("devices");
+ int ec;
+ OS::get_singleton()->execute(adb, args, &devices, &ec);
+
+ Vector<String> ds = devices.split("\n");
+ Vector<String> ldevices;
+ for (int i = 1; i < ds.size(); i++) {
+ String d = ds[i];
+ int dpos = d.find("device");
+ if (dpos == -1) {
+ continue;
+ }
+ d = d.substr(0, dpos).strip_edges();
+ ldevices.push_back(d);
+ }
+
+ MutexLock lock(ea->device_lock);
+
+ bool different = false;
+
+ if (ea->devices.size() != ldevices.size()) {
+ different = true;
+ } else {
+ for (int i = 0; i < ea->devices.size(); i++) {
+ if (ea->devices[i].id != ldevices[i]) {
+ different = true;
+ break;
+ }
+ }
+ }
+
+ if (different) {
+ Vector<Device> ndevices;
+
+ for (int i = 0; i < ldevices.size(); i++) {
+ Device d;
+ d.id = ldevices[i];
+ for (int j = 0; j < ea->devices.size(); j++) {
+ if (ea->devices[j].id == ldevices[i]) {
+ d.description = ea->devices[j].description;
+ d.name = ea->devices[j].name;
+ d.api_level = ea->devices[j].api_level;
+ }
+ }
+
+ if (d.description == "") {
+ //in the oven, request!
+ args.clear();
+ args.push_back("-s");
+ args.push_back(d.id);
+ args.push_back("shell");
+ args.push_back("getprop");
+ int ec2;
+ String dp;
+
+ OS::get_singleton()->execute(adb, args, &dp, &ec2);
+
+ Vector<String> props = dp.split("\n");
+ String vendor;
+ String device;
+ d.description = "Device ID: " + d.id + "\n";
+ d.api_level = 0;
+ for (int j = 0; j < props.size(); j++) {
+ // got information by `shell cat /system/build.prop` before and its format is "property=value"
+ // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above
+ // its format is "[property]: [value]" so changed it as like build.prop
+ String p = props[j];
+ p = p.replace("]: ", "=");
+ p = p.replace("[", "");
+ p = p.replace("]", "");
+
+ if (p.begins_with("ro.product.model=")) {
+ device = p.get_slice("=", 1).strip_edges();
+ } else if (p.begins_with("ro.product.brand=")) {
+ vendor = p.get_slice("=", 1).strip_edges().capitalize();
+ } else if (p.begins_with("ro.build.display.id=")) {
+ d.description += "Build: " + p.get_slice("=", 1).strip_edges() + "\n";
+ } else if (p.begins_with("ro.build.version.release=")) {
+ d.description += "Release: " + p.get_slice("=", 1).strip_edges() + "\n";
+ } else if (p.begins_with("ro.build.version.sdk=")) {
+ d.api_level = p.get_slice("=", 1).to_int();
+ } else if (p.begins_with("ro.product.cpu.abi=")) {
+ d.description += "CPU: " + p.get_slice("=", 1).strip_edges() + "\n";
+ } else if (p.begins_with("ro.product.manufacturer=")) {
+ d.description += "Manufacturer: " + p.get_slice("=", 1).strip_edges() + "\n";
+ } else if (p.begins_with("ro.board.platform=")) {
+ d.description += "Chipset: " + p.get_slice("=", 1).strip_edges() + "\n";
+ } else if (p.begins_with("ro.opengles.version=")) {
+ uint32_t opengl = p.get_slice("=", 1).to_int();
+ d.description += "OpenGL: " + itos(opengl >> 16) + "." + itos((opengl >> 8) & 0xFF) + "." + itos((opengl)&0xFF) + "\n";
+ }
+ }
+
+ d.name = vendor + " " + device;
+ if (device == String()) {
+ continue;
+ }
+ }
+
+ ndevices.push_back(d);
+ }
+
+ ea->devices = ndevices;
+ ea->devices_changed.set();
+ }
+ }
+
+ uint64_t sleep = 200;
+ uint64_t wait = 3000000;
+ uint64_t time = OS::get_singleton()->get_ticks_usec();
+ while (OS::get_singleton()->get_ticks_usec() - time < wait) {
+ OS::get_singleton()->delay_usec(1000 * sleep);
+ if (ea->quit_request.is_set()) {
+ break;
+ }
+ }
+ }
+
+ if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) {
+ String adb = get_adb_path();
+ if (!FileAccess::exists(adb)) {
+ return; //adb not configured
+ }
+
+ List<String> args;
+ args.push_back("kill-server");
+ OS::get_singleton()->execute(adb, args);
+ };
+}
+
+String EditorExportPlatformAndroid::get_project_name(const String &p_name) const {
+ String aname;
+ if (p_name != "") {
+ aname = p_name;
+ } else {
+ aname = ProjectSettings::get_singleton()->get("application/config/name");
+ }
+
+ if (aname == "") {
+ aname = VERSION_NAME;
+ }
+
+ return aname;
+}
+
+String EditorExportPlatformAndroid::get_package_name(const String &p_package) const {
+ String pname = p_package;
+ String basename = ProjectSettings::get_singleton()->get("application/config/name");
+ basename = basename.to_lower();
+
+ String name;
+ bool first = true;
+ for (int i = 0; i < basename.length(); i++) {
+ char32_t c = basename[i];
+ if (c >= '0' && c <= '9' && first) {
+ continue;
+ }
+ if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9')) {
+ name += String::chr(c);
+ first = false;
+ }
+ }
+ if (name == "") {
+ name = "noname";
+ }
+
+ pname = pname.replace("$genname", name);
+
+ return pname;
+}
+
+String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const {
+ int export_format = int(p_preset->get("custom_template/export_format"));
+ return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY;
+}
+
+bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const {
+ String pname = p_package;
+
+ if (pname.length() == 0) {
+ if (r_error) {
+ *r_error = TTR("Package name is missing.");
+ }
+ return false;
+ }
+
+ int segments = 0;
+ bool first = true;
+ for (int i = 0; i < pname.length(); i++) {
+ char32_t c = pname[i];
+ if (first && c == '.') {
+ if (r_error) {
+ *r_error = TTR("Package segments must be of non-zero length.");
+ }
+ return false;
+ }
+ if (c == '.') {
+ segments++;
+ first = true;
+ continue;
+ }
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
+ if (r_error) {
+ *r_error = vformat(TTR("The character '%s' is not allowed in Android application package names."), String::chr(c));
+ }
+ return false;
+ }
+ if (first && (c >= '0' && c <= '9')) {
+ if (r_error) {
+ *r_error = TTR("A digit cannot be the first character in a package segment.");
+ }
+ return false;
+ }
+ if (first && c == '_') {
+ if (r_error) {
+ *r_error = vformat(TTR("The character '%s' cannot be the first character in a package segment."), String::chr(c));
+ }
+ return false;
+ }
+ first = false;
+ }
+
+ if (segments == 0) {
+ if (r_error) {
+ *r_error = TTR("The package must have at least one '.' separator.");
+ }
+ return false;
+ }
+
+ if (first) {
+ if (r_error) {
+ *r_error = TTR("Package segments must be of non-zero length.");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
+ /*
+ * By not compressing files with little or not benefit in doing so,
+ * a performance gain is expected attime. Moreover, if the APK is
+ * zip-aligned, assets stored as they are can be efficiently read by
+ * Android by memory-mapping them.
+ */
+
+ // -- Unconditional uncompress to mimic AAPT plus some other
+
+ static const char *unconditional_compress_ext[] = {
+ // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp
+ // These formats are already compressed, or don't compress well:
+ ".jpg", ".jpeg", ".png", ".gif",
+ ".wav", ".mp2", ".mp3", ".ogg", ".aac",
+ ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet",
+ ".rtttl", ".imy", ".xmf", ".mp4", ".m4a",
+ ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2",
+ ".amr", ".awb", ".wma", ".wmv",
+ // Godot-specific:
+ ".webp", // Same reasoning as .png
+ ".cfb", // Don't let small config files slow-down startup
+ ".scn", // Binary scenes are usually already compressed
+ ".stex", // Streamable textures are usually already compressed
+ // Trailer for easier processing
+ nullptr
+ };
+
+ for (const char **ext = unconditional_compress_ext; *ext; ++ext) {
+ if (p_path.to_lower().ends_with(String(*ext))) {
+ return false;
+ }
+ }
+
+ // -- Compressed resource?
+
+ if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') {
+ // Already compressed
+ return false;
+ }
+
+ // --- TODO: Decide on texture resources according to their image compression setting
+
+ return true;
+}
+
+zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() {
+ OS::Time time = OS::get_singleton()->get_time();
+ OS::Date date = OS::get_singleton()->get_date();
+
+ zip_fileinfo zipfi;
+ zipfi.tmz_date.tm_hour = time.hour;
+ zipfi.tmz_date.tm_mday = date.day;
+ zipfi.tmz_date.tm_min = time.minute;
+ zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed
+ zipfi.tmz_date.tm_sec = time.second;
+ zipfi.tmz_date.tm_year = date.year;
+ zipfi.dosDate = 0;
+ zipfi.external_fa = 0;
+ zipfi.internal_fa = 0;
+
+ return zipfi;
+}
+
+Vector<String> EditorExportPlatformAndroid::get_abis() {
+ Vector<String> abis;
+ abis.push_back("armeabi-v7a");
+ abis.push_back("arm64-v8a");
+ abis.push_back("x86");
+ abis.push_back("x86_64");
+ return abis;
+}
+
+/// List the gdap files in the directory specified by the p_path parameter.
+Vector<String> EditorExportPlatformAndroid::list_gdap_files(const String &p_path) {
+ Vector<String> dir_files;
+ DirAccessRef da = DirAccess::open(p_path);
+ if (da) {
+ da->list_dir_begin();
+ while (true) {
+ String file = da->get_next();
+ if (file == "") {
+ break;
+ }
+
+ if (da->current_is_dir() || da->current_is_hidden()) {
+ continue;
+ }
+
+ if (file.ends_with(PluginConfigAndroid::PLUGIN_CONFIG_EXT)) {
+ dir_files.push_back(file);
+ }
+ }
+ da->list_dir_end();
+ }
+
+ return dir_files;
+}
+
+Vector<PluginConfigAndroid> EditorExportPlatformAndroid::get_plugins() {
+ Vector<PluginConfigAndroid> loaded_plugins;
+
+ String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins");
+
+ // Add the prebuilt plugins
+ loaded_plugins.append_array(PluginConfigAndroid::get_prebuilt_plugins(plugins_dir));
+
+ if (DirAccess::exists(plugins_dir)) {
+ Vector<String> plugins_filenames = list_gdap_files(plugins_dir);
+
+ if (!plugins_filenames.is_empty()) {
+ Ref<ConfigFile> config_file = memnew(ConfigFile);
+ for (int i = 0; i < plugins_filenames.size(); i++) {
+ PluginConfigAndroid config = PluginConfigAndroid::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ if (config.valid_config) {
+ loaded_plugins.push_back(config);
+ } else {
+ print_error("Invalid plugin config file " + plugins_filenames[i]);
+ }
+ }
+ }
+ }
+
+ return loaded_plugins;
+}
+
+Vector<PluginConfigAndroid> EditorExportPlatformAndroid::get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
+ Vector<PluginConfigAndroid> enabled_plugins;
+ Vector<PluginConfigAndroid> all_plugins = get_plugins();
+ for (int i = 0; i < all_plugins.size(); i++) {
+ PluginConfigAndroid plugin = all_plugins[i];
+ bool enabled = p_presets->get("plugins/" + plugin.name);
+ if (enabled) {
+ enabled_plugins.push_back(plugin);
+ }
+ }
+
+ return enabled_plugins;
+}
+
+Error EditorExportPlatformAndroid::store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method) {
+ zip_fileinfo zipfi = get_zip_fileinfo();
+ zipOpenNewFileInZip(ed->apk,
+ p_path.utf8().get_data(),
+ &zipfi,
+ nullptr,
+ 0,
+ nullptr,
+ 0,
+ nullptr,
+ compression_method,
+ Z_DEFAULT_COMPRESSION);
+
+ zipWriteInFileInZip(ed->apk, p_data.ptr(), p_data.size());
+ zipCloseFileInZip(ed->apk);
+
+ return OK;
+}
+
+Error EditorExportPlatformAndroid::save_apk_so(void *p_userdata, const SharedObject &p_so) {
+ if (!p_so.path.get_file().begins_with("lib")) {
+ String err = "Android .so file names must start with \"lib\", but got: " + p_so.path;
+ ERR_PRINT(err);
+ return FAILED;
+ }
+ APKExportData *ed = (APKExportData *)p_userdata;
+ Vector<String> abis = get_abis();
+ bool exported = false;
+ for (int i = 0; i < p_so.tags.size(); ++i) {
+ // shared objects can be fat (compatible with multiple ABIs)
+ int abi_index = abis.find(p_so.tags[i]);
+ if (abi_index != -1) {
+ exported = true;
+ String abi = abis[abi_index];
+ String dst_path = String("lib").plus_file(abi).plus_file(p_so.path.get_file());
+ Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path);
+ Error store_err = store_in_apk(ed, dst_path, array);
+ ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'.");
+ }
+ }
+ if (!exported) {
+ String abis_string = String(" ").join(abis);
+ String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string;
+ ERR_PRINT(err);
+ return FAILED;
+ }
+ return OK;
+}
+
+Error EditorExportPlatformAndroid::save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
+ APKExportData *ed = (APKExportData *)p_userdata;
+ String dst_path = p_path.replace_first("res://", "assets/");
+
+ store_in_apk(ed, dst_path, p_data, _should_compress_asset(p_path, p_data) ? Z_DEFLATED : 0);
+ return OK;
+}
+
+Error EditorExportPlatformAndroid::ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
+ return OK;
+}
+
+Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const SharedObject &p_so) {
+ ERR_FAIL_COND_V_MSG(!p_so.path.get_file().begins_with("lib"), FAILED,
+ "Android .so file names must start with \"lib\", but got: " + p_so.path);
+ Vector<String> abis = get_abis();
+ CustomExportData *export_data = (CustomExportData *)p_userdata;
+ bool exported = false;
+ for (int i = 0; i < p_so.tags.size(); ++i) {
+ int abi_index = abis.find(p_so.tags[i]);
+ if (abi_index != -1) {
+ exported = true;
+ String base = "res://android/build/libs";
+ String type = export_data->debug ? "debug" : "release";
+ String abi = abis[abi_index];
+ String filename = p_so.path.get_file();
+ String dst_path = base.plus_file(type).plus_file(abi).plus_file(filename);
+ Vector<uint8_t> data = FileAccess::get_file_as_array(p_so.path);
+ print_verbose("Copying .so file from " + p_so.path + " to " + dst_path);
+ Error err = store_file_at_path(dst_path, data);
+ ERR_FAIL_COND_V_MSG(err, err, "Failed to copy .so file from " + p_so.path + " to " + dst_path);
+ export_data->libs.push_back(dst_path);
+ }
+ }
+ ERR_FAIL_COND_V_MSG(!exported, FAILED,
+ "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + String(" ").join(abis));
+ return OK;
+}
+
+bool EditorExportPlatformAndroid::_has_storage_permission(const Vector<String> &p_permissions) {
+ return p_permissions.find("android.permission.READ_EXTERNAL_STORAGE") != -1 || p_permissions.find("android.permission.WRITE_EXTERNAL_STORAGE") != -1;
+}
+
+void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) {
+ const char **aperms = android_perms;
+ while (*aperms) {
+ bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower());
+ if (enabled) {
+ r_permissions.push_back("android.permission." + String(*aperms));
+ }
+ aperms++;
+ }
+ PackedStringArray user_perms = p_preset->get("permissions/custom_permissions");
+ for (int i = 0; i < user_perms.size(); i++) {
+ String user_perm = user_perms[i].strip_edges();
+ if (!user_perm.is_empty()) {
+ r_permissions.push_back(user_perm);
+ }
+ }
+ if (p_give_internet) {
+ if (r_permissions.find("android.permission.INTERNET") == -1) {
+ r_permissions.push_back("android.permission.INTERNET");
+ }
+ }
+
+ int xr_mode_index = p_preset->get("xr_features/xr_mode");
+ if (xr_mode_index == 1 /* XRMode.OVR */) {
+ int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
+ if (hand_tracking_index > 0) {
+ if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) {
+ r_permissions.push_back("com.oculus.permission.HAND_TRACKING");
+ }
+ }
+ }
+}
+
+void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) {
+ print_verbose("Building temporary manifest..");
+ String manifest_text =
+ "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
+ "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n"
+ " xmlns:tools=\"http://schemas.android.com/tools\">\n";
+
+ manifest_text += _get_screen_sizes_tag(p_preset);
+ manifest_text += _get_gles_tag();
+
+ Vector<String> perms;
+ _get_permissions(p_preset, p_give_internet, perms);
+ for (int i = 0; i < perms.size(); i++) {
+ String permission = perms.get(i);
+ if (permission == "android.permission.WRITE_EXTERNAL_STORAGE" || permission == "android.permission.READ_EXTERNAL_STORAGE") {
+ manifest_text += vformat(" <uses-permission android:name=\"%s\" android:maxSdkVersion=\"29\" />\n", permission);
+ } else {
+ manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", permission);
+ }
+ }
+
+ manifest_text += _get_xr_features_tag(p_preset);
+ manifest_text += _get_instrumentation_tag(p_preset);
+ manifest_text += _get_application_tag(p_preset, _has_storage_permission(perms));
+ manifest_text += "</manifest>\n";
+ String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release"));
+
+ print_verbose("Storing manifest into " + manifest_path + ": " + "\n" + manifest_text);
+ store_string_at_path(manifest_path, manifest_text);
+}
+
+void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) {
+ // Leaving the unused types commented because looking these constants up
+ // again later would be annoying
+ // const int CHUNK_AXML_FILE = 0x00080003;
+ // const int CHUNK_RESOURCEIDS = 0x00080180;
+ const int CHUNK_STRINGS = 0x001C0001;
+ // const int CHUNK_XML_END_NAMESPACE = 0x00100101;
+ const int CHUNK_XML_END_TAG = 0x00100103;
+ // const int CHUNK_XML_START_NAMESPACE = 0x00100100;
+ const int CHUNK_XML_START_TAG = 0x00100102;
+ // const int CHUNK_XML_TEXT = 0x00100104;
+ const int UTF8_FLAG = 0x00000100;
+
+ Vector<String> string_table;
+
+ uint32_t ofs = 8;
+
+ uint32_t string_count = 0;
+ //uint32_t styles_count = 0;
+ uint32_t string_flags = 0;
+ uint32_t string_data_offset = 0;
+
+ //uint32_t styles_offset = 0;
+ uint32_t string_table_begins = 0;
+ uint32_t string_table_ends = 0;
+ Vector<uint8_t> stable_extra;
+
+ String version_name = p_preset->get("version/name");
+ int version_code = p_preset->get("version/code");
+ String package_name = p_preset->get("package/unique_name");
+
+ const int screen_orientation =
+ _get_android_orientation_value(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation"))));
+
+ bool screen_support_small = p_preset->get("screen/support_small");
+ bool screen_support_normal = p_preset->get("screen/support_normal");
+ bool screen_support_large = p_preset->get("screen/support_large");
+ bool screen_support_xlarge = p_preset->get("screen/support_xlarge");
+
+ int xr_mode_index = p_preset->get("xr_features/xr_mode");
+
+ bool backup_allowed = p_preset->get("user_data_backup/allow");
+ bool classify_as_game = p_preset->get("package/classify_as_game");
+ bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall");
+
+ Vector<String> perms;
+ // Write permissions into the perms variable.
+ _get_permissions(p_preset, p_give_internet, perms);
+ bool has_storage_permission = _has_storage_permission(perms);
+
+ while (ofs < (uint32_t)p_manifest.size()) {
+ uint32_t chunk = decode_uint32(&p_manifest[ofs]);
+ uint32_t size = decode_uint32(&p_manifest[ofs + 4]);
+
+ switch (chunk) {
+ case CHUNK_STRINGS: {
+ int iofs = ofs + 8;
+
+ string_count = decode_uint32(&p_manifest[iofs]);
+ //styles_count = decode_uint32(&p_manifest[iofs + 4]);
+ string_flags = decode_uint32(&p_manifest[iofs + 8]);
+ string_data_offset = decode_uint32(&p_manifest[iofs + 12]);
+ //styles_offset = decode_uint32(&p_manifest[iofs + 16]);
+ /*
+ printf("string count: %i\n",string_count);
+ printf("flags: %i\n",string_flags);
+ printf("sdata ofs: %i\n",string_data_offset);
+ printf("styles ofs: %i\n",styles_offset);
+ */
+ uint32_t st_offset = iofs + 20;
+ string_table.resize(string_count);
+ uint32_t string_end = 0;
+
+ string_table_begins = st_offset;
+
+ for (uint32_t i = 0; i < string_count; i++) {
+ uint32_t string_at = decode_uint32(&p_manifest[st_offset + i * 4]);
+ string_at += st_offset + string_count * 4;
+
+ ERR_FAIL_COND_MSG(string_flags & UTF8_FLAG, "Unimplemented, can't read UTF-8 string table.");
+
+ if (string_flags & UTF8_FLAG) {
+ } else {
+ uint32_t len = decode_uint16(&p_manifest[string_at]);
+ Vector<char32_t> ucstring;
+ ucstring.resize(len + 1);
+ for (uint32_t j = 0; j < len; j++) {
+ uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]);
+ ucstring.write[j] = c;
+ }
+ string_end = MAX(string_at + 2 + 2 * len, string_end);
+ ucstring.write[len] = 0;
+ string_table.write[i] = ucstring.ptr();
+ }
+ }
+
+ for (uint32_t i = string_end; i < (ofs + size); i++) {
+ stable_extra.push_back(p_manifest[i]);
+ }
+
+ string_table_ends = ofs + size;
+
+ } break;
+ case CHUNK_XML_START_TAG: {
+ int iofs = ofs + 8;
+ uint32_t name = decode_uint32(&p_manifest[iofs + 12]);
+
+ String tname = string_table[name];
+ uint32_t attrcount = decode_uint32(&p_manifest[iofs + 20]);
+ iofs += 28;
+
+ for (uint32_t i = 0; i < attrcount; i++) {
+ uint32_t attr_nspace = decode_uint32(&p_manifest[iofs]);
+ uint32_t attr_name = decode_uint32(&p_manifest[iofs + 4]);
+ uint32_t attr_value = decode_uint32(&p_manifest[iofs + 8]);
+ uint32_t attr_resid = decode_uint32(&p_manifest[iofs + 16]);
+
+ const String value = (attr_value != 0xFFFFFFFF) ? string_table[attr_value] : "Res #" + itos(attr_resid);
+ String attrname = string_table[attr_name];
+ const String nspace = (attr_nspace != 0xFFFFFFFF) ? string_table[attr_nspace] : "";
+
+ //replace project information
+ if (tname == "manifest" && attrname == "package") {
+ string_table.write[attr_value] = get_package_name(package_name);
+ }
+
+ if (tname == "manifest" && attrname == "versionCode") {
+ encode_uint32(version_code, &p_manifest.write[iofs + 16]);
+ }
+
+ if (tname == "manifest" && attrname == "versionName") {
+ if (attr_value == 0xFFFFFFFF) {
+ WARN_PRINT("Version name in a resource, should be plain text");
+ } else {
+ string_table.write[attr_value] = version_name;
+ }
+ }
+
+ if (tname == "application" && attrname == "requestLegacyExternalStorage") {
+ encode_uint32(has_storage_permission ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
+ }
+
+ if (tname == "application" && attrname == "allowBackup") {
+ encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]);
+ }
+
+ if (tname == "application" && attrname == "isGame") {
+ encode_uint32(classify_as_game, &p_manifest.write[iofs + 16]);
+ }
+
+ if (tname == "application" && attrname == "hasFragileUserData") {
+ encode_uint32(retain_data_on_uninstall, &p_manifest.write[iofs + 16]);
+ }
+
+ if (tname == "instrumentation" && attrname == "targetPackage") {
+ string_table.write[attr_value] = get_package_name(package_name);
+ }
+
+ if (tname == "activity" && attrname == "screenOrientation") {
+ encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]);
+ }
+
+ if (tname == "supports-screens") {
+ if (attrname == "smallScreens") {
+ encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
+
+ } else if (attrname == "normalScreens") {
+ encode_uint32(screen_support_normal ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
+
+ } else if (attrname == "largeScreens") {
+ encode_uint32(screen_support_large ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
+
+ } else if (attrname == "xlargeScreens") {
+ encode_uint32(screen_support_xlarge ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
+ }
+ }
+
+ iofs += 20;
+ }
+
+ } break;
+ case CHUNK_XML_END_TAG: {
+ int iofs = ofs + 8;
+ uint32_t name = decode_uint32(&p_manifest[iofs + 12]);
+ String tname = string_table[name];
+
+ if (tname == "uses-feature") {
+ Vector<String> feature_names;
+ Vector<bool> feature_required_list;
+ Vector<int> feature_versions;
+
+ if (xr_mode_index == 1 /* XRMode.OVR */) {
+ // Set degrees of freedom
+ feature_names.push_back("android.hardware.vr.headtracking");
+ feature_required_list.push_back(true);
+ feature_versions.push_back(1);
+
+ // Check for hand tracking
+ int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
+ if (hand_tracking_index > 0) {
+ feature_names.push_back("oculus.software.handtracking");
+ feature_required_list.push_back(hand_tracking_index == 2);
+ feature_versions.push_back(-1); // no version attribute should be added.
+ }
+ }
+
+ if (feature_names.size() > 0) {
+ ofs += 24; // skip over end tag
+
+ // save manifest ending so we can restore it
+ Vector<uint8_t> manifest_end;
+ uint32_t manifest_cur_size = p_manifest.size();
+
+ manifest_end.resize(p_manifest.size() - ofs);
+ memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
+
+ int32_t attr_name_string = string_table.find("name");
+ ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
+
+ int32_t ns_android_string = string_table.find("http://schemas.android.com/apk/res/android");
+ if (ns_android_string == -1) {
+ string_table.push_back("http://schemas.android.com/apk/res/android");
+ ns_android_string = string_table.size() - 1;
+ }
+
+ int32_t attr_uses_feature_string = string_table.find("uses-feature");
+ if (attr_uses_feature_string == -1) {
+ string_table.push_back("uses-feature");
+ attr_uses_feature_string = string_table.size() - 1;
+ }
+
+ int32_t attr_required_string = string_table.find("required");
+ if (attr_required_string == -1) {
+ string_table.push_back("required");
+ attr_required_string = string_table.size() - 1;
+ }
+
+ for (int i = 0; i < feature_names.size(); i++) {
+ String feature_name = feature_names[i];
+ bool feature_required = feature_required_list[i];
+ int feature_version = feature_versions[i];
+ bool has_version_attribute = feature_version != -1;
+
+ print_line("Adding feature " + feature_name);
+
+ int32_t feature_string = string_table.find(feature_name);
+ if (feature_string == -1) {
+ string_table.push_back(feature_name);
+ feature_string = string_table.size() - 1;
+ }
+
+ String required_value_string = feature_required ? "true" : "false";
+ int32_t required_value = string_table.find(required_value_string);
+ if (required_value == -1) {
+ string_table.push_back(required_value_string);
+ required_value = string_table.size() - 1;
+ }
+
+ int32_t attr_version_string = -1;
+ int32_t version_value = -1;
+ int tag_size;
+ int attr_count;
+ if (has_version_attribute) {
+ attr_version_string = string_table.find("version");
+ if (attr_version_string == -1) {
+ string_table.push_back("version");
+ attr_version_string = string_table.size() - 1;
+ }
+
+ version_value = string_table.find(itos(feature_version));
+ if (version_value == -1) {
+ string_table.push_back(itos(feature_version));
+ version_value = string_table.size() - 1;
+ }
+
+ tag_size = 96; // node and three attrs + end node
+ attr_count = 3;
+ } else {
+ tag_size = 76; // node and two attrs + end node
+ attr_count = 2;
+ }
+ manifest_cur_size += tag_size + 24;
+ p_manifest.resize(manifest_cur_size);
+
+ // start tag
+ encode_uint16(0x102, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(tag_size, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name
+ encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start
+ encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size
+ encode_uint16(attr_count, &p_manifest.write[ofs + 28]); // num_attrs
+ encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index
+ encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index
+ encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index
+
+ // android:name attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns
+ encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name'
+ encode_uint32(feature_string, &p_manifest.write[ofs + 44]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size
+ p_manifest.write[ofs + 50] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string)
+ encode_uint32(feature_string, &p_manifest.write[ofs + 52]); // typedvalue reference
+
+ // android:required attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 56]); // ns
+ encode_uint32(attr_required_string, &p_manifest.write[ofs + 60]); // 'name'
+ encode_uint32(required_value, &p_manifest.write[ofs + 64]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 68]); // typedvalue_size
+ p_manifest.write[ofs + 70] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 71] = 0x03; // typedvalue_type (string)
+ encode_uint32(required_value, &p_manifest.write[ofs + 72]); // typedvalue reference
+
+ ofs += 76;
+
+ if (has_version_attribute) {
+ // android:version attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs]); // ns
+ encode_uint32(attr_version_string, &p_manifest.write[ofs + 4]); // 'name'
+ encode_uint32(version_value, &p_manifest.write[ofs + 8]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 12]); // typedvalue_size
+ p_manifest.write[ofs + 14] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 15] = 0x03; // typedvalue_type (string)
+ encode_uint32(version_value, &p_manifest.write[ofs + 16]); // typedvalue reference
+
+ ofs += 20;
+ }
+
+ // end tag
+ encode_uint16(0x103, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(24, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name
+
+ ofs += 24;
+ }
+ memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
+ ofs -= 24; // go back over back end
+ }
+ }
+ if (tname == "manifest") {
+ // save manifest ending so we can restore it
+ Vector<uint8_t> manifest_end;
+ uint32_t manifest_cur_size = p_manifest.size();
+
+ manifest_end.resize(p_manifest.size() - ofs);
+ memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
+
+ int32_t attr_name_string = string_table.find("name");
+ ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
+
+ int32_t ns_android_string = string_table.find("android");
+ ERR_FAIL_COND_MSG(ns_android_string == -1, "Template does not have 'android' namespace.");
+
+ int32_t attr_uses_permission_string = string_table.find("uses-permission");
+ if (attr_uses_permission_string == -1) {
+ string_table.push_back("uses-permission");
+ attr_uses_permission_string = string_table.size() - 1;
+ }
+
+ for (int i = 0; i < perms.size(); ++i) {
+ print_line("Adding permission " + perms[i]);
+
+ manifest_cur_size += 56 + 24; // node + end node
+ p_manifest.resize(manifest_cur_size);
+
+ // Add permission to the string pool
+ int32_t perm_string = string_table.find(perms[i]);
+ if (perm_string == -1) {
+ string_table.push_back(perms[i]);
+ perm_string = string_table.size() - 1;
+ }
+
+ // start tag
+ encode_uint16(0x102, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(56, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
+ encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start
+ encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size
+ encode_uint16(1, &p_manifest.write[ofs + 28]); // num_attrs
+ encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index
+ encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index
+ encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index
+
+ // attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns
+ encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name'
+ encode_uint32(perm_string, &p_manifest.write[ofs + 44]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size
+ p_manifest.write[ofs + 50] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string)
+ encode_uint32(perm_string, &p_manifest.write[ofs + 52]); // typedvalue reference
+
+ ofs += 56;
+
+ // end tag
+ encode_uint16(0x103, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(24, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
+
+ ofs += 24;
+ }
+
+ // copy footer back in
+ memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
+ }
+ } break;
+ }
+
+ ofs += size;
+ }
+
+ //create new andriodmanifest binary
+
+ Vector<uint8_t> ret;
+ ret.resize(string_table_begins + string_table.size() * 4);
+
+ for (uint32_t i = 0; i < string_table_begins; i++) {
+ ret.write[i] = p_manifest[i];
+ }
+
+ ofs = 0;
+ for (int i = 0; i < string_table.size(); i++) {
+ encode_uint32(ofs, &ret.write[string_table_begins + i * 4]);
+ ofs += string_table[i].length() * 2 + 2 + 2;
+ }
+
+ ret.resize(ret.size() + ofs);
+ string_data_offset = ret.size() - ofs;
+ uint8_t *chars = &ret.write[string_data_offset];
+ for (int i = 0; i < string_table.size(); i++) {
+ String s = string_table[i];
+ encode_uint16(s.length(), chars);
+ chars += 2;
+ for (int j = 0; j < s.length(); j++) {
+ encode_uint16(s[j], chars);
+ chars += 2;
+ }
+ encode_uint16(0, chars);
+ chars += 2;
+ }
+
+ for (int i = 0; i < stable_extra.size(); i++) {
+ ret.push_back(stable_extra[i]);
+ }
+
+ //pad
+ while (ret.size() % 4) {
+ ret.push_back(0);
+ }
+
+ uint32_t new_stable_end = ret.size();
+
+ uint32_t extra = (p_manifest.size() - string_table_ends);
+ ret.resize(new_stable_end + extra);
+ for (uint32_t i = 0; i < extra; i++) {
+ ret.write[new_stable_end + i] = p_manifest[string_table_ends + i];
+ }
+
+ while (ret.size() % 4) {
+ ret.push_back(0);
+ }
+ encode_uint32(ret.size(), &ret.write[4]); //update new file size
+
+ encode_uint32(new_stable_end - 8, &ret.write[12]); //update new string table size
+ encode_uint32(string_table.size(), &ret.write[16]); //update new number of strings
+ encode_uint32(string_data_offset - 8, &ret.write[28]); //update new string data offset
+
+ p_manifest = ret;
+}
+
+String EditorExportPlatformAndroid::_parse_string(const uint8_t *p_bytes, bool p_utf8) {
+ uint32_t offset = 0;
+ uint32_t len = 0;
+
+ if (p_utf8) {
+ uint8_t byte = p_bytes[offset];
+ if (byte & 0x80) {
+ offset += 2;
+ } else {
+ offset += 1;
+ }
+ byte = p_bytes[offset];
+ offset++;
+ if (byte & 0x80) {
+ len = byte & 0x7F;
+ len = (len << 8) + p_bytes[offset];
+ offset++;
+ } else {
+ len = byte;
+ }
+ } else {
+ len = decode_uint16(&p_bytes[offset]);
+ offset += 2;
+ if (len & 0x8000) {
+ len &= 0x7FFF;
+ len = (len << 16) + decode_uint16(&p_bytes[offset]);
+ offset += 2;
+ }
+ }
+
+ if (p_utf8) {
+ Vector<uint8_t> str8;
+ str8.resize(len + 1);
+ for (uint32_t i = 0; i < len; i++) {
+ str8.write[i] = p_bytes[offset + i];
+ }
+ str8.write[len] = 0;
+ String str;
+ str.parse_utf8((const char *)str8.ptr());
+ return str;
+ } else {
+ String str;
+ for (uint32_t i = 0; i < len; i++) {
+ char32_t c = decode_uint16(&p_bytes[offset + i * 2]);
+ if (c == 0) {
+ break;
+ }
+ str += String::chr(c);
+ }
+ return str;
+ }
+}
+
+void EditorExportPlatformAndroid::_fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest) {
+ const int UTF8_FLAG = 0x00000100;
+
+ uint32_t string_block_len = decode_uint32(&r_manifest[16]);
+ uint32_t string_count = decode_uint32(&r_manifest[20]);
+ uint32_t string_flags = decode_uint32(&r_manifest[28]);
+ const uint32_t string_table_begins = 40;
+
+ Vector<String> string_table;
+
+ String package_name = p_preset->get("package/name");
+
+ for (uint32_t i = 0; i < string_count; i++) {
+ uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]);
+ offset += string_table_begins + string_count * 4;
+
+ String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG);
+
+ if (str.begins_with("godot-project-name")) {
+ if (str == "godot-project-name") {
+ //project name
+ str = get_project_name(package_name);
+
+ } else {
+ String lang = str.substr(str.rfind("-") + 1, str.length()).replace("-", "_");
+ String prop = "application/config/name_" + lang;
+ if (ProjectSettings::get_singleton()->has_setting(prop)) {
+ str = ProjectSettings::get_singleton()->get(prop);
+ } else {
+ str = get_project_name(package_name);
+ }
+ }
+ }
+
+ string_table.push_back(str);
+ }
+
+ //write a new string table, but use 16 bits
+ Vector<uint8_t> ret;
+ ret.resize(string_table_begins + string_table.size() * 4);
+
+ for (uint32_t i = 0; i < string_table_begins; i++) {
+ ret.write[i] = r_manifest[i];
+ }
+
+ int ofs = 0;
+ for (int i = 0; i < string_table.size(); i++) {
+ encode_uint32(ofs, &ret.write[string_table_begins + i * 4]);
+ ofs += string_table[i].length() * 2 + 2 + 2;
+ }
+
+ ret.resize(ret.size() + ofs);
+ uint8_t *chars = &ret.write[ret.size() - ofs];
+ for (int i = 0; i < string_table.size(); i++) {
+ String s = string_table[i];
+ encode_uint16(s.length(), chars);
+ chars += 2;
+ for (int j = 0; j < s.length(); j++) {
+ encode_uint16(s[j], chars);
+ chars += 2;
+ }
+ encode_uint16(0, chars);
+ chars += 2;
+ }
+
+ //pad
+ while (ret.size() % 4) {
+ ret.push_back(0);
+ }
+
+ //change flags to not use utf8
+ encode_uint32(string_flags & ~0x100, &ret.write[28]);
+ //change length
+ encode_uint32(ret.size() - 12, &ret.write[16]);
+ //append the rest...
+ int rest_from = 12 + string_block_len;
+ int rest_to = ret.size();
+ int rest_len = (r_manifest.size() - rest_from);
+ ret.resize(ret.size() + (r_manifest.size() - rest_from));
+ for (int i = 0; i < rest_len; i++) {
+ ret.write[rest_to + i] = r_manifest[rest_from + i];
+ }
+ //finally update the size
+ encode_uint32(ret.size(), &ret.write[4]);
+
+ r_manifest = ret;
+ //printf("end\n");
+}
+
+void EditorExportPlatformAndroid::_load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) {
+ Vector<uint8_t> png_buffer;
+ Error err = PNGDriverCommon::image_to_png(p_splash_image, png_buffer);
+ if (err == OK) {
+ p_data.resize(png_buffer.size());
+ memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size());
+ } else {
+ String err_str = String("Failed to convert splash image to png.");
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+}
+
+void EditorExportPlatformAndroid::_process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data) {
+ Ref<Image> working_image = p_source_image;
+
+ if (p_source_image->get_width() != dimension || p_source_image->get_height() != dimension) {
+ working_image = p_source_image->duplicate();
+ working_image->resize(dimension, dimension, Image::Interpolation::INTERPOLATE_LANCZOS);
+ }
+
+ Vector<uint8_t> png_buffer;
+ Error err = PNGDriverCommon::image_to_png(working_image, png_buffer);
+ if (err == OK) {
+ p_data.resize(png_buffer.size());
+ memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size());
+ } else {
+ String err_str = String("Failed to convert resized icon (") + p_file_name + ") to png.";
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+}
+
+String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) {
+ bool scale_splash = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+ bool apply_filter = ProjectSettings::get_singleton()->get("application/boot_splash/use_filter");
+ String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+
+ if (!project_splash_path.is_empty()) {
+ splash_image.instantiate();
+ print_verbose("Loading splash image: " + project_splash_path);
+ const Error err = ImageLoader::load_image(project_splash_path, splash_image);
+ if (err) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")");
+ }
+ splash_image.unref();
+ }
+ }
+
+ if (splash_image.is_null()) {
+ // Use the default
+ print_verbose("Using default splash image.");
+ splash_image = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+
+ if (scale_splash) {
+ Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
+ int width, height;
+ if (screen_size.width > screen_size.height) {
+ // scale horizontally
+ height = screen_size.height;
+ width = splash_image->get_width() * screen_size.height / splash_image->get_height();
+ } else {
+ // scale vertically
+ width = screen_size.width;
+ height = splash_image->get_height() * screen_size.width / splash_image->get_width();
+ }
+ splash_image->resize(width, height);
+ }
+
+ // Setup the splash bg color
+ bool bg_color_valid;
+ Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid);
+ if (!bg_color_valid) {
+ bg_color = boot_splash_bg_color;
+ }
+
+ print_verbose("Creating splash background color image.");
+ splash_bg_color_image.instantiate();
+ splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format());
+ splash_bg_color_image->fill(bg_color);
+
+ String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, bool_to_string(apply_filter));
+ return processed_splash_config_xml;
+}
+
+void EditorExportPlatformAndroid::load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) {
+ String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
+
+ icon.instantiate();
+ foreground.instantiate();
+ background.instantiate();
+
+ // Regular icon: user selection -> project icon -> default.
+ String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges();
+ print_verbose("Loading regular icon from " + path);
+ if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) {
+ print_verbose("- falling back to project icon: " + project_icon_path);
+ ImageLoader::load_image(project_icon_path, icon);
+ }
+
+ // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default).
+ path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges();
+ print_verbose("Loading adaptive foreground icon from " + path);
+ if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) {
+ print_verbose("- falling back to using the regular icon");
+ foreground = icon;
+ }
+
+ // Adaptive background: user selection -> default.
+ path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges();
+ if (!path.is_empty()) {
+ print_verbose("Loading adaptive background icon from " + path);
+ ImageLoader::load_image(path, background);
+ }
+}
+
+void EditorExportPlatformAndroid::store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data) {
+ store_image(launcher_icon.export_path, data);
+}
+
+void EditorExportPlatformAndroid::store_image(const String &export_path, const Vector<uint8_t> &data) {
+ String img_path = export_path.insert(0, "res://android/build/");
+ store_file_at_path(img_path, data);
+}
+
+void EditorExportPlatformAndroid::_copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset,
+ const String &processed_splash_config_xml,
+ const Ref<Image> &splash_image,
+ const Ref<Image> &splash_bg_color_image,
+ const Ref<Image> &main_image,
+ const Ref<Image> &foreground,
+ const Ref<Image> &background) {
+ // Store the splash configuration
+ if (!processed_splash_config_xml.is_empty()) {
+ print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml);
+ store_string_at_path(SPLASH_CONFIG_PATH, processed_splash_config_xml);
+ }
+
+ // Store the splash image
+ if (splash_image.is_valid() && !splash_image->is_empty()) {
+ print_verbose("Storing splash image in " + String(SPLASH_IMAGE_EXPORT_PATH));
+ Vector<uint8_t> data;
+ _load_image_data(splash_image, data);
+ store_image(SPLASH_IMAGE_EXPORT_PATH, data);
+ }
+
+ // Store the splash bg color image
+ if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) {
+ print_verbose("Storing splash background image in " + String(SPLASH_BG_COLOR_PATH));
+ Vector<uint8_t> data;
+ _load_image_data(splash_bg_color_image, data);
+ store_image(SPLASH_BG_COLOR_PATH, data);
+ }
+
+ // Prepare images to be resized for the icons. If some image ends up being uninitialized,
+ // the default image from the export template will be used.
+
+ for (int i = 0; i < icon_densities_count; ++i) {
+ if (main_image.is_valid() && !main_image->is_empty()) {
+ print_verbose("Processing launcher icon for dimension " + itos(launcher_icons[i].dimensions) + " into " + launcher_icons[i].export_path);
+ Vector<uint8_t> data;
+ _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data);
+ store_image(launcher_icons[i], data);
+ }
+
+ if (foreground.is_valid() && !foreground->is_empty()) {
+ print_verbose("Processing launcher adaptive icon foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path);
+ Vector<uint8_t> data;
+ _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground,
+ launcher_adaptive_icon_foregrounds[i].dimensions, data);
+ store_image(launcher_adaptive_icon_foregrounds[i], data);
+ }
+
+ if (background.is_valid() && !background->is_empty()) {
+ print_verbose("Processing launcher adaptive icon background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path);
+ Vector<uint8_t> data;
+ _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background,
+ launcher_adaptive_icon_backgrounds[i].dimensions, data);
+ store_image(launcher_adaptive_icon_backgrounds[i], data);
+ }
+ }
+}
+
+Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExportPreset> &p_preset) {
+ Vector<String> abis = get_abis();
+ Vector<String> enabled_abis;
+ for (int i = 0; i < abis.size(); ++i) {
+ bool is_enabled = p_preset->get("architectures/" + abis[i]);
+ if (is_enabled) {
+ enabled_abis.push_back(abis[i]);
+ }
+ }
+ return enabled_abis;
+}
+
+void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
+ if (driver == "GLES2") {
+ r_features->push_back("etc");
+ }
+ // FIXME: Review what texture formats are used for Vulkan.
+ if (driver == "Vulkan") {
+ r_features->push_back("etc2");
+ }
+
+ Vector<String> abis = get_enabled_abis(p_preset);
+ for (int i = 0; i < abis.size(); ++i) {
+ r_features->push_back(abis[i]);
+ }
+}
+
+void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK));
+
+ Vector<PluginConfigAndroid> plugins_configs = get_plugins();
+ for (int i = 0; i < plugins_configs.size(); i++) {
+ print_verbose("Found Android plugin " + plugins_configs[i].name);
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false));
+ }
+ plugins_changed.clear();
+
+ Vector<String> abis = get_abis();
+ for (int i = 0; i < abis.size(); ++i) {
+ String abi = abis[i];
+ bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a");
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default));
+ }
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/classify_as_game"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/retain_data_on_uninstall"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data_backup/allow"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray()));
+
+ const char **perms = android_perms;
+ while (*perms) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "permissions/" + String(*perms).to_lower()), false));
+ perms++;
+ }
+}
+
+String EditorExportPlatformAndroid::get_name() const {
+ return "Android";
+}
+
+String EditorExportPlatformAndroid::get_os_name() const {
+ return "Android";
+}
+
+Ref<Texture2D> EditorExportPlatformAndroid::get_logo() const {
+ return logo;
+}
+
+bool EditorExportPlatformAndroid::should_update_export_options() {
+ bool export_options_changed = plugins_changed.is_set();
+ if (export_options_changed) {
+ // don't clear unless we're reporting true, to avoid race
+ plugins_changed.clear();
+ }
+ return export_options_changed;
+}
+
+bool EditorExportPlatformAndroid::poll_export() {
+ bool dc = devices_changed.is_set();
+ if (dc) {
+ // don't clear unless we're reporting true, to avoid race
+ devices_changed.clear();
+ }
+ return dc;
+}
+
+int EditorExportPlatformAndroid::get_options_count() const {
+ MutexLock lock(device_lock);
+ return devices.size();
+}
+
+String EditorExportPlatformAndroid::get_options_tooltip() const {
+ return TTR("Select device from the list");
+}
+
+String EditorExportPlatformAndroid::get_option_label(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, devices.size(), "");
+ MutexLock lock(device_lock);
+ return devices[p_index].name;
+}
+
+String EditorExportPlatformAndroid::get_option_tooltip(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, devices.size(), "");
+ MutexLock lock(device_lock);
+ String s = devices[p_index].description;
+ if (devices.size() == 1) {
+ // Tooltip will be:
+ // Name
+ // Description
+ s = devices[p_index].name + "\n\n" + s;
+ }
+ return s;
+}
+
+Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) {
+ ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER);
+
+ String can_export_error;
+ bool can_export_missing_templates;
+ if (!can_export(p_preset, can_export_error, can_export_missing_templates)) {
+ EditorNode::add_io_error(can_export_error);
+ return ERR_UNCONFIGURED;
+ }
+
+ MutexLock lock(device_lock);
+
+ EditorProgress ep("run", vformat(TTR("Running on %s"), devices[p_device].name), 3);
+
+ String adb = get_adb_path();
+
+ // Export_temp APK.
+ if (ep.step(TTR("Exporting APK..."), 0)) {
+ return ERR_SKIP;
+ }
+
+ const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT);
+ const bool use_reverse = devices[p_device].api_level >= 21;
+
+ if (use_reverse) {
+ p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST;
+ }
+
+ String tmp_export_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport." + uitos(OS::get_singleton()->get_unix_time()) + ".apk");
+
+#define CLEANUP_AND_RETURN(m_err) \
+ { \
+ DirAccess::remove_file_or_error(tmp_export_path); \
+ return m_err; \
+ }
+
+ // Export to temporary APK before sending to device.
+ Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags);
+
+ if (err != OK) {
+ CLEANUP_AND_RETURN(err);
+ }
+
+ List<String> args;
+ int rv;
+ String output;
+
+ bool remove_prev = EDITOR_GET("export/android/one_click_deploy_clear_previous_install");
+ String version_name = p_preset->get("version/name");
+ String package_name = p_preset->get("package/unique_name");
+
+ if (remove_prev) {
+ if (ep.step(TTR("Uninstalling..."), 1)) {
+ CLEANUP_AND_RETURN(ERR_SKIP);
+ }
+
+ print_line("Uninstalling previous version: " + devices[p_device].name);
+
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("uninstall");
+ args.push_back(get_package_name(package_name));
+
+ output.clear();
+ err = OS::get_singleton()->execute(adb, args, &output, &rv, true);
+ print_verbose(output);
+ }
+
+ print_line("Installing to device (please wait...): " + devices[p_device].name);
+ if (ep.step(TTR("Installing to device, please wait..."), 2)) {
+ CLEANUP_AND_RETURN(ERR_SKIP);
+ }
+
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("install");
+ args.push_back("-r");
+ args.push_back(tmp_export_path);
+
+ output.clear();
+ err = OS::get_singleton()->execute(adb, args, &output, &rv, true);
+ print_verbose(output);
+ if (err || rv != 0) {
+ EditorNode::add_io_error(vformat(TTR("Could not install to device: %s"), output));
+ CLEANUP_AND_RETURN(ERR_CANT_CREATE);
+ }
+
+ if (use_remote) {
+ if (use_reverse) {
+ static const char *const msg = "--- Device API >= 21; debugging over USB ---";
+ EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR);
+ print_line(String(msg).to_upper());
+
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("reverse");
+ args.push_back("--remove-all");
+ output.clear();
+ OS::get_singleton()->execute(adb, args, &output, &rv, true);
+ print_verbose(output);
+
+ if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) {
+ int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port");
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("reverse");
+ args.push_back("tcp:" + itos(dbg_port));
+ args.push_back("tcp:" + itos(dbg_port));
+
+ output.clear();
+ OS::get_singleton()->execute(adb, args, &output, &rv, true);
+ print_verbose(output);
+ print_line("Reverse result: " + itos(rv));
+ }
+
+ if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) {
+ int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port");
+
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("reverse");
+ args.push_back("tcp:" + itos(fs_port));
+ args.push_back("tcp:" + itos(fs_port));
+
+ output.clear();
+ err = OS::get_singleton()->execute(adb, args, &output, &rv, true);
+ print_verbose(output);
+ print_line("Reverse result2: " + itos(rv));
+ }
+ } else {
+ static const char *const msg = "--- Device API < 21; debugging over Wi-Fi ---";
+ EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR);
+ print_line(String(msg).to_upper());
+ }
+ }
+
+ if (ep.step(TTR("Running on device..."), 3)) {
+ CLEANUP_AND_RETURN(ERR_SKIP);
+ }
+ args.clear();
+ args.push_back("-s");
+ args.push_back(devices[p_device].id);
+ args.push_back("shell");
+ args.push_back("am");
+ args.push_back("start");
+ if ((bool)EditorSettings::get_singleton()->get("export/android/force_system_user") && devices[p_device].api_level >= 17) { // Multi-user introduced in Android 17
+ args.push_back("--user");
+ args.push_back("0");
+ }
+ args.push_back("-a");
+ args.push_back("android.intent.action.MAIN");
+ args.push_back("-n");
+ args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp");
+
+ output.clear();
+ err = OS::get_singleton()->execute(adb, args, &output, &rv, true);
+ print_verbose(output);
+ if (err || rv != 0) {
+ EditorNode::add_io_error(TTR("Could not execute on device."));
+ CLEANUP_AND_RETURN(ERR_CANT_CREATE);
+ }
+
+ CLEANUP_AND_RETURN(OK);
+#undef CLEANUP_AND_RETURN
+}
+
+Ref<Texture2D> EditorExportPlatformAndroid::get_run_icon() const {
+ return run_icon;
+}
+
+String EditorExportPlatformAndroid::get_adb_path() {
+ String exe_ext = "";
+ if (OS::get_singleton()->get_name() == "Windows") {
+ exe_ext = ".exe";
+ }
+ String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ return sdk_path.plus_file("platform-tools/adb" + exe_ext);
+}
+
+String EditorExportPlatformAndroid::get_apksigner_path() {
+ String exe_ext = "";
+ if (OS::get_singleton()->get_name() == "Windows") {
+ exe_ext = ".bat";
+ }
+ String apksigner_command_name = "apksigner" + exe_ext;
+ String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ String apksigner_path = "";
+
+ Error errn;
+ String build_tools_dir = sdk_path.plus_file("build-tools");
+ DirAccessRef da = DirAccess::open(build_tools_dir, &errn);
+ if (errn != OK) {
+ print_error("Unable to open Android 'build-tools' directory.");
+ return apksigner_path;
+ }
+
+ // There are additional versions directories we need to go through.
+ da->list_dir_begin();
+ String sub_dir = da->get_next();
+ while (!sub_dir.is_empty()) {
+ if (!sub_dir.begins_with(".") && da->current_is_dir()) {
+ // Check if the tool is here.
+ String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name);
+ if (FileAccess::exists(tool_path)) {
+ apksigner_path = tool_path;
+ break;
+ }
+ }
+ sub_dir = da->get_next();
+ }
+ da->list_dir_end();
+
+ if (apksigner_path.is_empty()) {
+ EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool."));
+ }
+
+ return apksigner_path;
+}
+
+bool EditorExportPlatformAndroid::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
+ bool valid = false;
+
+ // Look for export templates (first official, and if defined custom templates).
+
+ if (!bool(p_preset->get("custom_template/use_custom_build"))) {
+ String template_err;
+ bool dvalid = false;
+ bool rvalid = false;
+ bool has_export_templates = false;
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ template_err += TTR("Custom debug template not found.") + "\n";
+ }
+ } else {
+ has_export_templates |= exists_export_template("android_debug.apk", &template_err);
+ }
+
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ template_err += TTR("Custom release template not found.") + "\n";
+ }
+ } else {
+ has_export_templates |= exists_export_template("android_release.apk", &template_err);
+ }
+
+ r_missing_templates = !has_export_templates;
+ valid = dvalid || rvalid || has_export_templates;
+ if (!valid) {
+ err += template_err;
+ }
+ } else {
+ bool installed_android_build_template = FileAccess::exists("res://android/build/build.gradle");
+ if (!installed_android_build_template) {
+ r_missing_templates = !exists_export_template("android_source.zip", &err);
+ err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n";
+ } else {
+ r_missing_templates = false;
+ }
+
+ valid = installed_android_build_template && !r_missing_templates;
+ }
+
+ // Validate the rest of the configuration.
+
+ String dk = p_preset->get("keystore/debug");
+ String dk_user = p_preset->get("keystore/debug_user");
+ String dk_password = p_preset->get("keystore/debug_password");
+
+ if ((dk.is_empty() || dk_user.is_empty() || dk_password.is_empty()) && (!dk.is_empty() || !dk_user.is_empty() || !dk_password.is_empty())) {
+ valid = false;
+ err += TTR("Either Debug Keystore, Debug User AND Debug Password settings must be configured OR none of them.") + "\n";
+ }
+
+ if (!FileAccess::exists(dk)) {
+ dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ if (!FileAccess::exists(dk)) {
+ valid = false;
+ err += TTR("Debug keystore not configured in the Editor Settings nor in the preset.") + "\n";
+ }
+ }
+
+ String rk = p_preset->get("keystore/release");
+ String rk_user = p_preset->get("keystore/release_user");
+ String rk_password = p_preset->get("keystore/release_password");
+
+ if ((rk.is_empty() || rk_user.is_empty() || rk_password.is_empty()) && (!rk.is_empty() || !rk_user.is_empty() || !rk_password.is_empty())) {
+ valid = false;
+ err += TTR("Either Release Keystore, Release User AND Release Password settings must be configured OR none of them.") + "\n";
+ }
+
+ if (!rk.is_empty() && !FileAccess::exists(rk)) {
+ valid = false;
+ err += TTR("Release keystore incorrectly configured in the export preset.") + "\n";
+ }
+
+ String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ if (sdk_path == "") {
+ err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n";
+ valid = false;
+ } else {
+ Error errn;
+ // Check for the platform-tools directory.
+ DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn);
+ if (errn != OK) {
+ err += TTR("Invalid Android SDK path in Editor Settings.");
+ err += TTR("Missing 'platform-tools' directory!");
+ err += "\n";
+ valid = false;
+ }
+
+ // Validate that adb is available
+ String adb_path = get_adb_path();
+ if (!FileAccess::exists(adb_path)) {
+ err += TTR("Unable to find Android SDK platform-tools' adb command.");
+ err += TTR("Please check in the Android SDK directory specified in Editor Settings.");
+ err += "\n";
+ valid = false;
+ }
+
+ // Check for the build-tools directory.
+ DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn);
+ if (errn != OK) {
+ err += TTR("Invalid Android SDK path in Editor Settings.");
+ err += TTR("Missing 'build-tools' directory!");
+ err += "\n";
+ valid = false;
+ }
+
+ // Validate that apksigner is available
+ String apksigner_path = get_apksigner_path();
+ if (!FileAccess::exists(apksigner_path)) {
+ err += TTR("Unable to find Android SDK build-tools' apksigner command.");
+ err += TTR("Please check in the Android SDK directory specified in Editor Settings.");
+ err += "\n";
+ valid = false;
+ }
+ }
+
+ bool apk_expansion = p_preset->get("apk_expansion/enable");
+
+ if (apk_expansion) {
+ String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
+
+ if (apk_expansion_pkey == "") {
+ valid = false;
+
+ err += TTR("Invalid public key for APK expansion.") + "\n";
+ }
+ }
+
+ String pn = p_preset->get("package/unique_name");
+ String pn_err;
+
+ if (!is_package_name_valid(get_package_name(pn), &pn_err)) {
+ valid = false;
+ err += TTR("Invalid package name:") + " " + pn_err + "\n";
+ }
+
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
+ }
+
+ // Ensure that `Use Custom Build` is enabled if a plugin is selected.
+ String enabled_plugins_names = PluginConfigAndroid::get_plugins_names(get_enabled_plugins(p_preset));
+ bool custom_build_enabled = p_preset->get("custom_template/use_custom_build");
+ if (!enabled_plugins_names.is_empty() && !custom_build_enabled) {
+ valid = false;
+ err += TTR("\"Use Custom Build\" must be enabled to use the plugins.");
+ err += "\n";
+ }
+
+ // Validate the Xr features are properly populated
+ int xr_mode_index = p_preset->get("xr_features/xr_mode");
+ int hand_tracking = p_preset->get("xr_features/hand_tracking");
+ if (xr_mode_index != /* XRMode.OVR*/ 1) {
+ if (hand_tracking > 0) {
+ valid = false;
+ err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\".");
+ err += "\n";
+ }
+ }
+
+ if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB &&
+ !bool(p_preset->get("custom_template/use_custom_build"))) {
+ valid = false;
+ err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled.");
+ err += "\n";
+ }
+
+ r_error = err;
+ return valid;
+}
+
+List<String> EditorExportPlatformAndroid::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ list.push_back("apk");
+ list.push_back("aab");
+ return list;
+}
+
+String EditorExportPlatformAndroid::get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ int version_code = p_preset->get("version/code");
+ String package_name = p_preset->get("package/unique_name");
+ String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb";
+ String fullpath = p_path.get_base_dir().plus_file(apk_file_name);
+ return fullpath;
+}
+
+Error EditorExportPlatformAndroid::save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ String fullpath = get_apk_expansion_fullpath(p_preset, p_path);
+ Error err = save_pack(p_preset, fullpath);
+ return err;
+}
+
+void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) {
+ String cmdline = p_preset->get("command_line/extra_args");
+ Vector<String> command_line_strings = cmdline.strip_edges().split(" ");
+ for (int i = 0; i < command_line_strings.size(); i++) {
+ if (command_line_strings[i].strip_edges().length() == 0) {
+ command_line_strings.remove(i);
+ i--;
+ }
+ }
+
+ gen_export_flags(command_line_strings, p_flags);
+
+ bool apk_expansion = p_preset->get("apk_expansion/enable");
+ if (apk_expansion) {
+ String fullpath = get_apk_expansion_fullpath(p_preset, p_path);
+ String apk_expansion_public_key = p_preset->get("apk_expansion/public_key");
+
+ command_line_strings.push_back("--use_apk_expansion");
+ command_line_strings.push_back("--apk_expansion_md5");
+ command_line_strings.push_back(FileAccess::get_md5(fullpath));
+ command_line_strings.push_back("--apk_expansion_key");
+ command_line_strings.push_back(apk_expansion_public_key.strip_edges());
+ }
+
+ int xr_mode_index = p_preset->get("xr_features/xr_mode");
+ if (xr_mode_index == 1) {
+ command_line_strings.push_back("--xr_mode_ovr");
+ } else { // XRMode.REGULAR is the default.
+ command_line_strings.push_back("--xr_mode_regular");
+ }
+
+ bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer");
+ if (use_32_bit_framebuffer) {
+ command_line_strings.push_back("--use_depth_32");
+ }
+
+ bool immersive = p_preset->get("screen/immersive_mode");
+ if (immersive) {
+ command_line_strings.push_back("--use_immersive");
+ }
+
+ bool debug_opengl = p_preset->get("graphics/opengl_debug");
+ if (debug_opengl) {
+ command_line_strings.push_back("--debug_opengl");
+ }
+
+ if (command_line_strings.size()) {
+ r_command_line_flags.resize(4);
+ encode_uint32(command_line_strings.size(), &r_command_line_flags.write[0]);
+ for (int i = 0; i < command_line_strings.size(); i++) {
+ print_line(itos(i) + " param: " + command_line_strings[i]);
+ CharString command_line_argument = command_line_strings[i].utf8();
+ int base = r_command_line_flags.size();
+ int length = command_line_argument.length();
+ if (length == 0) {
+ continue;
+ }
+ r_command_line_flags.resize(base + 4 + length);
+ encode_uint32(length, &r_command_line_flags.write[base]);
+ memcpy(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length);
+ }
+ }
+}
+
+Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) {
+ int export_format = int(p_preset->get("custom_template/export_format"));
+ String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK";
+ String release_keystore = p_preset->get("keystore/release");
+ String release_username = p_preset->get("keystore/release_user");
+ String release_password = p_preset->get("keystore/release_password");
+
+ String apksigner = get_apksigner_path();
+ print_verbose("Starting signing of the " + export_label + " binary using " + apksigner);
+ if (!FileAccess::exists(apksigner)) {
+ EditorNode::add_io_error(vformat(TTR("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting %s is unsigned."), export_label));
+ return OK;
+ }
+
+ String keystore;
+ String password;
+ String user;
+ if (p_debug) {
+ keystore = p_preset->get("keystore/debug");
+ password = p_preset->get("keystore/debug_password");
+ user = p_preset->get("keystore/debug_user");
+
+ if (keystore.is_empty()) {
+ keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
+ user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+ }
+
+ if (ep.step(vformat(TTR("Signing debug %s..."), export_label), 104)) {
+ return ERR_SKIP;
+ }
+
+ } else {
+ keystore = release_keystore;
+ password = release_password;
+ user = release_username;
+
+ if (ep.step(vformat(TTR("Signing release %s..."), export_label), 104)) {
+ return ERR_SKIP;
+ }
+ }
+
+ if (!FileAccess::exists(keystore)) {
+ EditorNode::add_io_error(TTR("Could not find keystore, unable to export."));
+ return ERR_FILE_CANT_OPEN;
+ }
+
+ String output;
+ List<String> args;
+ args.push_back("sign");
+ args.push_back("--verbose");
+ args.push_back("--ks");
+ args.push_back(keystore);
+ args.push_back("--ks-pass");
+ args.push_back("pass:" + password);
+ args.push_back("--ks-key-alias");
+ args.push_back(user);
+ args.push_back(export_path);
+ if (p_debug) {
+ // We only print verbose logs for debug builds to avoid leaking release keystore credentials.
+ print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" ")));
+ }
+ int retval;
+ output.clear();
+ OS::get_singleton()->execute(apksigner, args, &output, &retval, true);
+ print_verbose(output);
+ if (retval) {
+ EditorNode::add_io_error(vformat(TTR("'apksigner' returned with error #%d"), retval));
+ return ERR_CANT_CREATE;
+ }
+
+ if (ep.step(vformat(TTR("Verifying %s..."), export_label), 105)) {
+ return ERR_SKIP;
+ }
+
+ args.clear();
+ args.push_back("verify");
+ args.push_back("--verbose");
+ args.push_back(export_path);
+ if (p_debug) {
+ print_verbose("Verifying signed build using: " + String("\n") + apksigner + " " + join_list(args, String(" ")));
+ }
+
+ output.clear();
+ OS::get_singleton()->execute(apksigner, args, &output, &retval, true);
+ print_verbose(output);
+ if (retval) {
+ EditorNode::add_io_error(vformat(TTR("'apksigner' verification of %s failed."), export_label));
+ return ERR_CANT_CREATE;
+ }
+
+ print_verbose("Successfully completed signing build.");
+ return OK;
+}
+
+void EditorExportPlatformAndroid::_clear_assets_directory() {
+ DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+
+ // Clear the APK assets directory
+ if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) {
+ print_verbose("Clearing APK assets directory..");
+ DirAccessRef da_assets = DirAccess::open(APK_ASSETS_DIRECTORY);
+ da_assets->erase_contents_recursive();
+ da_res->remove(APK_ASSETS_DIRECTORY);
+ }
+
+ // Clear the AAB assets directory
+ if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) {
+ print_verbose("Clearing AAB assets directory..");
+ DirAccessRef da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY);
+ da_assets->erase_contents_recursive();
+ da_res->remove(AAB_ASSETS_DIRECTORY);
+ }
+}
+
+void EditorExportPlatformAndroid::_remove_copied_libs() {
+ print_verbose("Removing previously installed libraries...");
+ Error error;
+ String libs_json = FileAccess::get_file_as_string(GDNATIVE_LIBS_PATH, &error);
+ if (error || libs_json.is_empty()) {
+ print_verbose("No previously installed libraries found");
+ return;
+ }
+
+ JSON json;
+ error = json.parse(libs_json);
+ ERR_FAIL_COND_MSG(error, "Error parsing \"" + libs_json + "\" on line " + itos(json.get_error_line()) + ": " + json.get_error_message());
+
+ Vector<String> libs = json.get_data();
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ for (int i = 0; i < libs.size(); i++) {
+ print_verbose("Removing previously installed library " + libs[i]);
+ da->remove(libs[i]);
+ }
+ da->remove(GDNATIVE_LIBS_PATH);
+}
+
+String EditorExportPlatformAndroid::join_list(List<String> parts, const String &separator) const {
+ String ret;
+ for (int i = 0; i < parts.size(); ++i) {
+ if (i > 0) {
+ ret += separator;
+ }
+ ret += parts[i];
+ }
+ return ret;
+}
+
+Error EditorExportPlatformAndroid::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ int export_format = int(p_preset->get("custom_template/export_format"));
+ bool should_sign = p_preset->get("package/signed");
+ return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags);
+}
+
+Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
+ String src_apk;
+ Error err;
+
+ EditorProgress ep("export", TTR("Exporting for Android"), 105, true);
+
+ bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build"));
+ bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG);
+ bool apk_expansion = p_preset->get("apk_expansion/enable");
+ Vector<String> enabled_abis = get_enabled_abis(p_preset);
+
+ print_verbose("Exporting for Android...");
+ print_verbose("- debug build: " + bool_to_string(p_debug));
+ print_verbose("- export path: " + p_path);
+ print_verbose("- export format: " + itos(export_format));
+ print_verbose("- sign build: " + bool_to_string(should_sign));
+ print_verbose("- custom build enabled: " + bool_to_string(use_custom_build));
+ print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion));
+ print_verbose("- enabled abis: " + String(",").join(enabled_abis));
+ print_verbose("- export filter: " + itos(p_preset->get_export_filter()));
+ print_verbose("- include filter: " + p_preset->get_include_filter());
+ print_verbose("- exclude filter: " + p_preset->get_exclude_filter());
+
+ Ref<Image> splash_image;
+ Ref<Image> splash_bg_color_image;
+ String processed_splash_config_xml = load_splash_refs(splash_image, splash_bg_color_image);
+
+ Ref<Image> main_image;
+ Ref<Image> foreground;
+ Ref<Image> background;
+
+ load_icon_refs(p_preset, main_image, foreground, background);
+
+ Vector<uint8_t> command_line_flags;
+ // Write command line flags into the command_line_flags variable.
+ get_command_line_flags(p_preset, p_path, p_flags, command_line_flags);
+
+ if (export_format == EXPORT_FORMAT_AAB) {
+ if (!p_path.ends_with(".aab")) {
+ EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension."));
+ return ERR_UNCONFIGURED;
+ }
+ if (apk_expansion) {
+ EditorNode::get_singleton()->show_warning(TTR("APK Expansion not compatible with Android App Bundle."));
+ return ERR_UNCONFIGURED;
+ }
+ }
+ if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) {
+ EditorNode::get_singleton()->show_warning(
+ TTR("Invalid filename! Android APK requires the *.apk extension."));
+ return ERR_UNCONFIGURED;
+ }
+ if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) {
+ EditorNode::add_io_error(TTR("Unsupported export format!\n"));
+ return ERR_UNCONFIGURED; //TODO: is this the right error?
+ }
+
+ if (use_custom_build) {
+ print_verbose("Starting custom build..");
+ //test that installed build version is alright
+ {
+ print_verbose("Checking build version..");
+ FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ);
+ if (!f) {
+ EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
+ return ERR_UNCONFIGURED;
+ }
+ String version = f->get_line().strip_edges();
+ print_verbose("- build version: " + version);
+ f->close();
+ if (version != VERSION_FULL_CONFIG) {
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG));
+ return ERR_UNCONFIGURED;
+ }
+ }
+ const String assets_directory = get_assets_directory(p_preset);
+ String sdk_path = EDITOR_GET("export/android/android_sdk_path");
+ ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'.");
+ print_verbose("Android sdk path: " + sdk_path);
+
+ // TODO: should we use "package/name" or "application/config/name"?
+ String project_name = get_project_name(p_preset->get("package/name"));
+ err = _create_project_name_strings_files(p_preset, project_name); //project name localization.
+ if (err != OK) {
+ EditorNode::add_io_error(TTR("Unable to overwrite res://android/build/res/*.xml files with project name"));
+ }
+ // Copies the project icon files into the appropriate Gradle project directory.
+ _copy_icons_to_gradle_project(p_preset, processed_splash_config_xml, splash_image, splash_bg_color_image, main_image, foreground, background);
+ // Write an AndroidManifest.xml file into the Gradle project directory.
+ _write_tmp_manifest(p_preset, p_give_internet, p_debug);
+
+ //stores all the project files inside the Gradle project directory. Also includes all ABIs
+ _clear_assets_directory();
+ _remove_copied_libs();
+ if (!apk_expansion) {
+ print_verbose("Exporting project files..");
+ CustomExportData user_data;
+ user_data.assets_directory = assets_directory;
+ user_data.debug = p_debug;
+ err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, &user_data, copy_gradle_so);
+ if (err != OK) {
+ EditorNode::add_io_error(TTR("Could not export project files to gradle project\n"));
+ return err;
+ }
+ if (user_data.libs.size() > 0) {
+ FileAccessRef fa = FileAccess::open(GDNATIVE_LIBS_PATH, FileAccess::WRITE);
+ JSON json;
+ fa->store_string(json.stringify(user_data.libs, "\t"));
+ fa->close();
+ }
+ } else {
+ print_verbose("Saving apk expansion file..");
+ err = save_apk_expansion_file(p_preset, p_path);
+ if (err != OK) {
+ EditorNode::add_io_error(TTR("Could not write expansion package file!"));
+ return err;
+ }
+ }
+ print_verbose("Storing command line flags..");
+ store_file_at_path(assets_directory + "/_cl_", command_line_flags);
+
+ print_verbose("Updating ANDROID_HOME environment to " + sdk_path);
+ OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required
+ String build_command;
+
+#ifdef WINDOWS_ENABLED
+ build_command = "gradlew.bat";
+#else
+ build_command = "gradlew";
+#endif
+
+ String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build");
+ build_command = build_path.plus_file(build_command);
+
+ String package_name = get_package_name(p_preset->get("package/unique_name"));
+ String version_code = itos(p_preset->get("version/code"));
+ String version_name = p_preset->get("version/name");
+ String enabled_abi_string = String("|").join(enabled_abis);
+ String sign_flag = should_sign ? "true" : "false";
+ String zipalign_flag = "true";
+
+ Vector<PluginConfigAndroid> enabled_plugins = get_enabled_plugins(p_preset);
+ String local_plugins_binaries = PluginConfigAndroid::get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_LOCAL, enabled_plugins);
+ String remote_plugins_binaries = PluginConfigAndroid::get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_REMOTE, enabled_plugins);
+ String custom_maven_repos = PluginConfigAndroid::get_plugins_custom_maven_repos(enabled_plugins);
+ bool clean_build_required = is_clean_build_required(enabled_plugins);
+
+ List<String> cmdline;
+ if (clean_build_required) {
+ cmdline.push_back("clean");
+ }
+
+ String build_type = p_debug ? "Debug" : "Release";
+ if (export_format == EXPORT_FORMAT_AAB) {
+ String bundle_build_command = vformat("bundle%s", build_type);
+ cmdline.push_back(bundle_build_command);
+ } else if (export_format == EXPORT_FORMAT_APK) {
+ String apk_build_command = vformat("assemble%s", build_type);
+ cmdline.push_back(apk_build_command);
+ }
+
+ cmdline.push_back("-p"); // argument to specify the start directory.
+ cmdline.push_back(build_path); // start directory.
+ cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name.
+ cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code.
+ cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name.
+ cmdline.push_back("-Pexport_enabled_abis=" + enabled_abi_string); // argument to specify enabled ABIs.
+ cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies.
+ cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies.
+ cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies.
+ cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned.
+ cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed.
+ cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG));
+
+ // NOTE: The release keystore is not included in the verbose logging
+ // to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting.
+ // Any non-sensitive additions to the command line arguments must be done above this section.
+ // Sensitive additions must be done below the logging statement.
+ print_verbose("Build Android project using gradle command: " + String("\n") + build_command + " " + join_list(cmdline, String(" ")));
+
+ if (should_sign) {
+ if (p_debug) {
+ String debug_keystore = p_preset->get("keystore/debug");
+ String debug_password = p_preset->get("keystore/debug_password");
+ String debug_user = p_preset->get("keystore/debug_user");
+
+ if (debug_keystore.is_empty()) {
+ debug_keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ debug_password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
+ debug_user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+ }
+
+ cmdline.push_back("-Pdebug_keystore_file=" + debug_keystore); // argument to specify the debug keystore file.
+ cmdline.push_back("-Pdebug_keystore_alias=" + debug_user); // argument to specify the debug keystore alias.
+ cmdline.push_back("-Pdebug_keystore_password=" + debug_password); // argument to specify the debug keystore password.
+ } else {
+ // Pass the release keystore info as well
+ String release_keystore = p_preset->get("keystore/release");
+ String release_username = p_preset->get("keystore/release_user");
+ String release_password = p_preset->get("keystore/release_password");
+ if (!FileAccess::exists(release_keystore)) {
+ EditorNode::add_io_error(TTR("Could not find keystore, unable to export."));
+ return ERR_FILE_CANT_OPEN;
+ }
+
+ cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file.
+ cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias.
+ cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specify the release keystore password.
+ }
+ }
+
+ int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline);
+ if (result != 0) {
+ EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation."));
+ return ERR_CANT_CREATE;
+ }
+
+ List<String> copy_args;
+ String copy_command;
+ if (export_format == EXPORT_FORMAT_AAB) {
+ copy_command = vformat("copyAndRename%sAab", build_type);
+ } else if (export_format == EXPORT_FORMAT_APK) {
+ copy_command = vformat("copyAndRename%sApk", build_type);
+ }
+
+ copy_args.push_back(copy_command);
+
+ copy_args.push_back("-p"); // argument to specify the start directory.
+ copy_args.push_back(build_path); // start directory.
+
+ String export_filename = p_path.get_file();
+ String export_path = p_path.get_base_dir();
+ if (export_path.is_relative_path()) {
+ export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path);
+ }
+ export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path();
+
+ copy_args.push_back("-Pexport_path=file:" + export_path);
+ copy_args.push_back("-Pexport_filename=" + export_filename);
+
+ print_verbose("Copying Android binary using gradle command: " + String("\n") + build_command + " " + join_list(copy_args, String(" ")));
+ int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args);
+ if (copy_result != 0) {
+ EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs."));
+ return ERR_CANT_CREATE;
+ }
+
+ print_verbose("Successfully completed Android custom build.");
+ return OK;
+ }
+ // This is the start of the Legacy build system
+ print_verbose("Starting legacy build system..");
+ if (p_debug) {
+ src_apk = p_preset->get("custom_template/debug");
+ } else {
+ src_apk = p_preset->get("custom_template/release");
+ }
+ src_apk = src_apk.strip_edges();
+ if (src_apk == "") {
+ if (p_debug) {
+ src_apk = find_export_template("android_debug.apk");
+ } else {
+ src_apk = find_export_template("android_release.apk");
+ }
+ if (src_apk == "") {
+ EditorNode::add_io_error(vformat(TTR("Package not found: %s"), src_apk));
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
+ FileAccess *src_f = nullptr;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+ if (ep.step(TTR("Creating APK..."), 0)) {
+ return ERR_SKIP;
+ }
+
+ unzFile pkg = unzOpen2(src_apk.utf8().get_data(), &io);
+ if (!pkg) {
+ EditorNode::add_io_error(vformat(TTR("Could not find template APK to export:\n%s"), src_apk));
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ int ret = unzGoToFirstFile(pkg);
+
+ zlib_filefunc_def io2 = io;
+ FileAccess *dst_f = nullptr;
+ io2.opaque = &dst_f;
+
+ String tmp_unaligned_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned." + uitos(OS::get_singleton()->get_unix_time()) + ".apk");
+
+#define CLEANUP_AND_RETURN(m_err) \
+ { \
+ DirAccess::remove_file_or_error(tmp_unaligned_path); \
+ return m_err; \
+ }
+
+ zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2);
+
+ String cmdline = p_preset->get("command_line/extra_args");
+
+ String version_name = p_preset->get("version/name");
+ String package_name = p_preset->get("package/unique_name");
+
+ String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
+
+ Vector<String> invalid_abis(enabled_abis);
+ while (ret == UNZ_OK) {
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
+
+ bool skip = false;
+
+ String file = fname;
+
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(pkg);
+ unzReadCurrentFile(pkg, data.ptrw(), data.size());
+ unzCloseCurrentFile(pkg);
+
+ //write
+ if (file == "AndroidManifest.xml") {
+ _fix_manifest(p_preset, data, p_give_internet);
+ }
+ if (file == "resources.arsc") {
+ _fix_resources(p_preset, data);
+ }
+
+ // Process the splash image
+ if ((file == SPLASH_IMAGE_EXPORT_PATH || file == LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH) && splash_image.is_valid() && !splash_image->is_empty()) {
+ _load_image_data(splash_image, data);
+ }
+
+ // Process the splash bg color image
+ if ((file == SPLASH_BG_COLOR_PATH || file == LEGACY_BUILD_SPLASH_BG_COLOR_PATH) && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) {
+ _load_image_data(splash_bg_color_image, data);
+ }
+
+ for (int i = 0; i < icon_densities_count; ++i) {
+ if (main_image.is_valid() && !main_image->is_empty()) {
+ if (file == launcher_icons[i].export_path) {
+ _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data);
+ }
+ }
+ if (foreground.is_valid() && !foreground->is_empty()) {
+ if (file == launcher_adaptive_icon_foregrounds[i].export_path) {
+ _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data);
+ }
+ }
+ if (background.is_valid() && !background->is_empty()) {
+ if (file == launcher_adaptive_icon_backgrounds[i].export_path) {
+ _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data);
+ }
+ }
+ }
+
+ if (file.ends_with(".so")) {
+ bool enabled = false;
+ for (int i = 0; i < enabled_abis.size(); ++i) {
+ if (file.begins_with("lib/" + enabled_abis[i] + "/")) {
+ invalid_abis.erase(enabled_abis[i]);
+ enabled = true;
+ break;
+ }
+ }
+ if (!enabled) {
+ skip = true;
+ }
+ }
+
+ if (file.begins_with("META-INF") && should_sign) {
+ skip = true;
+ }
+
+ if (!skip) {
+ print_line("ADDING: " + file);
+
+ // Respect decision on compression made by AAPT for the export template
+ const bool uncompressed = info.compression_method == 0;
+
+ zip_fileinfo zipfi = get_zip_fileinfo();
+
+ zipOpenNewFileInZip(unaligned_apk,
+ file.utf8().get_data(),
+ &zipfi,
+ nullptr,
+ 0,
+ nullptr,
+ 0,
+ nullptr,
+ uncompressed ? 0 : Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+
+ zipWriteInFileInZip(unaligned_apk, data.ptr(), data.size());
+ zipCloseFileInZip(unaligned_apk);
+ }
+
+ ret = unzGoToNextFile(pkg);
+ }
+
+ if (!invalid_abis.is_empty()) {
+ String unsupported_arch = String(", ").join(invalid_abis);
+ EditorNode::add_io_error(vformat(TTR("Missing libraries in the export template for the selected architectures: %s.\nPlease build a template with all required libraries, or uncheck the missing architectures in the export preset."), unsupported_arch));
+ CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND);
+ }
+
+ if (ep.step(TTR("Adding files..."), 1)) {
+ CLEANUP_AND_RETURN(ERR_SKIP);
+ }
+ err = OK;
+
+ if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
+ APKExportData ed;
+ ed.ep = &ep;
+ ed.apk = unaligned_apk;
+ err = export_project_files(p_preset, ignore_apk_file, &ed, save_apk_so);
+ } else {
+ if (apk_expansion) {
+ err = save_apk_expansion_file(p_preset, p_path);
+ if (err != OK) {
+ EditorNode::add_io_error(TTR("Could not write expansion package file!"));
+ return err;
+ }
+ } else {
+ APKExportData ed;
+ ed.ep = &ep;
+ ed.apk = unaligned_apk;
+ err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so);
+ }
+ }
+
+ if (err != OK) {
+ unzClose(pkg);
+ EditorNode::add_io_error(TTR("Could not export project files"));
+ CLEANUP_AND_RETURN(ERR_SKIP);
+ }
+
+ zip_fileinfo zipfi = get_zip_fileinfo();
+ zipOpenNewFileInZip(unaligned_apk,
+ "assets/_cl_",
+ &zipfi,
+ nullptr,
+ 0,
+ nullptr,
+ 0,
+ nullptr,
+ 0, // No compress (little size gain and potentially slower startup)
+ Z_DEFAULT_COMPRESSION);
+ zipWriteInFileInZip(unaligned_apk, command_line_flags.ptr(), command_line_flags.size());
+ zipCloseFileInZip(unaligned_apk);
+ zipClose(unaligned_apk, nullptr);
+ unzClose(pkg);
+
+ if (err != OK) {
+ CLEANUP_AND_RETURN(err);
+ }
+
+ // Let's zip-align (must be done before signing)
+
+ static const int ZIP_ALIGNMENT = 4;
+
+ // If we're not signing the apk, then the next step should be the last.
+ const int next_step = should_sign ? 103 : 105;
+ if (ep.step(TTR("Aligning APK..."), next_step)) {
+ CLEANUP_AND_RETURN(ERR_SKIP);
+ }
+
+ unzFile tmp_unaligned = unzOpen2(tmp_unaligned_path.utf8().get_data(), &io);
+ if (!tmp_unaligned) {
+ EditorNode::add_io_error(TTR("Could not unzip temporary unaligned APK."));
+ CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND);
+ }
+
+ ret = unzGoToFirstFile(tmp_unaligned);
+
+ io2 = io;
+ dst_f = nullptr;
+ io2.opaque = &dst_f;
+ zipFile final_apk = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2);
+
+ // Take files from the unaligned APK and write them out to the aligned one
+ // in raw mode, i.e. not uncompressing and recompressing, aligning them as needed,
+ // following what is done in https://github.com/android/platform_build/blob/master/tools/zipalign/ZipAlign.cpp
+ int bias = 0;
+ while (ret == UNZ_OK) {
+ unz_file_info info;
+ memset(&info, 0, sizeof(info));
+
+ char fname[16384];
+ char extra[16384];
+ ret = unzGetCurrentFileInfo(tmp_unaligned, &info, fname, 16384, extra, 16384 - ZIP_ALIGNMENT, nullptr, 0);
+
+ String file = fname;
+
+ Vector<uint8_t> data;
+ data.resize(info.compressed_size);
+
+ // read
+ int method, level;
+ unzOpenCurrentFile2(tmp_unaligned, &method, &level, 1); // raw read
+ long file_offset = unzGetCurrentFileZStreamPos64(tmp_unaligned);
+ unzReadCurrentFile(tmp_unaligned, data.ptrw(), data.size());
+ unzCloseCurrentFile(tmp_unaligned);
+
+ // align
+ int padding = 0;
+ if (!info.compression_method) {
+ // Uncompressed file => Align
+ long new_offset = file_offset + bias;
+ padding = (ZIP_ALIGNMENT - (new_offset % ZIP_ALIGNMENT)) % ZIP_ALIGNMENT;
+ }
+
+ memset(extra + info.size_file_extra, 0, padding);
+
+ zip_fileinfo fileinfo = get_zip_fileinfo();
+ zipOpenNewFileInZip2(final_apk,
+ file.utf8().get_data(),
+ &fileinfo,
+ extra,
+ info.size_file_extra + padding,
+ nullptr,
+ 0,
+ nullptr,
+ method,
+ level,
+ 1); // raw write
+ zipWriteInFileInZip(final_apk, data.ptr(), data.size());
+ zipCloseFileInZipRaw(final_apk, info.uncompressed_size, info.crc);
+
+ bias += padding;
+
+ ret = unzGoToNextFile(tmp_unaligned);
+ }
+
+ zipClose(final_apk, nullptr);
+ unzClose(tmp_unaligned);
+
+ if (should_sign) {
+ // Signing must be done last as any additional modifications to the
+ // file will invalidate the signature.
+ err = sign_apk(p_preset, p_debug, p_path, ep);
+ if (err != OK) {
+ CLEANUP_AND_RETURN(err);
+ }
+ }
+
+ CLEANUP_AND_RETURN(OK);
+}
+
+void EditorExportPlatformAndroid::get_platform_features(List<String> *r_features) {
+ r_features->push_back("mobile");
+ r_features->push_back("android");
+}
+
+void EditorExportPlatformAndroid::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+}
+
+EditorExportPlatformAndroid::EditorExportPlatformAndroid() {
+ Ref<Image> img = memnew(Image(_android_logo));
+ logo.instantiate();
+ logo->create_from_image(img);
+
+ img = Ref<Image>(memnew(Image(_android_run_icon)));
+ run_icon.instantiate();
+ run_icon->create_from_image(img);
+
+ devices_changed.set();
+ plugins_changed.set();
+ check_for_changes_thread.start(_check_for_changes_poll_thread, this);
+}
+
+EditorExportPlatformAndroid::~EditorExportPlatformAndroid() {
+ quit_request.set();
+ check_for_changes_thread.wait_to_finish();
+}
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
new file mode 100644
index 0000000000..d33f616f11
--- /dev/null
+++ b/platform/android/export/export_plugin.h
@@ -0,0 +1,254 @@
+/*************************************************************************/
+/* export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/io/image_loader.h"
+#include "core/io/json.h"
+#include "core/io/marshalls.h"
+#include "core/io/zip_io.h"
+#include "core/os/os.h"
+#include "core/templates/safe_refcount.h"
+#include "core/version.h"
+#include "drivers/png/png_driver_common.h"
+#include "editor/editor_export.h"
+#include "editor/editor_log.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "main/splash.gen.h"
+#include "platform/android/logo.gen.h"
+#include "platform/android/run_icon.gen.h"
+
+#include "godot_plugin_config.h"
+#include "gradle_export_util.h"
+
+#include <string.h>
+
+const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?>
+<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
+ <item android:drawable="@drawable/splash_bg_color" />
+ <item>
+ <bitmap
+ android:gravity="center"
+ android:filter="%s"
+ android:src="@drawable/splash" />
+ </item>
+</layer-list>
+)SPLASH";
+
+struct LauncherIcon {
+ const char *export_path;
+ int dimensions = 0;
+};
+
+class EditorExportPlatformAndroid : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform);
+
+ Ref<ImageTexture> logo;
+ Ref<ImageTexture> run_icon;
+
+ struct Device {
+ String id;
+ String name;
+ String description;
+ int api_level = 0;
+ };
+
+ struct APKExportData {
+ zipFile apk;
+ EditorProgress *ep = nullptr;
+ };
+
+ Vector<PluginConfigAndroid> plugins;
+ String last_plugin_names;
+ uint64_t last_custom_build_time = 0;
+ SafeFlag plugins_changed;
+ Mutex plugins_lock;
+ Vector<Device> devices;
+ SafeFlag devices_changed;
+ Mutex device_lock;
+ Thread check_for_changes_thread;
+ SafeFlag quit_request;
+
+ static void _check_for_changes_poll_thread(void *ud);
+
+ String get_project_name(const String &p_name) const;
+
+ String get_package_name(const String &p_package) const;
+
+ String get_assets_directory(const Ref<EditorExportPreset> &p_preset) const;
+
+ bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const;
+
+ static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data);
+
+ static zip_fileinfo get_zip_fileinfo();
+
+ static Vector<String> get_abis();
+
+ /// List the gdap files in the directory specified by the p_path parameter.
+ static Vector<String> list_gdap_files(const String &p_path);
+
+ static Vector<PluginConfigAndroid> get_plugins();
+
+ static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets);
+
+ static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method = Z_DEFLATED);
+
+ static Error save_apk_so(void *p_userdata, const SharedObject &p_so);
+
+ static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
+
+ static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
+
+ static Error copy_gradle_so(void *p_userdata, const SharedObject &p_so);
+
+ bool _has_storage_permission(const Vector<String> &p_permissions);
+
+ void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions);
+
+ void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug);
+
+ void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet);
+
+ static String _parse_string(const uint8_t *p_bytes, bool p_utf8);
+
+ void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest);
+
+ void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data);
+
+ void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data);
+
+ String load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image);
+
+ void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background);
+
+ void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data);
+
+ void store_image(const String &export_path, const Vector<uint8_t> &data);
+
+ void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset,
+ const String &processed_splash_config_xml,
+ const Ref<Image> &splash_image,
+ const Ref<Image> &splash_bg_color_image,
+ const Ref<Image> &main_image,
+ const Ref<Image> &foreground,
+ const Ref<Image> &background);
+
+ static Vector<String> get_enabled_abis(const Ref<EditorExportPreset> &p_preset);
+
+public:
+ typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
+
+public:
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+ virtual String get_name() const override;
+
+ virtual String get_os_name() const override;
+
+ virtual Ref<Texture2D> get_logo() const override;
+
+ virtual bool should_update_export_options() override;
+
+ virtual bool poll_export() override;
+
+ virtual int get_options_count() const override;
+
+ virtual String get_options_tooltip() const override;
+
+ virtual String get_option_label(int p_index) const override;
+
+ virtual String get_option_tooltip(int p_index) const override;
+
+ virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override;
+
+ virtual Ref<Texture2D> get_run_icon() const override;
+
+ static String get_adb_path();
+
+ static String get_apksigner_path();
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
+
+ inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) {
+ String plugin_names = PluginConfigAndroid::get_plugins_names(enabled_plugins);
+ bool first_build = last_custom_build_time == 0;
+ bool have_plugins_changed = false;
+
+ if (!first_build) {
+ have_plugins_changed = plugin_names != last_plugin_names;
+ if (!have_plugins_changed) {
+ for (int i = 0; i < enabled_plugins.size(); i++) {
+ if (enabled_plugins.get(i).last_updated > last_custom_build_time) {
+ have_plugins_changed = true;
+ break;
+ }
+ }
+ }
+ }
+
+ last_custom_build_time = OS::get_singleton()->get_unix_time();
+ last_plugin_names = plugin_names;
+
+ return have_plugins_changed || first_build;
+ }
+
+ String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+
+ Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+
+ void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags);
+
+ Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep);
+
+ void _clear_assets_directory();
+
+ void _remove_copied_libs();
+
+ String join_list(List<String> parts, const String &separator) const;
+
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+
+ Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags);
+
+ virtual void get_platform_features(List<String> *r_features) override;
+
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override;
+
+ EditorExportPlatformAndroid();
+
+ ~EditorExportPlatformAndroid();
+};
diff --git a/platform/android/export/godot_plugin_config.cpp b/platform/android/export/godot_plugin_config.cpp
new file mode 100644
index 0000000000..ba7b8ce6c7
--- /dev/null
+++ b/platform/android/export/godot_plugin_config.cpp
@@ -0,0 +1,212 @@
+/*************************************************************************/
+/* godot_plugin_config.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_plugin_config.h"
+/*
+ * Set of prebuilt plugins.
+ * Currently unused, this is just for future reference:
+ */
+// static const PluginConfigAndroid MY_PREBUILT_PLUGIN = {
+// /*.valid_config =*/true,
+// /*.last_updated =*/0,
+// /*.name =*/"GodotPayment",
+// /*.binary_type =*/"local",
+// /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar",
+// /*.local_dependencies =*/{},
+// /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"),
+// /*.custom_maven_repos =*/{}
+// };
+
+String PluginConfigAndroid::resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
+ String absolute_path;
+ if (!dependency_path.is_empty()) {
+ if (dependency_path.is_absolute_path()) {
+ absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path);
+ } else {
+ absolute_path = plugin_config_dir.plus_file(dependency_path);
+ }
+ }
+
+ return absolute_path;
+}
+
+PluginConfigAndroid PluginConfigAndroid::resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir) {
+ PluginConfigAndroid resolved = prebuilt_plugin;
+ resolved.binary = resolved.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary;
+ if (!prebuilt_plugin.local_dependencies.is_empty()) {
+ resolved.local_dependencies.clear();
+ for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) {
+ resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i]));
+ }
+ }
+ return resolved;
+}
+
+Vector<PluginConfigAndroid> PluginConfigAndroid::get_prebuilt_plugins(String plugins_base_dir) {
+ Vector<PluginConfigAndroid> prebuilt_plugins;
+ // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir));
+ return prebuilt_plugins;
+}
+
+bool PluginConfigAndroid::is_plugin_config_valid(PluginConfigAndroid plugin_config) {
+ bool valid_name = !plugin_config.name.is_empty();
+ bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ||
+ plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE;
+
+ bool valid_binary = false;
+ if (valid_binary_type) {
+ valid_binary = !plugin_config.binary.is_empty() &&
+ (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE ||
+
+ FileAccess::exists(plugin_config.binary));
+ }
+
+ bool valid_local_dependencies = true;
+ if (!plugin_config.local_dependencies.is_empty()) {
+ for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
+ if (!FileAccess::exists(plugin_config.local_dependencies[i])) {
+ valid_local_dependencies = false;
+ break;
+ }
+ }
+ }
+ return valid_name && valid_binary && valid_binary_type && valid_local_dependencies;
+}
+
+uint64_t PluginConfigAndroid::get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path) {
+ uint64_t last_updated = FileAccess::get_modified_time(config_path);
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
+
+ for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
+ String binary = plugin_config.local_dependencies.get(i);
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(binary));
+ }
+
+ return last_updated;
+}
+
+PluginConfigAndroid PluginConfigAndroid::load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
+ PluginConfigAndroid plugin_config = {};
+
+ if (config_file.is_valid()) {
+ Error err = config_file->load(path);
+ if (err == OK) {
+ String config_base_dir = path.get_base_dir();
+
+ plugin_config.name = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_NAME_KEY, String());
+ plugin_config.binary_type = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_TYPE_KEY, String());
+
+ String binary_path = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_KEY, String());
+ plugin_config.binary = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path;
+
+ if (config_file->has_section(PluginConfigAndroid::DEPENDENCIES_SECTION)) {
+ Vector<String> local_dependencies_paths = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_LOCAL_KEY, Vector<String>());
+ if (!local_dependencies_paths.is_empty()) {
+ for (int i = 0; i < local_dependencies_paths.size(); i++) {
+ plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i]));
+ }
+ }
+
+ plugin_config.remote_dependencies = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_REMOTE_KEY, Vector<String>());
+ plugin_config.custom_maven_repos = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>());
+ }
+
+ plugin_config.valid_config = is_plugin_config_valid(plugin_config);
+ plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
+ }
+ }
+
+ return plugin_config;
+}
+
+String PluginConfigAndroid::get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs) {
+ String plugins_binaries;
+ if (!plugins_configs.is_empty()) {
+ Vector<String> binaries;
+ for (int i = 0; i < plugins_configs.size(); i++) {
+ PluginConfigAndroid config = plugins_configs[i];
+ if (!config.valid_config) {
+ continue;
+ }
+
+ if (config.binary_type == binary_type) {
+ binaries.push_back(config.binary);
+ }
+
+ if (binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL) {
+ binaries.append_array(config.local_dependencies);
+ }
+
+ if (binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE) {
+ binaries.append_array(config.remote_dependencies);
+ }
+ }
+
+ plugins_binaries = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(binaries);
+ }
+
+ return plugins_binaries;
+}
+
+String PluginConfigAndroid::get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs) {
+ String custom_maven_repos;
+ if (!plugins_configs.is_empty()) {
+ Vector<String> repos_urls;
+ for (int i = 0; i < plugins_configs.size(); i++) {
+ PluginConfigAndroid config = plugins_configs[i];
+ if (!config.valid_config) {
+ continue;
+ }
+
+ repos_urls.append_array(config.custom_maven_repos);
+ }
+
+ custom_maven_repos = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(repos_urls);
+ }
+ return custom_maven_repos;
+}
+
+String PluginConfigAndroid::get_plugins_names(Vector<PluginConfigAndroid> plugins_configs) {
+ String plugins_names;
+ if (!plugins_configs.is_empty()) {
+ Vector<String> names;
+ for (int i = 0; i < plugins_configs.size(); i++) {
+ PluginConfigAndroid config = plugins_configs[i];
+ if (!config.valid_config) {
+ continue;
+ }
+
+ names.push_back(config.name);
+ }
+ plugins_names = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(names);
+ }
+
+ return plugins_names;
+}
diff --git a/platform/android/export/godot_plugin_config.h b/platform/android/export/godot_plugin_config.h
new file mode 100644
index 0000000000..c016634371
--- /dev/null
+++ b/platform/android/export/godot_plugin_config.h
@@ -0,0 +1,106 @@
+/*************************************************************************/
+/* godot_plugin_config.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ANDROID_GODOT_PLUGIN_CONFIG_H
+#define ANDROID_GODOT_PLUGIN_CONFIG_H
+
+#include "core/config/project_settings.h"
+#include "core/error/error_list.h"
+#include "core/io/config_file.h"
+#include "core/string/ustring.h"
+
+/*
+ The `config` section and fields are required and defined as follow:
+- **name**: name of the plugin.
+- **binary_type**: can be either `local` or `remote`. The type affects the **binary** field.
+- **binary**:
+ - if **binary_type** is `local`, then this should be the filename of the plugin `aar` file in the `res://android/plugins` directory (e.g: `MyPlugin.aar`).
+ - if **binary_type** is `remote`, then this should be a declaration for a remote gradle binary (e.g: "org.godot.example:my-plugin:0.0.0").
+
+The `dependencies` section and fields are optional and defined as follow:
+- **local**: contains a list of local `.aar` binary files the plugin depends on. The local binary dependencies must also be located in the `res://android/plugins` directory.
+- **remote**: contains a list of remote binary gradle dependencies for the plugin.
+- **custom_maven_repos**: contains a list of urls specifying custom maven repos required for the plugin's dependencies.
+
+ See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871
+ */
+struct PluginConfigAndroid {
+ inline static const char *PLUGIN_CONFIG_EXT = ".gdap";
+
+ inline static const char *CONFIG_SECTION = "config";
+ inline static const char *CONFIG_NAME_KEY = "name";
+ inline static const char *CONFIG_BINARY_TYPE_KEY = "binary_type";
+ inline static const char *CONFIG_BINARY_KEY = "binary";
+
+ inline static const char *DEPENDENCIES_SECTION = "dependencies";
+ inline static const char *DEPENDENCIES_LOCAL_KEY = "local";
+ inline static const char *DEPENDENCIES_REMOTE_KEY = "remote";
+ inline static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos";
+
+ inline static const char *BINARY_TYPE_LOCAL = "local";
+ inline static const char *BINARY_TYPE_REMOTE = "remote";
+
+ inline static const char *PLUGIN_VALUE_SEPARATOR = "|";
+
+ // Set to true when the config file is properly loaded.
+ bool valid_config = false;
+ // Unix timestamp of last change to this plugin.
+ uint64_t last_updated = 0;
+
+ // Required config section
+ String name;
+ String binary_type;
+ String binary;
+
+ // Optional dependencies section
+ Vector<String> local_dependencies;
+ Vector<String> remote_dependencies;
+ Vector<String> custom_maven_repos;
+
+ static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path);
+
+ static PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir);
+
+ static Vector<PluginConfigAndroid> get_prebuilt_plugins(String plugins_base_dir);
+
+ static bool is_plugin_config_valid(PluginConfigAndroid plugin_config);
+
+ static uint64_t get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path);
+
+ static PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file, const String &path);
+
+ static String get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs);
+
+ static String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs);
+
+ static String get_plugins_names(Vector<PluginConfigAndroid> plugins_configs);
+};
+
+#endif // GODOT_PLUGIN_CONFIG_H
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
new file mode 100644
index 0000000000..851bd0ac52
--- /dev/null
+++ b/platform/android/export/gradle_export_util.cpp
@@ -0,0 +1,261 @@
+/*************************************************************************/
+/* gradle_export_util.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gradle_export_util.h"
+
+int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) {
+ switch (screen_orientation) {
+ case DisplayServer::SCREEN_PORTRAIT:
+ return 1;
+ case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
+ return 8;
+ case DisplayServer::SCREEN_REVERSE_PORTRAIT:
+ return 9;
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
+ return 11;
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
+ return 12;
+ case DisplayServer::SCREEN_SENSOR:
+ return 13;
+ case DisplayServer::SCREEN_LANDSCAPE:
+ default:
+ return 0;
+ }
+}
+
+String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) {
+ switch (screen_orientation) {
+ case DisplayServer::SCREEN_PORTRAIT:
+ return "portrait";
+ case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
+ return "reverseLandscape";
+ case DisplayServer::SCREEN_REVERSE_PORTRAIT:
+ return "reversePortrait";
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
+ return "userLandscape";
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
+ return "userPortrait";
+ case DisplayServer::SCREEN_SENSOR:
+ return "fullUser";
+ case DisplayServer::SCREEN_LANDSCAPE:
+ default:
+ return "landscape";
+ }
+}
+
+// Utility method used to create a directory.
+Error create_directory(const String &p_dir) {
+ if (!DirAccess::exists(p_dir)) {
+ DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'.");
+ Error err = filesystem_da->make_dir_recursive(p_dir);
+ ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'.");
+ memdelete(filesystem_da);
+ }
+ return OK;
+}
+
+// Writes p_data into a file at p_path, creating directories if necessary.
+// Note: this will overwrite the file at p_path if it already exists.
+Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) {
+ String dir = p_path.get_base_dir();
+ Error err = create_directory(dir);
+ if (err != OK) {
+ return err;
+ }
+ FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
+ fa->store_buffer(p_data.ptr(), p_data.size());
+ memdelete(fa);
+ return OK;
+}
+
+// Writes string p_data into a file at p_path, creating directories if necessary.
+// Note: this will overwrite the file at p_path if it already exists.
+Error store_string_at_path(const String &p_path, const String &p_data) {
+ String dir = p_path.get_base_dir();
+ Error err = create_directory(dir);
+ if (err != OK) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ print_error("Unable to write data into " + p_path);
+ }
+ return err;
+ }
+ FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
+ fa->store_string(p_data);
+ memdelete(fa);
+ return OK;
+}
+
+// Implementation of EditorExportSaveFunction.
+// This method will only be called as an input to export_project_files.
+// It is used by the export_project_files method to save all the asset files into the gradle project.
+// It's functionality mirrors that of the method save_apk_file.
+// This method will be called ONLY when custom build is enabled.
+Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
+ CustomExportData *export_data = (CustomExportData *)p_userdata;
+ String dst_path = p_path.replace_first("res://", export_data->assets_directory + "/");
+ print_verbose("Saving project files from " + p_path + " into " + dst_path);
+ Error err = store_file_at_path(dst_path, p_data);
+ return err;
+}
+
+// Creates strings.xml files inside the gradle project for different locales.
+Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) {
+ print_verbose("Creating strings resources for supported locales for project " + project_name);
+ // Stores the string into the default values directory.
+ String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true));
+ store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string);
+
+ // Searches the Gradle project res/ directory to find all supported locales
+ DirAccessRef da = DirAccess::open("res://android/build/res");
+ if (!da) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ print_error("Unable to open Android resources directory.");
+ }
+ return ERR_CANT_OPEN;
+ }
+ da->list_dir_begin();
+ while (true) {
+ String file = da->get_next();
+ if (file == "") {
+ break;
+ }
+ if (!file.begins_with("values-")) {
+ // NOTE: This assumes all directories that start with "values-" are for localization.
+ continue;
+ }
+ String locale = file.replace("values-", "").replace("-r", "_");
+ String property_name = "application/config/name_" + locale;
+ String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml";
+ if (ProjectSettings::get_singleton()->has_setting(property_name)) {
+ String locale_project_name = ProjectSettings::get_singleton()->get(property_name);
+ String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true));
+ print_verbose("Storing project name for locale " + locale + " under " + locale_directory);
+ store_string_at_path(locale_directory, processed_xml_string);
+ } else {
+ // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch
+ store_string_at_path(locale_directory, processed_default_xml_string);
+ }
+ }
+ da->list_dir_end();
+ return OK;
+}
+
+String bool_to_string(bool v) {
+ return v ? "true" : "false";
+}
+
+String _get_gles_tag() {
+ bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" &&
+ !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2");
+ return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
+}
+
+String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
+ String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\"";
+ String sizes[] = { "small", "normal", "large", "xlarge" };
+ size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]);
+ for (size_t i = 0; i < num_sizes; i++) {
+ String feature_name = vformat("screen/support_%s", sizes[i]);
+ String feature_support = bool_to_string(p_preset->get(feature_name));
+ String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support);
+ manifest_screen_sizes += xml_entry;
+ }
+ manifest_screen_sizes += " />\n";
+ return manifest_screen_sizes;
+}
+
+String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
+ String manifest_xr_features;
+ bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
+ if (uses_xr) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
+
+ int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
+ if (hand_tracking_index == 1) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
+ } else if (hand_tracking_index == 2) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n";
+ }
+ }
+ return manifest_xr_features;
+}
+
+String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
+ String package_name = p_preset->get("package/unique_name");
+ String manifest_instrumentation_text = vformat(
+ " <instrumentation\n"
+ " tools:node=\"replace\"\n"
+ " android:name=\".GodotInstrumentation\"\n"
+ " android:icon=\"@mipmap/icon\"\n"
+ " android:label=\"@string/godot_project_name_string\"\n"
+ " android:targetPackage=\"%s\" />\n",
+ package_name);
+ return manifest_instrumentation_text;
+}
+
+String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
+ bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
+ String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation"))));
+ String manifest_activity_text = vformat(
+ " <activity android:name=\"com.godot.game.GodotApp\" "
+ "tools:replace=\"android:screenOrientation\" "
+ "android:screenOrientation=\"%s\">\n",
+ orientation);
+ if (uses_xr) {
+ manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n";
+ } else {
+ manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
+ }
+ manifest_activity_text += " </activity>\n";
+ return manifest_activity_text;
+}
+
+String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission) {
+ String manifest_application_text = vformat(
+ " <application android:label=\"@string/godot_project_name_string\"\n"
+ " android:allowBackup=\"%s\"\n"
+ " android:icon=\"@mipmap/icon\"\n"
+ " android:isGame=\"%s\"\n"
+ " android:hasFragileUserData=\"%s\"\n"
+ " android:requestLegacyExternalStorage=\"%s\"\n"
+ " tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
+ " tools:ignore=\"GoogleAppIndexingWarning\">\n\n",
+ bool_to_string(p_preset->get("user_data_backup/allow")),
+ bool_to_string(p_preset->get("package/classify_as_game")),
+ bool_to_string(p_preset->get("package/retain_data_on_uninstall")),
+ bool_to_string(p_has_storage_permission));
+
+ manifest_application_text += _get_activity_tag(p_preset);
+ manifest_application_text += " </application>\n";
+ return manifest_application_text;
+}
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 95f870bc35..744022f1f9 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,9 +31,9 @@
#ifndef GODOT_GRADLE_EXPORT_UTIL_H
#define GODOT_GRADLE_EXPORT_UTIL_H
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/zip_io.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "editor/editor_export.h"
@@ -44,202 +44,49 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut
</resources>
)";
+struct CustomExportData {
+ String assets_directory;
+ bool debug;
+ Vector<String> libs;
+};
+
+int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation);
+
+String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation);
+
// Utility method used to create a directory.
-Error create_directory(const String &p_dir) {
- if (!DirAccess::exists(p_dir)) {
- DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'.");
- Error err = filesystem_da->make_dir_recursive(p_dir);
- ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'.");
- memdelete(filesystem_da);
- }
- return OK;
-}
-
-// Implementation of EditorExportSaveSharedObject.
-// This method will only be called as an input to export_project_files.
-// This method lets the .so files for all ABIs to be copied
-// into the gradle project from the .AAR file
-Error ignore_so_file(void *p_userdata, const SharedObject &p_so) {
- return OK;
-}
+Error create_directory(const String &p_dir);
// Writes p_data into a file at p_path, creating directories if necessary.
// Note: this will overwrite the file at p_path if it already exists.
-Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) {
- String dir = p_path.get_base_dir();
- Error err = create_directory(dir);
- if (err != OK) {
- return err;
- }
- FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE);
- ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
- fa->store_buffer(p_data.ptr(), p_data.size());
- memdelete(fa);
- return OK;
-}
+Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data);
// Writes string p_data into a file at p_path, creating directories if necessary.
// Note: this will overwrite the file at p_path if it already exists.
-Error store_string_at_path(const String &p_path, const String &p_data) {
- String dir = p_path.get_base_dir();
- Error err = create_directory(dir);
- if (err != OK) {
- return err;
- }
- FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE);
- ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
- fa->store_string(p_data);
- memdelete(fa);
- return OK;
-}
+Error store_string_at_path(const String &p_path, const String &p_data);
// Implementation of EditorExportSaveFunction.
// This method will only be called as an input to export_project_files.
// It is used by the export_project_files method to save all the asset files into the gradle project.
// It's functionality mirrors that of the method save_apk_file.
// This method will be called ONLY when custom build is enabled.
-Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
- String dst_path = p_path.replace_first("res://", "res://android/build/assets/");
- Error err = store_file_at_path(dst_path, p_data);
- return err;
-}
+Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
// Creates strings.xml files inside the gradle project for different locales.
-Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) {
- // Stores the string into the default values directory.
- String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true));
- store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string);
-
- // Searches the Gradle project res/ directory to find all supported locales
- DirAccessRef da = DirAccess::open("res://android/build/res");
- if (!da) {
- return ERR_CANT_OPEN;
- }
- da->list_dir_begin();
- while (true) {
- String file = da->get_next();
- if (file == "") {
- break;
- }
- if (!file.begins_with("values-")) {
- // NOTE: This assumes all directories that start with "values-" are for localization.
- continue;
- }
- String locale = file.replace("values-", "").replace("-r", "_");
- String property_name = "application/config/name_" + locale;
- String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml";
- if (ProjectSettings::get_singleton()->has_setting(property_name)) {
- String locale_project_name = ProjectSettings::get_singleton()->get(property_name);
- String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true));
- store_string_at_path(locale_directory, processed_xml_string);
- } else {
- // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch
- store_string_at_path(locale_directory, processed_default_xml_string);
- }
- }
- da->list_dir_end();
- return OK;
-}
-
-String bool_to_string(bool v) {
- return v ? "true" : "false";
-}
-
-String _get_gles_tag() {
- bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
- !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
- return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
-}
-
-String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
- String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\"";
- String sizes[] = { "small", "normal", "large", "xlarge" };
- size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]);
- for (size_t i = 0; i < num_sizes; i++) {
- String feature_name = vformat("screen/support_%s", sizes[i]);
- String feature_support = bool_to_string(p_preset->get(feature_name));
- String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support);
- manifest_screen_sizes += xml_entry;
- }
- manifest_screen_sizes += " />\n";
- return manifest_screen_sizes;
-}
-
-String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
- String manifest_xr_features;
- bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
- if (uses_xr) {
- int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof
- if (dof_index == 1) {
- manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"false\" android:version=\"1\" />\n";
- } else if (dof_index == 2) {
- manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
- }
- int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
- if (hand_tracking_index == 1) {
- manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
- } else if (hand_tracking_index == 2) {
- manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n";
- }
- }
- return manifest_xr_features;
-}
-
-String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
- String package_name = p_preset->get("package/unique_name");
- String manifest_instrumentation_text = vformat(
- " <instrumentation\n"
- " tools:node=\"replace\"\n"
- " android:name=\".GodotInstrumentation\"\n"
- " android:icon=\"@mipmap/icon\"\n"
- " android:label=\"@string/godot_project_name_string\"\n"
- " android:targetPackage=\"%s\" />\n",
- package_name);
- return manifest_instrumentation_text;
-}
-
-String _get_plugins_tag(const String &plugins_names) {
- if (!plugins_names.empty()) {
- return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names);
- } else {
- return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n";
- }
-}
-
-String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
- bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
- String orientation = (int)(p_preset->get("screen/orientation")) == 1 ? "portrait" : "landscape";
- String manifest_activity_text = vformat(
- " <activity android:name=\"com.godot.game.GodotApp\" "
- "tools:replace=\"android:screenOrientation\" "
- "android:screenOrientation=\"%s\">\n",
- orientation);
- if (uses_xr) {
- String focus_awareness = bool_to_string(p_preset->get("xr_features/focus_awareness"));
- manifest_activity_text += vformat(" <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"%s\" />\n", focus_awareness);
- } else {
- manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
- }
- manifest_activity_text += " </activity>\n";
- return manifest_activity_text;
-}
-
-String _get_application_tag(const Ref<EditorExportPreset> &p_preset, const String &plugins_names) {
- bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
- String manifest_application_text =
- " <application android:label=\"@string/godot_project_name_string\"\n"
- " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n"
- " android:icon=\"@mipmap/icon\">)\n\n"
- " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n";
-
- manifest_application_text += _get_plugins_tag(plugins_names);
- if (uses_xr) {
- manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n";
- }
- manifest_application_text += _get_activity_tag(p_preset);
- manifest_application_text += " </application>\n";
- return manifest_application_text;
-}
+Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name);
+
+String bool_to_string(bool v);
+
+String _get_gles_tag();
+
+String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset);
+
+String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
+
+String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset);
+
+String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
+
+String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission);
#endif //GODOT_GRADLE_EXPORT_UTIL_H
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 05d5fb576d..90370878b7 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,12 +29,11 @@
/*************************************************************************/
#include "file_access_android.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
AAssetManager *FileAccessAndroid::asset_manager = nullptr;
/*void FileAccessAndroid::make_default() {
-
create_func=create_android;
}*/
@@ -72,8 +71,9 @@ bool FileAccessAndroid::is_open() const {
return a != nullptr;
}
-void FileAccessAndroid::seek(size_t p_position) {
+void FileAccessAndroid::seek(uint64_t p_position) {
ERR_FAIL_COND(!a);
+
AAsset_seek(a, p_position, SEEK_SET);
pos = p_position;
if (pos > len) {
@@ -90,11 +90,11 @@ void FileAccessAndroid::seek_end(int64_t p_position) {
pos = len + p_position;
}
-size_t FileAccessAndroid::get_position() const {
+uint64_t FileAccessAndroid::get_position() const {
return pos;
}
-size_t FileAccessAndroid::get_len() const {
+uint64_t FileAccessAndroid::get_length() const {
return len;
}
@@ -114,8 +114,10 @@ uint8_t FileAccessAndroid::get_8() const {
return byte;
}
-int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
- off_t r = AAsset_read(a, p_dst, p_length);
+uint64_t FileAccessAndroid::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
+ ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
+
+ int r = AAsset_read(a, p_dst, p_length);
if (pos + p_length > len) {
eof = true;
@@ -158,11 +160,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) {
return true;
}
-FileAccessAndroid::FileAccessAndroid() {
- a = nullptr;
- eof = false;
-}
-
FileAccessAndroid::~FileAccessAndroid() {
close();
}
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index a347c63ffb..bb4ce36947 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef FILE_ACCESS_ANDROID_H
#define FILE_ACCESS_ANDROID_H
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include <android/asset_manager.h>
#include <android/log.h>
#include <stdio.h>
@@ -39,10 +39,10 @@
class FileAccessAndroid : public FileAccess {
static FileAccess *create_android();
- mutable AAsset *a;
- mutable size_t len;
- mutable size_t pos;
- mutable bool eof;
+ mutable AAsset *a = nullptr;
+ mutable uint64_t len = 0;
+ mutable uint64_t pos = 0;
+ mutable bool eof = false;
public:
static AAssetManager *asset_manager;
@@ -51,15 +51,15 @@ public:
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open
- virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek(uint64_t p_position); ///< seek to a given position
virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
+ virtual uint64_t get_position() const; ///< get position in the file
+ virtual uint64_t get_length() const; ///< get size of the file
virtual bool eof_reached() const; ///< reading passed EOF
virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
virtual Error get_error() const; ///< get last error
@@ -74,7 +74,6 @@ public:
//static void make_default();
- FileAccessAndroid();
~FileAccessAndroid();
};
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
deleted file mode 100644
index df8b57fd3a..0000000000
--- a/platform/android/file_access_jandroid.cpp
+++ /dev/null
@@ -1,197 +0,0 @@
-/*************************************************************************/
-/* file_access_jandroid.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "file_access_jandroid.h"
-#include "core/os/os.h"
-#include "thread_jandroid.h"
-#include <unistd.h>
-
-jobject FileAccessJAndroid::io = nullptr;
-jclass FileAccessJAndroid::cls;
-jmethodID FileAccessJAndroid::_file_open = 0;
-jmethodID FileAccessJAndroid::_file_get_size = 0;
-jmethodID FileAccessJAndroid::_file_seek = 0;
-jmethodID FileAccessJAndroid::_file_read = 0;
-jmethodID FileAccessJAndroid::_file_tell = 0;
-jmethodID FileAccessJAndroid::_file_eof = 0;
-jmethodID FileAccessJAndroid::_file_close = 0;
-
-FileAccess *FileAccessJAndroid::create_jandroid() {
- return memnew(FileAccessJAndroid);
-}
-
-Error FileAccessJAndroid::_open(const String &p_path, int p_mode_flags) {
- if (is_open())
- close();
-
- String path = fix_path(p_path).simplify_path();
- if (path.begins_with("/"))
- path = path.substr(1, path.length());
- else if (path.begins_with("res://"))
- path = path.substr(6, path.length());
-
- JNIEnv *env = ThreadAndroid::get_env();
-
- jstring js = env->NewStringUTF(path.utf8().get_data());
- int res = env->CallIntMethod(io, _file_open, js, (p_mode_flags & WRITE) ? true : false);
- env->DeleteLocalRef(js);
-
- OS::get_singleton()->print("fopen: '%s' ret %i\n", path.utf8().get_data(), res);
-
- if (res <= 0)
- return ERR_FILE_CANT_OPEN;
- id = res;
-
- return OK;
-}
-
-void FileAccessJAndroid::close() {
- if (!is_open())
- return;
-
- JNIEnv *env = ThreadAndroid::get_env();
-
- env->CallVoidMethod(io, _file_close, id);
- id = 0;
-}
-
-bool FileAccessJAndroid::is_open() const {
- return id != 0;
-}
-
-void FileAccessJAndroid::seek(size_t p_position) {
- JNIEnv *env = ThreadAndroid::get_env();
-
- ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
- env->CallVoidMethod(io, _file_seek, id, p_position);
-}
-
-void FileAccessJAndroid::seek_end(int64_t p_position) {
- ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
-
- seek(get_len());
-}
-
-size_t FileAccessJAndroid::get_position() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_tell, id);
-}
-
-size_t FileAccessJAndroid::get_len() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_get_size, id);
-}
-
-bool FileAccessJAndroid::eof_reached() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_eof, id);
-}
-
-uint8_t FileAccessJAndroid::get_8() const {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- uint8_t byte;
- get_buffer(&byte, 1);
- return byte;
-}
-
-int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- if (p_length == 0)
- return 0;
- JNIEnv *env = ThreadAndroid::get_env();
-
- jbyteArray jca = (jbyteArray)env->CallObjectMethod(io, _file_read, id, p_length);
-
- int len = env->GetArrayLength(jca);
- env->GetByteArrayRegion(jca, 0, len, (jbyte *)p_dst);
- env->DeleteLocalRef((jobject)jca);
-
- return len;
-}
-
-Error FileAccessJAndroid::get_error() const {
- if (eof_reached())
- return ERR_FILE_EOF;
- return OK;
-}
-
-void FileAccessJAndroid::flush() {
-}
-
-void FileAccessJAndroid::store_8(uint8_t p_dest) {
-}
-
-bool FileAccessJAndroid::file_exists(const String &p_path) {
- JNIEnv *env = ThreadAndroid::get_env();
-
- String path = fix_path(p_path).simplify_path();
- if (path.begins_with("/"))
- path = path.substr(1, path.length());
- else if (path.begins_with("res://"))
- path = path.substr(6, path.length());
-
- jstring js = env->NewStringUTF(path.utf8().get_data());
- int res = env->CallIntMethod(io, _file_open, js, false);
- if (res <= 0) {
- env->DeleteLocalRef(js);
- return false;
- }
- env->CallVoidMethod(io, _file_close, res);
- env->DeleteLocalRef(js);
- return true;
-}
-
-void FileAccessJAndroid::setup(jobject p_io) {
- io = p_io;
- JNIEnv *env = ThreadAndroid::get_env();
-
- jclass c = env->GetObjectClass(io);
- cls = (jclass)env->NewGlobalRef(c);
-
- _file_open = env->GetMethodID(cls, "file_open", "(Ljava/lang/String;Z)I");
- _file_get_size = env->GetMethodID(cls, "file_get_size", "(I)I");
- _file_tell = env->GetMethodID(cls, "file_tell", "(I)I");
- _file_eof = env->GetMethodID(cls, "file_eof", "(I)Z");
- _file_seek = env->GetMethodID(cls, "file_seek", "(II)V");
- _file_read = env->GetMethodID(cls, "file_read", "(II)[B");
- _file_close = env->GetMethodID(cls, "file_close", "(I)V");
-}
-
-FileAccessJAndroid::FileAccessJAndroid() {
- id = 0;
-}
-
-FileAccessJAndroid::~FileAccessJAndroid() {
- if (is_open())
- close();
-}
diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h
deleted file mode 100644
index e252a4d3ac..0000000000
--- a/platform/android/file_access_jandroid.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*************************************************************************/
-/* file_access_jandroid.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef FILE_ACCESS_JANDROID_H
-#define FILE_ACCESS_JANDROID_H
-
-#include "core/os/file_access.h"
-#include "java_godot_lib_jni.h"
-class FileAccessJAndroid : public FileAccess {
- static jobject io;
- static jclass cls;
-
- static jmethodID _file_open;
- static jmethodID _file_get_size;
- static jmethodID _file_seek;
- static jmethodID _file_tell;
- static jmethodID _file_eof;
- static jmethodID _file_read;
- static jmethodID _file_close;
-
- int id;
- static FileAccess *create_jandroid();
-
-public:
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual void close(); ///< close a file
- virtual bool is_open() const; ///< true when file is open
-
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
-
- virtual bool eof_reached() const; ///< reading passed EOF
-
- virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
-
- virtual Error get_error() const; ///< get last error
-
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
-
- virtual bool file_exists(const String &p_path); ///< return true if a file exists
-
- static void setup(jobject p_io);
-
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
- virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
-
- FileAccessJAndroid();
- ~FileAccessJAndroid();
-};
-
-#endif // FILE_ACCESS_JANDROID_H
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index e94681659c..d7bf6cef30 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -19,21 +19,19 @@
<application
android:label="@string/godot_project_name_string"
android:allowBackup="false"
- tools:ignore="GoogleAppIndexingWarning"
- android:icon="@mipmap/icon" >
+ android:icon="@mipmap/icon"
+ android:isGame="true"
+ android:hasFragileUserData="false"
+ android:requestLegacyExternalStorage="false"
+ tools:ignore="GoogleAppIndexingWarning" >
- <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
- <!-- Do these changes in the export preset. Adding new ones is fine. -->
-
- <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <!-- Records the version of the Godot editor used for building -->
<meta-data
- android:name="xr_mode_metadata_name"
- android:value="xr_mode_metadata_value" />
+ android:name="org.godotengine.editor.version"
+ android:value="${godotEditorVersion}" />
- <!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. -->
- <meta-data
- android:name="plugins"
- android:value="plugins_value"/>
+ <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
+ <!-- Do these changes in the export preset. Adding new ones is fine. -->
<activity
android:name=".GodotApp"
@@ -45,12 +43,16 @@
android:resizeableActivity="false"
tools:ignore="UnusedAttribute" >
- <!-- Focus awareness metadata is updated at export time if the user enables it in the 'Xr Features' section. -->
- <meta-data android:name="com.oculus.vr.focusaware" android:value="false" />
+ <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. -->
+ <meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
+
+ <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android
+ platforms. -->
+ <category android:name="com.oculus.intent.category.VR" />
</intent-filter>
</activity>
diff --git a/platform/android/java/app/assetPacks/installTime/build.gradle b/platform/android/java/app/assetPacks/installTime/build.gradle
new file mode 100644
index 0000000000..b06faac374
--- /dev/null
+++ b/platform/android/java/app/assetPacks/installTime/build.gradle
@@ -0,0 +1,8 @@
+apply plugin: 'com.android.asset-pack'
+
+assetPack {
+ packName = "installTime" // Directory name for the asset pack
+ dynamicDelivery {
+ deliveryType = "install-time" // Delivery mode
+ }
+}
diff --git a/platform/android/java/app/assets/.gitignore b/platform/android/java/app/assets/.gitignore
new file mode 100644
index 0000000000..d6b7ef32c8
--- /dev/null
+++ b/platform/android/java/app/assets/.gitignore
@@ -0,0 +1,2 @@
+*
+!.gitignore
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index ceacfec9e1..a391a3ca9a 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -6,7 +6,7 @@ buildscript {
repositories {
google()
- jcenter()
+ mavenCentral()
}
dependencies {
classpath libraries.androidGradlePlugin
@@ -18,9 +18,8 @@ apply plugin: 'com.android.application'
allprojects {
repositories {
- mavenCentral()
google()
- jcenter()
+ mavenCentral()
// Godot user plugins custom maven repos
String[] mavenRepos = getGodotPluginsMavenRepos()
@@ -35,9 +34,8 @@ allprojects {
}
dependencies {
- implementation libraries.supportCoreUtils
implementation libraries.kotlinStdLib
- implementation libraries.v4Support
+ implementation libraries.androidxFragment
if (rootProject.findProject(":lib")) {
implementation project(":lib")
@@ -70,14 +68,16 @@ android {
buildToolsVersion versions.buildTools
compileOptions {
- sourceCompatibility 1.8
- targetCompatibility 1.8
+ sourceCompatibility versions.javaVersion
+ targetCompatibility versions.javaVersion
}
+ assetPacks = [":assetPacks:installTime"]
+
defaultConfig {
// The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects.
aaptOptions {
- ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~"
+ ignoreAssetsPattern "!.svn:!.git:!.gitignore:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~"
}
ndk {
@@ -85,6 +85,8 @@ android {
abiFilters export_abi_list
}
+ manifestPlaceholders = [godotEditorVersion: getGodotEditorVersion()]
+
// Feel free to modify the application id to your own.
applicationId getExportPackageName()
versionCode getExportVersionCode()
@@ -98,18 +100,62 @@ android {
disable 'MissingTranslation', 'UnusedResources'
}
+ ndkVersion versions.ndkVersion
+
packagingOptions {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
- // Should be uncommented for development purpose within Android Studio
- // doNotStrip '**/*.so'
+ // 'doNotStrip' is enabled for development within Android Studio
+ if (shouldNotStrip()) {
+ doNotStrip '**/*.so'
+ }
+ }
+
+ signingConfigs {
+ debug {
+ if (hasCustomDebugKeystore()) {
+ storeFile new File(getDebugKeystoreFile())
+ storePassword getDebugKeystorePassword()
+ keyAlias getDebugKeyAlias()
+ keyPassword getDebugKeystorePassword()
+ }
+ }
+
+ release {
+ File keystoreFile = new File(getReleaseKeystoreFile())
+ if (keystoreFile.isFile()) {
+ storeFile keystoreFile
+ storePassword getReleaseKeystorePassword()
+ keyAlias getReleaseKeyAlias()
+ keyPassword getReleaseKeystorePassword()
+ }
+ }
}
- // Both signing and zip-aligning will be done at export time
- buildTypes.all { buildType ->
- buildType.zipAlignEnabled false
- buildType.signingConfig null
+ buildTypes {
+
+ debug {
+ // Signing and zip-aligning are skipped for prebuilt builds, but
+ // performed for custom builds.
+ zipAlignEnabled shouldZipAlign()
+ if (shouldSign()) {
+ signingConfig signingConfigs.debug
+ } else {
+ signingConfig null
+ }
+ }
+
+ release {
+ // Signing and zip-aligning are skipped for prebuilt builds, but
+ // performed for custom builds.
+ zipAlignEnabled shouldZipAlign()
+ if (shouldSign()) {
+ signingConfig signingConfigs.release
+ } else {
+ signingConfig null
+ }
+ }
}
sourceSets {
@@ -120,7 +166,7 @@ android {
aidl.srcDirs = ['aidl']
assets.srcDirs = ['assets']
}
- debug.jniLibs.srcDirs = ['libs/debug']
+ debug.jniLibs.srcDirs = ['libs/debug', 'libs/debug/vulkan_validation_layers']
release.jniLibs.srcDirs = ['libs/release']
}
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index d1176e6196..fcee54e493 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,21 +1,21 @@
ext.versions = [
- androidGradlePlugin: '3.5.3',
- compileSdk : 29,
- minSdk : 18,
- targetSdk : 29,
- buildTools : '29.0.3',
- supportCoreUtils : '1.0.0',
- kotlinVersion : '1.3.61',
- v4Support : '1.0.0'
+ androidGradlePlugin: '4.2.2',
+ compileSdk : 30,
+ minSdk : 19,
+ targetSdk : 30,
+ buildTools : '30.0.3',
+ kotlinVersion : '1.5.10',
+ fragmentVersion : '1.3.6',
+ javaVersion : 1.8,
+ ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated.
]
ext.libraries = [
androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin",
- supportCoreUtils : "androidx.legacy:legacy-support-core-utils:$versions.supportCoreUtils",
kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion",
kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion",
- v4Support : "androidx.legacy:legacy-support-v4:$versions.v4Support"
+ androidxFragment : "androidx.fragment:fragment:$versions.fragmentVersion",
]
ext.getExportPackageName = { ->
@@ -33,7 +33,11 @@ ext.getExportVersionCode = { ->
if (versionCode == null || versionCode.isEmpty()) {
versionCode = "1"
}
- return Integer.parseInt(versionCode)
+ try {
+ return Integer.parseInt(versionCode)
+ } catch (NumberFormatException ignored) {
+ return 1
+ }
}
ext.getExportVersionName = { ->
@@ -44,7 +48,56 @@ ext.getExportVersionName = { ->
return versionName
}
-final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"
+ext.getGodotEditorVersion = { ->
+ String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : ""
+ if (editorVersion == null || editorVersion.isEmpty()) {
+ // Try the library version first
+ editorVersion = getGodotLibraryVersion()
+
+ if (editorVersion.isEmpty()) {
+ // Fallback value.
+ editorVersion = "custom_build"
+ }
+ }
+ return editorVersion
+}
+
+ext.getGodotLibraryVersion = { ->
+ // Attempt to read the version from the `version.py` file.
+ String libraryVersion = ""
+
+ File versionFile = new File("../../../version.py")
+ if (versionFile.isFile()) {
+ List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"]
+ def map = [:]
+
+ List<String> lines = versionFile.readLines()
+ for (String line in lines) {
+ String[] keyValue = line.split("=")
+ String key = keyValue[0].trim()
+ String value = keyValue[1].trim().replaceAll("\"", "")
+
+ if (requiredKeys.contains(key)) {
+ if (!value.isEmpty()) {
+ map[key] = value
+ }
+ requiredKeys.remove(key)
+ }
+ }
+
+ if (requiredKeys.empty) {
+ libraryVersion = map.values().join(".")
+ }
+ }
+
+ if (libraryVersion.isEmpty()) {
+ // Fallback value in case we're unable to read the file.
+ libraryVersion = "custom_build"
+ }
+ return libraryVersion
+}
+
+final String VALUE_SEPARATOR_REGEX = "\\|"
// get the list of ABIs the project should be exported to
ext.getExportEnabledABIs = { ->
@@ -53,7 +106,7 @@ ext.getExportEnabledABIs = { ->
enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|"
}
Set<String> exportAbiFilter = [];
- for (String abi_name : enabledABIs.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
+ for (String abi_name : enabledABIs.split(VALUE_SEPARATOR_REGEX)) {
if (!abi_name.trim().isEmpty()){
exportAbiFilter.add(abi_name);
}
@@ -88,7 +141,7 @@ ext.getGodotPluginsMavenRepos = { ->
if (project.hasProperty("plugins_maven_repos")) {
String mavenReposProperty = project.property("plugins_maven_repos")
if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) {
- for (String mavenRepoUrl : mavenReposProperty.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
+ for (String mavenRepoUrl : mavenReposProperty.split(VALUE_SEPARATOR_REGEX)) {
mavenRepos += mavenRepoUrl.trim()
}
}
@@ -108,7 +161,7 @@ ext.getGodotPluginsRemoteBinaries = { ->
if (project.hasProperty("plugins_remote_binaries")) {
String remoteDepsList = project.property("plugins_remote_binaries")
if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) {
- for (String dep: remoteDepsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
+ for (String dep: remoteDepsList.split(VALUE_SEPARATOR_REGEX)) {
remoteDeps += dep.trim()
}
}
@@ -127,7 +180,7 @@ ext.getGodotPluginsLocalBinaries = { ->
if (project.hasProperty("plugins_local_binaries")) {
String pluginsList = project.property("plugins_local_binaries")
if (pluginsList != null && !pluginsList.trim().isEmpty()) {
- for (String plugin : pluginsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
+ for (String plugin : pluginsList.split(VALUE_SEPARATOR_REGEX)) {
binDeps += plugin.trim()
}
}
@@ -135,3 +188,83 @@ ext.getGodotPluginsLocalBinaries = { ->
return binDeps
}
+
+ext.getDebugKeystoreFile = { ->
+ String keystoreFile = project.hasProperty("debug_keystore_file") ? project.property("debug_keystore_file") : ""
+ if (keystoreFile == null || keystoreFile.isEmpty()) {
+ keystoreFile = "."
+ }
+ return keystoreFile
+}
+
+ext.hasCustomDebugKeystore = { ->
+ File keystoreFile = new File(getDebugKeystoreFile())
+ return keystoreFile.isFile()
+}
+
+ext.getDebugKeystorePassword = { ->
+ String keystorePassword = project.hasProperty("debug_keystore_password") ? project.property("debug_keystore_password") : ""
+ if (keystorePassword == null || keystorePassword.isEmpty()) {
+ keystorePassword = "android"
+ }
+ return keystorePassword
+}
+
+ext.getDebugKeyAlias = { ->
+ String keyAlias = project.hasProperty("debug_keystore_alias") ? project.property("debug_keystore_alias") : ""
+ if (keyAlias == null || keyAlias.isEmpty()) {
+ keyAlias = "androiddebugkey"
+ }
+ return keyAlias
+}
+
+ext.getReleaseKeystoreFile = { ->
+ String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : ""
+ if (keystoreFile == null || keystoreFile.isEmpty()) {
+ keystoreFile = "."
+ }
+ return keystoreFile
+}
+
+ext.getReleaseKeystorePassword = { ->
+ String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : ""
+ return keystorePassword
+}
+
+ext.getReleaseKeyAlias = { ->
+ String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : ""
+ return keyAlias
+}
+
+ext.isAndroidStudio = { ->
+ def sysProps = System.getProperties()
+ return sysProps != null && sysProps['idea.platform.prefix'] != null
+}
+
+ext.shouldZipAlign = { ->
+ String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : ""
+ if (zipAlignFlag == null || zipAlignFlag.isEmpty()) {
+ if (isAndroidStudio()) {
+ zipAlignFlag = "true"
+ } else {
+ zipAlignFlag = "false"
+ }
+ }
+ return Boolean.parseBoolean(zipAlignFlag)
+}
+
+ext.shouldSign = { ->
+ String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : ""
+ if (signFlag == null || signFlag.isEmpty()) {
+ if (isAndroidStudio()) {
+ signFlag = "true"
+ } else {
+ signFlag = "false"
+ }
+ }
+ return Boolean.parseBoolean(signFlag)
+}
+
+ext.shouldNotStrip = { ->
+ return isAndroidStudio() || project.hasProperty("doNotStrip")
+}
diff --git a/platform/android/java/app/gradle.properties b/platform/android/java/app/gradle.properties
new file mode 100644
index 0000000000..0ad8e611ca
--- /dev/null
+++ b/platform/android/java/app/gradle.properties
@@ -0,0 +1,25 @@
+# Godot custom build Gradle settings.
+# These properties apply when running custom build from the Godot editor.
+# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
+# where otherwise specified.
+
+# For more details on how to configure your build environment visit
+# https://www.gradle.org/docs/current/userguide/build_environment.html
+
+android.enableJetifier=true
+android.useAndroidX=true
+
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx4536m
+
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. More details, visit
+# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# org.gradle.parallel=true
+
+org.gradle.warning.mode=all
+
+# Enable resource optimizations for release build.
+# NOTE: This is turned off for template release build in order to support the build legacy process.
+android.enableResourceOptimizations=true
diff --git a/platform/android/java/app/res/drawable/splash.png b/platform/android/java/app/res/drawable-nodpi/splash.png
index 7bddd4325a..7bddd4325a 100644
--- a/platform/android/java/app/res/drawable/splash.png
+++ b/platform/android/java/app/res/drawable-nodpi/splash.png
Binary files differ
diff --git a/platform/android/java/app/res/drawable/splash_bg_color.png b/platform/android/java/app/res/drawable-nodpi/splash_bg_color.png
index 004b6fd508..004b6fd508 100644
--- a/platform/android/java/app/res/drawable/splash_bg_color.png
+++ b/platform/android/java/app/res/drawable-nodpi/splash_bg_color.png
Binary files differ
diff --git a/platform/android/java/app/res/drawable/splash_drawable.xml b/platform/android/java/app/res/drawable/splash_drawable.xml
index 2794a40817..30627b998c 100644
--- a/platform/android/java/app/res/drawable/splash_drawable.xml
+++ b/platform/android/java/app/res/drawable/splash_drawable.xml
@@ -6,7 +6,7 @@
<item>
<bitmap
android:gravity="center"
+ android:filter="false"
android:src="@drawable/splash" />
</item>
-
</layer-list>
diff --git a/platform/android/java/app/res/values/themes.xml b/platform/android/java/app/res/values/themes.xml
index 26912538d3..99f723f5ba 100644
--- a/platform/android/java/app/res/values/themes.xml
+++ b/platform/android/java/app/res/values/themes.xml
@@ -5,5 +5,6 @@
<style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme">
<item name="android:windowBackground">@drawable/splash_drawable</item>
+ <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
</style>
</resources>
diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle
index 33b863c7bf..e38d7b2ba6 100644
--- a/platform/android/java/app/settings.gradle
+++ b/platform/android/java/app/settings.gradle
@@ -1,2 +1,2 @@
-// Empty settings.gradle file to denote this directory as being the root project
-// of the Godot custom build.
+// This is the root directory of the Godot custom build.
+include ':assetPacks:installTime'
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index 51df70969e..955446b0c2 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 821a4dc584..87bb2ea218 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -5,7 +5,7 @@ buildscript {
repositories {
google()
- jcenter()
+ mavenCentral()
}
dependencies {
classpath libraries.androidGradlePlugin
@@ -16,14 +16,11 @@ buildscript {
allprojects {
repositories {
google()
- jcenter()
mavenCentral()
}
}
ext {
- sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
-
supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
supportedTargets = ["release", "debug"]
@@ -114,26 +111,27 @@ task copyReleaseAARToBin(type: Copy) {
* The zip file also includes some gradle tools to allow building of the custom build.
*/
task zipCustomBuild(type: Zip) {
- dependsOn ':generateGodotTemplates'
+ onlyIf { generateGodotTemplates.state.executed || generateDevTemplate.state.executed }
doFirst {
logger.lifecycle("Generating Godot custom build template")
}
- from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties', 'gradlew', 'gradlew.bat', 'gradle/**']))
+ from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
- archiveName 'android_source.zip'
- destinationDir(file(binDir))
+ archiveFileName = 'android_source.zip'
+ destinationDirectory = file(binDir)
}
-/**
- * Master task used to coordinate the tasks defined above to generate the set of Godot templates.
- */
-task generateGodotTemplates(type: GradleBuild) {
+def templateExcludedBuildTask() {
// We exclude these gradle tasks so we can run the scons command manually.
+ def excludedTasks = []
for (String buildType : supportedTargets) {
- startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType)
+ excludedTasks += ":lib:" + getSconsTaskName(buildType)
}
+ return excludedTasks
+}
- tasks = []
+def templateBuildTasks() {
+ def tasks = []
// Only build the apks and aar files for which we have native shared libraries.
for (String target : supportedTargets) {
@@ -154,6 +152,29 @@ task generateGodotTemplates(type: GradleBuild) {
}
}
+ return tasks
+}
+
+/**
+ * Master task used to coordinate the tasks defined above to generate the set of Godot templates.
+ */
+task generateGodotTemplates(type: GradleBuild) {
+ startParameter.excludedTaskNames = templateExcludedBuildTask()
+ tasks = templateBuildTasks()
+
+ finalizedBy 'zipCustomBuild'
+}
+
+/**
+ * Generates the same output as generateGodotTemplates but with dev symbols
+ */
+task generateDevTemplate (type: GradleBuild) {
+ // add parameter to set symbols to true
+ startParameter.projectProperties += [doNotStrip: true]
+
+ startParameter.excludedTaskNames = templateExcludedBuildTask()
+ tasks = templateBuildTasks()
+
finalizedBy 'zipCustomBuild'
}
@@ -167,12 +188,6 @@ task cleanGodotTemplates(type: Delete) {
// Delete the library generated AAR files
delete("lib/build/outputs/aar")
- // Delete the godotpayment libs directory contents
- delete("plugins/godotpayment/libs")
-
- // Delete the generated godotpayment aar
- delete("plugins/godotpayment/build/outputs/aar")
-
// Delete the app libs directory contents
delete("app/libs")
diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties
index e14cd5ba5c..5cd94e85d9 100644
--- a/platform/android/java/gradle.properties
+++ b/platform/android/java/gradle.properties
@@ -1,20 +1,28 @@
# Project-wide Gradle settings.
+# NOTE: This should be kept in sync with 'godot/platform/android/java/app/gradle.properties' except
+# where otherwise specified.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
-# http://www.gradle.org/docs/current/userguide/build_environment.html
+# https://www.gradle.org/docs/current/userguide/build_environment.html
android.enableJetifier=true
android.useAndroidX=true
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
-org.gradle.jvmargs=-Xmx1536m
+org.gradle.jvmargs=-Xmx4536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
-# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
+
+org.gradle.warning.mode=all
+
+# Disable resource optimizations for template release build.
+# NOTE: This is turned on for custom build in order to improve the release build.
+android.enableResourceOptimizations=false
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index f56b0f6a5e..74c5636f8a 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -1,6 +1,6 @@
-#Mon Sep 02 02:44:30 PDT 2019
+#Wed Jun 23 23:42:22 PDT 2021
distributionBase=GRADLE_USER_HOME
+distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-all.zip
distributionPath=wrapper/dists
-zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-all.zip
+zipStoreBase=GRADLE_USER_HOME
diff --git a/platform/android/java/gradlew.bat b/platform/android/java/gradlew.bat
index f9553162f1..11cc30edb0 100644
--- a/platform/android/java/gradlew.bat
+++ b/platform/android/java/gradlew.bat
@@ -1,7 +1,7 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
-@rem Gradle startup script for Windows
+@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@@ -75,7 +75,7 @@ if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
-if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index fa39bc0f1d..3034794d69 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -6,6 +6,11 @@
<application>
+ <!-- Records the version of the Godot library -->
+ <meta-data
+ android:name="org.godotengine.library.version"
+ android:value="${godotLibraryVersion}" />
+
<service android:name=".GodotDownloaderService" />
</application>
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 19eee5a315..fbed4ed078 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -2,9 +2,8 @@ apply plugin: 'com.android.library'
apply plugin: 'kotlin-android'
dependencies {
- implementation libraries.supportCoreUtils
implementation libraries.kotlinStdLib
- implementation libraries.v4Support
+ implementation libraries.androidxFragment
}
def pathToRootDir = "../../../../"
@@ -13,9 +12,18 @@ android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
+ ndkVersion versions.ndkVersion
+
defaultConfig {
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
+
+ manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()]
+ }
+
+ compileOptions {
+ sourceCompatibility versions.javaVersion
+ targetCompatibility versions.javaVersion
}
lintOptions {
@@ -27,8 +35,10 @@ android {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
- // Should be uncommented for development purpose within Android Studio
- // doNotStrip '**/*.so'
+ // 'doNotStrip' is enabled for development within Android Studio
+ if (shouldNotStrip()) {
+ doNotStrip '**/*.so'
+ }
}
sourceSets {
@@ -50,15 +60,6 @@ android {
def buildType = variant.buildType.name.capitalize()
- def taskPrefix = ""
- if (project.path != ":") {
- taskPrefix = project.path + ":"
- }
-
- // Disable the externalNativeBuild* task as it would cause build failures since the cmake build
- // files is only setup for editing support.
- gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType
-
def releaseTarget = buildType.toLowerCase()
if (releaseTarget == null || releaseTarget == "") {
throw new GradleException("Invalid build type: " + buildType)
@@ -68,20 +69,46 @@ android {
throw new GradleException("Invalid default abi: " + defaultAbi)
}
+ // Find scons' executable path
+ File sconsExecutableFile = null
+ def sconsName = "scons"
+ def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows()
+ ? [".bat", ".cmd", ".ps1", ".exe"]
+ : [""])
+ logger.lifecycle("Looking for $sconsName executable path")
+ for (ext in sconsExts) {
+ String sconsNameExt = sconsName + ext
+ logger.lifecycle("Checking $sconsNameExt")
+
+ sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt)
+ if (sconsExecutableFile != null) {
+ // We're done!
+ break
+ }
+
+ // Check all the options in path
+ List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt)
+ if (!allOptions.isEmpty()) {
+ // Pick the first option and we're done!
+ sconsExecutableFile = allOptions.get(0)
+ break
+ }
+ }
+
+ if (sconsExecutableFile == null) {
+ throw new GradleException("Unable to find executable path for the '$sconsName' command.")
+ } else {
+ logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
+ }
+
// Creating gradle task to generate the native libraries for the default abi.
def taskName = getSconsTaskName(buildType)
tasks.create(name: taskName, type: Exec) {
- executable "scons" + sconsExt
+ executable sconsExecutableFile.absolutePath
args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.
tasks["merge${buildType}JniLibFolders"].dependsOn taskName
}
-
- externalNativeBuild {
- cmake {
- path "CMakeLists.txt"
- }
- }
}
diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml
index 590b066d8a..010006b81e 100644
--- a/platform/android/java/lib/res/values/strings.xml
+++ b/platform/android/java/lib/res/values/strings.xml
@@ -6,7 +6,7 @@
<string name="text_button_resume_cellular">Resume download</string>
<string name="text_button_wifi_settings">Wi-Fi settings</string>
<string name="text_verifying_download">Verifying Download</string>
- <string name="text_validation_complete">XAPK File Validation Complete. Select OK to exit.</string>
+ <string name="text_validation_complete">XAPK File Validation Complete. Select OK to exit.</string>
<string name="text_validation_failed">XAPK File Validation Failed.</string>
<string name="text_button_pause">Pause Download</string>
<string name="text_button_resume">Resume Download</string>
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
index 2a72c9818d..9aa65fd786 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
@@ -54,7 +54,7 @@ public class Helpers {
/*
* Parse the Content-Disposition HTTP Header. The format of the header is defined here:
- * http://www.w3.org/Protocols/rfc2616/rfc2616-sec19.html This header provides a filename for
+ * https://www.w3.org/Protocols/rfc2616/rfc2616-sec19.html This header provides a filename for
* content that is going to be downloaded to the file system. We only support the attachment
* type.
*/
diff --git a/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java b/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java
index 008c150a8e..05b452d0c1 100644
--- a/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java
+++ b/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java
@@ -20,7 +20,7 @@ package com.google.android.vending.licensing;
* Interface used as part of a {@link Policy} to allow application authors to obfuscate
* licensing data that will be stored into a SharedPreferences file.
* <p>
- * Any transformation scheme must be reversable. Implementing classes may optionally implement an
+ * Any transformation scheme must be reversible. Implementing classes may optionally implement an
* integrity check to further prevent modification to preference data. Implementing classes
* should use device-specific information as a key in the obfuscation algorithm to prevent
* obfuscated preferences from being shared among devices.
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
index 8b7a9c6c74..b12844702a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,10 +43,10 @@ public class Dictionary extends HashMap<String, Object> {
for (String key : keys) {
ret[i] = key;
i++;
- };
+ }
return ret;
- };
+ }
public Object[] get_values() {
Object[] ret = new Object[size()];
@@ -55,21 +55,21 @@ public class Dictionary extends HashMap<String, Object> {
for (String key : keys) {
ret[i] = get(key);
i++;
- };
+ }
return ret;
- };
+ }
public void set_keys(String[] keys) {
keys_cache = keys;
- };
+ }
public void set_values(Object[] vals) {
int i = 0;
for (String key : keys_cache) {
put(key, vals[i]);
i++;
- };
+ }
keys_cache = null;
- };
-};
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 5aa48d87da..3600706c7c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,12 +30,15 @@
package org.godotengine.godot;
+import android.content.ComponentName;
import android.content.Intent;
import android.os.Bundle;
-import android.view.KeyEvent;
+import android.util.Log;
+import androidx.annotation.CallSuper;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
+import androidx.fragment.app.Fragment;
import androidx.fragment.app.FragmentActivity;
/**
@@ -44,7 +47,9 @@ import androidx.fragment.app.FragmentActivity;
* It's also a reference implementation for how to setup and use the {@link Godot} fragment
* within an Android app.
*/
-public abstract class FullScreenGodotApp extends FragmentActivity {
+public abstract class FullScreenGodotApp extends FragmentActivity implements GodotHost {
+ private static final String TAG = FullScreenGodotApp.class.getSimpleName();
+
@Nullable
private Godot godotFragment;
@@ -52,36 +57,88 @@ public abstract class FullScreenGodotApp extends FragmentActivity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.godot_app_layout);
- godotFragment = initGodotInstance();
- if (godotFragment == null) {
- throw new IllegalStateException("Godot instance must be non-null.");
+
+ Fragment currentFragment = getSupportFragmentManager().findFragmentById(R.id.godot_fragment_container);
+ if (currentFragment instanceof Godot) {
+ Log.v(TAG, "Reusing existing Godot fragment instance.");
+ godotFragment = (Godot)currentFragment;
+ } else {
+ Log.v(TAG, "Creating new Godot fragment instance.");
+ godotFragment = initGodotInstance();
+ if (godotFragment == null) {
+ throw new IllegalStateException("Godot instance must be non-null.");
+ }
+
+ getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss();
+ }
+ }
+
+ @Override
+ public void onDestroy() {
+ super.onDestroy();
+ onGodotForceQuit(godotFragment);
+ }
+
+ @Override
+ public final void onGodotForceQuit(Godot instance) {
+ if (instance == godotFragment) {
+ System.exit(0);
}
+ }
- getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss();
+ @Override
+ public final void onGodotRestartRequested(Godot instance) {
+ if (instance == godotFragment) {
+ // HACK:
+ //
+ // Currently it's very hard to properly deinitialize Godot on Android to restart the game
+ // from scratch. Therefore, we need to kill the whole app process and relaunch it.
+ //
+ // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
+ // releasing and reloading native libs or resetting their state somehow and clearing statics).
+ //
+ // Using instrumentation is a way of making the whole app process restart, because Android
+ // will kill any process of the same package which was already running.
+ //
+ Bundle args = new Bundle();
+ args.putParcelable("intent", getIntent());
+ startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args);
+ }
}
@Override
public void onNewIntent(Intent intent) {
+ super.onNewIntent(intent);
if (godotFragment != null) {
godotFragment.onNewIntent(intent);
}
}
+ @CallSuper
@Override
- public void onBackPressed() {
+ public void onActivityResult(int requestCode, int resultCode, Intent data) {
+ super.onActivityResult(requestCode, resultCode, data);
if (godotFragment != null) {
- godotFragment.onBackPressed();
- } else {
- super.onBackPressed();
+ godotFragment.onActivityResult(requestCode, resultCode, data);
+ }
+ }
+
+ @CallSuper
+ @Override
+ public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
+ super.onRequestPermissionsResult(requestCode, permissions, grantResults);
+ if (godotFragment != null) {
+ godotFragment.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
}
@Override
- public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
- if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) {
- return true;
+ public void onBackPressed() {
+ if (godotFragment != null) {
+ godotFragment.onBackPressed();
+ } else {
+ super.onBackPressed();
}
- return super.onKeyMultiple(inKeyCode, repeatCount, event);
}
/**
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 524f32bf5e..70bc73b9ad 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,7 +49,6 @@ import android.content.ClipData;
import android.content.ClipboardManager;
import android.content.ComponentName;
import android.content.Context;
-import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
@@ -68,16 +67,12 @@ import android.os.Environment;
import android.os.Messenger;
import android.os.VibrationEffect;
import android.os.Vibrator;
-import android.provider.Settings.Secure;
import android.view.Display;
-import android.view.KeyEvent;
import android.view.LayoutInflater;
-import android.view.MotionEvent;
import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
-import android.view.ViewTreeObserver;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
@@ -102,6 +97,7 @@ import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;
import java.security.MessageDigest;
+import java.util.Arrays;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
@@ -130,6 +126,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
private boolean activityResumed;
private int mState;
+ private GodotHost godotHost;
private GodotPluginRegistry pluginRegistry;
static private Intent mCurrentIntent;
@@ -172,12 +169,30 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public static GodotNetUtils netUtils;
public interface ResultCallback {
- public void callback(int requestCode, int resultCode, Intent data);
+ void callback(int requestCode, int resultCode, Intent data);
}
public ResultCallback result_callback;
@Override
+ public void onAttach(Context context) {
+ super.onAttach(context);
+ if (getParentFragment() instanceof GodotHost) {
+ godotHost = (GodotHost)getParentFragment();
+ } else if (getActivity() instanceof GodotHost) {
+ godotHost = (GodotHost)getActivity();
+ }
+ }
+
+ @Override
+ public void onDetach() {
+ super.onDetach();
+ godotHost = null;
+ }
+
+ @CallSuper
+ @Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
+ super.onActivityResult(requestCode, resultCode, data);
if (result_callback != null) {
result_callback.callback(requestCode, resultCode, data);
result_callback = null;
@@ -188,8 +203,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
+ @CallSuper
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
+ super.onRequestPermissionsResult(requestCode, permissions, grantResults);
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainRequestPermissionsResult(requestCode, permissions, grantResults);
}
@@ -197,7 +214,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
for (int i = 0; i < permissions.length; i++) {
GodotLib.requestPermissionResult(permissions[i], grantResults[i] == PackageManager.PERMISSION_GRANTED);
}
- };
+ }
+
+ /**
+ * Invoked on the render thread when the Godot setup is complete.
+ */
+ @CallSuper
+ protected void onGodotSetupCompleted() {
+ for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
+ plugin.onGodotSetupCompleted();
+ }
+
+ if (godotHost != null) {
+ godotHost.onGodotSetupCompleted();
+ }
+ }
/**
* Invoked on the render thread when the Godot main loop has started.
@@ -207,6 +238,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGodotMainLoopStarted();
}
+
+ if (godotHost != null) {
+ godotHost.onGodotMainLoopStarted();
+ }
}
/**
@@ -227,7 +262,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
GodotLib.setup(command_line);
- final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
+ final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
if (videoDriver.equals("Vulkan")) {
mRenderView = new GodotVulkanRenderView(activity, this);
} else {
@@ -240,49 +275,41 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
editText.setView(mRenderView);
io.setEdit(editText);
- view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
- @Override
- public void onGlobalLayout() {
- Point fullSize = new Point();
- activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
- Rect gameSize = new Rect();
- mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
-
- final int keyboardHeight = fullSize.y - gameSize.bottom;
- GodotLib.setVirtualKeyboardHeight(keyboardHeight);
- }
+ view.getViewTreeObserver().addOnGlobalLayoutListener(() -> {
+ Point fullSize = new Point();
+ activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
+ Rect gameSize = new Rect();
+ mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
+ final int keyboardHeight = fullSize.y - gameSize.bottom;
+ GodotLib.setVirtualKeyboardHeight(keyboardHeight);
});
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- // Must occur after GodotLib.setup has completed.
- for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
- plugin.onRegisterPluginWithGodotNative();
- }
-
- setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
+ mRenderView.queueOnRenderThread(() -> {
+ for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
+ plugin.onRegisterPluginWithGodotNative();
}
+ setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
});
// Include the returned non-null views in the Godot view hierarchy.
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
View pluginView = plugin.onMainCreate(activity);
if (pluginView != null) {
- containerLayout.addView(pluginView);
+ if (plugin.shouldBeOnTop()) {
+ containerLayout.addView(pluginView);
+ } else {
+ containerLayout.addView(pluginView, 0);
+ }
}
}
}
public void setKeepScreenOn(final boolean p_enabled) {
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- if (p_enabled) {
- getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
- } else {
- getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
- }
+ runOnUiThread(() -> {
+ if (p_enabled) {
+ getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ } else {
+ getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
});
}
@@ -294,13 +321,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
@SuppressLint("MissingPermission")
@Keep
private void vibrate(int durationMs) {
- if (requestPermission("VIBRATE")) {
+ if (durationMs > 0 && requestPermission("VIBRATE")) {
Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE);
if (v != null) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE));
} else {
- //deprecated in API 26
+ // deprecated in API 26
v.vibrate(durationMs);
}
}
@@ -308,42 +335,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
public void restart() {
- // HACK:
- //
- // Currently it's very hard to properly deinitialize Godot on Android to restart the game
- // from scratch. Therefore, we need to kill the whole app process and relaunch it.
- //
- // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
- // releasing and reloading native libs or resetting their state somehow and clearing statics).
- //
- // Using instrumentation is a way of making the whole app process restart, because Android
- // will kill any process of the same package which was already running.
- //
- final Activity activity = getActivity();
- if (activity != null) {
- Bundle args = new Bundle();
- args.putParcelable("intent", mCurrentIntent);
- activity.startInstrumentation(new ComponentName(activity, GodotInstrumentation.class), null, args);
+ if (godotHost != null) {
+ godotHost.onGodotRestartRequested(this);
}
}
public void alert(final String message, final String title) {
final Activity activity = getActivity();
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- AlertDialog.Builder builder = new AlertDialog.Builder(activity);
- builder.setMessage(message).setTitle(title);
- builder.setPositiveButton(
- "OK",
- new DialogInterface.OnClickListener() {
- public void onClick(DialogInterface dialog, int id) {
- dialog.cancel();
- }
- });
- AlertDialog dialog = builder.create();
- dialog.show();
- }
+ runOnUiThread(() -> {
+ AlertDialog.Builder builder = new AlertDialog.Builder(activity);
+ builder.setMessage(message).setTitle(title);
+ builder.setPositiveButton(
+ "OK",
+ (dialog, id) -> dialog.cancel());
+ AlertDialog dialog = builder.create();
+ dialog.show();
});
}
@@ -355,6 +361,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
@CallSuper
protected String[] getCommandLine() {
+ String[] original = parseCommandLine();
+ String[] updated;
+ List<String> hostCommandLine = godotHost != null ? godotHost.getCommandLine() : null;
+ if (hostCommandLine == null || hostCommandLine.isEmpty()) {
+ updated = original;
+ } else {
+ updated = Arrays.copyOf(original, original.length + hostCommandLine.size());
+ for (int i = 0; i < hostCommandLine.size(); i++) {
+ updated[original.length + i] = hostCommandLine.get(i);
+ }
+ }
+ return updated;
+ }
+
+ private String[] parseCommandLine() {
InputStream is;
try {
is = getActivity().getAssets().open("_cl_");
@@ -436,7 +457,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
io = new GodotIO(activity);
- io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
netUtils = new GodotNetUtils(activity);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
@@ -463,20 +483,22 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
@Override
- public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) {
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
final Activity activity = getActivity();
Window window = activity.getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
- //check for apk expansion API
+ // check for apk expansion API
boolean md5mismatch = false;
command_line = getCommandLine();
String main_pack_md5 = null;
String main_pack_key = null;
- List<String> new_args = new LinkedList<String>();
+ List<String> new_args = new LinkedList<>();
for (int i = 0; i < command_line.length; i++) {
boolean has_extra = i < command_line.length - 1;
@@ -526,9 +548,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
command_line = new_args.toArray(new String[new_args.size()]);
}
if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) {
- //check that environment is ok!
