diff options
Diffstat (limited to 'platform')
35 files changed, 507 insertions, 312 deletions
diff --git a/platform/SCsub b/platform/SCsub index 2019a30be7..0f9c2047a0 100644 --- a/platform/SCsub +++ b/platform/SCsub @@ -18,10 +18,13 @@ for platform in env.platform_apis: reg_apis_inc += '\n' reg_apis += '}\n\n' unreg_apis += '}\n' + +# NOTE: It is safe to generate this file here, since this is still execute serially with open_utf8('register_platform_apis.gen.cpp', 'w') as f: - f.write(reg_apis_inc) - f.write(reg_apis) - f.write(unreg_apis) + f.write(reg_apis_inc) + f.write(reg_apis) + f.write(unreg_apis) + platform_sources.append('register_platform_apis.gen.cpp') lib = env.add_library('platform', platform_sources) diff --git a/platform/android/detect.py b/platform/android/detect.py index f8541d6a9b..b22e85b2c1 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -128,7 +128,7 @@ def configure(env): env.extra_suffix = ".armv7" + env.extra_suffix elif env["android_arch"] == "arm64v8": if get_platform(env["ndk_platform"]) < 21: - print("WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than andorid-21; setting ndk_platform=android-21") + print("WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21") env["ndk_platform"] = "android-21" env['ARCH'] = 'arch-arm64' target_subpath = "aarch64-linux-android-4.9" diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 9ad0219746..e8ab1558cc 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1086,7 +1086,6 @@ public: virtual void get_export_options(List<ExportOption> *r_options) { - /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), "")); @@ -1094,8 +1093,8 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "org.godotengine.$genname")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.$genname"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); @@ -1133,8 +1132,6 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "user_permissions/" + itos(i)), false)); } - - //r_options->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)")); } virtual String get_name() const { @@ -1336,12 +1333,28 @@ public: virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { + String err; r_missing_templates = find_export_template("android_debug.apk") == String() || find_export_template("android_release.apk") == String(); + if (p_preset->get("custom_package/debug") != "") { + if (FileAccess::exists(p_preset->get("custom_package/debug"))) { + r_missing_templates = false; + } else { + err += "Custom debug package not found.\n"; + } + } + + if (p_preset->get("custom_package/release") != "") { + if (FileAccess::exists(p_preset->get("custom_package/release"))) { + r_missing_templates = false; + } else { + err += "Custom release package not found.\n"; + } + } + bool valid = !r_missing_templates; String adb = EditorSettings::get_singleton()->get("export/android/adb"); - String err; if (!FileAccess::exists(adb)) { @@ -1847,6 +1860,9 @@ public: r_features->push_back("Android"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportAndroid() { Ref<Image> img = memnew(Image(_android_logo)); diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index 1f901c4919..aeaf698015 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -100,7 +100,7 @@ int AudioDriverMediaKit::get_mix_rate() const { return mix_rate; } -AudioDriverSW::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const { +AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const { return speaker_mode; } diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index a09403e7d6..02fefcf52a 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -35,9 +35,10 @@ #include "core/os/mutex.h" #include "core/os/thread.h" -#include <SoundPlayer.h> #include <kernel/image.h> // needed for image_id +#include <SoundPlayer.h> + class AudioDriverMediaKit : public AudioDriver { Mutex *mutex; diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 2959023204..7ecdd2bb11 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -64,6 +64,87 @@ def configure(env): env["CC"] = "gcc-x86" env["CXX"] = "g++-x86" + ## Dependencies + + if not env['builtin_libwebp']: + env.ParseConfig('pkg-config libwebp --cflags --libs') + + # freetype depends on libpng and zlib, so bundling one of them while keeping others + # as shared libraries leads to weird issues + if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']: + env['builtin_freetype'] = True + env['builtin_libpng'] = True + env['builtin_zlib'] = True + + if not env['builtin_freetype']: + env.ParseConfig('pkg-config freetype2 --cflags --libs') + + if not env['builtin_libpng']: + env.ParseConfig('pkg-config libpng --cflags --libs') + + if not env['builtin_bullet']: + # We need at least version 2.88 + import subprocess + bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() + if bullet_version < "2.88": + # Abort as system bullet was requested but too old + print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88")) + sys.exit(255) + env.ParseConfig('pkg-config bullet --cflags --libs') + + if not env['builtin_enet']: + env.ParseConfig('pkg-config libenet --cflags --libs') + + if not env['builtin_squish'] and env['tools']: + env.ParseConfig('pkg-config libsquish --cflags --libs') + + if not env['builtin_zstd']: + env.ParseConfig('pkg-config libzstd --cflags --libs') + + # Sound and video libraries + # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) + + if not env['builtin_libtheora']: + env['builtin_libogg'] = False # Needed to link against system libtheora + env['builtin_libvorbis'] = False # Needed to link against system libtheora + env.ParseConfig('pkg-config theora theoradec --cflags --libs') + + if not env['builtin_libvpx']: + env.ParseConfig('pkg-config vpx --cflags --libs') + + if not env['builtin_libvorbis']: + env['builtin_libogg'] = False # Needed to link against system libvorbis + env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') + + if not env['builtin_opus']: + env['builtin_libogg'] = False # Needed to link against system opus + env.ParseConfig('pkg-config opus opusfile --cflags --libs') + + if not env['builtin_libogg']: + env.ParseConfig('pkg-config ogg --cflags --libs') + + if env['builtin_libtheora']: + list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] + if any(platform.machine() in s for s in list_of_x86): + env["x86_libtheora_opt_gcc"] = True + + if not env['builtin_libwebsockets']: + env.ParseConfig('pkg-config libwebsockets --cflags --libs') + + if not env['builtin_mbedtls']: + # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 + env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509']) + + if not env['builtin_miniupnpc']: + # No pkgconfig file so far, hardcode default paths. + env.Append(CPPPATH=["/system/develop/headers/x86/miniupnpc"]) + env.Append(LIBS=["miniupnpc"]) + + # On Linux wchar_t should be 32-bits + # 16-bit library shouldn't be required due to compiler optimisations + if not env['builtin_pcre2']: + env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') + ## Flags env.Append(CPPPATH=['#platform/haiku']) diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h index f92969bbb1..a870037985 100644 --- a/platform/haiku/haiku_application.h +++ b/platform/haiku/haiku_application.h @@ -31,9 +31,10 @@ #ifndef HAIKU_APPLICATION_H #define HAIKU_APPLICATION_H -#include <Application.h> #include <kernel/image.h> // needed for image_id +#include <Application.h> + class HaikuApplication : public BApplication { public: HaikuApplication(); diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index b234a2ff91..7eeb226167 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -41,10 +41,14 @@ HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) : last_buttons_state = 0; last_button_mask = 0; last_key_modifier_state = 0; + + view = NULL; + update_runner = NULL; + input = NULL; + main_loop = NULL; } HaikuDirectWindow::~HaikuDirectWindow() { - delete update_runner; } void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) { @@ -53,7 +57,7 @@ void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) { void HaikuDirectWindow::StartMessageRunner() { update_runner = new BMessageRunner(BMessenger(this), - new BMessage(REDRAW_MSG), 1000000 / 30 /* 30 fps */); + new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */); } void HaikuDirectWindow::StopMessageRunner() { @@ -69,6 +73,7 @@ void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) { } bool HaikuDirectWindow::QuitRequested() { + StopMessageRunner(); main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); return false; } @@ -152,39 +157,36 @@ void HaikuDirectWindow::HandleMouseButton(BMessage *message) { } */ - Ref<InputEvent> mouse_event; - mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON; - mouse_event.device = 0; + Ref<InputEventMouseButton> mouse_event; + mouse_event.instance(); - mouse_event.mouse_button.mod = GetKeyModifierState(modifiers); - mouse_event->get_button_mask() = GetMouseButtonState(buttons); - mouse_event->get_position().x = where.x; - mouse_event->get_position().y = where.y; - mouse_event.mouse_button.global_x = where.x; - mouse_event.mouse_button.global_y = where.y; + mouse_event->set_button_mask(GetMouseButtonState(buttons)); + mouse_event->set_position({ where.x, where.y }); + mouse_event->set_global_position({ where.x, where.y }); + GetKeyModifierState(mouse_event, modifiers); switch (button) { default: case B_PRIMARY_MOUSE_BUTTON: - mouse_event->get_button_index() = 1; + mouse_event->set_button_index(1); break; case B_SECONDARY_MOUSE_BUTTON: - mouse_event->get_button_index() = 2; + mouse_event->set_button_index(2); break; case B_TERTIARY_MOUSE_BUTTON: - mouse_event->get_button_index() = 3; + mouse_event->set_button_index(3); break; } - mouse_event->is_pressed() = (message->what == B_MOUSE_DOWN); + mouse_event->set_pressed(message->what == B_MOUSE_DOWN); if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) { int32 clicks = message->FindInt32("clicks"); if (clicks > 1) { - mouse_event.mouse_button.doubleclick = true; + mouse_event->set_doubleclick(true); } } @@ -208,22 +210,18 @@ void HaikuDirectWindow::HandleMouseMoved(BMessage *message) { Point2i rel = pos - last_mouse_position; - Ref<InputEvent> motion_event; - motion_event.type = Ref<InputEvent>::MOUSE_MOTION; - motion_event.device = 0; + Ref<InputEventMouseMotion> motion_event; + motion_event.instance(); + GetKeyModifierState(motion_event, modifiers); - motion_event.mouse_motion.mod = GetKeyModifierState(modifiers); - motion_event->get_button_mask() = GetMouseButtonState(buttons); - motion_event.mouse_motion.x = pos.x; - motion_event.mouse_motion.y = pos.y; + motion_event->set_button_mask(GetMouseButtonState(buttons)); + motion_event->set_position({ pos.x, pos.y }); input->set_mouse_position(pos); - motion_event.mouse_motion.global_x = pos.x; - motion_event.mouse_motion.global_y = pos.y; - motion_event.mouse_motion.speed_x = input->get_last_mouse_speed().x; - motion_event.mouse_motion.speed_y = input->get_last_mouse_speed().y; + motion_event->set_global_position({ pos.x, pos.y }); + motion_event->set_speed({ input->get_last_mouse_speed().x, + input->get_last_mouse_speed().y }); - motion_event->get_relative().x = rel.x; - motion_event->get_relative().y = rel.y; + motion_event->set_relative({ rel.x, rel.y }); last_mouse_position = pos; @@ -236,22 +234,21 @@ void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) { return; } - Ref<InputEvent> mouse_event; - mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON; - mouse_event.device = 0; + Ref<InputEventMouseButton> mouse_event; + mouse_event.instance(); + //GetKeyModifierState(mouse_event, modifiers); - mouse_event->get_button_index() = wheel_delta_y < 0 ? 4 : 5; - mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state); - mouse_event->get_button_mask() = last_button_mask; - mouse_event->get_position().x = last_mouse_position.x; - mouse_event->get_position().y = last_mouse_position.y; - mouse_event.mouse_button.global_x = last_mouse_position.x; - mouse_event.mouse_button.global_y = last_mouse_position.y; + mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5); + mouse_event->set_button_mask(last_button_mask); + mouse_event->set_position({ last_mouse_position.x, + last_mouse_position.y }); + mouse_event->set_global_position({ last_mouse_position.x, + last_mouse_position.y }); - mouse_event->is_pressed() = true; + mouse_event->set_pressed(true); input->parse_input_event(mouse_event); - mouse_event->is_pressed() = false; + mouse_event->set_pressed(false); input->parse_input_event(mouse_event); } @@ -272,24 +269,23 @@ void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) { return; } - Ref<InputEvent> event; - event.type = Ref<InputEvent>::KEY; - event.device = 0; - event.key.mod = GetKeyModifierState(modifiers); - event->is_pressed() = (message->what == B_KEY_DOWN); - event->get_scancode() = KeyMappingHaiku::get_keysym(raw_char, key); - event->is_echo() = message->HasInt32("be:key_repeat"); - event.key.unicode = 0; + Ref<InputEventKey> event; + event.instance(); + GetKeyModifierState(event, modifiers); + event->set_pressed(message->what == B_KEY_DOWN); + event->set_scancode(KeyMappingHaiku::get_keysym(raw_char, key)); + event->set_echo(message->HasInt32("be:key_repeat")); + event->set_unicode(0); const char *bytes = NULL; if (message->FindString("bytes", &bytes) == B_OK) { - event.key.unicode = BUnicodeChar::FromUTF8(&bytes); + event->set_unicode(BUnicodeChar::FromUTF8(&bytes)); } //make it consistent across platforms. if (event->get_scancode() == KEY_BACKTAB) { - event->get_scancode() = KEY_TAB; - event->get_shift() = true; + event->set_scancode(KEY_TAB); + event->set_shift(true); } input->parse_input_event(event); @@ -309,14 +305,14 @@ void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) { int32 key = old_modifiers ^ modifiers; - Ref<InputEvent> event; - event.type = Ref<InputEvent>::KEY; - event.device = 0; - event.key.mod = GetKeyModifierState(modifiers); - event->is_pressed() = ((modifiers & key) != 0); - event->get_scancode() = KeyMappingHaiku::get_modifier_keysym(key); - event->is_echo() = false; - event.key.unicode = 0; + Ref<InputEventWithModifiers> event; + event.instance(); + GetKeyModifierState(event, modifiers); + + event->set_shift(key & B_SHIFT_KEY); + event->set_alt(key & B_OPTION_KEY); + event->set_control(key & B_CONTROL_KEY); + event->set_command(key & B_COMMAND_KEY); input->parse_input_event(event); } @@ -333,14 +329,13 @@ void HaikuDirectWindow::HandleWindowResized(BMessage *message) { current_video_mode->height = height; } -inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) { +inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) { last_key_modifier_state = p_state; - InputModifierState state; - state.shift = (p_state & B_SHIFT_KEY) != 0; - state.control = (p_state & B_CONTROL_KEY) != 0; - state.alt = (p_state & B_OPTION_KEY) != 0; - state.meta = (p_state & B_COMMAND_KEY) != 0; + event->set_shift(p_state & B_SHIFT_KEY); + event->set_control(p_state & B_CONTROL_KEY); + event->set_alt(p_state & B_OPTION_KEY); + event->set_metakey(p_state & B_COMMAND_KEY); return state; } diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index 55c2f5fccc..eee09191fa 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -31,9 +31,10 @@ #ifndef HAIKU_DIRECT_WINDOW_H #define HAIKU_DIRECT_WINDOW_H -#include <DirectWindow.h> #include <kernel/image.h> // needed for image_id +#include <DirectWindow.h> + #include "core/os/os.h" #include "main/input_default.h" @@ -63,7 +64,7 @@ private: void HandleWindowResized(BMessage *message); void HandleKeyboardEvent(BMessage *message); void HandleKeyboardModifierEvent(BMessage *message); - inline InputModifierState GetKeyModifierState(uint32 p_state); + inline void GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state); inline int GetMouseButtonState(uint32 p_state); public: diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h index 1a694dc13b..6869cb7de7 100644 --- a/platform/haiku/haiku_gl_view.h +++ b/platform/haiku/haiku_gl_view.h @@ -31,9 +31,10 @@ #ifndef HAIKU_GL_VIEW_H #define HAIKU_GL_VIEW_H -#include <GLView.h> #include <kernel/image.h> // needed for image_id +#include <GLView.h> + class HaikuGLView : public BGLView { public: HaikuGLView(BRect frame, uint32 type); diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 209cb5cec4..c80365f1f3 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -28,9 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "drivers/gles3/rasterizer_gles3.h" + #include "os_haiku.h" -#include "drivers/gles3/rasterizer_gles3.h" #include "main/main.h" #include "servers/physics/physics_server_sw.h" #include "servers/visual/visual_server_raster.h" @@ -111,13 +112,12 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p context_gl->initialize(); context_gl->make_current(); context_gl->set_use_vsync(current_video_mode.use_vsync); - - /* Port to GLES 3 rasterizer */ - //rasterizer = memnew(RasterizerGLES2); + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); #endif - visual_server = memnew(VisualServerRaster(rasterizer)); + visual_server = memnew(VisualServerRaster()); ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE); @@ -138,8 +138,6 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p AudioDriverManager::initialize(p_audio_driver); - power_manager = memnew(PowerHaiku); - return OK; } @@ -152,7 +150,6 @@ void OS_Haiku::finalize() { visual_server->finish(); memdelete(visual_server); - memdelete(rasterizer); memdelete(input); @@ -336,7 +333,7 @@ String OS_Haiku::get_config_path() const { if (has_environment("XDG_CONFIG_HOME")) { return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".config"); + return get_environment("HOME").plus_file("config/settings"); } else { return "."; } @@ -347,7 +344,7 @@ String OS_Haiku::get_data_path() const { if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".local/share"); + return get_environment("HOME").plus_file("config/data"); } else { return get_config_path(); } @@ -358,8 +355,23 @@ String OS_Haiku::get_cache_path() const { if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".cache"); + return get_environment("HOME").plus_file("config/cache"); } else { return get_config_path(); } } + +OS::PowerState OS_Haiku::get_power_state() { + WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); + return OS::POWERSTATE_UNKNOWN; +} + +int OS_Haiku::get_power_seconds_left() { + WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); + return -1; +} + +int OS_Haiku::get_power_percent_left() { + WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); + return -1; +} diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index 13d4420bde..e862eb44c3 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -37,9 +37,7 @@ #include "haiku_application.h" #include "haiku_direct_window.h" #include "main/input_default.h" -#include "power_haiku.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" #include "servers/visual_server.h" class OS_Haiku : public OS_Unix { @@ -48,11 +46,9 @@ private: HaikuDirectWindow *window; MainLoop *main_loop; InputDefault *input; - Rasterizer *rasterizer; VisualServer *visual_server; VideoMode current_video_mode; int video_driver_index; - PowerHaiku *power_manager; #ifdef MEDIA_KIT_ENABLED AudioDriverMediaKit driver_media_kit; diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h index bbd72dfeb6..72c8ee2535 100644 --- a/platform/haiku/platform_config.h +++ b/platform/haiku/platform_config.h @@ -34,3 +34,4 @@ #define _BSD_SOURCE 1 #define GLES3_INCLUDE_H "glad/glad.h" +#define GLES2_INCLUDE_H "glad/glad.h" diff --git a/platform/haiku/power_haiku.cpp b/platform/haiku/power_haiku.cpp deleted file mode 100644 index 2a26dd0f9c..0000000000 --- a/platform/haiku/power_haiku.cpp +++ /dev/null @@ -1,74 +0,0 @@ -/*************************************************************************/ -/* power_haiku.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "core/error_macros.h" - -#include "power_haiku.h" - -bool PowerHaiku::UpdatePowerInfo() { - - return false; -} - -OS::PowerState PowerHaiku::get_power_state() { - if (UpdatePowerInfo()) { - return power_state; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return OS::POWERSTATE_UNKNOWN; - } -} - -int PowerX11::get_power_seconds_left() { - if (UpdatePowerInfo()) { - return nsecs_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} - -int PowerX11::get_power_percent_left() { - if (UpdatePowerInfo()) { - return percent_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} - -PowerHaiku::PowerHaiku() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} - -PowerHaiku::~PowerHaiku() { -} diff --git a/platform/haiku/power_haiku.h b/platform/haiku/power_haiku.h deleted file mode 100644 index 2fe85cd23d..0000000000 --- a/platform/haiku/power_haiku.h +++ /dev/null @@ -1,53 +0,0 @@ -/*************************************************************************/ -/* power_haiku.