+ // check that environment is ok!
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
- //show popup and die
+ // show popup and die
}
// Build the full path to the app's expansion files
@@ -571,24 +593,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) {
// This is where you do set up to display the download
- // progress (next step)
+ // progress (next step in onCreateView)
mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this,
GodotDownloaderService.class);
- View downloadingExpansionView =
- inflater.inflate(R.layout.downloading_expansion, container, false);
- mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar);
- mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText);
- mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction);
- mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage);
- mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed);
- mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining);
- mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard);
- mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular);
- mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton);
- mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton);
-
- return downloadingExpansionView;
+ return;
}
} catch (NameNotFoundException e) {
// TODO Auto-generated catch block
@@ -599,6 +608,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
mCurrentIntent = activity.getIntent();
initializeGodot();
+ }
+
+ @Override
+ public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) {
+ if (mDownloaderClientStub != null) {
+ View downloadingExpansionView =
+ inflater.inflate(R.layout.downloading_expansion, container, false);
+ mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar);
+ mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText);
+ mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction);
+ mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage);
+ mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed);
+ mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining);
+ mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard);
+ mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular);
+ mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton);
+ mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton);
+
+ return downloadingExpansionView;
+ }
+
return containerLayout;
}
@@ -612,8 +642,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
super.onDestroy();
- // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each
- // native Godot components that is started in Godot#onVideoInit.
forceQuit();
}
@@ -689,19 +717,16 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public void UiChangeListener() {
final View decorView = getActivity().getWindow().getDecorView();
- decorView.setOnSystemUiVisibilityChangeListener(new View.OnSystemUiVisibilityChangeListener() {
- @Override
- public void onSystemUiVisibilityChange(int visibility) {
- if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) {
- if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
- decorView.setSystemUiVisibility(
- View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
- View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
- View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
- View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
- View.SYSTEM_UI_FLAG_FULLSCREEN |
- View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
- }
+ decorView.setOnSystemUiVisibilityChangeListener(visibility -> {
+ if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
+ decorView.setSystemUiVisibility(
+ View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
+ View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
+ View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
+ View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
+ View.SYSTEM_UI_FLAG_FULLSCREEN |
+ View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
}
});
@@ -714,7 +739,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
int displayRotation = display.getRotation();
float[] adjustedValues = new float[3];
- final int axisSwap[][] = {
+ final int[][] axisSwap = {
{ 1, -1, 0, 1 }, // ROTATION_0
{ -1, -1, 1, 0 }, // ROTATION_90
{ -1, 1, 0, 1 }, // ROTATION_180
@@ -732,21 +757,18 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final int typeOfSensor = event.sensor.getType();
if (mRenderView != null) {
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) {
- GodotLib.accelerometer(-x, y, -z);
- }
- if (typeOfSensor == Sensor.TYPE_GRAVITY) {
- GodotLib.gravity(-x, y, -z);
- }
- if (typeOfSensor == Sensor.TYPE_MAGNETIC_FIELD) {
- GodotLib.magnetometer(-x, y, -z);
- }
- if (typeOfSensor == Sensor.TYPE_GYROSCOPE) {
- GodotLib.gyroscope(x, -y, z);
- }
+ mRenderView.queueOnRenderThread(() -> {
+ if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) {
+ GodotLib.accelerometer(-x, y, -z);
+ }
+ if (typeOfSensor == Sensor.TYPE_GRAVITY) {
+ GodotLib.gravity(-x, y, -z);
+ }
+ if (typeOfSensor == Sensor.TYPE_MAGNETIC_FIELD) {
+ GodotLib.magnetometer(-x, y, -z);
+ }
+ if (typeOfSensor == Sensor.TYPE_GYROSCOPE) {
+ GodotLib.gyroscope(x, -y, z);
}
});
}
@@ -759,9 +781,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
/*
@Override public boolean dispatchKeyEvent(KeyEvent event) {
-
if (event.getKeyCode()==KeyEvent.KEYCODE_BACK) {
-
System.out.printf("** BACK REQUEST!\n");
GodotLib.quit();
@@ -783,12 +803,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
if (shouldQuit && mRenderView != null) {
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- GodotLib.back();
- }
- });
+ mRenderView.queueOnRenderThread(GodotLib::back);
}
}
@@ -810,7 +825,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
private void forceQuit() {
- System.exit(0);
+ // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each
+ // native Godot components that is started in Godot#onVideoInit.
+ if (godotHost != null) {
+ godotHost.onGodotForceQuit(this);
+ }
}
private boolean obbIsCorrupted(String f, String main_pack_md5) {
@@ -833,7 +852,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
byte[] messageDigest = complete.digest();
// Create Hex String
- StringBuffer hexString = new StringBuffer();
+ StringBuilder hexString = new StringBuilder();
for (int i = 0; i < messageDigest.length; i++) {
String s = Integer.toHexString(0xFF & messageDigest[i]);
@@ -854,90 +873,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
- public boolean gotTouchEvent(final MotionEvent event) {
- final int evcount = event.getPointerCount();
- if (evcount == 0)
- return true;
-
- if (mRenderView != null) {
- final int[] arr = new int[event.getPointerCount() * 3];
-
- for (int i = 0; i < event.getPointerCount(); i++) {
- arr[i * 3 + 0] = (int)event.getPointerId(i);
- arr[i * 3 + 1] = (int)event.getX(i);
- arr[i * 3 + 2] = (int)event.getY(i);
- }
- final int pointer_idx = event.getPointerId(event.getActionIndex());
-
- //System.out.printf("gaction: %d\n",event.getAction());
- final int action = event.getAction() & MotionEvent.ACTION_MASK;
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- switch (action) {
- case MotionEvent.ACTION_DOWN: {
- GodotLib.touch(0, 0, evcount, arr);
- //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
- } break;
- case MotionEvent.ACTION_MOVE: {
- GodotLib.touch(1, 0, evcount, arr);
- /*
- for(int i=0;i<event.getPointerCount();i++) {
- System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
- }
- */
- } break;
- case MotionEvent.ACTION_POINTER_UP: {
- GodotLib.touch(4, pointer_idx, evcount, arr);
- //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.touch(3, pointer_idx, evcount, arr);
- //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP: {
- GodotLib.touch(2, 0, evcount, arr);
- /*
- for(int i=0;i<event.getPointerCount();i++) {
- System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
- }
- */
- } break;
- }
- }
- });
- }
- return true;
- }
-
- public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
- String s = event.getCharacters();
- if (s == null || s.length() == 0)
- return false;
-
- final char[] cc = s.toCharArray();
- int cnt = 0;
- for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0)
- ;
- if (cnt == 0)
- return false;
- mRenderView.queueOnRenderThread(new Runnable() {
- // This method will be called on the rendering thread:
- public void run() {
- for (int i = 0, n = cc.length; i < n; i++) {
- int keyCode;
- if ((keyCode = cc[i]) != 0) {
- // Simulate key down and up...
- GodotLib.key(0, 0, keyCode, true);
- GodotLib.key(0, 0, keyCode, false);
- }
- }
- }
- });
- return true;
- }
-
public boolean requestPermission(String p_name) {
return PermissionsUtil.requestPermission(p_name, getActivity());
}
@@ -1046,4 +981,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public void initInputDevices() {
mRenderView.initInputDevices();
}
+
+ @Keep
+ private GodotRenderView getRenderView() { // used by native side to get renderView
+ return mRenderView;
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index a3dae15980..9784d51182 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
index 434da95bc0..d33faab641 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index d169f46599..a9d45c943b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,7 +29,6 @@
/*************************************************************************/
package org.godotengine.godot;
-
import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
@@ -45,11 +44,15 @@ import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.PixelFormat;
import android.opengl.GLSurfaceView;
+import android.os.Build;
import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import android.view.PointerIcon;
import android.view.SurfaceView;
+import androidx.annotation.Keep;
+
/**
* A simple GLSurfaceView sub-class that demonstrate how to perform
* OpenGL ES 2.0 rendering into a GL Surface. Note the following important
@@ -73,6 +76,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
private final GodotInputHandler inputHandler;
private final GestureDetector detector;
private final GodotRenderer godotRenderer;
+ private PointerIcon pointerIcon;
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_32_bits,
boolean p_use_debug_opengl) {
@@ -84,6 +88,9 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
this.inputHandler = new GodotInputHandler(this);
this.detector = new GestureDetector(context, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ }
init(xrMode, false, 16, 0);
}
@@ -127,7 +134,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
this.detector.onTouchEvent(event);
- return godot.gotTouchEvent(event);
+ return inputHandler.onTouchEvent(event);
}
@Override
@@ -145,6 +152,26 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
}
+ @Override
+ public boolean onCapturedPointerEvent(MotionEvent event) {
+ return inputHandler.onGenericMotionEvent(event);
+ }
+
+ /**
+ * called from JNI to change pointer icon
+ */
+ @Keep
+ public void setPointerIcon(int pointerType) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ }
+ }
+
+ @Override
+ public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
+ return pointerIcon;
+ }
+
private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true);
@@ -184,15 +211,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
if (GLUtils.use_32) {
setEGLConfigChooser(translucent ?
- new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) :
- new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
new RegularConfigChooser(5, 6, 5, 0, 16, stencil)));
} else {
setEGLConfigChooser(translucent ?
- new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
- new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
+ new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
+ new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
}
break;
}
@@ -205,13 +232,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
public void onResume() {
super.onResume();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- // Resume the renderer
- godotRenderer.onActivityResumed();
- GodotLib.focusin();
- }
+ queueEvent(() -> {
+ // Resume the renderer
+ godotRenderer.onActivityResumed();
+ GodotLib.focusin();
});
}
@@ -219,13 +243,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
public void onPause() {
super.onPause();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.focusout();
- // Pause the renderer
- godotRenderer.onActivityPaused();
- }
+ queueEvent(() -> {
+ GodotLib.focusout();
+ // Pause the renderer
+ godotRenderer.onActivityPaused();
});
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
new file mode 100644
index 0000000000..7b22895994
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
@@ -0,0 +1,67 @@
+/*************************************************************************/
+/* GodotHost.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot;
+
+import java.util.Collections;
+import java.util.List;
+
+/**
+ * Denotate a component (e.g: Activity, Fragment) that hosts the {@link Godot} fragment.
+ */
+public interface GodotHost {
+ /**
+ * Provides a set of command line parameters to setup the engine.
+ */
+ default List<String> getCommandLine() {
+ return Collections.emptyList();
+ }
+
+ /**
+ * Invoked on the render thread when the Godot setup is complete.
+ */
+ default void onGodotSetupCompleted() {}
+
+ /**
+ * Invoked on the render thread when the Godot main loop has started.
+ */
+ default void onGodotMainLoopStarted() {}
+
+ /**
+ * Invoked on the UI thread as the last step of the Godot instance clean up phase.
+ */
+ default void onGodotForceQuit(Godot instance) {}
+
+ /**
+ * Invoked on the GL thread when the Godot instance wants to be restarted. It's up to the host
+ * to perform the appropriate action(s).
+ */
+ default void onGodotRestartRequested(Godot instance) {}
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index c2f3c88416..d85d88ec6c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,29 +30,37 @@
package org.godotengine.godot;
-import org.godotengine.godot.input.*;
+import org.godotengine.godot.input.GodotEditText;
import android.app.Activity;
-import android.content.*;
+import android.content.ActivityNotFoundException;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
-import android.media.*;
+import android.graphics.Point;
import android.net.Uri;
-import android.os.*;
+import android.os.Build;
+import android.os.Environment;
+import android.provider.Settings;
+import android.text.TextUtils;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.SparseArray;
+import android.view.Display;
+import android.view.DisplayCutout;
+import android.view.WindowInsets;
import java.io.IOException;
-import java.io.InputStream;
import java.util.Locale;
// Wrapper for native library
public class GodotIO {
- AssetManager am;
- final Activity activity;
+ private static final String TAG = GodotIO.class.getSimpleName();
+
+ private final AssetManager am;
+ private final Activity activity;
+ private final String uniqueId;
GodotEditText edit;
final int SCREEN_LANDSCAPE = 0;
@@ -64,179 +72,18 @@ public class GodotIO {
final int SCREEN_SENSOR = 6;
/////////////////////////
- /// FILES
- /////////////////////////
-
- public int last_file_id = 1;
-
- class AssetData {
- public boolean eof = false;
- public String path;
- public InputStream is;
- public int len;
- public int pos;
- }
-
- SparseArray<AssetData> streams;
-
- public int file_open(String path, boolean write) {
- //System.out.printf("file_open: Attempt to Open %s\n",path);
-
- //Log.v("MyApp", "TRYING TO OPEN FILE: " + path);
- if (write)
- return -1;
-
- AssetData ad = new AssetData();
-
- try {
- ad.is = am.open(path);
-
- } catch (Exception e) {
- //System.out.printf("Exception on file_open: %s\n",path);
- return -1;
- }
-
- try {
- ad.len = ad.is.available();
- } catch (Exception e) {
- System.out.printf("Exception availabling on file_open: %s\n", path);
- return -1;
- }
-
- ad.path = path;
- ad.pos = 0;
- ++last_file_id;
- streams.put(last_file_id, ad);
-
- return last_file_id;
- }
- public int file_get_size(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_get_size: Invalid file id: %d\n", id);
- return -1;
- }
-
- return streams.get(id).len;
- }
- public void file_seek(int id, int bytes) {
- if (streams.get(id) == null) {
- System.out.printf("file_get_size: Invalid file id: %d\n", id);
- return;
- }
- //seek sucks
- AssetData ad = streams.get(id);
- if (bytes > ad.len)
- bytes = ad.len;
- if (bytes < 0)
- bytes = 0;
-
- try {
- if (bytes > (int)ad.pos) {
- int todo = bytes - (int)ad.pos;
- while (todo > 0) {
- todo -= ad.is.skip(todo);
- }
- ad.pos = bytes;
- } else if (bytes < (int)ad.pos) {
- ad.is = am.open(ad.path);
-
- ad.pos = bytes;
- int todo = bytes;
- while (todo > 0) {
- todo -= ad.is.skip(todo);
- }
- }
-
- ad.eof = false;
- } catch (IOException e) {
- System.out.printf("Exception on file_seek: %s\n", e);
- return;
- }
- }
-
- public int file_tell(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't tell eof for invalid file id: %d\n", id);
- return 0;
- }
-
- AssetData ad = streams.get(id);
- return ad.pos;
- }
- public boolean file_eof(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't check eof for invalid file id: %d\n", id);
- return false;
- }
-
- AssetData ad = streams.get(id);
- return ad.eof;
- }
-
- public byte[] file_read(int id, int bytes) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't read invalid file id: %d\n", id);
- return new byte[0];
- }
-
- AssetData ad = streams.get(id);
-
- if (ad.pos + bytes > ad.len) {
- bytes = ad.len - ad.pos;
- ad.eof = true;
- }
-
- if (bytes == 0) {
- return new byte[0];
- }
-
- byte[] buf1 = new byte[bytes];
- int r = 0;
- try {
- r = ad.is.read(buf1);
- } catch (IOException e) {
- System.out.printf("Exception on file_read: %s\n", e);
- return new byte[bytes];
- }
-
- if (r == 0) {
- return new byte[0];
- }
-
- ad.pos += r;
-
- if (r < bytes) {
- byte[] buf2 = new byte[r];
- for (int i = 0; i < r; i++)
- buf2[i] = buf1[i];
- return buf2;
- } else {
- return buf1;
- }
- }
-
- public void file_close(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_close: Can't close invalid file id: %d\n", id);
- return;
- }
-
- streams.remove(id);
- }
-
- /////////////////////////
/// DIRECTORIES
/////////////////////////
- class AssetDir {
+ static class AssetDir {
public String[] files;
public int current;
public String path;
}
- public int last_dir_id = 1;
+ private int last_dir_id = 1;
- SparseArray<AssetDir> dirs;
+ private final SparseArray<AssetDir> dirs;
public int dir_open(String path) {
AssetDir ad = new AssetDir();
@@ -255,7 +102,6 @@ public class GodotIO {
return -1;
}
- //System.out.printf("Opened dir: %s\n",path);
++last_dir_id;
dirs.put(last_dir_id, ad);
@@ -318,98 +164,14 @@ public class GodotIO {
GodotIO(Activity p_activity) {
am = p_activity.getAssets();
activity = p_activity;
- //streams = new HashMap<Integer, AssetData>();
- streams = new SparseArray<AssetData>();
- dirs = new SparseArray<AssetDir>();
- }
-
- /////////////////////////
- // AUDIO
- /////////////////////////
-
- private Object buf;
- private Thread mAudioThread;
- private AudioTrack mAudioTrack;
-
- public Object audioInit(int sampleRate, int desiredFrames) {
- int channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
- int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
- int frameSize = 4;
-
- System.out.printf("audioInit: initializing audio:\n");
-
- //Log.v("Godot", "Godot audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- // Let the user pick a larger buffer if they really want -- but ye
- // gods they probably shouldn't, the minimums are horrifyingly high
- // latency already
- desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
- mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
- channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
-
- audioStartThread();
-
- //Log.v("Godot", "Godot audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- buf = new short[desiredFrames * 2];
- return buf;
- }
-
- public void audioStartThread() {
- mAudioThread = new Thread(new Runnable() {
- public void run() {
- mAudioTrack.play();
- GodotLib.audio();
- }
- });
-
- // I'd take REALTIME if I could get it!
- mAudioThread.setPriority(Thread.MAX_PRIORITY);
- mAudioThread.start();
- }
-
- public void audioWriteShortBuffer(short[] buffer) {
- for (int i = 0; i < buffer.length;) {
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
- if (result > 0) {
- i += result;
- } else if (result == 0) {
- try {
- Thread.sleep(1);
- } catch (InterruptedException e) {
- // Nom nom
- }
- } else {
- Log.w("Godot", "Godot audio: error return from write(short)");
- return;
- }
+ dirs = new SparseArray<>();
+ String androidId = Settings.Secure.getString(activity.getContentResolver(),
+ Settings.Secure.ANDROID_ID);
+ if (androidId == null) {
+ androidId = "";
}
- }
-
- public void audioQuit() {
- if (mAudioThread != null) {
- try {
- mAudioThread.join();
- } catch (Exception e) {
- Log.v("Godot", "Problem stopping audio thread: " + e);
- }
- mAudioThread = null;
- //Log.v("Godot", "Finished waiting for audio thread");
- }
-
- if (mAudioTrack != null) {
- mAudioTrack.stop();
- mAudioTrack = null;
- }
- }
-
- public void audioPause(boolean p_pause) {
- if (p_pause)
- mAudioTrack.pause();
- else
- mAudioTrack.play();
+ uniqueId = androidId;
}
/////////////////////////
@@ -418,7 +180,6 @@ public class GodotIO {
public int openURI(String p_uri) {
try {
- Log.v("MyApp", "TRYING TO OPEN URI: " + p_uri);
String path = p_uri;
String type = "";
if (path.startsWith("/")) {
@@ -444,6 +205,10 @@ public class GodotIO {
}
}
+ public String getCacheDir() {
+ return activity.getCacheDir().getAbsolutePath();
+ }
+
public String getDataDir() {
return activity.getFilesDir().getAbsolutePath();
}
@@ -461,18 +226,40 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
+ public int[] screenGetUsableRect() {
+ DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
+ Display display = activity.getWindowManager().getDefaultDisplay();
+ Point size = new Point();
+ display.getRealSize(size);
+
+ int[] result = { 0, 0, size.x, size.y };
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
+ WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets();
+ DisplayCutout cutout = insets.getDisplayCutout();
+ if (cutout != null) {
+ int insetLeft = cutout.getSafeInsetLeft();
+ int insetTop = cutout.getSafeInsetTop();
+ result[0] = insetLeft;
+ result[1] = insetTop;
+ result[2] -= insetLeft + cutout.getSafeInsetRight();
+ result[3] -= insetTop + cutout.getSafeInsetBottom();
+ }
+ }
+ return result;
+ }
+
public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (edit != null)
edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
//InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
//inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
- };
+ }
public void hideKeyboard() {
if (edit != null)
edit.hideKeyboard();
- };
+ }
public void setScreenOrientation(int p_orientation) {
switch (p_orientation) {
@@ -489,13 +276,13 @@ public class GodotIO {
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT);
} break;
case SCREEN_SENSOR_LANDSCAPE: {
- activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
+ activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE);
} break;
case SCREEN_SENSOR_PORTRAIT: {
- activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
+ activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT);
} break;
case SCREEN_SENSOR: {
- activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR);
+ activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER);
} break;
}
}
@@ -517,51 +304,58 @@ public class GodotIO {
public static final int SYSTEM_DIR_PICTURES = 6;
public static final int SYSTEM_DIR_RINGTONES = 7;
- public String getSystemDir(int idx) {
- String what = "";
+ public String getSystemDir(int idx, boolean shared_storage) {
+ String what;
switch (idx) {
- case SYSTEM_DIR_DESKTOP: {
- //what=Environment.DIRECTORY_DOCUMENTS;
- what = Environment.DIRECTORY_DOWNLOADS;
+ case SYSTEM_DIR_DESKTOP:
+ default: {
+ what = null; // This leads to the app specific external root directory.
} break;
+
case SYSTEM_DIR_DCIM: {
what = Environment.DIRECTORY_DCIM;
-
} break;
+
case SYSTEM_DIR_DOCUMENTS: {
- what = Environment.DIRECTORY_DOWNLOADS;
- //what=Environment.DIRECTORY_DOCUMENTS;
+ what = Environment.DIRECTORY_DOCUMENTS;
} break;
+
case SYSTEM_DIR_DOWNLOADS: {
what = Environment.DIRECTORY_DOWNLOADS;
-
} break;
+
case SYSTEM_DIR_MOVIES: {
what = Environment.DIRECTORY_MOVIES;
-
} break;
+
case SYSTEM_DIR_MUSIC: {
what = Environment.DIRECTORY_MUSIC;
} break;
+
case SYSTEM_DIR_PICTURES: {
what = Environment.DIRECTORY_PICTURES;
} break;
+
case SYSTEM_DIR_RINGTONES: {
what = Environment.DIRECTORY_RINGTONES;
-
} break;
}
- if (what.equals(""))
- return "";
- return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath();
+ if (shared_storage) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
+ Log.w(TAG, "Shared storage access is limited on Android 10 and higher.");
+ }
+ if (TextUtils.isEmpty(what)) {
+ return Environment.getExternalStorageDirectory().getAbsolutePath();
+ } else {
+ return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath();
+ }
+ } else {
+ return activity.getExternalFilesDir(what).getAbsolutePath();
+ }
}
- protected static final String PREFS_FILE = "device_id.xml";
- protected static final String PREFS_DEVICE_ID = "device_id";
-
- public static String unique_id = "";
public String getUniqueID() {
- return unique_id;
+ return uniqueId;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
index 965e616ef3..7f5fd8627c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 318e2816ff..95870acda1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@ import android.app.Activity;
import android.hardware.SensorEvent;
import android.view.Surface;
-import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
/**
@@ -94,17 +93,19 @@ public class GodotLib {
/**
* Forward touch events from the main thread to the GL thread.
*/
- public static native void touch(int what, int pointer, int howmany, int[] arr);
+ public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions);
+ public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask);
+ public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor);
/**
* Forward hover events from the main thread to the GL thread.
*/
- public static native void hover(int type, int x, int y);
+ public static native void hover(int type, float x, float y);
/**
* Forward double_tap events from the main thread to the GL thread.
*/
- public static native void doubletap(int x, int y);
+ public static native void doubleTap(int buttonMask, int x, int y);
/**
* Forward scroll events from the main thread to the GL thread.
@@ -173,11 +174,6 @@ public class GodotLib {
public static native void focusout();
/**
- * Invoked when the audio thread is started.
- */
- public static native void audio();
-
- /**
* Used to access Godot global properties.
* @param p_key Property key
* @return String value of the property
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
index 68b8a16641..79007764a7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,16 +35,18 @@ import org.godotengine.godot.input.GodotInputHandler;
import android.view.SurfaceView;
public interface GodotRenderView {
- abstract public SurfaceView getView();
+ SurfaceView getView();
- abstract public void initInputDevices();
+ void initInputDevices();
- abstract public void queueOnRenderThread(Runnable event);
+ void queueOnRenderThread(Runnable event);
- abstract public void onActivityPaused();
- abstract public void onActivityResumed();
+ void onActivityPaused();
+ void onActivityResumed();
- abstract public void onBackPressed();
+ void onBackPressed();
- abstract public GodotInputHandler getInputHandler();
+ GodotInputHandler getInputHandler();
+
+ void setPointerIcon(int pointerType);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
index 64395f7d1e..878a119c5c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@ import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
import org.godotengine.godot.utils.GLUtils;
-import android.content.Context;
import android.opengl.GLSurfaceView;
import javax.microedition.khronos.egl.EGLConfig;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 65708389c3..6fca7f2a57 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,16 +37,21 @@ import org.godotengine.godot.vulkan.VkSurfaceView;
import android.annotation.SuppressLint;
import android.content.Context;
+import android.os.Build;
import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import android.view.PointerIcon;
import android.view.SurfaceView;
+import androidx.annotation.Keep;
+
public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler mInputHandler;
private final GestureDetector mGestureDetector;
private final VkRenderer mRenderer;
+ private PointerIcon pointerIcon;
public GodotVulkanRenderView(Context context, Godot godot) {
super(context);
@@ -55,7 +60,9 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
mInputHandler = new GodotInputHandler(this);
mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this));
mRenderer = new VkRenderer();
-
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ }
setFocusableInTouchMode(true);
startRenderer(mRenderer);
}
@@ -100,35 +107,52 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
mGestureDetector.onTouchEvent(event);
- return godot.gotTouchEvent(event);
+ return mInputHandler.onTouchEvent(event);
}
@Override
public boolean onKeyUp(final int keyCode, KeyEvent event) {
- return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event);
+ return mInputHandler.onKeyUp(keyCode, event);
}
@Override
public boolean onKeyDown(final int keyCode, KeyEvent event) {
- return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event);
+ return mInputHandler.onKeyDown(keyCode, event);
}
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
- return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
+ return mInputHandler.onGenericMotionEvent(event);
+ }
+
+ @Override
+ public boolean onCapturedPointerEvent(MotionEvent event) {
+ return mInputHandler.onGenericMotionEvent(event);
+ }
+
+ /**
+ * called from JNI to change pointer icon
+ */
+ @Keep
+ public void setPointerIcon(int pointerType) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ }
+ }
+
+ @Override
+ public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
+ return pointerIcon;
}
@Override
public void onResume() {
super.onResume();
- queueOnVkThread(new Runnable() {
- @Override
- public void run() {
- // Resume the renderer
- mRenderer.onVkResume();
- GodotLib.focusin();
- }
+ queueOnVkThread(() -> {
+ // Resume the renderer
+ mRenderer.onVkResume();
+ GodotLib.focusin();
});
}
@@ -136,13 +160,10 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
public void onPause() {
super.onPause();
- queueOnVkThread(new Runnable() {
- @Override
- public void run() {
- GodotLib.focusout();
- // Pause the renderer
- mRenderer.onVkPause();
- }
+ queueOnVkThread(() -> {
+ GodotLib.focusout();
+ // Pause the renderer
+ mRenderer.onVkPause();
});
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index c95339c583..d1e8ae5ca9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
index 1c9a683bbd..6b248fd034 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,6 @@ package org.godotengine.godot.input;
import org.godotengine.godot.GodotLib;
import org.godotengine.godot.GodotRenderView;
-import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
@@ -75,12 +74,8 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener
//Log.i("GodotGesture", "onDoubleTap");
final int x = Math.round(event.getX());
final int y = Math.round(event.getY());
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.doubletap(x, y);
- }
- });
+ final int buttonMask = event.getButtonState();
+ GodotLib.doubleTap(buttonMask, x, y);
return true;
}
@@ -89,12 +84,7 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener
//Log.i("GodotGesture", "onScroll");
final int x = Math.round(distanceX);
final int y = Math.round(distanceY);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.scroll(x, y);
- }
- });
+ GodotLib.scroll(x, y);
return true;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index 9abd65cc67..fc0b84b392 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,36 +36,38 @@ import org.godotengine.godot.GodotLib;
import org.godotengine.godot.GodotRenderView;
import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
+import android.os.Build;
import android.util.Log;
+import android.util.SparseArray;
+import android.util.SparseIntArray;
import android.view.InputDevice;
import android.view.InputDevice.MotionRange;
import android.view.KeyEvent;
import android.view.MotionEvent;
-import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
-import java.util.List;
+import java.util.HashSet;
+import java.util.Set;
/**
* Handles input related events for the {@link GodotRenderView} view.
*/
public class GodotInputHandler implements InputDeviceListener {
- private final ArrayList<Joystick> mJoysticksDevices = new ArrayList<Joystick>();
-
private final GodotRenderView mRenderView;
private final InputManagerCompat mInputManager;
+ private final String tag = this.getClass().getSimpleName();
+
+ private final SparseIntArray mJoystickIds = new SparseIntArray(4);
+ private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
+
public GodotInputHandler(GodotRenderView godotView) {
mRenderView = godotView;
mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext());
mInputManager.registerInputDeviceListener(this, null);
}
- private void queueEvent(Runnable task) {
- mRenderView.queueOnRenderThread(task);
- }
-
private boolean isKeyEvent_GameDevice(int source) {
// Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD)
if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD))
@@ -81,32 +83,22 @@ public class GodotInputHandler implements InputDeviceListener {
if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
return false;
- };
+ }
int source = event.getSource();
if (isKeyEvent_GameDevice(source)) {
- final int button = getGodotButton(keyCode);
- final int device_id = findJoystickDevice(event.getDeviceId());
-
// Check if the device exists
- if (device_id > -1) {
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device_id, button, false);
- }
- });
+ final int deviceId = event.getDeviceId();
+ if (mJoystickIds.indexOfKey(deviceId) >= 0) {
+ final int button = getGodotButton(keyCode);
+ final int godotJoyId = mJoystickIds.get(deviceId);
+ GodotLib.joybutton(godotJoyId, button, false);
}
} else {
final int scanCode = event.getScanCode();
final int chr = event.getUnicodeChar(0);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.key(keyCode, scanCode, chr, false);
- }
- });
- };
+ GodotLib.key(keyCode, scanCode, chr, false);
+ }
return true;
}
@@ -121,84 +113,116 @@ public class GodotInputHandler implements InputDeviceListener {
if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
return false;
- };
+ }
int source = event.getSource();
//Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
+ final int deviceId = event.getDeviceId();
+ // Check if source is a game device and that the device is a registered gamepad
if (isKeyEvent_GameDevice(source)) {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
- final int button = getGodotButton(keyCode);
- final int device_id = findJoystickDevice(event.getDeviceId());
-
- // Check if the device exists
- if (device_id > -1) {
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device_id, button, true);
- }
- });
+ if (mJoystickIds.indexOfKey(deviceId) >= 0) {
+ final int button = getGodotButton(keyCode);
+ final int godotJoyId = mJoystickIds.get(deviceId);
+ GodotLib.joybutton(godotJoyId, button, true);
}
} else {
final int scanCode = event.getScanCode();
final int chr = event.getUnicodeChar(0);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.key(keyCode, scanCode, chr, true);
- }
- });
- };
+ GodotLib.key(keyCode, scanCode, chr, true);
+ }
return true;
}
- public boolean onGenericMotionEvent(MotionEvent event) {
- if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
- final int device_id = findJoystickDevice(event.getDeviceId());
+ public boolean onTouchEvent(final MotionEvent event) {
+ // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed
+ if (event.isFromSource(InputDevice.SOURCE_MOUSE)) {
+ if (event.getAction() != MotionEvent.ACTION_MOVE) {
+ // we return true because every time a mouse event is fired, the event is already handled
+ // in onGenericMotionEvent, so by touch event we can say that the event is also handled
+ return true;
+ }
+ return handleMouseEvent(event);
+ }
+
+ final int evcount = event.getPointerCount();
+ if (evcount == 0)
+ return true;
+
+ if (mRenderView != null) {
+ final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc...
+
+ for (int i = 0; i < event.getPointerCount(); i++) {
+ arr[i * 3 + 0] = event.getPointerId(i);
+ arr[i * 3 + 1] = event.getX(i);
+ arr[i * 3 + 2] = event.getY(i);
+ }
+ final int action = event.getActionMasked();
+ final int pointer_idx = event.getPointerId(event.getActionIndex());
+
+ switch (action) {
+ case MotionEvent.ACTION_DOWN:
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_MOVE:
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN: {
+ GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
+ } break;
+ }
+ }
+ return true;
+ }
+ public boolean onGenericMotionEvent(MotionEvent event) {
+ if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) {
// Check if the device exists
- if (device_id > -1) {
- Joystick joy = mJoysticksDevices.get(device_id);
-
- for (int i = 0; i < joy.axes.size(); i++) {
- InputDevice.MotionRange range = joy.axes.get(i);
- final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
- final int idx = i;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyaxis(device_id, idx, value);
- }
- });
+ final int deviceId = event.getDeviceId();
+ if (mJoystickIds.indexOfKey(deviceId) >= 0) {
+ final int godotJoyId = mJoystickIds.get(deviceId);
+ Joystick joystick = mJoysticksDevices.get(deviceId);
+
+ for (int i = 0; i < joystick.axes.size(); i++) {
+ final int axis = joystick.axes.get(i);
+ final float value = event.getAxisValue(axis);
+ /**
+ * As all axes are polled for each event, only fire an axis event if the value has actually changed.
+ * Prevents flooding Godot with repeated events.
+ */
+ if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) {
+ // save value to prevent repeats
+ joystick.axesValues.put(axis, value);
+ final int godotAxisIdx = i;
+ GodotLib.joyaxis(godotJoyId, godotAxisIdx, value);
+ }
}
- for (int i = 0; i < joy.hats.size(); i += 2) {
- final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyhat(device_id, hatX, hatY);
- }
- });
+ if (joystick.hasAxisHat) {
+ final int hatX = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_X));
+ final int hatY = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_Y));
+ if (joystick.hatX != hatX || joystick.hatY != hatY) {
+ joystick.hatX = hatX;
+ joystick.hatY = hatY;
+ GodotLib.joyhat(godotJoyId, hatX, hatY);
+ }
}
return true;
}
- } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) {
- final int x = Math.round(event.getX());
- final int y = Math.round(event.getY());
+ } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) {
+ final float x = event.getX();
+ final float y = event.getY();
final int type = event.getAction();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.hover(type, x, y);
- }
- });
+ GodotLib.hover(type, x, y);
return true;
+
+ } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
+ return handleMouseEvent(event);
+ }
}
return false;
@@ -216,67 +240,87 @@ public class GodotInputHandler implements InputDeviceListener {
}
}
+ private int assignJoystickIdNumber(int deviceId) {
+ int godotJoyId = 0;
+ while (mJoystickIds.indexOfValue(godotJoyId) >= 0) {
+ godotJoyId++;
+ }
+ mJoystickIds.put(deviceId, godotJoyId);
+ return godotJoyId;
+ }
+
@Override
public void onInputDeviceAdded(int deviceId) {
- int id = findJoystickDevice(deviceId);
-
// Check if the device has not been already added
- if (id < 0) {
- InputDevice device = mInputManager.getInputDevice(deviceId);
- //device can be null if deviceId is not found
- if (device != null) {
- int sources = device.getSources();
- if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
- ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) {
- id = mJoysticksDevices.size();
-
- Joystick joy = new Joystick();
- joy.device_id = deviceId;
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
-
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
-
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
- }
- }
- mJoysticksDevices.add(joy);
+ if (mJoystickIds.indexOfKey(deviceId) >= 0) {
+ return;
+ }
+
+ InputDevice device = mInputManager.getInputDevice(deviceId);
+ //device can be null if deviceId is not found
+ if (device == null) {
+ return;
+ }
+
+ int sources = device.getSources();
+
+ // Device may not be a joystick or gamepad
+ if ((sources & InputDevice.SOURCE_GAMEPAD) != InputDevice.SOURCE_GAMEPAD &&
+ (sources & InputDevice.SOURCE_JOYSTICK) != InputDevice.SOURCE_JOYSTICK) {
+ return;
+ }
+
+ // Assign first available number. Re-use numbers where possible.
+ final int id = assignJoystickIdNumber(deviceId);
- final int device_id = id;
- final String name = joy.name;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(device_id, true, name);
- }
- });
+ final Joystick joystick = new Joystick();
+ joystick.device_id = deviceId;
+ joystick.name = device.getName();
+
+ //Helps with creating new joypad mappings.
+ Log.i(tag, "=== New Input Device: " + joystick.name);
+
+ Set<Integer> already = new HashSet<>();
+ for (InputDevice.MotionRange range : device.getMotionRanges()) {
+ boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK);
+ boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD);
+ //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad);
+ if (!isJoystick && !isGamepad) {
+ continue;
+ }
+ final int axis = range.getAxis();
+ if (axis == MotionEvent.AXIS_HAT_X || axis == MotionEvent.AXIS_HAT_Y) {
+ joystick.hasAxisHat = true;
+ } else {
+ if (!already.contains(axis)) {
+ already.add(axis);
+ joystick.axes.add(axis);
+ } else {
+ Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis);
}
}
}
+ Collections.sort(joystick.axes);
+ for (int idx = 0; idx < joystick.axes.size(); idx++) {
+ //Helps with creating new joypad mappings.
+ Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx);
+ }
+ mJoysticksDevices.put(deviceId, joystick);
+
+ GodotLib.joyconnectionchanged(id, true, joystick.name);
}
@Override
public void onInputDeviceRemoved(int deviceId) {
- final int device_id = findJoystickDevice(deviceId);
-
- // Check if the evice has not been already removed
- if (device_id > -1) {
- mJoysticksDevices.remove(device_id);
-
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(device_id, false, "");
- }
- });
+ // Check if the device has not been already removed
+ if (mJoystickIds.indexOfKey(deviceId) < 0) {
+ return;
}
+ final int godotJoyId = mJoystickIds.get(deviceId);
+ mJoystickIds.delete(deviceId);
+ mJoysticksDevices.delete(deviceId);
+ GodotLib.joyconnectionchanged(godotJoyId, false, "");
}
@Override
@@ -357,13 +401,42 @@ public class GodotInputHandler implements InputDeviceListener {
return button;
}
- private int findJoystickDevice(int device_id) {
- for (int i = 0; i < mJoysticksDevices.size(); i++) {
- if (mJoysticksDevices.get(i).device_id == device_id) {
- return i;
+ private boolean handleMouseEvent(final MotionEvent event) {
+ switch (event.getActionMasked()) {
+ case MotionEvent.ACTION_HOVER_ENTER:
+ case MotionEvent.ACTION_HOVER_MOVE:
+ case MotionEvent.ACTION_HOVER_EXIT: {
+ final float x = event.getX();
+ final float y = event.getY();
+ final int type = event.getAction();
+ GodotLib.hover(type, x, y);
+ return true;
+ }
+ case MotionEvent.ACTION_BUTTON_PRESS:
+ case MotionEvent.ACTION_BUTTON_RELEASE:
+ case MotionEvent.ACTION_MOVE: {
+ final float x = event.getX();
+ final float y = event.getY();
+ final int buttonsMask = event.getButtonState();
+ final int action = event.getAction();
+ GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask);
+ return true;
+ }
+ case MotionEvent.ACTION_SCROLL: {
+ final float x = event.getX();
+ final float y = event.getY();
+ final int buttonsMask = event.getButtonState();
+ final int action = event.getAction();
+ final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
+ final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
+ GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor);
+ }
+ case MotionEvent.ACTION_DOWN:
+ case MotionEvent.ACTION_UP: {
+ // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
+ return true;
}
}
-
- return -1;
+ return false;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 4dd1054738..002a75277d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -94,20 +94,15 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) {
//Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after);
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- for (int i = 0; i < count; ++i) {
- GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true);
- GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false);
-
- if (mHasSelection) {
- mHasSelection = false;
- break;
- }
- }
+ for (int i = 0; i < count; ++i) {
+ GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true);
+ GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false);
+
+ if (mHasSelection) {
+ mHasSelection = false;
+ break;
}
- });
+ }
}
@Override
@@ -118,20 +113,15 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
for (int i = start; i < start + count; ++i) {
newChars[i - start] = pCharSequence.charAt(i);
}
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- for (int i = 0; i < count; ++i) {
- int key = newChars[i];
- if ((key == '\n') && !mEdit.isMultiline()) {
- // Return keys are handled through action events
- continue;
- }
- GodotLib.key(0, 0, key, true);
- GodotLib.key(0, 0, key, false);
- }
+ for (int i = 0; i < count; ++i) {
+ int key = newChars[i];
+ if ((key == '\n') && !mEdit.isMultiline()) {
+ // Return keys are handled through action events
+ continue;
}
- });
+ GodotLib.key(0, 0, key, true);
+ GodotLib.key(0, 0, key, false);
+ }
}
@Override
@@ -139,23 +129,19 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
if (mEdit == pTextView && isFullScreenEdit()) {
final String characters = pKeyEvent.getCharacters();
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- for (int i = 0; i < characters.length(); i++) {
- final int ch = characters.codePointAt(i);
- GodotLib.key(0, 0, ch, true);
- GodotLib.key(0, 0, ch, false);
- }
- }
- });
+ for (int i = 0; i < characters.length(); i++) {
+ final int ch = characters.codePointAt(i);
+ GodotLib.key(0, 0, ch, true);
+ GodotLib.key(0, 0, ch, false);
+ }
}
if (pActionID == EditorInfo.IME_ACTION_DONE) {
// Enter key has been pressed
- GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
- GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
-
+ mRenderView.queueOnRenderThread(() -> {
+ GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
+ GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
+ });
mRenderView.getView().requestFocus();
return true;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java
index 62810ad3a4..21fdc658bb 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java
@@ -28,14 +28,14 @@ public interface InputManagerCompat {
* @param id The device id
* @return The input device or null if not found
*/
- public InputDevice getInputDevice(int id);
+ InputDevice getInputDevice(int id);
/**
* Gets the ids of all input devices in the system.
*
* @return The input device ids.
*/
- public int[] getInputDeviceIds();
+ int[] getInputDeviceIds();
/**
* Registers an input device listener to receive notifications about when
@@ -46,7 +46,7 @@ public interface InputManagerCompat {
* null if the listener should be invoked on the calling thread's
* looper.
*/
- public void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
+ void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
Handler handler);
/**
@@ -54,7 +54,7 @@ public interface InputManagerCompat {
*
* @param listener The listener to unregister.
*/
- public void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
+ void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
/*
* The following three calls are to simulate V16 behavior on pre-Jellybean
@@ -69,7 +69,7 @@ public interface InputManagerCompat {
*
* @param event the motion event from the app
*/
- public void onGenericMotionEvent(MotionEvent event);
+ void onGenericMotionEvent(MotionEvent event);
/**
* Tell the V9 input manager that it should stop polling for disconnected
@@ -77,7 +77,7 @@ public interface InputManagerCompat {
* might want to call it whenever your game is not active (or whenever you
* don't care about being notified of new input devices)
*/
- public void onPause();
+ void onPause();
/**
* Tell the V9 input manager that it should start polling for disconnected
@@ -85,9 +85,9 @@ public interface InputManagerCompat {
* might want to call it less often (only when the gameplay is actually
* active)
*/
- public void onResume();
+ void onResume();
- public interface InputDeviceListener {
+ interface InputDeviceListener {
/**
* Called whenever the input manager detects that a device has been
* added. This will only be called in the V9 version when a motion event
@@ -119,7 +119,7 @@ public interface InputManagerCompat {
/**
* Use this to construct a compatible InputManager.
*/
- public static class Factory {
+ class Factory {
/**
* Constructs and returns a compatible InputManger
*
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java
index 61828dccae..0dbc13c77b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java
@@ -34,7 +34,7 @@ public class InputManagerV16 implements InputManagerCompat {
public InputManagerV16(Context context) {
mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
- mListeners = new HashMap<InputManagerCompat.InputDeviceListener, V16InputDeviceListener>();
+ mListeners = new HashMap<>();
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
index 1f3fe1e527..bff90d7ce9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,9 +30,10 @@
package org.godotengine.godot.input;
-import android.view.InputDevice.MotionRange;
+import android.util.SparseArray;
import java.util.ArrayList;
+import java.util.List;
/**
* POJO class to represent a Joystick input device.
@@ -40,6 +41,12 @@ import java.util.ArrayList;
class Joystick {
int device_id;
String name;
- ArrayList<MotionRange> axes;
- ArrayList<MotionRange> hats;
+ List<Integer> axes = new ArrayList<>();
+ protected boolean hasAxisHat = false;
+ /*
+ * Keep track of values so we can prevent flooding the engine with useless events.
+ */
+ protected final SparseArray<Float> axesValues = new SparseArray<>(4);
+ protected int hatX;
+ protected int hatY;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
index 93c204935c..4536c21ed3 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,7 +46,10 @@ import androidx.annotation.Nullable;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Collections;
+import java.util.HashMap;
+import java.util.HashSet;
import java.util.List;
+import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
@@ -107,56 +110,90 @@ public abstract class GodotPlugin {
* This method is invoked on the render thread.
*/
public final void onRegisterPluginWithGodotNative() {
- nativeRegisterSingleton(getPluginName());
+ registeredSignals.putAll(
+ registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals(),
+ getPluginGDNativeLibrariesPaths()));
+ }
+
+ /**
+ * Register the plugin with Godot native code.
+ *
+ * This method must be invoked on the render thread.
+ */
+ public static void registerPluginWithGodotNative(Object pluginObject,
+ GodotPluginInfoProvider pluginInfoProvider) {
+ registerPluginWithGodotNative(pluginObject, pluginInfoProvider.getPluginName(),
+ Collections.emptyList(), pluginInfoProvider.getPluginSignals(),
+ pluginInfoProvider.getPluginGDNativeLibrariesPaths());
+
+ // Notify that registration is complete.
+ pluginInfoProvider.onPluginRegistered();
+ }
+
+ private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject,
+ String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals,
+ Set<String> pluginGDNativeLibrariesPaths) {
+ nativeRegisterSingleton(pluginName, pluginObject);
+
+ Set<Method> filteredMethods = new HashSet<>();
+ Class<?> clazz = pluginObject.getClass();
- Class clazz = getClass();
Method[] methods = clazz.getDeclaredMethods();
for (Method method : methods) {
- boolean found = false;
-
- for (String s : getPluginMethods()) {
- if (s.equals(method.getName())) {
- found = true;
- break;
+ // Check if the method is annotated with {@link UsedByGodot}.
+ if (method.getAnnotation(UsedByGodot.class) != null) {
+ filteredMethods.add(method);
+ } else {
+ // For backward compatibility, process the methods from the given <pluginMethods> argument.
+ for (String methodName : pluginMethods) {
+ if (methodName.equals(method.getName())) {
+ filteredMethods.add(method);
+ break;
+ }
}
}
- if (!found)
- continue;
+ }
- List<String> ptr = new ArrayList<String>();
+ for (Method method : filteredMethods) {
+ List<String> ptr = new ArrayList<>();
- Class[] paramTypes = method.getParameterTypes();
- for (Class c : paramTypes) {
+ Class<?>[] paramTypes = method.getParameterTypes();
+ for (Class<?> c : paramTypes) {
ptr.add(c.getName());
}
String[] pt = new String[ptr.size()];
ptr.toArray(pt);
- nativeRegisterMethod(getPluginName(), method.getName(), method.getReturnType().getName(), pt);
+ nativeRegisterMethod(pluginName, method.getName(), method.getReturnType().getName(), pt);
}
// Register the signals for this plugin.
- for (SignalInfo signalInfo : getPluginSignals()) {
+ Map<String, SignalInfo> registeredSignals = new HashMap<>();
+ for (SignalInfo signalInfo : pluginSignals) {
String signalName = signalInfo.getName();
- nativeRegisterSignal(getPluginName(), signalName, signalInfo.getParamTypesNames());
+ nativeRegisterSignal(pluginName, signalName, signalInfo.getParamTypesNames());
registeredSignals.put(signalName, signalInfo);
}
// Get the list of gdnative libraries to register.
- Set<String> gdnativeLibrariesPaths = getPluginGDNativeLibrariesPaths();
- if (!gdnativeLibrariesPaths.isEmpty()) {
- nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0]));
+ if (!pluginGDNativeLibrariesPaths.isEmpty()) {
+ nativeRegisterGDNativeLibraries(pluginGDNativeLibrariesPaths.toArray(new String[0]));
}
+
+ return registeredSignals;
}
/**
* Invoked once during the Godot Android initialization process after creation of the
- * {@link org.godotengine.godot.GodotView} view.
+ * {@link org.godotengine.godot.GodotRenderView} view.
* <p>
* The plugin can return a non-null {@link View} layout in order to add it to the Godot view
* hierarchy.
*
+ * Use shouldBeOnTop() to set whether the plugin's {@link View} should be added on top or behind
+ * the main Godot view.
+ *
* @see Activity#onCreate(Bundle)
* @return the plugin's view to be included; null if no views should be included.
*/
@@ -198,6 +235,11 @@ public abstract class GodotPlugin {
public boolean onMainBackPressed() { return false; }
/**
+ * Invoked on the render thread when the Godot setup is complete.
+ */
+ public void onGodotSetupCompleted() {}
+
+ /**
* Invoked on the render thread when the Godot main loop has started.
*/
public void onGodotMainLoopStarted() {}
@@ -244,8 +286,11 @@ public abstract class GodotPlugin {
/**
* Returns the list of methods to be exposed to Godot.
+ *
+ * @deprecated Used the {@link UsedByGodot} annotation instead.
*/
@NonNull
+ @Deprecated
public List<String> getPluginMethods() {
return Collections.emptyList();
}
@@ -269,6 +314,17 @@ public abstract class GodotPlugin {
}
/**
+ * Returns whether the plugin's {@link View} returned in onMainCreate() should be placed on
+ * top of the main Godot view.
+ *
+ * Returning false causes the plugin's {@link View} to be placed behind, which can be useful
+ * when used with transparency in order to let the Godot view handle inputs.
+ */
+ public boolean shouldBeOnTop() {
+ return true;
+ }
+
+ /**
* Runs the specified action on the UI thread. If the current thread is the UI
* thread, then the action is executed immediately. If the current thread is
* not the UI thread, the action is posted to the event queue of the UI thread.
@@ -290,8 +346,8 @@ public abstract class GodotPlugin {
/**
* Emit a registered Godot signal.
- * @param signalName
- * @param signalArgs
+ * @param signalName Name of the signal to emit. It will be validated against the set of registered signals.
+ * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the {@link SignalInfo} matching the registered signalName parameter.
*/
protected void emitSignal(final String signalName, final Object... signalArgs) {
try {
@@ -301,6 +357,27 @@ public abstract class GodotPlugin {
throw new IllegalArgumentException(
"Signal " + signalName + " is not registered for this plugin.");
}
+ emitSignal(getGodot(), getPluginName(), signalInfo, signalArgs);
+ } catch (IllegalArgumentException exception) {
+ Log.w(TAG, exception.getMessage());
+ if (BuildConfig.DEBUG) {
+ throw exception;
+ }
+ }
+ }
+
+ /**
+ * Emit a Godot signal.
+ * @param godot
+ * @param pluginName Name of the Godot plugin the signal will be emitted from. The plugin must already be registered with the Godot engine.
+ * @param signalInfo Information about the signal to emit.
+ * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the given {@link SignalInfo} parameter.
+ */
+ public static void emitSignal(Godot godot, String pluginName, SignalInfo signalInfo, final Object... signalArgs) {
+ try {
+ if (signalInfo == null) {
+ throw new IllegalArgumentException("Signal must be non null.");
+ }
// Validate the arguments count.
Class<?>[] signalParamTypes = signalInfo.getParamTypes();
@@ -317,12 +394,8 @@ public abstract class GodotPlugin {
}
}
- runOnRenderThread(new Runnable() {
- @Override
- public void run() {
- nativeEmitSignal(getPluginName(), signalName, signalArgs);
- }
- });
+ godot.runOnRenderThread(() -> nativeEmitSignal(pluginName, signalInfo.getName(), signalArgs));
+
} catch (IllegalArgumentException exception) {
Log.w(TAG, exception.getMessage());
if (BuildConfig.DEBUG) {
@@ -335,7 +408,7 @@ public abstract class GodotPlugin {
* Used to setup a {@link GodotPlugin} instance.
* @param p_name Name of the instance.
*/
- private native void nativeRegisterSingleton(String p_name);
+ private static native void nativeRegisterSingleton(String p_name, Object object);
/**
* Used to complete registration of the {@link GodotPlugin} instance's methods.
@@ -344,13 +417,13 @@ public abstract class GodotPlugin {
* @param p_ret Return type of the registered method
* @param p_params Method parameters types
*/
- private native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params);
+ private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params);
/**
* Used to register gdnative libraries bundled by the plugin.
* @param gdnlibPaths Paths to the libraries relative to the 'assets' directory.
*/
- private native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths);
+ private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths);
/**
* Used to complete registration of the {@link GodotPlugin} instance's methods.
@@ -358,7 +431,7 @@ public abstract class GodotPlugin {
* @param signalName Name of the signal to register
* @param signalParamTypes Signal parameters types
*/
- private native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes);
+ private static native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes);
/**
* Used to emit signal by {@link GodotPlugin} instance.
@@ -366,5 +439,5 @@ public abstract class GodotPlugin {
* @param signalName Name of the signal to emit
* @param signalParams Signal parameters
*/
- private native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams);
+ private static native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams);
}
diff --git a/platform/iphone/game_center.h b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
index 10c8ef52fb..09366384c2 100644
--- a/platform/iphone/game_center.h
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* game_center.h */
+/* GodotPluginInfoProvider.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,48 +28,45 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef GAME_CENTER_ENABLED
-
-#ifndef GAME_CENTER_H
-#define GAME_CENTER_H
-
-#include "core/class_db.h"
-
-class GameCenter : public Object {
- GDCLASS(GameCenter, Object);
-
- static GameCenter *instance;
- static void _bind_methods();
-
- List<Variant> pending_events;
-
- bool authenticated;
-
- void return_connect_error(const char *p_error_description);
-
-public:
- Error authenticate();
- bool is_authenticated();
-
- Error post_score(Dictionary p_score);
- Error award_achievement(Dictionary p_params);
- void reset_achievements();
- void request_achievements();
- void request_achievement_descriptions();
- Error show_game_center(Dictionary p_params);
- Error request_identity_verification_signature();
-
- void game_center_closed();
-
- int get_pending_event_count();
- Variant pop_pending_event();
-
- static GameCenter *get_singleton();
-
- GameCenter();
- ~GameCenter();
-};
-
-#endif
-
-#endif
+package org.godotengine.godot.plugin;
+
+import androidx.annotation.NonNull;
+
+import java.util.Collections;
+import java.util.Set;
+
+/**
+ * Provides the set of information expected from a Godot plugin.
+ */
+public interface GodotPluginInfoProvider {
+ /**
+ * Returns the name of the plugin.
+ */
+ @NonNull
+ String getPluginName();
+
+ /**
+ * Returns the list of signals to be exposed to Godot.
+ */
+ @NonNull
+ default Set<SignalInfo> getPluginSignals() {
+ return Collections.emptySet();
+ }
+
+ /**
+ * Returns the paths for the plugin's gdnative libraries (if any).
+ *
+ * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file.
+ */
+ @NonNull
+ default Set<String> getPluginGDNativeLibrariesPaths() {
+ return Collections.emptySet();
+ }
+
+ /**
+ * This is invoked on the render thread when the plugin described by this instance has been
+ * registered.
+ */
+ default void onPluginRegistered() {
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
index 1c2d1a6563..5b41205253 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,8 +44,6 @@ import androidx.annotation.Nullable;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.util.Collection;
-import java.util.HashSet;
-import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
/**
@@ -56,13 +54,6 @@ public final class GodotPluginRegistry {
private static final String GODOT_PLUGIN_V1_NAME_PREFIX = "org.godotengine.plugin.v1.";
- /**
- * Name for the metadata containing the list of Godot plugins to enable.
- */
- private static final String GODOT_ENABLED_PLUGINS_LABEL = "plugins";
-
- private static final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|";
-
private static GodotPluginRegistry instance;
private final ConcurrentHashMap<String, GodotPlugin> registry;
@@ -132,37 +123,11 @@ public final class GodotPluginRegistry {
return;
}
- // When using the Godot editor for building and exporting the apk, this is used to check
- // which plugins to enable.
- // When using a custom process to generate the apk, the metadata is not needed since
- // it's assumed that the developer is aware of the dependencies included in the apk.
- final Set<String> enabledPluginsSet;
- if (metaData.containsKey(GODOT_ENABLED_PLUGINS_LABEL)) {
- String enabledPlugins = metaData.getString(GODOT_ENABLED_PLUGINS_LABEL, "");
- String[] enabledPluginsList = enabledPlugins.split(PLUGIN_VALUE_SEPARATOR_REGEX);
- if (enabledPluginsList.length == 0) {
- // No plugins to enable. Aborting early.
- return;
- }
-
- enabledPluginsSet = new HashSet<>();
- for (String enabledPlugin : enabledPluginsList) {
- enabledPluginsSet.add(enabledPlugin.trim());
- }
- } else {
- enabledPluginsSet = null;
- }
-
int godotPluginV1NamePrefixLength = GODOT_PLUGIN_V1_NAME_PREFIX.length();
for (String metaDataName : metaData.keySet()) {
// Parse the meta-data looking for entry with the Godot plugin name prefix.
if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) {
String pluginName = metaDataName.substring(godotPluginV1NamePrefixLength).trim();
- if (enabledPluginsSet != null && !enabledPluginsSet.contains(pluginName)) {
- Log.w(TAG, "Plugin " + pluginName + " is listed in the dependencies but is not enabled.");
- continue;
- }
-
Log.i(TAG, "Initializing Godot plugin " + pluginName);
// Retrieve the plugin class full name.
@@ -177,8 +142,7 @@ public final class GodotPluginRegistry {
.getConstructor(Godot.class);
GodotPlugin pluginHandle = pluginConstructor.newInstance(godot);
- // Load the plugin initializer into the registry using the plugin name
- // as key.
+ // Load the plugin initializer into the registry using the plugin name as key.
if (!pluginName.equals(pluginHandle.getPluginName())) {
Log.w(TAG,
"Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName());
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
index f82c4d3fa0..6428422641 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
new file mode 100644
index 0000000000..04c091d944
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
@@ -0,0 +1,45 @@
+/*************************************************************************/
+/* UsedByGodot.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.plugin;
+
+import java.lang.annotation.ElementType;
+import java.lang.annotation.Retention;
+import java.lang.annotation.RetentionPolicy;
+import java.lang.annotation.Target;
+
+/**
+ * Annotation to indicate a method is being invoked from the Godot game logic.
+ *
+ * At runtime, annotated plugin methods are detected and automatically registered.
+ */
+@Target({ ElementType.METHOD })
+@Retention(RetentionPolicy.RUNTIME)
+public @interface UsedByGodot {}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
index acc9c4981b..2b6e4ad2be 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,10 +39,10 @@ public class Crypt {
// Create MD5 Hash
MessageDigest digest = java.security.MessageDigest.getInstance("MD5");
digest.update(input.getBytes());
- byte messageDigest[] = digest.digest();
+ byte[] messageDigest = digest.digest();
// Create Hex String
- StringBuffer hexString = new StringBuffer();
+ StringBuilder hexString = new StringBuilder();
for (int i = 0; i < messageDigest.length; i++)
hexString.append(Integer.toHexString(0xFF & messageDigest[i]));
return hexString.toString();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
index 82420eda79..19588f8465 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
index c89118ad55..721d7c65c6 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
index 7104baf86e..b0ca96271e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
index 7fa8e3b4e5..a35f6ec5a7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,7 +52,6 @@ import org.godotengine.godot.plugin.GodotPluginRegistry
* @see [VkSurfaceView.startRenderer]
*/
internal class VkRenderer {
-
private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry()
/**
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
index 6b0e12b21a..b01dc2653a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -50,7 +50,6 @@ import android.view.SurfaceView
* </ul>
*/
open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback {
-
companion object {
fun checkState(expression: Boolean, errorMessage: Any) {
check(expression) { errorMessage.toString() }
@@ -116,7 +115,7 @@ open internal class VkSurfaceView(context: Context) : SurfaceView(context), Surf
/**
* Tear down the rendering thread.
*
- * Must not be called before a [VkRenderer] has been set.
+ * Must not be called before a [VkRenderer] has been set.
*/
fun onDestroy() {
vkThread.blockingExit()
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
index 7557c8aa22..6e59268076 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,7 +41,6 @@ import kotlin.concurrent.withLock
* The implementation is modeled after [android.opengl.GLSurfaceView]'s GLThread.
*/
internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vkRenderer: VkRenderer) : Thread(TAG) {
-
companion object {
private val TAG = VkThread::class.java.simpleName
}
@@ -62,6 +61,7 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
private var rendererInitialized = false
private var rendererResumed = false
private var resumed = false
+ private var surfaceChanged = false
private var hasSurface = false
private var width = 0
private var height = 0
@@ -142,8 +142,10 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
fun onSurfaceChanged(width: Int, height: Int) {
lock.withLock {
hasSurface = true
+ surfaceChanged = true;
this.width = width
this.height = height
+
lockCondition.signalAll()
}
}
@@ -189,8 +191,11 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
rendererInitialized = true
vkRenderer.onVkSurfaceCreated(vkSurfaceView.holder.surface)
}
+ }
+ if (surfaceChanged) {
vkRenderer.onVkSurfaceChanged(vkSurfaceView.holder.surface, width, height)
+ surfaceChanged = false
}
// Break out of the loop so drawing can occur without holding onto the lock.
@@ -226,5 +231,4 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
threadExiting()
}
}
-
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
index 982e43f9d1..0995477baf 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
index 819bcccdf1..245d573bfc 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
index 2d9b921466..d3aca267ef 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
index 43c7f0f966..83aa458064 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
index 54672db282..341427209b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index 126f3ad5f5..c852e8759a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,6 @@
package org.godotengine.godot.xr.regular;
-import org.godotengine.godot.GodotLib;
import org.godotengine.godot.utils.GLUtils;
import android.opengl.GLSurfaceView;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
index c83c47bed7..e690c5b695 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml
new file mode 100644
index 0000000000..dc180375d5
--- /dev/null
+++ b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest package="org.godotengine.godot" />
diff --git a/platform/android/java/lib/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
index d3bdf6a5f2..34925684da 100644
--- a/platform/android/java/lib/CMakeLists.txt
+++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
@@ -1,3 +1,4 @@
+# Non functional cmake build file used to provide Android Studio editor support to the project.
cmake_minimum_required(VERSION 3.6)
project(godot)
diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md
new file mode 100644
index 0000000000..9d884415cc
--- /dev/null
+++ b/platform/android/java/nativeSrcsConfigs/README.md
@@ -0,0 +1,4 @@
+## Native sources configs
+
+This is a non-functional Android library used to provide Android Studio editor support to the Godot project native files.
+Nothing else should be added to this library.
diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle
new file mode 100644
index 0000000000..158bb2b98e
--- /dev/null
+++ b/platform/android/java/nativeSrcsConfigs/build.gradle
@@ -0,0 +1,53 @@
+// Non functional android library used to provide Android Studio editor support to the project.
+plugins {
+ id 'com.android.library'
+}
+
+android {
+ compileSdkVersion versions.compileSdk
+ buildToolsVersion versions.buildTools
+
+ defaultConfig {
+ minSdkVersion versions.minSdk
+ targetSdkVersion versions.targetSdk
+ }
+
+ compileOptions {
+ sourceCompatibility versions.javaVersion
+ targetCompatibility versions.javaVersion
+ }
+
+ packagingOptions {
+ exclude 'META-INF/LICENSE'
+ exclude 'META-INF/NOTICE'
+ }
+
+ sourceSets {
+ main {
+ manifest.srcFile 'AndroidManifest.xml'
+ }
+ }
+
+ ndkVersion versions.ndkVersion
+
+ externalNativeBuild {
+ cmake {
+ path "CMakeLists.txt"
+ }
+ }
+
+ libraryVariants.all { variant ->
+ def buildType = variant.buildType.name.capitalize()
+
+ def taskPrefix = ""
+ if (project.path != ":") {
+ taskPrefix = project.path + ":"
+ }
+
+ // Disable the externalNativeBuild* task as it would cause build failures since the cmake build
+ // files is only setup for editing support.
+ gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType
+ }
+}
+
+dependencies {}
diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle
index f6921c70aa..584b626900 100644
--- a/platform/android/java/settings.gradle
+++ b/platform/android/java/settings.gradle
@@ -3,3 +3,7 @@ rootProject.name = "Godot"
include ':app'
include ':lib'
+include ':nativeSrcsConfigs'
+
+include ':assetPacks:installTime'
+project(':assetPacks:installTime').projectDir = file("app/assetPacks/installTime")
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 9b44ac4b41..49891cd739 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,16 +37,17 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
if (!M)
return false;
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
MethodInfo *method = nullptr;
- for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) {
- if (!p_instance && !E->get()._static) {
+ for (MethodInfo &E : M->get()) {
+ if (!p_instance && !E._static) {
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
continue;
}
- int pc = E->get().param_types.size();
+ int pc = E.param_types.size();
if (pc > p_argcount) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = pc;
@@ -57,7 +58,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
r_error.argument = pc;
continue;
}
- uint32_t *ptypes = E->get().param_types.ptrw();
+ uint32_t *ptypes = E.param_types.ptrw();
bool valid = true;
for (int i = 0; i < pc; i++) {
@@ -101,12 +102,12 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
if (p_args[i]->get_type() != Variant::OBJECT)
arg_expected = Variant::OBJECT;
else {
- Ref<Reference> ref = *p_args[i];
+ Ref<RefCounted> ref = *p_args[i];
if (!ref.is_null()) {
if (Object::cast_to<JavaObject>(ref.ptr())) {
Ref<JavaObject> jo = ref;
//could be faster
- jclass c = env->FindClass(E->get().param_sigs[i].operator String().utf8().get_data());
+ jclass c = env->FindClass(E.param_sigs[i].operator String().utf8().get_data());
if (!c || !env->IsInstanceOf(jo->instance, c)) {
arg_expected = Variant::OBJECT;
} else {
@@ -137,7 +138,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
if (!valid)
continue;
- method = &E->get();
+ method = &E;
break;
}
@@ -473,8 +474,8 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
} break;
}
- for (List<jobject>::Element *E = to_free.front(); E; E = E->next()) {
- env->DeleteLocalRef(E->get());
+ for (jobject &E : to_free) {
+ env->DeleteLocalRef(E);
}
return success;
@@ -487,7 +488,7 @@ Variant JavaClass::call(const StringName &p_method, const Variant **p_args, int
return ret;
}
- return Reference::call(p_method, p_args, p_argcount, r_error);
+ return RefCounted::call(p_method, p_args, p_argcount, r_error);
}
JavaClass::JavaClass() {
@@ -964,7 +965,8 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) {
if (class_cache.has(p_class))
return class_cache[p_class];
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, Ref<JavaClass>());
jclass bclass = env->FindClass(p_class.utf8().get_data());
ERR_FAIL_COND_V(!bclass, Ref<JavaClass>());
@@ -1148,7 +1150,8 @@ JavaClassWrapper *JavaClassWrapper::singleton = nullptr;
JavaClassWrapper::JavaClassWrapper(jobject p_activity) {
singleton = this;
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
jclass activityClass = env->FindClass("android/app/Activity");
jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 4ccbc6b97e..5cd2c382d2 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,12 +29,12 @@
/*************************************************************************/
#include "java_godot_io_wrapper.h"
-#include "core/error_list.h"
+#include "core/error/error_list.h"
// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
// we can't cache it.
// For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv
-// from ThreadAndroid.
+// from get_jni_env().
GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) {
godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance);
@@ -48,16 +48,18 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
}
_open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
+ _get_cache_dir = p_env->GetMethodID(cls, "getCacheDir", "()Ljava/lang/String;");
_get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
+ _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"),
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
- _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;");
+ _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(IZ)Ljava/lang/String;");
}
}
@@ -71,7 +73,8 @@ jobject GodotIOJavaWrapper::get_instance() {
Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
if (_open_URI) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, ERR_UNAVAILABLE);
jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK;
} else {
@@ -79,9 +82,21 @@ Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
}
}
+String GodotIOJavaWrapper::get_cache_dir() {
+ if (_get_cache_dir) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_cache_dir);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
String GodotIOJavaWrapper::get_user_data_dir() {
if (_get_data_dir) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
return jstring_to_string(s, env);
} else {
@@ -91,7 +106,8 @@ String GodotIOJavaWrapper::get_user_data_dir() {
String GodotIOJavaWrapper::get_locale() {
if (_get_locale) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale);
return jstring_to_string(s, env);
} else {
@@ -101,7 +117,8 @@ String GodotIOJavaWrapper::get_locale() {
String GodotIOJavaWrapper::get_model() {
if (_get_model) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model);
return jstring_to_string(s, env);
} else {
@@ -111,16 +128,32 @@ String GodotIOJavaWrapper::get_model() {
int GodotIOJavaWrapper::get_screen_dpi() {
if (_get_screen_DPI) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 160);
return env->CallIntMethod(godot_io_instance, _get_screen_DPI);
} else {
return 160;
}
}
+void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
+ if (_screen_get_usable_rect) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+ jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect);
+ ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4);
+ jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
+ for (int i = 0; i < 4; i++) {
+ p_rect_xywh[i] = arrayBody[i];
+ }
+ env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
+ }
+}
+
String GodotIOJavaWrapper::get_unique_id() {
if (_get_unique_id) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
return jstring_to_string(s, env);
} else {
@@ -134,7 +167,8 @@ bool GodotIOJavaWrapper::has_vk() {
void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (_show_keyboard) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
}
@@ -142,45 +176,49 @@ void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int
void GodotIOJavaWrapper::hide_vk() {
if (_hide_keyboard) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
env->CallVoidMethod(godot_io_instance, _hide_keyboard);
}
}
void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
if (_set_screen_orientation) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
}
}
int GodotIOJavaWrapper::get_screen_orientation() {
if (_get_screen_orientation) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
return env->CallIntMethod(godot_io_instance, _get_screen_orientation);
} else {
return 0;
}
}
-String GodotIOJavaWrapper::get_system_dir(int p_dir) {
+String GodotIOJavaWrapper::get_system_dir(int p_dir, bool p_shared_storage) {
if (_get_system_dir) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String("."));
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir, p_shared_storage);
return jstring_to_string(s, env);
} else {
return String(".");
}
}
-// volatile because it can be changed from non-main thread and we need to
+// SafeNumeric because it can be changed from non-main thread and we need to
// ensure the change is immediately visible to other threads.
-static volatile int virtual_keyboard_height;
+static SafeNumeric<int> virtual_keyboard_height;
int GodotIOJavaWrapper::get_vk_height() {
- return virtual_keyboard_height;
+ return virtual_keyboard_height.get();
}
void GodotIOJavaWrapper::set_vk_height(int p_height) {
- virtual_keyboard_height = p_height;
+ virtual_keyboard_height.set(p_height);
}
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 6465ded985..8f6d7f813f 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,10 +46,12 @@ private:
jclass cls;
jmethodID _open_URI = 0;
+ jmethodID _get_cache_dir = 0;
jmethodID _get_data_dir = 0;
jmethodID _get_locale = 0;
jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0;
+ jmethodID _screen_get_usable_rect = 0;
jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0;
jmethodID _hide_keyboard = 0;
@@ -64,10 +66,12 @@ public:
jobject get_instance();
Error open_uri(const String &p_uri);
+ String get_cache_dir();
String get_user_data_dir();
String get_locale();
String get_model();
int get_screen_dpi();
+ void screen_get_usable_rect(int (&p_rect_xywh)[4]);
String get_unique_id();
bool has_vk();
void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
@@ -76,7 +80,7 @@ public:
void set_vk_height(int p_height);
void set_screen_orientation(int p_orient);
int get_screen_orientation();
- String get_system_dir(int p_dir);
+ String get_system_dir(int p_dir, bool p_shared_storage);
};
#endif /* !JAVA_GODOT_IO_WRAPPER_H */
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 4610b94363..d971727269 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,16 +34,15 @@
#include "java_godot_wrapper.h"
#include "android/asset_manager_jni.h"
+#include "android_input_handler.h"
#include "api/java_class_wrapper.h"
#include "api/jni_singleton.h"
-#include "audio_driver_jandroid.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
#include "core/input/input.h"
-#include "core/project_settings.h"
#include "dir_access_jandroid.h"
#include "display_server_android.h"
#include "file_access_android.h"
-#include "file_access_jandroid.h"
#include "jni_utils.h"
#include "main/main.h"
#include "net_socket_android.h"
@@ -51,17 +50,19 @@
#include "string_android.h"
#include "thread_jandroid.h"
+#include <android/input.h>
#include <unistd.h>
#include <android/native_window_jni.h>
static JavaClassWrapper *java_class_wrapper = nullptr;
static OS_Android *os_android = nullptr;
+static AndroidInputHandler *input_handler = nullptr;
static GodotJavaWrapper *godot_java = nullptr;
static GodotIOJavaWrapper *godot_io_java = nullptr;
static bool initialized = false;
-static int step = 0;
+static SafeNumeric<int> step; // Shared between UI and render threads
static Size2 new_size;
static Vector3 accelerometer;
@@ -87,18 +88,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
godot_java = new GodotJavaWrapper(env, activity, godot_instance);
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
- ThreadAndroid::make_default(jvm);
-#ifdef USE_JAVA_FILE_ACCESS
- FileAccessJAndroid::setup(godot_io_java->get_instance());
-#else
+ init_thread_jandroid(jvm, env);
jobject amgr = env->NewGlobalRef(p_asset_manager);
FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
-#endif
DirAccessJAndroid::setup(godot_io_java->get_instance());
- AudioDriverAndroid::setup(godot_io_java->get_instance());
NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
@@ -117,13 +113,16 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env
if (godot_java) {
delete godot_java;
}
+ if (input_handler) {
+ delete input_handler;
+ }
if (os_android) {
delete os_android;
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
- ThreadAndroid::setup_thread();
+ setup_android_thread();
const char **cmdline = nullptr;
jstring *j_cmdline = nullptr;
@@ -131,9 +130,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
if (p_cmdline) {
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
- cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
+ cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
+ ERR_FAIL_NULL_MSG(cmdline, "Out of memory.");
cmdline[cmdlen] = nullptr;
- j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
+ j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
+ ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory.");
for (int i = 0; i < cmdlen; i++) {
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
@@ -151,17 +152,17 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
for (int i = 0; i < cmdlen; ++i) {
env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
}
- free(j_cmdline);
+ memfree(j_cmdline);
}
- free(cmdline);
+ memfree(cmdline);
}
if (err != OK) {
- return; //should exit instead and print the error
+ return; // should exit instead and print the error
}
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
- ClassDB::register_class<JNISingleton>();
+ GDREGISTER_CLASS(JNISingleton);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {
@@ -169,12 +170,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
os_android->set_display_size(Size2i(p_width, p_height));
// No need to reset the surface during startup
- if (step > 0) {
+ if (step.get() > 0) {
if (p_surface) {
ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
os_android->set_native_window(native_window);
DisplayServerAndroid::get_singleton()->reset_window();
+ DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height);
}
}
}
@@ -182,7 +184,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) {
if (os_android) {
- if (step == 0) {
+ if (step.get() == 0) {
// During startup
os_android->set_context_is_16_bits(!p_32_bits);
if (p_surface) {
@@ -191,40 +193,44 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en
}
} else {
// Rendering context recreated because it was lost; restart app to let it reload everything
+ step.set(-1); // Ensure no further steps are attempted and no further events are sent
os_android->main_loop_end();
godot_java->restart(env);
- step = -1; // Ensure no further steps are attempted
}
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
- if (step == 0)
+ if (step.get() == 0)
return;
- os_android->main_loop_request_go_back();
+ if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) {
+ dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
+ }
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
- if (step == -1)
+ if (step.get() == -1)
return;
- if (step == 0) {
- // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
+ if (step.get() == 0) {
+ // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id,
// but for Godot purposes, the main thread is the one running the game loop
Main::setup2(Thread::get_caller_id());
- ++step;
+ input_handler = new AndroidInputHandler();
+ step.increment();
return;
}
- if (step == 1) {
+ if (step.get() == 1) {
if (!Main::start()) {
- return; //should exit instead and print the error
+ return; // should exit instead and print the error
}
+ godot_java->on_godot_setup_completed(env);
os_android->main_loop_begin();
godot_java->on_godot_main_loop_started(env);
- ++step;
+ step.increment();
}
DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
@@ -237,100 +243,120 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) {
- if (step == 0)
+void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
+ if (step.get() <= 0)
return;
- Vector<DisplayServerAndroid::TouchPos> points;
- for (int i = 0; i < count; i++) {
- jint p[3];
- env->GetIntArrayRegion(positions, i * 3, 3, p);
- DisplayServerAndroid::TouchPos tp;
+ Vector<AndroidInputHandler::TouchPos> points;
+ for (int i = 0; i < pointer_count; i++) {
+ jfloat p[3];
+ env->GetFloatArrayRegion(positions, i * 3, 3, p);
+ AndroidInputHandler::TouchPos tp;
tp.pos = Point2(p[1], p[2]);
- tp.id = p[0];
+ tp.id = (int)p[0];
points.push_back(tp);
}
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
+ input_handler->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
+ } else {
+ input_handler->process_touch(ev, pointer, points);
+ }
+}
- DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
+ touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position);
+}
+
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) {
+ touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask);
+}
- /*
- if (os_android)
- os_android->process_touch(ev,pointer,points);
- */
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
+ touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) {
- if (step == 0)
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) {
+ if (step.get() <= 0)
return;
- DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y));
+ input_handler->process_hover(p_type, Point2(p_x, p_y));
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
- if (step == 0)
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) {
+ if (step.get() <= 0)
return;
- DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y));
+ input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y));
}
+// Called on the UI thread
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
- if (step == 0)
+ if (step.get() <= 0)
return;
- DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y));
+ input_handler->process_scroll(Point2(p_x, p_y));
}
+// Called on the UI thread
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
- if (step == 0)
+ if (step.get() <= 0)
return;
- DisplayServerAndroid::JoypadEvent jevent;
+ AndroidInputHandler::JoypadEvent jevent;
jevent.device = p_device;
- jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON;
+ jevent.type = AndroidInputHandler::JOY_EVENT_BUTTON;
jevent.index = p_button;
jevent.pressed = p_pressed;
- DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
+ input_handler->process_joy_event(jevent);
}
+// Called on the UI thread
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
- if (step == 0)
+ if (step.get() <= 0)
return;
- DisplayServerAndroid::JoypadEvent jevent;
+ AndroidInputHandler::JoypadEvent jevent;
jevent.device = p_device;
- jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS;
+ jevent.type = AndroidInputHandler::JOY_EVENT_AXIS;
jevent.index = p_axis;
jevent.value = p_value;
- DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
+ input_handler->process_joy_event(jevent);
}
+// Called on the UI thread
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
- if (step == 0)
+ if (step.get() <= 0)
return;
- DisplayServerAndroid::JoypadEvent jevent;
+ AndroidInputHandler::JoypadEvent jevent;
jevent.device = p_device;
- jevent.type = DisplayServerAndroid::JOY_EVENT_HAT;
+ jevent.type = AndroidInputHandler::JOY_EVENT_HAT;
int hat = 0;
if (p_hat_x != 0) {
if (p_hat_x < 0)
- hat |= Input::HAT_MASK_LEFT;
+ hat |= HatMask::HAT_MASK_LEFT;
else
- hat |= Input::HAT_MASK_RIGHT;
+ hat |= HatMask::HAT_MASK_RIGHT;
}
if (p_hat_y != 0) {
if (p_hat_y < 0)
- hat |= Input::HAT_MASK_UP;
+ hat |= HatMask::HAT_MASK_UP;
else
- hat |= Input::HAT_MASK_DOWN;
+ hat |= HatMask::HAT_MASK_DOWN;
}
jevent.hat = hat;
- DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
+ input_handler->process_joy_event(jevent);
}
+// Called on the UI thread
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
if (os_android) {
String name = jstring_to_string(p_name, env);
@@ -338,11 +364,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(
}
}
+// Called on the UI thread
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
- if (step == 0)
+ if (step.get() <= 0)
return;
- DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed);
+ input_handler->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
@@ -362,24 +389,19 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
- if (step == 0)
+ if (step.get() <= 0)
return;
os_android->main_loop_focusin();
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
- if (step == 0)
+ if (step.get() <= 0)
return;
os_android->main_loop_focusout();
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) {
- ThreadAndroid::setup_thread();
- AudioDriverAndroid::thread_func(env);
-}
-
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
String js = jstring_to_string(path, env);
@@ -435,8 +457,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *
env->DeleteLocalRef(obj);
};
- static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
- obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]);
+ static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8");
+ obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]);
// something
env->PopLocalFrame(nullptr);
}
@@ -448,12 +470,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResu
}
if (os_android->get_main_loop()) {
- os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == JNI_TRUE);
+ os_android->get_main_loop()->emit_signal(SNAME("on_request_permissions_result"), permission, p_result == JNI_TRUE);
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
- if (step == 0)
+ if (step.get() <= 0)
return;
if (os_android->get_main_loop()) {
@@ -462,7 +484,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNI
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
- if (step == 0)
+ if (step.get() <= 0)
return;
if (os_android->get_main_loop()) {
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index 07584518e5..63e9e6d8e5 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,16 +44,18 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y);
+void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z);
diff --git a/platform/javascript/http_request.h b/platform/android/java_godot_view_wrapper.cpp
index 54e98c1927..837d2aeced 100644
--- a/platform/javascript/http_request.h
+++ b/platform/android/java_godot_view_wrapper.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* http_request.h */
+/* java_godot_view_wrapper.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,48 +28,56 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef HTTP_REQUEST_H
-#define HTTP_REQUEST_H
+#include "java_godot_view_wrapper.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
+#include "thread_jandroid.h"
-#include "stddef.h"
+GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
-typedef enum {
- XHR_READY_STATE_UNSENT = 0,
- XHR_READY_STATE_OPENED = 1,
- XHR_READY_STATE_HEADERS_RECEIVED = 2,
- XHR_READY_STATE_LOADING = 3,
- XHR_READY_STATE_DONE = 4,
-} godot_xhr_ready_state_t;
+ _godot_view = env->NewGlobalRef(godot_view);
-extern int godot_xhr_new();
-extern void godot_xhr_reset(int p_xhr_id);
-extern bool godot_xhr_free(int p_xhr_id);
+ _cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
-extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = nullptr, const char *p_password = nullptr);
+ if (android_get_device_api_level() >= __ANDROID_API_O__) {
+ _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
+ _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
+ _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
+ }
+}
-extern void godot_xhr_set_request_header(int p_xhr_id, const char *p_header, const char *p_value);
+void GodotJavaViewWrapper::request_pointer_capture() {
+ if (_request_pointer_capture != 0) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
-extern void godot_xhr_send_null(int p_xhr_id);
-extern void godot_xhr_send_string(int p_xhr_id, const char *p_data);
-extern void godot_xhr_send_data(int p_xhr_id, const void *p_data, int p_len);
-extern void godot_xhr_abort(int p_xhr_id);
+ env->CallVoidMethod(_godot_view, _request_pointer_capture);
+ }
+}
-/* this is an HTTPClient::ResponseCode, not ::Status */
-extern int godot_xhr_get_status(int p_xhr_id);
-extern godot_xhr_ready_state_t godot_xhr_get_ready_state(int p_xhr_id);
+void GodotJavaViewWrapper::release_pointer_capture() {
+ if (_request_pointer_capture != 0) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
-extern int godot_xhr_get_response_headers_length(int p_xhr_id);
-extern void godot_xhr_get_response_headers(int p_xhr_id, char *r_dst, int p_len);
+ env->CallVoidMethod(_godot_view, _release_pointer_capture);
+ }
+}
-extern int godot_xhr_get_response_length(int p_xhr_id);
-extern void godot_xhr_get_response(int p_xhr_id, void *r_dst, int p_len);
+void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) {
+ if (_set_pointer_icon != 0) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
-#ifdef __cplusplus
+ env->CallVoidMethod(_godot_view, _set_pointer_icon, pointer_type);
+ }
}
-#endif
-#endif /* HTTP_REQUEST_H */
+GodotJavaViewWrapper::~GodotJavaViewWrapper() {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
+ env->DeleteGlobalRef(_godot_view);
+ env->DeleteGlobalRef(_cls);
+}
diff --git a/platform/uwp/thread_uwp.h b/platform/android/java_godot_view_wrapper.h
index 9b2a2590a8..da547d8118 100644
--- a/platform/uwp/thread_uwp.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* thread_uwp.h */
+/* java_godot_view_wrapper.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,32 +28,33 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef THREAD_UWP_H
-#define THREAD_UWP_H
+#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H
+#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H
-#ifdef UWP_ENABLED
+#include <android/log.h>
+#include <jni.h>
-#include "core/os/thread.h"
+#include "string_android.h"
-#include <thread>
+// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
+class GodotJavaViewWrapper {
+private:
+ jclass _cls;
-class ThreadUWP : public Thread {
- std::thread thread;
+ jobject _godot_view;
- static Thread *create_func_uwp(ThreadCreateCallback p_callback, void *, const Settings &);
- static ID get_thread_id_func_uwp();
- static void wait_to_finish_func_uwp(Thread *p_thread);
-
- ThreadUWP() {}
+ jmethodID _request_pointer_capture = 0;
+ jmethodID _release_pointer_capture = 0;
+ jmethodID _set_pointer_icon = 0;
public:
- virtual ID get_id() const;
+ GodotJavaViewWrapper(jobject godot_view);
- static void make_default();
+ void request_pointer_capture();
+ void release_pointer_capture();
+ void set_pointer_icon(int pointer_type);
- ~ThreadUWP() {}
+ ~GodotJavaViewWrapper();
};
-#endif // UWP_ENABLED
-
-#endif // THREAD_UWP_H
+#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index cff591d903..bfd93345f3 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
// we can't cache it.
// For Godot we call most access methods from our thread and we thus get a valid JNIEnv
-// from ThreadAndroid. For one or two we expect to pass the environment
+// from get_jni_env(). For one or two we expect to pass the environment
// TODO we could probably create a base class for this...
@@ -74,6 +74,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z");
_vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
_get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
+ _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
// get some Activity method pointers...
@@ -91,7 +92,9 @@ jobject GodotJavaWrapper::get_activity() {
jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
if (godot_class) {
if (p_env == nullptr)
- p_env = ThreadAndroid::get_env();
+ p_env = get_jni_env();
+
+ ERR_FAIL_COND_V(p_env == nullptr, nullptr);
jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class);
return p_env->GetStaticObjectField(godot_class, fid);
@@ -102,56 +105,90 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl
jobject GodotJavaWrapper::get_class_loader() {
if (_get_class_loader) {
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallObjectMethod(godot_instance, _get_class_loader);
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, nullptr);
+
+ return env->CallObjectMethod(activity, _get_class_loader);
} else {
return nullptr;
}
}
+GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
+ if (_godot_view != nullptr) {
+ return _godot_view;
+ }
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, nullptr);
+
+ jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
+ _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
+ return _godot_view;
+}
+
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
- if (_on_video_init)
+ if (_on_video_init) {
if (p_env == nullptr)
- p_env = ThreadAndroid::get_env();
+ p_env = get_jni_env();
+ ERR_FAIL_COND(p_env == nullptr);
+
+ p_env->CallVoidMethod(godot_instance, _on_video_init);
+ }
+}
- p_env->CallVoidMethod(godot_instance, _on_video_init);
+void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
+ if (_on_godot_setup_completed) {
+ if (p_env == nullptr) {
+ p_env = get_jni_env();
+ }
+ p_env->CallVoidMethod(godot_instance, _on_godot_setup_completed);
+ }
}
void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) {
if (_on_godot_main_loop_started) {
if (p_env == nullptr) {
- p_env = ThreadAndroid::get_env();
+ p_env = get_jni_env();
}
+ ERR_FAIL_COND(p_env == nullptr);
+ p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
}
- p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
}
void GodotJavaWrapper::restart(JNIEnv *p_env) {
- if (_restart)
+ if (_restart) {
if (p_env == nullptr)
- p_env = ThreadAndroid::get_env();
+ p_env = get_jni_env();
+ ERR_FAIL_COND(p_env == nullptr);
- p_env->CallVoidMethod(godot_instance, _restart);
+ p_env->CallVoidMethod(godot_instance, _restart);
+ }
}
void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
- if (_finish)
+ if (_finish) {
if (p_env == nullptr)
- p_env = ThreadAndroid::get_env();
+ p_env = get_jni_env();
+ ERR_FAIL_COND(p_env == nullptr);
- p_env->CallVoidMethod(godot_instance, _finish);
+ p_env->CallVoidMethod(godot_instance, _finish);
+ }
}
void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
if (_set_keep_screen_on) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
}
}
void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
if (_alert) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
@@ -159,7 +196,9 @@ void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
}
int GodotJavaWrapper::get_gles_version_code() {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+
if (_get_GLES_version_code) {
return env->CallIntMethod(godot_instance, _get_GLES_version_code);
}
@@ -173,7 +212,9 @@ bool GodotJavaWrapper::has_get_clipboard() {
String GodotJavaWrapper::get_clipboard() {
if (_get_clipboard) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
+
jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
return jstring_to_string(s, env);
} else {
@@ -183,7 +224,9 @@ String GodotJavaWrapper::get_clipboard() {
String GodotJavaWrapper::get_input_fallback_mapping() {
if (_get_input_fallback_mapping) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
+
jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping);
return jstring_to_string(fallback_mapping, env);
} else {
@@ -197,7 +240,9 @@ bool GodotJavaWrapper::has_set_clipboard() {
void GodotJavaWrapper::set_clipboard(const String &p_text) {
if (_set_clipboard) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
}
@@ -205,7 +250,9 @@ void GodotJavaWrapper::set_clipboard(const String &p_text) {
bool GodotJavaWrapper::request_permission(const String &p_name) {
if (_request_permission) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
} else {
@@ -215,7 +262,9 @@ bool GodotJavaWrapper::request_permission(const String &p_name) {
bool GodotJavaWrapper::request_permissions() {
if (_request_permissions) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
return env->CallBooleanMethod(godot_instance, _request_permissions);
} else {
return false;
@@ -225,7 +274,9 @@ bool GodotJavaWrapper::request_permissions() {
Vector<String> GodotJavaWrapper::get_granted_permissions() const {
Vector<String> permissions_list;
if (_get_granted_permissions) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, permissions_list);
+
jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions);
jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object);
@@ -243,14 +294,18 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const {
void GodotJavaWrapper::init_input_devices() {
if (_init_input_devices) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(godot_instance, _init_input_devices);
}
}
jobject GodotJavaWrapper::get_surface() {
if (_get_surface) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, nullptr);
+
return env->CallObjectMethod(godot_instance, _get_surface);
} else {
return nullptr;
@@ -259,7 +314,9 @@ jobject GodotJavaWrapper::get_surface() {
bool GodotJavaWrapper::is_activity_resumed() {
if (_is_activity_resumed) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
return env->CallBooleanMethod(godot_instance, _is_activity_resumed);
} else {
return false;
@@ -268,7 +325,9 @@ bool GodotJavaWrapper::is_activity_resumed() {
void GodotJavaWrapper::vibrate(int p_duration_ms) {
if (_vibrate) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
}
}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index e0c3809a64..0e20747a16 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,7 @@
#include <android/log.h>
#include <jni.h>
+#include "java_godot_view_wrapper.h"
#include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
@@ -47,6 +48,8 @@ private:
jclass godot_class;
jclass activity_class;
+ GodotJavaViewWrapper *_godot_view = nullptr;
+
jmethodID _on_video_init = 0;
jmethodID _restart = 0;
jmethodID _finish = 0;
@@ -63,6 +66,7 @@ private:
jmethodID _is_activity_resumed = 0;
jmethodID _vibrate = 0;
jmethodID _get_input_fallback_mapping = 0;
+ jmethodID _on_godot_setup_completed = 0;
jmethodID _on_godot_main_loop_started = 0;
jmethodID _get_class_loader = 0;
@@ -74,8 +78,10 @@ public:
jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr);
jobject get_class_loader();
+ GodotJavaViewWrapper *get_godot_view();
void on_video_init(JNIEnv *p_env = nullptr);
+ void on_godot_setup_completed(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
void restart(JNIEnv *p_env = nullptr);
void force_quit(JNIEnv *p_env = nullptr);
diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp
index 8e1ae53b78..94652ab7ac 100644
--- a/platform/android/jni_utils.cpp
+++ b/platform/android/jni_utils.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h
index 5320715853..f2b89392b5 100644
--- a/platform/android/jni_utils.h
+++ b/platform/android/jni_utils.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,8 +32,8 @@
#define JNI_UTILS_H
#include "string_android.h"
-#include <core/engine.h>
-#include <core/variant.h>
+#include <core/config/engine.h>
+#include <core/variant/variant.h>
#include <jni.h>
struct jvalret {
diff --git a/platform/android/logo.png b/platform/android/logo.png
index f44d360a25..9c8be93646 100644
--- a/platform/android/logo.png
+++ b/platform/android/logo.png
Binary files differ
diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp
index 0341ef3ec6..dbd1870ee6 100644
--- a/platform/android/net_socket_android.cpp
+++ b/platform/android/net_socket_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@ jmethodID NetSocketAndroid::_multicast_lock_acquire = 0;
jmethodID NetSocketAndroid::_multicast_lock_release = 0;
void NetSocketAndroid::setup(jobject p_net_utils) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
net_utils = env->NewGlobalRef(p_net_utils);
@@ -51,14 +51,14 @@ void NetSocketAndroid::setup(jobject p_net_utils) {
void NetSocketAndroid::multicast_lock_acquire() {
if (_multicast_lock_acquire) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
env->CallVoidMethod(net_utils, _multicast_lock_acquire);
}
}
void NetSocketAndroid::multicast_lock_release() {
if (_multicast_lock_release) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
env->CallVoidMethod(net_utils, _multicast_lock_release);
}
}
@@ -103,7 +103,7 @@ Error NetSocketAndroid::set_broadcasting_enabled(bool p_enabled) {
return OK;
}
-Error NetSocketAndroid::join_multicast_group(const IP_Address &p_multi_address, String p_if_name) {
+Error NetSocketAndroid::join_multicast_group(const IPAddress &p_multi_address, String p_if_name) {
Error err = NetSocketPosix::join_multicast_group(p_multi_address, p_if_name);
if (err != OK)
return err;
@@ -115,7 +115,7 @@ Error NetSocketAndroid::join_multicast_group(const IP_Address &p_multi_address,
return OK;
}
-Error NetSocketAndroid::leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) {
+Error NetSocketAndroid::leave_multicast_group(const IPAddress &p_multi_address, String p_if_name) {
Error err = NetSocketPosix::leave_multicast_group(p_multi_address, p_if_name);
if (err != OK)
return err;
diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h
index 955d906535..60090c26bb 100644
--- a/platform/android/net_socket_android.h
+++ b/platform/android/net_socket_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -67,8 +67,8 @@ public:
virtual void close();
virtual Error set_broadcasting_enabled(bool p_enabled);
- virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name);
- virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name);
+ virtual Error join_multicast_group(const IPAddress &p_multi_address, String p_if_name);
+ virtual Error leave_multicast_group(const IPAddress &p_multi_address, String p_if_name);
NetSocketAndroid() {}
~NetSocketAndroid();
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index baf6ee952a..21fb31d991 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,16 +30,14 @@
#include "os_android.h"
-#include "core/io/file_access_buffered_fa.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
-#include "file_access_android.h"
#include "main/main.h"
#include "platform/android/display_server_android.h"
#include "dir_access_jandroid.h"
-#include "file_access_jandroid.h"
+#include "file_access_android.h"
#include "net_socket_android.h"
#include <dlfcn.h>
@@ -47,6 +45,23 @@
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
+String _remove_symlink(const String &dir) {
+ // Workaround for Android 6.0+ using a symlink.
+ // Save the current directory.
+ char current_dir_name[2048];
+ getcwd(current_dir_name, 2048);
+ // Change directory to the external data directory.
+ chdir(dir.utf8().get_data());
+ // Get the actual directory without the potential symlink.
+ char dir_name_wihout_symlink[2048];
+ getcwd(dir_name_wihout_symlink, 2048);
+ // Convert back to a String.
+ String dir_without_symlink(dir_name_wihout_symlink);
+ // Restore original current directory.
+ chdir(current_dir_name);
+ return dir_without_symlink;
+}
+
class AndroidLogger : public Logger {
public:
virtual void logv(const char *p_format, va_list p_list, bool p_err) {
@@ -56,22 +71,23 @@ public:
virtual ~AndroidLogger() {}
};
+void OS_Android::alert(const String &p_alert, const String &p_title) {
+ GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
+ ERR_FAIL_COND(!godot_java);
+
+ godot_java->alert(p_alert, p_title);
+}
+
void OS_Android::initialize_core() {
OS_Unix::initialize_core();
if (use_apk_expansion)
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
else {
-#ifdef USE_JAVA_FILE_ACCESS
- FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid>>(FileAccess::ACCESS_RESOURCES);
-#else
- //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
-#endif
}
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
if (use_apk_expansion)
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
else
@@ -147,18 +163,19 @@ MainLoop *OS_Android::get_main_loop() const {
void OS_Android::main_loop_begin() {
if (main_loop)
- main_loop->init();
+ main_loop->initialize();
}
bool OS_Android::main_loop_iterate() {
if (!main_loop)
return false;
+ DisplayServerAndroid::get_singleton()->process_events();
return Main::iteration();
}
void OS_Android::main_loop_end() {
if (main_loop)
- main_loop->finish();
+ main_loop->finalize();
}
void OS_Android::main_loop_focusout() {
@@ -171,10 +188,6 @@ void OS_Android::main_loop_focusin() {
audio_driver_android.set_pause(false);
}
-void OS_Android::main_loop_request_go_back() {
- DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
-}
-
Error OS_Android::shell_open(String p_uri) {
return godot_io_java->open_uri(p_uri);
}
@@ -200,32 +213,28 @@ String OS_Android::get_model_name() const {
return OS_Unix::get_model_name();
}
+String OS_Android::get_data_path() const {
+ return get_user_data_dir();
+}
+
String OS_Android::get_user_data_dir() const {
if (data_dir_cache != String())
return data_dir_cache;
String data_dir = godot_io_java->get_user_data_dir();
if (data_dir != "") {
- //store current dir
- char real_current_dir_name[2048];
- getcwd(real_current_dir_name, 2048);
-
- //go to data dir
- chdir(data_dir.utf8().get_data());
-
- //get actual data dir, so we resolve potential symlink (Android 6.0+ seems to use symlink)
- char data_current_dir_name[2048];
- getcwd(data_current_dir_name, 2048);
-
- //cache by parsing utf8
- data_dir_cache.parse_utf8(data_current_dir_name);
-
- //restore original dir so we don't mess things up
- chdir(real_current_dir_name);
-
+ data_dir_cache = _remove_symlink(data_dir);
return data_dir_cache;
}
+ return ".";
+}
+String OS_Android::get_cache_path() const {
+ String cache_dir = godot_io_java->get_cache_dir();
+ if (cache_dir != "") {
+ cache_dir = _remove_symlink(cache_dir);
+ return cache_dir;
+ }
return ".";
}
@@ -237,8 +246,8 @@ String OS_Android::get_unique_id() const {
return OS::get_unique_id();
}
-String OS_Android::get_system_dir(SystemDir p_dir) const {
- return godot_io_java->get_system_dir(p_dir);
+String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
+ return godot_io_java->get_system_dir(p_dir, p_shared_storage);
}
void OS_Android::set_display_size(const Size2i &p_size) {
@@ -313,6 +322,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
#if defined(OPENGL_ENABLED)
gl_extensions = nullptr;
use_gl2 = false;
+ use_16bits_fbo = false;
#endif
#if defined(VULKAN_ENABLED)
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index cac7efaa88..c938297821 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,6 @@
#ifndef OS_ANDROID_H
#define OS_ANDROID_H
-#include "audio_driver_jandroid.h"
#include "audio_driver_opensl.h"
#include "core/os/main_loop.h"
#include "drivers/unix/os_unix.h"
@@ -59,7 +58,6 @@ private:
mutable String data_dir_cache;
- //AudioDriverAndroid audio_driver_android;
AudioDriverOpenSL audio_driver_android;
MainLoop *main_loop;
@@ -68,15 +66,15 @@ private:
GodotIOJavaWrapper *godot_io_java;
public:
- virtual void initialize_core();
- virtual void initialize();
+ virtual void initialize_core() override;
+ virtual void initialize() override;
- virtual void initialize_joypads();
+ virtual void initialize_joypads() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual void delete_main_loop();
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
+ virtual void delete_main_loop() override;
- virtual void finalize();
+ virtual void finalize() override;
typedef int64_t ProcessID;
@@ -84,18 +82,19 @@ public:
GodotJavaWrapper *get_godot_java();
GodotIOJavaWrapper *get_godot_io_java();
- virtual bool request_permission(const String &p_name);
- virtual bool request_permissions();
- virtual Vector<String> get_granted_permissions() const;
+ virtual bool request_permission(const String &p_name) override;
+ virtual bool request_permissions() override;
+ virtual Vector<String> get_granted_permissions() const override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
+ virtual void alert(const String &p_alert, const String &p_title) override;
- virtual String get_name() const;
- virtual MainLoop *get_main_loop() const;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+
+ virtual String get_name() const override;
+ virtual MainLoop *get_main_loop() const override;
void main_loop_begin();
bool main_loop_iterate();
- void main_loop_request_go_back();
void main_loop_end();
void main_loop_focusout();
void main_loop_focusin();
@@ -109,19 +108,21 @@ public:
void set_native_window(ANativeWindow *p_native_window);
ANativeWindow *get_native_window() const;
- virtual Error shell_open(String p_uri);
- virtual String get_user_data_dir() const;
- virtual String get_resource_dir() const;
- virtual String get_locale() const;
- virtual String get_model_name() const;
+ virtual Error shell_open(String p_uri) override;
+ virtual String get_user_data_dir() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
+ virtual String get_resource_dir() const override;
+ virtual String get_locale() const override;
+ virtual String get_model_name() const override;
- virtual String get_unique_id() const;
+ virtual String get_unique_id() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
- void vibrate_handheld(int p_duration_ms);
+ void vibrate_handheld(int p_duration_ms) override;
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);
~OS_Android();
};
diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h
index c5e896c4e1..601db9951f 100644
--- a/platform/android/platform_config.h
+++ b/platform/android/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h
deleted file mode 100644
index ea3c7b4f55..0000000000
--- a/platform/android/plugin/godot_plugin_config.h
+++ /dev/null
@@ -1,268 +0,0 @@
-/*************************************************************************/
-/* godot_plugin_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef GODOT_PLUGIN_CONFIG_H
-#define GODOT_PLUGIN_CONFIG_H
-
-#include "core/error_list.h"
-#include "core/io/config_file.h"
-#include "core/ustring.h"
-
-static const char *PLUGIN_CONFIG_EXT = ".gdap";
-
-static const char *CONFIG_SECTION = "config";
-static const char *CONFIG_NAME_KEY = "name";
-static const char *CONFIG_BINARY_TYPE_KEY = "binary_type";
-static const char *CONFIG_BINARY_KEY = "binary";
-
-static const char *DEPENDENCIES_SECTION = "dependencies";
-static const char *DEPENDENCIES_LOCAL_KEY = "local";
-static const char *DEPENDENCIES_REMOTE_KEY = "remote";
-static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos";
-
-static const char *BINARY_TYPE_LOCAL = "local";
-static const char *BINARY_TYPE_REMOTE = "remote";
-
-static const char *PLUGIN_VALUE_SEPARATOR = "|";
-
-/*
- The `config` section and fields are required and defined as follow:
-- **name**: name of the plugin
-- **binary_type**: can be either `local` or `remote`. The type affects the **binary** field
-- **binary**:
- - if **binary_type** is `local`, then this should be the filename of the plugin `aar` file in the `res://android/plugins` directory (e.g: `MyPlugin.aar`).
- - if **binary_type** is `remote`, then this should be a declaration for a remote gradle binary (e.g: "org.godot.example:my-plugin:0.0.0").
-
-The `dependencies` section and fields are optional and defined as follow:
-- **local**: contains a list of local `.aar` binary files the plugin depends on. The local binary dependencies must also be located in the `res://android/plugins` directory.
-- **remote**: contains a list of remote binary gradle dependencies for the plugin.
-- **custom_maven_repos**: contains a list of urls specifying custom maven repos required for the plugin's dependencies.
-
- See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871
- */
-struct PluginConfig {
- // Set to true when the config file is properly loaded.
- bool valid_config = false;
- // Unix timestamp of last change to this plugin.
- uint64_t last_updated = 0;
-
- // Required config section
- String name;
- String binary_type;
- String binary;
-
- // Optional dependencies section
- Vector<String> local_dependencies;
- Vector<String> remote_dependencies;
- Vector<String> custom_maven_repos;
-};
-
-/*
- * Set of prebuilt plugins.
- * Currently unused, this is just for future reference:
- */
-// static const PluginConfig MY_PREBUILT_PLUGIN = {
-// /*.valid_config =*/true,
-// /*.last_updated =*/0,
-// /*.name =*/"GodotPayment",
-// /*.binary_type =*/"local",
-// /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar",
-// /*.local_dependencies =*/{},
-// /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"),
-// /*.custom_maven_repos =*/{}
-// };
-
-static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
- String absolute_path;
- if (!dependency_path.empty()) {
- if (dependency_path.is_abs_path()) {
- absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path);
- } else {
- absolute_path = plugin_config_dir.plus_file(dependency_path);
- }
- }
-
- return absolute_path;
-}
-
-static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) {
- PluginConfig resolved = prebuilt_plugin;
- resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary;
- if (!prebuilt_plugin.local_dependencies.empty()) {
- resolved.local_dependencies.clear();
- for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) {
- resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i]));
- }
- }
- return resolved;
-}
-
-static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) {
- Vector<PluginConfig> prebuilt_plugins;
- // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir));
- return prebuilt_plugins;
-}
-
-static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
- bool valid_name = !plugin_config.name.empty();
- bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL ||
- plugin_config.binary_type == BINARY_TYPE_REMOTE;
-
- bool valid_binary = false;
- if (valid_binary_type) {
- valid_binary = !plugin_config.binary.empty() &&
- (plugin_config.binary_type == BINARY_TYPE_REMOTE ||
- FileAccess::exists(plugin_config.binary));
- }
-
- bool valid_local_dependencies = true;
- if (!plugin_config.local_dependencies.empty()) {
- for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
- if (!FileAccess::exists(plugin_config.local_dependencies[i])) {
- valid_local_dependencies = false;
- break;
- }
- }
- }
- return valid_name && valid_binary && valid_binary_type && valid_local_dependencies;
-}
-
-static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
- uint64_t last_updated = FileAccess::get_modified_time(config_path);
- last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
-
- for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
- String binary = plugin_config.local_dependencies.get(i);
- last_updated = MAX(last_updated, FileAccess::get_modified_time(binary));
- }
-
- return last_updated;
-}
-
-static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
- PluginConfig plugin_config = {};
-
- if (config_file.is_valid()) {
- Error err = config_file->load(path);
- if (err == OK) {
- String config_base_dir = path.get_base_dir();
-
- plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
- plugin_config.binary_type = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_TYPE_KEY, String());
-
- String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
- plugin_config.binary = plugin_config.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path;
-
- if (config_file->has_section(DEPENDENCIES_SECTION)) {
- Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>());
- if (!local_dependencies_paths.empty()) {
- for (int i = 0; i < local_dependencies_paths.size(); i++) {
- plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i]));
- }
- }
-
- plugin_config.remote_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_REMOTE_KEY, Vector<String>());
- plugin_config.custom_maven_repos = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>());
- }
-
- plugin_config.valid_config = is_plugin_config_valid(plugin_config);
- plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
- }
- }
-
- return plugin_config;
-}
-
-static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) {
- String plugins_binaries;
- if (!plugins_configs.empty()) {
- Vector<String> binaries;
- for (int i = 0; i < plugins_configs.size(); i++) {
- PluginConfig config = plugins_configs[i];
- if (!config.valid_config) {
- continue;
- }
-
- if (config.binary_type == binary_type) {
- binaries.push_back(config.binary);
- }
-
- if (binary_type == BINARY_TYPE_LOCAL) {
- binaries.append_array(config.local_dependencies);
- }
-
- if (binary_type == BINARY_TYPE_REMOTE) {
- binaries.append_array(config.remote_dependencies);
- }
- }
-
- plugins_binaries = String(PLUGIN_VALUE_SEPARATOR).join(binaries);
- }
-
- return plugins_binaries;
-}
-
-static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) {
- String custom_maven_repos;
- if (!plugins_configs.empty()) {
- Vector<String> repos_urls;
- for (int i = 0; i < plugins_configs.size(); i++) {
- PluginConfig config = plugins_configs[i];
- if (!config.valid_config) {
- continue;
- }
-
- repos_urls.append_array(config.custom_maven_repos);
- }
-
- custom_maven_repos = String(PLUGIN_VALUE_SEPARATOR).join(repos_urls);
- }
- return custom_maven_repos;
-}
-
-static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) {
- String plugins_names;
- if (!plugins_configs.empty()) {
- Vector<String> names;
- for (int i = 0; i < plugins_configs.size(); i++) {
- PluginConfig config = plugins_configs[i];
- if (!config.valid_config) {
- continue;
- }
-
- names.push_back(config.name);
- }
- plugins_names = String(PLUGIN_VALUE_SEPARATOR).join(names);
- }
-
- return plugins_names;
-}
-
-#endif // GODOT_PLUGIN_CONFIG_H
diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp
index d2528bebeb..6a20d5eafc 100644
--- a/platform/android/plugin/godot_plugin_jni.cpp
+++ b/platform/android/plugin/godot_plugin_jni.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,9 +30,9 @@
#include "godot_plugin_jni.h"
-#include <core/engine.h>
-#include <core/error_macros.h>
-#include <core/project_settings.h>
+#include <core/config/engine.h>
+#include <core/config/project_settings.h>
+#include <core/error/error_macros.h>
#include <platform/android/api/jni_singleton.h>
#include <platform/android/jni_utils.h>
#include <platform/android/string_android.h>
@@ -41,9 +41,9 @@ static HashMap<String, JNISingleton *> jni_singletons;
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj) {
String singname = jstring_to_string(name, env);
- JNISingleton *s = (JNISingleton *)ClassDB::instance("JNISingleton");
+ JNISingleton *s = (JNISingleton *)ClassDB::instantiate("JNISingleton");
s->set_instance(env->NewGlobalRef(obj));
jni_singletons[singname] = s;
@@ -51,7 +51,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
ProjectSettings::get_singleton()->set(singname, s);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args) {
String singname = jstring_to_string(sname, env);
ERR_FAIL_COND(!jni_singletons.has(singname));
@@ -83,7 +83,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
s->add_method(mname, mid, types, get_jni_type(retval));
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) {
String singleton_name = jstring_to_string(j_plugin_name, env);
ERR_FAIL_COND(!jni_singletons.has(singleton_name));
@@ -104,7 +104,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
singleton->add_signal(signal_name, types);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) {
String singleton_name = jstring_to_string(j_plugin_name, env);
ERR_FAIL_COND(!jni_singletons.has(singleton_name));
@@ -126,10 +126,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS
env->DeleteLocalRef(j_param);
};
- singleton->emit_signal(signal_name, args, count);
+ singleton->emit_signal(SNAME(signal_name), args, count);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) {
int gdnlib_count = env->GetArrayLength(gdnlib_paths);
if (gdnlib_count == 0) {
return;
diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h
index 80ce332e7c..b87f922e03 100644
--- a/platform/android/plugin/godot_plugin_jni.h
+++ b/platform/android/plugin/godot_plugin_jni.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,11 +35,11 @@
#include <jni.h>
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths);
}
#endif // GODOT_PLUGIN_JNI_H
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
index 88ccd3b652..3721315d3f 100644
--- a/platform/android/string_android.h
+++ b/platform/android/string_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,21 +30,21 @@
#ifndef STRING_ANDROID_H
#define STRING_ANDROID_H
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "thread_jandroid.h"
#include <jni.h>
/**
* Converts JNI jstring to Godot String.
* @param source Source JNI string. If null an empty string is returned.
- * @param env JNI environment instance. If null obtained by ThreadAndroid::get_env().
+ * @param env JNI environment instance. If null obtained by get_jni_env().
* @return Godot string instance.
*/
static inline String jstring_to_string(jstring source, JNIEnv *env = nullptr) {
String result;
if (source) {
if (!env) {
- env = ThreadAndroid::get_env();
+ env = get_jni_env();
}
const char *const source_utf8 = env->GetStringUTFChars(source, nullptr);
if (source_utf8) {
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 13aa313ebf..ba379c8d43 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,116 +30,54 @@
#include "thread_jandroid.h"
-#include "core/os/memory.h"
-#include "core/safe_refcount.h"
-#include "core/script_language.h"
+#include <android/log.h>
-static void _thread_id_key_destr_callback(void *p_value) {
- memdelete(static_cast<Thread::ID *>(p_value));
-}
-
-static pthread_key_t _create_thread_id_key() {
- pthread_key_t key;
- pthread_key_create(&key, &_thread_id_key_destr_callback);
- return key;
-}
-
-pthread_key_t ThreadAndroid::thread_id_key = _create_thread_id_key();
-Thread::ID ThreadAndroid::next_thread_id = 0;
-
-Thread::ID ThreadAndroid::get_id() const {
- return id;
-}
+#include "core/os/thread.h"
-Thread *ThreadAndroid::create_thread_jandroid() {
- return memnew(ThreadAndroid);
-}
-
-void *ThreadAndroid::thread_callback(void *userdata) {
- ThreadAndroid *t = reinterpret_cast<ThreadAndroid *>(userdata);
- setup_thread();
- ScriptServer::thread_enter(); //scripts may need to attach a stack
- t->id = atomic_increment(&next_thread_id);
- pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id)));
- t->callback(t->user);
- ScriptServer::thread_exit();
- return nullptr;
-}
+static JavaVM *java_vm = nullptr;
+static thread_local JNIEnv *env = nullptr;
-Thread *ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback, void *p_user, const Settings &) {
- ThreadAndroid *tr = memnew(ThreadAndroid);
- tr->callback = p_callback;
- tr->user = p_user;
- pthread_attr_init(&tr->pthread_attr);
- pthread_attr_setdetachstate(&tr->pthread_attr, PTHREAD_CREATE_JOINABLE);
+// The logic here need to improve, init_thread/term_tread are designed to work with Thread::callback
+// Calling init_thread from setup_android_thread and get_jni_env to setup an env we're keeping and not detaching
+// could cause issues on app termination.
+//
+// We should be making sure that any thread started calls a nice cleanup function when it's done,
+// especially now that we use many more threads.
- pthread_create(&tr->pthread, &tr->pthread_attr, thread_callback, tr);
+static void init_thread() {
+ if (env) {
+ // thread never detached! just keep using...
+ return;
+ }
- return tr;
+ java_vm->AttachCurrentThread(&env, nullptr);
}
-Thread::ID ThreadAndroid::get_thread_id_func_jandroid() {
- void *value = pthread_getspecific(thread_id_key);
-
- if (value)
- return *static_cast<ID *>(value);
+static void term_thread() {
+ java_vm->DetachCurrentThread();
- ID new_id = atomic_increment(&next_thread_id);
- pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id)));
- return new_id;
+ // this is no longer valid, must called init_thread to re-establish
+ env = nullptr;
}
-void ThreadAndroid::wait_to_finish_func_jandroid(Thread *p_thread) {
- ThreadAndroid *tp = static_cast<ThreadAndroid *>(p_thread);
- ERR_FAIL_COND(!tp);
- ERR_FAIL_COND(tp->pthread == 0);
-
- pthread_join(tp->pthread, nullptr);
- tp->pthread = 0;
+void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) {
+ java_vm = p_jvm;
+ env = p_env;
+ Thread::_set_platform_funcs(nullptr, nullptr, &init_thread, &term_thread);
}
-void ThreadAndroid::_thread_destroyed(void *value) {
- /* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */
- JNIEnv *env = (JNIEnv *)value;
- if (env != nullptr) {
- java_vm->DetachCurrentThread();
- pthread_setspecific(jvm_key, nullptr);
+void setup_android_thread() {
+ if (!env) {
+ // !BAS! see remarks above
+ init_thread();
}
}
-pthread_key_t ThreadAndroid::jvm_key;
-JavaVM *ThreadAndroid::java_vm = nullptr;
-
-void ThreadAndroid::setup_thread() {
- if (pthread_getspecific(jvm_key))
- return; //already setup
- JNIEnv *env;
- java_vm->AttachCurrentThread(&env, nullptr);
- pthread_setspecific(jvm_key, (void *)env);
-}
-
-void ThreadAndroid::make_default(JavaVM *p_java_vm) {
- java_vm = p_java_vm;
- create_func = create_func_jandroid;
- get_thread_id_func = get_thread_id_func_jandroid;
- wait_to_finish_func = wait_to_finish_func_jandroid;
- pthread_key_create(&jvm_key, _thread_destroyed);
- setup_thread();
-}
-
-JNIEnv *ThreadAndroid::get_env() {
- if (!pthread_getspecific(jvm_key)) {
- setup_thread();
+JNIEnv *get_jni_env() {
+ if (!env) {
+ // !BAS! see remarks above
+ init_thread();
}
- JNIEnv *env = nullptr;
- java_vm->AttachCurrentThread(&env, nullptr);
return env;
}
-
-ThreadAndroid::ThreadAndroid() {
- pthread = 0;
-}
-
-ThreadAndroid::~ThreadAndroid() {
-}
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index 9cfcc64813..ff13ae911f 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,46 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef THREAD_POSIX_H
-#define THREAD_POSIX_H
+#ifndef THREAD_JANDROID_H
+#define THREAD_JANDROID_H
-#include "core/os/thread.h"
#include <jni.h>
-#include <pthread.h>
-#include <sys/types.h>
-class ThreadAndroid : public Thread {
- static pthread_key_t thread_id_key;
- static ID next_thread_id;
+void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env);
- pthread_t pthread;
- pthread_attr_t pthread_attr;
- ThreadCreateCallback callback;
- void *user;
- ID id;
-
- static Thread *create_thread_jandroid();
-
- static void *thread_callback(void *userdata);
-
- static Thread *create_func_jandroid(ThreadCreateCallback p_callback, void *, const Settings &);
- static ID get_thread_id_func_jandroid();
- static void wait_to_finish_func_jandroid(Thread *p_thread);
-
- static void _thread_destroyed(void *value);
- ThreadAndroid();
-
- static pthread_key_t jvm_key;
- static JavaVM *java_vm;
-
-public:
- virtual ID get_id() const;
-
- static void make_default(JavaVM *p_java_vm);
- static void setup_thread();
- static JNIEnv *get_env();
-
- ~ThreadAndroid();
-};
+void setup_android_thread();
+JNIEnv *get_jni_env();
#endif
diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp
index 5fb7a83da4..e24d1a4527 100644
--- a/platform/android/vulkan/vulkan_context_android.cpp
+++ b/platform/android/vulkan/vulkan_context_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,13 +29,18 @@
/*************************************************************************/
#include "vulkan_context_android.h"
-#include <vulkan/vulkan_android.h>
+
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
const char *VulkanContextAndroid::_get_platform_surface_extension() const {
return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME;
}
-int VulkanContextAndroid::window_create(ANativeWindow *p_window, int p_width, int p_height) {
+int VulkanContextAndroid::window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height) {
VkAndroidSurfaceCreateInfoKHR createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
createInfo.pNext = nullptr;
@@ -43,18 +48,18 @@ int VulkanContextAndroid::window_create(ANativeWindow *p_window, int p_width, in
createInfo.window = p_window;
VkSurfaceKHR surface;
- VkResult err = vkCreateAndroidSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface);
+ VkResult err = vkCreateAndroidSurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
if (err != VK_SUCCESS) {
ERR_FAIL_V_MSG(-1, "vkCreateAndroidSurfaceKHR failed with error " + itos(err));
}
- return _window_create(DisplayServer::MAIN_WINDOW_ID, surface, p_width, p_height);
+ return _window_create(DisplayServer::MAIN_WINDOW_ID, p_vsync_mode, surface, p_width, p_height);
}
-VulkanContextAndroid::VulkanContextAndroid() {
- // TODO: fix validation layers
- use_validation_layers = false;
-}
+bool VulkanContextAndroid::_use_validation_layers() {
+ uint32_t count = 0;
+ _get_preferred_validation_layers(&count, nullptr);
-VulkanContextAndroid::~VulkanContextAndroid() {
+ // On Android, we use validation layers automatically if they were explicitly linked with the app.
+ return count > 0;
}
diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h
index 6bd3cbee36..182ce33c97 100644
--- a/platform/android/vulkan/vulkan_context_android.h
+++ b/platform/android/vulkan/vulkan_context_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,13 +36,16 @@
struct ANativeWindow;
class VulkanContextAndroid : public VulkanContext {
- virtual const char *_get_platform_surface_extension() const;
+ virtual const char *_get_platform_surface_extension() const override;
public:
- int window_create(ANativeWindow *p_window, int p_width, int p_height);
+ int window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height);
- VulkanContextAndroid();
- ~VulkanContextAndroid();
+ VulkanContextAndroid() = default;
+ ~VulkanContextAndroid() override = default;
+
+protected:
+ bool _use_validation_layers() override;
};
#endif // VULKAN_CONTEXT_ANDROID_H
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index 1dd37dabe5..58b574a72f 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -8,19 +8,17 @@ iphone_lib = [
"main.m",
"app_delegate.mm",
"view_controller.mm",
- "game_center.mm",
- "in_app_store.mm",
- "icloud.mm",
"ios.mm",
"vulkan_context_iphone.mm",
"display_server_iphone.mm",
"joypad_iphone.mm",
"godot_view.mm",
"display_layer.mm",
+ "godot_app_delegate.m",
"godot_view_renderer.mm",
"godot_view_gesture_recognizer.mm",
"device_metrics.m",
- "native_video_view.m",
+ "keyboard_input_view.mm",
]
env_ios = env.Clone()
diff --git a/platform/javascript/native/id_handler.js b/platform/iphone/api/api.cpp
index 67d29075b8..a23791fe1c 100644
--- a/platform/javascript/native/id_handler.js
+++ b/platform/iphone/api/api.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* id_handler.js */
+/* api.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,36 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var IDHandler = /** @constructor */ function() {
+#include "api.h"
- var ids = {};
- var size = 0;
+#if defined(IPHONE_ENABLED)
- this.has = function(id) {
- return ids.hasOwnProperty(id);
- }
+void register_iphone_api() {
+ godot_ios_plugins_initialize();
+}
- this.add = function(obj) {
- size += 1;
- var id = crypto.getRandomValues(new Int32Array(32))[0];
- ids[id] = obj;
- return id;
- }
+void unregister_iphone_api() {
+ godot_ios_plugins_deinitialize();
+}
- this.get = function(id) {
- return ids[id];
- }
+#else
- this.remove = function(id) {
- size -= 1;
- delete ids[id];
- }
+void register_iphone_api() {}
+void unregister_iphone_api() {}
- this.size = function() {
- return size;
- }
-
- this.ids = ids;
-};
-
-Module.IDHandler = new IDHandler;
+#endif
diff --git a/platform/iphone/api/api.h b/platform/iphone/api/api.h
new file mode 100644
index 0000000000..c6570da7ec
--- /dev/null
+++ b/platform/iphone/api/api.h
@@ -0,0 +1,42 @@
+/*************************************************************************/
+/* api.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IPHONE_API_H
+#define IPHONE_API_H
+
+#if defined(IPHONE_ENABLED)
+extern void godot_ios_plugins_initialize();
+extern void godot_ios_plugins_deinitialize();
+#endif
+
+void register_iphone_api();
+void unregister_iphone_api();
+
+#endif // IPHONE_API_H
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index 2f082f1e07..d6a2292dd2 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 40a63d7ad2..d10ea5c68c 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,13 +29,14 @@
/*************************************************************************/
#import "app_delegate.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#import "godot_view.h"
#include "main/main.h"
#include "os_iphone.h"
#import "view_controller.h"
+#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioServices.h>
#define kRenderingFrequency 60
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 5ebabdd3dc..05e24c5003 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -12,7 +12,6 @@ def get_name():
def can_build():
-
if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ):
return True
@@ -29,29 +28,20 @@ def get_opts():
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
),
("IPHONESDK", "Path to the iPhone SDK", ""),
- BoolVariable(
- "use_static_mvk",
- "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
- " validation layers)",
- False,
- ),
- BoolVariable("game_center", "Support for game center", True),
- BoolVariable("store_kit", "Support for in-app store", True),
- BoolVariable("icloud", "Support for iCloud", True),
+ BoolVariable("ios_simulator", "Build for iOS Simulator", False),
BoolVariable("ios_exceptions", "Enable exceptions", False),
("ios_triple", "Triple for ios toolchain", ""),
]
def get_flags():
-
return [
("tools", False),
+ ("use_volk", False),
]
def configure(env):
-
## Build type
if env["target"].startswith("release"):
@@ -59,7 +49,7 @@ def configure(env):
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"])
env.Append(LINKFLAGS=["-O2"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["-Os", "-ftree-vectorize"])
env.Append(LINKFLAGS=["-Os"])
@@ -113,20 +103,26 @@ def configure(env):
## Compile flags
- if env["arch"] == "x86" or env["arch"] == "x86_64":
+ if env["ios_simulator"]:
detect_darwin_sdk_path("iphonesimulator", env)
+ env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"])
+ env.extra_suffix = ".simulator" + env.extra_suffix
+ else:
+ detect_darwin_sdk_path("iphone", env)
+ env.Append(CCFLAGS=["-miphoneos-version-min=11.0"])
+
+ if env["arch"] == "x86" or env["arch"] == "x86_64":
env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9"
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
env.Append(
CCFLAGS=(
- "-arch "
+ "-fobjc-arc -arch "
+ arch_flag
+ " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks"
- " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0"
+ " -fasm-blocks -isysroot $IPHONESDK"
).split()
)
elif env["arch"] == "arm":
- detect_darwin_sdk_path("iphone", env)
env.Append(
CCFLAGS=(
"-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing"
@@ -134,16 +130,15 @@ def configure(env):
" -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb"
' "-DIBOutlet=__attribute__((iboutlet))"'
' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"'
- ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split()
+ ' "-DIBAction=void)__attribute__((ibaction)" -MMD -MT dependencies'.split()
)
)
elif env["arch"] == "arm64":
- detect_darwin_sdk_path("iphone", env)
env.Append(
CCFLAGS=(
"-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing"
" -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
- " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0"
+ " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies"
" -isysroot $IPHONESDK".split()
)
)
@@ -160,80 +155,6 @@ def configure(env):
# Temp fix for ABS/MAX/MIN macros in iPhone SDK blocking compilation
env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
- ## Link flags
-
- if env["arch"] == "x86" or env["arch"] == "x86_64":
- arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
- env.Append(
- LINKFLAGS=[
- "-arch",
- arch_flag,
- "-mios-simulator-version-min=13.0",
- "-isysroot",
- "$IPHONESDK",
- "-Xlinker",
- "-objc_abi_version",
- "-Xlinker",
- "2",
- "-F$IPHONESDK",
- ]
- )
- elif env["arch"] == "arm":
- env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
- if env["arch"] == "arm64":
- env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
-
- env.Append(
- LINKFLAGS=[
- "-isysroot",
- "$IPHONESDK",
- "-framework",
- "AudioToolbox",
- "-framework",
- "AVFoundation",
- "-framework",
- "CoreAudio",
- "-framework",
- "CoreGraphics",
- "-framework",
- "CoreMedia",
- "-framework",
- "CoreVideo",
- "-framework",
- "CoreMotion",
- "-framework",
- "Foundation",
- "-framework",
- "GameController",
- "-framework",
- "MediaPlayer",
- "-framework",
- "Metal",
- "-framework",
- "QuartzCore",
- "-framework",
- "Security",
- "-framework",
- "SystemConfiguration",
- "-framework",
- "UIKit",
- "-framework",
- "ARKit",
- ]
- )
-
- # Feature options
- if env["game_center"]:
- env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"])
- env.Append(LINKFLAGS=["-framework", "GameKit"])
-
- if env["store_kit"]:
- env.Append(CPPDEFINES=["STOREKIT_ENABLED"])
- env.Append(LINKFLAGS=["-framework", "StoreKit"])
-
- if env["icloud"]:
- env.Append(CPPDEFINES=["ICLOUD_ENABLED"])
-
env.Prepend(
CPPPATH=[
"$IPHONESDK/usr/include",
@@ -241,14 +162,8 @@ def configure(env):
]
)
- env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"
-
env.Prepend(CPPPATH=["#platform/iphone"])
env.Append(CPPDEFINES=["IPHONE_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED"])
- env.Append(CPPDEFINES=["VULKAN_ENABLED"])
- env.Append(LINKFLAGS=["-framework", "IOSurface"])
-
- # Use Static Vulkan for iOS. Dynamic Framework works fine too.
- env.Append(LINKFLAGS=["-framework", "MoltenVK"])
- env["builtin_vulkan"] = False
+ if env["vulkan"]:
+ env.Append(CPPDEFINES=["VULKAN_ENABLED"])
diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h
index 6d0ff49077..bc8f761dde 100644
--- a/platform/iphone/device_metrics.h
+++ b/platform/iphone/device_metrics.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m
index 747872bc49..306ca95d03 100644
--- a/platform/iphone/device_metrics.m
+++ b/platform/iphone/device_metrics.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h
index bfde8f96a3..1b8435d959 100644
--- a/platform/iphone/display_layer.h
+++ b/platform/iphone/display_layer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm
index 2716538b89..b8df81b89a 100644
--- a/platform/iphone/display_layer.mm
+++ b/platform/iphone/display_layer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,8 +29,8 @@
/*************************************************************************/
#import "display_layer.h"
+#include "core/config/project_settings.h"
#include "core/os/keyboard.h"
-#include "core/project_settings.h"
#include "display_server_iphone.h"
#include "main/main.h"
#include "os_iphone.h"
@@ -89,7 +89,7 @@
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
// Create GL ES 2 context
- if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") {
+ if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") {
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
NSLog(@"Setting up an OpenGL ES 2.0 context.");
if (!context) {
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h
index 229b1e80db..5cfcc1765c 100644
--- a/platform/iphone/display_server_iphone.h
+++ b/platform/iphone/display_server_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,12 +36,16 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include "vulkan_context_iphone.h"
#import <QuartzCore/CAMetalLayer.h>
-#include <vulkan/vulkan_metal.h>
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
#endif
class DisplayServerIPhone : public DisplayServer {
@@ -67,7 +71,7 @@ class DisplayServerIPhone : public DisplayServer {
void perform_event(const Ref<InputEvent> &p_event);
- DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerIPhone();
public:
@@ -76,7 +80,7 @@ public:
static DisplayServerIPhone *get_singleton();
static void register_iphone_driver();
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
// MARK: - Events
@@ -99,13 +103,13 @@ public:
// MARK: Touches
- void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
+ void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click);
void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y);
void touches_cancelled(int p_idx);
// MARK: Keyboard
- void key(uint32_t p_key, bool p_pressed);
+ void key(Key p_key, bool p_pressed);
// MARK: Motion
@@ -119,8 +123,6 @@ public:
virtual bool has_feature(Feature p_feature) const override;
virtual String get_name() const override;
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
-
virtual int get_screen_count() const override;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
@@ -176,6 +178,9 @@ public:
virtual bool can_any_window_draw() const override;
+ virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
+
virtual bool screen_is_touchscreen(int p_screen) const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) override;
@@ -190,12 +195,6 @@ public:
virtual void screen_set_keep_on(bool p_enable) override;
virtual bool screen_is_kept_on() const override;
- virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
- virtual bool native_video_is_playing() const override;
- virtual void native_video_pause() override;
- virtual void native_video_unpause() override;
- virtual void native_video_stop() override;
-
void resize_window(CGSize size);
};
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index d456f9cbf6..e18448fb6d 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,12 +30,12 @@
#include "display_server_iphone.h"
#import "app_delegate.h"
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
-#include "core/project_settings.h"
#import "device_metrics.h"
#import "godot_view.h"
#include "ios.h"
-#import "native_video_view.h"
+#import "keyboard_input_view.h"
#include "os_iphone.h"
#import "view_controller.h"
@@ -48,7 +48,7 @@ DisplayServerIPhone *DisplayServerIPhone::get_singleton() {
return (DisplayServerIPhone *)DisplayServer::get_singleton();
}
-DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
rendering_driver = p_rendering_driver;
#if defined(OPENGL_ENABLED)
@@ -72,7 +72,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ
// return ERR_UNAVAILABLE;
}
- // rendering_server = memnew(RenderingServerRaster);
+ // rendering_server = memnew(RenderingServerDefault);
// // FIXME: Reimplement threaded rendering
// if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
// rendering_server = memnew(RenderingServerWrapMT(rendering_server,
@@ -108,7 +108,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ
}
Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale();
- if (context_vulkan->window_create(MAIN_WINDOW_ID, layer, size.width, size.height) != OK) {
+ if (context_vulkan->window_create(MAIN_WINDOW_ID, p_vsync_mode, layer, size.width, size.height) != OK) {
memdelete(context_vulkan);
context_vulkan = nullptr;
ERR_FAIL_MSG("Failed to create Vulkan window.");
@@ -117,7 +117,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
@@ -135,20 +135,20 @@ DisplayServerIPhone::~DisplayServerIPhone() {
if (rendering_device_vulkan) {
rendering_device_vulkan->finalize();
memdelete(rendering_device_vulkan);
- rendering_device_vulkan = NULL;
+ rendering_device_vulkan = nullptr;
}
if (context_vulkan) {
context_vulkan->window_destroy(MAIN_WINDOW_ID);
memdelete(context_vulkan);
- context_vulkan = NULL;
+ context_vulkan = nullptr;
}
}
#endif
}
-DisplayServer *DisplayServerIPhone::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- return memnew(DisplayServerIPhone(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerIPhone::create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ return memnew(DisplayServerIPhone(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
}
Vector<String> DisplayServerIPhone::get_rendering_drivers_func() {
@@ -221,10 +221,10 @@ void DisplayServerIPhone::_window_callback(const Callable &p_callable, const Var
// MARK: Touches
-void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) {
+void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
Ref<InputEventScreenTouch> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(p_idx);
ev->set_pressed(p_pressed);
@@ -236,7 +236,7 @@ void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_presse
void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
Ref<InputEventScreenDrag> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(p_idx);
ev->set_position(Vector2(p_x, p_y));
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
@@ -254,9 +254,9 @@ void DisplayServerIPhone::touches_cancelled(int p_idx) {
// MARK: Keyboard
-void DisplayServerIPhone::key(uint32_t p_key, bool p_pressed) {
+void DisplayServerIPhone::key(Key p_key, bool p_pressed) {
Ref<InputEventKey> ev;
- ev.instance();
+ ev.instantiate();
ev->set_echo(false);
ev->set_pressed(p_pressed);
ev->set_keycode(p_key);
@@ -304,7 +304,6 @@ bool DisplayServerIPhone::has_feature(Feature p_feature) const {
// case FEATURE_MOUSE_WARP:
// case FEATURE_NATIVE_DIALOG:
// case FEATURE_NATIVE_ICON:
- // case FEATURE_NATIVE_VIDEO:
// case FEATURE_WINDOW_TRANSPARENCY:
case FEATURE_CLIPBOARD:
case FEATURE_KEEP_SCREEN_ON:
@@ -321,12 +320,6 @@ String DisplayServerIPhone::get_name() const {
return "iPhone";
}
-void DisplayServerIPhone::alert(const String &p_alert, const String &p_title) {
- const CharString utf8_alert = p_alert.utf8();
- const CharString utf8_title = p_title.utf8();
- iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
-}
-
int DisplayServerIPhone::get_screen_count() const {
return 1;
}
@@ -529,11 +522,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const {
}
void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
- [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text];
+ NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()];
+
+ [AppDelegate.viewController.keyboardView
+ becomeFirstResponderWithString:existingString
+ multiline:p_multiline
+ cursorStart:p_cursor_start
+ cursorEnd:p_cursor_end];
}
void DisplayServerIPhone::virtual_keyboard_hide() {
- [AppDelegate.viewController.godotView resignFirstResponder];
+ [AppDelegate.viewController.keyboardView resignFirstResponder];
}
void DisplayServerIPhone::virtual_keyboard_set_height(int height) {
@@ -562,69 +561,6 @@ bool DisplayServerIPhone::screen_is_kept_on() const {
return [UIApplication sharedApplication].idleTimerDisabled;
}
-Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) {
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- bool exists = f && f->is_open();
-
- String user_data_dir = OSIPhone::get_singleton()->get_user_data_dir();
-
- if (!exists) {
- return FAILED;
- }
-
- String tempFile = OSIPhone::get_singleton()->get_user_data_dir();
-
- if (p_path.begins_with("res://")) {
- if (PackedData::get_singleton()->has_path(p_path)) {
- printf("Unable to play %s using the native player as it resides in a .pck file\n", p_path.utf8().get_data());
- return ERR_INVALID_PARAMETER;
- } else {
- p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path());
- }
- } else if (p_path.begins_with("user://")) {
- p_path = p_path.replace("user:/", user_data_dir);
- }
-
- memdelete(f);
-
- printf("Playing video: %s\n", p_path.utf8().get_data());
-
- String file_path = ProjectSettings::get_singleton()->globalize_path(p_path);
-
- NSString *filePath = [[NSString alloc] initWithUTF8String:file_path.utf8().get_data()];
- NSString *audioTrack = [NSString stringWithUTF8String:p_audio_track.utf8()];
- NSString *subtitleTrack = [NSString stringWithUTF8String:p_subtitle_track.utf8()];
-
- if (![AppDelegate.viewController playVideoAtPath:filePath
- volume:p_volume
- audio:audioTrack
- subtitle:subtitleTrack]) {
- return OK;
- }
-
- return FAILED;
-}
-
-bool DisplayServerIPhone::native_video_is_playing() const {
- return [AppDelegate.viewController.videoView isVideoPlaying];
-}
-
-void DisplayServerIPhone::native_video_pause() {
- if (native_video_is_playing()) {
- [AppDelegate.viewController.videoView pauseVideo];
- }
-}
-
-void DisplayServerIPhone::native_video_unpause() {
- [AppDelegate.viewController.videoView unpauseVideo];
-};
-
-void DisplayServerIPhone::native_video_stop() {
- if (native_video_is_playing()) {
- [AppDelegate.viewController.videoView stopVideo];
- }
-}
-
void DisplayServerIPhone::resize_window(CGSize viewSize) {
Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale();
@@ -639,3 +575,19 @@ void DisplayServerIPhone::resize_window(CGSize viewSize) {
Variant resize_rect = Rect2i(Point2i(), size);
_window_callback(window_resize_callback, resize_rect);
}
+
+void DisplayServerIPhone::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+#endif
+}
+
+DisplayServer::VSyncMode DisplayServerIPhone::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ return context_vulkan->get_vsync_mode(p_window);
+#else
+ return DisplayServer::VSYNC_ENABLED;
+#endif
+}
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 19f7c8e482..208626ae36 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,1649 +30,11 @@
#include "export.h"
-#include "core/io/image_loader.h"
-#include "core/io/marshalls.h"
-#include "core/io/resource_saver.h"
-#include "core/io/zip_io.h"
-#include "core/os/file_access.h"
-#include "core/os/os.h"
-#include "core/project_settings.h"
-#include "core/version.h"
-#include "editor/editor_export.h"
-#include "editor/editor_node.h"
-#include "editor/editor_settings.h"
-#include "main/splash.gen.h"
-#include "platform/iphone/logo.gen.h"
-#include "string.h"
-
-#include <sys/stat.h>
-
-class EditorExportPlatformIOS : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
-
- int version_code;
-
- Ref<ImageTexture> logo;
-
- typedef Error (*FileHandler)(String p_file, void *p_userdata);
- static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
- static Error _codesign(String p_file, void *p_userdata);
- void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
-
- struct IOSConfigData {
- String pkg_name;
- String binary_name;
- String plist_content;
- String architectures;
- String linker_flags;
- String cpp_code;
- String modules_buildfile;
- String modules_fileref;
- String modules_buildphase;
- String modules_buildgrp;
- };
- struct ExportArchitecture {
- String name;
- bool is_default = false;
-
- ExportArchitecture() {}
-
- ExportArchitecture(String p_name, bool p_is_default) {
- name = p_name;
- is_default = p_is_default;
- }
- };
-
- struct IOSExportAsset {
- String exported_path;
- bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
- bool should_embed;
- };
-
- String _get_additional_plist_content();
- String _get_linker_flags();
- String _get_cpp_code();
- void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
- Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
- Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
- Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
-
- Vector<ExportArchitecture> _get_supported_architectures();
- Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
-
- void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
-
- bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
- String pname = p_package;
-
- if (pname.length() == 0) {
- if (r_error) {
- *r_error = TTR("Identifier is missing.");
- }
- return false;
- }
-
- for (int i = 0; i < pname.length(); i++) {
- char32_t c = pname[i];
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
- }
- return false;
- }
- }
-
- return true;
- }
-
-protected:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
- virtual void get_export_options(List<ExportOption> *r_options) override;
-
-public:
- virtual String get_name() const override { return "iOS"; }
- virtual String get_os_name() const override { return "iOS"; }
- virtual Ref<Texture2D> get_logo() const override { return logo; }
-
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
- List<String> list;
- list.push_back("ipa");
- return list;
- }
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
- virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid);
-
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
-
- virtual void get_platform_features(List<String> *r_features) override {
- r_features->push_back("mobile");
- r_features->push_back("iOS");
- }
-
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
- }
-
- EditorExportPlatformIOS();
- ~EditorExportPlatformIOS();
-};
-
-void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
- r_features->push_back("pvrtc");
- if (driver == "Vulkan") {
- // FIXME: Review if this is correct.
- r_features->push_back("etc2");
- }
-
- Vector<String> architectures = _get_preset_architectures(p_preset);
- for (int i = 0; i < architectures.size(); ++i) {
- r_features->push_back(architectures[i]);
- }
-}
-
-Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_get_supported_architectures() {
- Vector<ExportArchitecture> archs;
- archs.push_back(ExportArchitecture("armv7", false)); // Disabled by default, not included in official templates.
- archs.push_back(ExportArchitecture("arm64", true));
- return archs;
-}
-
-struct LoadingScreenInfo {
- const char *preset_key;
- const char *export_name;
- int width;
- int height;
- bool rotate;
-};
-
-static const LoadingScreenInfo loading_screen_infos[] = {
- { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png", 2436, 1125, false },
- { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png", 2208, 1242, false },
- { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png", 1024, 768, false },
- { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png", 2048, 1536, false },
-
- { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png", 640, 960, true },
- { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png", 640, 1136, true },
- { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png", 750, 1334, true },
- { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png", 1125, 2436, true },
- { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png", 768, 1024, true },
- { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png", 1536, 2048, true },
- { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png", 1242, 2208, true }
-};
-
-void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_itunes_sharing"), false));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "icons/generate_missing"), false));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with retina HD display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with retina display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "launch_screens/generate_missing"), false));
-
- for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
- }
-
- Vector<ExportArchitecture> architectures = _get_supported_architectures();
- for (int i = 0; i < architectures.size(); ++i) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));
- }
-}
-
-void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) {
- static const String export_method_string[] = {
- "app-store",
- "development",
- "ad-hoc",
- "enterprise"
- };
- static const String storyboard_image_scale_mode[] = {
- "center",
- "scaleAspectFit",
- "scaleAspectFill",
- "scaleToFill"
- };
- String str;
- String strnew;
- str.parse_utf8((const char *)pfile.ptr(), pfile.size());
- Vector<String> lines = str.split("\n");
- for (int i = 0; i < lines.size(); i++) {
- if (lines[i].find("$binary") != -1) {
- strnew += lines[i].replace("$binary", p_config.binary_name) + "\n";
- } else if (lines[i].find("$modules_buildfile") != -1) {
- strnew += lines[i].replace("$modules_buildfile", p_config.modules_buildfile) + "\n";
- } else if (lines[i].find("$modules_fileref") != -1) {
- strnew += lines[i].replace("$modules_fileref", p_config.modules_fileref) + "\n";
- } else if (lines[i].find("$modules_buildphase") != -1) {
- strnew += lines[i].replace("$modules_buildphase", p_config.modules_buildphase) + "\n";
- } else if (lines[i].find("$modules_buildgrp") != -1) {
- strnew += lines[i].replace("$modules_buildgrp", p_config.modules_buildgrp) + "\n";
- } else if (lines[i].find("$name") != -1) {
- strnew += lines[i].replace("$name", p_config.pkg_name) + "\n";
- } else if (lines[i].find("$info") != -1) {
- strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
- } else if (lines[i].find("$bundle_identifier") != -1) {
- strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n";
- } else if (lines[i].find("$short_version") != -1) {
- strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
- } else if (lines[i].find("$version") != -1) {
- strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
- } else if (lines[i].find("$signature") != -1) {
- strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
- } else if (lines[i].find("$copyright") != -1) {
- strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
- } else if (lines[i].find("$team_id") != -1) {
- strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
- } else if (lines[i].find("$export_method") != -1) {
- int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
- strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
- } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
- strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
- } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
- strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
- } else if (lines[i].find("$provisioning_profile_uuid") != -1) {
- String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release");
- strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n";
- } else if (lines[i].find("$code_sign_identity_debug") != -1) {
- strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
- } else if (lines[i].find("$code_sign_identity_release") != -1) {
- strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
- } else if (lines[i].find("$additional_plist_content") != -1) {
- strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n";
- } else if (lines[i].find("$godot_archs") != -1) {
- strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n";
- } else if (lines[i].find("$linker_flags") != -1) {
- strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
- } else if (lines[i].find("$cpp_code") != -1) {
- strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
- } else if (lines[i].find("$docs_in_place") != -1) {
- strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n";
- } else if (lines[i].find("$docs_sharing") != -1) {
- strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n";
- } else if (lines[i].find("$access_wifi") != -1) {
- bool is_on = p_preset->get("capabilities/access_wifi");
- strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$game_center") != -1) {
- bool is_on = p_preset->get("capabilities/game_center");
- strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$in_app_purchases") != -1) {
- bool is_on = p_preset->get("capabilities/in_app_purchases");
- strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$push_notifications") != -1) {
- bool is_on = p_preset->get("capabilities/push_notifications");
- strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$entitlements_push_notifications") != -1) {
- bool is_on = p_preset->get("capabilities/push_notifications");
- strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
- } else if (lines[i].find("$required_device_capabilities") != -1) {
- String capabilities;
-
- // I've removed armv7 as we can run on 64bit only devices
- // Note that capabilities listed here are requirements for the app to be installed.
- // They don't enable anything.
-
- if ((bool)p_preset->get("capabilities/arkit")) {
- capabilities += "<string>arkit</string>\n";
- }
- if ((bool)p_preset->get("capabilities/game_center")) {
- capabilities += "<string>gamekit</string>\n";
- }
- if ((bool)p_preset->get("capabilities/access_wifi")) {
- capabilities += "<string>wifi</string>\n";
- }
-
- strnew += lines[i].replace("$required_device_capabilities", capabilities);
- } else if (lines[i].find("$interface_orientations") != -1) {
- String orientations;
-
- if ((bool)p_preset->get("orientation/portrait")) {
- orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
- }
- if ((bool)p_preset->get("orientation/landscape_left")) {
- orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
- }
- if ((bool)p_preset->get("orientation/landscape_right")) {
- orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
- }
- if ((bool)p_preset->get("orientation/portrait_upside_down")) {
- orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
- }
-
- strnew += lines[i].replace("$interface_orientations", orientations);
- } else if (lines[i].find("$camera_usage_description") != -1) {
- String description = p_preset->get("privacy/camera_usage_description");
- strnew += lines[i].replace("$camera_usage_description", description) + "\n";
- } else if (lines[i].find("$microphone_usage_description") != -1) {
- String description = p_preset->get("privacy/microphone_usage_description");
- strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
- } else if (lines[i].find("$photolibrary_usage_description") != -1) {
- String description = p_preset->get("privacy/photolibrary_usage_description");
- strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
- } else if (lines[i].find("$plist_launch_screen_name") != -1) {
- bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
- String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : "";
- strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n";
- } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) {
- bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
- String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : "";
- strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n";
- } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) {
- bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
- String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : "";
- strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n";
- } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) {
- bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
- String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : "";
- strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n";
- } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) {
- bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
- String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : "";
- strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n";
- } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) {
- bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
- String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;";
- strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n";
- } else if (lines[i].find("$launch_screen_image_mode") != -1) {
- int image_scale_mode = p_preset->get("storyboard/image_scale_mode");
- String value;
-
- switch (image_scale_mode) {
- case 0: {
- String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
- bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
- // If custom logo is not specified, Godot does not scale default one, so we should do the same.
- value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
- } break;
- default: {
- value = storyboard_image_scale_mode[image_scale_mode - 1];
- }
- }
-
- strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n";
- } else if (lines[i].find("$launch_screen_background_color") != -1) {
- bool use_custom = p_preset->get("storyboard/use_custom_bg_color");
- Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
- const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
-
- Dictionary value_dictionary;
- value_dictionary["red"] = color.r;
- value_dictionary["green"] = color.g;
- value_dictionary["blue"] = color.b;
- value_dictionary["alpha"] = color.a;
- String value = value_format.format(value_dictionary, "$_");
-
- strnew += lines[i].replace("$launch_screen_background_color", value) + "\n";
- } else {
- strnew += lines[i] + "\n";
- }
- }
-
- // !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
- // should apply the same fix in our OSX export.
- CharString cs = strnew.utf8();
- pfile.resize(cs.size() - 1);
- for (int i = 0; i < cs.size() - 1; i++) {
- pfile.write[i] = cs[i];
- }
-}
-
-String EditorExportPlatformIOS::_get_additional_plist_content() {
- Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- String result;
- for (int i = 0; i < export_plugins.size(); ++i) {
- result += export_plugins[i]->get_ios_plist_content();
- }
- return result;
-}
-
-String EditorExportPlatformIOS::_get_linker_flags() {
- Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- String result;
- for (int i = 0; i < export_plugins.size(); ++i) {
- String flags = export_plugins[i]->get_ios_linker_flags();
- if (flags.length() == 0) {
- continue;
- }
- if (result.length() > 0) {
- result += ' ';
- }
- result += flags;
- }
- // the flags will be enclosed in quotes, so need to escape them
- return result.replace("\"", "\\\"");
-}
-
-String EditorExportPlatformIOS::_get_cpp_code() {
- Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- String result;
- for (int i = 0; i < export_plugins.size(); ++i) {
- result += export_plugins[i]->get_ios_cpp_code();
- }
- return result;
-}
-
-void EditorExportPlatformIOS::_blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot) {
- ERR_FAIL_COND(p_dst.is_null());
- ERR_FAIL_COND(p_src.is_null());
-
- int sw = p_rot ? p_src->get_height() : p_src->get_width();
- int sh = p_rot ? p_src->get_width() : p_src->get_height();
-
- int x_pos = (p_dst->get_width() - sw) / 2;
- int y_pos = (p_dst->get_height() - sh) / 2;
-
- int xs = (x_pos >= 0) ? 0 : -x_pos;
- int ys = (y_pos >= 0) ? 0 : -y_pos;
-
- if (sw + x_pos > p_dst->get_width()) {
- sw = p_dst->get_width() - x_pos;
- }
- if (sh + y_pos > p_dst->get_height()) {
- sh = p_dst->get_height() - y_pos;
- }
-
- for (int y = ys; y < sh; y++) {
- for (int x = xs; x < sw; x++) {
- Color sc = p_rot ? p_src->get_pixel(p_src->get_width() - y - 1, x) : p_src->get_pixel(x, y);
- Color dc = p_dst->get_pixel(x_pos + x, y_pos + y);
- dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
- dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
- dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
- dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
- p_dst->set_pixel(x_pos + x, y_pos + y, dc);
- }
- }
-}
-
-struct IconInfo {
- const char *preset_key;
- const char *idiom;
- const char *export_name;
- const char *actual_size_side;
- const char *scale;
- const char *unscaled_size;
- bool is_required;
-};
-
-static const IconInfo icon_infos[] = {
- { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
- { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
-
- { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", true },
- { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", true },
-
- { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
-
- { "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
-
- { "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
-
- { "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
-
- { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
- { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
-
-};
-
-Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
- String json_description = "{\"images\":[";
- String sizes;
-
- DirAccess *da = DirAccess::open(p_iconset_dir);
- ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'.");
-
- for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
- IconInfo info = icon_infos[i];
- int side_size = String(info.actual_size_side).to_int();
- String icon_path = p_preset->get(info.preset_key);
- if (icon_path.length() == 0) {
- if ((bool)p_preset->get("icons/generate_missing")) {
- // Resize main app icon
- icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
- Ref<Image> img = memnew(Image);
- Error err = ImageLoader::load_image(icon_path, img);
- if (err != OK) {
- ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
- return ERR_UNCONFIGURED;
- }
- img->resize(side_size, side_size);
- err = img->save_png(p_iconset_dir + info.export_name);
- if (err) {
- String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
- ERR_PRINT(err_str.utf8().get_data());
- return err;
- }
- } else {
- if (info.is_required) {
- String err_str = String("Required icon (") + info.preset_key + ") is not specified in the preset.";
- ERR_PRINT(err_str);
- return ERR_UNCONFIGURED;
- } else {
- String err_str = String("Icon (") + info.preset_key + ") is not specified in the preset.";
- WARN_PRINT(err_str);
- }
- continue;
- }
- } else {
- // Load custom icon
- Ref<Image> img = memnew(Image);
- Error err = ImageLoader::load_image(icon_path, img);
- if (err != OK) {
- ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
- return ERR_UNCONFIGURED;
- }
- if (img->get_width() != side_size || img->get_height() != side_size) {
- ERR_PRINT("Invalid icon size (" + String(info.preset_key) + "): '" + icon_path + "'.");
- return ERR_UNCONFIGURED;
- }
-
- err = da->copy(icon_path, p_iconset_dir + info.export_name);
- if (err) {
- memdelete(da);
- String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
- ERR_PRINT(err_str.utf8().get_data());
- return err;
- }
- }
- sizes += String(info.actual_size_side) + "\n";
- if (i > 0) {
- json_description += ",";
- }
- json_description += String("{");
- json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
- json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
- json_description += String("\"scale\":") + "\"" + info.scale + "\",";
- json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
- json_description += String("}");
- }
- json_description += "]}";
- memdelete(da);
-
- FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
- ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
- CharString json_utf8 = json_description.utf8();
- json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
- memdelete(json_file);
-
- FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
- ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
- CharString sizes_utf8 = sizes.utf8();
- sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
- memdelete(sizes_file);
-
- return OK;
-}
-
-Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
- const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x");
- const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x");
-
- if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
- Ref<Image> image;
- String image_path = p_dest_dir.plus_file("splash@2x.png");
- image.instance();
- Error err = image->load(custom_launch_image_2x);
-
- if (err) {
- image.unref();
- return err;
- }
-
- if (image->save_png(image_path) != OK) {
- return ERR_FILE_CANT_WRITE;
- }
-
- image.unref();
- image_path = p_dest_dir.plus_file("splash@3x.png");
- image.instance();
- err = image->load(custom_launch_image_3x);
-
- if (err) {
- image.unref();
- return err;
- }
-
- if (image->save_png(image_path) != OK) {
- return ERR_FILE_CANT_WRITE;
- }
- } else {
- Ref<Image> splash;
-
- const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
-
- if (!splash_path.empty()) {
- splash.instance();
- const Error err = splash->load(splash_path);
- if (err) {
- splash.unref();
- }
- }
-
- if (splash.is_null()) {
- splash = Ref<Image>(memnew(Image(boot_splash_png)));
- }
-
- // Using same image for both @2x and @3x
- // because Godot's own boot logo uses single image for all resolutions.
- // Also not using @1x image, because devices using this image variant
- // are not supported by iOS 9, which is minimal target.
- const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
- const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
-
- if (splash->save_png(splash_png_path_2x) != OK) {
- return ERR_FILE_CANT_WRITE;
- }
-
- if (splash->save_png(splash_png_path_3x) != OK) {
- return ERR_FILE_CANT_WRITE;
- }
- }
-
- return OK;
-}
-
-Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
- DirAccess *da = DirAccess::open(p_dest_dir);
- ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'.");
-
- for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
- LoadingScreenInfo info = loading_screen_infos[i];
- String loading_screen_file = p_preset->get(info.preset_key);
- if (loading_screen_file.size() > 0) {
- // Load custom loading screens
- Ref<Image> img = memnew(Image);
- Error err = ImageLoader::load_image(loading_screen_file, img);
- if (err != OK) {
- ERR_PRINT("Invalid loading screen (" + String(info.preset_key) + "): '" + loading_screen_file + "'.");
- return ERR_UNCONFIGURED;
- }
- if (img->get_width() != info.width || img->get_height() != info.height) {
- ERR_PRINT("Invalid loading screen size (" + String(info.preset_key) + "): '" + loading_screen_file + "'.");
- return ERR_UNCONFIGURED;
- }
- err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
- if (err) {
- memdelete(da);
- String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'.";
- ERR_PRINT(err_str.utf8().get_data());
- return err;
- }
- } else if ((bool)p_preset->get("launch_screens/generate_missing")) {
- // Generate loading screen from the splash screen
- Color boot_bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
- String boot_logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
- bool boot_logo_scale = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
-
- Ref<Image> img = memnew(Image);
- img->create(info.width, info.height, false, Image::FORMAT_RGBA8);
- img->fill(boot_bg_color);
-
- Ref<Image> img_bs;
-
- if (boot_logo_path.length() > 0) {
- img_bs = Ref<Image>(memnew(Image));
- ImageLoader::load_image(boot_logo_path, img_bs);
- }
- if (!img_bs.is_valid()) {
- img_bs = Ref<Image>(memnew(Image(boot_splash_png)));
- }
- if (img_bs.is_valid()) {
- float aspect_ratio = (float)img_bs->get_width() / (float)img_bs->get_height();
- if (info.rotate) {
- if (boot_logo_scale) {
- if (info.width * aspect_ratio <= info.height) {
- img_bs->resize(info.width * aspect_ratio, info.width);
- } else {
- img_bs->resize(info.height, info.height / aspect_ratio);
- }
- }
- } else {
- if (boot_logo_scale) {
- if (info.height * aspect_ratio <= info.width) {
- img_bs->resize(info.height * aspect_ratio, info.height);
- } else {
- img_bs->resize(info.width, info.width / aspect_ratio);
- }
- }
- }
- _blend_and_rotate(img, img_bs, info.rotate);
- }
- Error err = img->save_png(p_dest_dir + info.export_name);
- if (err) {
- String err_str = String("Failed to export loading screen (") + info.preset_key + ") from splash screen.";
- WARN_PRINT(err_str.utf8().get_data());
- }
- } else {
- String err_str = String("No loading screen (") + info.preset_key + ") specified.";
- WARN_PRINT(err_str.utf8().get_data());
- }
- }
- memdelete(da);
-
- return OK;
-}
-
-Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
- Vector<String> dirs;
- String path;
- String current_dir = p_da->get_current_dir();
- p_da->list_dir_begin();
- while ((path = p_da->get_next()).length() != 0) {
- if (p_da->current_is_dir()) {
- if (path != "." && path != "..") {
- dirs.push_back(path);
- }
- } else {
- Error err = p_handler(current_dir.plus_file(path), p_userdata);
- if (err) {
- p_da->list_dir_end();
- return err;
- }
- }
- }
- p_da->list_dir_end();
-
- for (int i = 0; i < dirs.size(); ++i) {
- String dir = dirs[i];
- p_da->change_dir(dir);
- Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
- p_da->change_dir("..");
- if (err) {
- return err;
- }
- }
-
- return OK;
-}
-
-struct CodesignData {
- const Ref<EditorExportPreset> &preset;
- bool debug;
-
- CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
- preset(p_preset),
- debug(p_debug) {
- }
-};
-
-Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
- if (p_file.ends_with(".dylib")) {
- CodesignData *data = (CodesignData *)p_userdata;
- print_line(String("Signing ") + p_file);
- List<String> codesign_args;
- codesign_args.push_back("-f");
- codesign_args.push_back("-s");
- codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
- codesign_args.push_back(p_file);
- return OS::get_singleton()->execute("codesign", codesign_args, true);
- }
- return OK;
-}
-
-struct PbxId {
-private:
- static char _hex_char(uint8_t four_bits) {
- if (four_bits < 10) {
- return ('0' + four_bits);
- }
- return 'A' + (four_bits - 10);
- }
-
- static String _hex_pad(uint32_t num) {
- Vector<char> ret;
- ret.resize(sizeof(num) * 2);
- for (uint64_t i = 0; i < sizeof(num) * 2; ++i) {
- uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF;
- ret.write[i] = _hex_char(four_bits);
- }
- return String::utf8(ret.ptr(), ret.size());
- }
-
-public:
- uint32_t high_bits;
- uint32_t mid_bits;
- uint32_t low_bits;
-
- String str() const {
- return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits);
- }
-
- PbxId &operator++() {
- low_bits++;
- if (!low_bits) {
- mid_bits++;
- if (!mid_bits) {
- high_bits++;
- }
- }
-
- return *this;
- }
-};
-
-struct ExportLibsData {
- Vector<String> lib_paths;
- String dest_dir;
-};
-
-void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
- // that is just a random number, we just need Godot IDs not to clash with
- // existing IDs in the project.
- PbxId current_id = { 0x58938401, 0, 0 };
- String pbx_files;
- String pbx_frameworks_build;
- String pbx_frameworks_refs;
- String pbx_resources_build;
- String pbx_resources_refs;
- String pbx_embeded_frameworks;
-
- const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
- "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
-
- for (int i = 0; i < p_additional_assets.size(); ++i) {
- String additional_asset_info_format = file_info_format;
-
- String build_id = (++current_id).str();
- String ref_id = (++current_id).str();
- String framework_id = "";
-
- const IOSExportAsset &asset = p_additional_assets[i];
-
- String type;
- if (asset.exported_path.ends_with(".framework")) {
- if (asset.should_embed) {
- additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
- framework_id = (++current_id).str();
- pbx_embeded_frameworks += framework_id + ",\n";
- }
-
- type = "wrapper.framework";
- } else if (asset.exported_path.ends_with(".xcframework")) {
- if (asset.should_embed) {
- additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
- framework_id = (++current_id).str();
- pbx_embeded_frameworks += framework_id + ",\n";
- }
-
- type = "wrapper.xcframework";
- } else if (asset.exported_path.ends_with(".dylib")) {
- type = "compiled.mach-o.dylib";
- } else if (asset.exported_path.ends_with(".a")) {
- type = "archive.ar";
- } else {
- type = "file";
- }
-
- String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build;
- String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs;
-
- if (pbx_build.length() > 0) {
- pbx_build += ",\n";
- pbx_refs += ",\n";
- }
- pbx_build += build_id;
- pbx_refs += ref_id;
-
- Dictionary format_dict;
- format_dict["build_id"] = build_id;
- format_dict["ref_id"] = ref_id;
- format_dict["name"] = asset.exported_path.get_file();
- format_dict["file_path"] = asset.exported_path;
- format_dict["file_type"] = type;
- if (framework_id.length() > 0) {
- format_dict["framework_id"] = framework_id;
- }
- pbx_files += additional_asset_info_format.format(format_dict, "$_");
- }
-
- // Note, frameworks like gamekit are always included in our project.pbxprof file
- // even if turned off in capabilities.
-
- // We do need our ARKit framework
- if ((bool)p_preset->get("capabilities/arkit")) {
- String build_id = (++current_id).str();
- String ref_id = (++current_id).str();
-
- if (pbx_frameworks_build.length() > 0) {
- pbx_frameworks_build += ",\n";
- pbx_frameworks_refs += ",\n";
- }
-
- pbx_frameworks_build += build_id;
- pbx_frameworks_refs += ref_id;
-
- Dictionary format_dict;
- format_dict["build_id"] = build_id;
- format_dict["ref_id"] = ref_id;
- format_dict["name"] = "ARKit.framework";
- format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework";
- format_dict["file_type"] = "wrapper.framework";
- pbx_files += file_info_format.format(format_dict, "$_");
- }
-
- String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
- str = str.replace("$additional_pbx_files", pbx_files);
- str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
- str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
- str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
- str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
- str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks);
-
- CharString cs = str.utf8();
- p_project_data.resize(cs.size() - 1);
- for (int i = 0; i < cs.size() - 1; i++) {
- p_project_data.write[i] = cs[i];
- }
-}
-
-Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
- DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- String binary_name = p_out_dir.get_file().get_basename();
-
- ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
- for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
- String asset = p_assets[f_idx];
- if (!asset.begins_with("res://")) {
- // either SDK-builtin or already a part of the export template
- IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
- r_exported_assets.push_back(exported_asset);
- } else {
- DirAccess *da = DirAccess::create_for_path(asset);
- if (!da) {
- memdelete(filesystem_da);
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + ".");
- }
- bool file_exists = da->file_exists(asset);
- bool dir_exists = da->dir_exists(asset);
- if (!file_exists && !dir_exists) {
- memdelete(da);
- memdelete(filesystem_da);
- return ERR_FILE_NOT_FOUND;
- }
-
- String base_dir = asset.get_base_dir().replace("res://", "");
- String destination_dir;
- String destination;
- String asset_path;
-
- bool create_framework = false;
-
- if (p_is_framework && asset.ends_with(".dylib")) {
- // For iOS we need to turn .dylib into .framework
- // to be able to send application to AppStore
- asset_path = String("dylibs").plus_file(base_dir);
-
- String file_name = asset.get_basename().get_file();
- String framework_name = file_name + ".framework";
-
- asset_path = asset_path.plus_file(framework_name);
- destination_dir = p_out_dir.plus_file(asset_path);
- destination = destination_dir.plus_file(file_name);
- create_framework = true;
- } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) {
- asset_path = String("dylibs").plus_file(base_dir);
-
- String file_name = asset.get_file();
- asset_path = asset_path.plus_file(file_name);
- destination_dir = p_out_dir.plus_file(asset_path);
- destination = destination_dir;
- } else {
- asset_path = base_dir;
-
- String file_name = asset.get_file();
- destination_dir = p_out_dir.plus_file(asset_path);
- asset_path = asset_path.plus_file(file_name);
- destination = p_out_dir.plus_file(asset_path);
- }
-
- if (!filesystem_da->dir_exists(destination_dir)) {
- Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
- if (make_dir_err) {
- memdelete(da);
- memdelete(filesystem_da);
- return make_dir_err;
- }
- }
-
- Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination);
- memdelete(da);
- if (err) {
- memdelete(filesystem_da);
- return err;
- }
- IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
- r_exported_assets.push_back(exported_asset);
-
- if (create_framework) {
- String file_name = asset.get_basename().get_file();
- String framework_name = file_name + ".framework";
-
- // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
- {
- List<String> install_name_args;
- install_name_args.push_back("-id");
- install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
- install_name_args.push_back(destination);
-
- OS::get_singleton()->execute("install_name_tool", install_name_args, true);
- }
-
- // Creating Info.plist
- {
- String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
- "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
- "<plist version=\"1.0\">\n"
- "<dict>\n"
- "<key>CFBundleShortVersionString</key>\n"
- "<string>1.0</string>\n"
- "<key>CFBundleIdentifier</key>\n"
- "<string>com.gdnative.framework.$name</string>\n"
- "<key>CFBundleName</key>\n"
- "<string>$name</string>\n"
- "<key>CFBundleExecutable</key>\n"
- "<string>$name</string>\n"
- "<key>DTPlatformName</key>\n"
- "<string>iphoneos</string>\n"
- "<key>CFBundleInfoDictionaryVersion</key>\n"
- "<string>6.0</string>\n"
- "<key>CFBundleVersion</key>\n"
- "<string>1</string>\n"
- "<key>CFBundlePackageType</key>\n"
- "<string>FMWK</string>\n"
- "<key>MinimumOSVersion</key>\n"
- "<string>10.0</string>\n"
- "</dict>\n"
- "</plist>";
-
- String info_plist = info_plist_format.replace("$name", file_name);
-
- FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
- if (f) {
- f->store_string(info_plist);
- f->close();
- memdelete(f);
- }
- }
- }
- }
- }
- memdelete(filesystem_da);
-
- return OK;
-}
-
-Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
- Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- for (int i = 0; i < export_plugins.size(); i++) {
- Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks();
- Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
-
- Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
- err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
-
- Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
- for (int j = 0; j < project_static_libs.size(); j++) {
- project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
- }
- err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
-
- Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
- err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
- }
-
- Vector<String> library_paths;
- for (int i = 0; i < p_libraries.size(); ++i) {
- library_paths.push_back(p_libraries[i].path);
- }
- Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
-
- return OK;
-}
-
-Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<EditorExportPreset> &p_preset) {
- Vector<ExportArchitecture> all_archs = _get_supported_architectures();
- Vector<String> enabled_archs;
- for (int i = 0; i < all_archs.size(); ++i) {
- bool is_enabled = p_preset->get("architectures/" + all_archs[i].name);
- if (is_enabled) {
- enabled_archs.push_back(all_archs[i].name);
- }
- }
- return enabled_archs;
-}
-
-void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) {
- if ((bool)p_preset->get("capabilities/" + p_name)) {
- //add module static library
- print_line("ADDING MODULE: " + p_name);
-
- p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t";
- p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t";
- p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
- p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
- } else {
- //add stub function for disabled module
- p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n";
- p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n";
- }
-}
-
-Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
-
- String src_pkg_name;
- String dest_dir = p_path.get_base_dir() + "/";
- String binary_name = p_path.get_file().get_basename();
-
- EditorProgress ep("export", "Exporting for iOS", 5, true);
-
- String team_id = p_preset->get("application/app_store_team_id");
- ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project.");
-
- if (p_debug) {
- src_pkg_name = p_preset->get("custom_template/debug");
- } else {
- src_pkg_name = p_preset->get("custom_template/release");
- }
-
- if (src_pkg_name == "") {
- String err;
- src_pkg_name = find_export_template("iphone.zip", &err);
- if (src_pkg_name == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
-
- if (!DirAccess::exists(dest_dir)) {
- return ERR_FILE_BAD_PATH;
- }
-
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (da) {
- String current_dir = da->get_current_dir();
-
- // remove leftovers from last export so they don't interfere
- // in case some files are no longer needed
- if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) {
- da->erase_contents_recursive();
- }
- if (da->change_dir(dest_dir + binary_name) == OK) {
- da->erase_contents_recursive();
- }
-
- da->change_dir(current_dir);
-
- if (!da->dir_exists(dest_dir + binary_name)) {
- Error err = da->make_dir(dest_dir + binary_name);
- if (err) {
- memdelete(da);
- return err;
- }
- }
- memdelete(da);
- }
-
- if (ep.step("Making .pck", 0)) {
- return ERR_SKIP;
- }
- String pack_path = dest_dir + binary_name + ".pck";
- Vector<SharedObject> libraries;
- Error err = save_pack(p_preset, pack_path, &libraries);
- if (err) {
- return err;
- }
-
- if (ep.step("Extracting and configuring Xcode project", 1)) {
- return ERR_SKIP;
- }
-
- String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a";
-
- print_line("Static library: " + library_to_use);
- String pkg_name;
- if (p_preset->get("application/name") != "") {
- pkg_name = p_preset->get("application/name"); // app_name
- } else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
- pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
- } else {
- pkg_name = "Unnamed";
- }
-
- bool found_library = false;
- int total_size = 0;
-
- const String project_file = "godot_ios.xcodeproj/project.pbxproj";
- Set<String> files_to_parse;
- files_to_parse.insert("godot_ios/godot_ios-Info.plist");
- files_to_parse.insert(project_file);
- files_to_parse.insert("godot_ios/export_options.plist");
- files_to_parse.insert("godot_ios/dummy.cpp");
- files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
- files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
- files_to_parse.insert("godot_ios/godot_ios.entitlements");
- files_to_parse.insert("godot_ios/Launch Screen.storyboard");
-
- IOSConfigData config_data = {
- pkg_name,
- binary_name,
- _get_additional_plist_content(),
- String(" ").join(_get_preset_architectures(p_preset)),
- _get_linker_flags(),
- _get_cpp_code(),
- "",
- "",
- "",
- ""
- };
-
- DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
- ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
-
- print_line("Unzipping...");
- FileAccess *src_f = nullptr;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
- if (!src_pkg_zip) {
- EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name);
- return ERR_CANT_OPEN;
- }
-
- add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000");
- add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001");
-
- //export rest of the files
- int ret = unzGoToFirstFile(src_pkg_zip);
- Vector<uint8_t> project_file_data;
- while (ret == UNZ_OK) {
-#if defined(OSX_ENABLED) || defined(X11_ENABLED)
- bool is_execute = false;
-#endif
-
- //get filename
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0);
-
- String file = fname;
-
- print_line("READ: " + file);
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
-
- //read
- unzOpenCurrentFile(src_pkg_zip);
- unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
- unzCloseCurrentFile(src_pkg_zip);
-
- //write
-
- file = file.replace_first("iphone/", "");
-
- if (files_to_parse.has(file)) {
- _fix_config_file(p_preset, data, config_data, p_debug);
- } else if (file.begins_with("libgodot.iphone")) {
- if (file != library_to_use) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
- }
- found_library = true;
-#if defined(OSX_ENABLED) || defined(X11_ENABLED)
- is_execute = true;
-#endif
- file = "godot_ios.a";
- } else if (file.begins_with("libgodot_arkit")) {
- if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
- file = "libgodot_arkit_module.a";
- } else {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
- }
- } else if (file.begins_with("libgodot_camera")) {
- if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
- file = "libgodot_camera_module.a";
- } else {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
- }
- }
- if (file == project_file) {
- project_file_data = data;
- }
-
- ///@TODO need to parse logo files
-
- if (data.size() > 0) {
- file = file.replace("godot_ios", binary_name);
-
- print_line("ADDING: " + file + " size: " + itos(data.size()));
- total_size += data.size();
-
- /* write it into our folder structure */
- file = dest_dir + file;
-
- /* make sure this folder exists */
- String dir_name = file.get_base_dir();
- if (!tmp_app_path->dir_exists(dir_name)) {
- print_line("Creating " + dir_name);
- Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
- if (dir_err) {
- ERR_PRINT("Can't create '" + dir_name + "'.");
- unzClose(src_pkg_zip);
- memdelete(tmp_app_path);
- return ERR_CANT_CREATE;
- }
- }
-
- /* write the file */
- FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
- if (!f) {
- ERR_PRINT("Can't write '" + file + "'.");
- unzClose(src_pkg_zip);
- memdelete(tmp_app_path);
- return ERR_CANT_CREATE;
- };
- f->store_buffer(data.ptr(), data.size());
- f->close();
- memdelete(f);
-
-#if defined(OSX_ENABLED) || defined(X11_ENABLED)
- if (is_execute) {
- // we need execute rights on this file
- chmod(file.utf8().get_data(), 0755);
- }
-#endif
- }
-
- ret = unzGoToNextFile(src_pkg_zip);
- }
-
- /* we're done with our source zip */
- unzClose(src_pkg_zip);
-
- if (!found_library) {
- ERR_PRINT("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
- memdelete(tmp_app_path);
- return ERR_FILE_NOT_FOUND;
- }
-
- // Copy project static libs to the project
- Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- for (int i = 0; i < export_plugins.size(); i++) {
- Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
- for (int j = 0; j < project_static_libs.size(); j++) {
- const String &static_lib_path = project_static_libs[j];
- String dest_lib_file_path = dest_dir + static_lib_path.get_file();
- Error lib_copy_err = tmp_app_path->copy(static_lib_path, dest_lib_file_path);
- if (lib_copy_err != OK) {
- ERR_PRINT("Can't copy '" + static_lib_path + "'.");
- memdelete(tmp_app_path);
- return lib_copy_err;
- }
- }
- }
-
- String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
- err = OK;
- if (!tmp_app_path->dir_exists(iconset_dir)) {
- err = tmp_app_path->make_dir_recursive(iconset_dir);
- }
- memdelete(tmp_app_path);
- if (err) {
- return err;
- }
-
- err = _export_icons(p_preset, iconset_dir);
- if (err) {
- return err;
- }
-
- bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard");
-
- String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/";
- String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/";
-
- DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
-
- if (!launch_screen_da) {
- return ERR_CANT_CREATE;
- }
-
- if (use_storyboard) {
- print_line("Using Launch Storyboard");
-
- if (launch_screen_da->change_dir(launch_image_path) == OK) {
- launch_screen_da->erase_contents_recursive();
- launch_screen_da->remove(launch_image_path);
- }
-
- err = _export_loading_screen_file(p_preset, splash_image_path);
- } else {
- print_line("Using Launch Images");
-
- const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard";
-
- launch_screen_da->remove(launch_screen_path);
-
- if (launch_screen_da->change_dir(splash_image_path) == OK) {
- launch_screen_da->erase_contents_recursive();
- launch_screen_da->remove(splash_image_path);
- }
-
- err = _export_loading_screen_images(p_preset, launch_image_path);
- }
-
- memdelete(launch_screen_da);
-
- if (err) {
- return err;
- }
-
- print_line("Exporting additional assets");
- Vector<IOSExportAsset> assets;
- _export_additional_assets(dest_dir + binary_name, libraries, assets);
- _add_assets_to_project(p_preset, project_file_data, assets);
- String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
- FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE);
- if (!f) {
- ERR_PRINT("Can't write '" + project_file_name + "'.");
- return ERR_CANT_CREATE;
- };
- f->store_buffer(project_file_data.ptr(), project_file_data.size());
- f->close();
- memdelete(f);
-
-#ifdef OSX_ENABLED
- if (ep.step("Code-signing dylibs", 2)) {
- return ERR_SKIP;
- }
- DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs");
- ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
- CodesignData codesign_data(p_preset, p_debug);
- err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
- memdelete(dylibs_dir);
- ERR_FAIL_COND_V(err, err);
-
- if (ep.step("Making .xcarchive", 3)) {
- return ERR_SKIP;
- }
- String archive_path = p_path.get_basename() + ".xcarchive";
- List<String> archive_args;
- archive_args.push_back("-project");
- archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
- archive_args.push_back("-scheme");
- archive_args.push_back(binary_name);
- archive_args.push_back("-sdk");
- archive_args.push_back("iphoneos");
- archive_args.push_back("-configuration");
- archive_args.push_back(p_debug ? "Debug" : "Release");
- archive_args.push_back("-destination");
- archive_args.push_back("generic/platform=iOS");
- archive_args.push_back("archive");
- archive_args.push_back("-archivePath");
- archive_args.push_back(archive_path);
- err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
- ERR_FAIL_COND_V(err, err);
-
- if (ep.step("Making .ipa", 4)) {
- return ERR_SKIP;
- }
- List<String> export_args;
- export_args.push_back("-exportArchive");
- export_args.push_back("-archivePath");
- export_args.push_back(archive_path);
- export_args.push_back("-exportOptionsPlist");
- export_args.push_back(dest_dir + binary_name + "/export_options.plist");
- export_args.push_back("-allowProvisioningUpdates");
- export_args.push_back("-exportPath");
- export_args.push_back(dest_dir);
- err = OS::get_singleton()->execute("xcodebuild", export_args, true);
- ERR_FAIL_COND_V(err, err);
-#else
- print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
-#endif
-
- return OK;
-}
-
-bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- String err;
- bool valid = false;
-
- // Look for export templates (first official, and if defined custom templates).
-
- bool dvalid = exists_export_template("iphone.zip", &err);
- bool rvalid = dvalid; // Both in the same ZIP.
-
- if (p_preset->get("custom_template/debug") != "") {
- dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
- if (!dvalid) {
- err += TTR("Custom debug template not found.") + "\n";
- }
- }
- if (p_preset->get("custom_template/release") != "") {
- rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
- if (!rvalid) {
- err += TTR("Custom release template not found.") + "\n";
- }
- }
-
- valid = dvalid || rvalid;
- r_missing_templates = !valid;
-
- // Validate the rest of the configuration.
-
- String team_id = p_preset->get("application/app_store_team_id");
- if (team_id.length() == 0) {
- err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
- valid = false;
- }
-
- String identifier = p_preset->get("application/bundle_identifier");
- String pn_err;
- if (!is_package_name_valid(identifier, &pn_err)) {
- err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
- valid = false;
- }
-
- for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
- IconInfo info = icon_infos[i];
- String icon_path = p_preset->get(info.preset_key);
- if (icon_path.length() == 0) {
- if (info.is_required) {
- err += TTR("Required icon is not specified in the preset.") + "\n";
- valid = false;
- }
- break;
- }
- }
-
- String etc_error = test_etc2_or_pvrtc();
- if (etc_error != String()) {
- valid = false;
- err += etc_error;
- }
-
- if (!err.empty()) {
- r_error = err;
- }
-
- return valid;
-}
-
-EditorExportPlatformIOS::EditorExportPlatformIOS() {
- Ref<Image> img = memnew(Image(_iphone_logo));
- logo.instance();
- logo->create_from_image(img);
-}
-
-EditorExportPlatformIOS::~EditorExportPlatformIOS() {
-}
+#include "export_plugin.h"
void register_iphone_exporter() {
Ref<EditorExportPlatformIOS> platform;
- platform.instance();
+ platform.instantiate();
EditorExport::get_singleton()->add_export_platform(platform);
}
diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h
index 043d21f533..4a79ca279f 100644
--- a/platform/iphone/export/export.h
+++ b/platform/iphone/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp
new file mode 100644
index 0000000000..69a8203e9f
--- /dev/null
+++ b/platform/iphone/export/export_plugin.cpp
@@ -0,0 +1,1792 @@
+/*************************************************************************/
+/* export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export_plugin.h"
+
+void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
+ r_features->push_back("pvrtc");
+ if (driver == "Vulkan") {
+ // FIXME: Review if this is correct.
+ r_features->push_back("etc2");
+ }
+
+ Vector<String> architectures = _get_preset_architectures(p_preset);
+ for (int i = 0; i < architectures.size(); ++i) {
+ r_features->push_back(architectures[i]);
+ }
+}
+
+Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_get_supported_architectures() {
+ Vector<ExportArchitecture> archs;
+ archs.push_back(ExportArchitecture("armv7", false)); // Disabled by default, not included in official templates.
+ archs.push_back(ExportArchitecture("arm64", true));
+ return archs;
+}
+
+struct LoadingScreenInfo {
+ const char *preset_key;
+ const char *export_name;
+ int width = 0;
+ int height = 0;
+ bool rotate = false;
+};
+
+static const LoadingScreenInfo loading_screen_infos[] = {
+ { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png", 2436, 1125, false },
+ { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png", 2208, 1242, false },
+ { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png", 1024, 768, false },
+ { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png", 2048, 1536, false },
+
+ { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png", 640, 960, true },
+ { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png", 640, 1136, true },
+ { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png", 750, 1334, true },
+ { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png", 1125, 2436, true },
+ { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png", 768, 1024, true },
+ { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png", 1536, 2048, true },
+ { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png", 1242, 2208, true }
+};
+
+void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+
+ Vector<ExportArchitecture> architectures = _get_supported_architectures();
+ for (int i = 0; i < architectures.size(); ++i) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));
+ }
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/targeted_device_family", PROPERTY_HINT_ENUM, "iPhone,iPad,iPhone & iPad"), 2));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+
+ Vector<PluginConfigIOS> found_plugins = get_plugins();
+ for (int i = 0; i < found_plugins.size(); i++) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false));
+ }
+
+ Set<String> plist_keys;
+
+ for (int i = 0; i < found_plugins.size(); i++) {
+ // Editable plugin plist values
+ PluginConfigIOS plugin = found_plugins[i];
+ const String *K = nullptr;
+
+ while ((K = plugin.plist.next(K))) {
+ String key = *K;
+ PluginConfigIOS::PlistItem item = plugin.plist[key];
+ switch (item.type) {
+ case PluginConfigIOS::PlistItemType::STRING_INPUT: {
+ String preset_name = "plugins_plist/" + key;
+ if (!plist_keys.has(preset_name)) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, preset_name), item.value));
+ plist_keys.insert(preset_name);
+ }
+ } break;
+ default:
+ continue;
+ }
+ }
+ }
+
+ plugins_changed.clear();
+ plugins = found_plugins;
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_itunes_sharing"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "icons/generate_missing"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with retina HD display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale to Fit,Scale to Fill,Scale"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "launch_screens/generate_missing"), false));
+
+ for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
+ }
+}
+
+void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) {
+ static const String export_method_string[] = {
+ "app-store",
+ "development",
+ "ad-hoc",
+ "enterprise"
+ };
+ static const String storyboard_image_scale_mode[] = {
+ "center",
+ "scaleAspectFit",
+ "scaleAspectFill",
+ "scaleToFill"
+ };
+ String str;
+ String strnew;
+ str.parse_utf8((const char *)pfile.ptr(), pfile.size());
+ Vector<String> lines = str.split("\n");
+ for (int i = 0; i < lines.size(); i++) {
+ if (lines[i].find("$binary") != -1) {
+ strnew += lines[i].replace("$binary", p_config.binary_name) + "\n";
+ } else if (lines[i].find("$modules_buildfile") != -1) {
+ strnew += lines[i].replace("$modules_buildfile", p_config.modules_buildfile) + "\n";
+ } else if (lines[i].find("$modules_fileref") != -1) {
+ strnew += lines[i].replace("$modules_fileref", p_config.modules_fileref) + "\n";
+ } else if (lines[i].find("$modules_buildphase") != -1) {
+ strnew += lines[i].replace("$modules_buildphase", p_config.modules_buildphase) + "\n";
+ } else if (lines[i].find("$modules_buildgrp") != -1) {
+ strnew += lines[i].replace("$modules_buildgrp", p_config.modules_buildgrp) + "\n";
+ } else if (lines[i].find("$name") != -1) {
+ strnew += lines[i].replace("$name", p_config.pkg_name) + "\n";
+ } else if (lines[i].find("$info") != -1) {
+ strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
+ } else if (lines[i].find("$bundle_identifier") != -1) {
+ strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n";
+ } else if (lines[i].find("$short_version") != -1) {
+ strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
+ } else if (lines[i].find("$version") != -1) {
+ strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
+ } else if (lines[i].find("$signature") != -1) {
+ strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
+ } else if (lines[i].find("$copyright") != -1) {
+ strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
+ } else if (lines[i].find("$team_id") != -1) {
+ strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
+ } else if (lines[i].find("$default_build_config") != -1) {
+ strnew += lines[i].replace("$default_build_config", p_debug ? "Debug" : "Release") + "\n";
+ } else if (lines[i].find("$export_method") != -1) {
+ int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
+ strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid") != -1) {
+ String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release");
+ strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n";
+ } else if (lines[i].find("$code_sign_identity_debug") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
+ } else if (lines[i].find("$code_sign_identity_release") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
+ } else if (lines[i].find("$additional_plist_content") != -1) {
+ strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n";
+ } else if (lines[i].find("$godot_archs") != -1) {
+ strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n";
+ } else if (lines[i].find("$linker_flags") != -1) {
+ strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
+ } else if (lines[i].find("$targeted_device_family") != -1) {
+ String xcode_value;
+ switch ((int)p_preset->get("application/targeted_device_family")) {
+ case 0: // iPhone
+ xcode_value = "1";
+ break;
+ case 1: // iPad
+ xcode_value = "2";
+ break;
+ case 2: // iPhone & iPad
+ xcode_value = "1,2";
+ break;
+ }
+ strnew += lines[i].replace("$targeted_device_family", xcode_value) + "\n";
+ } else if (lines[i].find("$cpp_code") != -1) {
+ strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
+ } else if (lines[i].find("$docs_in_place") != -1) {
+ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n";
+ } else if (lines[i].find("$docs_sharing") != -1) {
+ strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n";
+ } else if (lines[i].find("$entitlements_push_notifications") != -1) {
+ bool is_on = p_preset->get("capabilities/push_notifications");
+ strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
+ } else if (lines[i].find("$required_device_capabilities") != -1) {
+ String capabilities;
+
+ // I've removed armv7 as we can run on 64bit only devices
+ // Note that capabilities listed here are requirements for the app to be installed.
+ // They don't enable anything.
+ Vector<String> capabilities_list = p_config.capabilities;
+
+ if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) {
+ capabilities_list.push_back("wifi");
+ }
+
+ for (int idx = 0; idx < capabilities_list.size(); idx++) {
+ capabilities += "<string>" + capabilities_list[idx] + "</string>\n";
+ }
+
+ strnew += lines[i].replace("$required_device_capabilities", capabilities);
+ } else if (lines[i].find("$interface_orientations") != -1) {
+ String orientations;
+ const DisplayServer::ScreenOrientation screen_orientation =
+ DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")));
+
+ switch (screen_orientation) {
+ case DisplayServer::SCREEN_LANDSCAPE:
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ break;
+ case DisplayServer::SCREEN_PORTRAIT:
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ break;
+ case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ break;
+ case DisplayServer::SCREEN_REVERSE_PORTRAIT:
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ break;
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
+ // Allow both landscape orientations depending on sensor direction.
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ break;
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
+ // Allow both portrait orientations depending on sensor direction.
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ break;
+ case DisplayServer::SCREEN_SENSOR:
+ // Allow all screen orientations depending on sensor direction.
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ break;
+ }
+
+ strnew += lines[i].replace("$interface_orientations", orientations);
+ } else if (lines[i].find("$camera_usage_description") != -1) {
+ String description = p_preset->get("privacy/camera_usage_description");
+ strnew += lines[i].replace("$camera_usage_description", description) + "\n";
+ } else if (lines[i].find("$microphone_usage_description") != -1) {
+ String description = p_preset->get("privacy/microphone_usage_description");
+ strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
+ } else if (lines[i].find("$photolibrary_usage_description") != -1) {
+ String description = p_preset->get("privacy/photolibrary_usage_description");
+ strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
+ } else if (lines[i].find("$plist_launch_screen_name") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : "";
+ strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : "";
+ strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : "";
+ strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : "";
+ strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : "";
+ strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;";
+ strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n";
+ } else if (lines[i].find("$launch_screen_image_mode") != -1) {
+ int image_scale_mode = p_preset->get("storyboard/image_scale_mode");
+ String value;
+
+ switch (image_scale_mode) {
+ case 0: {
+ String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+ // If custom logo is not specified, Godot does not scale default one, so we should do the same.
+ value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
+ } break;
+ default: {
+ value = storyboard_image_scale_mode[image_scale_mode - 1];
+ }
+ }
+
+ strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n";
+ } else if (lines[i].find("$launch_screen_background_color") != -1) {
+ bool use_custom = p_preset->get("storyboard/use_custom_bg_color");
+ Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
+ const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
+
+ Dictionary value_dictionary;
+ value_dictionary["red"] = color.r;
+ value_dictionary["green"] = color.g;
+ value_dictionary["blue"] = color.b;
+ value_dictionary["alpha"] = color.a;
+ String value = value_format.format(value_dictionary, "$_");
+
+ strnew += lines[i].replace("$launch_screen_background_color", value) + "\n";
+ } else {
+ strnew += lines[i] + "\n";
+ }
+ }
+
+ // !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
+ // should apply the same fix in our OSX export.
+ CharString cs = strnew.utf8();
+ pfile.resize(cs.size() - 1);
+ for (int i = 0; i < cs.size() - 1; i++) {
+ pfile.write[i] = cs[i];
+ }
+}
+
+String EditorExportPlatformIOS::_get_additional_plist_content() {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ String result;
+ for (int i = 0; i < export_plugins.size(); ++i) {
+ result += export_plugins[i]->get_ios_plist_content();
+ }
+ return result;
+}
+
+String EditorExportPlatformIOS::_get_linker_flags() {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ String result;
+ for (int i = 0; i < export_plugins.size(); ++i) {
+ String flags = export_plugins[i]->get_ios_linker_flags();
+ if (flags.length() == 0) {
+ continue;
+ }
+ if (result.length() > 0) {
+ result += ' ';
+ }
+ result += flags;
+ }
+ // the flags will be enclosed in quotes, so need to escape them
+ return result.replace("\"", "\\\"");
+}
+
+String EditorExportPlatformIOS::_get_cpp_code() {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ String result;
+ for (int i = 0; i < export_plugins.size(); ++i) {
+ result += export_plugins[i]->get_ios_cpp_code();
+ }
+ return result;
+}
+
+void EditorExportPlatformIOS::_blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot) {
+ ERR_FAIL_COND(p_dst.is_null());
+ ERR_FAIL_COND(p_src.is_null());
+
+ int sw = p_rot ? p_src->get_height() : p_src->get_width();
+ int sh = p_rot ? p_src->get_width() : p_src->get_height();
+
+ int x_pos = (p_dst->get_width() - sw) / 2;
+ int y_pos = (p_dst->get_height() - sh) / 2;
+
+ int xs = (x_pos >= 0) ? 0 : -x_pos;
+ int ys = (y_pos >= 0) ? 0 : -y_pos;
+
+ if (sw + x_pos > p_dst->get_width()) {
+ sw = p_dst->get_width() - x_pos;
+ }
+ if (sh + y_pos > p_dst->get_height()) {
+ sh = p_dst->get_height() - y_pos;
+ }
+
+ for (int y = ys; y < sh; y++) {
+ for (int x = xs; x < sw; x++) {
+ Color sc = p_rot ? p_src->get_pixel(p_src->get_width() - y - 1, x) : p_src->get_pixel(x, y);
+ Color dc = p_dst->get_pixel(x_pos + x, y_pos + y);
+ dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
+ dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
+ dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
+ dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
+ p_dst->set_pixel(x_pos + x, y_pos + y, dc);
+ }
+ }
+}
+
+struct IconInfo {
+ const char *preset_key;
+ const char *idiom;
+ const char *export_name;
+ const char *actual_size_side;
+ const char *scale;
+ const char *unscaled_size;
+ bool is_required = false;
+};
+
+static const IconInfo icon_infos[] = {
+ { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
+ { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
+
+ { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", true },
+ { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", true },
+
+ { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
+
+ { "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
+
+ { "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
+
+ { "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
+
+ { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
+ { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
+};
+
+Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
+ String json_description = "{\"images\":[";
+ String sizes;
+
+ DirAccess *da = DirAccess::open(p_iconset_dir);
+ ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'.");
+
+ for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
+ IconInfo info = icon_infos[i];
+ int side_size = String(info.actual_size_side).to_int();
+ String icon_path = p_preset->get(info.preset_key);
+ if (icon_path.length() == 0) {
+ if ((bool)p_preset->get("icons/generate_missing")) {
+ // Resize main app icon
+ icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(icon_path, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ img->resize(side_size, side_size);
+ err = img->save_png(p_iconset_dir + info.export_name);
+ if (err) {
+ String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ } else {
+ if (info.is_required) {
+ String err_str = String("Required icon (") + info.preset_key + ") is not specified in the preset.";
+ ERR_PRINT(err_str);
+ return ERR_UNCONFIGURED;
+ } else {
+ String err_str = String("Icon (") + info.preset_key + ") is not specified in the preset.";
+ WARN_PRINT(err_str);
+ }
+ continue;
+ }
+ } else {
+ // Load custom icon
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(icon_path, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ if (img->get_width() != side_size || img->get_height() != side_size) {
+ ERR_PRINT("Invalid icon size (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ return ERR_UNCONFIGURED;
+ }
+
+ err = da->copy(icon_path, p_iconset_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ }
+ sizes += String(info.actual_size_side) + "\n";
+ if (i > 0) {
+ json_description += ",";
+ }
+ json_description += String("{");
+ json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
+ json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
+ json_description += String("\"scale\":") + "\"" + info.scale + "\",";
+ json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
+ json_description += String("}");
+ }
+ json_description += "]}";
+ memdelete(da);
+
+ FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
+ ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
+ CharString json_utf8 = json_description.utf8();
+ json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
+ memdelete(json_file);
+
+ FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
+ ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
+ CharString sizes_utf8 = sizes.utf8();
+ sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
+ memdelete(sizes_file);
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+ const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x");
+ const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x");
+
+ if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
+ Ref<Image> image;
+ String image_path = p_dest_dir.plus_file("splash@2x.png");
+ image.instantiate();
+ Error err = image->load(custom_launch_image_2x);
+
+ if (err) {
+ image.unref();
+ return err;
+ }
+
+ if (image->save_png(image_path) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ image.unref();
+ image_path = p_dest_dir.plus_file("splash@3x.png");
+ image.instantiate();
+ err = image->load(custom_launch_image_3x);
+
+ if (err) {
+ image.unref();
+ return err;
+ }
+
+ if (image->save_png(image_path) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+ } else {
+ Ref<Image> splash;
+
+ const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+
+ if (!splash_path.is_empty()) {
+ splash.instantiate();
+ const Error err = splash->load(splash_path);
+ if (err) {
+ splash.unref();
+ }
+ }
+
+ if (splash.is_null()) {
+ splash = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+
+ // Using same image for both @2x and @3x
+ // because Godot's own boot logo uses single image for all resolutions.
+ // Also not using @1x image, because devices using this image variant
+ // are not supported by iOS 9, which is minimal target.
+ const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
+ const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
+
+ if (splash->save_png(splash_png_path_2x) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ if (splash->save_png(splash_png_path_3x) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+ DirAccess *da = DirAccess::open(p_dest_dir);
+ ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'.");
+
+ for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
+ LoadingScreenInfo info = loading_screen_infos[i];
+ String loading_screen_file = p_preset->get(info.preset_key);
+ if (loading_screen_file.size() > 0) {
+ // Load custom loading screens
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(loading_screen_file, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid loading screen (" + String(info.preset_key) + "): '" + loading_screen_file + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ if (img->get_width() != info.width || img->get_height() != info.height) {
+ ERR_PRINT("Invalid loading screen size (" + String(info.preset_key) + "): '" + loading_screen_file + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'.";
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ } else if ((bool)p_preset->get("launch_screens/generate_missing")) {
+ // Generate loading screen from the splash screen
+ Color boot_bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
+ String boot_logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ bool boot_logo_scale = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+
+ Ref<Image> img = memnew(Image);
+ img->create(info.width, info.height, false, Image::FORMAT_RGBA8);
+ img->fill(boot_bg_color);
+
+ Ref<Image> img_bs;
+
+ if (boot_logo_path.length() > 0) {
+ img_bs = Ref<Image>(memnew(Image));
+ ImageLoader::load_image(boot_logo_path, img_bs);
+ }
+ if (!img_bs.is_valid()) {
+ img_bs = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+ if (img_bs.is_valid()) {
+ float aspect_ratio = (float)img_bs->get_width() / (float)img_bs->get_height();
+ if (info.rotate) {
+ if (boot_logo_scale) {
+ if (info.width * aspect_ratio <= info.height) {
+ img_bs->resize(info.width * aspect_ratio, info.width);
+ } else {
+ img_bs->resize(info.height, info.height / aspect_ratio);
+ }
+ }
+ } else {
+ if (boot_logo_scale) {
+ if (info.height * aspect_ratio <= info.width) {
+ img_bs->resize(info.height * aspect_ratio, info.height);
+ } else {
+ img_bs->resize(info.width, info.width / aspect_ratio);
+ }
+ }
+ }
+ _blend_and_rotate(img, img_bs, info.rotate);
+ }
+ Error err = img->save_png(p_dest_dir + info.export_name);
+ if (err) {
+ String err_str = String("Failed to export loading screen (") + info.preset_key + ") from splash screen.";
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+ } else {
+ String err_str = String("No loading screen (") + info.preset_key + ") specified.";
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+ }
+ memdelete(da);
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
+ Vector<String> dirs;
+ String path;
+ String current_dir = p_da->get_current_dir();
+ p_da->list_dir_begin();
+ while ((path = p_da->get_next()).length() != 0) {
+ if (p_da->current_is_dir()) {
+ if (path != "." && path != "..") {
+ dirs.push_back(path);
+ }
+ } else {
+ Error err = p_handler(current_dir.plus_file(path), p_userdata);
+ if (err) {
+ p_da->list_dir_end();
+ return err;
+ }
+ }
+ }
+ p_da->list_dir_end();
+
+ for (int i = 0; i < dirs.size(); ++i) {
+ String dir = dirs[i];
+ p_da->change_dir(dir);
+ Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
+ p_da->change_dir("..");
+ if (err) {
+ return err;
+ }
+ }
+
+ return OK;
+}
+
+struct CodesignData {
+ const Ref<EditorExportPreset> &preset;
+ bool debug = false;
+
+ CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
+ preset(p_preset),
+ debug(p_debug) {
+ }
+};
+
+Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
+ if (p_file.ends_with(".dylib")) {
+ CodesignData *data = (CodesignData *)p_userdata;
+ print_line(String("Signing ") + p_file);
+ List<String> codesign_args;
+ codesign_args.push_back("-f");
+ codesign_args.push_back("-s");
+ codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
+ codesign_args.push_back(p_file);
+ return OS::get_singleton()->execute("codesign", codesign_args);
+ }
+ return OK;
+}
+
+struct PbxId {
+private:
+ static char _hex_char(uint8_t four_bits) {
+ if (four_bits < 10) {
+ return ('0' + four_bits);
+ }
+ return 'A' + (four_bits - 10);
+ }
+
+ static String _hex_pad(uint32_t num) {
+ Vector<char> ret;
+ ret.resize(sizeof(num) * 2);
+ for (uint64_t i = 0; i < sizeof(num) * 2; ++i) {
+ uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF;
+ ret.write[i] = _hex_char(four_bits);
+ }
+ return String::utf8(ret.ptr(), ret.size());
+ }
+
+public:
+ uint32_t high_bits;
+ uint32_t mid_bits;
+ uint32_t low_bits;
+
+ String str() const {
+ return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits);
+ }
+
+ PbxId &operator++() {
+ low_bits++;
+ if (!low_bits) {
+ mid_bits++;
+ if (!mid_bits) {
+ high_bits++;
+ }
+ }
+
+ return *this;
+ }
+};
+
+struct ExportLibsData {
+ Vector<String> lib_paths;
+ String dest_dir;
+};
+
+void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
+ // that is just a random number, we just need Godot IDs not to clash with
+ // existing IDs in the project.
+ PbxId current_id = { 0x58938401, 0, 0 };
+ String pbx_files;
+ String pbx_frameworks_build;
+ String pbx_frameworks_refs;
+ String pbx_resources_build;
+ String pbx_resources_refs;
+ String pbx_embeded_frameworks;
+
+ const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
+ "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
+
+ for (int i = 0; i < p_additional_assets.size(); ++i) {
+ String additional_asset_info_format = file_info_format;
+
+ String build_id = (++current_id).str();
+ String ref_id = (++current_id).str();
+ String framework_id = "";
+
+ const IOSExportAsset &asset = p_additional_assets[i];
+
+ String type;
+ if (asset.exported_path.ends_with(".framework")) {
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
+
+ type = "wrapper.framework";
+ } else if (asset.exported_path.ends_with(".xcframework")) {
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
+
+ type = "wrapper.xcframework";
+ } else if (asset.exported_path.ends_with(".dylib")) {
+ type = "compiled.mach-o.dylib";
+ } else if (asset.exported_path.ends_with(".a")) {
+ type = "archive.ar";
+ } else {
+ type = "file";
+ }
+
+ String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build;
+ String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs;
+
+ if (pbx_build.length() > 0) {
+ pbx_build += ",\n";
+ pbx_refs += ",\n";
+ }
+ pbx_build += build_id;
+ pbx_refs += ref_id;
+
+ Dictionary format_dict;
+ format_dict["build_id"] = build_id;
+ format_dict["ref_id"] = ref_id;
+ format_dict["name"] = asset.exported_path.get_file();
+ format_dict["file_path"] = asset.exported_path;
+ format_dict["file_type"] = type;
+ if (framework_id.length() > 0) {
+ format_dict["framework_id"] = framework_id;
+ }
+ pbx_files += additional_asset_info_format.format(format_dict, "$_");
+ }
+
+ // Note, frameworks like gamekit are always included in our project.pbxprof file
+ // even if turned off in capabilities.
+
+ String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
+ str = str.replace("$additional_pbx_files", pbx_files);
+ str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
+ str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
+ str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
+ str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
+ str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks);
+
+ CharString cs = str.utf8();
+ p_project_data.resize(cs.size() - 1);
+ for (int i = 0; i < cs.size() - 1; i++) {
+ p_project_data.write[i] = cs[i];
+ }
+}
+
+Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
+ DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
+
+ String binary_name = p_out_dir.get_file().get_basename();
+
+ DirAccess *da = DirAccess::create_for_path(p_asset);
+ if (!da) {
+ memdelete(filesystem_da);
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + ".");
+ }
+ bool file_exists = da->file_exists(p_asset);
+ bool dir_exists = da->dir_exists(p_asset);
+ if (!file_exists && !dir_exists) {
+ memdelete(da);
+ memdelete(filesystem_da);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ String base_dir = p_asset.get_base_dir().replace("res://", "");
+ String destination_dir;
+ String destination;
+ String asset_path;
+
+ bool create_framework = false;
+
+ if (p_is_framework && p_asset.ends_with(".dylib")) {
+ // For iOS we need to turn .dylib into .framework
+ // to be able to send application to AppStore
+ asset_path = String("dylibs").plus_file(base_dir);
+
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_basename().get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ String framework_name = file_name + ".framework";
+
+ asset_path = asset_path.plus_file(framework_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
+ destination = destination_dir.plus_file(file_name);
+ create_framework = true;
+ } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) {
+ asset_path = String("dylibs").plus_file(base_dir);
+
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ asset_path = asset_path.plus_file(file_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
+ destination = destination_dir;
+ } else {
+ asset_path = base_dir;
+
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ destination_dir = p_out_dir.plus_file(asset_path);
+ asset_path = asset_path.plus_file(file_name);
+ destination = p_out_dir.plus_file(asset_path);
+ }
+
+ if (!filesystem_da->dir_exists(destination_dir)) {
+ Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
+ if (make_dir_err) {
+ memdelete(da);
+ memdelete(filesystem_da);
+ return make_dir_err;
+ }
+ }
+
+ Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination);
+ memdelete(da);
+ if (err) {
+ memdelete(filesystem_da);
+ return err;
+ }
+ IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
+ r_exported_assets.push_back(exported_asset);
+
+ if (create_framework) {
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_basename().get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ String framework_name = file_name + ".framework";
+
+ // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
+ {
+ List<String> install_name_args;
+ install_name_args.push_back("-id");
+ install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
+ install_name_args.push_back(destination);
+
+ OS::get_singleton()->execute("install_name_tool", install_name_args);
+ }
+
+ // Creating Info.plist
+ {
+ String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
+ "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
+ "<plist version=\"1.0\">\n"
+ "<dict>\n"
+ "<key>CFBundleShortVersionString</key>\n"
+ "<string>1.0</string>\n"
+ "<key>CFBundleIdentifier</key>\n"
+ "<string>com.gdnative.framework.$name</string>\n"
+ "<key>CFBundleName</key>\n"
+ "<string>$name</string>\n"
+ "<key>CFBundleExecutable</key>\n"
+ "<string>$name</string>\n"
+ "<key>DTPlatformName</key>\n"
+ "<string>iphoneos</string>\n"
+ "<key>CFBundleInfoDictionaryVersion</key>\n"
+ "<string>6.0</string>\n"
+ "<key>CFBundleVersion</key>\n"
+ "<string>1</string>\n"
+ "<key>CFBundlePackageType</key>\n"
+ "<string>FMWK</string>\n"
+ "<key>MinimumOSVersion</key>\n"
+ "<string>10.0</string>\n"
+ "</dict>\n"
+ "</plist>";
+
+ String info_plist = info_plist_format.replace("$name", file_name);
+
+ FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
+ if (f) {
+ f->store_string(info_plist);
+ f->close();
+ memdelete(f);
+ }
+ }
+ }
+
+ memdelete(filesystem_da);
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
+ for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
+ String asset = p_assets[f_idx];
+ if (!asset.begins_with("res://")) {
+ // either SDK-builtin or already a part of the export template
+ IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
+ r_exported_assets.push_back(exported_asset);
+ } else {
+ Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ for (int i = 0; i < export_plugins.size(); i++) {
+ Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks();
+ Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
+ err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
+ for (int j = 0; j < project_static_libs.size(); j++) {
+ project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
+ }
+ err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
+ err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ Vector<String> library_paths;
+ for (int i = 0; i < p_libraries.size(); ++i) {
+ library_paths.push_back(p_libraries[i].path);
+ }
+ Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<EditorExportPreset> &p_preset) {
+ Vector<ExportArchitecture> all_archs = _get_supported_architectures();
+ Vector<String> enabled_archs;
+ for (int i = 0; i < all_archs.size(); ++i) {
+ bool is_enabled = p_preset->get("architectures/" + all_archs[i].name);
+ if (is_enabled) {
+ enabled_archs.push_back(all_archs[i].name);
+ }
+ }
+ return enabled_archs;
+}
+
+Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) {
+ String plugin_definition_cpp_code;
+ String plugin_initialization_cpp_code;
+ String plugin_deinitialization_cpp_code;
+
+ Vector<String> plugin_linked_dependencies;
+ Vector<String> plugin_embedded_dependencies;
+ Vector<String> plugin_files;
+
+ Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset);
+
+ Vector<String> added_linked_dependenciy_names;
+ Vector<String> added_embedded_dependenciy_names;
+ HashMap<String, String> plist_values;
+
+ Set<String> plugin_linker_flags;
+
+ Error err;
+
+ for (int i = 0; i < enabled_plugins.size(); i++) {
+ PluginConfigIOS plugin = enabled_plugins[i];
+
+ // Export plugin binary.
+ String plugin_main_binary = PluginConfigIOS::get_plugin_main_binary(plugin, p_debug);
+ String plugin_binary_result_file = plugin.binary.get_file();
+ // We shouldn't embed .xcframework that contains static libraries.
+ // Static libraries are not embedded anyway.
+ err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets);
+
+ ERR_FAIL_COND_V(err, err);
+
+ // Adding dependencies.
+ // Use separate container for names to check for duplicates.
+ for (int j = 0; j < plugin.linked_dependencies.size(); j++) {
+ String dependency = plugin.linked_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_linked_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_linked_dependenciy_names.push_back(name);
+ plugin_linked_dependencies.push_back(dependency);
+ }
+
+ for (int j = 0; j < plugin.system_dependencies.size(); j++) {
+ String dependency = plugin.system_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_linked_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_linked_dependenciy_names.push_back(name);
+ plugin_linked_dependencies.push_back(dependency);
+ }
+
+ for (int j = 0; j < plugin.embedded_dependencies.size(); j++) {
+ String dependency = plugin.embedded_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_embedded_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_embedded_dependenciy_names.push_back(name);
+ plugin_embedded_dependencies.push_back(dependency);
+ }
+
+ plugin_files.append_array(plugin.files_to_copy);
+
+ // Capabilities
+ // Also checking for duplicates.
+ for (int j = 0; j < plugin.capabilities.size(); j++) {
+ String capability = plugin.capabilities[j];
+
+ if (p_config_data.capabilities.has(capability)) {
+ continue;
+ }
+
+ p_config_data.capabilities.push_back(capability);
+ }
+
+ // Linker flags
+ // Checking duplicates
+ for (int j = 0; j < plugin.linker_flags.size(); j++) {
+ String linker_flag = plugin.linker_flags[j];
+ plugin_linker_flags.insert(linker_flag);
+ }
+
+ // Plist
+ // Using hash map container to remove duplicates
+ const String *K = nullptr;
+
+ while ((K = plugin.plist.next(K))) {
+ String key = *K;
+ PluginConfigIOS::PlistItem item = plugin.plist[key];
+
+ String value;
+
+ switch (item.type) {
+ case PluginConfigIOS::PlistItemType::STRING_INPUT: {
+ String preset_name = "plugins_plist/" + key;
+ String input_value = p_preset->get(preset_name);
+ value = "<string>" + input_value + "</string>";
+ } break;
+ default:
+ value = item.value;
+ break;
+ }
+
+ if (key.is_empty() || value.is_empty()) {
+ continue;
+ }
+
+ String plist_key = "<key>" + key + "</key>";
+
+ plist_values[plist_key] = value;
+ }
+
+ // CPP Code
+ String definition_comment = "// Plugin: " + plugin.name + "\n";
+ String initialization_method = plugin.initialization_method + "();\n";
+ String deinitialization_method = plugin.deinitialization_method + "();\n";
+
+ plugin_definition_cpp_code += definition_comment +
+ "extern void " + initialization_method +
+ "extern void " + deinitialization_method + "\n";
+
+ plugin_initialization_cpp_code += "\t" + initialization_method;
+ plugin_deinitialization_cpp_code += "\t" + deinitialization_method;
+ }
+
+ // Updating `Info.plist`
+ {
+ const String *K = nullptr;
+ while ((K = plist_values.next(K))) {
+ String key = *K;
+ String value = plist_values[key];
+
+ if (key.is_empty() || value.is_empty()) {
+ continue;
+ }
+
+ p_config_data.plist_content += key + value + "\n";
+ }
+ }
+
+ // Export files
+ {
+ // Export linked plugin dependency
+ err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ // Export embedded plugin dependency
+ err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ // Export plugin files
+ err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ // Update CPP
+ {
+ Dictionary plugin_format;
+ plugin_format["definition"] = plugin_definition_cpp_code;
+ plugin_format["initialization"] = plugin_initialization_cpp_code;
+ plugin_format["deinitialization"] = plugin_deinitialization_cpp_code;
+
+ String plugin_cpp_code = "\n// Godot Plugins\n"
+ "void godot_ios_plugins_initialize();\n"
+ "void godot_ios_plugins_deinitialize();\n"
+ "// Exported Plugins\n\n"
+ "$definition"
+ "// Use Plugins\n"
+ "void godot_ios_plugins_initialize() {\n"
+ "$initialization"
+ "}\n\n"
+ "void godot_ios_plugins_deinitialize() {\n"
+ "$deinitialization"
+ "}\n";
+
+ p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_");
+ }
+
+ // Update Linker Flag Values
+ {
+ String result_linker_flags = " ";
+ for (Set<String>::Element *E = plugin_linker_flags.front(); E; E = E->next()) {
+ const String &flag = E->get();
+
+ if (flag.length() == 0) {
+ continue;
+ }
+
+ if (result_linker_flags.length() > 0) {
+ result_linker_flags += ' ';
+ }
+
+ result_linker_flags += flag;
+ }
+ result_linker_flags = result_linker_flags.replace("\"", "\\\"");
+ p_config_data.linker_flags += result_linker_flags;
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
+ String src_pkg_name;
+ String dest_dir = p_path.get_base_dir() + "/";
+ String binary_name = p_path.get_file().get_basename();
+
+ EditorProgress ep("export", "Exporting for iOS", 5, true);
+
+ String team_id = p_preset->get("application/app_store_team_id");
+ ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project.");
+
+ if (p_debug) {
+ src_pkg_name = p_preset->get("custom_template/debug");
+ } else {
+ src_pkg_name = p_preset->get("custom_template/release");
+ }
+
+ if (src_pkg_name == "") {
+ String err;
+ src_pkg_name = find_export_template("iphone.zip", &err);
+ if (src_pkg_name == "") {
+ EditorNode::add_io_error(err);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ if (!DirAccess::exists(dest_dir)) {
+ return ERR_FILE_BAD_PATH;
+ }
+
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (da) {
+ String current_dir = da->get_current_dir();
+
+ // remove leftovers from last export so they don't interfere
+ // in case some files are no longer needed
+ if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) {
+ da->erase_contents_recursive();
+ }
+ if (da->change_dir(dest_dir + binary_name) == OK) {
+ da->erase_contents_recursive();
+ }
+
+ da->change_dir(current_dir);
+
+ if (!da->dir_exists(dest_dir + binary_name)) {
+ Error err = da->make_dir(dest_dir + binary_name);
+ if (err) {
+ memdelete(da);
+ return err;
+ }
+ }
+ memdelete(da);
+ }
+
+ if (ep.step("Making .pck", 0)) {
+ return ERR_SKIP;
+ }
+ String pack_path = dest_dir + binary_name + ".pck";
+ Vector<SharedObject> libraries;
+ Error err = save_pack(p_preset, pack_path, &libraries);
+ if (err) {
+ return err;
+ }
+
+ if (ep.step("Extracting and configuring Xcode project", 1)) {
+ return ERR_SKIP;
+ }
+
+ String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".xcframework";
+
+ print_line("Static framework: " + library_to_use);
+ String pkg_name;
+ if (p_preset->get("application/name") != "") {
+ pkg_name = p_preset->get("application/name"); // app_name
+ } else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
+ pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
+ } else {
+ pkg_name = "Unnamed";
+ }
+
+ bool found_library = false;
+ int total_size = 0;
+
+ const String project_file = "godot_ios.xcodeproj/project.pbxproj";
+ Set<String> files_to_parse;
+ files_to_parse.insert("godot_ios/godot_ios-Info.plist");
+ files_to_parse.insert(project_file);
+ files_to_parse.insert("godot_ios/export_options.plist");
+ files_to_parse.insert("godot_ios/dummy.cpp");
+ files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
+ files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
+ files_to_parse.insert("godot_ios/godot_ios.entitlements");
+ files_to_parse.insert("godot_ios/Launch Screen.storyboard");
+
+ IOSConfigData config_data = {
+ pkg_name,
+ binary_name,
+ _get_additional_plist_content(),
+ String(" ").join(_get_preset_architectures(p_preset)),
+ _get_linker_flags(),
+ _get_cpp_code(),
+ "",
+ "",
+ "",
+ "",
+ Vector<String>()
+ };
+
+ Vector<IOSExportAsset> assets;
+
+ DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
+ ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
+
+ print_line("Unzipping...");
+ FileAccess *src_f = nullptr;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
+ EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name);
+ return ERR_CANT_OPEN;
+ }
+
+ err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug);
+ ERR_FAIL_COND_V(err, err);
+
+ //export rest of the files
+ int ret = unzGoToFirstFile(src_pkg_zip);
+ Vector<uint8_t> project_file_data;
+ while (ret == UNZ_OK) {
+#if defined(OSX_ENABLED) || defined(X11_ENABLED)
+ bool is_execute = false;
+#endif
+
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0);
+
+ String file = fname;
+
+ print_line("READ: " + file);
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
+
+ //write
+
+ file = file.replace_first("iphone/", "");
+
+ if (files_to_parse.has(file)) {
+ _fix_config_file(p_preset, data, config_data, p_debug);
+ } else if (file.begins_with("libgodot.iphone")) {
+ if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //ignore!
+ }
+ found_library = true;
+#if defined(OSX_ENABLED) || defined(X11_ENABLED)
+ is_execute = true;
+#endif
+ file = file.replace(library_to_use, binary_name + ".xcframework");
+ }
+
+ if (file == project_file) {
+ project_file_data = data;
+ }
+
+ ///@TODO need to parse logo files
+
+ if (data.size() > 0) {
+ file = file.replace("godot_ios", binary_name);
+
+ print_line("ADDING: " + file + " size: " + itos(data.size()));
+ total_size += data.size();
+
+ /* write it into our folder structure */
+ file = dest_dir + file;
+
+ /* make sure this folder exists */
+ String dir_name = file.get_base_dir();
+ if (!tmp_app_path->dir_exists(dir_name)) {
+ print_line("Creating " + dir_name);
+ Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
+ if (dir_err) {
+ ERR_PRINT("Can't create '" + dir_name + "'.");
+ unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
+ return ERR_CANT_CREATE;
+ }
+ }
+
+ /* write the file */
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ if (!f) {
+ ERR_PRINT("Can't write '" + file + "'.");
+ unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
+ return ERR_CANT_CREATE;
+ };
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ memdelete(f);
+
+#if defined(OSX_ENABLED) || defined(X11_ENABLED)
+ if (is_execute) {
+ // we need execute rights on this file
+ chmod(file.utf8().get_data(), 0755);
+ }
+#endif
+ }
+
+ ret = unzGoToNextFile(src_pkg_zip);
+ }
+
+ /* we're done with our source zip */
+ unzClose(src_pkg_zip);
+
+ if (!found_library) {
+ ERR_PRINT("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
+ memdelete(tmp_app_path);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ // Copy project static libs to the project
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ for (int i = 0; i < export_plugins.size(); i++) {
+ Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
+ for (int j = 0; j < project_static_libs.size(); j++) {
+ const String &static_lib_path = project_static_libs[j];
+ String dest_lib_file_path = dest_dir + static_lib_path.get_file();
+ Error lib_copy_err = tmp_app_path->copy(static_lib_path, dest_lib_file_path);
+ if (lib_copy_err != OK) {
+ ERR_PRINT("Can't copy '" + static_lib_path + "'.");
+ memdelete(tmp_app_path);
+ return lib_copy_err;
+ }
+ }
+ }
+
+ String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
+ err = OK;
+ if (!tmp_app_path->dir_exists(iconset_dir)) {
+ err = tmp_app_path->make_dir_recursive(iconset_dir);
+ }
+ memdelete(tmp_app_path);
+ if (err) {
+ return err;
+ }
+
+ err = _export_icons(p_preset, iconset_dir);
+ if (err) {
+ return err;
+ }
+
+ bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard");
+
+ String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/";
+ String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/";
+
+ DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
+ if (!launch_screen_da) {
+ return ERR_CANT_CREATE;
+ }
+
+ if (use_storyboard) {
+ print_line("Using Launch Storyboard");
+
+ if (launch_screen_da->change_dir(launch_image_path) == OK) {
+ launch_screen_da->erase_contents_recursive();
+ launch_screen_da->remove(launch_image_path);
+ }
+
+ err = _export_loading_screen_file(p_preset, splash_image_path);
+ } else {
+ print_line("Using Launch Images");
+
+ const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard";
+
+ launch_screen_da->remove(launch_screen_path);
+
+ if (launch_screen_da->change_dir(splash_image_path) == OK) {
+ launch_screen_da->erase_contents_recursive();
+ launch_screen_da->remove(splash_image_path);
+ }
+
+ err = _export_loading_screen_images(p_preset, launch_image_path);
+ }
+
+ memdelete(launch_screen_da);
+
+ if (err) {
+ return err;
+ }
+
+ print_line("Exporting additional assets");
+ _export_additional_assets(dest_dir + binary_name, libraries, assets);
+ _add_assets_to_project(p_preset, project_file_data, assets);
+ String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
+ FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE);
+ if (!f) {
+ ERR_PRINT("Can't write '" + project_file_name + "'.");
+ return ERR_CANT_CREATE;
+ };
+ f->store_buffer(project_file_data.ptr(), project_file_data.size());
+ f->close();
+ memdelete(f);
+
+#ifdef OSX_ENABLED
+ if (ep.step("Code-signing dylibs", 2)) {
+ return ERR_SKIP;
+ }
+ DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs");
+ ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
+ CodesignData codesign_data(p_preset, p_debug);
+ err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
+ memdelete(dylibs_dir);
+ ERR_FAIL_COND_V(err, err);
+
+ if (ep.step("Making .xcarchive", 3)) {
+ return ERR_SKIP;
+ }
+ String archive_path = p_path.get_basename() + ".xcarchive";
+ List<String> archive_args;
+ archive_args.push_back("-project");
+ archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
+ archive_args.push_back("-scheme");
+ archive_args.push_back(binary_name);
+ archive_args.push_back("-sdk");
+ archive_args.push_back("iphoneos");
+ archive_args.push_back("-configuration");
+ archive_args.push_back(p_debug ? "Debug" : "Release");
+ archive_args.push_back("-destination");
+ archive_args.push_back("generic/platform=iOS");
+ archive_args.push_back("archive");
+ archive_args.push_back("-archivePath");
+ archive_args.push_back(archive_path);
+ err = OS::get_singleton()->execute("xcodebuild", archive_args);
+ ERR_FAIL_COND_V(err, err);
+
+ if (ep.step("Making .ipa", 4)) {
+ return ERR_SKIP;
+ }
+ List<String> export_args;
+ export_args.push_back("-exportArchive");
+ export_args.push_back("-archivePath");
+ export_args.push_back(archive_path);
+ export_args.push_back("-exportOptionsPlist");
+ export_args.push_back(dest_dir + binary_name + "/export_options.plist");
+ export_args.push_back("-allowProvisioningUpdates");
+ export_args.push_back("-exportPath");
+ export_args.push_back(dest_dir);
+ err = OS::get_singleton()->execute("xcodebuild", export_args);
+ ERR_FAIL_COND_V(err, err);
+#else
+ print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
+#endif
+
+ return OK;
+}
+
+bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
+ bool valid = false;
+
+ // Look for export templates (first official, and if defined custom templates).
+
+ bool dvalid = exists_export_template("iphone.zip", &err);
+ bool rvalid = dvalid; // Both in the same ZIP.
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
+ }
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
+ // Validate the rest of the configuration.
+
+ String team_id = p_preset->get("application/app_store_team_id");
+ if (team_id.length() == 0) {
+ err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
+ valid = false;
+ }
+
+ String identifier = p_preset->get("application/bundle_identifier");
+ String pn_err;
+ if (!is_package_name_valid(identifier, &pn_err)) {
+ err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
+ valid = false;
+ }
+
+ for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
+ IconInfo info = icon_infos[i];
+ String icon_path = p_preset->get(info.preset_key);
+ if (icon_path.length() == 0) {
+ if (info.is_required) {
+ err += TTR("Required icon is not specified in the preset.") + "\n";
+ valid = false;
+ }
+ break;
+ }
+ }
+
+ String etc_error = test_etc2_or_pvrtc();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
+ }
+
+ if (!err.is_empty()) {
+ r_error = err;
+ }
+
+ return valid;
+}
+
+EditorExportPlatformIOS::EditorExportPlatformIOS() {
+ Ref<Image> img = memnew(Image(_iphone_logo));
+ logo.instantiate();
+ logo->create_from_image(img);
+
+ plugins_changed.set();
+
+ check_for_changes_thread.start(_check_for_changes_poll_thread, this);
+}
+
+EditorExportPlatformIOS::~EditorExportPlatformIOS() {
+ quit_request.set();
+ check_for_changes_thread.wait_to_finish();
+}
diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h
new file mode 100644
index 0000000000..359f855d86
--- /dev/null
+++ b/platform/iphone/export/export_plugin.h
@@ -0,0 +1,296 @@
+/*************************************************************************/
+/* export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IPHONE_EXPORT_PLUGIN_H
+#define IPHONE_EXPORT_PLUGIN_H
+
+#include "core/config/project_settings.h"
+#include "core/io/file_access.h"
+#include "core/io/image_loader.h"
+#include "core/io/marshalls.h"
+#include "core/io/resource_saver.h"
+#include "core/io/zip_io.h"
+#include "core/os/os.h"
+#include "core/templates/safe_refcount.h"
+#include "core/version.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "main/splash.gen.h"
+#include "platform/iphone/logo.gen.h"
+#include "string.h"
+
+#include "godot_plugin_config.h"
+
+#include <sys/stat.h>
+
+class EditorExportPlatformIOS : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
+
+ int version_code;
+
+ Ref<ImageTexture> logo;
+
+ // Plugins
+ SafeFlag plugins_changed;
+ Thread check_for_changes_thread;
+ SafeFlag quit_request;
+ Mutex plugins_lock;
+ Vector<PluginConfigIOS> plugins;
+
+ typedef Error (*FileHandler)(String p_file, void *p_userdata);
+ static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
+ static Error _codesign(String p_file, void *p_userdata);
+ void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
+
+ struct IOSConfigData {
+ String pkg_name;
+ String binary_name;
+ String plist_content;
+ String architectures;
+ String linker_flags;
+ String cpp_code;
+ String modules_buildfile;
+ String modules_fileref;
+ String modules_buildphase;
+ String modules_buildgrp;
+ Vector<String> capabilities;
+ };
+ struct ExportArchitecture {
+ String name;
+ bool is_default = false;
+
+ ExportArchitecture() {}
+
+ ExportArchitecture(String p_name, bool p_is_default) {
+ name = p_name;
+ is_default = p_is_default;
+ }
+ };
+
+ struct IOSExportAsset {
+ String exported_path;
+ bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
+ bool should_embed = false;
+ };
+
+ String _get_additional_plist_content();
+ String _get_linker_flags();
+ String _get_cpp_code();
+ void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
+ Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
+
+ Vector<ExportArchitecture> _get_supported_architectures();
+ Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
+
+ void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
+ Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
+ Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
+ Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
+ Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
+
+ bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
+ String pname = p_package;
+
+ if (pname.length() == 0) {
+ if (r_error) {
+ *r_error = TTR("Identifier is missing.");
+ }
+ return false;
+ }
+
+ for (int i = 0; i < pname.length(); i++) {
+ char32_t c = pname[i];
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
+ if (r_error) {
+ *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
+ }
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ static void _check_for_changes_poll_thread(void *ud) {
+ EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud;
+
+ while (!ea->quit_request.is_set()) {
+ // Nothing to do if we already know the plugins have changed.
+ if (!ea->plugins_changed.is_set()) {
+ MutexLock lock(ea->plugins_lock);
+
+ Vector<PluginConfigIOS> loaded_plugins = get_plugins();
+
+ if (ea->plugins.size() != loaded_plugins.size()) {
+ ea->plugins_changed.set();
+ } else {
+ for (int i = 0; i < ea->plugins.size(); i++) {
+ if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
+ ea->plugins_changed.set();
+ break;
+ }
+ }
+ }
+ }
+
+ uint64_t wait = 3000000;
+ uint64_t time = OS::get_singleton()->get_ticks_usec();
+ while (OS::get_singleton()->get_ticks_usec() - time < wait) {
+ OS::get_singleton()->delay_usec(300000);
+
+ if (ea->quit_request.is_set()) {
+ break;
+ }
+ }
+ }
+ }
+
+protected:
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+public:
+ virtual String get_name() const override { return "iOS"; }
+ virtual String get_os_name() const override { return "iOS"; }
+ virtual Ref<Texture2D> get_logo() const override { return logo; }
+
+ virtual bool should_update_export_options() override {
+ bool export_options_changed = plugins_changed.is_set();
+ if (export_options_changed) {
+ // don't clear unless we're reporting true, to avoid race
+ plugins_changed.clear();
+ }
+ return export_options_changed;
+ }
+
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
+ List<String> list;
+ list.push_back("ipa");
+ return list;
+ }
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+
+ virtual void get_platform_features(List<String> *r_features) override {
+ r_features->push_back("mobile");
+ r_features->push_back("ios");
+ }
+
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
+ }
+
+ EditorExportPlatformIOS();
+ ~EditorExportPlatformIOS();
+
+ /// List the gdip files in the directory specified by the p_path parameter.
+ static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
+ Vector<String> dir_files;
+ DirAccessRef da = DirAccess::open(p_path);
+ if (da) {
+ da->list_dir_begin();
+ while (true) {
+ String file = da->get_next();
+ if (file.is_empty()) {
+ break;
+ }
+
+ if (file == "." || file == "..") {
+ continue;
+ }
+
+ if (da->current_is_hidden()) {
+ continue;
+ }
+
+ if (da->current_is_dir()) {
+ if (p_check_directories) {
+ Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false);
+ for (int i = 0; i < directory_files.size(); ++i) {
+ dir_files.push_back(file.plus_file(directory_files[i]));
+ }
+ }
+
+ continue;
+ }
+
+ if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) {
+ dir_files.push_back(file);
+ }
+ }
+ da->list_dir_end();
+ }
+
+ return dir_files;
+ }
+
+ static Vector<PluginConfigIOS> get_plugins() {
+ Vector<PluginConfigIOS> loaded_plugins;
+
+ String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
+
+ if (DirAccess::exists(plugins_dir)) {
+ Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
+
+ if (!plugins_filenames.is_empty()) {
+ Ref<ConfigFile> config_file = memnew(ConfigFile);
+ for (int i = 0; i < plugins_filenames.size(); i++) {
+ PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ if (config.valid_config) {
+ loaded_plugins.push_back(config);
+ } else {
+ print_error("Invalid plugin config file " + plugins_filenames[i]);
+ }
+ }
+ }
+ }
+
+ return loaded_plugins;
+ }
+
+ static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
+ Vector<PluginConfigIOS> enabled_plugins;
+ Vector<PluginConfigIOS> all_plugins = get_plugins();
+ for (int i = 0; i < all_plugins.size(); i++) {
+ PluginConfigIOS plugin = all_plugins[i];
+ bool enabled = p_presets->get("plugins/" + plugin.name);
+ if (enabled) {
+ enabled_plugins.push_back(plugin);
+ }
+ }
+
+ return enabled_plugins;
+ }
+};
+
+#endif
diff --git a/platform/iphone/export/godot_plugin_config.cpp b/platform/iphone/export/godot_plugin_config.cpp
new file mode 100644
index 0000000000..9d0324f41a
--- /dev/null
+++ b/platform/iphone/export/godot_plugin_config.cpp
@@ -0,0 +1,285 @@
+/*************************************************************************/
+/* godot_plugin_config.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_plugin_config.h"
+
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+
+String PluginConfigIOS::resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.is_empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_absolute_path()) {
+ return dependency_path;
+ }
+
+ String res_path = ProjectSettings::get_singleton()->globalize_path("res://");
+ absolute_path = plugin_config_dir.plus_file(dependency_path);
+
+ return absolute_path.replace(res_path, "res://");
+}
+
+String PluginConfigIOS::resolve_system_dependency_path(String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.is_empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_absolute_path()) {
+ return dependency_path;
+ }
+
+ String system_path = "/System/Library/Frameworks";
+
+ return system_path.plus_file(dependency_path);
+}
+
+Vector<String> PluginConfigIOS::resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]);
+
+ if (path.is_empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+Vector<String> PluginConfigIOS::resolve_system_dependencies(Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_system_dependency_path(p_paths[i]);
+
+ if (path.is_empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+bool PluginConfigIOS::validate_plugin(PluginConfigIOS &plugin_config) {
+ bool valid_name = !plugin_config.name.is_empty();
+ bool valid_binary_name = !plugin_config.binary.is_empty();
+ bool valid_initialize = !plugin_config.initialization_method.is_empty();
+ bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty();
+
+ bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize;
+
+ if (!fields_value) {
+ return false;
+ }
+
+ String plugin_extension = plugin_config.binary.get_extension().to_lower();
+
+ if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) ||
+ (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) {
+ plugin_config.valid_config = true;
+ plugin_config.supports_targets = false;
+ } else {
+ String file_path = plugin_config.binary.get_base_dir();
+ String file_name = plugin_config.binary.get_basename().get_file();
+ String file_extension = plugin_config.binary.get_extension();
+ String release_file_name = file_path.plus_file(file_name + ".release." + file_extension);
+ String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension);
+
+ if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) ||
+ (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) {
+ plugin_config.valid_config = true;
+ plugin_config.supports_targets = true;
+ }
+ }
+
+ return plugin_config.valid_config;
+}
+
+String PluginConfigIOS::get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) {
+ if (!plugin_config.supports_targets) {
+ return plugin_config.binary;
+ }
+
+ String plugin_binary_dir = plugin_config.binary.get_base_dir();
+ String plugin_name_prefix = plugin_config.binary.get_basename().get_file();
+ String plugin_extension = plugin_config.binary.get_extension();
+ String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension;
+
+ return plugin_binary_dir.plus_file(plugin_file);
+}
+
+uint64_t PluginConfigIOS::get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) {
+ uint64_t last_updated = FileAccess::get_modified_time(config_path);
+
+ if (!plugin_config.supports_targets) {
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
+ } else {
+ String file_path = plugin_config.binary.get_base_dir();
+ String file_name = plugin_config.binary.get_basename().get_file();
+ String plugin_extension = plugin_config.binary.get_extension();
+ String release_file_name = file_path.plus_file(file_name + ".release." + plugin_extension);
+ String debug_file_name = file_path.plus_file(file_name + ".debug." + plugin_extension);
+
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name));
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name));
+ }
+
+ return last_updated;
+}
+
+PluginConfigIOS PluginConfigIOS::load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
+ PluginConfigIOS plugin_config = {};
+
+ if (!config_file.is_valid()) {
+ return plugin_config;
+ }
+
+ config_file->clear();
+
+ Error err = config_file->load(path);
+
+ if (err != OK) {
+ return plugin_config;
+ }
+
+ String config_base_dir = path.get_base_dir();
+
+ plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String());
+ plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String());
+ plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String());
+
+ String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String());
+ plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path);
+
+ if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) {
+ Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>());
+ Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
+ Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>());
+ Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>());
+
+ plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies);
+ plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies);
+ plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies);
+
+ plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files);
+
+ plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
+
+ plugin_config.linker_flags = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKER_FLAGS, Vector<String>());
+ }
+
+ if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) {
+ List<String> keys;
+ config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys);
+
+ for (int i = 0; i < keys.size(); i++) {
+ Vector<String> key_components = keys[i].split(":");
+
+ String key_value = "";
+ PluginConfigIOS::PlistItemType key_type = PluginConfigIOS::PlistItemType::UNKNOWN;
+
+ if (key_components.size() == 1) {
+ key_value = key_components[0];
+ key_type = PluginConfigIOS::PlistItemType::STRING;
+ } else if (key_components.size() == 2) {
+ key_value = key_components[0];
+
+ if (key_components[1].to_lower() == "string") {
+ key_type = PluginConfigIOS::PlistItemType::STRING;
+ } else if (key_components[1].to_lower() == "integer") {
+ key_type = PluginConfigIOS::PlistItemType::INTEGER;
+ } else if (key_components[1].to_lower() == "boolean") {
+ key_type = PluginConfigIOS::PlistItemType::BOOLEAN;
+ } else if (key_components[1].to_lower() == "raw") {
+ key_type = PluginConfigIOS::PlistItemType::RAW;
+ } else if (key_components[1].to_lower() == "string_input") {
+ key_type = PluginConfigIOS::PlistItemType::STRING_INPUT;
+ }
+ }
+
+ if (key_value.is_empty() || key_type == PluginConfigIOS::PlistItemType::UNKNOWN) {
+ continue;
+ }
+
+ String value;
+
+ switch (key_type) {
+ case PluginConfigIOS::PlistItemType::STRING: {
+ String raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String());
+ value = "<string>" + raw_value + "</string>";
+ } break;
+ case PluginConfigIOS::PlistItemType::INTEGER: {
+ int raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], 0);
+ Dictionary value_dictionary;
+ String value_format = "<integer>$value</integer>";
+ value_dictionary["value"] = raw_value;
+ value = value_format.format(value_dictionary, "$_");
+ } break;
+ case PluginConfigIOS::PlistItemType::BOOLEAN:
+ if (config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], false)) {
+ value = "<true/>";
+ } else {
+ value = "<false/>";
+ }
+ break;
+ case PluginConfigIOS::PlistItemType::RAW: {
+ String raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String());
+ value = raw_value;
+ } break;
+ case PluginConfigIOS::PlistItemType::STRING_INPUT: {
+ String raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String());
+ value = raw_value;
+ } break;
+ default:
+ continue;
+ }
+
+ plugin_config.plist[key_value] = PluginConfigIOS::PlistItem{ key_type, value };
+ }
+ }
+
+ if (validate_plugin(plugin_config)) {
+ plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
+ }
+
+ return plugin_config;
+}
diff --git a/platform/iphone/export/godot_plugin_config.h b/platform/iphone/export/godot_plugin_config.h
new file mode 100644
index 0000000000..1add281627
--- /dev/null
+++ b/platform/iphone/export/godot_plugin_config.h
@@ -0,0 +1,132 @@
+/*************************************************************************/
+/* godot_plugin_config.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IPHONE_GODOT_PLUGIN_CONFIG_H
+#define IPHONE_GODOT_PLUGIN_CONFIG_H
+
+#include "core/error/error_list.h"
+#include "core/io/config_file.h"
+#include "core/string/ustring.h"
+
+/*
+ The `config` section and fields are required and defined as follow:
+- **name**: name of the plugin
+- **binary**: path to static `.a` library
+
+The `dependencies` and fields are optional.
+- **linked**: dependencies that should only be linked.
+- **embedded**: dependencies that should be linked and embedded into application.
+- **system**: system dependencies that should be linked.
+- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
+- **files**: files that would be copied into application
+
+The `plist` section are optional.
+- **key**: key and value that would be added in Info.plist file.
+ */
+
+struct PluginConfigIOS {
+ inline static const char *PLUGIN_CONFIG_EXT = ".gdip";
+
+ inline static const char *CONFIG_SECTION = "config";
+ inline static const char *CONFIG_NAME_KEY = "name";
+ inline static const char *CONFIG_BINARY_KEY = "binary";
+ inline static const char *CONFIG_INITIALIZE_KEY = "initialization";
+ inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
+
+ inline static const char *DEPENDENCIES_SECTION = "dependencies";
+ inline static const char *DEPENDENCIES_LINKED_KEY = "linked";
+ inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
+ inline static const char *DEPENDENCIES_SYSTEM_KEY = "system";
+ inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
+ inline static const char *DEPENDENCIES_FILES_KEY = "files";
+ inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags";
+
+ inline static const char *PLIST_SECTION = "plist";
+
+ enum PlistItemType {
+ UNKNOWN,
+ STRING,
+ INTEGER,
+ BOOLEAN,
+ RAW,
+ STRING_INPUT,
+ };
+
+ struct PlistItem {
+ PlistItemType type;
+ String value;
+ };
+
+ // Set to true when the config file is properly loaded.
+ bool valid_config = false;
+ bool supports_targets = false;
+ // Unix timestamp of last change to this plugin.
+ uint64_t last_updated = 0;
+
+ // Required config section
+ String name;
+ String binary;
+ String initialization_method;
+ String deinitialization_method;
+
+ // Optional dependencies section
+ Vector<String> linked_dependencies;
+ Vector<String> embedded_dependencies;
+ Vector<String> system_dependencies;
+
+ Vector<String> files_to_copy;
+ Vector<String> capabilities;
+
+ Vector<String> linker_flags;
+
+ // Optional plist section
+ // String value is default value.
+ // Currently supports `string`, `boolean`, `integer`, `raw`, `string_input` types
+ // <name>:<type> = <value>
+ HashMap<String, PlistItem> plist;
+
+ static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path);
+
+ static String resolve_system_dependency_path(String dependency_path);
+
+ static Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths);
+
+ static Vector<String> resolve_system_dependencies(Vector<String> p_paths);
+
+ static bool validate_plugin(PluginConfigIOS &plugin_config);
+
+ static String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug);
+
+ static uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path);
+
+ static PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path);
+};
+
+#endif // GODOT_PLUGIN_CONFIG_H
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
deleted file mode 100644
index 0f8c0100c3..0000000000
--- a/platform/iphone/game_center.mm
+++ /dev/null
@@ -1,389 +0,0 @@
-/*************************************************************************/
-/* game_center.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef GAME_CENTER_ENABLED
-
-#include "game_center.h"
-
-#ifdef __IPHONE_9_0
-
-#import <GameKit/GameKit.h>
-extern "C" {
-
-#else
-
-extern "C" {
-#import <GameKit/GameKit.h>
-
-#endif
-
-#import "app_delegate.h"
-};
-
-#import "view_controller.h"
-
-GameCenter *GameCenter::instance = NULL;
-
-void GameCenter::_bind_methods() {
- ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate);
- ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated);
-
- ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score);
- ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement);
- ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements);
- ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements);
- ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions);
- ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center);
- ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature);
-
- ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count);
- ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event);
-};
-
-Error GameCenter::authenticate() {
- //if this class isn't available, game center isn't implemented
- if ((NSClassFromString(@"GKLocalPlayer")) == nil) {
- return ERR_UNAVAILABLE;
- }
-
- GKLocalPlayer *player = [GKLocalPlayer localPlayer];
- ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE);
-
- ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController;
- ERR_FAIL_COND_V(!root_controller, FAILED);
-
- // This handler is called several times. First when the view needs to be shown, then again
- // after the view is cancelled or the user logs in. Or if the user's already logged in, it's
- // called just once to confirm they're authenticated. This is why no result needs to be specified
- // in the presentViewController phase. In this case, more calls to this function will follow.
- _weakify(root_controller);
- _weakify(player);
- player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
- _strongify(root_controller);
- _strongify(player);
-
- if (controller) {
- [root_controller presentViewController:controller animated:YES completion:nil];
- } else {
- Dictionary ret;
- ret["type"] = "authentication";
- if (player.isAuthenticated) {
- ret["result"] = "ok";
- if (@available(iOS 13, *)) {
- ret["player_id"] = [player.teamPlayerID UTF8String];
-#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
- } else {
- ret["player_id"] = [player.playerID UTF8String];
-#endif
- }
-
- GameCenter::get_singleton()->authenticated = true;
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- ret["error_description"] = [error.localizedDescription UTF8String];
- GameCenter::get_singleton()->authenticated = false;
- };
-
- pending_events.push_back(ret);
- };
- });
-
- return OK;
-};
-
-bool GameCenter::is_authenticated() {
- return authenticated;
-};
-
-Error GameCenter::post_score(Dictionary p_score) {
- ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER);
- float score = p_score["score"];
- String category = p_score["category"];
-
- NSString *cat_str = [[NSString alloc] initWithUTF8String:category.utf8().get_data()];
- GKScore *reporter = [[GKScore alloc] initWithLeaderboardIdentifier:cat_str];
- reporter.value = score;
-
- ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE);
-
- [GKScore reportScores:@[ reporter ]
- withCompletionHandler:^(NSError *error) {
- Dictionary ret;
- ret["type"] = "post_score";
- if (error == nil) {
- ret["result"] = "ok";
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- ret["error_description"] = [error.localizedDescription UTF8String];
- };
-
- pending_events.push_back(ret);
- }];
-
- return OK;
-};
-
-Error GameCenter::award_achievement(Dictionary p_params) {
- ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER);
- String name = p_params["name"];
- float progress = p_params["progress"];
-
- NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()];
- GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier:name_str];
- ERR_FAIL_COND_V(!achievement, FAILED);
-
- ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE);
-
- achievement.percentComplete = progress;
- achievement.showsCompletionBanner = NO;
- if (p_params.has("show_completion_banner")) {
- achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO;
- }
-
- [GKAchievement reportAchievements:@[ achievement ]
- withCompletionHandler:^(NSError *error) {
- Dictionary ret;
- ret["type"] = "award_achievement";
- if (error == nil) {
- ret["result"] = "ok";
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-
- return OK;
-};
-
-void GameCenter::request_achievement_descriptions() {
- [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) {
- Dictionary ret;
- ret["type"] = "achievement_descriptions";
- if (error == nil) {
- ret["result"] = "ok";
- PackedStringArray names;
- PackedStringArray titles;
- PackedStringArray unachieved_descriptions;
- PackedStringArray achieved_descriptions;
- PackedInt32Array maximum_points;
- Array hidden;
- Array replayable;
-
- for (NSUInteger i = 0; i < [descriptions count]; i++) {
- GKAchievementDescription *description = [descriptions objectAtIndex:i];
-
- const char *str = [description.identifier UTF8String];
- names.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [description.title UTF8String];
- titles.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [description.unachievedDescription UTF8String];
- unachieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [description.achievedDescription UTF8String];
- achieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
-
- maximum_points.push_back(description.maximumPoints);
-
- hidden.push_back(description.hidden == YES);
-
- replayable.push_back(description.replayable == YES);
- }
-
- ret["names"] = names;
- ret["titles"] = titles;
- ret["unachieved_descriptions"] = unachieved_descriptions;
- ret["achieved_descriptions"] = achieved_descriptions;
- ret["maximum_points"] = maximum_points;
- ret["hidden"] = hidden;
- ret["replayable"] = replayable;
-
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-};
-
-void GameCenter::request_achievements() {
- [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) {
- Dictionary ret;
- ret["type"] = "achievements";
- if (error == nil) {
- ret["result"] = "ok";
- PackedStringArray names;
- PackedFloat32Array percentages;
-
- for (NSUInteger i = 0; i < [achievements count]; i++) {
- GKAchievement *achievement = [achievements objectAtIndex:i];
- const char *str = [achievement.identifier UTF8String];
- names.push_back(String::utf8(str != NULL ? str : ""));
-
- percentages.push_back(achievement.percentComplete);
- }
-
- ret["names"] = names;
- ret["progress"] = percentages;
-
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-};
-
-void GameCenter::reset_achievements() {
- [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) {
- Dictionary ret;
- ret["type"] = "reset_achievements";
- if (error == nil) {
- ret["result"] = "ok";
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-};
-
-Error GameCenter::show_game_center(Dictionary p_params) {
- ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED);
-
- GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault;
- if (p_params.has("view")) {
- String view_name = p_params["view"];
- if (view_name == "default") {
- view_state = GKGameCenterViewControllerStateDefault;
- } else if (view_name == "leaderboards") {
- view_state = GKGameCenterViewControllerStateLeaderboards;
- } else if (view_name == "achievements") {
- view_state = GKGameCenterViewControllerStateAchievements;
- } else if (view_name == "challenges") {
- view_state = GKGameCenterViewControllerStateChallenges;
- } else {
- return ERR_INVALID_PARAMETER;
- }
- }
-
- GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init];
- ERR_FAIL_COND_V(!controller, FAILED);
-
- ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController;
- ERR_FAIL_COND_V(!root_controller, FAILED);
-
- controller.gameCenterDelegate = root_controller;
- controller.viewState = view_state;
- if (view_state == GKGameCenterViewControllerStateLeaderboards) {
- controller.leaderboardIdentifier = nil;
- if (p_params.has("leaderboard_name")) {
- String name = p_params["leaderboard_name"];
- NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()];
- controller.leaderboardIdentifier = name_str;
- }
- }
-
- [root_controller presentViewController:controller animated:YES completion:nil];
-
- return OK;
-};
-
-Error GameCenter::request_identity_verification_signature() {
- ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED);
-
- GKLocalPlayer *player = [GKLocalPlayer localPlayer];
- [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) {
- Dictionary ret;
- ret["type"] = "identity_verification_signature";
- if (error == nil) {
- ret["result"] = "ok";
- ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String];
- ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String];
- ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String];
- ret["timestamp"] = timestamp;
- if (@available(iOS 13, *)) {
- ret["player_id"] = [player.teamPlayerID UTF8String];
-#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
- } else {
- ret["player_id"] = [player.playerID UTF8String];
-#endif
- }
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- ret["error_description"] = [error.localizedDescription UTF8String];
- };
-
- pending_events.push_back(ret);
- }];
-
- return OK;
-};
-
-void GameCenter::game_center_closed() {
- Dictionary ret;
- ret["type"] = "show_game_center";
- ret["result"] = "ok";
- pending_events.push_back(ret);
-}
-
-int GameCenter::get_pending_event_count() {
- return pending_events.size();
-};
-
-Variant GameCenter::pop_pending_event() {
- Variant front = pending_events.front()->get();
- pending_events.pop_front();
-
- return front;
-};
-
-GameCenter *GameCenter::get_singleton() {
- return instance;
-};
-
-GameCenter::GameCenter() {
- ERR_FAIL_COND(instance != NULL);
- instance = this;
- authenticated = false;
-};
-
-GameCenter::~GameCenter() {}
-
-#endif
diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h
new file mode 100644
index 0000000000..6335ada50e
--- /dev/null
+++ b/platform/iphone/godot_app_delegate.h
@@ -0,0 +1,41 @@
+/*************************************************************************/
+/* godot_app_delegate.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import <UIKit/UIKit.h>
+
+typedef NSObject<UIApplicationDelegate> ApplicationDelegateService;
+
+@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate>
+
+@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services;
+
++ (void)addService:(ApplicationDelegateService *)service;
+
+@end
diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m
new file mode 100644
index 0000000000..6c433c5c3c
--- /dev/null
+++ b/platform/iphone/godot_app_delegate.m
@@ -0,0 +1,467 @@
+/*************************************************************************/
+/* godot_app_delegate.m */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "godot_app_delegate.h"
+
+#import "app_delegate.h"
+
+@interface GodotApplicalitionDelegate ()
+
+@end
+
+@implementation GodotApplicalitionDelegate
+
+static NSMutableArray<ApplicationDelegateService *> *services = nil;
+
++ (NSArray<ApplicationDelegateService *> *)services {
+ return services;
+}
+
++ (void)load {
+ services = [NSMutableArray new];
+ [services addObject:[AppDelegate new]];
+}
+
++ (void)addService:(ApplicationDelegateService *)service {
+ if (!services || !service) {
+ return;
+ }
+ [services addObject:service];
+}
+
+// UIApplicationDelegate documentation can be found here: https://developer.apple.com/documentation/uikit/uiapplicationdelegate
+
+// MARK: Window
+
+- (UIWindow *)window {
+ UIWindow *result = nil;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ UIWindow *value = [service window];
+
+ if (value) {
+ result = value;
+ }
+ }
+
+ return result;
+}
+
+// MARK: Initializing
+
+- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions {
+ BOOL result = NO;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:application willFinishLaunchingWithOptions:launchOptions]) {
+ result = YES;
+ }
+ }
+
+ return result;
+}
+
+- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions {
+ BOOL result = NO;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:application didFinishLaunchingWithOptions:launchOptions]) {
+ result = YES;
+ }
+ }
+
+ return result;
+}
+
+/* Can be handled by Info.plist. Not yet supported by Godot.
+
+// MARK: Scene
+
+- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {}
+
+- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {}
+
+*/
+
+// MARK: Life-Cycle
+
+- (void)applicationDidBecomeActive:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationDidBecomeActive:application];
+ }
+}
+
+- (void)applicationWillResignActive:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationWillResignActive:application];
+ }
+}
+
+- (void)applicationDidEnterBackground:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationDidEnterBackground:application];
+ }
+}
+
+- (void)applicationWillEnterForeground:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationWillEnterForeground:application];
+ }
+}
+
+- (void)applicationWillTerminate:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationWillTerminate:application];
+ }
+}
+
+// MARK: Environment Changes
+
+- (void)applicationProtectedDataDidBecomeAvailable:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationProtectedDataDidBecomeAvailable:application];
+ }
+}
+
+- (void)applicationProtectedDataWillBecomeUnavailable:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationProtectedDataWillBecomeUnavailable:application];
+ }
+}
+
+- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationDidReceiveMemoryWarning:application];
+ }
+}
+
+- (void)applicationSignificantTimeChange:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationSignificantTimeChange:application];
+ }
+}
+
+// MARK: App State Restoration
+
+- (BOOL)application:(UIApplication *)application shouldSaveSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) {
+ BOOL result = NO;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:application shouldSaveSecureApplicationState:coder]) {
+ result = YES;
+ }
+ }
+
+ return result;
+}
+
+- (BOOL)application:(UIApplication *)application shouldRestoreSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) {
+ BOOL result = NO;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:application shouldRestoreSecureApplicationState:coder]) {
+ result = YES;
+ }
+ }
+
+ return result;
+}
+
+- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray<NSString *> *)identifierComponents coder:(NSCoder *)coder {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ UIViewController *controller = [service application:application viewControllerWithRestorationIdentifierPath:identifierComponents coder:coder];
+
+ if (controller) {
+ return controller;
+ }
+ }
+
+ return nil;
+}
+
+- (void)application:(UIApplication *)application willEncodeRestorableStateWithCoder:(NSCoder *)coder {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application willEncodeRestorableStateWithCoder:coder];
+ }
+}
+
+- (void)application:(UIApplication *)application didDecodeRestorableStateWithCoder:(NSCoder *)coder {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application didDecodeRestorableStateWithCoder:coder];
+ }
+}
+
+// MARK: Download Data in Background
+
+- (void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)(void))completionHandler {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application handleEventsForBackgroundURLSession:identifier completionHandler:completionHandler];
+ }
+
+ completionHandler();
+}
+
+// MARK: Remote Notification
+
+// Moved to the iOS Plugin
+
+// MARK: User Activity and Handling Quick Actions
+
+- (BOOL)application:(UIApplication *)application willContinueUserActivityWithType:(NSString *)userActivityType {
+ BOOL result = NO;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:application willContinueUserActivityWithType:userActivityType]) {
+ result = YES;
+ }
+ }
+
+ return result;
+}
+
+- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler {
+ BOOL result = NO;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:application continueUserActivity:userActivity restorationHandler:restorationHandler]) {
+ result = YES;
+ }
+ }
+
+ return result;
+}
+
+- (void)application:(UIApplication *)application didUpdateUserActivity:(NSUserActivity *)userActivity {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application didUpdateUserActivity:userActivity];
+ }
+}
+
+- (void)application:(UIApplication *)application didFailToContinueUserActivityWithType:(NSString *)userActivityType error:(NSError *)error {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application didFailToContinueUserActivityWithType:userActivityType error:error];
+ }
+}
+
+- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application performActionForShortcutItem:shortcutItem completionHandler:completionHandler];
+ }
+}
+
+// MARK: WatchKit
+
+- (void)application:(UIApplication *)application handleWatchKitExtensionRequest:(NSDictionary *)userInfo reply:(void (^)(NSDictionary *replyInfo))reply {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application handleWatchKitExtensionRequest:userInfo reply:reply];
+ }
+}
+
+// MARK: HealthKit
+
+- (void)applicationShouldRequestHealthAuthorization:(UIApplication *)application {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service applicationShouldRequestHealthAuthorization:application];
+ }
+}
+
+// MARK: Opening an URL
+
+- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:app openURL:url options:options]) {
+ return YES;
+ }
+ }
+
+ return NO;
+}
+
+// MARK: Disallowing Specified App Extension Types
+
+- (BOOL)application:(UIApplication *)application shouldAllowExtensionPointIdentifier:(UIApplicationExtensionPointIdentifier)extensionPointIdentifier {
+ BOOL result = NO;
+
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ if ([service application:application shouldAllowExtensionPointIdentifier:extensionPointIdentifier]) {
+ result = YES;
+ }
+ }
+
+ return result;
+}
+
+// MARK: SiriKit
+
+- (id)application:(UIApplication *)application handlerForIntent:(INIntent *)intent API_AVAILABLE(ios(14.0)) {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ id result = [service application:application handlerForIntent:intent];
+
+ if (result) {
+ return result;
+ }
+ }
+
+ return nil;
+}
+
+// MARK: CloudKit
+
+- (void)application:(UIApplication *)application userDidAcceptCloudKitShareWithMetadata:(CKShareMetadata *)cloudKitShareMetadata {
+ for (ApplicationDelegateService *service in services) {
+ if (![service respondsToSelector:_cmd]) {
+ continue;
+ }
+
+ [service application:application userDidAcceptCloudKitShareWithMetadata:cloudKitShareMetadata];
+ }
+}
+
+/* Handled By Info.plist file for now
+
+// MARK: Interface Geometry
+
+- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {}
+
+*/
+
+@end
diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm
index 6d95276f37..6c3e1eabde 100644
--- a/platform/iphone/godot_iphone.mm
+++ b/platform/iphone/godot_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "main/main.h"
#include "os_iphone.h"
@@ -50,7 +50,7 @@ int add_path(int p_argc, char **p_args) {
p_args[p_argc++] = (char *)"--path";
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
- p_args[p_argc] = NULL;
+ p_args[p_argc] = nullptr;
return p_argc;
};
@@ -69,7 +69,7 @@ int add_cmdline(int p_argc, char **p_args) {
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
};
- p_args[p_argc] = NULL;
+ p_args[p_argc] = nullptr;
return p_argc;
};
diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h
index 62fa2f5a32..265f826173 100644
--- a/platform/iphone/godot_view.h
+++ b/platform/iphone/godot_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,12 +32,20 @@
class String;
+@class GodotView;
@protocol DisplayLayer;
@protocol GodotViewRendererProtocol;
-@interface GodotView : UIView <UIKeyInput>
+@protocol GodotViewDelegate
+
+- (BOOL)godotViewFinishedSetup:(GodotView *)view;
+
+@end
+
+@interface GodotView : UIView
@property(assign, nonatomic) id<GodotViewRendererProtocol> renderer;
+@property(assign, nonatomic) id<GodotViewDelegate> delegate;
@property(assign, readonly, nonatomic) BOOL isActive;
@@ -51,6 +59,4 @@ class String;
- (void)stopRendering;
- (void)startRendering;
-- (BOOL)becomeFirstResponderWithString:(String)p_existing;
-
@end
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm
index 3b4344c46d..00a88d79c5 100644
--- a/platform/iphone/godot_view.mm
+++ b/platform/iphone/godot_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#import "godot_view.h"
#include "core/os/keyboard.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#import "display_layer.h"
#include "display_server_iphone.h"
#import "godot_view_gesture_recognizer.h"
@@ -39,10 +39,10 @@
#import <CoreMotion/CoreMotion.h>
static const int max_touches = 8;
+static const float earth_gravity = 9.80665;
@interface GodotView () {
UITouch *godot_touches[max_touches];
- String keyboard_text;
}
@property(assign, nonatomic) BOOL isActive;
@@ -121,6 +121,7 @@ static const int max_touches = 8;
[self stopRendering];
self.renderer = nil;
+ self.delegate = nil;
if (self.renderingLayer) {
[self.renderingLayer removeFromSuperlayer];
@@ -242,6 +243,14 @@ static const int max_touches = 8;
return;
}
+ if (self.delegate) {
+ BOOL delegateFinishedSetup = [self.delegate godotViewFinishedSetup:self];
+
+ if (!delegateFinishedSetup) {
+ return;
+ }
+ }
+
[self handleMotion];
[self.renderer renderOnView:self];
}
@@ -278,52 +287,18 @@ static const int max_touches = 8;
// MARK: - Input
-// MARK: Keyboard
-
-- (BOOL)canBecomeFirstResponder {
- return YES;
-}
-
-- (BOOL)becomeFirstResponderWithString:(String)p_existing {
- keyboard_text = p_existing;
- return [self becomeFirstResponder];
-}
-
-- (BOOL)resignFirstResponder {
- keyboard_text = String();
- return [super resignFirstResponder];
-}
-
-- (void)deleteBackward {
- if (keyboard_text.length()) {
- keyboard_text.erase(keyboard_text.length() - 1, 1);
- }
- DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true);
-}
-
-- (BOOL)hasText {
- return keyboard_text.length() > 0;
-}
-
-- (void)insertText:(NSString *)p_text {
- String character;
- character.parse_utf8([p_text UTF8String]);
- keyboard_text = keyboard_text + character;
- DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true);
-}
-
// MARK: Touches
- (void)initTouches {
for (int i = 0; i < max_touches; i++) {
- godot_touches[i] = NULL;
+ godot_touches[i] = nullptr;
}
}
- (int)getTouchIDForTouch:(UITouch *)p_touch {
int first = -1;
for (int i = 0; i < max_touches; i++) {
- if (first == -1 && godot_touches[i] == NULL) {
+ if (first == -1 && godot_touches[i] == nullptr) {
first = i;
continue;
}
@@ -343,11 +318,11 @@ static const int max_touches = 8;
- (int)removeTouch:(UITouch *)p_touch {
int remaining = 0;
for (int i = 0; i < max_touches; i++) {
- if (godot_touches[i] == NULL) {
+ if (godot_touches[i] == nullptr) {
continue;
}
if (godot_touches[i] == p_touch) {
- godot_touches[i] = NULL;
+ godot_touches[i] = nullptr;
} else {
++remaining;
}
@@ -357,7 +332,7 @@ static const int max_touches = 8;
- (void)clearTouches {
for (int i = 0; i < max_touches; i++) {
- godot_touches[i] = NULL;
+ godot_touches[i] = nullptr;
}
}
@@ -428,10 +403,19 @@ static const int max_touches = 8;
// https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc
// Apple splits our accelerometer date into a gravity and user movement
- // component. We add them back together
+ // component. We add them back together.
CMAcceleration gravity = self.motionManager.deviceMotion.gravity;
CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration;
+ // To be consistent with Android we convert the unit of measurement from g (Earth's gravity)
+ // to m/s^2.
+ gravity.x *= earth_gravity;
+ gravity.y *= earth_gravity;
+ gravity.z *= earth_gravity;
+ acceleration.x *= earth_gravity;
+ acceleration.y *= earth_gravity;
+ acceleration.z *= earth_gravity;
+
///@TODO We don't seem to be getting data here, is my device broken or
/// is this code incorrect?
CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field;
diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h
index 1431a9fb89..61438ef22f 100644
--- a/platform/iphone/godot_view_gesture_recognizer.h
+++ b/platform/iphone/godot_view_gesture_recognizer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// GLViewGestureRecognizer allows iOS gestures to work currectly by
+// GLViewGestureRecognizer allows iOS gestures to work correctly by
// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer.
// It catches all gestures incoming to UIView and delays them for 150ms
// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer)
diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm
index 71367a629c..cf6e5c5883 100644
--- a/platform/iphone/godot_view_gesture_recognizer.mm
+++ b/platform/iphone/godot_view_gesture_recognizer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#import "godot_view_gesture_recognizer.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
// Minimum distance for touches to move to fire
// a delay timer before scheduled time.
diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h
index ea8998c808..c6b0a05a4e 100644
--- a/platform/iphone/godot_view_renderer.h
+++ b/platform/iphone/godot_view_renderer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm
index 045fb451f0..07d664715a 100644
--- a/platform/iphone/godot_view_renderer.mm
+++ b/platform/iphone/godot_view_renderer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,8 +29,8 @@
/*************************************************************************/
#import "godot_view_renderer.h"
+#include "core/config/project_settings.h"
#include "core/os/keyboard.h"
-#include "core/project_settings.h"
#import "display_server_iphone.h"
#include "main/main.h"
#include "os_iphone.h"
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
deleted file mode 100644
index 3d81349883..0000000000
--- a/platform/iphone/icloud.mm
+++ /dev/null
@@ -1,357 +0,0 @@
-/*************************************************************************/
-/* icloud.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef ICLOUD_ENABLED
-
-#include "icloud.h"
-
-#ifndef __IPHONE_9_0
-extern "C" {
-#endif
-
-#import "app_delegate.h"
-
-#import <Foundation/Foundation.h>
-
-#ifndef __IPHONE_9_0
-};
-#endif
-
-ICloud *ICloud::instance = NULL;
-
-void ICloud::_bind_methods() {
- ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key);
-
- ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values);
- ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value);
-
- ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values);
- ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values);
-
- ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count);
- ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event);
-};
-
-int ICloud::get_pending_event_count() {
- return pending_events.size();
-};
-
-Variant ICloud::pop_pending_event() {
- Variant front = pending_events.front()->get();
- pending_events.pop_front();
-
- return front;
-};
-
-ICloud *ICloud::get_singleton() {
- return instance;
-};
-
-//convert from apple's abstract type to godot's abstract type....
-Variant nsobject_to_variant(NSObject *object) {
- if ([object isKindOfClass:[NSString class]]) {
- const char *str = [(NSString *)object UTF8String];
- return String::utf8(str != NULL ? str : "");
- } else if ([object isKindOfClass:[NSData class]]) {
- PackedByteArray ret;
- NSData *data = (NSData *)object;
- if ([data length] > 0) {
- ret.resize([data length]);
- {
- // PackedByteArray::Write w = ret.write();
- copymem((void *)ret.ptr(), [data bytes], [data length]);
- }
- }
- return ret;
- } else if ([object isKindOfClass:[NSArray class]]) {
- Array result;
- NSArray *array = (NSArray *)object;
- for (NSUInteger i = 0; i < [array count]; ++i) {
- NSObject *value = [array objectAtIndex:i];
- result.push_back(nsobject_to_variant(value));
- }
- return result;
- } else if ([object isKindOfClass:[NSDictionary class]]) {
- Dictionary result;
- NSDictionary *dic = (NSDictionary *)object;
-
- NSArray *keys = [dic allKeys];
- int count = [keys count];
- for (int i = 0; i < count; ++i) {
- NSObject *k = [keys objectAtIndex:i];
- NSObject *v = [dic objectForKey:k];
-
- result[nsobject_to_variant(k)] = nsobject_to_variant(v);
- }
- return result;
- } else if ([object isKindOfClass:[NSNumber class]]) {
- //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
- //To avoid errors, we'll cast as broadly as possible, and only return int or float.
- //bool, char, int, uint, longlong -> int
- //float, double -> float
- NSNumber *num = (NSNumber *)object;
- if (strcmp([num objCType], @encode(BOOL)) == 0) {
- return Variant((int)[num boolValue]);
- } else if (strcmp([num objCType], @encode(char)) == 0) {
- return Variant((int)[num charValue]);
- } else if (strcmp([num objCType], @encode(int)) == 0) {
- return Variant([num intValue]);
- } else if (strcmp([num objCType], @encode(unsigned int)) == 0) {
- return Variant((int)[num unsignedIntValue]);
- } else if (strcmp([num objCType], @encode(long long)) == 0) {
- return Variant((int)[num longValue]);
- } else if (strcmp([num objCType], @encode(float)) == 0) {
- return Variant([num floatValue]);
- } else if (strcmp([num objCType], @encode(double)) == 0) {
- return Variant((float)[num doubleValue]);
- } else {
- return Variant();
- }
- } else if ([object isKindOfClass:[NSDate class]]) {
- //this is a type that icloud supports...but how did you submit it in the first place?
- //I guess this is a type that *might* show up, if you were, say, trying to make your game
- //compatible with existing cloud data written by another engine's version of your game
- WARN_PRINT("NSDate unsupported, returning null Variant");
- return Variant();
- } else if ([object isKindOfClass:[NSNull class]] or object == nil) {
- return Variant();
- } else {
- WARN_PRINT("Trying to convert unknown NSObject type to Variant");
- return Variant();
- }
-}
-
-NSObject *variant_to_nsobject(Variant v) {
- if (v.get_type() == Variant::STRING) {
- return [[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()];
- } else if (v.get_type() == Variant::FLOAT) {
- return [NSNumber numberWithDouble:(double)v];
- } else if (v.get_type() == Variant::INT) {
- return [NSNumber numberWithLongLong:(long)(int)v];
- } else if (v.get_type() == Variant::BOOL) {
- return [NSNumber numberWithBool:BOOL((bool)v)];
- } else if (v.get_type() == Variant::DICTIONARY) {
- NSMutableDictionary *result = [[NSMutableDictionary alloc] init];
- Dictionary dic = v;
- Array keys = dic.keys();
- for (int i = 0; i < keys.size(); ++i) {
- NSString *key = [[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()];
- NSObject *value = variant_to_nsobject(dic[keys[i]]);
-
- if (key == NULL || value == NULL) {
- return NULL;
- }
-
- [result setObject:value forKey:key];
- }
- return result;
- } else if (v.get_type() == Variant::ARRAY) {
- NSMutableArray *result = [[NSMutableArray alloc] init];
- Array arr = v;
- for (int i = 0; i < arr.size(); ++i) {
- NSObject *value = variant_to_nsobject(arr[i]);
- if (value == NULL) {
- //trying to add something unsupported to the array. cancel the whole array
- return NULL;
- }
- [result addObject:value];
- }
- return result;
- } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) {
- PackedByteArray arr = v;
- // PackedByteArray::Read r = arr.read();
- NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()];
- return result;
- }
- WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data());
- return NULL;
-}
-
-Error ICloud::remove_key(String p_param) {
- NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()];
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
-
- if (![[store dictionaryRepresentation] objectForKey:key]) {
- return ERR_INVALID_PARAMETER;
- }
-
- [store removeObjectForKey:key];
- return OK;
-}
-
-//return an array of the keys that could not be set
-Array ICloud::set_key_values(Dictionary p_params) {
- Array keys = p_params.keys();
-
- Array error_keys;
-
- for (int i = 0; i < keys.size(); ++i) {
- String variant_key = keys[i];
- Variant variant_value = p_params[variant_key];
-
- NSString *key = [[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()];
- if (key == NULL) {
- error_keys.push_back(variant_key);
- continue;
- }
-
- NSObject *value = variant_to_nsobject(variant_value);
-
- if (value == NULL) {
- error_keys.push_back(variant_key);
- continue;
- }
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- [store setObject:value forKey:key];
- }
-
- return error_keys;
-}
-
-Variant ICloud::get_key_value(String p_param) {
- NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()];
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
-
- if (![[store dictionaryRepresentation] objectForKey:key]) {
- return Variant();
- }
-
- Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]);
-
- return result;
-}
-
-Variant ICloud::get_all_key_values() {
- Dictionary result;
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- NSDictionary *store_dictionary = [store dictionaryRepresentation];
-
- NSArray *keys = [store_dictionary allKeys];
- int count = [keys count];
- for (int i = 0; i < count; ++i) {
- NSString *k = [keys objectAtIndex:i];
- NSObject *v = [store_dictionary objectForKey:k];
-
- const char *str = [k UTF8String];
- if (str != NULL) {
- result[String::utf8(str)] = nsobject_to_variant(v);
- }
- }
-
- return result;
-}
-
-Error ICloud::synchronize_key_values() {
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- BOOL result = [store synchronize];
- if (result == YES) {
- return OK;
- } else {
- return FAILED;
- }
-}
-
-/*
-Error ICloud::initial_sync() {
- //you sometimes have to write something to the store to get it to download new data. go apple!
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- if ([store boolForKey:@"isb"])
- {
- [store setBool:NO forKey:@"isb"];
- }
- else
- {
- [store setBool:YES forKey:@"isb"];
- }
- return synchronize();
-}
-
-*/
-ICloud::ICloud() {
- ERR_FAIL_COND(instance != NULL);
- instance = this;
- //connected = false;
-
- [[NSNotificationCenter defaultCenter]
- addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification
- object:[NSUbiquitousKeyValueStore defaultStore]
- queue:nil
- usingBlock:^(NSNotification *notification) {
- NSDictionary *userInfo = [notification userInfo];
- NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue];
-
- Dictionary ret;
- ret["type"] = "key_value_changed";
-
- //PackedStringArray result_keys;
- //Array result_values;
- Dictionary keyValues;
- String reason = "";
-
- if (change == NSUbiquitousKeyValueStoreServerChange) {
- reason = "server";
- } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
- reason = "initial_sync";
- } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
- reason = "quota_violation";
- } else if (change == NSUbiquitousKeyValueStoreAccountChange) {
- reason = "account";
- }
-
- ret["reason"] = reason;
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
-
- NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey];
- for (NSString *key in keys) {
- const char *str = [key UTF8String];
- if (str == NULL) {
- continue;
- }
-
- NSObject *object = [store objectForKey:key];
-
- //figure out what kind of object it is
- Variant value = nsobject_to_variant(object);
-
- keyValues[String::utf8(str)] = value;
- }
-
- ret["changed_values"] = keyValues;
- pending_events.push_back(ret);
- }];
-}
-
-ICloud::~ICloud() {}
-
-#endif
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
deleted file mode 100644
index 3eec9dae69..0000000000
--- a/platform/iphone/in_app_store.mm
+++ /dev/null
@@ -1,415 +0,0 @@
-/*************************************************************************/
-/* in_app_store.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef STOREKIT_ENABLED
-
-#include "in_app_store.h"
-
-#import <Foundation/Foundation.h>
-#import <StoreKit/StoreKit.h>
-
-InAppStore *InAppStore::instance = NULL;
-
-@interface SKProduct (LocalizedPrice)
-
-@property(nonatomic, readonly) NSString *localizedPrice;
-
-@end
-
-//----------------------------------//
-// SKProduct extension
-//----------------------------------//
-@implementation SKProduct (LocalizedPrice)
-
-- (NSString *)localizedPrice {
- NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
- [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
- [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
- [numberFormatter setLocale:self.priceLocale];
- NSString *formattedString = [numberFormatter stringFromNumber:self.price];
- return formattedString;
-}
-
-@end
-
-@interface GodotProductsDelegate : NSObject <SKProductsRequestDelegate>
-
-@property(nonatomic, strong) NSMutableArray *loadedProducts;
-@property(nonatomic, strong) NSMutableArray *pendingRequests;
-
-- (void)performRequestWithProductIDs:(NSSet *)productIDs;
-- (Error)purchaseProductWithProductID:(NSString *)productID;
-- (void)reset;
-
-@end
-
-@implementation GodotProductsDelegate
-
-- (instancetype)init {
- self = [super init];
-
- if (self) {
- [self godot_commonInit];
- }
-
- return self;
-}
-
-- (void)godot_commonInit {
- self.loadedProducts = [NSMutableArray new];
- self.pendingRequests = [NSMutableArray new];
-}
-
-- (void)performRequestWithProductIDs:(NSSet *)productIDs {
- SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:productIDs];
-
- request.delegate = self;
- [self.pendingRequests addObject:request];
- [request start];
-}
-
-- (Error)purchaseProductWithProductID:(NSString *)productID {
- SKProduct *product = nil;
-
- NSLog(@"searching for product!");
-
- if (self.loadedProducts) {
- for (SKProduct *storedProduct in self.loadedProducts) {
- if ([storedProduct.productIdentifier isEqualToString:productID]) {
- product = storedProduct;
- break;
- }
- }
- }
-
- if (!product) {
- return ERR_INVALID_PARAMETER;
- }
-
- NSLog(@"product found!");
-
- SKPayment *payment = [SKPayment paymentWithProduct:product];
- [[SKPaymentQueue defaultQueue] addPayment:payment];
-
- NSLog(@"purchase sent!");
-
- return OK;
-}
-
-- (void)reset {
- [self.loadedProducts removeAllObjects];
- [self.pendingRequests removeAllObjects];
-}
-
-- (void)request:(SKRequest *)request didFailWithError:(NSError *)error {
- [self.pendingRequests removeObject:request];
-
- Dictionary ret;
- ret["type"] = "product_info";
- ret["result"] = "error";
- ret["error"] = String::utf8([error.localizedDescription UTF8String]);
-
- InAppStore::get_singleton()->_post_event(ret);
-}
-
-- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
- [self.pendingRequests removeObject:request];
-
- NSArray *products = response.products;
- [self.loadedProducts addObjectsFromArray:products];
-
- Dictionary ret;
- ret["type"] = "product_info";
- ret["result"] = "ok";
- PackedStringArray titles;
- PackedStringArray descriptions;
- PackedFloat32Array prices;
- PackedStringArray ids;
- PackedStringArray localized_prices;
- PackedStringArray currency_codes;
-
- for (NSUInteger i = 0; i < [products count]; i++) {
- SKProduct *product = [products objectAtIndex:i];
-
- const char *str = [product.localizedTitle UTF8String];
- titles.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [product.localizedDescription UTF8String];
- descriptions.push_back(String::utf8(str != NULL ? str : ""));
- prices.push_back([product.price doubleValue]);
- ids.push_back(String::utf8([product.productIdentifier UTF8String]));
- localized_prices.push_back(String::utf8([product.localizedPrice UTF8String]));
- currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String]));
- }
-
- ret["titles"] = titles;
- ret["descriptions"] = descriptions;
- ret["prices"] = prices;
- ret["ids"] = ids;
- ret["localized_prices"] = localized_prices;
- ret["currency_codes"] = currency_codes;
-
- PackedStringArray invalid_ids;
-
- for (NSString *ipid in response.invalidProductIdentifiers) {
- invalid_ids.push_back(String::utf8([ipid UTF8String]));
- }
-
- ret["invalid_ids"] = invalid_ids;
-
- InAppStore::get_singleton()->_post_event(ret);
-}
-
-@end
-
-@interface GodotTransactionsObserver : NSObject <SKPaymentTransactionObserver>
-
-@property(nonatomic, assign) BOOL shouldAutoFinishTransactions;
-@property(nonatomic, strong) NSMutableDictionary *pendingTransactions;
-
-- (void)finishTransactionWithProductID:(NSString *)productID;
-- (void)reset;
-
-@end
-
-@implementation GodotTransactionsObserver
-
-- (instancetype)init {
- self = [super init];
-
- if (self) {
- [self godot_commonInit];
- }
-
- return self;
-}
-
-- (void)godot_commonInit {
- self.pendingTransactions = [NSMutableDictionary new];
-}
-
-- (void)finishTransactionWithProductID:(NSString *)productID {
- SKPaymentTransaction *transaction = self.pendingTransactions[productID];
-
- if (transaction) {
- [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
- }
-
- self.pendingTransactions[productID] = nil;
-}
-
-- (void)reset {
- [self.pendingTransactions removeAllObjects];
-}
-
-- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
- printf("transactions updated!\n");
- for (SKPaymentTransaction *transaction in transactions) {
- switch (transaction.transactionState) {
- case SKPaymentTransactionStatePurchased: {
- printf("status purchased!\n");
- String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
- String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]);
- InAppStore::get_singleton()->_record_purchase(pid);
- Dictionary ret;
- ret["type"] = "purchase";
- ret["result"] = "ok";
- ret["product_id"] = pid;
- ret["transaction_id"] = transactionId;
-
- NSData *receipt = nil;
- int sdk_version = [[[UIDevice currentDevice] systemVersion] intValue];
-
- NSBundle *bundle = [NSBundle mainBundle];
- // Get the transaction receipt file path location in the app bundle.
- NSURL *receiptFileURL = [bundle appStoreReceiptURL];
-
- // Read in the contents of the transaction file.
- receipt = [NSData dataWithContentsOfURL:receiptFileURL];
-
- NSString *receipt_to_send = nil;
-
- if (receipt != nil) {
- receipt_to_send = [receipt base64EncodedStringWithOptions:0];
- }
- Dictionary receipt_ret;
- receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : "");
- receipt_ret["sdk"] = sdk_version;
- ret["receipt"] = receipt_ret;
-
- InAppStore::get_singleton()->_post_event(ret);
-
- if (self.shouldAutoFinishTransactions) {
- [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
- } else {
- self.pendingTransactions[transaction.payment.productIdentifier] = transaction;
- }
-
- } break;
- case SKPaymentTransactionStateFailed: {
- printf("status transaction failed!\n");
- String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
- Dictionary ret;
- ret["type"] = "purchase";
- ret["result"] = "error";
- ret["product_id"] = pid;
- ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]);
- InAppStore::get_singleton()->_post_event(ret);
- [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
- } break;
- case SKPaymentTransactionStateRestored: {
- printf("status transaction restored!\n");
- String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]);
- InAppStore::get_singleton()->_record_purchase(pid);
- Dictionary ret;
- ret["type"] = "restore";
- ret["result"] = "ok";
- ret["product_id"] = pid;
- InAppStore::get_singleton()->_post_event(ret);
- [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
- } break;
- default: {
- printf("status default %i!\n", (int)transaction.transactionState);
- } break;
- }
- }
-}
-
-@end
-
-void InAppStore::_bind_methods() {
- ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info);
- ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases);
- ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase);
-
- ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count);
- ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event);
- ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction);
- ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction);
-}
-
-Error InAppStore::request_product_info(Dictionary p_params) {
- ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER);
-
- PackedStringArray pids = p_params["product_ids"];
- printf("************ request product info! %i\n", pids.size());
-
- NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()];
- for (int i = 0; i < pids.size(); i++) {
- printf("******** adding %s to product list\n", pids[i].utf8().get_data());
- NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()];
- [array addObject:pid];
- };
-
- NSSet *products = [[NSSet alloc] initWithArray:array];
-
- [products_request_delegate performRequestWithProductIDs:products];
-
- return OK;
-}
-
-Error InAppStore::restore_purchases() {
- printf("restoring purchases!\n");
- [[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
-
- return OK;
-}
-
-Error InAppStore::purchase(Dictionary p_params) {
- ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE);
- if (![SKPaymentQueue canMakePayments]) {
- return ERR_UNAVAILABLE;
- }
-
- printf("purchasing!\n");
- Dictionary params = p_params;
- ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER);
-
- NSString *pid = [[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()];
-
- return [products_request_delegate purchaseProductWithProductID:pid];
-}
-
-int InAppStore::get_pending_event_count() {
- return pending_events.size();
-}
-
-Variant InAppStore::pop_pending_event() {
- Variant front = pending_events.front()->get();
- pending_events.pop_front();
-
- return front;
-}
-
-void InAppStore::_post_event(Variant p_event) {
- pending_events.push_back(p_event);
-}
-
-void InAppStore::_record_purchase(String product_id) {
- String skey = "purchased/" + product_id;
- NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()];
- [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key];
- [[NSUserDefaults standardUserDefaults] synchronize];
-}
-
-InAppStore *InAppStore::get_singleton() {
- return instance;
-}
-
-InAppStore::InAppStore() {
- ERR_FAIL_COND(instance != NULL);
- instance = this;
-
- products_request_delegate = [[GodotProductsDelegate alloc] init];
- transactions_observer = [[GodotTransactionsObserver alloc] init];
-
- [[SKPaymentQueue defaultQueue] addTransactionObserver:transactions_observer];
-}
-
-void InAppStore::finish_transaction(String product_id) {
- NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding];
-
- [transactions_observer finishTransactionWithProductID:prod_id];
-}
-
-void InAppStore::set_auto_finish_transaction(bool b) {
- transactions_observer.shouldAutoFinishTransactions = b;
-}
-
-InAppStore::~InAppStore() {
- [products_request_delegate reset];
- [transactions_observer reset];
-
- products_request_delegate = nil;
- [[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer];
- transactions_observer = nil;
-}
-
-#endif
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 6a89cd38cb..4bf64d4bc1 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef IOS_H
#define IOS_H
-#include "core/class_db.h"
+#include "core/object/class_db.h"
class iOS : public Object {
GDCLASS(iOS, Object);
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index d4e099063f..3430a9cba7 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -56,16 +56,16 @@ void iOS::alert(const char *p_alert, const char *p_title) {
String iOS::get_model() const {
// [[UIDevice currentDevice] model] only returns "iPad" or "iPhone".
size_t size;
- sysctlbyname("hw.machine", NULL, &size, NULL, 0);
+ sysctlbyname("hw.machine", nullptr, &size, nullptr, 0);
char *model = (char *)malloc(size);
- if (model == NULL) {
+ if (model == nullptr) {
return "";
}
- sysctlbyname("hw.machine", model, &size, NULL, 0);
+ sysctlbyname("hw.machine", model, &size, nullptr, 0);
NSString *platform = [NSString stringWithCString:model encoding:NSUTF8StringEncoding];
free(model);
const char *str = [platform UTF8String];
- return String(str != NULL ? str : "");
+ return String(str != nullptr ? str : "");
}
String iOS::get_rate_url(int p_app_id) const {
diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h
index 85e26e1dc8..329cc8207f 100644
--- a/platform/iphone/joypad_iphone.h
+++ b/platform/iphone/joypad_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm
index b0a8076b56..45842b38aa 100644
--- a/platform/iphone/joypad_iphone.mm
+++ b/platform/iphone/joypad_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,7 +29,7 @@
/*************************************************************************/
#import "joypad_iphone.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "main/main.h"
@@ -287,7 +287,7 @@ void JoypadIPhone::start_processing() {
gamepad.dpad.right.isPressed);
};
- Input::JoyAxis jx;
+ Input::JoyAxisValue jx;
jx.min = -1;
if (element == gamepad.leftThumbstick) {
jx.value = gamepad.leftThumbstick.xAxis.value;
diff --git a/platform/iphone/native_video_view.h b/platform/iphone/keyboard_input_view.h
index d8687b3538..cfbfc7a120 100644
--- a/platform/iphone/native_video_view.h
+++ b/platform/iphone/keyboard_input_view.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* native_video_view.h */
+/* keyboard_input_view.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,12 +30,8 @@
#import <UIKit/UIKit.h>
-@interface GodotNativeVideoView : UIView
+@interface GodotKeyboardInputView : UITextView
-- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack;
-- (BOOL)isVideoPlaying;
-- (void)pauseVideo;
-- (void)unpauseVideo;
-- (void)stopVideo;
+- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end;
@end
diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm
new file mode 100644
index 0000000000..e2bd0acff4
--- /dev/null
+++ b/platform/iphone/keyboard_input_view.mm
@@ -0,0 +1,197 @@
+/*************************************************************************/
+/* keyboard_input_view.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "keyboard_input_view.h"
+
+#include "core/os/keyboard.h"
+#include "display_server_iphone.h"
+#include "os_iphone.h"
+
+@interface GodotKeyboardInputView () <UITextViewDelegate>
+
+@property(nonatomic, copy) NSString *previousText;
+@property(nonatomic, assign) NSRange previousSelectedRange;
+
+@end
+
+@implementation GodotKeyboardInputView
+
+- (instancetype)initWithCoder:(NSCoder *)coder {
+ self = [super initWithCoder:coder];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer {
+ self = [super initWithFrame:frame textContainer:textContainer];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.hidden = YES;
+ self.delegate = self;
+
+ [[NSNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(observeTextChange:)
+ name:UITextViewTextDidChangeNotification
+ object:self];
+}
+
+- (void)dealloc {
+ self.delegate = nil;
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
+}
+
+// MARK: Keyboard
+
+- (BOOL)canBecomeFirstResponder {
+ return YES;
+}
+
+- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end {
+ self.text = existingString;
+ self.previousText = existingString;
+
+ NSInteger safeStartIndex = MAX(start, 0);
+
+ NSRange textRange;
+
+ // Either a simple cursor or a selection.
+ if (end > 0) {
+ textRange = NSMakeRange(safeStartIndex, end - start);
+ } else {
+ textRange = NSMakeRange(safeStartIndex, 0);
+ }
+
+ self.selectedRange = textRange;
+ self.previousSelectedRange = textRange;
+
+ return [self becomeFirstResponder];
+}
+
+- (BOOL)resignFirstResponder {
+ self.text = nil;
+ self.previousText = nil;
+ return [super resignFirstResponder];
+}
+
+// MARK: OS Messages
+
+- (void)deleteText:(NSInteger)charactersToDelete {
+ for (int i = 0; i < charactersToDelete; i++) {
+ DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true);
+ DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false);
+ }
+}
+
+- (void)enterText:(NSString *)substring {
+ String characters;
+ characters.parse_utf8([substring UTF8String]);
+
+ for (int i = 0; i < characters.size(); i++) {
+ int character = characters[i];
+
+ switch (character) {
+ case 10:
+ character = KEY_ENTER;
+ break;
+ case 8198:
+ character = KEY_SPACE;
+ break;
+ default:
+ break;
+ }
+
+ DisplayServerIPhone::get_singleton()->key((Key)character, true);
+ DisplayServerIPhone::get_singleton()->key((Key)character, false);
+ }
+}
+
+// MARK: Observer
+
+- (void)observeTextChange:(NSNotification *)notification {
+ if (notification.object != self) {
+ return;
+ }
+
+ if (self.previousSelectedRange.length == 0) {
+ // We are deleting all text before cursor if no range was selected.
+ // This way any inserted or changed text will be updated.
+ NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location];
+ [self deleteText:substringToDelete.length];
+ } else {
+ // If text was previously selected
+ // we are sending only one `backspace`.
+ // It will remove all text from text input.
+ [self deleteText:1];
+ }
+
+ NSString *substringToEnter;
+
+ if (self.selectedRange.length == 0) {
+ // If previous cursor had a selection
+ // we have to calculate an inserted text.
+ if (self.previousSelectedRange.length != 0) {
+ NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length;
+ NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location);
+ NSInteger rangeLength = MAX(0, rangeEnd - rangeStart);
+
+ NSRange calculatedRange;
+
+ if (rangeLength >= 0) {
+ calculatedRange = NSMakeRange(rangeStart, rangeLength);
+ } else {
+ calculatedRange = NSMakeRange(rangeStart, 0);
+ }
+
+ substringToEnter = [self.text substringWithRange:calculatedRange];
+ } else {
+ substringToEnter = [self.text substringToIndex:self.selectedRange.location];
+ }
+ } else {
+ substringToEnter = [self.text substringWithRange:self.selectedRange];
+ }
+
+ [self enterText:substringToEnter];
+
+ self.previousText = self.text;
+ self.previousSelectedRange = self.selectedRange;
+}
+
+@end
diff --git a/platform/iphone/main.m b/platform/iphone/main.m
index c292f02822..d2c41d4d84 100644
--- a/platform/iphone/main.m
+++ b/platform/iphone/main.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,11 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#import "app_delegate.h"
+#import "godot_app_delegate.h"
#import <UIKit/UIKit.h>
#include <stdio.h>
-#include <vulkan/vulkan.h>
int gargc;
char **gargv;
@@ -49,7 +48,8 @@ int main(int argc, char *argv[]) {
printf("running app main\n");
@autoreleasepool {
- UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
+ NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]);
+ UIApplicationMain(argc, argv, nil, className);
}
printf("main done\n");
return 0;
diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m
deleted file mode 100644
index a4e9f209f0..0000000000
--- a/platform/iphone/native_video_view.m
+++ /dev/null
@@ -1,260 +0,0 @@
-/*************************************************************************/
-/* native_video_view.m */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#import "native_video_view.h"
-#import <AVFoundation/AVFoundation.h>
-
-@interface GodotNativeVideoView ()
-
-@property(strong, nonatomic) AVAsset *avAsset;
-@property(strong, nonatomic) AVPlayerItem *avPlayerItem;
-@property(strong, nonatomic) AVPlayer *avPlayer;
-@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer;
-@property(assign, nonatomic) CMTime videoCurrentTime;
-@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying;
-
-@end
-
-@implementation GodotNativeVideoView
-
-- (instancetype)initWithFrame:(CGRect)frame {
- self = [super initWithFrame:frame];
-
- if (self) {
- [self godot_commonInit];
- }
-
- return self;
-}
-
-- (instancetype)initWithCoder:(NSCoder *)coder {
- self = [super initWithCoder:coder];
-
- if (self) {
- [self godot_commonInit];
- }
-
- return self;
-}
-
-- (void)godot_commonInit {
- self.isVideoCurrentlyPlaying = NO;
- self.videoCurrentTime = kCMTimeZero;
-
- [self observeVideoAudio];
-}
-
-- (void)observeVideoAudio {
- printf("******** adding observer for sound routing changes\n");
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(audioRouteChangeListenerCallback:)
- name:AVAudioSessionRouteChangeNotification
- object:nil];
-}
-
-- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
- if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) {
- [self handleVideoOrPlayerStatus];
- }
-
- if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) {
- [self handleVideoPlayRate];
- }
-}
-
-// MARK: Video Audio
-
-- (void)audioRouteChangeListenerCallback:(NSNotification *)notification {
- printf("*********** route changed!\n");
- NSDictionary *interuptionDict = notification.userInfo;
-
- NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue];
-
- switch (routeChangeReason) {
- case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
- NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
- NSLog(@"Headphone/Line plugged in");
- } break;
- case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
- NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
- NSLog(@"Headphone/Line was pulled. Resuming video play....");
- if ([self isVideoPlaying]) {
- dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
- [self.avPlayer play]; // NOTE: change this line according your current player implementation
- NSLog(@"resumed play");
- });
- }
- } break;
- case AVAudioSessionRouteChangeReasonCategoryChange: {
- // called at start - also when other audio wants to play
- NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
- } break;
- }
-}
-
-// MARK: Native Video Player
-
-- (void)handleVideoOrPlayerStatus {
- if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) {
- [self stopVideo];
- }
-
- if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) {
- // NSLog(@"time: %@", self.video_current_time);
- [self.avPlayer seekToTime:self.videoCurrentTime];
- self.videoCurrentTime = kCMTimeZero;
- }
-}
-
-- (void)handleVideoPlayRate {
- NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate);
- if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) {
- dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
- [self.avPlayer play]; // NOTE: change this line according your current player implementation
- NSLog(@"resumed play");
- });
-
- NSLog(@" . . . PAUSED (or just started)");
- }
-}
-
-- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack {
- self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]];
-
- self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset];
- [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil];
-
- self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem];
- self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer];
-
- [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil];
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(playerItemDidReachEnd:)
- name:AVPlayerItemDidPlayToEndTimeNotification
- object:[self.avPlayer currentItem]];
-
- [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0];
-
- [self.avPlayerLayer setFrame:self.bounds];
- [self.layer addSublayer:self.avPlayerLayer];
- [self.avPlayer play];
-
- AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible];
-
- NSMutableArray *allAudioParams = [NSMutableArray array];
- for (id track in audioGroup.options) {
- NSString *language = [[track locale] localeIdentifier];
- NSLog(@"subtitle lang: %@", language);
-
- if ([language isEqualToString:audioTrack]) {
- AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
- [audioInputParams setVolume:videoVolume atTime:kCMTimeZero];
- [audioInputParams setTrackID:[track trackID]];
- [allAudioParams addObject:audioInputParams];
-
- AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix];
- [audioMix setInputParameters:allAudioParams];
-
- [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup];
- [self.avPlayer.currentItem setAudioMix:audioMix];
-
- break;
- }
- }
-
- AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible];
- NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
-
- for (id track in useableTracks) {
- NSString *language = [[track locale] localeIdentifier];
- NSLog(@"subtitle lang: %@", language);
-
- if ([language isEqualToString:subtitleTrack]) {
- [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup];
- break;
- }
- }
-
- self.isVideoCurrentlyPlaying = YES;
-
- return true;
-}
-
-- (BOOL)isVideoPlaying {
- if (self.avPlayer.error) {
- printf("Error during playback\n");
- }
- return (self.avPlayer.rate > 0 && !self.avPlayer.error);
-}
-
-- (void)pauseVideo {
- self.videoCurrentTime = self.avPlayer.currentTime;
- [self.avPlayer pause];
- self.isVideoCurrentlyPlaying = NO;
-}
-
-- (void)unpauseVideo {
- [self.avPlayer play];
- self.isVideoCurrentlyPlaying = YES;
-}
-
-- (void)playerItemDidReachEnd:(NSNotification *)notification {
- [self stopVideo];
-}
-
-- (void)finishPlayingVideo {
- [self.avPlayer pause];
- [self.avPlayerLayer removeFromSuperlayer];
- self.avPlayerLayer = nil;
-
- if (self.avPlayerItem) {
- [self.avPlayerItem removeObserver:self forKeyPath:@"status"];
- self.avPlayerItem = nil;
- }
-
- if (self.avPlayer) {
- [self.avPlayer removeObserver:self forKeyPath:@"status"];
- self.avPlayer = nil;
- }
-
- self.avAsset = nil;
-
- self.isVideoCurrentlyPlaying = NO;
-}
-
-- (void)stopVideo {
- [self finishPlayingVideo];
-
- [self removeFromSuperview];
-}
-
-@end
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index c6f95869ee..248369369d 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,13 +35,10 @@
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
-#include "game_center.h"
-#include "icloud.h"
-#include "in_app_store.h"
#include "ios.h"
#include "joypad_iphone.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
@@ -55,15 +52,6 @@ private:
AudioDriverCoreAudio audio_driver;
-#ifdef GAME_CENTER_ENABLED
- GameCenter *game_center;
-#endif
-#ifdef STOREKIT_ENABLED
- InAppStore *store_kit;
-#endif
-#ifdef ICLOUD_ENABLED
- ICloud *icloud;
-#endif
iOS *ios;
JoypadIPhone *joypad_iphone;
@@ -101,13 +89,12 @@ public:
void start();
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
+
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
virtual Error close_dynamic_library(void *p_library_handle) override;
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
- virtual void alert(const String &p_alert,
- const String &p_title = "ALERT!") override;
-
virtual String get_name() const override;
virtual String get_model_name() const override;
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index e007276b4b..c88d253691 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,10 +32,10 @@
#include "os_iphone.h"
#import "app_delegate.h"
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_pack.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/project_settings.h"
#include "display_server_iphone.h"
#include "drivers/unix/syslog_logger.h"
#import "godot_view.h"
@@ -47,9 +47,13 @@
#import <dlfcn.h>
#if defined(VULKAN_ENABLED)
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#import <QuartzCore/CAMetalLayer.h>
-#include <vulkan/vulkan_metal.h>
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
#endif
// Initialization order between compilation units is not guaranteed,
@@ -114,6 +118,12 @@ OSIPhone::OSIPhone(String p_data_dir) {
OSIPhone::~OSIPhone() {}
+void OSIPhone::alert(const String &p_alert, const String &p_title) {
+ const CharString utf8_alert = p_alert.utf8();
+ const CharString utf8_title = p_title.utf8();
+ iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
+}
+
void OSIPhone::initialize_core() {
OS_Unix::initialize_core();
@@ -125,21 +135,6 @@ void OSIPhone::initialize() {
}
void OSIPhone::initialize_modules() {
-#ifdef GAME_CENTER_ENABLED
- game_center = memnew(GameCenter);
- Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
-#endif
-
-#ifdef STOREKIT_ENABLED
- store_kit = memnew(InAppStore);
- Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit));
-#endif
-
-#ifdef ICLOUD_ENABLED
- icloud = memnew(ICloud);
- Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud));
-#endif
-
ios = memnew(iOS);
Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios));
@@ -154,31 +149,13 @@ void OSIPhone::deinitialize_modules() {
if (ios) {
memdelete(ios);
}
-
-#ifdef GAME_CENTER_ENABLED
- if (game_center) {
- memdelete(game_center);
- }
-#endif
-
-#ifdef STOREKIT_ENABLED
- if (store_kit) {
- memdelete(store_kit);
- }
-#endif
-
-#ifdef ICLOUD_ENABLED
- if (icloud) {
- memdelete(icloud);
- }
-#endif
}
void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
if (main_loop) {
- main_loop->init();
+ main_loop->initialize();
}
}
@@ -188,7 +165,7 @@ MainLoop *OSIPhone::get_main_loop() const {
void OSIPhone::delete_main_loop() {
if (main_loop) {
- main_loop->finish();
+ main_loop->finalize();
memdelete(main_loop);
};
@@ -250,12 +227,6 @@ Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const
return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional);
}
-void OSIPhone::alert(const String &p_alert, const String &p_title) {
- const CharString utf8_alert = p_alert.utf8();
- const CharString utf8_title = p_title.utf8();
- iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
-}
-
String OSIPhone::get_name() const {
return "iOS";
};
@@ -330,10 +301,6 @@ void OSIPhone::on_focus_out() {
[AppDelegate.viewController.godotView stopRendering];
- if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) {
- DisplayServerIPhone::get_singleton()->native_video_pause();
- }
-
audio_driver.stop();
}
}
@@ -348,10 +315,6 @@ void OSIPhone::on_focus_in() {
[AppDelegate.viewController.godotView startRendering];
- if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) {
- DisplayServerIPhone::get_singleton()->native_video_unpause();
- }
-
audio_driver.start();
}
}
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index ec39ad0ba4..88ad4a3f67 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index b0b31ae377..400145b8b7 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,19 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#import <GameKit/GameKit.h>
#import <UIKit/UIKit.h>
@class GodotView;
@class GodotNativeVideoView;
+@class GodotKeyboardInputView;
-@interface ViewController : UIViewController <GKGameCenterControllerDelegate>
+@interface ViewController : UIViewController
@property(nonatomic, readonly, strong) GodotView *godotView;
-@property(nonatomic, readonly, strong) GodotNativeVideoView *videoView;
-
-// MARK: Native Video Player
-
-- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack;
+@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView;
@end
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index fb25041779..2723ac4706 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,19 +29,22 @@
/*************************************************************************/
#import "view_controller.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "display_server_iphone.h"
#import "godot_view.h"
#import "godot_view_renderer.h"
-#import "native_video_view.h"
+#import "keyboard_input_view.h"
#include "os_iphone.h"
+#import <AVFoundation/AVFoundation.h>
#import <GameController/GameController.h>
-@interface ViewController ()
+@interface ViewController () <GodotViewDelegate>
@property(strong, nonatomic) GodotViewRenderer *renderer;
-@property(strong, nonatomic) GodotNativeVideoView *videoView;
+@property(strong, nonatomic) GodotKeyboardInputView *keyboardView;
+
+@property(strong, nonatomic) UIView *godotLoadingOverlay;
@end
@@ -59,6 +62,7 @@
self.view = view;
view.renderer = self.renderer;
+ view.delegate = self;
}
- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
@@ -94,6 +98,7 @@
[super viewDidLoad];
[self observeKeyboard];
+ [self displayLoadingOverlay];
if (@available(iOS 11.0, *)) {
[self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
@@ -101,6 +106,10 @@
}
- (void)observeKeyboard {
+ printf("******** setting up keyboard input view\n");
+ self.keyboardView = [GodotKeyboardInputView new];
+ [self.view addSubview:self.keyboardView];
+
printf("******** adding observer for keyboard show/hide\n");
[[NSNotificationCenter defaultCenter]
addObserver:self
@@ -114,12 +123,41 @@
object:nil];
}
+- (void)displayLoadingOverlay {
+ NSBundle *bundle = [NSBundle mainBundle];
+ NSString *storyboardName = @"Launch Screen";
+
+ if ([bundle pathForResource:storyboardName ofType:@"storyboardc"] == nil) {
+ return;
+ }
+
+ UIStoryboard *launchStoryboard = [UIStoryboard storyboardWithName:storyboardName bundle:bundle];
+
+ UIViewController *controller = [launchStoryboard instantiateInitialViewController];
+ self.godotLoadingOverlay = controller.view;
+ self.godotLoadingOverlay.frame = self.view.bounds;
+ self.godotLoadingOverlay.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth;
+
+ [self.view addSubview:self.godotLoadingOverlay];
+}
+
+- (BOOL)godotViewFinishedSetup:(GodotView *)view {
+ [self.godotLoadingOverlay removeFromSuperview];
+ self.godotLoadingOverlay = nil;
+
+ return YES;
+}
+
- (void)dealloc {
- [self.videoView stopVideo];
+ self.keyboardView = nil;
- self.videoView = nil;
self.renderer = nil;
+ if (self.godotLoadingOverlay) {
+ [self.godotLoadingOverlay removeFromSuperview];
+ self.godotLoadingOverlay = nil;
+ }
+
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
@@ -199,29 +237,4 @@
}
}
-// MARK: Native Video Player
-
-- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack {
- // If we are showing some video already, reuse existing view for new video.
- if (self.videoView) {
- return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack];
- } else {
- // Create autoresizing view for video playback.
- GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds];
- videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight;
- [self.view addSubview:videoView];
- return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack];
- }
-}
-
-// MARK: Delegates
-
-#ifdef GAME_CENTER_ENABLED
-- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController {
- //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
- GameCenter::get_singleton()->game_center_closed();
- [gameCenterViewController dismissViewControllerAnimated:YES completion:nil];
-}
-#endif
-
@end
diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h
index 5c3d5fe33e..ec6aaf46e8 100644
--- a/platform/iphone/vulkan_context_iphone.h
+++ b/platform/iphone/vulkan_context_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,7 +39,7 @@ class VulkanContextIPhone : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
- Error window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height);
+ Error window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, CALayer *p_metal_layer, int p_width, int p_height);
VulkanContextIPhone();
~VulkanContextIPhone();
diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm
index d62e826957..547cee9570 100644
--- a/platform/iphone/vulkan_context_iphone.mm
+++ b/platform/iphone/vulkan_context_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,25 +29,29 @@
/*************************************************************************/
#include "vulkan_context_iphone.h"
-#include <vulkan/vulkan_ios.h>
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
const char *VulkanContextIPhone::_get_platform_surface_extension() const {
return VK_MVK_IOS_SURFACE_EXTENSION_NAME;
}
-Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height) {
+Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, CALayer *p_metal_layer, int p_width, int p_height) {
VkIOSSurfaceCreateInfoMVK createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK;
- createInfo.pNext = NULL;
+ createInfo.pNext = nullptr;
createInfo.flags = 0;
createInfo.pView = (__bridge const void *)p_metal_layer;
VkSurfaceKHR surface;
VkResult err =
- vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface);
+ vkCreateIOSSurfaceMVK(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- return _window_create(p_window_id, surface, p_width, p_height);
+ return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}
VulkanContextIPhone::VulkanContextIPhone() {}
diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js
new file mode 100644
index 0000000000..78df6d41d9
--- /dev/null
+++ b/platform/javascript/.eslintrc.engine.js
@@ -0,0 +1,10 @@
+module.exports = {
+ "extends": [
+ "./.eslintrc.js",
+ ],
+ "globals": {
+ "InternalConfig": true,
+ "Godot": true,
+ "Preloader": true,
+ },
+};
diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js
new file mode 100644
index 0000000000..2c81f1f02d
--- /dev/null
+++ b/platform/javascript/.eslintrc.js
@@ -0,0 +1,51 @@
+module.exports = {
+ "env": {
+ "browser": true,
+ "es2021": true,
+ },
+ "extends": [
+ "airbnb-base",
+ ],
+ "parserOptions": {
+ "ecmaVersion": 12,
+ },
+ "ignorePatterns": "*.externs.js",
+ "rules": {
+ "func-names": "off",
+ // Use tabs for consistency with the C++ codebase.
+ "indent": ["error", "tab"],
+ "max-len": "off",
+ "no-else-return": ["error", {allowElseIf: true}],
+ "curly": ["error", "all"],
+ "brace-style": ["error", "1tbs", { "allowSingleLine": false }],
+ "no-bitwise": "off",
+ "no-continue": "off",
+ "no-self-assign": "off",
+ "no-tabs": "off",
+ "no-param-reassign": ["error", { "props": false }],
+ "no-plusplus": "off",
+ "no-unused-vars": ["error", { "args": "none" }],
+ "prefer-destructuring": "off",
+ "prefer-rest-params": "off",
+ "prefer-spread": "off",
+ "camelcase": "off",
+ "no-underscore-dangle": "off",
+ "max-classes-per-file": "off",
+ "prefer-arrow-callback": "off",
+ // Messes up with copyright headers in source files.
+ "spaced-comment": "off",
+ // Completely breaks emscripten libraries.
+ "object-shorthand": "off",
+ // Closure compiler (exported properties)
+ "quote-props": ["error", "consistent"],
+ "dot-notation": "off",
+ // No comma dangle for functions (it's madness, and ES2017)
+ "comma-dangle": ["error", {
+ "arrays": "always-multiline",
+ "objects": "always-multiline",
+ "imports": "always-multiline",
+ "exports": "always-multiline",
+ "functions": "never"
+ }],
+ }
+};
diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js
new file mode 100644
index 0000000000..81b1b8c864
--- /dev/null
+++ b/platform/javascript/.eslintrc.libs.js
@@ -0,0 +1,25 @@
+module.exports = {
+ "extends": [
+ "./.eslintrc.js",
+ ],
+ "globals": {
+ "LibraryManager": true,
+ "mergeInto": true,
+ "autoAddDeps": true,
+ "HEAP8": true,
+ "HEAPU8": true,
+ "HEAP32": true,
+ "HEAPF32": true,
+ "ERRNO_CODES": true,
+ "FS": true,
+ "IDBFS": true,
+ "GodotOS": true,
+ "GodotConfig": true,
+ "GodotRuntime": true,
+ "GodotFS": true,
+ "IDHandler": true,
+ "Browser": true,
+ "GL": true,
+ "XRWebGLLayer": true,
+ },
+};
diff --git a/platform/javascript/README.md b/platform/javascript/README.md
new file mode 100644
index 0000000000..f181bea9e0
--- /dev/null
+++ b/platform/javascript/README.md
@@ -0,0 +1,15 @@
+# HTML5 platform port
+
+This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port,
+compiled using [Emscripten](https://emscripten.org/).
+
+It also contains a ESLint linting setup (see [`package.json`](package.json)).
+
+See also [`misc/dist/html`](/misc/dist/html) folder for files used by this platform
+such as the HTML5 shell.
+
+## Artwork license
+
+[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under
+[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced)
+per the HTML5 logo usage guidelines.
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 7381ea13b7..62a8660ae4 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -6,40 +6,76 @@ javascript_files = [
"audio_driver_javascript.cpp",
"display_server_javascript.cpp",
"http_client_javascript.cpp",
- "javascript_eval.cpp",
+ "javascript_singleton.cpp",
"javascript_main.cpp",
"os_javascript.cpp",
"api/javascript_tools_editor_plugin.cpp",
]
-build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
-if env["threads_enabled"]:
- build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
+sys_env = env.Clone()
+sys_env.AddJSLibraries(
+ [
+ "js/libs/library_godot_audio.js",
+ "js/libs/library_godot_display.js",
+ "js/libs/library_godot_fetch.js",
+ "js/libs/library_godot_os.js",
+ "js/libs/library_godot_runtime.js",
+ ]
+)
-build = env.add_program(build_targets, javascript_files)
+if env["javascript_eval"]:
+ sys_env.AddJSLibraries(["js/libs/library_godot_javascript_singleton.js"])
-js_libraries = [
- "native/http_request.js",
- "native/library_godot_audio.js",
-]
-for lib in js_libraries:
- env.Append(LINKFLAGS=["--js-library", env.File(lib).path])
-env.Depends(build, js_libraries)
+for lib in sys_env["JS_LIBS"]:
+ sys_env.Append(LINKFLAGS=["--js-library", lib])
+for js in env["JS_PRE"]:
+ sys_env.Append(LINKFLAGS=["--pre-js", env.File(js).path])
+for ext in env["JS_EXTERNS"]:
+ sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.path
-js_pre = [
- "native/id_handler.js",
- "native/utils.js",
-]
-for js in js_pre:
- env.Append(LINKFLAGS=["--pre-js", env.File(js).path])
-env.Depends(build, js_pre)
+build = []
+if env["gdnative_enabled"]:
+ build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
+ # Reset libraries. The main runtime will only link emscripten libraries, not godot ones.
+ sys_env["LIBS"] = []
+ # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
+ sys_env.Append(LIBS=["idbfs.js"])
+ # Configure it as a main module (dynamic linking support).
+ sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
+ sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
+ sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"])
+ sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])
+ sys_env.Append(LINKFLAGS=["-s", "WARN_ON_UNDEFINED_SYMBOLS=0"])
+ # Force exporting the standard library (printf, malloc, etc.)
+ sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"
+ # The main emscripten runtime, with exported standard libraries.
+ sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"])
+
+ # The side library, containing all Godot code.
+ wasm_env = env.Clone()
+ wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries.
+ wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
+ wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
+ wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files)
+ build = [sys[0], sys[1], wasm[0]]
+else:
+ build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
+ if env["threads_enabled"]:
+ build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
+ # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
+ sys_env.Append(LIBS=["idbfs.js"])
+ build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"])
+
+sys_env.Depends(build[0], sys_env["JS_LIBS"])
+sys_env.Depends(build[0], sys_env["JS_PRE"])
+sys_env.Depends(build[0], sys_env["JS_EXTERNS"])
engine = [
- "engine/preloader.js",
- "engine/utils.js",
- "engine/engine.js",
+ "js/engine/preloader.js",
+ "js/engine/config.js",
+ "js/engine/engine.js",
]
-externs = [env.File("#platform/javascript/engine/externs.js")]
+externs = [env.File("#platform/javascript/js/engine/engine.externs.js")]
js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs)
env.Depends(js_engine, externs)
@@ -49,24 +85,6 @@ wrap_list = [
]
js_wrapped = env.Textfile("#bin/godot", [env.File(f) for f in wrap_list], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js")
-zip_dir = env.Dir("#bin/.javascript_zip")
-binary_name = "godot.tools" if env["tools"] else "godot"
-out_files = [
- zip_dir.File(binary_name + ".js"),
- zip_dir.File(binary_name + ".wasm"),
- zip_dir.File(binary_name + ".html"),
-]
-html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
-in_files = [js_wrapped, build[1], html_file]
-if env["threads_enabled"]:
- in_files.append(build[2])
- out_files.append(zip_dir.File(binary_name + ".worker.js"))
-
-zip_files = env.InstallAs(out_files, in_files)
-env.Zip(
- "#bin/godot",
- zip_files,
- ZIPROOT=zip_dir,
- ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
- ZIPCOMSTR="Archiving $SOURCES as $TARGET",
-)
+# Extra will be the thread worker, or the GDNative side, or None
+extra = build[2] if len(build) > 2 else None
+env.CreateTemplateZip(js_wrapped, build[1], extra)
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index aa0206d144..e7c018ba9f 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,15 +29,16 @@
/*************************************************************************/
#include "api.h"
-#include "core/engine.h"
-#include "javascript_eval.h"
+#include "core/config/engine.h"
+#include "javascript_singleton.h"
#include "javascript_tools_editor_plugin.h"
static JavaScript *javascript_eval;
void register_javascript_api() {
JavaScriptToolsEditorPlugin::initialize();
- ClassDB::register_virtual_class<JavaScript>();
+ GDREGISTER_VIRTUAL_CLASS(JavaScriptObject);
+ GDREGISTER_VIRTUAL_CLASS(JavaScript);
javascript_eval = memnew(JavaScript);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
}
@@ -61,10 +62,46 @@ JavaScript::~JavaScript() {}
void JavaScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScript::get_interface);
+ ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScript::create_callback);
+ {
+ MethodInfo mi;
+ mi.name = "create_object";
+ mi.arguments.push_back(PropertyInfo(Variant::STRING, "object"));
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScript::_create_object_bind, mi);
+ }
+ ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScript::download_buffer, DEFVAL("application/octet-stream"));
}
#if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
return Variant();
}
+
+Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
+ return Ref<JavaScriptObject>();
+}
+
+Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) {
+ return Ref<JavaScriptObject>();
+}
+
+Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ if (p_argcount < 1) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 0;
+ return Ref<JavaScriptObject>();
+ }
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ return Ref<JavaScriptObject>();
+ }
+ return Ref<JavaScriptObject>();
+}
+#endif
+#if !defined(JAVASCRIPT_ENABLED)
+void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
+}
#endif
diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h
index 8afe0f33ce..2ac7333cdd 100644
--- a/platform/javascript/api/api.h
+++ b/platform/javascript/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/in_app_store.h b/platform/javascript/api/javascript_singleton.h
index 1b8f84ec7b..9d7a392278 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/javascript/api/javascript_singleton.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* in_app_store.h */
+/* javascript_singleton.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,54 +28,41 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef STOREKIT_ENABLED
+#ifndef JAVASCRIPT_SINGLETON_H
+#define JAVASCRIPT_SINGLETON_H
-#ifndef IN_APP_STORE_H
-#define IN_APP_STORE_H
+#include "core/object/class_db.h"
+#include "core/object/ref_counted.h"
-#include "core/class_db.h"
+class JavaScriptObject : public RefCounted {
+private:
+ GDCLASS(JavaScriptObject, RefCounted);
-#ifdef __OBJC__
-@class GodotProductsDelegate;
-@class GodotTransactionsObserver;
+protected:
+ virtual bool _set(const StringName &p_name, const Variant &p_value) { return false; }
+ virtual bool _get(const StringName &p_name, Variant &r_ret) const { return false; }
+ virtual void _get_property_list(List<PropertyInfo> *p_list) const {}
+};
-typedef GodotProductsDelegate InAppStoreProductDelegate;
-typedef GodotTransactionsObserver InAppStoreTransactionObserver;
-#else
-typedef void InAppStoreProductDelegate;
-typedef void InAppStoreTransactionObserver;
-#endif
+class JavaScript : public Object {
+private:
+ GDCLASS(JavaScript, Object);
-class InAppStore : public Object {
- GDCLASS(InAppStore, Object);
+ static JavaScript *singleton;
- static InAppStore *instance;
+protected:
static void _bind_methods();
- List<Variant> pending_events;
-
- InAppStoreProductDelegate *products_request_delegate;
- InAppStoreTransactionObserver *transactions_observer;
-
public:
- Error request_product_info(Dictionary p_params);
- Error restore_purchases();
- Error purchase(Dictionary p_params);
-
- int get_pending_event_count();
- Variant pop_pending_event();
- void finish_transaction(String product_id);
- void set_auto_finish_transaction(bool b);
-
- void _post_event(Variant p_event);
- void _record_purchase(String product_id);
-
- static InAppStore *get_singleton();
-
- InAppStore();
- ~InAppStore();
+ Variant eval(const String &p_code, bool p_use_global_exec_context = false);
+ Ref<JavaScriptObject> get_interface(const String &p_interface);
+ Ref<JavaScriptObject> create_callback(const Callable &p_callable);
+ Variant _create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ void download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime = "application/octet-stream");
+
+ static JavaScript *get_singleton();
+ JavaScript();
+ ~JavaScript();
};
-#endif
-
-#endif
+#endif // JAVASCRIPT_SINGLETON_H
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
index e487bf23b7..45a2cd595a 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.cpp
+++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,14 +31,20 @@
#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
#include "javascript_tools_editor_plugin.h"
-#include "core/engine.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/project_settings.h"
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/os/time.h"
#include "editor/editor_node.h"
#include <emscripten/emscripten.h>
+// JavaScript functions defined in library_godot_editor_tools.js
+extern "C" {
+extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
+}
+
static void _javascript_editor_init_callback() {
EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton())));
}
@@ -48,46 +54,45 @@ void JavaScriptToolsEditorPlugin::initialize() {
}
JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) {
- Variant v;
- add_tool_menu_item("Download Project Source", this, "_download_zip", v);
+ add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip));
}
void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) {
- WARN_PRINT("Project download is only available in Editor mode");
+ ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode.");
return;
}
String resource_path = ProjectSettings::get_singleton()->get_resource_path();
FileAccess *src_f;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, NULL, &io);
- String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
+
+ // Name the downloded ZIP file to contain the project name and download date for easier organization.
+ // Replace characters not allowed (or risky) in Windows file names with safe characters.
+ // In the project name, all invalid characters become an empty string so that a name
+ // like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge".
+ const String project_name = GLOBAL_GET("application/config/name");
+ const String project_name_safe = project_name.to_lower().replace(" ", "_");
+ const String datetime_safe =
+ Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_");
+ const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip"));
+ const String output_path = String("/tmp").plus_file(output_name);
+
+ zipFile zip = zipOpen2(output_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io);
+ const String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
_zip_recursive(resource_path, base_path, zip);
- zipClose(zip, NULL);
- EM_ASM({
- const path = "/tmp/project.zip";
- const size = FS.stat(path)["size"];
- const buf = new Uint8Array(size);
- const fd = FS.open(path, "r");
- FS.read(fd, buf, 0, size);
- FS.close(fd);
- FS.unlink(path);
- const blob = new Blob([buf], { type: "application/zip" });
- const url = window.URL.createObjectURL(blob);
- const a = document.createElement("a");
- a.href = url;
- a.download = "project.zip";
- a.style.display = "none";
- document.body.appendChild(a);
- a.click();
- a.remove();
- window.URL.revokeObjectURL(url);
- });
-}
+ zipClose(zip, nullptr);
+ FileAccess *f = FileAccess::open(output_path, FileAccess::READ);
+ ERR_FAIL_COND_MSG(!f, "Unable to create ZIP file.");
+ Vector<uint8_t> buf;
+ buf.resize(f->get_length());
+ f->get_buffer(buf.ptrw(), buf.size());
+ godot_js_os_download_buffer(buf.ptr(), buf.size(), output_name.utf8().get_data(), "application/zip");
-void JavaScriptToolsEditorPlugin::_bind_methods() {
- ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip);
+ f->close();
+ memdelete(f);
+ // Remove the temporary file since it was sent to the user's native filesystem as a download.