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef PLATFORM_HAIKU_POWER_HAIKU_H_ -#define PLATFORM_HAIKU_POWER_HAIKU_H_ - -#include <os/os.h> - -class PowerHaiku { -private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; - - bool UpdatePowerInfo(); - -public: - PowerHaiku(); - virtual ~PowerHaiku(); - - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); -}; - -#endif /* PLATFORM_HAIKU_POWER_HAIKU_H_ */ diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index e59c81a148..ab8d9909a0 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -119,6 +119,9 @@ public: r_features->push_back("iOS"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); }; @@ -175,17 +178,17 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 7cff6ba172..78e60af3e0 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -74,6 +74,9 @@ public: r_features->push_back(get_os_name()); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportPlatformJavaScript(); }; @@ -140,14 +143,35 @@ Ref<Texture> EditorExportPlatformJavaScript::get_logo() const { bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - r_missing_templates = false; + bool valid = false; + String err; + + if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) != "") + valid = true; + else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) != "") + valid = true; + + if (p_preset->get("custom_template/debug") != "") { + if (FileAccess::exists(p_preset->get("custom_template/debug"))) { + valid = true; + } else { + err += "Custom debug template not found.\n"; + } + } + + if (p_preset->get("custom_template/release") != "") { + if (FileAccess::exists(p_preset->get("custom_template/release"))) { + valid = true; + } else { + err += "Custom release template not found.\n"; + } + } - if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String()) - r_missing_templates = true; - else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String()) - r_missing_templates = true; + if (!err.empty()) + r_error = err; - return !r_missing_templates; + r_missing_templates = !valid; + return valid; } String EditorExportPlatformJavaScript::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js index c420052e54..ee1c06c623 100644 --- a/platform/javascript/http_request.js +++ b/platform/javascript/http_request.js @@ -82,7 +82,7 @@ var GodotHTTPRequest = { godot_xhr_send_string: function(xhrId, strPtr) { if (!strPtr) { - Module.printErr("Failed to send string per XHR: null pointer"); + console.warn("Failed to send string per XHR: null pointer"); return; } GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr)); @@ -90,11 +90,11 @@ var GodotHTTPRequest = { godot_xhr_send_data: function(xhrId, ptr, len) { if (!ptr) { - Module.printErr("Failed to send data per XHR: null pointer"); + console.warn("Failed to send data per XHR: null pointer"); return; } if (len < 0) { - Module.printErr("Failed to send data per XHR: buffer length less than 0"); + console.warn("Failed to send data per XHR: buffer length less than 0"); return; } GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 2ef88345f6..07b4c192e6 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -69,7 +69,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { eval_ret = eval(UTF8ToString(CODE)); } } catch (e) { - Module.printErr(e); + console.warn(e); eval_ret = null; } @@ -97,7 +97,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { if (array_ptr!==0) { _free(array_ptr) } - Module.printErr(e); + console.warn(e); // fall through } break; diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index b9d586e233..a2c6bdd629 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -788,7 +788,7 @@ bool OS_JavaScript::main_loop_iterate() { /* clang-format off */ EM_ASM( FS.syncfs(function(err) { - if (err) { Module.printErr('Failed to save IDB file system: ' + err.message); } + if (err) { console.warn('Failed to save IDB file system: ' + err.message); } }); ); /* clang-format on */ diff --git a/platform/osx/SCsub b/platform/osx/SCsub index 4dfa46528a..5c973c30c2 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -3,14 +3,8 @@ import os Import('env') -def make_debug(target, source, env): - if (env["macports_clang"] != 'no'): - mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local") - mpclangver = env["macports_clang"] - os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil {0} -o {0}.dSYM'.format(target[0])) - else: - os.system('dsymutil {0} -o {0}.dSYM'.format(target[0])) - os.system('strip -u -r {0}'.format(target[0])) +from platform_methods import run_in_subprocess +import platform_osx_builders files = [ 'crash_handler_osx.mm', @@ -25,5 +19,5 @@ files = [ prog = env.add_program('#bin/godot', files) if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: - env.AddPostAction(prog, make_debug) + env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx)) diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index b630e4f223..f0945e2e1e 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -86,6 +86,9 @@ public: r_features->push_back("OSX"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportPlatformOSX(); ~EditorExportPlatformOSX(); }; @@ -109,11 +112,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.macgame")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotmacgame")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); diff --git a/platform/osx/platform_osx_builders.py b/platform/osx/platform_osx_builders.py new file mode 100644 index 0000000000..81997f674b --- /dev/null +++ b/platform/osx/platform_osx_builders.py @@ -0,0 +1,21 @@ +"""Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. + +""" +import os +from platform_methods import subprocess_main + + +def make_debug_osx(target, source, env): + if (env["macports_clang"] != 'no'): + mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local") + mpclangver = env["macports_clang"] + os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil {0} -o {0}.dSYM'.format(target[0])) + else: + os.system('dsymutil {0} -o {0}.dSYM'.format(target[0])) + os.system('strip -u -r {0}'.format(target[0])) + + +if __name__ == '__main__': + subprocess_main(globals()) diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index ebc2c2d7a2..cb6633434b 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1050,15 +1050,15 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name"), "Godot")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "Godot.Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher"), "CN=GodotEngine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name"), "Godot Engine")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game.Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher", PROPERTY_HINT_PLACEHOLDER_TEXT, "CN=CompanyName"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid"), "00000000-0000-0000-0000-000000000000")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid"), "00000000-0000-0000-0000-000000000000")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/certificate", PROPERTY_HINT_GLOBAL_FILE, "*.pfx"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/password"), "")); @@ -1454,6 +1454,9 @@ public: r_features->push_back("UWP"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportUWP() { Ref<Image> img = memnew(Image(_uwp_logo)); logo.instance(); diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 3b48063fe9..89f71f0013 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -31,7 +31,7 @@ #ifndef OSUWP_H #define OSUWP_H -#include "core/math/math_2d.h" +#include "core/math/transform_2d.h" #include "core/ustring.h" #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "gl_context_egl.h" diff --git a/platform/windows/SCsub b/platform/windows/SCsub index ed3827353d..53ed3bf887 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -3,15 +3,8 @@ import os Import('env') -def make_debug_mingw(target, source, env): - mingw_prefix = "" - if (env["bits"] == "32"): - mingw_prefix = env["mingw_prefix_32"] - else: - mingw_prefix = env["mingw_prefix_64"] - os.system(mingw_prefix + 'objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) - os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded {0}'.format(target[0])) - os.system(mingw_prefix + 'objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) +from platform_methods import run_in_subprocess +import platform_windows_builders common_win = [ "context_gl_win.cpp", @@ -40,4 +33,4 @@ if env['vsproj']: if not os.getenv("VCINSTALLDIR"): if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: - env.AddPostAction(prog, make_debug_mingw) + env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 34fc3e09b5..dcd3597e88 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -172,6 +172,7 @@ def configure_msvc(env, manual_msvc_config): env.Append(CCFLAGS=['/O1']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + env.Append(LINKFLAGS=['/OPT:REF']) elif (env["target"] == "release_debug"): if (env["optimize"] == "speed"): #optimize for speed (default) @@ -180,12 +181,7 @@ def configure_msvc(env, manual_msvc_config): env.Append(CCFLAGS=['/O1']) env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"] == "debug_release"): - env.Append(CCFLAGS=['/Z7', '/Od']) - env.Append(LINKFLAGS=['/DEBUG']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + env.Append(LINKFLAGS=['/OPT:REF']) elif (env["target"] == "debug"): env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc']) @@ -194,6 +190,10 @@ def configure_msvc(env, manual_msvc_config): env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/DEBUG']) + if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"): + env.AppendUnique(CCFLAGS=['/Z7']) + env.AppendUnique(LINKFLAGS=['/DEBUG']) + ## Compile/link flags env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 97544c18f5..38fd6366c7 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -137,14 +137,14 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) { EditorExportPlatformPC::get_export_options(r_options); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), String())); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); } void register_windows_exporter() { diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index 1a966b502a..78bfadfeae 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -186,6 +186,7 @@ static const _WinLocale _win_locales[] = { { "zh_CN", LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED }, { "zh_HK", LANG_CHINESE, SUBLANG_CHINESE_HONGKONG }, { "zh_SG", LANG_CHINESE, SUBLANG_CHINESE_SINGAPORE }, + { "zh_TW", LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL }, { 0, 0, 0 }, }; diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index bd76db8796..56ac467dc6 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -190,6 +190,28 @@ BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) { } } +BOOL CALLBACK _CloseWindowsEnum(HWND hWnd, LPARAM lParam) { + DWORD dwID; + + GetWindowThreadProcessId(hWnd, &dwID); + + if (dwID == (DWORD)lParam) { + PostMessage(hWnd, WM_CLOSE, 0, 0); + } + + return TRUE; +} + +bool _close_gracefully(const PROCESS_INFORMATION &pi, const DWORD dwStopWaitMsec) { + if (!EnumWindows(_CloseWindowsEnum, pi.dwProcessId)) + return false; + + if (WaitForSingleObject(pi.hProcess, dwStopWaitMsec) != WAIT_OBJECT_0) + return false; + + return true; +} + void OS_Windows::initialize_debugging() { SetConsoleCtrlHandler(HandlerRoutine, TRUE); @@ -387,7 +409,87 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) input->set_mouse_in_window(false); } break; + case WM_INPUT: { + if (mouse_mode != MOUSE_MODE_CAPTURED || !use_raw_input) { + break; + } + + UINT dwSize; + + GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)); + LPBYTE lpb = new BYTE[dwSize]; + if (lpb == NULL) { + return 0; + } + + if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize) + OutputDebugString(TEXT("GetRawInputData does not return correct size !\n")); + + RAWINPUT *raw = (RAWINPUT *)lpb; + + if (raw->header.dwType == RIM_TYPEMOUSE) { + Ref<InputEventMouseMotion> mm; + mm.instance(); + + mm->set_control(control_mem); + mm->set_shift(shift_mem); + mm->set_alt(alt_mem); + + mm->set_button_mask(last_button_state); + + Point2i c(video_mode.width / 2, video_mode.height / 2); + + // centering just so it works as before + POINT pos = { (int)c.x, (int)c.y }; + ClientToScreen(hWnd, &pos); + SetCursorPos(pos.x, pos.y); + + mm->set_position(c); + mm->set_global_position(c); + input->set_mouse_position(c); + mm->set_speed(Vector2(0, 0)); + + if (raw->data.mouse.usFlags ==MOUSE_MOVE_RELATIVE) { + mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY)); + + } else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) { + + int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); + int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); + int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN); + int nScreenTop = GetSystemMetrics(SM_YVIRTUALSCREEN); + + Vector2 abs_pos( + (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth) ) * nScreenWidth / 65536.0 + nScreenLeft, + (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight) ) * nScreenHeight / 65536.0 + nScreenTop + ); + + POINT coords; //client coords + coords.x = abs_pos.x; + coords.y = abs_pos.y; + + ScreenToClient(hWnd, &coords); + + + mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y )); + old_x = coords.x; + old_y = coords.y; + + /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth)); + Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight)); + */ + + } + + if (window_has_focus && main_loop) + input->parse_input_event(mm); + } + delete[] lpb; + } break; case WM_MOUSEMOVE: { + if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { + break; + } if (input->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translation @@ -1066,6 +1168,20 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int return ERR_UNAVAILABLE; } + use_raw_input = true; + + RAWINPUTDEVICE Rid[1]; + + Rid[0].usUsagePage = 0x01; + Rid[0].usUsage = 0x02; + Rid[0].dwFlags = 0; + Rid[0].hwndTarget = 0; + + if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { + //registration failed. + use_raw_input = false; + } + pre_fs_valid = true; if (video_mode.fullscreen) { @@ -2309,6 +2425,8 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, if (r_exitcode) *r_exitcode = ret; + CloseHandle(pi.pi.hProcess); + CloseHandle(pi.pi.hThread); } else { ProcessID pid = pi.pi.dwProcessId; @@ -2320,22 +2438,26 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, return OK; }; -Error OS_Windows::kill(const ProcessID &p_pid) { +Error OS_Windows::kill(const ProcessID &p_pid, const int p_max_wait_msec) { + ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED); - HANDLE h; + const PROCESS_INFORMATION pi = (*process_map)[p_pid].pi; + process_map->erase(p_pid); - if (process_map->has(p_pid)) { - h = (*process_map)[p_pid].pi.hProcess; - process_map->erase(p_pid); - } else { + Error result; - ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED); - }; + if (p_max_wait_msec != -1 && _close_gracefully(pi, p_max_wait_msec)) { + result = OK; + } else { + const int ret = TerminateProcess(pi.hProcess, 0); + result = ret != 0 ? OK : FAILED; + } - int ret = TerminateProcess(h, 0); + CloseHandle(pi.hProcess); + CloseHandle(pi.hThread); - return ret != 0 ? OK : FAILED; -}; + return result; +} int OS_Windows::get_process_id() const { return _getpid(); @@ -2777,7 +2899,7 @@ int OS_Windows::get_power_percent_left() { bool OS_Windows::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc" || p_feature == "s3tc"; + return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc"; } void OS_Windows::disable_crash_handler() { @@ -2789,10 +2911,9 @@ bool OS_Windows::is_disable_crash_handler() const { } Error OS_Windows::move_to_trash(const String &p_path) { - SHFILEOPSTRUCTA sf; - TCHAR *from = new TCHAR[p_path.length() + 2]; - strcpy(from, p_path.utf8().get_data()); - from[p_path.length()] = 0; + SHFILEOPSTRUCTW sf; + WCHAR *from = new WCHAR[p_path.length() + 2]; + wcscpy(from, p_path.c_str()); from[p_path.length() + 1] = 0; sf.hwnd = hWnd; @@ -2804,7 +2925,7 @@ Error OS_Windows::move_to_trash(const String &p_path) { sf.hNameMappings = NULL; sf.lpszProgressTitle = NULL; - int ret = SHFileOperation(&sf); + int ret = SHFileOperationW(&sf); delete[] from; if (ret) { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 69c7d851b8..243d4bb328 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -125,6 +125,7 @@ class OS_Windows : public OS { bool force_quit; bool window_has_focus; uint32_t last_button_state; + bool use_raw_input; HCURSOR cursors[CURSOR_MAX] = { NULL }; CursorShape cursor_shape; @@ -258,7 +259,7 @@ public: virtual uint64_t get_ticks_usec() const; virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false); - virtual Error kill(const ProcessID &p_pid); + virtual Error kill(const ProcessID &p_pid, const int p_stop_max_wait_msec = -1); virtual int get_process_id() const; virtual bool has_environment(const String &p_var) const; diff --git a/platform/windows/platform_windows_builders.py b/platform/windows/platform_windows_builders.py new file mode 100644 index 0000000000..a1ad3b8b50 --- /dev/null +++ b/platform/windows/platform_windows_builders.py @@ -0,0 +1,22 @@ +"""Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. + +""" +import os +from platform_methods import subprocess_main + + +def make_debug_mingw(target, source, env): + mingw_prefix = "" + if (env["bits"] == "32"): + mingw_prefix = env["mingw_prefix_32"] + else: + mingw_prefix = env["mingw_prefix_64"] + os.system(mingw_prefix + 'objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) + os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded {0}'.format(target[0])) + os.system(mingw_prefix + 'objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) + + +if __name__ == '__main__': + subprocess_main(globals()) diff --git a/platform/x11/SCsub b/platform/x11/SCsub index d0f77892ef..d3901eb798 100644 --- a/platform/x11/SCsub +++ b/platform/x11/SCsub @@ -3,10 +3,8 @@ import os Import('env') -def make_debug(target, source, env): - os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) - os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0])) - os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) +from platform_methods import run_in_subprocess +import platform_x11_builders common_x11 = [ "context_gl_x11.cpp", @@ -20,4 +18,4 @@ common_x11 = [ prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11) if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: - env.AddPostAction(prog, make_debug) + env.AddPostAction(prog, run_in_subprocess(platform_x11_builders.make_debug_x11)) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 9d1e3291b7..733d2509f7 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1339,7 +1339,7 @@ void OS_X11::request_attention() { // // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE // Will be unset by the window manager after user react on the request for attention - // + XEvent xev; Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); @@ -1353,6 +1353,7 @@ void OS_X11::request_attention() { xev.xclient.data.l[1] = wm_attention; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); } void OS_X11::get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) { @@ -2343,7 +2344,7 @@ Error OS_X11::shell_open(String p_uri) { bool OS_X11::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc" || p_feature == "s3tc"; + return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc"; } String OS_X11::get_config_path() const { @@ -2436,7 +2437,19 @@ String OS_X11::get_system_dir(SystemDir p_dir) const { void OS_X11::move_window_to_foreground() { - XRaiseWindow(x11_display, x11_window); + XEvent xev; + Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = net_active_window; + xev.xclient.format = 32; + xev.xclient.data.l[0] = 1; + xev.xclient.data.l[1] = CurrentTime; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); } void OS_X11::set_cursor_shape(CursorShape p_shape) { diff --git a/platform/x11/platform_x11_builders.py b/platform/x11/platform_x11_builders.py new file mode 100644 index 0000000000..5ff0c6fb14 --- /dev/null +++ b/platform/x11/platform_x11_builders.py @@ -0,0 +1,17 @@ +"""Functions used to generate source files during build time + +All such functions are invoked in a subprocess on Windows to prevent build flakiness. + +""" +import os +from platform_methods import subprocess_main + + +def make_debug_x11(target, source, env): + os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) + os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0])) + os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) + + +if __name__ == '__main__': + subprocess_main(globals()) |