+ DirAccess::remove_file_or_error(output_path);
}
void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
@@ -97,7 +102,7 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z
return;
}
Vector<uint8_t> data;
- int len = f->get_len();
+ uint64_t len = f->get_length();
data.resize(len);
f->get_buffer(data.ptrw(), len);
f->close();
@@ -106,12 +111,12 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z
String path = p_path.replace_first(p_base_path, "");
zipOpenNewFileInZip(p_zip,
path.utf8().get_data(),
- NULL,
- NULL,
+ nullptr,
+ nullptr,
0,
- NULL,
+ nullptr,
0,
- NULL,
+ nullptr,
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
zipWriteInFileInZip(p_zip, data.ptr(), data.size());
@@ -121,12 +126,12 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z
void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) {
DirAccess *dir = DirAccess::open(p_path);
if (!dir) {
- WARN_PRINT("Unable to open dir for zipping: " + p_path);
+ WARN_PRINT("Unable to open directory for zipping: " + p_path);
return;
}
dir->list_dir_begin();
String cur = dir->get_next();
- while (!cur.empty()) {
+ while (!cur.is_empty()) {
String cs = p_path.plus_file(cur);
if (cur == "." || cur == ".." || cur == ".import") {
// Skip
@@ -134,12 +139,12 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa
String path = cs.replace_first(p_base_path, "") + "/";
zipOpenNewFileInZip(p_zip,
path.utf8().get_data(),
- NULL,
- NULL,
+ nullptr,
+ nullptr,
0,
- NULL,
+ nullptr,
0,
- NULL,
+ nullptr,
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
zipCloseFileInZip(p_zip);
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h
index cc09fa4cd3..557821d627 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.h
+++ b/platform/javascript/api/javascript_tools_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,10 +41,6 @@ class JavaScriptToolsEditorPlugin : public EditorPlugin {
private:
void _zip_file(String p_path, String p_base_path, zipFile p_zip);
void _zip_recursive(String p_path, String p_base_path, zipFile p_zip);
-
-protected:
- static void _bind_methods();
-
void _download_zip(Variant p_v);
public:
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index 6ea948004e..cfe6c69072 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,107 +30,119 @@
#include "audio_driver_javascript.h"
-#include "core/project_settings.h"
-#include "godot_audio.h"
+#include "core/config/project_settings.h"
#include <emscripten.h>
-AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr;
+AudioDriverJavaScript::AudioContext AudioDriverJavaScript::audio_context;
bool AudioDriverJavaScript::is_available() {
return godot_audio_is_available() != 0;
}
-const char *AudioDriverJavaScript::get_name() const {
- return "JavaScript";
+void AudioDriverJavaScript::_state_change_callback(int p_state) {
+ AudioDriverJavaScript::audio_context.state = p_state;
}
-#ifndef NO_THREADS
-void AudioDriverJavaScript::_audio_thread_func(void *p_data) {
- AudioDriverJavaScript *obj = static_cast<AudioDriverJavaScript *>(p_data);
- while (!obj->quit) {
- obj->lock();
- if (!obj->needs_process) {
- obj->unlock();
- OS::get_singleton()->delay_usec(1000); // Give the browser some slack.
- continue;
- }
- obj->_js_driver_process();
- obj->needs_process = false;
- obj->unlock();
- }
+void AudioDriverJavaScript::_latency_update_callback(float p_latency) {
+ AudioDriverJavaScript::audio_context.output_latency = p_latency;
}
-#endif
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_start() {
-#ifndef NO_THREADS
- AudioDriverJavaScript::singleton->lock();
-#else
- AudioDriverJavaScript::singleton->_js_driver_process();
-#endif
-}
+void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) {
+ int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb);
+ const int max_samples = memarr_len(output_rb);
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_end() {
-#ifndef NO_THREADS
- AudioDriverJavaScript::singleton->needs_process = true;
- AudioDriverJavaScript::singleton->unlock();
-#endif
-}
-
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) {
- AudioDriverJavaScript::singleton->process_capture(sample);
+ int write_pos = p_from;
+ int to_write = p_samples;
+ if (to_write == 0) {
+ to_write = max_samples;
+ }
+ // High part
+ if (write_pos + to_write > max_samples) {
+ const int samples_high = max_samples - write_pos;
+ audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]);
+ for (int i = write_pos; i < max_samples; i++) {
+ output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
+ }
+ to_write -= samples_high;
+ write_pos = 0;
+ }
+ // Leftover
+ audio_server_process(to_write / channel_count, &stream_buffer[write_pos]);
+ for (int i = write_pos; i < write_pos + to_write; i++) {
+ output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
+ }
}
-void AudioDriverJavaScript::_js_driver_process() {
- int sample_count = memarr_len(internal_buffer) / channel_count;
- int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer);
- audio_server_process(sample_count, stream_buffer);
- for (int i = 0; i < sample_count * channel_count; i++) {
- internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f;
+void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
+ if (get_input_buffer().size() == 0) {
+ return; // Input capture stopped.
}
-}
+ const int max_samples = memarr_len(input_rb);
-void AudioDriverJavaScript::process_capture(float sample) {
- int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16);
- input_buffer_write(sample32);
+ int read_pos = p_from;
+ int to_read = p_samples;
+ if (to_read == 0) {
+ to_read = max_samples;
+ }
+ // High part
+ if (read_pos + to_read > max_samples) {
+ const int samples_high = max_samples - read_pos;
+ for (int i = read_pos; i < max_samples; i++) {
+ input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
+ }
+ to_read -= samples_high;
+ read_pos = 0;
+ }
+ // Leftover
+ for (int i = read_pos; i < read_pos + to_read; i++) {
+ input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
+ }
}
Error AudioDriverJavaScript::init() {
- mix_rate = GLOBAL_GET("audio/mix_rate");
- int latency = GLOBAL_GET("audio/output_latency");
-
- channel_count = godot_audio_init(mix_rate, latency);
- buffer_length = closest_power_of_2((latency * mix_rate / 1000) * channel_count);
- buffer_length = godot_audio_create_processor(buffer_length, channel_count);
- if (!buffer_length) {
- return FAILED;
+ int latency = GLOBAL_GET("audio/driver/output_latency");
+ if (!audio_context.inited) {
+ audio_context.mix_rate = GLOBAL_GET("audio/driver/mix_rate");
+ audio_context.channel_count = godot_audio_init(&audio_context.mix_rate, latency, &_state_change_callback, &_latency_update_callback);
+ audio_context.inited = true;
}
-
- if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) {
- if (internal_buffer)
- memdelete_arr(internal_buffer);
- internal_buffer = memnew_arr(float, buffer_length *channel_count);
+ mix_rate = audio_context.mix_rate;
+ channel_count = audio_context.channel_count;
+ buffer_length = closest_power_of_2((latency * mix_rate / 1000));
+ Error err = create(buffer_length, channel_count);
+ if (err != OK) {
+ return err;
}
-
- if (!internal_buffer) {
+ if (output_rb) {
+ memdelete_arr(output_rb);
+ }
+ output_rb = memnew_arr(float, buffer_length *channel_count);
+ if (!output_rb) {
+ return ERR_OUT_OF_MEMORY;
+ }
+ if (input_rb) {
+ memdelete_arr(input_rb);
+ }
+ input_rb = memnew_arr(float, buffer_length *channel_count);
+ if (!input_rb) {
return ERR_OUT_OF_MEMORY;
}
return OK;
}
void AudioDriverJavaScript::start() {
-#ifndef NO_THREADS
- thread = Thread::create(_audio_thread_func, this);
-#endif
- godot_audio_start(internal_buffer);
+ start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb));
}
void AudioDriverJavaScript::resume() {
- godot_audio_resume();
+ if (audio_context.state == 0) { // 'suspended'
+ godot_audio_resume();
+ }
}
float AudioDriverJavaScript::get_latency() {
- return godot_audio_get_latency();
+ return audio_context.output_latency + (float(buffer_length) / mix_rate);
}
int AudioDriverJavaScript::get_mix_rate() const {
@@ -141,49 +153,140 @@ AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channel_count);
}
-void AudioDriverJavaScript::lock() {
-#ifndef NO_THREADS
- mutex.lock();
-#endif
-}
-
-void AudioDriverJavaScript::unlock() {
-#ifndef NO_THREADS
- mutex.unlock();
-#endif
-}
-
-void AudioDriverJavaScript::finish_async() {
-#ifndef NO_THREADS
- quit = true; // Ask thread to quit.
-#endif
- godot_audio_finish_async();
-}
-
void AudioDriverJavaScript::finish() {
-#ifndef NO_THREADS
- Thread::wait_to_finish(thread);
- memdelete(thread);
- thread = NULL;
-#endif
- if (internal_buffer) {
- memdelete_arr(internal_buffer);
- internal_buffer = nullptr;
+ finish_driver();
+ if (output_rb) {
+ memdelete_arr(output_rb);
+ output_rb = nullptr;
+ }
+ if (input_rb) {
+ memdelete_arr(input_rb);
+ input_rb = nullptr;
}
}
Error AudioDriverJavaScript::capture_start() {
- godot_audio_capture_stop();
+ lock();
input_buffer_init(buffer_length);
- godot_audio_capture_start();
+ unlock();
+ if (godot_audio_capture_start()) {
+ return FAILED;
+ }
return OK;
}
Error AudioDriverJavaScript::capture_stop() {
+ godot_audio_capture_stop();
+ lock();
input_buffer.clear();
+ unlock();
return OK;
}
-AudioDriverJavaScript::AudioDriverJavaScript() {
- singleton = this;
+#ifdef NO_THREADS
+/// ScriptProcessorNode implementation
+AudioDriverScriptProcessor *AudioDriverScriptProcessor::singleton = nullptr;
+
+void AudioDriverScriptProcessor::_process_callback() {
+ AudioDriverScriptProcessor::singleton->_audio_driver_capture();
+ AudioDriverScriptProcessor::singleton->_audio_driver_process();
+}
+
+Error AudioDriverScriptProcessor::create(int &p_buffer_samples, int p_channels) {
+ if (!godot_audio_has_script_processor()) {
+ return ERR_UNAVAILABLE;
+ }
+ return (Error)godot_audio_script_create(&p_buffer_samples, p_channels);
+}
+
+void AudioDriverScriptProcessor::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
+ godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback);
+}
+
+/// AudioWorkletNode implementation (no threads)
+AudioDriverWorklet *AudioDriverWorklet::singleton = nullptr;
+
+Error AudioDriverWorklet::create(int &p_buffer_size, int p_channels) {
+ if (!godot_audio_has_worklet()) {
+ return ERR_UNAVAILABLE;
+ }
+ return (Error)godot_audio_worklet_create(p_channels);
+}
+
+void AudioDriverWorklet::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
+ _audio_driver_process();
+ godot_audio_worklet_start_no_threads(p_out_buf, p_out_buf_size, &_process_callback, p_in_buf, p_in_buf_size, &_capture_callback);
+}
+
+void AudioDriverWorklet::_process_callback(int p_pos, int p_samples) {
+ AudioDriverWorklet *driver = AudioDriverWorklet::singleton;
+ driver->_audio_driver_process(p_pos, p_samples);
+}
+
+void AudioDriverWorklet::_capture_callback(int p_pos, int p_samples) {
+ AudioDriverWorklet *driver = AudioDriverWorklet::singleton;
+ driver->_audio_driver_capture(p_pos, p_samples);
}
+#else
+/// AudioWorkletNode implementation (threads)
+void AudioDriverWorklet::_audio_thread_func(void *p_data) {
+ AudioDriverWorklet *driver = static_cast<AudioDriverWorklet *>(p_data);
+ const int out_samples = memarr_len(driver->get_output_rb());
+ const int in_samples = memarr_len(driver->get_input_rb());
+ int wpos = 0;
+ int to_write = out_samples;
+ int rpos = 0;
+ int to_read = 0;
+ int32_t step = 0;
+ while (!driver->quit) {
+ if (to_read) {
+ driver->lock();
+ driver->_audio_driver_capture(rpos, to_read);
+ godot_audio_worklet_state_add(driver->state, STATE_SAMPLES_IN, -to_read);
+ driver->unlock();
+ rpos += to_read;
+ if (rpos >= in_samples) {
+ rpos -= in_samples;
+ }
+ }
+ if (to_write) {
+ driver->lock();
+ driver->_audio_driver_process(wpos, to_write);
+ godot_audio_worklet_state_add(driver->state, STATE_SAMPLES_OUT, to_write);
+ driver->unlock();
+ wpos += to_write;
+ if (wpos >= out_samples) {
+ wpos -= out_samples;
+ }
+ }
+ step = godot_audio_worklet_state_wait(driver->state, STATE_PROCESS, step, 1);
+ to_write = out_samples - godot_audio_worklet_state_get(driver->state, STATE_SAMPLES_OUT);
+ to_read = godot_audio_worklet_state_get(driver->state, STATE_SAMPLES_IN);
+ }
+}
+
+Error AudioDriverWorklet::create(int &p_buffer_size, int p_channels) {
+ if (!godot_audio_has_worklet()) {
+ return ERR_UNAVAILABLE;
+ }
+ return (Error)godot_audio_worklet_create(p_channels);
+}
+
+void AudioDriverWorklet::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
+ godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state);
+ thread.start(_audio_thread_func, this);
+}
+
+void AudioDriverWorklet::lock() {
+ mutex.lock();
+}
+
+void AudioDriverWorklet::unlock() {
+ mutex.unlock();
+}
+
+void AudioDriverWorklet::finish_driver() {
+ quit = true; // Ask thread to quit.
+ thread.wait_to_finish();
+}
+#endif
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index 56a7da0307..6a0b4bcb0e 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,53 +31,131 @@
#ifndef AUDIO_DRIVER_JAVASCRIPT_H
#define AUDIO_DRIVER_JAVASCRIPT_H
-#include "servers/audio_server.h"
-
#include "core/os/mutex.h"
#include "core/os/thread.h"
+#include "servers/audio_server.h"
+
+#include "godot_audio.h"
class AudioDriverJavaScript : public AudioDriver {
private:
- float *internal_buffer = nullptr;
+ struct AudioContext {
+ bool inited = false;
+ float output_latency = 0.0;
+ int state = -1;
+ int channel_count = 0;
+ int mix_rate = 0;
+ };
+ static AudioContext audio_context;
+
+ float *output_rb = nullptr;
+ float *input_rb = nullptr;
int buffer_length = 0;
int mix_rate = 0;
int channel_count = 0;
+ static void _state_change_callback(int p_state);
+ static void _latency_update_callback(float p_latency);
+
+ static AudioDriverJavaScript *singleton;
+
+protected:
+ void _audio_driver_process(int p_from = 0, int p_samples = 0);
+ void _audio_driver_capture(int p_from = 0, int p_samples = 0);
+ float *get_output_rb() const { return output_rb; }
+ float *get_input_rb() const { return input_rb; }
+
+ virtual Error create(int &p_buffer_samples, int p_channels) = 0;
+ virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0;
+ virtual void finish_driver() {}
+
+public:
+ static bool is_available();
+
+ virtual Error init() final;
+ virtual void start() final;
+ virtual void finish() final;
+
+ virtual float get_latency() override;
+ virtual int get_mix_rate() const override;
+ virtual SpeakerMode get_speaker_mode() const override;
+
+ virtual Error capture_start() override;
+ virtual Error capture_stop() override;
+
+ static void resume();
+
+ AudioDriverJavaScript() {}
+};
+
+#ifdef NO_THREADS
+class AudioDriverScriptProcessor : public AudioDriverJavaScript {
+private:
+ static void _process_callback();
+
+ static AudioDriverScriptProcessor *singleton;
+
+protected:
+ Error create(int &p_buffer_samples, int p_channels) override;
+ void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
+
public:
-#ifndef NO_THREADS
+ virtual const char *get_name() const override { return "ScriptProcessor"; }
+
+ virtual void lock() override {}
+ virtual void unlock() override {}
+
+ AudioDriverScriptProcessor() { singleton = this; }
+};
+
+class AudioDriverWorklet : public AudioDriverJavaScript {
+private:
+ static void _process_callback(int p_pos, int p_samples);
+ static void _capture_callback(int p_pos, int p_samples);
+
+ static AudioDriverWorklet *singleton;
+
+protected:
+ virtual Error create(int &p_buffer_size, int p_output_channels) override;
+ virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
+
+public:
+ virtual const char *get_name() const override { return "AudioWorklet"; }
+
+ virtual void lock() override {}
+ virtual void unlock() override {}
+
+ AudioDriverWorklet() { singleton = this; }
+};
+#else
+class AudioDriverWorklet : public AudioDriverJavaScript {
+private:
+ enum {
+ STATE_LOCK,
+ STATE_PROCESS,
+ STATE_SAMPLES_IN,
+ STATE_SAMPLES_OUT,
+ STATE_MAX,
+ };
Mutex mutex;
- Thread *thread = nullptr;
+ Thread thread;
bool quit = false;
- bool needs_process = true;
+ int32_t state[STATE_MAX] = { 0 };
static void _audio_thread_func(void *p_data);
-#endif
- void _js_driver_process();
+protected:
+ virtual Error create(int &p_buffer_size, int p_output_channels) override;
+ virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
+ virtual void finish_driver() override;
- static bool is_available();
- void process_capture(float sample);
-
- static AudioDriverJavaScript *singleton;
-
- const char *get_name() const override;
+public:
+ virtual const char *get_name() const override { return "AudioWorklet"; }
- Error init() override;
- void start() override;
- void resume();
- float get_latency() override;
- int get_mix_rate() const override;
- SpeakerMode get_speaker_mode() const override;
void lock() override;
void unlock() override;
- void finish() override;
- void finish_async();
-
- Error capture_start() override;
- Error capture_stop() override;
-
- AudioDriverJavaScript();
};
+#endif
#endif
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 8f2961b33d..173b558b6d 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,6 +1,15 @@
import os
-
-from emscripten_helpers import run_closure_compiler, create_engine_file
+import sys
+
+from emscripten_helpers import (
+ run_closure_compiler,
+ create_engine_file,
+ add_js_libraries,
+ add_js_pre,
+ add_js_externs,
+ create_template_zip,
+)
+from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -20,9 +29,17 @@ def get_opts():
from SCons.Variables import BoolVariable
return [
+ ("initial_memory", "Initial WASM memory (in MiB)", 32),
+ BoolVariable("use_assertions", "Use Emscripten runtime assertions", False),
+ BoolVariable("use_thinlto", "Use ThinLTO", False),
+ BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False),
+ BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False),
+ BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False),
+ BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False),
# eval() can be a security concern, so it can be disabled.
BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
- BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False),
+ BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", True),
+ BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False),
BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False),
]
@@ -36,41 +53,52 @@ def get_flags():
# in this platform. For the available networking methods, the browser
# manages TLS.
("module_mbedtls_enabled", False),
+ ("vulkan", False),
]
def configure(env):
+ try:
+ env["initial_memory"] = int(env["initial_memory"])
+ except Exception:
+ print("Initial memory must be a valid integer")
+ sys.exit(255)
## Build type
-
- if env["target"] == "release":
+ if env["target"].startswith("release"):
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
# decreases download time.
# -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
# 100 KiB over -Os, which does not justify the negative impact on
# run-time performance.
- env.Append(CCFLAGS=["-Os"])
- env.Append(LINKFLAGS=["-Os"])
- elif env["target"] == "release_debug":
- env.Append(CCFLAGS=["-Os"])
- env.Append(LINKFLAGS=["-Os"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
- # Retain function names for backtraces at the cost of file size.
- env.Append(LINKFLAGS=["--profiling-funcs"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["-Os"])
+ env.Append(LINKFLAGS=["-Os"])
+
+ if env["target"] == "release_debug":
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ # Retain function names for backtraces at the cost of file size.
+ env.Append(LINKFLAGS=["--profiling-funcs"])
else: # "debug"
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(CCFLAGS=["-O1", "-g"])
env.Append(LINKFLAGS=["-O1", "-g"])
+ env["use_assertions"] = True
+
+ if env["use_assertions"]:
env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
if env["tools"]:
if not env["threads_enabled"]:
- raise RuntimeError(
- "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option"
- )
- # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY).
- env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"])
+ print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
+ sys.exit(255)
+ if env["initial_memory"] < 64:
+ print("Editor build requires at least 64MiB of initial memory. Forcing it.")
+ env["initial_memory"] = 64
+ env.Append(CCFLAGS=["-frtti"])
+ elif env["builtin_icu"]:
+ env.Append(CCFLAGS=["-fno-exceptions", "-frtti"])
else:
# Disable exceptions and rtti on non-tools (template) builds
# These flags help keep the file size down.
@@ -78,14 +106,31 @@ def configure(env):
# Don't use dynamic_cast, necessary with no-rtti.
env.Append(CPPDEFINES=["NO_SAFE_CAST"])
+ env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
+
## Copy env variables.
env["ENV"] = os.environ
# LTO
- if env["use_lto"]:
- env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(LINKFLAGS=["--llvm-lto", "1"])
+ if env["use_thinlto"]:
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ elif env["use_lto"]:
+ env.Append(CCFLAGS=["-flto=full"])
+ env.Append(LINKFLAGS=["-flto=full"])
+
+ # Sanitizers
+ if env["use_ubsan"]:
+ env.Append(CCFLAGS=["-fsanitize=undefined"])
+ env.Append(LINKFLAGS=["-fsanitize=undefined"])
+ if env["use_asan"]:
+ env.Append(CCFLAGS=["-fsanitize=address"])
+ env.Append(LINKFLAGS=["-fsanitize=address"])
+ if env["use_lsan"]:
+ env.Append(CCFLAGS=["-fsanitize=leak"])
+ env.Append(LINKFLAGS=["-fsanitize=leak"])
+ if env["use_safe_heap"]:
+ env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"])
# Closure compiler
if env["use_closure_compiler"]:
@@ -95,15 +140,25 @@ def configure(env):
jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js")
env.Append(BUILDERS={"BuildJS": jscc})
+ # Add helper method for adding libraries, externs, pre-js.
+ env["JS_LIBS"] = []
+ env["JS_PRE"] = []
+ env["JS_EXTERNS"] = []
+ env.AddMethod(add_js_libraries, "AddJSLibraries")
+ env.AddMethod(add_js_pre, "AddJSPre")
+ env.AddMethod(add_js_externs, "AddJSExterns")
+
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")
+ # Add method for creating the final zip file
+ env.AddMethod(create_template_zip, "CreateTemplateZip")
+
# Closure compiler extern and support for ecmascript specs (const, let, etc).
env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6"
env["CC"] = "emcc"
env["CXX"] = "em++"
- env["LINK"] = "emcc"
env["AR"] = "emar"
env["RANLIB"] = "emranlib"
@@ -120,7 +175,7 @@ def configure(env):
# Program() output consists of multiple files, so specify suffixes manually at builder.
env["PROGSUFFIX"] = ""
env["LIBPREFIX"] = "lib"
- env["LIBSUFFIX"] = ".bc"
+ env["LIBSUFFIX"] = ".a"
env["LIBPREFIXES"] = ["$LIBPREFIX"]
env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
@@ -130,6 +185,10 @@ def configure(env):
if env["javascript_eval"]:
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
+ if env["threads_enabled"] and env["gdnative_enabled"]:
+ print("Threads and GDNative support can't be both enabled due to WebAssembly limitations")
+ sys.exit(255)
+
# Thread support (via SharedArrayBuffer).
if env["threads_enabled"]:
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
@@ -141,14 +200,19 @@ def configure(env):
else:
env.Append(CPPDEFINES=["NO_THREADS"])
+ if env["gdnative_enabled"]:
+ major, minor, patch = get_compiler_version(env)
+ if major < 2 or (major == 2 and minor == 0 and patch < 10):
+ print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch))
+ sys.exit(255)
+ env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
+ env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
+ env.extra_suffix = ".gdnative" + env.extra_suffix
+
# Reduce code size by generating less support code (e.g. skip NodeJS support).
env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
- # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to
- # be linked explicitly.
- env.Append(LIBS=["idbfs.js"])
-
- env.Append(LINKFLAGS=["-s", "BINARYEN=1"])
+ # Wrap the JavaScript support code around a closure named Godot.
env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"])
# Allow increasing memory buffer size during runtime. This is efficient
@@ -159,12 +223,22 @@ def configure(env):
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
+ # Do not call main immediately when the support code is ready.
env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
# Allow use to take control of swapping WebGL buffers.
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
- # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS.
- env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"])
+ # callMain for manual start, cwrap for the mono version.
+ env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
+
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
+
+ # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination).
+ env.Append(
+ LINKFLAGS=[
+ "-s",
+ "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context']",
+ ]
+ )
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 8dc33bdf64..124b4ee1c8 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,14 @@
#include "platform/javascript/display_server_javascript.h"
-#include "drivers/dummy/rasterizer_dummy.h"
#include "platform/javascript/os_javascript.h"
+#include "servers/rendering/rasterizer_dummy.h"
#include <emscripten.h>
#include <png.h>
#include "dom_keys.inc"
+#include "godot_js.h"
#define DOM_BUTTON_LEFT 0
#define DOM_BUTTON_MIDDLE 1
@@ -44,69 +45,34 @@
#define DOM_BUTTON_XBUTTON1 3
#define DOM_BUTTON_XBUTTON2 4
-char DisplayServerJavaScript::canvas_id[256] = { 0 };
-static bool cursor_inside_canvas = true;
-
DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton());
}
// Window (canvas)
void DisplayServerJavaScript::focus_canvas() {
- /* clang-format off */
- EM_ASM(
- Module['canvas'].focus();
- );
- /* clang-format on */
+ godot_js_display_canvas_focus();
}
bool DisplayServerJavaScript::is_canvas_focused() {
- /* clang-format off */
- return EM_ASM_INT_V(
- return document.activeElement == Module['canvas'];
- );
- /* clang-format on */
+ return godot_js_display_canvas_is_focused() != 0;
}
bool DisplayServerJavaScript::check_size_force_redraw() {
- int canvas_width;
- int canvas_height;
- emscripten_get_canvas_element_size(DisplayServerJavaScript::canvas_id, &canvas_width, &canvas_height);
- if (last_width != canvas_width || last_height != canvas_height) {
- last_width = canvas_width;
- last_height = canvas_height;
- // Update the framebuffer size for redraw.
- emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height);
- return true;
- }
- return false;
+ return godot_js_display_size_update() != 0;
}
Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) {
- int canvas_x = EM_ASM_INT({
- return Module['canvas'].getBoundingClientRect().x;
- });
- int canvas_y = EM_ASM_INT({
- return Module['canvas'].getBoundingClientRect().y;
- });
- int canvas_width;
- int canvas_height;
- emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height);
-
- double element_width;
- double element_height;
- emscripten_get_element_css_size(canvas_id, &element_width, &element_height);
-
- return Point2((int)(canvas_width / element_width * (p_x - canvas_x)),
- (int)(canvas_height / element_height * (p_y - canvas_y)));
+ int point[2];
+ godot_js_display_compute_position(p_x, p_y, point, point + 1);
+ return Point2(point[0], point[1]);
}
EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
DisplayServerJavaScript *display = get_singleton();
// Empty ID is canvas.
String target_id = String::utf8(p_event->id);
- String canvas_str_id = String::utf8(canvas_id);
- if (target_id.empty() || target_id == canvas_str_id) {
+ if (target_id.is_empty() || target_id == String::utf8(&(display->canvas_id[1]))) {
// This event property is the only reliable data on
// browser fullscreen state.
if (p_event->isFullscreen) {
@@ -118,14 +84,15 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co
return false;
}
-// Drag and drop callback (see native/utils.js).
-extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) {
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
+// Drag and drop callback.
+void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) {
+ DisplayServerJavaScript *ds = get_singleton();
if (!ds) {
ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active");
}
- if (ds->drop_files_callback.is_null())
+ if (ds->drop_files_callback.is_null()) {
return;
+ }
Vector<String> files;
for (int i = 0; i < p_filec; i++) {
files.push_back(String::utf8(p_filev[i]));
@@ -137,19 +104,31 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p
ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
}
+// JavaScript quit request callback.
+void DisplayServerJavaScript::request_quit_callback() {
+ DisplayServerJavaScript *ds = get_singleton();
+ if (ds && !ds->window_event_callback.is_null()) {
+ Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce);
+ }
+}
+
// Keys
template <typename T>
void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
- godot_event->set_shift(emscripten_event_ptr->shiftKey);
- godot_event->set_alt(emscripten_event_ptr->altKey);
- godot_event->set_control(emscripten_event_ptr->ctrlKey);
- godot_event->set_metakey(emscripten_event_ptr->metaKey);
+ godot_event->set_shift_pressed(emscripten_event_ptr->shiftKey);
+ godot_event->set_alt_pressed(emscripten_event_ptr->altKey);
+ godot_event->set_ctrl_pressed(emscripten_event_ptr->ctrlKey);
+ godot_event->set_meta_pressed(emscripten_event_ptr->metaKey);
}
Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
Ref<InputEventKey> ev;
- ev.instance();
+ ev.instantiate();
ev->set_echo(emscripten_event->repeat);
dom2godot_mod(emscripten_event, ev);
ev->set_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, false));
@@ -179,6 +158,10 @@ EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const Emscri
return false;
}
Input::get_singleton()->parse_input_event(ev);
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
return true;
}
@@ -186,6 +169,10 @@ EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const Emscr
DisplayServerJavaScript *display = get_singleton();
display->deferred_key_event->set_unicode(p_event->charCode);
Input::get_singleton()->parse_input_event(display->deferred_key_event);
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
return true;
}
@@ -193,7 +180,11 @@ EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const Emscript
Ref<InputEventKey> ev = setup_key_event(p_event);
ev->set_pressed(false);
Input::get_singleton()->parse_input_event(ev);
- return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != 0;
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
+ return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != (Key)0;
}
// Mouse
@@ -202,7 +193,7 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
DisplayServerJavaScript *display = get_singleton();
Ref<InputEventMouseButton> ev;
- ev.instance();
+ ev.instantiate();
ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY));
ev->set_global_position(ev->get_position());
@@ -210,19 +201,19 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
switch (p_event->button) {
case DOM_BUTTON_LEFT:
- ev->set_button_index(BUTTON_LEFT);
+ ev->set_button_index(MOUSE_BUTTON_LEFT);
break;
case DOM_BUTTON_MIDDLE:
- ev->set_button_index(BUTTON_MIDDLE);
+ ev->set_button_index(MOUSE_BUTTON_MIDDLE);
break;
case DOM_BUTTON_RIGHT:
- ev->set_button_index(BUTTON_RIGHT);
+ ev->set_button_index(MOUSE_BUTTON_RIGHT);
break;
case DOM_BUTTON_XBUTTON1:
- ev->set_button_index(BUTTON_XBUTTON1);
+ ev->set_button_index(MOUSE_BUTTON_XBUTTON1);
break;
case DOM_BUTTON_XBUTTON2:
- ev->set_button_index(BUTTON_XBUTTON2);
+ ev->set_button_index(MOUSE_BUTTON_XBUTTON2);
break;
default:
return false;
@@ -236,14 +227,14 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
display->last_click_ms = 0;
display->last_click_pos = Point2(-100, -100);
display->last_click_button_index = -1;
- ev->set_doubleclick(true);
+ ev->set_double_click(true);
}
} else {
display->last_click_button_index = ev->get_button_index();
}
- if (!ev->is_doubleclick()) {
+ if (!ev->is_double_click()) {
display->last_click_ms += diff;
display->last_click_pos = ev->get_position();
}
@@ -251,7 +242,7 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
Input *input = Input::get_singleton();
int mask = input->get_mouse_button_mask();
- int button_flag = 1 << (ev->get_button_index() - 1);
+ MouseButton button_flag = MouseButton(1 << (ev->get_button_index() - 1));
if (ev->is_pressed()) {
// Since the event is consumed, focus manually. The containing iframe,
// if exists, may not have focus yet, so focus even if already focused.
@@ -266,22 +257,27 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
ev->set_button_mask(mask);
input->parse_input_event(ev);
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
// Prevent multi-click text selection and wheel-click scrolling anchor.
// Context menu is prevented through contextmenu event.
return true;
}
EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
+ DisplayServerJavaScript *ds = get_singleton();
Input *input = Input::get_singleton();
int input_mask = input->get_mouse_button_mask();
Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
// For motion outside the canvas, only read mouse movement if dragging
// started inside the canvas; imitating desktop app behaviour.
- if (!cursor_inside_canvas && !input_mask)
+ if (!ds->cursor_inside_canvas && !input_mask)
return false;
Ref<InputEventMouseMotion> ev;
- ev.instance();
+ ev.instantiate();
dom2godot_mod(p_event, ev);
ev->set_button_mask(input_mask);
@@ -339,35 +335,13 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape
}
}
-void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) {
- /* clang-format off */
- EM_ASM_({
- Module['canvas'].style.cursor = UTF8ToString($0);
- }, p_cursor);
- /* clang-format on */
-}
-
-bool DisplayServerJavaScript::is_css_cursor_hidden() const {
- /* clang-format off */
- return EM_ASM_INT({
- return Module['canvas'].style.cursor === 'none';
- });
- /* clang-format on */
-}
-
void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
-
- if (mouse_get_mode() == MOUSE_MODE_VISIBLE) {
- if (cursors[p_shape] != "") {
- Vector<String> url = cursors[p_shape].split("?");
- set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
- } else {
- set_css_cursor(godot2dom_cursor(p_shape));
- }
+ if (cursor_shape == p_shape) {
+ return;
}
-
cursor_shape = p_shape;
+ godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
}
DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
@@ -376,17 +350,6 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
- Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
-
- if (cursor_c) {
- if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
- cursor_set_shape(p_shape);
- return;
- }
-
- cursors_cache.erase(p_shape);
- }
-
Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
@@ -394,7 +357,7 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
Rect2 atlas_rect;
if (texture.is_valid()) {
- image = texture->get_data();
+ image = texture->get_image();
}
if (!image.is_valid() && atlas_texture.is_valid()) {
@@ -417,7 +380,7 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
- image = texture->get_data();
+ image = texture->get_image();
ERR_FAIL_COND(!image.is_valid());
@@ -449,53 +412,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
png.resize(len);
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
- char *object_url;
- /* clang-format off */
- EM_ASM({
- var PNG_PTR = $0;
- var PNG_LEN = $1;
- var PTR = $2;
-
- var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
- var url = URL.createObjectURL(png);
- var length_bytes = lengthBytesUTF8(url) + 1;
- var string_on_wasm_heap = _malloc(length_bytes);
- setValue(PTR, string_on_wasm_heap, '*');
- stringToUTF8(url, string_on_wasm_heap, length_bytes);
- }, png.ptr(), len, &object_url);
- /* clang-format on */
-
- String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
-
- /* clang-format off */
- EM_ASM({ _free($0); }, object_url);
- /* clang-format on */
-
- if (cursors[p_shape] != "") {
- /* clang-format off */
- EM_ASM({
- URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
- }, cursors[p_shape].utf8().get_data());
- /* clang-format on */
- cursors[p_shape] = "";
- }
+ godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y);
- cursors[p_shape] = url;
-
- Vector<Variant> params;
- params.push_back(p_cursor);
- params.push_back(p_hotspot);
- cursors_cache.insert(p_shape, params);
-
- } else if (cursors[p_shape] != "") {
- /* clang-format off */
- EM_ASM({
- URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
- }, cursors[p_shape].utf8().get_data());
- /* clang-format on */
- cursors[p_shape] = "";
-
- cursors_cache.erase(p_shape);
+ } else {
+ godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), nullptr, 0, 0, 0);
}
cursor_set_shape(cursor_shape);
@@ -503,45 +423,43 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
// Mouse mode
void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) {
- ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
- if (p_mode == mouse_get_mode())
+ ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
+ if (p_mode == mouse_get_mode()) {
return;
+ }
if (p_mode == MOUSE_MODE_VISIBLE) {
- // set_css_cursor must be called before set_cursor_shape to make the cursor visible
- set_css_cursor(godot2dom_cursor(cursor_shape));
- cursor_set_shape(cursor_shape);
+ godot_js_display_cursor_set_visible(1);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_HIDDEN) {
- set_css_cursor("none");
+ godot_js_display_cursor_set_visible(0);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_CAPTURED) {
- EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
+ godot_js_display_cursor_set_visible(1);
+ EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false);
ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
- // set_css_cursor must be called before cursor_set_shape to make the cursor visible
- set_css_cursor(godot2dom_cursor(cursor_shape));
- cursor_set_shape(cursor_shape);
}
}
DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const {
- if (is_css_cursor_hidden())
+ if (godot_js_display_cursor_is_hidden()) {
return MOUSE_MODE_HIDDEN;
+ }
EmscriptenPointerlockChangeEvent ev;
emscripten_get_pointerlock_status(&ev);
- return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
+ return (ev.isActive && String::utf8(ev.id) == String::utf8(&canvas_id[1])) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
}
// Wheel
-
EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {
ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
+ DisplayServerJavaScript *ds = get_singleton();
if (!is_canvas_focused()) {
- if (cursor_inside_canvas) {
+ if (ds->cursor_inside_canvas) {
focus_canvas();
} else {
return false;
@@ -550,23 +468,23 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript
Input *input = Input::get_singleton();
Ref<InputEventMouseButton> ev;
- ev.instance();
+ ev.instantiate();
ev->set_position(input->get_mouse_position());
ev->set_global_position(ev->get_position());
- ev->set_shift(input->is_key_pressed(KEY_SHIFT));
- ev->set_alt(input->is_key_pressed(KEY_ALT));
- ev->set_control(input->is_key_pressed(KEY_CONTROL));
- ev->set_metakey(input->is_key_pressed(KEY_META));
+ ev->set_shift_pressed(input->is_key_pressed(KEY_SHIFT));
+ ev->set_alt_pressed(input->is_key_pressed(KEY_ALT));
+ ev->set_ctrl_pressed(input->is_key_pressed(KEY_CTRL));
+ ev->set_meta_pressed(input->is_key_pressed(KEY_META));
if (p_event->deltaY < 0)
- ev->set_button_index(BUTTON_WHEEL_UP);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_UP);
else if (p_event->deltaY > 0)
- ev->set_button_index(BUTTON_WHEEL_DOWN);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_DOWN);
else if (p_event->deltaX > 0)
- ev->set_button_index(BUTTON_WHEEL_LEFT);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_LEFT);
else if (p_event->deltaX < 0)
- ev->set_button_index(BUTTON_WHEEL_RIGHT);
+ ev->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT);
else
return false;
@@ -576,12 +494,13 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript
int button_flag = 1 << (ev->get_button_index() - 1);
ev->set_pressed(true);
- ev->set_button_mask(input->get_mouse_button_mask() | button_flag);
+ ev->set_button_mask(MouseButton(input->get_mouse_button_mask() | button_flag));
input->parse_input_event(ev);
- ev->set_pressed(false);
- ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag);
- input->parse_input_event(ev);
+ Ref<InputEventMouseButton> release = ev->duplicate();
+ release->set_pressed(false);
+ release->set_button_mask(MouseButton(input->get_mouse_button_mask() & ~button_flag));
+ input->parse_input_event(release);
return true;
}
@@ -590,7 +509,6 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript
EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
DisplayServerJavaScript *display = get_singleton();
Ref<InputEventScreenTouch> ev;
- ev.instance();
int lowest_id_index = -1;
for (int i = 0; i < p_event->numTouches; ++i) {
const EmscriptenTouchPoint &touch = p_event->touches[i];
@@ -598,6 +516,7 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em
lowest_id_index = i;
if (!touch.isChanged)
continue;
+ ev.instantiate();
ev->set_index(touch.identifier);
ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
display->touches[i] = ev->get_position();
@@ -605,6 +524,10 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em
Input::get_singleton()->parse_input_event(ev);
}
+
+ // Make sure to flush all events so we can call restricted APIs inside the event.
+ Input::get_singleton()->flush_buffered_events();
+
// Resume audio context after input in case autoplay was denied.
return true;
}
@@ -612,7 +535,6 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em
EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
DisplayServerJavaScript *display = get_singleton();
Ref<InputEventScreenDrag> ev;
- ev.instance();
int lowest_id_index = -1;
for (int i = 0; i < p_event->numTouches; ++i) {
const EmscriptenTouchPoint &touch = p_event->touches[i];
@@ -620,6 +542,7 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc
lowest_id_index = i;
if (!touch.isChanged)
continue;
+ ev.instantiate();
ev->set_index(touch.identifier);
ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
Point2 &prev = display->touches[i];
@@ -632,63 +555,98 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc
}
bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const {
- return EM_ASM_INT({ return 'ontouchstart' in window; });
+ return godot_js_display_touchscreen_is_available();
}
-// Gamepad
+// Virtual Keyboard
+void DisplayServerJavaScript::vk_input_text_callback(const char *p_text, int p_cursor) {
+ DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
+ if (!ds || ds->input_text_callback.is_null()) {
+ return;
+ }
+ // Call input_text
+ Variant event = String(p_text);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ ds->input_text_callback.call((const Variant **)&eventp, 1, ret, ce);
+ // Insert key right to reach position.
+ Input *input = Input::get_singleton();
+ Ref<InputEventKey> k;
+ for (int i = 0; i < p_cursor; i++) {
+ k.instantiate();
+ k->set_pressed(true);
+ k->set_echo(false);
+ k->set_keycode(KEY_RIGHT);
+ input->parse_input_event(k);
+ k.instantiate();
+ k->set_pressed(false);
+ k->set_echo(false);
+ k->set_keycode(KEY_RIGHT);
+ input->parse_input_event(k);
+ }
+}
+
+void DisplayServerJavaScript::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+ godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_multiline, p_cursor_start, p_cursor_end);
+}
-EM_BOOL DisplayServerJavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) {
+void DisplayServerJavaScript::virtual_keyboard_hide() {
+ godot_js_display_vk_hide();
+}
+
+// Window blur callback
+EM_BOOL DisplayServerJavaScript::blur_callback(int p_event_type, const EmscriptenFocusEvent *p_event, void *p_user_data) {
+ Input::get_singleton()->release_pressed_events();
+ return false;
+}
+
+// Gamepad
+void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) {
Input *input = Input::get_singleton();
- if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
- String guid = "";
- if (String::utf8(p_event->mapping) == "standard")
- guid = "Default HTML5 Gamepad";
- input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid);
+ if (p_connected) {
+ input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid));
} else {
- input->joy_connection_changed(p_event->index, false, "");
+ input->joy_connection_changed(p_index, false, "");
}
- return true;
}
void DisplayServerJavaScript::process_joypads() {
- int joypad_count = emscripten_get_num_gamepads();
Input *input = Input::get_singleton();
- for (int joypad = 0; joypad < joypad_count; joypad++) {
- EmscriptenGamepadEvent state;
- EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state);
- // Chromium reserves gamepads slots, so NO_DATA is an expected result.
- ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS &&
- query_result != EMSCRIPTEN_RESULT_NO_DATA);
- if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) {
- int button_count = MIN(state.numButtons, 18);
- int axis_count = MIN(state.numAxes, 8);
- for (int button = 0; button < button_count; button++) {
- float value = state.analogButton[button];
- input->joy_button(joypad, button, value);
- }
- for (int axis = 0; axis < axis_count; axis++) {
- Input::JoyAxis joy_axis;
- joy_axis.min = -1;
- joy_axis.value = state.axis[axis];
- input->joy_axis(joypad, axis, joy_axis);
+ int32_t pads = godot_js_display_gamepad_sample_count();
+ int32_t s_btns_num = 0;
+ int32_t s_axes_num = 0;
+ int32_t s_standard = 0;
+ float s_btns[16];
+ float s_axes[10];
+ for (int idx = 0; idx < pads; idx++) {
+ int err = godot_js_display_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard);
+ if (err) {
+ continue;
+ }
+ for (int b = 0; b < s_btns_num; b++) {
+ float value = s_btns[b];
+ // Buttons 6 and 7 in the standard mapping need to be
+ // axis to be handled as JOY_AXIS_TRIGGER by Godot.
+ if (s_standard && (b == 6 || b == 7)) {
+ Input::JoyAxisValue joy_axis;
+ joy_axis.min = 0;
+ joy_axis.value = value;
+ JoyAxis a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT;
+ input->joy_axis(idx, a, joy_axis);
+ } else {
+ input->joy_button(idx, (JoyButton)b, value);
}
}
+ for (int a = 0; a < s_axes_num; a++) {
+ Input::JoyAxisValue joy_axis;
+ joy_axis.min = -1;
+ joy_axis.value = s_axes[a];
+ input->joy_axis(idx, (JoyAxis)a, joy_axis);
+ }
}
}
-#if 0
-bool DisplayServerJavaScript::is_joy_known(int p_device) {
-
- return Input::get_singleton()->is_joy_mapped(p_device);
-}
-
-
-String DisplayServerJavaScript::get_joy_guid(int p_device) const {
-
- return Input::get_singleton()->get_joy_guid_remapped(p_device);
-}
-#endif
-
Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
Vector<String> drivers;
drivers.push_back("dummy");
@@ -696,53 +654,30 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
}
// Clipboard
-extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) {
- // Only call set_clipboard from OS (sets local clipboard)
- DisplayServerJavaScript::get_singleton()->clipboard = p_text;
+void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) {
+ get_singleton()->clipboard = p_text;
}
void DisplayServerJavaScript::clipboard_set(const String &p_text) {
- /* clang-format off */
- int err = EM_ASM_INT({
- var text = UTF8ToString($0);
- if (!navigator.clipboard || !navigator.clipboard.writeText)
- return 1;
- navigator.clipboard.writeText(text).catch(function(e) {
- // Setting OS clipboard is only possible from an input callback.
- console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
- });
- return 0;
- }, p_text.utf8().get_data());
- /* clang-format on */
+ clipboard = p_text;
+ int err = godot_js_display_clipboard_set(p_text.utf8().get_data());
ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
}
String DisplayServerJavaScript::clipboard_get() const {
- /* clang-format off */
- EM_ASM({
- try {
- navigator.clipboard.readText().then(function (result) {
- ccall('update_clipboard', 'void', ['string'], [result]);
- }).catch(function (e) {
- // Fail graciously.
- });
- } catch (e) {
- // Fail graciously.
- }
- });
- /* clang-format on */
+ godot_js_display_clipboard_get(update_clipboard_callback);
return clipboard;
}
-extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) {
+void DisplayServerJavaScript::send_window_event_callback(int p_notification) {
+ DisplayServerJavaScript *ds = get_singleton();
+ if (!ds) {
+ return;
+ }
if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) {
- cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
+ ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
}
- OS_JavaScript *os = OS_JavaScript::get_singleton();
- if (os->is_finalizing())
- return; // We don't want events anymore.
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
- if (ds && !ds->window_event_callback.is_null()) {
+ if (!ds->window_event_callback.is_null()) {
Variant event = int(p_notification);
Variant *eventp = &event;
Variant ret;
@@ -751,14 +686,6 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) {
}
}
-void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) {
- /* clang-format off */
- EM_ASM_({
- window.alert(UTF8ToString($0));
- }, p_alert.utf8().get_data());
- /* clang-format on */
-}
-
void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
ERR_FAIL_COND(p_icon.is_null());
Ref<Image> icon = p_icon;
@@ -787,29 +714,11 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
png.resize(len);
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
- /* clang-format off */
- EM_ASM({
- var PNG_PTR = $0;
- var PNG_LEN = $1;
-
- var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
- var url = URL.createObjectURL(png);
- var link = document.getElementById('-gd-engine-icon');
- if (link === null) {
- link = document.createElement('link');
- link.rel = 'icon';
- link.id = '-gd-engine-icon';
- document.head.appendChild(link);
- }
- link.href = url;
- }, png.ptr(), len);
- /* clang-format on */
+ godot_js_display_window_icon_set(png.ptr(), len);
}
void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) {
OS_JavaScript *os = OS_JavaScript::get_singleton();
- if (os->is_finalizing())
- return; // We don't want events anymore.
// Resume audio context after input in case autoplay was denied.
os->resume_audio();
@@ -824,23 +733,24 @@ void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_eve
}
}
-DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- return memnew(DisplayServerJavaScript(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
+ return memnew(DisplayServerJavaScript(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error));
}
-DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
r_error = OK; // Always succeeds for now.
- /* clang-format off */
- swap_cancel_ok = EM_ASM_INT({
- const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
- const plat = navigator.platform || "";
- if (win.indexOf(plat) !== -1) {
- return 1;
- }
- return 0;
- }) == 1;
- /* clang-format on */
+ // Ensure the canvas ID.
+ godot_js_config_canvas_id_get(canvas_id, 256);
+
+ // Handle contextmenu, webglcontextlost
+ godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_window_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
+
+ // Check if it's windows.
+ swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
+
+ // Expose method for requesting quit.
+ godot_js_os_request_quit_cb(request_quit_callback);
RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
#if 0
@@ -878,13 +788,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
video_driver_index = p_video_driver;
#endif
- /* clang-format off */
- window_set_mode(p_mode);
- if (EM_ASM_INT_V({ return Module['resizeCanvasOnStart'] })) {
- /* clang-format on */
- window_set_size(p_resolution);
- }
-
EMSCRIPTEN_RESULT result;
#define EM_CHECK(ev) \
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
@@ -892,18 +795,15 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
#define SET_EM_CALLBACK(target, ev, cb) \
result = emscripten_set_##ev##_callback(target, nullptr, true, &cb); \
EM_CHECK(ev)
-#define SET_EM_WINDOW_CALLBACK(ev, cb) \
- result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \
- EM_CHECK(ev)
-#define SET_EM_CALLBACK_NOTARGET(ev, cb) \
- result = emscripten_set_##ev##_callback(nullptr, true, &cb); \
+#define SET_EM_WINDOW_CALLBACK(ev, cb) \
+ result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, nullptr, false, &cb); \
EM_CHECK(ev)
// These callbacks from Emscripten's html5.h suffice to access most
- // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
- // is used below.
+ // JavaScript APIs.
SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback)
SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback)
SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback)
+ SET_EM_WINDOW_CALLBACK(blur, blur_callback)
SET_EM_CALLBACK(canvas_id, wheel, wheel_callback)
SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback)
SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback)
@@ -913,48 +813,25 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
SET_EM_CALLBACK(canvas_id, keypress, keypress_callback)
SET_EM_CALLBACK(canvas_id, keyup, keyup_callback)
SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
- SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
- SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
-#undef SET_EM_CALLBACK_NOTARGET
#undef SET_EM_CALLBACK
#undef EM_CHECK
- /* clang-format off */
- EM_ASM_ARGS({
- // Bind native event listeners.
- // Module.listeners, and Module.drop_handler are defined in native/utils.js
- const canvas = Module['canvas'];
- const send_window_event = cwrap('send_window_event', null, ['number']);
- const notifications = arguments;
- (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
- Module.listeners.add(canvas, event, send_window_event.bind(null, notifications[index]), true);
- });
- // Clipboard
- const update_clipboard = cwrap('update_clipboard', null, ['string']);
- Module.listeners.add(window, 'paste', function(evt) {
- update_clipboard(evt.clipboardData.getData('text'));
- }, false);
- // Drag an drop
- Module.listeners.add(canvas, 'dragover', function(ev) {
- // Prevent default behavior (which would try to open the file(s))
- ev.preventDefault();
- }, false);
- Module.listeners.add(canvas, 'drop', Module.drop_handler, false);
- },
- WINDOW_EVENT_MOUSE_ENTER,
- WINDOW_EVENT_MOUSE_EXIT,
- WINDOW_EVENT_FOCUS_IN,
- WINDOW_EVENT_FOCUS_OUT
- );
- /* clang-format on */
+ // For APIs that are not (sufficiently) exposed, a
+ // library is used below (implemented in library_godot_display.js).
+ godot_js_display_notification_cb(&send_window_event_callback,
+ WINDOW_EVENT_MOUSE_ENTER,
+ WINDOW_EVENT_MOUSE_EXIT,
+ WINDOW_EVENT_FOCUS_IN,
+ WINDOW_EVENT_FOCUS_OUT);
+ godot_js_display_paste_cb(update_clipboard_callback);
+ godot_js_display_drop_files_cb(drop_files_js_callback);
+ godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback);
+ godot_js_display_vk_cb(&vk_input_text_callback);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
}
DisplayServerJavaScript::~DisplayServerJavaScript() {
- EM_ASM({
- Module.listeners.clear();
- });
//emscripten_webgl_commit_frame();
//emscripten_webgl_destroy_context(webgl_ctx);
}
@@ -975,11 +852,11 @@ bool DisplayServerJavaScript::has_feature(Feature p_feature) const {
//case FEATURE_MOUSE_WARP:
//case FEATURE_NATIVE_DIALOG:
//case FEATURE_NATIVE_ICON:
- //case FEATURE_NATIVE_VIDEO:
//case FEATURE_WINDOW_TRANSPARENCY:
//case FEATURE_KEEP_SCREEN_ON:
//case FEATURE_ORIENTATION:
- //case FEATURE_VIRTUAL_KEYBOARD:
+ case FEATURE_VIRTUAL_KEYBOARD:
+ return godot_js_display_vk_available() != 0;
default:
return false;
}
@@ -1002,20 +879,23 @@ Point2i DisplayServerJavaScript::screen_get_position(int p_screen) const {
}
Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const {
- EmscriptenFullscreenChangeEvent ev;
- EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
- ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2i());
- return Size2i(ev.screenWidth, ev.screenHeight);
+ int size[2];
+ godot_js_display_screen_size_get(size, size + 1);
+ return Size2(size[0], size[1]);
}
Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const {
- int canvas[2];
- emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
- return Rect2i(0, 0, canvas[0], canvas[1]);
+ int size[2];
+ godot_js_display_window_size_get(size, size + 1);
+ return Rect2i(0, 0, size[0], size[1]);
}
int DisplayServerJavaScript::screen_get_dpi(int p_screen) const {
- return 96; // TODO maybe check pixel ratio via window.devicePixelRatio * 96? Inexact.
+ return godot_js_display_screen_dpi_get();
+}
+
+float DisplayServerJavaScript::screen_get_scale(int p_screen) const {
+ return godot_js_display_pixel_ratio_get();
}
Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const {
@@ -1049,7 +929,7 @@ void DisplayServerJavaScript::window_set_input_event_callback(const Callable &p_
}
void DisplayServerJavaScript::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
- input_text_callback = p_callable; // TODO unused... do I need this?
+ input_text_callback = p_callable;
}
void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
@@ -1057,11 +937,7 @@ void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_c
}
void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) {
- /* clang-format off */
- EM_ASM_({
- document.title = UTF8ToString($0);
- }, p_title.utf8().get_data());
- /* clang-format on */
+ godot_js_display_window_title_set(p_title.utf8().get_data());
}
int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const {
@@ -1101,19 +977,13 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
}
void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
- last_width = p_size.x;
- last_height = p_size.y;
- double scale = EM_ASM_DOUBLE({
- return window.devicePixelRatio || 1;
- });
- emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale);
- emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y);
+ godot_js_display_desired_size_set(p_size.x, p_size.y);
}
Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
- int canvas[2];
- emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
- return Size2(canvas[0], canvas[1]);
+ int size[2];
+ godot_js_display_window_size_get(size, size + 1);
+ return Size2i(size[0], size[1]);
}
Size2i DisplayServerJavaScript::window_get_real_size(WindowID p_window) const {
@@ -1127,20 +997,13 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
switch (p_mode) {
case WINDOW_MODE_WINDOWED: {
if (window_mode == WINDOW_MODE_FULLSCREEN) {
- emscripten_exit_fullscreen();
+ godot_js_display_fullscreen_exit();
}
window_mode = WINDOW_MODE_WINDOWED;
- window_set_size(windowed_size);
} break;
case WINDOW_MODE_FULLSCREEN: {
- EmscriptenFullscreenStrategy strategy;
- strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
- strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
- strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
- strategy.canvasResizedCallback = nullptr;
- EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy);
- ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
- ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
+ int result = godot_js_display_fullscreen_request();
+ ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the HTML5 platform.");
} break;
case WINDOW_MODE_MAXIMIZED:
case WINDOW_MODE_MINIMIZED:
@@ -1184,8 +1047,10 @@ bool DisplayServerJavaScript::can_any_window_draw() const {
}
void DisplayServerJavaScript::process_events() {
- if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
+ Input::get_singleton()->flush_buffered_events();
+ if (godot_js_display_gamepad_sample() == OK) {
process_joypads();
+ }
}
int DisplayServerJavaScript::get_current_video_driver() const {
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index d7116be36f..1863ddefeb 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,25 +37,26 @@
#include <emscripten/html5.h>
class DisplayServerJavaScript : public DisplayServer {
- //int video_driver_index;
-
- Vector2 windowed_size;
-
+private:
+ WindowMode window_mode = WINDOW_MODE_WINDOWED;
ObjectID window_attached_instance_id = {};
+ Callable window_event_callback;
+ Callable input_event_callback;
+ Callable input_text_callback;
+ Callable drop_files_callback;
+
+ String clipboard;
Ref<InputEventKey> deferred_key_event;
- CursorShape cursor_shape = CURSOR_ARROW;
- String cursors[CURSOR_MAX];
- Map<CursorShape, Vector<Variant>> cursors_cache;
Point2 touches[32];
+ char canvas_id[256] = { 0 };
+ bool cursor_inside_canvas = true;
+ CursorShape cursor_shape = CURSOR_ARROW;
Point2i last_click_pos = Point2(-100, -100); // TODO check this again.
double last_click_ms = 0;
int last_click_button_index = -1;
- int last_width = 0;
- int last_height = 0;
-
bool swap_cancel_ok = false;
// utilities
@@ -66,8 +67,6 @@ class DisplayServerJavaScript : public DisplayServer {
static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event);
static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event);
static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape);
- static void set_css_cursor(const char *p_cursor);
- bool is_css_cursor_hidden() const;
// events
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
@@ -76,6 +75,8 @@ class DisplayServerJavaScript : public DisplayServer {
static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
+ static void vk_input_text_callback(const char *p_text, int p_cursor);
+
static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data);
static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data);
@@ -84,124 +85,124 @@ class DisplayServerJavaScript : public DisplayServer {
static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data);
static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data);
- static EM_BOOL gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data);
+ static EM_BOOL blur_callback(int p_event_type, const EmscriptenFocusEvent *p_event, void *p_user_data);
+
+ static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid);
void process_joypads();
static Vector<String> get_rendering_drivers_func();
- static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static void _dispatch_input_event(const Ref<InputEvent> &p_event);
+ static void request_quit_callback();
+ static void update_clipboard_callback(const char *p_text);
+ static void send_window_event_callback(int p_notification);
+ static void drop_files_js_callback(char **p_filev, int p_filec);
+
protected:
int get_current_video_driver() const;
public:
// Override return type to make writing static callbacks less tedious.
static DisplayServerJavaScript *get_singleton();
- static char canvas_id[256];
-
- WindowMode window_mode = WINDOW_MODE_WINDOWED;
-
- String clipboard;
-
- Callable window_event_callback;
- Callable input_event_callback;
- Callable input_text_callback;
- Callable drop_files_callback;
// utilities
bool check_size_force_redraw();
// from DisplayServer
- void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- bool has_feature(Feature p_feature) const override;
- String get_name() const override;
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
// cursor
- void cursor_set_shape(CursorShape p_shape) override;
- CursorShape cursor_get_shape() const override;
- void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
// mouse
- void mouse_set_mode(MouseMode p_mode) override;
- MouseMode mouse_get_mode() const override;
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
// touch
- bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
// clipboard
- void clipboard_set(const String &p_text) override;
- String clipboard_get() const override;
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
// screen
- int get_screen_count() const override;
- Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+
+ virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
+ virtual void virtual_keyboard_hide() override;
// windows
- Vector<DisplayServer::WindowID> get_window_list() const override;
- WindowID get_window_at_screen_position(const Point2i &p_position) const override;
+ virtual Vector<DisplayServer::WindowID> get_window_list() const override;
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
- ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
- int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- void window_set_transient(WindowID p_window, WindowID p_parent) override;
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
- void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
- WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
- bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
- void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- bool can_any_window_draw() const override;
+ virtual bool can_any_window_draw() const override;
// events
- void process_events() override;
+ virtual void process_events() override;
// icon
- void set_icon(const Ref<Image> &p_icon) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
// others
- bool get_swap_cancel_ok() override;
- void swap_buffers() override;
+ virtual bool get_swap_cancel_ok() override;
+ virtual void swap_buffers() override;
static void register_javascript_driver();
- DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
~DisplayServerJavaScript();
};
diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc
index e3f2ce42b4..0e62776923 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/javascript/dom_keys.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#include "core/os/keyboard.h"
// See https://w3c.github.io/uievents-code/#code-value-tables
-int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], bool p_physical) {
+Key dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], bool p_physical) {
#define DOM2GODOT(p_str, p_godot_code) \
if (memcmp((const void *)p_str, (void *)p_code, strlen(p_str) + 1) == 0) { \
return KEY_##p_godot_code; \
@@ -79,7 +79,7 @@ int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], b
if (b0 > 0x60 && b0 < 0x7B) { // Lowercase ASCII.
b0 -= 32;
}
- return b0;
+ return (Key)b0;
}
#define _U_2BYTES_MASK 0xE0
@@ -88,11 +88,11 @@ int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], b
if (b2 == 0 && (b0 & _U_2BYTES_MASK) == _U_2BYTES) { // 2-bytes utf8, only known latin.
uint32_t key = ((b0 & ~_U_2BYTES_MASK) << 6) | (b1 & 0x3F);
if (key >= 0xA0 && key <= 0xDF) {
- return key;
+ return (Key)key;
}
if (key >= 0xE0 && key <= 0xFF) { // Lowercase known latin.
key -= 0x20;
- return key;
+ return (Key)key;
}
}
#undef _U_2BYTES_MASK
@@ -159,8 +159,8 @@ int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], b
DOM2GODOT("Backspace", BACKSPACE);
DOM2GODOT("CapsLock", CAPSLOCK);
DOM2GODOT("ContextMenu", MENU);
- DOM2GODOT("ControlLeft", CONTROL);
- DOM2GODOT("ControlRight", CONTROL);
+ DOM2GODOT("ControlLeft", CTRL);
+ DOM2GODOT("ControlRight", CTRL);
DOM2GODOT("Enter", ENTER);
DOM2GODOT("MetaLeft", SUPER_L);
DOM2GODOT("MetaRight", SUPER_R);
diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py
index f6db10fbbd..4dad2d5204 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/javascript/emscripten_helpers.py
@@ -1,4 +1,4 @@
-import os
+import os, json
from SCons.Util import WhereIs
@@ -15,7 +15,114 @@ def run_closure_compiler(target, source, env, for_signature):
return " ".join(cmd)
+def get_build_version():
+ import version
+
+ name = "custom_build"
+ if os.getenv("BUILD_NAME") != None:
+ name = os.getenv("BUILD_NAME")
+ v = "%d.%d" % (version.major, version.minor)
+ if version.patch > 0:
+ v += ".%d" % version.patch
+ status = version.status
+ if os.getenv("GODOT_VERSION_STATUS") != None:
+ status = str(os.getenv("GODOT_VERSION_STATUS"))
+ v += ".%s.%s" % (status, name)
+ return v
+
+
def create_engine_file(env, target, source, externs):
if env["use_closure_compiler"]:
return env.BuildJS(target, source, JSEXTERNS=externs)
return env.Textfile(target, [env.File(s) for s in source])
+
+
+def create_template_zip(env, js, wasm, extra):
+ binary_name = "godot.tools" if env["tools"] else "godot"
+ zip_dir = env.Dir("#bin/.javascript_zip")
+ in_files = [
+ js,
+ wasm,
+ "#platform/javascript/js/libs/audio.worklet.js",
+ ]
+ out_files = [
+ zip_dir.File(binary_name + ".js"),
+ zip_dir.File(binary_name + ".wasm"),
+ zip_dir.File(binary_name + ".audio.worklet.js"),
+ ]
+ # GDNative/Threads specific
+ if env["gdnative_enabled"]:
+ in_files.append(extra) # Runtime
+ out_files.append(zip_dir.File(binary_name + ".side.wasm"))
+ elif env["threads_enabled"]:
+ in_files.append(extra) # Worker
+ out_files.append(zip_dir.File(binary_name + ".worker.js"))
+
+ service_worker = "#misc/dist/html/service-worker.js"
+ if env["tools"]:
+ # HTML
+ html = "#misc/dist/html/editor.html"
+ cache = [
+ "godot.tools.html",
+ "offline.html",
+ "godot.tools.js",
+ "godot.tools.worker.js",
+ "godot.tools.audio.worklet.js",
+ "logo.svg",
+ "favicon.png",
+ ]
+ opt_cache = ["godot.tools.wasm"]
+ subst_dict = {
+ "@GODOT_VERSION@": get_build_version(),
+ "@GODOT_NAME@": "GodotEngine",
+ "@GODOT_CACHE@": json.dumps(cache),
+ "@GODOT_OPT_CACHE@": json.dumps(opt_cache),
+ "@GODOT_OFFLINE_PAGE@": "offline.html",
+ }
+ html = env.Substfile(target="#bin/godot${PROGSUFFIX}.html", source=html, SUBST_DICT=subst_dict)
+ in_files.append(html)
+ out_files.append(zip_dir.File(binary_name + ".html"))
+ # And logo/favicon
+ in_files.append("#misc/dist/html/logo.svg")
+ out_files.append(zip_dir.File("logo.svg"))
+ in_files.append("#icon.png")
+ out_files.append(zip_dir.File("favicon.png"))
+ # PWA
+ service_worker = env.Substfile(
+ target="#bin/godot${PROGSUFFIX}.service.worker.js", source=service_worker, SUBST_DICT=subst_dict
+ )
+ in_files.append(service_worker)
+ out_files.append(zip_dir.File("service.worker.js"))
+ in_files.append("#misc/dist/html/manifest.json")
+ out_files.append(zip_dir.File("manifest.json"))
+ in_files.append("#misc/dist/html/offline.html")
+ out_files.append(zip_dir.File("offline.html"))
+ else:
+ # HTML
+ in_files.append("#misc/dist/html/full-size.html")
+ out_files.append(zip_dir.File(binary_name + ".html"))
+ in_files.append(service_worker)
+ out_files.append(zip_dir.File(binary_name + ".service.worker.js"))
+ in_files.append("#misc/dist/html/offline-export.html")
+ out_files.append(zip_dir.File("godot.offline.html"))
+
+ zip_files = env.InstallAs(out_files, in_files)
+ env.Zip(
+ "#bin/godot",
+ zip_files,
+ ZIPROOT=zip_dir,
+ ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
+ ZIPCOMSTR="Archiving $SOURCES as $TARGET",
+ )
+
+
+def add_js_libraries(env, libraries):
+ env.Append(JS_LIBS=env.File(libraries))
+
+
+def add_js_pre(env, js_pre):
+ env.Append(JS_PRE=env.File(js_pre))
+
+
+def add_js_externs(env, externs):
+ env.Append(JS_EXTERNS=env.File(externs))
diff --git a/platform/javascript/engine/engine.js b/platform/javascript/engine/engine.js
deleted file mode 100644
index 05a11701c0..0000000000
--- a/platform/javascript/engine/engine.js
+++ /dev/null
@@ -1,261 +0,0 @@
-Function('return this')()['Engine'] = (function() {
- var preloader = new Preloader();
-
- var wasmExt = '.wasm';
- var unloadAfterInit = true;
- var loadPath = '';
- var loadPromise = null;
- var initPromise = null;
- var stderr = null;
- var stdout = null;
- var progressFunc = null;
-
- function load(basePath) {
- if (loadPromise == null) {
- loadPath = basePath;
- loadPromise = preloader.loadPromise(basePath + wasmExt);
- preloader.setProgressFunc(progressFunc);
- requestAnimationFrame(preloader.animateProgress);
- }
- return loadPromise;
- };
-
- function unload() {
- loadPromise = null;
- };
-
- /** @constructor */
- function Engine() {
- this.canvas = null;
- this.executableName = '';
- this.rtenv = null;
- this.customLocale = null;
- this.resizeCanvasOnStart = false;
- this.onExecute = null;
- this.onExit = null;
- this.persistentPaths = [];
- };
-
- Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
- if (initPromise) {
- return initPromise;
- }
- if (loadPromise == null) {
- if (!basePath) {
- initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded."));
- return initPromise;
- }
- load(basePath);
- }
- var config = {};
- if (typeof stdout === 'function')
- config.print = stdout;
- if (typeof stderr === 'function')
- config.printErr = stderr;
- var me = this;
- initPromise = new Promise(function(resolve, reject) {
- config['locateFile'] = Utils.createLocateRewrite(loadPath);
- config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
- Godot(config).then(function(module) {
- module['initFS'](me.persistentPaths).then(function(fs_err) {
- me.rtenv = module;
- if (unloadAfterInit) {
- unload();
- }
- resolve();
- config = null;
- });
- });
- });
- return initPromise;
- };
-
- /** @type {function(string, string):Object} */
- Engine.prototype.preloadFile = function(file, path) {
- return preloader.preload(file, path);
- };
-
- /** @type {function(...string):Object} */
- Engine.prototype.start = function() {
- // Start from arguments.
- var args = [];
- for (var i = 0; i < arguments.length; i++) {
- args.push(arguments[i]);
- }
- var me = this;
- return me.init().then(function() {
- if (!me.rtenv) {
- return Promise.reject(new Error('The engine must be initialized before it can be started'));
- }
-
- if (!(me.canvas instanceof HTMLCanvasElement)) {
- me.canvas = Utils.findCanvas();
- }
-
- // Canvas can grab focus on click, or key events won't work.
- if (me.canvas.tabIndex < 0) {
- me.canvas.tabIndex = 0;
- }
-
- // Disable right-click context menu.
- me.canvas.addEventListener('contextmenu', function(ev) {
- ev.preventDefault();
- }, false);
-
- // Until context restoration is implemented warn the user of context loss.
- me.canvas.addEventListener('webglcontextlost', function(ev) {
- alert("WebGL context lost, please reload the page");
- ev.preventDefault();
- }, false);
-
- // Browser locale, or custom one if defined.
- var locale = me.customLocale;
- if (!locale) {
- locale = navigator.languages ? navigator.languages[0] : navigator.language;
- locale = locale.split('.')[0];
- }
- me.rtenv['locale'] = locale;
- me.rtenv['canvas'] = me.canvas;
- me.rtenv['thisProgram'] = me.executableName;
- me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart;
- me.rtenv['noExitRuntime'] = true;
- me.rtenv['onExecute'] = me.onExecute;
- me.rtenv['onExit'] = function(code) {
- me.rtenv['deinitFS']();
- if (me.onExit)
- me.onExit(code);
- me.rtenv = null;
- };
- return new Promise(function(resolve, reject) {
- preloader.preloadedFiles.forEach(function(file) {
- me.rtenv['copyToFS'](file.path, file.buffer);
- });
- preloader.preloadedFiles.length = 0; // Clear memory
- me.rtenv['callMain'](args);
- initPromise = null;
- resolve();
- });
- });
- };
-
- Engine.prototype.startGame = function(execName, mainPack, extraArgs) {
- // Start and init with execName as loadPath if not inited.
- this.executableName = execName;
- var me = this;
- return Promise.all([
- this.init(execName),
- this.preloadFile(mainPack, mainPack)
- ]).then(function() {
- var args = ['--main-pack', mainPack];
- if (extraArgs)
- args = args.concat(extraArgs);
- return me.start.apply(me, args);
- });
- };
-
- Engine.prototype.setWebAssemblyFilenameExtension = function(override) {
- if (String(override).length === 0) {
- throw new Error('Invalid WebAssembly filename extension override');
- }
- wasmExt = String(override);
- };
-
- Engine.prototype.setUnloadAfterInit = function(enabled) {
- unloadAfterInit = enabled;
- };
-
- Engine.prototype.setCanvas = function(canvasElem) {
- this.canvas = canvasElem;
- };
-
- Engine.prototype.setCanvasResizedOnStart = function(enabled) {
- this.resizeCanvasOnStart = enabled;
- };
-
- Engine.prototype.setLocale = function(locale) {
- this.customLocale = locale;
- };
-
- Engine.prototype.setExecutableName = function(newName) {
- this.executableName = newName;
- };
-
- Engine.prototype.setProgressFunc = function(func) {
- progressFunc = func;
- };
-
- Engine.prototype.setStdoutFunc = function(func) {
- var print = function(text) {
- if (arguments.length > 1) {
- text = Array.prototype.slice.call(arguments).join(" ");
- }
- func(text);
- };
- if (this.rtenv)
- this.rtenv.print = print;
- stdout = print;
- };
-
- Engine.prototype.setStderrFunc = function(func) {
- var printErr = function(text) {
- if (arguments.length > 1)
- text = Array.prototype.slice.call(arguments).join(" ");
- func(text);
- };
- if (this.rtenv)
- this.rtenv.printErr = printErr;
- stderr = printErr;
- };
-
- Engine.prototype.setOnExecute = function(onExecute) {
- if (this.rtenv)
- this.rtenv.onExecute = onExecute;
- this.onExecute = onExecute;
- };
-
- Engine.prototype.setOnExit = function(onExit) {
- this.onExit = onExit;
- };
-
- Engine.prototype.copyToFS = function(path, buffer) {
- if (this.rtenv == null) {
- throw new Error("Engine must be inited before copying files");
- }
- this.rtenv['copyToFS'](path, buffer);
- };
-
- Engine.prototype.setPersistentPaths = function(persistentPaths) {
- this.persistentPaths = persistentPaths;
- };
-
- Engine.prototype.requestQuit = function() {
- if (this.rtenv) {
- this.rtenv['request_quit']();
- }
- };
-
- // Closure compiler exported engine methods.
- /** @export */
- Engine['isWebGLAvailable'] = Utils.isWebGLAvailable;
- Engine['load'] = load;
- Engine['unload'] = unload;
- Engine.prototype['init'] = Engine.prototype.init;
- Engine.prototype['preloadFile'] = Engine.prototype.preloadFile;
- Engine.prototype['start'] = Engine.prototype.start;
- Engine.prototype['startGame'] = Engine.prototype.startGame;
- Engine.prototype['setWebAssemblyFilenameExtension'] = Engine.prototype.setWebAssemblyFilenameExtension;
- Engine.prototype['setUnloadAfterInit'] = Engine.prototype.setUnloadAfterInit;
- Engine.prototype['setCanvas'] = Engine.prototype.setCanvas;
- Engine.prototype['setCanvasResizedOnStart'] = Engine.prototype.setCanvasResizedOnStart;
- Engine.prototype['setLocale'] = Engine.prototype.setLocale;
- Engine.prototype['setExecutableName'] = Engine.prototype.setExecutableName;
- Engine.prototype['setProgressFunc'] = Engine.prototype.setProgressFunc;
- Engine.prototype['setStdoutFunc'] = Engine.prototype.setStdoutFunc;
- Engine.prototype['setStderrFunc'] = Engine.prototype.setStderrFunc;
- Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute;
- Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
- Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
- Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
- Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
- return Engine;
-})();
diff --git a/platform/javascript/engine/preloader.js b/platform/javascript/engine/preloader.js
deleted file mode 100644
index 17918eae38..0000000000
--- a/platform/javascript/engine/preloader.js
+++ /dev/null
@@ -1,139 +0,0 @@
-var Preloader = /** @constructor */ function() {
-
- var DOWNLOAD_ATTEMPTS_MAX = 4;
- var progressFunc = null;
- var lastProgress = { loaded: 0, total: 0 };
-
- var loadingFiles = {};
- this.preloadedFiles = [];
-
- function loadXHR(resolve, reject, file, tracker) {
- var xhr = new XMLHttpRequest;
- xhr.open('GET', file);
- if (!file.endsWith('.js')) {
- xhr.responseType = 'arraybuffer';
- }
- ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) {
- xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
- });
- xhr.send();
- }
-
- function onXHREvent(resolve, reject, file, tracker, ev) {
-
- if (this.status >= 400) {
-
- if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
- reject(new Error("Failed loading file '" + file + "': " + this.statusText));
- this.abort();
- return;
- } else {
- setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
- }
- }
-
- switch (ev.type) {
- case 'loadstart':
- if (tracker[file] === undefined) {
- tracker[file] = {
- total: ev.total,
- loaded: ev.loaded,
- attempts: 0,
- final: false,
- };
- }
- break;
-
- case 'progress':
- tracker[file].loaded = ev.loaded;
- tracker[file].total = ev.total;
- break;
-
- case 'load':
- tracker[file].final = true;
- resolve(this);
- break;
-
- case 'error':
- if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
- tracker[file].final = true;
- reject(new Error("Failed loading file '" + file + "'"));
- } else {
- setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
- }
- break;
-
- case 'abort':
- tracker[file].final = true;
- reject(new Error("Loading file '" + file + "' was aborted."));
- break;
- }
- }
-
- this.loadPromise = function(file) {
- return new Promise(function(resolve, reject) {
- loadXHR(resolve, reject, file, loadingFiles);
- });
- }
-
- this.preload = function(pathOrBuffer, destPath) {
- if (pathOrBuffer instanceof ArrayBuffer) {
- pathOrBuffer = new Uint8Array(pathOrBuffer);
- } else if (ArrayBuffer.isView(pathOrBuffer)) {
- pathOrBuffer = new Uint8Array(pathOrBuffer.buffer);
- }
- if (pathOrBuffer instanceof Uint8Array) {
- this.preloadedFiles.push({
- path: destPath,
- buffer: pathOrBuffer
- });
- return Promise.resolve();
- } else if (typeof pathOrBuffer === 'string') {
- var me = this;
- return this.loadPromise(pathOrBuffer).then(function(xhr) {
- me.preloadedFiles.push({
- path: destPath || pathOrBuffer,
- buffer: xhr.response
- });
- return Promise.resolve();
- });
- } else {
- throw Promise.reject("Invalid object for preloading");
- }
- };
-
- var animateProgress = function() {
-
- var loaded = 0;
- var total = 0;
- var totalIsValid = true;
- var progressIsFinal = true;
-
- Object.keys(loadingFiles).forEach(function(file) {
- const stat = loadingFiles[file];
- if (!stat.final) {
- progressIsFinal = false;
- }
- if (!totalIsValid || stat.total === 0) {
- totalIsValid = false;
- total = 0;
- } else {
- total += stat.total;
- }
- loaded += stat.loaded;
- });
- if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
- lastProgress.loaded = loaded;
- lastProgress.total = total;
- if (typeof progressFunc === 'function')
- progressFunc(loaded, total);
- }
- if (!progressIsFinal)
- requestAnimationFrame(animateProgress);
- }
- this.animateProgress = animateProgress; // Also exposed to start it.
-
- this.setProgressFunc = function(callback) {
- progressFunc = callback;
- }
-};
diff --git a/platform/javascript/engine/utils.js b/platform/javascript/engine/utils.js
deleted file mode 100644
index 0c97b38199..0000000000
--- a/platform/javascript/engine/utils.js
+++ /dev/null
@@ -1,51 +0,0 @@
-var Utils = {
-
- createLocateRewrite: function(execName) {
- function rw(path) {
- if (path.endsWith('.worker.js')) {
- return execName + '.worker.js';
- } else if (path.endsWith('.js')) {
- return execName + '.js';
- } else if (path.endsWith('.wasm')) {
- return execName + '.wasm';
- }
- }
- return rw;
- },
-
- createInstantiatePromise: function(wasmLoader) {
- function instantiateWasm(imports, onSuccess) {
- wasmLoader.then(function(xhr) {
- WebAssembly.instantiate(xhr.response, imports).then(function(result) {
- onSuccess(result['instance'], result['module']);
- });
- });
- wasmLoader = null;
- return {};
- };
-
- return instantiateWasm;
- },
-
- findCanvas: function() {
- var nodes = document.getElementsByTagName('canvas');
- if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
- return nodes[0];
- }
- throw new Error("No canvas found");
- },
-
- isWebGLAvailable: function(majorVersion = 1) {
-
- var testContext = false;
- try {
- var testCanvas = document.createElement('canvas');
- if (majorVersion === 1) {
- testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
- } else if (majorVersion === 2) {
- testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
- }
- } catch (e) {}
- return !!testContext;
- }
-};
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index a83ff44d20..889b0bbd02 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,628 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/io/json.h"
-#include "core/io/tcp_server.h"
-#include "core/io/zip_io.h"
-#include "editor/editor_export.h"
-#include "editor/editor_node.h"
-#include "main/splash.gen.h"
-#include "platform/javascript/logo.gen.h"
-#include "platform/javascript/run_icon.gen.h"
+#include "export.h"
-#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip"
-#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip"
-
-class EditorHTTPServer : public Reference {
-private:
- Ref<TCP_Server> server;
- Ref<StreamPeerTCP> connection;
- uint64_t time;
- uint8_t req_buf[4096];
- int req_pos;
-
- void _clear_client() {
- connection = Ref<StreamPeerTCP>();
- memset(req_buf, 0, sizeof(req_buf));
- time = 0;
- req_pos = 0;
- }
-
-public:
- EditorHTTPServer() {
- server.instance();
- stop();
- }
-
- void stop() {
- server->stop();
- _clear_client();
- }
-
- Error listen(int p_port, IP_Address p_address) {
- return server->listen(p_port, p_address);
- }
-
- bool is_listening() const {
- return server->is_listening();
- }
-
- void _send_response() {
- Vector<String> psa = String((char *)req_buf).split("\r\n");
- int len = psa.size();
- ERR_FAIL_COND_MSG(len < 4, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
-
- Vector<String> req = psa[0].split(" ", false);
- ERR_FAIL_COND_MSG(req.size() < 2, "Invalid protocol or status code.");
-
- // Wrong protocol
- ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version.");
-
- String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
- const String basereq = "/tmp_js_export";
- String ctype = "";
- if (req[1] == basereq + ".html") {
- filepath += ".html";
- ctype = "text/html";
- } else if (req[1] == basereq + ".js") {
- filepath += ".js";
- ctype = "application/javascript";
- } else if (req[1] == basereq + ".worker.js") {
- filepath += ".worker.js";
- ctype = "application/javascript";
- } else if (req[1] == basereq + ".pck") {
- filepath += ".pck";
- ctype = "application/octet-stream";
- } else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") {
- // Also allow serving the generated favicon for a smoother loading experience.
- if (req[1] == "/favicon.png") {
- filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png");
- } else {
- filepath += ".png";
- }
- ctype = "image/png";
- } else if (req[1] == basereq + ".wasm") {
- filepath += ".wasm";
- ctype = "application/wasm";
- } else {
- String s = "HTTP/1.1 404 Not Found\r\n";
- s += "Connection: Close\r\n";
- s += "\r\n";
- CharString cs = s.utf8();
- connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
- return;
- }
- FileAccess *f = FileAccess::open(filepath, FileAccess::READ);
- ERR_FAIL_COND(!f);
- String s = "HTTP/1.1 200 OK\r\n";
- s += "Connection: Close\r\n";
- s += "Content-Type: " + ctype + "\r\n";
- s += "Access-Control-Allow-Origin: *\r\n";
- s += "Cross-Origin-Opener-Policy: same-origin\r\n";
- s += "Cross-Origin-Embedder-Policy: require-corp\r\n";
- s += "\r\n";
- CharString cs = s.utf8();
- Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
- if (err != OK) {
- memdelete(f);
- ERR_FAIL();
- }
-
- while (true) {
- uint8_t bytes[4096];
- int read = f->get_buffer(bytes, 4096);
- if (read < 1) {
- break;
- }
- err = connection->put_data(bytes, read);
- if (err != OK) {
- memdelete(f);
- ERR_FAIL();
- }
- }
- memdelete(f);
- }
-
- void poll() {
- if (!server->is_listening()) {
- return;
- }
- if (connection.is_null()) {
- if (!server->is_connection_available()) {
- return;
- }
- connection = server->take_connection();
- time = OS::get_singleton()->get_ticks_usec();
- }
- if (OS::get_singleton()->get_ticks_usec() - time > 1000000) {
- _clear_client();
- return;
- }
- if (connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
- return;
- }
-
- while (true) {
- char *r = (char *)req_buf;
- int l = req_pos - 1;
- if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
- _send_response();
- _clear_client();
- return;
- }
-
- int read = 0;
- ERR_FAIL_COND(req_pos >= 4096);
- Error err = connection->get_partial_data(&req_buf[req_pos], 1, read);
- if (err != OK) {
- // Got an error
- _clear_client();
- return;
- } else if (read != 1) {
- // Busy, wait next poll
- return;
- }
- req_pos += read;
- }
- }
-};
-
-class EditorExportPlatformJavaScript : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform);
-
- Ref<ImageTexture> logo;
- Ref<ImageTexture> run_icon;
- Ref<ImageTexture> stop_icon;
- int menu_options;
-
- void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags);
-
-private:
- Ref<EditorHTTPServer> server;
- bool server_quit;
- Mutex server_lock;
- Thread *server_thread;
-
- static void _server_thread_poll(void *data);
-
-public:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
-
- virtual void get_export_options(List<ExportOption> *r_options) override;
-
- virtual String get_name() const override;
- virtual String get_os_name() const override;
- virtual Ref<Texture2D> get_logo() const override;
-
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
-
- virtual bool poll_export() override;
- virtual int get_options_count() const override;
- virtual String get_option_label(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); }
- virtual String get_option_tooltip(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); }
- virtual Ref<ImageTexture> get_option_icon(int p_index) const override;
- virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) override;
- virtual Ref<Texture2D> get_run_icon() const override;
-
- virtual void get_platform_features(List<String> *r_features) override {
- r_features->push_back("web");
- r_features->push_back(get_os_name());
- }
-
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
- }
-
- String get_debug_protocol() const override { return "ws://"; }
-
- EditorExportPlatformJavaScript();
- ~EditorExportPlatformJavaScript();
-};
-
-void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags) {
- String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
- String str_export;
- Vector<String> lines = str_template.split("\n");
- Vector<String> flags;
- String flags_json;
- gen_export_flags(flags, p_flags);
- flags_json = JSON::print(flags);
-
- for (int i = 0; i < lines.size(); i++) {
- String current_line = lines[i];
- current_line = current_line.replace("$GODOT_BASENAME", p_name);
- current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name"));
- current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
- current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false");
- current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
- current_line = current_line.replace("$GODOT_ARGS", flags_json);
- str_export += current_line + "\n";
- }
-
- CharString cs = str_export.utf8();
- p_html.resize(cs.length());
- for (int i = 0; i < cs.length(); i++) {
- p_html.write[i] = cs[i];
- }
-}
-
-void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- if (p_preset->get("vram_texture_compression/for_desktop")) {
- r_features->push_back("s3tc");
- }
-
- if (p_preset->get("vram_texture_compression/for_mobile")) {
- String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
- if (driver == "GLES2") {
- r_features->push_back("etc");
- } else if (driver == "Vulkan") {
- // FIXME: Review if this is correct.
- r_features->push_back("etc2");
- }
- }
-}
-
-void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/full_window_size"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
-}
-
-String EditorExportPlatformJavaScript::get_name() const {
- return "HTML5";
-}
-
-String EditorExportPlatformJavaScript::get_os_name() const {
- return "HTML5";
-}
-
-Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
- return logo;
-}
-
-bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- String err;
- bool valid = false;
-
- // Look for export templates (first official, and if defined custom templates).
-
- bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err);
- bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err);
-
- if (p_preset->get("custom_template/debug") != "") {
- dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
- if (!dvalid) {
- err += TTR("Custom debug template not found.") + "\n";
- }
- }
- if (p_preset->get("custom_template/release") != "") {
- rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
- if (!rvalid) {
- err += TTR("Custom release template not found.") + "\n";
- }
- }
-
- valid = dvalid || rvalid;
- r_missing_templates = !valid;
-
- // Validate the rest of the configuration.
-
- if (p_preset->get("vram_texture_compression/for_mobile")) {
- String etc_error = test_etc2();
- if (etc_error != String()) {
- valid = false;
- err += etc_error;
- }
- }
-
- if (!err.empty()) {
- r_error = err;
- }
-
- return valid;
-}
-
-List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
- List<String> list;
- list.push_back("html");
- return list;
-}
-
-Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
-
- String custom_debug = p_preset->get("custom_template/debug");
- String custom_release = p_preset->get("custom_template/release");
- String custom_html = p_preset->get("html/custom_html_shell");
-
- String template_path = p_debug ? custom_debug : custom_release;
-
- template_path = template_path.strip_edges();
-
- if (template_path == String()) {
- if (p_debug) {
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
- } else {
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
- }
- }
-
- if (!DirAccess::exists(p_path.get_base_dir())) {
- return ERR_FILE_BAD_PATH;
- }
-
- if (template_path != String() && !FileAccess::exists(template_path)) {
- EditorNode::get_singleton()->show_warning(TTR("Template file not found:") + "\n" + template_path);
- return ERR_FILE_NOT_FOUND;
- }
-
- String pck_path = p_path.get_basename() + ".pck";
- Error error = save_pack(p_preset, pck_path);
- if (error != OK) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path);
- return error;
- }
-
- FileAccess *src_f = nullptr;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- unzFile pkg = unzOpen2(template_path.utf8().get_data(), &io);
-
- if (!pkg) {
- EditorNode::get_singleton()->show_warning(TTR("Could not open template for export:") + "\n" + template_path);
- return ERR_FILE_NOT_FOUND;
- }
-
- if (unzGoToFirstFile(pkg) != UNZ_OK) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid export template:") + "\n" + template_path);
- unzClose(pkg);
- return ERR_FILE_CORRUPT;
- }
-
- do {
- //get filename
- unz_file_info info;
- char fname[16384];
- unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
-
- String file = fname;
-
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
-
- //read
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptrw(), data.size());
- unzCloseCurrentFile(pkg);
-
- //write
-
- if (file == "godot.html") {
- if (!custom_html.empty()) {
- continue;
- }
- _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
- file = p_path.get_file();
-
- } else if (file == "godot.js") {
- file = p_path.get_file().get_basename() + ".js";
- } else if (file == "godot.worker.js") {
- file = p_path.get_file().get_basename() + ".worker.js";
-
- } else if (file == "godot.wasm") {
- file = p_path.get_file().get_basename() + ".wasm";
- }
-
- String dst = p_path.get_base_dir().plus_file(file);
- FileAccess *f = FileAccess::open(dst, FileAccess::WRITE);
- if (!f) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + dst);
- unzClose(pkg);
- return ERR_FILE_CANT_WRITE;
- }
- f->store_buffer(data.ptr(), data.size());
- memdelete(f);
-
- } while (unzGoToNextFile(pkg) == UNZ_OK);
- unzClose(pkg);
-
- if (!custom_html.empty()) {
- FileAccess *f = FileAccess::open(custom_html, FileAccess::READ);
- if (!f) {
- EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html);
- return ERR_FILE_CANT_READ;
- }
- Vector<uint8_t> buf;
- buf.resize(f->get_len());
- f->get_buffer(buf.ptrw(), buf.size());
- memdelete(f);
- _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
-
- f = FileAccess::open(p_path, FileAccess::WRITE);
- if (!f) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + p_path);
- return ERR_FILE_CANT_WRITE;
- }
- f->store_buffer(buf.ptr(), buf.size());
- memdelete(f);
- }
-
- Ref<Image> splash;
- const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges();
- if (!splash_path.empty()) {
- splash.instance();
- const Error err = splash->load(splash_path);
- if (err) {
- EditorNode::get_singleton()->show_warning(TTR("Could not read boot splash image file:") + "\n" + splash_path + "\n" + TTR("Using default boot splash image."));
- splash.unref();
- }
- }
- if (splash.is_null()) {
- splash = Ref<Image>(memnew(Image(boot_splash_png)));
- }
- const String splash_png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png");
- if (splash->save_png(splash_png_path) != OK) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + splash_png_path);
- return ERR_FILE_CANT_WRITE;
- }
-
- // Save a favicon that can be accessed without waiting for the project to finish loading.
- // This way, the favicon can be displayed immediately when loading the page.
- Ref<Image> favicon;
- const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
- if (!favicon_path.empty()) {
- favicon.instance();
- const Error err = favicon->load(favicon_path);
- if (err) {
- favicon.unref();
- }
- }
-
- if (favicon.is_valid()) {
- const String favicon_png_path = p_path.get_base_dir().plus_file("favicon.png");
- if (favicon->save_png(favicon_png_path) != OK) {
- EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + favicon_png_path);
- return ERR_FILE_CANT_WRITE;
- }
- }
-
- return OK;
-}
-
-bool EditorExportPlatformJavaScript::poll_export() {
- Ref<EditorExportPreset> preset;
-
- for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
- Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
- if (ep->is_runnable() && ep->get_platform() == this) {
- preset = ep;
- break;
- }
- }
-
- int prev = menu_options;
- menu_options = preset.is_valid();
- if (server->is_listening()) {
- if (menu_options == 0) {
- MutexLock lock(server_lock);
- server->stop();
- } else {
- menu_options += 1;
- }
- }
- return menu_options != prev;
-}
-
-Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) const {
- return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index);
-}
-
-int EditorExportPlatformJavaScript::get_options_count() const {
- return menu_options;
-}
-
-Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
- if (p_option == 1) {
- MutexLock lock(server_lock);
- server->stop();
- return OK;
- }
-
- const String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
- Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags);
- if (err != OK) {
- // Export generates several files, clean them up on failure.
- DirAccess::remove_file_or_error(basepath + ".html");
- DirAccess::remove_file_or_error(basepath + ".js");
- DirAccess::remove_file_or_error(basepath + ".worker.js");
- DirAccess::remove_file_or_error(basepath + ".pck");
- DirAccess::remove_file_or_error(basepath + ".png");
- DirAccess::remove_file_or_error(basepath + ".wasm");
- DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"));
- return err;
- }
-
- const uint16_t bind_port = EDITOR_GET("export/web/http_port");
- // Resolve host if needed.
- const String bind_host = EDITOR_GET("export/web/http_host");
- IP_Address bind_ip;
- if (bind_host.is_valid_ip_address()) {
- bind_ip = bind_host;
- } else {
- bind_ip = IP::get_singleton()->resolve_hostname(bind_host);
- }
- ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
-
- // Restart server.
- {
- MutexLock lock(server_lock);
-
- server->stop();
- err = server->listen(bind_port, bind_ip);
- }
- ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to start HTTP server.");
-
- OS::get_singleton()->shell_open(String("http://" + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
- // FIXME: Find out how to clean up export files after running the successfully
- // exported game. Might not be trivial.
- return OK;
-}
-
-Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const {
- return run_icon;
-}
-
-void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
- EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data;
- while (!ej->server_quit) {
- OS::get_singleton()->delay_usec(1000);
- {
- MutexLock lock(ej->server_lock);
- ej->server->poll();
- }
- }
-}
-
-EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
- server.instance();
- server_quit = false;
- server_thread = Thread::create(_server_thread_poll, this);
-
- Ref<Image> img = memnew(Image(_javascript_logo));
- logo.instance();
- logo->create_from_image(img);
-
- img = Ref<Image>(memnew(Image(_javascript_run_icon)));
- run_icon.instance();
- run_icon->create_from_image(img);
-
- Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
- if (theme.is_valid()) {
- stop_icon = theme->get_icon("Stop", "EditorIcons");
- } else {
- stop_icon.instance();
- }
-
- menu_options = 0;
-}
-
-EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
- server->stop();
- server_quit = true;
- Thread::wait_to_finish(server_thread);
- memdelete(server_thread);
-}
+#include "export_plugin.h"
void register_javascript_exporter() {
EDITOR_DEF("export/web/http_host", "localhost");
EDITOR_DEF("export/web/http_port", 8060);
+ EDITOR_DEF("export/web/use_ssl", false);
+ EDITOR_DEF("export/web/ssl_key", "");
+ EDITOR_DEF("export/web/ssl_certificate", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_key", PROPERTY_HINT_GLOBAL_FILE, "*.key"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"));
Ref<EditorExportPlatformJavaScript> platform;
- platform.instance();
+ platform.instantiate();
EditorExport::get_singleton()->add_export_platform(platform);
}
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 30c5c855d1..8e8161b547 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,4 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef JAVASCRIPT_EXPORT_H
+#define JAVASCRIPT_EXPORT_H
+
void register_javascript_exporter();
+
+#endif
diff --git a/platform/javascript/export/export_plugin.cpp b/platform/javascript/export/export_plugin.cpp
new file mode 100644
index 0000000000..c7bd172751
--- /dev/null
+++ b/platform/javascript/export/export_plugin.cpp
@@ -0,0 +1,671 @@
+/*************************************************************************/
+/* export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export_plugin.h"
+
+Error EditorExportPlatformJavaScript::_extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa) {
+ FileAccess *src_f = nullptr;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+ unzFile pkg = unzOpen2(p_template.utf8().get_data(), &io);
+
+ if (!pkg) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not open template for export:") + "\n" + p_template);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ if (unzGoToFirstFile(pkg) != UNZ_OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Invalid export template:") + "\n" + p_template);
+ unzClose(pkg);
+ return ERR_FILE_CORRUPT;
+ }
+
+ do {
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
+
+ String file = fname;
+
+ // Skip service worker and offline page if not exporting pwa.
+ if (!pwa && (file == "godot.service.worker.js" || file == "godot.offline.html")) {
+ continue;
+ }
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(pkg);
+ unzReadCurrentFile(pkg, data.ptrw(), data.size());
+ unzCloseCurrentFile(pkg);
+
+ //write
+ String dst = p_dir.plus_file(file.replace("godot", p_name));
+ FileAccess *f = FileAccess::open(dst, FileAccess::WRITE);
+ if (!f) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + dst);
+ unzClose(pkg);
+ return ERR_FILE_CANT_WRITE;
+ }
+ f->store_buffer(data.ptr(), data.size());
+ memdelete(f);
+
+ } while (unzGoToNextFile(pkg) == UNZ_OK);
+ unzClose(pkg);
+ return OK;
+}
+
+Error EditorExportPlatformJavaScript::_write_or_error(const uint8_t *p_content, int p_size, String p_path) {
+ FileAccess *f = FileAccess::open(p_path, FileAccess::WRITE);
+ if (!f) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + p_path);
+ return ERR_FILE_CANT_WRITE;
+ }
+ f->store_buffer(p_content, p_size);
+ memdelete(f);
+ return OK;
+}
+
+void EditorExportPlatformJavaScript::_replace_strings(Map<String, String> p_replaces, Vector<uint8_t> &r_template) {
+ String str_template = String::utf8(reinterpret_cast<const char *>(r_template.ptr()), r_template.size());
+ String out;
+ Vector<String> lines = str_template.split("\n");
+ for (int i = 0; i < lines.size(); i++) {
+ String current_line = lines[i];
+ for (const KeyValue<String, String> &E : p_replaces) {
+ current_line = current_line.replace(E.key, E.value);
+ }
+ out += current_line + "\n";
+ }
+ CharString cs = out.utf8();
+ r_template.resize(cs.length());
+ for (int i = 0; i < cs.length(); i++) {
+ r_template.write[i] = cs[i];
+ }
+}
+
+void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes) {
+ // Engine.js config
+ Dictionary config;
+ Array libs;
+ for (int i = 0; i < p_shared_objects.size(); i++) {
+ libs.push_back(p_shared_objects[i].path.get_file());
+ }
+ Vector<String> flags;
+ gen_export_flags(flags, p_flags & (~DEBUG_FLAG_DUMB_CLIENT));
+ Array args;
+ for (int i = 0; i < flags.size(); i++) {
+ args.push_back(flags[i]);
+ }
+ config["canvasResizePolicy"] = p_preset->get("html/canvas_resize_policy");
+ config["experimentalVK"] = p_preset->get("html/experimental_virtual_keyboard");
+ config["focusCanvas"] = p_preset->get("html/focus_canvas_on_start");
+ config["gdnativeLibs"] = libs;
+ config["executable"] = p_name;
+ config["args"] = args;
+ config["fileSizes"] = p_file_sizes;
+
+ String head_include;
+ if (p_preset->get("html/export_icon")) {
+ head_include += "<link id='-gd-engine-icon' rel='icon' type='image/png' href='" + p_name + ".icon.png' />\n";
+ head_include += "<link rel='apple-touch-icon' href='" + p_name + ".apple-touch-icon.png'/>\n";
+ }
+ if (p_preset->get("progressive_web_app/enabled")) {
+ head_include += "<link rel='manifest' href='" + p_name + ".manifest.json'>\n";
+ head_include += "<script type='application/javascript'>window.addEventListener('load', () => {if ('serviceWorker' in navigator) {navigator.serviceWorker.register('" +
+ p_name + ".service.worker.js');}});</script>\n";
+ }
+
+ // Replaces HTML string
+ const String str_config = Variant(config).to_json_string();
+ const String custom_head_include = p_preset->get("html/head_include");
+ Map<String, String> replaces;
+ replaces["$GODOT_URL"] = p_name + ".js";
+ replaces["$GODOT_PROJECT_NAME"] = ProjectSettings::get_singleton()->get_setting("application/config/name");
+ replaces["$GODOT_HEAD_INCLUDE"] = head_include + custom_head_include;
+ replaces["$GODOT_CONFIG"] = str_config;
+ _replace_strings(replaces, p_html);
+}
+
+Error EditorExportPlatformJavaScript::_add_manifest_icon(const String &p_path, const String &p_icon, int p_size, Array &r_arr) {
+ const String name = p_path.get_file().get_basename();
+ const String icon_name = vformat("%s.%dx%d.png", name, p_size, p_size);
+ const String icon_dest = p_path.get_base_dir().plus_file(icon_name);
+
+ Ref<Image> icon;
+ if (!p_icon.is_empty()) {
+ icon.instantiate();
+ const Error err = ImageLoader::load_image(p_icon, icon);
+ if (err != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not read file:") + "\n" + p_icon);
+ return err;
+ }
+ if (icon->get_width() != p_size || icon->get_height() != p_size) {
+ icon->resize(p_size, p_size);
+ }
+ } else {
+ icon = _get_project_icon();
+ icon->resize(p_size, p_size);
+ }
+ const Error err = icon->save_png(icon_dest);
+ if (err != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + icon_dest);
+ return err;
+ }
+ Dictionary icon_dict;
+ icon_dict["sizes"] = vformat("%dx%d", p_size, p_size);
+ icon_dict["type"] = "image/png";
+ icon_dict["src"] = icon_name;
+ r_arr.push_back(icon_dict);
+ return err;
+}
+
+Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects) {
+ // Service worker
+ const String dir = p_path.get_base_dir();
+ const String name = p_path.get_file().get_basename();
+ const ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ Map<String, String> replaces;
+ replaces["@GODOT_VERSION@"] = "1";
+ replaces["@GODOT_NAME@"] = name;
+ replaces["@GODOT_OFFLINE_PAGE@"] = name + ".offline.html";
+ Array files;
+ replaces["@GODOT_OPT_CACHE@"] = Variant(files).to_json_string();
+ files.push_back(name + ".html");
+ files.push_back(name + ".js");
+ files.push_back(name + ".wasm");
+ files.push_back(name + ".pck");
+ files.push_back(name + ".offline.html");
+ if (p_preset->get("html/export_icon")) {
+ files.push_back(name + ".icon.png");
+ files.push_back(name + ".apple-touch-icon.png");
+ }
+ if (mode == EXPORT_MODE_THREADS) {
+ files.push_back(name + ".worker.js");
+ files.push_back(name + ".audio.worklet.js");
+ } else if (mode == EXPORT_MODE_GDNATIVE) {
+ files.push_back(name + ".side.wasm");
+ for (int i = 0; i < p_shared_objects.size(); i++) {
+ files.push_back(p_shared_objects[i].path.get_file());
+ }
+ }
+ replaces["@GODOT_CACHE@"] = Variant(files).to_json_string();
+
+ const String sw_path = dir.plus_file(name + ".service.worker.js");
+ Vector<uint8_t> sw;
+ {
+ FileAccess *f = FileAccess::open(sw_path, FileAccess::READ);
+ if (!f) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not read file:") + "\n" + sw_path);
+ return ERR_FILE_CANT_READ;
+ }
+ sw.resize(f->get_length());
+ f->get_buffer(sw.ptrw(), sw.size());
+ memdelete(f);
+ f = nullptr;
+ }
+ _replace_strings(replaces, sw);
+ Error err = _write_or_error(sw.ptr(), sw.size(), dir.plus_file(name + ".service.worker.js"));
+ if (err != OK) {
+ return err;
+ }
+
+ // Custom offline page
+ const String offline_page = p_preset->get("progressive_web_app/offline_page");
+ if (!offline_page.is_empty()) {
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ const String offline_dest = dir.plus_file(name + ".offline.html");
+ err = da->copy(ProjectSettings::get_singleton()->globalize_path(offline_page), offline_dest);
+ if (err != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not read file:") + "\n" + offline_dest);
+ return err;
+ }
+ }
+
+ // Manifest
+ const char *modes[4] = { "fullscreen", "standalone", "minimal-ui", "browser" };
+ const char *orientations[3] = { "any", "landscape", "portrait" };
+ const int display = CLAMP(int(p_preset->get("progressive_web_app/display")), 0, 4);
+ const int orientation = CLAMP(int(p_preset->get("progressive_web_app/orientation")), 0, 3);
+
+ Dictionary manifest;
+ String proj_name = ProjectSettings::get_singleton()->get_setting("application/config/name");
+ if (proj_name.is_empty()) {
+ proj_name = "Godot Game";
+ }
+ manifest["name"] = proj_name;
+ manifest["start_url"] = "./" + name + ".html";
+ manifest["display"] = String::utf8(modes[display]);
+ manifest["orientation"] = String::utf8(orientations[orientation]);
+ manifest["background_color"] = "#" + p_preset->get("progressive_web_app/background_color").operator Color().to_html(false);
+
+ Array icons_arr;
+ const String icon144_path = p_preset->get("progressive_web_app/icon_144x144");
+ err = _add_manifest_icon(p_path, icon144_path, 144, icons_arr);
+ if (err != OK) {
+ return err;
+ }
+ const String icon180_path = p_preset->get("progressive_web_app/icon_180x180");
+ err = _add_manifest_icon(p_path, icon180_path, 180, icons_arr);
+ if (err != OK) {
+ return err;
+ }
+ const String icon512_path = p_preset->get("progressive_web_app/icon_512x512");
+ err = _add_manifest_icon(p_path, icon512_path, 512, icons_arr);
+ if (err != OK) {
+ return err;
+ }
+ manifest["icons"] = icons_arr;
+
+ CharString cs = Variant(manifest).to_json_string().utf8();
+ err = _write_or_error((const uint8_t *)cs.get_data(), cs.length(), dir.plus_file(name + ".manifest.json"));
+ if (err != OK) {
+ return err;
+ }
+
+ return OK;
+}
+
+void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ if (p_preset->get("vram_texture_compression/for_desktop")) {
+ r_features->push_back("s3tc");
+ }
+
+ if (p_preset->get("vram_texture_compression/for_mobile")) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
+ if (driver == "GLES2") {
+ r_features->push_back("etc");
+ } else if (driver == "Vulkan") {
+ // FIXME: Review if this is correct.
+ r_features->push_back("etc2");
+ }
+ }
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ if (mode == EXPORT_MODE_THREADS) {
+ r_features->push_back("threads");
+ } else if (mode == EXPORT_MODE_GDNATIVE) {
+ r_features->push_back("wasm32");
+ }
+}
+
+void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type.
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/export_icon"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "html/canvas_resize_policy", PROPERTY_HINT_ENUM, "None,Project,Adaptive"), 2));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/focus_canvas_on_start"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/experimental_virtual_keyboard"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "progressive_web_app/enabled"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/offline_page", PROPERTY_HINT_FILE, "*.html"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/display", PROPERTY_HINT_ENUM, "Fullscreen,Standalone,Minimal UI,Browser"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/orientation", PROPERTY_HINT_ENUM, "Any,Landscape,Portrait"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_144x144", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_180x180", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_512x512", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "progressive_web_app/background_color", PROPERTY_HINT_COLOR_NO_ALPHA), Color()));
+}
+
+String EditorExportPlatformJavaScript::get_name() const {
+ return "HTML5";
+}
+
+String EditorExportPlatformJavaScript::get_os_name() const {
+ return "HTML5";
+}
+
+Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
+ return logo;
+}
+
+bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
+ bool valid = false;
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+
+ // Look for export templates (first official, and if defined custom templates).
+ bool dvalid = exists_export_template(_get_template_name(mode, true), &err);
+ bool rvalid = exists_export_template(_get_template_name(mode, false), &err);
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
+ }
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
+ // Validate the rest of the configuration.
+
+ if (p_preset->get("vram_texture_compression/for_mobile")) {
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
+ }
+ }
+
+ if (!err.is_empty()) {
+ r_error = err;
+ }
+
+ return valid;
+}
+
+List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ list.push_back("html");
+ return list;
+}
+
+Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
+ const String custom_debug = p_preset->get("custom_template/debug");
+ const String custom_release = p_preset->get("custom_template/release");
+ const String custom_html = p_preset->get("html/custom_html_shell");
+ const bool export_icon = p_preset->get("html/export_icon");
+ const bool pwa = p_preset->get("progressive_web_app/enabled");
+
+ const String base_dir = p_path.get_base_dir();
+ const String base_path = p_path.get_basename();
+ const String base_name = p_path.get_file().get_basename();
+
+ // Find the correct template
+ String template_path = p_debug ? custom_debug : custom_release;
+ template_path = template_path.strip_edges();
+ if (template_path == String()) {
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ template_path = find_export_template(_get_template_name(mode, p_debug));
+ }
+
+ if (!DirAccess::exists(base_dir)) {
+ return ERR_FILE_BAD_PATH;
+ }
+
+ if (template_path != String() && !FileAccess::exists(template_path)) {
+ EditorNode::get_singleton()->show_warning(TTR("Template file not found:") + "\n" + template_path);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ // Export pck and shared objects
+ Vector<SharedObject> shared_objects;
+ String pck_path = base_path + ".pck";
+ Error error = save_pack(p_preset, pck_path, &shared_objects);
+ if (error != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path);
+ return error;
+ }
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ for (int i = 0; i < shared_objects.size(); i++) {
+ String dst = base_dir.plus_file(shared_objects[i].path.get_file());
+ error = da->copy(shared_objects[i].path, dst);
+ if (error != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file());
+ memdelete(da);
+ return error;
+ }
+ }
+ memdelete(da);
+ da = nullptr;
+
+ // Extract templates.
+ error = _extract_template(template_path, base_dir, base_name, pwa);
+ if (error) {
+ return error;
+ }
+
+ // Parse generated file sizes (pck and wasm, to help show a meaningful loading bar).
+ Dictionary file_sizes;
+ FileAccess *f = nullptr;
+ f = FileAccess::open(pck_path, FileAccess::READ);
+ if (f) {
+ file_sizes[pck_path.get_file()] = (uint64_t)f->get_length();
+ memdelete(f);
+ f = nullptr;
+ }
+ f = FileAccess::open(base_path + ".wasm", FileAccess::READ);
+ if (f) {
+ file_sizes[base_name + ".wasm"] = (uint64_t)f->get_length();
+ memdelete(f);
+ f = nullptr;
+ }
+
+ // Read the HTML shell file (custom or from template).
+ const String html_path = custom_html.is_empty() ? base_path + ".html" : custom_html;
+ Vector<uint8_t> html;
+ f = FileAccess::open(html_path, FileAccess::READ);
+ if (!f) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not read HTML shell:") + "\n" + html_path);
+ return ERR_FILE_CANT_READ;
+ }
+ html.resize(f->get_length());
+ f->get_buffer(html.ptrw(), html.size());
+ memdelete(f);
+ f = nullptr;
+
+ // Generate HTML file with replaced strings.
+ _fix_html(html, p_preset, base_name, p_debug, p_flags, shared_objects, file_sizes);
+ Error err = _write_or_error(html.ptr(), html.size(), p_path);
+ if (err != OK) {
+ return err;
+ }
+ html.resize(0);
+
+ // Export splash (why?)
+ Ref<Image> splash = _get_project_splash();
+ const String splash_png_path = base_path + ".png";
+ if (splash->save_png(splash_png_path) != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + splash_png_path);
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ // Save a favicon that can be accessed without waiting for the project to finish loading.
+ // This way, the favicon can be displayed immediately when loading the page.
+ if (export_icon) {
+ Ref<Image> favicon = _get_project_icon();
+ const String favicon_png_path = base_path + ".icon.png";
+ if (favicon->save_png(favicon_png_path) != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + favicon_png_path);
+ return ERR_FILE_CANT_WRITE;
+ }
+ favicon->resize(180, 180);
+ const String apple_icon_png_path = base_path + ".apple-touch-icon.png";
+ if (favicon->save_png(apple_icon_png_path) != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + apple_icon_png_path);
+ return ERR_FILE_CANT_WRITE;
+ }
+ }
+
+ // Generate the PWA worker and manifest
+ if (pwa) {
+ err = _build_pwa(p_preset, p_path, shared_objects);
+ if (err != OK) {
+ return err;
+ }
+ }
+
+ return OK;
+}
+
+bool EditorExportPlatformJavaScript::poll_export() {
+ Ref<EditorExportPreset> preset;
+
+ for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
+ Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
+ if (ep->is_runnable() && ep->get_platform() == this) {
+ preset = ep;
+ break;
+ }
+ }
+
+ int prev = menu_options;
+ menu_options = preset.is_valid();
+ if (server->is_listening()) {
+ if (menu_options == 0) {
+ MutexLock lock(server_lock);
+ server->stop();
+ } else {
+ menu_options += 1;
+ }
+ }
+ return menu_options != prev;
+}
+
+Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) const {
+ return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index);
+}
+
+int EditorExportPlatformJavaScript::get_options_count() const {
+ return menu_options;
+}
+
+Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
+ if (p_option == 1) {
+ MutexLock lock(server_lock);
+ server->stop();
+ return OK;
+ }
+
+ const String dest = EditorPaths::get_singleton()->get_cache_dir().plus_file("web");
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (!da->dir_exists(dest)) {
+ Error err = da->make_dir_recursive(dest);
+ if (err != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not create HTTP server directory:") + "\n" + dest);
+ return err;
+ }
+ }
+ const String basepath = dest.plus_file("tmp_js_export");
+ Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags);
+ if (err != OK) {
+ // Export generates several files, clean them up on failure.
+ DirAccess::remove_file_or_error(basepath + ".html");
+ DirAccess::remove_file_or_error(basepath + ".offline.html");
+ DirAccess::remove_file_or_error(basepath + ".js");
+ DirAccess::remove_file_or_error(basepath + ".worker.js");
+ DirAccess::remove_file_or_error(basepath + ".audio.worklet.js");
+ DirAccess::remove_file_or_error(basepath + ".service.worker.js");
+ DirAccess::remove_file_or_error(basepath + ".pck");
+ DirAccess::remove_file_or_error(basepath + ".png");
+ DirAccess::remove_file_or_error(basepath + ".side.wasm");
+ DirAccess::remove_file_or_error(basepath + ".wasm");
+ DirAccess::remove_file_or_error(basepath + ".icon.png");
+ DirAccess::remove_file_or_error(basepath + ".apple-touch-icon.png");
+ return err;
+ }
+
+ const uint16_t bind_port = EDITOR_GET("export/web/http_port");
+ // Resolve host if needed.
+ const String bind_host = EDITOR_GET("export/web/http_host");
+ IPAddress bind_ip;
+ if (bind_host.is_valid_ip_address()) {
+ bind_ip = bind_host;
+ } else {
+ bind_ip = IP::get_singleton()->resolve_hostname(bind_host);
+ }
+ ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
+
+ const bool use_ssl = EDITOR_GET("export/web/use_ssl");
+ const String ssl_key = EDITOR_GET("export/web/ssl_key");
+ const String ssl_cert = EDITOR_GET("export/web/ssl_certificate");
+
+ // Restart server.
+ {
+ MutexLock lock(server_lock);
+
+ server->stop();
+ err = server->listen(bind_port, bind_ip, use_ssl, ssl_key, ssl_cert);
+ }
+ if (err != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Error starting HTTP server:") + "\n" + itos(err));
+ return err;
+ }
+
+ OS::get_singleton()->shell_open(String((use_ssl ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
+ // FIXME: Find out how to clean up export files after running the successfully
+ // exported game. Might not be trivial.
+ return OK;
+}
+
+Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const {
+ return run_icon;
+}
+
+void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
+ EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data;
+ while (!ej->server_quit) {
+ OS::get_singleton()->delay_usec(1000);
+ {
+ MutexLock lock(ej->server_lock);
+ ej->server->poll();
+ }
+ }
+}
+
+EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
+ server.instantiate();
+ server_thread.start(_server_thread_poll, this);
+
+ Ref<Image> img = memnew(Image(_javascript_logo));
+ logo.instantiate();
+ logo->create_from_image(img);
+
+ img = Ref<Image>(memnew(Image(_javascript_run_icon)));
+ run_icon.instantiate();
+ run_icon->create_from_image(img);
+
+ Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
+ if (theme.is_valid()) {
+ stop_icon = theme->get_icon("Stop", "EditorIcons");
+ } else {
+ stop_icon.instantiate();
+ }
+}
+
+EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
+ server->stop();
+ server_quit = true;
+ server_thread.wait_to_finish();
+}
diff --git a/platform/javascript/export/export_plugin.h b/platform/javascript/export/export_plugin.h
new file mode 100644
index 0000000000..bdd1235259
--- /dev/null
+++ b/platform/javascript/export/export_plugin.h
@@ -0,0 +1,149 @@
+/*************************************************************************/
+/* export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef JAVASCRIPT_EXPORT_PLUGIN_H
+#define JAVASCRIPT_EXPORT_PLUGIN_H
+
+#include "core/io/image_loader.h"
+#include "core/io/stream_peer_ssl.h"
+#include "core/io/tcp_server.h"
+#include "core/io/zip_io.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+#include "main/splash.gen.h"
+#include "platform/javascript/logo.gen.h"
+#include "platform/javascript/run_icon.gen.h"
+
+#include "export_server.h"
+
+class EditorExportPlatformJavaScript : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform);
+
+ Ref<ImageTexture> logo;
+ Ref<ImageTexture> run_icon;
+ Ref<ImageTexture> stop_icon;
+ int menu_options = 0;
+
+ Ref<EditorHTTPServer> server;
+ bool server_quit = false;
+ Mutex server_lock;
+ Thread server_thread;
+
+ enum ExportMode {
+ EXPORT_MODE_NORMAL = 0,
+ EXPORT_MODE_THREADS = 1,
+ EXPORT_MODE_GDNATIVE = 2,
+ };
+
+ String _get_template_name(ExportMode p_mode, bool p_debug) const {
+ String name = "webassembly";
+ switch (p_mode) {
+ case EXPORT_MODE_THREADS:
+ name += "_threads";
+ break;
+ case EXPORT_MODE_GDNATIVE:
+ name += "_gdnative";
+ break;
+ default:
+ break;
+ }
+ if (p_debug) {
+ name += "_debug.zip";
+ } else {
+ name += "_release.zip";
+ }
+ return name;
+ }
+
+ Ref<Image> _get_project_icon() const {
+ Ref<Image> icon;
+ icon.instantiate();
+ const String icon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
+ if (icon_path.is_empty() || ImageLoader::load_image(icon_path, icon) != OK) {
+ return EditorNode::get_singleton()->get_editor_theme()->get_icon("DefaultProjectIcon", "EditorIcons")->get_image();
+ }
+ return icon;
+ }
+
+ Ref<Image> _get_project_splash() const {
+ Ref<Image> splash;
+ splash.instantiate();
+ const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges();
+ if (splash_path.is_empty() || ImageLoader::load_image(splash_path, splash) != OK) {
+ return Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+ return splash;
+ }
+
+ Error _extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa);
+ void _replace_strings(Map<String, String> p_replaces, Vector<uint8_t> &r_template);
+ void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes);
+ Error _add_manifest_icon(const String &p_path, const String &p_icon, int p_size, Array &r_arr);
+ Error _build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects);
+ Error _write_or_error(const uint8_t *p_content, int p_len, String p_path);
+
+ static void _server_thread_poll(void *data);
+
+public:
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+ virtual String get_name() const override;
+ virtual String get_os_name() const override;
+ virtual Ref<Texture2D> get_logo() const override;
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+
+ virtual bool poll_export() override;
+ virtual int get_options_count() const override;
+ virtual String get_option_label(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); }
+ virtual String get_option_tooltip(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); }
+ virtual Ref<ImageTexture> get_option_icon(int p_index) const override;
+ virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) override;
+ virtual Ref<Texture2D> get_run_icon() const override;
+
+ virtual void get_platform_features(List<String> *r_features) override {
+ r_features->push_back("web");
+ r_features->push_back(get_os_name().to_lower());
+ }
+
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
+ }
+
+ String get_debug_protocol() const override { return "ws://"; }
+
+ EditorExportPlatformJavaScript();
+ ~EditorExportPlatformJavaScript();
+};
+
+#endif
diff --git a/platform/javascript/export/export_server.h b/platform/javascript/export/export_server.h
new file mode 100644
index 0000000000..87cbdcab47
--- /dev/null
+++ b/platform/javascript/export/export_server.h
@@ -0,0 +1,254 @@
+/*************************************************************************/
+/* export_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef JAVASCRIPT_EXPORT_SERVER_H
+#define JAVASCRIPT_EXPORT_SERVER_H
+
+#include "core/io/image_loader.h"
+#include "core/io/stream_peer_ssl.h"
+#include "core/io/tcp_server.h"
+#include "core/io/zip_io.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+
+class EditorHTTPServer : public RefCounted {
+private:
+ Ref<TCPServer> server;
+ Map<String, String> mimes;
+ Ref<StreamPeerTCP> tcp;
+ Ref<StreamPeerSSL> ssl;
+ Ref<StreamPeer> peer;
+ Ref<CryptoKey> key;
+ Ref<X509Certificate> cert;
+ bool use_ssl = false;
+ uint64_t time = 0;
+ uint8_t req_buf[4096];
+ int req_pos = 0;
+
+ void _clear_client() {
+ peer = Ref<StreamPeer>();
+ ssl = Ref<StreamPeerSSL>();
+ tcp = Ref<StreamPeerTCP>();
+ memset(req_buf, 0, sizeof(req_buf));
+ time = 0;
+ req_pos = 0;
+ }
+
+ void _set_internal_certs(Ref<Crypto> p_crypto) {
+ const String cache_path = EditorPaths::get_singleton()->get_cache_dir();
+ const String key_path = cache_path.plus_file("html5_server.key");
+ const String crt_path = cache_path.plus_file("html5_server.crt");
+ bool regen = !FileAccess::exists(key_path) || !FileAccess::exists(crt_path);
+ if (!regen) {
+ key = Ref<CryptoKey>(CryptoKey::create());
+ cert = Ref<X509Certificate>(X509Certificate::create());
+ if (key->load(key_path) != OK || cert->load(crt_path) != OK) {
+ regen = true;
+ }
+ }
+ if (regen) {
+ key = p_crypto->generate_rsa(2048);
+ key->save(key_path);
+ cert = p_crypto->generate_self_signed_certificate(key, "CN=godot-debug.local,O=A Game Dev,C=XXA", "20140101000000", "20340101000000");
+ cert->save(crt_path);
+ }
+ }
+
+public:
+ EditorHTTPServer() {
+ mimes["html"] = "text/html";
+ mimes["js"] = "application/javascript";
+ mimes["json"] = "application/json";
+ mimes["pck"] = "application/octet-stream";
+ mimes["png"] = "image/png";
+ mimes["svg"] = "image/svg";
+ mimes["wasm"] = "application/wasm";
+ server.instantiate();
+ stop();
+ }
+
+ void stop() {
+ server->stop();
+ _clear_client();
+ }
+
+ Error listen(int p_port, IPAddress p_address, bool p_use_ssl, String p_ssl_key, String p_ssl_cert) {
+ use_ssl = p_use_ssl;
+ if (use_ssl) {
+ Ref<Crypto> crypto = Crypto::create();
+ if (crypto.is_null()) {
+ return ERR_UNAVAILABLE;
+ }
+ if (!p_ssl_key.is_empty() && !p_ssl_cert.is_empty()) {
+ key = Ref<CryptoKey>(CryptoKey::create());
+ Error err = key->load(p_ssl_key);
+ ERR_FAIL_COND_V(err != OK, err);
+ cert = Ref<X509Certificate>(X509Certificate::create());
+ err = cert->load(p_ssl_cert);
+ ERR_FAIL_COND_V(err != OK, err);
+ } else {
+ _set_internal_certs(crypto);
+ }
+ }
+ return server->listen(p_port, p_address);
+ }
+
+ bool is_listening() const {
+ return server->is_listening();
+ }
+
+ void _send_response() {
+ Vector<String> psa = String((char *)req_buf).split("\r\n");
+ int len = psa.size();
+ ERR_FAIL_COND_MSG(len < 4, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
+
+ Vector<String> req = psa[0].split(" ", false);
+ ERR_FAIL_COND_MSG(req.size() < 2, "Invalid protocol or status code.");
+
+ // Wrong protocol
+ ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version.");
+
+ const int query_index = req[1].find_char('?');
+ const String path = (query_index == -1) ? req[1] : req[1].substr(0, query_index);
+
+ const String req_file = path.get_file();
+ const String req_ext = path.get_extension();
+ const String cache_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("web");
+ const String filepath = cache_path.plus_file(req_file);
+
+ if (!mimes.has(req_ext) || !FileAccess::exists(filepath)) {
+ String s = "HTTP/1.1 404 Not Found\r\n";
+ s += "Connection: Close\r\n";
+ s += "\r\n";
+ CharString cs = s.utf8();
+ peer->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
+ return;
+ }
+ const String ctype = mimes[req_ext];
+
+ FileAccess *f = FileAccess::open(filepath, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+ String s = "HTTP/1.1 200 OK\r\n";
+ s += "Connection: Close\r\n";
+ s += "Content-Type: " + ctype + "\r\n";
+ s += "Access-Control-Allow-Origin: *\r\n";
+ s += "Cross-Origin-Opener-Policy: same-origin\r\n";
+ s += "Cross-Origin-Embedder-Policy: require-corp\r\n";
+ s += "Cache-Control: no-store, max-age=0\r\n";
+ s += "\r\n";
+ CharString cs = s.utf8();
+ Error err = peer->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
+ if (err != OK) {
+ memdelete(f);
+ ERR_FAIL();
+ }
+
+ while (true) {
+ uint8_t bytes[4096];
+ uint64_t read = f->get_buffer(bytes, 4096);
+ if (read == 0) {
+ break;
+ }
+ err = peer->put_data(bytes, read);
+ if (err != OK) {
+ memdelete(f);
+ ERR_FAIL();
+ }
+ }
+ memdelete(f);
+ }
+
+ void poll() {
+ if (!server->is_listening()) {
+ return;
+ }
+ if (tcp.is_null()) {
+ if (!server->is_connection_available()) {
+ return;
+ }
+ tcp = server->take_connection();
+ peer = tcp;
+ time = OS::get_singleton()->get_ticks_usec();
+ }
+ if (OS::get_singleton()->get_ticks_usec() - time > 1000000) {
+ _clear_client();
+ return;
+ }
+ if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
+ return;
+ }
+
+ if (use_ssl) {
+ if (ssl.is_null()) {
+ ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
+ peer = ssl;
+ ssl->set_blocking_handshake_enabled(false);
+ if (ssl->accept_stream(tcp, key, cert) != OK) {
+ _clear_client();
+ return;
+ }
+ }
+ ssl->poll();
+ if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
+ // Still handshaking, keep waiting.
+ return;
+ }
+ if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
+ _clear_client();
+ return;
+ }
+ }
+
+ while (true) {
+ char *r = (char *)req_buf;
+ int l = req_pos - 1;
+ if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
+ _send_response();
+ _clear_client();
+ return;
+ }
+
+ int read = 0;
+ ERR_FAIL_COND(req_pos >= 4096);
+ Error err = peer->get_partial_data(&req_buf[req_pos], 1, read);
+ if (err != OK) {
+ // Got an error
+ _clear_client();
+ return;
+ } else if (read != 1) {
+ // Busy, wait next poll
+ return;
+ }
+ req_pos += read;
+ }
+ }
+};
+
+#endif
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
index f7f26e5262..eba025ab63 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/javascript/godot_audio.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,19 +38,27 @@ extern "C" {
#include "stddef.h"
extern int godot_audio_is_available();
-
-extern int godot_audio_init(int p_mix_rate, int p_latency);
-extern int godot_audio_create_processor(int p_buffer_length, int p_channel_count);
-
-extern void godot_audio_start(float *r_buffer_ptr);
+extern int godot_audio_has_worklet();
+extern int godot_audio_has_script_processor();
+extern int godot_audio_init(int *p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float));
extern void godot_audio_resume();
-extern void godot_audio_finish_async();
-
-extern float godot_audio_get_latency();
-extern void godot_audio_capture_start();
+extern int godot_audio_capture_start();
extern void godot_audio_capture_stop();
+// Worklet
+typedef int32_t GodotAudioState[4];
+extern int godot_audio_worklet_create(int p_channels);
+extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state);
+extern void godot_audio_worklet_start_no_threads(float *p_out_buf, int p_out_size, void (*p_out_cb)(int p_pos, int p_frames), float *p_in_buf, int p_in_size, void (*p_in_cb)(int p_pos, int p_frames));
+extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
+extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx);
+extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout);
+
+// Script
+extern int godot_audio_script_create(int *p_buffer_size, int p_channels);
+extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)());
+
#ifdef __cplusplus
}
#endif
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
new file mode 100644
index 0000000000..d332af2c31
--- /dev/null
+++ b/platform/javascript/godot_js.h
@@ -0,0 +1,108 @@
+/*************************************************************************/
+/* godot_js.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_JS_H
+#define GODOT_JS_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "stddef.h"
+
+// Config
+extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max);
+extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max);
+
+// OS
+extern void godot_js_os_finish_async(void (*p_callback)());
+extern void godot_js_os_request_quit_cb(void (*p_callback)());
+extern int godot_js_os_fs_is_persistent();
+extern void godot_js_os_fs_sync(void (*p_callback)());
+extern int godot_js_os_execute(const char *p_json);
+extern void godot_js_os_shell_open(const char *p_uri);
+extern int godot_js_os_hw_concurrency_get();
+
+// Display
+extern int godot_js_display_screen_dpi_get();
+extern double godot_js_display_pixel_ratio_get();
+extern void godot_js_display_alert(const char *p_text);
+extern int godot_js_display_touchscreen_is_available();
+extern int godot_js_display_is_swap_ok_cancel();
+
+// Display canvas
+extern void godot_js_display_canvas_focus();
+extern int godot_js_display_canvas_is_focused();
+
+// Display window
+extern void godot_js_display_desired_size_set(int p_width, int p_height);
+extern int godot_js_display_size_update();
+extern void godot_js_display_window_size_get(int32_t *p_x, int32_t *p_y);
+extern void godot_js_display_screen_size_get(int32_t *p_x, int32_t *p_y);
+extern int godot_js_display_fullscreen_request();
+extern int godot_js_display_fullscreen_exit();
+extern void godot_js_display_compute_position(int p_x, int p_y, int32_t *r_x, int32_t *r_y);
+extern void godot_js_display_window_title_set(const char *p_text);
+extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len);
+extern int godot_js_display_has_webgl(int p_version);
+
+// Display clipboard
+extern int godot_js_display_clipboard_set(const char *p_text);
+extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text));
+
+// Display cursor
+extern void godot_js_display_cursor_set_shape(const char *p_cursor);
+extern int godot_js_display_cursor_is_hidden();
+extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y);
+extern void godot_js_display_cursor_set_visible(int p_visible);
+
+// Display gamepad
+extern void godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid));
+extern int godot_js_display_gamepad_sample();
+extern int godot_js_display_gamepad_sample_count();
+extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard);
+
+// Display listeners
+extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
+extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
+extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
+extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen, int p_hidpi);
+
+// Display Virtual Keyboard
+extern int godot_js_display_vk_available();
+extern void godot_js_display_vk_cb(void (*p_input)(const char *p_text, int p_cursor));
+extern void godot_js_display_vk_show(const char *p_text, int p_multiline, int p_start, int p_end);
+extern void godot_js_display_vk_hide();
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GODOT_JS_H */
diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc
deleted file mode 100644
index 4d5ff88bdd..0000000000
--- a/platform/javascript/http_client.h.inc
+++ /dev/null
@@ -1,53 +0,0 @@
-/*************************************************************************/
-/* http_client.h.inc */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// HTTPClient's additional private members in the javascript platform
-
-Error prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers);
-
-int xhr_id;
-int read_limit = 4096;
-int response_read_offset = 0;
-Status status = STATUS_DISCONNECTED;
-
-String host;
-int port = -1;
-bool use_tls = false;
-String username;
-String password;
-
-int polled_response_code = 0;
-String polled_response_header;
-PackedByteArray polled_response;
-
-#ifdef DEBUG_ENABLED
-bool has_polled = false;
-uint64_t last_polling_frame = 0;
-#endif
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index cb0e48b8a9..f7d78abcea 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,14 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/io/http_client.h"
+#include "http_client_javascript.h"
-#include "http_request.h"
+void HTTPClientJavaScript::_parse_headers(int p_len, const char **p_headers, void *p_ref) {
+ HTTPClientJavaScript *client = static_cast<HTTPClientJavaScript *>(p_ref);
+ for (int i = 0; i < p_len; i++) {
+ client->response_headers.push_back(String::utf8(p_headers[i]));
+ }
+}
-Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
+Error HTTPClientJavaScript::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
close();
if (p_ssl && !p_verify_host) {
- WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified");
+ WARN_PRINT("Disabling HTTPClientJavaScript's host verification is not supported for the HTML5 platform, host will be verified");
}
port = p_port;
@@ -66,135 +71,124 @@ Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl,
return OK;
}
-void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
- ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
+void HTTPClientJavaScript::set_connection(const Ref<StreamPeer> &p_connection) {
+ ERR_FAIL_MSG("Accessing an HTTPClientJavaScript's StreamPeer is not supported for the HTML5 platform.");
}
-Ref<StreamPeer> HTTPClient::get_connection() const {
- ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
+Ref<StreamPeer> HTTPClientJavaScript::get_connection() const {
+ ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClientJavaScript's StreamPeer is not supported for the HTML5 platform.");
}
-Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers) {
+Error HTTPClientJavaScript::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len) {
ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
- godot_xhr_reset(xhr_id);
- godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(),
- username.empty() ? nullptr : username.utf8().get_data(),
- password.empty() ? nullptr : password.utf8().get_data());
-
+ Vector<CharString> keeper;
+ Vector<const char *> c_strings;
for (int i = 0; i < p_headers.size(); i++) {
- int header_separator = p_headers[i].find(": ");
- ERR_FAIL_COND_V(header_separator < 0, ERR_INVALID_PARAMETER);
- godot_xhr_set_request_header(xhr_id,
- p_headers[i].left(header_separator).utf8().get_data(),
- p_headers[i].right(header_separator + 2).utf8().get_data());
+ keeper.push_back(p_headers[i].utf8());
+ c_strings.push_back(keeper[i].get_data());
}
- response_read_offset = 0;
+ if (js_id) {
+ godot_js_fetch_free(js_id);
+ }
+ js_id = godot_js_fetch_create(_methods[p_method], url.utf8().get_data(), c_strings.ptrw(), c_strings.size(), p_body, p_body_len);
status = STATUS_REQUESTING;
return OK;
}
-Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) {
- Error err = prepare_request(p_method, p_url, p_headers);
- if (err != OK)
- return err;
- godot_xhr_send_data(xhr_id, p_body.ptr(), p_body.size());
- return OK;
-}
-
-Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
- Error err = prepare_request(p_method, p_url, p_headers);
- if (err != OK)
- return err;
- godot_xhr_send_string(xhr_id, p_body.utf8().get_data());
- return OK;
-}
-
-void HTTPClient::close() {
+void HTTPClientJavaScript::close() {
host = "";
port = -1;
use_tls = false;
status = STATUS_DISCONNECTED;
- polled_response.resize(0);
polled_response_code = 0;
- polled_response_header = String();
- godot_xhr_reset(xhr_id);
+ response_headers.resize(0);
+ response_buffer.resize(0);
+ if (js_id) {
+ godot_js_fetch_free(js_id);
+ js_id = 0;
+ }
}
-HTTPClient::Status HTTPClient::get_status() const {
+HTTPClientJavaScript::Status HTTPClientJavaScript::get_status() const {
return status;
}
-bool HTTPClient::has_response() const {
- return !polled_response_header.empty();
+bool HTTPClientJavaScript::has_response() const {
+ return response_headers.size() > 0;
}
-bool HTTPClient::is_response_chunked() const {
- // TODO evaluate using moz-chunked-arraybuffer, fetch & ReadableStream
- return false;
+bool HTTPClientJavaScript::is_response_chunked() const {
+ return godot_js_fetch_is_chunked(js_id);
}
-int HTTPClient::get_response_code() const {
+int HTTPClientJavaScript::get_response_code() const {
return polled_response_code;
}
-Error HTTPClient::get_response_headers(List<String> *r_response) {
- if (polled_response_header.empty())
+Error HTTPClientJavaScript::get_response_headers(List<String> *r_response) {
+ if (!response_headers.size()) {
return ERR_INVALID_PARAMETER;
-
- Vector<String> header_lines = polled_response_header.split("\r\n", false);
- for (int i = 0; i < header_lines.size(); ++i) {
- r_response->push_back(header_lines[i]);
}
- polled_response_header = String();
+ for (int i = 0; i < response_headers.size(); i++) {
+ r_response->push_back(response_headers[i]);
+ }
+ response_headers.clear();
return OK;
}
-int HTTPClient::get_response_body_length() const {
- return polled_response.size();
+int HTTPClientJavaScript::get_response_body_length() const {
+ return godot_js_fetch_body_length_get(js_id);
}
-PackedByteArray HTTPClient::read_response_body_chunk() {
+PackedByteArray HTTPClientJavaScript::read_response_body_chunk() {
ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray());
- int to_read = MIN(read_limit, polled_response.size() - response_read_offset);
- PackedByteArray chunk;
- chunk.resize(to_read);
- memcpy(chunk.ptrw(), polled_response.ptr() + response_read_offset, to_read);
- response_read_offset += to_read;
-
- if (response_read_offset == polled_response.size()) {
- status = STATUS_CONNECTED;
- polled_response.resize(0);
- godot_xhr_reset(xhr_id);
+ if (response_buffer.size() != read_limit) {
+ response_buffer.resize(read_limit);
+ }
+ int read = godot_js_fetch_read_chunk(js_id, response_buffer.ptrw(), read_limit);
+
+ // Check if the stream is over.
+ godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id);
+ if (state == GODOT_JS_FETCH_STATE_DONE) {
+ status = STATUS_DISCONNECTED;
+ } else if (state != GODOT_JS_FETCH_STATE_BODY) {
+ status = STATUS_CONNECTION_ERROR;
}
+ PackedByteArray chunk;
+ if (!read) {
+ return chunk;
+ }
+ chunk.resize(read);
+ memcpy(chunk.ptrw(), response_buffer.ptr(), read);
return chunk;
}
-void HTTPClient::set_blocking_mode(bool p_enable) {
- ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform.");
+void HTTPClientJavaScript::set_blocking_mode(bool p_enable) {
+ ERR_FAIL_COND_MSG(p_enable, "HTTPClientJavaScript blocking mode is not supported for the HTML5 platform.");
}
-bool HTTPClient::is_blocking_mode_enabled() const {
+bool HTTPClientJavaScript::is_blocking_mode_enabled() const {
return false;
}
-void HTTPClient::set_read_chunk_size(int p_size) {
+void HTTPClientJavaScript::set_read_chunk_size(int p_size) {
read_limit = p_size;
}
-int HTTPClient::get_read_chunk_size() const {
+int HTTPClientJavaScript::get_read_chunk_size() const {
return read_limit;
}
-Error HTTPClient::poll() {
+Error HTTPClientJavaScript::poll() {
switch (status) {
case STATUS_DISCONNECTED:
return ERR_UNCONFIGURED;
@@ -208,48 +202,48 @@ Error HTTPClient::poll() {
return OK;
case STATUS_CONNECTED:
- case STATUS_BODY:
return OK;
+ case STATUS_BODY: {
+ godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id);
+ if (state == GODOT_JS_FETCH_STATE_DONE) {
+ status = STATUS_DISCONNECTED;
+ } else if (state != GODOT_JS_FETCH_STATE_BODY) {
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
+ return OK;
+ }
+
case STATUS_CONNECTION_ERROR:
return ERR_CONNECTION_ERROR;
case STATUS_REQUESTING: {
#ifdef DEBUG_ENABLED
- if (!has_polled) {
- has_polled = true;
- } else {
- // forcing synchronous requests is not possible on the web
- if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) {
- WARN_PRINT("HTTPClient polled multiple times in one frame, "
- "but request cannot progress more than once per "
- "frame on the HTML5 platform.");
- }
+ // forcing synchronous requests is not possible on the web
+ if (last_polling_frame == Engine::get_singleton()->get_process_frames()) {
+ WARN_PRINT("HTTPClientJavaScript polled multiple times in one frame, "
+ "but request cannot progress more than once per "
+ "frame on the HTML5 platform.");
}
- last_polling_frame = Engine::get_singleton()->get_idle_frames();
+ last_polling_frame = Engine::get_singleton()->get_process_frames();
#endif
- polled_response_code = godot_xhr_get_status(xhr_id);
- if (godot_xhr_get_ready_state(xhr_id) != XHR_READY_STATE_DONE) {
+ polled_response_code = godot_js_fetch_http_status_get(js_id);
+ godot_js_fetch_state_t js_state = godot_js_fetch_state_get(js_id);
+ if (js_state == GODOT_JS_FETCH_STATE_REQUESTING) {
return OK;
- } else if (!polled_response_code) {
+ } else if (js_state == GODOT_JS_FETCH_STATE_ERROR) {
+ // Fetch is in error state.
+ status = STATUS_CONNECTION_ERROR;
+ return ERR_CONNECTION_ERROR;
+ }
+ if (godot_js_fetch_read_headers(js_id, &_parse_headers, this)) {
+ // Failed to parse headers.
status = STATUS_CONNECTION_ERROR;
return ERR_CONNECTION_ERROR;
}
-
status = STATUS_BODY;
-
- PackedByteArray bytes;
- int len = godot_xhr_get_response_headers_length(xhr_id);
- bytes.resize(len + 1);
-
- godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(bytes.ptrw()), len);
- bytes.ptrw()[len] = 0;
-
- polled_response_header = String::utf8(reinterpret_cast<const char *>(bytes.ptr()));
-
- polled_response.resize(godot_xhr_get_response_length(xhr_id));
- godot_xhr_get_response(xhr_id, polled_response.ptrw(), polled_response.size());
break;
}
@@ -259,10 +253,15 @@ Error HTTPClient::poll() {
return OK;
}
-HTTPClient::HTTPClient() {
- xhr_id = godot_xhr_new();
+HTTPClient *HTTPClientJavaScript::_create_func() {
+ return memnew(HTTPClientJavaScript);
}
-HTTPClient::~HTTPClient() {
- godot_xhr_free(xhr_id);
+HTTPClient *(*HTTPClient::_create)() = HTTPClientJavaScript::_create_func;
+
+HTTPClientJavaScript::HTTPClientJavaScript() {
+}
+
+HTTPClientJavaScript::~HTTPClientJavaScript() {
+ close();
}
diff --git a/platform/javascript/http_client_javascript.h b/platform/javascript/http_client_javascript.h
new file mode 100644
index 0000000000..33f91f67b6
--- /dev/null
+++ b/platform/javascript/http_client_javascript.h
@@ -0,0 +1,108 @@
+/*************************************************************************/
+/* http_client_javascript.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef HTTP_CLIENT_JAVASCRIPT_H
+#define HTTP_CLIENT_JAVASCRIPT_H
+
+#include "core/io/http_client.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "stddef.h"
+
+typedef enum {
+ GODOT_JS_FETCH_STATE_REQUESTING = 0,
+ GODOT_JS_FETCH_STATE_BODY = 1,
+ GODOT_JS_FETCH_STATE_DONE = 2,
+ GODOT_JS_FETCH_STATE_ERROR = -1,
+} godot_js_fetch_state_t;
+
+extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len);
+extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref);
+extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size);
+extern void godot_js_fetch_free(int p_id);
+extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id);
+extern int godot_js_fetch_body_length_get(int p_id);
+extern int godot_js_fetch_http_status_get(int p_id);
+extern int godot_js_fetch_is_chunked(int p_id);
+
+#ifdef __cplusplus
+}
+#endif
+
+class HTTPClientJavaScript : public HTTPClient {
+private:
+ int js_id = 0;
+ Status status = STATUS_DISCONNECTED;
+
+ // 64 KiB by default (favors fast download speeds at the cost of memory usage).
+ int read_limit = 65536;
+
+ String host;
+ int port = -1;
+ bool use_tls = false;
+
+ int polled_response_code = 0;
+ Vector<String> response_headers;
+ Vector<uint8_t> response_buffer;
+
+#ifdef DEBUG_ENABLED
+ uint64_t last_polling_frame = 0;
+#endif
+
+ static void _parse_headers(int p_len, const char **p_headers, void *p_ref);
+
+public:
+ static HTTPClient *_create_func();
+
+ Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
+
+ Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) override;
+ void set_connection(const Ref<StreamPeer> &p_connection) override;
+ Ref<StreamPeer> get_connection() const override;
+ void close() override;
+ Status get_status() const override;
+ bool has_response() const override;
+ bool is_response_chunked() const override;
+ int get_response_code() const override;
+ Error get_response_headers(List<String> *r_response) override;
+ int get_response_body_length() const override;
+ PackedByteArray read_response_body_chunk() override;
+ void set_blocking_mode(bool p_enable) override;
+ bool is_blocking_mode_enabled() const override;
+ void set_read_chunk_size(int p_size) override;
+ int get_read_chunk_size() const override;
+ Error poll() override;
+ HTTPClientJavaScript();
+ ~HTTPClientJavaScript();
+};
+#endif // HTTP_CLIENT_JAVASCRIPT_H
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
deleted file mode 100644
index 3a72b10dd4..0000000000
--- a/platform/javascript/javascript_eval.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-/*************************************************************************/
-/* javascript_eval.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef JAVASCRIPT_EVAL_ENABLED
-
-#include "api/javascript_eval.h"
-#include "emscripten.h"
-
-extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, VectorWriteProxy<uint8_t> *r_write, int p_len) {
- p_arr->resize(p_len);
- *r_write = p_arr->write;
- return p_arr->ptrw();
-}
-
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
- union {
- bool b;
- double d;
- char *s;
- } js_data;
-
- PackedByteArray arr;
- VectorWriteProxy<uint8_t> arr_write;
-
- /* clang-format off */
- Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({
-
- const CODE = $0;
- const USE_GLOBAL_EXEC_CONTEXT = $1;
- const PTR = $2;
- const BYTEARRAY_PTR = $3;
- const BYTEARRAY_WRITE_PTR = $4;
- var eval_ret;
- try {
- if (USE_GLOBAL_EXEC_CONTEXT) {
- // indirect eval call grants global execution context
- var global_eval = eval;
- eval_ret = global_eval(UTF8ToString(CODE));
- } else {
- eval_ret = eval(UTF8ToString(CODE));
- }
- } catch (e) {
- err(e);
- eval_ret = null;
- }
-
- switch (typeof eval_ret) {
-
- case 'boolean':
- setValue(PTR, eval_ret, 'i32');
- return 1; // BOOL
-
- case 'number':
- setValue(PTR, eval_ret, 'double');
- return 3; // FLOAT
-
- case 'string':
- var array_len = lengthBytesUTF8(eval_ret)+1;
- var array_ptr = _malloc(array_len);
- try {
- if (array_ptr===0) {
- throw new Error('String allocation failed (probably out of memory)');
- }
- setValue(PTR, array_ptr , '*');
- stringToUTF8(eval_ret, array_ptr, array_len);
- return 4; // STRING
- } catch (e) {
- if (array_ptr!==0) {
- _free(array_ptr)
- }
- err(e);
- // fall through
- }
- break;
-
- case 'object':
- if (eval_ret === null) {
- break;
- }
-
- if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
- eval_ret = new Uint8Array(eval_ret.buffer);
- }
- else if (eval_ret instanceof ArrayBuffer) {
- eval_ret = new Uint8Array(eval_ret);
- }
- if (eval_ret instanceof Uint8Array) {
- var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]);
- HEAPU8.set(eval_ret, bytes_ptr);
- return 20; // PACKED_BYTE_ARRAY
- }
- break;
- }
- return 0; // NIL
-
- }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write));
- /* clang-format on */
-
- switch (return_type) {
- case Variant::BOOL:
- return js_data.b;
- case Variant::FLOAT:
- return js_data.d;
- case Variant::STRING: {
- String str = String::utf8(js_data.s);
- /* clang-format off */
- EM_ASM_({ _free($0); }, js_data.s);
- /* clang-format on */
- return str;
- }
- case Variant::PACKED_BYTE_ARRAY:
- arr_write = VectorWriteProxy<uint8_t>();
- return arr;
- default:
- return Variant();
- }
-}
-
-#endif // JAVASCRIPT_EVAL_ENABLED
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 01722c4bc8..a3f0dbaa45 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,20 +36,11 @@
#include <emscripten/emscripten.h>
#include <stdlib.h>
+#include "godot_js.h"
+
static OS_JavaScript *os = nullptr;
static uint64_t target_ticks = 0;
-extern "C" EMSCRIPTEN_KEEPALIVE void _request_quit_callback(char *p_filev[], int p_filec) {
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
- if (ds) {
- Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
- Variant *eventp = &event;
- Variant ret;
- Callable::CallError ce;
- ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce);
- }
-}
-
void exit_callback() {
emscripten_cancel_main_loop(); // After this, we can exit!
Main::cleanup();
@@ -59,6 +50,10 @@ void exit_callback() {
emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
}
+void cleanup_after_sync() {
+ emscripten_set_main_loop(exit_callback, -1, false);
+}
+
void main_loop_callback() {
uint64_t current_ticks = os->get_ticks_usec();
@@ -71,71 +66,22 @@ void main_loop_callback() {
int target_fps = Engine::get_singleton()->get_target_fps();
if (target_fps > 0) {
+ if (current_ticks - target_ticks > 1000000) {
+ // When the window loses focus, we stop getting updates and accumulate delay.
+ // For this reason, if the difference is too big, we reset target ticks to the current ticks.
+ target_ticks = current_ticks;
+ }
target_ticks += (uint64_t)(1000000 / target_fps);
}
if (os->main_loop_iterate()) {
- emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
- /* clang-format off */
- EM_ASM({
- // This will contain the list of operations that need to complete before cleanup.
- Module.async_finish = [
- // Always contains at least one async promise, to avoid firing immediately if nothing is added.
- new Promise(function(accept, reject) {
- setTimeout(accept, 0);
- })
- ];
- });
- /* clang-format on */
- os->get_main_loop()->finish();
- os->finalize_async(); // Will add all the async finish functions.
- /* clang-format off */
- EM_ASM({
- Promise.all(Module.async_finish).then(function() {
- Module.async_finish = [];
- return new Promise(function(accept, reject) {
- if (!Module.idbfs) {
- accept();
- return;
- }
- FS.syncfs(function(error) {
- if (error) {
- err('Failed to save IDB file system: ' + error.message);
- }
- accept();
- });
- });
- }).then(function() {
- ccall("cleanup_after_sync", null, []);
- });
- });
- /* clang-format on */
+ emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync.
+ godot_js_os_finish_async(cleanup_after_sync);
}
}
-extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() {
- emscripten_set_main_loop(exit_callback, -1, false);
-}
-
/// When calling main, it is assumed FS is setup and synced.
-int main(int argc, char *argv[]) {
- // Configure locale.
- char locale_ptr[16];
- /* clang-format off */
- EM_ASM({
- stringToUTF8(Module['locale'], $0, 16);
- }, locale_ptr);
- /* clang-format on */
- setenv("LANG", locale_ptr, true);
-
- // Ensure the canvas ID.
- /* clang-format off */
- EM_ASM({
- stringToUTF8("#" + Module['canvas'].id, $0, 255);
- }, DisplayServerJavaScript::canvas_id);
- /* clang-format on */
-
+extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) {
os = new OS_JavaScript();
- os->set_idb_available((bool)EM_ASM_INT({ return Module.idbfs }));
// We must override main when testing is enabled
TEST_MAIN_OVERRIDE
@@ -146,15 +92,14 @@ int main(int argc, char *argv[]) {
ResourceLoader::set_abort_on_missing_resources(false);
Main::start();
- os->get_main_loop()->init();
- // Expose method for requesting quit.
- /* clang-format off */
- EM_ASM({
- Module['request_quit'] = function() {
- ccall("_request_quit_callback", null, []);
- };
- });
- /* clang-format on */
+ os->get_main_loop()->initialize();
+#ifdef TOOLS_ENABLED
+ if (Main::is_project_manager() && FileAccess::exists("/tmp/preload.zip")) {
+ PackedStringArray ps;
+ ps.push_back("/tmp/preload.zip");
+ os->get_main_loop()->emit_signal(SNAME("files_dropped"), ps, -1);
+ }
+#endif
emscripten_set_main_loop(main_loop_callback, -1, false);
// Immediately run the first iteration.
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
diff --git a/platform/server/godot_server.cpp b/platform/javascript/javascript_runtime.cpp
index 9f22240a80..2996e95a95 100644
--- a/platform/server/godot_server.cpp
+++ b/platform/javascript/javascript_runtime.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* godot_server.cpp */
+/* javascript_runtime.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,22 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "main/main.h"
-#include "os_server.h"
+extern int godot_js_main(int argc, char *argv[]);
int main(int argc, char *argv[]) {
- OS_Server os;
-
- // We must override main when testing is enabled
- TEST_MAIN_OVERRIDE
-
- Error err = Main::setup(argv[0], argc - 1, &argv[1]);
- if (err != OK)
- return 255;
-
- if (Main::start())
- os.run(); // it is actually the OS that decides how to run
- Main::cleanup();
-
- return os.get_exit_code();
+ return godot_js_main(argc, argv);
}
diff --git a/platform/javascript/javascript_singleton.cpp b/platform/javascript/javascript_singleton.cpp
new file mode 100644
index 0000000000..1dd73ef8e9
--- /dev/null
+++ b/platform/javascript/javascript_singleton.cpp
@@ -0,0 +1,357 @@
+/*************************************************************************/
+/* javascript_singleton.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "api/javascript_singleton.h"
+#include "emscripten.h"
+
+extern "C" {
+extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
+}
+
+#ifdef JAVASCRIPT_EVAL_ENABLED
+
+extern "C" {
+typedef union {
+ int64_t i;
+ double r;
+ void *p;
+} godot_js_wrapper_ex;
+
+typedef int (*GodotJSWrapperVariant2JSCallback)(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock);
+typedef void (*GodotJSWrapperFreeLockCallback)(void **p_lock, int p_type);
+extern int godot_js_wrapper_interface_get(const char *p_name);
+extern int godot_js_wrapper_object_call(int p_id, const char *p_method, void **p_args, int p_argc, GodotJSWrapperVariant2JSCallback p_variant2js_callback, godot_js_wrapper_ex *p_cb_rval, void **p_lock, GodotJSWrapperFreeLockCallback p_lock_callback);
+extern int godot_js_wrapper_object_get(int p_id, godot_js_wrapper_ex *p_val, const char *p_prop);
+extern int godot_js_wrapper_object_getvar(int p_id, int p_type, godot_js_wrapper_ex *p_val);
+extern int godot_js_wrapper_object_setvar(int p_id, int p_key_type, godot_js_wrapper_ex *p_key_ex, int p_val_type, godot_js_wrapper_ex *p_val_ex);
+extern void godot_js_wrapper_object_set(int p_id, const char *p_name, int p_type, godot_js_wrapper_ex *p_val);
+extern void godot_js_wrapper_object_unref(int p_id);
+extern int godot_js_wrapper_create_cb(void *p_ref, void (*p_callback)(void *p_ref, int p_arg_id, int p_argc));
+extern void godot_js_wrapper_object_set_cb_ret(int p_type, godot_js_wrapper_ex *p_val);
+extern int godot_js_wrapper_create_object(const char *p_method, void **p_args, int p_argc, GodotJSWrapperVariant2JSCallback p_variant2js_callback, godot_js_wrapper_ex *p_cb_rval, void **p_lock, GodotJSWrapperFreeLockCallback p_lock_callback);
+};
+
+class JavaScriptObjectImpl : public JavaScriptObject {
+private:
+ friend class JavaScript;
+
+ int _js_id = 0;
+ Callable _callable;
+
+ static int _variant2js(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock);
+ static void _free_lock(void **p_lock, int p_type);
+ static Variant _js2variant(int p_type, godot_js_wrapper_ex *p_val);
+ static void *_alloc_variants(int p_size);
+ static void _callback(void *p_ref, int p_arg_id, int p_argc);
+
+protected:
+ bool _set(const StringName &p_name, const Variant &p_value) override;
+ bool _get(const StringName &p_name, Variant &r_ret) const override;
+ void _get_property_list(List<PropertyInfo> *p_list) const override;
+
+public:
+ Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const override;
+ void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr) override;
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argc, Callable::CallError &r_error) override;
+ JavaScriptObjectImpl() {}
+ JavaScriptObjectImpl(int p_id) { _js_id = p_id; }
+ ~JavaScriptObjectImpl() {
+ if (_js_id) {
+ godot_js_wrapper_object_unref(_js_id);
+ }
+ }
+};
+
+bool JavaScriptObjectImpl::_set(const StringName &p_name, const Variant &p_value) {
+ ERR_FAIL_COND_V_MSG(!_js_id, false, "Invalid JS instance");
+ const String name = p_name;
+ godot_js_wrapper_ex exchange;
+ void *lock = nullptr;
+ const Variant *v = &p_value;
+ int type = _variant2js((const void **)&v, 0, &exchange, &lock);
+ godot_js_wrapper_object_set(_js_id, name.utf8().get_data(), type, &exchange);
+ if (lock) {
+ _free_lock(&lock, type);
+ }
+ return true;
+}
+
+bool JavaScriptObjectImpl::_get(const StringName &p_name, Variant &r_ret) const {
+ ERR_FAIL_COND_V_MSG(!_js_id, false, "Invalid JS instance");
+ const String name = p_name;
+ godot_js_wrapper_ex exchange;
+ int type = godot_js_wrapper_object_get(_js_id, &exchange, name.utf8().get_data());
+ r_ret = _js2variant(type, &exchange);
+ return true;
+}
+
+Variant JavaScriptObjectImpl::getvar(const Variant &p_key, bool *r_valid) const {
+ if (r_valid) {
+ *r_valid = false;
+ }
+ godot_js_wrapper_ex exchange;
+ void *lock = nullptr;
+ const Variant *v = &p_key;
+ int prop_type = _variant2js((const void **)&v, 0, &exchange, &lock);
+ int type = godot_js_wrapper_object_getvar(_js_id, prop_type, &exchange);
+ if (lock) {
+ _free_lock(&lock, prop_type);
+ }
+ if (type < 0) {
+ return Variant();
+ }
+ if (r_valid) {
+ *r_valid = true;
+ }
+ return _js2variant(type, &exchange);
+}
+
+void JavaScriptObjectImpl::setvar(const Variant &p_key, const Variant &p_value, bool *r_valid) {
+ if (r_valid) {
+ *r_valid = false;
+ }
+ godot_js_wrapper_ex kex, vex;
+ void *klock = nullptr;
+ void *vlock = nullptr;
+ const Variant *kv = &p_key;
+ const Variant *vv = &p_value;
+ int ktype = _variant2js((const void **)&kv, 0, &kex, &klock);
+ int vtype = _variant2js((const void **)&vv, 0, &vex, &vlock);
+ int ret = godot_js_wrapper_object_setvar(_js_id, ktype, &kex, vtype, &vex);
+ if (klock) {
+ _free_lock(&klock, ktype);
+ }
+ if (vlock) {
+ _free_lock(&vlock, vtype);
+ }
+ if (ret == 0 && r_valid) {
+ *r_valid = true;
+ }
+}
+
+void JavaScriptObjectImpl::_get_property_list(List<PropertyInfo> *p_list) const {
+}
+
+void JavaScriptObjectImpl::_free_lock(void **p_lock, int p_type) {
+ ERR_FAIL_COND_MSG(*p_lock == nullptr, "No lock to free!");
+ const Variant::Type type = (Variant::Type)p_type;
+ switch (type) {
+ case Variant::STRING: {
+ CharString *cs = (CharString *)(*p_lock);
+ memdelete(cs);
+ *p_lock = nullptr;
+ } break;
+ default:
+ ERR_FAIL_MSG("Unknown lock type to free. Likely a bug.");
+ }
+}
+
+Variant JavaScriptObjectImpl::_js2variant(int p_type, godot_js_wrapper_ex *p_val) {
+ Variant::Type type = (Variant::Type)p_type;
+ switch (type) {
+ case Variant::BOOL:
+ return Variant((bool)p_val->i);
+ case Variant::INT:
+ return p_val->i;
+ case Variant::FLOAT:
+ return p_val->r;
+ case Variant::STRING: {
+ String out = String::utf8((const char *)p_val->p);
+ free(p_val->p);
+ return out;
+ }
+ case Variant::OBJECT: {
+ return memnew(JavaScriptObjectImpl(p_val->i));
+ }
+ default:
+ return Variant();
+ }
+}
+
+int JavaScriptObjectImpl::_variant2js(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock) {
+ const Variant **args = (const Variant **)p_args;
+ const Variant *v = args[p_pos];
+ Variant::Type type = v->get_type();
+ switch (type) {
+ case Variant::BOOL:
+ r_val->i = v->operator bool() ? 1 : 0;
+ break;
+ case Variant::INT: {
+ const int64_t tmp = v->operator int64_t();
+ if (tmp >= 1 << 31) {
+ r_val->r = (double)tmp;
+ return Variant::FLOAT;
+ }
+ r_val->i = v->operator int64_t();
+ } break;
+ case Variant::FLOAT:
+ r_val->r = v->operator real_t();
+ break;
+ case Variant::STRING: {
+ CharString *cs = memnew(CharString(v->operator String().utf8()));
+ r_val->p = (void *)cs->get_data();
+ *p_lock = (void *)cs;
+ } break;
+ case Variant::OBJECT: {
+ JavaScriptObject *js_obj = Object::cast_to<JavaScriptObject>(v->operator Object *());
+ r_val->i = js_obj != nullptr ? ((JavaScriptObjectImpl *)js_obj)->_js_id : 0;
+ } break;
+ default:
+ break;
+ }
+ return type;
+}
+
+Variant JavaScriptObjectImpl::call(const StringName &p_method, const Variant **p_args, int p_argc, Callable::CallError &r_error) {
+ godot_js_wrapper_ex exchange;
+ const String method = p_method;
+ void *lock = nullptr;
+ const int type = godot_js_wrapper_object_call(_js_id, method.utf8().get_data(), (void **)p_args, p_argc, &_variant2js, &exchange, &lock, &_free_lock);
+ r_error.error = Callable::CallError::CALL_OK;
+ if (type < 0) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Variant();
+ }
+ return _js2variant(type, &exchange);
+}
+
+void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) {
+ const JavaScriptObjectImpl *obj = (JavaScriptObjectImpl *)p_ref;
+ ERR_FAIL_COND_MSG(obj->_callable.is_null(), "JavaScript callback failed.");
+ Vector<const Variant *> argp;
+ Array arg_arr;
+ for (int i = 0; i < p_argc; i++) {
+ godot_js_wrapper_ex exchange;
+ exchange.i = i;
+ int type = godot_js_wrapper_object_getvar(p_args_id, Variant::INT, &exchange);
+ arg_arr.push_back(_js2variant(type, &exchange));
+ }
+ Variant arg = arg_arr;
+ const Variant *argv[1] = { &arg };
+ Callable::CallError err;
+ Variant ret;
+ obj->_callable.call(argv, 1, ret, err);
+
+ // Set return value
+ godot_js_wrapper_ex exchange;
+ void *lock = nullptr;
+ const Variant *v = &ret;
+ int type = _variant2js((const void **)&v, 0, &exchange, &lock);
+ godot_js_wrapper_object_set_cb_ret(type, &exchange);
+ if (lock) {
+ _free_lock(&lock, type);
+ }
+}
+
+Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) {
+ Ref<JavaScriptObjectImpl> out = memnew(JavaScriptObjectImpl);
+ out->_callable = p_callable;
+ out->_js_id = godot_js_wrapper_create_cb(out.ptr(), JavaScriptObjectImpl::_callback);
+ return out;
+}
+
+Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
+ int js_id = godot_js_wrapper_interface_get(p_interface.utf8().get_data());
+ ERR_FAIL_COND_V_MSG(!js_id, Ref<JavaScriptObject>(), "No interface '" + p_interface + "' registered.");
+ return Ref<JavaScriptObject>(memnew(JavaScriptObjectImpl(js_id)));
+}
+
+Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ if (p_argcount < 1) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 0;
+ return Ref<JavaScriptObject>();
+ }
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ return Ref<JavaScriptObject>();
+ }
+ godot_js_wrapper_ex exchange;
+ const String object = *p_args[0];
+ void *lock = nullptr;
+ const Variant **args = p_argcount > 1 ? &p_args[1] : nullptr;
+ const int type = godot_js_wrapper_create_object(object.utf8().get_data(), (void **)args, p_argcount - 1, &JavaScriptObjectImpl::_variant2js, &exchange, &lock, &JavaScriptObjectImpl::_free_lock);
+ r_error.error = Callable::CallError::CALL_OK;
+ if (type < 0) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Ref<JavaScriptObject>();
+ }
+ return JavaScriptObjectImpl::_js2variant(type, &exchange);
+}
+
+extern "C" {
+union js_eval_ret {
+ uint32_t b;
+ double d;
+ char *s;
+};
+
+extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
+}
+
+void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) {
+ PackedByteArray *arr = (PackedByteArray *)p_arr;
+ VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write;
+ arr->resize(p_len);
+ *write = arr->write;
+ return arr->ptrw();
+}
+
+Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+ union js_eval_ret js_data;
+ PackedByteArray arr;
+ VectorWriteProxy<uint8_t> arr_write;
+
+ Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write));
+
+ switch (return_type) {
+ case Variant::BOOL:
+ return js_data.b;
+ case Variant::FLOAT:
+ return js_data.d;
+ case Variant::STRING: {
+ String str = String::utf8(js_data.s);
+ free(js_data.s); // Must free the string allocated in JS.
+ return str;
+ }
+ case Variant::PACKED_BYTE_ARRAY:
+ arr_write = VectorWriteProxy<uint8_t>();
+ return arr;
+ default:
+ return Variant();
+ }
+}
+#endif // JAVASCRIPT_EVAL_ENABLED
+
+void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
+ godot_js_os_download_buffer(p_arr.ptr(), p_arr.size(), p_name.utf8().get_data(), p_mime.utf8().get_data());
+}
diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js
new file mode 100644
index 0000000000..ba61b14eb7
--- /dev/null
+++ b/platform/javascript/js/engine/config.js
@@ -0,0 +1,347 @@
+/**
+ * An object used to configure the Engine instance based on godot export options, and to override those in custom HTML
+ * templates if needed.
+ *
+ * @header Engine configuration
+ * @summary The Engine configuration object. This is just a typedef, create it like a regular object, e.g.:
+ *
+ * ``const MyConfig = { executable: 'godot', unloadAfterInit: false }``
+ *
+ * @typedef {Object} EngineConfig
+ */
+const EngineConfig = {}; // eslint-disable-line no-unused-vars
+
+/**
+ * @struct
+ * @constructor
+ * @ignore
+ */
+const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-vars
+ const cfg = /** @lends {InternalConfig.prototype} */ {
+ /**
+ * Whether the unload the engine automatically after the instance is initialized.
+ *
+ * @memberof EngineConfig
+ * @default
+ * @type {boolean}
+ */
+ unloadAfterInit: true,
+ /**
+ * The HTML DOM Canvas object to use.
+ *
+ * By default, the first canvas element in the document will be used is none is specified.
+ *
+ * @memberof EngineConfig
+ * @default
+ * @type {?HTMLCanvasElement}
+ */
+ canvas: null,
+ /**
+ * The name of the WASM file without the extension. (Set by Godot Editor export process).
+ *
+ * @memberof EngineConfig
+ * @default
+ * @type {string}
+ */
+ executable: '',
+ /**
+ * An alternative name for the game pck to load. The executable name is used otherwise.
+ *
+ * @memberof EngineConfig
+ * @default
+ * @type {?string}
+ */
+ mainPack: null,
+ /**
+ * Specify a language code to select the proper localization for the game.
+ *
+ * The browser locale will be used if none is specified. See complete list of
+ * :ref:`supported locales <doc_locales>`.
+ *
+ * @memberof EngineConfig
+ * @type {?string}
+ * @default
+ */
+ locale: null,
+ /**
+ * The canvas resize policy determines how the canvas should be resized by Godot.
+ *
+ * ``0`` means Godot won't do any resizing. This is useful if you want to control the canvas size from
+ * javascript code in your template.
+ *
+ * ``1`` means Godot will resize the canvas on start, and when changing window size via engine functions.
+ *
+ * ``2`` means Godot will adapt the canvas size to match the whole browser window.
+ *
+ * @memberof EngineConfig
+ * @type {number}
+ * @default
+ */
+ canvasResizePolicy: 2,
+ /**
+ * The arguments to be passed as command line arguments on startup.
+ *
+ * See :ref:`command line tutorial <doc_command_line_tutorial>`.
+ *
+ * **Note**: :js:meth:`startGame <Engine.prototype.startGame>` will always add the ``--main-pack`` argument.
+ *
+ * @memberof EngineConfig
+ * @type {Array<string>}
+ * @default
+ */
+ args: [],
+ /**
+ * When enabled, the game canvas will automatically grab the focus when the engine starts.
+ *
+ * @memberof EngineConfig
+ * @type {boolean}
+ * @default
+ */
+ focusCanvas: true,
+ /**
+ * When enabled, this will turn on experimental virtual keyboard support on mobile.
+ *
+ * @memberof EngineConfig
+ * @type {boolean}
+ * @default
+ */
+ experimentalVK: false,
+ /**
+ * @ignore
+ * @type {Array.<string>}
+ */
+ persistentPaths: ['/userfs'],
+ /**
+ * @ignore
+ * @type {boolean}
+ */
+ persistentDrops: false,
+ /**
+ * @ignore
+ * @type {Array.<string>}
+ */
+ gdnativeLibs: [],
+ /**
+ * @ignore
+ * @type {Array.<string>}
+ */
+ fileSizes: [],
+ /**
+ * A callback function for handling Godot's ``OS.execute`` calls.
+ *
+ * This is for example used in the Web Editor template to switch between project manager and editor, and for running the game.
+ *
+ * @callback EngineConfig.onExecute
+ * @param {string} path The path that Godot's wants executed.
+ * @param {Array.<string>} args The arguments of the "command" to execute.
+ */
+ /**
+ * @ignore
+ * @type {?function(string, Array.<string>)}
+ */
+ onExecute: null,
+ /**
+ * A callback function for being notified when the Godot instance quits.
+ *
+ * **Note**: This function will not be called if the engine crashes or become unresponsive.
+ *
+ * @callback EngineConfig.onExit
+ * @param {number} status_code The status code returned by Godot on exit.
+ */
+ /**
+ * @ignore
+ * @type {?function(number)}
+ */
+ onExit: null,
+ /**
+ * A callback function for displaying download progress.
+ *
+ * The function is called once per frame while downloading files, so the usage of ``requestAnimationFrame()``
+ * is not necessary.
+ *
+ * If the callback function receives a total amount of bytes as 0, this means that it is impossible to calculate.
+ * Possible reasons include:
+ *
+ * - Files are delivered with server-side chunked compression
+ * - Files are delivered with server-side compression on Chromium
+ * - Not all file downloads have started yet (usually on servers without multi-threading)
+ *
+ * @callback EngineConfig.onProgress
+ * @param {number} current The current amount of downloaded bytes so far.
+ * @param {number} total The total amount of bytes to be downloaded.
+ */
+ /**
+ * @ignore
+ * @type {?function(number, number)}
+ */
+ onProgress: null,
+ /**
+ * A callback function for handling the standard output stream. This method should usually only be used in debug pages.
+ *
+ * By default, ``console.log()`` is used.
+ *
+ * @callback EngineConfig.onPrint
+ * @param {...*} [var_args] A variadic number of arguments to be printed.
+ */
+ /**
+ * @ignore
+ * @type {?function(...*)}
+ */
+ onPrint: function () {
+ console.log.apply(console, Array.from(arguments)); // eslint-disable-line no-console
+ },
+ /**
+ * A callback function for handling the standard error stream. This method should usually only be used in debug pages.
+ *
+ * By default, ``console.error()`` is used.
+ *
+ * @callback EngineConfig.onPrintError
+ * @param {...*} [var_args] A variadic number of arguments to be printed as errors.
+ */
+ /**
+ * @ignore
+ * @type {?function(...*)}
+ */
+ onPrintError: function (var_args) {
+ console.error.apply(console, Array.from(arguments)); // eslint-disable-line no-console
+ },
+ };
+
+ /**
+ * @ignore
+ * @struct
+ * @constructor
+ * @param {EngineConfig} opts
+ */
+ function Config(opts) {
+ this.update(opts);
+ }
+
+ Config.prototype = cfg;
+
+ /**
+ * @ignore
+ * @param {EngineConfig} opts
+ */
+ Config.prototype.update = function (opts) {
+ const config = opts || {};
+ function parse(key, def) {
+ if (typeof (config[key]) === 'undefined') {
+ return def;
+ }
+ return config[key];
+ }
+ // Module config
+ this.unloadAfterInit = parse('unloadAfterInit', this.unloadAfterInit);
+ this.onPrintError = parse('onPrintError', this.onPrintError);
+ this.onPrint = parse('onPrint', this.onPrint);
+ this.onProgress = parse('onProgress', this.onProgress);
+
+ // Godot config
+ this.canvas = parse('canvas', this.canvas);
+ this.executable = parse('executable', this.executable);
+ this.mainPack = parse('mainPack', this.mainPack);
+ this.locale = parse('locale', this.locale);
+ this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy);
+ this.persistentPaths = parse('persistentPaths', this.persistentPaths);
+ this.persistentDrops = parse('persistentDrops', this.persistentDrops);
+ this.experimentalVK = parse('experimentalVK', this.experimentalVK);
+ this.focusCanvas = parse('focusCanvas', this.focusCanvas);
+ this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs);
+ this.fileSizes = parse('fileSizes', this.fileSizes);
+ this.args = parse('args', this.args);
+ this.onExecute = parse('onExecute', this.onExecute);
+ this.onExit = parse('onExit', this.onExit);
+ };
+
+ /**
+ * @ignore
+ * @param {string} loadPath
+ * @param {Response} response
+ */
+ Config.prototype.getModuleConfig = function (loadPath, response) {
+ let r = response;
+ return {
+ 'print': this.onPrint,
+ 'printErr': this.onPrintError,
+ 'thisProgram': this.executable,
+ 'noExitRuntime': true,
+ 'dynamicLibraries': [`${loadPath}.side.wasm`],
+ 'instantiateWasm': function (imports, onSuccess) {
+ function done(result) {
+ onSuccess(result['instance'], result['module']);
+ }
+ if (typeof (WebAssembly.instantiateStreaming) !== 'undefined') {
+ WebAssembly.instantiateStreaming(Promise.resolve(r), imports).then(done);
+ } else {
+ r.arrayBuffer().then(function (buffer) {
+ WebAssembly.instantiate(buffer, imports).then(done);
+ });
+ }
+ r = null;
+ return {};
+ },
+ 'locateFile': function (path) {
+ if (path.endsWith('.worker.js')) {
+ return `${loadPath}.worker.js`;
+ } else if (path.endsWith('.audio.worklet.js')) {
+ return `${loadPath}.audio.worklet.js`;
+ } else if (path.endsWith('.js')) {
+ return `${loadPath}.js`;
+ } else if (path.endsWith('.side.wasm')) {
+ return `${loadPath}.side.wasm`;
+ } else if (path.endsWith('.wasm')) {
+ return `${loadPath}.wasm`;
+ }
+ return path;
+ },
+ };
+ };
+
+ /**
+ * @ignore
+ * @param {function()} cleanup
+ */
+ Config.prototype.getGodotConfig = function (cleanup) {
+ // Try to find a canvas
+ if (!(this.canvas instanceof HTMLCanvasElement)) {
+ const nodes = document.getElementsByTagName('canvas');
+ if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
+ this.canvas = nodes[0];
+ }
+ if (!this.canvas) {
+ throw new Error('No canvas found in page');
+ }
+ }
+ // Canvas can grab focus on click, or key events won't work.
+ if (this.canvas.tabIndex < 0) {
+ this.canvas.tabIndex = 0;
+ }
+
+ // Browser locale, or custom one if defined.
+ let locale = this.locale;
+ if (!locale) {
+ locale = navigator.languages ? navigator.languages[0] : navigator.language;
+ locale = locale.split('.')[0];
+ }
+ const onExit = this.onExit;
+
+ // Godot configuration.
+ return {
+ 'canvas': this.canvas,
+ 'canvasResizePolicy': this.canvasResizePolicy,
+ 'locale': locale,
+ 'persistentDrops': this.persistentDrops,
+ 'virtualKeyboard': this.experimentalVK,
+ 'focusCanvas': this.focusCanvas,
+ 'onExecute': this.onExecute,
+ 'onExit': function (p_code) {
+ cleanup(); // We always need to call the cleanup callback to free memory.
+ if (typeof (onExit) === 'function') {
+ onExit(p_code);
+ }
+ },
+ };
+ };
+ return new Config(initConfig);
+};
diff --git a/platform/javascript/engine/externs.js b/platform/javascript/js/engine/engine.externs.js
index 1a94dd15ec..35a66a93ae 100644
--- a/platform/javascript/engine/externs.js
+++ b/platform/javascript/js/engine/engine.externs.js
@@ -1,3 +1,4 @@
var Godot;
var WebAssembly = {};
WebAssembly.instantiate = function(buffer, imports) {};
+WebAssembly.instantiateStreaming = function(response, imports) {};
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
new file mode 100644
index 0000000000..17a8df9e29
--- /dev/null
+++ b/platform/javascript/js/engine/engine.js
@@ -0,0 +1,278 @@
+/**
+ * Projects exported for the Web expose the :js:class:`Engine` class to the JavaScript environment, that allows
+ * fine control over the engine's start-up process.
+ *
+ * This API is built in an asynchronous manner and requires basic understanding
+ * of `Promises <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises>`__.
+ *
+ * @module Engine
+ * @header HTML5 shell class reference
+ */
+const Engine = (function () {
+ const preloader = new Preloader();
+
+ let loadPromise = null;
+ let loadPath = '';
+ let initPromise = null;
+
+ /**
+ * @classdesc The ``Engine`` class provides methods for loading and starting exported projects on the Web. For default export
+ * settings, this is already part of the exported HTML page. To understand practical use of the ``Engine`` class,
+ * see :ref:`Custom HTML page for Web export <doc_customizing_html5_shell>`.
+ *
+ * @description Create a new Engine instance with the given configuration.
+ *
+ * @global
+ * @constructor
+ * @param {EngineConfig} initConfig The initial config for this instance.
+ */
+ function Engine(initConfig) { // eslint-disable-line no-shadow
+ this.config = new InternalConfig(initConfig);
+ this.rtenv = null;
+ }
+
+ /**
+ * Load the engine from the specified base path.
+ *
+ * @param {string} basePath Base path of the engine to load.
+ * @param {number=} [size=0] The file size if known.
+ * @returns {Promise} A Promise that resolves once the engine is loaded.
+ *
+ * @function Engine.load
+ */
+ Engine.load = function (basePath, size) {
+ if (loadPromise == null) {
+ loadPath = basePath;
+ loadPromise = preloader.loadPromise(`${loadPath}.wasm`, size, true);
+ requestAnimationFrame(preloader.animateProgress);
+ }
+ return loadPromise;
+ };
+
+ /**
+ * Unload the engine to free memory.
+ *
+ * This method will be called automatically depending on the configuration. See :js:attr:`unloadAfterInit`.
+ *
+ * @function Engine.unload
+ */
+ Engine.unload = function () {
+ loadPromise = null;
+ };
+
+ /**
+ * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for.
+ *
+ * @param {number=} [majorVersion=1] The major WebGL version to check for.
+ * @returns {boolean} If the given major version of WebGL is available.
+ * @function Engine.isWebGLAvailable
+ */
+ Engine.isWebGLAvailable = function (majorVersion = 1) {
+ try {
+ return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]);
+ } catch (e) { /* Not available */ }
+ return false;
+ };
+
+ /**
+ * Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution.
+ * @ignore
+ * @constructor
+ */
+ function SafeEngine(initConfig) {
+ const proto = /** @lends Engine.prototype */ {
+ /**
+ * Initialize the engine instance. Optionally, pass the base path to the engine to load it,
+ * if it hasn't been loaded yet. See :js:meth:`Engine.load`.
+ *
+ * @param {string=} basePath Base path of the engine to load.
+ * @return {Promise} A ``Promise`` that resolves once the engine is loaded and initialized.
+ */
+ init: function (basePath) {
+ if (initPromise) {
+ return initPromise;
+ }
+ if (loadPromise == null) {
+ if (!basePath) {
+ initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.'));
+ return initPromise;
+ }
+ Engine.load(basePath, this.config.fileSizes[`${basePath}.wasm`]);
+ }
+ const me = this;
+ function doInit(promise) {
+ // Care! Promise chaining is bogus with old emscripten versions.
+ // This caused a regression with the Mono build (which uses an older emscripten version).
+ // Make sure to test that when refactoring.
+ return new Promise(function (resolve, reject) {
+ promise.then(function (response) {
+ const cloned = new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] });
+ Godot(me.config.getModuleConfig(loadPath, cloned)).then(function (module) {
+ const paths = me.config.persistentPaths;
+ module['initFS'](paths).then(function (err) {
+ me.rtenv = module;
+ if (me.config.unloadAfterInit) {
+ Engine.unload();
+ }
+ resolve();
+ });
+ });
+ });
+ });
+ }
+ preloader.setProgressFunc(this.config.onProgress);
+ initPromise = doInit(loadPromise);
+ return initPromise;
+ },
+
+ /**
+ * Load a file so it is available in the instance's file system once it runs. Must be called **before** starting the
+ * instance.
+ *
+ * If not provided, the ``path`` is derived from the URL of the loaded file.
+ *
+ * @param {string|ArrayBuffer} file The file to preload.
+ *
+ * If a ``string`` the file will be loaded from that path.
+ *
+ * If an ``ArrayBuffer`` or a view on one, the buffer will used as the content of the file.
+ *
+ * @param {string=} path Path by which the file will be accessible. Required, if ``file`` is not a string.
+ *
+ * @returns {Promise} A Promise that resolves once the file is loaded.
+ */
+ preloadFile: function (file, path) {
+ return preloader.preload(file, path, this.config.fileSizes[file]);
+ },
+
+ /**
+ * Start the engine instance using the given override configuration (if any).
+ * :js:meth:`startGame <Engine.prototype.startGame>` can be used in typical cases instead.
+ *
+ * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`.
+ * The engine must be loaded beforehand.
+ *
+ * Fails if a canvas cannot be found on the page, or not specified in the configuration.
+ *
+ * @param {EngineConfig} override An optional configuration override.
+ * @return {Promise} Promise that resolves once the engine started.
+ */
+ start: function (override) {
+ this.config.update(override);
+ const me = this;
+ return me.init().then(function () {
+ if (!me.rtenv) {
+ return Promise.reject(new Error('The engine must be initialized before it can be started'));
+ }
+
+ let config = {};
+ try {
+ config = me.config.getGodotConfig(function () {
+ me.rtenv = null;
+ });
+ } catch (e) {
+ return Promise.reject(e);
+ }
+ // Godot configuration.
+ me.rtenv['initConfig'](config);
+
+ // Preload GDNative libraries.
+ const libs = [];
+ me.config.gdnativeLibs.forEach(function (lib) {
+ libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true }));
+ });
+ return Promise.all(libs).then(function () {
+ return new Promise(function (resolve, reject) {
+ preloader.preloadedFiles.forEach(function (file) {
+ me.rtenv['copyToFS'](file.path, file.buffer);
+ });
+ preloader.preloadedFiles.length = 0; // Clear memory
+ me.rtenv['callMain'](me.config.args);
+ initPromise = null;
+ resolve();
+ });
+ });
+ });
+ },
+
+ /**
+ * Start the game instance using the given configuration override (if any).
+ *
+ * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`.
+ *
+ * This will load the engine if it is not loaded, and preload the main pck.
+ *
+ * This method expects the initial config (or the override) to have both the :js:attr:`executable` and :js:attr:`mainPack`
+ * properties set (normally done by the editor during export).
+ *
+ * @param {EngineConfig} override An optional configuration override.
+ * @return {Promise} Promise that resolves once the game started.
+ */
+ startGame: function (override) {
+ this.config.update(override);
+ // Add main-pack argument.
+ const exe = this.config.executable;
+ const pack = this.config.mainPack || `${exe}.pck`;
+ this.config.args = ['--main-pack', pack].concat(this.config.args);
+ // Start and init with execName as loadPath if not inited.
+ const me = this;
+ return Promise.all([
+ this.init(exe),
+ this.preloadFile(pack, pack),
+ ]).then(function () {
+ return me.start.apply(me);
+ });
+ },
+
+ /**
+ * Create a file at the specified ``path`` with the passed as ``buffer`` in the instance's file system.
+ *
+ * @param {string} path The location where the file will be created.
+ * @param {ArrayBuffer} buffer The content of the file.
+ */
+ copyToFS: function (path, buffer) {
+ if (this.rtenv == null) {
+ throw new Error('Engine must be inited before copying files');
+ }
+ this.rtenv['copyToFS'](path, buffer);
+ },
+
+ /**
+ * Request that the current instance quit.
+ *
+ * This is akin the user pressing the close button in the window manager, and will
+ * have no effect if the engine has crashed, or is stuck in a loop.
+ *
+ */
+ requestQuit: function () {
+ if (this.rtenv) {
+ this.rtenv['request_quit']();
+ }
+ },
+ };
+
+ Engine.prototype = proto;
+ // Closure compiler exported instance methods.
+ Engine.prototype['init'] = Engine.prototype.init;
+ Engine.prototype['preloadFile'] = Engine.prototype.preloadFile;
+ Engine.prototype['start'] = Engine.prototype.start;
+ Engine.prototype['startGame'] = Engine.prototype.startGame;
+ Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
+ Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
+ // Also expose static methods as instance methods
+ Engine.prototype['load'] = Engine.load;
+ Engine.prototype['unload'] = Engine.unload;
+ Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable;
+ return new Engine(initConfig);
+ }
+
+ // Closure compiler exported static methods.
+ SafeEngine['load'] = Engine.load;
+ SafeEngine['unload'] = Engine.unload;
+ SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable;
+
+ return SafeEngine;
+}());
+if (typeof window !== 'undefined') {
+ window['Engine'] = Engine;
+}
diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js
new file mode 100644
index 0000000000..564c68d264
--- /dev/null
+++ b/platform/javascript/js/engine/preloader.js
@@ -0,0 +1,133 @@
+const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars
+ function getTrackedResponse(response, load_status) {
+ function onloadprogress(reader, controller) {
+ return reader.read().then(function (result) {
+ if (load_status.done) {
+ return Promise.resolve();
+ }
+ if (result.value) {
+ controller.enqueue(result.value);
+ load_status.loaded += result.value.length;
+ }
+ if (!result.done) {
+ return onloadprogress(reader, controller);
+ }
+ load_status.done = true;
+ return Promise.resolve();
+ });
+ }
+ const reader = response.body.getReader();
+ return new Response(new ReadableStream({
+ start: function (controller) {
+ onloadprogress(reader, controller).then(function () {
+ controller.close();
+ });
+ },
+ }), { headers: response.headers });
+ }
+
+ function loadFetch(file, tracker, fileSize, raw) {
+ tracker[file] = {
+ total: fileSize || 0,
+ loaded: 0,
+ done: false,
+ };
+ return fetch(file).then(function (response) {
+ if (!response.ok) {
+ return Promise.reject(new Error(`Failed loading file '${file}'`));
+ }
+ const tr = getTrackedResponse(response, tracker[file]);
+ if (raw) {
+ return Promise.resolve(tr);
+ }
+ return tr.arrayBuffer();
+ });
+ }
+
+ function retry(func, attempts = 1) {
+ function onerror(err) {
+ if (attempts <= 1) {
+ return Promise.reject(err);
+ }
+ return new Promise(function (resolve, reject) {
+ setTimeout(function () {
+ retry(func, attempts - 1).then(resolve).catch(reject);
+ }, 1000);
+ });
+ }
+ return func().catch(onerror);
+ }
+
+ const DOWNLOAD_ATTEMPTS_MAX = 4;
+ const loadingFiles = {};
+ const lastProgress = { loaded: 0, total: 0 };
+ let progressFunc = null;
+
+ const animateProgress = function () {
+ let loaded = 0;
+ let total = 0;
+ let totalIsValid = true;
+ let progressIsFinal = true;
+
+ Object.keys(loadingFiles).forEach(function (file) {
+ const stat = loadingFiles[file];
+ if (!stat.done) {
+ progressIsFinal = false;
+ }
+ if (!totalIsValid || stat.total === 0) {
+ totalIsValid = false;
+ total = 0;
+ } else {
+ total += stat.total;
+ }
+ loaded += stat.loaded;
+ });
+ if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
+ lastProgress.loaded = loaded;
+ lastProgress.total = total;
+ if (typeof progressFunc === 'function') {
+ progressFunc(loaded, total);
+ }
+ }
+ if (!progressIsFinal) {
+ requestAnimationFrame(animateProgress);
+ }
+ };
+
+ this.animateProgress = animateProgress;
+
+ this.setProgressFunc = function (callback) {
+ progressFunc = callback;
+ };
+
+ this.loadPromise = function (file, fileSize, raw = false) {
+ return retry(loadFetch.bind(null, file, loadingFiles, fileSize, raw), DOWNLOAD_ATTEMPTS_MAX);
+ };
+
+ this.preloadedFiles = [];
+ this.preload = function (pathOrBuffer, destPath, fileSize) {
+ let buffer = null;
+ if (typeof pathOrBuffer === 'string') {
+ const me = this;
+ return this.loadPromise(pathOrBuffer, fileSize).then(function (buf) {
+ me.preloadedFiles.push({
+ path: destPath || pathOrBuffer,
+ buffer: buf,
+ });
+ return Promise.resolve();
+ });
+ } else if (pathOrBuffer instanceof ArrayBuffer) {
+ buffer = new Uint8Array(pathOrBuffer);
+ } else if (ArrayBuffer.isView(pathOrBuffer)) {
+ buffer = new Uint8Array(pathOrBuffer.buffer);
+ }
+ if (buffer) {
+ this.preloadedFiles.push({
+ path: destPath,
+ buffer: pathOrBuffer,
+ });
+ return Promise.resolve();
+ }
+ return Promise.reject(new Error('Invalid object for preloading'));
+ };
+};
diff --git a/platform/javascript/js/jsdoc2rst/publish.js b/platform/javascript/js/jsdoc2rst/publish.js
new file mode 100644
index 0000000000..ad9c0fbaaa
--- /dev/null
+++ b/platform/javascript/js/jsdoc2rst/publish.js
@@ -0,0 +1,354 @@
+/* eslint-disable strict */
+
+'use strict';
+
+const fs = require('fs');
+
+class JSDoclet {
+ constructor(doc) {
+ this.doc = doc;
+ this.description = doc['description'] || '';
+ this.name = doc['name'] || 'unknown';
+ this.longname = doc['longname'] || '';
+ this.types = [];
+ if (doc['type'] && doc['type']['names']) {
+ this.types = doc['type']['names'].slice();
+ }
+ this.type = this.types.length > 0 ? this.types.join('\\|') : '*';
+ this.variable = doc['variable'] || false;
+ this.kind = doc['kind'] || '';
+ this.memberof = doc['memberof'] || null;
+ this.scope = doc['scope'] || '';
+ this.members = [];
+ this.optional = doc['optional'] || false;
+ this.defaultvalue = doc['defaultvalue'];
+ this.summary = doc['summary'] || null;
+ this.classdesc = doc['classdesc'] || null;
+
+ // Parameters (functions)
+ this.params = [];
+ this.returns = doc['returns'] ? doc['returns'][0]['type']['names'][0] : 'void';
+ this.returns_desc = doc['returns'] ? doc['returns'][0]['description'] : null;
+
+ this.params = (doc['params'] || []).slice().map((p) => new JSDoclet(p));
+
+ // Custom tags
+ this.tags = doc['tags'] || [];
+ this.header = this.tags.filter((t) => t['title'] === 'header').map((t) => t['text']).pop() || null;
+ }
+
+ add_member(obj) {
+ this.members.push(obj);
+ }
+
+ is_static() {
+ return this.scope === 'static';
+ }
+
+ is_instance() {
+ return this.scope === 'instance';
+ }
+
+ is_object() {
+ return this.kind === 'Object' || (this.kind === 'typedef' && this.type === 'Object');
+ }
+
+ is_class() {
+ return this.kind === 'class';
+ }
+
+ is_function() {
+ return this.kind === 'function' || (this.kind === 'typedef' && this.type === 'function');
+ }
+
+ is_module() {
+ return this.kind === 'module';
+ }
+}
+
+function format_table(f, data, depth = 0) {
+ if (!data.length) {
+ return;
+ }
+
+ const column_sizes = new Array(data[0].length).fill(0);
+
+ data.forEach((row) => {
+ row.forEach((e, idx) => {
+ column_sizes[idx] = Math.max(e.length, column_sizes[idx]);
+ });
+ });
+
+ const indent = ' '.repeat(depth);
+ let sep = indent;
+ column_sizes.forEach((size) => {
+ sep += '+';
+ sep += '-'.repeat(size + 2);
+ });
+ sep += '+\n';
+ f.write(sep);
+
+ data.forEach((row) => {
+ let row_text = `${indent}|`;
+ row.forEach((entry, idx) => {
+ row_text += ` ${entry.padEnd(column_sizes[idx])} |`;
+ });
+ row_text += '\n';
+ f.write(row_text);
+ f.write(sep);
+ });
+
+ f.write('\n');
+}
+
+function make_header(header, sep) {
+ return `${header}\n${sep.repeat(header.length)}\n\n`;
+}
+
+function indent_multiline(text, depth) {
+ const indent = ' '.repeat(depth);
+ return text.split('\n').map((l) => (l === '' ? l : indent + l)).join('\n');
+}
+
+function make_rst_signature(obj, types = false, style = false) {
+ let out = '';
+ const fmt = style ? '*' : '';
+ obj.params.forEach((arg, idx) => {
+ if (idx > 0) {
+ if (arg.optional) {
+ out += ` ${fmt}[`;
+ }
+ out += ', ';
+ } else {
+ out += ' ';
+ if (arg.optional) {
+ out += `${fmt}[ `;
+ }
+ }
+ if (types) {
+ out += `${arg.type} `;
+ }
+ const variable = arg.variable ? '...' : '';
+ const defval = arg.defaultvalue !== undefined ? `=${arg.defaultvalue}` : '';
+ out += `${variable}${arg.name}${defval}`;
+ if (arg.optional) {
+ out += ` ]${fmt}`;
+ }
+ });
+ out += ' ';
+ return out;
+}
+
+function make_rst_param(f, obj, depth = 0) {
+ const indent = ' '.repeat(depth * 3);
+ f.write(indent);
+ f.write(`:param ${obj.type} ${obj.name}:\n`);
+ f.write(indent_multiline(obj.description, (depth + 1) * 3));
+ f.write('\n\n');
+}
+
+function make_rst_attribute(f, obj, depth = 0, brief = false) {
+ const indent = ' '.repeat(depth * 3);
+ f.write(indent);
+ f.write(`.. js:attribute:: ${obj.name}\n\n`);
+
+ if (brief) {
+ if (obj.summary) {
+ f.write(indent_multiline(obj.summary, (depth + 1) * 3));
+ }
+ f.write('\n\n');
+ return;
+ }
+
+ f.write(indent_multiline(obj.description, (depth + 1) * 3));
+ f.write('\n\n');
+
+ f.write(indent);
+ f.write(` :type: ${obj.type}\n\n`);
+
+ if (obj.defaultvalue !== undefined) {
+ let defval = obj.defaultvalue;
+ if (defval === '') {
+ defval = '""';
+ }
+ f.write(indent);
+ f.write(` :value: \`\`${defval}\`\`\n\n`);
+ }
+}
+
+function make_rst_function(f, obj, depth = 0) {
+ let prefix = '';
+ if (obj.is_instance()) {
+ prefix = 'prototype.';
+ }
+
+ const indent = ' '.repeat(depth * 3);
+ const sig = make_rst_signature(obj);
+ f.write(indent);
+ f.write(`.. js:function:: ${prefix}${obj.name}(${sig})\n`);
+ f.write('\n');
+
+ f.write(indent_multiline(obj.description, (depth + 1) * 3));
+ f.write('\n\n');
+
+ obj.params.forEach((param) => {
+ make_rst_param(f, param, depth + 1);
+ });
+
+ if (obj.returns !== 'void') {
+ f.write(indent);
+ f.write(' :return:\n');
+ f.write(indent_multiline(obj.returns_desc, (depth + 2) * 3));
+ f.write('\n\n');
+ f.write(indent);
+ f.write(` :rtype: ${obj.returns}\n\n`);
+ }
+}
+
+function make_rst_object(f, obj) {
+ let brief = false;
+ // Our custom header flag.
+ if (obj.header !== null) {
+ f.write(make_header(obj.header, '-'));
+ f.write(`${obj.description}\n\n`);
+ brief = true;
+ }
+
+ // Format members table and descriptions
+ const data = [['type', 'name']].concat(obj.members.map((m) => [m.type, `:js:attr:\`${m.name}\``]));
+
+ f.write(make_header('Properties', '^'));
+ format_table(f, data, 0);
+
+ make_rst_attribute(f, obj, 0, brief);
+
+ if (!obj.members.length) {
+ return;
+ }
+
+ f.write(' **Property Descriptions**\n\n');
+
+ // Properties first
+ obj.members.filter((m) => !m.is_function()).forEach((m) => {
+ make_rst_attribute(f, m, 1);
+ });
+
+ // Callbacks last
+ obj.members.filter((m) => m.is_function()).forEach((m) => {
+ make_rst_function(f, m, 1);
+ });
+}
+
+function make_rst_class(f, obj) {
+ const header = obj.header ? obj.header : obj.name;
+ f.write(make_header(header, '-'));
+
+ if (obj.classdesc) {
+ f.write(`${obj.classdesc}\n\n`);
+ }
+
+ const funcs = obj.members.filter((m) => m.is_function());
+ function make_data(m) {
+ const base = m.is_static() ? obj.name : `${obj.name}.prototype`;
+ const params = make_rst_signature(m, true, true);
+ const sig = `:js:attr:\`${m.name} <${base}.${m.name}>\` **(**${params}**)**`;
+ return [m.returns, sig];
+ }
+ const sfuncs = funcs.filter((m) => m.is_static());
+ const ifuncs = funcs.filter((m) => !m.is_static());
+
+ f.write(make_header('Static Methods', '^'));
+ format_table(f, sfuncs.map((m) => make_data(m)));
+
+ f.write(make_header('Instance Methods', '^'));
+ format_table(f, ifuncs.map((m) => make_data(m)));
+
+ const sig = make_rst_signature(obj);
+ f.write(`.. js:class:: ${obj.name}(${sig})\n\n`);
+ f.write(indent_multiline(obj.description, 3));
+ f.write('\n\n');
+
+ obj.params.forEach((p) => {
+ make_rst_param(f, p, 1);
+ });
+
+ f.write(' **Static Methods**\n\n');
+ sfuncs.forEach((m) => {
+ make_rst_function(f, m, 1);
+ });
+
+ f.write(' **Instance Methods**\n\n');
+ ifuncs.forEach((m) => {
+ make_rst_function(f, m, 1);
+ });
+}
+
+function make_rst_module(f, obj) {
+ const header = obj.header !== null ? obj.header : obj.name;
+ f.write(make_header(header, '='));
+ f.write(obj.description);
+ f.write('\n\n');
+}
+
+function write_base_object(f, obj) {
+ if (obj.is_object()) {
+ make_rst_object(f, obj);
+ } else if (obj.is_function()) {
+ make_rst_function(f, obj);
+ } else if (obj.is_class()) {
+ make_rst_class(f, obj);
+ } else if (obj.is_module()) {
+ make_rst_module(f, obj);
+ }
+}
+
+function generate(f, docs) {
+ const globs = [];
+ const SYMBOLS = {};
+ docs.filter((d) => !d.ignore && d.kind !== 'package').forEach((d) => {
+ SYMBOLS[d.name] = d;
+ if (d.memberof) {
+ const up = SYMBOLS[d.memberof];
+ if (up === undefined) {
+ console.log(d); // eslint-disable-line no-console
+ console.log(`Undefined symbol! ${d.memberof}`); // eslint-disable-line no-console
+ throw new Error('Undefined symbol!');
+ }
+ SYMBOLS[d.memberof].add_member(d);
+ } else {
+ globs.push(d);
+ }
+ });
+
+ f.write('.. _doc_html5_shell_classref:\n\n');
+ globs.forEach((obj) => write_base_object(f, obj));
+}
+
+/**
+ * Generate documentation output.
+ *
+ * @param {TAFFY} data - A TaffyDB collection representing
+ * all the symbols documented in your code.
+ * @param {object} opts - An object with options information.
+ */
+exports.publish = function (data, opts) {
+ const docs = data().get().filter((doc) => !doc.undocumented && !doc.ignore).map((doc) => new JSDoclet(doc));
+ const dest = opts.destination;
+ if (dest === 'dry-run') {
+ process.stdout.write('Dry run... ');
+ generate({
+ write: function () { /* noop */ },
+ }, docs);
+ process.stdout.write('Okay!\n');
+ return;
+ }
+ if (dest !== '' && !dest.endsWith('.rst')) {
+ throw new Error('Destination file must be either a ".rst" file, or an empty string (for printing to stdout)');
+ }
+ if (dest !== '') {
+ const f = fs.createWriteStream(dest);
+ generate(f, docs);
+ } else {
+ generate(process.stdout, docs);
+ }
+};
diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js
new file mode 100644
index 0000000000..52b3aedf8c
--- /dev/null
+++ b/platform/javascript/js/libs/audio.worklet.js
@@ -0,0 +1,211 @@
+/*************************************************************************/
+/* audio.worklet.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+class RingBuffer {
+ constructor(p_buffer, p_state, p_threads) {
+ this.buffer = p_buffer;
+ this.avail = p_state;
+ this.threads = p_threads;
+ this.rpos = 0;
+ this.wpos = 0;
+ }
+
+ data_left() {
+ return this.threads ? Atomics.load(this.avail, 0) : this.avail;
+ }
+
+ space_left() {
+ return this.buffer.length - this.data_left();
+ }
+
+ read(output) {
+ const size = this.buffer.length;
+ let from = 0;
+ let to_write = output.length;
+ if (this.rpos + to_write > size) {
+ const high = size - this.rpos;
+ output.set(this.buffer.subarray(this.rpos, size));
+ from = high;
+ to_write -= high;
+ this.rpos = 0;
+ }
+ if (to_write) {
+ output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
+ }
+ this.rpos += to_write;
+ if (this.threads) {
+ Atomics.add(this.avail, 0, -output.length);
+ Atomics.notify(this.avail, 0);
+ } else {
+ this.avail -= output.length;
+ }
+ }
+
+ write(p_buffer) {
+ const to_write = p_buffer.length;
+ const mw = this.buffer.length - this.wpos;
+ if (mw >= to_write) {
+ this.buffer.set(p_buffer, this.wpos);
+ this.wpos += to_write;
+ if (mw === to_write) {
+ this.wpos = 0;
+ }
+ } else {
+ const high = p_buffer.subarray(0, mw);
+ const low = p_buffer.subarray(mw);
+ this.buffer.set(high, this.wpos);
+ this.buffer.set(low);
+ this.wpos = low.length;
+ }
+ if (this.threads) {
+ Atomics.add(this.avail, 0, to_write);
+ Atomics.notify(this.avail, 0);
+ } else {
+ this.avail += to_write;
+ }
+ }
+}
+
+class GodotProcessor extends AudioWorkletProcessor {
+ constructor() {
+ super();
+ this.threads = false;
+ this.running = true;
+ this.lock = null;
+ this.notifier = null;
+ this.output = null;
+ this.output_buffer = new Float32Array();
+ this.input = null;
+ this.input_buffer = new Float32Array();
+ this.port.onmessage = (event) => {
+ const cmd = event.data['cmd'];
+ const data = event.data['data'];
+ this.parse_message(cmd, data);
+ };
+ }
+
+ process_notify() {
+ if (this.notifier) {
+ Atomics.add(this.notifier, 0, 1);
+ Atomics.notify(this.notifier, 0);
+ }
+ }
+
+ parse_message(p_cmd, p_data) {
+ if (p_cmd === 'start' && p_data) {
+ const state = p_data[0];
+ let idx = 0;
+ this.threads = true;
+ this.lock = state.subarray(idx, ++idx);
+ this.notifier = state.subarray(idx, ++idx);
+ const avail_in = state.subarray(idx, ++idx);
+ const avail_out = state.subarray(idx, ++idx);
+ this.input = new RingBuffer(p_data[1], avail_in, true);
+ this.output = new RingBuffer(p_data[2], avail_out, true);
+ } else if (p_cmd === 'stop') {
+ this.running = false;
+ this.output = null;
+ this.input = null;
+ } else if (p_cmd === 'start_nothreads') {
+ this.output = new RingBuffer(p_data[0], p_data[0].length, false);
+ } else if (p_cmd === 'chunk') {
+ this.output.write(p_data);
+ }
+ }
+
+ static array_has_data(arr) {
+ return arr.length && arr[0].length && arr[0][0].length;
+ }
+
+ process(inputs, outputs, parameters) {
+ if (!this.running) {
+ return false; // Stop processing.
+ }
+ if (this.output === null) {
+ return true; // Not ready yet, keep processing.
+ }
+ const process_input = GodotProcessor.array_has_data(inputs);
+ if (process_input) {
+ const input = inputs[0];
+ const chunk = input[0].length * input.length;
+ if (this.input_buffer.length !== chunk) {
+ this.input_buffer = new Float32Array(chunk);
+ }
+ if (!this.threads) {
+ GodotProcessor.write_input(this.input_buffer, input);
+ this.port.postMessage({ 'cmd': 'input', 'data': this.input_buffer });
+ } else if (this.input.space_left() >= chunk) {
+ GodotProcessor.write_input(this.input_buffer, input);
+ this.input.write(this.input_buffer);
+ } else {
+ this.port.postMessage('Input buffer is full! Skipping input frame.');
+ }
+ }
+ const process_output = GodotProcessor.array_has_data(outputs);
+ if (process_output) {
+ const output = outputs[0];
+ const chunk = output[0].length * output.length;
+ if (this.output_buffer.length !== chunk) {
+ this.output_buffer = new Float32Array(chunk);
+ }
+ if (this.output.data_left() >= chunk) {
+ this.output.read(this.output_buffer);
+ GodotProcessor.write_output(output, this.output_buffer);
+ if (!this.threads) {
+ this.port.postMessage({ 'cmd': 'read', 'data': chunk });
+ }
+ } else {
+ this.port.postMessage('Output buffer has not enough frames! Skipping output frame.');
+ }
+ }
+ this.process_notify();
+ return true;
+ }
+
+ static write_output(dest, source) {
+ const channels = dest.length;
+ for (let ch = 0; ch < channels; ch++) {
+ for (let sample = 0; sample < dest[ch].length; sample++) {
+ dest[ch][sample] = source[sample * channels + ch];
+ }
+ }
+ }
+
+ static write_input(dest, source) {
+ const channels = source.length;
+ for (let ch = 0; ch < channels; ch++) {
+ for (let sample = 0; sample < source[ch].length; sample++) {
+ dest[sample * channels + ch] = source[ch][sample];
+ }
+ }
+ }
+}
+
+registerProcessor('godot-processor', GodotProcessor);
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
new file mode 100644
index 0000000000..6cbb0567f4
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -0,0 +1,484 @@
+/*************************************************************************/
+/* library_godot_audio.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotAudio = {
+ $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'],
+ $GodotAudio: {
+ ctx: null,
+ input: null,
+ driver: null,
+ interval: 0,
+
+ init: function (mix_rate, latency, onstatechange, onlatencyupdate) {
+ const opts = {};
+ // If mix_rate is 0, let the browser choose.
+ if (mix_rate) {
+ opts['sampleRate'] = mix_rate;
+ }
+ // Do not specify, leave 'interactive' for good performance.
+ // opts['latencyHint'] = latency / 1000;
+ const ctx = new (window.AudioContext || window.webkitAudioContext)(opts);
+ GodotAudio.ctx = ctx;
+ ctx.onstatechange = function () {
+ let state = 0;
+ switch (ctx.state) {
+ case 'suspended':
+ state = 0;
+ break;
+ case 'running':
+ state = 1;
+ break;
+ case 'closed':
+ state = 2;
+ break;
+
+ // no default
+ }
+ onstatechange(state);
+ };
+ ctx.onstatechange(); // Immediately notify state.
+ // Update computed latency
+ GodotAudio.interval = setInterval(function () {
+ let computed_latency = 0;
+ if (ctx.baseLatency) {
+ computed_latency += GodotAudio.ctx.baseLatency;
+ }
+ if (ctx.outputLatency) {
+ computed_latency += GodotAudio.ctx.outputLatency;
+ }
+ onlatencyupdate(computed_latency);
+ }, 1000);
+ GodotOS.atexit(GodotAudio.close_async);
+ return ctx.destination.channelCount;
+ },
+
+ create_input: function (callback) {
+ if (GodotAudio.input) {
+ return 0; // Already started.
+ }
+ function gotMediaInput(stream) {
+ try {
+ GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
+ callback(GodotAudio.input);
+ } catch (e) {
+ GodotRuntime.error('Failed creaating input.', e);
+ }
+ }
+ if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
+ navigator.mediaDevices.getUserMedia({
+ 'audio': true,
+ }).then(gotMediaInput, function (e) {
+ GodotRuntime.error('Error getting user media.', e);
+ });
+ } else {
+ if (!navigator.getUserMedia) {
+ navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
+ }
+ if (!navigator.getUserMedia) {
+ GodotRuntime.error('getUserMedia not available.');
+ return 1;
+ }
+ navigator.getUserMedia({
+ 'audio': true,
+ }, gotMediaInput, function (e) {
+ GodotRuntime.print(e);
+ });
+ }
+ return 0;
+ },
+
+ close_async: function (resolve, reject) {
+ const ctx = GodotAudio.ctx;
+ GodotAudio.ctx = null;
+ // Audio was not initialized.
+ if (!ctx) {
+ resolve();
+ return;
+ }
+ // Remove latency callback
+ if (GodotAudio.interval) {
+ clearInterval(GodotAudio.interval);
+ GodotAudio.interval = 0;
+ }
+ // Disconnect input, if it was started.
+ if (GodotAudio.input) {
+ GodotAudio.input.disconnect();
+ GodotAudio.input = null;
+ }
+ // Disconnect output
+ let closed = Promise.resolve();
+ if (GodotAudio.driver) {
+ closed = GodotAudio.driver.close();
+ }
+ closed.then(function () {
+ return ctx.close();
+ }).then(function () {
+ ctx.onstatechange = null;
+ resolve();
+ }).catch(function (e) {
+ ctx.onstatechange = null;
+ GodotRuntime.error('Error closing AudioContext', e);
+ resolve();
+ });
+ },
+ },
+
+ godot_audio_is_available__sig: 'i',
+ godot_audio_is_available__proxy: 'sync',
+ godot_audio_is_available: function () {
+ if (!(window.AudioContext || window.webkitAudioContext)) {
+ return 0;
+ }
+ return 1;
+ },
+
+ godot_audio_has_worklet__sig: 'i',
+ godot_audio_has_worklet: function () {
+ return (GodotAudio.ctx && GodotAudio.ctx.audioWorklet) ? 1 : 0;
+ },
+
+ godot_audio_has_script_processor__sig: 'i',
+ godot_audio_has_script_processor: function () {
+ return (GodotAudio.ctx && GodotAudio.ctx.createScriptProcessor) ? 1 : 0;
+ },
+
+ godot_audio_init__sig: 'iiiii',
+ godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
+ const statechange = GodotRuntime.get_func(p_state_change);
+ const latencyupdate = GodotRuntime.get_func(p_latency_update);
+ const mix_rate = GodotRuntime.getHeapValue(p_mix_rate, 'i32');
+ const channels = GodotAudio.init(mix_rate, p_latency, statechange, latencyupdate);
+ GodotRuntime.setHeapValue(p_mix_rate, GodotAudio.ctx.sampleRate, 'i32');
+ return channels;
+ },
+
+ godot_audio_resume__sig: 'v',
+ godot_audio_resume: function () {
+ if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
+ GodotAudio.ctx.resume();
+ }
+ },
+
+ godot_audio_capture_start__proxy: 'sync',
+ godot_audio_capture_start__sig: 'i',
+ godot_audio_capture_start: function () {
+ return GodotAudio.create_input(function (input) {
+ input.connect(GodotAudio.driver.get_node());
+ });
+ },
+
+ godot_audio_capture_stop__proxy: 'sync',
+ godot_audio_capture_stop__sig: 'v',
+ godot_audio_capture_stop: function () {
+ if (GodotAudio.input) {
+ const tracks = GodotAudio.input['mediaStream']['getTracks']();
+ for (let i = 0; i < tracks.length; i++) {
+ tracks[i]['stop']();
+ }
+ GodotAudio.input.disconnect();
+ GodotAudio.input = null;
+ }
+ },
+};
+
+autoAddDeps(GodotAudio, '$GodotAudio');
+mergeInto(LibraryManager.library, GodotAudio);
+
+/**
+ * The AudioWorklet API driver, used when threads are available.
+ */
+const GodotAudioWorklet = {
+ $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'],
+ $GodotAudioWorklet: {
+ promise: null,
+ worklet: null,
+ ring_buffer: null,
+
+ create: function (channels) {
+ const path = GodotConfig.locate_file('godot.audio.worklet.js');
+ GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () {
+ GodotAudioWorklet.worklet = new AudioWorkletNode(
+ GodotAudio.ctx,
+ 'godot-processor',
+ {
+ 'outputChannelCount': [channels],
+ }
+ );
+ return Promise.resolve();
+ });
+ GodotAudio.driver = GodotAudioWorklet;
+ },
+
+ start: function (in_buf, out_buf, state) {
+ GodotAudioWorklet.promise.then(function () {
+ const node = GodotAudioWorklet.worklet;
+ node.connect(GodotAudio.ctx.destination);
+ node.port.postMessage({
+ 'cmd': 'start',
+ 'data': [state, in_buf, out_buf],
+ });
+ node.port.onmessage = function (event) {
+ GodotRuntime.error(event.data);
+ };
+ });
+ },
+
+ start_no_threads: function (p_out_buf, p_out_size, out_callback, p_in_buf, p_in_size, in_callback) {
+ function RingBuffer() {
+ let wpos = 0;
+ let rpos = 0;
+ let pending_samples = 0;
+ const wbuf = new Float32Array(p_out_size);
+
+ function send(port) {
+ if (pending_samples === 0) {
+ return;
+ }
+ const buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const size = buffer.length;
+ const tot_sent = pending_samples;
+ out_callback(wpos, pending_samples);
+ if (wpos + pending_samples >= size) {
+ const high = size - wpos;
+ wbuf.set(buffer.subarray(wpos, size));
+ pending_samples -= high;
+ wpos = 0;
+ }
+ if (pending_samples > 0) {
+ wbuf.set(buffer.subarray(wpos, wpos + pending_samples), tot_sent - pending_samples);
+ }
+ port.postMessage({ 'cmd': 'chunk', 'data': wbuf.subarray(0, tot_sent) });
+ wpos += pending_samples;
+ pending_samples = 0;
+ }
+ this.receive = function (recv_buf) {
+ const buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const from = rpos;
+ let to_write = recv_buf.length;
+ let high = 0;
+ if (rpos + to_write >= p_in_size) {
+ high = p_in_size - rpos;
+ buffer.set(recv_buf.subarray(0, high), rpos);
+ to_write -= high;
+ rpos = 0;
+ }
+ if (to_write) {
+ buffer.set(recv_buf.subarray(high, to_write), rpos);
+ }
+ in_callback(from, recv_buf.length);
+ rpos += to_write;
+ };
+ this.consumed = function (size, port) {
+ pending_samples += size;
+ send(port);
+ };
+ }
+ GodotAudioWorklet.ring_buffer = new RingBuffer();
+ GodotAudioWorklet.promise.then(function () {
+ const node = GodotAudioWorklet.worklet;
+ const buffer = GodotRuntime.heapSlice(HEAPF32, p_out_buf, p_out_size);
+ node.connect(GodotAudio.ctx.destination);
+ node.port.postMessage({
+ 'cmd': 'start_nothreads',
+ 'data': [buffer, p_in_size],
+ });
+ node.port.onmessage = function (event) {
+ if (!GodotAudioWorklet.worklet) {
+ return;
+ }
+ if (event.data['cmd'] === 'read') {
+ const read = event.data['data'];
+ GodotAudioWorklet.ring_buffer.consumed(read, GodotAudioWorklet.worklet.port);
+ } else if (event.data['cmd'] === 'input') {
+ const buf = event.data['data'];
+ if (buf.length > p_in_size) {
+ GodotRuntime.error('Input chunk is too big');
+ return;
+ }
+ GodotAudioWorklet.ring_buffer.receive(buf);
+ } else {
+ GodotRuntime.error(event.data);
+ }
+ };
+ });
+ },
+
+ get_node: function () {
+ return GodotAudioWorklet.worklet;
+ },
+
+ close: function () {
+ return new Promise(function (resolve, reject) {
+ if (GodotAudioWorklet.promise === null) {
+ return;
+ }
+ GodotAudioWorklet.promise.then(function () {
+ GodotAudioWorklet.worklet.port.postMessage({
+ 'cmd': 'stop',
+ 'data': null,
+ });
+ GodotAudioWorklet.worklet.disconnect();
+ GodotAudioWorklet.worklet = null;
+ GodotAudioWorklet.promise = null;
+ resolve();
+ }).catch(function (err) { /* aborted? */ });
+ });
+ },
+ },
+
+ godot_audio_worklet_create__sig: 'ii',
+ godot_audio_worklet_create: function (channels) {
+ try {
+ GodotAudioWorklet.create(channels);
+ } catch (e) {
+ GodotRuntime.error('Error starting AudioDriverWorklet', e);
+ return 1;
+ }
+ return 0;
+ },
+
+ godot_audio_worklet_start__sig: 'viiiii',
+ godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
+ const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const state = GodotRuntime.heapSub(HEAP32, p_state, 4);
+ GodotAudioWorklet.start(in_buffer, out_buffer, state);
+ },
+
+ godot_audio_worklet_start_no_threads__sig: 'viiiiii',
+ godot_audio_worklet_start_no_threads: function (p_out_buf, p_out_size, p_out_callback, p_in_buf, p_in_size, p_in_callback) {
+ const out_callback = GodotRuntime.get_func(p_out_callback);
+ const in_callback = GodotRuntime.get_func(p_in_callback);
+ GodotAudioWorklet.start_no_threads(p_out_buf, p_out_size, out_callback, p_in_buf, p_in_size, in_callback);
+ },
+
+ godot_audio_worklet_state_wait__sig: 'iiii',
+ godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
+ Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
+ return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
+ },
+
+ godot_audio_worklet_state_add__sig: 'iiii',
+ godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
+ return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
+ },
+
+ godot_audio_worklet_state_get__sig: 'iii',
+ godot_audio_worklet_state_get: function (p_state, p_idx) {
+ return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
+ },
+};
+
+autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet');
+mergeInto(LibraryManager.library, GodotAudioWorklet);
+
+/*
+ * The deprecated ScriptProcessorNode API, used when threads are disabled.
+ */
+const GodotAudioScript = {
+ $GodotAudioScript__deps: ['$GodotAudio'],
+ $GodotAudioScript: {
+ script: null,
+
+ create: function (buffer_length, channel_count) {
+ GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
+ GodotAudio.driver = GodotAudioScript;
+ return GodotAudioScript.script.bufferSize;
+ },
+
+ start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
+ GodotAudioScript.script.onaudioprocess = function (event) {
+ // Read input
+ const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const input = event.inputBuffer;
+ if (GodotAudio.input) {
+ const inlen = input.getChannelData(0).length;
+ for (let ch = 0; ch < 2; ch++) {
+ const data = input.getChannelData(ch);
+ for (let s = 0; s < inlen; s++) {
+ inb[s * 2 + ch] = data[s];
+ }
+ }
+ }
+
+ // Let Godot process the input/output.
+ onprocess();
+
+ // Write the output.
+ const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const output = event.outputBuffer;
+ const channels = output.numberOfChannels;
+ for (let ch = 0; ch < channels; ch++) {
+ const data = output.getChannelData(ch);
+ // Loop through samples and assign computed values.
+ for (let sample = 0; sample < data.length; sample++) {
+ data[sample] = outb[sample * channels + ch];
+ }
+ }
+ };
+ GodotAudioScript.script.connect(GodotAudio.ctx.destination);
+ },
+
+ get_node: function () {
+ return GodotAudioScript.script;
+ },
+
+ close: function () {
+ return new Promise(function (resolve, reject) {
+ GodotAudioScript.script.disconnect();
+ GodotAudioScript.script.onaudioprocess = null;
+ GodotAudioScript.script = null;
+ resolve();
+ });
+ },
+ },
+
+ godot_audio_script_create__sig: 'iii',
+ godot_audio_script_create: function (buffer_length, channel_count) {
+ const buf_len = GodotRuntime.getHeapValue(buffer_length, 'i32');
+ try {
+ const out_len = GodotAudioScript.create(buf_len, channel_count);
+ GodotRuntime.setHeapValue(buffer_length, out_len, 'i32');
+ } catch (e) {
+ GodotRuntime.error('Error starting AudioDriverScriptProcessor', e);
+ return 1;
+ }
+ return 0;
+ },
+
+ godot_audio_script_start__sig: 'viiiii',
+ godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
+ const onprocess = GodotRuntime.get_func(p_cb);
+ GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
+ },
+};
+
+autoAddDeps(GodotAudioScript, '$GodotAudioScript');
+mergeInto(LibraryManager.library, GodotAudioScript);
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
new file mode 100644
index 0000000000..affae90370
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -0,0 +1,1014 @@
+/*************************************************************************/
+/* library_godot_display.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+ * Display Server listeners.
+ * Keeps track of registered event listeners so it can remove them on shutdown.
+ */
+const GodotDisplayListeners = {
+ $GodotDisplayListeners__deps: ['$GodotOS'],
+ $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
+ $GodotDisplayListeners: {
+ handlers: [],
+
+ has: function (target, event, method, capture) {
+ return GodotDisplayListeners.handlers.findIndex(function (e) {
+ return e.target === target && e.event === event && e.method === method && e.capture === capture;
+ }) !== -1;
+ },
+
+ add: function (target, event, method, capture) {
+ if (GodotDisplayListeners.has(target, event, method, capture)) {
+ return;
+ }
+ function Handler(p_target, p_event, p_method, p_capture) {
+ this.target = p_target;
+ this.event = p_event;
+ this.method = p_method;
+ this.capture = p_capture;
+ }
+ GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
+ target.addEventListener(event, method, capture);
+ },
+
+ clear: function () {
+ GodotDisplayListeners.handlers.forEach(function (h) {
+ h.target.removeEventListener(h.event, h.method, h.capture);
+ });
+ GodotDisplayListeners.handlers.length = 0;
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayListeners);
+
+/*
+ * Drag and drop handler.
+ * This is pretty big, but basically detect dropped files on GodotConfig.canvas,
+ * process them one by one (recursively for directories), and copies them to
+ * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot
+ * event (that requires a string array of paths).
+ *
+ * NOTE: The temporary files are removed after the callback. This means that
+ * deferred callbacks won't be able to access the files.
+ */
+const GodotDisplayDragDrop = {
+ $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
+ $GodotDisplayDragDrop: {
+ promises: [],
+ pending_files: [],
+
+ add_entry: function (entry) {
+ if (entry.isDirectory) {
+ GodotDisplayDragDrop.add_dir(entry);
+ } else if (entry.isFile) {
+ GodotDisplayDragDrop.add_file(entry);
+ } else {
+ GodotRuntime.error('Unrecognized entry...', entry);
+ }
+ },
+
+ add_dir: function (entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
+ const reader = entry.createReader();
+ reader.readEntries(function (entries) {
+ for (let i = 0; i < entries.length; i++) {
+ GodotDisplayDragDrop.add_entry(entries[i]);
+ }
+ resolve();
+ });
+ }));
+ },
+
+ add_file: function (entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
+ entry.file(function (file) {
+ const reader = new FileReader();
+ reader.onload = function () {
+ const f = {
+ 'path': file.relativePath || file.webkitRelativePath,
+ 'name': file.name,
+ 'type': file.type,
+ 'size': file.size,
+ 'data': reader.result,
+ };
+ if (!f['path']) {
+ f['path'] = f['name'];
+ }
+ GodotDisplayDragDrop.pending_files.push(f);
+ resolve();
+ };
+ reader.onerror = function () {
+ GodotRuntime.print('Error reading file');
+ reject();
+ };
+ reader.readAsArrayBuffer(file);
+ }, function (err) {
+ GodotRuntime.print('Error!');
+ reject();
+ });
+ }));
+ },
+
+ process: function (resolve, reject) {
+ if (GodotDisplayDragDrop.promises.length === 0) {
+ resolve();
+ return;
+ }
+ GodotDisplayDragDrop.promises.pop().then(function () {
+ setTimeout(function () {
+ GodotDisplayDragDrop.process(resolve, reject);
+ }, 0);
+ });
+ },
+
+ _process_event: function (ev, callback) {
+ ev.preventDefault();
+ if (ev.dataTransfer.items) {
+ // Use DataTransferItemList interface to access the file(s)
+ for (let i = 0; i < ev.dataTransfer.items.length; i++) {
+ const item = ev.dataTransfer.items[i];
+ let entry = null;
+ if ('getAsEntry' in item) {
+ entry = item.getAsEntry();
+ } else if ('webkitGetAsEntry' in item) {
+ entry = item.webkitGetAsEntry();
+ }
+ if (entry) {
+ GodotDisplayDragDrop.add_entry(entry);
+ }
+ }
+ } else {
+ GodotRuntime.error('File upload not supported');
+ }
+ new Promise(GodotDisplayDragDrop.process).then(function () {
+ const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`;
+ const drops = [];
+ const files = [];
+ FS.mkdir(DROP);
+ GodotDisplayDragDrop.pending_files.forEach((elem) => {
+ const path = elem['path'];
+ GodotFS.copy_to_fs(DROP + path, elem['data']);
+ let idx = path.indexOf('/');
+ if (idx === -1) {
+ // Root file
+ drops.push(DROP + path);
+ } else {
+ // Subdir
+ const sub = path.substr(0, idx);
+ idx = sub.indexOf('/');
+ if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
+ drops.push(DROP + sub);
+ }
+ }
+ files.push(DROP + path);
+ });
+ GodotDisplayDragDrop.promises = [];
+ GodotDisplayDragDrop.pending_files = [];
+ callback(drops);
+ if (GodotConfig.persistent_drops) {
+ // Delay removal at exit.
+ GodotOS.atexit(function (resolve, reject) {
+ GodotDisplayDragDrop.remove_drop(files, DROP);
+ resolve();
+ });
+ } else {
+ GodotDisplayDragDrop.remove_drop(files, DROP);
+ }
+ });
+ },
+
+ remove_drop: function (files, drop_path) {
+ const dirs = [drop_path.substr(0, drop_path.length - 1)];
+ // Remove temporary files
+ files.forEach(function (file) {
+ FS.unlink(file);
+ let dir = file.replace(drop_path, '');
+ let idx = dir.lastIndexOf('/');
+ while (idx > 0) {
+ dir = dir.substr(0, idx);
+ if (dirs.indexOf(drop_path + dir) === -1) {
+ dirs.push(drop_path + dir);
+ }
+ idx = dir.lastIndexOf('/');
+ }
+ });
+ // Remove dirs.
+ dirs.sort(function (a, b) {
+ const al = (a.match(/\//g) || []).length;
+ const bl = (b.match(/\//g) || []).length;
+ if (al > bl) {
+ return -1;
+ } else if (al < bl) {
+ return 1;
+ }
+ return 0;
+ }).forEach(function (dir) {
+ FS.rmdir(dir);
+ });
+ },
+
+ handler: function (callback) {
+ return function (ev) {
+ GodotDisplayDragDrop._process_event(ev, callback);
+ };
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayDragDrop);
+
+const GodotDisplayVK = {
+
+ $GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotDisplayListeners'],
+ $GodotDisplayVK__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayVK.clear(); resolve(); });',
+ $GodotDisplayVK: {
+ textinput: null,
+ textarea: null,
+
+ available: function () {
+ return GodotConfig.virtual_keyboard && 'ontouchstart' in window;
+ },
+
+ init: function (input_cb) {
+ function create(what) {
+ const elem = document.createElement(what);
+ elem.style.display = 'none';
+ elem.style.position = 'absolute';
+ elem.style.zIndex = '-1';
+ elem.style.background = 'transparent';
+ elem.style.padding = '0px';
+ elem.style.margin = '0px';
+ elem.style.overflow = 'hidden';
+ elem.style.width = '0px';
+ elem.style.height = '0px';
+ elem.style.border = '0px';
+ elem.style.outline = 'none';
+ elem.readonly = true;
+ elem.disabled = true;
+ GodotDisplayListeners.add(elem, 'input', function (evt) {
+ const c_str = GodotRuntime.allocString(elem.value);
+ input_cb(c_str, elem.selectionEnd);
+ GodotRuntime.free(c_str);
+ }, false);
+ GodotDisplayListeners.add(elem, 'blur', function (evt) {
+ elem.style.display = 'none';
+ elem.readonly = true;
+ elem.disabled = true;
+ }, false);
+ GodotConfig.canvas.insertAdjacentElement('beforebegin', elem);
+ return elem;
+ }
+ GodotDisplayVK.textinput = create('input');
+ GodotDisplayVK.textarea = create('textarea');
+ GodotDisplayVK.updateSize();
+ },
+ show: function (text, multiline, start, end) {
+ if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
+ return;
+ }
+ if (GodotDisplayVK.textinput.style.display !== '' || GodotDisplayVK.textarea.style.display !== '') {
+ GodotDisplayVK.hide();
+ }
+ GodotDisplayVK.updateSize();
+ const elem = multiline ? GodotDisplayVK.textarea : GodotDisplayVK.textinput;
+ elem.readonly = false;
+ elem.disabled = false;
+ elem.value = text;
+ elem.style.display = 'block';
+ elem.focus();
+ elem.setSelectionRange(start, end);
+ },
+ hide: function () {
+ if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
+ return;
+ }
+ [GodotDisplayVK.textinput, GodotDisplayVK.textarea].forEach(function (elem) {
+ elem.blur();
+ elem.style.display = 'none';
+ elem.value = '';
+ });
+ },
+ updateSize: function () {
+ if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
+ return;
+ }
+ const rect = GodotConfig.canvas.getBoundingClientRect();
+ function update(elem) {
+ elem.style.left = `${rect.left}px`;
+ elem.style.top = `${rect.top}px`;
+ elem.style.width = `${rect.width}px`;
+ elem.style.height = `${rect.height}px`;
+ }
+ update(GodotDisplayVK.textinput);
+ update(GodotDisplayVK.textarea);
+ },
+ clear: function () {
+ if (GodotDisplayVK.textinput) {
+ GodotDisplayVK.textinput.remove();
+ GodotDisplayVK.textinput = null;
+ }
+ if (GodotDisplayVK.textarea) {
+ GodotDisplayVK.textarea.remove();
+ GodotDisplayVK.textarea = null;
+ }
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayVK);
+
+/*
+ * Display server cursor helper.
+ * Keeps track of cursor status and custom shapes.
+ */
+const GodotDisplayCursor = {
+ $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
+ $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
+ $GodotDisplayCursor: {
+ shape: 'auto',
+ visible: true,
+ cursors: {},
+ set_style: function (style) {
+ GodotConfig.canvas.style.cursor = style;
+ },
+ set_shape: function (shape) {
+ GodotDisplayCursor.shape = shape;
+ let css = shape;
+ if (shape in GodotDisplayCursor.cursors) {
+ const c = GodotDisplayCursor.cursors[shape];
+ css = `url("${c.url}") ${c.x} ${c.y}, auto`;
+ }
+ if (GodotDisplayCursor.visible) {
+ GodotDisplayCursor.set_style(css);
+ }
+ },
+ clear: function () {
+ GodotDisplayCursor.set_style('');
+ GodotDisplayCursor.shape = 'auto';
+ GodotDisplayCursor.visible = true;
+ Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
+ URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
+ delete GodotDisplayCursor.cursors[key];
+ });
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayCursor);
+
+/*
+ * Display Gamepad API helper.
+ */
+const GodotDisplayGamepads = {
+ $GodotDisplayGamepads__deps: ['$GodotRuntime', '$GodotDisplayListeners'],
+ $GodotDisplayGamepads: {
+ samples: [],
+
+ get_pads: function () {
+ try {
+ // Will throw in iframe when permission is denied.
+ // Will throw/warn in the future for insecure contexts.
+ // See https://github.com/w3c/gamepad/pull/120
+ const pads = navigator.getGamepads();
+ if (pads) {
+ return pads;
+ }
+ return [];
+ } catch (e) {
+ return [];
+ }
+ },
+
+ get_samples: function () {
+ return GodotDisplayGamepads.samples;
+ },
+
+ get_sample: function (index) {
+ const samples = GodotDisplayGamepads.samples;
+ return index < samples.length ? samples[index] : null;
+ },
+
+ sample: function () {
+ const pads = GodotDisplayGamepads.get_pads();
+ const samples = [];
+ for (let i = 0; i < pads.length; i++) {
+ const pad = pads[i];
+ if (!pad) {
+ samples.push(null);
+ continue;
+ }
+ const s = {
+ standard: pad.mapping === 'standard',
+ buttons: [],
+ axes: [],
+ connected: pad.connected,
+ };
+ for (let b = 0; b < pad.buttons.length; b++) {
+ s.buttons.push(pad.buttons[b].value);
+ }
+ for (let a = 0; a < pad.axes.length; a++) {
+ s.axes.push(pad.axes[a]);
+ }
+ samples.push(s);
+ }
+ GodotDisplayGamepads.samples = samples;
+ },
+
+ init: function (onchange) {
+ GodotDisplayListeners.samples = [];
+ function add(pad) {
+ const guid = GodotDisplayGamepads.get_guid(pad);
+ const c_id = GodotRuntime.allocString(pad.id);
+ const c_guid = GodotRuntime.allocString(guid);
+ onchange(pad.index, 1, c_id, c_guid);
+ GodotRuntime.free(c_id);
+ GodotRuntime.free(c_guid);
+ }
+ const pads = GodotDisplayGamepads.get_pads();
+ for (let i = 0; i < pads.length; i++) {
+ // Might be reserved space.
+ if (pads[i]) {
+ add(pads[i]);
+ }
+ }
+ GodotDisplayListeners.add(window, 'gamepadconnected', function (evt) {
+ add(evt.gamepad);
+ }, false);
+ GodotDisplayListeners.add(window, 'gamepaddisconnected', function (evt) {
+ onchange(evt.gamepad.index, 0);
+ }, false);
+ },
+
+ get_guid: function (pad) {
+ if (pad.mapping) {
+ return pad.mapping;
+ }
+ const ua = navigator.userAgent;
+ let os = 'Unknown';
+ if (ua.indexOf('Android') >= 0) {
+ os = 'Android';
+ } else if (ua.indexOf('Linux') >= 0) {
+ os = 'Linux';
+ } else if (ua.indexOf('iPhone') >= 0) {
+ os = 'iOS';
+ } else if (ua.indexOf('Macintosh') >= 0) {
+ // Updated iPads will fall into this category.
+ os = 'MacOSX';
+ } else if (ua.indexOf('Windows') >= 0) {
+ os = 'Windows';
+ }
+
+ const id = pad.id;
+ // Chrom* style: NAME (Vendor: xxxx Product: xxxx)
+ const exp1 = /vendor: ([0-9a-f]{4}) product: ([0-9a-f]{4})/i;
+ // Firefox/Safari style (safari may remove leading zeores)
+ const exp2 = /^([0-9a-f]+)-([0-9a-f]+)-/i;
+ let vendor = '';
+ let product = '';
+ if (exp1.test(id)) {
+ const match = exp1.exec(id);
+ vendor = match[1].padStart(4, '0');
+ product = match[2].padStart(4, '0');
+ } else if (exp2.test(id)) {
+ const match = exp2.exec(id);
+ vendor = match[1].padStart(4, '0');
+ product = match[2].padStart(4, '0');
+ }
+ if (!vendor || !product) {
+ return `${os}Unknown`;
+ }
+ return os + vendor + product;
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayGamepads);
+
+const GodotDisplayScreen = {
+ $GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'],
+ $GodotDisplayScreen: {
+ desired_size: [0, 0],
+ hidpi: true,
+ getPixelRatio: function () {
+ return GodotDisplayScreen.hidpi ? window.devicePixelRatio || 1 : 1;
+ },
+ isFullscreen: function () {
+ const elem = document.fullscreenElement || document.mozFullscreenElement
+ || document.webkitFullscreenElement || document.msFullscreenElement;
+ if (elem) {
+ return elem === GodotConfig.canvas;
+ }
+ // But maybe knowing the element is not supported.
+ return document.fullscreen || document.mozFullScreen
+ || document.webkitIsFullscreen;
+ },
+ hasFullscreen: function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled
+ || document.webkitFullscreenEnabled;
+ },
+ requestFullscreen: function () {
+ if (!GodotDisplayScreen.hasFullscreen()) {
+ return 1;
+ }
+ const canvas = GodotConfig.canvas;
+ try {
+ const promise = (canvas.requestFullscreen || canvas.msRequestFullscreen
+ || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
+ || canvas.webkitRequestFullscreen
+ ).call(canvas);
+ // Some browsers (Safari) return undefined.
+ // For the standard ones, we need to catch it.
+ if (promise) {
+ promise.catch(function () {
+ // nothing to do.
+ });
+ }
+ } catch (e) {
+ return 1;
+ }
+ return 0;
+ },
+ exitFullscreen: function () {
+ if (!GodotDisplayScreen.isFullscreen()) {
+ return 0;
+ }
+ try {
+ const promise = document.exitFullscreen();
+ if (promise) {
+ promise.catch(function () {
+ // nothing to do.
+ });
+ }
+ } catch (e) {
+ return 1;
+ }
+ return 0;
+ },
+ _updateGL: function () {
+ const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef
+ const gl = GL.getContext(gl_context_handle);
+ if (gl) {
+ GL.resizeOffscreenFramebuffer(gl);
+ }
+ },
+ updateSize: function () {
+ const isFullscreen = GodotDisplayScreen.isFullscreen();
+ const wantsFullWindow = GodotConfig.canvas_resize_policy === 2;
+ const noResize = GodotConfig.canvas_resize_policy === 0;
+ const wwidth = GodotDisplayScreen.desired_size[0];
+ const wheight = GodotDisplayScreen.desired_size[1];
+ const canvas = GodotConfig.canvas;
+ let width = wwidth;
+ let height = wheight;
+ if (noResize) {
+ // Don't resize canvas, just update GL if needed.
+ if (canvas.width !== width || canvas.height !== height) {
+ GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
+ GodotDisplayScreen._updateGL();
+ return 1;
+ }
+ return 0;
+ }
+ const scale = GodotDisplayScreen.getPixelRatio();
+ if (isFullscreen || wantsFullWindow) {
+ // We need to match screen size.
+ width = window.innerWidth * scale;
+ height = window.innerHeight * scale;
+ }
+ const csw = `${width / scale}px`;
+ const csh = `${height / scale}px`;
+ if (canvas.style.width !== csw || canvas.style.height !== csh || canvas.width !== width || canvas.height !== height) {
+ // Size doesn't match.
+ // Resize canvas, set correct CSS pixel size, update GL.
+ canvas.width = width;
+ canvas.height = height;
+ canvas.style.width = csw;
+ canvas.style.height = csh;
+ GodotDisplayScreen._updateGL();
+ return 1;
+ }
+ return 0;
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayScreen);
+
+/**
+ * Display server interface.
+ *
+ * Exposes all the functions needed by DisplayServer implementation.
+ */
+const GodotDisplay = {
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads', '$GodotDisplayScreen', '$GodotDisplayVK'],
+ $GodotDisplay: {
+ window_icon: '',
+ findDPI: function () {
+ function testDPI(dpi) {
+ return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches;
+ }
+ function bisect(low, high, func) {
+ const mid = parseInt(((high - low) / 2) + low, 10);
+ if (high - low <= 1) {
+ return func(high) ? high : low;
+ }
+ if (func(mid)) {
+ return bisect(low, mid, func);
+ }
+ return bisect(mid, high, func);
+ }
+ try {
+ const dpi = bisect(0, 800, testDPI);
+ return dpi >= 96 ? dpi : 96;
+ } catch (e) {
+ return 96;
+ }
+ },
+ },
+
+ godot_js_display_is_swap_ok_cancel__sig: 'i',
+ godot_js_display_is_swap_ok_cancel: function () {
+ const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
+ const plat = navigator.platform || '';
+ if (win.indexOf(plat) !== -1) {
+ return 1;
+ }
+ return 0;
+ },
+
+ godot_js_display_alert__sig: 'vi',
+ godot_js_display_alert: function (p_text) {
+ window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
+ },
+
+ godot_js_display_screen_dpi_get__sig: 'i',
+ godot_js_display_screen_dpi_get: function () {
+ return GodotDisplay.findDPI();
+ },
+
+ godot_js_display_pixel_ratio_get__sig: 'f',
+ godot_js_display_pixel_ratio_get: function () {
+ return GodotDisplayScreen.getPixelRatio();
+ },
+
+ godot_js_display_fullscreen_request__sig: 'i',
+ godot_js_display_fullscreen_request: function () {
+ return GodotDisplayScreen.requestFullscreen();
+ },
+
+ godot_js_display_fullscreen_exit__sig: 'i',
+ godot_js_display_fullscreen_exit: function () {
+ return GodotDisplayScreen.exitFullscreen();
+ },
+
+ godot_js_display_desired_size_set__sig: 'vii',
+ godot_js_display_desired_size_set: function (width, height) {
+ GodotDisplayScreen.desired_size = [width, height];
+ GodotDisplayScreen.updateSize();
+ },
+
+ godot_js_display_size_update__sig: 'i',
+ godot_js_display_size_update: function () {
+ const updated = GodotDisplayScreen.updateSize();
+ if (updated) {
+ GodotDisplayVK.updateSize();
+ }
+ return updated;
+ },
+
+ godot_js_display_screen_size_get__sig: 'vii',
+ godot_js_display_screen_size_get: function (width, height) {
+ const scale = GodotDisplayScreen.getPixelRatio();
+ GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32');
+ GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32');
+ },
+
+ godot_js_display_window_size_get: function (p_width, p_height) {
+ GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32');
+ GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32');
+ },
+
+ godot_js_display_compute_position: function (x, y, r_x, r_y) {
+ const canvas = GodotConfig.canvas;
+ const rect = canvas.getBoundingClientRect();
+ const rw = canvas.width / rect.width;
+ const rh = canvas.height / rect.height;
+ GodotRuntime.setHeapValue(r_x, (x - rect.x) * rw, 'i32');
+ GodotRuntime.setHeapValue(r_y, (y - rect.y) * rh, 'i32');
+ },
+
+ godot_js_display_has_webgl__sig: 'ii',
+ godot_js_display_has_webgl: function (p_version) {
+ if (p_version !== 1 && p_version !== 2) {
+ return false;
+ }
+ try {
+ return !!document.createElement('canvas').getContext(p_version === 2 ? 'webgl2' : 'webgl');
+ } catch (e) { /* Not available */ }
+ return false;
+ },
+
+ /*
+ * Canvas
+ */
+ godot_js_display_canvas_focus__sig: 'v',
+ godot_js_display_canvas_focus: function () {
+ GodotConfig.canvas.focus();
+ },
+
+ godot_js_display_canvas_is_focused__sig: 'i',
+ godot_js_display_canvas_is_focused: function () {
+ return document.activeElement === GodotConfig.canvas;
+ },
+
+ /*
+ * Touchscreen
+ */
+ godot_js_display_touchscreen_is_available__sig: 'i',
+ godot_js_display_touchscreen_is_available: function () {
+ return 'ontouchstart' in window;
+ },
+
+ /*
+ * Clipboard
+ */
+ godot_js_display_clipboard_set__sig: 'ii',
+ godot_js_display_clipboard_set: function (p_text) {
+ const text = GodotRuntime.parseString(p_text);
+ if (!navigator.clipboard || !navigator.clipboard.writeText) {
+ return 1;
+ }
+ navigator.clipboard.writeText(text).catch(function (e) {
+ // Setting OS clipboard is only possible from an input callback.
+ GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
+ });
+ return 0;
+ },
+
+ godot_js_display_clipboard_get__sig: 'ii',
+ godot_js_display_clipboard_get: function (callback) {
+ const func = GodotRuntime.get_func(callback);
+ try {
+ navigator.clipboard.readText().then(function (result) {
+ const ptr = GodotRuntime.allocString(result);
+ func(ptr);
+ GodotRuntime.free(ptr);
+ }).catch(function (e) {
+ // Fail graciously.
+ });
+ } catch (e) {
+ // Fail graciously.
+ }
+ },
+
+ /*
+ * Window
+ */
+ godot_js_display_window_title_set__sig: 'vi',
+ godot_js_display_window_title_set: function (p_data) {
+ document.title = GodotRuntime.parseString(p_data);
+ },
+
+ godot_js_display_window_icon_set__sig: 'vii',
+ godot_js_display_window_icon_set: function (p_ptr, p_len) {
+ let link = document.getElementById('-gd-engine-icon');
+ if (link === null) {
+ link = document.createElement('link');
+ link.rel = 'icon';
+ link.id = '-gd-engine-icon';
+ document.head.appendChild(link);
+ }
+ const old_icon = GodotDisplay.window_icon;
+ const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
+ GodotDisplay.window_icon = URL.createObjectURL(png);
+ link.href = GodotDisplay.window_icon;
+ if (old_icon) {
+ URL.revokeObjectURL(old_icon);
+ }
+ },
+
+ /*
+ * Cursor
+ */
+ godot_js_display_cursor_set_visible__sig: 'vi',
+ godot_js_display_cursor_set_visible: function (p_visible) {
+ const visible = p_visible !== 0;
+ if (visible === GodotDisplayCursor.visible) {
+ return;
+ }
+ GodotDisplayCursor.visible = visible;
+ if (visible) {
+ GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
+ } else {
+ GodotDisplayCursor.set_style('none');
+ }
+ },
+
+ godot_js_display_cursor_is_hidden__sig: 'i',
+ godot_js_display_cursor_is_hidden: function () {
+ return !GodotDisplayCursor.visible;
+ },
+
+ godot_js_display_cursor_set_shape__sig: 'vi',
+ godot_js_display_cursor_set_shape: function (p_string) {
+ GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
+ },
+
+ godot_js_display_cursor_set_custom_shape__sig: 'viiiii',
+ godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
+ const shape = GodotRuntime.parseString(p_shape);
+ const old_shape = GodotDisplayCursor.cursors[shape];
+ if (p_len > 0) {
+ const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
+ const url = URL.createObjectURL(png);
+ GodotDisplayCursor.cursors[shape] = {
+ url: url,
+ x: p_hotspot_x,
+ y: p_hotspot_y,
+ };
+ } else {
+ delete GodotDisplayCursor.cursors[shape];
+ }
+ if (shape === GodotDisplayCursor.shape) {
+ GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
+ }
+ if (old_shape) {
+ URL.revokeObjectURL(old_shape.url);
+ }
+ },
+
+ /*
+ * Listeners
+ */
+ godot_js_display_notification_cb__sig: 'viiiii',
+ godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
+ const canvas = GodotConfig.canvas;
+ const func = GodotRuntime.get_func(callback);
+ const notif = [p_enter, p_exit, p_in, p_out];
+ ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
+ GodotDisplayListeners.add(canvas, evt_name, function () {
+ func(notif[idx]);
+ }, true);
+ });
+ },
+
+ godot_js_display_paste_cb__sig: 'vi',
+ godot_js_display_paste_cb: function (callback) {
+ const func = GodotRuntime.get_func(callback);
+ GodotDisplayListeners.add(window, 'paste', function (evt) {
+ const text = evt.clipboardData.getData('text');
+ const ptr = GodotRuntime.allocString(text);
+ func(ptr);
+ GodotRuntime.free(ptr);
+ }, false);
+ },
+
+ godot_js_display_drop_files_cb__sig: 'vi',
+ godot_js_display_drop_files_cb: function (callback) {
+ const func = GodotRuntime.get_func(callback);
+ const dropFiles = function (files) {
+ const args = files || [];
+ if (!args.length) {
+ return;
+ }
+ const argc = args.length;
+ const argv = GodotRuntime.allocStringArray(args);
+ func(argv, argc);
+ GodotRuntime.freeStringArray(argv, argc);
+ };
+ const canvas = GodotConfig.canvas;
+ GodotDisplayListeners.add(canvas, 'dragover', function (ev) {
+ // Prevent default behavior (which would try to open the file(s))
+ ev.preventDefault();
+ }, false);
+ GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
+ },
+
+ godot_js_display_setup_canvas__sig: 'viiii',
+ godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) {
+ const canvas = GodotConfig.canvas;
+ GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) {
+ ev.preventDefault();
+ }, false);
+ GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) {
+ alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
+ ev.preventDefault();
+ }, false);
+ GodotDisplayScreen.hidpi = !!p_hidpi;
+ switch (GodotConfig.canvas_resize_policy) {
+ case 0: // None
+ GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
+ break;
+ case 1: // Project
+ GodotDisplayScreen.desired_size = [p_width, p_height];
+ break;
+ default: // Full window
+ // Ensure we display in the right place, the size will be handled by updateSize
+ canvas.style.position = 'absolute';
+ canvas.style.top = 0;
+ canvas.style.left = 0;
+ break;
+ }
+ GodotDisplayScreen.updateSize();
+ if (p_fullscreen) {
+ GodotDisplayScreen.requestFullscreen();
+ }
+ },
+
+ /*
+ * Virtual Keyboard
+ */
+ godot_js_display_vk_show__sig: 'viiii',
+ godot_js_display_vk_show: function (p_text, p_multiline, p_start, p_end) {
+ const text = GodotRuntime.parseString(p_text);
+ const start = p_start > 0 ? p_start : 0;
+ const end = p_end > 0 ? p_end : start;
+ GodotDisplayVK.show(text, p_multiline, start, end);
+ },
+
+ godot_js_display_vk_hide__sig: 'v',
+ godot_js_display_vk_hide: function () {
+ GodotDisplayVK.hide();
+ },
+
+ godot_js_display_vk_available__sig: 'i',
+ godot_js_display_vk_available: function () {
+ return GodotDisplayVK.available();
+ },
+
+ godot_js_display_vk_cb__sig: 'vi',
+ godot_js_display_vk_cb: function (p_input_cb) {
+ const input_cb = GodotRuntime.get_func(p_input_cb);
+ if (GodotDisplayVK.available()) {
+ GodotDisplayVK.init(input_cb);
+ }
+ },
+
+ /*
+ * Gamepads
+ */
+ godot_js_display_gamepad_cb__sig: 'vi',
+ godot_js_display_gamepad_cb: function (change_cb) {
+ const onchange = GodotRuntime.get_func(change_cb);
+ GodotDisplayGamepads.init(onchange);
+ },
+
+ godot_js_display_gamepad_sample_count__sig: 'i',
+ godot_js_display_gamepad_sample_count: function () {
+ return GodotDisplayGamepads.get_samples().length;
+ },
+
+ godot_js_display_gamepad_sample__sig: 'i',
+ godot_js_display_gamepad_sample: function () {
+ GodotDisplayGamepads.sample();
+ return 0;
+ },
+
+ godot_js_display_gamepad_sample_get__sig: 'iiiiiii',
+ godot_js_display_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) {
+ const sample = GodotDisplayGamepads.get_sample(p_index);
+ if (!sample || !sample.connected) {
+ return 1;
+ }
+ const btns = sample.buttons;
+ const btns_len = btns.length < 16 ? btns.length : 16;
+ for (let i = 0; i < btns_len; i++) {
+ GodotRuntime.setHeapValue(r_btns + (i << 2), btns[i], 'float');
+ }
+ GodotRuntime.setHeapValue(r_btns_num, btns_len, 'i32');
+ const axes = sample.axes;
+ const axes_len = axes.length < 10 ? axes.length : 10;
+ for (let i = 0; i < axes_len; i++) {
+ GodotRuntime.setHeapValue(r_axes + (i << 2), axes[i], 'float');
+ }
+ GodotRuntime.setHeapValue(r_axes_num, axes_len, 'i32');
+ const is_standard = sample.standard ? 1 : 0;
+ GodotRuntime.setHeapValue(r_standard, is_standard, 'i32');
+ return 0;
+ },
+};
+
+autoAddDeps(GodotDisplay, '$GodotDisplay');
+mergeInto(LibraryManager.library, GodotDisplay);
diff --git a/platform/javascript/js/libs/library_godot_fetch.js b/platform/javascript/js/libs/library_godot_fetch.js
new file mode 100644
index 0000000000..615f9de8b0
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_fetch.js
@@ -0,0 +1,247 @@
+/*************************************************************************/
+/* library_godot_fetch.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotFetch = {
+ $GodotFetch__deps: ['$IDHandler', '$GodotRuntime'],
+ $GodotFetch: {
+
+ onread: function (id, result) {
+ const obj = IDHandler.get(id);
+ if (!obj) {
+ return;
+ }
+ if (result.value) {
+ obj.chunks.push(result.value);
+ }
+ obj.reading = false;
+ obj.done = result.done;
+ },
+
+ onresponse: function (id, response) {
+ const obj = IDHandler.get(id);
+ if (!obj) {
+ return;
+ }
+ let chunked = false;
+ response.headers.forEach(function (value, header) {
+ const v = value.toLowerCase().trim();
+ const h = header.toLowerCase().trim();
+ if (h === 'transfer-encoding' && v === 'chunked') {
+ chunked = true;
+ }
+ });
+ obj.status = response.status;
+ obj.response = response;
+ obj.reader = response.body.getReader();
+ obj.chunked = chunked;
+ },
+
+ onerror: function (id, err) {
+ GodotRuntime.error(err);
+ const obj = IDHandler.get(id);
+ if (!obj) {
+ return;
+ }
+ obj.error = err;
+ },
+
+ create: function (method, url, headers, body) {
+ const obj = {
+ request: null,
+ response: null,
+ reader: null,
+ error: null,
+ done: false,
+ reading: false,
+ status: 0,
+ chunks: [],
+ bodySize: -1,
+ };
+ const id = IDHandler.add(obj);
+ const init = {
+ method: method,
+ headers: headers,
+ body: body,
+ };
+ obj.request = fetch(url, init);
+ obj.request.then(GodotFetch.onresponse.bind(null, id)).catch(GodotFetch.onerror.bind(null, id));
+ return id;
+ },
+
+ free: function (id) {
+ const obj = IDHandler.get(id);
+ if (!obj) {
+ return;
+ }
+ IDHandler.remove(id);
+ if (!obj.request) {
+ return;
+ }
+ // Try to abort
+ obj.request.then(function (response) {
+ response.abort();
+ }).catch(function (e) { /* nothing to do */ });
+ },
+
+ read: function (id) {
+ const obj = IDHandler.get(id);
+ if (!obj) {
+ return;
+ }
+ if (obj.reader && !obj.reading) {
+ if (obj.done) {
+ obj.reader = null;
+ return;
+ }
+ obj.reading = true;
+ obj.reader.read().then(GodotFetch.onread.bind(null, id)).catch(GodotFetch.onerror.bind(null, id));
+ }
+ },
+ },
+
+ godot_js_fetch_create__sig: 'iiiiiii',
+ godot_js_fetch_create: function (p_method, p_url, p_headers, p_headers_size, p_body, p_body_size) {
+ const method = GodotRuntime.parseString(p_method);
+ const url = GodotRuntime.parseString(p_url);
+ const headers = GodotRuntime.parseStringArray(p_headers, p_headers_size);
+ const body = p_body_size ? GodotRuntime.heapSlice(HEAP8, p_body, p_body_size) : null;
+ return GodotFetch.create(method, url, headers.map(function (hv) {
+ const idx = hv.indexOf(':');
+ if (idx <= 0) {
+ return [];
+ }
+ return [
+ hv.slice(0, idx).trim(),
+ hv.slice(idx + 1).trim(),
+ ];
+ }).filter(function (v) {
+ return v.length === 2;
+ }), body);
+ },
+
+ godot_js_fetch_state_get__sig: 'ii',
+ godot_js_fetch_state_get: function (p_id) {
+ const obj = IDHandler.get(p_id);
+ if (!obj) {
+ return -1;
+ }
+ if (obj.error) {
+ return -1;
+ }
+ if (!obj.response) {
+ return 0;
+ }
+ if (obj.reader) {
+ return 1;
+ }
+ if (obj.done) {
+ return 2;
+ }
+ return -1;
+ },
+
+ godot_js_fetch_http_status_get__sig: 'ii',
+ godot_js_fetch_http_status_get: function (p_id) {
+ const obj = IDHandler.get(p_id);
+ if (!obj || !obj.response) {
+ return 0;
+ }
+ return obj.status;
+ },
+
+ godot_js_fetch_read_headers__sig: 'iiii',
+ godot_js_fetch_read_headers: function (p_id, p_parse_cb, p_ref) {
+ const obj = IDHandler.get(p_id);
+ if (!obj || !obj.response) {
+ return 1;
+ }
+ const cb = GodotRuntime.get_func(p_parse_cb);
+ const arr = [];
+ obj.response.headers.forEach(function (v, h) {
+ arr.push(`${h}:${v}`);
+ });
+ const c_ptr = GodotRuntime.allocStringArray(arr);
+ cb(arr.length, c_ptr, p_ref);
+ GodotRuntime.freeStringArray(c_ptr, arr.length);
+ return 0;
+ },
+
+ godot_js_fetch_read_chunk__sig: 'iiii',
+ godot_js_fetch_read_chunk: function (p_id, p_buf, p_buf_size) {
+ const obj = IDHandler.get(p_id);
+ if (!obj || !obj.response) {
+ return 0;
+ }
+ let to_read = p_buf_size;
+ const chunks = obj.chunks;
+ while (to_read && chunks.length) {
+ const chunk = obj.chunks[0];
+ if (chunk.length > to_read) {
+ GodotRuntime.heapCopy(HEAP8, chunk.slice(0, to_read), p_buf);
+ chunks[0] = chunk.slice(to_read);
+ to_read = 0;
+ } else {
+ GodotRuntime.heapCopy(HEAP8, chunk, p_buf);
+ to_read -= chunk.length;
+ chunks.pop();
+ }
+ }
+ if (!chunks.length) {
+ GodotFetch.read(p_id);
+ }
+ return p_buf_size - to_read;
+ },
+
+ godot_js_fetch_body_length_get__sig: 'ii',
+ godot_js_fetch_body_length_get: function (p_id) {
+ const obj = IDHandler.get(p_id);
+ if (!obj || !obj.response) {
+ return -1;
+ }
+ return obj.bodySize;
+ },
+
+ godot_js_fetch_is_chunked__sig: 'ii',
+ godot_js_fetch_is_chunked: function (p_id) {
+ const obj = IDHandler.get(p_id);
+ if (!obj || !obj.response) {
+ return -1;
+ }
+ return obj.chunked ? 1 : 0;
+ },
+
+ godot_js_fetch_free__sig: 'vi',
+ godot_js_fetch_free: function (id) {
+ GodotFetch.free(id);
+ },
+};
+
+autoAddDeps(GodotFetch, '$GodotFetch');
+mergeInto(LibraryManager.library, GodotFetch);
diff --git a/platform/javascript/js/libs/library_godot_javascript_singleton.js b/platform/javascript/js/libs/library_godot_javascript_singleton.js
new file mode 100644
index 0000000000..22ce003cd2
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_javascript_singleton.js
@@ -0,0 +1,346 @@
+/*************************************************************************/
+/* library_godot_eval.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotJSWrapper = {
+
+ $GodotJSWrapper__deps: ['$GodotRuntime', '$IDHandler'],
+ $GodotJSWrapper__postset: 'GodotJSWrapper.proxies = new Map();',
+ $GodotJSWrapper: {
+ proxies: null,
+ cb_ret: null,
+
+ MyProxy: function (val) {
+ const id = IDHandler.add(this);
+ GodotJSWrapper.proxies.set(val, id);
+ let refs = 1;
+ this.ref = function () {
+ refs++;
+ };
+ this.unref = function () {
+ refs--;
+ if (refs === 0) {
+ IDHandler.remove(id);
+ GodotJSWrapper.proxies.delete(val);
+ }
+ };
+ this.get_val = function () {
+ return val;
+ };
+ this.get_id = function () {
+ return id;
+ };
+ },
+
+ get_proxied: function (val) {
+ const id = GodotJSWrapper.proxies.get(val);
+ if (id === undefined) {
+ const proxy = new GodotJSWrapper.MyProxy(val);
+ return proxy.get_id();
+ }
+ IDHandler.get(id).ref();
+ return id;
+ },
+
+ get_proxied_value: function (id) {
+ const proxy = IDHandler.get(id);
+ if (proxy === undefined) {
+ return undefined;
+ }
+ return proxy.get_val();
+ },
+
+ variant2js: function (type, val) {
+ switch (type) {
+ case 0:
+ return null;
+ case 1:
+ return !!GodotRuntime.getHeapValue(val, 'i64');
+ case 2:
+ return GodotRuntime.getHeapValue(val, 'i64');
+ case 3:
+ return GodotRuntime.getHeapValue(val, 'double');
+ case 4:
+ return GodotRuntime.parseString(GodotRuntime.getHeapValue(val, '*'));
+ case 21: // OBJECT
+ return GodotJSWrapper.get_proxied_value(GodotRuntime.getHeapValue(val, 'i64'));
+ default:
+ return undefined;
+ }
+ },
+
+ js2variant: function (p_val, p_exchange) {
+ if (p_val === undefined || p_val === null) {
+ return 0; // NIL
+ }
+ const type = typeof (p_val);
+ if (type === 'boolean') {
+ GodotRuntime.setHeapValue(p_exchange, p_val, 'i64');
+ return 1; // BOOL
+ } else if (type === 'number') {
+ if (Number.isInteger(p_val)) {
+ GodotRuntime.setHeapValue(p_exchange, p_val, 'i64');
+ return 2; // INT
+ }
+ GodotRuntime.setHeapValue(p_exchange, p_val, 'double');
+ return 3; // REAL
+ } else if (type === 'string') {
+ const c_str = GodotRuntime.allocString(p_val);
+ GodotRuntime.setHeapValue(p_exchange, c_str, '*');
+ return 4; // STRING
+ }
+ const id = GodotJSWrapper.get_proxied(p_val);
+ GodotRuntime.setHeapValue(p_exchange, id, 'i64');
+ return 21;
+ },
+ },
+
+ godot_js_wrapper_interface_get__sig: 'ii',
+ godot_js_wrapper_interface_get: function (p_name) {
+ const name = GodotRuntime.parseString(p_name);
+ if (typeof (window[name]) !== 'undefined') {
+ return GodotJSWrapper.get_proxied(window[name]);
+ }
+ return 0;
+ },
+
+ godot_js_wrapper_object_get__sig: 'iiii',
+ godot_js_wrapper_object_get: function (p_id, p_exchange, p_prop) {
+ const obj = GodotJSWrapper.get_proxied_value(p_id);
+ if (obj === undefined) {
+ return 0;
+ }
+ if (p_prop) {
+ const prop = GodotRuntime.parseString(p_prop);
+ try {
+ return GodotJSWrapper.js2variant(obj[prop], p_exchange);
+ } catch (e) {
+ GodotRuntime.error(`Error getting variable ${prop} on object`, obj);
+ return 0; // NIL
+ }
+ }
+ return GodotJSWrapper.js2variant(obj, p_exchange);
+ },
+
+ godot_js_wrapper_object_set__sig: 'viiii',
+ godot_js_wrapper_object_set: function (p_id, p_name, p_type, p_exchange) {
+ const obj = GodotJSWrapper.get_proxied_value(p_id);
+ if (obj === undefined) {
+ return;
+ }
+ const name = GodotRuntime.parseString(p_name);
+ try {
+ obj[name] = GodotJSWrapper.variant2js(p_type, p_exchange);
+ } catch (e) {
+ GodotRuntime.error(`Error setting variable ${name} on object`, obj);
+ }
+ },
+
+ godot_js_wrapper_object_call__sig: 'iiiiiiiii',
+ godot_js_wrapper_object_call: function (p_id, p_method, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) {
+ const obj = GodotJSWrapper.get_proxied_value(p_id);
+ if (obj === undefined) {
+ return -1;
+ }
+ const method = GodotRuntime.parseString(p_method);
+ const convert = GodotRuntime.get_func(p_convert_callback);
+ const freeLock = GodotRuntime.get_func(p_free_lock_callback);
+ const args = new Array(p_argc);
+ for (let i = 0; i < p_argc; i++) {
+ const type = convert(p_args, i, p_exchange, p_lock);
+ const lock = GodotRuntime.getHeapValue(p_lock, '*');
+ args[i] = GodotJSWrapper.variant2js(type, p_exchange);
+ if (lock) {
+ freeLock(p_lock, type);
+ }
+ }
+ try {
+ const res = obj[method](...args);
+ return GodotJSWrapper.js2variant(res, p_exchange);
+ } catch (e) {
+ GodotRuntime.error(`Error calling method ${method} on:`, obj, 'error:', e);
+ return -1;
+ }
+ },
+
+ godot_js_wrapper_object_unref__sig: 'vi',
+ godot_js_wrapper_object_unref: function (p_id) {
+ const proxy = IDHandler.get(p_id);
+ if (proxy !== undefined) {
+ proxy.unref();
+ }
+ },
+
+ godot_js_wrapper_create_cb__sig: 'iii',
+ godot_js_wrapper_create_cb: function (p_ref, p_func) {
+ const func = GodotRuntime.get_func(p_func);
+ let id = 0;
+ const cb = function () {
+ if (!GodotJSWrapper.get_proxied_value(id)) {
+ return undefined;
+ }
+ // The callback will store the returned value in this variable via
+ // "godot_js_wrapper_object_set_cb_ret" upon calling the user function.
+ // This is safe! JavaScript is single threaded (and using it in threads is not a good idea anyway).
+ GodotJSWrapper.cb_ret = null;
+ const args = Array.from(arguments);
+ func(p_ref, GodotJSWrapper.get_proxied(args), args.length);
+ const ret = GodotJSWrapper.cb_ret;
+ GodotJSWrapper.cb_ret = null;
+ return ret;
+ };
+ id = GodotJSWrapper.get_proxied(cb);
+ return id;
+ },
+
+ godot_js_wrapper_object_set_cb_ret__sig: 'vii',
+ godot_js_wrapper_object_set_cb_ret: function (p_val_type, p_val_ex) {
+ GodotJSWrapper.cb_ret = GodotJSWrapper.variant2js(p_val_type, p_val_ex);
+ },
+
+ godot_js_wrapper_object_getvar__sig: 'iiii',
+ godot_js_wrapper_object_getvar: function (p_id, p_type, p_exchange) {
+ const obj = GodotJSWrapper.get_proxied_value(p_id);
+ if (obj === undefined) {
+ return -1;
+ }
+ const prop = GodotJSWrapper.variant2js(p_type, p_exchange);
+ if (prop === undefined || prop === null) {
+ return -1;
+ }
+ try {
+ return GodotJSWrapper.js2variant(obj[prop], p_exchange);
+ } catch (e) {
+ GodotRuntime.error(`Error getting variable ${prop} on object`, obj, e);
+ return -1;
+ }
+ },
+
+ godot_js_wrapper_object_setvar__sig: 'iiiiii',
+ godot_js_wrapper_object_setvar: function (p_id, p_key_type, p_key_ex, p_val_type, p_val_ex) {
+ const obj = GodotJSWrapper.get_proxied_value(p_id);
+ if (obj === undefined) {
+ return -1;
+ }
+ const key = GodotJSWrapper.variant2js(p_key_type, p_key_ex);
+ try {
+ obj[key] = GodotJSWrapper.variant2js(p_val_type, p_val_ex);
+ return 0;
+ } catch (e) {
+ GodotRuntime.error(`Error setting variable ${key} on object`, obj);
+ return -1;
+ }
+ },
+
+ godot_js_wrapper_create_object__sig: 'iiiiiiii',
+ godot_js_wrapper_create_object: function (p_object, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) {
+ const name = GodotRuntime.parseString(p_object);
+ if (typeof (window[name]) === 'undefined') {
+ return -1;
+ }
+ const convert = GodotRuntime.get_func(p_convert_callback);
+ const freeLock = GodotRuntime.get_func(p_free_lock_callback);
+ const args = new Array(p_argc);
+ for (let i = 0; i < p_argc; i++) {
+ const type = convert(p_args, i, p_exchange, p_lock);
+ const lock = GodotRuntime.getHeapValue(p_lock, '*');
+ args[i] = GodotJSWrapper.variant2js(type, p_exchange);
+ if (lock) {
+ freeLock(p_lock, type);
+ }
+ }
+ try {
+ const res = new window[name](...args);
+ return GodotJSWrapper.js2variant(res, p_exchange);
+ } catch (e) {
+ GodotRuntime.error(`Error calling constructor ${name} with args:`, args, 'error:', e);
+ return -1;
+ }
+ },
+};
+
+autoAddDeps(GodotJSWrapper, '$GodotJSWrapper');
+mergeInto(LibraryManager.library, GodotJSWrapper);
+
+const GodotEval = {
+ godot_js_eval__deps: ['$GodotRuntime'],
+ godot_js_eval__sig: 'iiiiiii',
+ godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
+ const js_code = GodotRuntime.parseString(p_js);
+ let eval_ret = null;
+ try {
+ if (p_use_global_ctx) {
+ // indirect eval call grants global execution context
+ const global_eval = eval; // eslint-disable-line no-eval
+ eval_ret = global_eval(js_code);
+ } else {
+ eval_ret = eval(js_code); // eslint-disable-line no-eval
+ }
+ } catch (e) {
+ GodotRuntime.error(e);
+ }
+
+ switch (typeof eval_ret) {
+ case 'boolean':
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
+ return 1; // BOOL
+
+ case 'number':
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
+ return 3; // REAL
+
+ case 'string':
+ GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
+ return 4; // STRING
+
+ case 'object':
+ if (eval_ret === null) {
+ break;
+ }
+
+ if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
+ eval_ret = new Uint8Array(eval_ret.buffer);
+ } else if (eval_ret instanceof ArrayBuffer) {
+ eval_ret = new Uint8Array(eval_ret);
+ }
+ if (eval_ret instanceof Uint8Array) {
+ const func = GodotRuntime.get_func(p_callback);
+ const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
+ HEAPU8.set(eval_ret, bytes_ptr);
+ return 20; // POOL_BYTE_ARRAY
+ }
+ break;
+
+ // no default
+ }
+ return 0; // NIL
+ },
+};
+
+mergeInto(LibraryManager.library, GodotEval);
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
new file mode 100644
index 0000000000..99e7ee8b5f
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -0,0 +1,330 @@
+/*************************************************************************/
+/* library_godot_os.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const IDHandler = {
+ $IDHandler: {
+ _last_id: 0,
+ _references: {},
+
+ get: function (p_id) {
+ return IDHandler._references[p_id];
+ },
+
+ add: function (p_data) {
+ const id = ++IDHandler._last_id;
+ IDHandler._references[id] = p_data;
+ return id;
+ },
+
+ remove: function (p_id) {
+ delete IDHandler._references[p_id];
+ },
+ },
+};
+
+autoAddDeps(IDHandler, '$IDHandler');
+mergeInto(LibraryManager.library, IDHandler);
+
+const GodotConfig = {
+ $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
+ $GodotConfig__deps: ['$GodotRuntime'],
+ $GodotConfig: {
+ canvas: null,
+ locale: 'en',
+ canvas_resize_policy: 2, // Adaptive
+ virtual_keyboard: false,
+ persistent_drops: false,
+ on_execute: null,
+ on_exit: null,
+
+ init_config: function (p_opts) {
+ GodotConfig.canvas_resize_policy = p_opts['canvasResizePolicy'];
+ GodotConfig.canvas = p_opts['canvas'];
+ GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
+ GodotConfig.virtual_keyboard = p_opts['virtualKeyboard'];
+ GodotConfig.persistent_drops = !!p_opts['persistentDrops'];
+ GodotConfig.on_execute = p_opts['onExecute'];
+ GodotConfig.on_exit = p_opts['onExit'];
+ if (p_opts['focusCanvas']) {
+ GodotConfig.canvas.focus();
+ }
+ },
+
+ locate_file: function (file) {
+ return Module['locateFile'](file); // eslint-disable-line no-undef
+ },
+ clear: function () {
+ GodotConfig.canvas = null;
+ GodotConfig.locale = 'en';
+ GodotConfig.canvas_resize_policy = 2;
+ GodotConfig.virtual_keyboard = false;
+ GodotConfig.persistent_drops = false;
+ GodotConfig.on_execute = null;
+ GodotConfig.on_exit = null;
+ },
+ },
+
+ godot_js_config_canvas_id_get__sig: 'vii',
+ godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
+ GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
+ },
+
+ godot_js_config_locale_get__sig: 'vii',
+ godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
+ GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
+ },
+};
+
+autoAddDeps(GodotConfig, '$GodotConfig');
+mergeInto(LibraryManager.library, GodotConfig);
+
+const GodotFS = {
+ $GodotFS__deps: ['$ERRNO_CODES', '$FS', '$IDBFS', '$GodotRuntime'],
+ $GodotFS__postset: [
+ 'Module["initFS"] = GodotFS.init;',
+ 'Module["copyToFS"] = GodotFS.copy_to_fs;',
+ ].join(''),
+ $GodotFS: {
+ _idbfs: false,
+ _syncing: false,
+ _mount_points: [],
+
+ is_persistent: function () {
+ return GodotFS._idbfs ? 1 : 0;
+ },
+
+ // Initialize godot file system, setting up persistent paths.
+ // Returns a promise that resolves when the FS is ready.
+ // We keep track of mount_points, so that we can properly close the IDBFS
+ // since emscripten is not doing it by itself. (emscripten GH#12516).
+ init: function (persistentPaths) {
+ GodotFS._idbfs = false;
+ if (!Array.isArray(persistentPaths)) {
+ return Promise.reject(new Error('Persistent paths must be an array'));
+ }
+ if (!persistentPaths.length) {
+ return Promise.resolve();
+ }
+ GodotFS._mount_points = persistentPaths.slice();
+
+ function createRecursive(dir) {
+ try {
+ FS.stat(dir);
+ } catch (e) {
+ if (e.errno !== ERRNO_CODES.ENOENT) {
+ throw e;
+ }
+ FS.mkdirTree(dir);
+ }
+ }
+
+ GodotFS._mount_points.forEach(function (path) {
+ createRecursive(path);
+ FS.mount(IDBFS, {}, path);
+ });
+ return new Promise(function (resolve, reject) {
+ FS.syncfs(true, function (err) {
+ if (err) {
+ GodotFS._mount_points = [];
+ GodotFS._idbfs = false;
+ GodotRuntime.print(`IndexedDB not available: ${err.message}`);
+ } else {
+ GodotFS._idbfs = true;
+ }
+ resolve(err);
+ });
+ });
+ },
+
+ // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
+ deinit: function () {
+ GodotFS._mount_points.forEach(function (path) {
+ try {
+ FS.unmount(path);
+ } catch (e) {
+ GodotRuntime.print('Already unmounted', e);
+ }
+ if (GodotFS._idbfs && IDBFS.dbs[path]) {
+ IDBFS.dbs[path].close();
+ delete IDBFS.dbs[path];
+ }
+ });
+ GodotFS._mount_points = [];
+ GodotFS._idbfs = false;
+ GodotFS._syncing = false;
+ },
+
+ sync: function () {
+ if (GodotFS._syncing) {
+ GodotRuntime.error('Already syncing!');
+ return Promise.resolve();
+ }
+ GodotFS._syncing = true;
+ return new Promise(function (resolve, reject) {
+ FS.syncfs(false, function (error) {
+ if (error) {
+ GodotRuntime.error(`Failed to save IDB file system: ${error.message}`);
+ }
+ GodotFS._syncing = false;
+ resolve(error);
+ });
+ });
+ },
+
+ // Copies a buffer to the internal file system. Creating directories recursively.
+ copy_to_fs: function (path, buffer) {
+ const idx = path.lastIndexOf('/');
+ let dir = '/';
+ if (idx > 0) {
+ dir = path.slice(0, idx);
+ }
+ try {
+ FS.stat(dir);
+ } catch (e) {
+ if (e.errno !== ERRNO_CODES.ENOENT) {
+ throw e;
+ }
+ FS.mkdirTree(dir);
+ }
+ FS.writeFile(path, new Uint8Array(buffer));
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotFS);
+
+const GodotOS = {
+ $GodotOS__deps: ['$GodotRuntime', '$GodotConfig', '$GodotFS'],
+ $GodotOS__postset: [
+ 'Module["request_quit"] = function() { GodotOS.request_quit() };',
+ 'Module["onExit"] = GodotOS.cleanup;',
+ 'GodotOS._fs_sync_promise = Promise.resolve();',
+ ].join(''),
+ $GodotOS: {
+ request_quit: function () {},
+ _async_cbs: [],
+ _fs_sync_promise: null,
+
+ atexit: function (p_promise_cb) {
+ GodotOS._async_cbs.push(p_promise_cb);
+ },
+
+ cleanup: function (exit_code) {
+ const cb = GodotConfig.on_exit;
+ GodotFS.deinit();
+ GodotConfig.clear();
+ if (cb) {
+ cb(exit_code);
+ }
+ },
+
+ finish_async: function (callback) {
+ GodotOS._fs_sync_promise.then(function (err) {
+ const promises = [];
+ GodotOS._async_cbs.forEach(function (cb) {
+ promises.push(new Promise(cb));
+ });
+ return Promise.all(promises);
+ }).then(function () {
+ return GodotFS.sync(); // Final FS sync.
+ }).then(function (err) {
+ // Always deferred.
+ setTimeout(function () {
+ callback();
+ }, 0);
+ });
+ },
+ },
+
+ godot_js_os_finish_async__sig: 'vi',
+ godot_js_os_finish_async: function (p_callback) {
+ const func = GodotRuntime.get_func(p_callback);
+ GodotOS.finish_async(func);
+ },
+
+ godot_js_os_request_quit_cb__sig: 'vi',
+ godot_js_os_request_quit_cb: function (p_callback) {
+ GodotOS.request_quit = GodotRuntime.get_func(p_callback);
+ },
+
+ godot_js_os_fs_is_persistent__sig: 'i',
+ godot_js_os_fs_is_persistent: function () {
+ return GodotFS.is_persistent();
+ },
+
+ godot_js_os_fs_sync__sig: 'vi',
+ godot_js_os_fs_sync: function (callback) {
+ const func = GodotRuntime.get_func(callback);
+ GodotOS._fs_sync_promise = GodotFS.sync();
+ GodotOS._fs_sync_promise.then(function (err) {
+ func();
+ });
+ },
+
+ godot_js_os_execute__sig: 'ii',
+ godot_js_os_execute: function (p_json) {
+ const json_args = GodotRuntime.parseString(p_json);
+ const args = JSON.parse(json_args);
+ if (GodotConfig.on_execute) {
+ GodotConfig.on_execute(args);
+ return 0;
+ }
+ return 1;
+ },
+
+ godot_js_os_shell_open__sig: 'vi',
+ godot_js_os_shell_open: function (p_uri) {
+ window.open(GodotRuntime.parseString(p_uri), '_blank');
+ },
+
+ godot_js_os_hw_concurrency_get__sig: 'i',
+ godot_js_os_hw_concurrency_get: function () {
+ return navigator.hardwareConcurrency || 1;
+ },
+
+ godot_js_os_download_buffer__sig: 'viiii',
+ godot_js_os_download_buffer: function (p_ptr, p_size, p_name, p_mime) {
+ const buf = GodotRuntime.heapSlice(HEAP8, p_ptr, p_size);
+ const name = GodotRuntime.parseString(p_name);
+ const mime = GodotRuntime.parseString(p_mime);
+ const blob = new Blob([buf], { type: mime });
+ const url = window.URL.createObjectURL(blob);
+ const a = document.createElement('a');
+ a.href = url;
+ a.download = name;
+ a.style.display = 'none';
+ document.body.appendChild(a);
+ a.click();
+ a.remove();
+ window.URL.revokeObjectURL(url);
+ },
+};
+
+autoAddDeps(GodotOS, '$GodotOS');
+mergeInto(LibraryManager.library, GodotOS);
diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js
new file mode 100644
index 0000000000..3da1ed8f06
--- /dev/null
+++ b/platform/javascript/js/libs/library_godot_runtime.js
@@ -0,0 +1,134 @@
+/*************************************************************************/
+/* library_godot_runtime.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotRuntime = {
+ $GodotRuntime: {
+ /*
+ * Functions
+ */
+ get_func: function (ptr) {
+ return wasmTable.get(ptr); // eslint-disable-line no-undef
+ },
+
+ /*
+ * Prints
+ */
+ error: function () {
+ err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
+ },
+
+ print: function () {
+ out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
+ },
+
+ /*
+ * Memory
+ */
+ malloc: function (p_size) {
+ return _malloc(p_size); // eslint-disable-line no-undef
+ },
+
+ free: function (p_ptr) {
+ _free(p_ptr); // eslint-disable-line no-undef
+ },
+
+ getHeapValue: function (p_ptr, p_type) {
+ return getValue(p_ptr, p_type); // eslint-disable-line no-undef
+ },
+
+ setHeapValue: function (p_ptr, p_value, p_type) {
+ setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef
+ },
+
+ heapSub: function (p_heap, p_ptr, p_len) {
+ const bytes = p_heap.BYTES_PER_ELEMENT;
+ return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len);
+ },
+
+ heapSlice: function (p_heap, p_ptr, p_len) {
+ const bytes = p_heap.BYTES_PER_ELEMENT;
+ return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len);
+ },
+
+ heapCopy: function (p_dst, p_src, p_ptr) {
+ const bytes = p_src.BYTES_PER_ELEMENT;
+ return p_dst.set(p_src, p_ptr / bytes);
+ },
+
+ /*
+ * Strings
+ */
+ parseString: function (p_ptr) {
+ return UTF8ToString(p_ptr); // eslint-disable-line no-undef
+ },
+
+ parseStringArray: function (p_ptr, p_size) {
+ const strings = [];
+ const ptrs = GodotRuntime.heapSub(HEAP32, p_ptr, p_size); // TODO wasm64
+ ptrs.forEach(function (ptr) {
+ strings.push(GodotRuntime.parseString(ptr));
+ });
+ return strings;
+ },
+
+ strlen: function (p_str) {
+ return lengthBytesUTF8(p_str); // eslint-disable-line no-undef
+ },
+
+ allocString: function (p_str) {
+ const length = GodotRuntime.strlen(p_str) + 1;
+ const c_str = GodotRuntime.malloc(length);
+ stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef
+ return c_str;
+ },
+
+ allocStringArray: function (p_strings) {
+ const size = p_strings.length;
+ const c_ptr = GodotRuntime.malloc(size * 4);
+ for (let i = 0; i < size; i++) {
+ HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]);
+ }
+ return c_ptr;
+ },
+
+ freeStringArray: function (p_ptr, p_len) {
+ for (let i = 0; i < p_len; i++) {
+ GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]);
+ }
+ GodotRuntime.free(p_ptr);
+ },
+
+ stringToHeap: function (p_str, p_ptr, p_len) {
+ return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef
+ },
+ },
+};
+autoAddDeps(GodotRuntime, '$GodotRuntime');
+mergeInto(LibraryManager.library, GodotRuntime);
diff --git a/platform/javascript/native/http_request.js b/platform/javascript/native/http_request.js
deleted file mode 100644
index f621689f9d..0000000000
--- a/platform/javascript/native/http_request.js
+++ /dev/null
@@ -1,146 +0,0 @@
-/*************************************************************************/
-/* http_request.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-var GodotHTTPRequest = {
-
- $GodotHTTPRequest: {
-
- requests: [],
-
- getUnusedRequestId: function() {
- var idMax = GodotHTTPRequest.requests.length;
- for (var potentialId = 0; potentialId < idMax; ++potentialId) {
- if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
- continue;
- }
- return potentialId;
- }
- GodotHTTPRequest.requests.push(null)
- return idMax;
- },
-
- setupRequest: function(xhr) {
- xhr.responseType = 'arraybuffer';
- },
- },
-
- godot_xhr_new: function() {
- var newId = GodotHTTPRequest.getUnusedRequestId();
- GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
- GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
- return newId;
- },
-
- godot_xhr_reset: function(xhrId) {
- GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
- GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
- },
-
- godot_xhr_free: function(xhrId) {
- GodotHTTPRequest.requests[xhrId].abort();
- GodotHTTPRequest.requests[xhrId] = null;
- },
-
- godot_xhr_open: function(xhrId, method, url, user, password) {
- user = user > 0 ? UTF8ToString(user) : null;
- password = password > 0 ? UTF8ToString(password) : null;
- GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password);
- },
-
- godot_xhr_set_request_header: function(xhrId, header, value) {
- GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value));
- },
-
- godot_xhr_send_null: function(xhrId) {
- GodotHTTPRequest.requests[xhrId].send();
- },
-
- godot_xhr_send_string: function(xhrId, strPtr) {
- if (!strPtr) {
- err("Failed to send string per XHR: null pointer");
- return;
- }
- GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
- },
-
- godot_xhr_send_data: function(xhrId, ptr, len) {
- if (!ptr) {
- err("Failed to send data per XHR: null pointer");
- return;
- }
- if (len < 0) {
- err("Failed to send data per XHR: buffer length less than 0");
- return;
- }
- GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
- },
-
- godot_xhr_abort: function(xhrId) {
- GodotHTTPRequest.requests[xhrId].abort();
- },
-
- godot_xhr_get_status: function(xhrId) {
- return GodotHTTPRequest.requests[xhrId].status;
- },
-
- godot_xhr_get_ready_state: function(xhrId) {
- return GodotHTTPRequest.requests[xhrId].readyState;
- },
-
- godot_xhr_get_response_headers_length: function(xhrId) {
- var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
- return headers === null ? 0 : lengthBytesUTF8(headers);
- },
-
- godot_xhr_get_response_headers: function(xhrId, dst, len) {
- var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
- if (str === null)
- return;
- var buf = new Uint8Array(len + 1);
- stringToUTF8Array(str, buf, 0, buf.length);
- buf = buf.subarray(0, -1);
- HEAPU8.set(buf, dst);
- },
-
- godot_xhr_get_response_length: function(xhrId) {
- var body = GodotHTTPRequest.requests[xhrId].response;
- return body === null ? 0 : body.byteLength;
- },
-
- godot_xhr_get_response: function(xhrId, dst, len) {
- var buf = GodotHTTPRequest.requests[xhrId].response;
- if (buf === null)
- return;
- buf = new Uint8Array(buf).subarray(0, len);
- HEAPU8.set(buf, dst);
- },
-};
-
-autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
-mergeInto(LibraryManager.library, GodotHTTPRequest);
diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/native/library_godot_audio.js
deleted file mode 100644
index d300280ccd..0000000000
--- a/platform/javascript/native/library_godot_audio.js
+++ /dev/null
@@ -1,173 +0,0 @@
-/*************************************************************************/
-/* library_godot_audio.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-var GodotAudio = {
-
- $GodotAudio: {
-
- ctx: null,
- input: null,
- script: null,
- },
-
- godot_audio_is_available__proxy: 'sync',
- godot_audio_is_available: function () {
- if (!(window.AudioContext || window.webkitAudioContext)) {
- return 0;
- }
- return 1;
- },
-
- godot_audio_init: function(mix_rate, latency) {
- GodotAudio.ctx = new (window.AudioContext || window.webkitAudioContext)({
- sampleRate: mix_rate,
- latencyHint: latency
- });
- return GodotAudio.ctx.destination.channelCount;
- },
-
- godot_audio_create_processor: function(buffer_length, channel_count) {
- GodotAudio.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
- GodotAudio.script.connect(GodotAudio.ctx.destination);
- return GodotAudio.script.bufferSize;
- },
-
- godot_audio_start: function(buffer_ptr) {
- var audioDriverProcessStart = cwrap('audio_driver_process_start');
- var audioDriverProcessEnd = cwrap('audio_driver_process_end');
- var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']);
- GodotAudio.script.onaudioprocess = function(audioProcessingEvent) {
- audioDriverProcessStart();
-
- var input = audioProcessingEvent.inputBuffer;
- var output = audioProcessingEvent.outputBuffer;
- var internalBuffer = HEAPF32.subarray(
- buffer_ptr / HEAPF32.BYTES_PER_ELEMENT,
- buffer_ptr / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels);
- for (var channel = 0; channel < output.numberOfChannels; channel++) {
- var outputData = output.getChannelData(channel);
- // Loop through samples.
- for (var sample = 0; sample < outputData.length; sample++) {
- outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel];
- }
- }
-
- if (GodotAudio.input) {
- var inputDataL = input.getChannelData(0);
- var inputDataR = input.getChannelData(1);
- for (var i = 0; i < inputDataL.length; i++) {
- audioDriverProcessCapture(inputDataL[i]);
- audioDriverProcessCapture(inputDataR[i]);
- }
- }
- audioDriverProcessEnd();
- };
- },
-
- godot_audio_resume: function() {
- if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') {
- GodotAudio.ctx.resume();
- }
- },
-
- godot_audio_finish_async: function() {
- Module.async_finish.push(new Promise(function(accept, reject) {
- if (!GodotAudio.ctx) {
- setTimeout(accept, 0);
- } else {
- if (GodotAudio.script) {
- GodotAudio.script.disconnect();
- GodotAudio.script = null;
- }
- if (GodotAudio.input) {
- GodotAudio.input.disconnect();
- GodotAudio.input = null;
- }
- GodotAudio.ctx.close().then(function() {
- accept();
- }).catch(function(e) {
- accept();
- });
- GodotAudio.ctx = null;
- }
- }));
- },
-
- godot_audio_get_latency__proxy: 'sync',
- godot_audio_get_latency: function() {
- var latency = 0;
- if (GodotAudio.ctx) {
- if (GodotAudio.ctx.baseLatency) {
- latency += GodotAudio.ctx.baseLatency;
- }
- if (GodotAudio.ctx.outputLatency) {
- latency += GodotAudio.ctx.outputLatency;
- }
- }
- return latency;
- },
-
- godot_audio_capture_start__proxy: 'sync',
- godot_audio_capture_start: function() {
- if (GodotAudio.input) {
- return; // Already started.
- }
- function gotMediaInput(stream) {
- GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
- GodotAudio.input.connect(GodotAudio.script);
- }
-
- function gotMediaInputError(e) {
- out(e);
- }
-
- if (navigator.mediaDevices.getUserMedia) {
- navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError);
- } else {
- if (!navigator.getUserMedia)
- navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
- navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError);
- }
- },
-
- godot_audio_capture_stop__proxy: 'sync',
- godot_audio_capture_stop: function() {
- if (GodotAudio.input) {
- const tracks = GodotAudio.input.mediaStream.getTracks();
- for (var i = 0; i < tracks.length; i++) {
- tracks[i].stop();
- }
- GodotAudio.input.disconnect();
- GodotAudio.input = null;
- }
- },
-};
-
-autoAddDeps(GodotAudio, "$GodotAudio");
-mergeInto(LibraryManager.library, GodotAudio);
diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js
deleted file mode 100644
index 8d0beba454..0000000000
--- a/platform/javascript/native/utils.js
+++ /dev/null
@@ -1,292 +0,0 @@
-/*************************************************************************/
-/* utils.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-Module['initFS'] = function(persistentPaths) {
- Module.mount_points = ['/userfs'].concat(persistentPaths);
-
- function createRecursive(dir) {
- try {
- FS.stat(dir);
- } catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
- }
- FS.mkdirTree(dir);
- }
- }
-
- Module.mount_points.forEach(function(path) {
- createRecursive(path);
- FS.mount(IDBFS, {}, path);
- });
- return new Promise(function(resolve, reject) {
- FS.syncfs(true, function(err) {
- if (err) {
- Module.mount_points = [];
- Module.idbfs = false;
- console.log("IndexedDB not available: " + err.message);
- } else {
- Module.idbfs = true;
- }
- resolve(err);
- });
- });
-};
-
-Module['deinitFS'] = function() {
- Module.mount_points.forEach(function(path) {
- try {
- FS.unmount(path);
- } catch (e) {
- console.log("Already unmounted", e);
- }
- if (Module.idbfs && IDBFS.dbs[path]) {
- IDBFS.dbs[path].close();
- delete IDBFS.dbs[path];
- }
- });
- Module.mount_points = [];
-};
-
-Module['copyToFS'] = function(path, buffer) {
- var p = path.lastIndexOf("/");
- var dir = "/";
- if (p > 0) {
- dir = path.slice(0, path.lastIndexOf("/"));
- }
- try {
- FS.stat(dir);
- } catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
- }
- FS.mkdirTree(dir);
- }
- // With memory growth, canOwn should be false.
- FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
-}
-
-Module.drop_handler = (function() {
- var upload = [];
- var uploadPromises = [];
- var uploadCallback = null;
-
- function readFilePromise(entry, path) {
- return new Promise(function(resolve, reject) {
- entry.file(function(file) {
- var reader = new FileReader();
- reader.onload = function() {
- var f = {
- "path": file.relativePath || file.webkitRelativePath,
- "name": file.name,
- "type": file.type,
- "size": file.size,
- "data": reader.result
- };
- if (!f['path'])
- f['path'] = f['name'];
- upload.push(f);
- resolve()
- };
- reader.onerror = function() {
- console.log("Error reading file");
- reject();
- }
-
- reader.readAsArrayBuffer(file);
-
- }, function(err) {
- console.log("Error!");
- reject();
- });
- });
- }
-
- function readDirectoryPromise(entry) {
- return new Promise(function(resolve, reject) {
- var reader = entry.createReader();
- reader.readEntries(function(entries) {
- for (var i = 0; i < entries.length; i++) {
- var ent = entries[i];
- if (ent.isDirectory) {
- uploadPromises.push(readDirectoryPromise(ent));
- } else if (ent.isFile) {
- uploadPromises.push(readFilePromise(ent));
- }
- }
- resolve();
- });
- });
- }
-
- function processUploadsPromises(resolve, reject) {
- if (uploadPromises.length == 0) {
- resolve();
- return;
- }
- uploadPromises.pop().then(function() {
- setTimeout(function() {
- processUploadsPromises(resolve, reject);
- //processUploadsPromises.bind(null, resolve, reject)
- }, 0);
- });
- }
-
- function dropFiles(files) {
- var args = files || [];
- var argc = args.length;
- var argv = stackAlloc((argc + 1) * 4);
- for (var i = 0; i < argc; i++) {
- HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]);
- }
- HEAP32[(argv >> 2) + argc] = 0;
- // Defined in display_server_javascript.cpp
- ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]);
- }
-
- return function(ev) {
- ev.preventDefault();
- if (ev.dataTransfer.items) {
- // Use DataTransferItemList interface to access the file(s)
- for (var i = 0; i < ev.dataTransfer.items.length; i++) {
- const item = ev.dataTransfer.items[i];
- var entry = null;
- if ("getAsEntry" in item) {
- entry = item.getAsEntry();
- } else if ("webkitGetAsEntry" in item) {
- entry = item.webkitGetAsEntry();
- }
- if (!entry) {
- console.error("File upload not supported");
- } else if (entry.isDirectory) {
- uploadPromises.push(readDirectoryPromise(entry));
- } else if (entry.isFile) {
- uploadPromises.push(readFilePromise(entry));
- } else {
- console.error("Unrecognized entry...", entry);
- }
- }
- } else {
- console.error("File upload not supported");
- }
- uploadCallback = new Promise(processUploadsPromises).then(function() {
- const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
- var drops = [];
- var files = [];
- upload.forEach((elem) => {
- var path = elem['path'];
- Module['copyToFS'](DROP + path, elem['data']);
- var idx = path.indexOf("/");
- if (idx == -1) {
- // Root file
- drops.push(DROP + path);
- } else {
- // Subdir
- var sub = path.substr(0, idx);
- idx = sub.indexOf("/");
- if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
- drops.push(DROP + sub);
- }
- }
- files.push(DROP + path);
- });
- uploadPromises = [];
- upload = [];
- dropFiles(drops);
- var dirs = [DROP.substr(0, DROP.length -1)];
- files.forEach(function (file) {
- FS.unlink(file);
- var dir = file.replace(DROP, "");
- var idx = dir.lastIndexOf("/");
- while (idx > 0) {
- dir = dir.substr(0, idx);
- if (dirs.indexOf(DROP + dir) == -1) {
- dirs.push(DROP + dir);
- }
- idx = dir.lastIndexOf("/");
- }
- });
- // Remove dirs.
- dirs = dirs.sort(function(a, b) {
- var al = (a.match(/\//g) || []).length;
- var bl = (b.match(/\//g) || []).length;
- if (al > bl)
- return -1;
- else if (al < bl)
- return 1;
- return 0;
- });
- dirs.forEach(function(dir) {
- FS.rmdir(dir);
- });
- });
- }
-})();
-
-function EventHandlers() {
- function Handler(target, event, method, capture) {
- this.target = target;
- this.event = event;
- this.method = method;
- this.capture = capture;
- }
-
- var listeners = [];
-
- function has(target, event, method, capture) {
- return listeners.findIndex(function(e) {
- return e.target === target && e.event === event && e.method === method && e.capture == capture;
- }) !== -1;
- }
-
- this.add = function(target, event, method, capture) {
- if (has(target, event, method, capture)) {
- return;
- }
- listeners.push(new Handler(target, event, method, capture));
- target.addEventListener(event, method, capture);
- };
-
- this.remove = function(target, event, method, capture) {
- if (!has(target, event, method, capture)) {
- return;
- }
- target.removeEventListener(event, method, capture);
- };
-
- this.clear = function() {
- listeners.forEach(function(h) {
- h.target.removeEventListener(h.event, h.method, h.capture);
- });
- listeners.length = 0;
- };
-}
-
-Module.listeners = new EventHandlers();
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index cf5751f384..4431bd5f1b 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,25 +31,29 @@
#include "os_javascript.h"
#include "core/debugger/engine_debugger.h"
-#include "core/io/file_access_buffered_fa.h"
-#include "core/io/json.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "main/main.h"
-#include "modules/modules_enabled.gen.h"
#include "platform/javascript/display_server_javascript.h"
+#include "modules/modules_enabled.gen.h"
#ifdef MODULE_WEBSOCKET_ENABLED
#include "modules/websocket/remote_debugger_peer_websocket.h"
#endif
+#include <dlfcn.h>
#include <emscripten.h>
#include <stdlib.h>
+#include "godot_js.h"
+
+void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
+ godot_js_display_alert(p_alert.utf8().get_data());
+}
+
// Lifecycle
void OS_JavaScript::initialize() {
OS_Unix::initialize_core();
- FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES);
DisplayServerJavaScript::register_javascript_driver();
#ifdef MODULE_WEBSOCKET_ENABLED
@@ -59,9 +63,7 @@ void OS_JavaScript::initialize() {
}
void OS_JavaScript::resume_audio() {
- if (audio_driver_javascript) {
- audio_driver_javascript->resume();
- }
+ AudioDriverJavaScript::resume();
}
void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
@@ -72,24 +74,15 @@ MainLoop *OS_JavaScript::get_main_loop() const {
return main_loop;
}
-extern "C" EMSCRIPTEN_KEEPALIVE void _idb_synced() {
- OS_JavaScript::get_singleton()->idb_is_syncing = false;
+void OS_JavaScript::fs_sync_callback() {
+ get_singleton()->idb_is_syncing = false;
}
bool OS_JavaScript::main_loop_iterate() {
if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) {
idb_is_syncing = true;
idb_needs_sync = false;
- /* clang-format off */
- EM_ASM({
- FS.syncfs(function(error) {
- if (error) {
- err('Failed to save IDB file system: ' + error.message);
- }
- ccall("_idb_synced", 'void', [], []);
- });
- });
- /* clang-format on */
+ godot_js_os_fs_sync(&fs_sync_callback);
}
DisplayServer::get_singleton()->process_events();
@@ -104,41 +97,28 @@ void OS_JavaScript::delete_main_loop() {
main_loop = nullptr;
}
-void OS_JavaScript::finalize_async() {
- finalizing = true;
- if (audio_driver_javascript) {
- audio_driver_javascript->finish_async();
- }
-}
-
void OS_JavaScript::finalize() {
delete_main_loop();
- if (audio_driver_javascript) {
- memdelete(audio_driver_javascript);
- audio_driver_javascript = nullptr;
+ for (AudioDriverJavaScript *driver : audio_drivers) {
+ memdelete(driver);
}
+ audio_drivers.clear();
}
// Miscellaneous
-Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+ return create_process(p_path, p_arguments);
+}
+
+Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
Array args;
- for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
- args.push_back(E->get());
+ for (const String &E : p_arguments) {
+ args.push_back(E);
}
- String json_args = JSON::print(args);
- /* clang-format off */
- int failed = EM_ASM_INT({
- const json_args = UTF8ToString($0);
- const args = JSON.parse(json_args);
- if (Module["onExecute"]) {
- Module["onExecute"](args);
- return 0;
- }
- return 1;
- }, json_args.utf8().get_data());
- /* clang-format on */
- ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
+ String json_args = Variant(args).to_json_string();
+ int failed = godot_js_os_execute(json_args.utf8().get_data());
+ ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
return OK;
}
@@ -150,13 +130,29 @@ int OS_JavaScript::get_process_id() const {
ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}
+int OS_JavaScript::get_processor_count() const {
+ return godot_js_os_hw_concurrency_get();
+}
+
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "HTML5" || p_feature == "web")
+ if (p_feature == "html5" || p_feature == "web") {
return true;
+ }
#ifdef JAVASCRIPT_EVAL_ENABLED
- if (p_feature == "JavaScript")
+ if (p_feature == "javascript") {
+ return true;
+ }
+#endif
+#ifndef NO_THREADS
+ if (p_feature == "threads") {
+ return true;
+ }
+#endif
+#if WASM_GDNATIVE
+ if (p_feature == "wasm32") {
return true;
+ }
#endif
return false;
@@ -168,11 +164,7 @@ String OS_JavaScript::get_executable_path() const {
Error OS_JavaScript::shell_open(String p_uri) {
// Open URI in a new tab, browser will deal with it by protocol.
- /* clang-format off */
- EM_ASM_({
- window.open(UTF8ToString($0), '_blank');
- }, p_uri.utf8().get_data());
- /* clang-format on */
+ godot_js_os_shell_open(p_uri.utf8().get_data());
return OK;
}
@@ -211,14 +203,17 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags
}
}
-void OS_JavaScript::set_idb_available(bool p_idb_available) {
- idb_available = p_idb_available;
-}
-
bool OS_JavaScript::is_userfs_persistent() const {
return idb_available;
}
+Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+ String path = p_path.get_file();
+ p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
+ return OK;
+}
+
OS_JavaScript *OS_JavaScript::get_singleton() {
return static_cast<OS_JavaScript *>(OS::get_singleton());
}
@@ -227,11 +222,22 @@ void OS_JavaScript::initialize_joypads() {
}
OS_JavaScript::OS_JavaScript() {
+ char locale_ptr[16];
+ godot_js_config_locale_get(locale_ptr, 16);
+ setenv("LANG", locale_ptr, true);
+
if (AudioDriverJavaScript::is_available()) {
- audio_driver_javascript = memnew(AudioDriverJavaScript);
- AudioDriverManager::add_driver(audio_driver_javascript);
+#ifdef NO_THREADS
+ audio_drivers.push_back(memnew(AudioDriverScriptProcessor));
+#endif
+ audio_drivers.push_back(memnew(AudioDriverWorklet));
+ }
+ for (int i = 0; i < audio_drivers.size(); i++) {
+ AudioDriverManager::add_driver(audio_drivers[i]);
}
+ idb_available = godot_js_os_fs_is_persistent();
+
Vector<Logger *> loggers;
loggers.push_back(memnew(StdLogger));
_set_logger(memnew(CompositeLogger(loggers)));
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 85551d708b..d053082d92 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,15 +40,16 @@
class OS_JavaScript : public OS_Unix {
MainLoop *main_loop = nullptr;
- AudioDriverJavaScript *audio_driver_javascript = nullptr;
+ List<AudioDriverJavaScript *> audio_drivers;
- bool finalizing = false;
+ bool idb_is_syncing = false;
bool idb_available = false;
bool idb_needs_sync = false;
static void main_loop_callback();
static void file_access_close_callback(const String &p_file, int p_flags);
+ static void fs_sync_callback();
protected:
void initialize() override;
@@ -61,20 +62,19 @@ protected:
bool _check_internal_feature_support(const String &p_feature) override;
public:
- bool idb_is_syncing = false;
-
// Override return type to make writing static callbacks less tedious.
static OS_JavaScript *get_singleton();
void initialize_joypads() override;
MainLoop *get_main_loop() const override;
- void finalize_async();
bool main_loop_iterate();
- Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
+ Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
+ Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
Error kill(const ProcessID &p_pid) override;
int get_process_id() const override;
+ int get_processor_count() const override;
String get_executable_path() const override;
Error shell_open(String p_uri) override;
@@ -88,11 +88,13 @@ public:
String get_data_path() const override;
String get_user_data_dir() const override;
- void set_idb_available(bool p_idb_available);
bool is_userfs_persistent() const override;
+ void alert(const String &p_alert, const String &p_title = "ALERT!") override;
+
+ Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override;
+
void resume_audio();
- bool is_finalizing() { return finalizing; }
OS_JavaScript();
};
diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json
new file mode 100644
index 0000000000..8003619576
--- /dev/null
+++ b/platform/javascript/package-lock.json
@@ -0,0 +1,1792 @@
+{
+ "name": "godot",
+ "version": "1.0.0",
+ "lockfileVersion": 1,
+ "requires": true,
+ "dependencies": {
+ "@babel/code-frame": {
+ "version": "7.12.11",
+ "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.12.11.tgz",
+ "integrity": "sha512-Zt1yodBx1UcyiePMSkWnU4hPqhwq7hGi2nFL1LeA3EUl+q2LQx16MISgJ0+z7dnmgvP9QtIleuETGOiOH1RcIw==",
+ "dev": true,
+ "requires": {
+ "@babel/highlight": "^7.10.4"
+ }
+ },
+ "@babel/helper-validator-identifier": {
+ "version": "7.14.5",
+ "resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.14.5.tgz",
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+ "integrity": "sha512-7rKUyy33Q1yc98pQ1DAmLtwX109F7TIfWlW1Ydo8Wl1ii1SeHieeh0HHfPeL2fMXK6z0s8ecKs9frCuLJvndBg==",
+ "dev": true,
+ "requires": {
+ "punycode": "^2.1.0"
+ }
+ },
+ "v8-compile-cache": {
+ "version": "2.3.0",
+ "resolved": "https://registry.npmjs.org/v8-compile-cache/-/v8-compile-cache-2.3.0.tgz",
+ "integrity": "sha512-l8lCEmLcLYZh4nbunNZvQCJc5pv7+RCwa8q/LdUx8u7lsWvPDKmpodJAJNwkAhJC//dFY48KuIEmjtd4RViDrA==",
+ "dev": true
+ },
+ "validate-npm-package-license": {
+ "version": "3.0.4",
+ "resolved": "https://registry.npmjs.org/validate-npm-package-license/-/validate-npm-package-license-3.0.4.tgz",
+ "integrity": "sha512-DpKm2Ui/xN7/HQKCtpZxoRWBhZ9Z0kqtygG8XCgNQ8ZlDnxuQmWhj566j8fN4Cu3/JmbhsDo7fcAJq4s9h27Ew==",
+ "dev": true,
+ "requires": {
+ "spdx-correct": "^3.0.0",
+ "spdx-expression-parse": "^3.0.0"
+ }
+ },
+ "which": {
+ "version": "2.0.2",
+ "resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
+ "integrity": "sha512-BLI3Tl1TW3Pvl70l3yq3Y64i+awpwXqsGBYWkkqMtnbXgrMD+yj7rhW0kuEDxzJaYXGjEW5ogapKNMEKNMjibA==",
+ "dev": true,
+ "requires": {
+ "isexe": "^2.0.0"
+ }
+ },
+ "which-boxed-primitive": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/which-boxed-primitive/-/which-boxed-primitive-1.0.2.tgz",
+ "integrity": "sha512-bwZdv0AKLpplFY2KZRX6TvyuN7ojjr7lwkg6ml0roIy9YeuSr7JS372qlNW18UQYzgYK9ziGcerWqZOmEn9VNg==",
+ "dev": true,
+ "requires": {
+ "is-bigint": "^1.0.1",
+ "is-boolean-object": "^1.1.0",
+ "is-number-object": "^1.0.4",
+ "is-string": "^1.0.5",
+ "is-symbol": "^1.0.3"
+ }
+ },
+ "word-wrap": {
+ "version": "1.2.3",
+ "resolved": "https://registry.npmjs.org/word-wrap/-/word-wrap-1.2.3.tgz",
+ "integrity": "sha512-Hz/mrNwitNRh/HUAtM/VT/5VH+ygD6DV7mYKZAtHOrbs8U7lvPS6xf7EJKMF0uW1KJCl0H701g3ZGus+muE5vQ==",
+ "dev": true
+ },
+ "wrappy": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
+ "integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8=",
+ "dev": true
+ },
+ "xmlcreate": {
+ "version": "2.0.3",
+ "resolved": "https://registry.npmjs.org/xmlcreate/-/xmlcreate-2.0.3.tgz",
+ "integrity": "sha512-HgS+X6zAztGa9zIK3Y3LXuJes33Lz9x+YyTxgrkIdabu2vqcGOWwdfCpf1hWLRrd553wd4QCDf6BBO6FfdsRiQ==",
+ "dev": true
+ },
+ "yallist": {
+ "version": "4.0.0",
+ "resolved": "https://registry.npmjs.org/yallist/-/yallist-4.0.0.tgz",
+ "integrity": "sha512-3wdGidZyq5PB084XLES5TpOSRA3wjXAlIWMhum2kRcv/41Sn2emQ0dycQW4uZXLejwKvg6EsvbdlVL+FYEct7A==",
+ "dev": true
+ }
+ }
+}
diff --git a/platform/javascript/package.json b/platform/javascript/package.json
new file mode 100644
index 0000000000..9dafae30c5
--- /dev/null
+++ b/platform/javascript/package.json
@@ -0,0 +1,28 @@
+{
+ "name": "godot",
+ "private": true,
+ "version": "1.0.0",
+ "description": "Linting setup for Godot's HTML5 platform code",
+ "scripts": {
+ "test": "echo \"Error: no test specified\" && exit 1",
+ "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''",
+ "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools",
+ "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
+ "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
+ "lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js",
+ "lint:tools": "eslint \"js/jsdoc2rst/**/*.js\" --no-eslintrc -c .eslintrc.engine.js",
+ "format": "npm run format:engine && npm run format:libs && npm run format:modules && npm run format:tools",
+ "format:engine": "npm run lint:engine -- --fix",
+ "format:libs": "npm run lint:libs -- --fix",
+ "format:modules": "npm run lint:modules -- --fix",
+ "format:tools": "npm run lint:tools -- --fix"
+ },
+ "author": "Godot Engine contributors",
+ "license": "MIT",
+ "devDependencies": {
+ "eslint": "^7.28.0",
+ "eslint-config-airbnb-base": "^14.2.1",
+ "eslint-plugin-import": "^2.23.4",
+ "jsdoc": "^3.6.7"
+ }
+}
diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h
index e2200376d3..65df34902e 100644
--- a/platform/javascript/platform_config.h
+++ b/platform/javascript/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md
new file mode 100644
index 0000000000..0d3fb37be5
--- /dev/null
+++ b/platform/linuxbsd/README.md
@@ -0,0 +1,11 @@
+# Linux/*BSD platform port
+
+This folder contains the C++ code for the Linux/*BSD platform port.
+
+## Artwork license
+
+[`logo.png`](logo.png) is derived from the [Linux logo](https://isc.tamu.edu/~lewing/linux/):
+
+> Permission to use and/or modify this image is granted provided you acknowledge me
+ <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/)
+ if someone asks.
diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub
index ae75a75830..8aebd57fd2 100644
--- a/platform/linuxbsd/SCsub
+++ b/platform/linuxbsd/SCsub
@@ -5,18 +5,28 @@ Import("env")
from platform_methods import run_in_subprocess
import platform_linuxbsd_builders
-common_x11 = [
+common_linuxbsd = [
"crash_handler_linuxbsd.cpp",
"os_linuxbsd.cpp",
"joypad_linux.cpp",
- "context_gl_x11.cpp",
- "detect_prime_x11.cpp",
- "display_server_x11.cpp",
- "vulkan_context_x11.cpp",
- "key_mapping_x11.cpp",
+ "freedesktop_screensaver.cpp",
]
-prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11)
+if "x11" in env and env["x11"]:
+ common_linuxbsd += [
+ "context_gl_x11.cpp",
+ "detect_prime_x11.cpp",
+ "display_server_x11.cpp",
+ "key_mapping_x11.cpp",
+ ]
-if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
+if "vulkan" in env and env["vulkan"]:
+ common_linuxbsd.append("vulkan_context_x11.cpp")
+
+if "udev" in env and env["udev"]:
+ common_linuxbsd.append("libudev-so_wrap.c")
+
+prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_linuxbsd)
+
+if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))
diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp
index 71dc9602b3..1f92370ab7 100644
--- a/platform/linuxbsd/context_gl_x11.cpp
+++ b/platform/linuxbsd/context_gl_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h
index 7aed280c98..d089886f4d 100644
--- a/platform/linuxbsd/context_gl_x11.h
+++ b/platform/linuxbsd/context_gl_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index e2b88b7704..0e98af71fa 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,8 +30,10 @@
#include "crash_handler_linuxbsd.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
+#include "core/version.h"
+#include "core/version_hash.gen.h"
#include "main/main.h"
#ifdef DEBUG_ENABLED
@@ -61,12 +63,19 @@ static void handle_crash(int sig) {
}
// Dump the backtrace to stderr with a message to the user
+ fprintf(stderr, "\n================================================================\n");
fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
if (OS::get_singleton()->get_main_loop()) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
}
+ // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
+ if (String(VERSION_HASH).length() != 0) {
+ fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n");
+ } else {
+ fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n");
+ }
fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size);
if (strings) {
@@ -104,7 +113,7 @@ static void handle_crash(int sig) {
// Try to get the file/line number using addr2line
int ret;
- Error err = OS::get_singleton()->execute(String("addr2line"), args, true, nullptr, &output, &ret);
+ Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret);
if (err == OK) {
output.erase(output.length() - 1, 1);
}
@@ -115,6 +124,7 @@ static void handle_crash(int sig) {
free(strings);
}
fprintf(stderr, "-- END OF BACKTRACE --\n");
+ fprintf(stderr, "================================================================\n");
// Abort to pass the error to the OS
abort();
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h
index 9bb03579bc..a3dae0cc22 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.h
+++ b/platform/linuxbsd/crash_handler_linuxbsd.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index f5e2c72bbc..8eb22c1c72 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -12,47 +12,48 @@ def get_name():
def can_build():
-
if os.name != "posix" or sys.platform == "darwin":
return False
# Check the minimal dependencies
x11_error = os.system("pkg-config --version > /dev/null")
if x11_error:
+ print("Error: pkg-config not found. Aborting.")
return False
- x11_error = os.system("pkg-config x11 --modversion > /dev/null ")
+ x11_error = os.system("pkg-config x11 --modversion > /dev/null")
if x11_error:
+ print("Error: X11 libraries not found. Aborting.")
return False
- x11_error = os.system("pkg-config xcursor --modversion > /dev/null ")
+ x11_error = os.system("pkg-config xcursor --modversion > /dev/null")
if x11_error:
- print("xcursor not found.. x11 disabled.")
+ print("Error: Xcursor library not found. Aborting.")
return False
- x11_error = os.system("pkg-config xinerama --modversion > /dev/null ")
+ x11_error = os.system("pkg-config xinerama --modversion > /dev/null")
if x11_error:
- print("xinerama not found.. x11 disabled.")
+ print("Error: Xinerama library not found. Aborting.")
return False
- x11_error = os.system("pkg-config xext --modversion > /dev/null ")
+ x11_error = os.system("pkg-config xext --modversion > /dev/null")
if x11_error:
- print("xext not found.. x11 disabled.")
+ print("Error: Xext library not found. Aborting.")
return False
- x11_error = os.system("pkg-config xrandr --modversion > /dev/null ")
+ x11_error = os.system("pkg-config xrandr --modversion > /dev/null")
if x11_error:
- print("xrandr not found.. x11 disabled.")
+ print("Error: XrandR library not found. Aborting.")
return False
- x11_error = os.system("pkg-config xrender --modversion > /dev/null ")
+ x11_error = os.system("pkg-config xrender --modversion > /dev/null")
if x11_error:
- print("xrender not found.. x11 disabled.")
+ print("Error: XRender library not found. Aborting.")
return False
- x11_error = os.system("pkg-config xi --modversion > /dev/null ")
+ x11_error = os.system("pkg-config xi --modversion > /dev/null")
if x11_error:
- print("xi not found.. Aborting.")
+ print("Error: Xi library not found. Aborting.")
return False
return True
@@ -65,15 +66,18 @@ def get_opts():
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_lld", "Use the LLD linker", False),
BoolVariable("use_thinlto", "Use ThinLTO", False),
- BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", False),
+ BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True),
BoolVariable("use_coverage", "Test Godot coverage", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
- BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False),
- BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False),
- BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
+ BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
+ BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN)", False),
+ BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
+ BoolVariable("use_msan", "Use LLVM compiler memory sanitizer (MSAN)", False),
BoolVariable("pulseaudio", "Detect and use PulseAudio", True),
- BoolVariable("udev", "Use udev for gamepad connection callbacks", False),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ BoolVariable("dbus", "Detect and use D-Bus to handle screensaver", True),
+ BoolVariable("udev", "Use udev for gamepad connection callbacks", True),
+ BoolVariable("x11", "Enable X11 display", True),
+ BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("touch", "Enable touch events", True),
BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False),
@@ -81,35 +85,29 @@ def get_opts():
def get_flags():
-
return []
def configure(env):
-
## Build type
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
+ if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
+ if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
@@ -133,8 +131,6 @@ def configure(env):
if "clang++" not in os.path.basename(env["CXX"]):
env["CC"] = "clang"
env["CXX"] = "clang++"
- env["LINK"] = "clang++"
- env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
env.extra_suffix = ".llvm" + env.extra_suffix
if env["use_lld"]:
@@ -144,22 +140,34 @@ def configure(env):
# A convenience so you don't need to write use_lto too when using SCons
env["use_lto"] = True
else:
- print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.")
+ print("Using LLD with GCC is not supported yet. Try compiling with 'use_llvm=yes'.")
sys.exit(255)
if env["use_coverage"]:
env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"])
env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"])
- if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"]:
+ if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"] or env["use_msan"]:
env.extra_suffix += "s"
if env["use_ubsan"]:
- env.Append(CCFLAGS=["-fsanitize=undefined"])
+ env.Append(
+ CCFLAGS=[
+ "-fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin"
+ ]
+ )
env.Append(LINKFLAGS=["-fsanitize=undefined"])
+ if env["use_llvm"]:
+ env.Append(
+ CCFLAGS=[
+ "-fsanitize=nullability-return,nullability-arg,function,nullability-assign,implicit-integer-sign-change"
+ ]
+ )
+ else:
+ env.Append(CCFLAGS=["-fsanitize=bounds-strict"])
if env["use_asan"]:
- env.Append(CCFLAGS=["-fsanitize=address"])
+ env.Append(CCFLAGS=["-fsanitize=address,pointer-subtract,pointer-compare"])
env.Append(LINKFLAGS=["-fsanitize=address"])
if env["use_lsan"]:
@@ -170,6 +178,12 @@ def configure(env):
env.Append(CCFLAGS=["-fsanitize=thread"])
env.Append(LINKFLAGS=["-fsanitize=thread"])
+ if env["use_msan"] and env["use_llvm"]:
+ env.Append(CCFLAGS=["-fsanitize=memory"])
+ env.Append(CCFLAGS=["-fsanitize-memory-track-origins"])
+ env.Append(CCFLAGS=["-fsanitize-recover=memory"])
+ env.Append(LINKFLAGS=["-fsanitize=memory"])
+
if env["use_lto"]:
if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=["-flto"])
@@ -189,11 +203,6 @@ def configure(env):
env.Append(CCFLAGS=["-pipe"])
env.Append(LINKFLAGS=["-pipe"])
- # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our
- # minimal requirements.
- env.Append(CCFLAGS=["-fpie"])
- env.Append(LINKFLAGS=["-no-pie"])
-
## Dependencies
env.ParseConfig("pkg-config x11 --cflags --libs")
@@ -211,14 +220,31 @@ def configure(env):
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
- if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]:
+ if (
+ env["builtin_freetype"]
+ or env["builtin_libpng"]
+ or env["builtin_zlib"]
+ or env["builtin_graphite"]
+ or env["builtin_harfbuzz"]
+ ):
env["builtin_freetype"] = True
env["builtin_libpng"] = True
env["builtin_zlib"] = True
+ env["builtin_graphite"] = True
+ env["builtin_harfbuzz"] = True
if not env["builtin_freetype"]:
env.ParseConfig("pkg-config freetype2 --cflags --libs")
+ if not env["builtin_graphite"]:
+ env.ParseConfig("pkg-config graphite2 --cflags --libs")
+
+ if not env["builtin_icu"]:
+ env.ParseConfig("pkg-config icu-uc --cflags --libs")
+
+ if not env["builtin_harfbuzz"]:
+ env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs")
+
if not env["builtin_libpng"]:
env.ParseConfig("pkg-config libpng16 --cflags --libs")
@@ -298,51 +324,67 @@ def configure(env):
if not env["builtin_pcre2"]:
env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
+ if not env["builtin_embree"]:
+ # No pkgconfig file so far, hardcode expected lib name.
+ env.Append(LIBS=["embree3"])
+
## Flags
if os.system("pkg-config --exists alsa") == 0: # 0 means found
- print("Enabling ALSA")
+ env["alsa"] = True
env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"])
- # Don't parse --cflags, we don't need to add /usr/include/alsa to include path
- env.ParseConfig("pkg-config alsa --libs")
else:
- print("ALSA libraries not found, disabling driver")
+ print("Warning: ALSA libraries not found. Disabling the ALSA audio driver.")
if env["pulseaudio"]:
if os.system("pkg-config --exists libpulse") == 0: # 0 means found
- print("Enabling PulseAudio")
env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"])
- env.ParseConfig("pkg-config --cflags --libs libpulse")
+ env.ParseConfig("pkg-config --cflags libpulse")
+ else:
+ print("Warning: PulseAudio development libraries not found. Disabling the PulseAudio audio driver.")
+
+ if env["dbus"]:
+ if os.system("pkg-config --exists dbus-1") == 0: # 0 means found
+ env.Append(CPPDEFINES=["DBUS_ENABLED"])
+ env.ParseConfig("pkg-config --cflags --libs dbus-1")
else:
- print("PulseAudio development libraries not found, disabling driver")
+ print("Warning: D-Bus development libraries not found. Disabling screensaver prevention.")
if platform.system() == "Linux":
env.Append(CPPDEFINES=["JOYDEV_ENABLED"])
-
if env["udev"]:
if os.system("pkg-config --exists libudev") == 0: # 0 means found
- print("Enabling udev support")
env.Append(CPPDEFINES=["UDEV_ENABLED"])
- env.ParseConfig("pkg-config libudev --cflags --libs")
else:
- print("libudev development libraries not found, disabling udev support")
+ print("Warning: libudev development libraries not found. Disabling controller hotplugging support.")
+ else:
+ env["udev"] = False # Linux specific
# Linkflags below this line should typically stay the last ones
if not env["builtin_zlib"]:
env.ParseConfig("pkg-config zlib --cflags --libs")
env.Prepend(CPPPATH=["#platform/linuxbsd"])
- env.Append(CPPDEFINES=["X11_ENABLED", "UNIX_ENABLED"])
- env.Append(CPPDEFINES=["VULKAN_ENABLED"])
- if not env["builtin_vulkan"]:
- env.ParseConfig("pkg-config vulkan --cflags --libs")
- if not env["builtin_glslang"]:
- # No pkgconfig file for glslang so far
- env.Append(LIBS=["glslang", "SPIRV"])
+ if env["x11"]:
+ if not env["vulkan"]:
+ print("Error: X11 support requires vulkan=yes")
+ env.Exit(255)
+ env.Append(CPPDEFINES=["X11_ENABLED"])
+
+ env.Append(CPPDEFINES=["UNIX_ENABLED"])
+ env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)])
- # env.Append(CPPDEFINES=['OPENGL_ENABLED'])
- env.Append(LIBS=["GL"])
+ if env["vulkan"]:
+ env.Append(CPPDEFINES=["VULKAN_ENABLED"])
+ if not env["use_volk"]:
+ env.ParseConfig("pkg-config vulkan --cflags --libs")
+ if not env["builtin_glslang"]:
+ # No pkgconfig file for glslang so far
+ env.Append(LIBS=["glslang", "SPIRV"])
+
+ # env.Append(CPPDEFINES=['OPENGL_ENABLED'])
+ env.Append(LIBS=["GL"])
env.Append(LIBS=["pthread"])
@@ -363,7 +405,7 @@ def configure(env):
gnu_ld_version = re.search("^GNU ld [^$]*(\d+\.\d+)$", linker_version_str, re.MULTILINE)
if not gnu_ld_version:
print(
- "Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld"
+ "Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld, not gold or LLD."
)
else:
if float(gnu_ld_version.group(1)) >= 2.30:
@@ -383,3 +425,9 @@ def configure(env):
# Link those statically for portability
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
+ if env["use_llvm"]:
+ env["LINKCOM"] = env["LINKCOM"] + " -l:libatomic.a"
+
+ else:
+ if env["use_llvm"]:
+ env.Append(LIBS=["atomic"])
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index 1e46d3222d..da1c95a593 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,8 +33,8 @@
#include "detect_prime.h"
-#include "core/print_string.h"
-#include "core/ustring.h"
+#include "core/string/print_string.h"
+#include "core/string/ustring.h"
#include <stdlib.h>
@@ -56,11 +56,12 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX
struct vendor {
const char *glxvendor;
- int priority;
+ int priority = 0;
};
vendor vendormap[] = {
{ "Advanced Micro Devices, Inc.", 30 },
+ { "AMD", 30 },
{ "NVIDIA Corporation", 30 },
{ "X.Org", 30 },
{ "Intel Open Source Technology Center", 20 },
@@ -128,7 +129,7 @@ void create_context() {
int detect_prime() {
pid_t p;
- int priorities[2];
+ int priorities[2] = {};
String vendors[2];
String renderers[2];
diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h
index 039bdee76b..0b548b849e 100644
--- a/platform/linuxbsd/detect_prime_x11.h
+++ b/platform/linuxbsd/detect_prime_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 176878bc12..f2cd336b39 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,17 +32,18 @@
#ifdef X11_ENABLED
-#include "core/print_string.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
+#include "core/string/print_string.h"
#include "detect_prime_x11.h"
#include "key_mapping_x11.h"
#include "main/main.h"
#include "scene/resources/texture.h"
#if defined(VULKAN_ENABLED)
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#endif
+#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -94,6 +95,15 @@
static const double abs_resolution_mult = 10000.0;
static const double abs_resolution_range_mult = 10.0;
+// Hints for X11 fullscreen
+struct Hints {
+ unsigned long flags = 0;
+ unsigned long functions = 0;
+ unsigned long decorations = 0;
+ long inputMode = 0;
+ unsigned long status = 0;
+};
+
bool DisplayServerX11::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_SUBWINDOWS:
@@ -111,6 +121,9 @@ bool DisplayServerX11::has_feature(Feature p_feature) const {
case FEATURE_ICON:
case FEATURE_NATIVE_ICON:
case FEATURE_SWAP_BUFFERS:
+#ifdef DBUS_ENABLED
+ case FEATURE_KEEP_SCREEN_ON:
+#endif
return true;
default: {
}
@@ -123,70 +136,6 @@ String DisplayServerX11::get_name() const {
return "X11";
}
-void DisplayServerX11::alert(const String &p_alert, const String &p_title) {
- const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" };
-
- String path = OS::get_singleton()->get_environment("PATH");
- Vector<String> path_elems = path.split(":", false);
- String program;
-
- for (int i = 0; i < path_elems.size(); i++) {
- for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) {
- String tested_path = path_elems[i].plus_file(message_programs[k]);
-
- if (FileAccess::exists(tested_path)) {
- program = tested_path;
- break;
- }
- }
-
- if (program.length()) {
- break;
- }
- }
-
- List<String> args;
-
- if (program.ends_with("zenity")) {
- args.push_back("--error");
- args.push_back("--width");
- args.push_back("500");
- args.push_back("--title");
- args.push_back(p_title);
- args.push_back("--text");
- args.push_back(p_alert);
- }
-
- if (program.ends_with("kdialog")) {
- args.push_back("--error");
- args.push_back(p_alert);
- args.push_back("--title");
- args.push_back(p_title);
- }
-
- if (program.ends_with("Xdialog")) {
- args.push_back("--title");
- args.push_back(p_title);
- args.push_back("--msgbox");
- args.push_back(p_alert);
- args.push_back("0");
- args.push_back("0");
- }
-
- if (program.ends_with("xmessage")) {
- args.push_back("-center");
- args.push_back("-title");
- args.push_back(p_title);
- args.push_back(p_alert);
- }
-
- if (program.length()) {
- OS::get_singleton()->execute(program, args, true);
- } else {
- print_line(p_alert);
- }
-}
-
void DisplayServerX11::_update_real_mouse_position(const WindowData &wd) {
Window root_return, child_return;
int root_x, root_y, win_x, win_y;
@@ -350,23 +299,23 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
return;
}
- if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
+ if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
XUngrabPointer(x11_display, CurrentTime);
}
// The only modes that show a cursor are VISIBLE and CONFINED
bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED);
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
if (showCursor) {
- XDefineCursor(x11_display, E->get().x11_window, cursors[current_cursor]); // show cursor
+ XDefineCursor(x11_display, E.value.x11_window, cursors[current_cursor]); // show cursor
} else {
- XDefineCursor(x11_display, E->get().x11_window, null_cursor); // hide cursor
+ XDefineCursor(x11_display, E.value.x11_window, null_cursor); // hide cursor
}
}
mouse_mode = p_mode;
- if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
+ if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
//flush pending motion events
_flush_mouse_motion();
WindowData &main_window = windows[MAIN_WINDOW_ID];
@@ -440,7 +389,7 @@ Point2i DisplayServerX11::mouse_get_absolute_position() const {
return Vector2i();
}
-int DisplayServerX11::mouse_get_button_state() const {
+MouseButton DisplayServerX11::mouse_get_button_state() const {
return last_button_state;
}
@@ -465,59 +414,138 @@ Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent *
}
}
+Bool DisplayServerX11::_predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg) {
+ if (event->type == PropertyNotify && event->xproperty.state == PropertyNewValue) {
+ return True;
+ } else {
+ return False;
+ }
+}
+
String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const {
String ret;
- Atom type;
- Atom selection = XA_PRIMARY;
- int format, result;
- unsigned long len, bytes_left, dummy;
- unsigned char *data;
Window selection_owner = XGetSelectionOwner(x11_display, p_source);
-
if (selection_owner == x11_window) {
return internal_clipboard;
}
if (selection_owner != None) {
- {
- // Block events polling while processing selection events.
- MutexLock mutex_lock(events_mutex);
+ // Block events polling while processing selection events.
+ MutexLock mutex_lock(events_mutex);
- XConvertSelection(x11_display, p_source, target, selection,
- x11_window, CurrentTime);
+ Atom selection = XA_PRIMARY;
+ XConvertSelection(x11_display, p_source, target, selection,
+ x11_window, CurrentTime);
- XFlush(x11_display);
+ XFlush(x11_display);
- // Blocking wait for predicate to be True
- // and remove the event from the queue.
- XEvent event;
- XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window);
- }
+ // Blocking wait for predicate to be True and remove the event from the queue.
+ XEvent event;
+ XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window);
- //
- // Do not get any data, see how much data is there
- //
+ // Do not get any data, see how much data is there.
+ Atom type;
+ int format, result;
+ unsigned long len, bytes_left, dummy;
+ unsigned char *data;
XGetWindowProperty(x11_display, x11_window,
selection, // Tricky..
0, 0, // offset - len
0, // Delete 0==FALSE
- AnyPropertyType, //flag
+ AnyPropertyType, // flag
&type, // return type
&format, // return format
- &len, &bytes_left, //that
+ &len, &bytes_left, // data length
&data);
- // DATA is There
- if (bytes_left > 0) {
+
+ if (data) {
+ XFree(data);
+ }
+
+ if (type == XInternAtom(x11_display, "INCR", 0)) {
+ // Data is going to be received incrementally.
+ DEBUG_LOG_X11("INCR selection started.\n");
+
+ LocalVector<uint8_t> incr_data;
+ uint32_t data_size = 0;
+ bool success = false;
+
+ // Delete INCR property to notify the owner.
+ XDeleteProperty(x11_display, x11_window, type);
+
+ // Process events from the queue.
+ bool done = false;
+ while (!done) {
+ if (!_wait_for_events()) {
+ // Error or timeout, abort.
+ break;
+ }
+
+ // Non-blocking wait for next event and remove it from the queue.
+ XEvent ev;
+ while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) {
+ result = XGetWindowProperty(x11_display, x11_window,
+ selection, // selection type
+ 0, LONG_MAX, // offset - len
+ True, // delete property to notify the owner
+ AnyPropertyType, // flag
+ &type, // return type
+ &format, // return format
+ &len, &bytes_left, // data length
+ &data);
+
+ DEBUG_LOG_X11("PropertyNotify: len=%lu, format=%i\n", len, format);
+
+ if (result == Success) {
+ if (data && (len > 0)) {
+ uint32_t prev_size = incr_data.size();
+ if (prev_size == 0) {
+ // First property contains initial data size.
+ unsigned long initial_size = *(unsigned long *)data;
+ incr_data.resize(initial_size);
+ } else {
+ // New chunk, resize to be safe and append data.
+ incr_data.resize(MAX(data_size + len, prev_size));
+ memcpy(incr_data.ptr() + data_size, data, len);
+ data_size += len;
+ }
+ } else {
+ // Last chunk, process finished.
+ done = true;
+ success = true;
+ }
+ } else {
+ printf("Failed to get selection data chunk.\n");
+ done = true;
+ }
+
+ if (data) {
+ XFree(data);
+ }
+
+ if (done) {
+ break;
+ }
+ }
+ }
+
+ if (success && (data_size > 0)) {
+ ret.parse_utf8((const char *)incr_data.ptr(), data_size);
+ }
+ } else if (bytes_left > 0) {
+ // Data is ready and can be processed all at once.
result = XGetWindowProperty(x11_display, x11_window,
selection, 0, bytes_left, 0,
AnyPropertyType, &type, &format,
&len, &dummy, &data);
+
if (result == Success) {
ret.parse_utf8((const char *)data);
} else {
- printf("FAIL\n");
+ printf("Failed to get selection data.\n");
}
+
if (data) {
XFree(data);
}
@@ -533,7 +561,7 @@ String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const
if (utf8_atom != None) {
ret = _clipboard_get_impl(p_source, x11_window, utf8_atom);
}
- if (ret.empty()) {
+ if (ret.is_empty()) {
ret = _clipboard_get_impl(p_source, x11_window, XA_STRING);
}
return ret;
@@ -545,13 +573,67 @@ String DisplayServerX11::clipboard_get() const {
String ret;
ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window);
- if (ret.empty()) {
+ if (ret.is_empty()) {
ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window);
}
return ret;
}
+Bool DisplayServerX11::_predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg) {
+ if (event->xany.window == *(Window *)arg) {
+ return (event->type == SelectionRequest) ||
+ (event->type == SelectionNotify);
+ } else {
+ return False;
+ }
+}
+
+void DisplayServerX11::_clipboard_transfer_ownership(Atom p_source, Window x11_window) const {
+ _THREAD_SAFE_METHOD_
+
+ Window selection_owner = XGetSelectionOwner(x11_display, p_source);
+
+ if (selection_owner != x11_window) {
+ return;
+ }
+
+ // Block events polling while processing selection events.
+ MutexLock mutex_lock(events_mutex);
+
+ Atom clipboard_manager = XInternAtom(x11_display, "CLIPBOARD_MANAGER", False);
+ Atom save_targets = XInternAtom(x11_display, "SAVE_TARGETS", False);
+ XConvertSelection(x11_display, clipboard_manager, save_targets, None,
+ x11_window, CurrentTime);
+
+ // Process events from the queue.
+ while (true) {
+ if (!_wait_for_events()) {
+ // Error or timeout, abort.
+ break;
+ }
+
+ // Non-blocking wait for next event and remove it from the queue.
+ XEvent ev;
+ while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_save_targets, (XPointer)&x11_window)) {
+ switch (ev.type) {
+ case SelectionRequest:
+ _handle_selection_request_event(&(ev.xselectionrequest));
+ break;
+
+ case SelectionNotify: {
+ if (ev.xselection.target == save_targets) {
+ // Once SelectionNotify is received, we're done whether it succeeded or not.
+ return;
+ }
+
+ break;
+ }
+ }
+ }
+ }
+}
+
int DisplayServerX11::get_screen_count() const {
_THREAD_SAFE_METHOD_
@@ -584,9 +666,9 @@ Point2i DisplayServerX11::screen_get_position(int p_screen) const {
int count;
XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count);
- if (p_screen >= count) {
- return Point2i(0, 0);
- }
+
+ // Check if screen is valid
+ ERR_FAIL_INDEX_V(p_screen, count, Point2i(0, 0));
Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org);
@@ -615,9 +697,9 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
int count;
XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count);
- if (p_screen >= count) {
- return Rect2i(0, 0, 0, 0);
- }
+
+ // Check if screen is valid
+ ERR_FAIL_INDEX_V(p_screen, count, Rect2i(0, 0, 0, 0));
Rect2i rect = Rect2i(xsi[p_screen].x_org, xsi[p_screen].y_org, xsi[p_screen].width, xsi[p_screen].height);
XFree(xsi);
@@ -679,20 +761,40 @@ bool DisplayServerX11::screen_is_touchscreen(int p_screen) const {
return DisplayServer::screen_is_touchscreen(p_screen);
}
+#ifdef DBUS_ENABLED
+void DisplayServerX11::screen_set_keep_on(bool p_enable) {
+ if (screen_is_kept_on() == p_enable) {
+ return;
+ }
+
+ if (p_enable) {
+ screensaver->inhibit();
+ } else {
+ screensaver->uninhibit();
+ }
+
+ keep_screen_on = p_enable;
+}
+
+bool DisplayServerX11::screen_is_kept_on() const {
+ return keep_screen_on;
+}
+#endif
+
Vector<DisplayServer::WindowID> DisplayServerX11::get_window_list() const {
_THREAD_SAFE_METHOD_
Vector<int> ret;
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- ret.push_back(E->key());
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ ret.push_back(E.key);
}
return ret;
}
-DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
_THREAD_SAFE_METHOD_
- WindowID id = _create_window(p_mode, p_flags, p_rect);
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
@@ -705,7 +807,9 @@ DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, u
void DisplayServerX11::show_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
- WindowData &wd = windows[p_id];
+ const WindowData &wd = windows[p_id];
+
+ DEBUG_LOG_X11("show_window: %lu (%u) \n", wd.x11_window, p_id);
XMapWindow(x11_display, wd.x11_window);
}
@@ -760,8 +864,8 @@ DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const
WindowID found_window = INVALID_WINDOW_ID;
WindowID parent_window = INVALID_WINDOW_ID;
unsigned int focus_order = 0;
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- const WindowData &wd = E->get();
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ const WindowData &wd = E.value;
// Discard windows with no focus.
if (wd.focus_order == 0) {
@@ -769,7 +873,7 @@ DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const
}
// Find topmost window which contains the given position.
- WindowID window_id = E->key();
+ WindowID window_id = E.key;
Rect2i win_rect = Rect2i(window_get_position(window_id), window_get_size(window_id));
if (win_rect.has_point(p_position)) {
// For siblings, pick the window which was focused last.
@@ -794,7 +898,9 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window
Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false);
Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false);
- XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length());
+ if (_net_wm_name != None && utf8_string != None) {
+ XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length());
+ }
}
void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
@@ -896,11 +1002,13 @@ void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- int count = get_screen_count();
- if (p_screen >= count) {
- return;
+ if (p_screen == SCREEN_OF_MAIN_WINDOW) {
+ p_screen = window_get_current_screen();
}
+ // Check if screen is valid
+ ERR_FAIL_INDEX(p_screen, get_screen_count());
+
if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) {
Point2i position = screen_get_position(p_screen);
Size2i size = screen_get_size(p_screen);
@@ -925,6 +1033,8 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent
WindowID prev_parent = wd_window.transient_parent;
ERR_FAIL_COND(prev_parent == p_parent);
+ DEBUG_LOG_X11("window_set_transient: %lu (%u), prev_parent=%u, parent=%u\n", wd_window.x11_window, p_window, prev_parent, p_parent);
+
ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
if (p_parent == INVALID_WINDOW_ID) {
//remove transient
@@ -939,10 +1049,10 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent
XSetTransientForHint(x11_display, wd_window.x11_window, None);
- // Set focus to parent sub window to avoid losing all focus with nested menus.
+ // Set focus to parent sub window to avoid losing all focus when closing a nested sub-menu.
// RevertToPointerRoot is used to make sure we don't lose all focus in case
// a subwindow and its parent are both destroyed.
- if (wd_window.menu_type && !wd_window.no_focus) {
+ if (wd_window.menu_type && !wd_window.no_focus && wd_window.focused) {
if (!wd_parent.no_focus) {
XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime);
}
@@ -1184,6 +1294,10 @@ bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_a
unsigned char *data = nullptr;
bool retval = false;
+ if (property == None) {
+ return false;
+ }
+
int result = XGetWindowProperty(
x11_display,
wd.x11_window,
@@ -1272,7 +1386,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
hints.flags = 2;
hints.decorations = 0;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
- XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ if (property != None) {
+ XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
}
if (p_enabled) {
@@ -1299,7 +1415,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
// set bypass compositor hint
Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False);
unsigned long compositing_disable_on = p_enabled ? 1 : 0;
- XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1);
+ if (bypass_compositor != None) {
+ XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1);
+ }
XFlush(x11_display);
@@ -1313,7 +1431,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
hints.flags = 2;
hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
- XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ if (property != None) {
+ XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
}
}
@@ -1448,6 +1568,10 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c
{ // Test minimized.
// Using ICCCM -- Inter-Client Communication Conventions Manual
Atom property = XInternAtom(x11_display, "WM_STATE", True);
+ if (property == None) {
+ return WINDOW_MODE_WINDOWED;
+ }
+
Atom type;
int format;
unsigned long len;
@@ -1503,7 +1627,9 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
hints.flags = 2;
hints.decorations = p_enabled ? 0 : 1;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
- XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ if (property != None) {
+ XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
// Preserve window size
window_set_size(window_get_size(p_window), p_window);
@@ -1642,8 +1768,8 @@ bool DisplayServerX11::window_can_draw(WindowID p_window) const {
bool DisplayServerX11::can_any_window_draw() const {
_THREAD_SAFE_METHOD_
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) {
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (window_get_mode(E.key) != WINDOW_MODE_MINIMIZED) {
return true;
}
}
@@ -1715,12 +1841,12 @@ void DisplayServerX11::cursor_set_shape(CursorShape p_shape) {
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
if (cursors[p_shape] != None) {
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]);
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ XDefineCursor(x11_display, E.value.x11_window, cursors[p_shape]);
}
} else if (cursors[CURSOR_ARROW] != None) {
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- XDefineCursor(x11_display, E->get().x11_window, cursors[CURSOR_ARROW]);
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ XDefineCursor(x11_display, E.value.x11_window, cursors[CURSOR_ARROW]);
}
}
}
@@ -1754,7 +1880,7 @@ void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape
Rect2i atlas_rect;
if (texture.is_valid()) {
- image = texture->get_data();
+ image = texture->get_image();
}
if (!image.is_valid() && atlas_texture.is_valid()) {
@@ -1777,7 +1903,7 @@ void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
- image = texture->get_data();
+ image = texture->get_image();
ERR_FAIL_COND(!image.is_valid());
@@ -1818,8 +1944,8 @@ void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape
if (p_shape == current_cursor) {
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]);
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ XDefineCursor(x11_display, E.value.x11_window, cursors[p_shape]);
}
}
}
@@ -1849,7 +1975,7 @@ int DisplayServerX11::keyboard_get_layout_count() const {
XkbGetNames(x11_display, XkbSymbolsNameMask, kbd);
const Atom *groups = kbd->names->groups;
- if (kbd->ctrls != NULL) {
+ if (kbd->ctrls != nullptr) {
_group_count = kbd->ctrls->num_groups;
} else {
while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) {
@@ -1883,7 +2009,7 @@ String DisplayServerX11::keyboard_get_layout_language(int p_index) const {
int _group_count = 0;
const Atom *groups = kbd->names->groups;
- if (kbd->ctrls != NULL) {
+ if (kbd->ctrls != nullptr) {
_group_count = kbd->ctrls->num_groups;
} else {
while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) {
@@ -1922,7 +2048,7 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const {
int _group_count = 0;
const Atom *groups = kbd->names->groups;
- if (kbd->ctrls != NULL) {
+ if (kbd->ctrls != nullptr) {
_group_count = kbd->ctrls->num_groups;
} else {
while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) {
@@ -1942,29 +2068,48 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const {
return ret;
}
+Key DisplayServerX11::keyboard_get_keycode_from_physical(Key p_keycode) const {
+ unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK;
+ unsigned int keycode_no_mod = p_keycode & KEY_CODE_MASK;
+ unsigned int xkeycode = KeyMappingX11::get_xlibcode((Key)keycode_no_mod);
+ KeySym xkeysym = XkbKeycodeToKeysym(x11_display, xkeycode, 0, 0);
+ if (xkeysym >= 'a' && xkeysym <= 'z') {
+ xkeysym -= ('a' - 'A');
+ }
+
+ Key key = KeyMappingX11::get_keycode(xkeysym);
+ // If not found, fallback to QWERTY.
+ // This should match the behavior of the event pump
+ if (key == KEY_NONE) {
+ return p_keycode;
+ }
+ return (Key)(key | modifiers);
+}
+
DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) {
- Atom actual_type;
- int actual_format;
- unsigned long nitems;
- unsigned long bytes_after;
+ Atom actual_type = None;
+ int actual_format = 0;
+ unsigned long nitems = 0;
+ unsigned long bytes_after = 0;
unsigned char *ret = nullptr;
int read_bytes = 1024;
- //Keep trying to read the property until there are no
- //bytes unread.
- do {
- if (ret != nullptr) {
- XFree(ret);
- }
+ // Keep trying to read the property until there are no bytes unread.
+ if (p_property != None) {
+ do {
+ if (ret != nullptr) {
+ XFree(ret);
+ }
- XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType,
- &actual_type, &actual_format, &nitems, &bytes_after,
- &ret);
+ XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType,
+ &actual_type, &actual_format, &nitems, &bytes_after,
+ &ret);
- read_bytes *= 2;
+ read_bytes *= 2;
- } while (bytes_after != 0);
+ } while (bytes_after != 0);
+ }
Property p = { ret, actual_format, (int)nitems, actual_type };
@@ -2002,19 +2147,19 @@ static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p
}
void DisplayServerX11::_get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) {
- state->set_shift((p_x11_state & ShiftMask));
- state->set_control((p_x11_state & ControlMask));
- state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt
- state->set_metakey((p_x11_state & Mod4Mask));
+ state->set_shift_pressed((p_x11_state & ShiftMask));
+ state->set_ctrl_pressed((p_x11_state & ControlMask));
+ state->set_alt_pressed((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt
+ state->set_meta_pressed((p_x11_state & Mod4Mask));
}
-unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) {
- unsigned int mask = 1 << (p_x11_button - 1);
+MouseButton DisplayServerX11::_get_mouse_button_state(MouseButton p_x11_button, int p_x11_type) {
+ MouseButton mask = MouseButton(1 << (p_x11_button - 1));
if (p_x11_type == ButtonPress) {
last_button_state |= mask;
} else {
- last_button_state &= ~mask;
+ last_button_state &= MouseButton(~mask);
}
return last_button_state;
@@ -2040,7 +2185,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
// still works in half the cases. (won't handle deadkeys)
// For more complex input methods (deadkeys and more advanced)
// you have to use XmbLookupString (??).
- // So.. then you have to chosse which of both results
+ // So then you have to choose which of both results
// you want to keep.
// This is a real bizarreness and cpu waster.
@@ -2080,7 +2225,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
if (status == XLookupChars) {
bool keypress = xkeyevent->type == KeyPress;
- unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode);
+ Key keycode = KeyMappingX11::get_keycode(keysym_keycode);
unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode);
if (keycode >= 'a' && keycode <= 'z') {
@@ -2091,13 +2236,13 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
tmp.parse_utf8(utf8string, utf8bytes);
for (int i = 0; i < tmp.length(); i++) {
Ref<InputEventKey> k;
- k.instance();
+ k.instantiate();
if (physical_keycode == 0 && keycode == 0 && tmp[i] == 0) {
continue;
}
if (keycode == 0) {
- keycode = physical_keycode;
+ keycode = (Key)physical_keycode;
}
_get_key_modifier_state(xkeyevent->state, k);
@@ -2109,7 +2254,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
k->set_keycode(keycode);
- k->set_physical_keycode(physical_keycode);
+ k->set_physical_keycode((Key)physical_keycode);
k->set_echo(false);
@@ -2117,10 +2262,10 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
//make it consistent across platforms.
k->set_keycode(KEY_TAB);
k->set_physical_keycode(KEY_TAB);
- k->set_shift(true);
+ k->set_shift_pressed(true);
}
- Input::get_singleton()->accumulate_input_event(k);
+ Input::get_singleton()->parse_input_event(k);
}
memfree(utf8string);
return;
@@ -2144,7 +2289,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
// KeyMappingX11 just translated the X11 keysym to a PIGUI
// keysym, so it works in all platforms the same.
- unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode);
+ Key keycode = KeyMappingX11::get_keycode(keysym_keycode);
unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode);
/* Phase 3, obtain a unicode character from the keysym */
@@ -2165,12 +2310,12 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
bool keypress = xkeyevent->type == KeyPress;
- if (physical_keycode == 0 && keycode == 0 && unicode == 0) {
+ if (physical_keycode == 0 && keycode == KEY_NONE && unicode == 0) {
return;
}
- if (keycode == 0) {
- keycode = physical_keycode;
+ if (keycode == KEY_NONE) {
+ keycode = (Key)physical_keycode;
}
/* Phase 5, determine modifier mask */
@@ -2182,7 +2327,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
//print_verbose("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask));
Ref<InputEventKey> k;
- k.instance();
+ k.instantiate();
k->set_window_id(p_window);
_get_key_modifier_state(xkeyevent->state, k);
@@ -2233,11 +2378,11 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
k->set_pressed(keypress);
if (keycode >= 'a' && keycode <= 'z') {
- keycode -= 'a' - 'A';
+ keycode -= int('a' - 'A');
}
k->set_keycode(keycode);
- k->set_physical_keycode(physical_keycode);
+ k->set_physical_keycode((Key)physical_keycode);
k->set_unicode(unicode);
k->set_echo(p_echo);
@@ -2245,20 +2390,20 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
//make it consistent across platforms.
k->set_keycode(KEY_TAB);
k->set_physical_keycode(KEY_TAB);
- k->set_shift(true);
+ k->set_shift_pressed(true);
}
//don't set mod state if modifier keys are released by themselves
//else event.is_action() will not work correctly here
if (!k->is_pressed()) {
if (k->get_keycode() == KEY_SHIFT) {
- k->set_shift(false);
- } else if (k->get_keycode() == KEY_CONTROL) {
- k->set_control(false);
+ k->set_shift_pressed(false);
+ } else if (k->get_keycode() == KEY_CTRL) {
+ k->set_ctrl_pressed(false);
} else if (k->get_keycode() == KEY_ALT) {
- k->set_alt(false);
+ k->set_alt_pressed(false);
} else if (k->get_keycode() == KEY_META) {
- k->set_metakey(false);
+ k->set_meta_pressed(false);
}
}
@@ -2269,56 +2414,108 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
}
}
- Input::get_singleton()->accumulate_input_event(k);
+ Input::get_singleton()->parse_input_event(k);
}
-void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) {
- XEvent respond;
- if (p_event->target == XInternAtom(x11_display, "UTF8_STRING", 0) ||
- p_event->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) ||
- p_event->target == XInternAtom(x11_display, "TEXT", 0) ||
- p_event->target == XA_STRING ||
- p_event->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) ||
- p_event->target == XInternAtom(x11_display, "text/plain", 0)) {
- // Directly using internal clipboard because we know our window
- // is the owner during a selection request.
- CharString clip = internal_clipboard.utf8();
- XChangeProperty(x11_display,
- p_event->requestor,
- p_event->property,
- p_event->target,
- 8,
- PropModeReplace,
- (unsigned char *)clip.get_data(),
- clip.length());
- respond.xselection.property = p_event->property;
- } else if (p_event->target == XInternAtom(x11_display, "TARGETS", 0)) {
- Atom data[7];
+Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const {
+ if (p_target == XInternAtom(x11_display, "TARGETS", 0)) {
+ // Request to list all supported targets.
+ Atom data[9];
data[0] = XInternAtom(x11_display, "TARGETS", 0);
- data[1] = XInternAtom(x11_display, "UTF8_STRING", 0);
- data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0);
- data[3] = XInternAtom(x11_display, "TEXT", 0);
- data[4] = XA_STRING;
- data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0);
- data[6] = XInternAtom(x11_display, "text/plain", 0);
+ data[1] = XInternAtom(x11_display, "SAVE_TARGETS", 0);
+ data[2] = XInternAtom(x11_display, "MULTIPLE", 0);
+ data[3] = XInternAtom(x11_display, "UTF8_STRING", 0);
+ data[4] = XInternAtom(x11_display, "COMPOUND_TEXT", 0);
+ data[5] = XInternAtom(x11_display, "TEXT", 0);
+ data[6] = XA_STRING;
+ data[7] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0);
+ data[8] = XInternAtom(x11_display, "text/plain", 0);
XChangeProperty(x11_display,
- p_event->requestor,
- p_event->property,
+ p_requestor,
+ p_property,
XA_ATOM,
32,
PropModeReplace,
(unsigned char *)&data,
sizeof(data) / sizeof(data[0]));
- respond.xselection.property = p_event->property;
-
+ return p_property;
+ } else if (p_target == XInternAtom(x11_display, "SAVE_TARGETS", 0)) {
+ // Request to check if SAVE_TARGETS is supported, nothing special to do.
+ XChangeProperty(x11_display,
+ p_requestor,
+ p_property,
+ XInternAtom(x11_display, "NULL", False),
+ 32,
+ PropModeReplace,
+ nullptr,
+ 0);
+ return p_property;
+ } else if (p_target == XInternAtom(x11_display, "UTF8_STRING", 0) ||
+ p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) ||
+ p_target == XInternAtom(x11_display, "TEXT", 0) ||
+ p_target == XA_STRING ||
+ p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) ||
+ p_target == XInternAtom(x11_display, "text/plain", 0)) {
+ // Directly using internal clipboard because we know our window
+ // is the owner during a selection request.
+ CharString clip = internal_clipboard.utf8();
+ XChangeProperty(x11_display,
+ p_requestor,
+ p_property,
+ p_target,
+ 8,
+ PropModeReplace,
+ (unsigned char *)clip.get_data(),
+ clip.length());
+ return p_property;
} else {
- char *targetname = XGetAtomName(x11_display, p_event->target);
- printf("No Target '%s'\n", targetname);
- if (targetname) {
- XFree(targetname);
+ char *target_name = XGetAtomName(x11_display, p_target);
+ printf("Target '%s' not supported.\n", target_name);
+ if (target_name) {
+ XFree(target_name);
}
+ return None;
+ }
+}
+
+void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) const {
+ XEvent respond;
+ if (p_event->target == XInternAtom(x11_display, "MULTIPLE", 0)) {
+ // Request for multiple target conversions at once.
+ Atom atom_pair = XInternAtom(x11_display, "ATOM_PAIR", False);
respond.xselection.property = None;
+
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = nullptr;
+ if (XGetWindowProperty(x11_display, p_event->requestor, p_event->property, 0, LONG_MAX, False, atom_pair, &type, &format, &len, &remaining, &data) == Success) {
+ if ((len >= 2) && data) {
+ Atom *targets = (Atom *)data;
+ for (uint64_t i = 0; i < len; i += 2) {
+ Atom target = targets[i];
+ Atom &property = targets[i + 1];
+ property = _process_selection_request_target(target, p_event->requestor, property);
+ }
+
+ XChangeProperty(x11_display,
+ p_event->requestor,
+ p_event->property,
+ atom_pair,
+ 32,
+ PropModeReplace,
+ (unsigned char *)targets,
+ len);
+
+ respond.xselection.property = p_event->property;
+ }
+ XFree(data);
+ }
+ } else {
+ // Request for target conversion.
+ respond.xselection.property = _process_selection_request_target(p_event->target, p_event->requestor, p_event->property);
}
respond.xselection.type = SelectionNotify;
@@ -2338,8 +2535,8 @@ void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data,
DisplayServerX11 *ds = reinterpret_cast<DisplayServerX11 *>(client_data);
ds->xim = nullptr;
- for (Map<WindowID, WindowData>::Element *E = ds->windows.front(); E; E = E->next()) {
- E->get().xic = nullptr;
+ for (KeyValue<WindowID, WindowData> &E : ds->windows) {
+ E.value.xic = nullptr;
}
}
@@ -2347,9 +2544,9 @@ void DisplayServerX11::_window_changed(XEvent *event) {
WindowID window_id = MAIN_WINDOW_ID;
// Assign the event to the relevant window
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (event->xany.window == E->get().x11_window) {
- window_id = E->key();
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (event->xany.window == E.value.x11_window) {
+ window_id = E.key;
break;
}
}
@@ -2390,7 +2587,6 @@ void DisplayServerX11::_window_changed(XEvent *event) {
}
#endif
- print_line("DisplayServer::_window_changed: " + itos(window_id) + " rect: " + new_rect);
if (!wd.rect_changed_callback.is_null()) {
Rect2i r = new_rect;
@@ -2424,8 +2620,8 @@ void DisplayServerX11::_dispatch_input_event(const Ref<InputEvent> &p_event) {
callable.call((const Variant **)&evp, 1, ret, ce);
} else {
//send to all windows
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- Callable callable = E->get().input_event_callback;
+ for (KeyValue<WindowID, WindowData> &E : windows) {
+ Callable callable = E.value.input_event_callback;
if (callable.is_null()) {
continue;
}
@@ -2454,32 +2650,43 @@ Bool DisplayServerX11::_predicate_all_events(Display *display, XEvent *event, XP
return True;
}
-void DisplayServerX11::_poll_events() {
+bool DisplayServerX11::_wait_for_events() const {
int x11_fd = ConnectionNumber(x11_display);
fd_set in_fds;
- while (!events_thread_done) {
- XFlush(x11_display);
+ XFlush(x11_display);
+
+ FD_ZERO(&in_fds);
+ FD_SET(x11_fd, &in_fds);
- FD_ZERO(&in_fds);
- FD_SET(x11_fd, &in_fds);
+ struct timeval tv;
+ tv.tv_usec = 0;
+ tv.tv_sec = 1;
- struct timeval tv;
- tv.tv_usec = 0;
- tv.tv_sec = 1;
+ // Wait for next event or timeout.
+ int num_ready_fds = select(x11_fd + 1, &in_fds, nullptr, nullptr, &tv);
- // Wait for next event or timeout.
- int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv);
+ if (num_ready_fds > 0) {
+ // Event received.
+ return true;
+ } else {
+ // Error or timeout.
if (num_ready_fds < 0) {
- ERR_PRINT("_poll_events: select error: " + itos(errno));
+ ERR_PRINT("_wait_for_events: select error: " + itos(errno));
}
+ return false;
+ }
+}
+
+void DisplayServerX11::_poll_events() {
+ while (!events_thread_done.is_set()) {
+ _wait_for_events();
// Process events from the queue.
{
MutexLock mutex_lock(events_mutex);
- // Non-blocking wait for next event
- // and remove it from the queue.
+ // Non-blocking wait for next event and remove it from the queue.
XEvent ev;
while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) {
// Check if the input manager wants to process the event.
@@ -2514,8 +2721,8 @@ void DisplayServerX11::process_events() {
if (app_focused) {
//verify that one of the windows has focus, else send focus out notification
bool focus_found = false;
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (E->get().focused) {
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (E.value.focused) {
focus_found = true;
break;
}
@@ -2540,7 +2747,7 @@ void DisplayServerX11::process_events() {
do_mouse_warp = false;
// Is the current mouse mode one where it needs to be grabbed.
- bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED;
+ bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN;
xi.pressure = 0;
xi.tilt = Vector2();
@@ -2560,9 +2767,9 @@ void DisplayServerX11::process_events() {
WindowID window_id = MAIN_WINDOW_ID;
// Assign the event to the relevant window
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (event.xany.window == E->get().x11_window) {
- window_id = E->key();
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (event.xany.window == E.value.x11_window) {
+ window_id = E.key;
break;
}
}
@@ -2678,7 +2885,7 @@ void DisplayServerX11::process_events() {
bool is_begin = event_data->evtype == XI_TouchBegin;
Ref<InputEventScreenTouch> st;
- st.instance();
+ st.instantiate();
st->set_window_id(window_id);
st->set_index(index);
st->set_position(pos);
@@ -2694,13 +2901,13 @@ void DisplayServerX11::process_events() {
// in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out
xi.mouse_pos_to_filter = pos;
}
- Input::get_singleton()->accumulate_input_event(st);
+ Input::get_singleton()->parse_input_event(st);
} else {
if (!xi.state.has(index)) { // Defensive
break;
}
xi.state.erase(index);
- Input::get_singleton()->accumulate_input_event(st);
+ Input::get_singleton()->parse_input_event(st);
}
} break;
@@ -2712,12 +2919,12 @@ void DisplayServerX11::process_events() {
if (curr_pos_elem->value() != pos) {
Ref<InputEventScreenDrag> sd;
- sd.instance();
+ sd.instantiate();
sd->set_window_id(window_id);
sd->set_index(index);
sd->set_position(pos);
sd->set_relative(pos - curr_pos_elem->value());
- Input::get_singleton()->accumulate_input_event(sd);
+ Input::get_singleton()->parse_input_event(sd);
curr_pos_elem->value() = pos;
}
@@ -2801,17 +3008,17 @@ void DisplayServerX11::process_events() {
if (mouse_mode_grab) {
// Show and update the cursor if confined and the window regained focus.
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
if (mouse_mode == MOUSE_MODE_CONFINED) {
- XUndefineCursor(x11_display, E->get().x11_window);
- } else if (mouse_mode == MOUSE_MODE_CAPTURED) { // or re-hide it in captured mode
- XDefineCursor(x11_display, E->get().x11_window, null_cursor);
+ XUndefineCursor(x11_display, E.value.x11_window);
+ } else if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { // Or re-hide it.
+ XDefineCursor(x11_display, E.value.x11_window, null_cursor);
}
XGrabPointer(
- x11_display, E->get().x11_window, True,
+ x11_display, E.value.x11_window, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
- GrabModeAsync, GrabModeAsync, E->get().x11_window, None, CurrentTime);
+ GrabModeAsync, GrabModeAsync, E.value.x11_window, None, CurrentTime);
}
}
#ifdef TOUCH_ENABLED
@@ -2847,11 +3054,11 @@ void DisplayServerX11::process_events() {
_send_window_event(wd, WINDOW_EVENT_FOCUS_OUT);
if (mouse_mode_grab) {
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
//dear X11, I try, I really try, but you never work, you do whathever you want.
if (mouse_mode == MOUSE_MODE_CAPTURED) {
// Show the cursor if we're in captured mode so it doesn't look weird.
- XUndefineCursor(x11_display, E->get().x11_window);
+ XUndefineCursor(x11_display, E.value.x11_window);
}
}
XUngrabPointer(x11_display, CurrentTime);
@@ -2863,13 +3070,13 @@ void DisplayServerX11::process_events() {
}*/
// Release every pointer to avoid sticky points
- for (Map<int, Vector2>::Element *E = xi.state.front(); E; E = E->next()) {
+ for (const KeyValue<int, Vector2> &E : xi.state) {
Ref<InputEventScreenTouch> st;
- st.instance();
- st->set_index(E->key());
+ st.instantiate();
+ st->set_index(E.key);
st->set_window_id(window_id);
- st->set_position(E->get());
- Input::get_singleton()->accumulate_input_event(st);
+ st->set_position(E.value);
+ Input::get_singleton()->parse_input_event(st);
}
xi.state.clear();
#endif
@@ -2900,15 +3107,15 @@ void DisplayServerX11::process_events() {
}
Ref<InputEventMouseButton> mb;
- mb.instance();
+ mb.instantiate();
mb->set_window_id(window_id);
_get_key_modifier_state(event.xbutton.state, mb);
- mb->set_button_index(event.xbutton.button);
- if (mb->get_button_index() == 2) {
- mb->set_button_index(3);
- } else if (mb->get_button_index() == 3) {
- mb->set_button_index(2);
+ mb->set_button_index((MouseButton)event.xbutton.button);
+ if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ mb->set_button_index(MOUSE_BUTTON_MIDDLE);
+ } else if (mb->get_button_index() == MOUSE_BUTTON_MIDDLE) {
+ mb->set_button_index(MOUSE_BUTTON_RIGHT);
}
mb->set_button_mask(_get_mouse_button_state(mb->get_button_index(), event.xbutton.type));
mb->set_position(Vector2(event.xbutton.x, event.xbutton.y));
@@ -2935,14 +3142,14 @@ void DisplayServerX11::process_events() {
last_click_ms = 0;
last_click_pos = Point2i(-100, -100);
last_click_button_index = -1;
- mb->set_doubleclick(true);
+ mb->set_double_click(true);
}
} else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) {
last_click_button_index = mb->get_button_index();
}
- if (!mb->is_doubleclick()) {
+ if (!mb->is_double_click()) {
last_click_ms += diff;
last_click_pos = Point2i(event.xbutton.x, event.xbutton.y);
}
@@ -2955,9 +3162,9 @@ void DisplayServerX11::process_events() {
// Note: This is needed for drag & drop to work between windows,
// because the engine expects events to keep being processed
// on the same window dragging started.
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- const WindowData &wd_other = E->get();
- WindowID window_id_other = E->key();
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ const WindowData &wd_other = E.value;
+ WindowID window_id_other = E.key;
if (wd_other.focused) {
if (window_id_other != window_id) {
int x, y;
@@ -2967,7 +3174,7 @@ void DisplayServerX11::process_events() {
mb->set_window_id(window_id_other);
mb->set_position(Vector2(x, y));
mb->set_global_position(mb->get_position());
- Input::get_singleton()->accumulate_input_event(mb);
+ Input::get_singleton()->parse_input_event(mb);
}
break;
}
@@ -2975,7 +3182,7 @@ void DisplayServerX11::process_events() {
}
}
- Input::get_singleton()->accumulate_input_event(mb);
+ Input::get_singleton()->parse_input_event(mb);
} break;
case MotionNotify: {
@@ -3065,13 +3272,13 @@ void DisplayServerX11::process_events() {
}
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_window_id(window_id);
if (xi.pressure_supported) {
mm->set_pressure(xi.pressure);
} else {
- mm->set_pressure((mouse_get_button_state() & (1 << (BUTTON_LEFT - 1))) ? 1.0f : 0.0f);
+ mm->set_pressure((mouse_get_button_state() & MOUSE_BUTTON_MASK_LEFT) ? 1.0f : 0.0f);
}
mm->set_tilt(xi.tilt);
@@ -3091,15 +3298,15 @@ void DisplayServerX11::process_events() {
// this is so that the relative motion doesn't get messed up
// after we regain focus.
if (focused) {
- Input::get_singleton()->accumulate_input_event(mm);
+ Input::get_singleton()->parse_input_event(mm);
} else {
// Propagate the event to the focused window,
// because it's received only on the topmost window.
// Note: This is needed for drag & drop to work between windows,
// because the engine expects events to keep being processed
// on the same window dragging started.
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- const WindowData &wd_other = E->get();
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ const WindowData &wd_other = E.value;
if (wd_other.focused) {
int x, y;
Window child;
@@ -3107,11 +3314,11 @@ void DisplayServerX11::process_events() {
Point2i pos_focused(x, y);
- mm->set_window_id(E->key());
+ mm->set_window_id(E.key);
mm->set_position(pos_focused);
mm->set_global_position(pos_focused);
mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
- Input::get_singleton()->accumulate_input_event(mm);
+ Input::get_singleton()->parse_input_event(mm);
break;
}
@@ -3135,7 +3342,7 @@ void DisplayServerX11::process_events() {
Vector<String> files = String((char *)p.data).split("\n", false);
for (int i = 0; i < files.size(); i++) {
- files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges();
+ files.write[i] = files[i].replace("file://", "").uri_decode().strip_edges();
}
if (!windows[window_id].drop_files_callback.is_null()) {
@@ -3244,7 +3451,7 @@ void DisplayServerX11::process_events() {
*/
}
- Input::get_singleton()->flush_accumulated_events();
+ Input::get_singleton()->flush_buffered_events();
}
void DisplayServerX11::release_rendering_thread() {
@@ -3298,8 +3505,8 @@ void DisplayServerX11::set_context(Context p_context) {
context = p_context;
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- _update_context(E->get());
+ for (KeyValue<WindowID, WindowData> &E : windows) {
+ _update_context(E.value);
}
}
@@ -3376,7 +3583,9 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) {
pr += 4;
}
- XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size());
+ if (net_wm_icon != None) {
+ XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size());
+ }
if (!g_set_icon_error) {
break;
@@ -3390,6 +3599,22 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) {
XSetErrorHandler(oldHandler);
}
+void DisplayServerX11::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+#endif
+}
+
+DisplayServer::VSyncMode DisplayServerX11::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ return context_vulkan->get_vsync_mode(p_window);
+#else
+ return DisplayServer::VSYNC_ENABLED;
+#endif
+}
+
Vector<String> DisplayServerX11::get_rendering_drivers_func() {
Vector<String> drivers;
@@ -3403,17 +3628,18 @@ Vector<String> DisplayServerX11::get_rendering_drivers_func() {
return drivers;
}
-DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
if (r_error != OK) {
- ds->alert("Your video card driver does not support any of the supported Vulkan versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
+ OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.\n"
+ "Please update your drivers or if you have a very old or integrated GPU, upgrade it.\n"
+ "If you have updated your graphics drivers recently, try rebooting.",
"Unable to initialize Video driver");
}
return ds;
}
-DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
//Create window
long visualMask = VisualScreenMask;
@@ -3469,7 +3695,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
{
const long pid = OS::get_singleton()->get_process_id();
Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False);
- XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1);
+ if (net_wm_pid != None) {
+ XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1);
+ }
}
long im_event_mask = 0;
@@ -3517,7 +3745,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
/* set the titlebar name */
XStoreName(x11_display, wd.x11_window, "Godot");
XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1);
- XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1);
+ if (xdnd_aware != None) {
+ XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1);
+ }
if (xim && xim_style) {
// Block events polling while changing input focus
@@ -3548,27 +3778,32 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
hints.flags = 2;
hints.decorations = 0;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
- XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ if (property != None) {
+ XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
}
if (wd.menu_type) {
// Set Utility type to disable fade animations.
Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False);
-
- XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1);
+ if (wt_atom != None && type_atom != None) {
+ XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1);
+ }
} else {
Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False);
Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False);
- XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1);
+ if (wt_atom != None && type_atom != None) {
+ XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1);
+ }
}
_update_size_hints(id);
#if defined(VULKAN_ENABLED)
if (context_vulkan) {
- Error err = context_vulkan->window_create(id, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height);
+ Error err = context_vulkan->window_create(id, p_vsync_mode, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan window");
}
#endif
@@ -3595,8 +3830,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
wd.position.y = xwa.y;
wd.size.width = xwa.width;
wd.size.height = xwa.height;
-
- print_line("DisplayServer::_create_window " + itos(id) + " want rect: " + p_rect + " got rect " + Rect2i(xwa.x, xwa.y, xwa.width, xwa.height));
}
//set cursor
@@ -3607,7 +3840,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
return id;
}
-DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
@@ -3620,8 +3853,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
img[i] = nullptr;
}
- last_button_state = 0;
-
xmbstring = nullptr;
last_click_ms = 0;
@@ -3700,8 +3931,8 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
if (!_refresh_device_info()) {
- alert("Your system does not support XInput 2.\n"
- "Please upgrade your distribution.",
+ OS::get_singleton()->alert("Your system does not support XInput 2.\n"
+ "Please upgrade your distribution.",
"Unable to initialize XInput");
r_error = ERR_UNAVAILABLE;
return;
@@ -3792,7 +4023,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
use_prime = 0;
}
- if (getenv("LD_LIBRARY_PATH")) {
+ // Some tools use fake libGL libraries and have them override the real one using
+ // LD_LIBRARY_PATH, so we skip them. *But* Steam also sets LD_LIBRARY_PATH for its
+ // runtime and includes system `/lib` and `/lib64`... so ignore Steam.
+ if (use_prime == -1 && getenv("LD_LIBRARY_PATH") && !getenv("STEAM_RUNTIME_LIBRARY_PATH")) {
String ld_library_path(getenv("LD_LIBRARY_PATH"));
Vector<String> libraries = ld_library_path.split(":");
@@ -3842,7 +4076,11 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
Point2i window_position(
(screen_get_size(0).width - p_resolution.width) / 2,
(screen_get_size(0).height - p_resolution.height) / 2);
- WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution));
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution));
+ if (main_window == INVALID_WINDOW_ID) {
+ r_error = ERR_CANT_CREATE;
+ return;
+ }
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, main_window);
@@ -3857,12 +4095,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
/*
- rendering_server = memnew(RenderingServerRaster);
+ rendering_server = memnew(RenderingServerDefault);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
rendering_server = memnew(RenderingServerWrapMT(rendering_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
@@ -4026,28 +4264,36 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
}
- events_thread = Thread::create(_poll_events_thread, this);
+ events_thread.start(_poll_events_thread, this);
_update_real_mouse_position(windows[MAIN_WINDOW_ID]);
+#ifdef DBUS_ENABLED
+ screensaver = memnew(FreeDesktopScreenSaver);
+ screen_set_keep_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
+#endif
+
r_error = OK;
}
DisplayServerX11::~DisplayServerX11() {
- events_thread_done = true;
- Thread::wait_to_finish(events_thread);
- memdelete(events_thread);
- events_thread = nullptr;
+ // Send owned clipboard data to clipboard manager before exit.
+ Window x11_main_window = windows[MAIN_WINDOW_ID].x11_window;
+ _clipboard_transfer_ownership(XA_PRIMARY, x11_main_window);
+ _clipboard_transfer_ownership(XInternAtom(x11_display, "CLIPBOARD", 0), x11_main_window);
+
+ events_thread_done.set();
+ events_thread.wait_to_finish();
//destroy all windows
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ for (KeyValue<WindowID, WindowData> &E : windows) {
#ifdef VULKAN_ENABLED
if (rendering_driver == "vulkan") {
- context_vulkan->window_destroy(E->key());
+ context_vulkan->window_destroy(E.key);
}
#endif
- WindowData &wd = E->get();
+ WindowData &wd = E.value;
if (wd.xic) {
XDestroyIC(wd.xic);
wd.xic = nullptr;
@@ -4091,6 +4337,10 @@ DisplayServerX11::~DisplayServerX11() {
if (xmbstring) {
memfree(xmbstring);
}
+
+#ifdef DBUS_ENABLED
+ memdelete(screensaver);
+#endif
}
void DisplayServerX11::register_x11_driver() {
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 740bf81fd9..1887c7105b 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,14 +36,14 @@
#include "servers/display_server.h"
#include "core/input/input.h"
-#include "core/local_vector.h"
+#include "core/templates/local_vector.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/alsamidi/midi_driver_alsamidi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#if defined(OPENGL_ENABLED)
@@ -55,33 +55,28 @@
#include "platform/linuxbsd/vulkan_context_x11.h"
#endif
+#if defined(DBUS_ENABLED)
+#include "freedesktop_screensaver.h"
+#endif
+
#include <X11/Xcursor/Xcursor.h>
#include <X11/Xlib.h>
#include <X11/extensions/XInput2.h>
#include <X11/extensions/Xrandr.h>
#include <X11/keysym.h>
-// Hints for X11 fullscreen
-typedef struct {
- unsigned long flags;
- unsigned long functions;
- unsigned long decorations;
- long inputMode;
- unsigned long status;
-} Hints;
-
typedef struct _xrr_monitor_info {
Atom name;
- Bool primary;
- Bool automatic;
- int noutput;
- int x;
- int y;
- int width;
- int height;
- int mwidth;
- int mheight;
- RROutput *outputs;
+ Bool primary = false;
+ Bool automatic = false;
+ int noutput = 0;
+ int x = 0;
+ int y = 0;
+ int width = 0;
+ int height = 0;
+ int mwidth = 0;
+ int mheight = 0;
+ RROutput *outputs = nullptr;
} xrr_monitor_info;
#undef CursorShape
@@ -112,6 +107,11 @@ class DisplayServerX11 : public DisplayServer {
RenderingDeviceVulkan *rendering_device_vulkan;
#endif
+#if defined(DBUS_ENABLED)
+ FreeDesktopScreenSaver *screensaver;
+ bool keep_screen_on = false;
+#endif
+
struct WindowData {
Window x11_window;
::XIC xic;
@@ -152,7 +152,7 @@ class DisplayServerX11 : public DisplayServer {
Map<WindowID, WindowData> windows;
WindowID window_id_counter = MAIN_WINDOW_ID;
- WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
String internal_clipboard;
Window xdnd_source_window;
@@ -171,7 +171,7 @@ class DisplayServerX11 : public DisplayServer {
Point2i last_click_pos;
uint64_t last_click_ms;
int last_click_button_index;
- uint32_t last_button_state;
+ MouseButton last_button_state = MOUSE_BUTTON_NONE;
bool app_focused = false;
uint64_t time_since_no_focus = 0;
@@ -196,7 +196,7 @@ class DisplayServerX11 : public DisplayServer {
bool _refresh_device_info();
- unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type);
+ MouseButton _get_mouse_button_state(MouseButton p_x11_button, int p_x11_type);
void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
void _flush_mouse_motion();
@@ -204,10 +204,13 @@ class DisplayServerX11 : public DisplayServer {
Point2i center;
void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false);
- void _handle_selection_request_event(XSelectionRequestEvent *p_event);
+
+ Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const;
+ void _handle_selection_request_event(XSelectionRequestEvent *p_event) const;
String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const;
String _clipboard_get(Atom p_source, Window x11_window) const;
+ void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const;
//bool minimized;
//bool window_has_focus;
@@ -258,126 +261,136 @@ class DisplayServerX11 : public DisplayServer {
void _dispatch_input_event(const Ref<InputEvent> &p_event);
mutable Mutex events_mutex;
- Thread *events_thread = nullptr;
- bool events_thread_done = false;
+ Thread events_thread;
+ SafeFlag events_thread_done;
LocalVector<XEvent> polled_events;
static void _poll_events_thread(void *ud);
+ bool _wait_for_events() const;
void _poll_events();
static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg);
static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg);
+ static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg);
+ static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg);
protected:
void _window_changed(XEvent *event);
public:
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
-
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
-
- virtual void mouse_set_mode(MouseMode p_mode);
- virtual MouseMode mouse_get_mode() const;
-
- virtual void mouse_warp_to_position(const Point2i &p_to);
- virtual Point2i mouse_get_position() const;
- virtual Point2i mouse_get_absolute_position() const;
- virtual int mouse_get_button_state() const;
-
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
+
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
+
+ virtual void mouse_warp_to_position(const Point2i &p_to) override;
+ virtual Point2i mouse_get_position() const override;
+ virtual Point2i mouse_get_absolute_position() const override;
+ virtual MouseButton mouse_get_button_state() const override;
+
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
+
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+
+#if defined(DBUS_ENABLED)
+ virtual void screen_set_keep_on(bool p_enable) override;
+ virtual bool screen_is_kept_on() const override;
+#endif
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual Vector<DisplayServer::WindowID> get_window_list() const;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual void show_window(WindowID p_id) override;
+ virtual void delete_sub_window(WindowID p_id) override;
- virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
- virtual void show_window(WindowID p_id);
- virtual void delete_sub_window(WindowID p_id);
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool can_any_window_draw() const override;
- virtual bool can_any_window_draw() const;
+ virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
- virtual int keyboard_get_layout_count() const;
- virtual int keyboard_get_current_layout() const;
- virtual void keyboard_set_current_layout(int p_index);
- virtual String keyboard_get_layout_language(int p_index) const;
- virtual String keyboard_get_layout_name(int p_index) const;
+ virtual int keyboard_get_layout_count() const override;
+ virtual int keyboard_get_current_layout() const override;
+ virtual void keyboard_set_current_layout(int p_index) override;
+ virtual String keyboard_get_layout_language(int p_index) const override;
+ virtual String keyboard_get_layout_name(int p_index) const override;
+ virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
- virtual void process_events();
+ virtual void process_events() override;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
+ virtual void release_rendering_thread() override;
+ virtual void make_rendering_thread() override;
+ virtual void swap_buffers() override;
- virtual void set_context(Context p_context);
+ virtual void set_context(Context p_context) override;
- virtual void set_native_icon(const String &p_filename);
- virtual void set_icon(const Ref<Image> &p_icon);
+ virtual void set_native_icon(const String &p_filename) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_x11_driver();
- DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerX11();
};
diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp
index 86ea95c563..965a38ef4e 100644
--- a/platform/linuxbsd/export/export.cpp
+++ b/platform/linuxbsd/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "export.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "editor/editor_export.h"
#include "platform/linuxbsd/logo.gen.h"
#include "scene/resources/texture.h"
@@ -39,11 +39,11 @@ static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start,
void register_linuxbsd_exporter() {
Ref<EditorExportPlatformPC> platform;
- platform.instance();
+ platform.instantiate();
Ref<Image> img = memnew(Image(_linuxbsd_logo));
Ref<ImageTexture> logo;
- logo.instance();
+ logo.instantiate();
logo->create_from_image(img);
platform->set_logo(logo);
platform->set_name("Linux/X11");
@@ -53,7 +53,7 @@ void register_linuxbsd_exporter() {
platform->set_debug_32("linux_x11_32_debug");
platform->set_release_64("linux_x11_64_release");
platform->set_debug_64("linux_x11_64_debug");
- platform->set_os_name("X11");
+ platform->set_os_name("LinuxBSD");
platform->set_chmod_flags(0755);
platform->set_fixup_embedded_pck_func(&fixup_embedded_pck);
diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h
index 5ee81f485e..61e96aa2f6 100644
--- a/platform/linuxbsd/export/export.h
+++ b/platform/linuxbsd/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/freedesktop_screensaver.cpp b/platform/linuxbsd/freedesktop_screensaver.cpp
new file mode 100644
index 0000000000..a6a3b27d76
--- /dev/null
+++ b/platform/linuxbsd/freedesktop_screensaver.cpp
@@ -0,0 +1,125 @@
+/*************************************************************************/
+/* freedesktop_screensaver.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "freedesktop_screensaver.h"
+
+#ifdef DBUS_ENABLED
+
+#include "core/config/project_settings.h"
+
+#include <dbus/dbus.h>
+
+#define BUS_OBJECT_NAME "org.freedesktop.ScreenSaver"
+#define BUS_OBJECT_PATH "/org/freedesktop/ScreenSaver"
+#define BUS_INTERFACE "org.freedesktop.ScreenSaver"
+
+void FreeDesktopScreenSaver::inhibit() {
+ if (unsupported) {
+ return;
+ }
+
+ DBusError error;
+ dbus_error_init(&error);
+
+ DBusConnection *bus = dbus_bus_get(DBUS_BUS_SESSION, &error);
+ if (dbus_error_is_set(&error)) {
+ unsupported = true;
+ return;
+ }
+
+ String app_name_string = ProjectSettings::get_singleton()->get("application/config/name");
+ CharString app_name_utf8 = app_name_string.utf8();
+ const char *app_name = app_name_string.is_empty() ? "Godot Engine" : app_name_utf8.get_data();
+
+ const char *reason = "Running Godot Engine project";
+
+ DBusMessage *message = dbus_message_new_method_call(
+ BUS_OBJECT_NAME, BUS_OBJECT_PATH, BUS_INTERFACE,
+ "Inhibit");
+ dbus_message_append_args(
+ message,
+ DBUS_TYPE_STRING, &app_name,
+ DBUS_TYPE_STRING, &reason,
+ DBUS_TYPE_INVALID);
+
+ DBusMessage *reply = dbus_connection_send_with_reply_and_block(bus, message, 50, &error);
+ dbus_message_unref(message);
+ if (dbus_error_is_set(&error)) {
+ dbus_connection_unref(bus);
+ unsupported = false;
+ return;
+ }
+
+ DBusMessageIter reply_iter;
+ dbus_message_iter_init(reply, &reply_iter);
+ dbus_message_iter_get_basic(&reply_iter, &cookie);
+ print_verbose("FreeDesktopScreenSaver: Acquired screensaver inhibition cookie: " + uitos(cookie));
+
+ dbus_message_unref(reply);
+ dbus_connection_unref(bus);
+}
+
+void FreeDesktopScreenSaver::uninhibit() {
+ if (unsupported) {
+ return;
+ }
+
+ DBusError error;
+ dbus_error_init(&error);
+
+ DBusConnection *bus = dbus_bus_get(DBUS_BUS_SESSION, &error);
+ if (dbus_error_is_set(&error)) {
+ unsupported = true;
+ return;
+ }
+
+ DBusMessage *message = dbus_message_new_method_call(
+ BUS_OBJECT_NAME, BUS_OBJECT_PATH, BUS_INTERFACE,
+ "UnInhibit");
+ dbus_message_append_args(
+ message,
+ DBUS_TYPE_UINT32, &cookie,
+ DBUS_TYPE_INVALID);
+
+ DBusMessage *reply = dbus_connection_send_with_reply_and_block(bus, message, 50, &error);
+ if (dbus_error_is_set(&error)) {
+ dbus_connection_unref(bus);
+ unsupported = true;
+ return;
+ }
+
+ print_verbose("FreeDesktopScreenSaver: Released screensaver inhibition cookie: " + uitos(cookie));
+
+ dbus_message_unref(message);
+ dbus_message_unref(reply);
+ dbus_connection_unref(bus);
+}
+
+#endif // DBUS_ENABLED
diff --git a/platform/javascript/api/javascript_eval.h b/platform/linuxbsd/freedesktop_screensaver.h
index 26b5b9e484..f27e60fce4 100644
--- a/platform/javascript/api/javascript_eval.h
+++ b/platform/linuxbsd/freedesktop_screensaver.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* javascript_eval.h */
+/* freedesktop_screensaver.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,26 +28,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JAVASCRIPT_EVAL_H
-#define JAVASCRIPT_EVAL_H
+#ifdef DBUS_ENABLED
-#include "core/class_db.h"
+#include <dbus/dbus.h>
+#include <stdint.h>
-class JavaScript : public Object {
+class FreeDesktopScreenSaver {
private:
- GDCLASS(JavaScript, Object);
-
- static JavaScript *singleton;
-
-protected:
- static void _bind_methods();
+ uint32_t cookie = 0;
+ bool unsupported = false;
public:
- Variant eval(const String &p_code, bool p_use_global_exec_context = false);
-
- static JavaScript *get_singleton();
- JavaScript();
- ~JavaScript();
+ FreeDesktopScreenSaver() {}
+ void inhibit();
+ void uninhibit();
};
-#endif // JAVASCRIPT_EVAL_H
+#endif // DBUS_ENABLED
diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp
index e1796ccefe..6f5c46b59c 100644
--- a/platform/linuxbsd/godot_linuxbsd.cpp
+++ b/platform/linuxbsd/godot_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp
index fda1358dfd..8b6dbc4c20 100644
--- a/platform/linuxbsd/joypad_linux.cpp
+++ b/platform/linuxbsd/joypad_linux.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,13 +32,14 @@
#include "joypad_linux.h"
+#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <unistd.h>
#ifdef UDEV_ENABLED
-#include <libudev.h>
+#include "libudev-so_wrap.h"
#endif
#define LONG_BITS (sizeof(long) * 8)
@@ -49,15 +50,6 @@
static const char *ignore_str = "/dev/input/js";
#endif
-JoypadLinux::Joypad::Joypad() {
- fd = -1;
- dpad = 0;
- devpath = "";
- for (int i = 0; i < MAX_ABS; i++) {
- abs_info[i] = nullptr;
- }
-}
-
JoypadLinux::Joypad::~Joypad() {
for (int i = 0; i < MAX_ABS; i++) {
if (abs_info[i]) {
@@ -70,7 +62,7 @@ void JoypadLinux::Joypad::reset() {
dpad = 0;
fd = -1;
- Input::JoyAxis jx;
+ Input::JoyAxisValue jx;
jx.min = -1;
jx.value = 0.0f;
for (int i = 0; i < MAX_ABS; i++) {
@@ -80,15 +72,28 @@ void JoypadLinux::Joypad::reset() {
}
JoypadLinux::JoypadLinux(Input *in) {
- exit_udev = false;
+#ifdef UDEV_ENABLED
+#ifdef DEBUG_ENABLED
+ int dylibloader_verbose = 1;
+#else
+ int dylibloader_verbose = 0;
+#endif
+ use_udev = initialize_libudev(dylibloader_verbose) == 0;
+ if (use_udev) {
+ print_verbose("JoypadLinux: udev enabled and loaded successfully.");
+ } else {
+ print_verbose("JoypadLinux: udev enabled, but couldn't be loaded. Falling back to /dev/input to detect joypads.");
+ }
+#else
+ print_verbose("JoypadLinux: udev disabled, parsing /dev/input to detect joypads.");
+#endif
input = in;
- joy_thread = Thread::create(joy_thread_func, this);
+ joy_thread.start(joy_thread_func, this);
}
JoypadLinux::~JoypadLinux() {
- exit_udev = true;
- Thread::wait_to_finish(joy_thread);
- memdelete(joy_thread);
+ exit_monitor.set();
+ joy_thread.wait_to_finish();
close_joypad();
}
@@ -101,11 +106,20 @@ void JoypadLinux::joy_thread_func(void *p_user) {
void JoypadLinux::run_joypad_thread() {
#ifdef UDEV_ENABLED
- udev *_udev = udev_new();
- ERR_FAIL_COND(!_udev);
- enumerate_joypads(_udev);
- monitor_joypads(_udev);
- udev_unref(_udev);
+ if (use_udev) {
+ udev *_udev = udev_new();
+ if (!_udev) {
+ use_udev = false;
+ ERR_PRINT("Failed getting an udev context, falling back to parsing /dev/input.");
+ monitor_joypads();
+ } else {
+ enumerate_joypads(_udev);
+ monitor_joypads(_udev);
+ udev_unref(_udev);
+ }
+ } else {
+ monitor_joypads();
+ }
#else
monitor_joypads();
#endif
@@ -146,7 +160,7 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
udev_monitor_enable_receiving(mon);
int fd = udev_monitor_get_fd(mon);
- while (!exit_udev) {
+ while (!exit_monitor.is_set()) {
fd_set fds;
struct timeval tv;
int ret;
@@ -164,17 +178,18 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
select() ensured that this will not block. */
dev = udev_monitor_receive_device(mon);
- if (dev && udev_device_get_devnode(dev) != 0) {
+ if (dev && udev_device_get_devnode(dev) != nullptr) {
MutexLock lock(joy_mutex);
String action = udev_device_get_action(dev);
const char *devnode = udev_device_get_devnode(dev);
if (devnode) {
String devnode_str = devnode;
if (devnode_str.find(ignore_str) == -1) {
- if (action == "add")
+ if (action == "add") {
open_joypad(devnode);
- else if (String(action) == "remove")
+ } else if (String(action) == "remove") {
close_joypad(get_joy_from_path(devnode));
+ }
}
}
@@ -188,17 +203,27 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
#endif
void JoypadLinux::monitor_joypads() {
- while (!exit_udev) {
+ while (!exit_monitor.is_set()) {
{
MutexLock lock(joy_mutex);
- for (int i = 0; i < 32; i++) {
+ DIR *input_directory;
+ input_directory = opendir("/dev/input");
+ if (input_directory) {
+ struct dirent *current;
char fname[64];
- sprintf(fname, "/dev/input/event%d", i);
- if (attached_devices.find(fname) == -1) {
- open_joypad(fname);
+
+ while ((current = readdir(input_directory)) != nullptr) {
+ if (strncmp(current->d_name, "event", 5) != 0) {
+ continue;
+ }
+ sprintf(fname, "/dev/input/%.*s", 16, current->d_name);
+ if (attached_devices.find(fname) == -1) {
+ open_joypad(fname);
+ }
}
}
+ closedir(input_directory);
}
usleep(1000000); // 1s
}
@@ -404,10 +429,10 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) {
joy.ff_effect_timestamp = p_timestamp;
}
-Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const {
+Input::JoyAxisValue JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const {
int min = p_abs->minimum;
int max = p_abs->maximum;
- Input::JoyAxis jx;
+ Input::JoyAxisValue jx;
if (min < 0) {
jx.min = -1;
@@ -450,7 +475,7 @@ void JoypadLinux::process_joypads() {
switch (ev.type) {
case EV_KEY:
- input->joy_button(i, joy->key_map[ev.code], ev.value);
+ input->joy_button(i, (JoyButton)joy->key_map[ev.code], ev.value);
break;
case EV_ABS:
@@ -459,29 +484,29 @@ void JoypadLinux::process_joypads() {
case ABS_HAT0X:
if (ev.value != 0) {
if (ev.value < 0) {
- joy->dpad |= Input::HAT_MASK_LEFT;
+ joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_LEFT) & ~HatMask::HAT_MASK_RIGHT);
} else {
- joy->dpad |= Input::HAT_MASK_RIGHT;
+ joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_RIGHT) & ~HatMask::HAT_MASK_LEFT);
}
} else {
- joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT);
+ joy->dpad &= ~(HatMask::HAT_MASK_LEFT | HatMask::HAT_MASK_RIGHT);
}
- input->joy_hat(i, joy->dpad);
+ input->joy_hat(i, (HatMask)joy->dpad);
break;
case ABS_HAT0Y:
if (ev.value != 0) {
if (ev.value < 0) {
- joy->dpad |= Input::HAT_MASK_UP;
+ joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_UP) & ~HatMask::HAT_MASK_DOWN);
} else {
- joy->dpad |= Input::HAT_MASK_DOWN;
+ joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_DOWN) & ~HatMask::HAT_MASK_UP);
}
} else {
- joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN);
+ joy->dpad &= ~(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_DOWN);
}
- input->joy_hat(i, joy->dpad);
+ input->joy_hat(i, (HatMask)joy->dpad);
break;
default:
@@ -489,7 +514,7 @@ void JoypadLinux::process_joypads() {
return;
}
if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) {
- Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value);
+ Input::JoyAxisValue value = axis_correct(joy->abs_info[ev.code], ev.value);
joy->curr_axis[joy->abs_map[ev.code]] = value;
}
break;
@@ -501,7 +526,7 @@ void JoypadLinux::process_joypads() {
for (int j = 0; j < MAX_ABS; j++) {
int index = joy->abs_map[j];
if (index != -1) {
- input->joy_axis(i, index, joy->curr_axis[index]);
+ input->joy_axis(i, (JoyAxis)index, joy->curr_axis[index]);
}
}
if (len == 0 || (len < 0 && errno != EAGAIN)) {
diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h
index 0d175193a5..177d7a51ce 100644
--- a/platform/linuxbsd/joypad_linux.h
+++ b/platform/linuxbsd/joypad_linux.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,28 +53,30 @@ private:
};
struct Joypad {
- Input::JoyAxis curr_axis[MAX_ABS];
+ Input::JoyAxisValue curr_axis[MAX_ABS];
int key_map[MAX_KEY];
int abs_map[MAX_ABS];
- int dpad;
- int fd;
+ int dpad = 0;
+ int fd = -1;
String devpath;
- input_absinfo *abs_info[MAX_ABS];
+ input_absinfo *abs_info[MAX_ABS] = {};
- bool force_feedback;
- int ff_effect_id;
- uint64_t ff_effect_timestamp;
+ bool force_feedback = false;
+ int ff_effect_id = 0;
+ uint64_t ff_effect_timestamp = 0;
- Joypad();
~Joypad();
void reset();
};
- bool exit_udev;
+#ifdef UDEV_ENABLED
+ bool use_udev = false;
+#endif
+ SafeFlag exit_monitor;
Mutex joy_mutex;
- Thread *joy_thread;
- Input *input;
+ Thread joy_thread;
+ Input *input = nullptr;
Joypad joypads[JOYPADS_MAX];
Vector<String> attached_devices;
@@ -95,7 +97,7 @@ private:
void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(int p_id, uint64_t p_timestamp);
- Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const;
+ Input::JoyAxisValue axis_correct(const input_absinfo *p_abs, int p_value) const;
};
#endif
diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp
index 77512b1a9e..829feda40a 100644
--- a/platform/linuxbsd/key_mapping_x11.cpp
+++ b/platform/linuxbsd/key_mapping_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
struct _XTranslatePair {
KeySym keysym;
- unsigned int keycode;
+ Key keycode;
};
static _XTranslatePair _xkeysym_to_keycode[] = {
@@ -61,8 +61,8 @@ static _XTranslatePair _xkeysym_to_keycode[] = {
{ XK_Shift_L, KEY_SHIFT },
{ XK_Shift_R, KEY_SHIFT },
{ XK_Shift_Lock, KEY_SHIFT },
- { XK_Control_L, KEY_CONTROL },
- { XK_Control_R, KEY_CONTROL },
+ { XK_Control_L, KEY_CTRL },
+ { XK_Control_R, KEY_CTRL },
{ XK_Meta_L, KEY_META },
{ XK_Meta_R, KEY_META },
{ XK_Alt_L, KEY_ALT },
@@ -176,7 +176,7 @@ static _XTranslatePair _xkeysym_to_keycode[] = {
{ XF86XK_LaunchC, KEY_LAUNCHE },
{ XF86XK_LaunchD, KEY_LAUNCHF },
- { 0, 0 }
+ { 0, KEY_NONE }
};
struct _TranslatePair {
@@ -185,7 +185,6 @@ struct _TranslatePair {
};
static _TranslatePair _scancode_to_keycode[] = {
-
{ KEY_ESCAPE, 0x09 },
{ KEY_1, 0x0A },
{ KEY_2, 0x0B },
@@ -214,7 +213,7 @@ static _TranslatePair _scancode_to_keycode[] = {
{ KEY_BRACELEFT, 0x22 },
{ KEY_BRACERIGHT, 0x23 },
{ KEY_ENTER, 0x24 },
- { KEY_CONTROL, 0x25 },
+ { KEY_CTRL, 0x25 },
{ KEY_A, 0x26 },
{ KEY_S, 0x27 },
{ KEY_D, 0x28 },
@@ -273,7 +272,7 @@ static _TranslatePair _scancode_to_keycode[] = {
{ KEY_F11, 0x5F },
{ KEY_F12, 0x60 },
{ KEY_KP_ENTER, 0x68 },
- { KEY_CONTROL, 0x69 },
+ { KEY_CTRL, 0x69 },
{ KEY_KP_DIVIDE, 0x6A },
{ KEY_PRINT, 0x6B },
{ KEY_ALT, 0x6C },
@@ -310,11 +309,23 @@ unsigned int KeyMappingX11::get_scancode(unsigned int p_code) {
return keycode;
}
-unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) {
+unsigned int KeyMappingX11::get_xlibcode(unsigned int p_keysym) {
+ unsigned int code = 0;
+ for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+ if (_scancode_to_keycode[i].keysym == p_keysym) {
+ code = _scancode_to_keycode[i].keycode;
+ break;
+ }
+ }
+
+ return code;
+}
+
+Key KeyMappingX11::get_keycode(KeySym p_keysym) {
// kinda bruteforce.. could optimize.
if (p_keysym < 0x100) { // Latin 1, maps 1-1
- return p_keysym;
+ return (Key)p_keysym;
}
// look for special key
@@ -324,14 +335,14 @@ unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) {
}
}
- return 0;
+ return KEY_NONE;
}
-KeySym KeyMappingX11::get_keysym(unsigned int p_code) {
+KeySym KeyMappingX11::get_keysym(Key p_code) {
// kinda bruteforce.. could optimize.
if (p_code < 0x100) { // Latin 1, maps 1-1
- return p_code;
+ return (KeySym)p_code;
}
// look for special key
@@ -341,7 +352,7 @@ KeySym KeyMappingX11::get_keysym(unsigned int p_code) {
}
}
- return 0;
+ return (KeySym)KEY_NONE;
}
/***** UNICODE CONVERSION ******/
@@ -354,7 +365,6 @@ struct _XTranslateUnicodePair {
};
enum {
-
_KEYSYM_MAX = 759
};
@@ -1160,7 +1170,6 @@ struct _XTranslateUnicodePairReverse {
};
enum {
-
_UNICODE_MAX = 750
};
diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h
index 8f5e01a3c2..d4f1554671 100644
--- a/platform/linuxbsd/key_mapping_x11.h
+++ b/platform/linuxbsd/key_mapping_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,9 +44,10 @@ class KeyMappingX11 {
KeyMappingX11() {}
public:
- static unsigned int get_keycode(KeySym p_keysym);
+ static Key get_keycode(KeySym p_keysym);
+ static unsigned int get_xlibcode(unsigned int p_keysym);
static unsigned int get_scancode(unsigned int p_code);
- static KeySym get_keysym(unsigned int p_code);
+ static KeySym get_keysym(Key p_code);
static unsigned int get_unicode_from_keysym(KeySym p_keysym);
static KeySym get_keysym_from_unicode(unsigned int p_unicode);
};
diff --git a/platform/linuxbsd/libudev-so_wrap.c b/platform/linuxbsd/libudev-so_wrap.c
new file mode 100644
index 0000000000..a9fa4a494a
--- /dev/null
+++ b/platform/linuxbsd/libudev-so_wrap.c
@@ -0,0 +1,1013 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:59
+// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c
+//
+#include <stdint.h>
+
+#define udev_ref udev_ref_dylibloader_orig_libudev
+#define udev_unref udev_unref_dylibloader_orig_libudev
+#define udev_new udev_new_dylibloader_orig_libudev
+#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev
+#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev
+#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev
+#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev
+#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev
+#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev
+#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev
+#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev
+#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev
+#define udev_device_ref udev_device_ref_dylibloader_orig_libudev
+#define udev_device_unref udev_device_unref_dylibloader_orig_libudev
+#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev
+#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev
+#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev
+#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev
+#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev
+#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev
+#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev
+#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev
+#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev
+#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev
+#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev
+#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev
+#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev
+#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev
+#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev
+#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev
+#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev
+#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev
+#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev
+#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev
+#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev
+#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev
+#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev
+#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev
+#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev
+#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev
+#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev
+#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev
+#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev
+#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev
+#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev
+#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev
+#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev
+#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev
+#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev
+#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev
+#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev
+#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev
+#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev
+#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev
+#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev
+#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev
+#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev
+#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev
+#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev
+#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev
+#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev
+#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev
+#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev
+#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev
+#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev
+#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev
+#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev
+#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev
+#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev
+#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev
+#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev
+#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev
+#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev
+#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev
+#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev
+#define udev_queue_new udev_queue_new_dylibloader_orig_libudev
+#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev
+#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev
+#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev
+#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev
+#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev
+#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev
+#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev
+#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev
+#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev
+#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev
+#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev
+#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev
+#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev
+#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev
+#include <libudev.h>
+#undef udev_ref
+#undef udev_unref
+#undef udev_new
+#undef udev_set_log_fn
+#undef udev_get_log_priority
+#undef udev_set_log_priority
+#undef udev_get_userdata
+#undef udev_set_userdata
+#undef udev_list_entry_get_next
+#undef udev_list_entry_get_by_name
+#undef udev_list_entry_get_name
+#undef udev_list_entry_get_value
+#undef udev_device_ref
+#undef udev_device_unref
+#undef udev_device_get_udev
+#undef udev_device_new_from_syspath
+#undef udev_device_new_from_devnum
+#undef udev_device_new_from_subsystem_sysname
+#undef udev_device_new_from_device_id
+#undef udev_device_new_from_environment
+#undef udev_device_get_parent
+#undef udev_device_get_parent_with_subsystem_devtype
+#undef udev_device_get_devpath
+#undef udev_device_get_subsystem
+#undef udev_device_get_devtype
+#undef udev_device_get_syspath
+#undef udev_device_get_sysname
+#undef udev_device_get_sysnum
+#undef udev_device_get_devnode
+#undef udev_device_get_is_initialized
+#undef udev_device_get_devlinks_list_entry
+#undef udev_device_get_properties_list_entry
+#undef udev_device_get_tags_list_entry
+#undef udev_device_get_sysattr_list_entry
+#undef udev_device_get_property_value
+#undef udev_device_get_driver
+#undef udev_device_get_devnum
+#undef udev_device_get_action
+#undef udev_device_get_seqnum
+#undef udev_device_get_usec_since_initialized
+#undef udev_device_get_sysattr_value
+#undef udev_device_set_sysattr_value
+#undef udev_device_has_tag
+#undef udev_monitor_ref
+#undef udev_monitor_unref
+#undef udev_monitor_get_udev
+#undef udev_monitor_new_from_netlink
+#undef udev_monitor_enable_receiving
+#undef udev_monitor_set_receive_buffer_size
+#undef udev_monitor_get_fd
+#undef udev_monitor_receive_device
+#undef udev_monitor_filter_add_match_subsystem_devtype
+#undef udev_monitor_filter_add_match_tag
+#undef udev_monitor_filter_update
+#undef udev_monitor_filter_remove
+#undef udev_enumerate_ref
+#undef udev_enumerate_unref
+#undef udev_enumerate_get_udev
+#undef udev_enumerate_new
+#undef udev_enumerate_add_match_subsystem
+#undef udev_enumerate_add_nomatch_subsystem
+#undef udev_enumerate_add_match_sysattr
+#undef udev_enumerate_add_nomatch_sysattr
+#undef udev_enumerate_add_match_property
+#undef udev_enumerate_add_match_sysname
+#undef udev_enumerate_add_match_tag
+#undef udev_enumerate_add_match_parent
+#undef udev_enumerate_add_match_is_initialized
+#undef udev_enumerate_add_syspath
+#undef udev_enumerate_scan_devices
+#undef udev_enumerate_scan_subsystems
+#undef udev_enumerate_get_list_entry
+#undef udev_queue_ref
+#undef udev_queue_unref
+#undef udev_queue_get_udev
+#undef udev_queue_new
+#undef udev_queue_get_kernel_seqnum
+#undef udev_queue_get_udev_seqnum
+#undef udev_queue_get_udev_is_active
+#undef udev_queue_get_queue_is_empty
+#undef udev_queue_get_seqnum_is_finished
+#undef udev_queue_get_seqnum_sequence_is_finished
+#undef udev_queue_get_fd
+#undef udev_queue_flush
+#undef udev_queue_get_queued_list_entry
+#undef udev_hwdb_new
+#undef udev_hwdb_ref
+#undef udev_hwdb_unref
+#undef udev_hwdb_get_properties_list_entry
+#undef udev_util_encode_string
+#include <dlfcn.h>
+#include <stdio.h>
+struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*);
+struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*);
+struct udev* (*udev_new_dylibloader_wrapper_libudev)( void);
+void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*);
+int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*);
+void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int);
+void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*);
+void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*);
+struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*);
+struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*);
+const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*);
+const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*);
+struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*);
+struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t);
+struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*);
+struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*);
+struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*);
+struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*);
+const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*);
+int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*);
+const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*);
+dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*);
+unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*);
+unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*);
+const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*);
+int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*);
+int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*);
+struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*);
+struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*);
+struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*);
+struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*);
+int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*);
+int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int);
+int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*);
+struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*);
+int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*);
+int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*);
+int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*);
+int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*);
+struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*);
+int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*);
+int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*);
+int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*);
+int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*);
+int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*);
+struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*);
+struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*);
+struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*);
+unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*);
+unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*);
+int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*);
+int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*);
+int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int);
+int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int);
+int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*);
+int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*);
+struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*);
+struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*);
+struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*);
+struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*);
+struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned);
+int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t);
+int initialize_libudev(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libudev.so.1", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// udev_ref
+ *(void **) (&udev_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_unref
+ *(void **) (&udev_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_new
+ *(void **) (&udev_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_new");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_set_log_fn
+ *(void **) (&udev_set_log_fn_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_fn");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_get_log_priority
+ *(void **) (&udev_get_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_log_priority");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_set_log_priority
+ *(void **) (&udev_set_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_priority");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_get_userdata
+ *(void **) (&udev_get_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_userdata");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_set_userdata
+ *(void **) (&udev_set_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_userdata");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_list_entry_get_next
+ *(void **) (&udev_list_entry_get_next_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_next");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_list_entry_get_by_name
+ *(void **) (&udev_list_entry_get_by_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_by_name");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_list_entry_get_name
+ *(void **) (&udev_list_entry_get_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_name");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_list_entry_get_value
+ *(void **) (&udev_list_entry_get_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_value");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_ref
+ *(void **) (&udev_device_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_unref
+ *(void **) (&udev_device_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_udev
+ *(void **) (&udev_device_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_udev");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_new_from_syspath
+ *(void **) (&udev_device_new_from_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_syspath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_new_from_devnum
+ *(void **) (&udev_device_new_from_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_devnum");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_new_from_subsystem_sysname
+ *(void **) (&udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_subsystem_sysname");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_new_from_device_id
+ *(void **) (&udev_device_new_from_device_id_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_device_id");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_new_from_environment
+ *(void **) (&udev_device_new_from_environment_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_environment");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_parent
+ *(void **) (&udev_device_get_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_parent_with_subsystem_devtype
+ *(void **) (&udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent_with_subsystem_devtype");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_devpath
+ *(void **) (&udev_device_get_devpath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devpath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_subsystem
+ *(void **) (&udev_device_get_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_subsystem");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_devtype
+ *(void **) (&udev_device_get_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devtype");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_syspath
+ *(void **) (&udev_device_get_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_syspath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_sysname
+ *(void **) (&udev_device_get_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysname");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_sysnum
+ *(void **) (&udev_device_get_sysnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysnum");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_devnode
+ *(void **) (&udev_device_get_devnode_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_is_initialized
+ *(void **) (&udev_device_get_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_is_initialized");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_devlinks_list_entry
+ *(void **) (&udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devlinks_list_entry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_properties_list_entry
+ *(void **) (&udev_device_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_properties_list_entry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_tags_list_entry
+ *(void **) (&udev_device_get_tags_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_tags_list_entry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_sysattr_list_entry
+ *(void **) (&udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_list_entry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_property_value
+ *(void **) (&udev_device_get_property_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_property_value");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_driver
+ *(void **) (&udev_device_get_driver_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_driver");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_devnum
+ *(void **) (&udev_device_get_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnum");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_action
+ *(void **) (&udev_device_get_action_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_action");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_seqnum
+ *(void **) (&udev_device_get_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_seqnum");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_usec_since_initialized
+ *(void **) (&udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_usec_since_initialized");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_get_sysattr_value
+ *(void **) (&udev_device_get_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_value");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_set_sysattr_value
+ *(void **) (&udev_device_set_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_set_sysattr_value");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_device_has_tag
+ *(void **) (&udev_device_has_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_has_tag");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_ref
+ *(void **) (&udev_monitor_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_unref
+ *(void **) (&udev_monitor_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_get_udev
+ *(void **) (&udev_monitor_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_udev");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_new_from_netlink
+ *(void **) (&udev_monitor_new_from_netlink_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_new_from_netlink");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_enable_receiving
+ *(void **) (&udev_monitor_enable_receiving_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_enable_receiving");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_set_receive_buffer_size
+ *(void **) (&udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_set_receive_buffer_size");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_get_fd
+ *(void **) (&udev_monitor_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_fd");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_receive_device
+ *(void **) (&udev_monitor_receive_device_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_receive_device");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_filter_add_match_subsystem_devtype
+ *(void **) (&udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_subsystem_devtype");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_filter_add_match_tag
+ *(void **) (&udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_tag");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_filter_update
+ *(void **) (&udev_monitor_filter_update_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_update");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_monitor_filter_remove
+ *(void **) (&udev_monitor_filter_remove_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_remove");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_ref
+ *(void **) (&udev_enumerate_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_unref
+ *(void **) (&udev_enumerate_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_get_udev
+ *(void **) (&udev_enumerate_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_udev");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_new
+ *(void **) (&udev_enumerate_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_new");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_match_subsystem
+ *(void **) (&udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_subsystem");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_nomatch_subsystem
+ *(void **) (&udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_subsystem");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_match_sysattr
+ *(void **) (&udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysattr");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_nomatch_sysattr
+ *(void **) (&udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_sysattr");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_match_property
+ *(void **) (&udev_enumerate_add_match_property_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_property");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_match_sysname
+ *(void **) (&udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysname");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_match_tag
+ *(void **) (&udev_enumerate_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_tag");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_match_parent
+ *(void **) (&udev_enumerate_add_match_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_parent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_match_is_initialized
+ *(void **) (&udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_is_initialized");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_add_syspath
+ *(void **) (&udev_enumerate_add_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_syspath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_scan_devices
+ *(void **) (&udev_enumerate_scan_devices_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_devices");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_scan_subsystems
+ *(void **) (&udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_subsystems");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_enumerate_get_list_entry
+ *(void **) (&udev_enumerate_get_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_list_entry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_ref
+ *(void **) (&udev_queue_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_unref
+ *(void **) (&udev_queue_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_udev
+ *(void **) (&udev_queue_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_new
+ *(void **) (&udev_queue_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_new");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_kernel_seqnum
+ *(void **) (&udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_kernel_seqnum");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_udev_seqnum
+ *(void **) (&udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_seqnum");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_udev_is_active
+ *(void **) (&udev_queue_get_udev_is_active_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_is_active");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_queue_is_empty
+ *(void **) (&udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queue_is_empty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_seqnum_is_finished
+ *(void **) (&udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_is_finished");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_seqnum_sequence_is_finished
+ *(void **) (&udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_sequence_is_finished");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_fd
+ *(void **) (&udev_queue_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_fd");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_flush
+ *(void **) (&udev_queue_flush_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_flush");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_queue_get_queued_list_entry
+ *(void **) (&udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queued_list_entry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_hwdb_new
+ *(void **) (&udev_hwdb_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_new");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_hwdb_ref
+ *(void **) (&udev_hwdb_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_ref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_hwdb_unref
+ *(void **) (&udev_hwdb_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_unref");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_hwdb_get_properties_list_entry
+ *(void **) (&udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_get_properties_list_entry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// udev_util_encode_string
+ *(void **) (&udev_util_encode_string_dylibloader_wrapper_libudev) = dlsym(handle, "udev_util_encode_string");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/libudev-so_wrap.h b/platform/linuxbsd/libudev-so_wrap.h
new file mode 100644
index 0000000000..dd43fd1191
--- /dev/null
+++ b/platform/linuxbsd/libudev-so_wrap.h
@@ -0,0 +1,378 @@
+#ifndef DYLIBLOAD_WRAPPER_LIBUDEV
+#define DYLIBLOAD_WRAPPER_LIBUDEV
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:59
+// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c
+//
+#include <stdint.h>
+
+#define udev_ref udev_ref_dylibloader_orig_libudev
+#define udev_unref udev_unref_dylibloader_orig_libudev
+#define udev_new udev_new_dylibloader_orig_libudev
+#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev
+#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev
+#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev
+#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev
+#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev
+#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev
+#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev
+#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev
+#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev
+#define udev_device_ref udev_device_ref_dylibloader_orig_libudev
+#define udev_device_unref udev_device_unref_dylibloader_orig_libudev
+#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev
+#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev
+#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev
+#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev
+#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev
+#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev
+#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev
+#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev
+#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev
+#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev
+#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev
+#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev
+#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev
+#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev
+#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev
+#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev
+#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev
+#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev
+#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev
+#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev
+#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev
+#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev
+#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev
+#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev
+#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev
+#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev
+#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev
+#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev
+#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev
+#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev
+#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev
+#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev
+#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev
+#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev
+#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev
+#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev
+#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev
+#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev
+#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev
+#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev
+#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev
+#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev
+#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev
+#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev
+#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev
+#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev
+#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev
+#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev
+#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev
+#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev
+#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev
+#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev
+#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev
+#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev
+#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev
+#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev
+#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev
+#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev
+#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev
+#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev
+#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev
+#define udev_queue_new udev_queue_new_dylibloader_orig_libudev
+#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev
+#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev
+#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev
+#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev
+#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev
+#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev
+#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev
+#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev
+#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev
+#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev
+#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev
+#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev
+#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev
+#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev
+#include <libudev.h>
+#undef udev_ref
+#undef udev_unref
+#undef udev_new
+#undef udev_set_log_fn
+#undef udev_get_log_priority
+#undef udev_set_log_priority
+#undef udev_get_userdata
+#undef udev_set_userdata
+#undef udev_list_entry_get_next
+#undef udev_list_entry_get_by_name
+#undef udev_list_entry_get_name
+#undef udev_list_entry_get_value
+#undef udev_device_ref
+#undef udev_device_unref
+#undef udev_device_get_udev
+#undef udev_device_new_from_syspath
+#undef udev_device_new_from_devnum
+#undef udev_device_new_from_subsystem_sysname
+#undef udev_device_new_from_device_id
+#undef udev_device_new_from_environment
+#undef udev_device_get_parent
+#undef udev_device_get_parent_with_subsystem_devtype
+#undef udev_device_get_devpath
+#undef udev_device_get_subsystem
+#undef udev_device_get_devtype
+#undef udev_device_get_syspath
+#undef udev_device_get_sysname
+#undef udev_device_get_sysnum
+#undef udev_device_get_devnode
+#undef udev_device_get_is_initialized
+#undef udev_device_get_devlinks_list_entry
+#undef udev_device_get_properties_list_entry
+#undef udev_device_get_tags_list_entry
+#undef udev_device_get_sysattr_list_entry
+#undef udev_device_get_property_value
+#undef udev_device_get_driver
+#undef udev_device_get_devnum
+#undef udev_device_get_action
+#undef udev_device_get_seqnum
+#undef udev_device_get_usec_since_initialized
+#undef udev_device_get_sysattr_value
+#undef udev_device_set_sysattr_value
+#undef udev_device_has_tag
+#undef udev_monitor_ref
+#undef udev_monitor_unref
+#undef udev_monitor_get_udev
+#undef udev_monitor_new_from_netlink
+#undef udev_monitor_enable_receiving
+#undef udev_monitor_set_receive_buffer_size
+#undef udev_monitor_get_fd
+#undef udev_monitor_receive_device
+#undef udev_monitor_filter_add_match_subsystem_devtype
+#undef udev_monitor_filter_add_match_tag
+#undef udev_monitor_filter_update
+#undef udev_monitor_filter_remove
+#undef udev_enumerate_ref
+#undef udev_enumerate_unref
+#undef udev_enumerate_get_udev
+#undef udev_enumerate_new
+#undef udev_enumerate_add_match_subsystem
+#undef udev_enumerate_add_nomatch_subsystem
+#undef udev_enumerate_add_match_sysattr
+#undef udev_enumerate_add_nomatch_sysattr
+#undef udev_enumerate_add_match_property
+#undef udev_enumerate_add_match_sysname
+#undef udev_enumerate_add_match_tag
+#undef udev_enumerate_add_match_parent
+#undef udev_enumerate_add_match_is_initialized
+#undef udev_enumerate_add_syspath
+#undef udev_enumerate_scan_devices
+#undef udev_enumerate_scan_subsystems
+#undef udev_enumerate_get_list_entry
+#undef udev_queue_ref
+#undef udev_queue_unref
+#undef udev_queue_get_udev
+#undef udev_queue_new
+#undef udev_queue_get_kernel_seqnum
+#undef udev_queue_get_udev_seqnum
+#undef udev_queue_get_udev_is_active
+#undef udev_queue_get_queue_is_empty
+#undef udev_queue_get_seqnum_is_finished
+#undef udev_queue_get_seqnum_sequence_is_finished
+#undef udev_queue_get_fd
+#undef udev_queue_flush
+#undef udev_queue_get_queued_list_entry
+#undef udev_hwdb_new
+#undef udev_hwdb_ref
+#undef udev_hwdb_unref
+#undef udev_hwdb_get_properties_list_entry
+#undef udev_util_encode_string
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define udev_ref udev_ref_dylibloader_wrapper_libudev
+#define udev_unref udev_unref_dylibloader_wrapper_libudev
+#define udev_new udev_new_dylibloader_wrapper_libudev
+#define udev_set_log_fn udev_set_log_fn_dylibloader_wrapper_libudev
+#define udev_get_log_priority udev_get_log_priority_dylibloader_wrapper_libudev
+#define udev_set_log_priority udev_set_log_priority_dylibloader_wrapper_libudev
+#define udev_get_userdata udev_get_userdata_dylibloader_wrapper_libudev
+#define udev_set_userdata udev_set_userdata_dylibloader_wrapper_libudev
+#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_wrapper_libudev
+#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_wrapper_libudev
+#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_wrapper_libudev
+#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_wrapper_libudev
+#define udev_device_ref udev_device_ref_dylibloader_wrapper_libudev
+#define udev_device_unref udev_device_unref_dylibloader_wrapper_libudev
+#define udev_device_get_udev udev_device_get_udev_dylibloader_wrapper_libudev
+#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_wrapper_libudev
+#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_wrapper_libudev
+#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev
+#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_wrapper_libudev
+#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_wrapper_libudev
+#define udev_device_get_parent udev_device_get_parent_dylibloader_wrapper_libudev
+#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev
+#define udev_device_get_devpath udev_device_get_devpath_dylibloader_wrapper_libudev
+#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_wrapper_libudev
+#define udev_device_get_devtype udev_device_get_devtype_dylibloader_wrapper_libudev
+#define udev_device_get_syspath udev_device_get_syspath_dylibloader_wrapper_libudev
+#define udev_device_get_sysname udev_device_get_sysname_dylibloader_wrapper_libudev
+#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_wrapper_libudev
+#define udev_device_get_devnode udev_device_get_devnode_dylibloader_wrapper_libudev
+#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_wrapper_libudev
+#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev
+#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_wrapper_libudev
+#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_wrapper_libudev
+#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev
+#define udev_device_get_property_value udev_device_get_property_value_dylibloader_wrapper_libudev
+#define udev_device_get_driver udev_device_get_driver_dylibloader_wrapper_libudev
+#define udev_device_get_devnum udev_device_get_devnum_dylibloader_wrapper_libudev
+#define udev_device_get_action udev_device_get_action_dylibloader_wrapper_libudev
+#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_wrapper_libudev
+#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev
+#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_wrapper_libudev
+#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_wrapper_libudev
+#define udev_device_has_tag udev_device_has_tag_dylibloader_wrapper_libudev
+#define udev_monitor_ref udev_monitor_ref_dylibloader_wrapper_libudev
+#define udev_monitor_unref udev_monitor_unref_dylibloader_wrapper_libudev
+#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_wrapper_libudev
+#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_wrapper_libudev
+#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_wrapper_libudev
+#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev
+#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_wrapper_libudev
+#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_wrapper_libudev
+#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev
+#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev
+#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_wrapper_libudev
+#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_wrapper_libudev
+#define udev_enumerate_ref udev_enumerate_ref_dylibloader_wrapper_libudev
+#define udev_enumerate_unref udev_enumerate_unref_dylibloader_wrapper_libudev
+#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_wrapper_libudev
+#define udev_enumerate_new udev_enumerate_new_dylibloader_wrapper_libudev
+#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev
+#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev
+#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev
+#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev
+#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_wrapper_libudev
+#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev
+#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_wrapper_libudev
+#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_wrapper_libudev
+#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev
+#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_wrapper_libudev
+#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_wrapper_libudev
+#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev
+#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_wrapper_libudev
+#define udev_queue_ref udev_queue_ref_dylibloader_wrapper_libudev
+#define udev_queue_unref udev_queue_unref_dylibloader_wrapper_libudev
+#define udev_queue_get_udev udev_queue_get_udev_dylibloader_wrapper_libudev
+#define udev_queue_new udev_queue_new_dylibloader_wrapper_libudev
+#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev
+#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev
+#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_wrapper_libudev
+#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev
+#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev
+#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev
+#define udev_queue_get_fd udev_queue_get_fd_dylibloader_wrapper_libudev
+#define udev_queue_flush udev_queue_flush_dylibloader_wrapper_libudev
+#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev
+#define udev_hwdb_new udev_hwdb_new_dylibloader_wrapper_libudev
+#define udev_hwdb_ref udev_hwdb_ref_dylibloader_wrapper_libudev
+#define udev_hwdb_unref udev_hwdb_unref_dylibloader_wrapper_libudev
+#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev
+#define udev_util_encode_string udev_util_encode_string_dylibloader_wrapper_libudev
+extern struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*);
+extern struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*);
+extern struct udev* (*udev_new_dylibloader_wrapper_libudev)( void);
+extern void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*);
+extern int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*);
+extern void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int);
+extern void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*);
+extern void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*);
+extern struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*);
+extern struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*);
+extern const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*);
+extern const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*);
+extern struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*);
+extern struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t);
+extern struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*);
+extern struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*);
+extern struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*);
+extern struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*);
+extern const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*);
+extern int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+extern struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*);
+extern const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*);
+extern dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*);
+extern unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*);
+extern unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*);
+extern const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*);
+extern int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*);
+extern int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*);
+extern struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*);
+extern int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int);
+extern int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*);
+extern int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*);
+extern int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*);
+extern struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+extern struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+extern struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+extern struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*);
+extern int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+extern int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+extern int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*);
+extern int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*);
+extern int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*);
+extern int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+extern int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+extern int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*);
+extern int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+extern int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*);
+extern int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+extern int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+extern struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*);
+extern struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*);
+extern unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int);
+extern int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int);
+extern int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*);
+extern struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*);
+extern struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*);
+extern struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*);
+extern struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned);
+extern int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t);
+int initialize_libudev(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index e00a32e3ba..2c9801f512 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "os_linuxbsd.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "main/main.h"
#ifdef X11_ENABLED
@@ -51,6 +51,70 @@
#include <sys/types.h>
#include <unistd.h>
+void OS_LinuxBSD::alert(const String &p_alert, const String &p_title) {
+ const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" };
+
+ String path = get_environment("PATH");
+ Vector<String> path_elems = path.split(":", false);
+ String program;
+
+ for (int i = 0; i < path_elems.size(); i++) {
+ for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) {
+ String tested_path = path_elems[i].plus_file(message_programs[k]);
+
+ if (FileAccess::exists(tested_path)) {
+ program = tested_path;
+ break;
+ }
+ }
+
+ if (program.length()) {
+ break;
+ }
+ }
+
+ List<String> args;
+
+ if (program.ends_with("zenity")) {
+ args.push_back("--error");
+ args.push_back("--width");
+ args.push_back("500");
+ args.push_back("--title");
+ args.push_back(p_title);
+ args.push_back("--text");
+ args.push_back(p_alert);
+ }
+
+ if (program.ends_with("kdialog")) {
+ args.push_back("--error");
+ args.push_back(p_alert);
+ args.push_back("--title");
+ args.push_back(p_title);
+ }
+
+ if (program.ends_with("Xdialog")) {
+ args.push_back("--title");
+ args.push_back(p_title);
+ args.push_back("--msgbox");
+ args.push_back(p_alert);
+ args.push_back("0");
+ args.push_back("0");
+ }
+
+ if (program.ends_with("xmessage")) {
+ args.push_back("-center");
+ args.push_back("-title");
+ args.push_back(p_title);
+ args.push_back(p_alert);
+ }
+
+ if (program.length()) {
+ execute(program, args);
+ } else {
+ print_line(p_alert);
+ }
+}
+
void OS_LinuxBSD::initialize() {
crash_handler.initialize();
@@ -65,9 +129,9 @@ void OS_LinuxBSD::initialize_joypads() {
String OS_LinuxBSD::get_unique_id() const {
static String machine_id;
- if (machine_id.empty()) {
+ if (machine_id.is_empty()) {
if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) {
- while (machine_id.empty() && !f->eof_reached()) {
+ while (machine_id.is_empty() && !f->eof_reached()) {
machine_id = f->get_line().strip_edges();
}
f->close();
@@ -116,6 +180,8 @@ String OS_LinuxBSD::get_name() const {
return "FreeBSD";
#elif defined(__NetBSD__)
return "NetBSD";
+#elif defined(__OpenBSD__)
+ return "OpenBSD";
#else
return "BSD";
#endif
@@ -123,18 +189,39 @@ String OS_LinuxBSD::get_name() const {
Error OS_LinuxBSD::shell_open(String p_uri) {
Error ok;
+ int err_code;
List<String> args;
args.push_back(p_uri);
- ok = execute("xdg-open", args, false);
- if (ok == OK) {
+
+ // Agnostic
+ ok = execute("xdg-open", args, nullptr, &err_code);
+ if (ok == OK && !err_code) {
return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
}
- ok = execute("gnome-open", args, false);
- if (ok == OK) {
+ // GNOME
+ args.push_front("open"); // The command is `gio open`, so we need to add it to args
+ ok = execute("gio", args, nullptr, &err_code);
+ if (ok == OK && !err_code) {
return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
}
- ok = execute("kde-open", args, false);
- return ok;
+ args.pop_front();
+ ok = execute("gvfs-open", args, nullptr, &err_code);
+ if (ok == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+ // KDE
+ ok = execute("kde-open5", args, nullptr, &err_code);
+ if (ok == OK && !err_code) {
+ return OK;
+ }
+ ok = execute("kde-open", args, nullptr, &err_code);
+ return !err_code ? ok : FAILED;
}
bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) {
@@ -143,7 +230,12 @@ bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) {
String OS_LinuxBSD::get_config_path() const {
if (has_environment("XDG_CONFIG_HOME")) {
- return get_environment("XDG_CONFIG_HOME");
+ if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
+ return get_environment("XDG_CONFIG_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `$HOME/.config` or `.` per the XDG Base Directory specification.");
+ return has_environment("HOME") ? get_environment("HOME").plus_file(".config") : ".";
+ }
} else if (has_environment("HOME")) {
return get_environment("HOME").plus_file(".config");
} else {
@@ -153,7 +245,12 @@ String OS_LinuxBSD::get_config_path() const {
String OS_LinuxBSD::get_data_path() const {
if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
+ if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
+ return get_environment("XDG_DATA_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `$HOME/.local/share` or `get_config_path()` per the XDG Base Directory specification.");
+ return has_environment("HOME") ? get_environment("HOME").plus_file(".local/share") : get_config_path();
+ }
} else if (has_environment("HOME")) {
return get_environment("HOME").plus_file(".local/share");
} else {
@@ -163,7 +260,12 @@ String OS_LinuxBSD::get_data_path() const {
String OS_LinuxBSD::get_cache_path() const {
if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
+ if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
+ return get_environment("XDG_CACHE_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `$HOME/.cache` or `get_config_path()` per the XDG Base Directory specification.");
+ return has_environment("HOME") ? get_environment("HOME").plus_file(".cache") : get_config_path();
+ }
} else if (has_environment("HOME")) {
return get_environment("HOME").plus_file(".cache");
} else {
@@ -171,7 +273,7 @@ String OS_LinuxBSD::get_cache_path() const {
}
}
-String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const {
+String OS_LinuxBSD::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
String xdgparam;
switch (p_dir) {
@@ -211,7 +313,7 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const {
String pipe;
List<String> arg;
arg.push_back(xdgparam);
- Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe);
+ Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, &pipe);
if (err != OK) {
return ".";
}
@@ -225,7 +327,7 @@ void OS_LinuxBSD::run() {
return;
}
- main_loop->init();
+ main_loop->initialize();
//uint64_t last_ticks=get_ticks_usec();
@@ -242,7 +344,7 @@ void OS_LinuxBSD::run() {
}
};
- main_loop->finish();
+ main_loop->finalize();
}
void OS_LinuxBSD::disable_crash_handler() {
@@ -282,65 +384,147 @@ static String get_mountpoint(const String &p_path) {
}
Error OS_LinuxBSD::move_to_trash(const String &p_path) {
- String trash_can = "";
+ int err_code;
+ List<String> args;
+ args.push_back(p_path);
+ args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args.
+ Error result = execute("gio", args, nullptr, &err_code); // For GNOME based machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ args.pop_front();
+ args.push_front("move");
+ args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`.
+ result = execute("kioclient5", args, nullptr, &err_code); // For KDE based machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ args.pop_front();
+ args.pop_back();
+ result = execute("gvfs-trash", args, nullptr, &err_code); // For older Linux machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ // If the commands `kioclient5`, `gio` or `gvfs-trash` don't exist on the system we do it manually.
+ String trash_path = "";
String mnt = get_mountpoint(p_path);
- // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can.
+ // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can.
if (mnt != "") {
- String path(mnt + "/.Trash-" + itos(getuid()) + "/files");
+ String path(mnt + "/.Trash-" + itos(getuid()));
struct stat s;
if (!stat(path.utf8().get_data(), &s)) {
- trash_can = path;
+ trash_path = path;
}
}
- // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can.
- if (trash_can == "") {
+ // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can.
+ if (trash_path == "") {
char *dhome = getenv("XDG_DATA_HOME");
if (dhome) {
- trash_can = String(dhome) + "/Trash/files";
+ trash_path = String(dhome) + "/Trash";
}
}
- // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can.
- if (trash_can == "") {
+ // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can.
+ if (trash_path == "") {
char *home = getenv("HOME");
if (home) {
- trash_can = String(home) + "/.local/share/Trash/files";
+ trash_path = String(home) + "/.local/share/Trash";
}
}
// Issue an error if none of the previous locations is appropriate for the trash can.
- if (trash_can == "") {
- ERR_PRINT("move_to_trash: Could not determine the trash can location");
- return FAILED;
- }
+ ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location");
// Create needed directories for decided trash can location.
- DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- Error err = dir_access->make_dir_recursive(trash_can);
- memdelete(dir_access);
+ {
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Error err = dir_access->make_dir_recursive(trash_path);
+
+ // Issue an error if trash can is not created properly.
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"");
+ err = dir_access->make_dir_recursive(trash_path + "/files");
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files");
+ err = dir_access->make_dir_recursive(trash_path + "/info");
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info");
+ memdelete(dir_access);
+ }
- // Issue an error if trash can is not created proprely.
- if (err != OK) {
- ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\"");
- return err;
+ // The trash can is successfully created, now we check that we don't exceed our file name length limit.
+ // If the file name is too long trim it so we can add the identifying number and ".trashinfo".
+ // Assumes that the file name length limit is 255 characters.
+ String file_name = basename(p_path.utf8().get_data());
+ if (file_name.length() > 240) {
+ file_name = file_name.substr(0, file_name.length() - 15);
}
- // The trash can is successfully created, now move the given resource to it.
+ String dest_path = trash_path + "/files/" + file_name;
+ struct stat buff;
+ int id_number = 0;
+ String fn = file_name;
+
+ // Checks if a resource with the same name already exist in the trash can,
+ // if there is, add an identifying number to our resource's name.
+ while (stat(dest_path.utf8().get_data(), &buff) == 0) {
+ id_number++;
+
+ // Added a limit to check for identically named files already on the trash can
+ // if there are too many it could make the editor unresponsive.
+ ERR_FAIL_COND_V_MSG(id_number > 99, FAILED, "Too many identically named resources already in the trash can.");
+ fn = file_name + "." + itos(id_number);
+ dest_path = trash_path + "/files/" + fn;
+ }
+ file_name = fn;
+
+ // Generates the .trashinfo file
+ OS::Date date = OS::get_singleton()->get_date(false);
+ OS::Time time = OS::get_singleton()->get_time(false);
+ String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, (int)date.month, date.day, time.hour, time.minute);
+ timestamp = vformat("%s%02d", timestamp, time.second); // vformat only supports up to 6 arguments.
+ String trash_info = "[Trash Info]\nPath=" + p_path.uri_encode() + "\nDeletionDate=" + timestamp + "\n";
+ {
+ Error err;
+ FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo");
+ file->store_string(trash_info);
+ file->close();
+
+ // Rename our resource before moving it to the trash can.
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\"");
+ memdelete(dir_access);
+ }
+
+ // Move the given resource to the trash can.
// Do not use DirAccess:rename() because it can't move files across multiple mountpoints.
List<String> mv_args;
- mv_args.push_back(p_path);
- mv_args.push_back(trash_can);
- int retval;
- err = execute("mv", mv_args, true, nullptr, nullptr, &retval);
-
- // Issue an error if "mv" failed to move the given resource to the trash can.
- if (err != OK || retval != 0) {
- ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\"");
- return FAILED;
+ mv_args.push_back(p_path.get_base_dir() + "/" + file_name);
+ mv_args.push_back(trash_path + "/files");
+ {
+ int retval;
+ Error err = execute("mv", mv_args, nullptr, &retval);
+
+ // Issue an error if "mv" failed to move the given resource to the trash can.
+ if (err != OK || retval != 0) {
+ ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_path + "/files\"");
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ err = dir_access->rename(p_path.get_base_dir() + "/" + file_name, p_path);
+ memdelete(dir_access);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not rename " + p_path.get_base_dir() + "/" + file_name + " back to its original name:" + p_path);
+ return FAILED;
+ }
}
-
return OK;
}
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index cd4fbd9db5..35c80e3f9b 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,11 +39,11 @@
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
class OS_LinuxBSD : public OS_Unix {
- virtual void delete_main_loop();
+ virtual void delete_main_loop() override;
bool force_quit;
@@ -68,36 +68,38 @@ class OS_LinuxBSD : public OS_Unix {
MainLoop *main_loop;
protected:
- virtual void initialize();
- virtual void finalize();
+ virtual void initialize() override;
+ virtual void finalize() override;
- virtual void initialize_joypads();
+ virtual void initialize_joypads() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
public:
- virtual String get_name() const;
+ virtual String get_name() const override;
- virtual MainLoop *get_main_loop() const;
+ virtual MainLoop *get_main_loop() const override;
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
+ virtual String get_config_path() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
- virtual Error shell_open(String p_uri);
+ virtual Error shell_open(String p_uri) override;
- virtual String get_unique_id() const;
+ virtual String get_unique_id() const override;
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
+
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
void run();
- void disable_crash_handler();
- bool is_disable_crash_handler() const;
+ virtual void disable_crash_handler() override;
+ virtual bool is_disable_crash_handler() const override;
- virtual Error move_to_trash(const String &p_path);
+ virtual Error move_to_trash(const String &p_path) override;
OS_LinuxBSD();
};
diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h
index 571ad03db0..3195d08935 100644
--- a/platform/linuxbsd/platform_config.h
+++ b/platform/linuxbsd/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp
index 2eaa9f9446..4d58e4999b 100644
--- a/platform/linuxbsd/vulkan_context_x11.cpp
+++ b/platform/linuxbsd/vulkan_context_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,13 +29,17 @@
/*************************************************************************/
#include "vulkan_context_x11.h"
-#include <vulkan/vulkan_xlib.h>
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
const char *VulkanContextX11::_get_platform_surface_extension() const {
return VK_KHR_XLIB_SURFACE_EXTENSION_NAME;
}
-Error VulkanContextX11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
+Error VulkanContextX11::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, ::Window p_window, Display *p_display, int p_width, int p_height) {
VkXlibSurfaceCreateInfoKHR createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR;
createInfo.pNext = nullptr;
@@ -44,9 +48,9 @@ Error VulkanContextX11::window_create(DisplayServer::WindowID p_window_id, ::Win
createInfo.window = p_window;
VkSurfaceKHR surface;
- VkResult err = vkCreateXlibSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface);
+ VkResult err = vkCreateXlibSurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- return _window_create(p_window_id, surface, p_width, p_height);
+ return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}
VulkanContextX11::VulkanContextX11() {
diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h
index af3d923cfe..de4a9c7b90 100644
--- a/platform/linuxbsd/vulkan_context_x11.h
+++ b/platform/linuxbsd/vulkan_context_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@ class VulkanContextX11 : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
- Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height);
+ Error window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, ::Window p_window, Display *p_display, int p_width, int p_height);
VulkanContextX11();
~VulkanContextX11();
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index ad62db358b..46c13d8550 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -18,5 +18,5 @@ files = [
prog = env.add_program("#bin/godot", files)
-if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
+if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))
diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h
index cce00fb35f..ac45559217 100644
--- a/platform/osx/context_gl_osx.h
+++ b/platform/osx/context_gl_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/os/os.h"
#include <AppKit/AppKit.h>
diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm
index 2319e9eb1f..88db1a296e 100644
--- a/platform/osx/context_gl_osx.mm
+++ b/platform/osx/context_gl_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h
index 9970f6045a..1601bbaab6 100644
--- a/platform/osx/crash_handler_osx.h
+++ b/platform/osx/crash_handler_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 9fb2f63935..31228b10b4 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,8 +30,10 @@
#include "crash_handler_osx.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
+#include "core/version.h"
+#include "core/version_hash.gen.h"
#include "main/main.h"
#include <string.h>
@@ -70,7 +72,7 @@ static uint64_t load_address() {
}
static void handle_crash(int sig) {
- if (OS::get_singleton() == NULL) {
+ if (OS::get_singleton() == nullptr) {
abort();
}
@@ -85,11 +87,18 @@ static void handle_crash(int sig) {
}
// Dump the backtrace to stderr with a message to the user
+ fprintf(stderr, "\n================================================================\n");
fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
if (OS::get_singleton()->get_main_loop())
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
+ // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
+ if (String(VERSION_HASH).length() != 0) {
+ fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n");
+ } else {
+ fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n");
+ }
fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size);
if (strings) {
@@ -105,7 +114,7 @@ static void handle_crash(int sig) {
if (dladdr(bt_buffer[i], &info) && info.dli_sname) {
if (info.dli_sname[0] == '_') {
int status;
- char *demangled = abi::__cxa_demangle(info.dli_sname, NULL, 0, &status);
+ char *demangled = abi::__cxa_demangle(info.dli_sname, nullptr, 0, &status);
if (status == 0 && demangled) {
snprintf(fname, 1024, "%s", demangled);
@@ -135,7 +144,7 @@ static void handle_crash(int sig) {
int ret;
String out = "";
- Error err = OS::get_singleton()->execute(String("atos"), args, true, NULL, &out, &ret);
+ Error err = OS::get_singleton()->execute(String("atos"), args, &out, &ret);
if (err == OK && out.substr(0, 2) != "0x") {
out.erase(out.length() - 1, 1);
output = out;
@@ -148,6 +157,7 @@ static void handle_crash(int sig) {
free(strings);
}
fprintf(stderr, "-- END OF BACKTRACE --\n");
+ fprintf(stderr, "================================================================\n");
// Abort to pass the error to the OS
abort();
@@ -167,9 +177,9 @@ void CrashHandler::disable() {
return;
#ifdef CRASH_HANDLER_ENABLED
- signal(SIGSEGV, NULL);
- signal(SIGFPE, NULL);
- signal(SIGILL, NULL);
+ signal(SIGSEGV, nullptr);
+ signal(SIGFPE, nullptr);
+ signal(SIGILL, nullptr);
#endif
disabled = true;
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 50e9bd2653..6b25daf05d 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -12,7 +12,6 @@ def get_name():
def can_build():
-
if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ):
return True
@@ -25,51 +24,41 @@ def get_opts():
return [
("osxcross_sdk", "OSXCross SDK version", "darwin16"),
("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
- BoolVariable(
- "use_static_mvk",
- "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
- " validation layers)",
- False,
- ),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ ("VULKAN_SDK_PATH", "Path to the Vulkan SDK", ""),
+ EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")),
+ BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
- BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False),
- BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
+ BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
+ BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
]
def get_flags():
-
return []
def configure(env):
-
## Build type
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
+ if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
+ if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
@@ -91,8 +80,8 @@ def configure(env):
if env["arch"] == "arm64":
print("Building for macOS 10.15+, platform arm64.")
- env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
- env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
+ env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
+ env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
else:
print("Building for macOS 10.12+, platform x86-64.")
env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
@@ -103,7 +92,6 @@ def configure(env):
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
mpclangver = env["macports_clang"]
env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang"
- env["LINK"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
@@ -138,21 +126,20 @@ def configure(env):
env["AS"] = basecmd + "as"
env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
- if env["CXX"] == "clang++":
- # This should now work with clang++, re-enable if there are issues
- # env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
- env["CC"] = "clang"
- env["LINK"] = "clang++"
-
if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
env.extra_suffix += "s"
if env["use_ubsan"]:
- env.Append(CCFLAGS=["-fsanitize=undefined"])
+ env.Append(
+ CCFLAGS=[
+ "-fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin"
+ ]
+ )
env.Append(LINKFLAGS=["-fsanitize=undefined"])
+ env.Append(CCFLAGS=["-fsanitize=nullability-return,nullability-arg,function,nullability-assign"])
if env["use_asan"]:
- env.Append(CCFLAGS=["-fsanitize=address"])
+ env.Append(CCFLAGS=["-fsanitize=address,pointer-subtract,pointer-compare"])
env.Append(LINKFLAGS=["-fsanitize=address"])
if env["use_tsan"]:
@@ -195,12 +182,10 @@ def configure(env):
)
env.Append(LIBS=["pthread", "z"])
- env.Append(CPPDEFINES=["VULKAN_ENABLED"])
- env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
- if env["use_static_mvk"]:
- env.Append(LINKFLAGS=["-framework", "MoltenVK"])
- env["builtin_vulkan"] = False
- elif not env["builtin_vulkan"]:
- env.Append(LIBS=["vulkan"])
+ if env["vulkan"]:
+ env.Append(CPPDEFINES=["VULKAN_ENABLED"])
+ env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
+ if not env["use_volk"]:
+ env.Append(LINKFLAGS=["-L$VULKAN_SDK_PATH/MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/", "-lMoltenVK"])
# env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED'])
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index 91b8f9b2c5..a894723e64 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@
#include <sys/types.h>
#include <unistd.h>
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
#include "drivers/unix/dir_access_unix.h"
class DirAccessOSX : public DirAccessUnix {
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index 439c6a075f..552c33d018 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index 073d35008b..e8f2858489 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -60,6 +60,10 @@ class DisplayServerOSX : public DisplayServer {
_THREAD_SAFE_CLASS_
public:
+ void _send_event(NSEvent *p_event);
+ NSMenu *_get_dock_menu() const;
+ void _menu_callback(id p_sender);
+
#if defined(OPENGL_ENABLED)
ContextGL_OSX *context_gles2;
#endif
@@ -77,13 +81,13 @@ public:
struct KeyEvent {
WindowID window_id;
- unsigned int osx_state;
- bool pressed;
- bool echo;
- bool raw;
- uint32_t keycode;
- uint32_t physical_keycode;
- uint32_t unicode;
+ unsigned int osx_state = false;
+ bool pressed = false;
+ bool echo = false;
+ bool raw = false;
+ Key keycode = KEY_NONE;
+ uint32_t physical_keycode = 0;
+ uint32_t unicode = 0;
};
struct WarpEvent {
@@ -93,6 +97,7 @@ public:
List<WarpEvent> warp_events;
NSTimeInterval last_warp = 0;
+ bool ignore_warp = false;
Vector<KeyEvent> key_event_buffer;
int key_event_pos;
@@ -144,7 +149,7 @@ public:
WindowID window_id_counter = MAIN_WINDOW_ID;
- WindowID _create_window(WindowMode p_mode, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
void _update_window(WindowData p_wd);
void _send_window_event(const WindowData &wd, WindowEvent p_event);
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
@@ -162,7 +167,6 @@ public:
String rendering_driver;
- id delegate;
id autoreleasePool;
CGEventSourceRef eventSource;
@@ -172,7 +176,7 @@ public:
MouseMode mouse_mode;
Point2i last_mouse_pos;
- uint32_t last_button_state;
+ MouseButton last_button_state = MOUSE_BUTTON_NONE;
bool window_focused;
bool drop_events;
@@ -206,7 +210,6 @@ public:
virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override;
virtual void global_menu_clear(const String &p_menu_root) override;
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
@@ -216,7 +219,7 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to) override;
virtual Point2i mouse_get_position() const override;
virtual Point2i mouse_get_absolute_position() const override;
- virtual int mouse_get_button_state() const override;
+ virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override;
@@ -231,7 +234,7 @@ public:
virtual Vector<int> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
@@ -285,6 +288,9 @@ public:
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
+
virtual Point2i ime_get_selection() const override;
virtual String ime_get_text() const override;
@@ -299,6 +305,7 @@ public:
virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const override;
+ virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
virtual void process_events() override;
virtual void force_process_and_drop_events() override;
@@ -313,12 +320,12 @@ public:
virtual void console_set_visible(bool p_enabled) override;
virtual bool is_console_visible() const override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_osx_driver();
- DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerOSX();
};
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 1ad7117b39..da6c45793a 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,7 +52,7 @@
#endif
#if defined(VULKAN_ENABLED)
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include <QuartzCore/CAMetalLayer.h>
#endif
@@ -66,10 +66,10 @@
static bool ignore_momentum_scroll = false;
static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
- r_state->set_shift((p_osx_state & NSEventModifierFlagShift));
- r_state->set_control((p_osx_state & NSEventModifierFlagControl));
- r_state->set_alt((p_osx_state & NSEventModifierFlagOption));
- r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand));
+ r_state->set_shift_pressed((p_osx_state & NSEventModifierFlagShift));
+ r_state->set_ctrl_pressed((p_osx_state & NSEventModifierFlagControl));
+ r_state->set_alt_pressed((p_osx_state & NSEventModifierFlagOption));
+ r_state->set_meta_pressed((p_osx_state & NSEventModifierFlagCommand));
}
static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow) {
@@ -105,46 +105,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
/*************************************************************************/
-/* GodotApplication */
-/*************************************************************************/
-
-@interface GodotApplication : NSApplication
-@end
-
-@implementation GodotApplication
-
-- (void)sendEvent:(NSEvent *)event {
- // special case handling of command-period, which is traditionally a special
- // shortcut in macOS and doesn't arrive at our regular keyDown handler.
- if ([event type] == NSEventTypeKeyDown) {
- if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) {
- Ref<InputEventKey> k;
- k.instance();
-
- _get_key_modifier_state([event modifierFlags], k);
- k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
- k->set_pressed(true);
- k->set_keycode(KEY_PERIOD);
- k->set_physical_keycode(KEY_PERIOD);
- k->set_echo([event isARepeat]);
-
- Input::get_singleton()->accumulate_input_event(k);
- }
- }
-
- // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
- // This works around an AppKit bug, where key up events while holding
- // down the command key don't get sent to the key window.
- if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
- [[self keyWindow] sendEvent:event];
- } else {
- [super sendEvent:event];
- }
-}
-
-@end
-
-/*************************************************************************/
/* GlobalMenuItem */
/*************************************************************************/
@@ -161,123 +121,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
@end
/*************************************************************************/
-/* GodotApplicationDelegate */
-/*************************************************************************/
-
-@interface GodotApplicationDelegate : NSObject
-- (void)forceUnbundledWindowActivationHackStep1;
-- (void)forceUnbundledWindowActivationHackStep2;
-- (void)forceUnbundledWindowActivationHackStep3;
-@end
-
-@implementation GodotApplicationDelegate
-
-- (void)forceUnbundledWindowActivationHackStep1 {
- // Step1: Switch focus to macOS Dock.
- // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
- for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
- [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
- break;
- }
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
-}
-
-- (void)forceUnbundledWindowActivationHackStep2 {
- // Step 2: Register app as foreground process.
- ProcessSerialNumber psn = { 0, kCurrentProcess };
- (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
-}
-
-- (void)forceUnbundledWindowActivationHackStep3 {
- // Step 3: Switch focus back to app window.
- [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
-}
-
-- (void)applicationDidFinishLaunching:(NSNotification *)notice {
- NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname == nil) {
- // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
- }
-}
-
-- (void)applicationDidResignActive:(NSNotification *)notification {
- if (OS_OSX::get_singleton()->get_main_loop()) {
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
- }
-}
-
-- (void)applicationDidBecomeActive:(NSNotification *)notification {
- if (OS_OSX::get_singleton()->get_main_loop()) {
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
- }
-}
-
-- (void)globalMenuCallback:(id)sender {
- if (![sender representedObject]) {
- return;
- }
-
- GlobalMenuItem *value = [sender representedObject];
-
- if (value) {
- if (value->checkable) {
- if ([sender state] == NSControlStateValueOff) {
- [sender setState:NSControlStateValueOn];
- } else {
- [sender setState:NSControlStateValueOff];
- }
- }
-
- if (value->callback != Callable()) {
- Variant tag = value->meta;
- Variant *tagp = &tag;
- Variant ret;
- Callable::CallError ce;
- value->callback.call((const Variant **)&tagp, 1, ret, ce);
- }
- }
-}
-
-- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
- return DS_OSX->dock_menu;
-}
-
-- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
- // Note: may be called called before main loop init!
- char *utfs = strdup([filename UTF8String]);
- ((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs);
- free(utfs);
-
-#ifdef TOOLS_ENABLED
- // Open new instance
- if (OS_OSX::get_singleton()->get_main_loop()) {
- List<String> args;
- args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename);
- String exec = OS::get_singleton()->get_executable_path();
-
- OS::ProcessID pid = 0;
- OS::get_singleton()->execute(exec, args, false, &pid);
- }
-#endif
- return YES;
-}
-
-- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
- DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
- return NSTerminateCancel;
-}
-
-- (void)showAbout:(id)sender {
- if (OS_OSX::get_singleton()->get_main_loop()) {
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
- }
-}
-
-@end
-
-/*************************************************************************/
/* GodotWindowDelegate */
/*************************************************************************/
@@ -347,6 +190,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ // Force window resize event.
+ [self windowDidResize:notification];
}
- (void)windowDidExitFullScreen:(NSNotification *)notification {
@@ -370,6 +215,12 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
if (wd.resize_disabled) {
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
}
+
+ if (wd.on_top) {
+ [wd.window_object setLevel:NSFloatingWindowLevel];
+ }
+ // Force window resize event.
+ [self windowDidResize:notification];
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
@@ -471,8 +322,16 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
- Input::get_singleton()->set_mouse_position(wd.mouse_pos);
+ if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CAPTURED) {
+ const NSRect contentRect = [wd.window_view frame];
+ NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0);
+ NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
+ CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
+ CGWarpMouseCursorPosition(lMouseWarpPos);
+ } else {
+ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ Input::get_singleton()->set_mouse_position(wd.mouse_pos);
+ }
DS_OSX->window_focused = true;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
@@ -701,8 +560,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
characters = (NSString *)aString;
}
- NSUInteger i, length = [characters length];
-
NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
@@ -712,8 +569,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
return;
}
- for (i = 0; i < length; i++) {
- const unichar codepoint = [characters characterAtIndex:i];
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
if ((codepoint & 0xFF00) == 0xF700) {
continue;
}
@@ -725,7 +589,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
ke.pressed = true;
ke.echo = false;
ke.raw = false; // IME input event
- ke.keycode = 0;
+ ke.keycode = KEY_NONE;
ke.physical_keycode = 0;
ke.unicode = codepoint;
@@ -746,28 +610,32 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO);
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- NSPasteboard *pboard = [sender draggingPasteboard];
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- NSArray<NSURL *> *filenames = [pboard propertyListForType:NSPasteboardTypeFileURL];
-#else
- NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
-#endif
+ if (!wd.drop_files_callback.is_null()) {
+ Vector<String> files;
+ NSPasteboard *pboard = [sender draggingPasteboard];
- Vector<String> files;
- for (NSUInteger i = 0; i < filenames.count; i++) {
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- NSString *ns = [[filenames objectAtIndex:i] path];
+ NSArray *items = pboard.pasteboardItems;
+ for (NSPasteboardItem *item in items) {
+ NSString *path = [item stringForType:NSPasteboardTypeFileURL];
+ NSString *ns = [NSURL URLWithString:path].path;
+ char *utfs = strdup([ns UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+ files.push_back(ret);
+ }
#else
- NSString *ns = [filenames objectAtIndex:i];
+ NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
+ for (NSString *ns in filenames) {
+ char *utfs = strdup([ns UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+ files.push_back(ret);
+ }
#endif
- char *utfs = strdup([ns UTF8String]);
- String ret;
- ret.parse_utf8(utfs);
- free(utfs);
- files.push_back(ret);
- }
- if (!wd.drop_files_callback.is_null()) {
Variant v = files;
Variant *vp = &v;
Variant ret;
@@ -802,18 +670,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
DS_OSX->cursor_set_shape(p_shape);
}
-static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) {
+static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, MouseButton index, MouseButton mask, bool pressed) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (pressed) {
DS_OSX->last_button_state |= mask;
} else {
- DS_OSX->last_button_state &= ~mask;
+ DS_OSX->last_button_state &= (MouseButton)~mask;
}
Ref<InputEventMouseButton> mb;
- mb.instance();
+ mb.instantiate();
mb->set_window_id(window_id);
const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow]);
_get_key_modifier_state([event modifierFlags], mb);
@@ -822,11 +690,11 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
mb->set_position(pos);
mb->set_global_position(pos);
mb->set_button_mask(DS_OSX->last_button_state);
- if (index == BUTTON_LEFT && pressed) {
- mb->set_doubleclick([event clickCount] == 2);
+ if (index == MOUSE_BUTTON_LEFT && pressed) {
+ mb->set_double_click([event clickCount] == 2);
}
- Input::get_singleton()->accumulate_input_event(mb);
+ Input::get_singleton()->parse_input_event(mb);
}
- (void)mouseDown:(NSEvent *)event {
@@ -835,10 +703,10 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
if (([event modifierFlags] & NSEventModifierFlagControl)) {
wd.mouse_down_control = true;
- _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, true);
} else {
wd.mouse_down_control = false;
- _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_LEFT, MOUSE_BUTTON_MASK_LEFT, true);
}
}
@@ -851,9 +719,9 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (wd.mouse_down_control) {
- _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, false);
} else {
- _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_LEFT, MOUSE_BUTTON_MASK_LEFT, false);
}
}
@@ -864,7 +732,16 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
NSPoint delta = NSMakePoint([event deltaX], [event deltaY]);
NSPoint mpos = [event locationInWindow];
- if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) {
+ if (DS_OSX->ignore_warp) {
+ // Discard late events, before warp
+ if (([event timestamp]) < DS_OSX->last_warp) {
+ return;
+ }
+ DS_OSX->ignore_warp = false;
+ return;
+ }
+
+ if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
// Discard late events
if (([event timestamp]) < DS_OSX->last_warp) {
return;
@@ -908,7 +785,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
}
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_window_id(window_id);
mm->set_button_mask(DS_OSX->last_button_state);
@@ -926,11 +803,11 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
_get_key_modifier_state([event modifierFlags], mm);
Input::get_singleton()->set_mouse_position(wd.mouse_pos);
- Input::get_singleton()->accumulate_input_event(mm);
+ Input::get_singleton()->parse_input_event(mm);
}
- (void)rightMouseDown:(NSEvent *)event {
- _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, true);
}
- (void)rightMouseDragged:(NSEvent *)event {
@@ -938,16 +815,16 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
}
- (void)rightMouseUp:(NSEvent *)event {
- _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, false);
}
- (void)otherMouseDown:(NSEvent *)event {
if ((int)[event buttonNumber] == 2) {
- _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_MASK_MIDDLE, true);
} else if ((int)[event buttonNumber] == 3) {
- _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_MASK_XBUTTON1, true);
} else if ((int)[event buttonNumber] == 4) {
- _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON2, MOUSE_BUTTON_MASK_XBUTTON2, true);
} else {
return;
}
@@ -959,11 +836,11 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
- (void)otherMouseUp:(NSEvent *)event {
if ((int)[event buttonNumber] == 2) {
- _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_MASK_MIDDLE, false);
} else if ((int)[event buttonNumber] == 3) {
- _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_MASK_XBUTTON1, false);
} else if ((int)[event buttonNumber] == 4) {
- _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false);
+ _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON2, MOUSE_BUTTON_MASK_XBUTTON2, false);
} else {
return;
}
@@ -996,13 +873,13 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventMagnifyGesture> ev;
- ev.instance();
+ ev.instantiate();
ev->set_window_id(window_id);
_get_key_modifier_state([event modifierFlags], ev);
ev->set_position(_get_mouse_pos(wd, [event locationInWindow]));
ev->set_factor([event magnification] + 1.0);
- Input::get_singleton()->accumulate_input_event(ev);
+ Input::get_singleton()->parse_input_event(ev);
}
- (void)viewDidChangeBackingProperties {
@@ -1053,151 +930,160 @@ static bool isNumpadKey(unsigned int key) {
return false;
}
-// Translates a OS X keycode to a Godot keycode
-//
-static int translateKey(unsigned int key) {
- // Keyboard symbol translation table
- static const unsigned int table[128] = {
- /* 00 */ KEY_A,
- /* 01 */ KEY_S,
- /* 02 */ KEY_D,
- /* 03 */ KEY_F,
- /* 04 */ KEY_H,
- /* 05 */ KEY_G,
- /* 06 */ KEY_Z,
- /* 07 */ KEY_X,
- /* 08 */ KEY_C,
- /* 09 */ KEY_V,
- /* 0a */ KEY_SECTION, /* ISO Section */
- /* 0b */ KEY_B,
- /* 0c */ KEY_Q,
- /* 0d */ KEY_W,
- /* 0e */ KEY_E,
- /* 0f */ KEY_R,
- /* 10 */ KEY_Y,
- /* 11 */ KEY_T,
- /* 12 */ KEY_1,
- /* 13 */ KEY_2,
- /* 14 */ KEY_3,
- /* 15 */ KEY_4,
- /* 16 */ KEY_6,
- /* 17 */ KEY_5,
- /* 18 */ KEY_EQUAL,
- /* 19 */ KEY_9,
- /* 1a */ KEY_7,
- /* 1b */ KEY_MINUS,
- /* 1c */ KEY_8,
- /* 1d */ KEY_0,
- /* 1e */ KEY_BRACERIGHT,
- /* 1f */ KEY_O,
- /* 20 */ KEY_U,
- /* 21 */ KEY_BRACELEFT,
- /* 22 */ KEY_I,
- /* 23 */ KEY_P,
- /* 24 */ KEY_ENTER,
- /* 25 */ KEY_L,
- /* 26 */ KEY_J,
- /* 27 */ KEY_APOSTROPHE,
- /* 28 */ KEY_K,
- /* 29 */ KEY_SEMICOLON,
- /* 2a */ KEY_BACKSLASH,
- /* 2b */ KEY_COMMA,
- /* 2c */ KEY_SLASH,
- /* 2d */ KEY_N,
- /* 2e */ KEY_M,
- /* 2f */ KEY_PERIOD,
- /* 30 */ KEY_TAB,
- /* 31 */ KEY_SPACE,
- /* 32 */ KEY_QUOTELEFT,
- /* 33 */ KEY_BACKSPACE,
- /* 34 */ KEY_UNKNOWN,
- /* 35 */ KEY_ESCAPE,
- /* 36 */ KEY_META,
- /* 37 */ KEY_META,
- /* 38 */ KEY_SHIFT,
- /* 39 */ KEY_CAPSLOCK,
- /* 3a */ KEY_ALT,
- /* 3b */ KEY_CONTROL,
- /* 3c */ KEY_SHIFT,
- /* 3d */ KEY_ALT,
- /* 3e */ KEY_CONTROL,
- /* 3f */ KEY_UNKNOWN, /* Function */
- /* 40 */ KEY_UNKNOWN, /* F17 */
- /* 41 */ KEY_KP_PERIOD,
- /* 42 */ KEY_UNKNOWN,
- /* 43 */ KEY_KP_MULTIPLY,
- /* 44 */ KEY_UNKNOWN,
- /* 45 */ KEY_KP_ADD,
- /* 46 */ KEY_UNKNOWN,
- /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
- /* 48 */ KEY_VOLUMEUP, /* VolumeUp */
- /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
- /* 4a */ KEY_VOLUMEMUTE, /* Mute */
- /* 4b */ KEY_KP_DIVIDE,
- /* 4c */ KEY_KP_ENTER,
- /* 4d */ KEY_UNKNOWN,
- /* 4e */ KEY_KP_SUBTRACT,
- /* 4f */ KEY_UNKNOWN, /* F18 */
- /* 50 */ KEY_UNKNOWN, /* F19 */
- /* 51 */ KEY_EQUAL, /* KeypadEqual */
- /* 52 */ KEY_KP_0,
- /* 53 */ KEY_KP_1,
- /* 54 */ KEY_KP_2,
- /* 55 */ KEY_KP_3,
- /* 56 */ KEY_KP_4,
- /* 57 */ KEY_KP_5,
- /* 58 */ KEY_KP_6,
- /* 59 */ KEY_KP_7,
- /* 5a */ KEY_UNKNOWN, /* F20 */
- /* 5b */ KEY_KP_8,
- /* 5c */ KEY_KP_9,
- /* 5d */ KEY_YEN, /* JIS Yen */
- /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
- /* 5f */ KEY_COMMA, /* JIS KeypadComma */
- /* 60 */ KEY_F5,
- /* 61 */ KEY_F6,
- /* 62 */ KEY_F7,
- /* 63 */ KEY_F3,
- /* 64 */ KEY_F8,
- /* 65 */ KEY_F9,
- /* 66 */ KEY_UNKNOWN, /* JIS Eisu */
- /* 67 */ KEY_F11,
- /* 68 */ KEY_UNKNOWN, /* JIS Kana */
- /* 69 */ KEY_F13,
- /* 6a */ KEY_F16,
- /* 6b */ KEY_F14,
- /* 6c */ KEY_UNKNOWN,
- /* 6d */ KEY_F10,
- /* 6e */ KEY_MENU,
- /* 6f */ KEY_F12,
- /* 70 */ KEY_UNKNOWN,
- /* 71 */ KEY_F15,
- /* 72 */ KEY_INSERT, /* Really Help... */
- /* 73 */ KEY_HOME,
- /* 74 */ KEY_PAGEUP,
- /* 75 */ KEY_DELETE,
- /* 76 */ KEY_F4,
- /* 77 */ KEY_END,
- /* 78 */ KEY_F2,
- /* 79 */ KEY_PAGEDOWN,
- /* 7a */ KEY_F1,
- /* 7b */ KEY_LEFT,
- /* 7c */ KEY_RIGHT,
- /* 7d */ KEY_DOWN,
- /* 7e */ KEY_UP,
- /* 7f */ KEY_UNKNOWN,
- };
+// Keyboard symbol translation table
+static const Key _osx_to_godot_table[128] = {
+ /* 00 */ KEY_A,
+ /* 01 */ KEY_S,
+ /* 02 */ KEY_D,
+ /* 03 */ KEY_F,
+ /* 04 */ KEY_H,
+ /* 05 */ KEY_G,
+ /* 06 */ KEY_Z,
+ /* 07 */ KEY_X,
+ /* 08 */ KEY_C,
+ /* 09 */ KEY_V,
+ /* 0a */ KEY_SECTION, /* ISO Section */
+ /* 0b */ KEY_B,
+ /* 0c */ KEY_Q,
+ /* 0d */ KEY_W,
+ /* 0e */ KEY_E,
+ /* 0f */ KEY_R,
+ /* 10 */ KEY_Y,
+ /* 11 */ KEY_T,
+ /* 12 */ KEY_1,
+ /* 13 */ KEY_2,
+ /* 14 */ KEY_3,
+ /* 15 */ KEY_4,
+ /* 16 */ KEY_6,
+ /* 17 */ KEY_5,
+ /* 18 */ KEY_EQUAL,
+ /* 19 */ KEY_9,
+ /* 1a */ KEY_7,
+ /* 1b */ KEY_MINUS,
+ /* 1c */ KEY_8,
+ /* 1d */ KEY_0,
+ /* 1e */ KEY_BRACERIGHT,
+ /* 1f */ KEY_O,
+ /* 20 */ KEY_U,
+ /* 21 */ KEY_BRACELEFT,
+ /* 22 */ KEY_I,
+ /* 23 */ KEY_P,
+ /* 24 */ KEY_ENTER,
+ /* 25 */ KEY_L,
+ /* 26 */ KEY_J,
+ /* 27 */ KEY_APOSTROPHE,
+ /* 28 */ KEY_K,
+ /* 29 */ KEY_SEMICOLON,
+ /* 2a */ KEY_BACKSLASH,
+ /* 2b */ KEY_COMMA,
+ /* 2c */ KEY_SLASH,
+ /* 2d */ KEY_N,
+ /* 2e */ KEY_M,
+ /* 2f */ KEY_PERIOD,
+ /* 30 */ KEY_TAB,
+ /* 31 */ KEY_SPACE,
+ /* 32 */ KEY_QUOTELEFT,
+ /* 33 */ KEY_BACKSPACE,
+ /* 34 */ KEY_UNKNOWN,
+ /* 35 */ KEY_ESCAPE,
+ /* 36 */ KEY_META,
+ /* 37 */ KEY_META,
+ /* 38 */ KEY_SHIFT,
+ /* 39 */ KEY_CAPSLOCK,
+ /* 3a */ KEY_ALT,
+ /* 3b */ KEY_CTRL,
+ /* 3c */ KEY_SHIFT,
+ /* 3d */ KEY_ALT,
+ /* 3e */ KEY_CTRL,
+ /* 3f */ KEY_UNKNOWN, /* Function */
+ /* 40 */ KEY_UNKNOWN, /* F17 */
+ /* 41 */ KEY_KP_PERIOD,
+ /* 42 */ KEY_UNKNOWN,
+ /* 43 */ KEY_KP_MULTIPLY,
+ /* 44 */ KEY_UNKNOWN,
+ /* 45 */ KEY_KP_ADD,
+ /* 46 */ KEY_UNKNOWN,
+ /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
+ /* 48 */ KEY_VOLUMEUP, /* VolumeUp */
+ /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
+ /* 4a */ KEY_VOLUMEMUTE, /* Mute */
+ /* 4b */ KEY_KP_DIVIDE,
+ /* 4c */ KEY_KP_ENTER,
+ /* 4d */ KEY_UNKNOWN,
+ /* 4e */ KEY_KP_SUBTRACT,
+ /* 4f */ KEY_UNKNOWN, /* F18 */
+ /* 50 */ KEY_UNKNOWN, /* F19 */
+ /* 51 */ KEY_EQUAL, /* KeypadEqual */
+ /* 52 */ KEY_KP_0,
+ /* 53 */ KEY_KP_1,
+ /* 54 */ KEY_KP_2,
+ /* 55 */ KEY_KP_3,
+ /* 56 */ KEY_KP_4,
+ /* 57 */ KEY_KP_5,
+ /* 58 */ KEY_KP_6,
+ /* 59 */ KEY_KP_7,
+ /* 5a */ KEY_UNKNOWN, /* F20 */
+ /* 5b */ KEY_KP_8,
+ /* 5c */ KEY_KP_9,
+ /* 5d */ KEY_YEN, /* JIS Yen */
+ /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
+ /* 5f */ KEY_COMMA, /* JIS KeypadComma */
+ /* 60 */ KEY_F5,
+ /* 61 */ KEY_F6,
+ /* 62 */ KEY_F7,
+ /* 63 */ KEY_F3,
+ /* 64 */ KEY_F8,
+ /* 65 */ KEY_F9,
+ /* 66 */ KEY_UNKNOWN, /* JIS Eisu */
+ /* 67 */ KEY_F11,
+ /* 68 */ KEY_UNKNOWN, /* JIS Kana */
+ /* 69 */ KEY_F13,
+ /* 6a */ KEY_F16,
+ /* 6b */ KEY_F14,
+ /* 6c */ KEY_UNKNOWN,
+ /* 6d */ KEY_F10,
+ /* 6e */ KEY_MENU,
+ /* 6f */ KEY_F12,
+ /* 70 */ KEY_UNKNOWN,
+ /* 71 */ KEY_F15,
+ /* 72 */ KEY_INSERT, /* Really Help... */
+ /* 73 */ KEY_HOME,
+ /* 74 */ KEY_PAGEUP,
+ /* 75 */ KEY_DELETE,
+ /* 76 */ KEY_F4,
+ /* 77 */ KEY_END,
+ /* 78 */ KEY_F2,
+ /* 79 */ KEY_PAGEDOWN,
+ /* 7a */ KEY_F1,
+ /* 7b */ KEY_LEFT,
+ /* 7c */ KEY_RIGHT,
+ /* 7d */ KEY_DOWN,
+ /* 7e */ KEY_UP,
+ /* 7f */ KEY_UNKNOWN,
+};
+// Translates a OS X keycode to a Godot keycode
+static Key translateKey(unsigned int key) {
if (key >= 128) {
return KEY_UNKNOWN;
}
- return table[key];
+ return _osx_to_godot_table[key];
+}
+
+// Translates a Godot keycode back to a OSX keycode
+static unsigned int unmapKey(Key key) {
+ for (int i = 0; i <= 126; i++) {
+ if (_osx_to_godot_table[i] == key) {
+ return i;
+ }
+ }
+ return 127;
}
struct _KeyCodeMap {
UniChar kchar;
- int kcode;
+ Key kcode;
};
static const _KeyCodeMap _keycodes[55] = {
@@ -1258,7 +1144,7 @@ static const _KeyCodeMap _keycodes[55] = {
{ '/', KEY_SLASH }
};
-static int remapKey(unsigned int key, unsigned int state) {
+static Key remapKey(unsigned int key, unsigned int state) {
if (isNumpadKey(key)) {
return translateKey(key);
}
@@ -1315,7 +1201,16 @@ static int remapKey(unsigned int key, unsigned int state) {
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
// Fallback unicode character handler used if IME is not active
- for (NSUInteger i = 0; i < length; i++) {
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
+
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
@@ -1325,7 +1220,7 @@ static int remapKey(unsigned int key, unsigned int state) {
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
- ke.unicode = [characters characterAtIndex:i];
+ ke.unicode = codepoint;
_push_to_key_event_buffer(ke);
}
@@ -1417,7 +1312,15 @@ static int remapKey(unsigned int key, unsigned int state) {
// Fallback unicode character handler used if IME is not active
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
- for (NSUInteger i = 0; i < length; i++) {
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
@@ -1427,7 +1330,7 @@ static int remapKey(unsigned int key, unsigned int state) {
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
- ke.unicode = [characters characterAtIndex:i];
+ ke.unicode = codepoint;
_push_to_key_event_buffer(ke);
}
@@ -1448,14 +1351,14 @@ static int remapKey(unsigned int key, unsigned int state) {
}
}
-inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) {
+inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton button, double factor, int modifierFlags) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- unsigned int mask = 1 << (button - 1);
+ MouseButton mask = MouseButton(1 << (button - 1));
Ref<InputEventMouseButton> sc;
- sc.instance();
+ sc.instantiate();
sc->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, sc);
@@ -1464,22 +1367,22 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, doubl
sc->set_pressed(true);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state |= mask;
+ DS_OSX->last_button_state |= (MouseButton)mask;
sc->set_button_mask(DS_OSX->last_button_state);
- Input::get_singleton()->accumulate_input_event(sc);
+ Input::get_singleton()->parse_input_event(sc);
- sc.instance();
+ sc.instantiate();
sc->set_window_id(window_id);
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(false);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state &= ~mask;
+ DS_OSX->last_button_state &= (MouseButton)~mask;
sc->set_button_mask(DS_OSX->last_button_state);
- Input::get_singleton()->accumulate_input_event(sc);
+ Input::get_singleton()->parse_input_event(sc);
}
inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
@@ -1487,14 +1390,14 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventPanGesture> pg;
- pg.instance();
+ pg.instantiate();
pg->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, pg);
pg->set_position(wd.mouse_pos);
pg->set_delta(Vector2(-dx, -dy));
- Input::get_singleton()->accumulate_input_event(pg);
+ Input::get_singleton()->parse_input_event(pg);
}
- (void)scrollWheel:(NSEvent *)event {
@@ -1525,10 +1428,10 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]);
} else {
if (fabs(deltaX)) {
- sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
+ sendScrollEvent(window_id, 0 > deltaX ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
}
if (fabs(deltaY)) {
- sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
+ sendScrollEvent(window_id, 0 < deltaY ? MOUSE_BUTTON_WHEEL_UP : MOUSE_BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
}
}
}
@@ -1607,7 +1510,7 @@ String DisplayServerOSX::get_name() const {
}
const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
- const NSMenu *menu = NULL;
+ const NSMenu *menu = nullptr;
if (p_menu_root == "") {
// Main menu.x
menu = [NSApp mainMenu];
@@ -1622,13 +1525,13 @@ const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const
}
if (menu == apple_menu) {
// Do not allow to change Apple menu.
- return NULL;
+ return nullptr;
}
return menu;
}
NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
- NSMenu *menu = NULL;
+ NSMenu *menu = nullptr;
if (p_menu_root == "") {
// Main menu.
menu = [NSApp mainMenu];
@@ -1645,7 +1548,7 @@ NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
}
if (menu == apple_menu) {
// Do not allow to change Apple menu.
- return NULL;
+ return nullptr;
}
return menu;
}
@@ -1946,26 +1849,6 @@ void DisplayServerOSX::global_menu_clear(const String &p_menu_root) {
}
}
-void DisplayServerOSX::alert(const String &p_alert, const String &p_title) {
- _THREAD_SAFE_METHOD_
-
- NSAlert *window = [[NSAlert alloc] init];
- NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
- NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
-
- [window addButtonWithTitle:@"OK"];
- [window setMessageText:ns_title];
- [window setInformativeText:ns_alert];
- [window setAlertStyle:NSAlertStyleWarning];
-
- id key_window = [[NSApplication sharedApplication] keyWindow];
- [window runModal];
- [window release];
- if (key_window) {
- [key_window makeKeyAndOrderFront:nil];
- }
-}
-
Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
@@ -2069,13 +1952,26 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
} else if (p_mode == MOUSE_MODE_CONFINED) {
CGDisplayShowCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(false);
- } else {
+ } else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
+ CGAssociateMouseAndMouseCursorPosition(false);
+ } else { // MOUSE_MODE_VISIBLE
CGDisplayShowCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(true);
}
+ last_warp = [[NSProcessInfo processInfo] systemUptime];
+ ignore_warp = true;
warp_events.clear();
mouse_mode = p_mode;
+
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CursorShape p_shape = cursor_shape;
+ cursor_shape = DisplayServer::CURSOR_MAX;
+ cursor_set_shape(p_shape);
+ }
}
DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
@@ -2104,7 +2000,7 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);
CGWarpMouseCursorPosition(lMouseWarpPos);
- if (mouse_mode != MOUSE_MODE_CONFINED) {
+ if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) {
CGAssociateMouseAndMouseCursorPosition(true);
}
}
@@ -2129,7 +2025,7 @@ Point2i DisplayServerOSX::mouse_get_absolute_position() const {
return Vector2i();
}
-int DisplayServerOSX::mouse_get_button_state() const {
+MouseButton DisplayServerOSX::mouse_get_button_state() const {
return last_button_state;
}
@@ -2338,10 +2234,10 @@ Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
return ret;
}
-DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
_THREAD_SAFE_METHOD_
- WindowID id = _create_window(p_mode, p_rect);
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_rect);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
@@ -2402,7 +2298,7 @@ void DisplayServerOSX::_update_window(WindowData p_wd) {
[p_wd.window_object setHidesOnDeactivate:YES];
} else {
// Reset these when our window is not a borderless window that covers up the screen
- if (p_wd.on_top) {
+ if (p_wd.on_top && !p_wd.fullscreen) {
[p_wd.window_object setLevel:NSFloatingWindowLevel];
} else {
[p_wd.window_object setLevel:NSNormalWindowLevel];
@@ -2751,6 +2647,7 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
[wd.window_object deminiaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
+ [wd.window_object setLevel:NSNormalWindowLevel];
if (wd.layered_window) {
_set_window_per_pixel_transparency_enabled(true, p_window);
}
@@ -2868,6 +2765,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
wd.on_top = p_enabled;
+ if (wd.fullscreen) {
+ return;
+ }
if (p_enabled) {
[wd.window_object setLevel:NSFloatingWindowLevel];
} else {
@@ -2905,7 +2805,11 @@ bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) co
return [wd.window_object styleMask] == NSWindowStyleMaskBorderless;
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
- return [wd.window_object level] == NSFloatingWindowLevel;
+ if (wd.fullscreen) {
+ return wd.on_top;
+ } else {
+ return [wd.window_object level] == NSFloatingWindowLevel;
+ }
} break;
case WINDOW_FLAG_TRANSPARENT: {
return wd.layered_window;
@@ -2994,7 +2898,7 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
return;
}
- if (cursors[p_shape] != NULL) {
+ if (cursors[p_shape] != nullptr) {
[cursors[p_shape] set];
} else {
switch (p_shape) {
@@ -3082,7 +2986,7 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape
Rect2 atlas_rect;
if (texture.is_valid()) {
- image = texture->get_data();
+ image = texture->get_image();
}
if (!image.is_valid() && atlas_texture.is_valid()) {
@@ -3105,7 +3009,7 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
- image = texture->get_data();
+ image = texture->get_image();
ERR_FAIL_COND(!image.is_valid());
@@ -3167,9 +3071,9 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape
[nsimage release];
} else {
// Reset to default system cursor
- if (cursors[p_shape] != NULL) {
+ if (cursors[p_shape] != nullptr) {
[cursors[p_shape] release];
- cursors[p_shape] = NULL;
+ cursors[p_shape] = nullptr;
}
CursorShape c = cursor_shape;
@@ -3305,9 +3209,20 @@ String DisplayServerOSX::keyboard_get_layout_name(int p_index) const {
return kbd_layouts[p_index].name;
}
+Key DisplayServerOSX::keyboard_get_keycode_from_physical(Key p_keycode) const {
+ if (p_keycode == KEY_PAUSE) {
+ return p_keycode;
+ }
+
+ unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK;
+ unsigned int keycode_no_mod = p_keycode & KEY_CODE_MASK;
+ unsigned int osx_keycode = unmapKey((Key)keycode_no_mod);
+ return (Key)(remapKey(osx_keycode, 0) | modifiers);
+}
+
void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
- Input::get_singleton()->accumulate_input_event(ev);
+ Input::get_singleton()->parse_input_event(ev);
}
void DisplayServerOSX::_release_pressed_events() {
@@ -3317,47 +3232,97 @@ void DisplayServerOSX::_release_pressed_events() {
}
}
+NSMenu *DisplayServerOSX::_get_dock_menu() const {
+ return dock_menu;
+}
+
+void DisplayServerOSX::_menu_callback(id p_sender) {
+ if (![p_sender representedObject]) {
+ return;
+ }
+
+ GlobalMenuItem *value = [p_sender representedObject];
+
+ if (value) {
+ if (value->checkable) {
+ if ([p_sender state] == NSControlStateValueOff) {
+ [p_sender setState:NSControlStateValueOn];
+ } else {
+ [p_sender setState:NSControlStateValueOff];
+ }
+ }
+
+ if (value->callback != Callable()) {
+ Variant tag = value->meta;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ value->callback.call((const Variant **)&tagp, 1, ret, ce);
+ }
+ }
+}
+
+void DisplayServerOSX::_send_event(NSEvent *p_event) {
+ // special case handling of command-period, which is traditionally a special
+ // shortcut in macOS and doesn't arrive at our regular keyDown handler.
+ if ([p_event type] == NSEventTypeKeyDown) {
+ if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
+ Ref<InputEventKey> k;
+ k.instantiate();
+
+ _get_key_modifier_state([p_event modifierFlags], k);
+ k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
+ k->set_pressed(true);
+ k->set_keycode(KEY_PERIOD);
+ k->set_physical_keycode(KEY_PERIOD);
+ k->set_echo([p_event isARepeat]);
+
+ Input::get_singleton()->parse_input_event(k);
+ }
+ }
+}
+
void DisplayServerOSX::_process_key_events() {
Ref<InputEventKey> k;
for (int i = 0; i < key_event_pos; i++) {
const KeyEvent &ke = key_event_buffer[i];
if (ke.raw) {
// Non IME input - no composite characters, pass events as is
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
- k->set_physical_keycode(ke.physical_keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
k->set_unicode(ke.unicode);
_push_input(k);
} else {
// IME input
if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) {
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
- k->set_keycode(0);
- k->set_physical_keycode(0);
+ k->set_keycode(KEY_NONE);
+ k->set_physical_keycode(KEY_NONE);
k->set_unicode(ke.unicode);
_push_input(k);
}
if (ke.keycode != 0) {
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
- k->set_physical_keycode(ke.physical_keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) {
k->set_unicode(key_event_buffer[i + 1].unicode);
@@ -3390,7 +3355,7 @@ void DisplayServerOSX::process_events() {
if (!drop_events) {
_process_key_events();
- Input::get_singleton()->flush_accumulated_events();
+ Input::get_singleton()->flush_buffered_events();
}
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
@@ -3432,7 +3397,7 @@ void DisplayServerOSX::set_native_icon(const String &p_filename) {
ERR_FAIL_COND(!f);
Vector<uint8_t> data;
- uint32_t len = f->get_len();
+ uint64_t len = f->get_length();
data.resize(len);
f->get_buffer((uint8_t *)&data.write[0], len);
memdelete(f);
@@ -3488,6 +3453,22 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
[nsimg release];
}
+void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+#endif
+}
+
+DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ return context_vulkan->get_vsync_mode(p_window);
+#else
+ return DisplayServer::VSYNC_ENABLED;
+#endif
+}
+
Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
Vector<String> drivers;
@@ -3538,15 +3519,15 @@ ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) co
return windows[p_window].instance_id;
}
-DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
if (r_error != OK) {
- ds->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver");
+ OS::get_singleton()->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver");
}
return ds;
}
-DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) {
+DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
WindowID id;
const float scale = screen_get_max_scale();
{
@@ -3593,7 +3574,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (context_vulkan) {
- Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
+ Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
}
}
@@ -3692,7 +3673,7 @@ bool DisplayServerOSX::is_console_visible() const {
return isatty(STDIN_FILENO);
}
-DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
@@ -3703,7 +3684,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
key_event_pos = 0;
mouse_mode = MOUSE_MODE_VISIBLE;
- last_button_state = 0;
autoreleasePool = [[NSAutoreleasePool alloc] init];
@@ -3712,28 +3692,19 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
- // Implicitly create shared NSApplication instance
- [GodotApplication sharedApplication];
-
- // In case we are unbundled, make us a proper UI application
- [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
-
keyboard_layout_dirty = true;
displays_arrangement_dirty = true;
displays_scale_dirty = true;
// Register to be notified on keyboard layout changes
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
- NULL, keyboard_layout_changed,
- kTISNotifySelectedKeyboardInputSourceChanged, NULL,
+ nullptr, keyboard_layout_changed,
+ kTISNotifySelectedKeyboardInputSourceChanged, nullptr,
CFNotificationSuspensionBehaviorDeliverImmediately);
// Register to be notified on displays arrangement changes
- CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL);
+ CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, nullptr);
- // Menu bar setup must go between sharedApplication above and
- // finishLaunching below, in order to properly emulate the behavior
- // of NSApplicationMain
NSMenuItem *menu_item;
NSString *title;
@@ -3773,32 +3744,10 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
- // Setup menu bar
- NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ // Add items to the menu bar
+ NSMenu *main_menu = [NSApp mainMenu];
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[main_menu setSubmenu:apple_menu forItem:menu_item];
- [NSApp setMainMenu:main_menu];
-
- [NSApp finishLaunching];
-
- delegate = [[GodotApplicationDelegate alloc] init];
- ERR_FAIL_COND(!delegate);
- [NSApp setDelegate:delegate];
-
- //process application:openFile: event
- while (true) {
- NSEvent *event = [NSApp
- nextEventMatchingMask:NSEventMaskAny
- untilDate:[NSDate distantPast]
- inMode:NSDefaultRunLoopMode
- dequeue:YES];
-
- if (event == nil) {
- break;
- }
-
- [NSApp sendEvent:event];
- }
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and GLES2 support checks, driver selection and fallback
@@ -3819,7 +3768,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
context_vulkan = memnew(VulkanContextOSX);
if (context_vulkan->initialize() != OK) {
memdelete(context_vulkan);
- context_vulkan = NULL;
+ context_vulkan = nullptr;
r_error = ERR_CANT_CREATE;
ERR_FAIL_MSG("Could not initialize Vulkan");
}
@@ -3829,7 +3778,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
Point2i window_position(
screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2,
screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2);
- WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution));
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution));
ERR_FAIL_COND(main_window == INVALID_WINDOW_ID);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
@@ -3848,11 +3797,9 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
-
- [NSApp activateIgnoringOtherApps:YES];
}
DisplayServerOSX::~DisplayServerOSX() {
@@ -3891,8 +3838,8 @@ DisplayServerOSX::~DisplayServerOSX() {
}
#endif
- CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
- CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
+ CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), nullptr, kTISNotifySelectedKeyboardInputSourceChanged, nullptr);
+ CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, nullptr);
cursors_cache.clear();
}
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 9f2160dd9e..1164d76580 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,918 +30,11 @@
#include "export.h"
-#include "core/io/marshalls.h"
-#include "core/io/resource_saver.h"
-#include "core/io/zip_io.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/os/os.h"
-#include "core/project_settings.h"
-#include "core/version.h"
-#include "editor/editor_export.h"
-#include "editor/editor_node.h"
-#include "editor/editor_settings.h"
-#include "platform/osx/logo.gen.h"
-#include "string.h"
-#include <sys/stat.h>
-
-class EditorExportPlatformOSX : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformOSX, EditorExportPlatform);
-
- int version_code;
-
- Ref<ImageTexture> logo;
-
- void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
- void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
-
- Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path);
- Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
- Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
- void _zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name);
-
-#ifdef OSX_ENABLED
- bool use_codesign() const { return true; }
- bool use_dmg() const { return true; }
-#else
- bool use_codesign() const { return false; }
- bool use_dmg() const { return false; }
-#endif
- bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
- String pname = p_package;
-
- if (pname.length() == 0) {
- if (r_error) {
- *r_error = TTR("Identifier is missing.");
- }
- return false;
- }
-
- for (int i = 0; i < pname.length(); i++) {
- char32_t c = pname[i];
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
- }
- return false;
- }
- }
-
- return true;
- }
-
-protected:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
- virtual void get_export_options(List<ExportOption> *r_options) override;
-
-public:
- virtual String get_name() const override { return "macOS"; }
- virtual String get_os_name() const override { return "macOS"; }
- virtual Ref<Texture2D> get_logo() const override { return logo; }
-
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
- List<String> list;
- if (use_dmg()) {
- list.push_back("dmg");
- }
- list.push_back("zip");
- return list;
- }
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
-
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
-
- virtual void get_platform_features(List<String> *r_features) override {
- r_features->push_back("pc");
- r_features->push_back("s3tc");
- r_features->push_back("OSX");
- }
-
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
- }
-
- EditorExportPlatformOSX();
- ~EditorExportPlatformOSX();
-};
-
-void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- if (p_preset->get("texture_format/s3tc")) {
- r_features->push_back("s3tc");
- }
- if (p_preset->get("texture_format/etc")) {
- r_features->push_back("etc");
- }
- if (p_preset->get("texture_format/etc2")) {
- r_features->push_back("etc2");
- }
-
- r_features->push_back("64");
-}
-
-void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
-
-#ifdef OSX_ENABLED
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "notarization/enable"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Apple ID email"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_password", PROPERTY_HINT_PLACEHOLDER_TEXT, "Enable two-factor authentication and provide app-specific password"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_team_id", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide team ID if your Apple ID belongs to multiple teams"), ""));
-#endif
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
-}
-
-void _rgba8_to_packbits_encode(int p_ch, int p_size, Vector<uint8_t> &p_source, Vector<uint8_t> &p_dest) {
- int src_len = p_size * p_size;
-
- Vector<uint8_t> result;
- result.resize(src_len * 1.25); //temp vector for rle encoded data, make it 25% larger for worst case scenario
- int res_size = 0;
-
- uint8_t buf[128];
- int buf_size = 0;
-
- int i = 0;
- while (i < src_len) {
- uint8_t cur = p_source.ptr()[i * 4 + p_ch];
-
- if (i < src_len - 2) {
- if ((p_source.ptr()[(i + 1) * 4 + p_ch] == cur) && (p_source.ptr()[(i + 2) * 4 + p_ch] == cur)) {
- if (buf_size > 0) {
- result.write[res_size++] = (uint8_t)(buf_size - 1);
- copymem(&result.write[res_size], &buf, buf_size);
- res_size += buf_size;
- buf_size = 0;
- }
-
- uint8_t lim = i + 130 >= src_len ? src_len - i - 1 : 130;
- bool hit_lim = true;
-
- for (int j = 3; j <= lim; j++) {
- if (p_source.ptr()[(i + j) * 4 + p_ch] != cur) {
- hit_lim = false;
- i = i + j - 1;
- result.write[res_size++] = (uint8_t)(j - 3 + 0x80);
- result.write[res_size++] = cur;
- break;
- }
- }
- if (hit_lim) {
- result.write[res_size++] = (uint8_t)(lim - 3 + 0x80);
- result.write[res_size++] = cur;
- i = i + lim;
- }
- } else {
- buf[buf_size++] = cur;
- if (buf_size == 128) {
- result.write[res_size++] = (uint8_t)(buf_size - 1);
- copymem(&result.write[res_size], &buf, buf_size);
- res_size += buf_size;
- buf_size = 0;
- }
- }
- } else {
- buf[buf_size++] = cur;
- result.write[res_size++] = (uint8_t)(buf_size - 1);
- copymem(&result.write[res_size], &buf, buf_size);
- res_size += buf_size;
- buf_size = 0;
- }
-
- i++;
- }
-
- int ofs = p_dest.size();
- p_dest.resize(p_dest.size() + res_size);
- copymem(&p_dest.write[ofs], result.ptr(), res_size);
-}
-
-void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
- Ref<ImageTexture> it = memnew(ImageTexture);
-
- Vector<uint8_t> data;
-
- data.resize(8);
- data.write[0] = 'i';
- data.write[1] = 'c';
- data.write[2] = 'n';
- data.write[3] = 's';
-
- struct MacOSIconInfo {
- const char *name;
- const char *mask_name;
- bool is_png;
- int size;
- };
-
- static const MacOSIconInfo icon_infos[] = {
- { "ic10", "", true, 1024 }, //1024x1024 32-bit PNG and 512x512@2x 32-bit "retina" PNG
- { "ic09", "", true, 512 }, //512×512 32-bit PNG
- { "ic14", "", true, 512 }, //256x256@2x 32-bit "retina" PNG
- { "ic08", "", true, 256 }, //256×256 32-bit PNG
- { "ic13", "", true, 256 }, //128x128@2x 32-bit "retina" PNG
- { "ic07", "", true, 128 }, //128x128 32-bit PNG
- { "ic12", "", true, 64 }, //32x32@2x 32-bit "retina" PNG
- { "ic11", "", true, 32 }, //16x16@2x 32-bit "retina" PNG
- { "il32", "l8mk", false, 32 }, //32x32 24-bit RLE + 8-bit uncompressed mask
- { "is32", "s8mk", false, 16 } //16x16 24-bit RLE + 8-bit uncompressed mask
- };
-
- for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
- Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy?
- copy->convert(Image::FORMAT_RGBA8);
- copy->resize(icon_infos[i].size, icon_infos[i].size);
-
- if (icon_infos[i].is_png) {
- // Encode PNG icon.
- it->create_from_image(copy);
- String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("icon.png");
- ResourceSaver::save(path, it);
-
- FileAccess *f = FileAccess::open(path, FileAccess::READ);
- if (!f) {
- // Clean up generated file.
- DirAccess::remove_file_or_error(path);
- ERR_FAIL();
- }
-
- int ofs = data.size();
- uint32_t len = f->get_len();
- data.resize(data.size() + len + 8);
- f->get_buffer(&data.write[ofs + 8], len);
- memdelete(f);
- len += 8;
- len = BSWAP32(len);
- copymem(&data.write[ofs], icon_infos[i].name, 4);
- encode_uint32(len, &data.write[ofs + 4]);
-
- // Clean up generated file.
- DirAccess::remove_file_or_error(path);
-
- } else {
- Vector<uint8_t> src_data = copy->get_data();
-
- //encode 24bit RGB RLE icon
- {
- int ofs = data.size();
- data.resize(data.size() + 8);
-
- _rgba8_to_packbits_encode(0, icon_infos[i].size, src_data, data); // encode R
- _rgba8_to_packbits_encode(1, icon_infos[i].size, src_data, data); // encode G
- _rgba8_to_packbits_encode(2, icon_infos[i].size, src_data, data); // encode B
-
- int len = data.size() - ofs;
- len = BSWAP32(len);
- copymem(&data.write[ofs], icon_infos[i].name, 4);
- encode_uint32(len, &data.write[ofs + 4]);
- }
-
- //encode 8bit mask uncompressed icon
- {
- int ofs = data.size();
- int len = copy->get_width() * copy->get_height();
- data.resize(data.size() + len + 8);
-
- for (int j = 0; j < len; j++) {
- data.write[ofs + 8 + j] = src_data.ptr()[j * 4 + 3];
- }
- len += 8;
- len = BSWAP32(len);
- copymem(&data.write[ofs], icon_infos[i].mask_name, 4);
- encode_uint32(len, &data.write[ofs + 4]);
- }
- }
- }
-
- uint32_t total_len = data.size();
- total_len = BSWAP32(total_len);
- encode_uint32(total_len, &data.write[4]);
-
- p_data = data;
-}
-
-void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary) {
- String str;
- String strnew;
- str.parse_utf8((const char *)plist.ptr(), plist.size());
- Vector<String> lines = str.split("\n");
- for (int i = 0; i < lines.size(); i++) {
- if (lines[i].find("$binary") != -1) {
- strnew += lines[i].replace("$binary", p_binary) + "\n";
- } else if (lines[i].find("$name") != -1) {
- strnew += lines[i].replace("$name", p_binary) + "\n";
- } else if (lines[i].find("$info") != -1) {
- strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
- } else if (lines[i].find("$bundle_identifier") != -1) {
- strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n";
- } else if (lines[i].find("$short_version") != -1) {
- strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
- } else if (lines[i].find("$version") != -1) {
- strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
- } else if (lines[i].find("$signature") != -1) {
- strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
- } else if (lines[i].find("$copyright") != -1) {
- strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
- } else if (lines[i].find("$highres") != -1) {
- strnew += lines[i].replace("$highres", p_preset->get("display/high_res") ? "<true/>" : "<false/>") + "\n";
- } else if (lines[i].find("$camera_usage_description") != -1) {
- String description = p_preset->get("privacy/camera_usage_description");
- strnew += lines[i].replace("$camera_usage_description", description) + "\n";
- } else if (lines[i].find("$microphone_usage_description") != -1) {
- String description = p_preset->get("privacy/microphone_usage_description");
- strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
- } else {
- strnew += lines[i] + "\n";
- }
- }
-
- CharString cs = strnew.utf8();
- plist.resize(cs.size() - 1);
- for (int i = 0; i < cs.size() - 1; i++) {
- plist.write[i] = cs[i];
- }
-}
-
-/**
- If we're running the OSX version of the Godot editor we'll:
- - export our application bundle to a temporary folder
- - attempt to code sign it
- - and then wrap it up in a DMG
-**/
-
-Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
-#ifdef OSX_ENABLED
- List<String> args;
-
- args.push_back("altool");
- args.push_back("--notarize-app");
-
- args.push_back("--primary-bundle-id");
- args.push_back(p_preset->get("application/bundle_identifier"));
-
- args.push_back("--username");
- args.push_back(p_preset->get("notarization/apple_id_name"));
-
- args.push_back("--password");
- args.push_back(p_preset->get("notarization/apple_id_password"));
-
- args.push_back("--type");
- args.push_back("osx");
-
- if (p_preset->get("notarization/apple_team_id")) {
- args.push_back("--asc-provider");
- args.push_back(p_preset->get("notarization/apple_team_id"));
- }
-
- args.push_back("--file");
- args.push_back(p_path);
-
- String str;
- Error err = OS::get_singleton()->execute("xcrun", args, true, nullptr, &str, nullptr, true);
- ERR_FAIL_COND_V(err != OK, err);
-
- print_line("altool (" + p_path + "):\n" + str);
- if (str.find("RequestUUID") == -1) {
- EditorNode::add_io_error("altool: " + str);
- return FAILED;
- } else {
- print_line("Note: The notarization process generally takes less than an hour. When the process is completed, you'll receive an email.");
- print_line(" You can check progress manually by opening a Terminal and running the following command:");
- print_line(" \"xcrun altool --notarization-history 0 -u <your email> -p <app-specific pwd>\"");
- }
-
-#endif
-
- return OK;
-}
-
-Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
-#ifdef OSX_ENABLED
- List<String> args;
-
- if (p_preset->get("codesign/timestamp")) {
- args.push_back("--timestamp");
- }
- if (p_preset->get("codesign/hardened_runtime")) {
- args.push_back("--options");
- args.push_back("runtime");
- }
-
- if ((p_preset->get("codesign/entitlements") != "") && (p_path.get_extension() != "dmg")) {
- args.push_back("--entitlements");
- args.push_back(p_preset->get("codesign/entitlements"));
- }
-
- PackedStringArray user_args = p_preset->get("codesign/custom_options");
- for (int i = 0; i < user_args.size(); i++) {
- String user_arg = user_args[i].strip_edges();
- if (!user_arg.empty()) {
- args.push_back(user_arg);
- }
- }
-
- args.push_back("-s");
- args.push_back(p_preset->get("codesign/identity"));
-
- args.push_back("-v"); /* provide some more feedback */
-
- args.push_back(p_path);
-
- String str;
- Error err = OS::get_singleton()->execute("codesign", args, true, nullptr, &str, nullptr, true);
- ERR_FAIL_COND_V(err != OK, err);
-
- print_line("codesign (" + p_path + "):\n" + str);
- if (str.find("no identity found") != -1) {
- EditorNode::add_io_error("codesign: no identity found");
- return FAILED;
- }
- if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) {
- EditorNode::add_io_error("codesign: invalid entitlements file");
- return FAILED;
- }
-#endif
-
- return OK;
-}
-
-Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
- List<String> args;
-
- if (FileAccess::exists(p_dmg_path)) {
- OS::get_singleton()->move_to_trash(p_dmg_path);
- }
-
- args.push_back("create");
- args.push_back(p_dmg_path);
- args.push_back("-volname");
- args.push_back(p_pkg_name);
- args.push_back("-fs");
- args.push_back("HFS+");
- args.push_back("-srcfolder");
- args.push_back(p_app_path_name);
-
- String str;
- Error err = OS::get_singleton()->execute("hdiutil", args, true, nullptr, &str, nullptr, true);
- ERR_FAIL_COND_V(err != OK, err);
-
- print_line("hdiutil returned: " + str);
- if (str.find("create failed") != -1) {
- if (str.find("File exists") != -1) {
- EditorNode::add_io_error("hdiutil: create failed - file exists");
- } else {
- EditorNode::add_io_error("hdiutil: create failed");
- }
- return FAILED;
- }
-
- return OK;
-}
-
-Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
-
- String src_pkg_name;
-
- EditorProgress ep("export", "Exporting for OSX", 3, true);
-
- if (p_debug) {
- src_pkg_name = p_preset->get("custom_template/debug");
- } else {
- src_pkg_name = p_preset->get("custom_template/release");
- }
-
- if (src_pkg_name == "") {
- String err;
- src_pkg_name = find_export_template("osx.zip", &err);
- if (src_pkg_name == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
-
- if (!DirAccess::exists(p_path.get_base_dir())) {
- return ERR_FILE_BAD_PATH;
- }
-
- FileAccess *src_f = nullptr;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
-
- if (ep.step("Creating app", 0)) {
- return ERR_SKIP;
- }
-
- unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
- if (!src_pkg_zip) {
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
- return ERR_FILE_NOT_FOUND;
- }
-
- int ret = unzGoToFirstFile(src_pkg_zip);
-
- String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64";
-
- String pkg_name;
- if (p_preset->get("application/name") != "") {
- pkg_name = p_preset->get("application/name"); // app_name
- } else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
- pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
- } else {
- pkg_name = "Unnamed";
- }
-
- String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name);
-
- Error err = OK;
- String tmp_app_path_name = "";
-
- DirAccess *tmp_app_path = nullptr;
- String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip";
-
- // Create our application bundle.
- tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app");
- print_line("Exporting to " + tmp_app_path_name);
- tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
- if (!tmp_app_path) {
- err = ERR_CANT_CREATE;
- }
-
- // Create our folder structure.
- if (err == OK) {
- print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
- err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
- }
-
- if (err == OK) {
- print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks");
- err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks");
- }
-
- if (err == OK) {
- print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
- err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
- }
-
- // Now process our template.
- bool found_binary = false;
- int total_size = 0;
-
- while (ret == UNZ_OK && err == OK) {
- bool is_execute = false;
-
- // Get filename.
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0);
-
- String file = fname;
-
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
-
- // Read.
- unzOpenCurrentFile(src_pkg_zip);
- unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
- unzCloseCurrentFile(src_pkg_zip);
-
- // Write.
- file = file.replace_first("osx_template.app/", "");
-
- if (file == "Contents/Info.plist") {
- _fix_plist(p_preset, data, pkg_name);
- }
-
- if (file.begins_with("Contents/MacOS/godot_")) {
- if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; // skip
- }
- found_binary = true;
- is_execute = true;
- file = "Contents/MacOS/" + pkg_name;
- }
-
- if (file == "Contents/Resources/icon.icns") {
- // See if there is an icon.
- String iconpath;
- if (p_preset->get("application/icon") != "") {
- iconpath = p_preset->get("application/icon");
- } else {
- iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
- }
-
- if (iconpath != "") {
- if (iconpath.get_extension() == "icns") {
- FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ);
- if (icon) {
- data.resize(icon->get_len());
- icon->get_buffer(&data.write[0], icon->get_len());
- icon->close();
- memdelete(icon);
- }
- } else {
- Ref<Image> icon;
- icon.instance();
- icon->load(iconpath);
- if (!icon->empty()) {
- _make_icon(icon, data);
- }
- }
- }
- }
-
- if (data.size() > 0) {
- if (file.find("/data.mono.osx.64.release_debug/") != -1) {
- if (!p_debug) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; // skip
- }
- file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/");
- }
- if (file.find("/data.mono.osx.64.release/") != -1) {
- if (p_debug) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; // skip
- }
- file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/");
- }
-
- print_line("ADDING: " + file + " size: " + itos(data.size()));
- total_size += data.size();
-
- // Write it into our application bundle.
- file = tmp_app_path_name.plus_file(file);
- if (err == OK) {
- err = tmp_app_path->make_dir_recursive(file.get_base_dir());
- }
- if (err == OK) {
- FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
- if (f) {
- f->store_buffer(data.ptr(), data.size());
- f->close();
- if (is_execute) {
- // chmod with 0755 if the file is executable.
- FileAccess::set_unix_permissions(file, 0755);
- }
- memdelete(f);
- } else {
- err = ERR_CANT_CREATE;
- }
- }
- }
-
- ret = unzGoToNextFile(src_pkg_zip);
- }
-
- // We're done with our source zip.
- unzClose(src_pkg_zip);
-
- if (!found_binary) {
- ERR_PRINT("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- err = ERR_FILE_NOT_FOUND;
- }
-
- if (err == OK) {
- if (ep.step("Making PKG", 1)) {
- return ERR_SKIP;
- }
-
- String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
- Vector<SharedObject> shared_objects;
- err = save_pack(p_preset, pack_path, &shared_objects);
-
- // See if we can code sign our new package.
- bool sign_enabled = p_preset->get("codesign/enable");
-
- if (err == OK) {
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- for (int i = 0; i < shared_objects.size(); i++) {
- err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file());
- if (err == OK && sign_enabled) {
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file());
- }
- }
- memdelete(da);
- }
-
- if (err == OK && sign_enabled) {
- if (ep.step("Code signing bundle", 2)) {
- return ERR_SKIP;
- }
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
- }
-
- if (export_format == "dmg") {
- // Create a DMG.
- if (err == OK) {
- if (ep.step("Making DMG", 3)) {
- return ERR_SKIP;
- }
- err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
- }
- // Sign DMG.
- if (err == OK && sign_enabled) {
- if (ep.step("Code signing DMG", 3)) {
- return ERR_SKIP;
- }
- err = _code_sign(p_preset, p_path);
- }
- } else {
- // Create ZIP.
- if (err == OK) {
- if (ep.step("Making ZIP", 3)) {
- return ERR_SKIP;
- }
- if (FileAccess::exists(p_path)) {
- OS::get_singleton()->move_to_trash(p_path);
- }
-
- FileAccess *dst_f = nullptr;
- zlib_filefunc_def io_dst = zipio_create_io_from_file(&dst_f);
- zipFile zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io_dst);
-
- _zip_folder_recursive(zip, EditorSettings::get_singleton()->get_cache_dir(), pkg_name + ".app", pkg_name);
-
- zipClose(zip, nullptr);
- }
- }
-
- bool noto_enabled = p_preset->get("notarization/enable");
- if (err == OK && noto_enabled) {
- if (ep.step("Sending archive for notarization", 4)) {
- return ERR_SKIP;
- }
- err = _notarize(p_preset, p_path);
- }
-
- // Clean up temporary .app dir.
- OS::get_singleton()->move_to_trash(tmp_app_path_name);
- }
-
- return err;
-}
-
-void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name) {
- String dir = p_root_path.plus_file(p_folder);
-
- DirAccess *da = DirAccess::open(dir);
- da->list_dir_begin();
- String f;
- while ((f = da->get_next()) != "") {
- if (f == "." || f == "..") {
- continue;
- }
- if (da->current_is_dir()) {
- _zip_folder_recursive(p_zip, p_root_path, p_folder.plus_file(f), p_pkg_name);
- } else {
- bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name));
-
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
-
- zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.min;
- zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, http://www.cplusplus.com/reference/ctime/tm/
- zipfi.tmz_date.tm_sec = time.sec;
- zipfi.tmz_date.tm_year = date.year;
- zipfi.dosDate = 0;
- // 0100000: regular file type
- // 0000755: permissions rwxr-xr-x
- // 0000644: permissions rw-r--r--
- uint32_t _mode = (is_executable ? 0100755 : 0100644);
- zipfi.external_fa = (_mode << 16L) | !(_mode & 0200);
- zipfi.internal_fa = 0;
-
- zipOpenNewFileInZip4(p_zip,
- p_folder.plus_file(f).utf8().get_data(),
- &zipfi,
- nullptr,
- 0,
- nullptr,
- 0,
- nullptr,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION,
- 0,
- -MAX_WBITS,
- DEF_MEM_LEVEL,
- Z_DEFAULT_STRATEGY,
- nullptr,
- 0,
- 0x0314, // "version made by", 0x03 - Unix, 0x14 - ZIP specification version 2.0, required to store Unix file permissions
- 0);
-
- Vector<uint8_t> array = FileAccess::get_file_as_array(dir.plus_file(f));
- zipWriteInFileInZip(p_zip, array.ptr(), array.size());
- zipCloseFileInZip(p_zip);
- }
- }
- da->list_dir_end();
- memdelete(da);
-}
-
-bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- String err;
- bool valid = false;
-
- // Look for export templates (first official, and if defined custom templates).
-
- bool dvalid = exists_export_template("osx.zip", &err);
- bool rvalid = dvalid; // Both in the same ZIP.
-
- if (p_preset->get("custom_template/debug") != "") {
- dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
- if (!dvalid) {
- err += TTR("Custom debug template not found.") + "\n";
- }
- }
- if (p_preset->get("custom_template/release") != "") {
- rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
- if (!rvalid) {
- err += TTR("Custom release template not found.") + "\n";
- }
- }
-
- valid = dvalid || rvalid;
- r_missing_templates = !valid;
-
- String identifier = p_preset->get("application/bundle_identifier");
- String pn_err;
- if (!is_package_name_valid(identifier, &pn_err)) {
- err += TTR("Invalid bundle identifier:") + " " + pn_err + "\n";
- valid = false;
- }
-
- bool sign_enabled = p_preset->get("codesign/enable");
- if (sign_enabled) {
- if (p_preset->get("codesign/identity") == "") {
- err += TTR("Codesign: identity not specified.") + "\n";
- valid = false;
- }
- }
- bool noto_enabled = p_preset->get("notarization/enable");
- if (noto_enabled) {
- if (!sign_enabled) {
- err += TTR("Notarization: code signing required.") + "\n";
- valid = false;
- }
- bool hr_enabled = p_preset->get("codesign/hardened_runtime");
- if (!hr_enabled) {
- err += TTR("Notarization: hardened runtime required.") + "\n";
- valid = false;
- }
- if (p_preset->get("notarization/apple_id_name") == "") {
- err += TTR("Notarization: Apple ID name not specified.") + "\n";
- valid = false;
- }
- if (p_preset->get("notarization/apple_id_password") == "") {
- err += TTR("Notarization: Apple ID password not specified.") + "\n";
- valid = false;
- }
- }
-
- if (!err.empty()) {
- r_error = err;
- }
- return valid;
-}
-
-EditorExportPlatformOSX::EditorExportPlatformOSX() {
- Ref<Image> img = memnew(Image(_osx_logo));
- logo.instance();
- logo->create_from_image(img);
-}
-
-EditorExportPlatformOSX::~EditorExportPlatformOSX() {
-}
+#include "export_plugin.h"
void register_osx_exporter() {
Ref<EditorExportPlatformOSX> platform;
- platform.instance();
+ platform.instantiate();
EditorExport::get_singleton()->add_export_platform(platform);
}
diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h
index 4ddcec09fb..f8cf41c0e7 100644
--- a/platform/osx/export/export.h
+++ b/platform/osx/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp
new file mode 100644
index 0000000000..2404c20153
--- /dev/null
+++ b/platform/osx/export/export_plugin.cpp
@@ -0,0 +1,1128 @@
+/*************************************************************************/
+/* export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export_plugin.h"
+
+void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ if (p_preset->get("texture_format/s3tc")) {
+ r_features->push_back("s3tc");
+ }
+ if (p_preset->get("texture_format/etc")) {
+ r_features->push_back("etc");
+ }
+ if (p_preset->get("texture_format/etc2")) {
+ r_features->push_back("etc2");
+ }
+
+ r_features->push_back("64");
+}
+
+void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_category", PROPERTY_HINT_ENUM, "Business,Developer-tools,Education,Entertainment,Finance,Games,Action-games,Adventure-games,Arcade-games,Board-games,Card-games,Casino-games,Dice-games,Educational-games,Family-games,Kids-games,Music-games,Puzzle-games,Racing-games,Role-playing-games,Simulation-games,Sports-games,Strategy-games,Trivia-games,Word-games,Graphics-design,Healthcare-fitness,Lifestyle,Medical,Music,News,Photography,Productivity,Reference,Social-networking,Sports,Travel,Utilities,Video,Weather"), "Games"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
+
+#ifdef OSX_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/replace_existing_signature"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/custom_file", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
+
+ if (!Engine::get_singleton()->has_singleton("GodotSharp")) {
+ // These entitlements are required to run managed code, and are always enabled in Mono builds.
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_unsigned_executable_memory"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_dyld_environment_variables"), false));
+ }
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/disable_library_validation"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/audio_input"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/camera"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/location"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/address_book"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/calendars"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/photos_library"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/apple_events"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/debugging"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/enabled"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/network_server"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/network_client"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/device_usb"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/device_bluetooth"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_downloads", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_pictures", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_music", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_movies", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::ARRAY, "codesign/entitlements/app_sandbox/helper_executables", PROPERTY_HINT_ARRAY_TYPE, itos(Variant::STRING) + "/" + itos(PROPERTY_HINT_GLOBAL_FILE) + ":"), Array()));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "notarization/enable"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Apple ID email"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_password", PROPERTY_HINT_PLACEHOLDER_TEXT, "Enable two-factor authentication and provide app-specific password"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_team_id", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide team ID if your Apple ID belongs to multiple teams"), ""));
+#endif
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
+}
+
+void _rgba8_to_packbits_encode(int p_ch, int p_size, Vector<uint8_t> &p_source, Vector<uint8_t> &p_dest) {
+ int src_len = p_size * p_size;
+
+ Vector<uint8_t> result;
+ result.resize(src_len * 1.25); //temp vector for rle encoded data, make it 25% larger for worst case scenario
+ int res_size = 0;
+
+ uint8_t buf[128];
+ int buf_size = 0;
+
+ int i = 0;
+ while (i < src_len) {
+ uint8_t cur = p_source.ptr()[i * 4 + p_ch];
+
+ if (i < src_len - 2) {
+ if ((p_source.ptr()[(i + 1) * 4 + p_ch] == cur) && (p_source.ptr()[(i + 2) * 4 + p_ch] == cur)) {
+ if (buf_size > 0) {
+ result.write[res_size++] = (uint8_t)(buf_size - 1);
+ memcpy(&result.write[res_size], &buf, buf_size);
+ res_size += buf_size;
+ buf_size = 0;
+ }
+
+ uint8_t lim = i + 130 >= src_len ? src_len - i - 1 : 130;
+ bool hit_lim = true;
+
+ for (int j = 3; j <= lim; j++) {
+ if (p_source.ptr()[(i + j) * 4 + p_ch] != cur) {
+ hit_lim = false;
+ i = i + j - 1;
+ result.write[res_size++] = (uint8_t)(j - 3 + 0x80);
+ result.write[res_size++] = cur;
+ break;
+ }
+ }
+ if (hit_lim) {
+ result.write[res_size++] = (uint8_t)(lim - 3 + 0x80);
+ result.write[res_size++] = cur;
+ i = i + lim;
+ }
+ } else {
+ buf[buf_size++] = cur;
+ if (buf_size == 128) {
+ result.write[res_size++] = (uint8_t)(buf_size - 1);
+ memcpy(&result.write[res_size], &buf, buf_size);
+ res_size += buf_size;
+ buf_size = 0;
+ }
+ }
+ } else {
+ buf[buf_size++] = cur;
+ result.write[res_size++] = (uint8_t)(buf_size - 1);
+ memcpy(&result.write[res_size], &buf, buf_size);
+ res_size += buf_size;
+ buf_size = 0;
+ }
+
+ i++;
+ }
+
+ int ofs = p_dest.size();
+ p_dest.resize(p_dest.size() + res_size);
+ memcpy(&p_dest.write[ofs], result.ptr(), res_size);
+}
+
+void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
+ Ref<ImageTexture> it = memnew(ImageTexture);
+
+ Vector<uint8_t> data;
+
+ data.resize(8);
+ data.write[0] = 'i';
+ data.write[1] = 'c';
+ data.write[2] = 'n';
+ data.write[3] = 's';
+
+ struct MacOSIconInfo {
+ const char *name;
+ const char *mask_name;
+ bool is_png;
+ int size;
+ };
+
+ static const MacOSIconInfo icon_infos[] = {
+ { "ic10", "", true, 1024 }, //1024×1024 32-bit PNG and 512×512@2x 32-bit "retina" PNG
+ { "ic09", "", true, 512 }, //512×512 32-bit PNG
+ { "ic14", "", true, 512 }, //256×256@2x 32-bit "retina" PNG
+ { "ic08", "", true, 256 }, //256×256 32-bit PNG
+ { "ic13", "", true, 256 }, //128×128@2x 32-bit "retina" PNG
+ { "ic07", "", true, 128 }, //128×128 32-bit PNG
+ { "ic12", "", true, 64 }, //32×32@2× 32-bit "retina" PNG
+ { "ic11", "", true, 32 }, //16×16@2× 32-bit "retina" PNG
+ { "il32", "l8mk", false, 32 }, //32×32 24-bit RLE + 8-bit uncompressed mask
+ { "is32", "s8mk", false, 16 } //16×16 24-bit RLE + 8-bit uncompressed mask
+ };
+
+ for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
+ Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy?
+ copy->convert(Image::FORMAT_RGBA8);
+ copy->resize(icon_infos[i].size, icon_infos[i].size);
+
+ if (icon_infos[i].is_png) {
+ // Encode PNG icon.
+ it->create_from_image(copy);
+ String path = EditorPaths::get_singleton()->get_cache_dir().plus_file("icon.png");
+ ResourceSaver::save(path, it);
+
+ FileAccess *f = FileAccess::open(path, FileAccess::READ);
+ if (!f) {
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(path);
+ ERR_FAIL();
+ }
+
+ int ofs = data.size();
+ uint64_t len = f->get_length();
+ data.resize(data.size() + len + 8);
+ f->get_buffer(&data.write[ofs + 8], len);
+ memdelete(f);
+ len += 8;
+ len = BSWAP32(len);
+ memcpy(&data.write[ofs], icon_infos[i].name, 4);
+ encode_uint32(len, &data.write[ofs + 4]);
+
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(path);
+
+ } else {
+ Vector<uint8_t> src_data = copy->get_data();
+
+ //encode 24bit RGB RLE icon
+ {
+ int ofs = data.size();
+ data.resize(data.size() + 8);
+
+ _rgba8_to_packbits_encode(0, icon_infos[i].size, src_data, data); // encode R
+ _rgba8_to_packbits_encode(1, icon_infos[i].size, src_data, data); // encode G
+ _rgba8_to_packbits_encode(2, icon_infos[i].size, src_data, data); // encode B
+
+ int len = data.size() - ofs;
+ len = BSWAP32(len);
+ memcpy(&data.write[ofs], icon_infos[i].name, 4);
+ encode_uint32(len, &data.write[ofs + 4]);
+ }
+
+ //encode 8bit mask uncompressed icon
+ {
+ int ofs = data.size();
+ int len = copy->get_width() * copy->get_height();
+ data.resize(data.size() + len + 8);
+
+ for (int j = 0; j < len; j++) {
+ data.write[ofs + 8 + j] = src_data.ptr()[j * 4 + 3];
+ }
+ len += 8;
+ len = BSWAP32(len);
+ memcpy(&data.write[ofs], icon_infos[i].mask_name, 4);
+ encode_uint32(len, &data.write[ofs + 4]);
+ }
+ }
+ }
+
+ uint32_t total_len = data.size();
+ total_len = BSWAP32(total_len);
+ encode_uint32(total_len, &data.write[4]);
+
+ p_data = data;
+}
+
+void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary) {
+ String str;
+ String strnew;
+ str.parse_utf8((const char *)plist.ptr(), plist.size());
+ Vector<String> lines = str.split("\n");
+ for (int i = 0; i < lines.size(); i++) {
+ if (lines[i].find("$binary") != -1) {
+ strnew += lines[i].replace("$binary", p_binary) + "\n";
+ } else if (lines[i].find("$name") != -1) {
+ strnew += lines[i].replace("$name", p_binary) + "\n";
+ } else if (lines[i].find("$info") != -1) {
+ strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
+ } else if (lines[i].find("$bundle_identifier") != -1) {
+ strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n";
+ } else if (lines[i].find("$short_version") != -1) {
+ strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
+ } else if (lines[i].find("$version") != -1) {
+ strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
+ } else if (lines[i].find("$signature") != -1) {
+ strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
+ } else if (lines[i].find("$app_category") != -1) {
+ String cat = p_preset->get("application/app_category");
+ strnew += lines[i].replace("$app_category", cat.to_lower()) + "\n";
+ } else if (lines[i].find("$copyright") != -1) {
+ strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
+ } else if (lines[i].find("$highres") != -1) {
+ strnew += lines[i].replace("$highres", p_preset->get("display/high_res") ? "<true/>" : "<false/>") + "\n";
+ } else if (lines[i].find("$camera_usage_description") != -1) {
+ String description = p_preset->get("privacy/camera_usage_description");
+ strnew += lines[i].replace("$camera_usage_description", description) + "\n";
+ } else if (lines[i].find("$microphone_usage_description") != -1) {
+ String description = p_preset->get("privacy/microphone_usage_description");
+ strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
+ } else {
+ strnew += lines[i] + "\n";
+ }
+ }
+
+ CharString cs = strnew.utf8();
+ plist.resize(cs.size() - 1);
+ for (int i = 0; i < cs.size() - 1; i++) {
+ plist.write[i] = cs[i];
+ }
+}
+
+/**
+ If we're running the OSX version of the Godot editor we'll:
+ - export our application bundle to a temporary folder
+ - attempt to code sign it
+ - and then wrap it up in a DMG
+**/
+
+Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+#ifdef OSX_ENABLED
+ List<String> args;
+
+ args.push_back("altool");
+ args.push_back("--notarize-app");
+
+ args.push_back("--primary-bundle-id");
+ args.push_back(p_preset->get("application/bundle_identifier"));
+
+ args.push_back("--username");
+ args.push_back(p_preset->get("notarization/apple_id_name"));
+
+ args.push_back("--password");
+ args.push_back(p_preset->get("notarization/apple_id_password"));
+
+ args.push_back("--type");
+ args.push_back("osx");
+
+ if (p_preset->get("notarization/apple_team_id")) {
+ args.push_back("--asc-provider");
+ args.push_back(p_preset->get("notarization/apple_team_id"));
+ }
+
+ args.push_back("--file");
+ args.push_back(p_path);
+
+ String str;
+ Error err = OS::get_singleton()->execute("xcrun", args, &str, nullptr, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("altool (" + p_path + "):\n" + str);
+ if (str.find("RequestUUID") == -1) {
+ EditorNode::add_io_error("altool: " + str);
+ return FAILED;
+ } else {
+ print_line("Note: The notarization process generally takes less than an hour. When the process is completed, you'll receive an email.");
+ print_line(" You can check progress manually by opening a Terminal and running the following command:");
+ print_line(" \"xcrun altool --notarization-history 0 -u <your email> -p <app-specific pwd>\"");
+ }
+
+#endif
+
+ return OK;
+}
+
+Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path) {
+#ifdef OSX_ENABLED
+ List<String> args;
+
+ if (p_preset->get("codesign/timestamp")) {
+ args.push_back("--timestamp");
+ }
+ if (p_preset->get("codesign/hardened_runtime")) {
+ args.push_back("--options");
+ args.push_back("runtime");
+ }
+
+ if (p_path.get_extension() != "dmg") {
+ args.push_back("--entitlements");
+ args.push_back(p_ent_path);
+ }
+
+ PackedStringArray user_args = p_preset->get("codesign/custom_options");
+ for (int i = 0; i < user_args.size(); i++) {
+ String user_arg = user_args[i].strip_edges();
+ if (!user_arg.is_empty()) {
+ args.push_back(user_arg);
+ }
+ }
+
+ args.push_back("-s");
+ if (p_preset->get("codesign/identity") == "") {
+ args.push_back("-");
+ } else {
+ args.push_back(p_preset->get("codesign/identity"));
+ }
+
+ args.push_back("-v"); /* provide some more feedback */
+
+ if (p_preset->get("codesign/replace_existing_signature")) {
+ args.push_back("-f");
+ }
+
+ args.push_back(p_path);
+
+ String str;
+ Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("codesign (" + p_path + "):\n" + str);
+ if (str.find("no identity found") != -1) {
+ EditorNode::add_io_error("codesign: no identity found");
+ return FAILED;
+ }
+ if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) {
+ EditorNode::add_io_error("codesign: invalid entitlements file");
+ return FAILED;
+ }
+#endif
+
+ return OK;
+}
+
+Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
+ List<String> args;
+
+ if (FileAccess::exists(p_dmg_path)) {
+ OS::get_singleton()->move_to_trash(p_dmg_path);
+ }
+
+ args.push_back("create");
+ args.push_back(p_dmg_path);
+ args.push_back("-volname");
+ args.push_back(p_pkg_name);
+ args.push_back("-fs");
+ args.push_back("HFS+");
+ args.push_back("-srcfolder");
+ args.push_back(p_app_path_name);
+
+ String str;
+ Error err = OS::get_singleton()->execute("hdiutil", args, &str, nullptr, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("hdiutil returned: " + str);
+ if (str.find("create failed") != -1) {
+ if (str.find("File exists") != -1) {
+ EditorNode::add_io_error("hdiutil: create failed - file exists");
+ } else {
+ EditorNode::add_io_error("hdiutil: create failed");
+ }
+ return FAILED;
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
+ String src_pkg_name;
+
+ EditorProgress ep("export", "Exporting for OSX", 3, true);
+
+ if (p_debug) {
+ src_pkg_name = p_preset->get("custom_template/debug");
+ } else {
+ src_pkg_name = p_preset->get("custom_template/release");
+ }
+
+ if (src_pkg_name == "") {
+ String err;
+ src_pkg_name = find_export_template("osx.zip", &err);
+ if (src_pkg_name == "") {
+ EditorNode::add_io_error(err);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
+ FileAccess *src_f = nullptr;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+ if (ep.step("Creating app", 0)) {
+ return ERR_SKIP;
+ }
+
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
+ EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ int ret = unzGoToFirstFile(src_pkg_zip);
+
+ String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64";
+
+ String pkg_name;
+ if (p_preset->get("application/name") != "") {
+ pkg_name = p_preset->get("application/name"); // app_name
+ } else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
+ pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
+ } else {
+ pkg_name = "Unnamed";
+ }
+
+ pkg_name = OS::get_singleton()->get_safe_dir_name(pkg_name);
+
+ String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip";
+
+ // Create our application bundle.
+ String tmp_app_dir_name = pkg_name + ".app";
+ String tmp_app_path_name = EditorPaths::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name);
+ print_line("Exporting to " + tmp_app_path_name);
+
+ Error err = OK;
+
+ DirAccessRef tmp_app_dir = DirAccess::create_for_path(tmp_app_path_name);
+ if (!tmp_app_dir) {
+ err = ERR_CANT_CREATE;
+ }
+
+ Array helpers = p_preset->get("codesign/entitlements/app_sandbox/helper_executables");
+
+ // Create our folder structure.
+ if (err == OK) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
+ err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+ }
+
+ if (err == OK) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks");
+ err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks");
+ }
+
+ if ((err == OK) && helpers.size() > 0) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/Helpers");
+ err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Helpers");
+ }
+
+ if (err == OK) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
+ err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+ }
+
+ // Now process our template.
+ bool found_binary = false;
+ int total_size = 0;
+ Vector<String> dylibs_found;
+
+ while (ret == UNZ_OK && err == OK) {
+ bool is_execute = false;
+
+ // Get filename.
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0);
+
+ String file = fname;
+
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ // Read.
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
+
+ // Write.
+ file = file.replace_first("osx_template.app/", "");
+
+ if (file == "Contents/Info.plist") {
+ _fix_plist(p_preset, data, pkg_name);
+ }
+
+ if (file.begins_with("Contents/MacOS/godot_")) {
+ if (file != "Contents/MacOS/" + binary_to_use) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; // skip
+ }
+ found_binary = true;
+ is_execute = true;
+ file = "Contents/MacOS/" + pkg_name;
+ }
+
+ if (file == "Contents/Resources/icon.icns") {
+ // See if there is an icon.
+ String iconpath;
+ if (p_preset->get("application/icon") != "") {
+ iconpath = p_preset->get("application/icon");
+ } else {
+ iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
+ }
+
+ if (iconpath != "") {
+ if (iconpath.get_extension() == "icns") {
+ FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ);
+ if (icon) {
+ data.resize(icon->get_length());
+ icon->get_buffer(&data.write[0], icon->get_length());
+ icon->close();
+ memdelete(icon);
+ }
+ } else {
+ Ref<Image> icon;
+ icon.instantiate();
+ icon->load(iconpath);
+ if (!icon->is_empty()) {
+ _make_icon(icon, data);
+ }
+ }
+ }
+ }
+
+ if (data.size() > 0) {
+ if (file.find("/data.mono.osx.64.release_debug/") != -1) {
+ if (!p_debug) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; // skip
+ }
+ file = file.replace("/data.mono.osx.64.release_debug/", "/GodotSharp/");
+ }
+ if (file.find("/data.mono.osx.64.release/") != -1) {
+ if (p_debug) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; // skip
+ }
+ file = file.replace("/data.mono.osx.64.release/", "/GodotSharp/");
+ }
+
+ if (file.ends_with(".dylib")) {
+ dylibs_found.push_back(file);
+ }
+
+ print_line("ADDING: " + file + " size: " + itos(data.size()));
+ total_size += data.size();
+
+ // Write it into our application bundle.
+ file = tmp_app_path_name.plus_file(file);
+ if (err == OK) {
+ err = tmp_app_dir->make_dir_recursive(file.get_base_dir());
+ }
+ if (err == OK) {
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ if (f) {
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ if (is_execute) {
+ // chmod with 0755 if the file is executable.
+ FileAccess::set_unix_permissions(file, 0755);
+ }
+ memdelete(f);
+ } else {
+ err = ERR_CANT_CREATE;
+ }
+ }
+ }
+
+ ret = unzGoToNextFile(src_pkg_zip);
+ }
+
+ // We're done with our source zip.
+ unzClose(src_pkg_zip);
+
+ if (!found_binary) {
+ ERR_PRINT("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
+ err = ERR_FILE_NOT_FOUND;
+ }
+
+ if (err == OK) {
+ if (ep.step("Making PKG", 1)) {
+ return ERR_SKIP;
+ }
+
+ String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
+ Vector<SharedObject> shared_objects;
+ err = save_pack(p_preset, pack_path, &shared_objects);
+
+ // See if we can code sign our new package.
+ bool sign_enabled = p_preset->get("codesign/enable");
+
+ String ent_path = p_preset->get("codesign/entitlements/custom_file");
+ String hlp_ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + "_helper.entitlements");
+ if (sign_enabled && (ent_path == "")) {
+ ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + ".entitlements");
+
+ FileAccess *ent_f = FileAccess::open(ent_path, FileAccess::WRITE);
+ if (ent_f) {
+ ent_f->store_line("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
+ ent_f->store_line("<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">");
+ ent_f->store_line("<plist version=\"1.0\">");
+ ent_f->store_line("<dict>");
+ if (Engine::get_singleton()->has_singleton("GodotSharp")) {
+ // These entitlements are required to run managed code, and are always enabled in Mono builds.
+ ent_f->store_line("<key>com.apple.security.cs.allow-jit</key>");
+ ent_f->store_line("<true/>");
+ ent_f->store_line("<key>com.apple.security.cs.allow-unsigned-executable-memory</key>");
+ ent_f->store_line("<true/>");
+ ent_f->store_line("<key>com.apple.security.cs.allow-dyld-environment-variables</key>");
+ ent_f->store_line("<true/>");
+ } else {
+ if ((bool)p_preset->get("codesign/entitlements/allow_jit_code_execution")) {
+ ent_f->store_line("<key>com.apple.security.cs.allow-jit</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/allow_unsigned_executable_memory")) {
+ ent_f->store_line("<key>com.apple.security.cs.allow-unsigned-executable-memory</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/allow_dyld_environment_variables")) {
+ ent_f->store_line("<key>com.apple.security.cs.allow-dyld-environment-variables</key>");
+ ent_f->store_line("<true/>");
+ }
+ }
+
+ if ((bool)p_preset->get("codesign/entitlements/disable_library_validation")) {
+ ent_f->store_line("<key>com.apple.security.cs.disable-library-validation</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/audio_input")) {
+ ent_f->store_line("<key>com.apple.security.device.audio-input</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/camera")) {
+ ent_f->store_line("<key>com.apple.security.device.camera</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/location")) {
+ ent_f->store_line("<key>com.apple.security.personal-information.location</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/address_book")) {
+ ent_f->store_line("<key>com.apple.security.personal-information.addressbook</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/calendars")) {
+ ent_f->store_line("<key>com.apple.security.personal-information.calendars</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/photos_library")) {
+ ent_f->store_line("<key>com.apple.security.personal-information.photos-library</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/apple_events")) {
+ ent_f->store_line("<key>com.apple.security.automation.apple-events</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/debugging")) {
+ ent_f->store_line("<key>com.apple.security.get-task-allow</key>");
+ ent_f->store_line("<true/>");
+ }
+
+ if ((bool)p_preset->get("codesign/entitlements/app_sandbox/enabled")) {
+ ent_f->store_line("<key>com.apple.security.app-sandbox</key>");
+ ent_f->store_line("<true/>");
+
+ if ((bool)p_preset->get("codesign/entitlements/app_sandbox/network_server")) {
+ ent_f->store_line("<key>com.apple.security.network.server</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/app_sandbox/network_client")) {
+ ent_f->store_line("<key>com.apple.security.network.client</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/app_sandbox/device_usb")) {
+ ent_f->store_line("<key>com.apple.security.device.usb</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((bool)p_preset->get("codesign/entitlements/app_sandbox/device_bluetooth")) {
+ ent_f->store_line("<key>com.apple.security.device.bluetooth</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_downloads") == 1) {
+ ent_f->store_line("<key>com.apple.security.files.downloads.read-only</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_downloads") == 2) {
+ ent_f->store_line("<key>com.apple.security.files.downloads.read-write</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_pictures") == 1) {
+ ent_f->store_line("<key>com.apple.security.files.pictures.read-only</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_pictures") == 2) {
+ ent_f->store_line("<key>com.apple.security.files.pictures.read-write</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_music") == 1) {
+ ent_f->store_line("<key>com.apple.security.files.music.read-only</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_music") == 2) {
+ ent_f->store_line("<key>com.apple.security.files.music.read-write</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_movies") == 1) {
+ ent_f->store_line("<key>com.apple.security.files.movies.read-only</key>");
+ ent_f->store_line("<true/>");
+ }
+ if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_movies") == 2) {
+ ent_f->store_line("<key>com.apple.security.files.movies.read-write</key>");
+ ent_f->store_line("<true/>");
+ }
+ }
+
+ ent_f->store_line("</dict>");
+ ent_f->store_line("</plist>");
+
+ ent_f->close();
+ memdelete(ent_f);
+ } else {
+ err = ERR_CANT_CREATE;
+ }
+
+ if ((err == OK) && helpers.size() > 0) {
+ ent_f = FileAccess::open(hlp_ent_path, FileAccess::WRITE);
+ if (ent_f) {
+ ent_f->store_line("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
+ ent_f->store_line("<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">");
+ ent_f->store_line("<plist version=\"1.0\">");
+ ent_f->store_line("<dict>");
+ ent_f->store_line("<key>com.apple.security.app-sandbox</key>");
+ ent_f->store_line("<true/>");
+ ent_f->store_line("<key>com.apple.security.inherit</key>");
+ ent_f->store_line("<true/>");
+ ent_f->store_line("</dict>");
+ ent_f->store_line("</plist>");
+
+ ent_f->close();
+ memdelete(ent_f);
+ } else {
+ err = ERR_CANT_CREATE;
+ }
+ }
+ }
+
+ if ((err == OK) && helpers.size() > 0) {
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ for (int i = 0; i < helpers.size(); i++) {
+ String hlp_path = helpers[i];
+ err = da->copy(hlp_path, tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file());
+ if (err == OK && sign_enabled) {
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file(), hlp_ent_path);
+ }
+ FileAccess::set_unix_permissions(tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file(), 0755);
+ }
+ }
+
+ if (err == OK) {
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ for (int i = 0; i < shared_objects.size(); i++) {
+ String src_path = ProjectSettings::get_singleton()->globalize_path(shared_objects[i].path);
+ if (da->dir_exists(src_path)) {
+#ifndef UNIX_ENABLED
+ WARN_PRINT("Relative symlinks are not supported, exported " + src_path.get_file() + " might be broken!");
+#endif
+ print_verbose("export framework: " + src_path + " -> " + tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
+ err = da->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
+ if (err == OK) {
+ err = da->copy_dir(src_path, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), -1, true);
+ }
+ } else {
+ print_verbose("export dylib: " + src_path + " -> " + tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
+ err = da->copy(src_path, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
+ }
+ if (err == OK && sign_enabled) {
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), ent_path);
+ }
+ }
+ }
+
+ if (sign_enabled) {
+ for (int i = 0; i < dylibs_found.size(); i++) {
+ if (err == OK) {
+ err = _code_sign(p_preset, tmp_app_path_name + "/" + dylibs_found[i], ent_path);
+ }
+ }
+ }
+
+ if (err == OK && sign_enabled) {
+ if (ep.step("Code signing bundle", 2)) {
+ return ERR_SKIP;
+ }
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name, ent_path);
+ }
+
+ if (export_format == "dmg") {
+ // Create a DMG.
+ if (err == OK) {
+ if (ep.step("Making DMG", 3)) {
+ return ERR_SKIP;
+ }
+ err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
+ }
+ // Sign DMG.
+ if (err == OK && sign_enabled) {
+ if (ep.step("Code signing DMG", 3)) {
+ return ERR_SKIP;
+ }
+ err = _code_sign(p_preset, p_path, ent_path);
+ }
+ } else {
+ // Create ZIP.
+ if (err == OK) {
+ if (ep.step("Making ZIP", 3)) {
+ return ERR_SKIP;
+ }
+ if (FileAccess::exists(p_path)) {
+ OS::get_singleton()->move_to_trash(p_path);
+ }
+
+ FileAccess *dst_f = nullptr;
+ zlib_filefunc_def io_dst = zipio_create_io_from_file(&dst_f);
+ zipFile zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io_dst);
+
+ _zip_folder_recursive(zip, EditorPaths::get_singleton()->get_cache_dir(), pkg_name + ".app", pkg_name);
+
+ zipClose(zip, nullptr);
+ }
+ }
+
+ bool noto_enabled = p_preset->get("notarization/enable");
+ if (err == OK && noto_enabled) {
+ if (ep.step("Sending archive for notarization", 4)) {
+ return ERR_SKIP;
+ }
+ err = _notarize(p_preset, p_path);
+ }
+
+ // Clean up temporary entitlements files.
+ DirAccess::remove_file_or_error(hlp_ent_path);
+
+ // Clean up temporary .app dir.
+ tmp_app_dir->change_dir(tmp_app_path_name);
+ tmp_app_dir->erase_contents_recursive();
+ tmp_app_dir->change_dir("..");
+ tmp_app_dir->remove(tmp_app_dir_name);
+ }
+
+ return err;
+}
+
+void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name) {
+ String dir = p_root_path.plus_file(p_folder);
+
+ DirAccessRef da = DirAccess::open(dir);
+ da->list_dir_begin();
+ String f;
+ while ((f = da->get_next()) != "") {
+ if (f == "." || f == "..") {
+ continue;
+ }
+ if (da->is_link(f)) {
+ OS::Time time = OS::get_singleton()->get_time();
+ OS::Date date = OS::get_singleton()->get_date();
+
+ zip_fileinfo zipfi;
+ zipfi.tmz_date.tm_hour = time.hour;
+ zipfi.tmz_date.tm_mday = date.day;
+ zipfi.tmz_date.tm_min = time.minute;
+ zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
+ zipfi.tmz_date.tm_sec = time.second;
+ zipfi.tmz_date.tm_year = date.year;
+ zipfi.dosDate = 0;
+ // 0120000: symbolic link type
+ // 0000755: permissions rwxr-xr-x
+ // 0000644: permissions rw-r--r--
+ uint32_t _mode = 0120644;
+ zipfi.external_fa = (_mode << 16L) | !(_mode & 0200);
+ zipfi.internal_fa = 0;
+
+ zipOpenNewFileInZip4(p_zip,
+ p_folder.plus_file(f).utf8().get_data(),
+ &zipfi,
+ nullptr,
+ 0,
+ nullptr,
+ 0,
+ nullptr,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION,
+ 0,
+ -MAX_WBITS,
+ DEF_MEM_LEVEL,
+ Z_DEFAULT_STRATEGY,
+ nullptr,
+ 0,
+ 0x0314, // "version made by", 0x03 - Unix, 0x14 - ZIP specification version 2.0, required to store Unix file permissions
+ 0);
+
+ String target = da->read_link(f);
+ zipWriteInFileInZip(p_zip, target.utf8().get_data(), target.utf8().size());
+ zipCloseFileInZip(p_zip);
+ } else if (da->current_is_dir()) {
+ _zip_folder_recursive(p_zip, p_root_path, p_folder.plus_file(f), p_pkg_name);
+ } else {
+ bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)) || p_folder.ends_with("Helpers");
+
+ OS::Time time = OS::get_singleton()->get_time();
+ OS::Date date = OS::get_singleton()->get_date();
+
+ zip_fileinfo zipfi;
+ zipfi.tmz_date.tm_hour = time.hour;
+ zipfi.tmz_date.tm_mday = date.day;
+ zipfi.tmz_date.tm_min = time.minute;
+ zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
+ zipfi.tmz_date.tm_sec = time.second;
+ zipfi.tmz_date.tm_year = date.year;
+ zipfi.dosDate = 0;
+ // 0100000: regular file type
+ // 0000755: permissions rwxr-xr-x
+ // 0000644: permissions rw-r--r--
+ uint32_t _mode = (is_executable ? 0100755 : 0100644);
+ zipfi.external_fa = (_mode << 16L) | !(_mode & 0200);
+ zipfi.internal_fa = 0;
+
+ zipOpenNewFileInZip4(p_zip,
+ p_folder.plus_file(f).utf8().get_data(),
+ &zipfi,
+ nullptr,
+ 0,
+ nullptr,
+ 0,
+ nullptr,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION,
+ 0,
+ -MAX_WBITS,
+ DEF_MEM_LEVEL,
+ Z_DEFAULT_STRATEGY,
+ nullptr,
+ 0,
+ 0x0314, // "version made by", 0x03 - Unix, 0x14 - ZIP specification version 2.0, required to store Unix file permissions
+ 0);
+
+ Vector<uint8_t> array = FileAccess::get_file_as_array(dir.plus_file(f));
+ zipWriteInFileInZip(p_zip, array.ptr(), array.size());
+ zipCloseFileInZip(p_zip);
+ }
+ }
+ da->list_dir_end();
+}
+
+bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
+ bool valid = false;
+
+ // Look for export templates (first official, and if defined custom templates).
+
+ bool dvalid = exists_export_template("osx.zip", &err);
+ bool rvalid = dvalid; // Both in the same ZIP.
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
+ }
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
+ String identifier = p_preset->get("application/bundle_identifier");
+ String pn_err;
+ if (!is_package_name_valid(identifier, &pn_err)) {
+ err += TTR("Invalid bundle identifier:") + " " + pn_err + "\n";
+ valid = false;
+ }
+
+ bool sign_enabled = p_preset->get("codesign/enable");
+ bool noto_enabled = p_preset->get("notarization/enable");
+ if (noto_enabled) {
+ if (!sign_enabled) {
+ err += TTR("Notarization: code signing required.") + "\n";
+ valid = false;
+ }
+ bool hr_enabled = p_preset->get("codesign/hardened_runtime");
+ if (!hr_enabled) {
+ err += TTR("Notarization: hardened runtime required.") + "\n";
+ valid = false;
+ }
+ if (p_preset->get("notarization/apple_id_name") == "") {
+ err += TTR("Notarization: Apple ID name not specified.") + "\n";
+ valid = false;
+ }
+ if (p_preset->get("notarization/apple_id_password") == "") {
+ err += TTR("Notarization: Apple ID password not specified.") + "\n";
+ valid = false;
+ }
+ }
+
+ if (!err.is_empty()) {
+ r_error = err;
+ }
+ return valid;
+}
+
+EditorExportPlatformOSX::EditorExportPlatformOSX() {
+ Ref<Image> img = memnew(Image(_osx_logo));
+ logo.instantiate();
+ logo->create_from_image(img);
+}
+
+EditorExportPlatformOSX::~EditorExportPlatformOSX() {
+}
diff --git a/platform/osx/export/export_plugin.h b/platform/osx/export/export_plugin.h
new file mode 100644
index 0000000000..ca5086622e
--- /dev/null
+++ b/platform/osx/export/export_plugin.h
@@ -0,0 +1,128 @@
+/*************************************************************************/
+/* export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef OSX_EXPORT_PLUGIN_H
+#define OSX_EXPORT_PLUGIN_H
+
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/io/marshalls.h"
+#include "core/io/resource_saver.h"
+#include "core/io/zip_io.h"
+#include "core/os/os.h"
+#include "core/version.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "platform/osx/logo.gen.h"
+
+#include <sys/stat.h>
+
+class EditorExportPlatformOSX : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformOSX, EditorExportPlatform);
+
+ int version_code = 0;
+
+ Ref<ImageTexture> logo;
+
+ void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
+ void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
+
+ Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+ Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path);
+ Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
+ void _zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name);
+
+#ifdef OSX_ENABLED
+ bool use_codesign() const { return true; }
+ bool use_dmg() const { return true; }
+#else
+ bool use_codesign() const { return false; }
+ bool use_dmg() const { return false; }
+#endif
+ bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
+ String pname = p_package;
+
+ if (pname.length() == 0) {
+ if (r_error) {
+ *r_error = TTR("Identifier is missing.");
+ }
+ return false;
+ }
+
+ for (int i = 0; i < pname.length(); i++) {
+ char32_t c = pname[i];
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
+ if (r_error) {
+ *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
+ }
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+protected:
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+public:
+ virtual String get_name() const override { return "macOS"; }
+ virtual String get_os_name() const override { return "macOS"; }
+ virtual Ref<Texture2D> get_logo() const override { return logo; }
+
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
+ List<String> list;
+ if (use_dmg()) {
+ list.push_back("dmg");
+ }
+ list.push_back("zip");
+ return list;
+ }
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+
+ virtual void get_platform_features(List<String> *r_features) override {
+ r_features->push_back("pc");
+ r_features->push_back("s3tc");
+ r_features->push_back("macos");
+ }
+
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
+ }
+
+ EditorExportPlatformOSX();
+ ~EditorExportPlatformOSX();
+};
+
+#endif
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 4e73d5441c..7e7dbf6afb 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index cfc371710b..e67d2b0e91 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,14 +37,6 @@
static JoypadOSX *self = nullptr;
joypad::joypad() {
- device_ref = nullptr;
- ff_device = nullptr;
- ff_axes = nullptr;
- ff_directions = nullptr;
- ffservice = 0;
- ff_timestamp = 0;
- id = 0;
-
ff_constant_force.lMagnitude = 10000;
ff_effect.dwDuration = 0;
ff_effect.dwSamplePeriod = 0;
@@ -151,6 +143,8 @@ void joypad::add_hid_element(IOHIDElementRef p_element) {
switch (usage) {
case kHIDUsage_Sim_Rudder:
case kHIDUsage_Sim_Throttle:
+ case kHIDUsage_Sim_Accelerator:
+ case kHIDUsage_Sim_Brake:
if (!has_element(cookie, &axis_elements)) {
list = &axis_elements;
}
@@ -294,8 +288,9 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
}
if ((!refCF) || (!CFStringGetCString((CFStringRef)refCF, c_name, sizeof(c_name), kCFStringEncodingUTF8))) {
name = "Unidentified Joypad";
+ } else {
+ name = c_name;
}
- name = c_name;
int id = input->get_unused_joy_id();
ERR_FAIL_COND_V(id == -1, false);
@@ -339,6 +334,13 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
p_joy->add_hid_elements(array);
CFRelease(array);
}
+ // Xbox controller hat values start at 1 rather than 0.
+ p_joy->offset_hat = vendor == 0x45e &&
+ (product_id == 0x0b05 ||
+ product_id == 0x02e0 ||
+ product_id == 0x02fd ||
+ product_id == 0x0b13);
+
return true;
}
@@ -395,41 +397,44 @@ bool joypad::check_ff_features() {
return false;
}
-static int process_hat_value(int p_min, int p_max, int p_value) {
+static int process_hat_value(int p_min, int p_max, int p_value, bool p_offset_hat) {
int range = (p_max - p_min + 1);
int value = p_value - p_min;
- int hat_value = Input::HAT_MASK_CENTER;
+ int hat_value = HatMask::HAT_MASK_CENTER;
if (range == 4) {
value *= 2;
}
+ if (p_offset_hat) {
+ value -= 1;
+ }
switch (value) {
case 0:
- hat_value = Input::HAT_MASK_UP;
+ hat_value = (HatMask)HatMask::HAT_MASK_UP;
break;
case 1:
- hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT;
+ hat_value = (HatMask)(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_RIGHT);
break;
case 2:
- hat_value = Input::HAT_MASK_RIGHT;
+ hat_value = (HatMask)HatMask::HAT_MASK_RIGHT;
break;
case 3:
- hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_RIGHT;
+ hat_value = (HatMask)(HatMask::HAT_MASK_DOWN | HatMask::HAT_MASK_RIGHT);
break;
case 4:
- hat_value = Input::HAT_MASK_DOWN;
+ hat_value = (HatMask)HatMask::HAT_MASK_DOWN;
break;
case 5:
- hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT;
+ hat_value = (HatMask)(HatMask::HAT_MASK_DOWN | HatMask::HAT_MASK_LEFT);
break;
case 6:
- hat_value = Input::HAT_MASK_LEFT;
+ hat_value = (HatMask)HatMask::HAT_MASK_LEFT;
break;
case 7:
- hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_LEFT;
+ hat_value = (HatMask)(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_LEFT);
break;
default:
- hat_value = Input::HAT_MASK_CENTER;
+ hat_value = (HatMask)HatMask::HAT_MASK_CENTER;
break;
}
return hat_value;
@@ -441,8 +446,8 @@ void JoypadOSX::poll_joypads() const {
}
}
-static const Input::JoyAxis axis_correct(int p_value, int p_min, int p_max) {
- Input::JoyAxis jx;
+static const Input::JoyAxisValue axis_correct(int p_value, int p_min, int p_max) {
+ Input::JoyAxisValue jx;
if (p_min < 0) {
jx.min = -1;
if (p_value < 0) {
@@ -466,17 +471,17 @@ void JoypadOSX::process_joypads() {
for (int j = 0; j < joy.axis_elements.size(); j++) {
rec_element &elem = joy.axis_elements.write[j];
int value = joy.get_hid_element_state(&elem);
- input->joy_axis(joy.id, j, axis_correct(value, elem.min, elem.max));
+ input->joy_axis(joy.id, (JoyAxis)j, axis_correct(value, elem.min, elem.max));
}
for (int j = 0; j < joy.button_elements.size(); j++) {
int value = joy.get_hid_element_state(&joy.button_elements.write[j]);
- input->joy_button(joy.id, j, (value >= 1));
+ input->joy_button(joy.id, (JoyButton)j, (value >= 1));
}
for (int j = 0; j < joy.hat_elements.size(); j++) {
rec_element &elem = joy.hat_elements.write[j];
int value = joy.get_hid_element_state(&elem);
- int hat_value = process_hat_value(elem.min, elem.max, value);
- input->joy_hat(joy.id, hat_value);
+ int hat_value = process_hat_value(elem.min, elem.max, value, joy.offset_hat);
+ input->joy_hat(joy.id, (HatMask)hat_value);
}
if (joy.ffservice) {
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index dc238e68e4..c060c3d523 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,10 +46,10 @@ struct rec_element {
IOHIDElementRef ref;
IOHIDElementCookie cookie;
- uint32_t usage;
+ uint32_t usage = 0;
- int min;
- int max;
+ int min = 0;
+ int max = 0;
struct Comparator {
bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; }
@@ -57,22 +57,23 @@ struct rec_element {
};
struct joypad {
- IOHIDDeviceRef device_ref;
+ IOHIDDeviceRef device_ref = nullptr;
Vector<rec_element> axis_elements;
Vector<rec_element> button_elements;
Vector<rec_element> hat_elements;
- int id;
+ int id = 0;
+ bool offset_hat = false;
- io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
+ io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */
FFCONSTANTFORCE ff_constant_force;
FFDeviceObjectReference ff_device;
FFEffectObjectReference ff_object;
- uint64_t ff_timestamp;
- LONG *ff_directions;
+ uint64_t ff_timestamp = 0;
+ LONG *ff_directions = nullptr;
FFEFFECT ff_effect;
- DWORD *ff_axes;
+ DWORD *ff_axes = nullptr;
void add_hid_elements(CFArrayRef p_array);
void add_hid_element(IOHIDElementRef p_element);
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 5a9e43450f..a52436a70a 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,7 +40,7 @@
#include "servers/audio_server.h"
class OS_OSX : public OS_Unix {
- virtual void delete_main_loop();
+ virtual void delete_main_loop() override;
bool force_quit;
@@ -61,45 +61,48 @@ public:
String open_with_filename;
protected:
- virtual void initialize_core();
- virtual void initialize();
- virtual void finalize();
+ virtual void initialize_core() override;
+ virtual void initialize() override;
+ virtual void finalize() override;
- virtual void initialize_joypads();
+ virtual void initialize_joypads() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
public:
- virtual String get_name() const;
+ virtual String get_name() const override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- virtual MainLoop *get_main_loop() const;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
- virtual String get_bundle_resource_dir() const;
- virtual String get_godot_dir_name() const;
+ virtual MainLoop *get_main_loop() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_config_path() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
+ virtual String get_bundle_resource_dir() const override;
+ virtual String get_bundle_icon_path() const override;
+ virtual String get_godot_dir_name() const override;
- Error shell_open(String p_uri);
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
- String get_locale() const;
+ Error shell_open(String p_uri) override;
- virtual String get_executable_path() const;
+ String get_locale() const override;
- virtual String get_unique_id() const; //++
+ virtual String get_executable_path() const override;
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual String get_unique_id() const override; //++
+
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
void run();
- void disable_crash_handler();
- bool is_disable_crash_handler() const;
+ virtual void disable_crash_handler() override;
+ virtual bool is_disable_crash_handler() const override;
- virtual Error move_to_trash(const String &p_path);
+ virtual Error move_to_trash(const String &p_path) override;
OS_OSX();
};
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 399a29cbe0..e9cb46ed21 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,6 +41,137 @@
#include <mach-o/dyld.h>
#include <os/log.h>
+#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
+
+/*************************************************************************/
+/* GodotApplication */
+/*************************************************************************/
+
+@interface GodotApplication : NSApplication
+@end
+
+@implementation GodotApplication
+
+- (void)sendEvent:(NSEvent *)event {
+ if (DS_OSX) {
+ DS_OSX->_send_event(event);
+ }
+
+ // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
+ // This works around an AppKit bug, where key up events while holding
+ // down the command key don't get sent to the key window.
+ if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
+ [[self keyWindow] sendEvent:event];
+ } else {
+ [super sendEvent:event];
+ }
+}
+
+@end
+
+/*************************************************************************/
+/* GodotApplicationDelegate */
+/*************************************************************************/
+
+@interface GodotApplicationDelegate : NSObject
+- (void)forceUnbundledWindowActivationHackStep1;
+- (void)forceUnbundledWindowActivationHackStep2;
+- (void)forceUnbundledWindowActivationHackStep3;
+@end
+
+@implementation GodotApplicationDelegate
+
+- (void)forceUnbundledWindowActivationHackStep1 {
+ // Step1: Switch focus to macOS Dock.
+ // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
+ [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+ break;
+ }
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep2)
+ withObject:nil
+ afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep2 {
+ // Step 2: Register app as foreground process.
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep3 {
+ // Step 3: Switch focus back to app window.
+ [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notice {
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil) {
+ // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
+ }
+}
+
+- (void)applicationDidResignActive:(NSNotification *)notification {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
+ }
+}
+
+- (void)applicationDidBecomeActive:(NSNotification *)notification {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
+ }
+}
+
+- (void)globalMenuCallback:(id)sender {
+ if (DS_OSX) {
+ return DS_OSX->_menu_callback(sender);
+ }
+}
+
+- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
+ if (DS_OSX) {
+ return DS_OSX->_get_dock_menu();
+ } else {
+ return nullptr;
+ }
+}
+
+- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
+ // Note: may be called called before main loop init!
+ char *utfs = strdup([filename UTF8String]);
+ ((OS_OSX *)OS_OSX::get_singleton())->open_with_filename.parse_utf8(utfs);
+ free(utfs);
+
+#ifdef TOOLS_ENABLED
+ // Open new instance
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ List<String> args;
+ args.push_back(((OS_OSX *)OS_OSX::get_singleton())->open_with_filename);
+ String exec = OS_OSX::get_singleton()->get_executable_path();
+ OS_OSX::get_singleton()->create_process(exec, args);
+ }
+#endif
+ return YES;
+}
+
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
+ if (DS_OSX) {
+ DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
+ }
+ return NSTerminateCancel;
+}
+
+- (void)showAbout:(id)sender {
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
+ }
+}
+
+@end
+
/*************************************************************************/
/* OSXTerminalLogger */
/*************************************************************************/
@@ -99,9 +230,9 @@ public:
String OS_OSX::get_unique_id() const {
static String serial_number;
- if (serial_number.empty()) {
+ if (serial_number.is_empty()) {
io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
- CFStringRef serialNumberAsCFString = NULL;
+ CFStringRef serialNumberAsCFString = nullptr;
if (platformExpert) {
serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
IOObjectRelease(platformExpert);
@@ -119,6 +250,24 @@ String OS_OSX::get_unique_id() const {
return serial_number;
}
+void OS_OSX::alert(const String &p_alert, const String &p_title) {
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
+
+ [window addButtonWithTitle:@"OK"];
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_alert];
+ [window setAlertStyle:NSAlertStyleWarning];
+
+ id key_window = [[NSApplication sharedApplication] keyWindow];
+ [window runModal];
+ [window release];
+ if (key_window) {
+ [key_window makeKeyAndOrderFront:nil];
+ }
+}
+
void OS_OSX::initialize_core() {
OS_Unix::initialize_core();
@@ -158,24 +307,34 @@ void OS_OSX::delete_main_loop() {
if (!main_loop)
return;
memdelete(main_loop);
- main_loop = NULL;
+ main_loop = nullptr;
}
String OS_OSX::get_name() const {
return "macOS";
}
+_FORCE_INLINE_ String _get_framework_executable(const String p_path) {
+ // Append framework executable name, or return as is if p_path is not a framework.
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
+ return p_path.plus_file(p_path.get_file().get_basename());
+ } else {
+ return p_path;
+ }
+}
+
Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- String path = p_path;
+ String path = _get_framework_executable(p_path);
if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .dylib files from within the executable path
- path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
+ // This code exists so gdnative can load .dylib files from within the executable path.
+ path = _get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
}
if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .dylib files from a standard macOS location
- path = get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file());
+ // This code exists so gdnative can load .dylib files from a standard macOS location.
+ path = _get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
@@ -188,42 +347,68 @@ MainLoop *OS_OSX::get_main_loop() const {
}
String OS_OSX::get_config_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
if (has_environment("XDG_CONFIG_HOME")) {
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("HOME")) {
+ if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
+ return get_environment("XDG_CONFIG_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Application Support` or `.` per the XDG Base Directory specification.");
+ }
+ }
+ if (has_environment("HOME")) {
return get_environment("HOME").plus_file("Library/Application Support");
- } else {
- return ".";
}
+ return ".";
}
String OS_OSX::get_data_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else {
- return get_config_path();
+ if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
+ return get_environment("XDG_DATA_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
+ }
}
+ return get_config_path();
}
String OS_OSX::get_cache_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("HOME")) {
+ if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
+ return get_environment("XDG_CACHE_HOME");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Caches` or `get_config_path()` per the XDG Base Directory specification.");
+ }
+ }
+ if (has_environment("HOME")) {
return get_environment("HOME").plus_file("Library/Caches");
- } else {
- return get_config_path();
}
+ return get_config_path();
}
String OS_OSX::get_bundle_resource_dir() const {
+ String ret;
+
NSBundle *main = [NSBundle mainBundle];
- NSString *resourcePath = [main resourcePath];
+ if (main) {
+ NSString *resourcePath = [main resourcePath];
+ ret.parse_utf8([resourcePath UTF8String]);
+ }
+ return ret;
+}
- char *utfs = strdup([resourcePath UTF8String]);
+String OS_OSX::get_bundle_icon_path() const {
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
+ NSBundle *main = [NSBundle mainBundle];
+ if (main) {
+ NSString *iconPath = [[main infoDictionary] objectForKey:@"CFBundleIconFile"];
+ if (iconPath) {
+ ret.parse_utf8([iconPath UTF8String]);
+ }
+ }
return ret;
}
@@ -232,7 +417,7 @@ String OS_OSX::get_godot_dir_name() const {
return String(VERSION_SHORT_NAME).capitalize();
}
-String OS_OSX::get_system_dir(SystemDir p_dir) const {
+String OS_OSX::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
NSSearchPathDirectory id;
bool found = true;
@@ -286,7 +471,7 @@ Error OS_OSX::shell_open(String p_uri) {
String OS_OSX::get_locale() const {
NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0];
- return [locale_code UTF8String];
+ return String([locale_code UTF8String]).replace("-", "_");
}
String OS_OSX::get_executable_path() const {
@@ -312,7 +497,7 @@ void OS_OSX::run() {
if (!main_loop)
return;
- main_loop->init();
+ main_loop->initialize();
bool quit = false;
while (!force_quit && !quit) {
@@ -329,7 +514,7 @@ void OS_OSX::run() {
ERR_PRINT("NSException: " + String([exception reason].UTF8String));
}
};
- main_loop->finish();
+ main_loop->finalize();
}
Error OS_OSX::move_to_trash(const String &p_path) {
@@ -346,7 +531,7 @@ Error OS_OSX::move_to_trash(const String &p_path) {
}
OS_OSX::OS_OSX() {
- main_loop = NULL;
+ main_loop = nullptr;
force_quit = false;
Vector<Logger *> loggers;
@@ -358,6 +543,41 @@ OS_OSX::OS_OSX() {
#endif
DisplayServerOSX::register_osx_driver();
+
+ // Implicitly create shared NSApplication instance
+ [GodotApplication sharedApplication];
+
+ // In case we are unbundled, make us a proper UI application
+ [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
+
+ // Menu bar setup must go between sharedApplication above and
+ // finishLaunching below, in order to properly emulate the behavior
+ // of NSApplicationMain
+
+ NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ [NSApp setMainMenu:main_menu];
+ [NSApp finishLaunching];
+
+ id delegate = [[GodotApplicationDelegate alloc] init];
+ ERR_FAIL_COND(!delegate);
+ [NSApp setDelegate:delegate];
+
+ //process application:openFile: event
+ while (true) {
+ NSEvent *event = [NSApp
+ nextEventMatchingMask:NSEventMaskAny
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+
+ if (event == nil) {
+ break;
+ }
+
+ [NSApp sendEvent:event];
+ }
+
+ [NSApp activateIgnoringOtherApps:YES];
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index e657aca955..2d0fd872dc 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/vulkan_context_osx.h b/platform/osx/vulkan_context_osx.h
index e996f176a9..22d43688a3 100644
--- a/platform/osx/vulkan_context_osx.h
+++ b/platform/osx/vulkan_context_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@ class VulkanContextOSX : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
- Error window_create(DisplayServer::WindowID p_window_id, id p_window, int p_width, int p_height);
+ Error window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, id p_window, int p_width, int p_height);
VulkanContextOSX();
~VulkanContextOSX();
diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm
index ec8745ff01..36c02c2497 100644
--- a/platform/osx/vulkan_context_osx.mm
+++ b/platform/osx/vulkan_context_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,23 +29,27 @@
/*************************************************************************/
#include "vulkan_context_osx.h"
-#include <vulkan/vulkan_macos.h>
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
const char *VulkanContextOSX::_get_platform_surface_extension() const {
return VK_MVK_MACOS_SURFACE_EXTENSION_NAME;
}
-Error VulkanContextOSX::window_create(DisplayServer::WindowID p_window_id, id p_window, int p_width, int p_height) {
+Error VulkanContextOSX::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, id p_window, int p_width, int p_height) {
VkMacOSSurfaceCreateInfoMVK createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
- createInfo.pNext = NULL;
+ createInfo.pNext = nullptr;
createInfo.flags = 0;
createInfo.pView = p_window;
VkSurfaceKHR surface;
- VkResult err = vkCreateMacOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface);
+ VkResult err = vkCreateMacOSSurfaceMVK(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- return _window_create(p_window_id, surface, p_width, p_height);
+ return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}
VulkanContextOSX::VulkanContextOSX() {
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 6b962f5d91..4cf84b321f 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/SCsub b/platform/server/SCsub
deleted file mode 100644
index 15b9af4d25..0000000000
--- a/platform/server/SCsub
+++ /dev/null
@@ -1,16 +0,0 @@
-#!/usr/bin/env python
-
-import sys
-
-Import("env")
-
-common_server = [
- "os_server.cpp",
-]
-
-if sys.platform == "darwin":
- common_server.append("#platform/osx/crash_handler_osx.mm")
-else:
- common_server.append("#platform/x11/crash_handler_x11.cpp")
-
-prog = env.add_program("#bin/godot_server", ["godot_server.cpp"] + common_server)
diff --git a/platform/server/detect.py b/platform/server/detect.py
deleted file mode 100644
index 4c5a4527ae..0000000000
--- a/platform/server/detect.py
+++ /dev/null
@@ -1,257 +0,0 @@
-import os
-import platform
-import sys
-
-# This file is mostly based on platform/x11/detect.py.
-# If editing this file, make sure to apply relevant changes here too.
-
-
-def is_active():
- return True
-
-
-def get_name():
- return "Server"
-
-
-def get_program_suffix():
- if sys.platform == "darwin":
- return "osx"
- return "linuxbsd"
-
-
-def can_build():
-
- if os.name != "posix":
- return False
-
- return True
-
-
-def get_opts():
- from SCons.Variables import BoolVariable, EnumVariable
-
- return [
- BoolVariable("use_llvm", "Use the LLVM compiler", False),
- BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", False),
- BoolVariable("use_coverage", "Test Godot coverage", False),
- BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
- BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False),
- BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False),
- BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
- BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
- BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False),
- ]
-
-
-def get_flags():
-
- return []
-
-
-def configure(env):
-
- ## Build type
-
- if env["target"] == "release":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Prepend(CCFLAGS=["-O3"])
- else: # optimize for size
- env.Prepend(CCFLAGS=["-Os"])
-
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "release_debug":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Prepend(CCFLAGS=["-O2"])
- else: # optimize for size
- env.Prepend(CCFLAGS=["-Os"])
- env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
-
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "debug":
- env.Prepend(CCFLAGS=["-g3"])
- env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
- env.Append(LINKFLAGS=["-rdynamic"])
-
- ## Architecture
-
- is64 = sys.maxsize > 2 ** 32
- if env["bits"] == "default":
- env["bits"] = "64" if is64 else "32"
-
- ## Compiler configuration
-
- if "CXX" in env and "clang" in os.path.basename(env["CXX"]):
- # Convenience check to enforce the use_llvm overrides when CXX is clang(++)
- env["use_llvm"] = True
-
- if env["use_llvm"]:
- if "clang++" not in os.path.basename(env["CXX"]):
- env["CC"] = "clang"
- env["CXX"] = "clang++"
- env["LINK"] = "clang++"
- env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
- env.extra_suffix = ".llvm" + env.extra_suffix
-
- if env["use_coverage"]:
- env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"])
- env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"])
-
- if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"]:
- env.extra_suffix += "s"
-
- if env["use_ubsan"]:
- env.Append(CCFLAGS=["-fsanitize=undefined"])
- env.Append(LINKFLAGS=["-fsanitize=undefined"])
-
- if env["use_asan"]:
- env.Append(CCFLAGS=["-fsanitize=address"])
- env.Append(LINKFLAGS=["-fsanitize=address"])
-
- if env["use_lsan"]:
- env.Append(CCFLAGS=["-fsanitize=leak"])
- env.Append(LINKFLAGS=["-fsanitize=leak"])
-
- if env["use_tsan"]:
- env.Append(CCFLAGS=["-fsanitize=thread"])
- env.Append(LINKFLAGS=["-fsanitize=thread"])
-
- if env["use_lto"]:
- env.Append(CCFLAGS=["-flto"])
- if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
- env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
- else:
- env.Append(LINKFLAGS=["-flto"])
- if not env["use_llvm"]:
- env["RANLIB"] = "gcc-ranlib"
- env["AR"] = "gcc-ar"
-
- env.Append(CCFLAGS=["-pipe"])
- env.Append(LINKFLAGS=["-pipe"])
-
- ## Dependencies
-
- # FIXME: Check for existence of the libs before parsing their flags with pkg-config
-
- # freetype depends on libpng and zlib, so bundling one of them while keeping others
- # as shared libraries leads to weird issues
- if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]:
- env["builtin_freetype"] = True
- env["builtin_libpng"] = True
- env["builtin_zlib"] = True
-
- if not env["builtin_freetype"]:
- env.ParseConfig("pkg-config freetype2 --cflags --libs")
-
- if not env["builtin_libpng"]:
- env.ParseConfig("pkg-config libpng16 --cflags --libs")
-
- if not env["builtin_bullet"]:
- # We need at least version 2.89
- import subprocess
-
- bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip()
- if str(bullet_version) < "2.89":
- # Abort as system bullet was requested but too old
- print(
- "Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(
- bullet_version, "2.89"
- )
- )
- sys.exit(255)
- env.ParseConfig("pkg-config bullet --cflags --libs")
-
- if False: # not env['builtin_assimp']:
- # FIXME: Add min version check
- env.ParseConfig("pkg-config assimp --cflags --libs")
-
- if not env["builtin_enet"]:
- env.ParseConfig("pkg-config libenet --cflags --libs")
-
- if not env["builtin_squish"]:
- env.ParseConfig("pkg-config libsquish --cflags --libs")
-
- if not env["builtin_zstd"]:
- env.ParseConfig("pkg-config libzstd --cflags --libs")
-
- # Sound and video libraries
- # Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
-
- if not env["builtin_libtheora"]:
- env["builtin_libogg"] = False # Needed to link against system libtheora
- env["builtin_libvorbis"] = False # Needed to link against system libtheora
- env.ParseConfig("pkg-config theora theoradec --cflags --libs")
- else:
- list_of_x86 = ["x86_64", "x86", "i386", "i586"]
- if any(platform.machine() in s for s in list_of_x86):
- env["x86_libtheora_opt_gcc"] = True
-
- if not env["builtin_libvpx"]:
- env.ParseConfig("pkg-config vpx --cflags --libs")
-
- if not env["builtin_libvorbis"]:
- env["builtin_libogg"] = False # Needed to link against system libvorbis
- env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs")
-
- if not env["builtin_opus"]:
- env["builtin_libogg"] = False # Needed to link against system opus
- env.ParseConfig("pkg-config opus opusfile --cflags --libs")
-
- if not env["builtin_libogg"]:
- env.ParseConfig("pkg-config ogg --cflags --libs")
-
- if not env["builtin_libwebp"]:
- env.ParseConfig("pkg-config libwebp --cflags --libs")
-
- if not env["builtin_mbedtls"]:
- # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228
- env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"])
-
- if not env["builtin_wslay"]:
- env.ParseConfig("pkg-config libwslay --cflags --libs")
-
- if not env["builtin_miniupnpc"]:
- # No pkgconfig file so far, hardcode default paths.
- env.Prepend(CPPPATH=["/usr/include/miniupnpc"])
- env.Append(LIBS=["miniupnpc"])
-
- # On Linux wchar_t should be 32-bits
- # 16-bit library shouldn't be required due to compiler optimisations
- if not env["builtin_pcre2"]:
- env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
-
- ## Flags
-
- # Linkflags below this line should typically stay the last ones
- if not env["builtin_zlib"]:
- env.ParseConfig("pkg-config zlib --cflags --libs")
-
- env.Prepend(CPPPATH=["#platform/server"])
- env.Append(CPPDEFINES=["SERVER_ENABLED", "UNIX_ENABLED"])
-
- if platform.system() == "Darwin":
- env.Append(LINKFLAGS=["-framework", "Cocoa", "-framework", "Carbon", "-lz", "-framework", "IOKit"])
-
- env.Append(LIBS=["pthread"])
-
- if platform.system() == "Linux":
- env.Append(LIBS=["dl"])
-
- if platform.system().find("BSD") >= 0:
- env["execinfo"] = True
-
- if env["execinfo"]:
- env.Append(LIBS=["execinfo"])
-
- # Link those statically for portability
- if env["use_static_cpp"]:
- env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
diff --git a/platform/server/logo.png b/platform/server/logo.png
deleted file mode 100644
index 8666ada9ca..0000000000
--- a/platform/server/logo.png
+++ /dev/null
Binary files differ
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
deleted file mode 100644
index fbe526ef6d..0000000000
--- a/platform/server/os_server.cpp
+++ /dev/null
@@ -1,279 +0,0 @@
-/*************************************************************************/
-/* os_server.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "os_server.h"
-
-#include "core/print_string.h"
-#include "drivers/dummy/rasterizer_dummy.h"
-#include "drivers/dummy/texture_loader_dummy.h"
-#include "servers/rendering/rendering_server_raster.h"
-
-#include "main/main.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-int OS_Server::get_video_driver_count() const {
- return 1;
-}
-
-const char *OS_Server::get_video_driver_name(int p_driver) const {
- return "Dummy";
-}
-
-int OS_Server::get_audio_driver_count() const {
- return 1;
-}
-
-const char *OS_Server::get_audio_driver_name(int p_driver) const {
- return "Dummy";
-}
-
-int OS_Server::get_current_video_driver() const {
- return video_driver_index;
-}
-
-void OS_Server::initialize_core() {
- crash_handler.initialize();
-
- OS_Unix::initialize_core();
-}
-
-Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- args = OS::get_singleton()->get_cmdline_args();
- current_videomode = p_desired;
- main_loop = nullptr;
-
- RasterizerDummy::make_current();
-
- video_driver_index = p_video_driver; // unused in server platform, but should still be initialized
-
- rendering_server = memnew(RenderingServerRaster);
- rendering_server->init();
-
- AudioDriverManager::initialize(p_audio_driver);
-
- input = memnew(InputDefault);
-
- _ensure_user_data_dir();
-
- resource_loader_dummy.instance();
- ResourceLoader::add_resource_format_loader(resource_loader_dummy);
-
- return OK;
-}
-
-void OS_Server::finalize() {
- if (main_loop)
- memdelete(main_loop);
- main_loop = nullptr;
-
- rendering_server->finish();
- memdelete(rendering_server);
-
- memdelete(input);
-
- ResourceLoader::remove_resource_format_loader(resource_loader_dummy);
- resource_loader_dummy.unref();
-
- args.clear();
-}
-
-void OS_Server::set_mouse_show(bool p_show) {
-}
-
-void OS_Server::set_mouse_grab(bool p_grab) {
- grab = p_grab;
-}
-
-bool OS_Server::is_mouse_grab_enabled() const {
- return grab;
-}
-
-int OS_Server::get_mouse_button_state() const {
- return 0;
-}
-
-Point2 OS_Server::get_mouse_position() const {
- return Point2();
-}
-
-void OS_Server::set_window_title(const String &p_title) {
-}
-
-void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
-}
-
-OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
- return current_videomode;
-}
-
-Size2 OS_Server::get_window_size() const {
- return Vector2(current_videomode.width, current_videomode.height);
-}
-
-void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
-}
-
-MainLoop *OS_Server::get_main_loop() const {
- return main_loop;
-}
-
-void OS_Server::delete_main_loop() {
- if (main_loop)
- memdelete(main_loop);
- main_loop = nullptr;
-}
-
-void OS_Server::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- input->set_main_loop(p_main_loop);
-}
-
-bool OS_Server::can_draw() const {
- return false; //can never draw
-};
-
-String OS_Server::get_name() const {
- return "Server";
-}
-
-void OS_Server::move_window_to_foreground() {
-}
-
-bool OS_Server::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
-}
-
-void OS_Server::run() {
- force_quit = false;
-
- if (!main_loop)
- return;
-
- main_loop->init();
-
- while (!force_quit) {
- if (Main::iteration())
- break;
- };
-
- main_loop->finish();
-}
-
-String OS_Server::get_config_path() const {
- if (has_environment("XDG_CONFIG_HOME")) {
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".config");
- } else {
- return ".";
- }
-}
-
-String OS_Server::get_data_path() const {
- if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".local/share");
- } else {
- return get_config_path();
- }
-}
-
-String OS_Server::get_cache_path() const {
- if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".cache");
- } else {
- return get_config_path();
- }
-}
-
-String OS_Server::get_system_dir(SystemDir p_dir) const {
- String xdgparam;
-
- switch (p_dir) {
- case SYSTEM_DIR_DESKTOP: {
- xdgparam = "DESKTOP";
- } break;
- case SYSTEM_DIR_DCIM: {
- xdgparam = "PICTURES";
-
- } break;
- case SYSTEM_DIR_DOCUMENTS: {
- xdgparam = "DOCUMENTS";
-
- } break;
- case SYSTEM_DIR_DOWNLOADS: {
- xdgparam = "DOWNLOAD";
-
- } break;
- case SYSTEM_DIR_MOVIES: {
- xdgparam = "VIDEOS";
-
- } break;
- case SYSTEM_DIR_MUSIC: {
- xdgparam = "MUSIC";
-
- } break;
- case SYSTEM_DIR_PICTURES: {
- xdgparam = "PICTURES";
-
- } break;
- case SYSTEM_DIR_RINGTONES: {
- xdgparam = "MUSIC";
-
- } break;
- }
-
- String pipe;
- List<String> arg;
- arg.push_back(xdgparam);
- Error err = const_cast<OS_Server *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe);
- if (err != OK)
- return ".";
- return pipe.strip_edges();
-}
-
-void OS_Server::disable_crash_handler() {
- crash_handler.disable();
-}
-
-bool OS_Server::is_disable_crash_handler() const {
- return crash_handler.is_disabled();
-}
-
-OS_Server::OS_Server() {
- //adriver here
- grab = false;
-};
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
deleted file mode 100644
index 06ea483fd4..0000000000
--- a/platform/server/os_server.h
+++ /dev/null
@@ -1,120 +0,0 @@
-/*************************************************************************/
-/* os_server.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef OS_SERVER_H
-#define OS_SERVER_H
-
-#include "core/input/input.h"
-#include "drivers/dummy/texture_loader_dummy.h"
-#include "drivers/unix/os_unix.h"
-#ifdef __APPLE__
-#include "platform/osx/crash_handler_osx.h"
-#include "platform/osx/semaphore_osx.h"
-#else
-#include "platform/x11/crash_handler_linuxbsd.h"
-#endif
-#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
-#include "servers/rendering_server.h"
-
-#undef CursorShape
-
-class OS_Server : public OS_Unix {
- RenderingServer *rendering_server;
- VideoMode current_videomode;
- List<String> args;
- MainLoop *main_loop;
-
- bool grab;
-
- virtual void delete_main_loop();
-
- bool force_quit;
-
- InputDefault *input;
-
- CrashHandler crash_handler;
-
- int video_driver_index;
-
- Ref<ResourceFormatDummyTexture> resource_loader_dummy;
-
-protected:
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
- virtual int get_current_video_driver() const;
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
-
- virtual void initialize_core();
- virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
- virtual void finalize();
-
- virtual void set_main_loop(MainLoop *p_main_loop);
-
-public:
- virtual String get_name() const;
-
- virtual void set_mouse_show(bool p_show);
- virtual void set_mouse_grab(bool p_grab);
- virtual bool is_mouse_grab_enabled() const;
- virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
- virtual void set_window_title(const String &p_title);
-
- virtual MainLoop *get_main_loop() const;
-
- virtual bool can_draw() const;
-
- virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
- virtual VideoMode get_video_mode(int p_screen = 0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
-
- virtual Size2 get_window_size() const;
-
- virtual void move_window_to_foreground();
-
- void run();
-
- virtual bool _check_internal_feature_support(const String &p_feature);
-
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
-
- virtual String get_system_dir(SystemDir p_dir) const;
-
- void disable_crash_handler();
- bool is_disable_crash_handler() const;
-
- OS_Server();
-};
-
-#endif
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
deleted file mode 100644
index 73136ec81b..0000000000
--- a/platform/server/platform_config.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#if defined(__linux__) || defined(__APPLE__)
-#include <alloca.h>
-#endif
-
-#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
-#include <stdlib.h> // alloca
-// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms,
-// include NetBSD, use pthread_setname_np. NetBSD's version however requires
-// a different format, we handle this directly in thread_posix.
-#ifdef __NetBSD__
-#define PTHREAD_NETBSD_SET_NAME
-#else
-#define PTHREAD_BSD_SET_NAME
-#endif
-#endif
-
-#ifdef __APPLE__
-#define PTHREAD_RENAME_SELF
-#endif
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index 4358b0eead..8726d32d61 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -3,12 +3,11 @@
Import("env")
files = [
- "thread_uwp.cpp",
"#platform/windows/key_mapping_windows.cpp",
"#platform/windows/windows_terminal_logger.cpp",
"joypad_uwp.cpp",
"context_egl_uwp.cpp",
- "app.cpp",
+ "app_uwp.cpp",
"os_uwp.cpp",
]
diff --git a/platform/uwp/app.cpp b/platform/uwp/app_uwp.cpp
index 6090d13854..50e33e6c49 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app_uwp.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* app.cpp */
+/* app_uwp.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,10 +32,10 @@
// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow.
//
-#include "app.h"
+#include "app_uwp.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/os/keyboard.h"
#include "main/main.h"
@@ -145,39 +145,39 @@ void App::SetWindow(CoreWindow ^ p_window) {
Main::setup2();
}
-static int _get_button(Windows::UI::Input::PointerPoint ^ pt) {
+static MouseButton _get_button(Windows::UI::Input::PointerPoint ^ pt) {
using namespace Windows::UI::Input;
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- return BUTTON_LEFT;
+ return MOUSE_BUTTON_LEFT;
#else
switch (pt->Properties->PointerUpdateKind) {
case PointerUpdateKind::LeftButtonPressed:
case PointerUpdateKind::LeftButtonReleased:
- return BUTTON_LEFT;
+ return MOUSE_BUTTON_LEFT;
case PointerUpdateKind::RightButtonPressed:
case PointerUpdateKind::RightButtonReleased:
- return BUTTON_RIGHT;
+ return MOUSE_BUTTON_RIGHT;
case PointerUpdateKind::MiddleButtonPressed:
case PointerUpdateKind::MiddleButtonReleased:
- return BUTTON_MIDDLE;
+ return MOUSE_BUTTON_MIDDLE;
case PointerUpdateKind::XButton1Pressed:
case PointerUpdateKind::XButton1Released:
- return BUTTON_WHEEL_UP;
+ return MOUSE_BUTTON_WHEEL_UP;
case PointerUpdateKind::XButton2Pressed:
case PointerUpdateKind::XButton2Released:
- return BUTTON_WHEEL_DOWN;
+ return MOUSE_BUTTON_WHEEL_DOWN;
default:
break;
}
#endif
- return 0;
+ return MOUSE_BUTTON_NONE;
};
static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) {
@@ -241,10 +241,10 @@ static int _get_finger(uint32_t p_touch_id) {
void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) {
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
- int but = _get_button(point);
+ MouseButton but = _get_button(point);
if (_is_touch(point)) {
Ref<InputEventScreenTouch> screen_touch;
- screen_touch.instance();
+ screen_touch.instantiate();
screen_touch->set_device(0);
screen_touch->set_pressed(p_pressed);
screen_touch->set_position(Vector2(pos.X, pos.Y));
@@ -256,7 +256,7 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
os->input_event(screen_touch);
} else {
Ref<InputEventMouseButton> mouse_button;
- mouse_button.instance();
+ mouse_button.instantiate();
mouse_button->set_device(0);
mouse_button->set_pressed(p_pressed);
mouse_button->set_button_index(but);
@@ -265,9 +265,9 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
if (p_is_wheel) {
if (point->Properties->MouseWheelDelta > 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP);
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_UP);
} else if (point->Properties->MouseWheelDelta < 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN);
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_LEFT : MOUSE_BUTTON_WHEEL_DOWN);
}
}
@@ -324,7 +324,7 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
if (_is_touch(point)) {
Ref<InputEventScreenDrag> screen_drag;
- screen_drag.instance();
+ screen_drag.instantiate();
screen_drag->set_device(0);
screen_drag->set_position(Vector2(pos.X, pos.Y));
screen_drag->set_index(_get_finger(point->PointerId));
@@ -333,11 +333,12 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
os->input_event(screen_drag);
} else {
// In case the mouse grabbed, MouseMoved will handle this
- if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
+ if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) {
return;
+ }
Ref<InputEventMouseMotion> mouse_motion;
- mouse_motion.instance();
+ mouse_motion.instantiate();
mouse_motion->set_device(0);
mouse_motion->set_position(Vector2(pos.X, pos.Y));
mouse_motion->set_global_position(Vector2(pos.X, pos.Y));
@@ -351,15 +352,16 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
// In case the mouse isn't grabbed, PointerMoved will handle this
- if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED)
+ if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) {
return;
+ }
Windows::Foundation::Point pos;
pos.X = last_mouse_pos.X + args->MouseDelta.X;
pos.Y = last_mouse_pos.Y + args->MouseDelta.Y;
Ref<InputEventMouseMotion> mouse_motion;
- mouse_motion.instance();
+ mouse_motion.instantiate();
mouse_motion->set_device(0);
mouse_motion->set_position(Vector2(pos.X, pos.Y));
mouse_motion->set_global_position(Vector2(pos.X, pos.Y));
@@ -383,7 +385,7 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
ke.unicode = 0;
ke.keycode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
- ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode);
+ ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode, key_args->KeyStatus.IsExtendedKey);
ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
} else {
diff --git a/platform/uwp/app.h b/platform/uwp/app_uwp.h
index 5cffe378b1..8d4a0b90c3 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app_uwp.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* app.h */
+/* app_uwp.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#pragma once
+#ifndef APP_UWP_H
+#define APP_UWP_H
#include <string>
@@ -111,3 +112,4 @@ namespace GodotUWP
}
/* clang-format on */
+#endif // APP_UWP_H
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index 2da6c5897a..bb2a14e9fc 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
mEglContext(EGL_NO_CONTEXT),
mEglSurface(EGL_NO_SURFACE),
driver(p_driver),
- window(p_window) {}
+ window(p_window),
+ vsync(false) {}
ContextEGL_UWP::~ContextEGL_UWP() {
cleanup();
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index 6f333b8e6a..974faa3ac7 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,7 @@
#include <EGL/egl.h>
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/os/os.h"
using namespace Windows::UI::Core;
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 2af7803749..28922a4f59 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -30,7 +30,6 @@ def get_opts():
def get_flags():
-
return [
("tools", False),
("xaudio2", True),
@@ -39,7 +38,6 @@ def get_flags():
def configure(env):
-
env.msvc = True
if env["bits"] != "default":
@@ -56,16 +54,19 @@ def configure(env):
## Build type
if env["target"] == "release":
- env.Append(CCFLAGS=["/O2", "/GL"])
env.Append(CCFLAGS=["/MD"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/GL"])
+ env.Append(LINKFLAGS=["/LTCG"])
elif env["target"] == "release_debug":
- env.Append(CCFLAGS=["/O2", "/Zi"])
env.Append(CCFLAGS=["/MD"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/Zi"])
elif env["target"] == "debug":
env.Append(CCFLAGS=["/Zi"])
diff --git a/platform/uwp/export/app_packager.cpp b/platform/uwp/export/app_packager.cpp
new file mode 100644
index 0000000000..39a2693f75
--- /dev/null
+++ b/platform/uwp/export/app_packager.cpp
@@ -0,0 +1,474 @@
+/*************************************************************************/
+/* app_packager.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "app_packager.h"
+
+String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) {
+ unsigned char hash[32];
+ char base64[45];
+
+ CryptoCore::sha256(p_block_data, p_block_len, hash);
+ size_t len = 0;
+ CryptoCore::b64_encode((unsigned char *)base64, 45, &len, (unsigned char *)hash, 32);
+ base64[44] = '\0';
+
+ return String(base64);
+}
+
+void AppxPackager::make_block_map(const String &p_path) {
+ FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
+
+ tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>");
+ tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">");
+
+ for (int i = 0; i < file_metadata.size(); i++) {
+ FileMeta file = file_metadata[i];
+
+ tmp_file->store_string(
+ "<File Name=\"" + file.name.replace("/", "\\") + "\" Size=\"" + itos(file.uncompressed_size) + "\" LfhSize=\"" + itos(file.lfh_size) + "\">");
+
+ for (int j = 0; j < file.hashes.size(); j++) {
+ tmp_file->store_string("<Block Hash=\"" + file.hashes[j].base64_hash + "\" ");
+ if (file.compressed) {
+ tmp_file->store_string("Size=\"" + itos(file.hashes[j].compressed_size) + "\" ");
+ }
+ tmp_file->store_string("/>");
+ }
+
+ tmp_file->store_string("</File>");
+ }
+
+ tmp_file->store_string("</BlockMap>");
+
+ tmp_file->close();
+ memdelete(tmp_file);
+}
+
+String AppxPackager::content_type(String p_extension) {
+ if (p_extension == "png") {
+ return "image/png";
+ } else if (p_extension == "jpg") {
+ return "image/jpg";
+ } else if (p_extension == "xml") {
+ return "application/xml";
+ } else if (p_extension == "exe" || p_extension == "dll") {
+ return "application/x-msdownload";
+ } else {
+ return "application/octet-stream";
+ }
+}
+
+void AppxPackager::make_content_types(const String &p_path) {
+ FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
+
+ tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
+ tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">");
+
+ Map<String, String> types;
+
+ for (int i = 0; i < file_metadata.size(); i++) {
+ String ext = file_metadata[i].name.get_extension().to_lower();
+
+ if (types.has(ext)) {
+ continue;
+ }
+
+ types[ext] = content_type(ext);
+
+ tmp_file->store_string("<Default Extension=\"" + ext + "\" ContentType=\"" + types[ext] + "\" />");
+ }
+
+ // Appx signature file
+ tmp_file->store_string("<Default Extension=\"p7x\" ContentType=\"application/octet-stream\" />");
+
+ // Override for package files
+ tmp_file->store_string("<Override PartName=\"/AppxManifest.xml\" ContentType=\"application/vnd.ms-appx.manifest+xml\" />");
+ tmp_file->store_string("<Override PartName=\"/AppxBlockMap.xml\" ContentType=\"application/vnd.ms-appx.blockmap+xml\" />");
+ tmp_file->store_string("<Override PartName=\"/AppxSignature.p7x\" ContentType=\"application/vnd.ms-appx.signature\" />");
+ tmp_file->store_string("<Override PartName=\"/AppxMetadata/CodeIntegrity.cat\" ContentType=\"application/vnd.ms-pkiseccat\" />");
+
+ tmp_file->store_string("</Types>");
+
+ tmp_file->close();
+ memdelete(tmp_file);
+}
+
+Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
+ Vector<uint8_t> buf;
+ buf.resize(BASE_FILE_HEADER_SIZE + p_file_meta.name.length());
+
+ int offs = 0;
+ // Write magic
+ offs += buf_put_int32(FILE_HEADER_MAGIC, &buf.write[offs]);
+
+ // Version
+ offs += buf_put_int16(ZIP_VERSION, &buf.write[offs]);
+
+ // Special flag
+ offs += buf_put_int16(GENERAL_PURPOSE, &buf.write[offs]);
+
+ // Compression
+ offs += buf_put_int16(p_file_meta.compressed ? Z_DEFLATED : 0, &buf.write[offs]);
+
+ // File date and time
+ offs += buf_put_int32(0, &buf.write[offs]);
+
+ // CRC-32
+ offs += buf_put_int32(p_file_meta.file_crc32, &buf.write[offs]);
+
+ // Compressed size
+ offs += buf_put_int32(p_file_meta.compressed_size, &buf.write[offs]);
+
+ // Uncompressed size
+ offs += buf_put_int32(p_file_meta.uncompressed_size, &buf.write[offs]);
+
+ // File name length
+ offs += buf_put_int16(p_file_meta.name.length(), &buf.write[offs]);
+
+ // Extra data length
+ offs += buf_put_int16(0, &buf.write[offs]);
+
+ // File name
+ offs += buf_put_string(p_file_meta.name, &buf.write[offs]);
+
+ // Done!
+ return buf;
+}
+
+void AppxPackager::store_central_dir_header(const FileMeta &p_file, bool p_do_hash) {
+ Vector<uint8_t> &buf = central_dir_data;
+ int offs = buf.size();
+ buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length());
+
+ // Write magic
+ offs += buf_put_int32(CENTRAL_DIR_MAGIC, &buf.write[offs]);
+
+ // ZIP versions
+ offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]);
+ offs += buf_put_int16(ZIP_VERSION, &buf.write[offs]);
+
+ // General purpose flag
+ offs += buf_put_int16(GENERAL_PURPOSE, &buf.write[offs]);
+
+ // Compression
+ offs += buf_put_int16(p_file.compressed ? Z_DEFLATED : 0, &buf.write[offs]);
+
+ // Modification date/time
+ offs += buf_put_int32(0, &buf.write[offs]);
+
+ // Crc-32
+ offs += buf_put_int32(p_file.file_crc32, &buf.write[offs]);
+
+ // File sizes
+ offs += buf_put_int32(p_file.compressed_size, &buf.write[offs]);
+ offs += buf_put_int32(p_file.uncompressed_size, &buf.write[offs]);
+
+ // File name length
+ offs += buf_put_int16(p_file.name.length(), &buf.write[offs]);
+
+ // Extra field length
+ offs += buf_put_int16(0, &buf.write[offs]);
+
+ // Comment length
+ offs += buf_put_int16(0, &buf.write[offs]);
+
+ // Disk number start, internal/external file attributes
+ for (int i = 0; i < 8; i++) {
+ buf.write[offs++] = 0;
+ }
+
+ // Relative offset
+ offs += buf_put_int32(p_file.zip_offset, &buf.write[offs]);
+
+ // File name
+ offs += buf_put_string(p_file.name, &buf.write[offs]);
+
+ // Done!
+}
+
+Vector<uint8_t> AppxPackager::make_end_of_central_record() {
+ Vector<uint8_t> buf;
+ buf.resize(ZIP64_END_OF_CENTRAL_DIR_SIZE + 12 + END_OF_CENTRAL_DIR_SIZE); // Size plus magic
+
+ int offs = 0;
+
+ // Write magic
+ offs += buf_put_int32(ZIP64_END_OF_CENTRAL_DIR_MAGIC, &buf.write[offs]);
+
+ // Size of this record
+ offs += buf_put_int64(ZIP64_END_OF_CENTRAL_DIR_SIZE, &buf.write[offs]);
+
+ // Version (yes, twice)
+ offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]);
+ offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]);
+
+ // Disk number
+ for (int i = 0; i < 8; i++) {
+ buf.write[offs++] = 0;
+ }
+
+ // Number of entries (total and per disk)
+ offs += buf_put_int64(file_metadata.size(), &buf.write[offs]);
+ offs += buf_put_int64(file_metadata.size(), &buf.write[offs]);
+
+ // Size of central dir
+ offs += buf_put_int64(central_dir_data.size(), &buf.write[offs]);
+
+ // Central dir offset
+ offs += buf_put_int64(central_dir_offset, &buf.write[offs]);
+
+ ////// ZIP64 locator
+
+ // Write magic for zip64 central dir locator
+ offs += buf_put_int32(ZIP64_END_DIR_LOCATOR_MAGIC, &buf.write[offs]);
+
+ // Disk number
+ for (int i = 0; i < 4; i++) {
+ buf.write[offs++] = 0;
+ }
+
+ // Relative offset
+ offs += buf_put_int64(end_of_central_dir_offset, &buf.write[offs]);
+
+ // Number of disks
+ offs += buf_put_int32(1, &buf.write[offs]);
+
+ /////// End of zip directory
+
+ // Write magic for end central dir
+ offs += buf_put_int32(END_OF_CENTRAL_DIR_MAGIC, &buf.write[offs]);
+
+ // Dummy stuff for Zip64
+ for (int i = 0; i < 4; i++) {
+ buf.write[offs++] = 0x0;
+ }
+ for (int i = 0; i < 12; i++) {
+ buf.write[offs++] = 0xFF;
+ }
+
+ // Size of comments
+ for (int i = 0; i < 2; i++) {
+ buf.write[offs++] = 0;
+ }
+
+ // Done!
+ return buf;
+}
+
+void AppxPackager::init(FileAccess *p_fa) {
+ package = p_fa;
+ central_dir_offset = 0;
+ end_of_central_dir_offset = 0;
+}
+
+Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) {
+ if (p_file_no >= 1 && p_total_files >= 1) {
+ if (EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files)) {
+ return ERR_SKIP;
+ }
+ }
+
+ FileMeta meta;
+ meta.name = p_file_name;
+ meta.uncompressed_size = p_len;
+ meta.compressed_size = p_len;
+ meta.compressed = p_compress;
+ meta.zip_offset = package->get_position();
+
+ Vector<uint8_t> file_buffer;
+
+ // Data for compression
+ z_stream strm;
+ FileAccess *strm_f = nullptr;
+ Vector<uint8_t> strm_in;
+ strm_in.resize(BLOCK_SIZE);
+ Vector<uint8_t> strm_out;
+
+ if (p_compress) {
+ strm.zalloc = zipio_alloc;
+ strm.zfree = zipio_free;
+ strm.opaque = &strm_f;
+
+ strm_out.resize(BLOCK_SIZE + 8);
+
+ deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, -15, 8, Z_DEFAULT_STRATEGY);
+ }
+
+ int step = 0;
+
+ while (p_len - step > 0) {
+ size_t block_size = (p_len - step) > BLOCK_SIZE ? (size_t)BLOCK_SIZE : (p_len - step);
+
+ for (uint64_t i = 0; i < block_size; i++) {
+ strm_in.write[i] = p_buffer[step + i];
+ }
+
+ BlockHash bh;
+ bh.base64_hash = hash_block(strm_in.ptr(), block_size);
+
+ if (p_compress) {
+ strm.avail_in = block_size;
+ strm.avail_out = strm_out.size();
+ strm.next_in = (uint8_t *)strm_in.ptr();
+ strm.next_out = strm_out.ptrw();
+
+ int total_out_before = strm.total_out;
+
+ int err = deflate(&strm, Z_FULL_FLUSH);
+ ERR_FAIL_COND_V(err < 0, ERR_BUG); // Negative means bug
+
+ bh.compressed_size = strm.total_out - total_out_before;
+
+ //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
+ int start = file_buffer.size();
+ file_buffer.resize(file_buffer.size() + bh.compressed_size);
+ for (uint64_t i = 0; i < bh.compressed_size; i++) {
+ file_buffer.write[start + i] = strm_out[i];
+ }
+ } else {
+ bh.compressed_size = block_size;
+ //package->store_buffer(strm_in.ptr(), block_size);
+ int start = file_buffer.size();
+ file_buffer.resize(file_buffer.size() + block_size);
+ for (uint64_t i = 0; i < bh.compressed_size; i++) {
+ file_buffer.write[start + i] = strm_in[i];
+ }
+ }
+
+ meta.hashes.push_back(bh);
+
+ step += block_size;
+ }
+
+ if (p_compress) {
+ strm.avail_in = 0;
+ strm.avail_out = strm_out.size();
+ strm.next_in = (uint8_t *)strm_in.ptr();
+ strm.next_out = strm_out.ptrw();
+
+ int total_out_before = strm.total_out;
+
+ deflate(&strm, Z_FINISH);
+
+ //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
+ int start = file_buffer.size();
+ file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before));
+ for (uint64_t i = 0; i < (strm.total_out - total_out_before); i++) {
+ file_buffer.write[start + i] = strm_out[i];
+ }
+
+ deflateEnd(&strm);
+ meta.compressed_size = strm.total_out;
+
+ } else {
+ meta.compressed_size = p_len;
+ }
+
+ // Calculate file CRC-32
+ uLong crc = crc32(0L, Z_NULL, 0);
+ crc = crc32(crc, p_buffer, p_len);
+ meta.file_crc32 = crc;
+
+ // Create file header
+ Vector<uint8_t> file_header = make_file_header(meta);
+ meta.lfh_size = file_header.size();
+
+ // Store the header and file;
+ package->store_buffer(file_header.ptr(), file_header.size());
+ package->store_buffer(file_buffer.ptr(), file_buffer.size());
+
+ file_metadata.push_back(meta);
+
+ return OK;
+}
+
+void AppxPackager::finish() {
+ // Create and add block map file
+ EditorNode::progress_task_step("export", "Creating block map...", 4);
+
+ const String &tmp_blockmap_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
+ make_block_map(tmp_blockmap_file_path);
+
+ FileAccess *blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ);
+ Vector<uint8_t> blockmap_buffer;
+ blockmap_buffer.resize(blockmap_file->get_length());
+
+ blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size());
+
+ add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true);
+
+ blockmap_file->close();
+ memdelete(blockmap_file);
+
+ // Add content types
+
+ EditorNode::progress_task_step("export", "Setting content types...", 5);
+
+ const String &tmp_content_types_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
+ make_content_types(tmp_content_types_file_path);
+
+ FileAccess *types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ);
+ Vector<uint8_t> types_buffer;
+ types_buffer.resize(types_file->get_length());
+
+ types_file->get_buffer(types_buffer.ptrw(), types_buffer.size());
+
+ add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true);
+
+ types_file->close();
+ memdelete(types_file);
+
+ // Cleanup generated files.
+ DirAccess::remove_file_or_error(tmp_blockmap_file_path);
+ DirAccess::remove_file_or_error(tmp_content_types_file_path);
+
+ // Pre-process central directory before signing
+ for (int i = 0; i < file_metadata.size(); i++) {
+ store_central_dir_header(file_metadata[i]);
+ }
+
+ // Write central directory
+ EditorNode::progress_task_step("export", "Finishing package...", 6);
+ central_dir_offset = package->get_position();
+ package->store_buffer(central_dir_data.ptr(), central_dir_data.size());
+
+ // End record
+ end_of_central_dir_offset = package->get_position();
+ Vector<uint8_t> end_record = make_end_of_central_record();
+ package->store_buffer(end_record.ptr(), end_record.size());
+
+ package->close();
+ memdelete(package);
+ package = nullptr;
+}
+
+AppxPackager::AppxPackager() {}
+
+AppxPackager::~AppxPackager() {}
diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h
new file mode 100644
index 0000000000..0eb1a78df1
--- /dev/null
+++ b/platform/uwp/export/app_packager.h
@@ -0,0 +1,150 @@
+/*************************************************************************/
+/* app_packager.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef UWP_APP_PACKAGER_H
+#define UWP_APP_PACKAGER_H
+
+#include "core/config/project_settings.h"
+#include "core/core_bind.h"
+#include "core/crypto/crypto_core.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/io/marshalls.h"
+#include "core/io/zip_io.h"
+#include "core/object/class_db.h"
+#include "core/version.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+
+#include "thirdparty/minizip/unzip.h"
+#include "thirdparty/minizip/zip.h"
+
+#include <zlib.h>
+
+class AppxPackager {
+ enum {
+ FILE_HEADER_MAGIC = 0x04034b50,
+ DATA_DESCRIPTOR_MAGIC = 0x08074b50,
+ CENTRAL_DIR_MAGIC = 0x02014b50,
+ END_OF_CENTRAL_DIR_MAGIC = 0x06054b50,
+ ZIP64_END_OF_CENTRAL_DIR_MAGIC = 0x06064b50,
+ ZIP64_END_DIR_LOCATOR_MAGIC = 0x07064b50,
+ P7X_SIGNATURE = 0x58434b50,
+ ZIP64_HEADER_ID = 0x0001,
+ ZIP_VERSION = 20,
+ ZIP_ARCHIVE_VERSION = 45,
+ GENERAL_PURPOSE = 0x00,
+ BASE_FILE_HEADER_SIZE = 30,
+ DATA_DESCRIPTOR_SIZE = 24,
+ BASE_CENTRAL_DIR_SIZE = 46,
+ EXTRA_FIELD_LENGTH = 28,
+ ZIP64_HEADER_SIZE = 24,
+ ZIP64_END_OF_CENTRAL_DIR_SIZE = (56 - 12),
+ END_OF_CENTRAL_DIR_SIZE = 42,
+ BLOCK_SIZE = 65536,
+ };
+
+ struct BlockHash {
+ String base64_hash;
+ size_t compressed_size = 0;
+ };
+
+ struct FileMeta {
+ String name;
+ int lfh_size = 0;
+ bool compressed = false;
+ size_t compressed_size = 0;
+ size_t uncompressed_size = 0;
+ Vector<BlockHash> hashes;
+ uLong file_crc32 = 0;
+ ZPOS64_T zip_offset = 0;
+ };
+
+ String progress_task;
+ FileAccess *package = nullptr;
+
+ Set<String> mime_types;
+
+ Vector<FileMeta> file_metadata;
+
+ ZPOS64_T central_dir_offset;
+ ZPOS64_T end_of_central_dir_offset;
+ Vector<uint8_t> central_dir_data;
+
+ String hash_block(const uint8_t *p_block_data, size_t p_block_len);
+
+ void make_block_map(const String &p_path);
+ void make_content_types(const String &p_path);
+
+ _FORCE_INLINE_ unsigned int buf_put_int16(uint16_t p_val, uint8_t *p_buf) {
+ for (int i = 0; i < 2; i++) {
+ *p_buf++ = (p_val >> (i * 8)) & 0xFF;
+ }
+ return 2;
+ }
+
+ _FORCE_INLINE_ unsigned int buf_put_int32(uint32_t p_val, uint8_t *p_buf) {
+ for (int i = 0; i < 4; i++) {
+ *p_buf++ = (p_val >> (i * 8)) & 0xFF;
+ }
+ return 4;
+ }
+
+ _FORCE_INLINE_ unsigned int buf_put_int64(uint64_t p_val, uint8_t *p_buf) {
+ for (int i = 0; i < 8; i++) {
+ *p_buf++ = (p_val >> (i * 8)) & 0xFF;
+ }
+ return 8;
+ }
+
+ _FORCE_INLINE_ unsigned int buf_put_string(String p_val, uint8_t *p_buf) {
+ for (int i = 0; i < p_val.length(); i++) {
+ *p_buf++ = p_val.utf8().get(i);
+ }
+ return p_val.length();
+ }
+
+ Vector<uint8_t> make_file_header(FileMeta p_file_meta);
+ void store_central_dir_header(const FileMeta &p_file, bool p_do_hash = true);
+ Vector<uint8_t> make_end_of_central_record();
+
+ String content_type(String p_extension);
+
+public:
+ void set_progress_task(String p_task) { progress_task = p_task; }
+ void init(FileAccess *p_fa);
+ Error add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false);
+ void finish();
+
+ AppxPackager();
+ ~AppxPackager();
+};
+
+#endif
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index e9e536837f..f5c3db33bb 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,1409 +30,7 @@
#include "export.h"
-#include "core/bind/core_bind.h"
-#include "core/class_db.h"
-#include "core/crypto/crypto_core.h"
-#include "core/io/marshalls.h"
-#include "core/io/zip_io.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/project_settings.h"
-#include "core/version.h"
-#include "editor/editor_export.h"
-#include "editor/editor_node.h"
-#include "platform/uwp/logo.gen.h"
-
-#include "thirdparty/minizip/unzip.h"
-#include "thirdparty/minizip/zip.h"
-
-#include <zlib.h>
-
-// Capabilities
-static const char *uwp_capabilities[] = {
- "allJoyn",
- "codeGeneration",
- "internetClient",
- "internetClientServer",
- "privateNetworkClientServer",
- nullptr
-};
-static const char *uwp_uap_capabilities[] = {
- "appointments",
- "blockedChatMessages",
- "chat",
- "contacts",
- "enterpriseAuthentication",
- "musicLibrary",
- "objects3D",
- "picturesLibrary",
- "phoneCall",
- "removableStorage",
- "sharedUserCertificates",
- "userAccountInformation",
- "videosLibrary",
- "voipCall",
- nullptr
-};
-static const char *uwp_device_capabilities[] = {
- "bluetooth",
- "location",
- "microphone",
- "proximity",
- "webcam",
- nullptr
-};
-
-class AppxPackager {
- enum {
- FILE_HEADER_MAGIC = 0x04034b50,
- DATA_DESCRIPTOR_MAGIC = 0x08074b50,
- CENTRAL_DIR_MAGIC = 0x02014b50,
- END_OF_CENTRAL_DIR_MAGIC = 0x06054b50,
- ZIP64_END_OF_CENTRAL_DIR_MAGIC = 0x06064b50,
- ZIP64_END_DIR_LOCATOR_MAGIC = 0x07064b50,
- P7X_SIGNATURE = 0x58434b50,
- ZIP64_HEADER_ID = 0x0001,
- ZIP_VERSION = 20,
- ZIP_ARCHIVE_VERSION = 45,
- GENERAL_PURPOSE = 0x00,
- BASE_FILE_HEADER_SIZE = 30,
- DATA_DESCRIPTOR_SIZE = 24,
- BASE_CENTRAL_DIR_SIZE = 46,
- EXTRA_FIELD_LENGTH = 28,
- ZIP64_HEADER_SIZE = 24,
- ZIP64_END_OF_CENTRAL_DIR_SIZE = (56 - 12),
- END_OF_CENTRAL_DIR_SIZE = 42,
- BLOCK_SIZE = 65536,
- };
-
- struct BlockHash {
- String base64_hash;
- size_t compressed_size;
- };
-
- struct FileMeta {
- String name;
- int lfh_size = 0;
- bool compressed = false;
- size_t compressed_size = 0;
- size_t uncompressed_size = 0;
- Vector<BlockHash> hashes;
- uLong file_crc32 = 0;
- ZPOS64_T zip_offset = 0;
-
- FileMeta() {}
- };
-
- String progress_task;
- FileAccess *package;
-
- Set<String> mime_types;
-
- Vector<FileMeta> file_metadata;
-
- ZPOS64_T central_dir_offset;
- ZPOS64_T end_of_central_dir_offset;
- Vector<uint8_t> central_dir_data;
-
- String hash_block(const uint8_t *p_block_data, size_t p_block_len);
-
- void make_block_map(const String &p_path);
- void make_content_types(const String &p_path);
-
- _FORCE_INLINE_ unsigned int buf_put_int16(uint16_t p_val, uint8_t *p_buf) {
- for (int i = 0; i < 2; i++) {
- *p_buf++ = (p_val >> (i * 8)) & 0xFF;
- }
- return 2;
- }
-
- _FORCE_INLINE_ unsigned int buf_put_int32(uint32_t p_val, uint8_t *p_buf) {
- for (int i = 0; i < 4; i++) {
- *p_buf++ = (p_val >> (i * 8)) & 0xFF;
- }
- return 4;
- }
-
- _FORCE_INLINE_ unsigned int buf_put_int64(uint64_t p_val, uint8_t *p_buf) {
- for (int i = 0; i < 8; i++) {
- *p_buf++ = (p_val >> (i * 8)) & 0xFF;
- }
- return 8;
- }
-
- _FORCE_INLINE_ unsigned int buf_put_string(String p_val, uint8_t *p_buf) {
- for (int i = 0; i < p_val.length(); i++) {
- *p_buf++ = p_val.utf8().get(i);
- }
- return p_val.length();
- }
-
- Vector<uint8_t> make_file_header(FileMeta p_file_meta);
- void store_central_dir_header(const FileMeta &p_file, bool p_do_hash = true);
- Vector<uint8_t> make_end_of_central_record();
-
- String content_type(String p_extension);
-
-public:
- void set_progress_task(String p_task) { progress_task = p_task; }
- void init(FileAccess *p_fa);
- Error add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false);
- void finish();
-
- AppxPackager();
- ~AppxPackager();
-};
-
-///////////////////////////////////////////////////////////////////////////
-
-String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) {
- unsigned char hash[32];
- char base64[45];
-
- CryptoCore::sha256(p_block_data, p_block_len, hash);
- size_t len = 0;
- CryptoCore::b64_encode((unsigned char *)base64, 45, &len, (unsigned char *)hash, 32);
- base64[44] = '\0';
-
- return String(base64);
-}
-
-void AppxPackager::make_block_map(const String &p_path) {
- FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
-
- tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>");
- tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">");
-
- for (int i = 0; i < file_metadata.size(); i++) {
- FileMeta file = file_metadata[i];
-
- tmp_file->store_string(
- "<File Name=\"" + file.name.replace("/", "\\") + "\" Size=\"" + itos(file.uncompressed_size) + "\" LfhSize=\"" + itos(file.lfh_size) + "\">");
-
- for (int j = 0; j < file.hashes.size(); j++) {
- tmp_file->store_string("<Block Hash=\"" + file.hashes[j].base64_hash + "\" ");
- if (file.compressed) {
- tmp_file->store_string("Size=\"" + itos(file.hashes[j].compressed_size) + "\" ");
- }
- tmp_file->store_string("/>");
- }
-
- tmp_file->store_string("</File>");
- }
-
- tmp_file->store_string("</BlockMap>");
-
- tmp_file->close();
- memdelete(tmp_file);
-}
-
-String AppxPackager::content_type(String p_extension) {
- if (p_extension == "png") {
- return "image/png";
- } else if (p_extension == "jpg") {
- return "image/jpg";
- } else if (p_extension == "xml") {
- return "application/xml";
- } else if (p_extension == "exe" || p_extension == "dll") {
- return "application/x-msdownload";
- } else {
- return "application/octet-stream";
- }
-}
-
-void AppxPackager::make_content_types(const String &p_path) {
- FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
-
- tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
- tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">");
-
- Map<String, String> types;
-
- for (int i = 0; i < file_metadata.size(); i++) {
- String ext = file_metadata[i].name.get_extension().to_lower();
-
- if (types.has(ext)) {
- continue;
- }
-
- types[ext] = content_type(ext);
-
- tmp_file->store_string("<Default Extension=\"" + ext + "\" ContentType=\"" + types[ext] + "\" />");
- }
-
- // Appx signature file
- tmp_file->store_string("<Default Extension=\"p7x\" ContentType=\"application/octet-stream\" />");
-
- // Override for package files
- tmp_file->store_string("<Override PartName=\"/AppxManifest.xml\" ContentType=\"application/vnd.ms-appx.manifest+xml\" />");
- tmp_file->store_string("<Override PartName=\"/AppxBlockMap.xml\" ContentType=\"application/vnd.ms-appx.blockmap+xml\" />");
- tmp_file->store_string("<Override PartName=\"/AppxSignature.p7x\" ContentType=\"application/vnd.ms-appx.signature\" />");
- tmp_file->store_string("<Override PartName=\"/AppxMetadata/CodeIntegrity.cat\" ContentType=\"application/vnd.ms-pkiseccat\" />");
-
- tmp_file->store_string("</Types>");
-
- tmp_file->close();
- memdelete(tmp_file);
-}
-
-Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
- Vector<uint8_t> buf;
- buf.resize(BASE_FILE_HEADER_SIZE + p_file_meta.name.length());
-
- int offs = 0;
- // Write magic
- offs += buf_put_int32(FILE_HEADER_MAGIC, &buf.write[offs]);
-
- // Version
- offs += buf_put_int16(ZIP_VERSION, &buf.write[offs]);
-
- // Special flag
- offs += buf_put_int16(GENERAL_PURPOSE, &buf.write[offs]);
-
- // Compression
- offs += buf_put_int16(p_file_meta.compressed ? Z_DEFLATED : 0, &buf.write[offs]);
-
- // File date and time
- offs += buf_put_int32(0, &buf.write[offs]);
-
- // CRC-32
- offs += buf_put_int32(p_file_meta.file_crc32, &buf.write[offs]);
-
- // Compressed size
- offs += buf_put_int32(p_file_meta.compressed_size, &buf.write[offs]);
-
- // Uncompressed size
- offs += buf_put_int32(p_file_meta.uncompressed_size, &buf.write[offs]);
-
- // File name length
- offs += buf_put_int16(p_file_meta.name.length(), &buf.write[offs]);
-
- // Extra data length
- offs += buf_put_int16(0, &buf.write[offs]);
-
- // File name
- offs += buf_put_string(p_file_meta.name, &buf.write[offs]);
-
- // Done!
- return buf;
-}
-
-void AppxPackager::store_central_dir_header(const FileMeta &p_file, bool p_do_hash) {
- Vector<uint8_t> &buf = central_dir_data;
- int offs = buf.size();
- buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length());
-
- // Write magic
- offs += buf_put_int32(CENTRAL_DIR_MAGIC, &buf.write[offs]);
-
- // ZIP versions
- offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]);
- offs += buf_put_int16(ZIP_VERSION, &buf.write[offs]);
-
- // General purpose flag
- offs += buf_put_int16(GENERAL_PURPOSE, &buf.write[offs]);
-
- // Compression
- offs += buf_put_int16(p_file.compressed ? Z_DEFLATED : 0, &buf.write[offs]);
-
- // Modification date/time
- offs += buf_put_int32(0, &buf.write[offs]);
-
- // Crc-32
- offs += buf_put_int32(p_file.file_crc32, &buf.write[offs]);
-
- // File sizes
- offs += buf_put_int32(p_file.compressed_size, &buf.write[offs]);
- offs += buf_put_int32(p_file.uncompressed_size, &buf.write[offs]);
-
- // File name length
- offs += buf_put_int16(p_file.name.length(), &buf.write[offs]);
-
- // Extra field length
- offs += buf_put_int16(0, &buf.write[offs]);
-
- // Comment length
- offs += buf_put_int16(0, &buf.write[offs]);
-
- // Disk number start, internal/external file attributes
- for (int i = 0; i < 8; i++) {
- buf.write[offs++] = 0;
- }
-
- // Relative offset
- offs += buf_put_int32(p_file.zip_offset, &buf.write[offs]);
-
- // File name
- offs += buf_put_string(p_file.name, &buf.write[offs]);
-
- // Done!
-}
-
-Vector<uint8_t> AppxPackager::make_end_of_central_record() {
- Vector<uint8_t> buf;
- buf.resize(ZIP64_END_OF_CENTRAL_DIR_SIZE + 12 + END_OF_CENTRAL_DIR_SIZE); // Size plus magic
-
- int offs = 0;
-
- // Write magic
- offs += buf_put_int32(ZIP64_END_OF_CENTRAL_DIR_MAGIC, &buf.write[offs]);
-
- // Size of this record
- offs += buf_put_int64(ZIP64_END_OF_CENTRAL_DIR_SIZE, &buf.write[offs]);
-
- // Version (yes, twice)
- offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]);
- offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]);
-
- // Disk number
- for (int i = 0; i < 8; i++) {
- buf.write[offs++] = 0;
- }
-
- // Number of entries (total and per disk)
- offs += buf_put_int64(file_metadata.size(), &buf.write[offs]);
- offs += buf_put_int64(file_metadata.size(), &buf.write[offs]);
-
- // Size of central dir
- offs += buf_put_int64(central_dir_data.size(), &buf.write[offs]);
-
- // Central dir offset
- offs += buf_put_int64(central_dir_offset, &buf.write[offs]);
-
- ////// ZIP64 locator
-
- // Write magic for zip64 central dir locator
- offs += buf_put_int32(ZIP64_END_DIR_LOCATOR_MAGIC, &buf.write[offs]);
-
- // Disk number
- for (int i = 0; i < 4; i++) {
- buf.write[offs++] = 0;
- }
-
- // Relative offset
- offs += buf_put_int64(end_of_central_dir_offset, &buf.write[offs]);
-
- // Number of disks
- offs += buf_put_int32(1, &buf.write[offs]);
-
- /////// End of zip directory
-
- // Write magic for end central dir
- offs += buf_put_int32(END_OF_CENTRAL_DIR_MAGIC, &buf.write[offs]);
-
- // Dummy stuff for Zip64
- for (int i = 0; i < 4; i++) {
- buf.write[offs++] = 0x0;
- }
- for (int i = 0; i < 12; i++) {
- buf.write[offs++] = 0xFF;
- }
-
- // Size of comments
- for (int i = 0; i < 2; i++) {
- buf.write[offs++] = 0;
- }
-
- // Done!
- return buf;
-}
-
-void AppxPackager::init(FileAccess *p_fa) {
- package = p_fa;
- central_dir_offset = 0;
- end_of_central_dir_offset = 0;
-}
-
-Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) {
- if (p_file_no >= 1 && p_total_files >= 1) {
- if (EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files)) {
- return ERR_SKIP;
- }
- }
-
- FileMeta meta;
- meta.name = p_file_name;
- meta.uncompressed_size = p_len;
- meta.compressed_size = p_len;
- meta.compressed = p_compress;
- meta.zip_offset = package->get_position();
-
- Vector<uint8_t> file_buffer;
-
- // Data for compression
- z_stream strm;
- FileAccess *strm_f = nullptr;
- Vector<uint8_t> strm_in;
- strm_in.resize(BLOCK_SIZE);
- Vector<uint8_t> strm_out;
-
- if (p_compress) {
- strm.zalloc = zipio_alloc;
- strm.zfree = zipio_free;
- strm.opaque = &strm_f;
-
- strm_out.resize(BLOCK_SIZE + 8);
-
- deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, -15, 8, Z_DEFAULT_STRATEGY);
- }
-
- int step = 0;
-
- while (p_len - step > 0) {
- size_t block_size = (p_len - step) > BLOCK_SIZE ? (size_t)BLOCK_SIZE : (p_len - step);
-
- for (uint64_t i = 0; i < block_size; i++) {
- strm_in.write[i] = p_buffer[step + i];
- }
-
- BlockHash bh;
- bh.base64_hash = hash_block(strm_in.ptr(), block_size);
-
- if (p_compress) {
- strm.avail_in = block_size;
- strm.avail_out = strm_out.size();
- strm.next_in = (uint8_t *)strm_in.ptr();
- strm.next_out = strm_out.ptrw();
-
- int total_out_before = strm.total_out;
-
- int err = deflate(&strm, Z_FULL_FLUSH);
- ERR_FAIL_COND_V(err < 0, ERR_BUG); // Negative means bug
-
- bh.compressed_size = strm.total_out - total_out_before;
-
- //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
- int start = file_buffer.size();
- file_buffer.resize(file_buffer.size() + bh.compressed_size);
- for (uint64_t i = 0; i < bh.compressed_size; i++) {
- file_buffer.write[start + i] = strm_out[i];
- }
- } else {
- bh.compressed_size = block_size;
- //package->store_buffer(strm_in.ptr(), block_size);
- int start = file_buffer.size();
- file_buffer.resize(file_buffer.size() + block_size);
- for (uint64_t i = 0; i < bh.compressed_size; i++) {
- file_buffer.write[start + i] = strm_in[i];
- }
- }
-
- meta.hashes.push_back(bh);
-
- step += block_size;
- }
-
- if (p_compress) {
- strm.avail_in = 0;
- strm.avail_out = strm_out.size();
- strm.next_in = (uint8_t *)strm_in.ptr();
- strm.next_out = strm_out.ptrw();
-
- int total_out_before = strm.total_out;
-
- deflate(&strm, Z_FINISH);
-
- //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
- int start = file_buffer.size();
- file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before));
- for (uint64_t i = 0; i < (strm.total_out - total_out_before); i++) {
- file_buffer.write[start + i] = strm_out[i];
- }
-
- deflateEnd(&strm);
- meta.compressed_size = strm.total_out;
-
- } else {
- meta.compressed_size = p_len;
- }
-
- // Calculate file CRC-32
- uLong crc = crc32(0L, Z_NULL, 0);
- crc = crc32(crc, p_buffer, p_len);
- meta.file_crc32 = crc;
-
- // Create file header
- Vector<uint8_t> file_header = make_file_header(meta);
- meta.lfh_size = file_header.size();
-
- // Store the header and file;
- package->store_buffer(file_header.ptr(), file_header.size());
- package->store_buffer(file_buffer.ptr(), file_buffer.size());
-
- file_metadata.push_back(meta);
-
- return OK;
-}
-
-void AppxPackager::finish() {
- // Create and add block map file
- EditorNode::progress_task_step("export", "Creating block map...", 4);
-
- const String &tmp_blockmap_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
- make_block_map(tmp_blockmap_file_path);
-
- FileAccess *blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ);
- Vector<uint8_t> blockmap_buffer;
- blockmap_buffer.resize(blockmap_file->get_len());
-
- blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size());
-
- add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true);
-
- blockmap_file->close();
- memdelete(blockmap_file);
-
- // Add content types
-
- EditorNode::progress_task_step("export", "Setting content types...", 5);
-
- const String &tmp_content_types_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
- make_content_types(tmp_content_types_file_path);
-
- FileAccess *types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ);
- Vector<uint8_t> types_buffer;
- types_buffer.resize(types_file->get_len());
-
- types_file->get_buffer(types_buffer.ptrw(), types_buffer.size());
-
- add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true);
-
- types_file->close();
- memdelete(types_file);
-
- // Cleanup generated files.
- DirAccess::remove_file_or_error(tmp_blockmap_file_path);
- DirAccess::remove_file_or_error(tmp_content_types_file_path);
-
- // Pre-process central directory before signing
- for (int i = 0; i < file_metadata.size(); i++) {
- store_central_dir_header(file_metadata[i]);
- }
-
- // Write central directory
- EditorNode::progress_task_step("export", "Finishing package...", 6);
- central_dir_offset = package->get_position();
- package->store_buffer(central_dir_data.ptr(), central_dir_data.size());
-
- // End record
- end_of_central_dir_offset = package->get_position();
- Vector<uint8_t> end_record = make_end_of_central_record();
- package->store_buffer(end_record.ptr(), end_record.size());
-
- package->close();
- memdelete(package);
- package = nullptr;
-}
-
-AppxPackager::AppxPackager() {}
-
-AppxPackager::~AppxPackager() {}
-
-////////////////////////////////////////////////////////////////////
-
-class EditorExportPlatformUWP : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
-
- Ref<ImageTexture> logo;
-
- enum Platform {
- ARM,
- X86,
- X64
- };
-
- bool _valid_resource_name(const String &p_name) const {
- if (p_name.empty()) {
- return false;
- }
- if (p_name.ends_with(".")) {
- return false;
- }
-
- static const char *invalid_names[] = {
- "CON", "PRN", "AUX", "NUL", "COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7",
- "COM8", "COM9", "LPT1", "LPT2", "LPT3", "LPT4", "LPT5", "LPT6", "LPT7", "LPT8", "LPT9",
- nullptr
- };
-
- const char **t = invalid_names;
- while (*t) {
- if (p_name == *t) {
- return false;
- }
- t++;
- }
-
- return true;
- }
-
- bool _valid_guid(const String &p_guid) const {
- Vector<String> parts = p_guid.split("-");
-
- if (parts.size() != 5) {
- return false;
- }
- if (parts[0].length() != 8) {
- return false;
- }
- for (int i = 1; i < 4; i++) {
- if (parts[i].length() != 4) {
- return false;
- }
- }
- if (parts[4].length() != 12) {
- return false;
- }
-
- return true;
- }
-
- bool _valid_bgcolor(const String &p_color) const {
- if (p_color.empty()) {
- return true;
- }
- if (p_color.begins_with("#") && p_color.is_valid_html_color()) {
- return true;
- }
-
- // Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx
- static const char *valid_colors[] = {
- "aliceBlue", "antiqueWhite", "aqua", "aquamarine", "azure", "beige",
- "bisque", "black", "blanchedAlmond", "blue", "blueViolet", "brown",
- "burlyWood", "cadetBlue", "chartreuse", "chocolate", "coral", "cornflowerBlue",
- "cornsilk", "crimson", "cyan", "darkBlue", "darkCyan", "darkGoldenrod",
- "darkGray", "darkGreen", "darkKhaki", "darkMagenta", "darkOliveGreen", "darkOrange",
- "darkOrchid", "darkRed", "darkSalmon", "darkSeaGreen", "darkSlateBlue", "darkSlateGray",
- "darkTurquoise", "darkViolet", "deepPink", "deepSkyBlue", "dimGray", "dodgerBlue",
- "firebrick", "floralWhite", "forestGreen", "fuchsia", "gainsboro", "ghostWhite",
- "gold", "goldenrod", "gray", "green", "greenYellow", "honeydew",
- "hotPink", "indianRed", "indigo", "ivory", "khaki", "lavender",
- "lavenderBlush", "lawnGreen", "lemonChiffon", "lightBlue", "lightCoral", "lightCyan",
- "lightGoldenrodYellow", "lightGreen", "lightGray", "lightPink", "lightSalmon", "lightSeaGreen",
- "lightSkyBlue", "lightSlateGray", "lightSteelBlue", "lightYellow", "lime", "limeGreen",
- "linen", "magenta", "maroon", "mediumAquamarine", "mediumBlue", "mediumOrchid",
- "mediumPurple", "mediumSeaGreen", "mediumSlateBlue", "mediumSpringGreen", "mediumTurquoise", "mediumVioletRed",
- "midnightBlue", "mintCream", "mistyRose", "moccasin", "navajoWhite", "navy",
- "oldLace", "olive", "oliveDrab", "orange", "orangeRed", "orchid",
- "paleGoldenrod", "paleGreen", "paleTurquoise", "paleVioletRed", "papayaWhip", "peachPuff",
- "peru", "pink", "plum", "powderBlue", "purple", "red",
- "rosyBrown", "royalBlue", "saddleBrown", "salmon", "sandyBrown", "seaGreen",
- "seaShell", "sienna", "silver", "skyBlue", "slateBlue", "slateGray",
- "snow", "springGreen", "steelBlue", "tan", "teal", "thistle",
- "tomato", "transparent", "turquoise", "violet", "wheat", "white",
- "whiteSmoke", "yellow", "yellowGreen",
- nullptr
- };
-
- const char **color = valid_colors;
-
- while (*color) {
- if (p_color == *color) {
- return true;
- }
- color++;
- }
-
- return false;
- }
-
- bool _valid_image(const StreamTexture2D *p_image, int p_width, int p_height) const {
- if (!p_image) {
- return false;
- }
-
- // TODO: Add resource creation or image rescaling to enable other scales:
- // 1.25, 1.5, 2.0
- return p_width == p_image->get_width() && p_height == p_image->get_height();
- }
-
- Vector<uint8_t> _fix_manifest(const Ref<EditorExportPreset> &p_preset, const Vector<uint8_t> &p_template, bool p_give_internet) const {
- String result = String::utf8((const char *)p_template.ptr(), p_template.size());
-
- result = result.replace("$godot_version$", VERSION_FULL_NAME);
-
- result = result.replace("$identity_name$", p_preset->get("package/unique_name"));
- result = result.replace("$publisher$", p_preset->get("package/publisher"));
-
- result = result.replace("$product_guid$", p_preset->get("identity/product_guid"));
- result = result.replace("$publisher_guid$", p_preset->get("identity/publisher_guid"));
-
- String version = itos(p_preset->get("version/major")) + "." + itos(p_preset->get("version/minor")) + "." + itos(p_preset->get("version/build")) + "." + itos(p_preset->get("version/revision"));
- result = result.replace("$version_string$", version);
-
- Platform arch = (Platform)(int)p_preset->get("architecture/target");
- String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64";
- result = result.replace("$architecture$", architecture);
-
- result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
-
- result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
- result = result.replace("$app_description$", p_preset->get("package/description"));
- result = result.replace("$bg_color$", p_preset->get("images/background_color"));
- result = result.replace("$short_name$", p_preset->get("package/short_name"));
-
- String name_on_tiles = "";
- if ((bool)p_preset->get("tiles/show_name_on_square150x150")) {
- name_on_tiles += " <uap:ShowOn Tile=\"square150x150Logo\" />\n";
- }
- if ((bool)p_preset->get("tiles/show_name_on_wide310x150")) {
- name_on_tiles += " <uap:ShowOn Tile=\"wide310x150Logo\" />\n";
- }
- if ((bool)p_preset->get("tiles/show_name_on_square310x310")) {
- name_on_tiles += " <uap:ShowOn Tile=\"square310x310Logo\" />\n";
- }
-
- String show_name_on_tiles = "";
- if (!name_on_tiles.empty()) {
- show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>";
- }
-
- result = result.replace("$name_on_tiles$", name_on_tiles);
-
- String rotations = "";
- if ((bool)p_preset->get("orientation/landscape")) {
- rotations += " <uap:Rotation Preference=\"landscape\" />\n";
- }
- if ((bool)p_preset->get("orientation/portrait")) {
- rotations += " <uap:Rotation Preference=\"portrait\" />\n";
- }
- if ((bool)p_preset->get("orientation/landscape_flipped")) {
- rotations += " <uap:Rotation Preference=\"landscapeFlipped\" />\n";
- }
- if ((bool)p_preset->get("orientation/portrait_flipped")) {
- rotations += " <uap:Rotation Preference=\"portraitFlipped\" />\n";
- }
-
- String rotation_preference = "";
- if (!rotations.empty()) {
- rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>";
- }
-
- result = result.replace("$rotation_preference$", rotation_preference);
-
- String capabilities_elements = "";
- const char **basic = uwp_capabilities;
- while (*basic) {
- if ((bool)p_preset->get("capabilities/" + String(*basic))) {
- capabilities_elements += " <Capability Name=\"" + String(*basic) + "\" />\n";
- }
- basic++;
- }
- const char **uap = uwp_uap_capabilities;
- while (*uap) {
- if ((bool)p_preset->get("capabilities/" + String(*uap))) {
- capabilities_elements += " <uap:Capability Name=\"" + String(*uap) + "\" />\n";
- }
- uap++;
- }
- const char **device = uwp_device_capabilities;
- while (*device) {
- if ((bool)p_preset->get("capabilities/" + String(*device))) {
- capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n";
- }
- device++;
- }
-
- if (!((bool)p_preset->get("capabilities/internetClient")) && p_give_internet) {
- capabilities_elements += " <Capability Name=\"internetClient\" />\n";
- }
-
- String capabilities_string = "<Capabilities />";
- if (!capabilities_elements.empty()) {
- capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>";
- }
-
- result = result.replace("$capabilities_place$", capabilities_string);
-
- Vector<uint8_t> r_ret;
- r_ret.resize(result.length());
-
- for (int i = 0; i < result.length(); i++) {
- r_ret.write[i] = result.utf8().get(i);
- }
-
- return r_ret;
- }
-
- Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
- Vector<uint8_t> data;
- StreamTexture2D *image = nullptr;
-
- if (p_path.find("StoreLogo") != -1) {
- image = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo")));
- } else if (p_path.find("Square44x44Logo") != -1) {
- image = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
- } else if (p_path.find("Square71x71Logo") != -1) {
- image = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
- } else if (p_path.find("Square150x150Logo") != -1) {
- image = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
- } else if (p_path.find("Square310x310Logo") != -1) {
- image = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
- } else if (p_path.find("Wide310x150Logo") != -1) {
- image = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
- } else if (p_path.find("SplashScreen") != -1) {
- image = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen")));
- } else {
- ERR_PRINT("Unable to load logo");
- }
-
- if (!image) {
- return data;
- }
-
- String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png");
-
- Error err = image->get_data()->save_png(tmp_path);
-
- if (err != OK) {
- String err_string = "Couldn't save temp logo file.";
-
- EditorNode::add_io_error(err_string);
- ERR_FAIL_V_MSG(data, err_string);
- }
-
- FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err);
-
- if (err != OK) {
- String err_string = "Couldn't open temp logo file.";
- // Cleanup generated file.
- DirAccess::remove_file_or_error(tmp_path);
- EditorNode::add_io_error(err_string);
- ERR_FAIL_V_MSG(data, err_string);
- }
-
- data.resize(f->get_len());
- f->get_buffer(data.ptrw(), data.size());
-
- f->close();
- memdelete(f);
- DirAccess::remove_file_or_error(tmp_path);
-
- return data;
- }
-
- static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
- /* TODO: This was copied verbatim from Android export. It should be
- * refactored to the parent class and also be used for .zip export.
- */
-
- /*
- * By not compressing files with little or not benefit in doing so,
- * a performance gain is expected at runtime. Moreover, if the APK is
- * zip-aligned, assets stored as they are can be efficiently read by
- * Android by memory-mapping them.
- */
-
- // -- Unconditional uncompress to mimic AAPT plus some other
-
- static const char *unconditional_compress_ext[] = {
- // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp
- // These formats are already compressed, or don't compress well:
- ".jpg", ".jpeg", ".png", ".gif",
- ".wav", ".mp2", ".mp3", ".ogg", ".aac",
- ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet",
- ".rtttl", ".imy", ".xmf", ".mp4", ".m4a",
- ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2",
- ".amr", ".awb", ".wma", ".wmv",
- // Godot-specific:
- ".webp", // Same reasoning as .png
- ".cfb", // Don't let small config files slow-down startup
- ".scn", // Binary scenes are usually already compressed
- ".stex", // Streamable textures are usually already compressed
- // Trailer for easier processing
- nullptr
- };
-
- for (const char **ext = unconditional_compress_ext; *ext; ++ext) {
- if (p_path.to_lower().ends_with(String(*ext))) {
- return false;
- }
- }
-
- // -- Compressed resource?
-
- if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') {
- // Already compressed
- return false;
- }
-
- // --- TODO: Decide on texture resources according to their image compression setting
-
- return true;
- }
-
- static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
- AppxPackager *packager = (AppxPackager *)p_userdata;
- String dst_path = p_path.replace_first("res://", "game/");
-
- return packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
- }
-
-public:
- virtual String get_name() const override {
- return "UWP";
- }
- virtual String get_os_name() const override {
- return "UWP";
- }
-
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
- List<String> list;
- list.push_back("appx");
- return list;
- }
-
- virtual Ref<Texture2D> get_logo() const override {
- return logo;
- }
-
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override {
- r_features->push_back("s3tc");
- r_features->push_back("etc");
- switch ((int)p_preset->get("architecture/target")) {
- case EditorExportPlatformUWP::ARM: {
- r_features->push_back("arm");
- } break;
- case EditorExportPlatformUWP::X86: {
- r_features->push_back("32");
- } break;
- case EditorExportPlatformUWP::X64: {
- r_features->push_back("64");
- } break;
- }
- }
-
- virtual void get_export_options(List<ExportOption> *r_options) override {
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game.Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher", PROPERTY_HINT_PLACEHOLDER_TEXT, "CN=CompanyName"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/certificate", PROPERTY_HINT_GLOBAL_FILE, "*.pfx"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/password"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "signing/algorithm", PROPERTY_HINT_ENUM, "MD5,SHA1,SHA256"), 2));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/major"), 1));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/minor"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/build"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/revision"), 0));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_flipped"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped"), true));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "images/background_color"), "transparent"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"), false));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
-
- // Capabilities
- const char **basic = uwp_capabilities;
- while (*basic) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*basic).camelcase_to_underscore(false)), false));
- basic++;
- }
-
- const char **uap = uwp_uap_capabilities;
- while (*uap) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*uap).camelcase_to_underscore(false)), false));
- uap++;
- }
-
- const char **device = uwp_device_capabilities;
- while (*device) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*device).camelcase_to_underscore(false)), false));
- device++;
- }
- }
-
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override {
- String err;
- bool valid = false;
-
- // Look for export templates (first official, and if defined custom templates).
-
- Platform arch = (Platform)(int)(p_preset->get("architecture/target"));
- String platform_infix;
- switch (arch) {
- case EditorExportPlatformUWP::ARM: {
- platform_infix = "arm";
- } break;
- case EditorExportPlatformUWP::X86: {
- platform_infix = "x86";
- } break;
- case EditorExportPlatformUWP::X64: {
- platform_infix = "x64";
- } break;
- }
-
- bool dvalid = exists_export_template("uwp_" + platform_infix + "_debug.zip", &err);
- bool rvalid = exists_export_template("uwp_" + platform_infix + "_release.zip", &err);
-
- if (p_preset->get("custom_template/debug") != "") {
- dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
- if (!dvalid) {
- err += TTR("Custom debug template not found.") + "\n";
- }
- }
- if (p_preset->get("custom_template/release") != "") {
- rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
- if (!rvalid) {
- err += TTR("Custom release template not found.") + "\n";
- }
- }
-
- valid = dvalid || rvalid;
- r_missing_templates = !valid;
-
- // Validate the rest of the configuration.
-
- if (!_valid_resource_name(p_preset->get("package/short_name"))) {
- valid = false;
- err += TTR("Invalid package short name.") + "\n";
- }
-
- if (!_valid_resource_name(p_preset->get("package/unique_name"))) {
- valid = false;
- err += TTR("Invalid package unique name.") + "\n";
- }
-
- if (!_valid_resource_name(p_preset->get("package/publisher_display_name"))) {
- valid = false;
- err += TTR("Invalid package publisher display name.") + "\n";
- }
-
- if (!_valid_guid(p_preset->get("identity/product_guid"))) {
- valid = false;
- err += TTR("Invalid product GUID.") + "\n";
- }
-
- if (!_valid_guid(p_preset->get("identity/publisher_guid"))) {
- valid = false;
- err += TTR("Invalid publisher GUID.") + "\n";
- }
-
- if (!_valid_bgcolor(p_preset->get("images/background_color"))) {
- valid = false;
- err += TTR("Invalid background color.") + "\n";
- }
-
- if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
- valid = false;
- err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n";
- }
-
- if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
- valid = false;
- err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n";
- }
-
- if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
- valid = false;
- err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
- }
-
- if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
- valid = false;
- err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
- }
-
- if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
- valid = false;
- err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n";
- }
-
- if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
- valid = false;
- err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n";
- }
-
- if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
- valid = false;
- err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n";
- }
-
- r_error = err;
- return valid;
- }
-
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override {
- String src_appx;
-
- EditorProgress ep("export", "Exporting for UWP", 7, true);
-
- if (p_debug) {
- src_appx = p_preset->get("custom_template/debug");
- } else {
- src_appx = p_preset->get("custom_template/release");
- }
-
- src_appx = src_appx.strip_edges();
-
- Platform arch = (Platform)(int)p_preset->get("architecture/target");
-
- if (src_appx == "") {
- String err, infix;
- switch (arch) {
- case ARM: {
- infix = "_arm_";
- } break;
- case X86: {
- infix = "_x86_";
- } break;
- case X64: {
- infix = "_x64_";
- } break;
- }
- if (p_debug) {
- src_appx = find_export_template("uwp" + infix + "debug.zip", &err);
- } else {
- src_appx = find_export_template("uwp" + infix + "release.zip", &err);
- }
- if (src_appx == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
-
- if (!DirAccess::exists(p_path.get_base_dir())) {
- return ERR_FILE_BAD_PATH;
- }
-
- Error err = OK;
-
- FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
- ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
-
- AppxPackager packager;
- packager.init(fa_pack);
-
- FileAccess *src_f = nullptr;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
-
- if (ep.step("Creating package...", 0)) {
- return ERR_SKIP;
- }
-
- unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io);
-
- if (!pkg) {
- EditorNode::add_io_error("Could not find template appx to export:\n" + src_appx);
- return ERR_FILE_NOT_FOUND;
- }
-
- int ret = unzGoToFirstFile(pkg);
-
- if (ep.step("Copying template files...", 1)) {
- return ERR_SKIP;
- }
-
- EditorNode::progress_add_task("template_files", "Template files", 100);
- packager.set_progress_task("template_files");
-
- int template_files_amount = 9;
- int template_file_no = 1;
-
- while (ret == UNZ_OK) {
- // get file name
- unz_file_info info;
- char fname[16834];
- ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, nullptr, 0, nullptr, 0);
-
- String path = fname;
-
- if (path.ends_with("/")) {
- // Ignore directories
- ret = unzGoToNextFile(pkg);
- continue;
- }
-
- Vector<uint8_t> data;
- bool do_read = true;
-
- if (path.begins_with("Assets/")) {
- path = path.replace(".scale-100", "");
-
- data = _get_image_data(p_preset, path);
- if (data.size() > 0) {
- do_read = false;
- }
- }
-
- //read
- if (do_read) {
- data.resize(info.uncompressed_size);
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptrw(), data.size());
- unzCloseCurrentFile(pkg);
- }
-
- if (path == "AppxManifest.xml") {
- data = _fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG));
- }
-
- print_line("ADDING: " + path);
-
- err = packager.add_file(path, data.ptr(), data.size(), template_file_no++, template_files_amount, _should_compress_asset(path, data));
- if (err != OK) {
- return err;
- }
-
- ret = unzGoToNextFile(pkg);
- }
-
- EditorNode::progress_end_task("template_files");
-
- if (ep.step("Creating command line...", 2)) {
- return ERR_SKIP;
- }
-
- Vector<String> cl = ((String)p_preset->get("command_line/extra_args")).strip_edges().split(" ");
- for (int i = 0; i < cl.size(); i++) {
- if (cl[i].strip_edges().length() == 0) {
- cl.remove(i);
- i--;
- }
- }
-
- if (!(p_flags & DEBUG_FLAG_DUMB_CLIENT)) {
- cl.push_back("--path");
- cl.push_back("game");
- }
-
- gen_export_flags(cl, p_flags);
-
- // Command line file
- Vector<uint8_t> clf;
-
- // Argc
- clf.resize(4);
- encode_uint32(cl.size(), clf.ptrw());
-
- for (int i = 0; i < cl.size(); i++) {
- CharString txt = cl[i].utf8();
- int base = clf.size();
- clf.resize(base + 4 + txt.length());
- encode_uint32(txt.length(), &clf.write[base]);
- copymem(&clf.write[base + 4], txt.ptr(), txt.length());
- print_line(itos(i) + " param: " + cl[i]);
- }
-
- err = packager.add_file("__cl__.cl", clf.ptr(), clf.size(), -1, -1, false);
- if (err != OK) {
- return err;
- }
-
- if (ep.step("Adding project files...", 3)) {
- return ERR_SKIP;
- }
-
- EditorNode::progress_add_task("project_files", "Project Files", 100);
- packager.set_progress_task("project_files");
-
- err = export_project_files(p_preset, save_appx_file, &packager);
-
- EditorNode::progress_end_task("project_files");
-
- if (ep.step("Closing package...", 7)) {
- return ERR_SKIP;
- }
-
- unzClose(pkg);
-
- packager.finish();
-
-#ifdef WINDOWS_ENABLED
- // Sign with signtool
- String signtool_path = EditorSettings::get_singleton()->get("export/uwp/signtool");
- if (signtool_path == String()) {
- return OK;
- }
-
- if (!FileAccess::exists(signtool_path)) {
- ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting.");
- return ERR_FILE_NOT_FOUND;
- }
-
- static String algs[] = { "MD5", "SHA1", "SHA256" };
-
- String cert_path = EditorSettings::get_singleton()->get("export/uwp/debug_certificate");
- String cert_pass = EditorSettings::get_singleton()->get("export/uwp/debug_password");
- int cert_alg = EditorSettings::get_singleton()->get("export/uwp/debug_algorithm");
-
- if (!p_debug) {
- cert_path = p_preset->get("signing/certificate");
- cert_pass = p_preset->get("signing/password");
- cert_alg = p_preset->get("signing/algorithm");
- }
-
- if (cert_path == String()) {
- return OK; // Certificate missing, don't try to sign
- }
-
- if (!FileAccess::exists(cert_path)) {
- ERR_PRINT("Could not find certificate file at " + cert_path + ", aborting.");
- return ERR_FILE_NOT_FOUND;
- }
-
- if (cert_alg < 0 || cert_alg > 2) {
- ERR_PRINT("Invalid certificate algorithm " + itos(cert_alg) + ", aborting.");
- return ERR_INVALID_DATA;
- }
-
- List<String> args;
- args.push_back("sign");
- args.push_back("/fd");
- args.push_back(algs[cert_alg]);
- args.push_back("/a");
- args.push_back("/f");
- args.push_back(cert_path);
- args.push_back("/p");
- args.push_back(cert_pass);
- args.push_back(p_path);
-
- OS::get_singleton()->execute(signtool_path, args, true);
-#endif // WINDOWS_ENABLED
-
- return OK;
- }
-
- virtual void get_platform_features(List<String> *r_features) override {
- r_features->push_back("pc");
- r_features->push_back("UWP");
- }
-
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
- }
-
- EditorExportPlatformUWP() {
- Ref<Image> img = memnew(Image(_uwp_logo));
- logo.instance();
- logo->create_from_image(img);
- }
-};
+#include "export_plugin.h"
void register_uwp_exporter() {
#ifdef WINDOWS_ENABLED
@@ -1446,6 +44,6 @@ void register_uwp_exporter() {
#endif // WINDOWS_ENABLED
Ref<EditorExportPlatformUWP> exporter;
- exporter.instance();
+ exporter.instantiate();
EditorExport::get_singleton()->add_export_platform(exporter);
}
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index 1a1555d8ee..bc23cad38c 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp
new file mode 100644
index 0000000000..a54b85a803
--- /dev/null
+++ b/platform/uwp/export/export_plugin.cpp
@@ -0,0 +1,498 @@
+/*************************************************************************/
+/* export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export_plugin.h"
+
+#include "platform/uwp/logo.gen.h"
+
+String EditorExportPlatformUWP::get_name() const {
+ return "UWP";
+}
+String EditorExportPlatformUWP::get_os_name() const {
+ return "UWP";
+}
+
+List<String> EditorExportPlatformUWP::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ list.push_back("appx");
+ return list;
+}
+
+Ref<Texture2D> EditorExportPlatformUWP::get_logo() const {
+ return logo;
+}
+
+void EditorExportPlatformUWP::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ r_features->push_back("s3tc");
+ r_features->push_back("etc");
+ switch ((int)p_preset->get("architecture/target")) {
+ case EditorExportPlatformUWP::ARM: {
+ r_features->push_back("arm");
+ } break;
+ case EditorExportPlatformUWP::X86: {
+ r_features->push_back("32");
+ } break;
+ case EditorExportPlatformUWP::X64: {
+ r_features->push_back("64");
+ } break;
+ }
+}
+
+void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game.Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher", PROPERTY_HINT_PLACEHOLDER_TEXT, "CN=CompanyName"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/certificate", PROPERTY_HINT_GLOBAL_FILE, "*.pfx"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/password"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "signing/algorithm", PROPERTY_HINT_ENUM, "MD5,SHA1,SHA256"), 2));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/major"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/minor"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/build"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/revision"), 0));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_flipped"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped"), true));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "images/background_color"), "transparent"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"), false));
+
+ // Capabilities
+ const char **basic = uwp_capabilities;
+ while (*basic) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*basic)), false));
+ basic++;
+ }
+
+ const char **uap = uwp_uap_capabilities;
+ while (*uap) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*uap)), false));
+ uap++;
+ }
+
+ const char **device = uwp_device_capabilities;
+ while (*device) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*device)), false));
+ device++;
+ }
+}
+
+bool EditorExportPlatformUWP::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
+ bool valid = false;
+
+ // Look for export templates (first official, and if defined custom templates).
+
+ Platform arch = (Platform)(int)(p_preset->get("architecture/target"));
+ String platform_infix;
+ switch (arch) {
+ case EditorExportPlatformUWP::ARM: {
+ platform_infix = "arm";
+ } break;
+ case EditorExportPlatformUWP::X86: {
+ platform_infix = "x86";
+ } break;
+ case EditorExportPlatformUWP::X64: {
+ platform_infix = "x64";
+ } break;
+ }
+
+ bool dvalid = exists_export_template("uwp_" + platform_infix + "_debug.zip", &err);
+ bool rvalid = exists_export_template("uwp_" + platform_infix + "_release.zip", &err);
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
+ }
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
+ // Validate the rest of the configuration.
+
+ if (!_valid_resource_name(p_preset->get("package/short_name"))) {
+ valid = false;
+ err += TTR("Invalid package short name.") + "\n";
+ }
+
+ if (!_valid_resource_name(p_preset->get("package/unique_name"))) {
+ valid = false;
+ err += TTR("Invalid package unique name.") + "\n";
+ }
+
+ if (!_valid_resource_name(p_preset->get("package/publisher_display_name"))) {
+ valid = false;
+ err += TTR("Invalid package publisher display name.") + "\n";
+ }
+
+ if (!_valid_guid(p_preset->get("identity/product_guid"))) {
+ valid = false;
+ err += TTR("Invalid product GUID.") + "\n";
+ }
+
+ if (!_valid_guid(p_preset->get("identity/publisher_guid"))) {
+ valid = false;
+ err += TTR("Invalid publisher GUID.") + "\n";
+ }
+
+ if (!_valid_bgcolor(p_preset->get("images/background_color"))) {
+ valid = false;
+ err += TTR("Invalid background color.") + "\n";
+ }
+
+ if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
+ valid = false;
+ err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n";
+ }
+
+ if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
+ valid = false;
+ err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n";
+ }
+
+ if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
+ valid = false;
+ err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
+ }
+
+ if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
+ valid = false;
+ err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
+ }
+
+ if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
+ valid = false;
+ err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n";
+ }
+
+ if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
+ valid = false;
+ err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n";
+ }
+
+ if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
+ valid = false;
+ err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n";
+ }
+
+ r_error = err;
+ return valid;
+}
+
+Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
+ String src_appx;
+
+ EditorProgress ep("export", "Exporting for UWP", 7, true);
+
+ if (p_debug) {
+ src_appx = p_preset->get("custom_template/debug");
+ } else {
+ src_appx = p_preset->get("custom_template/release");
+ }
+
+ src_appx = src_appx.strip_edges();
+
+ Platform arch = (Platform)(int)p_preset->get("architecture/target");
+
+ if (src_appx == "") {
+ String err, infix;
+ switch (arch) {
+ case ARM: {
+ infix = "_arm_";
+ } break;
+ case X86: {
+ infix = "_x86_";
+ } break;
+ case X64: {
+ infix = "_x64_";
+ } break;
+ }
+ if (p_debug) {
+ src_appx = find_export_template("uwp" + infix + "debug.zip", &err);
+ } else {
+ src_appx = find_export_template("uwp" + infix + "release.zip", &err);
+ }
+ if (src_appx == "") {
+ EditorNode::add_io_error(err);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
+ Error err = OK;
+
+ FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
+
+ AppxPackager packager;
+ packager.init(fa_pack);
+
+ FileAccess *src_f = nullptr;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+ if (ep.step("Creating package...", 0)) {
+ return ERR_SKIP;
+ }
+
+ unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io);
+
+ if (!pkg) {
+ EditorNode::add_io_error("Could not find template appx to export:\n" + src_appx);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ int ret = unzGoToFirstFile(pkg);
+
+ if (ep.step("Copying template files...", 1)) {
+ return ERR_SKIP;
+ }
+
+ EditorNode::progress_add_task("template_files", "Template files", 100);
+ packager.set_progress_task("template_files");
+
+ int template_files_amount = 9;
+ int template_file_no = 1;
+
+ while (ret == UNZ_OK) {
+ // get file name
+ unz_file_info info;
+ char fname[16834];
+ ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, nullptr, 0, nullptr, 0);
+
+ String path = fname;
+
+ if (path.ends_with("/")) {
+ // Ignore directories
+ ret = unzGoToNextFile(pkg);
+ continue;
+ }
+
+ Vector<uint8_t> data;
+ bool do_read = true;
+
+ if (path.begins_with("Assets/")) {
+ path = path.replace(".scale-100", "");
+
+ data = _get_image_data(p_preset, path);
+ if (data.size() > 0) {
+ do_read = false;
+ }
+ }
+
+ //read
+ if (do_read) {
+ data.resize(info.uncompressed_size);
+ unzOpenCurrentFile(pkg);
+ unzReadCurrentFile(pkg, data.ptrw(), data.size());
+ unzCloseCurrentFile(pkg);
+ }
+
+ if (path == "AppxManifest.xml") {
+ data = _fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG));
+ }
+
+ print_line("ADDING: " + path);
+
+ err = packager.add_file(path, data.ptr(), data.size(), template_file_no++, template_files_amount, _should_compress_asset(path, data));
+ if (err != OK) {
+ return err;
+ }
+
+ ret = unzGoToNextFile(pkg);
+ }
+
+ EditorNode::progress_end_task("template_files");
+
+ if (ep.step("Creating command line...", 2)) {
+ return ERR_SKIP;
+ }
+
+ Vector<String> cl = ((String)p_preset->get("command_line/extra_args")).strip_edges().split(" ");
+ for (int i = 0; i < cl.size(); i++) {
+ if (cl[i].strip_edges().length() == 0) {
+ cl.remove(i);
+ i--;
+ }
+ }
+
+ if (!(p_flags & DEBUG_FLAG_DUMB_CLIENT)) {
+ cl.push_back("--path");
+ cl.push_back("game");
+ }
+
+ gen_export_flags(cl, p_flags);
+
+ // Command line file
+ Vector<uint8_t> clf;
+
+ // Argc
+ clf.resize(4);
+ encode_uint32(cl.size(), clf.ptrw());
+
+ for (int i = 0; i < cl.size(); i++) {
+ CharString txt = cl[i].utf8();
+ int base = clf.size();
+ clf.resize(base + 4 + txt.length());
+ encode_uint32(txt.length(), &clf.write[base]);
+ memcpy(&clf.write[base + 4], txt.ptr(), txt.length());
+ print_line(itos(i) + " param: " + cl[i]);
+ }
+
+ err = packager.add_file("__cl__.cl", clf.ptr(), clf.size(), -1, -1, false);
+ if (err != OK) {
+ return err;
+ }
+
+ if (ep.step("Adding project files...", 3)) {
+ return ERR_SKIP;
+ }
+
+ EditorNode::progress_add_task("project_files", "Project Files", 100);
+ packager.set_progress_task("project_files");
+
+ err = export_project_files(p_preset, save_appx_file, &packager);
+
+ EditorNode::progress_end_task("project_files");
+
+ if (ep.step("Closing package...", 7)) {
+ return ERR_SKIP;
+ }
+
+ unzClose(pkg);
+
+ packager.finish();
+
+#ifdef WINDOWS_ENABLED
+ // Sign with signtool
+ String signtool_path = EditorSettings::get_singleton()->get("export/uwp/signtool");
+ if (signtool_path == String()) {
+ return OK;
+ }
+
+ if (!FileAccess::exists(signtool_path)) {
+ ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting.");
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ static String algs[] = { "MD5", "SHA1", "SHA256" };
+
+ String cert_path = EditorSettings::get_singleton()->get("export/uwp/debug_certificate");
+ String cert_pass = EditorSettings::get_singleton()->get("export/uwp/debug_password");
+ int cert_alg = EditorSettings::get_singleton()->get("export/uwp/debug_algorithm");
+
+ if (!p_debug) {
+ cert_path = p_preset->get("signing/certificate");
+ cert_pass = p_preset->get("signing/password");
+ cert_alg = p_preset->get("signing/algorithm");
+ }
+
+ if (cert_path == String()) {
+ return OK; // Certificate missing, don't try to sign
+ }
+
+ if (!FileAccess::exists(cert_path)) {
+ ERR_PRINT("Could not find certificate file at " + cert_path + ", aborting.");
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ if (cert_alg < 0 || cert_alg > 2) {
+ ERR_PRINT("Invalid certificate algorithm " + itos(cert_alg) + ", aborting.");
+ return ERR_INVALID_DATA;
+ }
+
+ List<String> args;
+ args.push_back("sign");
+ args.push_back("/fd");
+ args.push_back(algs[cert_alg]);
+ args.push_back("/a");
+ args.push_back("/f");
+ args.push_back(cert_path);
+ args.push_back("/p");
+ args.push_back(cert_pass);
+ args.push_back(p_path);
+
+ OS::get_singleton()->execute(signtool_path, args);
+#endif // WINDOWS_ENABLED
+
+ return OK;
+}
+
+void EditorExportPlatformUWP::get_platform_features(List<String> *r_features) {
+ r_features->push_back("pc");
+ r_features->push_back("uwp");
+}
+
+void EditorExportPlatformUWP::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+}
+
+EditorExportPlatformUWP::EditorExportPlatformUWP() {
+ Ref<Image> img = memnew(Image(_uwp_logo));
+ logo.instantiate();
+ logo->create_from_image(img);
+}
diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h
new file mode 100644
index 0000000000..f295789254
--- /dev/null
+++ b/platform/uwp/export/export_plugin.h
@@ -0,0 +1,448 @@
+/*************************************************************************/
+/* export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef UWP_EXPORT_PLUGIN_H
+#define UWP_EXPORT_PLUGIN_H
+
+#include "core/config/project_settings.h"
+#include "core/crypto/crypto_core.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/io/marshalls.h"
+#include "core/io/zip_io.h"
+#include "core/object/class_db.h"
+#include "core/version.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+
+#include "thirdparty/minizip/unzip.h"
+#include "thirdparty/minizip/zip.h"
+
+#include "app_packager.h"
+
+#include <zlib.h>
+
+// Capabilities
+static const char *uwp_capabilities[] = {
+ "allJoyn",
+ "codeGeneration",
+ "internetClient",
+ "internetClientServer",
+ "privateNetworkClientServer",
+ nullptr
+};
+static const char *uwp_uap_capabilities[] = {
+ "appointments",
+ "blockedChatMessages",
+ "chat",
+ "contacts",
+ "enterpriseAuthentication",
+ "musicLibrary",
+ "objects3D",
+ "picturesLibrary",
+ "phoneCall",
+ "removableStorage",
+ "sharedUserCertificates",
+ "userAccountInformation",
+ "videosLibrary",
+ "voipCall",
+ nullptr
+};
+static const char *uwp_device_capabilities[] = {
+ "bluetooth",
+ "location",
+ "microphone",
+ "proximity",
+ "webcam",
+ nullptr
+};
+
+class EditorExportPlatformUWP : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
+
+ Ref<ImageTexture> logo;
+
+ enum Platform {
+ ARM,
+ X86,
+ X64
+ };
+
+ bool _valid_resource_name(const String &p_name) const {
+ if (p_name.is_empty()) {
+ return false;
+ }
+ if (p_name.ends_with(".")) {
+ return false;
+ }
+
+ static const char *invalid_names[] = {
+ "CON", "PRN", "AUX", "NUL", "COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7",
+ "COM8", "COM9", "LPT1", "LPT2", "LPT3", "LPT4", "LPT5", "LPT6", "LPT7", "LPT8", "LPT9",
+ nullptr
+ };
+
+ const char **t = invalid_names;
+ while (*t) {
+ if (p_name == *t) {
+ return false;
+ }
+ t++;
+ }
+
+ return true;
+ }
+
+ bool _valid_guid(const String &p_guid) const {
+ Vector<String> parts = p_guid.split("-");
+
+ if (parts.size() != 5) {
+ return false;
+ }
+ if (parts[0].length() != 8) {
+ return false;
+ }
+ for (int i = 1; i < 4; i++) {
+ if (parts[i].length() != 4) {
+ return false;
+ }
+ }
+ if (parts[4].length() != 12) {
+ return false;
+ }
+
+ return true;
+ }
+
+ bool _valid_bgcolor(const String &p_color) const {
+ if (p_color.is_empty()) {
+ return true;
+ }
+ if (p_color.begins_with("#") && p_color.is_valid_html_color()) {
+ return true;
+ }
+
+ // Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx
+ static const char *valid_colors[] = {
+ "aliceBlue", "antiqueWhite", "aqua", "aquamarine", "azure", "beige",
+ "bisque", "black", "blanchedAlmond", "blue", "blueViolet", "brown",
+ "burlyWood", "cadetBlue", "chartreuse", "chocolate", "coral", "cornflowerBlue",
+ "cornsilk", "crimson", "cyan", "darkBlue", "darkCyan", "darkGoldenrod",
+ "darkGray", "darkGreen", "darkKhaki", "darkMagenta", "darkOliveGreen", "darkOrange",
+ "darkOrchid", "darkRed", "darkSalmon", "darkSeaGreen", "darkSlateBlue", "darkSlateGray",
+ "darkTurquoise", "darkViolet", "deepPink", "deepSkyBlue", "dimGray", "dodgerBlue",
+ "firebrick", "floralWhite", "forestGreen", "fuchsia", "gainsboro", "ghostWhite",
+ "gold", "goldenrod", "gray", "green", "greenYellow", "honeydew",
+ "hotPink", "indianRed", "indigo", "ivory", "khaki", "lavender",
+ "lavenderBlush", "lawnGreen", "lemonChiffon", "lightBlue", "lightCoral", "lightCyan",
+ "lightGoldenrodYellow", "lightGreen", "lightGray", "lightPink", "lightSalmon", "lightSeaGreen",
+ "lightSkyBlue", "lightSlateGray", "lightSteelBlue", "lightYellow", "lime", "limeGreen",
+ "linen", "magenta", "maroon", "mediumAquamarine", "mediumBlue", "mediumOrchid",
+ "mediumPurple", "mediumSeaGreen", "mediumSlateBlue", "mediumSpringGreen", "mediumTurquoise", "mediumVioletRed",
+ "midnightBlue", "mintCream", "mistyRose", "moccasin", "navajoWhite", "navy",
+ "oldLace", "olive", "oliveDrab", "orange", "orangeRed", "orchid",
+ "paleGoldenrod", "paleGreen", "paleTurquoise", "paleVioletRed", "papayaWhip", "peachPuff",
+ "peru", "pink", "plum", "powderBlue", "purple", "red",
+ "rosyBrown", "royalBlue", "saddleBrown", "salmon", "sandyBrown", "seaGreen",
+ "seaShell", "sienna", "silver", "skyBlue", "slateBlue", "slateGray",
+ "snow", "springGreen", "steelBlue", "tan", "teal", "thistle",
+ "tomato", "transparent", "turquoise", "violet", "wheat", "white",
+ "whiteSmoke", "yellow", "yellowGreen",
+ nullptr
+ };
+
+ const char **color = valid_colors;
+
+ while (*color) {
+ if (p_color == *color) {
+ return true;
+ }
+ color++;
+ }
+
+ return false;
+ }
+
+ bool _valid_image(const StreamTexture2D *p_image, int p_width, int p_height) const {
+ if (!p_image) {
+ return false;
+ }
+
+ // TODO: Add resource creation or image rescaling to enable other scales:
+ // 1.25, 1.5, 2.0
+ return p_width == p_image->get_width() && p_height == p_image->get_height();
+ }
+
+ Vector<uint8_t> _fix_manifest(const Ref<EditorExportPreset> &p_preset, const Vector<uint8_t> &p_template, bool p_give_internet) const {
+ String result = String::utf8((const char *)p_template.ptr(), p_template.size());
+
+ result = result.replace("$godot_version$", VERSION_FULL_NAME);
+
+ result = result.replace("$identity_name$", p_preset->get("package/unique_name"));
+ result = result.replace("$publisher$", p_preset->get("package/publisher"));
+
+ result = result.replace("$product_guid$", p_preset->get("identity/product_guid"));
+ result = result.replace("$publisher_guid$", p_preset->get("identity/publisher_guid"));
+
+ String version = itos(p_preset->get("version/major")) + "." + itos(p_preset->get("version/minor")) + "." + itos(p_preset->get("version/build")) + "." + itos(p_preset->get("version/revision"));
+ result = result.replace("$version_string$", version);
+
+ Platform arch = (Platform)(int)p_preset->get("architecture/target");
+ String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64");
+ result = result.replace("$architecture$", architecture);
+
+ result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
+
+ result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
+ result = result.replace("$app_description$", p_preset->get("package/description"));
+ result = result.replace("$bg_color$", p_preset->get("images/background_color"));
+ result = result.replace("$short_name$", p_preset->get("package/short_name"));
+
+ String name_on_tiles = "";
+ if ((bool)p_preset->get("tiles/show_name_on_square150x150")) {
+ name_on_tiles += " <uap:ShowOn Tile=\"square150x150Logo\" />\n";
+ }
+ if ((bool)p_preset->get("tiles/show_name_on_wide310x150")) {
+ name_on_tiles += " <uap:ShowOn Tile=\"wide310x150Logo\" />\n";
+ }
+ if ((bool)p_preset->get("tiles/show_name_on_square310x310")) {
+ name_on_tiles += " <uap:ShowOn Tile=\"square310x310Logo\" />\n";
+ }
+
+ String show_name_on_tiles = "";
+ if (!name_on_tiles.is_empty()) {
+ show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>";
+ }
+
+ result = result.replace("$name_on_tiles$", name_on_tiles);
+
+ String rotations = "";
+ if ((bool)p_preset->get("orientation/landscape")) {
+ rotations += " <uap:Rotation Preference=\"landscape\" />\n";
+ }
+ if ((bool)p_preset->get("orientation/portrait")) {
+ rotations += " <uap:Rotation Preference=\"portrait\" />\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_flipped")) {
+ rotations += " <uap:Rotation Preference=\"landscapeFlipped\" />\n";
+ }
+ if ((bool)p_preset->get("orientation/portrait_flipped")) {
+ rotations += " <uap:Rotation Preference=\"portraitFlipped\" />\n";
+ }
+
+ String rotation_preference = "";
+ if (!rotations.is_empty()) {
+ rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>";
+ }
+
+ result = result.replace("$rotation_preference$", rotation_preference);
+
+ String capabilities_elements = "";
+ const char **basic = uwp_capabilities;
+ while (*basic) {
+ if ((bool)p_preset->get("capabilities/" + String(*basic))) {
+ capabilities_elements += " <Capability Name=\"" + String(*basic) + "\" />\n";
+ }
+ basic++;
+ }
+ const char **uap = uwp_uap_capabilities;
+ while (*uap) {
+ if ((bool)p_preset->get("capabilities/" + String(*uap))) {
+ capabilities_elements += " <uap:Capability Name=\"" + String(*uap) + "\" />\n";
+ }
+ uap++;
+ }
+ const char **device = uwp_device_capabilities;
+ while (*device) {
+ if ((bool)p_preset->get("capabilities/" + String(*device))) {
+ capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n";
+ }
+ device++;
+ }
+
+ if (!((bool)p_preset->get("capabilities/internetClient")) && p_give_internet) {
+ capabilities_elements += " <Capability Name=\"internetClient\" />\n";
+ }
+
+ String capabilities_string = "<Capabilities />";
+ if (!capabilities_elements.is_empty()) {
+ capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>";
+ }
+
+ result = result.replace("$capabilities_place$", capabilities_string);
+
+ Vector<uint8_t> r_ret;
+ r_ret.resize(result.length());
+
+ for (int i = 0; i < result.length(); i++) {
+ r_ret.write[i] = result.utf8().get(i);
+ }
+
+ return r_ret;
+ }
+
+ Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ Vector<uint8_t> data;
+ StreamTexture2D *texture = nullptr;
+
+ if (p_path.find("StoreLogo") != -1) {
+ texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo")));
+ } else if (p_path.find("Square44x44Logo") != -1) {
+ texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
+ } else if (p_path.find("Square71x71Logo") != -1) {
+ texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
+ } else if (p_path.find("Square150x150Logo") != -1) {
+ texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
+ } else if (p_path.find("Square310x310Logo") != -1) {
+ texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
+ } else if (p_path.find("Wide310x150Logo") != -1) {
+ texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
+ } else if (p_path.find("SplashScreen") != -1) {
+ texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen")));
+ } else {
+ ERR_PRINT("Unable to load logo");
+ }
+
+ if (!texture) {
+ return data;
+ }
+
+ String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png");
+
+ Error err = texture->get_image()->save_png(tmp_path);
+
+ if (err != OK) {
+ String err_string = "Couldn't save temp logo file.";
+
+ EditorNode::add_io_error(err_string);
+ ERR_FAIL_V_MSG(data, err_string);
+ }
+
+ FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err);
+
+ if (err != OK) {
+ String err_string = "Couldn't open temp logo file.";
+ // Cleanup generated file.
+ DirAccess::remove_file_or_error(tmp_path);
+ EditorNode::add_io_error(err_string);
+ ERR_FAIL_V_MSG(data, err_string);
+ }
+
+ data.resize(f->get_length());
+ f->get_buffer(data.ptrw(), data.size());
+
+ f->close();
+ memdelete(f);
+ DirAccess::remove_file_or_error(tmp_path);
+
+ return data;
+ }
+
+ static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
+ /* TODO: This was copied verbatim from Android export. It should be
+ * refactored to the parent class and also be used for .zip export.
+ */
+
+ /*
+ * By not compressing files with little or not benefit in doing so,
+ * a performance gain is expected at runtime. Moreover, if the APK is
+ * zip-aligned, assets stored as they are can be efficiently read by
+ * Android by memory-mapping them.
+ */
+
+ // -- Unconditional uncompress to mimic AAPT plus some other
+
+ static const char *unconditional_compress_ext[] = {
+ // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp
+ // These formats are already compressed, or don't compress well:
+ ".jpg", ".jpeg", ".png", ".gif",
+ ".wav", ".mp2", ".mp3", ".ogg", ".aac",
+ ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet",
+ ".rtttl", ".imy", ".xmf", ".mp4", ".m4a",
+ ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2",
+ ".amr", ".awb", ".wma", ".wmv",
+ // Godot-specific:
+ ".webp", // Same reasoning as .png
+ ".cfb", // Don't let small config files slow-down startup
+ ".scn", // Binary scenes are usually already compressed
+ ".stex", // Streamable textures are usually already compressed
+ // Trailer for easier processing
+ nullptr
+ };
+
+ for (const char **ext = unconditional_compress_ext; *ext; ++ext) {
+ if (p_path.to_lower().ends_with(String(*ext))) {
+ return false;
+ }
+ }
+
+ // -- Compressed resource?
+
+ if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') {
+ // Already compressed
+ return false;
+ }
+
+ // --- TODO: Decide on texture resources according to their image compression setting
+
+ return true;
+ }
+
+ static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
+ AppxPackager *packager = (AppxPackager *)p_userdata;
+ String dst_path = p_path.replace_first("res://", "game/");
+
+ return packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
+ }
+
+public:
+ virtual String get_name() const override;
+ virtual String get_os_name() const override;
+
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
+
+ virtual Ref<Texture2D> get_logo() const override;
+
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+
+ virtual void get_platform_features(List<String> *r_features) override;
+
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override;
+
+ EditorExportPlatformUWP();
+};
+
+#endif
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 4fdfde9673..b419fb4fae 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -134,8 +134,8 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp
input->joy_connection_changed(idx, false, "Xbox Controller");
}
-InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
- InputDefault::JoyAxis jx;
+InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+ InputDefault::JoyAxisValue jx;
jx.min = p_trigger ? 0 : -1;
jx.value = (float)(p_negate ? -p_val : p_val);
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 13f246a438..d760d9e2fe 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,21 +58,12 @@ private:
struct ControllerDevice {
Windows::Gaming::Input::IGameController ^ controller_reference;
- int id;
- bool connected;
- ControllerType type;
- float ff_timestamp;
- float ff_end_timestamp;
- bool vibrating;
-
- ControllerDevice() {
- id = -1;
- connected = false;
- type = ControllerType::GAMEPAD_CONTROLLER;
- ff_timestamp = 0.0f;
- ff_end_timestamp = 0.0f;
- vibrating = false;
- }
+ int id = -1;
+ bool connected = false;
+ ControllerType type = ControllerType::GAMEPAD_CONTROLLER;
+ float ff_timestamp = 0;
+ float ff_end_timestamp = 0;
+ bool vibrating = false;
};
ControllerDevice controllers[MAX_CONTROLLERS];
@@ -82,7 +73,7 @@ private:
void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
- InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
+ InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(int p_device, uint64_t p_timestamp);
};
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 44ab075816..6ac5b55156 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,20 +33,17 @@
#include "os_uwp.h"
+#include "core/config/project_settings.h"
#include "core/io/marshalls.h"
-#include "core/project_settings.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/mutex_windows.h"
-#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "main/main.h"
#include "platform/windows/windows_terminal_logger.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
-#include "thread_uwp.h"
+#include "servers/rendering/rendering_server_default.h"
#include <ppltasks.h>
#include <wrl.h>
@@ -65,6 +62,8 @@ using namespace Windows::Devices::Sensors;
using namespace Windows::ApplicationModel::DataTransfer;
using namespace concurrency;
+static const float earth_gravity = 9.80665;
+
int OS_UWP::get_video_driver_count() const {
return 2;
}
@@ -127,13 +126,8 @@ void OS_UWP::set_keep_screen_on(bool p_enabled) {
}
void OS_UWP::initialize_core() {
- last_button_state = 0;
-
//RedirectIOToConsole();
- ThreadUWP::make_default();
- RWLockWindows::make_default();
-
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
@@ -151,15 +145,11 @@ void OS_UWP::initialize_core() {
ticks_start = 0;
ticks_start = get_ticks_usec();
- IP_Unix::make_default();
+ IPUnix::make_default();
cursor_shape = CURSOR_ARROW;
}
-bool OS_UWP::can_draw() const {
- return !minimized;
-};
-
void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
window = p_window;
}
@@ -240,7 +230,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
set_video_mode(vm);
- rendering_server = memnew(RenderingServerRaster);
+ rendering_server = memnew(RenderingServerDefault);
// FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
@@ -382,9 +372,9 @@ void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sende
AccelerometerReading ^ reading = args->Reading;
os->input->set_accelerometer(Vector3(
- reading->AccelerationX,
- reading->AccelerationY,
- reading->AccelerationZ));
+ reading->AccelerationX * earth_gravity,
+ reading->AccelerationY * earth_gravity,
+ reading->AccelerationZ * earth_gravity));
}
void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
@@ -408,14 +398,12 @@ void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrom
void OS_UWP::set_mouse_mode(MouseMode p_mode) {
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
CoreWindow::GetForCurrentThread()->SetPointerCapture();
-
} else {
CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
}
- if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
+ if (p_mode == MouseMode::MOUSE_MODE_HIDDEN || p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_CONFINED_HIDDEN) {
CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
-
} else {
CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
}
@@ -433,7 +421,7 @@ Point2 OS_UWP::get_mouse_position() const {
return Point2(old_x, old_y);
}
-int OS_UWP::get_mouse_button_state() const {
+MouseButton OS_UWP::get_mouse_button_state() const {
return last_button_state;
}
@@ -572,13 +560,13 @@ void OS_UWP::process_key_events() {
KeyEvent &kev = key_event_buffer[i];
Ref<InputEventKey> key_event;
- key_event.instance();
- key_event->set_alt(kev.alt);
- key_event->set_shift(kev.shift);
- key_event->set_control(kev.control);
+ key_event.instantiate();
+ key_event->set_alt_pressed(kev.alt);
+ key_event->set_shift_pressed(kev.shift);
+ key_event->set_ctrl_pressed(kev.control);
key_event->set_echo(kev.echo);
key_event->set_keycode(kev.keycode);
- key_event->set_physical_keycode(kev.physical_keycode);
+ key_event->set_physical_keycode((Key)kev.physical_keycode);
key_event->set_unicode(kev.unicode);
key_event->set_pressed(kev.pressed);
@@ -642,7 +630,11 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
// TODO
}
-Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+ return FAILED;
+};
+
+Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
return FAILED;
};
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 892327bac5..c9b2600c8e 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,11 +35,11 @@
#include "core/input/input.h"
#include "core/math/transform_2d.h"
#include "core/os/os.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#include "joypad_uwp.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#include <fcntl.h>
@@ -55,13 +55,13 @@ public:
CHAR_EVENT_MESSAGE
};
- bool alt, shift, control;
- MessageType type;
- bool pressed;
- unsigned int keycode;
- unsigned int physical_keycode;
- unsigned int unicode;
- bool echo;
+ bool alt = false, shift = false, control = false;
+ MessageType type = KEY_EVENT_MESSAGE;
+ bool pressed = false;
+ Key keycode = KEY_NONE;
+ unsigned int physical_keycode = 0;
+ unsigned int unicode = 0;
+ bool echo = false;
CorePhysicalKeyStatus status;
};
@@ -106,7 +106,7 @@ private:
bool control_mem;
bool meta_mem;
bool force_quit;
- uint32_t last_button_state;
+ MouseButton last_button_state = MOUSE_BUTTON_NONE;
CursorShape cursor_shape;
@@ -173,7 +173,7 @@ public:
MouseMode get_mouse_mode() const;
virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
+ virtual MouseButton get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
@@ -194,13 +194,13 @@ public:
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
- virtual bool can_draw() const;
virtual Error set_cwd(const String &p_cwd);
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
+ virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr);
virtual Error kill(const ProcessID &p_pid);
virtual bool has_environment(const String &p_var) const;
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 09a16614e0..481f583f6f 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp
deleted file mode 100644
index 8e7bb144be..0000000000
--- a/platform/uwp/thread_uwp.cpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/*************************************************************************/
-/* thread_uwp.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "thread_uwp.h"
-
-#include "core/os/memory.h"
-
-Thread *ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback, void *p_user, const Settings &) {
- ThreadUWP *thread = memnew(ThreadUWP);
-
- std::thread new_thread(p_callback, p_user);
- std::swap(thread->thread, new_thread);
-
- return thread;
-};
-
-Thread::ID ThreadUWP::get_thread_id_func_uwp() {
- return std::hash<std::thread::id>()(std::this_thread::get_id());
-};
-
-void ThreadUWP::wait_to_finish_func_uwp(Thread *p_thread) {
- ThreadUWP *tp = static_cast<ThreadUWP *>(p_thread);
- tp->thread.join();
-};
-
-Thread::ID ThreadUWP::get_id() const {
- return std::hash<std::thread::id>()(thread.get_id());
-};
-
-void ThreadUWP::make_default() {
- create_func = create_func_uwp;
- get_thread_id_func = get_thread_id_func_uwp;
- wait_to_finish_func = wait_to_finish_func_uwp;
-};
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index e3f86977a4..47d8e14680 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -32,5 +32,5 @@ if env["vsproj"]:
env.vs_srcs += ["platform/windows/" + str(x)]
if not os.getenv("VCINSTALLDIR"):
- if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
+ if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp
index 1c32639a38..74b12cbb3b 100644
--- a/platform/windows/context_gl_windows.cpp
+++ b/platform/windows/context_gl_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -66,46 +66,13 @@ int ContextGL_Windows::get_window_height() {
return OS::get_singleton()->get_video_mode().height;
}
-bool ContextGL_Windows::should_vsync_via_compositor() {
- if (OS::get_singleton()->is_window_fullscreen() || !OS::get_singleton()->is_vsync_via_compositor_enabled()) {
- return false;
- }
-
- // Note: All Windows versions supported by Godot have a compositor.
- // It can be disabled on earlier Windows versions.
- BOOL dwm_enabled;
-
- if (SUCCEEDED(DwmIsCompositionEnabled(&dwm_enabled))) {
- return dwm_enabled;
- }
-
- return false;
-}
-
void ContextGL_Windows::swap_buffers() {
SwapBuffers(hDC);
-
- if (use_vsync) {
- bool vsync_via_compositor_now = should_vsync_via_compositor();
-
- if (vsync_via_compositor_now && wglGetSwapIntervalEXT() == 0) {
- DwmFlush();
- }
-
- if (vsync_via_compositor_now != vsync_via_compositor) {
- // The previous frame had a different operating mode than this
- // frame. Set the 'vsync_via_compositor' member variable and the
- // OpenGL swap interval to their proper values.
- set_use_vsync(true);
- }
- }
}
void ContextGL_Windows::set_use_vsync(bool p_use) {
- vsync_via_compositor = p_use && should_vsync_via_compositor();
-
if (wglSwapIntervalEXT) {
- int swap_interval = (p_use && !vsync_via_compositor) ? 1 : 0;
+ int swap_interval = p_use ? 1 : 0;
wglSwapIntervalEXT(swap_interval);
}
@@ -210,7 +177,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
opengl_3_context = p_opengl_3_context;
hWnd = hwnd;
use_vsync = false;
- vsync_via_compositor = false;
+ pixel_format = 0;
}
ContextGL_Windows::~ContextGL_Windows() {
diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h
index 046e3437ea..c8e8a0891d 100644
--- a/platform/windows/context_gl_windows.h
+++ b/platform/windows/context_gl_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,7 @@
#ifndef CONTEXT_GL_WIN_H
#define CONTEXT_GL_WIN_H
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/os/os.h"
#include <windows.h>
@@ -50,13 +50,10 @@ class ContextGL_Windows {
HWND hWnd;
bool opengl_3_context;
bool use_vsync;
- bool vsync_via_compositor;
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
- static bool should_vsync_via_compositor();
-
public:
void release_current();
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 02031ef6bb..1b4dae207f 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,15 @@
#include "crash_handler_windows.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
+#include "core/version.h"
+#include "core/version_hash.gen.h"
#include "main/main.h"
#ifdef CRASH_HANDLER_EXCEPTION
-// Backtrace code code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
+// Backtrace code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
#include <algorithm>
#include <iterator>
@@ -57,7 +59,7 @@
struct module_data {
std::string image_name;
std::string module_name;
- void *base_address;
+ void *base_address = nullptr;
DWORD load_size;
};
@@ -127,6 +129,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
return EXCEPTION_CONTINUE_SEARCH;
}
+ fprintf(stderr, "\n================================================================\n");
fprintf(stderr, "%s: Program crashed\n", __FUNCTION__);
if (OS::get_singleton()->get_main_loop())
@@ -175,6 +178,12 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
msg = proj_settings->get("debug/settings/crash_handler/message");
}
+ // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
+ if (String(VERSION_HASH).length() != 0) {
+ fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n");
+ } else {
+ fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n");
+ }
fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
int n = 0;
@@ -200,6 +209,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
} while (frame.AddrReturn.Offset != 0 && n < 256);
fprintf(stderr, "-- END OF BACKTRACE --\n");
+ fprintf(stderr, "================================================================\n");
SymCleanup(process);
diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h
index 66a4cac296..e1ec8e6787 100644
--- a/platform/windows/crash_handler_windows.h
+++ b/platform/windows/crash_handler_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 489e45404f..3961480d23 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -64,23 +64,23 @@ def get_opts():
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
- BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
+ BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_thinlto", "Use ThinLTO", False),
+ BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
+ BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
]
def get_flags():
-
return []
def build_res_file(target, source, env):
-
if env["bits"] == "32":
cmdbase = env["mingw_prefix_32"]
else:
@@ -94,7 +94,7 @@ def build_res_file(target, source, env):
out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
if len(out[1]):
return 1
- except:
+ except Exception:
return 1
return 0
@@ -152,7 +152,7 @@ def setup_msvc_auto(env):
env["TARGET_ARCH"] = None
if env["bits"] != "default":
env["TARGET_ARCH"] = {"32": "x86", "64": "x86_64"}[env["bits"]]
- if env.has_key("msvc_version"):
+ if "msvc_version" in env:
env["MSVC_VERSION"] = env["msvc_version"]
env.Tool("msvc")
env.Tool("mssdk") # we want the MS SDK
@@ -171,7 +171,6 @@ def setup_mingw(env):
"""Set up env for use with mingw"""
# Nothing to do here
print("Using MinGW")
- pass
def configure_msvc(env, manual_msvc_config):
@@ -191,26 +190,28 @@ def configure_msvc(env, manual_msvc_config):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
- else: # optimize for size
+ env.Append(LINKFLAGS=["/OPT:REF"])
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["/O1"])
+ env.Append(LINKFLAGS=["/OPT:REF"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
- env.Append(LINKFLAGS=["/OPT:REF"])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
- else: # optimize for size
+ env.Append(LINKFLAGS=["/OPT:REF"])
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["/O1"])
+ env.Append(LINKFLAGS=["/OPT:REF"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
- env.Append(LINKFLAGS=["/OPT:REF"])
elif env["target"] == "debug":
- env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"])
+ env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/DEBUG"])
- if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
- env.AppendUnique(CCFLAGS=["/Z7"])
+ if env["debug_symbols"]:
+ env.AppendUnique(CCFLAGS=["/Zi", "/FS"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
if env["windows_subsystem"] == "gui":
@@ -221,7 +222,12 @@ def configure_msvc(env, manual_msvc_config):
## Compile/link flags
- env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"])
+ if env["use_static_cpp"]:
+ env.AppendUnique(CCFLAGS=["/MT"])
+ else:
+ env.AppendUnique(CCFLAGS=["/MD"])
+
+ env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
# Force to use Unicode encoding
env.AppendUnique(CCFLAGS=["/utf-8"])
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
@@ -272,10 +278,8 @@ def configure_msvc(env, manual_msvc_config):
]
env.AppendUnique(CPPDEFINES=["VULKAN_ENABLED"])
- if not env["builtin_vulkan"]:
+ if not env["use_volk"]:
LIBS += ["vulkan"]
- else:
- LIBS += ["cfgmgr32"]
# env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED'])
LIBS += ["opengl32"]
@@ -302,6 +306,12 @@ def configure_msvc(env, manual_msvc_config):
env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
+ # Sanitizers
+ if env["use_asan"]:
+ env.extra_suffix += ".s"
+ env.Append(LINKFLAGS=["/INFERASANLIBS"])
+ env.Append(CCFLAGS=["/fsanitize=address"])
+
# Incremental linking fix
env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
env["BUILDERS"]["Program"] = methods.precious_program
@@ -311,7 +321,7 @@ def configure_msvc(env, manual_msvc_config):
def configure_mingw(env):
# Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
+ # https://www.scons.org/wiki/LongCmdLinesOnWin32
env.use_windows_spawn_fix()
## Build type
@@ -336,17 +346,13 @@ def configure_mingw(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
+ if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-O2"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
+ if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2"])
@@ -377,28 +383,29 @@ def configure_mingw(env):
mingw_prefix = ""
if env["bits"] == "32":
- env.Append(LINKFLAGS=["-static"])
- env.Append(LINKFLAGS=["-static-libgcc"])
- env.Append(LINKFLAGS=["-static-libstdc++"])
+ if env["use_static_cpp"]:
+ env.Append(LINKFLAGS=["-static"])
+ env.Append(LINKFLAGS=["-static-libgcc"])
+ env.Append(LINKFLAGS=["-static-libstdc++"])
mingw_prefix = env["mingw_prefix_32"]
else:
- env.Append(LINKFLAGS=["-static"])
+ if env["use_static_cpp"]:
+ env.Append(LINKFLAGS=["-static"])
mingw_prefix = env["mingw_prefix_64"]
if env["use_llvm"]:
env["CC"] = mingw_prefix + "clang"
- env["AS"] = mingw_prefix + "as"
env["CXX"] = mingw_prefix + "clang++"
+ env["AS"] = mingw_prefix + "as"
env["AR"] = mingw_prefix + "ar"
env["RANLIB"] = mingw_prefix + "ranlib"
- env["LINK"] = mingw_prefix + "clang++"
else:
env["CC"] = mingw_prefix + "gcc"
- env["AS"] = mingw_prefix + "as"
env["CXX"] = mingw_prefix + "g++"
+ env["AS"] = mingw_prefix + "as"
env["AR"] = mingw_prefix + "gcc-ar"
env["RANLIB"] = mingw_prefix + "gcc-ranlib"
- env["LINK"] = mingw_prefix + "g++"
+
env["x86_libtheora_opt_gcc"] = True
if env["use_lto"]:
@@ -447,10 +454,8 @@ def configure_mingw(env):
)
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
- if not env["builtin_vulkan"]:
+ if not env["use_volk"]:
env.Append(LIBS=["vulkan"])
- else:
- env.Append(LIBS=["cfgmgr32"])
## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!!
# env.Append(CPPDEFINES=['OPENGL_ENABLED'])
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index dfbb734ee4..3100c0bd27 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,12 +79,9 @@ String DisplayServerWindows::get_name() const {
return "Windows";
}
-void DisplayServerWindows::alert(const String &p_alert, const String &p_title) {
- MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
-}
-
void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
- if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) {
+ if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
+ // Mouse is grabbed (captured or confined).
WindowData &wd = windows[MAIN_WINDOW_ID];
RECT clipRect;
@@ -100,11 +97,12 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
SetCapture(wd.hWnd);
}
} else {
+ // Mouse is free to move around (not captured or confined).
ReleaseCapture();
ClipCursor(nullptr);
}
- if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) {
+ if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
if (hCursor == nullptr) {
hCursor = SetCursor(nullptr);
} else {
@@ -120,8 +118,10 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) {
_THREAD_SAFE_METHOD_
- if (mouse_mode == p_mode)
+ if (mouse_mode == p_mode) {
+ // Already in the same mode; do nothing.
return;
+ }
mouse_mode = p_mode;
@@ -136,7 +136,7 @@ void DisplayServerWindows::mouse_warp_to_position(const Point2i &p_to) {
_THREAD_SAFE_METHOD_
if (!windows.has(last_focused_window)) {
- return; //no window focused?
+ return; // No focused window?
}
if (mouse_mode == MOUSE_MODE_CAPTURED) {
@@ -156,10 +156,9 @@ Point2i DisplayServerWindows::mouse_get_position() const {
POINT p;
GetCursorPos(&p);
return Point2i(p.x, p.y);
- //return Point2(old_x, old_y);
}
-int DisplayServerWindows::mouse_get_button_state() const {
+MouseButton DisplayServerWindows::mouse_get_button_state() const {
return last_button_state;
}
@@ -167,12 +166,12 @@ void DisplayServerWindows::clipboard_set(const String &p_text) {
_THREAD_SAFE_METHOD_
if (!windows.has(last_focused_window)) {
- return; //no window focused?
+ return; // No focused window?
}
- // Convert LF line endings to CRLF in clipboard content
- // Otherwise, line endings won't be visible when pasted in other software
- String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // avoid \r\r\n
+ // Convert LF line endings to CRLF in clipboard content.
+ // Otherwise, line endings won't be visible when pasted in other software.
+ String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // Avoid \r\r\n.
if (!OpenClipboard(windows[last_focused_window].hWnd)) {
ERR_FAIL_MSG("Unable to open clipboard.");
@@ -189,7 +188,7 @@ void DisplayServerWindows::clipboard_set(const String &p_text) {
SetClipboardData(CF_UNICODETEXT, mem);
- // set the CF_TEXT version (not needed?)
+ // Set the CF_TEXT version (not needed?).
CharString utf8 = text.utf8();
mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1);
ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents.");
@@ -208,7 +207,7 @@ String DisplayServerWindows::clipboard_get() const {
_THREAD_SAFE_METHOD_
if (!windows.has(last_focused_window)) {
- return String(); //no window focused?
+ return String(); // No focused window?
}
String ret;
@@ -332,7 +331,7 @@ static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonito
EnumRectData *data = (EnumRectData *)dwData;
if (data->count == data->screen) {
MONITORINFO minfo;
- zeromem(&minfo, sizeof(MONITORINFO));
+ memset(&minfo, 0, sizeof(MONITORINFO));
minfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfoA(hMonitor, &minfo);
@@ -455,8 +454,8 @@ Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const {
_THREAD_SAFE_METHOD_
Vector<DisplayServer::WindowID> ret;
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- ret.push_back(E->key());
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ ret.push_back(E.key);
}
return ret;
}
@@ -466,19 +465,19 @@ DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(cons
p.x = p_position.x;
p.y = p_position.y;
HWND hwnd = WindowFromPoint(p);
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (E->get().hWnd == hwnd) {
- return E->key();
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (E.value.hWnd == hwnd) {
+ return E.key;
}
}
return INVALID_WINDOW_ID;
}
-DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
_THREAD_SAFE_METHOD_
- WindowID window_id = _create_window(p_mode, p_flags, p_rect);
+ WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect);
ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window.");
WindowData &wd = windows[window_id];
@@ -500,16 +499,18 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
}
void DisplayServerWindows::show_window(WindowID p_id) {
+ ERR_FAIL_COND(!windows.has(p_id));
+
WindowData &wd = windows[p_id];
if (p_id != MAIN_WINDOW_ID) {
_update_window_style(p_id);
}
- ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
+ ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window.
if (!wd.no_focus) {
- SetForegroundWindow(wd.hWnd); // Slightly Higher Priority
- SetFocus(wd.hWnd); // Sets Keyboard Focus To
+ SetForegroundWindow(wd.hWnd); // Slightly higher priority.
+ SetFocus(wd.hWnd); // Set keyboard focus.
}
}
@@ -535,7 +536,7 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) {
}
#endif
- if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[p_window].wtctx) {
+ if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) {
wintab_WTClose(windows[p_window].wtctx);
windows[p_window].wtctx = 0;
}
@@ -608,6 +609,8 @@ void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p
}
void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
+ ERR_FAIL_COND(!windows.has(p_window));
+
if (windows[p_window].mpath.size() == 0) {
SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE);
} else {
@@ -666,16 +669,11 @@ Point2i DisplayServerWindows::window_get_position(WindowID p_window) const {
ClientToScreen(wd.hWnd, &point);
return Point2i(point.x, point.y);
-
-#if 0
- //do not use this method, as it includes windows decorations
- RECT r;
- GetWindowRect(wd.hWnd, &r);
- return Point2(r.left, r.top);
-#endif
}
void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) {
+ ERR_FAIL_COND(!windows.has(p_window));
+
POINT mouse_pos;
if (GetCursorPos(&mouse_pos) && ScreenToClient(windows[p_window].hWnd, &mouse_pos)) {
if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= windows[p_window].width && mouse_pos.y <= windows[p_window].height) {
@@ -693,14 +691,9 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- if (wd.fullscreen)
+ if (wd.fullscreen) {
return;
-#if 0
- //wrong needs to account properly for decorations
- RECT r;
- GetWindowRect(wd.hWnd, &r);
- MoveWindow(wd.hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE);
-#else
+ }
RECT rc;
rc.left = p_position.x;
@@ -713,9 +706,9 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
AdjustWindowRectEx(&rc, style, false, exStyle);
MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE);
-#endif
- // Don't let the mouse leave the window when moved
- if (mouse_mode == MOUSE_MODE_CONFINED) {
+
+ // Don't let the mouse leave the window when moved.
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
RECT rect;
GetClientRect(wd.hWnd, &rect);
ClientToScreen(wd.hWnd, (POINT *)&rect.left);
@@ -731,16 +724,15 @@ void DisplayServerWindows::window_set_transient(WindowID p_window, WindowID p_pa
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(p_window == p_parent);
-
ERR_FAIL_COND(!windows.has(p_window));
+
WindowData &wd_window = windows[p_window];
ERR_FAIL_COND(wd_window.transient_parent == p_parent);
-
ERR_FAIL_COND_MSG(wd_window.always_on_top, "Windows with the 'on top' can't become transient.");
if (p_parent == INVALID_WINDOW_ID) {
- //remove transient
+ // Remove transient.
ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
@@ -840,8 +832,8 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE);
- // Don't let the mouse leave the window when resizing to a smaller resolution
- if (mouse_mode == MOUSE_MODE_CONFINED) {
+ // Don't let the mouse leave the window when resizing to a smaller resolution.
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
RECT crect;
GetClientRect(wd.hWnd, &crect);
ClientToScreen(wd.hWnd, (POINT *)&crect.left);
@@ -856,12 +848,13 @@ Size2i DisplayServerWindows::window_get_size(WindowID p_window) const {
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
+ // GetClientRect() returns a zero rect for a minimized window, so we need to get the size in another way.
if (wd.minimized) {
return Size2(wd.width, wd.height);
}
RECT r;
- if (GetClientRect(wd.hWnd, &r)) { // Only area inside of window border
+ if (GetClientRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration.
return Size2(r.right - r.left, r.bottom - r.top);
}
return Size2();
@@ -874,13 +867,17 @@ Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const {
const WindowData &wd = windows[p_window];
RECT r;
- if (GetWindowRect(wd.hWnd, &r)) { // Includes area of the window border
+ if (GetWindowRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration.
return Size2(r.right - r.left, r.bottom - r.top);
}
return Size2();
}
void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) {
+ // Windows docs for window styles:
+ // https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles
+ // https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles
+
r_style = 0;
r_style_ex = WS_EX_WINDOWEDGE;
if (p_main_window) {
@@ -888,10 +885,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre
}
if (p_fullscreen || p_borderless) {
- r_style |= WS_POPUP;
- //if (p_borderless) {
- // r_style_ex |= WS_EX_TOOLWINDOW;
- //}
+ r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past.
} else {
if (p_resizable) {
if (p_maximized) {
@@ -903,6 +897,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre
r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU;
}
}
+ if (!p_borderless) {
+ r_style |= WS_VISIBLE;
+ }
if (p_no_activate_focus) {
r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE;
@@ -910,7 +907,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre
r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
}
-void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint, bool p_maximized) {
+void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
@@ -943,6 +940,7 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
RECT rect;
wd.fullscreen = false;
+ wd.maximized = wd.was_maximized;
if (wd.pre_fs_valid) {
rect = wd.pre_fs_rect;
@@ -951,13 +949,21 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
rect.right = wd.width;
rect.top = 0;
rect.bottom = wd.height;
+ wd.pre_fs_valid = true;
}
- _update_window_style(p_window, false, wd.was_maximized);
+ _update_window_style(p_window, false);
MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE);
- wd.pre_fs_valid = true;
+ if (restore_mouse_trails > 1) {
+ SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0);
+ restore_mouse_trails = 0;
+ }
+ } else if (p_mode == WINDOW_MODE_WINDOWED) {
+ ShowWindow(wd.hWnd, SW_RESTORE);
+ wd.maximized = false;
+ wd.minimized = false;
}
if (p_mode == WINDOW_MODE_MAXIMIZED) {
@@ -966,12 +972,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
wd.minimized = false;
}
- if (p_mode == WINDOW_MODE_WINDOWED) {
- ShowWindow(wd.hWnd, SW_RESTORE);
- wd.maximized = false;
- wd.minimized = false;
- }
-
if (p_mode == WINDOW_MODE_MINIMIZED) {
ShowWindow(wd.hWnd, SW_MINIMIZE);
wd.maximized = false;
@@ -999,6 +999,13 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
_update_window_style(false);
MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE);
+
+ // If the user has mouse trails enabled in windows, then sometimes the cursor disappears in fullscreen mode.
+ // Save number of trails so we can restore when exiting, then turn off mouse trails
+ SystemParametersInfoA(SPI_GETMOUSETRAILS, 0, &restore_mouse_trails, 0);
+ if (restore_mouse_trails > 1) {
+ SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, 0, 0);
+ }
}
}
@@ -1026,7 +1033,7 @@ bool DisplayServerWindows::window_is_maximize_allowed(WindowID p_window) const {
// FIXME: Implement this, or confirm that it should always be true.
- return true; //no idea
+ return true;
}
void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
@@ -1118,14 +1125,14 @@ bool DisplayServerWindows::window_can_draw(WindowID p_window) const {
ERR_FAIL_COND_V(!windows.has(p_window), false);
const WindowData &wd = windows[p_window];
- return wd.minimized;
+ return !wd.minimized;
}
bool DisplayServerWindows::can_any_window_draw() const {
_THREAD_SAFE_METHOD_
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (!E->get().minimized) {
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (!E.value.minimized) {
return true;
}
}
@@ -1171,8 +1178,9 @@ void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowI
void DisplayServerWindows::console_set_visible(bool p_enabled) {
_THREAD_SAFE_METHOD_
- if (console_visible == p_enabled)
+ if (console_visible == p_enabled) {
return;
+ }
ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE);
console_visible = p_enabled;
}
@@ -1186,8 +1194,9 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
- if (cursor_shape == p_shape)
+ if (cursor_shape == p_shape) {
return;
+ }
if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
cursor_shape = p_shape;
@@ -1197,7 +1206,7 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) {
static const LPCTSTR win_cursors[CURSOR_MAX] = {
IDC_ARROW,
IDC_IBEAM,
- IDC_HAND, //finger
+ IDC_HAND, // Finger.
IDC_CROSS,
IDC_WAIT,
IDC_APPSTARTING,
@@ -1228,49 +1237,49 @@ DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const {
}
void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) {
- // Get the system display DC
+ // Get the system display DC.
HDC hDC = GetDC(nullptr);
- // Create helper DC
+ // Create helper DC.
HDC hMainDC = CreateCompatibleDC(hDC);
HDC hAndMaskDC = CreateCompatibleDC(hDC);
HDC hXorMaskDC = CreateCompatibleDC(hDC);
- // Get the dimensions of the source bitmap
+ // Get the dimensions of the source bitmap.
BITMAP bm;
GetObject(hSourceBitmap, sizeof(BITMAP), &bm);
- // Create the mask bitmaps
- hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color
- hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color
+ // Create the mask bitmaps.
+ hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color.
+ hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color.
- // Release the system display DC
+ // Release the system display DC.
ReleaseDC(nullptr, hDC);
- // Select the bitmaps to helper DC
+ // Select the bitmaps to helper DC.
HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap);
HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap);
HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap);
- // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap
- // with 'clrTransparent' will be white pixels of the monochrome bitmap
+ // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap
+ // with 'clrTransparent' will be white pixels of the monochrome bitmap.
SetBkColor(hMainDC, clrTransparent);
BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY);
- // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap
+ // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap
// with 'clrTransparent' will be black and rest the pixels same as corresponding
- // pixels of the source bitmap
+ // pixels of the source bitmap.
SetBkColor(hXorMaskDC, RGB(0, 0, 0));
SetTextColor(hXorMaskDC, RGB(255, 255, 255));
BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY);
BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND);
- // Deselect bitmaps from the helper DC
+ // Deselect bitmaps from the helper DC.
SelectObject(hMainDC, hOldMainBitmap);
SelectObject(hAndMaskDC, hOldAndMaskBitmap);
SelectObject(hXorMaskDC, hOldXorMaskBitmap);
- // Delete the helper DC
+ // Delete the helper DC.
DeleteDC(hXorMaskDC);
DeleteDC(hAndMaskDC);
DeleteDC(hMainDC);
@@ -1298,7 +1307,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh
Rect2 atlas_rect;
if (texture.is_valid()) {
- image = texture->get_data();
+ image = texture->get_image();
}
if (!image.is_valid() && atlas_texture.is_valid()) {
@@ -1321,13 +1330,13 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
- image = texture->get_data();
+ image = texture->get_image();
ERR_FAIL_COND(!image.is_valid());
UINT image_size = texture_size.width * texture_size.height;
- // Create the BITMAP with alpha channel
+ // Create the BITMAP with alpha channel.
COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size);
for (UINT index = 0; index < image_size; index++) {
@@ -1342,11 +1351,11 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh
*(buffer + index) = image->get_pixel(column_index, row_index).to_argb32();
}
- // Using 4 channels, so 4 * 8 bits
+ // Using 4 channels, so 4 * 8 bits.
HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer);
COLORREF clrTransparent = -1;
- // Create the AND and XOR masks for the bitmap
+ // Create the AND and XOR masks for the bitmap.
HBITMAP hAndMask = nullptr;
HBITMAP hXorMask = nullptr;
@@ -1358,7 +1367,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh
return;
}
- // Finally, create the icon
+ // Finally, create the icon.
ICONINFO iconinfo;
iconinfo.fIcon = FALSE;
iconinfo.xHotspot = p_hotspot.x;
@@ -1366,8 +1375,9 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh
iconinfo.hbmMask = hAndMask;
iconinfo.hbmColor = hXorMask;
- if (cursors[p_shape])
+ if (cursors[p_shape]) {
DestroyIcon(cursors[p_shape]);
+ }
cursors[p_shape] = CreateIconIndirect(&iconinfo);
@@ -1393,7 +1403,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh
memfree(buffer);
DeleteObject(bitmap);
} else {
- // Reset to default system cursor
+ // Reset to default system cursor.
if (cursors[p_shape]) {
DestroyIcon(cursors[p_shape]);
cursors[p_shape] = nullptr;
@@ -1418,13 +1428,13 @@ void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) {
}
int DisplayServerWindows::keyboard_get_layout_count() const {
- return GetKeyboardLayoutList(0, NULL);
+ return GetKeyboardLayoutList(0, nullptr);
}
int DisplayServerWindows::keyboard_get_current_layout() const {
HKL cur_layout = GetKeyboardLayout(0);
- int layout_count = GetKeyboardLayoutList(0, NULL);
+ int layout_count = GetKeyboardLayoutList(0, nullptr);
HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL));
GetKeyboardLayoutList(layout_count, layouts);
@@ -1439,7 +1449,7 @@ int DisplayServerWindows::keyboard_get_current_layout() const {
}
void DisplayServerWindows::keyboard_set_current_layout(int p_index) {
- int layout_count = GetKeyboardLayoutList(0, NULL);
+ int layout_count = GetKeyboardLayoutList(0, nullptr);
ERR_FAIL_INDEX(p_index, layout_count);
@@ -1450,7 +1460,7 @@ void DisplayServerWindows::keyboard_set_current_layout(int p_index) {
}
String DisplayServerWindows::keyboard_get_layout_language(int p_index) const {
- int layout_count = GetKeyboardLayoutList(0, NULL);
+ int layout_count = GetKeyboardLayoutList(0, nullptr);
ERR_FAIL_INDEX_V(p_index, layout_count, "");
@@ -1466,6 +1476,42 @@ String DisplayServerWindows::keyboard_get_layout_language(int p_index) const {
return String::utf16((const char16_t *)buf).substr(0, 2);
}
+Key DisplayServerWindows::keyboard_get_keycode_from_physical(Key p_keycode) const {
+ unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK;
+ Key keycode_no_mod = (Key)(p_keycode & KEY_CODE_MASK);
+
+ if (keycode_no_mod == KEY_PRINT ||
+ keycode_no_mod == KEY_KP_ADD ||
+ keycode_no_mod == KEY_KP_5 ||
+ (keycode_no_mod >= KEY_0 && keycode_no_mod <= KEY_9)) {
+ return p_keycode;
+ }
+
+ unsigned int scancode = KeyMappingWindows::get_scancode(keycode_no_mod);
+ if (scancode == 0) {
+ return p_keycode;
+ }
+
+ HKL current_layout = GetKeyboardLayout(0);
+ UINT vk = MapVirtualKeyEx(scancode, MAPVK_VSC_TO_VK, current_layout);
+ if (vk == 0) {
+ return p_keycode;
+ }
+
+ UINT char_code = MapVirtualKeyEx(vk, MAPVK_VK_TO_CHAR, current_layout) & 0x7FFF;
+ // Unlike a similar Linux/BSD check which matches full Latin-1 range,
+ // we limit these to ASCII to fix some layouts, including Arabic ones
+ if (char_code >= 32 && char_code <= 127) {
+ // Godot uses 'braces' instead of 'brackets'
+ if (char_code == KEY_BRACKETLEFT || char_code == KEY_BRACKETRIGHT) {
+ char_code += 32;
+ }
+ return (Key)(char_code | modifiers);
+ }
+
+ return (Key)(KeyMappingWindows::get_keysym(vk) | modifiers);
+}
+
String _get_full_layout_name_from_registry(HKL p_layout) {
String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0");
String ret;
@@ -1480,7 +1526,7 @@ String _get_full_layout_name_from_registry(HKL p_layout) {
DWORD buffer = 1024;
DWORD vtype = REG_SZ;
- if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) {
+ if (RegQueryValueExW(hkey, L"Layout Text", nullptr, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) {
ret = String::utf16((const char16_t *)layout_text);
}
RegCloseKey(hkey);
@@ -1488,7 +1534,7 @@ String _get_full_layout_name_from_registry(HKL p_layout) {
}
String DisplayServerWindows::keyboard_get_layout_name(int p_index) const {
- int layout_count = GetKeyboardLayoutList(0, NULL);
+ int layout_count = GetKeyboardLayoutList(0, nullptr);
ERR_FAIL_INDEX_V(p_index, layout_count, "");
@@ -1528,7 +1574,7 @@ void DisplayServerWindows::process_events() {
if (!drop_events) {
_process_key_events();
- Input::get_singleton()->flush_accumulated_events();
+ Input::get_singleton()->flush_buffered_events();
}
}
@@ -1575,9 +1621,9 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) {
icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY));
f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY));
- int small_icon_index = -1; // Select 16x16 with largest color count
+ int small_icon_index = -1; // Select 16x16 with largest color count.
int small_icon_cc = 0;
- int big_icon_index = -1; // Select largest
+ int big_icon_index = -1; // Select largest.
int big_icon_width = 16;
int big_icon_cc = 0;
@@ -1607,7 +1653,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) {
small_icon_cc = big_icon_cc;
}
- // Read the big icon
+ // Read the big icon.
DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes;
Vector<uint8_t> data_big;
data_big.resize(bytecount_big);
@@ -1617,7 +1663,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) {
HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000);
ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + ".");
- // Read the small icon
+ // Read the small icon.
DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes;
Vector<uint8_t> data_small;
data_small.resize(bytecount_small);
@@ -1627,7 +1673,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) {
HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000);
ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + ".");
- // Online tradition says to be sure last error is cleared and set the small icon first
+ // Online tradition says to be sure last error is cleared and set the small icon first.
int err = 0;
SetLastError(err);
@@ -1648,12 +1694,13 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) {
ERR_FAIL_COND(!p_icon.is_valid());
Ref<Image> icon = p_icon->duplicate();
- if (icon->get_format() != Image::FORMAT_RGBA8)
+ if (icon->get_format() != Image::FORMAT_RGBA8) {
icon->convert(Image::FORMAT_RGBA8);
+ }
int w = icon->get_width();
int h = icon->get_height();
- /* Create temporary bitmap buffer */
+ // Create temporary bitmap buffer.
int icon_len = 40 + h * w * 4;
Vector<BYTE> v;
v.resize(icon_len);
@@ -1687,18 +1734,27 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) {
HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
- /* Set the icon for the window */
+ // Set the icon for the window.
SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon);
- /* Set the icon in the task manager (should we do this?) */
+ // Set the icon in the task manager (should we do this?).
SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon);
}
-void DisplayServerWindows::vsync_set_use_via_compositor(bool p_enable) {
+void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+#endif
}
-bool DisplayServerWindows::vsync_is_using_via_compositor() const {
- return false;
+DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(VULKAN_ENABLED)
+ return context_vulkan->get_vsync_mode(p_window);
+#else
+ return DisplayServer::VSYNC_ENABLED;
+#endif
}
void DisplayServerWindows::set_context(Context p_context) {
@@ -1709,13 +1765,13 @@ void DisplayServerWindows::set_context(Context p_context) {
// Keeping the name suggested by Microsoft, but this macro really answers:
// Is this mouse event emulated from touch or pen input?
#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE)
-// This one tells whether the event comes from touchscreen (and not from pen)
+// This one tells whether the event comes from touchscreen (and not from pen).
#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80))
void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) {
- // Defensive
- if (touch_state.has(idx) == p_pressed)
+ if (touch_state.has(idx) == p_pressed) {
return;
+ }
if (p_pressed) {
touch_state.insert(idx, Vector2(p_x, p_y));
@@ -1724,32 +1780,33 @@ void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float
}
Ref<InputEventScreenTouch> event;
- event.instance();
+ event.instantiate();
event->set_index(idx);
event->set_window_id(p_window);
event->set_pressed(p_pressed);
event->set_position(Vector2(p_x, p_y));
- Input::get_singleton()->accumulate_input_event(event);
+ Input::get_singleton()->parse_input_event(event);
}
void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) {
Map<int, Vector2>::Element *curr = touch_state.find(idx);
- // Defensive
- if (!curr)
+ if (!curr) {
return;
+ }
- if (curr->get() == Vector2(p_x, p_y))
+ if (curr->get() == Vector2(p_x, p_y)) {
return;
+ }
Ref<InputEventScreenDrag> event;
- event.instance();
+ event.instantiate();
event->set_window_id(p_window);
event->set_index(idx);
event->set_position(Vector2(p_x, p_y));
event->set_relative(Vector2(p_x, p_y) - curr->get());
- Input::get_singleton()->accumulate_input_event(event);
+ Input::get_singleton()->parse_input_event(event);
curr->get() = Vector2(p_x, p_y);
}
@@ -1782,8 +1839,11 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
Ref<InputEventFromWindow> event_from_window = p_event;
if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
- //send to a window
- ERR_FAIL_COND(!windows.has(event_from_window->get_window_id()));
+ // Send to a single window.
+ if (!windows.has(event_from_window->get_window_id())) {
+ in_dispatch_input_event = false;
+ ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event.");
+ }
Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
if (callable.is_null()) {
in_dispatch_input_event = false;
@@ -1791,9 +1851,9 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
}
callable.call((const Variant **)&evp, 1, ret, ce);
} else {
- //send to all windows
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- Callable callable = E->get().input_event_callback;
+ // Send to all windows.
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ const Callable callable = E.value.input_event_callback;
if (callable.is_null()) {
continue;
}
@@ -1804,6 +1864,9 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
in_dispatch_input_event = false;
}
+// Our default window procedure to handle processing of window-related system messages/events.
+// Also known as DefProc or DefWindowProc.
+// See: https://docs.microsoft.com/en-us/windows/win32/winmsg/window-procedures
LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
if (drop_events) {
if (user_proc) {
@@ -1816,27 +1879,28 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
WindowID window_id = INVALID_WINDOW_ID;
bool window_created = false;
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (E->get().hWnd == hWnd) {
- window_id = E->key();
+ // Check whether window exists.
+ for (const KeyValue<WindowID, WindowData> &E : windows) {
+ if (E.value.hWnd == hWnd) {
+ window_id = E.key;
window_created = true;
break;
}
}
+ // Window doesn't exist or creation in progress, don't handle messages yet.
if (!window_created) {
- // Window creation in progress.
window_id = window_id_counter;
ERR_FAIL_COND_V(!windows.has(window_id), 0);
}
- switch (uMsg) // Check For Windows Messages
- {
+ // Process window messages.
+ switch (uMsg) {
case WM_SETFOCUS: {
windows[window_id].window_has_focus = true;
last_focused_window = window_id;
- // Restore mouse mode
+ // Restore mouse mode.
_set_mouse_mode_impl(mouse_mode);
if (!app_focused) {
@@ -1845,18 +1909,17 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
app_focused = true;
}
- break;
- }
+ } break;
case WM_KILLFOCUS: {
windows[window_id].window_has_focus = false;
last_focused_window = window_id;
- // Release capture unconditionally because it can be set due to dragging, in addition to captured mode
+ // Release capture unconditionally because it can be set due to dragging, in addition to captured mode.
ReleaseCapture();
- // Release every touch to avoid sticky points
- for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) {
- _touch_event(window_id, false, E->get().x, E->get().y, E->key());
+ // Release every touch to avoid sticky points.
+ for (const KeyValue<int, Vector2> &E : touch_state) {
+ _touch_event(window_id, false, E.value.x, E.value.y, E.key);
}
touch_state.clear();
@@ -1872,35 +1935,24 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
app_focused = false;
}
+ } break;
+ case WM_ACTIVATE: { // Watch for window activate message.
+ if (!windows[window_id].window_focused) {
+ _process_activate_event(window_id, wParam, lParam);
+ } else {
+ windows[window_id].saved_wparam = wParam;
+ windows[window_id].saved_lparam = lParam;
- break;
- }
- case WM_ACTIVATE: // Watch For Window Activate Message
- {
- windows[window_id].minimized = HIWORD(wParam) != 0;
-
- if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) {
- _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN);
- windows[window_id].window_focused = true;
- alt_mem = false;
- control_mem = false;
- shift_mem = false;
- } else { // WM_INACTIVE
- Input::get_singleton()->release_pressed_events();
- _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT);
- windows[window_id].window_focused = false;
- alt_mem = false;
- };
-
- if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
- wintab_WTEnable(windows[window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam));
+ // Run a timer to prevent event catching warning if the focused window is closing.
+ windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
}
-
- return 0; // Return To The Message Loop
- }
+ return 0; // Return to the message loop.
+ } break;
case WM_GETMINMAXINFO: {
if (windows[window_id].resizable && !windows[window_id].fullscreen) {
- Size2 decor = window_get_size(window_id) - window_get_real_size(window_id); // Size of window decorations
+ // Size of window decorations.
+ Size2 decor = window_get_real_size(window_id) - window_get_size(window_id);
+
MINMAXINFO *min_max_info = (MINMAXINFO *)lParam;
if (windows[window_id].min_size != Size2()) {
min_max_info->ptMinTrackSize.x = windows[window_id].min_size.x + decor.x;
@@ -1911,34 +1963,31 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
min_max_info->ptMaxTrackSize.y = windows[window_id].max_size.y + decor.y;
}
return 0;
- } else {
- break;
}
- }
- case WM_PAINT:
-
+ } break;
+ case WM_PAINT: {
Main::force_redraw();
- break;
-
- case WM_SYSCOMMAND: // Intercept System Commands
+ } break;
+ case WM_SYSCOMMAND: // Intercept system commands.
{
- switch (wParam) // Check System Calls
+ switch (wParam) // Check system calls.
{
- case SC_SCREENSAVE: // Screensaver Trying To Start?
- case SC_MONITORPOWER: // Monitor Trying To Enter Powersave?
- return 0; // Prevent From Happening
+ case SC_SCREENSAVE: // Screensaver trying to start?
+ case SC_MONITORPOWER: // Monitor trying to enter powersave?
+ return 0; // Prevent from happening.
case SC_KEYMENU:
if ((lParam >> 16) <= 0)
return 0;
}
- break; // Exit
- }
-
- case WM_CLOSE: // Did We Receive A Close Message?
+ } break;
+ case WM_CLOSE: // Did we receive a close message?
{
+ if (windows[window_id].focus_timer_id != 0U) {
+ KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id);
+ }
_send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST);
- return 0; // Jump Back
+ return 0; // Jump back.
}
case WM_MOUSELEAVE: {
old_invalid = true;
@@ -1967,12 +2016,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
if (raw->header.dwType == RIM_TYPEMOUSE) {
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_window_id(window_id);
- mm->set_control(control_mem);
- mm->set_shift(shift_mem);
- mm->set_alt(alt_mem);
+ mm->set_ctrl_pressed(control_mem);
+ mm->set_shift_pressed(shift_mem);
+ mm->set_alt_pressed(alt_mem);
mm->set_pressure((raw->data.mouse.ulButtons & RI_MOUSE_LEFT_BUTTON_DOWN) ? 1.0f : 0.0f);
@@ -1980,7 +2029,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
Point2i c(windows[window_id].width / 2, windows[window_id].height / 2);
- // centering just so it works as before
+ // Centering just so it works as before.
POINT pos = { (int)c.x, (int)c.y };
ClientToScreen(windows[window_id].hWnd, &pos);
SetCursorPos(pos.x, pos.y);
@@ -2003,7 +2052,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
(double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft,
(double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop);
- POINT coords; //client coords
+ POINT coords; // Client coords.
coords.x = abs_pos.x;
coords.y = abs_pos.y;
@@ -2012,20 +2061,17 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y));
old_x = coords.x;
old_y = coords.y;
-
- /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth));
- Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight));
- */
}
- if (windows[window_id].window_has_focus && mm->get_relative() != Vector2())
- Input::get_singleton()->accumulate_input_event(mm);
+ if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) {
+ Input::get_singleton()->parse_input_event(mm);
+ }
}
delete[] lpb;
} break;
case WT_CSRCHANGE:
case WT_PROXIMITY: {
- if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
+ if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
AXIS pressure;
if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_NPRESSURE, &pressure)) {
windows[window_id].min_pressure = int(pressure.axMin);
@@ -2039,7 +2085,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
} break;
case WT_PACKET: {
- if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
+ if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
PACKET packet;
if (wintab_WTPacket(windows[window_id].wtctx, wParam, &packet)) {
float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure);
@@ -2064,11 +2110,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
break;
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_window_id(window_id);
- mm->set_control(GetKeyState(VK_CONTROL) < 0);
- mm->set_shift(GetKeyState(VK_SHIFT) < 0);
- mm->set_alt(alt_mem);
+ mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0);
+ mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0);
+ mm->set_alt_pressed(alt_mem);
mm->set_pressure(windows[window_id].last_pressure);
mm->set_tilt(windows[window_id].last_tilt);
@@ -2108,7 +2154,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (windows[window_id].window_has_focus)
- Input::get_singleton()->accumulate_input_event(mm);
+ Input::get_singleton()->parse_input_event(mm);
}
return 0;
}
@@ -2118,7 +2164,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
break;
}
- if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) {
+ if ((tablet_get_current_driver() != "winink") || !winink_available) {
break;
}
@@ -2144,7 +2190,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
break;
}
- if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) {
+ if ((tablet_get_current_driver() != "winink") || !winink_available) {
break;
}
@@ -2164,7 +2210,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
if (Input::get_singleton()->is_emulating_mouse_from_touch()) {
- // Universal translation enabled; ignore OS translation
+ // Universal translation enabled; ignore OS translation.
LPARAM extra = GetMessageExtraInfo();
if (IsTouchEvent(extra)) {
break;
@@ -2172,7 +2218,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
if (outside) {
- //mouse enter
+ // Mouse enter.
if (mouse_mode != MOUSE_MODE_CAPTURED) {
_send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER);
@@ -2183,7 +2229,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
cursor_set_shape(c);
outside = false;
- //Once-Off notification, must call again....
+ // Once-off notification, must call again.
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
@@ -2193,11 +2239,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
- if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
+ if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
break;
+ }
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_window_id(window_id);
if (pen_info.penMask & PEN_MASK_PRESSURE) {
@@ -2209,13 +2256,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90));
}
- mm->set_control(GetKeyState(VK_CONTROL) < 0);
- mm->set_shift(GetKeyState(VK_SHIFT) < 0);
- mm->set_alt(alt_mem);
+ mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0);
+ mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0);
+ mm->set_alt_pressed(alt_mem);
mm->set_button_mask(last_button_state);
- POINT coords; //client coords
+ POINT coords; // Client coords.
coords.x = GET_X_LPARAM(lParam);
coords.y = GET_Y_LPARAM(lParam);
@@ -2254,10 +2301,10 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (windows[window_id].window_has_focus) {
- Input::get_singleton()->accumulate_input_event(mm);
+ Input::get_singleton()->parse_input_event(mm);
}
- return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event
+ return 0; // Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event.
} break;
case WM_MOUSEMOVE: {
if (windows[window_id].block_mm) {
@@ -2269,7 +2316,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
if (Input::get_singleton()->is_emulating_mouse_from_touch()) {
- // Universal translation enabled; ignore OS translation
+ // Universal translation enabled; ignore OS translation.
LPARAM extra = GetMessageExtraInfo();
if (IsTouchEvent(extra)) {
break;
@@ -2277,7 +2324,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
if (outside) {
- //mouse enter
+ // Mouse enter.
if (mouse_mode != MOUSE_MODE_CAPTURED) {
_send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER);
@@ -2288,7 +2335,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
cursor_set_shape(c);
outside = false;
- //Once-Off notification, must call again....
+ // Once-off notification, must call again.
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
@@ -2298,18 +2345,19 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
- if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
+ if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
break;
+ }
Ref<InputEventMouseMotion> mm;
- mm.instance();
+ mm.instantiate();
mm->set_window_id(window_id);
- mm->set_control((wParam & MK_CONTROL) != 0);
- mm->set_shift((wParam & MK_SHIFT) != 0);
- mm->set_alt(alt_mem);
+ mm->set_ctrl_pressed((wParam & MK_CONTROL) != 0);
+ mm->set_shift_pressed((wParam & MK_SHIFT) != 0);
+ mm->set_alt_pressed(alt_mem);
- if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
- // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not update recently.
+ if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
+ // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not updated recently.
if (windows[window_id].last_pressure_update < 10) {
windows[window_id].last_pressure_update++;
} else {
@@ -2359,13 +2407,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (windows[window_id].window_has_focus)
- Input::get_singleton()->accumulate_input_event(mm);
+ Input::get_singleton()->parse_input_event(mm);
} break;
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
if (Input::get_singleton()->is_emulating_mouse_from_touch()) {
- // Universal translation enabled; ignore OS translations for left button
+ // Universal translation enabled; ignore OS translations for left button.
LPARAM extra = GetMessageExtraInfo();
if (IsTouchEvent(extra)) {
break;
@@ -2385,110 +2433,116 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_XBUTTONDOWN:
case WM_XBUTTONUP: {
Ref<InputEventMouseButton> mb;
- mb.instance();
+ mb.instantiate();
mb->set_window_id(window_id);
switch (uMsg) {
case WM_LBUTTONDOWN: {
mb->set_pressed(true);
- mb->set_button_index(1);
+ mb->set_button_index(MOUSE_BUTTON_LEFT);
} break;
case WM_LBUTTONUP: {
mb->set_pressed(false);
- mb->set_button_index(1);
+ mb->set_button_index(MOUSE_BUTTON_LEFT);
} break;
case WM_MBUTTONDOWN: {
mb->set_pressed(true);
- mb->set_button_index(3);
+ mb->set_button_index(MOUSE_BUTTON_MIDDLE);
} break;
case WM_MBUTTONUP: {
mb->set_pressed(false);
- mb->set_button_index(3);
+ mb->set_button_index(MOUSE_BUTTON_MIDDLE);
} break;
case WM_RBUTTONDOWN: {
mb->set_pressed(true);
- mb->set_button_index(2);
+ mb->set_button_index(MOUSE_BUTTON_RIGHT);
} break;
case WM_RBUTTONUP: {
mb->set_pressed(false);
- mb->set_button_index(2);
+ mb->set_button_index(MOUSE_BUTTON_RIGHT);
} break;
case WM_LBUTTONDBLCLK: {
mb->set_pressed(true);
- mb->set_button_index(1);
- mb->set_doubleclick(true);
+ mb->set_button_index(MOUSE_BUTTON_LEFT);
+ mb->set_double_click(true);
} break;
case WM_RBUTTONDBLCLK: {
mb->set_pressed(true);
- mb->set_button_index(2);
- mb->set_doubleclick(true);
+ mb->set_button_index(MOUSE_BUTTON_RIGHT);
+ mb->set_double_click(true);
} break;
case WM_MBUTTONDBLCLK: {
mb->set_pressed(true);
- mb->set_button_index(3);
- mb->set_doubleclick(true);
+ mb->set_button_index(MOUSE_BUTTON_MIDDLE);
+ mb->set_double_click(true);
} break;
case WM_MOUSEWHEEL: {
mb->set_pressed(true);
int motion = (short)HIWORD(wParam);
- if (!motion)
+ if (!motion) {
return 0;
+ }
- if (motion > 0)
- mb->set_button_index(BUTTON_WHEEL_UP);
- else
- mb->set_button_index(BUTTON_WHEEL_DOWN);
-
+ if (motion > 0) {
+ mb->set_button_index(MOUSE_BUTTON_WHEEL_UP);
+ } else {
+ mb->set_button_index(MOUSE_BUTTON_WHEEL_DOWN);
+ }
+ mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA));
} break;
case WM_MOUSEHWHEEL: {
mb->set_pressed(true);
int motion = (short)HIWORD(wParam);
- if (!motion)
+ if (!motion) {
return 0;
+ }
if (motion < 0) {
- mb->set_button_index(BUTTON_WHEEL_LEFT);
- mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA));
+ mb->set_button_index(MOUSE_BUTTON_WHEEL_LEFT);
} else {
- mb->set_button_index(BUTTON_WHEEL_RIGHT);
- mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA));
+ mb->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT);
}
+ mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA));
} break;
case WM_XBUTTONDOWN: {
mb->set_pressed(true);
- if (HIWORD(wParam) == XBUTTON1)
- mb->set_button_index(BUTTON_XBUTTON1);
- else
- mb->set_button_index(BUTTON_XBUTTON2);
+ if (HIWORD(wParam) == XBUTTON1) {
+ mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
+ } else {
+ mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
+ }
} break;
case WM_XBUTTONUP: {
mb->set_pressed(false);
- if (HIWORD(wParam) == XBUTTON1)
- mb->set_button_index(BUTTON_XBUTTON1);
- else
- mb->set_button_index(BUTTON_XBUTTON2);
+ if (HIWORD(wParam) == XBUTTON1) {
+ mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
+ } else {
+ mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
+ }
} break;
case WM_XBUTTONDBLCLK: {
mb->set_pressed(true);
- if (HIWORD(wParam) == XBUTTON1)
- mb->set_button_index(BUTTON_XBUTTON1);
- else
- mb->set_button_index(BUTTON_XBUTTON2);
- mb->set_doubleclick(true);
+ if (HIWORD(wParam) == XBUTTON1) {
+ mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
+ } else {
+ mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
+ }
+ mb->set_double_click(true);
} break;
default: {
return 0;
}
}
- mb->set_control((wParam & MK_CONTROL) != 0);
- mb->set_shift((wParam & MK_SHIFT) != 0);
- mb->set_alt(alt_mem);
- //mb->get_alt()=(wParam&MK_MENU)!=0;
- if (mb->is_pressed())
- last_button_state |= (1 << (mb->get_button_index() - 1));
- else
- last_button_state &= ~(1 << (mb->get_button_index() - 1));
+ mb->set_ctrl_pressed((wParam & MK_CONTROL) != 0);
+ mb->set_shift_pressed((wParam & MK_SHIFT) != 0);
+ mb->set_alt_pressed(alt_mem);
+ // mb->is_alt_pressed()=(wParam&MK_MENU)!=0;
+ if (mb->is_pressed()) {
+ last_button_state |= MouseButton(1 << (mb->get_button_index() - 1));
+ } else {
+ last_button_state &= (MouseButton) ~(1 << (mb->get_button_index() - 1));
+ }
mb->set_button_mask(last_button_state);
mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)));
@@ -2510,7 +2564,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
}
} else {
- // for reasons unknown to mankind, wheel comes in screen coordinates
+ // For reasons unknown to mankind, wheel comes in screen coordinates.
POINT coords;
coords.x = mb->get_position().x;
coords.y = mb->get_position().y;
@@ -2522,19 +2576,18 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mb->set_global_position(mb->get_position());
- Input::get_singleton()->accumulate_input_event(mb);
+ Input::get_singleton()->parse_input_event(mb);
if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) {
- //send release for mouse wheel
+ // Send release for mouse wheel.
Ref<InputEventMouseButton> mbd = mb->duplicate();
mbd->set_window_id(window_id);
- last_button_state &= ~(1 << (mbd->get_button_index() - 1));
+ last_button_state &= (MouseButton) ~(1 << (mbd->get_button_index() - 1));
mbd->set_button_mask(last_button_state);
mbd->set_pressed(false);
- Input::get_singleton()->accumulate_input_event(mbd);
+ Input::get_singleton()->parse_input_event(mbd);
}
} break;
-
case WM_MOVE: {
if (!IsIconic(windows[window_id].hWnd)) {
int x = int16_t(LOWORD(lParam));
@@ -2550,12 +2603,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
}
} break;
-
case WM_SIZE: {
- // Ignore size when a SIZE_MINIMIZED event is triggered
+ // Ignore window size change when a SIZE_MINIMIZED event is triggered.
if (wParam != SIZE_MINIMIZED) {
+ // The new width and height of the client area.
int window_w = LOWORD(lParam);
int window_h = HIWORD(lParam);
+
+ // Set new value to the size if it isn't preserved.
if (window_w > 0 && window_h > 0 && !windows[window_id].preserve_window_size) {
windows[window_id].width = window_w;
windows[window_id].height = window_h;
@@ -2566,27 +2621,38 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
#endif
- } else {
+ } else { // If the size is preserved.
windows[window_id].preserve_window_size = false;
+
+ // Restore the old size.
window_set_size(Size2(windows[window_id].width, windows[window_id].height), window_id);
}
+ } else { // When the window has been minimized, preserve its size.
+ windows[window_id].preserve_window_size = true;
}
+ // Call windows rect change callback.
if (!windows[window_id].rect_changed_callback.is_null()) {
Variant size = Rect2i(windows[window_id].last_pos.x, windows[window_id].last_pos.y, windows[window_id].width, windows[window_id].height);
- Variant *sizep = &size;
+ Variant *size_ptr = &size;
Variant ret;
Callable::CallError ce;
- windows[window_id].rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
+ windows[window_id].rect_changed_callback.call((const Variant **)&size_ptr, 1, ret, ce);
}
+ // The window has been maximized.
if (wParam == SIZE_MAXIMIZED) {
windows[window_id].maximized = true;
windows[window_id].minimized = false;
- } else if (wParam == SIZE_MINIMIZED) {
+ }
+ // The window has been minimized.
+ else if (wParam == SIZE_MINIMIZED) {
windows[window_id].maximized = false;
windows[window_id].minimized = true;
- } else if (wParam == SIZE_RESTORED) {
+ windows[window_id].preserve_window_size = false;
+ }
+ // The window has been resized, but neither the SIZE_MINIMIZED nor SIZE_MAXIMIZED value applies.
+ else if (wParam == SIZE_RESTORED) {
windows[window_id].maximized = false;
windows[window_id].minimized = false;
}
@@ -2613,25 +2679,26 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
ZeroMemory(dib_data, dib_size.x * dib_size.y * 4);
}
#endif
- //return 0; // Jump Back
} break;
-
case WM_ENTERSIZEMOVE: {
Input::get_singleton()->release_pressed_events();
- move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
+ windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
} break;
case WM_EXITSIZEMOVE: {
- KillTimer(windows[window_id].hWnd, move_timer_id);
+ KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id);
} break;
case WM_TIMER: {
- if (wParam == move_timer_id) {
+ if (wParam == windows[window_id].move_timer_id) {
_process_key_events();
if (!Main::is_iterating()) {
Main::iteration();
}
+ } else if (wParam == windows[window_id].focus_timer_id) {
+ _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam);
+ KillTimer(windows[window_id].hWnd, wParam);
+ windows[window_id].focus_timer_id = 0U;
}
} break;
-
case WM_SYSKEYDOWN:
case WM_SYSKEYUP:
case WM_KEYUP:
@@ -2683,7 +2750,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_INPUTLANGCHANGEREQUEST: {
// FIXME: Do something?
} break;
-
case WM_TOUCH: {
BOOL bHandled = FALSE;
UINT cInputs = LOWORD(wParam);
@@ -2697,7 +2763,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
TOUCH_COORD_TO_PIXEL(ti.y),
};
ScreenToClient(hWnd, &touch_pos);
- //do something with each touch input entry
+ // Do something with each touch input entry.
if (ti.dwFlags & TOUCHEVENTF_MOVE) {
_drag_event(window_id, touch_pos.x, touch_pos.y, ti.dwID);
} else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) {
@@ -2706,11 +2772,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
bHandled = TRUE;
} else {
- /* handle the error here */
+ // TODO: Handle the error here.
}
memdelete_arr(pInputs);
} else {
- /* handle the error here, probably out of memory */
+ // TODO: Handle the error here, probably out of memory.
}
if (bHandled) {
CloseTouchInputHandle((HTOUCHINPUT)lParam);
@@ -2718,14 +2784,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
};
} break;
-
case WM_DEVICECHANGE: {
joypad->probe_joypads();
} break;
case WM_SETCURSOR: {
if (LOWORD(lParam) == HTCLIENT) {
- if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) {
- //Hide the cursor
+ if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
+ // Hide the cursor.
if (hCursor == nullptr) {
hCursor = SetCursor(nullptr);
} else {
@@ -2740,7 +2805,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
}
}
-
} break;
case WM_DROPFILES: {
HDROP hDropInfo = (HDROP)wParam;
@@ -2764,9 +2828,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
Callable::CallError ce;
windows[window_id].drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
}
-
} break;
-
default: {
if (user_proc) {
return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam);
@@ -2785,66 +2847,121 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
+void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) {
+ if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) {
+ _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN);
+ windows[p_window_id].window_focused = true;
+ alt_mem = false;
+ control_mem = false;
+ shift_mem = false;
+ } else { // WM_INACTIVE.
+ Input::get_singleton()->release_pressed_events();
+ _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT);
+ windows[p_window_id].window_focused = false;
+ alt_mem = false;
+ }
+
+ if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) {
+ wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam));
+ }
+}
+
void DisplayServerWindows::_process_key_events() {
for (int i = 0; i < key_event_pos; i++) {
KeyEvent &ke = key_event_buffer[i];
switch (ke.uMsg) {
case WM_CHAR: {
- // extended keys should only be processed as WM_KEYDOWN message.
+ // Extended keys should only be processed as WM_KEYDOWN message.
if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) {
+ static char32_t prev_wc = 0;
+ char32_t unicode = ke.wParam;
+ if ((unicode & 0xfffffc00) == 0xd800) {
+ if (prev_wc != 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ }
+ prev_wc = unicode;
+ break; // Skip surrogate.
+ } else if ((unicode & 0xfffffc00) == 0xdc00) {
+ if (prev_wc == 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ break; // Skip invalid surrogate.
+ }
+ unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev_wc = 0;
+ } else {
+ prev_wc = 0;
+ }
Ref<InputEventKey> k;
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
- k->set_shift(ke.shift);
- k->set_alt(ke.alt);
- k->set_control(ke.control);
- k->set_metakey(ke.meta);
+ k->set_shift_pressed(ke.shift);
+ k->set_alt_pressed(ke.alt);
+ k->set_ctrl_pressed(ke.control);
+ k->set_meta_pressed(ke.meta);
k->set_pressed(true);
- k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam));
- k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)));
- k->set_unicode(ke.wParam);
+ k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam));
+ k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))));
+ k->set_unicode(unicode);
if (k->get_unicode() && gr_mem) {
- k->set_alt(false);
- k->set_control(false);
+ k->set_alt_pressed(false);
+ k->set_ctrl_pressed(false);
}
if (k->get_unicode() < 32)
k->set_unicode(0);
- Input::get_singleton()->accumulate_input_event(k);
+ Input::get_singleton()->parse_input_event(k);
+ } else {
+ // Do nothing.
}
-
- //do nothing
} break;
case WM_KEYUP:
case WM_KEYDOWN: {
Ref<InputEventKey> k;
- k.instance();
+ k.instantiate();
k->set_window_id(ke.window_id);
- k->set_shift(ke.shift);
- k->set_alt(ke.alt);
- k->set_control(ke.control);
- k->set_metakey(ke.meta);
+ k->set_shift_pressed(ke.shift);
+ k->set_alt_pressed(ke.alt);
+ k->set_ctrl_pressed(ke.control);
+ k->set_meta_pressed(ke.meta);
k->set_pressed(ke.uMsg == WM_KEYDOWN);
if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) {
- // Special case for Numpad Enter key
+ // Special case for Numpad Enter key.
k->set_keycode(KEY_KP_ENTER);
} else {
- k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam));
+ k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam));
}
- k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)));
+ k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))));
if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) {
- k->set_unicode(key_event_buffer[i + 1].wParam);
+ char32_t unicode = key_event_buffer[i + 1].wParam;
+ static char32_t prev_wck = 0;
+ if ((unicode & 0xfffffc00) == 0xd800) {
+ if (prev_wck != 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ }
+ prev_wck = unicode;
+ break; // Skip surrogate.
+ } else if ((unicode & 0xfffffc00) == 0xdc00) {
+ if (prev_wck == 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ break; // Skip invalid surrogate.
+ }
+ unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev_wck = 0;
+ } else {
+ prev_wck = 0;
+ }
+ k->set_unicode(unicode);
}
if (k->get_unicode() && gr_mem) {
- k->set_alt(false);
- k->set_control(false);
+ k->set_alt_pressed(false);
+ k->set_ctrl_pressed(false);
}
if (k->get_unicode() < 32)
@@ -2852,7 +2969,7 @@ void DisplayServerWindows::_process_key_events() {
k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30))));
- Input::get_singleton()->accumulate_input_event(k);
+ Input::get_singleton()->parse_input_event(k);
} break;
}
@@ -2862,8 +2979,8 @@ void DisplayServerWindows::_process_key_events() {
}
void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const String &p_new_driver) {
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- WindowData &wd = E->get();
+ for (KeyValue<WindowID, WindowData> &E : windows) {
+ WindowData &wd = E.value;
wd.block_mm = false;
if ((p_old_driver == "wintab") && wintab_available && wd.wtctx) {
wintab_WTEnable(wd.wtctx, false);
@@ -2900,7 +3017,7 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const
}
}
-DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
DWORD dwExStyle;
DWORD dwStyle;
@@ -2920,7 +3037,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
Rect2i r;
r.position = screen_get_position(i);
r.size = screen_get_size(i);
- Rect2 inters = r.clip(p_rect);
+ Rect2 inters = r.intersection(p_rect);
int area = inters.size.width * inters.size.height;
if (area >= nearest_area) {
screen_rect = r;
@@ -2956,10 +3073,13 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
windows.erase(id);
return INVALID_WINDOW_ID;
}
-#ifdef VULKAN_ENABLED
+ if (p_mode != WINDOW_MODE_FULLSCREEN) {
+ wd.pre_fs_valid = true;
+ }
+#ifdef VULKAN_ENABLED
if (rendering_driver == "vulkan") {
- if (context_vulkan->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) {
+ if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) {
memdelete(context_vulkan);
context_vulkan = nullptr;
windows.erase(id);
@@ -2979,7 +3099,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
DragAcceptFiles(wd.hWnd, true);
- if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available) {
+ if ((tablet_get_current_driver() == "wintab") && wintab_available) {
wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc);
wd.wtlc.lcOptions |= CXO_MESSAGES;
wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION;
@@ -3012,7 +3132,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
wd.last_pressure_update = 0;
wd.last_tilt = Vector2();
- // IME
+ // IME.
wd.im_himc = ImmGetContext(wd.hWnd);
ImmReleaseContext(wd.hWnd, wd.im_himc);
@@ -3027,7 +3147,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
return id;
}
-// WinTab API
+// WinTab API.
bool DisplayServerWindows::wintab_available = false;
WTOpenPtr DisplayServerWindows::wintab_WTOpen = nullptr;
WTClosePtr DisplayServerWindows::wintab_WTClose = nullptr;
@@ -3035,7 +3155,7 @@ WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr;
WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr;
WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr;
-// Windows Ink API
+// Windows Ink API.
bool DisplayServerWindows::winink_available = false;
GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr;
GetPointerPenInfoPtr DisplayServerWindows::win8p_GetPointerPenInfo = nullptr;
@@ -3046,7 +3166,41 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS {
SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2
} SHC_PROCESS_DPI_AWARENESS;
-DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+int DisplayServerWindows::tablet_get_driver_count() const {
+ return tablet_drivers.size();
+}
+
+String DisplayServerWindows::tablet_get_driver_name(int p_driver) const {
+ if (p_driver < 0 || p_driver >= tablet_drivers.size()) {
+ return "";
+ } else {
+ return tablet_drivers[p_driver];
+ }
+}
+
+String DisplayServerWindows::tablet_get_current_driver() const {
+ return tablet_driver;
+}
+
+void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) {
+ if (tablet_get_driver_count() == 0) {
+ return;
+ }
+ bool found = false;
+ for (int i = 0; i < tablet_get_driver_count(); i++) {
+ if (p_driver == tablet_get_driver_name(i)) {
+ found = true;
+ }
+ }
+ if (found) {
+ _update_tablet_ctx(tablet_driver, p_driver);
+ tablet_driver = p_driver;
+ } else {
+ ERR_PRINT("Unknown tablet driver " + p_driver + ".");
+ }
+}
+
+DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
drop_events = false;
key_event_pos = 0;
@@ -3064,6 +3218,35 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
outside = true;
+ // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
+ HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
+ if (wintab_lib) {
+ wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW");
+ wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose");
+ wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW");
+ wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket");
+ wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable");
+
+ wintab_available = wintab_WTOpen && wintab_WTClose && wintab_WTInfo && wintab_WTPacket && wintab_WTEnable;
+ }
+
+ if (wintab_available) {
+ tablet_drivers.push_back("wintab");
+ }
+
+ // Note: Windows Ink API for pen input, available on Windows 8+ only.
+ HMODULE user32_lib = LoadLibraryW(L"user32.dll");
+ if (user32_lib) {
+ win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType");
+ win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo");
+
+ winink_available = win8p_GetPointerType && win8p_GetPointerPenInfo;
+ }
+
+ if (winink_available) {
+ tablet_drivers.push_back("winink");
+ }
+
if (OS::get_singleton()->is_hidpi_allowed()) {
HMODULE Shcore = LoadLibraryW(L"Shcore.dll");
@@ -3084,7 +3267,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
wc.lpfnWndProc = (WNDPROC)::WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
- //wc.hInstance = hInstance;
wc.hInstance = hInstance ? hInstance : GetModuleHandle(nullptr);
wc.hIcon = LoadIcon(nullptr, IDI_WINLOGO);
wc.hCursor = nullptr; //LoadCursor(nullptr, IDC_ARROW);
@@ -3108,7 +3290,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
Rid[0].hwndTarget = 0;
if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) {
- //registration failed.
+ // Registration failed.
use_raw_input = false;
}
@@ -3125,6 +3307,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
}
#endif
+
#if defined(OPENGL_ENABLED)
if (rendering_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2 = memnew(ContextGL_Windows(hWnd, false));
@@ -3136,7 +3319,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
context_gles2->set_use_vsync(video_mode.use_vsync);
- set_vsync_via_compositor(video_mode.vsync_via_compositor);
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
@@ -3148,11 +3330,12 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
}
#endif
+
Point2i window_position(
(screen_get_size(0).width - p_resolution.width) / 2,
(screen_get_size(0).height - p_resolution.height) / 2);
- WindowID main_window = _create_window(p_mode, 0, Rect2i(window_position, p_resolution));
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution));
ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window.");
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
@@ -3169,16 +3352,13 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
- move_timer_id = 1;
-
//set_ime_active(false);
if (!OS::get_singleton()->is_in_low_processor_usage_mode()) {
- //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
DWORD index = 0;
HANDLE handle = AvSetMmThreadCharacteristics("Games", &index);
@@ -3186,7 +3366,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL);
// This is needed to make sure that background work does not starve the main thread.
- // This is only setting priority of this thread, not the whole process.
+ // This is only setting the priority of this thread, not the whole process.
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
}
@@ -3215,11 +3395,11 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() {
return drivers;
}
-DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
if (r_error != OK) {
- ds->alert("Your video card driver does not support any of the supported Vulkan versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
+ OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.\n"
+ "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
"Unable to initialize Video driver");
}
return ds;
@@ -3263,4 +3443,8 @@ DisplayServerWindows::~DisplayServerWindows() {
memdelete(context_vulkan);
}
#endif
+
+ if (restore_mouse_trails > 1) {
+ SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0);
+ }
}
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 0fca2589ae..8b82288a40 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,9 +33,9 @@
#include "servers/display_server.h"
+#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "crash_handler_windows.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
@@ -43,8 +43,8 @@
#include "joypad_windows.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_compositor.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include "servers/rendering_server.h"
#ifdef XAUDIO2_ENABLED
@@ -264,7 +264,6 @@ class DisplayServerWindows : public DisplayServer {
_THREAD_SAFE_CLASS_
-public:
// WinTab API
static bool wintab_available;
static WTOpenPtr wintab_WTOpen;
@@ -279,8 +278,9 @@ public:
static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver);
+ String tablet_driver;
+ Vector<String> tablet_drivers;
-private:
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
enum {
@@ -339,6 +339,14 @@ private:
bool no_focus = false;
bool window_has_focus = false;
+ // Used to transfer data between events using timer.
+ WPARAM saved_wparam;
+ LPARAM saved_lparam;
+
+ // Timers.
+ uint32_t move_timer_id = 0U;
+ uint32_t focus_timer_id = 0U;
+
HANDLE wtctx;
LOGCONTEXTW wtlc;
int min_pressure;
@@ -381,14 +389,12 @@ private:
JoypadWindows *joypad;
- WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
WindowID window_id_counter = MAIN_WINDOW_ID;
Map<WindowID, WindowData> windows;
WindowID last_focused_window = INVALID_WINDOW_ID;
- uint32_t move_timer_id;
-
HCURSOR hCursor;
WNDPROC user_proc = nullptr;
@@ -397,12 +403,13 @@ private:
void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);
MouseMode mouse_mode;
+ int restore_mouse_trails = 0;
bool alt_mem = false;
bool gr_mem = false;
bool shift_mem = false;
bool control_mem = false;
bool meta_mem = false;
- uint32_t last_button_state = 0;
+ MouseButton last_button_state = MOUSE_BUTTON_NONE;
bool use_raw_input = false;
bool drop_events = false;
bool in_dispatch_input_event = false;
@@ -411,19 +418,20 @@ private:
WNDCLASSEXW wc;
HCURSOR cursors[CURSOR_MAX] = { nullptr };
- CursorShape cursor_shape;
+ CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
Map<CursorShape, Vector<Variant>> cursors_cache;
void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
- void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false);
+ void _update_window_style(WindowID p_window, bool p_repaint = true);
void _update_window_mouse_passthrough(WindowID p_window);
void _update_real_mouse_position(WindowID p_window);
void _set_mouse_mode_impl(MouseMode p_mode);
+ void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam);
void _process_key_events();
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
@@ -432,130 +440,134 @@ private:
public:
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
-
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
- virtual void mouse_set_mode(MouseMode p_mode);
- virtual MouseMode mouse_get_mode() const;
+ virtual void mouse_set_mode(MouseMode p_mode) override;
+ virtual MouseMode mouse_get_mode() const override;
- virtual void mouse_warp_to_position(const Point2i &p_to);
- virtual Point2i mouse_get_position() const;
- virtual int mouse_get_button_state() const;
+ virtual void mouse_warp_to_position(const Point2i &p_to) override;
+ virtual Point2i mouse_get_position() const override;
+ virtual MouseButton mouse_get_button_state() const override;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
+ virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual void screen_set_keep_on(bool p_enable); //disable screensaver
- virtual bool screen_is_kept_on() const;
+ virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
+ virtual bool screen_is_kept_on() const override;
+
+ virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual Vector<DisplayServer::WindowID> get_window_list() const;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual void show_window(WindowID p_window) override;
+ virtual void delete_sub_window(WindowID p_window) override;
- virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
- virtual void show_window(WindowID p_window);
- virtual void delete_sub_window(WindowID p_window);
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+ virtual bool can_any_window_draw() const override;
- virtual bool can_any_window_draw() const;
+ virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
- virtual void console_set_visible(bool p_enabled);
- virtual bool is_console_visible() const;
+ virtual void console_set_visible(bool p_enabled) override;
+ virtual bool is_console_visible() const override;
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+ virtual void cursor_set_shape(CursorShape p_shape) override;
+ virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
- virtual bool get_swap_cancel_ok();
+ virtual bool get_swap_cancel_ok() override;
- virtual void enable_for_stealing_focus(OS::ProcessID pid);
+ virtual void enable_for_stealing_focus(OS::ProcessID pid) override;
- virtual int keyboard_get_layout_count() const;
- virtual int keyboard_get_current_layout() const;
- virtual void keyboard_set_current_layout(int p_index);
- virtual String keyboard_get_layout_language(int p_index) const;
- virtual String keyboard_get_layout_name(int p_index) const;
+ virtual int keyboard_get_layout_count() const override;
+ virtual int keyboard_get_current_layout() const override;
+ virtual void keyboard_set_current_layout(int p_index) override;
+ virtual String keyboard_get_layout_language(int p_index) const override;
+ virtual String keyboard_get_layout_name(int p_index) const override;
+ virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
- virtual void process_events();
+ virtual int tablet_get_driver_count() const override;
+ virtual String tablet_get_driver_name(int p_driver) const override;
+ virtual String tablet_get_current_driver() const override;
+ virtual void tablet_set_current_driver(const String &p_driver) override;
- virtual void force_process_and_drop_events();
+ virtual void process_events() override;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
+ virtual void force_process_and_drop_events() override;
- virtual void set_native_icon(const String &p_filename);
- virtual void set_icon(const Ref<Image> &p_icon);
+ virtual void release_rendering_thread() override;
+ virtual void make_rendering_thread() override;
+ virtual void swap_buffers() override;
- virtual void vsync_set_use_via_compositor(bool p_enable);
- virtual bool vsync_is_using_via_compositor() const;
+ virtual void set_native_icon(const String &p_filename) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
- virtual void set_context(Context p_context);
+ virtual void set_context(Context p_context) override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_windows_driver();
- DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerWindows();
};
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index c2436e8b64..4ff42f3f62 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,306 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/os/file_access.h"
-#include "core/os/os.h"
-#include "editor/editor_export.h"
-#include "editor/editor_node.h"
-#include "editor/editor_settings.h"
-#include "platform/windows/logo.gen.h"
+#include "export.h"
-static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size);
-
-class EditorExportPlatformWindows : public EditorExportPlatformPC {
- void _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path);
- Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
-
-public:
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
- virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
- virtual void get_export_options(List<ExportOption> *r_options);
-};
-
-Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
- if (p_preset->get("codesign/enable")) {
- return _code_sign(p_preset, p_path);
- } else {
- return OK;
- }
-}
-
-Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, p_path, p_flags);
-
- if (err != OK) {
- return err;
- }
-
- _rcedit_add_data(p_preset, p_path);
-
- if (p_preset->get("codesign/enable") && err == OK) {
- err = _code_sign(p_preset, p_path);
- }
-
- return err;
-}
-
-void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
- EditorExportPlatformPC::get_export_options(r_options);
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
-#ifdef WINDOWS_ENABLED
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
-#endif
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
-}
-
-void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
- String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit");
-
- if (rcedit_path == String()) {
- return;
- }
-
- if (!FileAccess::exists(rcedit_path)) {
- ERR_PRINT("Could not find rcedit executable at " + rcedit_path + ", no icon or app information data will be included.");
- return;
- }
-
-#ifndef WINDOWS_ENABLED
- // On non-Windows we need WINE to run rcedit
- String wine_path = EditorSettings::get_singleton()->get("export/windows/wine");
-
- if (wine_path != String() && !FileAccess::exists(wine_path)) {
- ERR_PRINT("Could not find wine executable at " + wine_path + ", no icon or app information data will be included.");
- return;
- }
-
- if (wine_path == String()) {
- wine_path = "wine"; // try to run wine from PATH
- }
-#endif
-
- String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon"));
- String file_verion = p_preset->get("application/file_version");
- String product_version = p_preset->get("application/product_version");
- String company_name = p_preset->get("application/company_name");
- String product_name = p_preset->get("application/product_name");
- String file_description = p_preset->get("application/file_description");
- String copyright = p_preset->get("application/copyright");
- String trademarks = p_preset->get("application/trademarks");
- String comments = p_preset->get("application/comments");
-
- List<String> args;
- args.push_back(p_path);
- if (icon_path != String()) {
- args.push_back("--set-icon");
- args.push_back(icon_path);
- }
- if (file_verion != String()) {
- args.push_back("--set-file-version");
- args.push_back(file_verion);
- }
- if (product_version != String()) {
- args.push_back("--set-product-version");
- args.push_back(product_version);
- }
- if (company_name != String()) {
- args.push_back("--set-version-string");
- args.push_back("CompanyName");
- args.push_back(company_name);
- }
- if (product_name != String()) {
- args.push_back("--set-version-string");
- args.push_back("ProductName");
- args.push_back(product_name);
- }
- if (file_description != String()) {
- args.push_back("--set-version-string");
- args.push_back("FileDescription");
- args.push_back(file_description);
- }
- if (copyright != String()) {
- args.push_back("--set-version-string");
- args.push_back("LegalCopyright");
- args.push_back(copyright);
- }
- if (trademarks != String()) {
- args.push_back("--set-version-string");
- args.push_back("LegalTrademarks");
- args.push_back(trademarks);
- }
-
-#ifdef WINDOWS_ENABLED
- OS::get_singleton()->execute(rcedit_path, args, true);
-#else
- // On non-Windows we need WINE to run rcedit
- args.push_front(rcedit_path);
- OS::get_singleton()->execute(wine_path, args, true);
-#endif
-}
-
-Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
- List<String> args;
-
-#ifdef WINDOWS_ENABLED
- String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool");
- if (signtool_path != String() && !FileAccess::exists(signtool_path)) {
- ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting.");
- return ERR_FILE_NOT_FOUND;
- }
- if (signtool_path == String()) {
- signtool_path = "signtool"; // try to run signtool from PATH
- }
-#else
- String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode");
- if (signtool_path != String() && !FileAccess::exists(signtool_path)) {
- ERR_PRINT("Could not find osslsigncode executable at " + signtool_path + ", aborting.");
- return ERR_FILE_NOT_FOUND;
- }
- if (signtool_path == String()) {
- signtool_path = "osslsigncode"; // try to run signtool from PATH
- }
-#endif
-
- args.push_back("sign");
-
- //identity
-#ifdef WINDOWS_ENABLED
- int id_type = p_preset->get("codesign/identity_type");
- if (id_type == 0) { //auto select
- args.push_back("/a");
- } else if (id_type == 1) { //pkcs12
- if (p_preset->get("codesign/identity") != "") {
- args.push_back("/f");
- args.push_back(p_preset->get("codesign/identity"));
- } else {
- EditorNode::add_io_error("codesign: no identity found");
- return FAILED;
- }
- } else if (id_type == 2) { //Windows certificate store
- if (p_preset->get("codesign/identity") != "") {
- args.push_back("/sha1");
- args.push_back(p_preset->get("codesign/identity"));
- } else {
- EditorNode::add_io_error("codesign: no identity found");
- return FAILED;
- }
- } else {
- EditorNode::add_io_error("codesign: invalid identity type");
- return FAILED;
- }
-#else
- if (p_preset->get("codesign/identity") != "") {
- args.push_back("-pkcs12");
- args.push_back(p_preset->get("codesign/identity"));
- } else {
- EditorNode::add_io_error("codesign: no identity found");
- return FAILED;
- }
-#endif
-
- //password
- if (p_preset->get("codesign/password") != "") {
-#ifdef WINDOWS_ENABLED
- args.push_back("/p");
-#else
- args.push_back("-pass");
-#endif
- args.push_back(p_preset->get("codesign/password"));
- }
-
- //timestamp
- if (p_preset->get("codesign/timestamp")) {
- if (p_preset->get("codesign/timestamp_server") != "") {
-#ifdef WINDOWS_ENABLED
- args.push_back("/tr");
- args.push_back(p_preset->get("codesign/timestamp_server_url"));
- args.push_back("/td");
- if ((int)p_preset->get("codesign/digest_algorithm") == 0) {
- args.push_back("sha1");
- } else {
- args.push_back("sha256");
- }
-#else
- args.push_back("-ts");
- args.push_back(p_preset->get("codesign/timestamp_server_url"));
-#endif
- } else {
- EditorNode::add_io_error("codesign: invalid timestamp server");
- return FAILED;
- }
- }
-
- //digest
-#ifdef WINDOWS_ENABLED
- args.push_back("/fd");
-#else
- args.push_back("-h");
-#endif
- if ((int)p_preset->get("codesign/digest_algorithm") == 0) {
- args.push_back("sha1");
- } else {
- args.push_back("sha256");
- }
+#include "export_plugin.h"
- //description
- if (p_preset->get("codesign/description") != "") {
-#ifdef WINDOWS_ENABLED
- args.push_back("/d");
-#else
- args.push_back("-n");
-#endif
- args.push_back(p_preset->get("codesign/description"));
- }
-
- //user options
- PackedStringArray user_args = p_preset->get("codesign/custom_options");
- for (int i = 0; i < user_args.size(); i++) {
- String user_arg = user_args[i].strip_edges();
- if (!user_arg.empty()) {
- args.push_back(user_arg);
- }
- }
-
-#ifndef WINDOWS_ENABLED
- args.push_back("-in");
-#endif
- args.push_back(p_path);
-#ifndef WINDOWS_ENABLED
- args.push_back("-out");
- args.push_back(p_path);
-#endif
-
- String str;
- Error err = OS::get_singleton()->execute(signtool_path, args, true, nullptr, &str, nullptr, true);
- ERR_FAIL_COND_V(err != OK, err);
-
- print_line("codesign (" + p_path + "): " + str);
-#ifndef WINDOWS_ENABLED
- if (str.find("SignTool Error") != -1) {
-#else
- if (str.find("Failed") != -1) {
-#endif
- return FAILED;
- }
-
- return OK;
-}
+static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size);
void register_windows_exporter() {
EDITOR_DEF("export/windows/rcedit", "");
@@ -344,11 +49,11 @@ void register_windows_exporter() {
#endif
Ref<EditorExportPlatformWindows> platform;
- platform.instance();
+ platform.instantiate();
Ref<Image> img = memnew(Image(_windows_logo));
Ref<ImageTexture> logo;
- logo.instance();
+ logo.instantiate();
logo->create_from_image(img);
platform->set_logo(logo);
platform->set_name("Windows Desktop");
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index d669192831..110e1439e2 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,4 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef WINDOWS_EXPORT_H
+#define WINDOWS_EXPORT_H
+
void register_windows_exporter();
+
+#endif
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
new file mode 100644
index 0000000000..165e86c066
--- /dev/null
+++ b/platform/windows/export/export_plugin.cpp
@@ -0,0 +1,323 @@
+/*************************************************************************/
+/* export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export_plugin.h"
+
+Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
+ if (p_preset->get("codesign/enable")) {
+ return _code_sign(p_preset, p_path);
+ } else {
+ return OK;
+ }
+}
+
+Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, p_path, p_flags);
+
+ if (err != OK) {
+ return err;
+ }
+
+ _rcedit_add_data(p_preset, p_path);
+
+ if (p_preset->get("codesign/enable") && err == OK) {
+ err = _code_sign(p_preset, p_path);
+ }
+
+ return err;
+}
+
+void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
+ EditorExportPlatformPC::get_export_options(r_options);
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
+#ifdef WINDOWS_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
+#endif
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
+}
+
+void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit");
+
+ if (rcedit_path == String()) {
+ return;
+ }
+
+ if (!FileAccess::exists(rcedit_path)) {
+ ERR_PRINT("Could not find rcedit executable at " + rcedit_path + ", no icon or app information data will be included.");
+ return;
+ }
+
+#ifndef WINDOWS_ENABLED
+ // On non-Windows we need WINE to run rcedit
+ String wine_path = EditorSettings::get_singleton()->get("export/windows/wine");
+
+ if (wine_path != String() && !FileAccess::exists(wine_path)) {
+ ERR_PRINT("Could not find wine executable at " + wine_path + ", no icon or app information data will be included.");
+ return;
+ }
+
+ if (wine_path == String()) {
+ wine_path = "wine"; // try to run wine from PATH
+ }
+#endif
+
+ String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon"));
+ String file_verion = p_preset->get("application/file_version");
+ String product_version = p_preset->get("application/product_version");
+ String company_name = p_preset->get("application/company_name");
+ String product_name = p_preset->get("application/product_name");
+ String file_description = p_preset->get("application/file_description");
+ String copyright = p_preset->get("application/copyright");
+ String trademarks = p_preset->get("application/trademarks");
+ String comments = p_preset->get("application/comments");
+
+ List<String> args;
+ args.push_back(p_path);
+ if (icon_path != String()) {
+ args.push_back("--set-icon");
+ args.push_back(icon_path);
+ }
+ if (file_verion != String()) {
+ args.push_back("--set-file-version");
+ args.push_back(file_verion);
+ }
+ if (product_version != String()) {
+ args.push_back("--set-product-version");
+ args.push_back(product_version);
+ }
+ if (company_name != String()) {
+ args.push_back("--set-version-string");
+ args.push_back("CompanyName");
+ args.push_back(company_name);
+ }
+ if (product_name != String()) {
+ args.push_back("--set-version-string");
+ args.push_back("ProductName");
+ args.push_back(product_name);
+ }
+ if (file_description != String()) {
+ args.push_back("--set-version-string");
+ args.push_back("FileDescription");
+ args.push_back(file_description);
+ }
+ if (copyright != String()) {
+ args.push_back("--set-version-string");
+ args.push_back("LegalCopyright");
+ args.push_back(copyright);
+ }
+ if (trademarks != String()) {
+ args.push_back("--set-version-string");
+ args.push_back("LegalTrademarks");
+ args.push_back(trademarks);
+ }
+
+#ifdef WINDOWS_ENABLED
+ OS::get_singleton()->execute(rcedit_path, args);
+#else
+ // On non-Windows we need WINE to run rcedit
+ args.push_front(rcedit_path);
+ OS::get_singleton()->execute(wine_path, args);
+#endif
+}
+
+Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ List<String> args;
+
+#ifdef WINDOWS_ENABLED
+ String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool");
+ if (signtool_path != String() && !FileAccess::exists(signtool_path)) {
+ ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting.");
+ return ERR_FILE_NOT_FOUND;
+ }
+ if (signtool_path == String()) {
+ signtool_path = "signtool"; // try to run signtool from PATH
+ }
+#else
+ String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode");
+ if (signtool_path != String() && !FileAccess::exists(signtool_path)) {
+ ERR_PRINT("Could not find osslsigncode executable at " + signtool_path + ", aborting.");
+ return ERR_FILE_NOT_FOUND;
+ }
+ if (signtool_path == String()) {
+ signtool_path = "osslsigncode"; // try to run signtool from PATH
+ }
+#endif
+
+ args.push_back("sign");
+
+ //identity
+#ifdef WINDOWS_ENABLED
+ int id_type = p_preset->get("codesign/identity_type");
+ if (id_type == 0) { //auto select
+ args.push_back("/a");
+ } else if (id_type == 1) { //pkcs12
+ if (p_preset->get("codesign/identity") != "") {
+ args.push_back("/f");
+ args.push_back(p_preset->get("codesign/identity"));
+ } else {
+ EditorNode::add_io_error("codesign: no identity found");
+ return FAILED;
+ }
+ } else if (id_type == 2) { //Windows certificate store
+ if (p_preset->get("codesign/identity") != "") {
+ args.push_back("/sha1");
+ args.push_back(p_preset->get("codesign/identity"));
+ } else {
+ EditorNode::add_io_error("codesign: no identity found");
+ return FAILED;
+ }
+ } else {
+ EditorNode::add_io_error("codesign: invalid identity type");
+ return FAILED;
+ }
+#else
+ if (p_preset->get("codesign/identity") != "") {
+ args.push_back("-pkcs12");
+ args.push_back(p_preset->get("codesign/identity"));
+ } else {
+ EditorNode::add_io_error("codesign: no identity found");
+ return FAILED;
+ }
+#endif
+
+ //password
+ if (p_preset->get("codesign/password") != "") {
+#ifdef WINDOWS_ENABLED
+ args.push_back("/p");
+#else
+ args.push_back("-pass");
+#endif
+ args.push_back(p_preset->get("codesign/password"));
+ }
+
+ //timestamp
+ if (p_preset->get("codesign/timestamp")) {
+ if (p_preset->get("codesign/timestamp_server") != "") {
+#ifdef WINDOWS_ENABLED
+ args.push_back("/tr");
+ args.push_back(p_preset->get("codesign/timestamp_server_url"));
+ args.push_back("/td");
+ if ((int)p_preset->get("codesign/digest_algorithm") == 0) {
+ args.push_back("sha1");
+ } else {
+ args.push_back("sha256");
+ }
+#else
+ args.push_back("-ts");
+ args.push_back(p_preset->get("codesign/timestamp_server_url"));
+#endif
+ } else {
+ EditorNode::add_io_error("codesign: invalid timestamp server");
+ return FAILED;
+ }
+ }
+
+ //digest
+#ifdef WINDOWS_ENABLED
+ args.push_back("/fd");
+#else
+ args.push_back("-h");
+#endif
+ if ((int)p_preset->get("codesign/digest_algorithm") == 0) {
+ args.push_back("sha1");
+ } else {
+ args.push_back("sha256");
+ }
+
+ //description
+ if (p_preset->get("codesign/description") != "") {
+#ifdef WINDOWS_ENABLED
+ args.push_back("/d");
+#else
+ args.push_back("-n");
+#endif
+ args.push_back(p_preset->get("codesign/description"));
+ }
+
+ //user options
+ PackedStringArray user_args = p_preset->get("codesign/custom_options");
+ for (int i = 0; i < user_args.size(); i++) {
+ String user_arg = user_args[i].strip_edges();
+ if (!user_arg.is_empty()) {
+ args.push_back(user_arg);
+ }
+ }
+
+#ifndef WINDOWS_ENABLED
+ args.push_back("-in");
+#endif
+ args.push_back(p_path);
+#ifndef WINDOWS_ENABLED
+ args.push_back("-out");
+ args.push_back(p_path + "_signed");
+#endif
+
+ String str;
+ Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("codesign (" + p_path + "): " + str);
+#ifndef WINDOWS_ENABLED
+ if (str.find("SignTool Error") != -1) {
+#else
+ if (str.find("Failed") != -1) {
+#endif
+ return FAILED;
+ }
+
+#ifndef WINDOWS_ENABLED
+ DirAccessRef tmp_dir = DirAccess::create_for_path(p_path.get_base_dir());
+
+ err = tmp_dir->remove(p_path);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ err = tmp_dir->rename(p_path + "_signed", p_path);
+ ERR_FAIL_COND_V(err != OK, err);
+#endif
+
+ return OK;
+}
diff --git a/platform/iphone/icloud.h b/platform/windows/export/export_plugin.h
index 6ca1e6594a..11d3826410 100644
--- a/platform/iphone/icloud.h
+++ b/platform/windows/export/export_plugin.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* icloud.h */
+/* export_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,37 +28,24 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef ICLOUD_ENABLED
+#ifndef WINDOWS_EXPORT_PLUGIN_H
+#define WINDOWS_EXPORT_PLUGIN_H
-#ifndef ICLOUD_H
-#define ICLOUD_H
+#include "core/io/file_access.h"
+#include "core/os/os.h"
+#include "editor/editor_export.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "platform/windows/logo.gen.h"
-#include "core/class_db.h"
-
-class ICloud : public Object {
- GDCLASS(ICloud, Object);
-
- static ICloud *instance;
- static void _bind_methods();
-
- List<Variant> pending_events;
+class EditorExportPlatformWindows : public EditorExportPlatformPC {
+ void _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+ Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
public:
- Error remove_key(String p_param);
- Array set_key_values(Dictionary p_params);
- Variant get_key_value(String p_param);
- Error synchronize_key_values();
- Variant get_all_key_values();
-
- int get_pending_event_count();
- Variant pop_pending_event();
-
- static ICloud *get_singleton();
-
- ICloud();
- ~ICloud();
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
+ virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
+ virtual void get_export_options(List<ExportOption> *r_options);
};
#endif
-
-#endif
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 90f0b55d0a..bb855e4ac8 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -10,12 +10,12 @@
</Expand>
</Type>
- <Type Name="PoolVector&lt;*&gt;">
+ <Type Name="LocalVector&lt;*&gt;">
<Expand>
- <Item Name="[size]">alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Item>
+ <Item Name="[size]">count</Item>
<ArrayItems>
- <Size>alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Size>
- <ValuePointer>alloc ? (($T1 *)alloc-&gt;mem) : 0</ValuePointer>
+ <Size>count</Size>
+ <ValuePointer>data</ValuePointer>
</ArrayItems>
</Expand>
</Type>
@@ -36,75 +36,79 @@
<DisplayString Condition="type == Variant::NIL">nil</DisplayString>
<DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString>
<DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString>
- <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString>
+ <DisplayString Condition="type == Variant::FLOAT">{_data._float}</DisplayString>
<DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString>
<DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString>
<DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString>
- <DisplayString Condition="type == Variant::TRANSFORM">{_data._transform}</DisplayString>
+ <DisplayString Condition="type == Variant::TRANSFORM3D">{_data._transform}</DisplayString>
<DisplayString Condition="type == Variant::STRING">{*(String *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::QUATERNION">{*(Quaternion *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString>
- <StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView>
+ <StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView>
<Expand>
<Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item>
<Item Name="[value]" Condition="type == Variant::INT">_data._int</Item>
- <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item>
+ <Item Name="[value]" Condition="type == Variant::FLOAT">_data._float</Item>
<Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item>
<Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item>
<Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item>
- <Item Name="[value]" Condition="type == Variant::TRANSFORM">_data._transform</Item>
+ <Item Name="[value]" Condition="type == Variant::TRANSFORM3D">_data._transform</Item>
<Item Name="[value]" Condition="type == Variant::STRING">*(String *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::RECT2">*(Rect2 *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PLANE">*(Plane *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::QUATERNION">*(Quaternion *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT64_ARRAY">*(PackedFloat64Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_STRING_ARRAY">*(PackedStringArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR2_ARRAY">*(PackedVector2Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR3_ARRAY">*(PackedVector3Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_COLOR_ARRAY">*(PackedColorArray *)_data._mem</Item>
</Expand>
</Type>
<Type Name="String">
<DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString>
- <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString>
- <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView>
+ <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,s32}</DisplayString>
+ <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView>
</Type>
<Type Name="StringName">
<DisplayString Condition="_data &amp;&amp; _data->cname">{_data->cname}</DisplayString>
- <DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,su}</DisplayString>
+ <DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,s32}</DisplayString>
<DisplayString Condition="!_data">[empty]</DisplayString>
<StringView Condition="_data &amp;&amp; _data->cname">_data->cname</StringView>
- <StringView Condition="_data &amp;&amp; !_data->cname">_data->name,su</StringView>
+ <StringView Condition="_data &amp;&amp; !_data->cname">_data->name,s32</StringView>
</Type>
<Type Name="Vector2">
@@ -124,8 +128,8 @@
</Expand>
</Type>
- <Type Name="Quat">
- <DisplayString>Quat {{{x},{y},{z},{w}}}</DisplayString>
+ <Type Name="Quaternion">
+ <DisplayString>Quaternion {{{x},{y},{z},{w}}}</DisplayString>
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index add559a717..22e2e5f7e5 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index d1454c9096..94da63e49d 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -110,12 +110,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
if (GetRawInputDeviceList(nullptr, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
return false;
}
- dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
- if (!dev_list)
- return false;
+ dev_list = (PRAWINPUTDEVICELIST)memalloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
+ ERR_FAIL_NULL_V_MSG(dev_list, false, "Out of memory.");
if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
- free(dev_list);
+ memfree(dev_list);
return false;
}
for (unsigned int i = 0; i < dev_list_count; i++) {
@@ -130,11 +129,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
(GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
(strstr(dev_name, "IG_") != nullptr)) {
- free(dev_list);
+ memfree(dev_list);
return true;
}
}
- free(dev_list);
+ memfree(dev_list);
return false;
}
@@ -151,7 +150,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const DWORD devtype = (instance->dwDevType & 0xFF);
- if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
+ if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON) && (devtype != DI8DEVTYPE_DRIVING)) {
return false;
}
@@ -194,7 +193,7 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_
HRESULT res;
DIPROPRANGE prop_range;
DIPROPDWORD dilong;
- DWORD ofs;
+ LONG ofs;
if (ob->guidType == GUID_XAxis)
ofs = DIJOFS_X;
else if (ob->guidType == GUID_YAxis)
@@ -331,7 +330,7 @@ void JoypadWindows::process_joypads() {
if (joy.state.dwPacketNumber != joy.last_packet) {
int button_mask = XINPUT_GAMEPAD_DPAD_UP;
for (int j = 0; j <= 16; j++) {
- input->joy_button(joy.id, j, joy.state.Gamepad.wButtons & button_mask);
+ input->joy_button(joy.id, (JoyButton)j, joy.state.Gamepad.wButtons & button_mask);
button_mask = button_mask * 2;
}
@@ -382,12 +381,12 @@ void JoypadWindows::process_joypads() {
for (int j = 0; j < 128; j++) {
if (js.rgbButtons[j] & 0x80) {
if (!joy->last_buttons[j]) {
- input->joy_button(joy->id, j, true);
+ input->joy_button(joy->id, (JoyButton)j, true);
joy->last_buttons[j] = true;
}
} else {
if (joy->last_buttons[j]) {
- input->joy_button(joy->id, j, false);
+ input->joy_button(joy->id, (JoyButton)j, false);
joy->last_buttons[j] = false;
}
}
@@ -395,13 +394,13 @@ void JoypadWindows::process_joypads() {
// on mingw, these constants are not constants
int count = 8;
- unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) };
+ LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) };
int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] };
for (int j = 0; j < joy->joy_axis.size(); j++) {
for (int k = 0; k < count; k++) {
if (joy->joy_axis[j] == axes[k]) {
- input->joy_axis(joy->id, j, axis_correct(values[k]));
+ input->joy_axis(joy->id, (JoyAxis)j, axis_correct(values[k]));
break;
};
};
@@ -411,44 +410,44 @@ void JoypadWindows::process_joypads() {
}
void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
- int dpad_val = 0;
+ HatMask dpad_val = (HatMask)0;
// Should be -1 when centered, but according to docs:
// "Some drivers report the centered position of the POV indicator as 65,535. Determine whether the indicator is centered as follows:
// BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);"
// https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks
if (LOWORD(p_dpad) == 0xFFFF) {
- dpad_val = Input::HAT_MASK_CENTER;
+ dpad_val = (HatMask)HatMask::HAT_MASK_CENTER;
}
if (p_dpad == 0) {
- dpad_val = Input::HAT_MASK_UP;
+ dpad_val = (HatMask)HatMask::HAT_MASK_UP;
} else if (p_dpad == 4500) {
- dpad_val = (Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT);
+ dpad_val = (HatMask)(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_RIGHT);
} else if (p_dpad == 9000) {
- dpad_val = Input::HAT_MASK_RIGHT;
+ dpad_val = (HatMask)HatMask::HAT_MASK_RIGHT;
} else if (p_dpad == 13500) {
- dpad_val = (Input::HAT_MASK_RIGHT | Input::HAT_MASK_DOWN);
+ dpad_val = (HatMask)(HatMask::HAT_MASK_RIGHT | HatMask::HAT_MASK_DOWN);
} else if (p_dpad == 18000) {
- dpad_val = Input::HAT_MASK_DOWN;
+ dpad_val = (HatMask)HatMask::HAT_MASK_DOWN;
} else if (p_dpad == 22500) {
- dpad_val = (Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT);
+ dpad_val = (HatMask)(HatMask::HAT_MASK_DOWN | HatMask::HAT_MASK_LEFT);
} else if (p_dpad == 27000) {
- dpad_val = Input::HAT_MASK_LEFT;
+ dpad_val = (HatMask)HatMask::HAT_MASK_LEFT;
} else if (p_dpad == 31500) {
- dpad_val = (Input::HAT_MASK_LEFT | Input::HAT_MASK_UP);
+ dpad_val = (HatMask)(HatMask::HAT_MASK_LEFT | HatMask::HAT_MASK_UP);
}
input->joy_hat(p_device, dpad_val);
};
-Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
- Input::JoyAxis jx;
+Input::JoyAxisValue JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
+ Input::JoyAxisValue jx;
if (Math::abs(p_val) < MIN_JOY_AXIS) {
jx.min = p_trigger ? 0 : -1;
jx.value = 0.0f;
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index c961abf0a5..757fb54fb3 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -77,7 +77,7 @@ private:
DWORD last_pad;
LPDIRECTINPUTDEVICE8 di_joy;
- List<DWORD> joy_axis;
+ List<LONG> joy_axis;
GUID guid;
dinput_gamepad() {
@@ -92,21 +92,13 @@ private:
};
struct xinput_gamepad {
- int id;
- bool attached;
- bool vibrating;
- DWORD last_packet;
+ int id = 0;
+ bool attached = false;
+ bool vibrating = false;
+ DWORD last_packet = 0;
XINPUT_STATE state;
- uint64_t ff_timestamp;
- uint64_t ff_end_timestamp;
-
- xinput_gamepad() {
- attached = false;
- vibrating = false;
- ff_timestamp = 0;
- ff_end_timestamp = 0;
- last_packet = 0;
- }
+ uint64_t ff_timestamp = 0;
+ uint64_t ff_end_timestamp = 0;
};
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState);
@@ -140,7 +132,7 @@ private:
void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp);
- Input::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
+ Input::JoyAxisValue axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
XInputGetState_t xinput_get_state;
XInputSetState_t xinput_set_state;
};
diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp
index d8d0b13068..8016d20470 100644
--- a/platform/windows/key_mapping_windows.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,6 @@ struct _WinTranslatePair {
};
static _WinTranslatePair _vk_to_keycode[] = {
-
{ KEY_BACKSPACE, VK_BACK }, // (0x08) // backspace
{ KEY_TAB, VK_TAB }, //(0x09)
@@ -48,7 +47,7 @@ static _WinTranslatePair _vk_to_keycode[] = {
{ KEY_SHIFT, VK_SHIFT }, //(0x10)
- { KEY_CONTROL, VK_CONTROL }, //(0x11)
+ { KEY_CTRL, VK_CONTROL }, //(0x11)
{ KEY_ALT, VK_MENU }, //(0x12)
@@ -167,8 +166,8 @@ static _WinTranslatePair _vk_to_keycode[] = {
{ KEY_SCROLLLOCK, VK_SCROLL }, // (0x91)
{ KEY_SHIFT, VK_LSHIFT }, // (0xA0)
{ KEY_SHIFT, VK_RSHIFT }, // (0xA1)
- { KEY_CONTROL, VK_LCONTROL }, // (0xA2)
- { KEY_CONTROL, VK_RCONTROL }, // (0xA3)
+ { KEY_CTRL, VK_LCONTROL }, // (0xA2)
+ { KEY_CTRL, VK_RCONTROL }, // (0xA3)
{ KEY_MENU, VK_LMENU }, // (0xA4)
{ KEY_MENU, VK_RMENU }, // (0xA5)
@@ -238,7 +237,6 @@ VK_OEM_CLEAR (0xFE)
*/
static _WinTranslatePair _scancode_to_keycode[] = {
-
{ KEY_ESCAPE, 0x01 },
{ KEY_1, 0x02 },
{ KEY_2, 0x03 },
@@ -267,7 +265,7 @@ static _WinTranslatePair _scancode_to_keycode[] = {
{ KEY_BRACELEFT, 0x1A },
{ KEY_BRACERIGHT, 0x1B },
{ KEY_ENTER, 0x1C },
- { KEY_CONTROL, 0x1D },
+ { KEY_CTRL, 0x1D },
{ KEY_A, 0x1E },
{ KEY_S, 0x1F },
{ KEY_D, 0x20 },
@@ -347,6 +345,16 @@ unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) {
return KEY_UNKNOWN;
}
+unsigned int KeyMappingWindows::get_scancode(Key p_keycode) {
+ for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+ if (_scancode_to_keycode[i].keysym == p_keycode) {
+ return _scancode_to_keycode[i].keycode;
+ }
+ }
+
+ return 0;
+}
+
unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) {
unsigned int keycode = KEY_UNKNOWN;
for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
@@ -367,6 +375,8 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended
case KEY_CAPSLOCK: {
keycode = KEY_KP_ADD;
} break;
+ default:
+ break;
}
} else {
switch (keycode) {
@@ -406,6 +416,8 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended
case KEY_PRINT: {
keycode = KEY_KP_MULTIPLY;
} break;
+ default:
+ break;
}
}
diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h
index f64f1feb9f..f260666a3e 100644
--- a/platform/windows/key_mapping_windows.h
+++ b/platform/windows/key_mapping_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,6 +42,7 @@ class KeyMappingWindows {
public:
static unsigned int get_keysym(unsigned int p_code);
+ static unsigned int get_scancode(Key p_keycode);
static unsigned int get_scansym(unsigned int p_code, bool p_extended);
static bool is_extended_key(unsigned int p_code);
};
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index f81bab13a4..51583cc11e 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index f73516b370..78b7be8a30 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,15 +39,12 @@
#include "core/version_generated.gen.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
-#include "drivers/windows/rw_lock_windows.h"
-#include "drivers/windows/thread_windows.h"
#include "joypad_windows.h"
#include "lang_table.h"
#include "main/main.h"
#include "platform/windows/display_server_windows.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
+#include "servers/rendering/rendering_server_default.h"
#include "windows_terminal_logger.h"
#include <avrt.h>
@@ -168,6 +165,10 @@ BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) {
}
}
+void OS_Windows::alert(const String &p_alert, const String &p_title) {
+ MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
+}
+
void OS_Windows::initialize_debugging() {
SetConsoleCtrlHandler(HandlerRoutine, TRUE);
}
@@ -177,13 +178,9 @@ void OS_Windows::initialize() {
//RedirectIOToConsole();
- ThreadWindows::make_default();
- RWLockWindows::make_default();
-
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessWindows>::make_default();
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
@@ -211,7 +208,7 @@ void OS_Windows::initialize() {
current_pi.pi.hProcess = GetCurrentProcess();
process_map->insert(GetCurrentProcessId(), current_pi);
- IP_Unix::make_default();
+ IPUnix::make_default();
main_loop = nullptr;
}
@@ -244,7 +241,7 @@ void OS_Windows::finalize_core() {
}
Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- String path = p_path;
+ String path = p_path.replace("/", "\\");
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .dll files from within the executable path
@@ -322,8 +319,8 @@ OS::Time OS_Windows::get_time(bool utc) const {
Time time;
time.hour = systemtime.wHour;
- time.min = systemtime.wMinute;
- time.sec = systemtime.wSecond;
+ time.minute = systemtime.wMinute;
+ time.second = systemtime.wSecond;
return time;
}
@@ -341,7 +338,7 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
}
// Bias value returned by GetTimeZoneInformation is inverted of what we expect
- // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
+ // For example, on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
ret.bias = -info.Bias;
return ret;
}
@@ -411,22 +408,23 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const {
return p_text;
}
-Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
- if (p_blocking && r_pipe) {
- String argss = _quote_command_line_argument(p_path);
- for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
- argss += " " + _quote_command_line_argument(E->get());
- }
+Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+ String path = p_path.replace("/", "\\");
+ String command = _quote_command_line_argument(path);
+ for (const String &E : p_arguments) {
+ command += " " + _quote_command_line_argument(E);
+ }
+ if (r_pipe) {
if (read_stderr) {
- argss += " 2>&1"; // Read stderr too
+ command += " 2>&1"; // Include stderr
}
- // Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command.
- argss = _quote_command_line_argument(argss);
-
- FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r");
- ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+ // Add extra quotes around the full command, to prevent it from stripping quotes in the command,
+ // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly
+ command = _quote_command_line_argument(command);
+ FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r");
+ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command);
char buf[65535];
while (fgets(buf, 65535, f)) {
if (p_pipe_mutex) {
@@ -437,20 +435,40 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
p_pipe_mutex->unlock();
}
}
-
int rv = _pclose(f);
+
if (r_exitcode) {
*r_exitcode = rv;
}
-
return OK;
}
- String cmdline = _quote_command_line_argument(p_path);
- const List<String>::Element *I = p_arguments.front();
- while (I) {
- cmdline += " " + _quote_command_line_argument(I->get());
- I = I->next();
+ ProcessInfo pi;
+ ZeroMemory(&pi.si, sizeof(pi.si));
+ pi.si.cb = sizeof(pi.si);
+ ZeroMemory(&pi.pi, sizeof(pi.pi));
+ LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
+
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
+ ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
+
+ WaitForSingleObject(pi.pi.hProcess, INFINITE);
+ if (r_exitcode) {
+ DWORD ret2;
+ GetExitCodeProcess(pi.pi.hProcess, &ret2);
+ *r_exitcode = ret2;
+ }
+ CloseHandle(pi.pi.hProcess);
+ CloseHandle(pi.pi.hThread);
+
+ return OK;
+};
+
+Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
+ String path = p_path.replace("/", "\\");
+ String command = _quote_command_line_argument(path);
+ for (const String &E : p_arguments) {
+ command += " " + _quote_command_line_argument(E);
}
ProcessInfo pi;
@@ -459,25 +477,15 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why.
- int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
- ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK);
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
+ ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
- if (p_blocking) {
- DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE);
- if (r_exitcode) {
- *r_exitcode = ret2;
- }
-
- CloseHandle(pi.pi.hProcess);
- CloseHandle(pi.pi.hThread);
- } else {
- ProcessID pid = pi.pi.dwProcessId;
- if (r_child_id) {
- *r_child_id = pid;
- }
- process_map->insert(pid, pi);
+ ProcessID pid = pi.pi.dwProcessId;
+ if (r_child_id) {
+ *r_child_id = pid;
}
+ process_map->insert(pid, pi);
+
return OK;
};
@@ -509,7 +517,7 @@ Error OS_Windows::set_cwd(const String &p_cwd) {
String OS_Windows::get_executable_path() const {
WCHAR bufname[4096];
GetModuleFileNameW(nullptr, bufname, 4096);
- String s = String::utf16((const char16_t *)bufname);
+ String s = String::utf16((const char16_t *)bufname).replace("\\", "/");
return s;
}
@@ -549,8 +557,27 @@ String OS_Windows::get_stdin_string(bool p_block) {
}
Error OS_Windows::shell_open(String p_uri) {
- ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL);
- return OK;
+ INT_PTR ret = (INT_PTR)ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL);
+ if (ret > 32) {
+ return OK;
+ } else {
+ switch (ret) {
+ case ERROR_FILE_NOT_FOUND:
+ case SE_ERR_DLLNOTFOUND:
+ return ERR_FILE_NOT_FOUND;
+ case ERROR_PATH_NOT_FOUND:
+ return ERR_FILE_BAD_PATH;
+ case ERROR_BAD_FORMAT:
+ return ERR_FILE_CORRUPT;
+ case SE_ERR_ACCESSDENIED:
+ return ERR_UNAUTHORIZED;
+ case 0:
+ case SE_ERR_OOM:
+ return ERR_OUT_OF_MEMORY;
+ default:
+ return FAILED;
+ }
+ }
}
String OS_Windows::get_locale() const {
@@ -558,21 +585,21 @@ String OS_Windows::get_locale() const {
LANGID langid = GetUserDefaultUILanguage();
String neutral;
- int lang = langid & ((1 << 9) - 1);
- int sublang = langid & ~((1 << 9) - 1);
+ int lang = PRIMARYLANGID(langid);
+ int sublang = SUBLANGID(langid);
while (wl->locale) {
if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL)
neutral = wl->locale;
if (lang == wl->main_lang && sublang == wl->sublang)
- return wl->locale;
+ return String(wl->locale).replace("-", "_");
wl++;
}
if (neutral != "")
- return neutral;
+ return String(neutral).replace("-", "_");
return "en";
}
@@ -611,7 +638,7 @@ void OS_Windows::run() {
if (!main_loop)
return;
- main_loop->init();
+ main_loop->initialize();
while (!force_quit) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
@@ -619,7 +646,7 @@ void OS_Windows::run() {
break;
};
- main_loop->finish();
+ main_loop->finalize();
}
MainLoop *OS_Windows::get_main_loop() const {
@@ -627,31 +654,45 @@ MainLoop *OS_Windows::get_main_loop() const {
}
String OS_Windows::get_config_path() const {
- if (has_environment("XDG_CONFIG_HOME")) { // unlikely, but after all why not?
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("APPDATA")) {
- return get_environment("APPDATA");
- } else {
- return ".";
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
+ if (has_environment("XDG_CONFIG_HOME")) {
+ if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
+ return get_environment("XDG_CONFIG_HOME").replace("\\", "/");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `%APPDATA%` or `.` per the XDG Base Directory specification.");
+ }
}
+ if (has_environment("APPDATA")) {
+ return get_environment("APPDATA").replace("\\", "/");
+ }
+ return ".";
}
String OS_Windows::get_data_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else {
- return get_config_path();
+ if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
+ return get_environment("XDG_DATA_HOME").replace("\\", "/");
+ } else {
+ WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
+ }
}
+ return get_config_path();
}
String OS_Windows::get_cache_path() const {
+ // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("TEMP")) {
- return get_environment("TEMP");
- } else {
- return get_config_path();
+ if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
+ return get_environment("XDG_CACHE_HOME").replace("\\", "/");
+ } else {
+ WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `%TEMP%` or `get_config_path()` per the XDG Base Directory specification.");
+ }
}
+ if (has_environment("TEMP")) {
+ return get_environment("TEMP").replace("\\", "/");
+ }
+ return get_config_path();
}
// Get properly capitalized engine name for system paths
@@ -659,7 +700,7 @@ String OS_Windows::get_godot_dir_name() const {
return String(VERSION_SHORT_NAME).capitalize();
}
-String OS_Windows::get_system_dir(SystemDir p_dir) const {
+String OS_Windows::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
KNOWNFOLDERID id;
switch (p_dir) {
@@ -692,7 +733,7 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const {
PWSTR szPath;
HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath);
ERR_FAIL_COND_V(res != S_OK, String());
- String path = String::utf16((const char16_t *)szPath);
+ String path = String::utf16((const char16_t *)szPath).replace("\\", "/");
CoTaskMemFree(szPath);
return path;
}
@@ -761,71 +802,11 @@ Error OS_Windows::move_to_trash(const String &p_path) {
return OK;
}
-int OS_Windows::get_tablet_driver_count() const {
- return tablet_drivers.size();
-}
-
-String OS_Windows::get_tablet_driver_name(int p_driver) const {
- if (p_driver < 0 || p_driver >= tablet_drivers.size()) {
- return "";
- } else {
- return tablet_drivers[p_driver];
- }
-}
-
-String OS_Windows::get_current_tablet_driver() const {
- return tablet_driver;
-}
-
-void OS_Windows::set_current_tablet_driver(const String &p_driver) {
- if (get_tablet_driver_count() == 0) {
- return;
- }
- bool found = false;
- for (int i = 0; i < get_tablet_driver_count(); i++) {
- if (p_driver == get_tablet_driver_name(i)) {
- found = true;
- }
- }
- if (found) {
- if (DisplayServerWindows::get_singleton()) {
- ((DisplayServerWindows *)DisplayServerWindows::get_singleton())->_update_tablet_ctx(tablet_driver, p_driver);
- }
- tablet_driver = p_driver;
- } else {
- ERR_PRINT("Unknown tablet driver " + p_driver + ".");
- }
-}
-
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
- //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
- HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
- if (wintab_lib) {
- DisplayServerWindows::wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW");
- DisplayServerWindows::wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose");
- DisplayServerWindows::wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW");
- DisplayServerWindows::wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket");
- DisplayServerWindows::wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable");
-
- DisplayServerWindows::wintab_available = DisplayServerWindows::wintab_WTOpen && DisplayServerWindows::wintab_WTClose && DisplayServerWindows::wintab_WTInfo && DisplayServerWindows::wintab_WTPacket && DisplayServerWindows::wintab_WTEnable;
- }
-
- if (DisplayServerWindows::wintab_available) {
- tablet_drivers.push_back("wintab");
- }
-
- //Note: Windows Ink API for pen input, available on Windows 8+ only.
- HMODULE user32_lib = LoadLibraryW(L"user32.dll");
- if (user32_lib) {
- DisplayServerWindows::win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType");
- DisplayServerWindows::win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo");
-
- DisplayServerWindows::winink_available = DisplayServerWindows::win8p_GetPointerType && DisplayServerWindows::win8p_GetPointerPenInfo;
- }
-
- if (DisplayServerWindows::winink_available) {
- tablet_drivers.push_back("winink");
- }
+ ticks_per_second = 0;
+ ticks_start = 0;
+ main_loop = nullptr;
+ process_map = nullptr;
force_quit = false;
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 910a83539a..c4a2eda8f4 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,16 +31,16 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
+#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "crash_handler_windows.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
@@ -73,9 +73,6 @@ class OS_Windows : public OS {
HINSTANCE hInstance;
MainLoop *main_loop;
- String tablet_driver;
- Vector<String> tablet_drivers;
-
#ifdef WASAPI_ENABLED
AudioDriverWASAPI driver_wasapi;
#endif
@@ -93,14 +90,14 @@ class OS_Windows : public OS {
// functions used by main to initialize/deinitialize the OS
protected:
- virtual void initialize();
+ virtual void initialize() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual void delete_main_loop();
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
+ virtual void delete_main_loop() override;
- virtual void finalize();
- virtual void finalize_core();
- virtual String get_stdin_string(bool p_block);
+ virtual void finalize() override;
+ virtual void finalize_core() override;
+ virtual String get_stdin_string(bool p_block) override;
String _quote_command_line_argument(const String &p_text) const;
@@ -111,66 +108,64 @@ protected:
Map<ProcessID, ProcessInfo> *process_map;
public:
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
- virtual Error close_dynamic_library(void *p_library_handle);
- virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- virtual MainLoop *get_main_loop() const;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error close_dynamic_library(void *p_library_handle) override;
+ virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
- virtual String get_name() const;
+ virtual MainLoop *get_main_loop() const override;
- virtual int get_tablet_driver_count() const;
- virtual String get_tablet_driver_name(int p_driver) const;
- virtual String get_current_tablet_driver() const;
- virtual void set_current_tablet_driver(const String &p_driver);
+ virtual String get_name() const override;
- virtual void initialize_joypads() {}
+ virtual void initialize_joypads() override {}
- virtual Date get_date(bool utc) const;
- virtual Time get_time(bool utc) const;
- virtual TimeZoneInfo get_time_zone_info() const;
- virtual double get_unix_time() const;
+ virtual Date get_date(bool utc) const override;
+ virtual Time get_time(bool utc) const override;
+ virtual TimeZoneInfo get_time_zone_info() const override;
+ virtual double get_unix_time() const override;
- virtual Error set_cwd(const String &p_cwd);
+ virtual Error set_cwd(const String &p_cwd) override;
- virtual void delay_usec(uint32_t p_usec) const;
- virtual uint64_t get_ticks_usec() const;
+ virtual void delay_usec(uint32_t p_usec) const override;
+ virtual uint64_t get_ticks_usec() const override;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
- virtual Error kill(const ProcessID &p_pid);
- virtual int get_process_id() const;
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
+ virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
+ virtual Error kill(const ProcessID &p_pid) override;
+ virtual int get_process_id() const override;
- virtual bool has_environment(const String &p_var) const;
- virtual String get_environment(const String &p_var) const;
- virtual bool set_environment(const String &p_var, const String &p_value) const;
+ virtual bool has_environment(const String &p_var) const override;
+ virtual String get_environment(const String &p_var) const override;
+ virtual bool set_environment(const String &p_var, const String &p_value) const override;
- virtual String get_executable_path() const;
+ virtual String get_executable_path() const override;
- virtual String get_locale() const;
+ virtual String get_locale() const override;
- virtual int get_processor_count() const;
+ virtual int get_processor_count() const override;
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
- virtual String get_godot_dir_name() const;
+ virtual String get_config_path() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
+ virtual String get_godot_dir_name() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
- virtual String get_user_data_dir() const;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
+ virtual String get_user_data_dir() const override;
- virtual String get_unique_id() const;
+ virtual String get_unique_id() const override;
- virtual Error shell_open(String p_uri);
+ virtual Error shell_open(String p_uri) override;
void run();
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
- void disable_crash_handler();
- bool is_disable_crash_handler() const;
- virtual void initialize_debugging();
+ virtual void disable_crash_handler() override;
+ virtual bool is_disable_crash_handler() const override;
+ virtual void initialize_debugging() override;
- virtual Error move_to_trash(const String &p_path);
+ virtual Error move_to_trash(const String &p_path) override;
void set_main_window(HWND p_main_window) { main_window = p_main_window; }
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 09a16614e0..481f583f6f 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp
index 2c63281c49..db5e6466be 100644
--- a/platform/windows/vulkan_context_win.cpp
+++ b/platform/windows/vulkan_context_win.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,24 +29,27 @@
/*************************************************************************/
#include "vulkan_context_win.h"
-#include <vulkan/vulkan_win32.h>
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
const char *VulkanContextWindows::_get_platform_surface_extension() const {
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
}
-int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
+int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
VkWin32SurfaceCreateInfoKHR createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
createInfo.pNext = nullptr;
createInfo.flags = 0;
createInfo.hinstance = p_instance;
createInfo.hwnd = p_window;
-
VkSurfaceKHR surface;
- VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, nullptr, &surface);
+ VkResult err = vkCreateWin32SurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, -1);
- return _window_create(p_window_id, surface, p_width, p_height);
+ return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}
VulkanContextWindows::VulkanContextWindows() {
diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h
index 6e80db0286..39dd2641fd 100644
--- a/platform/windows/vulkan_context_win.h
+++ b/platform/windows/vulkan_context_win.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@ class VulkanContextWindows : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
- int window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
+ int window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
VulkanContextWindows();
~VulkanContextWindows();
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 0938b65b04..8cab7ca521 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,7 +53,8 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
if (wlen < 0)
return;
- wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t));
+ wchar_t *wbuf = (wchar_t *)memalloc((len + 1) * sizeof(wchar_t));
+ ERR_FAIL_NULL_MSG(wbuf, "Out of memory.");
MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen);
wbuf[wlen] = 0;
@@ -62,7 +63,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
else
wprintf(L"%ls", wbuf);
- free(wbuf);
+ memfree(wbuf);
#ifdef DEBUG_ENABLED
fflush(stdout);
@@ -107,47 +108,47 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file
SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
switch (p_type) {
case ERR_ERROR:
- logf("ERROR:");
+ logf_error("ERROR:");
break;
case ERR_WARNING:
- logf("WARNING:");
+ logf_error("WARNING:");
break;
case ERR_SCRIPT:
- logf("SCRIPT ERROR:");
+ logf_error("SCRIPT ERROR:");
break;
case ERR_SHADER:
- logf("SHADER ERROR:");
+ logf_error("SHADER ERROR:");
break;
}
SetConsoleTextAttribute(hCon, basecol);
if (p_rationale && p_rationale[0]) {
- logf(" %s\n", p_rationale);
+ logf_error(" %s\n", p_rationale);
} else {
- logf(" %s\n", p_code);
+ logf_error(" %s\n", p_code);
}
// `FOREGROUND_INTENSITY` alone results in gray text.
SetConsoleTextAttribute(hCon, FOREGROUND_INTENSITY);
switch (p_type) {
case ERR_ERROR:
- logf(" at: ");
+ logf_error(" at: ");
break;
case ERR_WARNING:
- logf(" at: ");
+ logf_error(" at: ");
break;
case ERR_SCRIPT:
- logf(" at: ");
+ logf_error(" at: ");
break;
case ERR_SHADER:
- logf(" at: ");
+ logf_error(" at: ");
break;
}
if (p_rationale && p_rationale[0]) {
- logf("(%s:%i)\n", p_file, p_line);
+ logf_error("(%s:%i)\n", p_file, p_line);
} else {
- logf("%s (%s:%i)\n", p_function, p_file, p_line);
+ logf_error("%s (%s:%i)\n", p_function, p_file, p_line);
}
SetConsoleTextAttribute(hCon, sbi.wAttributes);
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index d4443a707d..aacfe5869e 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */