summaryrefslogtreecommitdiff
path: root/platform
diff options
context:
space:
mode:
Diffstat (limited to 'platform')
-rw-r--r--platform/android/SCsub130
-rw-r--r--platform/android/audio_driver_jandroid.cpp4
-rw-r--r--platform/android/audio_driver_jandroid.h6
-rw-r--r--platform/android/audio_driver_opensl.cpp123
-rw-r--r--platform/android/audio_driver_opensl.h21
-rw-r--r--platform/android/cpu-features.c1089
-rw-r--r--platform/android/cpu-features.h214
-rw-r--r--platform/android/detect.py89
-rw-r--r--platform/android/dir_access_jandroid.cpp12
-rw-r--r--platform/android/dir_access_jandroid.h8
-rw-r--r--platform/android/export/export.cpp577
-rw-r--r--platform/android/export/export.h4
-rw-r--r--platform/android/file_access_android.cpp4
-rw-r--r--platform/android/file_access_android.h6
-rw-r--r--platform/android/file_access_jandroid.cpp4
-rw-r--r--platform/android/file_access_jandroid.h8
-rw-r--r--platform/android/globals/global_defaults.h31
-rw-r--r--platform/android/ifaddrs_android.cpp230
-rw-r--r--platform/android/ifaddrs_android.h46
-rw-r--r--platform/android/java/AndroidManifest.xml (renamed from platform/android/AndroidManifest.xml.template)22
-rw-r--r--platform/android/java/build.gradle (renamed from platform/android/build.gradle.template)59
-rw-r--r--platform/android/java/gradlew.bat168
-rw-r--r--platform/android/java/src/org/godotengine/godot/Dictionary.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java131
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java7
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java5
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotIO.java50
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotInstrumentation.java50
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotLib.java14
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java12
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotRenderer.java61
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java710
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/GodotEditText.java15
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java352
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java1
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/Joystick.java (renamed from platform/android/globals/global_defaults.cpp)21
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java8
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java16
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java11
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java16
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java11
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java25
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/Crypt.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java6
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/GLUtils.java157
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java12
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/RequestParams.java5
-rw-r--r--platform/android/java/src/org/godotengine/godot/xr/XRMode.java (renamed from platform/iphone/globals/global_defaults.cpp)16
-rw-r--r--platform/android/java/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java112
-rw-r--r--platform/android/java/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java58
-rw-r--r--platform/android/java/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java60
-rw-r--r--platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeConfigChooser.java151
-rw-r--r--platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeContextFactory.java81
-rw-r--r--platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeFallbackConfigChooser.java61
-rw-r--r--platform/android/java_class_wrapper.cpp15
-rw-r--r--platform/android/java_class_wrapper.h4
-rw-r--r--platform/android/java_godot_io_wrapper.cpp207
-rw-r--r--platform/android/java_godot_io_wrapper.h88
-rw-r--r--platform/android/java_godot_lib_jni.cpp (renamed from platform/android/java_glue.cpp)350
-rw-r--r--platform/android/java_godot_lib_jni.h (renamed from platform/android/java_glue.h)20
-rw-r--r--platform/android/java_godot_wrapper.cpp213
-rw-r--r--platform/android/java_godot_wrapper.h87
-rw-r--r--platform/android/os_android.cpp188
-rw-r--r--platform/android/os_android.h75
-rw-r--r--platform/android/platform_config.h4
-rw-r--r--platform/android/power_android.cpp16
-rw-r--r--platform/android/power_android.h17
-rw-r--r--platform/android/string_android.h58
-rw-r--r--platform/android/thread_jandroid.cpp21
-rw-r--r--platform/android/thread_jandroid.h4
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp8
-rw-r--r--platform/haiku/audio_driver_media_kit.h4
-rw-r--r--platform/haiku/context_gl_haiku.cpp4
-rw-r--r--platform/haiku/context_gl_haiku.h26
-rw-r--r--platform/haiku/detect.py12
-rw-r--r--platform/haiku/godot_haiku.cpp4
-rw-r--r--platform/haiku/haiku_application.cpp4
-rw-r--r--platform/haiku/haiku_application.h4
-rw-r--r--platform/haiku/haiku_direct_window.cpp4
-rw-r--r--platform/haiku/haiku_direct_window.h4
-rw-r--r--platform/haiku/haiku_gl_view.cpp4
-rw-r--r--platform/haiku/haiku_gl_view.h4
-rw-r--r--platform/haiku/key_mapping_haiku.cpp4
-rw-r--r--platform/haiku/key_mapping_haiku.h4
-rw-r--r--platform/haiku/os_haiku.cpp16
-rw-r--r--platform/haiku/os_haiku.h9
-rw-r--r--platform/haiku/platform_config.h4
-rw-r--r--platform/iphone/SCsub7
-rw-r--r--platform/iphone/app_delegate.h4
-rw-r--r--platform/iphone/app_delegate.mm28
-rw-r--r--platform/iphone/camera_ios.h47
-rw-r--r--platform/iphone/camera_ios.mm429
-rw-r--r--platform/iphone/detect.py53
-rw-r--r--platform/iphone/export/export.cpp182
-rw-r--r--platform/iphone/export/export.h4
-rw-r--r--platform/iphone/game_center.h4
-rw-r--r--platform/iphone/game_center.mm4
-rw-r--r--platform/iphone/gl_view.h4
-rw-r--r--platform/iphone/gl_view.mm36
-rw-r--r--platform/iphone/godot_iphone.cpp4
-rw-r--r--platform/iphone/icloud.h4
-rw-r--r--platform/iphone/icloud.mm6
-rw-r--r--platform/iphone/in_app_store.h4
-rw-r--r--platform/iphone/in_app_store.mm4
-rw-r--r--platform/iphone/ios.h4
-rw-r--r--platform/iphone/ios.mm4
-rw-r--r--platform/iphone/main.m4
-rw-r--r--platform/iphone/os_iphone.cpp32
-rw-r--r--platform/iphone/os_iphone.h16
-rw-r--r--platform/iphone/platform_config.h4
-rw-r--r--platform/iphone/platform_refcount.h4
-rw-r--r--platform/iphone/power_iphone.cpp4
-rw-r--r--platform/iphone/power_iphone.h10
-rw-r--r--platform/iphone/semaphore_iphone.cpp (renamed from platform/iphone/sem_iphone.cpp)9
-rw-r--r--platform/iphone/semaphore_iphone.h (renamed from platform/iphone/sem_iphone.h)12
-rw-r--r--platform/iphone/view_controller.h4
-rw-r--r--platform/iphone/view_controller.mm4
-rw-r--r--platform/javascript/SCsub7
-rw-r--r--platform/javascript/api/api.cpp4
-rw-r--r--platform/javascript/api/api.h4
-rw-r--r--platform/javascript/api/javascript_eval.h4
-rw-r--r--platform/javascript/audio_driver_javascript.cpp17
-rw-r--r--platform/javascript/audio_driver_javascript.h5
-rw-r--r--platform/javascript/detect.py21
-rw-r--r--platform/javascript/dom_keys.inc4
-rw-r--r--platform/javascript/engine.js3
-rw-r--r--platform/javascript/export/export.cpp50
-rw-r--r--platform/javascript/export/export.h4
-rw-r--r--platform/javascript/http_client.h.inc6
-rw-r--r--platform/javascript/http_client_javascript.cpp4
-rw-r--r--platform/javascript/http_request.h4
-rw-r--r--platform/javascript/http_request.js8
-rw-r--r--platform/javascript/id_handler.js62
-rw-r--r--platform/javascript/javascript_eval.cpp8
-rw-r--r--platform/javascript/javascript_main.cpp4
-rw-r--r--platform/javascript/os_javascript.cpp251
-rw-r--r--platform/javascript/os_javascript.h18
-rw-r--r--platform/javascript/platform_config.h4
-rw-r--r--platform/osx/SCsub4
-rw-r--r--platform/osx/camera_osx.h47
-rw-r--r--platform/osx/camera_osx.mm362
-rw-r--r--platform/osx/crash_handler_osx.h6
-rw-r--r--platform/osx/crash_handler_osx.mm15
-rw-r--r--platform/osx/detect.py28
-rw-r--r--platform/osx/dir_access_osx.h4
-rw-r--r--platform/osx/dir_access_osx.mm4
-rw-r--r--platform/osx/export/export.cpp55
-rw-r--r--platform/osx/export/export.h4
-rw-r--r--platform/osx/godot_main_osx.mm4
-rw-r--r--platform/osx/joypad_osx.cpp4
-rw-r--r--platform/osx/joypad_osx.h4
-rw-r--r--platform/osx/os_osx.h34
-rw-r--r--platform/osx/os_osx.mm457
-rw-r--r--platform/osx/platform_config.h4
-rw-r--r--platform/osx/power_osx.cpp20
-rw-r--r--platform/osx/power_osx.h17
-rw-r--r--platform/osx/semaphore_osx.cpp (renamed from platform/osx/sem_osx.cpp)9
-rw-r--r--platform/osx/semaphore_osx.h (renamed from platform/osx/sem_osx.h)12
-rw-r--r--platform/register_platform_apis.h4
-rw-r--r--platform/server/SCsub4
-rw-r--r--platform/server/detect.py87
-rw-r--r--platform/server/godot_server.cpp4
-rw-r--r--platform/server/os_server.cpp15
-rw-r--r--platform/server/os_server.h15
-rw-r--r--platform/server/platform_config.h4
-rw-r--r--platform/uwp/SCsub4
-rw-r--r--platform/uwp/app.cpp14
-rw-r--r--platform/uwp/app.h6
-rw-r--r--platform/uwp/context_egl_uwp.cpp (renamed from platform/uwp/gl_context_egl.cpp)28
-rw-r--r--platform/uwp/context_egl_uwp.h (renamed from platform/uwp/gl_context_egl.h)38
-rw-r--r--platform/uwp/detect.py35
-rw-r--r--platform/uwp/export/export.cpp112
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/joypad_uwp.cpp4
-rw-r--r--platform/uwp/joypad_uwp.h4
-rw-r--r--platform/uwp/os_uwp.cpp198
-rw-r--r--platform/uwp/os_uwp.h29
-rw-r--r--platform/uwp/platform_config.h4
-rw-r--r--platform/uwp/power_uwp.cpp4
-rw-r--r--platform/uwp/power_uwp.h10
-rw-r--r--platform/uwp/thread_uwp.cpp4
-rw-r--r--platform/uwp/thread_uwp.h4
-rw-r--r--platform/windows/SCsub12
-rw-r--r--platform/windows/camera_win.cpp94
-rw-r--r--platform/windows/camera_win.h (renamed from platform/windows/ctxgl_procaddr.h)27
-rw-r--r--platform/windows/context_gl_windows.cpp (renamed from platform/windows/context_gl_win.cpp)28
-rw-r--r--platform/windows/context_gl_windows.h (renamed from platform/windows/context_gl_win.h)29
-rw-r--r--platform/windows/crash_handler_windows.cpp (renamed from platform/windows/crash_handler_win.cpp)20
-rw-r--r--platform/windows/crash_handler_windows.h (renamed from platform/windows/crash_handler_win.h)12
-rw-r--r--platform/windows/ctxgl_procaddr.cpp188
-rw-r--r--platform/windows/detect.py42
-rw-r--r--platform/windows/export/export.cpp12
-rw-r--r--platform/windows/export/export.h4
-rw-r--r--platform/windows/godot.natvis147
-rw-r--r--platform/windows/godot_res.rc2
-rw-r--r--platform/windows/godot_windows.cpp (renamed from platform/windows/godot_win.cpp)7
-rw-r--r--platform/windows/joypad_windows.cpp (renamed from platform/windows/joypad.cpp)33
-rw-r--r--platform/windows/joypad_windows.h (renamed from platform/windows/joypad.h)13
-rw-r--r--platform/windows/key_mapping_windows.cpp (renamed from platform/windows/key_mapping_win.cpp)8
-rw-r--r--platform/windows/key_mapping_windows.h (renamed from platform/windows/key_mapping_win.h)8
-rw-r--r--platform/windows/lang_table.h4
-rw-r--r--platform/windows/os_windows.cpp386
-rw-r--r--platform/windows/os_windows.h64
-rw-r--r--platform/windows/platform_config.h4
-rw-r--r--platform/windows/power_windows.cpp6
-rw-r--r--platform/windows/power_windows.h10
-rw-r--r--platform/windows/windows_terminal_logger.cpp8
-rw-r--r--platform/windows/windows_terminal_logger.h4
-rw-r--r--platform/x11/SCsub2
-rw-r--r--platform/x11/context_gl_x11.cpp5
-rw-r--r--platform/x11/context_gl_x11.h25
-rw-r--r--platform/x11/crash_handler_x11.cpp30
-rw-r--r--platform/x11/crash_handler_x11.h6
-rw-r--r--platform/x11/detect.py97
-rw-r--r--platform/x11/detect_prime.cpp235
-rw-r--r--platform/x11/detect_prime.h (renamed from platform/iphone/globals/global_defaults.h)14
-rw-r--r--platform/x11/export/export.cpp4
-rw-r--r--platform/x11/export/export.h4
-rw-r--r--platform/x11/godot_x11.cpp11
-rw-r--r--platform/x11/joypad_linux.cpp24
-rw-r--r--platform/x11/joypad_linux.h4
-rw-r--r--platform/x11/key_mapping_x11.cpp4
-rw-r--r--platform/x11/key_mapping_x11.h4
-rw-r--r--platform/x11/os_x11.cpp449
-rw-r--r--platform/x11/os_x11.h19
-rw-r--r--platform/x11/platform_config.h4
-rw-r--r--platform/x11/power_x11.cpp6
-rw-r--r--platform/x11/power_x11.h10
230 files changed, 7108 insertions, 4769 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index fb0ec75b16..1562714d76 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -2,7 +2,6 @@
Import('env')
-import shutil
from compat import open_utf8
from distutils.version import LooseVersion
from detect import get_ndk_version
@@ -16,16 +15,13 @@ android_files = [
'dir_access_jandroid.cpp',
'thread_jandroid.cpp',
'audio_driver_jandroid.cpp',
- 'java_glue.cpp',
+ 'java_godot_lib_jni.cpp',
'java_class_wrapper.cpp',
+ 'java_godot_wrapper.cpp',
+ 'java_godot_io_wrapper.cpp',
# 'power_android.cpp'
]
-thirdparty_files = [
- 'ifaddrs_android.cpp',
- 'cpu-features.c',
-]
-
env_android = env.Clone()
if env['target'] == "profile":
env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
@@ -36,131 +32,19 @@ for x in android_files:
env_thirdparty = env_android.Clone()
env_thirdparty.disable_warnings()
-for x in thirdparty_files:
- android_objects.append(env_thirdparty.SharedObject(x))
-
-prog = None
-
-abspath = env.Dir(".").abspath
-
-
-with open_utf8(abspath + "/build.gradle.template", "r") as gradle_basein:
- gradle_text = gradle_basein.read()
-
-gradle_maven_flat_text = ""
-if len(env.android_flat_dirs) > 0:
- gradle_maven_flat_text += "flatDir {\n"
- gradle_maven_flat_text += "\tdirs "
- for x in env.android_flat_dirs:
- gradle_maven_flat_text += "'" + x + "',"
-
- gradle_maven_flat_text = gradle_maven_flat_text[:-1]
- gradle_maven_flat_text += "\n\t}\n"
-
-gradle_maven_repos_text = ""
-gradle_maven_repos_text += gradle_maven_flat_text
-
-if len(env.android_maven_repos) > 0:
- gradle_maven_repos_text += ""
- for x in env.android_maven_repos:
- gradle_maven_repos_text += "\tmaven {\n"
- gradle_maven_repos_text += "\t" + x + "\n"
- gradle_maven_repos_text += "\t}\n"
-
-gradle_maven_dependencies_text = ""
-
-for x in env.android_dependencies:
- gradle_maven_dependencies_text += x + "\n\t"
-
-gradle_java_dirs_text = ""
-
-for x in env.android_java_dirs:
- gradle_java_dirs_text += ",'" + x.replace("\\", "/") + "'"
-
-gradle_plugins = ""
-for x in env.android_gradle_plugins:
- gradle_plugins += "apply plugin: \"" + x + "\"\n"
-
-gradle_classpath = ""
-for x in env.android_gradle_classpath:
- gradle_classpath += "\t\tclasspath \"" + x + "\"\n"
-
-gradle_res_dirs_text = ""
-
-for x in env.android_res_dirs:
- gradle_res_dirs_text += ",'" + x.replace("\\", "/") + "'"
-
-gradle_aidl_dirs_text = ""
-
-for x in env.android_aidl_dirs:
- gradle_aidl_dirs_text += ",'" + x.replace("\\", "/") + "'"
-
-gradle_jni_dirs_text = ""
-
-for x in env.android_jni_dirs:
- gradle_jni_dirs_text += ",'" + x.replace("\\", "/") + "'"
-
-gradle_asset_dirs_text = ""
-
-for x in env.android_asset_dirs:
- gradle_asset_dirs_text += ",'" + x.replace("\\", "/") + "'"
-
-gradle_default_config_text = ""
-
-minSdk = 18
-targetSdk = 28
-
-for x in env.android_default_config:
- if x.startswith("minSdkVersion") and int(x.split(" ")[-1]) < minSdk:
- x = "minSdkVersion " + str(minSdk)
- if x.startswith("targetSdkVersion") and int(x.split(" ")[-1]) > targetSdk:
- x = "targetSdkVersion " + str(targetSdk)
-
- gradle_default_config_text += x + "\n\t\t"
-
-if "minSdkVersion" not in gradle_default_config_text:
- gradle_default_config_text += ("minSdkVersion " + str(minSdk) + "\n\t\t")
-
-if "targetSdkVersion" not in gradle_default_config_text:
- gradle_default_config_text += ("targetSdkVersion " + str(targetSdk) + "\n\t\t")
-
-gradle_text = gradle_text.replace("$$GRADLE_REPOSITORY_URLS$$", gradle_maven_repos_text)
-gradle_text = gradle_text.replace("$$GRADLE_DEPENDENCIES$$", gradle_maven_dependencies_text)
-gradle_text = gradle_text.replace("$$GRADLE_JAVA_DIRS$$", gradle_java_dirs_text)
-gradle_text = gradle_text.replace("$$GRADLE_RES_DIRS$$", gradle_res_dirs_text)
-gradle_text = gradle_text.replace("$$GRADLE_ASSET_DIRS$$", gradle_asset_dirs_text)
-gradle_text = gradle_text.replace("$$GRADLE_AIDL_DIRS$$", gradle_aidl_dirs_text)
-gradle_text = gradle_text.replace("$$GRADLE_JNI_DIRS$$", gradle_jni_dirs_text)
-gradle_text = gradle_text.replace("$$GRADLE_DEFAULT_CONFIG$$", gradle_default_config_text)
-gradle_text = gradle_text.replace("$$GRADLE_PLUGINS$$", gradle_plugins)
-gradle_text = gradle_text.replace("$$GRADLE_CLASSPATH$$", gradle_classpath)
-
-with open_utf8(abspath + "/java/build.gradle", "w") as gradle_baseout:
- gradle_baseout.write(gradle_text)
-
-
-with open_utf8(abspath + "/AndroidManifest.xml.template", "r") as pp_basein:
- manifest = pp_basein.read()
-
-manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$", env.android_manifest_chunk)
-manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$", env.android_permission_chunk)
-manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$", env.android_appattributes_chunk)
-
-with open_utf8(abspath + "/java/AndroidManifest.xml", "w") as pp_baseout:
- pp_baseout.write(manifest)
-
+android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-android.cc'))
lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])
lib_arch_dir = ''
-if env['android_arch'] == 'armv6':
- lib_arch_dir = 'armeabi'
-elif env['android_arch'] == 'armv7':
+if env['android_arch'] == 'armv7':
lib_arch_dir = 'armeabi-v7a'
elif env['android_arch'] == 'arm64v8':
lib_arch_dir = 'arm64-v8a'
elif env['android_arch'] == 'x86':
lib_arch_dir = 'x86'
+elif env['android_arch'] == 'x86_64':
+ lib_arch_dir = 'x86_64'
else:
print('WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin')
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index b75a4a3869..bcef5b0c85 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h
index 3c51ed746d..f92ef06052 100644
--- a/platform/android/audio_driver_jandroid.h
+++ b/platform/android/audio_driver_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "servers/audio_server.h"
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
class AudioDriverAndroid : public AudioDriver {
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 21c61f6ca0..1232fc7453 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,7 +53,7 @@ void AudioDriverOpenSL::_buffer_callback(
} else {
int32_t *src_buff = mixdown_buffer;
- for (int i = 0; i < buffer_size * 2; i++) {
+ for (unsigned int i = 0; i < buffer_size * 2; i++) {
src_buff[i] = 0;
}
}
@@ -66,7 +66,7 @@ void AudioDriverOpenSL::_buffer_callback(
int16_t *ptr = (int16_t *)buffers[last_free];
last_free = (last_free + 1) % BUFFER_COUNT;
- for (int i = 0; i < buffer_size * 2; i++) {
+ for (unsigned int i = 0; i < buffer_size * 2; i++) {
ptr[i] = src_buff[i] >> 16;
}
@@ -211,9 +211,122 @@ void AudioDriverOpenSL::start() {
active = true;
}
+void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf queueItf) {
+
+ for (int i = 0; i < rec_buffer.size(); i++) {
+ int32_t sample = rec_buffer[i] << 16;
+ input_buffer_write(sample);
+ input_buffer_write(sample); // call twice to convert to Stereo
+ }
+
+ SLresult res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
+}
+
+void AudioDriverOpenSL::_record_buffer_callbacks(SLAndroidSimpleBufferQueueItf queueItf, void *pContext) {
+
+ AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext;
+
+ ad->_record_buffer_callback(queueItf);
+}
+
+Error AudioDriverOpenSL::capture_init_device() {
+
+ SLDataLocator_IODevice loc_dev = {
+ SL_DATALOCATOR_IODEVICE,
+ SL_IODEVICE_AUDIOINPUT,
+ SL_DEFAULTDEVICEID_AUDIOINPUT,
+ NULL
+ };
+ SLDataSource recSource = { &loc_dev, NULL };
+
+ SLDataLocator_AndroidSimpleBufferQueue loc_bq = {
+ SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
+ 2
+ };
+ SLDataFormat_PCM format_pcm = {
+ SL_DATAFORMAT_PCM,
+ 1,
+ SL_SAMPLINGRATE_44_1,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_SPEAKER_FRONT_CENTER,
+ SL_BYTEORDER_LITTLEENDIAN
+ };
+ SLDataSink recSnk = { &loc_bq, &format_pcm };
+
+ const SLInterfaceID ids[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
+ const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
+
+ SLresult res = (*EngineItf)->CreateAudioRecorder(EngineItf, &recorder, &recSource, &recSnk, 2, ids, req);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->Realize(recorder, SL_BOOLEAN_FALSE);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->GetInterface(recorder, SL_IID_RECORD, (void *)&recordItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->GetInterface(recorder, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void *)&recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->RegisterCallback(recordBufferQueueItf, _record_buffer_callbacks, this);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ SLuint32 state;
+ res = (*recordItf)->GetRecordState(recordItf, &state);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ if (state != SL_RECORDSTATE_STOPPED) {
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_STOPPED);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->Clear(recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+ }
+
+ const int rec_buffer_frames = 2048;
+ rec_buffer.resize(rec_buffer_frames);
+ input_buffer_init(rec_buffer_frames);
+
+ res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_RECORDING);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ return OK;
+}
+
+Error AudioDriverOpenSL::capture_start() {
+
+ if (OS::get_singleton()->request_permission("RECORD_AUDIO")) {
+ return capture_init_device();
+ }
+
+ return OK;
+}
+
+Error AudioDriverOpenSL::capture_stop() {
+
+ SLuint32 state;
+ SLresult res = (*recordItf)->GetRecordState(recordItf, &state);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ if (state != SL_RECORDSTATE_STOPPED) {
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_STOPPED);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->Clear(recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+ }
+
+ return OK;
+}
+
int AudioDriverOpenSL::get_mix_rate() const {
- return 44100;
+ return 44100; // hardcoded for Android, as selected by SL_SAMPLINGRATE_44_1
}
AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const {
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 39e1315a02..2981073cec 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -54,13 +54,18 @@ class AudioDriverOpenSL : public AudioDriver {
int32_t *mixdown_buffer;
int last_free;
+ Vector<int16_t> rec_buffer;
+
SLPlayItf playItf;
+ SLRecordItf recordItf;
SLObjectItf sl;
SLEngineItf EngineItf;
SLObjectItf OutputMix;
SLVolumeItf volumeItf;
SLObjectItf player;
+ SLObjectItf recorder;
SLAndroidSimpleBufferQueueItf bufferQueueItf;
+ SLAndroidSimpleBufferQueueItf recordBufferQueueItf;
SLDataSource audioSource;
SLDataFormat_PCM pcm;
SLDataSink audioSink;
@@ -76,6 +81,15 @@ class AudioDriverOpenSL : public AudioDriver {
SLAndroidSimpleBufferQueueItf queueItf,
void *pContext);
+ void _record_buffer_callback(
+ SLAndroidSimpleBufferQueueItf queueItf);
+
+ static void _record_buffer_callbacks(
+ SLAndroidSimpleBufferQueueItf queueItf,
+ void *pContext);
+
+ virtual Error capture_init_device();
+
public:
void set_singleton();
@@ -91,6 +105,9 @@ public:
virtual void set_pause(bool p_pause);
+ virtual Error capture_start();
+ virtual Error capture_stop();
+
AudioDriverOpenSL();
};
diff --git a/platform/android/cpu-features.c b/platform/android/cpu-features.c
deleted file mode 100644
index 9cdadd5407..0000000000
--- a/platform/android/cpu-features.c
+++ /dev/null
@@ -1,1089 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-/* ChangeLog for this library:
- *
- * NDK r8d: Add android_setCpu().
- *
- * NDK r8c: Add new ARM CPU features: VFPv2, VFP_D32, VFP_FP16,
- * VFP_FMA, NEON_FMA, IDIV_ARM, IDIV_THUMB2 and iWMMXt.
- *
- * Rewrite the code to parse /proc/self/auxv instead of
- * the "Features" field in /proc/cpuinfo.
- *
- * Dynamically allocate the buffer that hold the content
- * of /proc/cpuinfo to deal with newer hardware.
- *
- * NDK r7c: Fix CPU count computation. The old method only reported the
- * number of _active_ CPUs when the library was initialized,
- * which could be less than the real total.
- *
- * NDK r5: Handle buggy kernels which report a CPU Architecture number of 7
- * for an ARMv6 CPU (see below).
- *
- * Handle kernels that only report 'neon', and not 'vfpv3'
- * (VFPv3 is mandated by the ARM architecture is Neon is implemented)
- *
- * Handle kernels that only report 'vfpv3d16', and not 'vfpv3'
- *
- * Fix x86 compilation. Report ANDROID_CPU_FAMILY_X86 in
- * android_getCpuFamily().
- *
- * NDK r4: Initial release
- */
-
-#if defined(__le32__)
-
-// When users enter this, we should only provide interface and
-// libportable will give the implementations.
-
-#else // !__le32__
-
-#include <sys/system_properties.h>
-#include <pthread.h>
-#include "cpu-features.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <fcntl.h>
-#include <errno.h>
-
-static pthread_once_t g_once;
-static int g_inited;
-static AndroidCpuFamily g_cpuFamily;
-static uint64_t g_cpuFeatures;
-static int g_cpuCount;
-
-#ifdef __arm__
-static uint32_t g_cpuIdArm;
-#endif
-
-static const int android_cpufeatures_debug = 0;
-
-#ifdef __arm__
-# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_ARM
-#elif defined __i386__
-# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_X86
-#else
-# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_UNKNOWN
-#endif
-
-#define D(...) \
- do { \
- if (android_cpufeatures_debug) { \
- printf(__VA_ARGS__); fflush(stdout); \
- } \
- } while (0)
-
-#ifdef __i386__
-static __inline__ void x86_cpuid(int func, int values[4])
-{
- int a, b, c, d;
- /* We need to preserve ebx since we're compiling PIC code */
- /* this means we can't use "=b" for the second output register */
- __asm__ __volatile__ ( \
- "push %%ebx\n"
- "cpuid\n" \
- "mov %%ebx, %1\n"
- "pop %%ebx\n"
- : "=a" (a), "=r" (b), "=c" (c), "=d" (d) \
- : "a" (func) \
- );
- values[0] = a;
- values[1] = b;
- values[2] = c;
- values[3] = d;
-}
-#endif
-
-/* Get the size of a file by reading it until the end. This is needed
- * because files under /proc do not always return a valid size when
- * using fseek(0, SEEK_END) + ftell(). Nor can they be mmap()-ed.
- */
-static int
-get_file_size(const char* pathname)
-{
- int fd, result = 0;
- char buffer[256];
-
- fd = open(pathname, O_RDONLY);
- if (fd < 0) {
- D("Can't open %s: %s\n", pathname, strerror(errno));
- return -1;
- }
-
- for (;;) {
- int ret = read(fd, buffer, sizeof buffer);
- if (ret < 0) {
- if (errno == EINTR)
- continue;
- D("Error while reading %s: %s\n", pathname, strerror(errno));
- break;
- }
- if (ret == 0)
- break;
-
- result += ret;
- }
- close(fd);
- return result;
-}
-
-/* Read the content of /proc/cpuinfo into a user-provided buffer.
- * Return the length of the data, or -1 on error. Does *not*
- * zero-terminate the content. Will not read more
- * than 'buffsize' bytes.
- */
-static int
-read_file(const char* pathname, char* buffer, size_t buffsize)
-{
- int fd, count;
-
- fd = open(pathname, O_RDONLY);
- if (fd < 0) {
- D("Could not open %s: %s\n", pathname, strerror(errno));
- return -1;
- }
- count = 0;
- while (count < (int)buffsize) {
- int ret = read(fd, buffer + count, buffsize - count);
- if (ret < 0) {
- if (errno == EINTR)
- continue;
- D("Error while reading from %s: %s\n", pathname, strerror(errno));
- if (count == 0)
- count = -1;
- break;
- }
- if (ret == 0)
- break;
- count += ret;
- }
- close(fd);
- return count;
-}
-
-/* Extract the content of a the first occurence of a given field in
- * the content of /proc/cpuinfo and return it as a heap-allocated
- * string that must be freed by the caller.
- *
- * Return NULL if not found
- */
-static char*
-extract_cpuinfo_field(const char* buffer, int buflen, const char* field)
-{
- int fieldlen = strlen(field);
- const char* bufend = buffer + buflen;
- char* result = NULL;
- int len, ignore;
- const char *p, *q;
-
- /* Look for first field occurence, and ensures it starts the line. */
- p = buffer;
- for (;;) {
- p = memmem(p, bufend-p, field, fieldlen);
- if (p == NULL)
- goto EXIT;
-
- if (p == buffer || p[-1] == '\n')
- break;
-
- p += fieldlen;
- }
-
- /* Skip to the first column followed by a space */
- p += fieldlen;
- p = memchr(p, ':', bufend-p);
- if (p == NULL || p[1] != ' ')
- goto EXIT;
-
- /* Find the end of the line */
- p += 2;
- q = memchr(p, '\n', bufend-p);
- if (q == NULL)
- q = bufend;
-
- /* Copy the line into a heap-allocated buffer */
- len = q-p;
- result = malloc(len+1);
- if (result == NULL)
- goto EXIT;
-
- memcpy(result, p, len);
- result[len] = '\0';
-
-EXIT:
- return result;
-}
-
-/* Checks that a space-separated list of items contains one given 'item'.
- * Returns 1 if found, 0 otherwise.
- */
-static int
-has_list_item(const char* list, const char* item)
-{
- const char* p = list;
- int itemlen = strlen(item);
-
- if (list == NULL)
- return 0;
-
- while (*p) {
- const char* q;
-
- /* skip spaces */
- while (*p == ' ' || *p == '\t')
- p++;
-
- /* find end of current list item */
- q = p;
- while (*q && *q != ' ' && *q != '\t')
- q++;
-
- if (itemlen == q-p && !memcmp(p, item, itemlen))
- return 1;
-
- /* skip to next item */
- p = q;
- }
- return 0;
-}
-
-/* Parse a number starting from 'input', but not going further
- * than 'limit'. Return the value into '*result'.
- *
- * NOTE: Does not skip over leading spaces, or deal with sign characters.
- * NOTE: Ignores overflows.
- *
- * The function returns NULL in case of error (bad format), or the new
- * position after the decimal number in case of success (which will always
- * be <= 'limit').
- */
-static const char*
-parse_number(const char* input, const char* limit, int base, int* result)
-{
- const char* p = input;
- int val = 0;
- while (p < limit) {
- int d = (*p - '0');
- if ((unsigned)d >= 10U) {
- d = (*p - 'a');
- if ((unsigned)d >= 6U)
- d = (*p - 'A');
- if ((unsigned)d >= 6U)
- break;
- d += 10;
- }
- if (d >= base)
- break;
- val = val*base + d;
- p++;
- }
- if (p == input)
- return NULL;
-
- *result = val;
- return p;
-}
-
-static const char*
-parse_decimal(const char* input, const char* limit, int* result)
-{
- return parse_number(input, limit, 10, result);
-}
-
-static const char*
-parse_hexadecimal(const char* input, const char* limit, int* result)
-{
- return parse_number(input, limit, 16, result);
-}
-
-/* This small data type is used to represent a CPU list / mask, as read
- * from sysfs on Linux. See http://www.kernel.org/doc/Documentation/cputopology.txt
- *
- * For now, we don't expect more than 32 cores on mobile devices, so keep
- * everything simple.
- */
-typedef struct {
- uint32_t mask;
-} CpuList;
-
-static __inline__ void
-cpulist_init(CpuList* list) {
- list->mask = 0;
-}
-
-static __inline__ void
-cpulist_and(CpuList* list1, CpuList* list2) {
- list1->mask &= list2->mask;
-}
-
-static __inline__ void
-cpulist_set(CpuList* list, int index) {
- if ((unsigned)index < 32) {
- list->mask |= (uint32_t)(1U << index);
- }
-}
-
-static __inline__ int
-cpulist_count(CpuList* list) {
- return __builtin_popcount(list->mask);
-}
-
-/* Parse a textual list of cpus and store the result inside a CpuList object.
- * Input format is the following:
- * - comma-separated list of items (no spaces)
- * - each item is either a single decimal number (cpu index), or a range made
- * of two numbers separated by a single dash (-). Ranges are inclusive.
- *
- * Examples: 0
- * 2,4-127,128-143
- * 0-1
- */
-static void
-cpulist_parse(CpuList* list, const char* line, int line_len)
-{
- const char* p = line;
- const char* end = p + line_len;
- const char* q;
-
- /* NOTE: the input line coming from sysfs typically contains a
- * trailing newline, so take care of it in the code below
- */
- while (p < end && *p != '\n')
- {
- int val, start_value, end_value;
-
- /* Find the end of current item, and put it into 'q' */
- q = memchr(p, ',', end-p);
- if (q == NULL) {
- q = end;
- }
-
- /* Get first value */
- p = parse_decimal(p, q, &start_value);
- if (p == NULL)
- goto BAD_FORMAT;
-
- end_value = start_value;
-
- /* If we're not at the end of the item, expect a dash and
- * and integer; extract end value.
- */
- if (p < q && *p == '-') {
- p = parse_decimal(p+1, q, &end_value);
- if (p == NULL)
- goto BAD_FORMAT;
- }
-
- /* Set bits CPU list bits */
- for (val = start_value; val <= end_value; val++) {
- cpulist_set(list, val);
- }
-
- /* Jump to next item */
- p = q;
- if (p < end)
- p++;
- }
-
-BAD_FORMAT:
- ;
-}
-
-/* Read a CPU list from one sysfs file */
-static void
-cpulist_read_from(CpuList* list, const char* filename)
-{
- char file[64];
- int filelen;
-
- cpulist_init(list);
-
- filelen = read_file(filename, file, sizeof file);
- if (filelen < 0) {
- D("Could not read %s: %s\n", filename, strerror(errno));
- return;
- }
-
- cpulist_parse(list, file, filelen);
-}
-
-// See <asm/hwcap.h> kernel header.
-#define HWCAP_VFP (1 << 6)
-#define HWCAP_IWMMXT (1 << 9)
-#define HWCAP_NEON (1 << 12)
-#define HWCAP_VFPv3 (1 << 13)
-#define HWCAP_VFPv3D16 (1 << 14)
-#define HWCAP_VFPv4 (1 << 16)
-#define HWCAP_IDIVA (1 << 17)
-#define HWCAP_IDIVT (1 << 18)
-
-#define AT_HWCAP 16
-
-#if defined(__arm__)
-/* Compute the ELF HWCAP flags.
- */
-static uint32_t
-get_elf_hwcap(const char* cpuinfo, int cpuinfo_len)
-{
- /* IMPORTANT:
- * Accessing /proc/self/auxv doesn't work anymore on all
- * platform versions. More specifically, when running inside
- * a regular application process, most of /proc/self/ will be
- * non-readable, including /proc/self/auxv. This doesn't
- * happen however if the application is debuggable, or when
- * running under the "shell" UID, which is why this was not
- * detected appropriately.
- */
-#if 0
- uint32_t result = 0;
- const char filepath[] = "/proc/self/auxv";
- int fd = open(filepath, O_RDONLY);
- if (fd < 0) {
- D("Could not open %s: %s\n", filepath, strerror(errno));
- return 0;
- }
-
- struct { uint32_t tag; uint32_t value; } entry;
-
- for (;;) {
- int ret = read(fd, (char*)&entry, sizeof entry);
- if (ret < 0) {
- if (errno == EINTR)
- continue;
- D("Error while reading %s: %s\n", filepath, strerror(errno));
- break;
- }
- // Detect end of list.
- if (ret == 0 || (entry.tag == 0 && entry.value == 0))
- break;
- if (entry.tag == AT_HWCAP) {
- result = entry.value;
- break;
- }
- }
- close(fd);
- return result;
-#else
- // Recreate ELF hwcaps by parsing /proc/cpuinfo Features tag.
- uint32_t hwcaps = 0;
-
- char* cpuFeatures = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "Features");
-
- if (cpuFeatures != NULL) {
- D("Found cpuFeatures = '%s'\n", cpuFeatures);
-
- if (has_list_item(cpuFeatures, "vfp"))
- hwcaps |= HWCAP_VFP;
- if (has_list_item(cpuFeatures, "vfpv3"))
- hwcaps |= HWCAP_VFPv3;
- if (has_list_item(cpuFeatures, "vfpv3d16"))
- hwcaps |= HWCAP_VFPv3D16;
- if (has_list_item(cpuFeatures, "vfpv4"))
- hwcaps |= HWCAP_VFPv4;
- if (has_list_item(cpuFeatures, "neon"))
- hwcaps |= HWCAP_NEON;
- if (has_list_item(cpuFeatures, "idiva"))
- hwcaps |= HWCAP_IDIVA;
- if (has_list_item(cpuFeatures, "idivt"))
- hwcaps |= HWCAP_IDIVT;
- if (has_list_item(cpuFeatures, "idiv"))
- hwcaps |= HWCAP_IDIVA | HWCAP_IDIVT;
- if (has_list_item(cpuFeatures, "iwmmxt"))
- hwcaps |= HWCAP_IWMMXT;
-
- free(cpuFeatures);
- }
- return hwcaps;
-#endif
-}
-#endif /* __arm__ */
-
-/* Return the number of cpus present on a given device.
- *
- * To handle all weird kernel configurations, we need to compute the
- * intersection of the 'present' and 'possible' CPU lists and count
- * the result.
- */
-static int
-get_cpu_count(void)
-{
- CpuList cpus_present[1];
- CpuList cpus_possible[1];
-
- cpulist_read_from(cpus_present, "/sys/devices/system/cpu/present");
- cpulist_read_from(cpus_possible, "/sys/devices/system/cpu/possible");
-
- /* Compute the intersection of both sets to get the actual number of
- * CPU cores that can be used on this device by the kernel.
- */
- cpulist_and(cpus_present, cpus_possible);
-
- return cpulist_count(cpus_present);
-}
-
-static void
-android_cpuInitFamily(void)
-{
-#if defined(__arm__)
- g_cpuFamily = ANDROID_CPU_FAMILY_ARM;
-#elif defined(__i386__)
- g_cpuFamily = ANDROID_CPU_FAMILY_X86;
-#elif defined(__mips64)
-/* Needs to be before __mips__ since the compiler defines both */
- g_cpuFamily = ANDROID_CPU_FAMILY_MIPS64;
-#elif defined(__mips__)
- g_cpuFamily = ANDROID_CPU_FAMILY_MIPS;
-#elif defined(__aarch64__)
- g_cpuFamily = ANDROID_CPU_FAMILY_ARM64;
-#elif defined(__x86_64__)
- g_cpuFamily = ANDROID_CPU_FAMILY_X86_64;
-#else
- g_cpuFamily = ANDROID_CPU_FAMILY_UNKNOWN;
-#endif
-}
-
-static void
-android_cpuInit(void)
-{
- char* cpuinfo = NULL;
- int cpuinfo_len;
-
- android_cpuInitFamily();
-
- g_cpuFeatures = 0;
- g_cpuCount = 1;
- g_inited = 1;
-
- cpuinfo_len = get_file_size("/proc/cpuinfo");
- if (cpuinfo_len < 0) {
- D("cpuinfo_len cannot be computed!");
- return;
- }
- cpuinfo = malloc(cpuinfo_len);
- if (cpuinfo == NULL) {
- D("cpuinfo buffer could not be allocated");
- return;
- }
- cpuinfo_len = read_file("/proc/cpuinfo", cpuinfo, cpuinfo_len);
- D("cpuinfo_len is (%d):\n%.*s\n", cpuinfo_len,
- cpuinfo_len >= 0 ? cpuinfo_len : 0, cpuinfo);
-
- if (cpuinfo_len < 0) /* should not happen */ {
- free(cpuinfo);
- return;
- }
-
- /* Count the CPU cores, the value may be 0 for single-core CPUs */
- g_cpuCount = get_cpu_count();
- if (g_cpuCount == 0) {
- g_cpuCount = 1;
- }
-
- D("found cpuCount = %d\n", g_cpuCount);
-
-#ifdef __arm__
- {
- char* features = NULL;
- char* architecture = NULL;
-
- /* Extract architecture from the "CPU Architecture" field.
- * The list is well-known, unlike the the output of
- * the 'Processor' field which can vary greatly.
- *
- * See the definition of the 'proc_arch' array in
- * $KERNEL/arch/arm/kernel/setup.c and the 'c_show' function in
- * same file.
- */
- char* cpuArch = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "CPU architecture");
-
- if (cpuArch != NULL) {
- char* end;
- long archNumber;
- int hasARMv7 = 0;
-
- D("found cpuArch = '%s'\n", cpuArch);
-
- /* read the initial decimal number, ignore the rest */
- archNumber = strtol(cpuArch, &end, 10);
-
- /* Here we assume that ARMv8 will be upwards compatible with v7
- * in the future. Unfortunately, there is no 'Features' field to
- * indicate that Thumb-2 is supported.
- */
- if (end > cpuArch && archNumber >= 7) {
- hasARMv7 = 1;
- }
-
- /* Unfortunately, it seems that certain ARMv6-based CPUs
- * report an incorrect architecture number of 7!
- *
- * See http://code.google.com/p/android/issues/detail?id=10812
- *
- * We try to correct this by looking at the 'elf_format'
- * field reported by the 'Processor' field, which is of the
- * form of "(v7l)" for an ARMv7-based CPU, and "(v6l)" for
- * an ARMv6-one.
- */
- if (hasARMv7) {
- char* cpuProc = extract_cpuinfo_field(cpuinfo, cpuinfo_len,
- "Processor");
- if (cpuProc != NULL) {
- D("found cpuProc = '%s'\n", cpuProc);
- if (has_list_item(cpuProc, "(v6l)")) {
- D("CPU processor and architecture mismatch!!\n");
- hasARMv7 = 0;
- }
- free(cpuProc);
- }
- }
-
- if (hasARMv7) {
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_ARMv7;
- }
-
- /* The LDREX / STREX instructions are available from ARMv6 */
- if (archNumber >= 6) {
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_LDREX_STREX;
- }
-
- free(cpuArch);
- }
-
- /* Extract the list of CPU features from ELF hwcaps */
- uint32_t hwcaps = get_elf_hwcap(cpuinfo, cpuinfo_len);
-
- if (hwcaps != 0) {
- int has_vfp = (hwcaps & HWCAP_VFP);
- int has_vfpv3 = (hwcaps & HWCAP_VFPv3);
- int has_vfpv3d16 = (hwcaps & HWCAP_VFPv3D16);
- int has_vfpv4 = (hwcaps & HWCAP_VFPv4);
- int has_neon = (hwcaps & HWCAP_NEON);
- int has_idiva = (hwcaps & HWCAP_IDIVA);
- int has_idivt = (hwcaps & HWCAP_IDIVT);
- int has_iwmmxt = (hwcaps & HWCAP_IWMMXT);
-
- // The kernel does a poor job at ensuring consistency when
- // describing CPU features. So lots of guessing is needed.
-
- // 'vfpv4' implies VFPv3|VFP_FMA|FP16
- if (has_vfpv4)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3 |
- ANDROID_CPU_ARM_FEATURE_VFP_FP16 |
- ANDROID_CPU_ARM_FEATURE_VFP_FMA;
-
- // 'vfpv3' or 'vfpv3d16' imply VFPv3. Note that unlike GCC,
- // a value of 'vfpv3' doesn't necessarily mean that the D32
- // feature is present, so be conservative. All CPUs in the
- // field that support D32 also support NEON, so this should
- // not be a problem in practice.
- if (has_vfpv3 || has_vfpv3d16)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3;
-
- // 'vfp' is super ambiguous. Depending on the kernel, it can
- // either mean VFPv2 or VFPv3. Make it depend on ARMv7.
- if (has_vfp) {
- if (g_cpuFeatures & ANDROID_CPU_ARM_FEATURE_ARMv7)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3;
- else
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv2;
- }
-
- // Neon implies VFPv3|D32, and if vfpv4 is detected, NEON_FMA
- if (has_neon) {
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3 |
- ANDROID_CPU_ARM_FEATURE_NEON |
- ANDROID_CPU_ARM_FEATURE_VFP_D32;
- if (has_vfpv4)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_NEON_FMA;
- }
-
- // VFPv3 implies VFPv2 and ARMv7
- if (g_cpuFeatures & ANDROID_CPU_ARM_FEATURE_VFPv3)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv2 |
- ANDROID_CPU_ARM_FEATURE_ARMv7;
-
- if (has_idiva)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_IDIV_ARM;
- if (has_idivt)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2;
-
- if (has_iwmmxt)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_iWMMXt;
- }
-
- /* Extract the cpuid value from various fields */
- // The CPUID value is broken up in several entries in /proc/cpuinfo.
- // This table is used to rebuild it from the entries.
- static const struct CpuIdEntry {
- const char* field;
- char format;
- char bit_lshift;
- char bit_length;
- } cpu_id_entries[] = {
- { "CPU implementer", 'x', 24, 8 },
- { "CPU variant", 'x', 20, 4 },
- { "CPU part", 'x', 4, 12 },
- { "CPU revision", 'd', 0, 4 },
- };
- size_t i;
- D("Parsing /proc/cpuinfo to recover CPUID\n");
- for (i = 0;
- i < sizeof(cpu_id_entries)/sizeof(cpu_id_entries[0]);
- ++i) {
- const struct CpuIdEntry* entry = &cpu_id_entries[i];
- char* value = extract_cpuinfo_field(cpuinfo,
- cpuinfo_len,
- entry->field);
- if (value == NULL)
- continue;
-
- D("field=%s value='%s'\n", entry->field, value);
- char* value_end = value + strlen(value);
- int val = 0;
- const char* start = value;
- const char* p;
- if (value[0] == '0' && (value[1] == 'x' || value[1] == 'X')) {
- start += 2;
- p = parse_hexadecimal(start, value_end, &val);
- } else if (entry->format == 'x')
- p = parse_hexadecimal(value, value_end, &val);
- else
- p = parse_decimal(value, value_end, &val);
-
- if (p > (const char*)start) {
- val &= ((1 << entry->bit_length)-1);
- val <<= entry->bit_lshift;
- g_cpuIdArm |= (uint32_t) val;
- }
-
- free(value);
- }
-
- // Handle kernel configuration bugs that prevent the correct
- // reporting of CPU features.
- static const struct CpuFix {
- uint32_t cpuid;
- uint64_t or_flags;
- } cpu_fixes[] = {
- /* The Nexus 4 (Qualcomm Krait) kernel configuration
- * forgets to report IDIV support. */
- { 0x510006f2, ANDROID_CPU_ARM_FEATURE_IDIV_ARM |
- ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 },
- { 0x510006f3, ANDROID_CPU_ARM_FEATURE_IDIV_ARM |
- ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 },
- };
- size_t n;
- for (n = 0; n < sizeof(cpu_fixes)/sizeof(cpu_fixes[0]); ++n) {
- const struct CpuFix* entry = &cpu_fixes[n];
-
- if (g_cpuIdArm == entry->cpuid)
- g_cpuFeatures |= entry->or_flags;
- }
-
- }
-#endif /* __arm__ */
-
-#ifdef __i386__
- int regs[4];
-
-/* According to http://en.wikipedia.org/wiki/CPUID */
-#define VENDOR_INTEL_b 0x756e6547
-#define VENDOR_INTEL_c 0x6c65746e
-#define VENDOR_INTEL_d 0x49656e69
-
- x86_cpuid(0, regs);
- int vendorIsIntel = (regs[1] == VENDOR_INTEL_b &&
- regs[2] == VENDOR_INTEL_c &&
- regs[3] == VENDOR_INTEL_d);
-
- x86_cpuid(1, regs);
- if ((regs[2] & (1 << 9)) != 0) {
- g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_SSSE3;
- }
- if ((regs[2] & (1 << 23)) != 0) {
- g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_POPCNT;
- }
- if (vendorIsIntel && (regs[2] & (1 << 22)) != 0) {
- g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_MOVBE;
- }
-#endif
-
- free(cpuinfo);
-}
-
-
-AndroidCpuFamily
-android_getCpuFamily(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuFamily;
-}
-
-
-uint64_t
-android_getCpuFeatures(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuFeatures;
-}
-
-
-int
-android_getCpuCount(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuCount;
-}
-
-static void
-android_cpuInitDummy(void)
-{
- g_inited = 1;
-}
-
-int
-android_setCpu(int cpu_count, uint64_t cpu_features)
-{
- /* Fail if the library was already initialized. */
- if (g_inited)
- return 0;
-
- android_cpuInitFamily();
- g_cpuCount = (cpu_count <= 0 ? 1 : cpu_count);
- g_cpuFeatures = cpu_features;
- pthread_once(&g_once, android_cpuInitDummy);
-
- return 1;
-}
-
-#ifdef __arm__
-uint32_t
-android_getCpuIdArm(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuIdArm;
-}
-
-int
-android_setCpuArm(int cpu_count, uint64_t cpu_features, uint32_t cpu_id)
-{
- if (!android_setCpu(cpu_count, cpu_features))
- return 0;
-
- g_cpuIdArm = cpu_id;
- return 1;
-}
-#endif /* __arm__ */
-
-/*
- * Technical note: Making sense of ARM's FPU architecture versions.
- *
- * FPA was ARM's first attempt at an FPU architecture. There is no Android
- * device that actually uses it since this technology was already obsolete
- * when the project started. If you see references to FPA instructions
- * somewhere, you can be sure that this doesn't apply to Android at all.
- *
- * FPA was followed by "VFP", soon renamed "VFPv1" due to the emergence of
- * new versions / additions to it. ARM considers this obsolete right now,
- * and no known Android device implements it either.
- *
- * VFPv2 added a few instructions to VFPv1, and is an *optional* extension
- * supported by some ARMv5TE, ARMv6 and ARMv6T2 CPUs. Note that a device
- * supporting the 'armeabi' ABI doesn't necessarily support these.
- *
- * VFPv3-D16 adds a few instructions on top of VFPv2 and is typically used
- * on ARMv7-A CPUs which implement a FPU. Note that it is also mandated
- * by the Android 'armeabi-v7a' ABI. The -D16 suffix in its name means
- * that it provides 16 double-precision FPU registers (d0-d15) and 32
- * single-precision ones (s0-s31) which happen to be mapped to the same
- * register banks.
- *
- * VFPv3-D32 is the name of an extension to VFPv3-D16 that provides 16
- * additional double precision registers (d16-d31). Note that there are
- * still only 32 single precision registers.
- *
- * VFPv3xD is a *subset* of VFPv3-D16 that only provides single-precision
- * registers. It is only used on ARMv7-M (i.e. on micro-controllers) which
- * are not supported by Android. Note that it is not compatible with VFPv2.
- *
- * NOTE: The term 'VFPv3' usually designate either VFPv3-D16 or VFPv3-D32
- * depending on context. For example GCC uses it for VFPv3-D32, but
- * the Linux kernel code uses it for VFPv3-D16 (especially in
- * /proc/cpuinfo). Always try to use the full designation when
- * possible.
- *
- * NEON, a.k.a. "ARM Advanced SIMD" is an extension that provides
- * instructions to perform parallel computations on vectors of 8, 16,
- * 32, 64 and 128 bit quantities. NEON requires VFPv32-D32 since all
- * NEON registers are also mapped to the same register banks.
- *
- * VFPv4-D16, adds a few instructions on top of VFPv3-D16 in order to
- * perform fused multiply-accumulate on VFP registers, as well as
- * half-precision (16-bit) conversion operations.
- *
- * VFPv4-D32 is VFPv4-D16 with 32, instead of 16, FPU double precision
- * registers.
- *
- * VPFv4-NEON is VFPv4-D32 with NEON instructions. It also adds fused
- * multiply-accumulate instructions that work on the NEON registers.
- *
- * NOTE: Similarly, "VFPv4" might either reference VFPv4-D16 or VFPv4-D32
- * depending on context.
- *
- * The following information was determined by scanning the binutils-2.22
- * sources:
- *
- * Basic VFP instruction subsets:
- *
- * #define FPU_VFP_EXT_V1xD 0x08000000 // Base VFP instruction set.
- * #define FPU_VFP_EXT_V1 0x04000000 // Double-precision insns.
- * #define FPU_VFP_EXT_V2 0x02000000 // ARM10E VFPr1.
- * #define FPU_VFP_EXT_V3xD 0x01000000 // VFPv3 single-precision.
- * #define FPU_VFP_EXT_V3 0x00800000 // VFPv3 double-precision.
- * #define FPU_NEON_EXT_V1 0x00400000 // Neon (SIMD) insns.
- * #define FPU_VFP_EXT_D32 0x00200000 // Registers D16-D31.
- * #define FPU_VFP_EXT_FP16 0x00100000 // Half-precision extensions.
- * #define FPU_NEON_EXT_FMA 0x00080000 // Neon fused multiply-add
- * #define FPU_VFP_EXT_FMA 0x00040000 // VFP fused multiply-add
- *
- * FPU types (excluding NEON)
- *
- * FPU_VFP_V1xD (EXT_V1xD)
- * |
- * +--------------------------+
- * | |
- * FPU_VFP_V1 (+EXT_V1) FPU_VFP_V3xD (+EXT_V2+EXT_V3xD)
- * | |
- * | |
- * FPU_VFP_V2 (+EXT_V2) FPU_VFP_V4_SP_D16 (+EXT_FP16+EXT_FMA)
- * |
- * FPU_VFP_V3D16 (+EXT_Vx3D+EXT_V3)
- * |
- * +--------------------------+
- * | |
- * FPU_VFP_V3 (+EXT_D32) FPU_VFP_V4D16 (+EXT_FP16+EXT_FMA)
- * | |
- * | FPU_VFP_V4 (+EXT_D32)
- * |
- * FPU_VFP_HARD (+EXT_FMA+NEON_EXT_FMA)
- *
- * VFP architectures:
- *
- * ARCH_VFP_V1xD (EXT_V1xD)
- * |
- * +------------------+
- * | |
- * | ARCH_VFP_V3xD (+EXT_V2+EXT_V3xD)
- * | |
- * | ARCH_VFP_V3xD_FP16 (+EXT_FP16)
- * | |
- * | ARCH_VFP_V4_SP_D16 (+EXT_FMA)
- * |
- * ARCH_VFP_V1 (+EXT_V1)
- * |
- * ARCH_VFP_V2 (+EXT_V2)
- * |
- * ARCH_VFP_V3D16 (+EXT_V3xD+EXT_V3)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3D16_FP16 (+EXT_FP16)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V4_D16 (+EXT_FP16+EXT_FMA)
- * | |
- * | ARCH_VFP_V4 (+EXT_D32)
- * | |
- * | ARCH_NEON_VFP_V4 (+EXT_NEON+EXT_NEON_FMA)
- * |
- * ARCH_VFP_V3 (+EXT_D32)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3_FP16 (+EXT_FP16)
- * |
- * ARCH_VFP_V3_PLUS_NEON_V1 (+EXT_NEON)
- * |
- * ARCH_NEON_FP16 (+EXT_FP16)
- *
- * -fpu=<name> values and their correspondance with FPU architectures above:
- *
- * {"vfp", FPU_ARCH_VFP_V2},
- * {"vfp9", FPU_ARCH_VFP_V2},
- * {"vfp3", FPU_ARCH_VFP_V3}, // For backwards compatbility.
- * {"vfp10", FPU_ARCH_VFP_V2},
- * {"vfp10-r0", FPU_ARCH_VFP_V1},
- * {"vfpxd", FPU_ARCH_VFP_V1xD},
- * {"vfpv2", FPU_ARCH_VFP_V2},
- * {"vfpv3", FPU_ARCH_VFP_V3},
- * {"vfpv3-fp16", FPU_ARCH_VFP_V3_FP16},
- * {"vfpv3-d16", FPU_ARCH_VFP_V3D16},
- * {"vfpv3-d16-fp16", FPU_ARCH_VFP_V3D16_FP16},
- * {"vfpv3xd", FPU_ARCH_VFP_V3xD},
- * {"vfpv3xd-fp16", FPU_ARCH_VFP_V3xD_FP16},
- * {"neon", FPU_ARCH_VFP_V3_PLUS_NEON_V1},
- * {"neon-fp16", FPU_ARCH_NEON_FP16},
- * {"vfpv4", FPU_ARCH_VFP_V4},
- * {"vfpv4-d16", FPU_ARCH_VFP_V4D16},
- * {"fpv4-sp-d16", FPU_ARCH_VFP_V4_SP_D16},
- * {"neon-vfpv4", FPU_ARCH_NEON_VFP_V4},
- *
- *
- * Simplified diagram that only includes FPUs supported by Android:
- * Only ARCH_VFP_V3D16 is actually mandated by the armeabi-v7a ABI,
- * all others are optional and must be probed at runtime.
- *
- * ARCH_VFP_V3D16 (EXT_V1xD+EXT_V1+EXT_V2+EXT_V3xD+EXT_V3)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3D16_FP16 (+EXT_FP16)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V4_D16 (+EXT_FP16+EXT_FMA)
- * | |
- * | ARCH_VFP_V4 (+EXT_D32)
- * | |
- * | ARCH_NEON_VFP_V4 (+EXT_NEON+EXT_NEON_FMA)
- * |
- * ARCH_VFP_V3 (+EXT_D32)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3_FP16 (+EXT_FP16)
- * |
- * ARCH_VFP_V3_PLUS_NEON_V1 (+EXT_NEON)
- * |
- * ARCH_NEON_FP16 (+EXT_FP16)
- *
- */
-
-#endif // defined(__le32__)
diff --git a/platform/android/cpu-features.h b/platform/android/cpu-features.h
deleted file mode 100644
index 01b7fe207c..0000000000
--- a/platform/android/cpu-features.h
+++ /dev/null
@@ -1,214 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-#ifndef CPU_FEATURES_H
-#define CPU_FEATURES_H
-
-#include <sys/cdefs.h>
-#include <stdint.h>
-
-__BEGIN_DECLS
-
-typedef enum {
- ANDROID_CPU_FAMILY_UNKNOWN = 0,
- ANDROID_CPU_FAMILY_ARM,
- ANDROID_CPU_FAMILY_X86,
- ANDROID_CPU_FAMILY_MIPS,
- ANDROID_CPU_FAMILY_ARM64,
- ANDROID_CPU_FAMILY_X86_64,
- ANDROID_CPU_FAMILY_MIPS64,
-
- ANDROID_CPU_FAMILY_MAX /* do not remove */
-
-} AndroidCpuFamily;
-
-/* Return family of the device's CPU */
-extern AndroidCpuFamily android_getCpuFamily(void);
-
-/* The list of feature flags for ARM CPUs that can be recognized by the
- * library. Value details are:
- *
- * VFPv2:
- * CPU supports the VFPv2 instruction set. Many, but not all, ARMv6 CPUs
- * support these instructions. VFPv2 is a subset of VFPv3 so this will
- * be set whenever VFPv3 is set too.
- *
- * ARMv7:
- * CPU supports the ARMv7-A basic instruction set.
- * This feature is mandated by the 'armeabi-v7a' ABI.
- *
- * VFPv3:
- * CPU supports the VFPv3-D16 instruction set, providing hardware FPU
- * support for single and double precision floating point registers.
- * Note that only 16 FPU registers are available by default, unless
- * the D32 bit is set too. This feature is also mandated by the
- * 'armeabi-v7a' ABI.
- *
- * VFP_D32:
- * CPU VFP optional extension that provides 32 FPU registers,
- * instead of 16. Note that ARM mandates this feature is the 'NEON'
- * feature is implemented by the CPU.
- *
- * NEON:
- * CPU FPU supports "ARM Advanced SIMD" instructions, also known as
- * NEON. Note that this mandates the VFP_D32 feature as well, per the
- * ARM Architecture specification.
- *
- * VFP_FP16:
- * Half-width floating precision VFP extension. If set, the CPU
- * supports instructions to perform floating-point operations on
- * 16-bit registers. This is part of the VFPv4 specification, but
- * not mandated by any Android ABI.
- *
- * VFP_FMA:
- * Fused multiply-accumulate VFP instructions extension. Also part of
- * the VFPv4 specification, but not mandated by any Android ABI.
- *
- * NEON_FMA:
- * Fused multiply-accumulate NEON instructions extension. Optional
- * extension from the VFPv4 specification, but not mandated by any
- * Android ABI.
- *
- * IDIV_ARM:
- * Integer division available in ARM mode. Only available
- * on recent CPUs (e.g. Cortex-A15).
- *
- * IDIV_THUMB2:
- * Integer division available in Thumb-2 mode. Only available
- * on recent CPUs (e.g. Cortex-A15).
- *
- * iWMMXt:
- * Optional extension that adds MMX registers and operations to an
- * ARM CPU. This is only available on a few XScale-based CPU designs
- * sold by Marvell. Pretty rare in practice.
- *
- * If you want to tell the compiler to generate code that targets one of
- * the feature set above, you should probably use one of the following
- * flags (for more details, see technical note at the end of this file):
- *
- * -mfpu=vfp
- * -mfpu=vfpv2
- * These are equivalent and tell GCC to use VFPv2 instructions for
- * floating-point operations. Use this if you want your code to
- * run on *some* ARMv6 devices, and any ARMv7-A device supported
- * by Android.
- *
- * Generated code requires VFPv2 feature.
- *
- * -mfpu=vfpv3-d16
- * Tell GCC to use VFPv3 instructions (using only 16 FPU registers).
- * This should be generic code that runs on any CPU that supports the
- * 'armeabi-v7a' Android ABI. Note that no ARMv6 CPU supports this.
- *
- * Generated code requires VFPv3 feature.
- *
- * -mfpu=vfpv3
- * Tell GCC to use VFPv3 instructions with 32 FPU registers.
- * Generated code requires VFPv3|VFP_D32 features.
- *
- * -mfpu=neon
- * Tell GCC to use VFPv3 instructions with 32 FPU registers, and
- * also support NEON intrinsics (see <arm_neon.h>).
- * Generated code requires VFPv3|VFP_D32|NEON features.
- *
- * -mfpu=vfpv4-d16
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA features.
- *
- * -mfpu=vfpv4
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32 features.
- *
- * -mfpu=neon-vfpv4
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32|NEON|NEON_FMA
- * features.
- *
- * -mcpu=cortex-a7
- * -mcpu=cortex-a15
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32|
- * NEON|NEON_FMA|IDIV_ARM|IDIV_THUMB2
- * This flag implies -mfpu=neon-vfpv4.
- *
- * -mcpu=iwmmxt
- * Allows the use of iWMMXt instrinsics with GCC.
- */
-enum {
- ANDROID_CPU_ARM_FEATURE_ARMv7 = (1 << 0),
- ANDROID_CPU_ARM_FEATURE_VFPv3 = (1 << 1),
- ANDROID_CPU_ARM_FEATURE_NEON = (1 << 2),
- ANDROID_CPU_ARM_FEATURE_LDREX_STREX = (1 << 3),
- ANDROID_CPU_ARM_FEATURE_VFPv2 = (1 << 4),
- ANDROID_CPU_ARM_FEATURE_VFP_D32 = (1 << 5),
- ANDROID_CPU_ARM_FEATURE_VFP_FP16 = (1 << 6),
- ANDROID_CPU_ARM_FEATURE_VFP_FMA = (1 << 7),
- ANDROID_CPU_ARM_FEATURE_NEON_FMA = (1 << 8),
- ANDROID_CPU_ARM_FEATURE_IDIV_ARM = (1 << 9),
- ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 = (1 << 10),
- ANDROID_CPU_ARM_FEATURE_iWMMXt = (1 << 11),
-};
-
-enum {
- ANDROID_CPU_X86_FEATURE_SSSE3 = (1 << 0),
- ANDROID_CPU_X86_FEATURE_POPCNT = (1 << 1),
- ANDROID_CPU_X86_FEATURE_MOVBE = (1 << 2),
-};
-
-extern uint64_t android_getCpuFeatures(void);
-#define android_getCpuFeaturesExt android_getCpuFeatures
-
-/* Return the number of CPU cores detected on this device. */
-extern int android_getCpuCount(void);
-
-/* The following is used to force the CPU count and features
- * mask in sandboxed processes. Under 4.1 and higher, these processes
- * cannot access /proc, which is the only way to get information from
- * the kernel about the current hardware (at least on ARM).
- *
- * It _must_ be called only once, and before any android_getCpuXXX
- * function, any other case will fail.
- *
- * This function return 1 on success, and 0 on failure.
- */
-extern int android_setCpu(int cpu_count,
- uint64_t cpu_features);
-
-#ifdef __arm__
-/* Retrieve the ARM 32-bit CPUID value from the kernel.
- * Note that this cannot work on sandboxed processes under 4.1 and
- * higher, unless you called android_setCpuArm() before.
- */
-extern uint32_t android_getCpuIdArm(void);
-
-/* An ARM-specific variant of android_setCpu() that also allows you
- * to set the ARM CPUID field.
- */
-extern int android_setCpuArm(int cpu_count,
- uint64_t cpu_features,
- uint32_t cpu_id);
-#endif
-
-__END_DECLS
-
-#endif /* CPU_FEATURES_H */
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 7a728e4ef1..eed51c4d30 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -1,6 +1,5 @@
import os
import sys
-import string
import platform
from distutils.version import LooseVersion
@@ -27,7 +26,7 @@ def get_opts():
return [
('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
- EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86')),
+ EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'arm64v8', 'x86', 'x86_64')),
BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
BoolVariable('android_stl', 'Enable Android STL support (for modules)', True)
]
@@ -94,7 +93,7 @@ def configure(env):
## Architecture
- if env['android_arch'] not in ['armv7', 'armv6', 'arm64v8', 'x86']:
+ if env['android_arch'] not in ['armv7', 'arm64v8', 'x86', 'x86_64']:
env['android_arch'] = 'armv7'
neon_text = ""
@@ -110,13 +109,16 @@ def configure(env):
abi_subpath = "i686-linux-android"
arch_subpath = "x86"
env["x86_libtheora_opt_gcc"] = True
- elif env['android_arch'] == 'armv6':
- env['ARCH'] = 'arch-arm'
- env.extra_suffix = ".armv6" + env.extra_suffix
- target_subpath = "arm-linux-androideabi-4.9"
- abi_subpath = "arm-linux-androideabi"
- arch_subpath = "armeabi"
- can_vectorize = False
+ if env['android_arch'] == 'x86_64':
+ if get_platform(env["ndk_platform"]) < 21:
+ print("WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21")
+ env["ndk_platform"] = "android-21"
+ env['ARCH'] = 'arch-x86_64'
+ env.extra_suffix = ".x86_64" + env.extra_suffix
+ target_subpath = "x86_64-4.9"
+ abi_subpath = "x86_64-linux-android"
+ arch_subpath = "x86_64"
+ env["x86_libtheora_opt_gcc"] = True
elif env["android_arch"] == "armv7":
env['ARCH'] = 'arch-arm'
target_subpath = "arm-linux-androideabi-4.9"
@@ -141,19 +143,21 @@ def configure(env):
if (env["target"].startswith("release")):
if (env["optimize"] == "speed"): #optimize for speed (default)
env.Append(LINKFLAGS=['-O2'])
- env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', '-funsafe-math-optimizations', '-fomit-frame-pointer'])
+ env.Append(CCFLAGS=['-O2', '-fomit-frame-pointer'])
+ env.Append(CPPFLAGS=['-DNDEBUG'])
else: #optimize for size
- env.Append(CPPFLAGS=['-Os', '-DNDEBUG'])
+ env.Append(CCFLAGS=['-Os'])
+ env.Append(CPPFLAGS=['-DNDEBUG'])
env.Append(LINKFLAGS=['-Os'])
if (can_vectorize):
- env.Append(CPPFLAGS=['-ftree-vectorize'])
+ env.Append(CCFLAGS=['-ftree-vectorize'])
if (env["target"] == "release_debug"):
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(LINKFLAGS=['-O0'])
- env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED',
- '-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info'])
+ env.Append(CCFLAGS=['-O0', '-g', '-fno-limit-debug-info'])
+ env.Append(CPPFLAGS=['-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Compiler configuration
@@ -203,19 +207,21 @@ def configure(env):
lib_sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH']
## Compile flags
-
- if env['android_stl']:
+ # Disable exceptions and rtti on non-tools (template) builds
+ if env['tools'] or env['android_stl']:
env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/include"])
env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"])
- env.Append(CXXFLAGS=['-frtti',"-std=gnu++14"])
+ env.Append(CXXFLAGS=['-frtti', "-std=gnu++14"])
else:
- env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST'])
+ env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions'])
+ # Don't use dynamic_cast, necessary with no-rtti.
+ env.Append(CPPFLAGS=['-DNO_SAFE_CAST'])
ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"])
if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"):
print("Using NDK unified headers")
sysroot = env["ANDROID_NDK_ROOT"] + "/sysroot"
- env.Append(CPPFLAGS=["--sysroot="+sysroot])
+ env.Append(CPPFLAGS=["--sysroot=" + sysroot])
env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include/" + abi_subpath])
env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/android/support/include"])
# For unified headers this define has to be set manually
@@ -224,45 +230,46 @@ def configure(env):
print("Using NDK deprecated headers")
env.Append(CPPFLAGS=["-isystem", lib_sysroot + "/usr/include"])
- env.Append(CPPFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split())
+ env.Append(CCFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split())
env.Append(CPPFLAGS='-DNO_STATVFS -DGLES_ENABLED'.split())
env['neon_enabled'] = False
if env['android_arch'] == 'x86':
target_opts = ['-target', 'i686-none-linux-android']
# The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least
- env.Append(CPPFLAGS=['-mstackrealign'])
+ env.Append(CCFLAGS=['-mstackrealign'])
- elif env["android_arch"] == "armv6":
- target_opts = ['-target', 'armv6-none-linux-androideabi']
- env.Append(CPPFLAGS='-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'.split())
+ elif env['android_arch'] == 'x86_64':
+ target_opts = ['-target', 'x86_64-none-linux-android']
elif env["android_arch"] == "armv7":
target_opts = ['-target', 'armv7-none-linux-androideabi']
- env.Append(CPPFLAGS='-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'.split())
+ env.Append(CCFLAGS='-march=armv7-a -mfloat-abi=softfp'.split())
+ env.Append(CPPFLAGS='-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__'.split())
if env['android_neon']:
env['neon_enabled'] = True
- env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__'])
+ env.Append(CCFLAGS=['-mfpu=neon'])
+ env.Append(CPPFLAGS=['-D__ARM_NEON__'])
else:
- env.Append(CPPFLAGS=['-mfpu=vfpv3-d16'])
+ env.Append(CCFLAGS=['-mfpu=vfpv3-d16'])
elif env["android_arch"] == "arm64v8":
target_opts = ['-target', 'aarch64-none-linux-android']
+ env.Append(CCFLAGS=['-mfix-cortex-a53-835769'])
env.Append(CPPFLAGS=['-D__ARM_ARCH_8A__'])
- env.Append(CPPFLAGS=['-mfix-cortex-a53-835769'])
- env.Append(CPPFLAGS=target_opts)
- env.Append(CPPFLAGS=common_opts)
+ env.Append(CCFLAGS=target_opts)
+ env.Append(CCFLAGS=common_opts)
## Link flags
if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"):
if LooseVersion(ndk_version) >= LooseVersion("17.1.4828580"):
- env.Append(LINKFLAGS=['-Wl,--exclude-libs,libgcc.a','-Wl,--exclude-libs,libatomic.a','-nostdlib++'])
+ env.Append(LINKFLAGS=['-Wl,--exclude-libs,libgcc.a', '-Wl,--exclude-libs,libatomic.a', '-nostdlib++'])
else:
- env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] +"/sources/cxx-stl/llvm-libc++/libs/"+arch_subpath+"/libandroid_support.a"])
+ env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libandroid_support.a"])
env.Append(LINKFLAGS=['-shared', '--sysroot=' + lib_sysroot, '-Wl,--warn-shared-textrel'])
- env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/"+arch_subpath+"/"])
- env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] +"/sources/cxx-stl/llvm-libc++/libs/"+arch_subpath+"/libc++_shared.so"])
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/"])
+ env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] +"/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libc++_shared.so"])
else:
env.Append(LINKFLAGS=['-shared', '--sysroot=' + lib_sysroot, '-Wl,--warn-shared-textrel'])
if mt_link:
@@ -281,15 +288,9 @@ def configure(env):
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] +
'/toolchains/' + target_subpath + '/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib'])
- env.Append(CPPPATH=['#platform/android'])
- env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
- env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z', 'dl'])
-
- # TODO: Move that to opus module's config
- if 'module_opus_enabled' in env and env['module_opus_enabled']:
- if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"):
- env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
- env.opus_fixed_point = "yes"
+ env.Prepend(CPPPATH=['#platform/android'])
+ env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL'])
+ env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'GLESv2', 'android', 'log', 'z', 'dl'])
# Return NDK version string in source.properties (adapted from the Chromium project).
def get_ndk_version(path):
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index 679a13217f..8c464465ca 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,7 @@
#include "dir_access_jandroid.h"
#include "core/print_string.h"
#include "file_access_jandroid.h"
+#include "string_android.h"
#include "thread_jandroid.h"
jobject DirAccessJAndroid::io = NULL;
@@ -69,7 +70,7 @@ String DirAccessJAndroid::get_next() {
if (!str)
return "";
- String ret = String::utf8(env->GetStringUTFChars((jstring)str, NULL));
+ String ret = jstring_to_string((jstring)str, env);
env->DeleteLocalRef((jobject)str);
return ret;
}
@@ -212,6 +213,11 @@ Error DirAccessJAndroid::remove(String p_name) {
ERR_FAIL_V(ERR_UNAVAILABLE);
}
+String DirAccessJAndroid::get_filesystem_type() const {
+
+ return "APK";
+}
+
//FileType get_file_type() const;
size_t DirAccessJAndroid::get_space_left() {
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index ea1e11a4f1..cdea93ff4c 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#define DIR_ACCESS_JANDROID_H
#include "core/os/dir_access.h"
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
#include <stdio.h>
class DirAccessJAndroid : public DirAccess {
@@ -75,6 +75,8 @@ public:
virtual Error rename(String p_from, String p_to);
virtual Error remove(String p_name);
+ virtual String get_filesystem_type() const;
+
//virtual FileType get_file_type() const;
size_t get_space_left();
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 7f8d50b8ab..0bd82b769f 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -206,9 +206,9 @@ static const LauncherIcon launcher_icons[] = {
{ "launcher_icons/mdpi_48x48", "res/drawable-mdpi-v4/icon.png" }
};
-class EditorExportAndroid : public EditorExportPlatform {
+class EditorExportPlatformAndroid : public EditorExportPlatform {
- GDCLASS(EditorExportAndroid, EditorExportPlatform)
+ GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform);
Ref<ImageTexture> logo;
Ref<ImageTexture> run_icon;
@@ -235,7 +235,7 @@ class EditorExportAndroid : public EditorExportPlatform {
static void _device_poll_thread(void *ud) {
- EditorExportAndroid *ea = (EditorExportAndroid *)ud;
+ EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud;
while (!ea->quit_request) {
@@ -301,10 +301,10 @@ class EditorExportAndroid : public EditorExportPlatform {
args.push_back(d.id);
args.push_back("shell");
args.push_back("getprop");
- int ec;
+ int ec2;
String dp;
- OS::get_singleton()->execute(adb, args, true, NULL, &dp, &ec);
+ OS::get_singleton()->execute(adb, args, true, NULL, &dp, &ec2);
Vector<String> props = dp.split("\n");
String vendor;
@@ -417,6 +417,7 @@ class EditorExportAndroid : public EditorExportPlatform {
name = "noname";
pname = pname.replace("$genname", name);
+
return pname;
}
@@ -426,7 +427,7 @@ class EditorExportAndroid : public EditorExportPlatform {
if (pname.length() == 0) {
if (r_error) {
- *r_error = "Package name is missing.";
+ *r_error = TTR("Package name is missing.");
}
return false;
}
@@ -437,7 +438,7 @@ class EditorExportAndroid : public EditorExportPlatform {
CharType c = pname[i];
if (first && c == '.') {
if (r_error) {
- *r_error = "Package segments must be of non-zero length.";
+ *r_error = TTR("Package segments must be of non-zero length.");
}
return false;
}
@@ -448,19 +449,19 @@ class EditorExportAndroid : public EditorExportPlatform {
}
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' is not allowed in Android application package names.";
+ *r_error = vformat(TTR("The character '%s' is not allowed in Android application package names."), String::chr(c));
}
return false;
}
if (first && (c >= '0' && c <= '9')) {
if (r_error) {
- *r_error = "A digit cannot be the first character in a package segment.";
+ *r_error = TTR("A digit cannot be the first character in a package segment.");
}
return false;
}
if (first && c == '_') {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a package segment.";
+ *r_error = vformat(TTR("The character '%s' cannot be the first character in a package segment."), String::chr(c));
}
return false;
}
@@ -469,14 +470,14 @@ class EditorExportAndroid : public EditorExportPlatform {
if (segments == 0) {
if (r_error) {
- *r_error = "The package must have at least one '.' separator.";
+ *r_error = TTR("The package must have at least one '.' separator.");
}
return false;
}
if (first) {
if (r_error) {
- *r_error = "Package segments must be of non-zero length.";
+ *r_error = TTR("Package segments must be of non-zero length.");
}
return false;
}
@@ -552,14 +553,10 @@ class EditorExportAndroid : public EditorExportPlatform {
static Vector<String> get_abis() {
Vector<String> abis;
- // We can still build armv7 in theory, but it doesn't make much
- // sense for games, so disabling for now.
- //abis.push_back("armeabi");
abis.push_back("armeabi-v7a");
abis.push_back("arm64-v8a");
abis.push_back("x86");
- // Don't expose x86_64 for now, we don't support it in detect.py
- //abis.push_back("x86_64");
+ abis.push_back("x86_64");
return abis;
}
@@ -585,7 +582,7 @@ class EditorExportAndroid : public EditorExportPlatform {
static Error save_apk_so(void *p_userdata, const SharedObject &p_so) {
if (!p_so.path.get_file().begins_with("lib")) {
String err = "Android .so file names must start with \"lib\", but got: " + p_so.path;
- ERR_PRINT(err.utf8().get_data());
+ ERR_PRINTS(err);
return FAILED;
}
APKExportData *ed = (APKExportData *)p_userdata;
@@ -606,7 +603,7 @@ class EditorExportAndroid : public EditorExportPlatform {
if (!exported) {
String abis_string = String(" ").join(abis);
String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string;
- ERR_PRINT(err.utf8().get_data());
+ ERR_PRINTS(err);
return FAILED;
}
return OK;
@@ -617,7 +614,9 @@ class EditorExportAndroid : public EditorExportPlatform {
String dst_path = p_path.replace_first("res://", "assets/");
store_in_apk(ed, dst_path, p_data, _should_compress_asset(p_path, p_data) ? Z_DEFLATED : 0);
- ed->ep->step("File: " + p_path, 3 + p_file * 100 / p_total);
+ if (ed->ep->step("File: " + p_path, 3 + p_file * 100 / p_total)) {
+ return ERR_SKIP;
+ }
return OK;
}
@@ -659,6 +658,8 @@ class EditorExportAndroid : public EditorExportPlatform {
int orientation = p_preset->get("screen/orientation");
+ bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
+ !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
bool screen_support_small = p_preset->get("screen/support_small");
bool screen_support_normal = p_preset->get("screen/support_normal");
bool screen_support_large = p_preset->get("screen/support_large");
@@ -786,7 +787,7 @@ class EditorExportAndroid : public EditorExportPlatform {
if (tname == "manifest" && attrname == "versionName") {
if (attr_value == 0xFFFFFFFF) {
- WARN_PRINT("Version name in a resource, should be plaintext")
+ WARN_PRINT("Version name in a resource, should be plain text");
} else
string_table.write[attr_value] = version_name;
}
@@ -816,6 +817,11 @@ class EditorExportAndroid : public EditorExportPlatform {
}
}
+ if (tname == "uses-feature" && attrname == "glEsVersion") {
+
+ encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
+ }
+
iofs += 20;
}
@@ -1115,16 +1121,14 @@ public:
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- // Re-enable when a GLES 2.0 backend is read
- /*int api = p_preset->get("graphics/api");
- if (api == 0)
- r_features->push_back("etc");
- else*/
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else {
+ } else if (driver == "GLES3") {
r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
}
Vector<String> abis = get_enabled_abis(p_preset);
@@ -1139,11 +1143,12 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_package/use_custom_build"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.$genname"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0));
@@ -1157,6 +1162,9 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), ""));
}
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), ""));
@@ -1167,7 +1175,7 @@ public:
Vector<String> abis = get_abis();
for (int i = 0; i < abis.size(); ++i) {
String abi = abis[i];
- bool is_default = (abi == "armeabi-v7a");
+ bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a");
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default));
}
@@ -1246,7 +1254,9 @@ public:
}
//export_temp
- ep.step("Exporting APK", 0);
+ if (ep.step("Exporting APK", 0)) {
+ return ERR_SKIP;
+ }
const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT);
const bool use_reverse = devices[p_device].api_level >= 21;
@@ -1269,7 +1279,9 @@ public:
String package_name = p_preset->get("package/unique_name");
if (remove_prev) {
- ep.step("Uninstalling...", 1);
+ if (ep.step("Uninstalling...", 1)) {
+ return ERR_SKIP;
+ }
print_line("Uninstalling previous version: " + devices[p_device].name);
@@ -1282,7 +1294,9 @@ public:
}
print_line("Installing to device (please wait...): " + devices[p_device].name);
- ep.step("Installing to device (please wait...)", 2);
+ if (ep.step("Installing to device (please wait...)", 2)) {
+ return ERR_SKIP;
+ }
args.clear();
args.push_back("-s");
@@ -1348,7 +1362,9 @@ public:
}
}
- ep.step("Running on Device...", 3);
+ if (ep.step("Running on Device...", 3)) {
+ return ERR_SKIP;
+ }
args.clear();
args.push_back("-s");
args.push_back(devices[p_device].id);
@@ -1381,21 +1397,25 @@ public:
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
- r_missing_templates = find_export_template("android_debug.apk") == String() || find_export_template("android_release.apk") == String();
- if (p_preset->get("custom_package/debug") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
- r_missing_templates = false;
- } else {
- err += "Custom debug package not found.\n";
+ if (!bool(p_preset->get("custom_package/use_custom_build"))) {
+
+ r_missing_templates = find_export_template("android_debug.apk") == String() || find_export_template("android_release.apk") == String();
+
+ if (p_preset->get("custom_package/debug") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
+ r_missing_templates = false;
+ } else {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
}
- }
- if (p_preset->get("custom_package/release") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/release"))) {
- r_missing_templates = false;
- } else {
- err += "Custom release package not found.\n";
+ if (p_preset->get("custom_package/release") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/release"))) {
+ r_missing_templates = false;
+ } else {
+ err += TTR("Custom release template not found.") + "\n";
+ }
}
}
@@ -1406,7 +1426,7 @@ public:
if (!FileAccess::exists(adb)) {
valid = false;
- err += "ADB executable not configured in the Editor Settings.\n";
+ err += TTR("ADB executable not configured in the Editor Settings.") + "\n";
}
String js = EditorSettings::get_singleton()->get("export/android/jarsigner");
@@ -1414,34 +1434,54 @@ public:
if (!FileAccess::exists(js)) {
valid = false;
- err += "OpenJDK 8 jarsigner not configured in the Editor Settings.\n";
+ err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n";
}
- String dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ String dk = p_preset->get("keystore/debug");
if (!FileAccess::exists(dk)) {
- valid = false;
- err += "Debug keystore not configured in the Editor Settings.\n";
+ dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ if (!FileAccess::exists(dk)) {
+ valid = false;
+ err += TTR("Debug keystore not configured in the Editor Settings nor in the preset.") + "\n";
+ }
+ }
+
+ if (bool(p_preset->get("custom_package/use_custom_build"))) {
+ String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path");
+ if (sdk_path == "") {
+ err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n";
+ valid = false;
+ } else {
+ Error errn;
+ DirAccess *da = DirAccess::open(sdk_path.plus_file("tools"), &errn);
+ if (errn != OK) {
+ err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n";
+ valid = false;
+ }
+ if (da) {
+ memdelete(da);
+ }
+ }
+
+ if (!FileAccess::exists("res://android/build/build.gradle")) {
+
+ err += TTR("Android project is not installed for compiling. Install from Editor menu.") + "\n";
+ valid = false;
+ }
}
bool apk_expansion = p_preset->get("apk_expansion/enable");
if (apk_expansion) {
- /*
- if (apk_expansion_salt=="") {
- valid=false;
- err+="Invalid SALT for apk expansion.\n";
- }
- */
-
String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
if (apk_expansion_pkey == "") {
valid = false;
- err += "Invalid public key for APK expansion.\n";
+ err += TTR("Invalid public key for APK expansion.") + "\n";
}
}
@@ -1451,7 +1491,13 @@ public:
if (!is_package_name_valid(get_package_name(pn), &pn_err)) {
valid = false;
- err += "Invalid package name - " + pn_err + "\n";
+ err += TTR("Invalid package name:") + " " + pn_err + "\n";
+ }
+
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
}
r_error = err;
@@ -1464,36 +1510,361 @@ public:
return list;
}
+ void _update_custom_build_project() {
+
+ DirAccessRef da = DirAccess::open("res://android");
+
+ ERR_FAIL_COND(!da);
+ Map<String, List<String> > directory_paths;
+ Map<String, List<String> > manifest_sections;
+ Map<String, List<String> > gradle_sections;
+ da->list_dir_begin();
+ String d = da->get_next();
+ while (d != String()) {
+
+ if (!d.begins_with(".") && d != "build" && da->current_is_dir()) { //a dir and not the build dir
+ //add directories found
+ DirAccessRef ds = DirAccess::open(String("res://android").plus_file(d));
+ if (ds) {
+ ds->list_dir_begin();
+ String sd = ds->get_next();
+ while (sd != String()) {
+
+ if (!sd.begins_with(".") && ds->current_is_dir()) {
+ String key = sd.to_upper();
+ if (!directory_paths.has(key)) {
+ directory_paths[key] = List<String>();
+ }
+ String path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android").plus_file(d).plus_file(sd);
+ directory_paths[key].push_back(path);
+ print_line("Add: " + sd + ":" + path);
+ }
+
+ sd = ds->get_next();
+ }
+ ds->list_dir_end();
+ }
+ //parse manifest
+ {
+ FileAccessRef f = FileAccess::open(String("res://android").plus_file(d).plus_file("AndroidManifest.conf"), FileAccess::READ);
+ if (f) {
+
+ String section;
+ while (!f->eof_reached()) {
+ String l = f->get_line();
+ String k = l.strip_edges();
+ if (k.begins_with("[")) {
+ section = k.substr(1, k.length() - 2).strip_edges().to_upper();
+ print_line("Section: " + section);
+ } else if (k != String()) {
+ if (!manifest_sections.has(section)) {
+ manifest_sections[section] = List<String>();
+ }
+ manifest_sections[section].push_back(l);
+ }
+ }
+
+ f->close();
+ }
+ }
+ //parse gradle
+ {
+ FileAccessRef f = FileAccess::open(String("res://android").plus_file(d).plus_file("gradle.conf"), FileAccess::READ);
+ if (f) {
+
+ String section;
+ while (!f->eof_reached()) {
+ String l = f->get_line().strip_edges();
+ String k = l.strip_edges();
+ if (k.begins_with("[")) {
+ section = k.substr(1, k.length() - 2).strip_edges().to_upper();
+ print_line("Section: " + section);
+ } else if (k != String()) {
+ if (!gradle_sections.has(section)) {
+ gradle_sections[section] = List<String>();
+ }
+ gradle_sections[section].push_back(l);
+ }
+ }
+ }
+ }
+ }
+ d = da->get_next();
+ }
+ da->list_dir_end();
+
+ { //fix gradle build
+
+ String new_file;
+ {
+ FileAccessRef f = FileAccess::open("res://android/build/build.gradle", FileAccess::READ);
+ if (f) {
+
+ while (!f->eof_reached()) {
+ String l = f->get_line();
+
+ if (l.begins_with("//CHUNK_")) {
+ String text = l.replace_first("//CHUNK_", "");
+ int begin_pos = text.find("_BEGIN");
+ if (begin_pos != -1) {
+ text = text.substr(0, begin_pos);
+ text = text.to_upper(); //just in case
+
+ String end_marker = "//CHUNK_" + text + "_END";
+ size_t pos = f->get_position();
+ bool found = false;
+ while (!f->eof_reached()) {
+ l = f->get_line();
+ if (l.begins_with(end_marker)) {
+ found = true;
+ break;
+ }
+ }
+
+ new_file += "//CHUNK_" + text + "_BEGIN\n";
+
+ if (!found) {
+ ERR_PRINTS("No end marker found in build.gradle for chunk: " + text);
+ f->seek(pos);
+ } else {
+
+ //add chunk lines
+ if (gradle_sections.has(text)) {
+ for (List<String>::Element *E = gradle_sections[text].front(); E; E = E->next()) {
+ new_file += E->get() + "\n";
+ }
+ }
+ new_file += end_marker + "\n";
+ }
+ } else {
+ new_file += l + "\n"; //pass line by
+ }
+ } else if (l.begins_with("//DIR_")) {
+ String text = l.replace_first("//DIR_", "");
+ int begin_pos = text.find("_BEGIN");
+ if (begin_pos != -1) {
+ text = text.substr(0, begin_pos);
+ text = text.to_upper(); //just in case
+
+ String end_marker = "//DIR_" + text + "_END";
+ size_t pos = f->get_position();
+ bool found = false;
+ while (!f->eof_reached()) {
+ l = f->get_line();
+ if (l.begins_with(end_marker)) {
+ found = true;
+ break;
+ }
+ }
+
+ new_file += "//DIR_" + text + "_BEGIN\n";
+
+ if (!found) {
+ ERR_PRINTS("No end marker found in build.gradle for dir: " + text);
+ f->seek(pos);
+ } else {
+ //add chunk lines
+ if (directory_paths.has(text)) {
+ for (List<String>::Element *E = directory_paths[text].front(); E; E = E->next()) {
+ new_file += ",'" + E->get().replace("'", "\'") + "'";
+ new_file += "\n";
+ }
+ }
+ new_file += end_marker + "\n";
+ }
+ } else {
+ new_file += l + "\n"; //pass line by
+ }
+
+ } else {
+ new_file += l + "\n";
+ }
+ }
+ }
+ }
+
+ FileAccessRef f = FileAccess::open("res://android/build/build.gradle", FileAccess::WRITE);
+ f->store_string(new_file);
+ f->close();
+ }
+
+ { //fix manifest
+
+ String new_file;
+ {
+ FileAccessRef f = FileAccess::open("res://android/build/AndroidManifest.xml", FileAccess::READ);
+ if (f) {
+
+ while (!f->eof_reached()) {
+ String l = f->get_line();
+
+ if (l.begins_with("<!--CHUNK_")) {
+ String text = l.replace_first("<!--CHUNK_", "");
+ int begin_pos = text.find("_BEGIN-->");
+ if (begin_pos != -1) {
+ text = text.substr(0, begin_pos);
+ text = text.to_upper(); //just in case
+
+ String end_marker = "<!--CHUNK_" + text + "_END-->";
+ size_t pos = f->get_position();
+ bool found = false;
+ while (!f->eof_reached()) {
+ l = f->get_line();
+ if (l.begins_with(end_marker)) {
+ found = true;
+ break;
+ }
+ }
+
+ new_file += "<!--CHUNK_" + text + "_BEGIN-->\n";
+
+ if (!found) {
+ ERR_PRINTS("No end marker found in AndroidManifest.conf for chunk: " + text);
+ f->seek(pos);
+ } else {
+ //add chunk lines
+ if (manifest_sections.has(text)) {
+ for (List<String>::Element *E = manifest_sections[text].front(); E; E = E->next()) {
+ new_file += E->get() + "\n";
+ }
+ }
+ new_file += end_marker + "\n";
+ }
+ } else {
+ new_file += l + "\n"; //pass line by
+ }
+
+ } else if (l.strip_edges().begins_with("<application")) {
+ String last_tag = "android:icon=\"@drawable/icon\"";
+ int last_tag_pos = l.find(last_tag);
+ if (last_tag_pos == -1) {
+ WARN_PRINTS("No adding of application tags because could not find last tag for <application: " + last_tag);
+ new_file += l + "\n";
+ } else {
+ String base = l.substr(0, last_tag_pos + last_tag.length());
+ if (manifest_sections.has("application_attribs")) {
+ for (List<String>::Element *E = manifest_sections["application_attribs"].front(); E; E = E->next()) {
+ String to_add = E->get().strip_edges();
+ base += " " + to_add + " ";
+ }
+ }
+ base += ">\n";
+ new_file += base;
+ }
+ } else {
+ new_file += l + "\n";
+ }
+ }
+ }
+ }
+
+ FileAccessRef f = FileAccess::open("res://android/build/AndroidManifest.xml", FileAccess::WRITE);
+ f->store_string(new_file);
+ f->close();
+ }
+ }
+
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
String src_apk;
- EditorProgress ep("export", "Exporting for Android", 105);
+ EditorProgress ep("export", "Exporting for Android", 105, true);
+
+ if (bool(p_preset->get("custom_package/use_custom_build"))) { //custom build
+ //re-generate build.gradle and AndroidManifest.xml
+
+ { //test that installed build version is alright
+ FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ);
+ if (!f) {
+ EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
+ return ERR_UNCONFIGURED;
+ }
+ String version = f->get_line().strip_edges();
+ if (version != VERSION_FULL_CONFIG) {
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG));
+ return ERR_UNCONFIGURED;
+ }
+ }
+ //build project if custom build is enabled
+ String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path");
+
+ ERR_FAIL_COND_V(sdk_path == "", ERR_UNCONFIGURED);
+
+ _update_custom_build_project();
+
+ OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required
- if (p_debug)
- src_apk = p_preset->get("custom_package/debug");
- else
- src_apk = p_preset->get("custom_package/release");
+ String build_command;
+#ifdef WINDOWS_ENABLED
+ build_command = "gradlew.bat";
+#else
+ build_command = "gradlew";
+#endif
- src_apk = src_apk.strip_edges();
- if (src_apk == "") {
+ String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build");
+
+ build_command = build_path.plus_file(build_command);
+
+ List<String> cmdline;
+ cmdline.push_back("build");
+ cmdline.push_back("-p");
+ cmdline.push_back(build_path);
+ /*{ used for debug
+ int ec;
+ String pipe;
+ OS::get_singleton()->execute(build_command, cmdline, true, NULL, NULL, &ec);
+ print_line("exit code: " + itos(ec));
+ }
+ */
+ int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline);
+ if (result != 0) {
+ EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation."));
+ return ERR_CANT_CREATE;
+ }
if (p_debug) {
- src_apk = find_export_template("android_debug.apk");
+ src_apk = build_path.plus_file("build/outputs/apk/debug/build-debug-unsigned.apk");
} else {
- src_apk = find_export_template("android_release.apk");
+ src_apk = build_path.plus_file("build/outputs/apk/release/build-release-unsigned.apk");
+ }
+
+ if (!FileAccess::exists(src_apk)) {
+ EditorNode::get_singleton()->show_warning(TTR("No build apk generated at: ") + "\n" + src_apk);
+ return ERR_CANT_CREATE;
}
+
+ } else {
+
+ if (p_debug)
+ src_apk = p_preset->get("custom_package/debug");
+ else
+ src_apk = p_preset->get("custom_package/release");
+
+ src_apk = src_apk.strip_edges();
if (src_apk == "") {
- EditorNode::add_io_error("Package not found: " + src_apk);
- return ERR_FILE_NOT_FOUND;
+ if (p_debug) {
+ src_apk = find_export_template("android_debug.apk");
+ } else {
+ src_apk = find_export_template("android_release.apk");
+ }
+ if (src_apk == "") {
+ EditorNode::add_io_error("Package not found: " + src_apk);
+ return ERR_FILE_NOT_FOUND;
+ }
}
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- ep.step("Creating APK", 0);
+ if (ep.step("Creating APK", 0)) {
+ return ERR_SKIP;
+ }
unzFile pkg = unzOpen2(src_apk.utf8().get_data(), &io);
if (!pkg) {
@@ -1502,7 +1873,6 @@ public:
return ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
int ret = unzGoToFirstFile(pkg);
zlib_filefunc_def io2 = io;
@@ -1636,7 +2006,9 @@ public:
ret = unzGoToNextFile(pkg);
}
- ep.step("Adding Files...", 1);
+ if (ep.step("Adding Files...", 1)) {
+ return ERR_SKIP;
+ }
Error err = OK;
Vector<String> cl = cmdline.strip_edges().split(" ");
for (int i = 0; i < cl.size(); i++) {
@@ -1650,16 +2022,6 @@ public:
if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
- /*String host = EditorSettings::get_singleton()->get("filesystem/file_server/host");
- int port = EditorSettings::get_singleton()->get("filesystem/file_server/post");
- String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password");
- cl.push_back("--remote-fs");
- cl.push_back(host+":"+itos(port));
- if (passwd!="") {
- cl.push_back("--remote-fs-password");
- cl.push_back(passwd);
- }*/
-
APKExportData ed;
ed.ep = &ep;
ed.apk = unaligned_apk;
@@ -1772,18 +2134,30 @@ public:
String password;
String user;
if (p_debug) {
- keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
- password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
- user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
- ep.step("Signing debug APK...", 103);
+ keystore = p_preset->get("keystore/debug");
+ password = p_preset->get("keystore/debug_password");
+ user = p_preset->get("keystore/debug_user");
+
+ if (keystore.empty()) {
+
+ keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
+ user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+ }
+
+ if (ep.step("Signing debug APK...", 103)) {
+ return ERR_SKIP;
+ }
} else {
keystore = release_keystore;
password = release_password;
user = release_username;
- ep.step("Signing release APK...", 103);
+ if (ep.step("Signing release APK...", 103)) {
+ return ERR_SKIP;
+ }
}
if (!FileAccess::exists(keystore)) {
@@ -1815,7 +2189,9 @@ public:
return ERR_CANT_CREATE;
}
- ep.step("Verifying APK...", 104);
+ if (ep.step("Verifying APK...", 104)) {
+ return ERR_SKIP;
+ }
args.clear();
args.push_back("-verify");
@@ -1835,7 +2211,9 @@ public:
static const int ZIP_ALIGNMENT = 4;
- ep.step("Aligning APK...", 105);
+ if (ep.step("Aligning APK...", 105)) {
+ return ERR_SKIP;
+ }
unzFile tmp_unaligned = unzOpen2(unaligned_path.utf8().get_data(), &io);
if (!tmp_unaligned) {
@@ -1844,7 +2222,6 @@ public:
return ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!tmp_unaligned, ERR_CANT_OPEN);
ret = unzGoToFirstFile(tmp_unaligned);
io2 = io;
@@ -1912,10 +2289,6 @@ public:
zipClose(final_apk, NULL);
unzClose(tmp_unaligned);
- if (err) {
- return err;
- }
-
return OK;
}
@@ -1928,7 +2301,7 @@ public:
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
- EditorExportAndroid() {
+ EditorExportPlatformAndroid() {
Ref<Image> img = memnew(Image(_android_logo));
logo.instance();
@@ -1944,7 +2317,7 @@ public:
device_thread = Thread::create(_device_poll_thread, this);
}
- ~EditorExportAndroid() {
+ ~EditorExportPlatformAndroid() {
quit_request = true;
Thread::wait_to_finish(device_thread);
memdelete(device_lock);
@@ -1968,10 +2341,12 @@ void register_android_exporter() {
EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey");
EDITOR_DEF("export/android/debug_keystore_pass", "android");
EDITOR_DEF("export/android/force_system_user", false);
+ EDITOR_DEF("export/android/custom_build_sdk_path", "");
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR, "*.keystore"));
EDITOR_DEF("export/android/timestamping_authority_url", "");
EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
- Ref<EditorExportAndroid> exporter = Ref<EditorExportAndroid>(memnew(EditorExportAndroid));
+ Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
EditorExport::get_singleton()->add_export_platform(exporter);
}
diff --git a/platform/android/export/export.h b/platform/android/export/export.h
index 9d66626866..42f3e70450 100644
--- a/platform/android/export/export.h
+++ b/platform/android/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 4c7436a5dc..f8a2c73a1e 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index 1ee8697fa4..b8e78627ec 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -70,6 +70,8 @@ public:
virtual bool file_exists(const String &p_path); ///< return true if a file exists
virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
+ virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
//static void make_default();
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
index bba45ffc1d..63bc5f69d1 100644
--- a/platform/android/file_access_jandroid.cpp
+++ b/platform/android/file_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h
index 98486702ab..9429100d65 100644
--- a/platform/android/file_access_jandroid.h
+++ b/platform/android/file_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#define FILE_ACCESS_JANDROID_H
#include "core/os/file_access.h"
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
class FileAccessJAndroid : public FileAccess {
static jobject io;
@@ -74,6 +74,8 @@ public:
static void setup(jobject p_io);
virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
+ virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
FileAccessJAndroid();
~FileAccessJAndroid();
diff --git a/platform/android/globals/global_defaults.h b/platform/android/globals/global_defaults.h
deleted file mode 100644
index 99da2dd527..0000000000
--- a/platform/android/globals/global_defaults.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/*************************************************************************/
-/* global_defaults.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-void register_android_global_defaults();
diff --git a/platform/android/ifaddrs_android.cpp b/platform/android/ifaddrs_android.cpp
deleted file mode 100644
index f6d5cdbe77..0000000000
--- a/platform/android/ifaddrs_android.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-/*
- * libjingle
- * Copyright 2012, Google Inc.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "ifaddrs_android.h"
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <sys/utsname.h>
-#include <sys/ioctl.h>
-#include <netinet/in.h>
-#include <net/if.h>
-#include <unistd.h>
-#include <errno.h>
-#include <linux/netlink.h>
-#include <linux/rtnetlink.h>
-
-struct netlinkrequest {
- nlmsghdr header;
- ifaddrmsg msg;
-};
-
-namespace {
-const int kMaxReadSize = 4096;
-}
-
-static int set_ifname(struct ifaddrs* ifaddr, int interface) {
- char buf[IFNAMSIZ] = {0};
- char* name = if_indextoname(interface, buf);
- if (name == NULL) {
- return -1;
- }
- ifaddr->ifa_name = new char[strlen(name) + 1];
- strncpy(ifaddr->ifa_name, name, strlen(name) + 1);
- return 0;
-}
-
-static int set_flags(struct ifaddrs* ifaddr) {
- int fd = socket(AF_INET, SOCK_DGRAM, 0);
- if (fd == -1) {
- return -1;
- }
- ifreq ifr;
- memset(&ifr, 0, sizeof(ifr));
- strncpy(ifr.ifr_name, ifaddr->ifa_name, IFNAMSIZ - 1);
- int rc = ioctl(fd, SIOCGIFFLAGS, &ifr);
- close(fd);
- if (rc == -1) {
- return -1;
- }
- ifaddr->ifa_flags = ifr.ifr_flags;
- return 0;
-}
-
-static int set_addresses(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* data,
- size_t len) {
- if (msg->ifa_family == AF_INET) {
- sockaddr_in* sa = new sockaddr_in;
- sa->sin_family = AF_INET;
- memcpy(&sa->sin_addr, data, len);
- ifaddr->ifa_addr = reinterpret_cast<sockaddr*>(sa);
- } else if (msg->ifa_family == AF_INET6) {
- sockaddr_in6* sa = new sockaddr_in6;
- sa->sin6_family = AF_INET6;
- sa->sin6_scope_id = msg->ifa_index;
- memcpy(&sa->sin6_addr, data, len);
- ifaddr->ifa_addr = reinterpret_cast<sockaddr*>(sa);
- } else {
- return -1;
- }
- return 0;
-}
-
-static int make_prefixes(struct ifaddrs* ifaddr, int family, int prefixlen) {
- char* prefix = NULL;
- if (family == AF_INET) {
- sockaddr_in* mask = new sockaddr_in;
- mask->sin_family = AF_INET;
- memset(&mask->sin_addr, 0, sizeof(in_addr));
- ifaddr->ifa_netmask = reinterpret_cast<sockaddr*>(mask);
- if (prefixlen > 32) {
- prefixlen = 32;
- }
- prefix = reinterpret_cast<char*>(&mask->sin_addr);
- } else if (family == AF_INET6) {
- sockaddr_in6* mask = new sockaddr_in6;
- mask->sin6_family = AF_INET6;
- memset(&mask->sin6_addr, 0, sizeof(in6_addr));
- ifaddr->ifa_netmask = reinterpret_cast<sockaddr*>(mask);
- if (prefixlen > 128) {
- prefixlen = 128;
- }
- prefix = reinterpret_cast<char*>(&mask->sin6_addr);
- } else {
- return -1;
- }
- for (int i = 0; i < (prefixlen / 8); i++) {
- *prefix++ = 0xFF;
- }
- char remainder = 0xff;
- remainder <<= (8 - prefixlen % 8);
- *prefix = remainder;
- return 0;
-}
-
-static int populate_ifaddrs(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* bytes,
- size_t len) {
- if (set_ifname(ifaddr, msg->ifa_index) != 0) {
- return -1;
- }
- if (set_flags(ifaddr) != 0) {
- return -1;
- }
- if (set_addresses(ifaddr, msg, bytes, len) != 0) {
- return -1;
- }
- if (make_prefixes(ifaddr, msg->ifa_family, msg->ifa_prefixlen) != 0) {
- return -1;
- }
- return 0;
-}
-
-int getifaddrs(struct ifaddrs** result) {
- int fd = socket(PF_NETLINK, SOCK_RAW, NETLINK_ROUTE);
- if (fd < 0) {
- return -1;
- }
- netlinkrequest ifaddr_request;
- memset(&ifaddr_request, 0, sizeof(ifaddr_request));
- ifaddr_request.header.nlmsg_flags = NLM_F_ROOT | NLM_F_REQUEST;
- ifaddr_request.header.nlmsg_type = RTM_GETADDR;
- ifaddr_request.header.nlmsg_len = NLMSG_LENGTH(sizeof(ifaddrmsg));
- ssize_t count = send(fd, &ifaddr_request, ifaddr_request.header.nlmsg_len, 0);
- if (static_cast<size_t>(count) != ifaddr_request.header.nlmsg_len) {
- close(fd);
- return -1;
- }
- struct ifaddrs* start = NULL;
- struct ifaddrs* current = NULL;
- char buf[kMaxReadSize];
- ssize_t amount_read = recv(fd, &buf, kMaxReadSize, 0);
- while (amount_read > 0) {
- nlmsghdr* header = reinterpret_cast<nlmsghdr*>(&buf[0]);
- size_t header_size = static_cast<size_t>(amount_read);
- for ( ; NLMSG_OK(header, header_size);
- header = NLMSG_NEXT(header, header_size)) {
- switch (header->nlmsg_type) {
- case NLMSG_DONE:
- // Success. Return.
- *result = start;
- close(fd);
- return 0;
- case NLMSG_ERROR:
- close(fd);
- freeifaddrs(start);
- return -1;
- case RTM_NEWADDR: {
- ifaddrmsg* address_msg =
- reinterpret_cast<ifaddrmsg*>(NLMSG_DATA(header));
- rtattr* rta = IFA_RTA(address_msg);
- ssize_t payload_len = IFA_PAYLOAD(header);
- while (RTA_OK(rta, payload_len)) {
- if (rta->rta_type == IFA_ADDRESS) {
- int family = address_msg->ifa_family;
- if (family == AF_INET || family == AF_INET6) {
- ifaddrs* newest = new ifaddrs;
- memset(newest, 0, sizeof(ifaddrs));
- if (current) {
- current->ifa_next = newest;
- } else {
- start = newest;
- }
- if (populate_ifaddrs(newest, address_msg, RTA_DATA(rta),
- RTA_PAYLOAD(rta)) != 0) {
- freeifaddrs(start);
- *result = NULL;
- return -1;
- }
- current = newest;
- }
- }
- rta = RTA_NEXT(rta, payload_len);
- }
- break;
- }
- }
- }
- amount_read = recv(fd, &buf, kMaxReadSize, 0);
- }
- close(fd);
- freeifaddrs(start);
- return -1;
-}
-
-void freeifaddrs(struct ifaddrs* addrs) {
- struct ifaddrs* last = NULL;
- struct ifaddrs* cursor = addrs;
- while (cursor) {
- delete[] cursor->ifa_name;
- delete cursor->ifa_addr;
- delete cursor->ifa_netmask;
- last = cursor;
- cursor = cursor->ifa_next;
- delete last;
- }
-}
diff --git a/platform/android/ifaddrs_android.h b/platform/android/ifaddrs_android.h
deleted file mode 100644
index 539fa40455..0000000000
--- a/platform/android/ifaddrs_android.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * libjingle
- * Copyright 2013, Google Inc.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-#ifndef TALK_BASE_IFADDRS_ANDROID_H_
-#define TALK_BASE_IFADDRS_ANDROID_H_
-#include <stdio.h>
-#include <sys/socket.h>
-// Implementation of getifaddrs for Android.
-// Fills out a list of ifaddr structs (see below) which contain information
-// about every network interface available on the host.
-// See 'man getifaddrs' on Linux or OS X (nb: it is not a POSIX function).
-struct ifaddrs {
- struct ifaddrs* ifa_next;
- char* ifa_name;
- unsigned int ifa_flags;
- struct sockaddr* ifa_addr;
- struct sockaddr* ifa_netmask;
- // Real ifaddrs has broadcast, point to point and data members.
- // We don't need them (yet?).
-};
-int getifaddrs(struct ifaddrs** result);
-void freeifaddrs(struct ifaddrs* addrs);
-#endif // TALK_BASE_IFADDRS_ANDROID_H_
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/java/AndroidManifest.xml
index d8fb9326ea..9997950137 100644
--- a/platform/android/AndroidManifest.xml.template
+++ b/platform/android/java/AndroidManifest.xml
@@ -11,11 +11,20 @@
android:largeScreens="true"
android:xlargeScreens="true"/>
+<!--glEsVersion is modified by the exporter, changing this value here has no effect-->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
+<!--Adding custom text to manifest is fine, but do it outside the custom user and application BEGIN/ENDregions, as that gets rewritten-->
-$$ADD_PERMISSION_CHUNKS$$
+<!--Custom permissions XML added by add-ons. It's recommended to add them from the export preset, though-->
+<!--CHUNK_USER_PERMISSIONS_BEGIN-->
+<!--CHUNK_USER_PERMISSIONS_END-->
+
+<!--Anything in this line after the icon will be erased when doing custom build. If you want to add tags manually, do before it.-->
+ <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon">
+
+<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the-->
+<!--export preset. Adding new ones is fine.-->
- <application android:label="@string/godot_project_name_string" android:icon="@drawable/icon" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" $$ADD_APPATTRIBUTE_CHUNKS$$ >
<activity android:name="org.godotengine.godot.Godot"
android:label="@string/godot_project_name_string"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
@@ -32,8 +41,15 @@ $$ADD_PERMISSION_CHUNKS$$
</activity>
<service android:name="org.godotengine.godot.GodotDownloaderService" />
-$$ADD_APPLICATION_CHUNKS$$
+<!--Custom application XML added by add-ons-->
+<!--CHUNK_APPLICATION_BEGIN-->
+<!--CHUNK_APPLICATION_END-->
</application>
+ <instrumentation android:icon="@drawable/icon"
+ android:label="@string/godot_project_name_string"
+ android:name="org.godotengine.godot.GodotInstrumentation"
+ android:targetPackage="org.godotengine.game" />
+
</manifest>
diff --git a/platform/android/build.gradle.template b/platform/android/java/build.gradle
index 2fea250061..c468277daa 100644
--- a/platform/android/build.gradle.template
+++ b/platform/android/java/build.gradle
@@ -1,12 +1,17 @@
+//Gradle project for Godot Engine Android port.
+//Do not modify code between the BEGIN/END sections, as it's autogenerated by add-ons
+
buildscript {
repositories {
google()
jcenter()
- $$GRADLE_REPOSITORY_URLS$$
+//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
+//CHUNK_BUILDSCRIPT_REPOSITORIES_END
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.1'
- $$GRADLE_CLASSPATH$$
+//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
+//CHUNK_BUILDSCRIPT_DEPENDENCIES_END
}
}
@@ -17,13 +22,16 @@ allprojects {
mavenCentral()
google()
jcenter()
- $$GRADLE_REPOSITORY_URLS$$
+//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
+//CHUNK_ALLPROJECTS_REPOSITORIES_END
+
}
}
dependencies {
implementation "com.android.support:support-core-utils:28.0.0"
- $$GRADLE_DEPENDENCIES$$
+//CHUNK_DEPENDENCIES_BEGIN
+//CHUNK_DEPENDENCIES_END
}
android {
@@ -42,7 +50,10 @@ android {
exclude 'META-INF/NOTICE'
}
defaultConfig {
- $$GRADLE_DEFAULT_CONFIG$$
+ minSdkVersion 18
+ targetSdkVersion 28
+//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
+//CHUNK_ANDROID_DEFAULTCONFIG_END
}
// Both signing and zip-aligning will be done at export time
buildTypes.all { buildType ->
@@ -53,36 +64,50 @@ android {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src'
- $$GRADLE_JAVA_DIRS$$
+//DIR_SRC_BEGIN
+//DIR_SRC_END
]
res.srcDirs = [
'res'
- $$GRADLE_RES_DIRS$$
+//DIR_RES_BEGIN
+//DIR_RES_END
]
aidl.srcDirs = [
'aidl'
- $$GRADLE_AIDL_DIRS$$
+//DIR_AIDL_BEGIN
+//DIR_AIDL_END
]
assets.srcDirs = [
'assets'
- $$GRADLE_ASSET_DIRS$$
+//DIR_ASSETS_BEGIN
+//DIR_ASSETS_END
+
]
}
debug.jniLibs.srcDirs = [
'libs/debug'
- $$GRADLE_JNI_DIRS$$
+//DIR_JNI_DEBUG_BEGIN
+//DIR_JNI_DEBUG_END
]
release.jniLibs.srcDirs = [
'libs/release'
- $$GRADLE_JNI_DIRS$$
+//DIR_JNI_RELEASE_BEGIN
+//DIR_JNI_RELEASE_END
]
}
+// No longer used, as it's not useful for build source template
+// applicationVariants.all { variant ->
+// variant.outputs.all { output ->
+// output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk"
+// }
+// }
- applicationVariants.all { variant ->
- variant.outputs.all { output ->
- output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk"
- }
- }
}
-$$GRADLE_PLUGINS$$
+//CHUNK_GLOBAL_BEGIN
+//CHUNK_GLOBAL_END
+
+
+
+
+
diff --git a/platform/android/java/gradlew.bat b/platform/android/java/gradlew.bat
index e95643d6a2..f9553162f1 100644
--- a/platform/android/java/gradlew.bat
+++ b/platform/android/java/gradlew.bat
@@ -1,84 +1,84 @@
-@if "%DEBUG%" == "" @echo off
-@rem ##########################################################################
-@rem
-@rem Gradle startup script for Windows
-@rem
-@rem ##########################################################################
-
-@rem Set local scope for the variables with windows NT shell
-if "%OS%"=="Windows_NT" setlocal
-
-set DIRNAME=%~dp0
-if "%DIRNAME%" == "" set DIRNAME=.
-set APP_BASE_NAME=%~n0
-set APP_HOME=%DIRNAME%
-
-@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
-set DEFAULT_JVM_OPTS=
-
-@rem Find java.exe
-if defined JAVA_HOME goto findJavaFromJavaHome
-
-set JAVA_EXE=java.exe
-%JAVA_EXE% -version >NUL 2>&1
-if "%ERRORLEVEL%" == "0" goto init
-
-echo.
-echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:findJavaFromJavaHome
-set JAVA_HOME=%JAVA_HOME:"=%
-set JAVA_EXE=%JAVA_HOME%/bin/java.exe
-
-if exist "%JAVA_EXE%" goto init
-
-echo.
-echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:init
-@rem Get command-line arguments, handling Windows variants
-
-if not "%OS%" == "Windows_NT" goto win9xME_args
-
-:win9xME_args
-@rem Slurp the command line arguments.
-set CMD_LINE_ARGS=
-set _SKIP=2
-
-:win9xME_args_slurp
-if "x%~1" == "x" goto execute
-
-set CMD_LINE_ARGS=%*
-
-:execute
-@rem Setup the command line
-
-set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
-
-@rem Execute Gradle
-"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
-
-:end
-@rem End local scope for the variables with windows NT shell
-if "%ERRORLEVEL%"=="0" goto mainEnd
-
-:fail
-rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
-rem the _cmd.exe /c_ return code!
-if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
-exit /b 1
-
-:mainEnd
-if "%OS%"=="Windows_NT" endlocal
-
-:omega
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windows variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/platform/android/java/src/org/godotengine/godot/Dictionary.java b/platform/android/java/src/org/godotengine/godot/Dictionary.java
index de6b4af568..588d9ae646 100644
--- a/platform/android/java/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/src/org/godotengine/godot/Dictionary.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index e3878754a0..751e885118 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,20 +30,21 @@
package org.godotengine.godot;
-//import android.R;
-
+import android.Manifest;
import android.app.Activity;
import android.app.ActivityManager;
import android.app.AlertDialog;
import android.app.PendingIntent;
import android.content.ClipData;
import android.content.ClipboardManager;
+import android.content.ComponentName;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
+import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
import android.graphics.Point;
import android.graphics.Rect;
@@ -56,10 +57,12 @@ import android.os.Bundle;
import android.os.Environment;
import android.os.Messenger;
import android.provider.Settings.Secure;
+import android.support.v4.content.ContextCompat;
import android.util.Log;
import android.view.Display;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
@@ -69,9 +72,7 @@ import android.view.WindowManager;
import android.widget.Button;
import android.widget.FrameLayout;
import android.widget.ProgressBar;
-import android.widget.RelativeLayout;
import android.widget.TextView;
-
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
import com.google.android.vending.expansion.downloader.DownloaderServiceMarshaller;
@@ -79,10 +80,6 @@ import com.google.android.vending.expansion.downloader.Helpers;
import com.google.android.vending.expansion.downloader.IDownloaderClient;
import com.google.android.vending.expansion.downloader.IDownloaderService;
import com.google.android.vending.expansion.downloader.IStub;
-
-import org.godotengine.godot.input.GodotEditText;
-import org.godotengine.godot.payments.PaymentsManager;
-
import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;
@@ -92,12 +89,16 @@ import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
-
import javax.microedition.khronos.opengles.GL10;
+import org.godotengine.godot.input.GodotEditText;
+import org.godotengine.godot.payments.PaymentsManager;
+import org.godotengine.godot.xr.XRMode;
public class Godot extends Activity implements SensorEventListener, IDownloaderClient {
static final int MAX_SINGLETONS = 64;
+ static final int REQUEST_RECORD_AUDIO_PERMISSION = 1;
+ static final int REQUEST_CAMERA_PERMISSION = 2;
private IStub mDownloaderClientStub;
private IDownloaderService mRemoteService;
private TextView mStatusText;
@@ -118,8 +119,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
private boolean use_immersive = false;
private boolean use_debug_opengl = false;
private boolean mStatePaused;
+ private boolean activityResumed;
private int mState;
- private boolean keep_screen_on = true;
static private Intent mCurrentIntent;
@@ -259,6 +260,10 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainRequestPermissionsResult(requestCode, permissions, grantResults);
}
+
+ for (int i = 0; i < permissions.length; i++) {
+ GodotLib.requestPermissionResult(permissions[i], grantResults[i] == PackageManager.PERMISSION_GRANTED);
+ }
};
public void onVideoInit() {
@@ -277,7 +282,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl, this);
+ mView = new GodotView(this, XRMode.PANCAKE, use_gl3, use_32_bits, use_debug_opengl);
layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
@@ -297,31 +302,43 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
});
final String[] current_command_line = command_line;
- final GodotView view = mView;
mView.queueEvent(new Runnable() {
@Override
public void run() {
GodotLib.setup(current_command_line);
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
- }
- });
+ setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
}
});
}
public void setKeepScreenOn(final boolean p_enabled) {
- keep_screen_on = p_enabled;
- if (mView != null) {
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- mView.setKeepScreenOn(p_enabled);
+ runOnUiThread(new Runnable() {
+ @Override
+ public void run() {
+ if (p_enabled) {
+ getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ } else {
+ getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
- });
- }
+ }
+ });
+ }
+
+ public void restart() {
+ // HACK:
+ //
+ // Currently it's very hard to properly deinitialize Godot on Android to restart the game
+ // from scratch. Therefore, we need to kill the whole app process and relaunch it.
+ //
+ // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
+ // releasing and reloading native libs or resetting their state somehow and clearing statics).
+ //
+ // Using instrumentation is a way of making the whole app process restart, because Android
+ // will kill any process of the same package which was already running.
+ //
+ Bundle args = new Bundle();
+ args.putParcelable("intent", mCurrentIntent);
+ startInstrumentation(new ComponentName(Godot.this, GodotInstrumentation.class), null, args);
}
public void alert(final String message, final String title) {
@@ -385,6 +402,20 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
}
+ /**
+ * Used by the native code (java_godot_wrapper.h) to check whether the activity is resumed or paused.
+ */
+ private boolean isActivityResumed() {
+ return activityResumed;
+ }
+
+ /**
+ * Used by the native code (java_godot_wrapper.h) to access the Android surface.
+ */
+ private Surface getSurface() {
+ return mView.getHolder().getSurface();
+ }
+
String expansion_pack_path;
private void initializeGodot() {
@@ -409,7 +440,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
io = new GodotIO(this);
- io.unique_id = Secure.ANDROID_ID;
+ io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
@@ -421,7 +452,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
- GodotLib.initialize(this, io.needsReloadHooks(), getAssets(), use_apk_expansion);
+ GodotLib.initialize(this, getAssets(), use_apk_expansion);
result_callback = null;
@@ -586,12 +617,17 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainDestroy();
}
+
+ GodotLib.ondestroy(this);
+
super.onDestroy();
}
@Override
protected void onPause() {
super.onPause();
+ activityResumed = false;
+
if (!godot_initialized) {
if (null != mDownloaderClientStub) {
mDownloaderClientStub.disconnect(this);
@@ -667,6 +703,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
singletons[i].onMainResume();
}
+
+ activityResumed = true;
}
public void UiChangeListener() {
@@ -924,13 +962,33 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
*/
- // Audio
+ public boolean requestPermission(String p_name) {
+ if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
+ // Not necessary, asked on install already
+ return true;
+ }
+
+ if (p_name.equals("RECORD_AUDIO")) {
+ if (ContextCompat.checkSelfPermission(this, Manifest.permission.RECORD_AUDIO) != PackageManager.PERMISSION_GRANTED) {
+ requestPermissions(new String[] { Manifest.permission.RECORD_AUDIO }, REQUEST_RECORD_AUDIO_PERMISSION);
+ return false;
+ }
+ }
+
+ if (p_name.equals("CAMERA")) {
+ if (ContextCompat.checkSelfPermission(this, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) {
+ requestPermissions(new String[] { Manifest.permission.CAMERA }, REQUEST_CAMERA_PERMISSION);
+ return false;
+ }
+ }
+ return true;
+ }
/**
- * The download state should trigger changes in the UI --- it may be useful
- * to show the state as being indeterminate at times. This sample can be
- * considered a guideline.
- */
+ * The download state should trigger changes in the UI --- it may be useful
+ * to show the state as being indeterminate at times. This sample can be
+ * considered a guideline.
+ */
@Override
public void onDownloadStateChanged(int newState) {
setState(newState);
@@ -1019,4 +1077,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mProgressFraction.setText(Helpers.getDownloadProgressString(progress.mOverallProgress,
progress.mOverallTotal));
}
+ public void initInputDevices() {
+ mView.initInputDevices();
+ }
}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index 4701bac9df..e7e2a3f808 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,12 @@
package org.godotengine.godot;
-import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
-
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageManager.NameNotFoundException;
import android.util.Log;
+import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
/**
* You should start your derived downloader class when this receiver gets the message
diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java
index 3a94354843..8e10710c9f 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,6 @@ package org.godotengine.godot;
import android.content.Context;
import android.content.SharedPreferences;
import android.util.Log;
-
import com.google.android.vending.expansion.downloader.impl.DownloaderService;
/**
diff --git a/platform/android/java/src/org/godotengine/godot/GodotIO.java b/platform/android/java/src/org/godotengine/godot/GodotIO.java
index 75d67831d4..98174157ec 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotIO.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,28 +29,27 @@
/*************************************************************************/
package org.godotengine.godot;
-import java.util.HashMap;
-import java.util.Locale;
-import android.net.Uri;
-import android.content.Intent;
-import android.content.res.AssetManager;
-import java.io.InputStream;
-import java.io.IOException;
import android.app.*;
import android.content.*;
+import android.content.Intent;
+import android.content.pm.ActivityInfo;
+import android.content.res.AssetManager;
+import android.graphics.*;
+import android.hardware.*;
+import android.media.*;
+import android.net.Uri;
+import android.os.*;
+import android.text.*;
+import android.text.method.*;
+import android.util.DisplayMetrics;
+import android.util.Log;
import android.util.SparseArray;
import android.view.*;
import android.view.inputmethod.InputMethodManager;
-import android.os.*;
-import android.util.Log;
-import android.util.DisplayMetrics;
-import android.graphics.*;
-import android.text.method.*;
-import android.text.*;
-import android.media.*;
-import android.hardware.*;
-import android.content.*;
-import android.content.pm.ActivityInfo;
+import java.io.IOException;
+import java.io.InputStream;
+import java.util.HashMap;
+import java.util.Locale;
import org.godotengine.godot.input.*;
//android.os.Build
@@ -500,11 +499,6 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
- public boolean needsReloadHooks() {
-
- return false;
- }
-
public void showKeyboard(String p_existing_text) {
if (edit != null)
edit.showKeyboard(p_existing_text);
@@ -516,14 +510,6 @@ public class GodotIO {
public void hideKeyboard() {
if (edit != null)
edit.hideKeyboard();
-
- InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
- View v = activity.getCurrentFocus();
- if (v != null) {
- inputMgr.hideSoftInputFromWindow(v.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
- } else {
- inputMgr.hideSoftInputFromWindow(new View(activity).getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
- }
};
public void setScreenOrientation(int p_orientation) {
diff --git a/platform/android/java/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/src/org/godotengine/godot/GodotInstrumentation.java
new file mode 100644
index 0000000000..0466f380e8
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/GodotInstrumentation.java
@@ -0,0 +1,50 @@
+/*************************************************************************/
+/* GodotInstrumentation.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot;
+
+import android.app.Instrumentation;
+import android.content.Intent;
+import android.os.Bundle;
+
+public class GodotInstrumentation extends Instrumentation {
+ private Intent intent;
+
+ @Override
+ public void onCreate(Bundle arguments) {
+ intent = arguments.getParcelable("intent");
+ start();
+ }
+
+ @Override
+ public void onStart() {
+ startActivitySync(intent);
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java
index 45eb188327..81c98bcc79 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,9 +45,10 @@ public class GodotLib {
* @param height the current view height
*/
- public static native void initialize(Godot p_instance, boolean need_reload_hook, Object p_asset_manager, boolean use_apk_expansion);
+ public static native void initialize(Godot p_instance, Object p_asset_manager, boolean use_apk_expansion);
+ public static native void ondestroy(Godot p_instance);
public static native void setup(String[] p_cmdline);
- public static native void resize(int width, int height, boolean reload);
+ public static native void resize(int width, int height);
public static native void newcontext(boolean p_32_bits);
public static native void back();
public static native void step();
@@ -67,8 +68,9 @@ public class GodotLib {
public static native void singleton(String p_name, Object p_object);
public static native void method(String p_sname, String p_name, String p_ret, String[] p_params);
public static native String getGlobal(String p_key);
- public static native void callobject(int p_ID, String p_method, Object[] p_params);
- public static native void calldeferred(int p_ID, String p_method, Object[] p_params);
+ public static native void callobject(int p_id, String p_method, Object[] p_params);
+ public static native void calldeferred(int p_id, String p_method, Object[] p_params);
+ public static native void requestPermissionResult(String p_permission, boolean p_result);
public static native void setVirtualKeyboardHeight(int p_height);
}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
index bde4221644..1432cd3a67 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,14 +32,12 @@ package org.godotengine.godot;
import android.app.Activity;
import android.util.Log;
-
-import org.godotengine.godot.payments.PaymentsManager;
-import org.json.JSONException;
-import org.json.JSONObject;
-
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
+import org.godotengine.godot.payments.PaymentsManager;
+import org.json.JSONException;
+import org.json.JSONObject;
public class GodotPaymentV3 extends Godot.SingletonBase {
diff --git a/platform/android/java/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/src/org/godotengine/godot/GodotRenderer.java
new file mode 100644
index 0000000000..8e3775c2a9
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/GodotRenderer.java
@@ -0,0 +1,61 @@
+/*************************************************************************/
+/* GodotRenderer.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot;
+
+import android.opengl.GLSurfaceView;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.opengles.GL10;
+import org.godotengine.godot.utils.GLUtils;
+
+/**
+ * Godot's renderer implementation.
+ */
+class GodotRenderer implements GLSurfaceView.Renderer {
+
+ public void onDrawFrame(GL10 gl) {
+ GodotLib.step();
+ for (int i = 0; i < Godot.singleton_count; i++) {
+ Godot.singletons[i].onGLDrawFrame(gl);
+ }
+ }
+
+ public void onSurfaceChanged(GL10 gl, int width, int height) {
+
+ GodotLib.resize(width, height);
+ for (int i = 0; i < Godot.singleton_count; i++) {
+ Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
+ }
+ }
+
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ GodotLib.newcontext(GLUtils.use_32);
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index da5a8b11e2..1c189a1579 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,30 +30,20 @@
package org.godotengine.godot;
import android.annotation.SuppressLint;
-import android.content.Context;
import android.graphics.PixelFormat;
import android.opengl.GLSurfaceView;
-import android.util.AttributeSet;
-import android.util.Log;
import android.view.KeyEvent;
import android.view.MotionEvent;
-import android.content.ContextWrapper;
-import android.view.InputDevice;
-import android.hardware.input.InputManager;
+import org.godotengine.godot.input.GodotInputHandler;
+import org.godotengine.godot.utils.GLUtils;
+import org.godotengine.godot.xr.XRMode;
+import org.godotengine.godot.xr.ovr.OvrConfigChooser;
+import org.godotengine.godot.xr.ovr.OvrContextFactory;
+import org.godotengine.godot.xr.ovr.OvrWindowSurfaceFactory;
+import org.godotengine.godot.xr.pancake.PancakeConfigChooser;
+import org.godotengine.godot.xr.pancake.PancakeContextFactory;
+import org.godotengine.godot.xr.pancake.PancakeFallbackConfigChooser;
-import java.io.File;
-import java.util.ArrayList;
-import java.util.Collections;
-import java.util.Comparator;
-import java.util.List;
-import javax.microedition.khronos.egl.EGL10;
-import javax.microedition.khronos.egl.EGLConfig;
-import javax.microedition.khronos.egl.EGLContext;
-import javax.microedition.khronos.egl.EGLDisplay;
-import javax.microedition.khronos.opengles.GL10;
-
-import org.godotengine.godot.input.InputManagerCompat;
-import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
/**
* A simple GLSurfaceView sub-class that demonstrate how to perform
* OpenGL ES 2.0 rendering into a GL Surface. Note the following important
@@ -72,48 +62,26 @@ import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
* that matches it exactly (with regards to red/green/blue/alpha channels
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
*/
-public class GodotView extends GLSurfaceView implements InputDeviceListener {
-
- private static String TAG = "GodotView";
- private static final boolean DEBUG = false;
- private Context ctx;
-
- private GodotIO io;
- private static boolean firsttime = true;
- private static boolean use_gl3 = false;
- private static boolean use_32 = false;
- private static boolean use_debug_opengl = false;
+public class GodotView extends GLSurfaceView {
- private Godot activity;
+ private static String TAG = GodotView.class.getSimpleName();
- private InputManagerCompat mInputManager;
- public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl, Godot p_activity) {
- super(context);
- ctx = context;
- io = p_io;
- use_gl3 = p_use_gl3;
- use_32 = p_use_32_bits;
- use_debug_opengl = p_use_debug_opengl;
+ private final Godot activity;
+ private final GodotInputHandler inputHandler;
- activity = p_activity;
+ public GodotView(Godot activity, XRMode xrMode, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl) {
+ super(activity);
+ GLUtils.use_gl3 = p_use_gl3;
+ GLUtils.use_32 = p_use_32_bits;
+ GLUtils.use_debug_opengl = p_use_debug_opengl;
- if (!p_io.needsReloadHooks()) {
- //will only work on SDK 11+!!
- setPreserveEGLContextOnPause(true);
- }
- mInputManager = InputManagerCompat.Factory.getInputManager(this.getContext());
- mInputManager.registerInputDeviceListener(this, null);
- init(false, 16, 0);
+ this.activity = activity;
+ this.inputHandler = new GodotInputHandler(this);
+ init(xrMode, false, 16, 0);
}
- public GodotView(Context context) {
- super(context);
- ctx = context;
- }
-
- public GodotView(Context context, boolean translucent, int depth, int stencil) {
- super(context);
- init(translucent, depth, stencil);
+ public void initInputDevices() {
+ this.inputHandler.initInputDevices();
}
@SuppressLint("ClickableViewAccessibility")
@@ -123,610 +91,80 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return activity.gotTouchEvent(event);
}
- public int get_godot_button(int keyCode) {
-
- int button;
- switch (keyCode) {
- case KeyEvent.KEYCODE_BUTTON_A: // Android A is SNES B
- button = 0;
- break;
- case KeyEvent.KEYCODE_BUTTON_B:
- button = 1;
- break;
- case KeyEvent.KEYCODE_BUTTON_X: // Android X is SNES Y
- button = 2;
- break;
- case KeyEvent.KEYCODE_BUTTON_Y:
- button = 3;
- break;
- case KeyEvent.KEYCODE_BUTTON_L1:
- button = 9;
- break;
- case KeyEvent.KEYCODE_BUTTON_L2:
- button = 15;
- break;
- case KeyEvent.KEYCODE_BUTTON_R1:
- button = 10;
- break;
- case KeyEvent.KEYCODE_BUTTON_R2:
- button = 16;
- break;
- case KeyEvent.KEYCODE_BUTTON_SELECT:
- button = 4;
- break;
- case KeyEvent.KEYCODE_BUTTON_START:
- button = 6;
- break;
- case KeyEvent.KEYCODE_BUTTON_THUMBL:
- button = 7;
- break;
- case KeyEvent.KEYCODE_BUTTON_THUMBR:
- button = 8;
- break;
- case KeyEvent.KEYCODE_DPAD_UP:
- button = 11;
- break;
- case KeyEvent.KEYCODE_DPAD_DOWN:
- button = 12;
- break;
- case KeyEvent.KEYCODE_DPAD_LEFT:
- button = 13;
- break;
- case KeyEvent.KEYCODE_DPAD_RIGHT:
- button = 14;
- break;
- case KeyEvent.KEYCODE_BUTTON_C:
- button = 17;
- break;
- case KeyEvent.KEYCODE_BUTTON_Z:
- button = 18;
- break;
-
- default:
- button = keyCode - KeyEvent.KEYCODE_BUTTON_1 + 20;
- break;
- }
- return button;
- };
-
- private static class joystick {
- public int device_id;
- public String name;
- public ArrayList<InputDevice.MotionRange> axes;
- public ArrayList<InputDevice.MotionRange> hats;
- }
-
- private static class RangeComparator implements Comparator<InputDevice.MotionRange> {
- @Override
- public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
- return arg0.getAxis() - arg1.getAxis();
- }
- }
-
- ArrayList<joystick> joy_devices = new ArrayList<joystick>();
-
- private int find_joy_device(int device_id) {
- for (int i = 0; i < joy_devices.size(); i++) {
- if (joy_devices.get(i).device_id == device_id) {
- return i;
- }
- }
-
- return -1;
- }
-
- @Override
- public void onInputDeviceAdded(int deviceId) {
- int id = find_joy_device(deviceId);
-
- // Check if the device has not been already added
- if (id < 0) {
- InputDevice device = mInputManager.getInputDevice(deviceId);
-
- id = joy_devices.size();
-
- joystick joy = new joystick();
- joy.device_id = deviceId;
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
-
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
-
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
- }
- }
-
- joy_devices.add(joy);
-
- final int device_id = id;
- final String name = joy.name;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(device_id, true, name);
- }
- });
- }
- }
-
- @Override
- public void onInputDeviceRemoved(int deviceId) {
- final int device_id = find_joy_device(deviceId);
-
- // Check if the evice has not been already removed
- if (device_id > -1) {
- joy_devices.remove(device_id);
-
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(device_id, false, "");
- }
- });
- }
- }
-
- @Override
- public void onInputDeviceChanged(int deviceId) {
- }
@Override
public boolean onKeyUp(final int keyCode, KeyEvent event) {
-
- if (keyCode == KeyEvent.KEYCODE_BACK) {
- return true;
- }
-
- if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
- return super.onKeyUp(keyCode, event);
- };
-
- int source = event.getSource();
- if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
-
- final int button = get_godot_button(keyCode);
- final int device_id = find_joy_device(event.getDeviceId());
-
- // Check if the device exists
- if (device_id > -1) {
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device_id, button, false);
- }
- });
- return true;
- }
- } else {
- final int chr = event.getUnicodeChar(0);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.key(keyCode, chr, false);
- }
- });
- };
-
- return super.onKeyUp(keyCode, event);
- };
+ return inputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event);
+ }
@Override
public boolean onKeyDown(final int keyCode, KeyEvent event) {
-
- if (keyCode == KeyEvent.KEYCODE_BACK) {
- activity.onBackPressed();
- // press 'back' button should not terminate program
- //normal handle 'back' event in game logic
- return true;
- }
-
- if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
- return super.onKeyDown(keyCode, event);
- };
-
- int source = event.getSource();
- //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
-
- if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
-
- if (event.getRepeatCount() > 0) // ignore key echo
- return true;
-
- final int button = get_godot_button(keyCode);
- final int device_id = find_joy_device(event.getDeviceId());
-
- // Check if the device exists
- if (device_id > -1) {
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(device_id, button, true);
- }
- });
- return true;
- }
- } else {
- final int chr = event.getUnicodeChar(0);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.key(keyCode, chr, true);
- }
- });
- };
-
- return super.onKeyDown(keyCode, event);
+ return inputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event);
}
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
-
- if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
-
- final int device_id = find_joy_device(event.getDeviceId());
-
- // Check if the device exists
- if (device_id > -1) {
- joystick joy = joy_devices.get(device_id);
-
- for (int i = 0; i < joy.axes.size(); i++) {
- InputDevice.MotionRange range = joy.axes.get(i);
- final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
- final int idx = i;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyaxis(device_id, idx, value);
- }
- });
- }
-
- for (int i = 0; i < joy.hats.size(); i += 2) {
- final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyhat(device_id, hatX, hatY);
- }
- });
- }
- return true;
- }
- };
-
- return super.onGenericMotionEvent(event);
- };
-
- private void init(boolean translucent, int depth, int stencil) {
-
- this.setFocusableInTouchMode(true);
- /* By default, GLSurfaceView() creates a RGB_565 opaque surface.
- * If we want a translucent one, we should change the surface's
- * format here, using PixelFormat.TRANSLUCENT for GL Surfaces
- * is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
- */
- if (translucent) {
- this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
- }
-
- /* Setup the context factory for 2.0 rendering.
- * See ContextFactory class definition below
- */
- setEGLContextFactory(new ContextFactory());
-
- /* We need to choose an EGLConfig that matches the format of
- * our surface exactly. This is going to be done in our
- * custom config chooser. See ConfigChooser class definition
- * below.
- */
-
- if (use_32) {
- setEGLConfigChooser(translucent ?
- new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(8, 8, 8, 8, 16, stencil)) :
- new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(5, 6, 5, 0, 16, stencil)));
-
- } else {
- setEGLConfigChooser(translucent ?
- new ConfigChooser(8, 8, 8, 8, 16, stencil) :
- new ConfigChooser(5, 6, 5, 0, 16, stencil));
- }
-
- /* Set the renderer responsible for frame rendering */
- setRenderer(new Renderer());
+ return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
}
- private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
- private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR = 0x00000001;
+ private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
- private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
- private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
- public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
- String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name");
- if (use_gl3 && !driver_name.equals("GLES3")) {
- use_gl3 = false;
- }
- if (use_gl3)
- Log.w(TAG, "creating OpenGL ES 3.0 context :");
- else
- Log.w(TAG, "creating OpenGL ES 2.0 context :");
+ setPreserveEGLContextOnPause(true);
+ setFocusableInTouchMode(true);
+ switch (xrMode) {
- checkEglError("Before eglCreateContext", egl);
- EGLContext context;
- if (use_debug_opengl) {
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
- } else {
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
- }
- checkEglError("After eglCreateContext", egl);
- return context;
- }
+ case OVR:
+ // Replace the default egl config chooser.
+ setEGLConfigChooser(new OvrConfigChooser());
- public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
- egl.eglDestroyContext(display, context);
- }
- }
+ // Replace the default context factory.
+ setEGLContextFactory(new OvrContextFactory());
- private static void checkEglError(String prompt, EGL10 egl) {
- int error;
- while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
- Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
- }
- }
- /* Fallback if 32bit View is not supported*/
- private static class FallbackConfigChooser extends ConfigChooser {
- private ConfigChooser fallback;
-
- public FallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, ConfigChooser fallback) {
- super(r, g, b, a, depth, stencil);
- this.fallback = fallback;
- }
-
- @Override
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
- EGLConfig ec = super.chooseConfig(egl, display, configs);
- if (ec == null) {
- Log.w(TAG, "Trying ConfigChooser fallback");
- ec = fallback.chooseConfig(egl, display, configs);
- use_32 = false;
- }
- return ec;
- }
- }
-
- private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
-
- public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
- mRedSize = r;
- mGreenSize = g;
- mBlueSize = b;
- mAlphaSize = a;
- mDepthSize = depth;
- mStencilSize = stencil;
- }
-
- /* This EGL config specification is used to specify 2.0 rendering.
- * We use a minimum size of 4 bits for red/green/blue, but will
- * perform actual matching in chooseConfig() below.
- */
- private static int EGL_OPENGL_ES2_BIT = 4;
- private static int[] s_configAttribs2 = {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL10.EGL_NONE
- };
- private static int[] s_configAttribs3 = {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
- EGL10.EGL_NONE
- };
-
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
-
- /* Get the number of minimally matching EGL configurations
- */
- int[] num_config = new int[1];
- egl.eglChooseConfig(display, use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config);
-
- int numConfigs = num_config[0];
-
- if (numConfigs <= 0) {
- throw new IllegalArgumentException("No configs match configSpec");
- }
-
- /* Allocate then read the array of minimally matching EGL configs
- */
- EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(display, use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config);
-
- if (DEBUG) {
- printConfigs(egl, display, configs);
- }
- /* Now return the "best" one
- */
- return chooseConfig(egl, display, configs);
- }
-
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
- for (EGLConfig config : configs) {
- int d = findConfigAttrib(egl, display, config,
- EGL10.EGL_DEPTH_SIZE, 0);
- int s = findConfigAttrib(egl, display, config,
- EGL10.EGL_STENCIL_SIZE, 0);
-
- // We need at least mDepthSize and mStencilSize bits
- if (d < mDepthSize || s < mStencilSize)
- continue;
-
- // We want an *exact* match for red/green/blue/alpha
- int r = findConfigAttrib(egl, display, config,
- EGL10.EGL_RED_SIZE, 0);
- int g = findConfigAttrib(egl, display, config,
- EGL10.EGL_GREEN_SIZE, 0);
- int b = findConfigAttrib(egl, display, config,
- EGL10.EGL_BLUE_SIZE, 0);
- int a = findConfigAttrib(egl, display, config,
- EGL10.EGL_ALPHA_SIZE, 0);
+ // Replace the default window surface factory.
+ setEGLWindowSurfaceFactory(new OvrWindowSurfaceFactory());
+ break;
- if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
- return config;
- }
- return null;
- }
+ case PANCAKE:
+ default:
+ /* By default, GLSurfaceView() creates a RGB_565 opaque surface.
+ * If we want a translucent one, we should change the surface's
+ * format here, using PixelFormat.TRANSLUCENT for GL Surfaces
+ * is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
+ */
+ if (translucent) {
+ this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
+ }
- private int findConfigAttrib(EGL10 egl, EGLDisplay display,
- EGLConfig config, int attribute, int defaultValue) {
+ /* Setup the context factory for 2.0 rendering.
+ * See ContextFactory class definition below
+ */
+ setEGLContextFactory(new PancakeContextFactory());
- if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
- return mValue[0];
- }
- return defaultValue;
- }
+ /* We need to choose an EGLConfig that matches the format of
+ * our surface exactly. This is going to be done in our
+ * custom config chooser. See ConfigChooser class definition
+ * below.
+ */
- private void printConfigs(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
- int numConfigs = configs.length;
- Log.w(TAG, String.format("%d configurations", numConfigs));
- for (int i = 0; i < numConfigs; i++) {
- Log.w(TAG, String.format("Configuration %d:\n", i));
- printConfig(egl, display, configs[i]);
- }
- }
+ if (GLUtils.use_32) {
+ setEGLConfigChooser(translucent ?
+ new PancakeFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new PancakeConfigChooser(8, 8, 8, 8, 16, stencil)) :
+ new PancakeFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new PancakeConfigChooser(5, 6, 5, 0, 16, stencil)));
- private void printConfig(EGL10 egl, EGLDisplay display,
- EGLConfig config) {
- int[] attributes = {
- EGL10.EGL_BUFFER_SIZE,
- EGL10.EGL_ALPHA_SIZE,
- EGL10.EGL_BLUE_SIZE,
- EGL10.EGL_GREEN_SIZE,
- EGL10.EGL_RED_SIZE,
- EGL10.EGL_DEPTH_SIZE,
- EGL10.EGL_STENCIL_SIZE,
- EGL10.EGL_CONFIG_CAVEAT,
- EGL10.EGL_CONFIG_ID,
- EGL10.EGL_LEVEL,
- EGL10.EGL_MAX_PBUFFER_HEIGHT,
- EGL10.EGL_MAX_PBUFFER_PIXELS,
- EGL10.EGL_MAX_PBUFFER_WIDTH,
- EGL10.EGL_NATIVE_RENDERABLE,
- EGL10.EGL_NATIVE_VISUAL_ID,
- EGL10.EGL_NATIVE_VISUAL_TYPE,
- 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
- EGL10.EGL_SAMPLES,
- EGL10.EGL_SAMPLE_BUFFERS,
- EGL10.EGL_SURFACE_TYPE,
- EGL10.EGL_TRANSPARENT_TYPE,
- EGL10.EGL_TRANSPARENT_RED_VALUE,
- EGL10.EGL_TRANSPARENT_GREEN_VALUE,
- EGL10.EGL_TRANSPARENT_BLUE_VALUE,
- 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
- 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
- 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
- 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
- EGL10.EGL_LUMINANCE_SIZE,
- EGL10.EGL_ALPHA_MASK_SIZE,
- EGL10.EGL_COLOR_BUFFER_TYPE,
- EGL10.EGL_RENDERABLE_TYPE,
- 0x3042 // EGL10.EGL_CONFORMANT
- };
- String[] names = {
- "EGL_BUFFER_SIZE",
- "EGL_ALPHA_SIZE",
- "EGL_BLUE_SIZE",
- "EGL_GREEN_SIZE",
- "EGL_RED_SIZE",
- "EGL_DEPTH_SIZE",
- "EGL_STENCIL_SIZE",
- "EGL_CONFIG_CAVEAT",
- "EGL_CONFIG_ID",
- "EGL_LEVEL",
- "EGL_MAX_PBUFFER_HEIGHT",
- "EGL_MAX_PBUFFER_PIXELS",
- "EGL_MAX_PBUFFER_WIDTH",
- "EGL_NATIVE_RENDERABLE",
- "EGL_NATIVE_VISUAL_ID",
- "EGL_NATIVE_VISUAL_TYPE",
- "EGL_PRESERVED_RESOURCES",
- "EGL_SAMPLES",
- "EGL_SAMPLE_BUFFERS",
- "EGL_SURFACE_TYPE",
- "EGL_TRANSPARENT_TYPE",
- "EGL_TRANSPARENT_RED_VALUE",
- "EGL_TRANSPARENT_GREEN_VALUE",
- "EGL_TRANSPARENT_BLUE_VALUE",
- "EGL_BIND_TO_TEXTURE_RGB",
- "EGL_BIND_TO_TEXTURE_RGBA",
- "EGL_MIN_SWAP_INTERVAL",
- "EGL_MAX_SWAP_INTERVAL",
- "EGL_LUMINANCE_SIZE",
- "EGL_ALPHA_MASK_SIZE",
- "EGL_COLOR_BUFFER_TYPE",
- "EGL_RENDERABLE_TYPE",
- "EGL_CONFORMANT"
- };
- int[] value = new int[1];
- for (int i = 0; i < attributes.length; i++) {
- int attribute = attributes[i];
- String name = names[i];
- if (egl.eglGetConfigAttrib(display, config, attribute, value)) {
- Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
} else {
- // Log.w(TAG, String.format(" %s: failed\n", name));
- while (egl.eglGetError() != EGL10.EGL_SUCCESS)
- ;
+ setEGLConfigChooser(translucent ?
+ new PancakeConfigChooser(8, 8, 8, 8, 16, stencil) :
+ new PancakeConfigChooser(5, 6, 5, 0, 16, stencil));
}
- }
+ break;
}
- // Subclasses can adjust these values:
- protected int mRedSize;
- protected int mGreenSize;
- protected int mBlueSize;
- protected int mAlphaSize;
- protected int mDepthSize;
- protected int mStencilSize;
- private int[] mValue = new int[1];
+ /* Set the renderer responsible for frame rendering */
+ setRenderer(new GodotRenderer());
}
- private static class Renderer implements GLSurfaceView.Renderer {
-
- public void onDrawFrame(GL10 gl) {
- GodotLib.step();
- for (int i = 0; i < Godot.singleton_count; i++) {
- Godot.singletons[i].onGLDrawFrame(gl);
- }
- }
-
- public void onSurfaceChanged(GL10 gl, int width, int height) {
-
- GodotLib.resize(width, height, !firsttime);
- firsttime = false;
- for (int i = 0; i < Godot.singleton_count; i++) {
- Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
- }
- }
-
- public void onSurfaceCreated(GL10 gl, EGLConfig config) {
- GodotLib.newcontext(use_32);
- }
+ public void onBackPressed() {
+ activity.onBackPressed();
}
}
diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java
index b2ac2c0d67..45b739baa0 100644
--- a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,16 +30,15 @@
package org.godotengine.godot.input;
import android.content.Context;
-import android.util.AttributeSet;
-import android.view.KeyEvent;
-import android.widget.EditText;
-import org.godotengine.godot.*;
import android.os.Handler;
import android.os.Message;
-import android.view.inputmethod.InputMethodManager;
+import android.util.AttributeSet;
+import android.view.KeyEvent;
import android.view.inputmethod.EditorInfo;
-
+import android.view.inputmethod.InputMethodManager;
+import android.widget.EditText;
import java.lang.ref.WeakReference;
+import org.godotengine.godot.*;
public class GodotEditText extends EditText {
// ===========================================================
diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java
new file mode 100644
index 0000000000..d01f958123
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -0,0 +1,352 @@
+/*************************************************************************/
+/* GodotInputHandler.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.input;
+
+import static org.godotengine.godot.utils.GLUtils.DEBUG;
+
+import android.util.Log;
+import android.view.InputDevice;
+import android.view.InputDevice.MotionRange;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.Comparator;
+import java.util.List;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.GodotView;
+import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
+
+/**
+ * Handles input related events for the {@link GodotView} view.
+ */
+public class GodotInputHandler implements InputDeviceListener {
+
+ private final ArrayList<Joystick> joysticksDevices = new ArrayList<Joystick>();
+
+ private final GodotView godotView;
+ private final InputManagerCompat inputManager;
+
+ public GodotInputHandler(GodotView godotView) {
+ this.godotView = godotView;
+ this.inputManager = InputManagerCompat.Factory.getInputManager(godotView.getContext());
+ this.inputManager.registerInputDeviceListener(this, null);
+ }
+
+ private void queueEvent(Runnable task) {
+ godotView.queueEvent(task);
+ }
+
+ public boolean onKeyUp(final int keyCode, KeyEvent event) {
+ if (keyCode == KeyEvent.KEYCODE_BACK) {
+ return true;
+ }
+
+ if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
+ return false;
+ };
+
+ int source = event.getSource();
+ if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
+
+ final int button = getGodotButton(keyCode);
+ final int device_id = findJoystickDevice(event.getDeviceId());
+
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, false);
+ }
+ });
+ return true;
+ }
+ } else {
+ final int chr = event.getUnicodeChar(0);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.key(keyCode, chr, false);
+ }
+ });
+ };
+
+ return false;
+ }
+
+ public boolean onKeyDown(final int keyCode, KeyEvent event) {
+ if (keyCode == KeyEvent.KEYCODE_BACK) {
+ godotView.onBackPressed();
+ // press 'back' button should not terminate program
+ //normal handle 'back' event in game logic
+ return true;
+ }
+
+ if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
+ return false;
+ };
+
+ int source = event.getSource();
+ //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
+
+ if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
+
+ if (event.getRepeatCount() > 0) // ignore key echo
+ return true;
+
+ final int button = getGodotButton(keyCode);
+ final int device_id = findJoystickDevice(event.getDeviceId());
+
+ // Check if the device exists
+ if (device_id > -1) {
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device_id, button, true);
+ }
+ });
+ return true;
+ }
+ } else {
+ final int chr = event.getUnicodeChar(0);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.key(keyCode, chr, true);
+ }
+ });
+ };
+
+ return false;
+ }
+
+ public boolean onGenericMotionEvent(MotionEvent event) {
+ if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
+
+ final int device_id = findJoystickDevice(event.getDeviceId());
+
+ // Check if the device exists
+ if (device_id > -1) {
+ Joystick joy = joysticksDevices.get(device_id);
+
+ for (int i = 0; i < joy.axes.size(); i++) {
+ InputDevice.MotionRange range = joy.axes.get(i);
+ final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
+ final int idx = i;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyaxis(device_id, idx, value);
+ }
+ });
+ }
+
+ for (int i = 0; i < joy.hats.size(); i += 2) {
+ final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
+ final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyhat(device_id, hatX, hatY);
+ }
+ });
+ }
+ return true;
+ }
+ };
+
+ return false;
+ }
+
+ public void initInputDevices() {
+ /* initially add input devices*/
+ int[] deviceIds = inputManager.getInputDeviceIds();
+ for (int deviceId : deviceIds) {
+ InputDevice device = inputManager.getInputDevice(deviceId);
+ if (DEBUG) {
+ Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+ }
+ onInputDeviceAdded(deviceId);
+ }
+ }
+
+ @Override
+ public void onInputDeviceAdded(int deviceId) {
+ int id = findJoystickDevice(deviceId);
+
+ // Check if the device has not been already added
+ if (id < 0) {
+ InputDevice device = inputManager.getInputDevice(deviceId);
+ //device can be null if deviceId is not found
+ if (device != null) {
+ int sources = device.getSources();
+ if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
+ ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) {
+ id = joysticksDevices.size();
+
+ Joystick joy = new Joystick();
+ joy.device_id = deviceId;
+ joy.name = device.getName();
+ joy.axes = new ArrayList<InputDevice.MotionRange>();
+ joy.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = device.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+
+ for (InputDevice.MotionRange range : ranges) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joy.hats.add(range);
+ } else {
+ joy.axes.add(range);
+ }
+ }
+
+ joysticksDevices.add(joy);
+
+ final int device_id = id;
+ final String name = joy.name;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, true, name);
+ }
+ });
+ }
+ }
+ }
+ }
+
+ @Override
+ public void onInputDeviceRemoved(int deviceId) {
+ final int device_id = findJoystickDevice(deviceId);
+
+ // Check if the evice has not been already removed
+ if (device_id > -1) {
+ joysticksDevices.remove(device_id);
+
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, false, "");
+ }
+ });
+ }
+ }
+
+ @Override
+ public void onInputDeviceChanged(int deviceId) {
+ onInputDeviceRemoved(deviceId);
+ onInputDeviceAdded(deviceId);
+ }
+
+ private static class RangeComparator implements Comparator<MotionRange> {
+ @Override
+ public int compare(MotionRange arg0, MotionRange arg1) {
+ return arg0.getAxis() - arg1.getAxis();
+ }
+ }
+
+ public static int getGodotButton(int keyCode) {
+ int button;
+ switch (keyCode) {
+ case KeyEvent.KEYCODE_BUTTON_A: // Android A is SNES B
+ button = 0;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_B:
+ button = 1;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_X: // Android X is SNES Y
+ button = 2;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_Y:
+ button = 3;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_L1:
+ button = 9;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_L2:
+ button = 15;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_R1:
+ button = 10;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_R2:
+ button = 16;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_SELECT:
+ button = 4;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_START:
+ button = 6;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_THUMBL:
+ button = 7;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_THUMBR:
+ button = 8;
+ break;
+ case KeyEvent.KEYCODE_DPAD_UP:
+ button = 11;
+ break;
+ case KeyEvent.KEYCODE_DPAD_DOWN:
+ button = 12;
+ break;
+ case KeyEvent.KEYCODE_DPAD_LEFT:
+ button = 13;
+ break;
+ case KeyEvent.KEYCODE_DPAD_RIGHT:
+ button = 14;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_C:
+ button = 17;
+ break;
+ case KeyEvent.KEYCODE_BUTTON_Z:
+ button = 18;
+ break;
+
+ default:
+ button = keyCode - KeyEvent.KEYCODE_BUTTON_1 + 20;
+ break;
+ }
+ return button;
+ }
+
+ private int findJoystickDevice(int device_id) {
+ for (int i = 0; i < joysticksDevices.size(); i++) {
+ if (joysticksDevices.get(i).device_id == device_id) {
+ return i;
+ }
+ }
+
+ return -1;
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 5d13f17ffb..d6e7ad5b18 100644
--- a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java b/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java
index 3b88609cc9..e4bafa7ff9 100644
--- a/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java
+++ b/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java
@@ -23,7 +23,6 @@ import android.os.Build;
import android.os.Handler;
import android.view.InputDevice;
import android.view.MotionEvent;
-
import java.util.HashMap;
import java.util.Map;
diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/java/src/org/godotengine/godot/input/Joystick.java
index efeb8598e5..ff95bfb0c5 100644
--- a/platform/android/globals/global_defaults.cpp
+++ b/platform/android/java/src/org/godotengine/godot/input/Joystick.java
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* global_defaults.cpp */
+/* Joystick.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,17 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "global_defaults.h"
-#include "core/project_settings.h"
+package org.godotengine.godot.input;
-void register_android_global_defaults() {
+import android.view.InputDevice.MotionRange;
+import java.util.ArrayList;
+
+/**
+ * POJO class to represent a Joystick input device.
+ */
+class Joystick {
+ int device_id;
+ String name;
+ ArrayList<MotionRange> axes;
+ ArrayList<MotionRange> hats;
}
diff --git a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java
index fe67f42f19..f872e7af56 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,11 @@
package org.godotengine.godot.payments;
-import com.android.vending.billing.IInAppBillingService;
-
import android.content.Context;
import android.os.AsyncTask;
import android.os.RemoteException;
import android.util.Log;
-
+import com.android.vending.billing.IInAppBillingService;
import java.lang.ref.WeakReference;
abstract public class ConsumeTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java
index aaf18c74bf..5424ebb49d 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,6 @@
package org.godotengine.godot.payments;
-import org.json.JSONException;
-import org.json.JSONObject;
-
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.utils.Crypt;
-import com.android.vending.billing.IInAppBillingService;
-
import android.app.Activity;
import android.app.PendingIntent;
import android.app.ProgressDialog;
@@ -47,6 +40,11 @@ import android.os.AsyncTask;
import android.os.Bundle;
import android.os.RemoteException;
import android.util.Log;
+import com.android.vending.billing.IInAppBillingService;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.utils.Crypt;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class HandlePurchaseTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java
index 715f6e6f93..8a2facbcfb 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
index b3b27ec1b9..a0dbc432c1 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,17 +40,14 @@ import android.os.IBinder;
import android.os.RemoteException;
import android.text.TextUtils;
import android.util.Log;
-
import com.android.vending.billing.IInAppBillingService;
-
+import java.util.ArrayList;
+import java.util.Arrays;
import org.godotengine.godot.Godot;
import org.godotengine.godot.GodotPaymentV3;
import org.json.JSONException;
import org.json.JSONObject;
-import java.util.ArrayList;
-import java.util.Arrays;
-
public class PaymentsManager {
public static final int BILLING_RESPONSE_RESULT_OK = 0;
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java
index e1d9bcee65..650c5178f0 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,6 @@
package org.godotengine.godot.payments;
-import org.json.JSONException;
-import org.json.JSONObject;
-
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.utils.Crypt;
-import com.android.vending.billing.IInAppBillingService;
-
import android.app.Activity;
import android.app.PendingIntent;
import android.app.ProgressDialog;
@@ -47,6 +40,11 @@ import android.os.AsyncTask;
import android.os.Bundle;
import android.os.RemoteException;
import android.util.Log;
+import com.android.vending.billing.IInAppBillingService;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.utils.Crypt;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class PurchaseTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
index fd6fff3fa9..daca6ef5ae 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,14 +34,11 @@ import android.content.Context;
import android.os.AsyncTask;
import android.os.Bundle;
import android.util.Log;
-
import com.android.vending.billing.IInAppBillingService;
-
-import org.json.JSONException;
-import org.json.JSONObject;
-
import java.lang.ref.WeakReference;
import java.util.ArrayList;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class ReleaseAllConsumablesTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java
index 2d1c467235..d32c80e8e0 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,17 +30,6 @@
package org.godotengine.godot.payments;
-import org.json.JSONException;
-import org.json.JSONObject;
-
-import org.godotengine.godot.Godot;
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotPaymentV3;
-import org.godotengine.godot.utils.Crypt;
-import org.godotengine.godot.utils.HttpRequester;
-import org.godotengine.godot.utils.RequestParams;
-import com.android.vending.billing.IInAppBillingService;
-
import android.app.Activity;
import android.app.PendingIntent;
import android.app.ProgressDialog;
@@ -51,8 +40,16 @@ import android.os.AsyncTask;
import android.os.Bundle;
import android.os.RemoteException;
import android.util.Log;
-
+import com.android.vending.billing.IInAppBillingService;
import java.lang.ref.WeakReference;
+import org.godotengine.godot.Godot;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.GodotPaymentV3;
+import org.godotengine.godot.utils.Crypt;
+import org.godotengine.godot.utils.HttpRequester;
+import org.godotengine.godot.utils.RequestParams;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class ValidateTask {
diff --git a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java
index f34511137e..4c551d1d21 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
index 03a7a71bb1..b61007faa3 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,10 +37,8 @@ import java.security.KeyStore;
import java.security.KeyStoreException;
import java.security.NoSuchAlgorithmException;
import java.security.UnrecoverableKeyException;
-
import javax.net.ssl.SSLContext;
import javax.net.ssl.TrustManagerFactory;
-
import org.apache.http.conn.ssl.SSLSocketFactory;
/**
diff --git a/platform/android/java/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/src/org/godotengine/godot/utils/GLUtils.java
new file mode 100644
index 0000000000..6c95494f8b
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/utils/GLUtils.java
@@ -0,0 +1,157 @@
+/*************************************************************************/
+/* GLUtils.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.utils;
+
+import android.util.Log;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLDisplay;
+
+/**
+ * Contains GL utilities methods.
+ */
+public class GLUtils {
+
+ private static final String TAG = GLUtils.class.getSimpleName();
+
+ public static final boolean DEBUG = false;
+
+ public static boolean use_gl3 = false;
+ public static boolean use_32 = false;
+ public static boolean use_debug_opengl = false;
+
+ private static final String[] ATTRIBUTES_NAMES = new String[] {
+ "EGL_BUFFER_SIZE",
+ "EGL_ALPHA_SIZE",
+ "EGL_BLUE_SIZE",
+ "EGL_GREEN_SIZE",
+ "EGL_RED_SIZE",
+ "EGL_DEPTH_SIZE",
+ "EGL_STENCIL_SIZE",
+ "EGL_CONFIG_CAVEAT",
+ "EGL_CONFIG_ID",
+ "EGL_LEVEL",
+ "EGL_MAX_PBUFFER_HEIGHT",
+ "EGL_MAX_PBUFFER_PIXELS",
+ "EGL_MAX_PBUFFER_WIDTH",
+ "EGL_NATIVE_RENDERABLE",
+ "EGL_NATIVE_VISUAL_ID",
+ "EGL_NATIVE_VISUAL_TYPE",
+ "EGL_PRESERVED_RESOURCES",
+ "EGL_SAMPLES",
+ "EGL_SAMPLE_BUFFERS",
+ "EGL_SURFACE_TYPE",
+ "EGL_TRANSPARENT_TYPE",
+ "EGL_TRANSPARENT_RED_VALUE",
+ "EGL_TRANSPARENT_GREEN_VALUE",
+ "EGL_TRANSPARENT_BLUE_VALUE",
+ "EGL_BIND_TO_TEXTURE_RGB",
+ "EGL_BIND_TO_TEXTURE_RGBA",
+ "EGL_MIN_SWAP_INTERVAL",
+ "EGL_MAX_SWAP_INTERVAL",
+ "EGL_LUMINANCE_SIZE",
+ "EGL_ALPHA_MASK_SIZE",
+ "EGL_COLOR_BUFFER_TYPE",
+ "EGL_RENDERABLE_TYPE",
+ "EGL_CONFORMANT"
+ };
+
+ private static final int[] ATTRIBUTES = new int[] {
+ EGL10.EGL_BUFFER_SIZE,
+ EGL10.EGL_ALPHA_SIZE,
+ EGL10.EGL_BLUE_SIZE,
+ EGL10.EGL_GREEN_SIZE,
+ EGL10.EGL_RED_SIZE,
+ EGL10.EGL_DEPTH_SIZE,
+ EGL10.EGL_STENCIL_SIZE,
+ EGL10.EGL_CONFIG_CAVEAT,
+ EGL10.EGL_CONFIG_ID,
+ EGL10.EGL_LEVEL,
+ EGL10.EGL_MAX_PBUFFER_HEIGHT,
+ EGL10.EGL_MAX_PBUFFER_PIXELS,
+ EGL10.EGL_MAX_PBUFFER_WIDTH,
+ EGL10.EGL_NATIVE_RENDERABLE,
+ EGL10.EGL_NATIVE_VISUAL_ID,
+ EGL10.EGL_NATIVE_VISUAL_TYPE,
+ 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
+ EGL10.EGL_SAMPLES,
+ EGL10.EGL_SAMPLE_BUFFERS,
+ EGL10.EGL_SURFACE_TYPE,
+ EGL10.EGL_TRANSPARENT_TYPE,
+ EGL10.EGL_TRANSPARENT_RED_VALUE,
+ EGL10.EGL_TRANSPARENT_GREEN_VALUE,
+ EGL10.EGL_TRANSPARENT_BLUE_VALUE,
+ 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
+ 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
+ 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
+ 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
+ EGL10.EGL_LUMINANCE_SIZE,
+ EGL10.EGL_ALPHA_MASK_SIZE,
+ EGL10.EGL_COLOR_BUFFER_TYPE,
+ EGL10.EGL_RENDERABLE_TYPE,
+ 0x3042 // EGL10.EGL_CONFORMANT
+ };
+
+ private GLUtils() {}
+
+ public static void checkEglError(String tag, String prompt, EGL10 egl) {
+ int error;
+ while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
+ Log.e(tag, String.format("%s: EGL error: 0x%x", prompt, error));
+ }
+ }
+
+ public static void printConfigs(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ int numConfigs = configs.length;
+ Log.v(TAG, String.format("%d configurations", numConfigs));
+ for (int i = 0; i < numConfigs; i++) {
+ Log.v(TAG, String.format("Configuration %d:\n", i));
+ printConfig(egl, display, configs[i]);
+ }
+ }
+
+ private static void printConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig config) {
+ int[] value = new int[1];
+ for (int i = 0; i < ATTRIBUTES.length; i++) {
+ int attribute = ATTRIBUTES[i];
+ String name = ATTRIBUTES_NAMES[i];
+ if (egl.eglGetConfigAttrib(display, config, attribute, value)) {
+ Log.i(TAG, String.format(" %s: %d\n", name, value[0]));
+ } else {
+ // Log.w(TAG, String.format(" %s: failed\n", name));
+ while (egl.eglGetError() != EGL10.EGL_SUCCESS)
+ ;
+ }
+ }
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java
index e1958390a5..e98f533c23 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,9 @@
package org.godotengine.godot.utils;
+import android.content.Context;
+import android.content.SharedPreferences;
+import android.util.Log;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
@@ -39,7 +42,6 @@ import java.security.KeyStore;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
-
import org.apache.http.HttpResponse;
import org.apache.http.HttpVersion;
import org.apache.http.NameValuePair;
@@ -64,10 +66,6 @@ import org.apache.http.params.HttpProtocolParams;
import org.apache.http.protocol.HTTP;
import org.apache.http.util.EntityUtils;
-import android.content.Context;
-import android.content.SharedPreferences;
-import android.util.Log;
-
/**
*
* @author Luis Linietsky <luis.linietsky@gmail.com>
diff --git a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java
index a1d5b26b3c..b9fe0dd0c9 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@ import java.util.ArrayList;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
-
import org.apache.http.NameValuePair;
import org.apache.http.message.BasicNameValuePair;
diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/android/java/src/org/godotengine/godot/xr/XRMode.java
index 423f50995e..cbc8a1e902 100644
--- a/platform/iphone/globals/global_defaults.cpp
+++ b/platform/android/java/src/org/godotengine/godot/xr/XRMode.java
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* global_defaults.cpp */
+/* XRMode.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "global_defaults.h"
-#include "core/project_settings.h"
+package org.godotengine.godot.xr;
-void register_iphone_global_defaults() {
+/**
+ * Godot available XR modes.
+ */
+public enum XRMode {
+ PANCAKE, // Regular/flatscreen
+ OVR, // Oculus mobile VR SDK
}
diff --git a/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
new file mode 100644
index 0000000000..ff836a31ca
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
@@ -0,0 +1,112 @@
+/*************************************************************************/
+/* OvrConfigChooser.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.xr.ovr;
+
+import android.opengl.EGLExt;
+import android.opengl.GLSurfaceView;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLDisplay;
+
+/**
+ * EGL config chooser for the Oculus Mobile VR SDK.
+ */
+public class OvrConfigChooser implements GLSurfaceView.EGLConfigChooser {
+
+ private static final int[] CONFIG_ATTRIBS = {
+ EGL10.EGL_RED_SIZE, 8,
+ EGL10.EGL_GREEN_SIZE, 8,
+ EGL10.EGL_BLUE_SIZE, 8,
+ EGL10.EGL_ALPHA_SIZE, 8, // Need alpha for the multi-pass timewarp compositor
+ EGL10.EGL_DEPTH_SIZE, 0,
+ EGL10.EGL_STENCIL_SIZE, 0,
+ EGL10.EGL_SAMPLES, 0,
+ EGL10.EGL_NONE
+ };
+
+ @Override
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+ // Do NOT use eglChooseConfig, because the Android EGL code pushes in
+ // multisample flags in eglChooseConfig if the user has selected the "force 4x
+ // MSAA" option in settings, and that is completely wasted for our warp
+ // target.
+ int[] numConfig = new int[1];
+ if (!egl.eglGetConfigs(display, null, 0, numConfig)) {
+ throw new IllegalArgumentException("eglGetConfigs failed.");
+ }
+
+ int configsCount = numConfig[0];
+ if (configsCount <= 0) {
+ throw new IllegalArgumentException("No configs match configSpec");
+ }
+
+ EGLConfig[] configs = new EGLConfig[configsCount];
+ if (!egl.eglGetConfigs(display, configs, configsCount, numConfig)) {
+ throw new IllegalArgumentException("eglGetConfigs #2 failed.");
+ }
+
+ int[] value = new int[1];
+ for (EGLConfig config : configs) {
+ egl.eglGetConfigAttrib(display, config, EGL10.EGL_RENDERABLE_TYPE, value);
+ if ((value[0] & EGLExt.EGL_OPENGL_ES3_BIT_KHR) != EGLExt.EGL_OPENGL_ES3_BIT_KHR) {
+ continue;
+ }
+
+ // The pbuffer config also needs to be compatible with normal window rendering
+ // so it can share textures with the window context.
+ egl.eglGetConfigAttrib(display, config, EGL10.EGL_SURFACE_TYPE, value);
+ if ((value[0] & (EGL10.EGL_WINDOW_BIT | EGL10.EGL_PBUFFER_BIT)) != (EGL10.EGL_WINDOW_BIT | EGL10.EGL_PBUFFER_BIT)) {
+ continue;
+ }
+
+ // Check each attribute in CONFIG_ATTRIBS (which are the attributes we care about)
+ // and ensure the value in config matches.
+ int attribIndex = 0;
+ while (CONFIG_ATTRIBS[attribIndex] != EGL10.EGL_NONE) {
+ egl.eglGetConfigAttrib(display, config, CONFIG_ATTRIBS[attribIndex], value);
+ if (value[0] != CONFIG_ATTRIBS[attribIndex + 1]) {
+ // Attribute key's value does not match the configs value.
+ // Start checking next config.
+ break;
+ }
+
+ // Step by two because CONFIG_ATTRIBS is in key/value pairs.
+ attribIndex += 2;
+ }
+
+ if (CONFIG_ATTRIBS[attribIndex] == EGL10.EGL_NONE) {
+ // All relevant attributes match, set the config and stop checking the rest.
+ return config;
+ }
+ }
+ return null;
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
new file mode 100644
index 0000000000..5f6da8c672
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* OvrContextFactory.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.xr.ovr;
+
+import android.opengl.EGL14;
+import android.opengl.GLSurfaceView;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+
+/**
+ * EGL Context factory for the Oculus mobile VR SDK.
+ */
+public class OvrContextFactory implements GLSurfaceView.EGLContextFactory {
+
+ private static final int[] CONTEXT_ATTRIBS = {
+ EGL14.EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE
+ };
+
+ @Override
+ public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
+ return egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, CONTEXT_ATTRIBS);
+ }
+
+ @Override
+ public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
+ egl.eglDestroyContext(display, context);
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
new file mode 100644
index 0000000000..f1e38c35d8
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* OvrWindowSurfaceFactory.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.xr.ovr;
+
+import android.opengl.GLSurfaceView;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+
+/**
+ * EGL window surface factory for the Oculus mobile VR SDK.
+ */
+public class OvrWindowSurfaceFactory implements GLSurfaceView.EGLWindowSurfaceFactory {
+
+ private final static int[] SURFACE_ATTRIBS = {
+ EGL10.EGL_WIDTH, 16,
+ EGL10.EGL_HEIGHT, 16,
+ EGL10.EGL_NONE
+ };
+
+ @Override
+ public EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display, EGLConfig config,
+ Object nativeWindow) {
+ return egl.eglCreatePbufferSurface(display, config, SURFACE_ATTRIBS);
+ }
+
+ @Override
+ public void destroySurface(EGL10 egl, EGLDisplay display, EGLSurface surface) {
+ egl.eglDestroySurface(display, surface);
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeConfigChooser.java b/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeConfigChooser.java
new file mode 100644
index 0000000000..ac19a09e76
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeConfigChooser.java
@@ -0,0 +1,151 @@
+/*************************************************************************/
+/* PancakeConfigChooser.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.xr.pancake;
+
+import android.opengl.GLSurfaceView;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLDisplay;
+import org.godotengine.godot.utils.GLUtils;
+
+/**
+ * Used to select the egl config for pancake games.
+ */
+public class PancakeConfigChooser implements GLSurfaceView.EGLConfigChooser {
+
+ private static final String TAG = PancakeConfigChooser.class.getSimpleName();
+
+ private int[] mValue = new int[1];
+
+ /* This EGL config specification is used to specify 2.0 rendering.
+ * We use a minimum size of 4 bits for red/green/blue, but will
+ * perform actual matching in chooseConfig() below.
+ */
+ private static int EGL_OPENGL_ES2_BIT = 4;
+ private static int[] s_configAttribs2 = {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ // EGL10.EGL_DEPTH_SIZE, 16,
+ // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_NONE
+ };
+ private static int[] s_configAttribs3 = {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ // EGL10.EGL_DEPTH_SIZE, 16,
+ // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
+ EGL10.EGL_NONE
+ };
+
+ public PancakeConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
+ mRedSize = r;
+ mGreenSize = g;
+ mBlueSize = b;
+ mAlphaSize = a;
+ mDepthSize = depth;
+ mStencilSize = stencil;
+ }
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+
+ /* Get the number of minimally matching EGL configurations
+ */
+ int[] num_config = new int[1];
+ egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config);
+
+ int numConfigs = num_config[0];
+
+ if (numConfigs <= 0) {
+ throw new IllegalArgumentException("No configs match configSpec");
+ }
+
+ /* Allocate then read the array of minimally matching EGL configs
+ */
+ EGLConfig[] configs = new EGLConfig[numConfigs];
+ egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config);
+
+ if (GLUtils.DEBUG) {
+ GLUtils.printConfigs(egl, display, configs);
+ }
+ /* Now return the "best" one
+ */
+ return chooseConfig(egl, display, configs);
+ }
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ for (EGLConfig config : configs) {
+ int d = findConfigAttrib(egl, display, config,
+ EGL10.EGL_DEPTH_SIZE, 0);
+ int s = findConfigAttrib(egl, display, config,
+ EGL10.EGL_STENCIL_SIZE, 0);
+
+ // We need at least mDepthSize and mStencilSize bits
+ if (d < mDepthSize || s < mStencilSize)
+ continue;
+
+ // We want an *exact* match for red/green/blue/alpha
+ int r = findConfigAttrib(egl, display, config,
+ EGL10.EGL_RED_SIZE, 0);
+ int g = findConfigAttrib(egl, display, config,
+ EGL10.EGL_GREEN_SIZE, 0);
+ int b = findConfigAttrib(egl, display, config,
+ EGL10.EGL_BLUE_SIZE, 0);
+ int a = findConfigAttrib(egl, display, config,
+ EGL10.EGL_ALPHA_SIZE, 0);
+
+ if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
+ return config;
+ }
+ return null;
+ }
+
+ private int findConfigAttrib(EGL10 egl, EGLDisplay display,
+ EGLConfig config, int attribute, int defaultValue) {
+
+ if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
+ return mValue[0];
+ }
+ return defaultValue;
+ }
+
+ // Subclasses can adjust these values:
+ protected int mRedSize;
+ protected int mGreenSize;
+ protected int mBlueSize;
+ protected int mAlphaSize;
+ protected int mDepthSize;
+ protected int mStencilSize;
+}
diff --git a/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeContextFactory.java b/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeContextFactory.java
new file mode 100644
index 0000000000..aca6ffdba6
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeContextFactory.java
@@ -0,0 +1,81 @@
+/*************************************************************************/
+/* PancakeContextFactory.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.xr.pancake;
+
+import android.opengl.GLSurfaceView;
+import android.util.Log;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.utils.GLUtils;
+
+/**
+ * Factory used to setup the opengl context for pancake games.
+ */
+public class PancakeContextFactory implements GLSurfaceView.EGLContextFactory {
+ private static final String TAG = PancakeContextFactory.class.getSimpleName();
+
+ private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
+ private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR = 0x00000001;
+
+ private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+
+ public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
+ String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name");
+ if (GLUtils.use_gl3 && !driver_name.equals("GLES3")) {
+ GLUtils.use_gl3 = false;
+ }
+ if (GLUtils.use_gl3)
+ Log.w(TAG, "creating OpenGL ES 3.0 context :");
+ else
+ Log.w(TAG, "creating OpenGL ES 2.0 context :");
+
+ GLUtils.checkEglError(TAG, "Before eglCreateContext", egl);
+ EGLContext context;
+ if (GLUtils.use_debug_opengl) {
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2);
+ } else {
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2);
+ }
+ GLUtils.checkEglError(TAG, "After eglCreateContext", egl);
+ return context;
+ }
+
+ public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
+ egl.eglDestroyContext(display, context);
+ }
+}
diff --git a/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeFallbackConfigChooser.java b/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeFallbackConfigChooser.java
new file mode 100644
index 0000000000..e19f218916
--- /dev/null
+++ b/platform/android/java/src/org/godotengine/godot/xr/pancake/PancakeFallbackConfigChooser.java
@@ -0,0 +1,61 @@
+/*************************************************************************/
+/* PancakeFallbackConfigChooser.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.xr.pancake;
+
+import android.util.Log;
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLDisplay;
+import org.godotengine.godot.utils.GLUtils;
+
+/* Fallback if 32bit View is not supported*/
+public class PancakeFallbackConfigChooser extends PancakeConfigChooser {
+
+ private static final String TAG = PancakeFallbackConfigChooser.class.getSimpleName();
+
+ private PancakeConfigChooser fallback;
+
+ public PancakeFallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, PancakeConfigChooser fallback) {
+ super(r, g, b, a, depth, stencil);
+ this.fallback = fallback;
+ }
+
+ @Override
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
+ EGLConfig ec = super.chooseConfig(egl, display, configs);
+ if (ec == null) {
+ Log.w(TAG, "Trying ConfigChooser fallback");
+ ec = fallback.chooseConfig(egl, display, configs);
+ GLUtils.use_32 = false;
+ }
+ return ec;
+ }
+}
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 022ccb7d89..2bed1f0892 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "java_class_wrapper.h"
+#include "string_android.h"
#include "thread_jandroid.h"
bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error, Variant &ret) {
@@ -553,7 +554,7 @@ void JavaClassWrapper::_bind_methods() {
bool JavaClassWrapper::_get_type_sig(JNIEnv *env, jobject obj, uint32_t &sig, String &strsig) {
jstring name2 = (jstring)env->CallObjectMethod(obj, Class_getName);
- String str_type = env->GetStringUTFChars(name2, NULL);
+ String str_type = jstring_to_string(name2, env);
env->DeleteLocalRef(name2);
uint32_t t = 0;
@@ -697,7 +698,7 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va
} break;
case ARG_TYPE_STRING: {
- var = String::utf8(env->GetStringUTFChars((jstring)obj, NULL));
+ var = jstring_to_string((jstring)obj, env);
return true;
} break;
case ARG_TYPE_CLASS: {
@@ -1030,7 +1031,7 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va
if (!o)
ret.push_back(Variant());
else {
- String val = String::utf8(env->GetStringUTFChars((jstring)o, NULL));
+ String val = jstring_to_string((jstring)o, env);
ret.push_back(val);
}
env->DeleteLocalRef(o);
@@ -1075,7 +1076,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) {
ERR_CONTINUE(!obj);
jstring name = (jstring)env->CallObjectMethod(obj, getName);
- String str_method = env->GetStringUTFChars(name, NULL);
+ String str_method = jstring_to_string(name, env);
env->DeleteLocalRef(name);
Vector<String> params;
@@ -1204,7 +1205,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) {
ERR_CONTINUE(!obj);
jstring name = (jstring)env->CallObjectMethod(obj, Field_getName);
- String str_field = env->GetStringUTFChars(name, NULL);
+ String str_field = jstring_to_string(name, env);
env->DeleteLocalRef(name);
int mods = env->CallIntMethod(obj, Field_getModifiers);
if ((mods & 0x8) && (mods & 0x10) && (mods & 0x1)) { //static final public!
diff --git a/platform/android/java_class_wrapper.h b/platform/android/java_class_wrapper.h
index ea3760452f..e9471a1897 100644
--- a/platform/android/java_class_wrapper.h
+++ b/platform/android/java_class_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
new file mode 100644
index 0000000000..ade7c03d58
--- /dev/null
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -0,0 +1,207 @@
+/*************************************************************************/
+/* java_godot_io_wrapper.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "java_godot_io_wrapper.h"
+#include "core/error_list.h"
+
+// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
+// we can't cache it.
+// For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv
+// from ThreadAndroid.
+
+GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) {
+ godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance);
+ if (godot_io_instance) {
+ cls = p_env->GetObjectClass(godot_io_instance);
+ if (cls) {
+ cls = (jclass)p_env->NewGlobalRef(cls);
+ } else {
+ // this is a pretty serious fail.. bail... pointers will stay 0
+ return;
+ }
+
+ _open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
+ _get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
+ _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
+ _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
+ _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
+ _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
+ _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;)V");
+ _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
+ _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
+ _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;");
+ _play_video = p_env->GetMethodID(cls, "playVideo", "(Ljava/lang/String;)V");
+ _is_video_playing = p_env->GetMethodID(cls, "isVideoPlaying", "()Z");
+ _pause_video = p_env->GetMethodID(cls, "pauseVideo", "()V");
+ _stop_video = p_env->GetMethodID(cls, "stopVideo", "()V");
+ }
+}
+
+GodotIOJavaWrapper::~GodotIOJavaWrapper() {
+ // nothing to do here for now
+}
+
+jobject GodotIOJavaWrapper::get_instance() {
+ return godot_io_instance;
+}
+
+Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
+ if (_open_URI) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
+ return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+}
+
+String GodotIOJavaWrapper::get_user_data_dir() {
+ if (_get_data_dir) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+String GodotIOJavaWrapper::get_locale() {
+ if (_get_locale) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+String GodotIOJavaWrapper::get_model() {
+ if (_get_model) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+int GodotIOJavaWrapper::get_screen_dpi() {
+ if (_get_screen_DPI) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ return env->CallIntMethod(godot_io_instance, _get_screen_DPI);
+ } else {
+ return 160;
+ }
+}
+
+String GodotIOJavaWrapper::get_unique_id() {
+ if (_get_unique_id) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+bool GodotIOJavaWrapper::has_vk() {
+ return (_show_keyboard != 0) && (_hide_keyboard != 0);
+}
+
+void GodotIOJavaWrapper::show_vk(const String &p_existing) {
+ if (_show_keyboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
+ env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr);
+ }
+}
+
+void GodotIOJavaWrapper::hide_vk() {
+ if (_hide_keyboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _hide_keyboard);
+ }
+}
+
+void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
+ if (_set_screen_orientation) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
+ }
+}
+
+String GodotIOJavaWrapper::get_system_dir(int p_dir) {
+ if (_get_system_dir) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
+ return jstring_to_string(s, env);
+ } else {
+ return String(".");
+ }
+}
+
+void GodotIOJavaWrapper::play_video(const String &p_path) {
+ // Why is this not here?!?!
+}
+
+bool GodotIOJavaWrapper::is_video_playing() {
+ if (_is_video_playing) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ return env->CallBooleanMethod(godot_io_instance, _is_video_playing);
+ } else {
+ return false;
+ }
+}
+
+void GodotIOJavaWrapper::pause_video() {
+ if (_pause_video) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _pause_video);
+ }
+}
+
+void GodotIOJavaWrapper::stop_video() {
+ if (_stop_video) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _stop_video);
+ }
+}
+
+// volatile because it can be changed from non-main thread and we need to
+// ensure the change is immediately visible to other threads.
+static volatile int virtual_keyboard_height;
+
+int GodotIOJavaWrapper::get_vk_height() {
+ return virtual_keyboard_height;
+}
+
+void GodotIOJavaWrapper::set_vk_height(int p_height) {
+ virtual_keyboard_height = p_height;
+}
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
new file mode 100644
index 0000000000..100e50fd66
--- /dev/null
+++ b/platform/android/java_godot_io_wrapper.h
@@ -0,0 +1,88 @@
+/*************************************************************************/
+/* java_godot_io_wrapper.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// note, swapped java and godot around in the file name so all the java
+// wrappers are together
+
+#ifndef JAVA_GODOT_IO_WRAPPER_H
+#define JAVA_GODOT_IO_WRAPPER_H
+
+#include <android/log.h>
+#include <jni.h>
+
+#include "string_android.h"
+
+// Class that makes functions in java/src/org/godotengine/godot/GodotIO.java callable from C++
+class GodotIOJavaWrapper {
+private:
+ jobject godot_io_instance;
+ jclass cls;
+
+ jmethodID _open_URI = 0;
+ jmethodID _get_data_dir = 0;
+ jmethodID _get_locale = 0;
+ jmethodID _get_model = 0;
+ jmethodID _get_screen_DPI = 0;
+ jmethodID _get_unique_id = 0;
+ jmethodID _show_keyboard = 0;
+ jmethodID _hide_keyboard = 0;
+ jmethodID _set_screen_orientation = 0;
+ jmethodID _get_system_dir = 0;
+ jmethodID _play_video = 0;
+ jmethodID _is_video_playing = 0;
+ jmethodID _pause_video = 0;
+ jmethodID _stop_video = 0;
+
+public:
+ GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance);
+ ~GodotIOJavaWrapper();
+
+ jobject get_instance();
+
+ Error open_uri(const String &p_uri);
+ String get_user_data_dir();
+ String get_locale();
+ String get_model();
+ int get_screen_dpi();
+ String get_unique_id();
+ bool has_vk();
+ void show_vk(const String &p_existing);
+ void hide_vk();
+ int get_vk_height();
+ void set_vk_height(int p_height);
+ void set_screen_orientation(int p_orient);
+ String get_system_dir(int p_dir);
+ void play_video(const String &p_path);
+ bool is_video_playing();
+ void pause_video();
+ void stop_video();
+};
+
+#endif /* !JAVA_GODOT_IO_WRAPPER_H */
diff --git a/platform/android/java_glue.cpp b/platform/android/java_godot_lib_jni.cpp
index fb9c0f08ad..466f79c215 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* java_glue.cpp */
+/* java_godot_lib_jni.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
+#include "java_godot_io_wrapper.h"
+#include "java_godot_wrapper.h"
+
#include "android/asset_manager_jni.h"
#include "audio_driver_jandroid.h"
#include "core/engine.h"
@@ -41,11 +44,14 @@
#include "main/input_default.h"
#include "main/main.h"
#include "os_android.h"
+#include "string_android.h"
#include "thread_jandroid.h"
#include <unistd.h>
static JavaClassWrapper *java_class_wrapper = NULL;
static OS_Android *os_android = NULL;
+static GodotJavaWrapper *godot_java = NULL;
+static GodotIOJavaWrapper *godot_io_java = NULL;
struct jvalret {
@@ -223,7 +229,7 @@ String _get_class_name(JNIEnv *env, jclass cls, bool *array) {
jboolean isarr = env->CallBooleanMethod(cls, isArray);
(*array) = isarr ? true : false;
}
- String name = env->GetStringUTFChars(clsName, NULL);
+ String name = jstring_to_string(clsName, env);
env->DeleteLocalRef(clsName);
return name;
@@ -241,7 +247,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
if (name == "java.lang.String") {
- return String::utf8(env->GetStringUTFChars((jstring)obj, NULL));
+ return jstring_to_string((jstring)obj, env);
};
if (name == "[Ljava.lang.String;") {
@@ -252,7 +258,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
for (int i = 0; i < stringCount; i++) {
jstring string = (jstring)env->GetObjectArrayElement(arr, i);
- sarr.push_back(String::utf8(env->GetStringUTFChars(string, NULL)));
+ sarr.push_back(jstring_to_string(string, env));
env->DeleteLocalRef(string);
}
@@ -487,7 +493,7 @@ public:
case Variant::STRING: {
jobject o = env->CallObjectMethodA(instance, E->get().method, v);
- ret = String::utf8(env->GetStringUTFChars((jstring)o, NULL));
+ ret = jstring_to_string((jstring)o, env);
env->DeleteLocalRef(o);
} break;
case Variant::POOL_STRING_ARRAY: {
@@ -587,251 +593,73 @@ TST tst;
static bool initialized = false;
static int step = 0;
+
static Size2 new_size;
static Vector3 accelerometer;
static Vector3 gravity;
static Vector3 magnetometer;
static Vector3 gyroscope;
static HashMap<String, JNISingleton *> jni_singletons;
-static jobject godot_io;
-
-typedef void (*GFXInitFunc)(void *ud, bool gl2);
-
-static jmethodID _on_video_init = 0;
-static jobject _godot_instance;
-
-static jmethodID _openURI = 0;
-static jmethodID _getDataDir = 0;
-static jmethodID _getLocale = 0;
-static jmethodID _getClipboard = 0;
-static jmethodID _setClipboard = 0;
-static jmethodID _getModel = 0;
-static jmethodID _getScreenDPI = 0;
-static jmethodID _showKeyboard = 0;
-static jmethodID _hideKeyboard = 0;
-static jmethodID _setScreenOrientation = 0;
-static jmethodID _getUniqueID = 0;
-static jmethodID _getSystemDir = 0;
-static jmethodID _getGLESVersionCode = 0;
-static jmethodID _playVideo = 0;
-static jmethodID _isVideoPlaying = 0;
-static jmethodID _pauseVideo = 0;
-static jmethodID _stopVideo = 0;
-static jmethodID _setKeepScreenOn = 0;
-static jmethodID _alertDialog = 0;
-
-static void _gfx_init_func(void *ud, bool gl2) {
-}
-
-static int _open_uri(const String &p_uri) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
- return env->CallIntMethod(godot_io, _openURI, jStr);
-}
-
-static String _get_user_data_dir() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getDataDir);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static String _get_locale() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getLocale);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static String _get_clipboard() {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(_godot_instance, _getClipboard);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static void _set_clipboard(const String &p_text) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
- env->CallVoidMethod(_godot_instance, _setClipboard, jStr);
-}
-
-static String _get_model() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getModel);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static int _get_screen_dpi() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallIntMethod(godot_io, _getScreenDPI);
-}
-
-static String _get_unique_id() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getUniqueID);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static void _show_vk(const String &p_existing) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
- env->CallVoidMethod(godot_io, _showKeyboard, jStr);
-}
-
-static void _set_screen_orient(int p_orient) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _setScreenOrientation, p_orient);
-}
-
-static String _get_system_dir(int p_dir) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getSystemDir, p_dir);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static int _get_gles_version_code() {
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallIntMethod(_godot_instance, _getGLESVersionCode);
-}
-
-static void _hide_vk() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _hideKeyboard);
-}
// virtual Error native_video_play(String p_path);
// virtual bool native_video_is_playing();
// virtual void native_video_pause();
// virtual void native_video_stop();
-static void _play_video(const String &p_path) {
-}
-
-static bool _is_video_playing() {
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallBooleanMethod(godot_io, _isVideoPlaying);
- //return false;
-}
-
-static void _pause_video() {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _pauseVideo);
-}
-
-static void _stop_video() {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _stopVideo);
-}
-
-static void _set_keep_screen_on(bool p_enabled) {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(_godot_instance, _setKeepScreenOn, p_enabled);
-}
-
-static void _alert(const String &p_message, const String &p_title) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
- jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
- env->CallVoidMethod(_godot_instance, _alertDialog, jStrMessage, jStrTitle);
-}
-
-// volatile because it can be changed from non-main thread and we need to
-// ensure the change is immediately visible to other threads.
-static volatile int virtual_keyboard_height;
-
-static int _get_vk_height() {
- return virtual_keyboard_height;
-}
-
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height) {
- virtual_keyboard_height = p_height;
+ if (godot_io_java) {
+ godot_io_java->set_vk_height(p_height);
+ }
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jboolean p_need_reload_hook, jobject p_asset_manager, jboolean p_use_apk_expansion) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
initialized = true;
JavaVM *jvm;
env->GetJavaVM(&jvm);
- _godot_instance = env->NewGlobalRef(activity);
- //_godot_instance=activity;
-
- {
- //setup IO Object
+ // create our wrapper classes
+ godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
+ godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
- jclass cls = env->FindClass("org/godotengine/godot/Godot");
- if (cls) {
-
- cls = (jclass)env->NewGlobalRef(cls);
- }
-
- jfieldID fid = env->GetStaticFieldID(cls, "io", "Lorg/godotengine/godot/GodotIO;");
- jobject ob = env->GetStaticObjectField(cls, fid);
- jobject gob = env->NewGlobalRef(ob);
-
- godot_io = gob;
-
- _on_video_init = env->GetMethodID(cls, "onVideoInit", "()V");
- _setKeepScreenOn = env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
- _alertDialog = env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
- _getGLESVersionCode = env->GetMethodID(cls, "getGLESVersionCode", "()I");
- _getClipboard = env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
- _setClipboard = env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
-
- if (cls) {
- jclass c = env->GetObjectClass(gob);
- _openURI = env->GetMethodID(c, "openURI", "(Ljava/lang/String;)I");
- _getDataDir = env->GetMethodID(c, "getDataDir", "()Ljava/lang/String;");
- _getLocale = env->GetMethodID(c, "getLocale", "()Ljava/lang/String;");
- _getModel = env->GetMethodID(c, "getModel", "()Ljava/lang/String;");
- _getScreenDPI = env->GetMethodID(c, "getScreenDPI", "()I");
- _getUniqueID = env->GetMethodID(c, "getUniqueID", "()Ljava/lang/String;");
- _showKeyboard = env->GetMethodID(c, "showKeyboard", "(Ljava/lang/String;)V");
- _hideKeyboard = env->GetMethodID(c, "hideKeyboard", "()V");
- _setScreenOrientation = env->GetMethodID(c, "setScreenOrientation", "(I)V");
- _getSystemDir = env->GetMethodID(c, "getSystemDir", "(I)Ljava/lang/String;");
- _playVideo = env->GetMethodID(c, "playVideo", "(Ljava/lang/String;)V");
- _isVideoPlaying = env->GetMethodID(c, "isVideoPlaying", "()Z");
- _pauseVideo = env->GetMethodID(c, "pauseVideo", "()V");
- _stopVideo = env->GetMethodID(c, "stopVideo", "()V");
- }
-
- ThreadAndroid::make_default(jvm);
+ ThreadAndroid::make_default(jvm);
#ifdef USE_JAVA_FILE_ACCESS
- FileAccessJAndroid::setup(gob);
+ FileAccessJAndroid::setup(godot_io_java->get_instance());
#else
- jobject amgr = env->NewGlobalRef(p_asset_manager);
+ jobject amgr = env->NewGlobalRef(p_asset_manager);
- FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
+ FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
#endif
- DirAccessJAndroid::setup(gob);
- AudioDriverAndroid::setup(gob);
- }
- os_android = new OS_Android(_gfx_init_func, env, _open_uri, _get_user_data_dir, _get_locale, _get_model, _get_screen_dpi, _show_vk, _hide_vk, _get_vk_height, _set_screen_orient, _get_unique_id, _get_system_dir, _get_gles_version_code, _play_video, _is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, _alert, _set_clipboard, _get_clipboard, p_use_apk_expansion);
- os_android->set_need_reload_hooks(p_need_reload_hook);
+ DirAccessJAndroid::setup(godot_io_java->get_instance());
+ AudioDriverAndroid::setup(godot_io_java->get_instance());
+
+ os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
char wd[500];
getcwd(wd, 500);
- env->CallVoidMethod(_godot_instance, _on_video_init);
+ godot_java->on_video_init(env);
+}
+
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env) {
+ // lets cleanup
+ if (godot_io_java) {
+ delete godot_io_java;
+ }
+ if (godot_java) {
+ delete godot_java;
+ }
+ if (os_android) {
+ delete os_android;
+ }
}
static void _initialize_java_modules() {
if (!ProjectSettings::get_singleton()->has_setting("android/modules")) {
- print_line("Android modules: Nothing to load, aborting");
return;
}
@@ -843,27 +671,19 @@ static void _initialize_java_modules() {
Vector<String> mods = modules.split(",", false);
if (mods.size()) {
+ jobject cls = godot_java->get_class_loader();
- JNIEnv *env = ThreadAndroid::get_env();
-
- jclass activityClass = env->FindClass("org/godotengine/godot/Godot");
-
- jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
-
- jobject cls = env->CallObjectMethod(_godot_instance, getClassLoader);
- //cls=env->NewGlobalRef(cls);
+ // TODO create wrapper for class loader
+ JNIEnv *env = ThreadAndroid::get_env();
jclass classLoader = env->FindClass("java/lang/ClassLoader");
- //classLoader=(jclass)env->NewGlobalRef(classLoader);
-
jmethodID findClass = env->GetMethodID(classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
for (int i = 0; i < mods.size(); i++) {
String m = mods[i];
- //jclass singletonClass = env->FindClass(m.utf8().get_data());
- print_line("Loading module: " + m);
+ print_line("Loading Android module: " + m);
jstring strClassName = env->NewStringUTF(m.utf8().get_data());
jclass singletonClass = (jclass)env->CallObjectMethod(cls, findClass, strClassName);
@@ -872,7 +692,6 @@ static void _initialize_java_modules() {
ERR_EXPLAIN("Couldn't find singleton for class: " + m);
ERR_CONTINUE(!singletonClass);
}
- //singletonClass=(jclass)env->NewGlobalRef(singletonClass);
jmethodID initialize = env->GetStaticMethodID(singletonClass, "initialize", "(Landroid/app/Activity;)Lorg/godotengine/godot/Godot$SingletonBase;");
@@ -881,7 +700,7 @@ static void _initialize_java_modules() {
ERR_EXPLAIN("Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m);
ERR_CONTINUE(!initialize);
}
- jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, _godot_instance);
+ jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, godot_java->get_activity());
env->NewGlobalRef(obj);
}
}
@@ -891,12 +710,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
ThreadAndroid::setup_thread();
const char **cmdline = NULL;
+ jstring *j_cmdline = NULL;
int cmdlen = 0;
if (p_cmdline) {
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
- cmdline = (const char **)malloc((env->GetArrayLength(p_cmdline) + 1) * sizeof(const char *));
+ cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
cmdline[cmdlen] = NULL;
+ j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
for (int i = 0; i < cmdlen; i++) {
@@ -904,12 +725,19 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
const char *rawString = env->GetStringUTFChars(string, 0);
cmdline[i] = rawString;
+ j_cmdline[i] = string;
}
}
}
Error err = Main::setup("apk", cmdlen, (char **)cmdline, false);
if (cmdline) {
+ if (j_cmdline) {
+ for (int i = 0; i < cmdlen; ++i) {
+ env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
+ }
+ free(j_cmdline);
+ }
free(cmdline);
}
@@ -917,12 +745,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
return; //should exit instead and print the error
}
- java_class_wrapper = memnew(JavaClassWrapper(_godot_instance));
+ java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", java_class_wrapper));
_initialize_java_modules();
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height, jboolean reload) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height) {
if (os_android)
os_android->set_display_size(Size2(width, height));
@@ -931,12 +759,15 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits) {
if (os_android) {
- os_android->set_context_is_16_bits(!p_32_bits);
- }
-
- if (os_android && step > 0) {
-
- os_android->reload_gfx();
+ if (step == 0) {
+ // During startup
+ os_android->set_context_is_16_bits(!p_32_bits);
+ } else {
+ // GL context recreated because it was lost; restart app to let it reload everything
+ os_android->main_loop_end();
+ godot_java->restart(env);
+ step = -1; // Ensure no further steps are attempted
+ }
}
}
@@ -948,6 +779,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, job
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj) {
+ if (step == -1)
+ return;
+
if (step == 0) {
// Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
@@ -967,18 +801,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
}
os_android->process_accelerometer(accelerometer);
-
os_android->process_gravity(gravity);
-
os_android->process_magnetometer(magnetometer);
-
os_android->process_gyroscope(gyroscope);
if (os_android->main_loop_iterate()) {
- jclass cls = env->FindClass("org/godotengine/godot/Godot");
- jmethodID _finish = env->GetMethodID(cls, "forceQuit", "()V");
- env->CallVoidMethod(_godot_instance, _finish);
+ godot_java->force_quit(env);
}
}
@@ -1313,7 +1142,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name) {
if (os_android) {
- String name = env->GetStringUTFChars(p_name, NULL);
+ String name = jstring_to_string(p_name, env);
os_android->joy_connection_changed(p_device, p_connected, name);
}
}
@@ -1386,7 +1215,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jo
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object) {
- String singname = env->GetStringUTFChars(name, NULL);
+ String singname = jstring_to_string(name, env);
JNISingleton *s = memnew(JNISingleton);
s->set_instance(env->NewGlobalRef(p_object));
jni_singletons[singname] = s;
@@ -1463,21 +1292,21 @@ static const char *get_jni_sig(const String &p_type) {
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path) {
- String js = env->GetStringUTFChars(path, NULL);
+ String js = jstring_to_string(path, env);
return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) {
- String singname = env->GetStringUTFChars(sname, NULL);
+ String singname = jstring_to_string(sname, env);
ERR_FAIL_COND(!jni_singletons.has(singname));
JNISingleton *s = jni_singletons.get(singname);
- String mname = env->GetStringUTFChars(name, NULL);
- String retval = env->GetStringUTFChars(ret, NULL);
+ String mname = jstring_to_string(name, env);
+ String retval = jstring_to_string(ret, env);
Vector<Variant::Type> types;
String cs = "(";
@@ -1486,9 +1315,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, j
for (int i = 0; i < stringCount; i++) {
jstring string = (jstring)env->GetObjectArrayElement(args, i);
- const char *rawString = env->GetStringUTFChars(string, 0);
- types.push_back(get_jni_type(String(rawString)));
- cs += get_jni_sig(String(rawString));
+ const String rawString = jstring_to_string(string, env);
+ types.push_back(get_jni_type(rawString));
+ cs += get_jni_sig(rawString);
}
cs += ")";
@@ -1511,7 +1340,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res != 0);
- String str_method = env->GetStringUTFChars(method, NULL);
+ String str_method = jstring_to_string(method, env);
int count = env->GetArrayLength(params);
Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
@@ -1543,7 +1372,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res != 0);
- String str_method = env->GetStringUTFChars(method, NULL);
+ String str_method = jstring_to_string(method, env);
int count = env->GetArrayLength(params);
Variant args[VARIANT_ARG_MAX];
@@ -1561,6 +1390,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *
env->PopLocalFrame(NULL);
}
-//Main::cleanup();
-
-//return os.get_exit_code();
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result) {
+ String permission = jstring_to_string(p_permission, env);
+ if (permission == "android.permission.RECORD_AUDIO" && p_result) {
+ AudioDriver::get_singleton()->capture_start();
+ }
+}
diff --git a/platform/android/java_glue.h b/platform/android/java_godot_lib_jni.h
index dc5b9cca49..f99935bf7c 100644
--- a/platform/android/java_glue.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* java_glue.h */
+/* java_godot_lib_jni.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,16 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JAVA_GLUE_H
-#define JAVA_GLUE_H
+#ifndef JAVA_GODOT_LIB_JNI_H
+#define JAVA_GODOT_LIB_JNI_H
#include <android/log.h>
#include <jni.h>
+// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
+// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jboolean p_need_reload_hook, jobject p_asset_manager, jboolean p_use_apk_expansion);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jobject obj, jobjectArray p_cmdline);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height, jboolean reload);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj);
@@ -60,6 +63,7 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result);
}
-#endif // JAVA_GLUE_H
+#endif /* !JAVA_GODOT_LIB_JNI_H */
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
new file mode 100644
index 0000000000..339b14974c
--- /dev/null
+++ b/platform/android/java_godot_wrapper.cpp
@@ -0,0 +1,213 @@
+/*************************************************************************/
+/* java_godot_wrapper.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "java_godot_wrapper.h"
+
+// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
+// we can't cache it.
+// For Godot we call most access methods from our thread and we thus get a valid JNIEnv
+// from ThreadAndroid. For one or two we expect to pass the environment
+
+// TODO we could probably create a base class for this...
+
+GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
+ godot_instance = p_env->NewGlobalRef(p_godot_instance);
+
+ // get info about our Godot class so we can get pointers and stuff...
+ cls = p_env->FindClass("org/godotengine/godot/Godot");
+ if (cls) {
+ cls = (jclass)p_env->NewGlobalRef(cls);
+ } else {
+ // this is a pretty serious fail.. bail... pointers will stay 0
+ return;
+ }
+
+ // get some method pointers...
+ _on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V");
+ _restart = p_env->GetMethodID(cls, "restart", "()V");
+ _finish = p_env->GetMethodID(cls, "forceQuit", "()V");
+ _set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
+ _alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
+ _get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I");
+ _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
+ _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
+ _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
+ _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
+ _get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;");
+ _is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z");
+}
+
+GodotJavaWrapper::~GodotJavaWrapper() {
+ // nothing to do here for now
+}
+
+jobject GodotJavaWrapper::get_activity() {
+ // our godot instance is our activity
+ return godot_instance;
+}
+
+jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
+ if (cls) {
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class);
+ return p_env->GetStaticObjectField(cls, fid);
+ } else {
+ return NULL;
+ }
+}
+
+jobject GodotJavaWrapper::get_class_loader() {
+ if (cls) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;");
+ return env->CallObjectMethod(godot_instance, getClassLoader);
+ } else {
+ return NULL;
+ }
+}
+
+void GodotJavaWrapper::gfx_init(bool gl2) {
+ // beats me what this once did, there was no code,
+ // but we're getting false if our GLES3 driver is initialised
+ // and true for our GLES2 driver
+ // Maybe we're supposed to communicate this back or store it?
+}
+
+void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
+ if (_on_video_init)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _on_video_init);
+}
+
+void GodotJavaWrapper::restart(JNIEnv *p_env) {
+ if (_restart)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _restart);
+}
+
+void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
+ if (_finish)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _finish);
+}
+
+void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
+ if (_set_keep_screen_on) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
+ }
+}
+
+void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
+ if (_alert) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
+ jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
+ env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
+ }
+}
+
+int GodotJavaWrapper::get_gles_version_code() {
+ JNIEnv *env = ThreadAndroid::get_env();
+ if (_get_GLES_version_code) {
+ return env->CallIntMethod(godot_instance, _get_GLES_version_code);
+ }
+
+ return 0;
+}
+
+bool GodotJavaWrapper::has_get_clipboard() {
+ return _get_clipboard != 0;
+}
+
+String GodotJavaWrapper::get_clipboard() {
+ if (_get_clipboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+bool GodotJavaWrapper::has_set_clipboard() {
+ return _set_clipboard != 0;
+}
+
+void GodotJavaWrapper::set_clipboard(const String &p_text) {
+ if (_set_clipboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
+ env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
+ }
+}
+
+bool GodotJavaWrapper::request_permission(const String &p_name) {
+ if (_request_permission) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
+ return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
+ } else {
+ return false;
+ }
+}
+
+void GodotJavaWrapper::init_input_devices() {
+ if (_init_input_devices) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_instance, _init_input_devices);
+ }
+}
+
+jobject GodotJavaWrapper::get_surface() {
+ if (_get_surface) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ return env->CallObjectMethod(godot_instance, _get_surface);
+ } else {
+ return NULL;
+ }
+}
+
+bool GodotJavaWrapper::is_activity_resumed() {
+ if (_is_activity_resumed) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ return env->CallBooleanMethod(godot_instance, _is_activity_resumed);
+ } else {
+ return false;
+ }
+}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
new file mode 100644
index 0000000000..82c2a5d122
--- /dev/null
+++ b/platform/android/java_godot_wrapper.h
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* java_godot_wrapper.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// note, swapped java and godot around in the file name so all the java
+// wrappers are together
+
+#ifndef JAVA_GODOT_WRAPPER_H
+#define JAVA_GODOT_WRAPPER_H
+
+#include <android/log.h>
+#include <jni.h>
+
+#include "string_android.h"
+
+// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
+class GodotJavaWrapper {
+private:
+ jobject godot_instance;
+ jclass cls;
+
+ jmethodID _on_video_init = 0;
+ jmethodID _restart = 0;
+ jmethodID _finish = 0;
+ jmethodID _set_keep_screen_on = 0;
+ jmethodID _alert = 0;
+ jmethodID _get_GLES_version_code = 0;
+ jmethodID _get_clipboard = 0;
+ jmethodID _set_clipboard = 0;
+ jmethodID _request_permission = 0;
+ jmethodID _init_input_devices = 0;
+ jmethodID _get_surface = 0;
+ jmethodID _is_activity_resumed = 0;
+
+public:
+ GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
+ ~GodotJavaWrapper();
+
+ jobject get_activity();
+ jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = NULL);
+
+ jobject get_class_loader();
+
+ void gfx_init(bool gl2);
+ void on_video_init(JNIEnv *p_env = NULL);
+ void restart(JNIEnv *p_env = NULL);
+ void force_quit(JNIEnv *p_env = NULL);
+ void set_keep_screen_on(bool p_enabled);
+ void alert(const String &p_message, const String &p_title);
+ int get_gles_version_code();
+ bool has_get_clipboard();
+ String get_clipboard();
+ bool has_set_clipboard();
+ void set_clipboard(const String &p_text);
+ bool request_permission(const String &p_name);
+ void init_input_devices();
+ jobject get_surface();
+ bool is_activity_resumed();
+};
+
+#endif /* !JAVA_GODOT_WRAPPER_H */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index afdd108987..ebc319e57d 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,6 +46,9 @@
#include <dlfcn.h>
+#include "java_godot_io_wrapper.h"
+#include "java_godot_wrapper.h"
+
class AndroidLogger : public Logger {
public:
virtual void logv(const char *p_format, va_list p_list, bool p_err) {
@@ -118,20 +121,19 @@ int OS_Android::get_current_video_driver() const {
Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- bool use_gl3 = get_gl_version_code_func() >= 0x00030000;
+ bool use_gl3 = godot_java->get_gles_version_code() >= 0x00030000;
use_gl3 = use_gl3 && (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3");
bool gl_initialization_error = false;
while (true) {
if (use_gl3) {
if (RasterizerGLES3::is_viable() == OK) {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, false);
+ godot_java->gfx_init(false);
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
use_gl3 = false;
continue;
@@ -142,8 +144,7 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
}
} else {
if (RasterizerGLES2::is_viable() == OK) {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, true);
+ godot_java->gfx_init(true);
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
break;
@@ -175,7 +176,10 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
input->set_fallback_mapping("Default Android Gamepad");
- //power_manager = memnew(power_android);
+ ///@TODO implement a subclass for Android and instantiate that instead
+ camera_server = memnew(CameraServer);
+
+ //power_manager = memnew(PowerAndroid);
return OK;
}
@@ -192,14 +196,29 @@ void OS_Android::delete_main_loop() {
}
void OS_Android::finalize() {
+
+ memdelete(camera_server);
+
memdelete(input);
}
+GodotJavaWrapper *OS_Android::get_godot_java() {
+ return godot_java;
+}
+
+GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
+ return godot_io_java;
+}
+
void OS_Android::alert(const String &p_alert, const String &p_title) {
//print("ALERT: %s\n", p_alert.utf8().get_data());
- if (alert_func)
- alert_func(p_alert, p_title);
+ godot_java->alert(p_alert, p_title);
+}
+
+bool OS_Android::request_permission(const String &p_name) {
+
+ return godot_java->request_permission(p_name);
}
Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
@@ -238,6 +257,10 @@ int OS_Android::get_mouse_button_state() const {
}
void OS_Android::set_window_title(const String &p_title) {
+ //This queries/updates the currently connected devices/joypads
+ //Set_window_title is called when initializing the main loop (main.cpp)
+ //therefore this place is found to be suitable (I found no better).
+ godot_java->init_input_devices();
}
void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
@@ -256,9 +279,7 @@ void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen)
void OS_Android::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
- if (set_keep_screen_on_func) {
- set_keep_screen_on_func(p_enabled);
- }
+ godot_java->set_keep_screen_on(p_enabled);
}
Size2 OS_Android::get_window_size() const {
@@ -266,7 +287,7 @@ Size2 OS_Android::get_window_size() const {
return Vector2(default_videomode.width, default_videomode.height);
}
-String OS_Android::get_name() {
+String OS_Android::get_name() const {
return "Android";
}
@@ -281,14 +302,6 @@ bool OS_Android::can_draw() const {
return true; //always?
}
-void OS_Android::set_cursor_shape(CursorShape p_shape) {
-
- //android really really really has no mouse.. how amazing..
-}
-
-void OS_Android::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
-}
-
void OS_Android::main_loop_begin() {
if (main_loop)
@@ -499,18 +512,16 @@ bool OS_Android::has_virtual_keyboard() const {
}
int OS_Android::get_virtual_keyboard_height() const {
- if (get_virtual_keyboard_height_func) {
- return get_virtual_keyboard_height_func();
- }
+ return godot_io_java->get_vk_height();
- ERR_PRINT("Cannot obtain virtual keyboard height.");
- return 0;
+ // ERR_PRINT("Cannot obtain virtual keyboard height.");
+ // return 0;
}
void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
- if (show_virtual_keyboard_func) {
- show_virtual_keyboard_func(p_existing_text);
+ if (godot_io_java->has_vk()) {
+ godot_io_java->show_vk(p_existing_text);
} else {
ERR_PRINT("Virtual keyboard not available");
@@ -519,9 +530,9 @@ void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect
void OS_Android::hide_virtual_keyboard() {
- if (hide_virtual_keyboard_func) {
+ if (godot_io_java->has_vk()) {
- hide_virtual_keyboard_func();
+ godot_io_java->hide_vk();
} else {
ERR_PRINT("Virtual keyboard not available");
@@ -548,19 +559,9 @@ void OS_Android::set_display_size(Size2 p_size) {
default_videomode.height = p_size.y;
}
-void OS_Android::reload_gfx() {
-
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, use_gl2);
- //if (rasterizer)
- // rasterizer->reload_vram();
-}
-
Error OS_Android::shell_open(String p_uri) {
- if (open_uri_func)
- return open_uri_func(p_uri) ? ERR_CANT_OPEN : OK;
- return ERR_UNAVAILABLE;
+ return godot_io_java->open_uri(p_uri);
}
String OS_Android::get_resource_dir() const {
@@ -570,23 +571,29 @@ String OS_Android::get_resource_dir() const {
String OS_Android::get_locale() const {
- if (get_locale_func)
- return get_locale_func();
+ String locale = godot_io_java->get_locale();
+ if (locale != "") {
+ return locale;
+ }
+
return OS_Unix::get_locale();
}
void OS_Android::set_clipboard(const String &p_text) {
- if (set_clipboard_func) {
- set_clipboard_func(p_text);
+ // DO we really need the fallback to OS_Unix here?!
+ if (godot_java->has_set_clipboard()) {
+ godot_java->set_clipboard(p_text);
} else {
OS_Unix::set_clipboard(p_text);
}
}
String OS_Android::get_clipboard() const {
- if (get_clipboard_func) {
- return get_clipboard_func();
+
+ // DO we really need the fallback to OS_Unix here?!
+ if (godot_java->has_get_clipboard()) {
+ return godot_java->get_clipboard();
}
return OS_Unix::get_clipboard();
@@ -594,22 +601,16 @@ String OS_Android::get_clipboard() const {
String OS_Android::get_model_name() const {
- if (get_model_func)
- return get_model_func();
+ String model = godot_io_java->get_model();
+ if (model != "")
+ return model;
+
return OS_Unix::get_model_name();
}
int OS_Android::get_screen_dpi(int p_screen) const {
- if (get_screen_dpi_func) {
- return get_screen_dpi_func();
- }
- return 160;
-}
-
-void OS_Android::set_need_reload_hooks(bool p_needs_them) {
-
- use_reload_hooks = p_needs_them;
+ return godot_io_java->get_screen_dpi();
}
String OS_Android::get_user_data_dir() const {
@@ -617,8 +618,8 @@ String OS_Android::get_user_data_dir() const {
if (data_dir_cache != String())
return data_dir_cache;
- if (get_user_data_dir_func) {
- String data_dir = get_user_data_dir_func();
+ String data_dir = godot_io_java->get_user_data_dir();
+ if (data_dir != "") {
//store current dir
char real_current_dir_name[2048];
@@ -645,45 +646,43 @@ String OS_Android::get_user_data_dir() const {
void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
- if (set_screen_orientation_func)
- set_screen_orientation_func(p_orientation);
+ godot_io_java->set_screen_orientation(p_orientation);
}
String OS_Android::get_unique_id() const {
- if (get_unique_id_func)
- return get_unique_id_func();
+ String unique_id = godot_io_java->get_unique_id();
+ if (unique_id != "")
+ return unique_id;
+
return OS::get_unique_id();
}
Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
// FIXME: Add support for volume, audio and subtitle tracks
- if (video_play_func)
- video_play_func(p_path);
+
+ godot_io_java->play_video(p_path);
return OK;
}
bool OS_Android::native_video_is_playing() const {
- if (video_is_playing_func)
- return video_is_playing_func();
- return false;
+
+ return godot_io_java->is_video_playing();
}
void OS_Android::native_video_pause() {
- if (video_pause_func)
- video_pause_func();
+
+ godot_io_java->pause_video();
}
String OS_Android::get_system_dir(SystemDir p_dir) const {
- if (get_system_dir_func)
- return get_system_dir_func(p_dir);
- return String(".");
+ return godot_io_java->get_system_dir(p_dir);
}
void OS_Android::native_video_stop() {
- if (video_stop_func)
- video_stop_func();
+
+ godot_io_java->stop_video();
}
void OS_Android::set_context_is_16_bits(bool p_is_16) {
@@ -706,7 +705,7 @@ String OS_Android::get_joy_guid(int p_device) const {
}
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "mobile" || p_feature == "etc" || p_feature == "etc2") {
+ if (p_feature == "mobile") {
//TODO support etc2 only if GLES3 driver is selected
return true;
}
@@ -726,7 +725,7 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) {
return false;
}
-OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetUserDataDirFunc p_get_user_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, VirtualKeyboardHeightFunc p_vk_height_func, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, GetGLVersionCodeFunc p_get_gl_version_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, SetClipboardFunc p_set_clipboard_func, GetClipboardFunc p_get_clipboard_func, bool p_use_apk_expansion) {
+OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
use_apk_expansion = p_use_apk_expansion;
default_videomode.width = 800;
@@ -734,38 +733,13 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURI
default_videomode.fullscreen = true;
default_videomode.resizable = false;
- gfx_init_func = p_gfx_init_func;
- gfx_init_ud = p_gfx_init_ud;
main_loop = NULL;
gl_extensions = NULL;
//rasterizer = NULL;
use_gl2 = false;
- open_uri_func = p_open_uri_func;
- get_user_data_dir_func = p_get_user_data_dir_func;
- get_locale_func = p_get_locale_func;
- get_model_func = p_get_model_func;
- get_screen_dpi_func = p_get_screen_dpi_func;
- get_unique_id_func = p_get_unique_id;
- get_system_dir_func = p_get_sdir_func;
- get_gl_version_code_func = p_get_gl_version_func;
-
- video_play_func = p_video_play_func;
- video_is_playing_func = p_video_is_playing_func;
- video_pause_func = p_video_pause_func;
- video_stop_func = p_video_stop_func;
-
- show_virtual_keyboard_func = p_show_vk;
- hide_virtual_keyboard_func = p_hide_vk;
- get_virtual_keyboard_height_func = p_vk_height_func;
-
- set_clipboard_func = p_set_clipboard_func;
- get_clipboard_func = p_get_clipboard_func;
-
- set_screen_orientation_func = p_screen_orient;
- set_keep_screen_on_func = p_set_keep_screen_on_func;
- alert_func = p_alert_func;
- use_reload_hooks = false;
+ godot_java = p_godot_java;
+ godot_io_java = p_godot_io_java;
Vector<Logger *> loggers;
loggers.push_back(memnew(AndroidLogger));
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index ad6fe1976a..e74d4cfd43 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,30 +39,11 @@
#include "main/input_default.h"
//#include "power_android.h"
#include "servers/audio_server.h"
+#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
-typedef void (*GFXInitFunc)(void *ud, bool gl2);
-typedef int (*OpenURIFunc)(const String &);
-typedef String (*GetUserDataDirFunc)();
-typedef String (*GetLocaleFunc)();
-typedef void (*SetClipboardFunc)(const String &);
-typedef String (*GetClipboardFunc)();
-typedef String (*GetModelFunc)();
-typedef int (*GetScreenDPIFunc)();
-typedef String (*GetUniqueIDFunc)();
-typedef void (*ShowVirtualKeyboardFunc)(const String &);
-typedef void (*HideVirtualKeyboardFunc)();
-typedef void (*SetScreenOrientationFunc)(int);
-typedef String (*GetSystemDirFunc)(int);
-typedef int (*GetGLVersionCodeFunc)();
-
-typedef void (*VideoPlayFunc)(const String &);
-typedef bool (*VideoIsPlayingFunc)();
-typedef void (*VideoPauseFunc)();
-typedef void (*VideoStopFunc)();
-typedef void (*SetKeepScreenOnFunc)(bool p_enabled);
-typedef void (*AlertFunc)(const String &, const String &);
-typedef int (*VirtualKeyboardHeightFunc)();
+class GodotJavaWrapper;
+class GodotIOJavaWrapper;
class OS_Android : public OS_Unix {
public:
@@ -90,17 +71,15 @@ public:
private:
Vector<TouchPos> touch;
- GFXInitFunc gfx_init_func;
- void *gfx_init_ud;
-
bool use_gl2;
- bool use_reload_hooks;
bool use_apk_expansion;
bool use_16bits_fbo;
VisualServer *visual_server;
+ CameraServer *camera_server;
+
mutable String data_dir_cache;
//AudioDriverAndroid audio_driver_android;
@@ -112,29 +91,11 @@ private:
VideoMode default_videomode;
MainLoop *main_loop;
- OpenURIFunc open_uri_func;
- GetUserDataDirFunc get_user_data_dir_func;
- GetLocaleFunc get_locale_func;
- SetClipboardFunc set_clipboard_func;
- GetClipboardFunc get_clipboard_func;
- GetModelFunc get_model_func;
- GetScreenDPIFunc get_screen_dpi_func;
- ShowVirtualKeyboardFunc show_virtual_keyboard_func;
- HideVirtualKeyboardFunc hide_virtual_keyboard_func;
- VirtualKeyboardHeightFunc get_virtual_keyboard_height_func;
- SetScreenOrientationFunc set_screen_orientation_func;
- GetUniqueIDFunc get_unique_id_func;
- GetSystemDirFunc get_system_dir_func;
- GetGLVersionCodeFunc get_gl_version_code_func;
-
- VideoPlayFunc video_play_func;
- VideoIsPlayingFunc video_is_playing_func;
- VideoPauseFunc video_pause_func;
- VideoStopFunc video_stop_func;
- SetKeepScreenOnFunc set_keep_screen_on_func;
- AlertFunc alert_func;
-
- //power_android *power_manager;
+ GodotJavaWrapper *godot_java;
+ GodotIOJavaWrapper *godot_io_java;
+
+ //PowerAndroid *power_manager_func;
+
int video_driver_index;
public:
@@ -158,8 +119,11 @@ public:
typedef int64_t ProcessID;
static OS *get_singleton();
+ GodotJavaWrapper *get_godot_java();
+ GodotIOJavaWrapper *get_godot_io_java();
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+ virtual bool request_permission(const String &p_name);
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
@@ -178,14 +142,11 @@ public:
virtual Size2 get_window_size() const;
- virtual String get_name();
+ virtual String get_name() const;
virtual MainLoop *get_main_loop() const;
virtual bool can_draw() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
-
void main_loop_begin();
bool main_loop_iterate();
void main_loop_request_go_back();
@@ -203,10 +164,8 @@ public:
void set_opengl_extensions(const char *p_gl_extensions);
void set_display_size(Size2 p_size);
- void reload_gfx();
void set_context_is_16_bits(bool p_is_16);
- void set_need_reload_hooks(bool p_needs_them);
virtual void set_screen_orientation(ScreenOrientation p_orientation);
virtual Error shell_open(String p_uri);
@@ -241,7 +200,7 @@ public:
void joy_connection_changed(int p_device, bool p_connected, String p_name);
virtual bool _check_internal_feature_support(const String &p_feature);
- OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetUserDataDirFunc p_get_user_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, VirtualKeyboardHeightFunc p_vk_height_func, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, GetGLVersionCodeFunc p_get_gl_version_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, SetClipboardFunc p_set_clipboard, GetClipboardFunc p_get_clipboard, bool p_use_apk_expansion);
+ OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);
~OS_Android();
};
diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h
index 299d8563dd..ac58be8444 100644
--- a/platform/android/platform_config.h
+++ b/platform/android/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp
index 0a6bf9dfcb..4d2fbfbf1a 100644
--- a/platform/android/power_android.cpp
+++ b/platform/android/power_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -190,7 +190,7 @@ int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seco
return 0;
}
-bool power_android::GetPowerInfo_Android() {
+bool PowerAndroid::GetPowerInfo_Android() {
int battery;
int plugged;
int charged;
@@ -218,7 +218,7 @@ bool power_android::GetPowerInfo_Android() {
return true;
}
-OS::PowerState power_android::get_power_state() {
+OS::PowerState PowerAndroid::get_power_state() {
if (GetPowerInfo_Android()) {
return power_state;
} else {
@@ -227,7 +227,7 @@ OS::PowerState power_android::get_power_state() {
}
}
-int power_android::get_power_seconds_left() {
+int PowerAndroid::get_power_seconds_left() {
if (GetPowerInfo_Android()) {
return nsecs_left;
} else {
@@ -236,7 +236,7 @@ int power_android::get_power_seconds_left() {
}
}
-int power_android::get_power_percent_left() {
+int PowerAndroid::get_power_percent_left() {
if (GetPowerInfo_Android()) {
return percent_left;
} else {
@@ -245,11 +245,11 @@ int power_android::get_power_percent_left() {
}
}
-power_android::power_android() :
+PowerAndroid::PowerAndroid() :
nsecs_left(-1),
percent_left(-1),
power_state(OS::POWERSTATE_UNKNOWN) {
}
-power_android::~power_android() {
+PowerAndroid::~PowerAndroid() {
}
diff --git a/platform/android/power_android.h b/platform/android/power_android.h
index c39764222e..6cb745b6c0 100644
--- a/platform/android/power_android.h
+++ b/platform/android/power_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,13 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_ANDROID_POWER_ANDROID_H_
-#define PLATFORM_ANDROID_POWER_ANDROID_H_
+#ifndef POWER_ANDROID_H
+#define POWER_ANDROID_H
#include "core/os/os.h"
+
#include <android/native_window_jni.h>
-class power_android {
+class PowerAndroid {
struct LocalReferenceHolder {
JNIEnv *m_env;
@@ -65,8 +66,8 @@ private:
public:
static int s_active;
- power_android();
- virtual ~power_android();
+ PowerAndroid();
+ virtual ~PowerAndroid();
static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env);
static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func);
static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder);
@@ -76,4 +77,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_ANDROID_POWER_ANDROID_H_ */
+#endif // POWER_ANDROID_H
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
new file mode 100644
index 0000000000..fe627a3e0c
--- /dev/null
+++ b/platform/android/string_android.h
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* string_android.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef STRING_ANDROID_H
+#define STRING_ANDROID_H
+#include "core/ustring.h"
+#include "thread_jandroid.h"
+#include <jni.h>
+
+/**
+ * Converts JNI jstring to Godot String.
+ * @param source Source JNI string. If null an empty string is returned.
+ * @param env JNI environment instance. If null obtained by ThreadAndroid::get_env().
+ * @return Godot string instance.
+ */
+static inline String jstring_to_string(jstring source, JNIEnv *env = NULL) {
+ String result;
+ if (source) {
+ if (!env) {
+ env = ThreadAndroid::get_env();
+ }
+ const char *const source_utf8 = env->GetStringUTFChars(source, NULL);
+ if (source_utf8) {
+ result.parse_utf8(source_utf8);
+ env->ReleaseStringUTFChars(source, source_utf8);
+ }
+ }
+ return result;
+}
+
+#endif // STRING_ANDROID_H
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 6795315e63..9df9e57b24 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,9 +34,13 @@
#include "core/safe_refcount.h"
#include "core/script_language.h"
+static void _thread_id_key_destr_callback(void *p_value) {
+ memdelete(static_cast<Thread::ID *>(p_value));
+}
+
static pthread_key_t _create_thread_id_key() {
pthread_key_t key;
- pthread_key_create(&key, NULL);
+ pthread_key_create(&key, &_thread_id_key_destr_callback);
return key;
}
@@ -59,7 +63,7 @@ void *ThreadAndroid::thread_callback(void *userdata) {
setup_thread();
ScriptServer::thread_enter(); //scripts may need to attach a stack
t->id = atomic_increment(&next_thread_id);
- pthread_setspecific(thread_id_key, (void *)t->id);
+ pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id)));
t->callback(t->user);
ScriptServer::thread_exit();
return NULL;
@@ -80,7 +84,14 @@ Thread *ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback, voi
Thread::ID ThreadAndroid::get_thread_id_func_jandroid() {
- return (ID)pthread_getspecific(thread_id_key);
+ void *value = pthread_getspecific(thread_id_key);
+
+ if (value)
+ return *static_cast<ID *>(value);
+
+ ID new_id = atomic_increment(&next_thread_id);
+ pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id)));
+ return new_id;
}
void ThreadAndroid::wait_to_finish_func_jandroid(Thread *p_thread) {
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index a57bc47e6d..1e1c00ab39 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index 7e68c01fad..3c4e31da36 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,11 +39,11 @@ int32_t *AudioDriverMediaKit::samples_in = NULL;
Error AudioDriverMediaKit::init() {
active = false;
- mix_rate = 44100;
+ mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
speaker_mode = SPEAKER_MODE_STEREO;
channels = 2;
- int latency = GLOBAL_DEF_RST("audio/output_latency", 25);
+ int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
buffer_size = next_power_of_2(latency * mix_rate / 1000);
samples_in = memnew_arr(int32_t, buffer_size * channels);
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
index 02fefcf52a..634438fd2a 100644
--- a/platform/haiku/audio_driver_media_kit.h
+++ b/platform/haiku/audio_driver_media_kit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp
index 41df17d2d1..d73d893603 100644
--- a/platform/haiku/context_gl_haiku.cpp
+++ b/platform/haiku/context_gl_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h
index 2c20570a8d..8452f5fbfb 100644
--- a/platform/haiku/context_gl_haiku.h
+++ b/platform/haiku/context_gl_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,12 +33,10 @@
#if defined(OPENGL_ENABLED)
-#include "drivers/gl_context/context_gl.h"
-
#include "haiku_direct_window.h"
#include "haiku_gl_view.h"
-class ContextGL_Haiku : public ContextGL {
+class ContextGL_Haiku {
private:
HaikuGLView *view;
HaikuDirectWindow *window;
@@ -46,18 +44,18 @@ private:
bool use_vsync;
public:
- virtual Error initialize();
- virtual void release_current();
- virtual void make_current();
- virtual void swap_buffers();
- virtual int get_window_width();
- virtual int get_window_height();
+ Error initialize();
+ void release_current();
+ void make_current();
+ void swap_buffers();
+ int get_window_width();
+ int get_window_height();
- virtual void set_use_vsync(bool p_use);
- virtual bool is_using_vsync() const;
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
ContextGL_Haiku(HaikuDirectWindow *p_window);
- virtual ~ContextGL_Haiku();
+ ~ContextGL_Haiku();
};
#endif
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 8d704ac657..5a708cdaca 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -37,14 +37,14 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
+ env.Prepend(CCFLAGS=['-O3'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
- env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
@@ -80,7 +80,7 @@ def configure(env):
env.ParseConfig('pkg-config freetype2 --cflags --libs')
if not env['builtin_libpng']:
- env.ParseConfig('pkg-config libpng --cflags --libs')
+ env.ParseConfig('pkg-config libpng16 --cflags --libs')
if not env['builtin_bullet']:
# We need at least version 2.88
@@ -137,7 +137,7 @@ def configure(env):
if not env['builtin_miniupnpc']:
# No pkgconfig file so far, hardcode default paths.
- env.Append(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
+ env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
env.Append(LIBS=["miniupnpc"])
# On Linux wchar_t should be 32-bits
@@ -147,9 +147,9 @@ def configure(env):
## Flags
- env.Append(CPPPATH=['#platform/haiku'])
+ env.Prepend(CPPPATH=['#platform/haiku'])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
- # env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ # env.Append(CPPFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp
index b042d81650..d772632d1c 100644
--- a/platform/haiku/godot_haiku.cpp
+++ b/platform/haiku/godot_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp
index 4f5e3e42a2..f548904547 100644
--- a/platform/haiku/haiku_application.cpp
+++ b/platform/haiku/haiku_application.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h
index a870037985..d808c03863 100644
--- a/platform/haiku/haiku_application.h
+++ b/platform/haiku/haiku_application.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index 6b64082250..c0dc1d2eee 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
index eee09191fa..77aa71c9e0 100644
--- a/platform/haiku/haiku_direct_window.h
+++ b/platform/haiku/haiku_direct_window.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
index a40cbe5765..56db7b1ffb 100644
--- a/platform/haiku/haiku_gl_view.cpp
+++ b/platform/haiku/haiku_gl_view.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h
index 6869cb7de7..cc31268c72 100644
--- a/platform/haiku/haiku_gl_view.h
+++ b/platform/haiku/haiku_gl_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp
index ebe8117d5d..486e9a3d17 100644
--- a/platform/haiku/key_mapping_haiku.cpp
+++ b/platform/haiku/key_mapping_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h
index 917151bc4a..a6a50659e0 100644
--- a/platform/haiku/key_mapping_haiku.h
+++ b/platform/haiku/key_mapping_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index f9f12af817..9c07535c85 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -69,7 +69,7 @@ void OS_Haiku::run() {
main_loop->finish();
}
-String OS_Haiku::get_name() {
+String OS_Haiku::get_name() const {
return "Haiku";
}
@@ -133,6 +133,8 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
window->Show();
visual_server->init();
+ camera_server = memnew(CameraServer);
+
AudioDriverManager::initialize(p_audio_driver);
return OK;
@@ -148,6 +150,8 @@ void OS_Haiku::finalize() {
visual_server->finish();
memdelete(visual_server);
+ memdelete(camera_server);
+
memdelete(input);
#if defined(OPENGL_ENABLED)
@@ -203,6 +207,10 @@ void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
//ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
}
+OS::CursorShape OS_Haiku::get_cursor_shape() const {
+ // TODO: implement get_cursor_shape
+}
+
void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
// TODO
}
@@ -322,7 +330,7 @@ String OS_Haiku::get_executable_path() const {
bool OS_Haiku::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+ return p_feature == "pc";
}
String OS_Haiku::get_config_path() const {
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
index e862eb44c3..70d78a1978 100644
--- a/platform/haiku/os_haiku.h
+++ b/platform/haiku/os_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,6 +38,7 @@
#include "haiku_direct_window.h"
#include "main/input_default.h"
#include "servers/audio_server.h"
+#include "servers/camera_server.h"
#include "servers/visual_server.h"
class OS_Haiku : public OS_Unix {
@@ -49,6 +50,7 @@ private:
VisualServer *visual_server;
VideoMode current_video_mode;
int video_driver_index;
+ CameraServer *camera_server;
#ifdef MEDIA_KIT_ENABLED
AudioDriverMediaKit driver_media_kit;
@@ -74,7 +76,7 @@ public:
OS_Haiku();
void run();
- virtual String get_name();
+ virtual String get_name() const;
virtual MainLoop *get_main_loop() const;
@@ -86,6 +88,7 @@ public:
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual int get_screen_count() const;
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
index b00510f5a1..3ce26136e8 100644
--- a/platform/haiku/platform_config.h
+++ b/platform/haiku/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index debf051eda..85ba56165b 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -2,12 +2,10 @@
Import('env')
-import os
-
iphone_lib = [
'godot_iphone.cpp',
'os_iphone.cpp',
- 'sem_iphone.cpp',
+ 'semaphore_iphone.cpp',
'gl_view.mm',
'main.m',
'app_delegate.mm',
@@ -16,6 +14,7 @@ iphone_lib = [
'in_app_store.mm',
'icloud.mm',
'ios.mm',
+ 'camera_ios.mm',
]
env_ios = env.Clone()
@@ -23,7 +22,7 @@ ios_lib = env_ios.add_library('iphone', iphone_lib)
def combine_libs(target=None, source=None, env=None):
lib_path = target[0].srcnode().abspath
- if ("OSXCROSS_IOS" in os.environ):
+ if "osxcross" in env:
libtool = '$IPHONEPATH/usr/bin/${ios_triple}libtool'
else:
libtool = "$IPHONEPATH/usr/bin/libtool"
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index c34b5053d6..4c43f10e89 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index cc4985eb0c..64405bfa5b 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -598,8 +598,10 @@ static int frame_count = 0;
};
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
- OS::get_singleton()->get_main_loop()->notification(
- MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(
+ MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
+ }
};
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
@@ -613,18 +615,6 @@ static int frame_count = 0;
// Create a full-screen window
window = [[UIWindow alloc] initWithFrame:rect];
- // window.autoresizesSubviews = YES;
- //[window setAutoresizingMask:UIViewAutoresizingFlexibleWidth |
- // UIViewAutoresizingFlexibleWidth];
-
- // Create the OpenGL ES view and add it to the window
- GLView *glView = [[GLView alloc] initWithFrame:rect];
- printf("glview is %p\n", glView);
- //[window addSubview:glView];
- glView.delegate = self;
- // glView.autoresizesSubviews = YES;
- //[glView setAutoresizingMask:UIViewAutoresizingFlexibleWidth |
- // UIViewAutoresizingFlexibleWidth];
OS::VideoMode vm = _get_video_mode();
@@ -639,6 +629,12 @@ static int frame_count = 0;
return FALSE;
};
+ // WARNING: We must *always* create the GLView after we have constructed the
+ // OS with iphone_main. This allows the GLView to access project settings so
+ // it can properly initialize the OpenGL context
+ GLView *glView = [[GLView alloc] initWithFrame:rect];
+ glView.delegate = self;
+
view_controller = [[ViewController alloc] init];
view_controller.view = glView;
window.rootViewController = view_controller;
diff --git a/platform/iphone/camera_ios.h b/platform/iphone/camera_ios.h
new file mode 100644
index 0000000000..cf747283e1
--- /dev/null
+++ b/platform/iphone/camera_ios.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* camera_ios.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CAMERAIOS_H
+#define CAMERAIOS_H
+
+///@TODO this is a near duplicate of CameraOSX, we should find a way to combine those to minimise code duplication!!!!
+// If you fix something here, make sure you fix it there as wel!
+
+#include "servers/camera_server.h"
+
+class CameraIOS : public CameraServer {
+public:
+ CameraIOS();
+ ~CameraIOS();
+
+ void update_feeds();
+};
+
+#endif /* CAMERAIOS_H */ \ No newline at end of file
diff --git a/platform/iphone/camera_ios.mm b/platform/iphone/camera_ios.mm
new file mode 100644
index 0000000000..4c11701fdd
--- /dev/null
+++ b/platform/iphone/camera_ios.mm
@@ -0,0 +1,429 @@
+/*************************************************************************/
+/* camera_ios.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+///@TODO this is a near duplicate of CameraOSX, we should find a way to combine those to minimise code duplication!!!!
+// If you fix something here, make sure you fix it there as wel!
+
+#include "camera_ios.h"
+#include "servers/camera/camera_feed.h"
+
+#import <AVFoundation/AVFoundation.h>
+#import <UIKit/UIKit.h>
+
+//////////////////////////////////////////////////////////////////////////
+// MyCaptureSession - This is a little helper class so we can capture our frames
+
+@interface MyCaptureSession : AVCaptureSession <AVCaptureVideoDataOutputSampleBufferDelegate> {
+ Ref<CameraFeed> feed;
+ size_t width[2];
+ size_t height[2];
+ PoolVector<uint8_t> img_data[2];
+
+ AVCaptureDeviceInput *input;
+ AVCaptureVideoDataOutput *output;
+}
+
+@end
+
+@implementation MyCaptureSession
+
+- (id)initForFeed:(Ref<CameraFeed>)p_feed andDevice:(AVCaptureDevice *)p_device {
+ if (self = [super init]) {
+ NSError *error;
+ feed = p_feed;
+ width[0] = 0;
+ height[0] = 0;
+ width[1] = 0;
+ height[1] = 0;
+
+ // prepare our device
+ [p_device lockForConfiguration:&error];
+
+ [p_device setFocusMode:AVCaptureFocusModeLocked];
+ [p_device setExposureMode:AVCaptureExposureModeLocked];
+ [p_device setWhiteBalanceMode:AVCaptureWhiteBalanceModeLocked];
+
+ [p_device unlockForConfiguration];
+
+ [self beginConfiguration];
+
+ // setup our capture
+ self.sessionPreset = AVCaptureSessionPreset1280x720;
+
+ input = [AVCaptureDeviceInput deviceInputWithDevice:p_device error:&error];
+ if (!input) {
+ print_line("Couldn't get input device for camera");
+ } else {
+ [self addInput:input];
+ }
+
+ output = [AVCaptureVideoDataOutput new];
+ if (!output) {
+ print_line("Couldn't get output device for camera");
+ } else {
+ NSDictionary *settings = @{ (NSString *)kCVPixelBufferPixelFormatTypeKey : @(kCVPixelFormatType_420YpCbCr8BiPlanarFullRange) };
+ output.videoSettings = settings;
+
+ // discard if the data output queue is blocked (as we process the still image)
+ [output setAlwaysDiscardsLateVideoFrames:YES];
+
+ // now set ourselves as the delegate to receive new frames. Note that we're doing this on the main thread at the moment, we may need to change this..
+ [output setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
+
+ [self addOutput:output];
+ }
+
+ [self commitConfiguration];
+
+ // kick off our session..
+ [self startRunning];
+ };
+ return self;
+}
+
+- (void)cleanup {
+ // stop running
+ [self stopRunning];
+
+ // cleanup
+ [self beginConfiguration];
+
+ if (input) {
+ [self removeInput:input];
+ // don't release this
+ input = nil;
+ }
+
+ if (output) {
+ [self removeOutput:output];
+ [output setSampleBufferDelegate:nil queue:NULL];
+ [output release];
+ output = nil;
+ }
+
+ [self commitConfiguration];
+}
+
+- (void)dealloc {
+ // bye bye
+ [super dealloc];
+}
+
+- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
+ // This gets called every time our camera has a new image for us to process.
+ // May need to investigate in a way to throttle this if we get more images then we're rendering frames..
+
+ // For now, version 1, we're just doing the bare minimum to make this work...
+
+ CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
+ // int width = CVPixelBufferGetWidth(pixelBuffer);
+ // int height = CVPixelBufferGetHeight(pixelBuffer);
+
+ // It says that we need to lock this on the documentation pages but it's not in the samples
+ // need to lock our base address so we can access our pixel buffers, better safe then sorry?
+ CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
+
+ // get our buffers
+ unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
+ unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1);
+ if (dataY == NULL) {
+ print_line("Couldn't access Y pixel buffer data");
+ } else if (dataCbCr == NULL) {
+ print_line("Couldn't access CbCr pixel buffer data");
+ } else {
+ UIDeviceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
+ Ref<Image> img[2];
+
+ {
+ // do Y
+ int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
+ int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
+ int _bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0);
+
+ if ((width[0] != new_width) || (height[0] != new_height)) {
+ // printf("Camera Y plane %i, %i - %i\n", new_width, new_height, bytes_per_row);
+
+ width[0] = new_width;
+ height[0] = new_height;
+ img_data[0].resize(new_width * new_height);
+ }
+
+ PoolVector<uint8_t>::Write w = img_data[0].write();
+ memcpy(w.ptr(), dataY, new_width * new_height);
+
+ img[0].instance();
+ img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
+ }
+
+ {
+ // do CbCr
+ int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1);
+ int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1);
+ int bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 1);
+
+ if ((width[1] != new_width) || (height[1] != new_height)) {
+ // printf("Camera CbCr plane %i, %i - %i\n", new_width, new_height, bytes_per_row);
+
+ width[1] = new_width;
+ height[1] = new_height;
+ img_data[1].resize(2 * new_width * new_height);
+ }
+
+ PoolVector<uint8_t>::Write w = img_data[1].write();
+ memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height);
+
+ ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion
+ img[1].instance();
+ img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
+ }
+
+ // set our texture...
+ feed->set_YCbCr_imgs(img[0], img[1]);
+
+ // update our matrix to match the orientation, note, before changing anything
+ // here, be aware that the project orientation settings must match your xcode
+ // settings or this will go wrong!
+ Transform2D display_transform;
+ switch (orientation) {
+ case UIInterfaceOrientationPortrait: {
+ display_transform = Transform2D(0.0, -1.0, -1.0, 0.0, 1.0, 1.0);
+ } break;
+ case UIInterfaceOrientationLandscapeRight: {
+ display_transform = Transform2D(1.0, 0.0, 0.0, -1.0, 0.0, 1.0);
+ } break;
+ case UIInterfaceOrientationLandscapeLeft: {
+ display_transform = Transform2D(-1.0, 0.0, 0.0, 1.0, 1.0, 0.0);
+ } break;
+ default: {
+ display_transform = Transform2D(0.0, 1.0, 1.0, 0.0, 0.0, 0.0);
+ } break;
+ }
+
+ //TODO: this is correct for the camera on the back, I have a feeling this needs to be inversed for the camera on the front!
+ feed->set_transform(display_transform);
+ }
+
+ // and unlock
+ CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
+}
+
+@end
+
+//////////////////////////////////////////////////////////////////////////
+// CameraFeedIOS - Subclass for camera feeds in iOS
+
+class CameraFeedIOS : public CameraFeed {
+private:
+ bool is_arkit; // if true this feed is updated through ARKit (should only have one and not yet implemented)
+ AVCaptureDevice *device;
+ MyCaptureSession *capture_session;
+
+public:
+ bool get_is_arkit() const;
+ AVCaptureDevice *get_device() const;
+
+ CameraFeedIOS();
+ ~CameraFeedIOS();
+
+ void set_device(AVCaptureDevice *p_device);
+
+ bool activate_feed();
+ void deactivate_feed();
+};
+
+bool CameraFeedIOS::get_is_arkit() const {
+ return is_arkit;
+};
+
+AVCaptureDevice *CameraFeedIOS::get_device() const {
+ return device;
+};
+
+CameraFeedIOS::CameraFeedIOS() {
+ capture_session = NULL;
+ device = NULL;
+ transform = Transform2D(1.0, 0.0, 0.0, 1.0, 0.0, 0.0); /* should re-orientate this based on device orientation */
+};
+
+void CameraFeedIOS::set_device(AVCaptureDevice *p_device) {
+ device = p_device;
+ if (device == NULL) {
+ ///@TODO finish this!
+ is_arkit = true;
+ name = "ARKit";
+ position = CameraFeed::FEED_BACK;
+ } else {
+ is_arkit = false;
+ [device retain];
+
+ // get some info
+ NSString *device_name = p_device.localizedName;
+ name = device_name.UTF8String;
+ position = CameraFeed::FEED_UNSPECIFIED;
+ if ([p_device position] == AVCaptureDevicePositionBack) {
+ position = CameraFeed::FEED_BACK;
+ } else if ([p_device position] == AVCaptureDevicePositionFront) {
+ position = CameraFeed::FEED_FRONT;
+ };
+ };
+};
+
+CameraFeedIOS::~CameraFeedIOS() {
+ if (capture_session != NULL) {
+ [capture_session release];
+ capture_session = NULL;
+ };
+
+ if (device != NULL) {
+ [device release];
+ device = NULL;
+ };
+};
+
+bool CameraFeedIOS::activate_feed() {
+ if (is_arkit) {
+ ///@TODO to implement;
+ } else {
+ if (capture_session) {
+ // already recording!
+ } else {
+ // start camera capture
+ capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
+ };
+ };
+
+ return true;
+};
+
+void CameraFeedIOS::deactivate_feed() {
+ // end camera capture if we have one
+ if (capture_session) {
+ [capture_session cleanup];
+ [capture_session release];
+ capture_session = NULL;
+ };
+};
+
+//////////////////////////////////////////////////////////////////////////
+// MyDeviceNotifications - This is a little helper class gets notifications
+// when devices are connected/disconnected
+
+@interface MyDeviceNotifications : NSObject {
+ CameraIOS *camera_server;
+}
+
+@end
+
+@implementation MyDeviceNotifications
+
+- (void)devices_changed:(NSNotification *)notification {
+ camera_server->update_feeds();
+}
+
+- (id)initForServer:(CameraIOS *)p_server {
+ if (self = [super init]) {
+ camera_server = p_server;
+
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasConnectedNotification object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasDisconnectedNotification object:nil];
+ };
+ return self;
+}
+
+- (void)dealloc {
+ // remove notifications
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];
+
+ [super dealloc];
+}
+
+@end
+
+MyDeviceNotifications *device_notifications = nil;
+
+//////////////////////////////////////////////////////////////////////////
+// CameraIOS - Subclass for our camera server on iPhone
+
+void CameraIOS::update_feeds() {
+ // this way of doing things is deprecated but still works,
+ // rewrite to using AVCaptureDeviceDiscoverySession
+
+ AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeBuiltInTelephotoCamera, AVCaptureDeviceTypeBuiltInDualCamera, AVCaptureDeviceTypeBuiltInTrueDepthCamera] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
+
+ // remove devices that are gone..
+ for (int i = feeds.size() - 1; i >= 0; i--) {
+ Ref<CameraFeedIOS> feed = (Ref<CameraFeedIOS>)feeds[i];
+
+ if (feed->get_is_arkit()) {
+ // ignore, this is our arkit entry
+ } else if (![session.devices containsObject:feed->get_device()]) {
+ // remove it from our array, this will also destroy it ;)
+ remove_feed(feed);
+ };
+ };
+
+ // add new devices..
+ for (AVCaptureDevice *device in session.devices) {
+ bool found = false;
+ for (int i = 0; i < feeds.size() && !found; i++) {
+ Ref<CameraFeedIOS> feed = (Ref<CameraFeedIOS>)feeds[i];
+ if (feed->get_device() == device) {
+ found = true;
+ };
+ };
+
+ if (!found) {
+ Ref<CameraFeedIOS> newfeed;
+ newfeed.instance();
+ newfeed->set_device(device);
+ add_feed(newfeed);
+ };
+ };
+};
+
+CameraIOS::CameraIOS() {
+ [AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo
+ completionHandler:^(BOOL granted) {
+ if (granted) {
+ // Find available cameras we have at this time
+ update_feeds();
+
+ // should only have one of these....
+ device_notifications = [[MyDeviceNotifications alloc] initForServer:this];
+ } else {
+ print_line("No access to cameras!");
+ }
+ }];
+};
+
+CameraIOS::~CameraIOS() {
+ [device_notifications release];
+};
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 4608770c09..daf4f405fd 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -1,5 +1,4 @@
import os
-import string
import sys
from methods import detect_darwin_sdk_path
@@ -29,7 +28,6 @@ def get_opts():
BoolVariable('icloud', 'Support for iCloud', True),
BoolVariable('ios_exceptions', 'Enable exceptions', False),
('ios_triple', 'Triple for ios toolchain', ''),
- BoolVariable('ios_sim', 'Build simulator binary', False),
]
@@ -47,27 +45,25 @@ def configure(env):
if (env["target"].startswith("release")):
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Append(CPPFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
+ env.Append(CCFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer'])
env.Append(LINKFLAGS=['-O2'])
else: #optimize for size
- env.Append(CPPFLAGS=['-Os', '-ftree-vectorize'])
+ env.Append(CCFLAGS=['-Os', '-ftree-vectorize'])
env.Append(LINKFLAGS=['-Os'])
if env["target"] == "release_debug":
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
- env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Append(CCFLAGS=['-gdwarf-2', '-O0'])
+ env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
if (env["use_lto"]):
- env.Append(CPPFLAGS=['-flto'])
+ env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
## Architecture
- if env["ios_sim"] and not ("arch" in env):
- env["arch"] = "x86"
-
- if env["arch"] == "x86": # i386, simulator
+ if env["arch"] == "x86": # i386
env["bits"] = "32"
elif env["arch"] == "x86_64":
env["bits"] = "64"
@@ -80,6 +76,10 @@ def configure(env):
## Compiler configuration
+ # Save this in environment for use by other modules
+ if "OSXCROSS_IOS" in os.environ:
+ env["osxcross"] = True
+
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}'
@@ -105,7 +105,7 @@ def configure(env):
detect_darwin_sdk_path('iphonesimulator', env)
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.9'
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
- env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"').split())
+ env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0').split())
elif (env["arch"] == "arm"):
detect_darwin_sdk_path('iphone', env)
env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=10.0 -MMD -MT dependencies'.split())
@@ -115,10 +115,12 @@ def configure(env):
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
- if env['ios_exceptions']:
- env.Append(CPPFLAGS=['-fexceptions'])
- else:
- env.Append(CPPFLAGS=['-fno-exceptions'])
+ # Disable exceptions on non-tools (template) builds
+ if not env['tools']:
+ if env['ios_exceptions']:
+ env.Append(CCFLAGS=['-fexceptions'])
+ else:
+ env.Append(CCFLAGS=['-fno-exceptions'])
## Link flags
@@ -142,6 +144,7 @@ def configure(env):
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
+ '-framework', 'CoreVideo',
'-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'GameController',
@@ -165,20 +168,12 @@ def configure(env):
if env['icloud']:
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
- env.Append(CPPPATH=['$IPHONESDK/usr/include',
- '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
- '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
- ])
+ env.Prepend(CPPPATH=['$IPHONESDK/usr/include',
+ '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
+ '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
+ ])
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
- env.Append(CPPPATH=['#platform/iphone'])
- env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
-
- # TODO: Move that to opus module's config
- if 'module_opus_enabled' in env and env['module_opus_enabled']:
- env.opus_fixed_point = "yes"
- if (env["arch"] == "arm"):
- env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
- elif (env["arch"] == "arm64"):
- env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
+ env.Prepend(CPPPATH=['#platform/iphone'])
+ env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DCOREAUDIO_ENABLED'])
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 8a9b254cdc..7ca83320d0 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -105,7 +105,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
if (pname.length() == 0) {
if (r_error) {
- *r_error = "Identifier is missing.";
+ *r_error = TTR("Identifier is missing.");
}
return false;
}
@@ -116,7 +116,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
CharType c = pname[i];
if (first && c == '.') {
if (r_error) {
- *r_error = "Identifier segments must be of non-zero length.";
+ *r_error = TTR("Identifier segments must be of non-zero length.");
}
return false;
}
@@ -127,19 +127,19 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
}
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' is not allowed in Identifier.";
+ *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
return false;
}
if (first && (c >= '0' && c <= '9')) {
if (r_error) {
- *r_error = "A digit cannot be the first character in a Identifier segment.";
+ *r_error = TTR("A digit cannot be the first character in a Identifier segment.");
}
return false;
}
if (first && c == '_') {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a Identifier segment.";
+ *r_error = vformat(TTR("The character '%s' cannot be the first character in a Identifier segment."), String::chr(c));
}
return false;
}
@@ -148,14 +148,14 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
if (segments == 0) {
if (r_error) {
- *r_error = "The Identifier must have at least one '.' separator.";
+ *r_error = TTR("The Identifier must have at least one '.' separator.");
}
return false;
}
if (first) {
if (r_error) {
- *r_error = "Identifier segments must be of non-zero length.";
+ *r_error = TTR("Identifier segments must be of non-zero length.");
}
return false;
}
@@ -196,15 +196,16 @@ public:
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- if (p_preset->get("texture_format/s3tc")) {
- r_features->push_back("s3tc");
- }
- if (p_preset->get("texture_format/etc")) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ if (driver == "GLES2") {
r_features->push_back("etc");
- }
- if (p_preset->get("texture_format/etc2")) {
+ } else if (driver == "GLES3") {
r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
}
+
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {
r_features->push_back(architectures[i]);
@@ -246,7 +247,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
@@ -255,12 +256,26 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description"), "Godot would like to use your camera"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description"), "Godot would like to use your photos"));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
@@ -275,10 +290,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
}
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
-
Vector<ExportArchitecture> architectures = _get_supported_architectures();
for (int i = 0; i < architectures.size(); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));
@@ -337,6 +348,59 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
} else if (lines[i].find("$cpp_code") != -1) {
strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
+ } else if (lines[i].find("$access_wifi") != -1) {
+ bool is_on = p_preset->get("capabilities/access_wifi");
+ strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$game_center") != -1) {
+ bool is_on = p_preset->get("capabilities/game_center");
+ strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$in_app_purchases") != -1) {
+ bool is_on = p_preset->get("capabilities/in_app_purchases");
+ strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$push_notifications") != -1) {
+ bool is_on = p_preset->get("capabilities/push_notifications");
+ strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$required_device_capabilities") != -1) {
+ String capabilities;
+
+ // I've removed armv7 as we can run on 64bit only devices
+ // Note that capabilities listed here are requirements for the app to be installed.
+ // They don't enable anything.
+
+ if ((bool)p_preset->get("capabilities/arkit")) {
+ capabilities += "<string>arkit</string>\n";
+ }
+ if ((bool)p_preset->get("capabilities/game_center")) {
+ capabilities += "<string>gamekit</string>\n";
+ }
+ if ((bool)p_preset->get("capabilities/access_wifi")) {
+ capabilities += "<string>wifi</string>\n";
+ }
+
+ strnew += lines[i].replace("$required_device_capabilities", capabilities);
+ } else if (lines[i].find("$interface_orientations") != -1) {
+ String orientations;
+
+ if ((bool)p_preset->get("orientation/portrait")) {
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_left")) {
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_right")) {
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/portrait_upside_down")) {
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ }
+
+ strnew += lines[i].replace("$interface_orientations", orientations);
+ } else if (lines[i].find("$camera_usage_description") != -1) {
+ String description = p_preset->get("privacy/camera_usage_description");
+ strnew += lines[i].replace("$camera_usage_description", description) + "\n";
+ } else if (lines[i].find("$photolibrary_usage_description") != -1) {
+ String description = p_preset->get("privacy/photolibrary_usage_description");
+ strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -648,6 +712,10 @@ void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_
pbx_files += file_info_format.format(format_dict, "$_");
}
+ // Note, frameworks like gamekit are always included in our project.pbxprof file
+ // even if turned off in capabilities.
+ // Frameworks that are used by modules (like arkit) we may need to optionally add here.
+
String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
str = str.replace("$additional_pbx_files", pbx_files);
str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
@@ -751,7 +819,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
String dest_dir = p_path.get_base_dir() + "/";
String binary_name = p_path.get_file().get_basename();
- EditorProgress ep("export", "Exporting for iOS", 5);
+ EditorProgress ep("export", "Exporting for iOS", 5, true);
String team_id = p_preset->get("application/app_store_team_id");
ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project.");
@@ -771,6 +839,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
}
}
+ if (!DirAccess::exists(dest_dir)) {
+ return ERR_FILE_BAD_PATH;
+ }
+
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da) {
String current_dir = da->get_current_dir();
@@ -796,14 +868,18 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
memdelete(da);
}
- ep.step("Making .pck", 0);
+ if (ep.step("Making .pck", 0)) {
+ return ERR_SKIP;
+ }
String pack_path = dest_dir + binary_name + ".pck";
Vector<SharedObject> libraries;
Error err = save_pack(p_preset, pack_path, &libraries);
if (err)
return err;
- ep.step("Extracting and configuring Xcode project", 1);
+ if (ep.step("Extracting and configuring Xcode project", 1)) {
+ return ERR_SKIP;
+ }
String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a";
@@ -838,7 +914,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
};
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
- ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+ ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
print_line("Unzipping...");
FileAccess *src_f = NULL;
@@ -848,7 +924,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name);
return ERR_CANT_OPEN;
}
- ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+
int ret = unzGoToFirstFile(src_pkg_zip);
Vector<uint8_t> project_file_data;
while (ret == UNZ_OK) {
@@ -981,7 +1057,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
memdelete(f);
#ifdef OSX_ENABLED
- ep.step("Code-signing dylibs", 2);
+ if (ep.step("Code-signing dylibs", 2)) {
+ return ERR_SKIP;
+ }
DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs");
ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
CodesignData codesign_data(p_preset, p_debug);
@@ -989,7 +1067,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
memdelete(dylibs_dir);
ERR_FAIL_COND_V(err, err);
- ep.step("Making .xcarchive", 3);
+ if (ep.step("Making .xcarchive", 3)) {
+ return ERR_SKIP;
+ }
String archive_path = p_path.get_basename() + ".xcarchive";
List<String> archive_args;
archive_args.push_back("-project");
@@ -1008,7 +1088,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
ERR_FAIL_COND_V(err, err);
- ep.step("Making .ipa", 4);
+ if (ep.step("Making .ipa", 4)) {
+ return ERR_SKIP;
+ }
List<String> export_args;
export_args.push_back("-exportArchive");
export_args.push_back("-archivePath");
@@ -1029,32 +1111,38 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- bool valid = true;
String err;
+ r_missing_templates = find_export_template("iphone.zip") == String();
- if (!exists_export_template("iphone.zip", &err)) {
- valid = false;
+ if (p_preset->get("custom_package/debug") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
+ r_missing_templates = false;
+ } else {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
}
- if (p_preset->get("custom_package/debug") != "" && !FileAccess::exists(p_preset->get("custom_package/debug"))) {
- valid = false;
- err += "Custom debug package not found.\n";
+ if (p_preset->get("custom_package/release") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/release"))) {
+ r_missing_templates = false;
+ } else {
+ err += TTR("Custom release template not found.") + "\n";
+ }
}
- if (p_preset->get("custom_package/release") != "" && !FileAccess::exists(p_preset->get("custom_package/release"))) {
- valid = false;
- err += "Custom release package not found.\n";
- }
+ bool valid = !r_missing_templates;
String team_id = p_preset->get("application/app_store_team_id");
if (team_id.length() == 0) {
- err += "App Store Team ID not specified - cannot configure the project.\n";
+ err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
+ valid = false;
}
String identifier = p_preset->get("application/identifier");
String pn_err;
if (!is_package_name_valid(identifier, &pn_err)) {
- err += "Invalid Identifier - " + pn_err + "\n";
+ err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
+ valid = false;
}
for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
@@ -1062,17 +1150,23 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
if (info.is_required) {
- err += "Required icon is not specified in the preset.\n";
+ err += TTR("Required icon is not specified in the preset.") + "\n";
+ valid = false;
}
break;
}
}
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
+ }
+
if (!err.empty())
r_error = err;
- r_missing_templates = !valid;
- return err.empty();
+ return valid;
}
EditorExportPlatformIOS::EditorExportPlatformIOS() {
diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h
index ea79973290..3da58def33 100644
--- a/platform/iphone/export/export.h
+++ b/platform/iphone/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index 9a62cccb1a..1a14968f02 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index e210bfb862..97d6f0c71b 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h
index 0d101eb696..4fb721f159 100644
--- a/platform/iphone/gl_view.h
+++ b/platform/iphone/gl_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 92fba7224f..1cb8d0e44e 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -284,19 +284,37 @@ static void clear_touches() {
kEAGLColorFormatRGBA8,
kEAGLDrawablePropertyColorFormat,
nil];
+ bool fallback_gl2 = false;
+ // Create a GL ES 3 context based on the gl driver from project settings
+ if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3") {
+ context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
+ NSLog(@"Setting up an OpenGL ES 3.0 context. Based on Project Settings \"rendering/quality/driver/driver_name\"");
+ if (!context && GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
+ gles3_available = false;
+ fallback_gl2 = true;
+ NSLog(@"Failed to create OpenGL ES 3.0 context. Falling back to OpenGL ES 2.0");
+ }
+ }
- // Create our EAGLContext, and if successful make it current and create our framebuffer.
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
-
- if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
+ // Create GL ES 2 context
+ if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2" || fallback_gl2) {
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
- gles3_available = false;
- if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
- [self release];
+ NSLog(@"Setting up an OpenGL ES 2.0 context.");
+ if (!context) {
+ NSLog(@"Failed to create OpenGL ES 2.0 context!");
return nil;
}
}
+ if (![EAGLContext setCurrentContext:context]) {
+ NSLog(@"Failed to set EAGLContext!");
+ return nil;
+ }
+ if (![self createFramebuffer]) {
+ NSLog(@"Failed to create frame buffer!");
+ return nil;
+ }
+
// Default the animation interval to 1/60th of a second.
animationInterval = 1.0 / 60.0;
return self;
diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp
index f9b9654a8c..db93db5021 100644
--- a/platform/iphone/godot_iphone.cpp
+++ b/platform/iphone/godot_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h
index 52bb1131a0..aa4e1d4582 100644
--- a/platform/iphone/icloud.h
+++ b/platform/iphone/icloud.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
index a9748bf562..c60db3d661 100644
--- a/platform/iphone/icloud.mm
+++ b/platform/iphone/icloud.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -138,7 +138,7 @@ Variant nsobject_to_variant(NSObject *object) {
//this is a type that icloud supports...but how did you submit it in the first place?
//I guess this is a type that *might* show up, if you were, say, trying to make your game
//compatible with existing cloud data written by another engine's version of your game
- WARN_PRINT("NSDate unsupported, returning null Variant")
+ WARN_PRINT("NSDate unsupported, returning null Variant");
return Variant();
} else if ([object isKindOfClass:[NSNull class]] or object == nil) {
return Variant();
diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h
index 353438676d..7ed699c4f1 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/iphone/in_app_store.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 2cdd477ed1..490e84c571 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 5e77683949..91c4725b35 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index 7eb4f495f7..686422ceb2 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/main.m b/platform/iphone/main.m
index 0f0810f28f..e9f009eabe 100644
--- a/platform/iphone/main.m
+++ b/platform/iphone/main.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index dd764b7173..f5fce66059 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,9 +45,10 @@
#include "core/project_settings.h"
#include "drivers/unix/syslog_logger.h"
-#include "sem_iphone.h"
+#include "semaphore_iphone.h"
#include "ios.h"
+
#include <dlfcn.h>
int OSIPhone::get_video_driver_count() const {
@@ -83,14 +84,14 @@ void OSIPhone::set_data_dir(String p_dir) {
memdelete(da);
};
-void OSIPhone::set_unique_id(String p_ID) {
+void OSIPhone::set_unique_id(String p_id) {
- unique_ID = p_ID;
+ unique_id = p_id;
};
String OSIPhone::get_unique_id() const {
- return unique_ID;
+ return unique_id;
};
void OSIPhone::initialize_core() {
@@ -119,7 +120,7 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
use_gl3 = false;
continue;
@@ -166,6 +167,8 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
input = memnew(InputDefault);
+ camera_server = memnew(CameraIOS);
+
#ifdef GAME_CENTER_ENABLED
game_center = memnew(GameCenter);
Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
@@ -360,6 +363,11 @@ void OSIPhone::finalize() {
if (main_loop) // should not happen?
memdelete(main_loop);
+ if (camera_server) {
+ memdelete(camera_server);
+ camera_server = NULL;
+ }
+
visual_server->finish();
memdelete(visual_server);
// memdelete(rasterizer);
@@ -489,18 +497,12 @@ void OSIPhone::set_keep_screen_on(bool p_enabled) {
_set_keep_screen_on(p_enabled);
};
-void OSIPhone::set_cursor_shape(CursorShape p_shape){
-
-};
-
String OSIPhone::get_user_data_dir() const {
return data_dir;
};
-void OSIPhone::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot){};
-
-String OSIPhone::get_name() {
+String OSIPhone::get_name() const {
return "iOS";
};
@@ -586,7 +588,7 @@ void OSIPhone::native_video_stop() {
bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "mobile" || p_feature == "etc" || p_feature == "pvrtc" || p_feature == "etc2";
+ return p_feature == "mobile";
}
// Initialization order between compilation units is not guaranteed,
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 64a3c6355a..c16c29a858 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,7 @@
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
+#include "camera_ios.h"
#include "game_center.h"
#include "icloud.h"
#include "in_app_store.h"
@@ -60,6 +61,8 @@ private:
AudioDriverCoreAudio audio_driver;
+ CameraServer *camera_server;
+
#ifdef GAME_CENTER_ENABLED
GameCenter *game_center;
#endif
@@ -107,7 +110,7 @@ private:
void queue_event(const Ref<InputEvent> &p_event);
String data_dir;
- String unique_ID;
+ String unique_id;
String locale_code;
InputDefault *input;
@@ -167,9 +170,6 @@ public:
virtual void hide_virtual_keyboard();
virtual int get_virtual_keyboard_height() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
-
virtual Size2 get_window_size() const;
virtual Rect2 get_window_safe_area() const;
@@ -177,7 +177,7 @@ public:
void set_data_dir(String p_dir);
- virtual String get_name();
+ virtual String get_name() const;
Error shell_open(String p_uri);
@@ -186,7 +186,7 @@ public:
void set_locale(String p_locale);
String get_locale() const;
- void set_unique_id(String p_ID);
+ void set_unique_id(String p_id);
String get_unique_id() const;
virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index d9fd61fb6e..1884e03403 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/platform_refcount.h b/platform/iphone/platform_refcount.h
index 34338d92e7..56fd4e6e81 100644
--- a/platform/iphone/platform_refcount.h
+++ b/platform/iphone/platform_refcount.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp
index 7f9dadc363..e2631b7822 100644
--- a/platform/iphone/power_iphone.cpp
+++ b/platform/iphone/power_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/power_iphone.h b/platform/iphone/power_iphone.h
index 9619064915..d7d4bf4a69 100644
--- a/platform/iphone/power_iphone.h
+++ b/platform/iphone/power_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_IPHONE_POWER_IPHONE_H_
-#define PLATFORM_IPHONE_POWER_IPHONE_H_
+#ifndef POWER_IPHONE_H
+#define POWER_IPHONE_H
#include <os/os.h>
@@ -50,4 +50,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_IPHONE_POWER_IPHONE_H_ */
+#endif // POWER_IPHONE_H
diff --git a/platform/iphone/sem_iphone.cpp b/platform/iphone/semaphore_iphone.cpp
index ebab9db8fa..cc7dde72f7 100644
--- a/platform/iphone/sem_iphone.cpp
+++ b/platform/iphone/semaphore_iphone.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_iphone.cpp */
+/* semaphore_iphone.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "sem_iphone.h"
+#include "semaphore_iphone.h"
#include <fcntl.h>
#include <unistd.h>
@@ -71,6 +71,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
}
#include "core/os/memory.h"
+
#include <errno.h>
Error SemaphoreIphone::wait() {
diff --git a/platform/iphone/sem_iphone.h b/platform/iphone/semaphore_iphone.h
index 3edc4492eb..16658384e6 100644
--- a/platform/iphone/sem_iphone.h
+++ b/platform/iphone/semaphore_iphone.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_iphone.h */
+/* semaphore_iphone.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SEM_IPHONE_H
-#define SEM_IPHONE_H
+#ifndef SEMAPHORE_IPHONE_H
+#define SEMAPHORE_IPHONE_H
struct cgsem {
int pipefd[2];
@@ -56,4 +56,4 @@ public:
~SemaphoreIphone();
};
-#endif
+#endif // SEMAPHORE_IPHONE_H
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index 31c4f0daf3..fc18661f62 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index f75f0fd812..0358abf9e2 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index a93c98a89f..85a633442e 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -20,6 +20,13 @@ for lib in js_libraries:
env.Append(LINKFLAGS=['--js-library', env.File(lib).path])
env.Depends(build, js_libraries)
+js_modules = [
+ 'id_handler.js',
+]
+for module in js_modules:
+ env.Append(LINKFLAGS=['--pre-js', env.File(module).path])
+env.Depends(build, js_modules)
+
wrapper_start = env.File('pre.js')
wrapper_end = env.File('engine.js')
js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js')
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index c7a6d53561..d4dc43d57c 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h
index 5f22f082e9..52d87528f6 100644
--- a/platform/javascript/api/api.h
+++ b/platform/javascript/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h
index 49d5309737..49e460fffd 100644
--- a/platform/javascript/api/javascript_eval.h
+++ b/platform/javascript/api/javascript_eval.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index a5b627b8dc..163826f828 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -99,7 +99,7 @@ Error AudioDriverJavaScript::init() {
return FAILED;
}
- if (!internal_buffer || memarr_len(internal_buffer) != buffer_length * channel_count) {
+ if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) {
if (internal_buffer)
memdelete_arr(internal_buffer);
internal_buffer = memnew_arr(float, buffer_length *channel_count);
@@ -146,6 +146,15 @@ void AudioDriverJavaScript::start() {
/* clang-format on */
}
+void AudioDriverJavaScript::resume() {
+ /* clang-format off */
+ EM_ASM({
+ if (_audioDriver_audioContext.resume)
+ _audioDriver_audioContext.resume();
+ });
+ /* clang-format on */
+}
+
int AudioDriverJavaScript::get_mix_rate() const {
/* clang-format off */
@@ -200,7 +209,7 @@ Error AudioDriverJavaScript::capture_start() {
}
function gotMediaInputError(e) {
- console.log(e);
+ out(e);
}
if (navigator.mediaDevices.getUserMedia) {
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index c8aeb0b446..9dcba02c96 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,6 +49,7 @@ public:
virtual Error init();
virtual void start();
+ void resume();
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
virtual void lock();
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 22b5f1f87a..145ac42863 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,5 +1,4 @@
import os
-import sys
def is_active():
@@ -104,17 +103,19 @@ def configure(env):
## Compile flags
- env.Append(CPPPATH=['#platform/javascript'])
+ env.Prepend(CPPPATH=['#platform/javascript'])
env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED'])
# No multi-threading (SharedArrayBuffer) available yet,
# once feasible also consider memory buffer size issues.
env.Append(CPPDEFINES=['NO_THREADS'])
- # These flags help keep the file size down.
- env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti'])
- # Don't use dynamic_cast, necessary with no-rtti.
- env.Append(CPPDEFINES=['NO_SAFE_CAST'])
+ # Disable exceptions and rtti on non-tools (template) builds
+ if not env['tools']:
+ # These flags help keep the file size down.
+ env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti'])
+ # Don't use dynamic_cast, necessary with no-rtti.
+ env.Append(CPPDEFINES=['NO_SAFE_CAST'])
if env['javascript_eval']:
env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED'])
@@ -129,10 +130,6 @@ def configure(env):
# us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
- # Since we use both memory growth and MEMFS preloading,
- # this avoids unecessary copying on start-up.
- env.Append(LINKFLAGS=['--no-heap-copy'])
-
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
@@ -140,7 +137,3 @@ def configure(env):
# TODO: Reevaluate usage of this setting now that engine.js manages engine runtime.
env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1'])
-
- # TODO: Move that to opus module's config.
- if 'module_opus_enabled' in env and env['module_opus_enabled']:
- env.opus_fixed_point = 'yes'
diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc
index a30818decc..bf99ea5d42 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/javascript/dom_keys.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index 91458eb4c3..860d6707ff 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -199,7 +199,8 @@
}
LIBS.FS.mkdirTree(dir);
}
- LIBS.FS.createDataFile('/', file.path, new Uint8Array(file.buffer), true, true, true);
+ // With memory growth, canOwn should be false.
+ LIBS.FS.createDataFile(file.path, null, new Uint8Array(file.buffer), true, true, false);
}, this);
preloadedFiles = null;
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 7a325e81dd..c68b420c61 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,7 +40,7 @@
class EditorExportPlatformJavaScript : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform)
+ GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform);
Ref<ImageTexture> logo;
Ref<ImageTexture> run_icon;
@@ -104,22 +104,27 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- if (p_preset->get("texture_format/s3tc")) {
+ if (p_preset->get("vram_texture_compression/for_desktop")) {
r_features->push_back("s3tc");
}
- if (p_preset->get("texture_format/etc")) {
- r_features->push_back("etc");
- }
- if (p_preset->get("texture_format/etc2")) {
- r_features->push_back("etc2");
+
+ if (p_preset->get("vram_texture_compression/for_mobile")) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ if (driver == "GLES2") {
+ r_features->push_back("etc");
+ } else if (driver == "GLES3") {
+ r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
+ }
}
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
@@ -155,7 +160,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
if (FileAccess::exists(p_preset->get("custom_template/debug"))) {
valid = true;
} else {
- err += "Custom debug template not found.\n";
+ err += TTR("Custom debug template not found.") + "\n";
}
}
@@ -163,14 +168,23 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
if (FileAccess::exists(p_preset->get("custom_template/release"))) {
valid = true;
} else {
- err += "Custom release template not found.\n";
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ r_missing_templates = !valid;
+
+ if (p_preset->get("vram_texture_compression/for_mobile")) {
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
}
}
if (!err.empty())
r_error = err;
- r_missing_templates = !valid;
return valid;
}
@@ -200,6 +214,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
if (template_path != String() && !FileAccess::exists(template_path)) {
EditorNode::get_singleton()->show_warning(TTR("Template file not found:") + "\n" + template_path);
return ERR_FILE_NOT_FOUND;
@@ -349,7 +367,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
if (err) {
return err;
}
- OS::get_singleton()->shell_open(path);
+ OS::get_singleton()->shell_open(String("file://") + path);
return OK;
}
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 2835d0723f..7ebbcd6f00 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc
index d75d33a33a..c034069ab2 100644
--- a/platform/javascript/http_client.h.inc
+++ b/platform/javascript/http_client.h.inc
@@ -3,10 +3,10 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index ccf4f8a11b..b4bab9a999 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h
index b5ff46d7fe..4a596057da 100644
--- a/platform/javascript/http_request.h
+++ b/platform/javascript/http_request.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js
index ee1c06c623..66dacfc3d4 100644
--- a/platform/javascript/http_request.js
+++ b/platform/javascript/http_request.js
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -82,7 +82,7 @@ var GodotHTTPRequest = {
godot_xhr_send_string: function(xhrId, strPtr) {
if (!strPtr) {
- console.warn("Failed to send string per XHR: null pointer");
+ err("Failed to send string per XHR: null pointer");
return;
}
GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
@@ -90,11 +90,11 @@ var GodotHTTPRequest = {
godot_xhr_send_data: function(xhrId, ptr, len) {
if (!ptr) {
- console.warn("Failed to send data per XHR: null pointer");
+ err("Failed to send data per XHR: null pointer");
return;
}
if (len < 0) {
- console.warn("Failed to send data per XHR: buffer length less than 0");
+ err("Failed to send data per XHR: buffer length less than 0");
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
diff --git a/platform/javascript/id_handler.js b/platform/javascript/id_handler.js
new file mode 100644
index 0000000000..36ef5aa8ef
--- /dev/null
+++ b/platform/javascript/id_handler.js
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* id_handler.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+var IDHandler = function() {
+
+ var ids = {};
+ var size = 0;
+
+ this.has = function(id) {
+ return ids.hasOwnProperty(id);
+ }
+
+ this.add = function(obj) {
+ size += 1;
+ var id = crypto.getRandomValues(new Int32Array(32))[0];
+ ids[id] = obj;
+ return id;
+ }
+
+ this.get = function(id) {
+ return ids[id];
+ }
+
+ this.remove = function(id) {
+ size -= 1;
+ delete ids[id];
+ }
+
+ this.size = function() {
+ return size;
+ }
+
+ this.ids = ids;
+};
+
+Module.IDHandler = new IDHandler;
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index 9b8174cc71..dd3eba74e4 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -69,7 +69,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
eval_ret = eval(UTF8ToString(CODE));
}
} catch (e) {
- console.warn(e);
+ err(e);
eval_ret = null;
}
@@ -97,7 +97,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
if (array_ptr!==0) {
_free(array_ptr)
}
- console.warn(e);
+ err(e);
// fall through
}
break;
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index ec60571402..bdf9dfe18f 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 1a40f6a979..d96ffc3a55 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -70,6 +70,20 @@ static bool is_canvas_focused() {
/* clang-format on */
}
+static Point2 correct_canvas_position(int x, int y) {
+ int canvas_width;
+ int canvas_height;
+ emscripten_get_canvas_element_size(NULL, &canvas_width, &canvas_height);
+
+ double element_width;
+ double element_height;
+ emscripten_get_element_css_size(NULL, &element_width, &element_height);
+
+ x = (int)(canvas_width / element_width * x);
+ y = (int)(canvas_height / element_height * y);
+ return Point2(x, y);
+}
+
static bool cursor_inside_canvas = true;
EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
@@ -245,6 +259,8 @@ EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboa
return false;
}
os->input->parse_input_event(ev);
+ // Resume audio context after input in case autoplay was denied.
+ os->audio_driver_javascript.resume();
return true;
}
@@ -283,7 +299,7 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
Ref<InputEventMouseButton> ev;
ev.instance();
ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
- ev->set_position(Point2(p_event->canvasX, p_event->canvasY));
+ ev->set_position(correct_canvas_position(p_event->canvasX, p_event->canvasY));
ev->set_global_position(ev->get_position());
dom2godot_mod(p_event, ev);
switch (p_event->button) {
@@ -335,6 +351,8 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
ev->set_button_mask(mask);
os->input->parse_input_event(ev);
+ // Resume audio context after input in case autoplay was denied.
+ os->audio_driver_javascript.resume();
// Prevent multi-click text selection and wheel-click scrolling anchor.
// Context menu is prevented through contextmenu event.
return true;
@@ -345,7 +363,7 @@ EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMous
OS_JavaScript *os = get_singleton();
int input_mask = os->input->get_mouse_button_mask();
- Point2 pos = Point2(p_event->canvasX, p_event->canvasY);
+ Point2 pos = correct_canvas_position(p_event->canvasX, p_event->canvasY);
// For motion outside the canvas, only read mouse movement if dragging
// started inside the canvas; imitating desktop app behaviour.
if (!cursor_inside_canvas && !input_mask)
@@ -415,12 +433,134 @@ void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+ if (get_mouse_mode() == MOUSE_MODE_VISIBLE) {
+ if (cursors[p_shape] != "") {
+ Vector<String> url = cursors[p_shape].split("?");
+ set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
+ } else {
+ set_css_cursor(godot2dom_cursor(p_shape));
+ }
+ }
+
cursor_shape = p_shape;
- if (get_mouse_mode() != MOUSE_MODE_HIDDEN)
- set_css_cursor(godot2dom_cursor(cursor_shape));
}
void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+
+ if (p_cursor.is_valid()) {
+ Ref<Texture> texture = p_cursor;
+ Ref<AtlasTexture> atlas_texture = p_cursor;
+ Ref<Image> image;
+ Size2 texture_size;
+ Rect2 atlas_rect;
+
+ if (texture.is_valid()) {
+ image = texture->get_data();
+ if (image.is_valid()) {
+ image->duplicate();
+ }
+ }
+
+ if (!image.is_valid() && atlas_texture.is_valid()) {
+ texture = atlas_texture->get_atlas();
+
+ atlas_rect.size.width = texture->get_width();
+ atlas_rect.size.height = texture->get_height();
+ atlas_rect.position.x = atlas_texture->get_region().position.x;
+ atlas_rect.position.y = atlas_texture->get_region().position.y;
+
+ texture_size.width = atlas_texture->get_region().size.x;
+ texture_size.height = atlas_texture->get_region().size.y;
+ } else if (image.is_valid()) {
+ texture_size.width = texture->get_width();
+ texture_size.height = texture->get_height();
+ }
+
+ ERR_FAIL_COND(!texture.is_valid());
+ ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
+ ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
+ ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
+
+ image = texture->get_data();
+
+ ERR_FAIL_COND(!image.is_valid());
+
+ image = image->duplicate();
+
+ if (atlas_texture.is_valid())
+ image->crop_from_point(
+ atlas_rect.position.x,
+ atlas_rect.position.y,
+ texture_size.width,
+ texture_size.height);
+
+ if (image->get_format() != Image::FORMAT_RGBA8) {
+ image->convert(Image::FORMAT_RGBA8);
+ }
+
+ png_image png_meta;
+ memset(&png_meta, 0, sizeof png_meta);
+ png_meta.version = PNG_IMAGE_VERSION;
+ png_meta.width = texture_size.width;
+ png_meta.height = texture_size.height;
+ png_meta.format = PNG_FORMAT_RGBA;
+
+ PoolByteArray png;
+ size_t len;
+ PoolByteArray::Read r = image->get_data().read();
+ ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL));
+
+ png.resize(len);
+ PoolByteArray::Write w = png.write();
+ ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL));
+ w = PoolByteArray::Write();
+
+ r = png.read();
+
+ char *object_url;
+ /* clang-format off */
+ EM_ASM({
+ var PNG_PTR = $0;
+ var PNG_LEN = $1;
+ var PTR = $2;
+
+ var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
+ var url = URL.createObjectURL(png);
+ var length_bytes = lengthBytesUTF8(url) + 1;
+ var string_on_wasm_heap = _malloc(length_bytes);
+ setValue(PTR, string_on_wasm_heap, '*');
+ stringToUTF8(url, string_on_wasm_heap, length_bytes);
+ }, r.ptr(), len, &object_url);
+ /* clang-format on */
+ r = PoolByteArray::Read();
+
+ String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
+
+ /* clang-format off */
+ EM_ASM({ _free($0); }, object_url);
+ /* clang-format on */
+
+ if (cursors[p_shape] != "") {
+ /* clang-format off */
+ EM_ASM({
+ URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
+ }, cursors[p_shape].utf8().get_data());
+ /* clang-format on */
+ cursors[p_shape] = "";
+ }
+
+ cursors[p_shape] = url;
+
+ } else if (cursors[p_shape] != "") {
+ /* clang-format off */
+ EM_ASM({
+ URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
+ }, cursors[p_shape].utf8().get_data());
+ /* clang-format on */
+ cursors[p_shape] = "";
+ }
+
+ set_cursor_shape(cursor_shape);
}
void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
@@ -432,7 +572,9 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
if (p_mode == MOUSE_MODE_VISIBLE) {
+ // set_css_cursor must be called before set_cursor_shape to make the cursor visible
set_css_cursor(godot2dom_cursor(cursor_shape));
+ set_cursor_shape(cursor_shape);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_HIDDEN) {
@@ -446,7 +588,9 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback");
ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
+ // set_css_cursor must be called before set_cursor_shape to make the cursor visible
set_css_cursor(godot2dom_cursor(cursor_shape));
+ set_cursor_shape(cursor_shape);
}
}
@@ -536,12 +680,14 @@ EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTo
if (!touch.isChanged)
continue;
ev->set_index(touch.identifier);
- ev->set_position(Point2(touch.canvasX, touch.canvasY));
+ ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
os->touches[i] = ev->get_position();
ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
os->input->parse_input_event(ev);
}
+ // Resume audio context after input in case autoplay was denied.
+ os->audio_driver_javascript.resume();
return true;
}
@@ -559,7 +705,7 @@ EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouc
if (!touch.isChanged)
continue;
ev->set_index(touch.identifier);
- ev->set_position(Point2(touch.canvasX, touch.canvasY));
+ ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
Point2 &prev = os->touches[i];
ev->set_relative(ev->get_position() - prev);
prev = ev->get_position();
@@ -663,6 +809,47 @@ const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {
return "JavaScript";
}
+// Clipboard
+extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) {
+ // Only call set_clipboard from OS (sets local clipboard)
+ OS::get_singleton()->OS::set_clipboard(p_text);
+}
+
+void OS_JavaScript::set_clipboard(const String &p_text) {
+ OS::set_clipboard(p_text);
+ /* clang-format off */
+ int err = EM_ASM_INT({
+ var text = UTF8ToString($0);
+ if (!navigator.clipboard || !navigator.clipboard.writeText)
+ return 1;
+ navigator.clipboard.writeText(text).catch(e => {
+ // Setting OS clipboard is only possible from an input callback.
+ console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
+ });
+ return 0;
+ }, p_text.utf8().get_data());
+ /* clang-format on */
+ ERR_EXPLAIN("Clipboard API is not supported.");
+ ERR_FAIL_COND(err);
+}
+
+String OS_JavaScript::get_clipboard() const {
+ /* clang-format off */
+ EM_ASM({
+ try {
+ navigator.clipboard.readText().then(function (result) {
+ ccall('update_clipboard', 'void', ['string'], [result]);
+ }).catch(function (e) {
+ // Fail graciously.
+ });
+ } catch (e) {
+ // Fail graciously.
+ }
+ });
+ /* clang-format on */
+ return this->OS::get_clipboard();
+}
+
// Lifecycle
int OS_JavaScript::get_current_video_driver() const {
return video_driver_index;
@@ -697,7 +884,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
@@ -734,8 +921,21 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
video_driver_index = p_video_driver;
video_mode = p_desired;
- // Can't fulfill fullscreen request during start-up due to browser security.
+ // fullscreen_change_callback will correct this if the request is successful.
video_mode.fullscreen = false;
+ // Emscripten only attempts fullscreen requests if the user input callback
+ // was registered through one its own functions, so request manually for
+ // start-up fullscreen.
+ if (p_desired.fullscreen) {
+ /* clang-format off */
+ EM_ASM({
+ (canvas.requestFullscreen || canvas.msRequestFullscreen ||
+ canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
+ canvas.webkitRequestFullscreen
+ ).call(canvas);
+ });
+ /* clang-format on */
+ }
/* clang-format off */
if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) {
/* clang-format on */
@@ -756,6 +956,8 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
VisualServer *visual_server = memnew(VisualServerRaster());
input = memnew(InputDefault);
+ camera_server = memnew(CameraServer);
+
EMSCRIPTEN_RESULT result;
#define EM_CHECK(ev) \
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
@@ -794,6 +996,11 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
(['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
Module.canvas.addEventListener(event, send_notification.bind(null, notifications[index]));
});
+ // Clipboard
+ const update_clipboard = cwrap('update_clipboard', null, ['string']);
+ window.addEventListener('paste', function(evt) {
+ update_clipboard(evt.clipboardData.getData('text'));
+ }, true);
},
MainLoop::NOTIFICATION_WM_MOUSE_ENTER,
MainLoop::NOTIFICATION_WM_MOUSE_EXIT,
@@ -841,15 +1048,16 @@ bool OS_JavaScript::main_loop_iterate() {
if (sync_wait_time < 0) {
/* clang-format off */
EM_ASM(
- FS.syncfs(function(err) {
- if (err) { console.warn('Failed to save IDB file system: ' + err.message); }
+ FS.syncfs(function(error) {
+ if (error) { err('Failed to save IDB file system: ' + error.message); }
});
);
/* clang-format on */
}
}
- process_joypads();
+ if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
+ process_joypads();
if (just_exited_fullscreen) {
if (window_maximized) {
@@ -884,12 +1092,13 @@ void OS_JavaScript::delete_main_loop() {
void OS_JavaScript::finalize() {
+ memdelete(camera_server);
memdelete(input);
}
// Miscellaneous
-Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform");
ERR_FAIL_V(ERR_UNAVAILABLE);
@@ -925,16 +1134,6 @@ bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
return true;
#endif
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context();
- // All extensions are already automatically enabled, this function allows
- // checking WebGL extension support without inline JavaScript
- if (p_feature == "s3tc")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_s3tc_srgb");
- if (p_feature == "etc")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc1");
- if (p_feature == "etc2")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc");
-
return false;
}
@@ -962,7 +1161,7 @@ void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
Ref<Image> icon = p_icon;
if (icon->is_compressed()) {
icon = icon->duplicate();
- ERR_FAIL_COND(icon->decompress() != OK)
+ ERR_FAIL_COND(icon->decompress() != OK);
}
if (icon->get_format() != Image::FORMAT_RGBA8) {
if (icon == p_icon)
@@ -1023,7 +1222,7 @@ Error OS_JavaScript::shell_open(String p_uri) {
return OK;
}
-String OS_JavaScript::get_name() {
+String OS_JavaScript::get_name() const {
return "HTML5";
}
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 45c1a9d32d..9635465c0d 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,6 +35,7 @@
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
#include "servers/audio_server.h"
+#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
#include <emscripten/html5.h>
@@ -50,6 +51,7 @@ class OS_JavaScript : public OS_Unix {
InputDefault *input;
Ref<InputEventKey> deferred_key_event;
CursorShape cursor_shape;
+ String cursors[CURSOR_MAX];
Point2 touches[32];
Point2i last_click_pos;
@@ -57,12 +59,15 @@ class OS_JavaScript : public OS_Unix {
int last_click_button_index;
MainLoop *main_loop;
+ int video_driver_index;
AudioDriverJavaScript audio_driver_javascript;
bool idb_available;
int64_t sync_wait_time;
int64_t last_sync_check_time;
+ CameraServer *camera_server;
+
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
@@ -84,8 +89,6 @@ class OS_JavaScript : public OS_Unix {
static void file_access_close_callback(const String &p_file, int p_flags);
- int video_driver_index;
-
protected:
virtual int get_current_video_driver() const;
@@ -133,11 +136,14 @@ public:
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
+ virtual void set_clipboard(const String &p_text);
+ virtual String get_clipboard() const;
+
virtual MainLoop *get_main_loop() const;
void run_async();
bool main_loop_iterate();
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
virtual Error kill(const ProcessID &p_pid);
virtual int get_process_id() const;
@@ -146,7 +152,7 @@ public:
virtual void set_icon(const Ref<Image> &p_icon);
String get_executable_path() const;
virtual Error shell_open(String p_uri);
- virtual String get_name();
+ virtual String get_name() const;
virtual bool can_draw() const;
virtual String get_resource_dir() const;
diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h
index af4cf07393..baba6325b3 100644
--- a/platform/javascript/platform_config.h
+++ b/platform/javascript/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index dc407eee9e..9620863b96 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -2,7 +2,6 @@
Import('env')
-import os
from platform_methods import run_in_subprocess
import platform_osx_builders
@@ -10,10 +9,11 @@ files = [
'crash_handler_osx.mm',
'os_osx.mm',
'godot_main_osx.mm',
- 'sem_osx.cpp',
+ 'semaphore_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',
'power_osx.cpp',
+ 'camera_osx.mm',
]
prog = env.add_program('#bin/godot', files)
diff --git a/platform/osx/camera_osx.h b/platform/osx/camera_osx.h
new file mode 100644
index 0000000000..80ca3759ba
--- /dev/null
+++ b/platform/osx/camera_osx.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* camera_osx.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CAMERAOSX_H
+#define CAMERAOSX_H
+
+///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!!
+// If you fix something here, make sure you fix it there as wel!
+
+#include "servers/camera_server.h"
+
+class CameraOSX : public CameraServer {
+public:
+ CameraOSX();
+ ~CameraOSX();
+
+ void update_feeds();
+};
+
+#endif /* CAMERAOSX_H */ \ No newline at end of file
diff --git a/platform/osx/camera_osx.mm b/platform/osx/camera_osx.mm
new file mode 100644
index 0000000000..f13cf76beb
--- /dev/null
+++ b/platform/osx/camera_osx.mm
@@ -0,0 +1,362 @@
+/*************************************************************************/
+/* camera_osx.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!!
+// If you fix something here, make sure you fix it there as wel!
+
+#include "camera_osx.h"
+#include "servers/camera/camera_feed.h"
+#import <AVFoundation/AVFoundation.h>
+
+//////////////////////////////////////////////////////////////////////////
+// MyCaptureSession - This is a little helper class so we can capture our frames
+
+@interface MyCaptureSession : AVCaptureSession <AVCaptureVideoDataOutputSampleBufferDelegate> {
+ Ref<CameraFeed> feed;
+ size_t width[2];
+ size_t height[2];
+ PoolVector<uint8_t> img_data[2];
+
+ AVCaptureDeviceInput *input;
+ AVCaptureVideoDataOutput *output;
+}
+
+@end
+
+@implementation MyCaptureSession
+
+- (id)initForFeed:(Ref<CameraFeed>)p_feed andDevice:(AVCaptureDevice *)p_device {
+ if (self = [super init]) {
+ NSError *error;
+ feed = p_feed;
+ width[0] = 0;
+ height[0] = 0;
+ width[1] = 0;
+ height[1] = 0;
+
+ [self beginConfiguration];
+
+ input = [AVCaptureDeviceInput deviceInputWithDevice:p_device error:&error];
+ if (!input) {
+ print_line("Couldn't get input device for camera");
+ } else {
+ [self addInput:input];
+ }
+
+ output = [AVCaptureVideoDataOutput new];
+ if (!output) {
+ print_line("Couldn't get output device for camera");
+ } else {
+ NSDictionary *settings = @{ (NSString *)kCVPixelBufferPixelFormatTypeKey : @(kCVPixelFormatType_420YpCbCr8BiPlanarFullRange) };
+ output.videoSettings = settings;
+
+ // discard if the data output queue is blocked (as we process the still image)
+ [output setAlwaysDiscardsLateVideoFrames:YES];
+
+ // now set ourselves as the delegate to receive new frames.
+ [output setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
+
+ // this takes ownership
+ [self addOutput:output];
+ }
+
+ [self commitConfiguration];
+
+ // kick off our session..
+ [self startRunning];
+ };
+ return self;
+}
+
+- (void)cleanup {
+ // stop running
+ [self stopRunning];
+
+ // cleanup
+ [self beginConfiguration];
+
+ // remove input
+ if (input) {
+ [self removeInput:input];
+ // don't release this
+ input = NULL;
+ }
+
+ // free up our output
+ if (output) {
+ [self removeOutput:output];
+ [output setSampleBufferDelegate:nil queue:NULL];
+ [output release];
+ output = NULL;
+ }
+
+ [self commitConfiguration];
+}
+
+- (void)dealloc {
+ // bye bye
+ [super dealloc];
+}
+
+- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
+ // This gets called every time our camera has a new image for us to process.
+ // May need to investigate in a way to throttle this if we get more images then we're rendering frames..
+
+ // For now, version 1, we're just doing the bare minimum to make this work...
+ CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
+ // int _width = CVPixelBufferGetWidth(pixelBuffer);
+ // int _height = CVPixelBufferGetHeight(pixelBuffer);
+
+ // It says that we need to lock this on the documentation pages but it's not in the samples
+ // need to lock our base address so we can access our pixel buffers, better safe then sorry?
+ CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
+
+ // get our buffers
+ unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
+ unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1);
+ if (dataY == NULL) {
+ print_line("Couldn't access Y pixel buffer data");
+ } else if (dataCbCr == NULL) {
+ print_line("Couldn't access CbCr pixel buffer data");
+ } else {
+ Ref<Image> img[2];
+
+ {
+ // do Y
+ int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
+ int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
+
+ if ((width[0] != new_width) || (height[0] != new_height)) {
+ width[0] = new_width;
+ height[0] = new_height;
+ img_data[0].resize(new_width * new_height);
+ }
+
+ PoolVector<uint8_t>::Write w = img_data[0].write();
+ memcpy(w.ptr(), dataY, new_width * new_height);
+
+ img[0].instance();
+ img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
+ }
+
+ {
+ // do CbCr
+ int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1);
+ int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1);
+
+ if ((width[1] != new_width) || (height[1] != new_height)) {
+ width[1] = new_width;
+ height[1] = new_height;
+ img_data[1].resize(2 * new_width * new_height);
+ }
+
+ PoolVector<uint8_t>::Write w = img_data[1].write();
+ memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height);
+
+ ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion
+ img[1].instance();
+ img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
+ }
+
+ // set our texture...
+ feed->set_YCbCr_imgs(img[0], img[1]);
+ }
+
+ // and unlock
+ CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
+}
+
+@end
+
+//////////////////////////////////////////////////////////////////////////
+// CameraFeedOSX - Subclass for camera feeds in OSX
+
+class CameraFeedOSX : public CameraFeed {
+private:
+ AVCaptureDevice *device;
+ MyCaptureSession *capture_session;
+
+public:
+ AVCaptureDevice *get_device() const;
+
+ CameraFeedOSX();
+ ~CameraFeedOSX();
+
+ void set_device(AVCaptureDevice *p_device);
+
+ bool activate_feed();
+ void deactivate_feed();
+};
+
+AVCaptureDevice *CameraFeedOSX::get_device() const {
+ return device;
+};
+
+CameraFeedOSX::CameraFeedOSX() {
+ device = NULL;
+ capture_session = NULL;
+};
+
+void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
+ device = p_device;
+ [device retain];
+
+ // get some info
+ NSString *device_name = p_device.localizedName;
+ name = device_name.UTF8String;
+ position = CameraFeed::FEED_UNSPECIFIED;
+ if ([p_device position] == AVCaptureDevicePositionBack) {
+ position = CameraFeed::FEED_BACK;
+ } else if ([p_device position] == AVCaptureDevicePositionFront) {
+ position = CameraFeed::FEED_FRONT;
+ };
+};
+
+CameraFeedOSX::~CameraFeedOSX() {
+ if (capture_session != NULL) {
+ [capture_session release];
+ capture_session = NULL;
+ };
+
+ if (device != NULL) {
+ [device release];
+ device = NULL;
+ };
+};
+
+bool CameraFeedOSX::activate_feed() {
+ if (capture_session) {
+ // already recording!
+ } else {
+ // start camera capture
+ capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
+ };
+
+ return true;
+};
+
+void CameraFeedOSX::deactivate_feed() {
+ // end camera capture if we have one
+ if (capture_session) {
+ [capture_session cleanup];
+ [capture_session release];
+ capture_session = NULL;
+ };
+};
+
+//////////////////////////////////////////////////////////////////////////
+// MyDeviceNotifications - This is a little helper class gets notifications
+// when devices are connected/disconnected
+
+@interface MyDeviceNotifications : NSObject {
+ CameraOSX *camera_server;
+}
+
+@end
+
+@implementation MyDeviceNotifications
+
+- (void)devices_changed:(NSNotification *)notification {
+ camera_server->update_feeds();
+}
+
+- (id)initForServer:(CameraOSX *)p_server {
+ if (self = [super init]) {
+ camera_server = p_server;
+
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasConnectedNotification object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasDisconnectedNotification object:nil];
+ };
+ return self;
+}
+
+- (void)dealloc {
+ // remove notifications
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];
+
+ [super dealloc];
+}
+
+@end
+
+MyDeviceNotifications *device_notifications = nil;
+
+//////////////////////////////////////////////////////////////////////////
+// CameraOSX - Subclass for our camera server on OSX
+
+void CameraOSX::update_feeds() {
+ NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
+
+ // remove devices that are gone..
+ for (int i = feeds.size() - 1; i >= 0; i--) {
+ Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
+
+ if (![devices containsObject:feed->get_device()]) {
+ // remove it from our array, this will also destroy it ;)
+ remove_feed(feed);
+ };
+ };
+
+ // add new devices..
+ for (AVCaptureDevice *device in devices) {
+ bool found = false;
+ for (int i = 0; i < feeds.size() && !found; i++) {
+ Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
+ if (feed->get_device() == device) {
+ found = true;
+ };
+ };
+
+ if (!found) {
+ Ref<CameraFeedOSX> newfeed;
+ newfeed.instance();
+ newfeed->set_device(device);
+
+ // assume display camera so inverse
+ Transform2D transform = Transform2D(-1.0, 0.0, 0.0, -1.0, 1.0, 1.0);
+ newfeed->set_transform(transform);
+
+ add_feed(newfeed);
+ };
+ };
+};
+
+CameraOSX::CameraOSX() {
+ // Find available cameras we have at this time
+ update_feeds();
+
+ // should only have one of these....
+ device_notifications = [[MyDeviceNotifications alloc] initForServer:this];
+};
+
+CameraOSX::~CameraOSX() {
+ [device_notifications release];
+};
diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h
index 5d93afb22d..6a72ce8ae9 100644
--- a/platform/osx/crash_handler_osx.h
+++ b/platform/osx/crash_handler_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,4 @@ public:
~CrashHandler();
};
-#endif
+#endif // CRASH_HANDLER_OSX_H
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 490155bb24..e19fdf1b9f 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,9 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include "crash_handler_osx.h"
+
+#include "core/os/os.h"
#include "core/project_settings.h"
#include "main/main.h"
-#include "os_osx.h"
#include <string.h>
#include <unistd.h>
@@ -75,7 +77,12 @@ static void handle_crash(int sig) {
void *bt_buffer[256];
size_t size = backtrace(bt_buffer, 256);
String _execpath = OS::get_singleton()->get_executable_path();
- String msg = GLOBAL_GET("debug/settings/crash_handler/message");
+
+ String msg;
+ const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
+ if (proj_settings) {
+ msg = proj_settings->get("debug/settings/crash_handler/message");
+ }
// Dump the backtrace to stderr with a message to the user
fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 051836b66d..2175797dec 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -42,7 +42,7 @@ def configure(env):
if (env["target"] == "release"):
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O3', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
+ env.Prepend(CCFLAGS=['-O3', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os','-ftree-vectorize', '-msse2'])
@@ -53,16 +53,18 @@ def configure(env):
elif (env["target"] == "release_debug"):
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2'])
else: #optimize for size
- env.Prepend(CCFLAGS=['-Os', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-Os'])
+ env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g3'])
+ env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
@@ -72,7 +74,11 @@ def configure(env):
## Compiler configuration
- if "OSXCROSS_ROOT" not in os.environ: # regular native build
+ # Save this in environment for use by other modules
+ if "OSXCROSS_ROOT" in os.environ:
+ env["osxcross"] = True
+
+ if not "osxcross" in env: # regular native build
env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'x86_64'])
if (env["macports_clang"] != 'no'):
@@ -84,10 +90,10 @@ def configure(env):
env['AR'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
env['RANLIB'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
env['AS'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
- env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
+ env.Append(CPPFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
detect_darwin_sdk_path('osx', env)
- env.Append(CPPFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
+ env.Append(CCFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
env.Append(LINKFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
else: # osxcross build
@@ -106,7 +112,7 @@ def configure(env):
env['AR'] = basecmd + "ar"
env['RANLIB'] = basecmd + "ranlib"
env['AS'] = basecmd + "as"
- env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
+ env.Append(CPPFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
@@ -120,10 +126,10 @@ def configure(env):
## Flags
- env.Append(CPPPATH=['#platform/osx'])
+ env.Prepend(CPPPATH=['#platform/osx'])
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED', '-DCOREMIDI_ENABLED'])
- env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
+ env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'AVFoundation', '-framework', 'CoreMedia', '-framework', 'CoreVideo'])
env.Append(LIBS=['pthread'])
- env.Append(CPPFLAGS=['-mmacosx-version-min=10.9'])
+ env.Append(CCFLAGS=['-mmacosx-version-min=10.9'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index a9d6d63a8e..e1aa038c61 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index cf66cab060..ada142005b 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 12a0193521..9dabbb12fc 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -121,7 +121,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
@@ -409,7 +409,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
String src_pkg_name;
- EditorProgress ep("export", "Exporting for OSX", 3);
+ EditorProgress ep("export", "Exporting for OSX", 3, true);
if (p_debug)
src_pkg_name = p_preset->get("custom_package/debug");
@@ -425,10 +425,16 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- ep.step("Creating app", 0);
+ if (ep.step("Creating app", 0)) {
+ return ERR_SKIP;
+ }
unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
if (!src_pkg_zip) {
@@ -437,7 +443,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
return ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
int ret = unzGoToFirstFile(src_pkg_zip);
String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64";
@@ -539,11 +544,21 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
if (iconpath != "") {
- Ref<Image> icon;
- icon.instance();
- icon->load(iconpath);
- if (!icon->empty()) {
- _make_icon(icon, data);
+ if (iconpath.get_extension() == "icns") {
+ FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ);
+ if (icon) {
+ data.resize(icon->get_len());
+ icon->get_buffer(&data.write[0], icon->get_len());
+ icon->close();
+ memdelete(icon);
+ }
+ } else {
+ Ref<Image> icon;
+ icon.instance();
+ icon->load(iconpath);
+ if (!icon->empty()) {
+ _make_icon(icon, data);
+ }
}
}
//bleh?
@@ -564,7 +579,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
f->close();
if (is_execute) {
// Chmod with 0755 if the file is executable
- f->_chmod(file, 0755);
+ FileAccess::set_unix_permissions(file, 0755);
}
memdelete(f);
} else {
@@ -613,7 +628,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
if (err == OK) {
- ep.step("Making PKG", 1);
+ if (ep.step("Making PKG", 1)) {
+ return ERR_SKIP;
+ }
if (export_format == "dmg") {
String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
@@ -635,7 +652,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
if (err == OK && identity != "") {
- ep.step("Code signing bundle", 2);
+ if (ep.step("Code signing bundle", 2)) {
+ return ERR_SKIP;
+ }
// the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP
@@ -660,7 +679,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
// and finally create a DMG
if (err == OK) {
- ep.step("Making DMG", 3);
+ if (ep.step("Making DMG", 3)) {
+ return ERR_SKIP;
+ }
err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
}
@@ -749,7 +770,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
valid = true;
} else {
- err += "Custom debug package not found.\n";
+ err += TTR("Custom debug template not found.") + "\n";
}
}
@@ -757,7 +778,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
if (FileAccess::exists(p_preset->get("custom_package/release"))) {
valid = true;
} else {
- err += "Custom release package not found.\n";
+ err += TTR("Custom release template not found.") + "\n";
}
}
diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h
index 08294fc33c..7e7e697488 100644
--- a/platform/osx/export/export.h
+++ b/platform/osx/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 64116fa1e0..79364314aa 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index 365b39c573..fa124dac11 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index addbefc5ad..255a674f09 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index ae2eb6288c..1e996608af 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,11 @@
#ifndef OS_OSX_H
#define OS_OSX_H
+#include "camera_osx.h"
#include "core/os/input.h"
#include "crash_handler_osx.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
-#include "drivers/coremidi/core_midi.h"
+#include "drivers/coremidi/midi_driver_coremidi.h"
#include "drivers/unix/os_unix.h"
#include "joypad_osx.h"
#include "main/input_default.h"
@@ -43,8 +44,11 @@
#include "servers/visual/rasterizer.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "servers/visual_server.h"
+
+#include <AppKit/AppKit.h>
#include <AppKit/NSCursor.h>
#include <ApplicationServices/ApplicationServices.h>
+#include <CoreVideo/CoreVideo.h>
#undef CursorShape
/**
@@ -57,6 +61,7 @@ public:
unsigned int osx_state;
bool pressed;
bool echo;
+ bool raw;
uint32_t scancode;
uint32_t unicode;
};
@@ -69,6 +74,8 @@ public:
//Rasterizer *rasterizer;
VisualServer *visual_server;
+ CameraServer *camera_server;
+
List<String> args;
MainLoop *main_loop;
@@ -102,10 +109,13 @@ public:
id window_view;
id autoreleasePool;
id cursor;
- id pixelFormat;
- id context;
+ NSOpenGLPixelFormat *pixelFormat;
+ NSOpenGLContext *context;
bool layered_window;
+ bool waiting_for_vsync;
+ NSCondition *vsync_condition;
+ CVDisplayLinkRef displayLink;
CursorShape cursor_shape;
NSCursor *cursors[CURSOR_MAX];
@@ -127,7 +137,10 @@ public:
String im_text;
Point2 im_selection;
- power_osx *power_manager;
+ Size2 min_size;
+ Size2 max_size;
+
+ PowerOSX *power_manager;
CrashHandler crash_handler;
@@ -159,13 +172,14 @@ public:
void wm_minimized(bool p_minimized);
- virtual String get_name();
+ virtual String get_name() const;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual void set_mouse_show(bool p_show);
@@ -174,11 +188,13 @@ public:
virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
+ void update_real_mouse_position();
virtual void set_window_title(const String &p_title);
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
+ virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
virtual MainLoop *get_main_loop() const;
@@ -223,6 +239,10 @@ public:
virtual Point2 get_window_position() const;
virtual void set_window_position(const Point2 &p_position);
+ virtual Size2 get_max_window_size() const;
+ virtual Size2 get_min_window_size() const;
+ virtual void set_min_window_size(const Size2 p_size);
+ virtual void set_max_window_size(const Size2 p_size);
virtual void set_window_size(const Size2 p_size);
virtual void set_window_fullscreen(bool p_enabled);
virtual bool is_window_fullscreen() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index dd82e982ed..4f84ae9c50 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,7 +37,7 @@
#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "main/main.h"
-#include "sem_osx.h"
+#include "semaphore_osx.h"
#include "servers/visual/visual_server_raster.h"
#include <mach-o/dyld.h>
@@ -102,8 +102,6 @@ static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) {
static int mouse_x = 0;
static int mouse_y = 0;
-static int prev_mouse_x = 0;
-static int prev_mouse_y = 0;
static int button_mask = 0;
static bool mouse_down_control = false;
@@ -117,6 +115,21 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
return Vector2(mouse_x, mouse_y);
}
+// DisplayLinkCallback is called from our DisplayLink OS thread informing us right before
+// a screen update is required. We can use it to work around the broken vsync.
+static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeStamp *now, const CVTimeStamp *outputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) {
+ OS_OSX *os = (OS_OSX *)displayLinkContext;
+
+ // Set flag so we know we can output our next frame and signal our conditional lock
+ // if we're not doing vsync this will be ignored
+ [os->vsync_condition lock];
+ os->waiting_for_vsync = false;
+ [os->vsync_condition signal];
+ [os->vsync_condition unlock];
+
+ return kCVReturnSuccess;
+}
+
@interface GodotApplication : NSApplication
@end
@@ -254,10 +267,25 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
OS_OSX::singleton->zoomed = true;
+
+ [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(0, 0)];
+ [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
}
- (void)windowDidExitFullScreen:(NSNotification *)notification {
OS_OSX::singleton->zoomed = false;
+
+ if (OS_OSX::singleton->min_size != Size2()) {
+ Size2 size = OS_OSX::singleton->min_size / OS_OSX::singleton->_display_scale();
+ [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (OS_OSX::singleton->max_size != Size2()) {
+ Size2 size = OS_OSX::singleton->max_size / OS_OSX::singleton->_display_scale();
+ [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+
+ if (!OS_OSX::singleton->resizable)
+ [OS_OSX::singleton->window_object setStyleMask:[OS_OSX::singleton->window_object styleMask] & ~NSWindowStyleMaskResizable];
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
@@ -267,7 +295,9 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
NSWindow *window = (NSWindow *)[notification object];
CGFloat newBackingScaleFactor = [window backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
- [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
+ if (OS_OSX::singleton->is_hidpi_allowed()) {
+ [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
+ }
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
@@ -304,7 +334,9 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
if (OS_OSX::singleton->main_loop) {
Main::force_redraw();
//Event retrieval blocks until resize is over. Call Main::iteration() directly.
- Main::iteration();
+ if (!Main::is_iterating()) { //avoid cyclic loop
+ Main::iteration();
+ }
}
/*
@@ -318,6 +350,11 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
}
- (void)windowDidMove:(NSNotification *)notification {
+
+ if (OS_OSX::singleton->get_main_loop()) {
+ OS_OSX::singleton->input->release_pressed_events();
+ }
+
/*
[window->nsgl.context update];
@@ -368,7 +405,7 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
@interface GodotContentView : NSView <NSTextInputClient> {
NSTrackingArea *trackingArea;
NSMutableAttributedString *markedText;
- bool imeMode;
+ bool imeInputEventInProgress;
}
- (void)cancelComposition;
- (BOOL)wantsUpdateLayer;
@@ -394,7 +431,7 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
- (id)init {
self = [super init];
trackingArea = nil;
- imeMode = false;
+ imeInputEventInProgress = false;
[self updateTrackingAreas];
[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
markedText = [[NSMutableAttributedString alloc] init];
@@ -428,7 +465,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
[markedText initWithString:aString];
}
if (OS_OSX::singleton->im_active) {
- imeMode = true;
+ imeInputEventInProgress = true;
OS_OSX::singleton->im_text.parse_utf8([[markedText mutableString] UTF8String]);
OS_OSX::singleton->im_selection = Point2(selectedRange.location, selectedRange.length);
@@ -443,7 +480,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
}
- (void)unmarkText {
- imeMode = false;
+ imeInputEventInProgress = false;
[[markedText mutableString] setString:@""];
if (OS_OSX::singleton->im_active) {
OS_OSX::singleton->im_text = String();
@@ -516,6 +553,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = false;
+ ke.raw = false; // IME input event
ke.scancode = 0;
ke.unicode = codepoint;
@@ -582,12 +620,13 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
Ref<InputEventMouseButton> mb;
mb.instance();
-
+ const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
+ const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(index);
mb->set_pressed(pressed);
- mb->set_position(Vector2(mouse_x, mouse_y));
- mb->set_global_position(Vector2(mouse_x, mouse_y));
+ mb->set_position(pos);
+ mb->set_global_position(pos);
mb->set_button_mask(button_mask);
if (index == BUTTON_LEFT && pressed) {
mb->set_doubleclick([event clickCount] == 2);
@@ -623,12 +662,11 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
mm.instance();
mm->set_button_mask(button_mask);
- prev_mouse_x = mouse_x;
- prev_mouse_y = mouse_y;
const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_global_position(pos);
+ mm->set_speed(OS_OSX::singleton->input->get_last_mouse_speed());
Vector2 relativeMotion = Vector2();
relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
@@ -693,8 +731,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
- if (OS_OSX::singleton->input)
- OS_OSX::singleton->input->set_mouse_in_window(false);
}
- (void)mouseEntered:(NSEvent *)event {
@@ -702,8 +738,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
return;
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (OS_OSX::singleton->input)
- OS_OSX::singleton->input->set_mouse_in_window(true);
OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape;
OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX;
@@ -745,9 +779,41 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
[super updateTrackingAreas];
}
+static bool isNumpadKey(unsigned int key) {
+
+ static const unsigned int table[] = {
+ 0x41, /* kVK_ANSI_KeypadDecimal */
+ 0x43, /* kVK_ANSI_KeypadMultiply */
+ 0x45, /* kVK_ANSI_KeypadPlus */
+ 0x47, /* kVK_ANSI_KeypadClear */
+ 0x4b, /* kVK_ANSI_KeypadDivide */
+ 0x4c, /* kVK_ANSI_KeypadEnter */
+ 0x4e, /* kVK_ANSI_KeypadMinus */
+ 0x51, /* kVK_ANSI_KeypadEquals */
+ 0x52, /* kVK_ANSI_Keypad0 */
+ 0x53, /* kVK_ANSI_Keypad1 */
+ 0x54, /* kVK_ANSI_Keypad2 */
+ 0x55, /* kVK_ANSI_Keypad3 */
+ 0x56, /* kVK_ANSI_Keypad4 */
+ 0x57, /* kVK_ANSI_Keypad5 */
+ 0x58, /* kVK_ANSI_Keypad6 */
+ 0x59, /* kVK_ANSI_Keypad7 */
+ 0x5b, /* kVK_ANSI_Keypad8 */
+ 0x5c, /* kVK_ANSI_Keypad9 */
+ 0x5f, /* kVK_JIS_KeypadComma */
+ 0x00
+ };
+ for (int i = 0; table[i] != 0; i++) {
+ if (key == table[i])
+ return true;
+ }
+ return false;
+}
+
// Translates a OS X keycode to a Godot keycode
//
static int translateKey(unsigned int key) {
+
// Keyboard symbol translation table
static const unsigned int table[128] = {
/* 00 */ KEY_A,
@@ -760,7 +826,7 @@ static int translateKey(unsigned int key) {
/* 07 */ KEY_X,
/* 08 */ KEY_C,
/* 09 */ KEY_V,
- /* 0a */ KEY_UNKNOWN,
+ /* 0a */ KEY_SECTION, /* ISO Section */
/* 0b */ KEY_B,
/* 0c */ KEY_Q,
/* 0d */ KEY_W,
@@ -814,7 +880,7 @@ static int translateKey(unsigned int key) {
/* 3d */ KEY_ALT,
/* 3e */ KEY_CONTROL,
/* 3f */ KEY_UNKNOWN, /* Function */
- /* 40 */ KEY_UNKNOWN,
+ /* 40 */ KEY_UNKNOWN, /* F17 */
/* 41 */ KEY_KP_PERIOD,
/* 42 */ KEY_UNKNOWN,
/* 43 */ KEY_KP_MULTIPLY,
@@ -822,16 +888,16 @@ static int translateKey(unsigned int key) {
/* 45 */ KEY_KP_ADD,
/* 46 */ KEY_UNKNOWN,
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
- /* 48 */ KEY_UNKNOWN, /* VolumeUp */
- /* 49 */ KEY_UNKNOWN, /* VolumeDown */
- /* 4a */ KEY_UNKNOWN, /* Mute */
+ /* 48 */ KEY_VOLUMEUP, /* VolumeUp */
+ /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
+ /* 4a */ KEY_VOLUMEMUTE, /* Mute */
/* 4b */ KEY_KP_DIVIDE,
/* 4c */ KEY_KP_ENTER,
/* 4d */ KEY_UNKNOWN,
/* 4e */ KEY_KP_SUBTRACT,
- /* 4f */ KEY_UNKNOWN,
- /* 50 */ KEY_UNKNOWN,
- /* 51 */ KEY_EQUAL, //wtf equal?
+ /* 4f */ KEY_UNKNOWN, /* F18 */
+ /* 50 */ KEY_UNKNOWN, /* F19 */
+ /* 51 */ KEY_EQUAL, /* KeypadEqual */
/* 52 */ KEY_KP_0,
/* 53 */ KEY_KP_1,
/* 54 */ KEY_KP_2,
@@ -840,27 +906,27 @@ static int translateKey(unsigned int key) {
/* 57 */ KEY_KP_5,
/* 58 */ KEY_KP_6,
/* 59 */ KEY_KP_7,
- /* 5a */ KEY_UNKNOWN,
+ /* 5a */ KEY_UNKNOWN, /* F20 */
/* 5b */ KEY_KP_8,
/* 5c */ KEY_KP_9,
- /* 5d */ KEY_UNKNOWN,
- /* 5e */ KEY_UNKNOWN,
- /* 5f */ KEY_UNKNOWN,
+ /* 5d */ KEY_YEN, /* JIS Yen */
+ /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
+ /* 5f */ KEY_COMMA, /* JIS KeypadComma */
/* 60 */ KEY_F5,
/* 61 */ KEY_F6,
/* 62 */ KEY_F7,
/* 63 */ KEY_F3,
/* 64 */ KEY_F8,
/* 65 */ KEY_F9,
- /* 66 */ KEY_UNKNOWN,
+ /* 66 */ KEY_UNKNOWN, /* JIS Eisu */
/* 67 */ KEY_F11,
- /* 68 */ KEY_UNKNOWN,
+ /* 68 */ KEY_UNKNOWN, /* JIS Kana */
/* 69 */ KEY_F13,
/* 6a */ KEY_F16,
/* 6b */ KEY_F14,
/* 6c */ KEY_UNKNOWN,
/* 6d */ KEY_F10,
- /* 6e */ KEY_UNKNOWN,
+ /* 6e */ KEY_MENU,
/* 6f */ KEY_F12,
/* 70 */ KEY_UNKNOWN,
/* 71 */ KEY_F15,
@@ -918,10 +984,10 @@ static const _KeyCodeMap _keycodes[55] = {
{ 'i', KEY_I },
{ 'o', KEY_O },
{ 'p', KEY_P },
- { '[', KEY_BRACERIGHT },
- { ']', KEY_BRACELEFT },
- { '{', KEY_BRACERIGHT },
- { '}', KEY_BRACELEFT },
+ { '[', KEY_BRACELEFT },
+ { ']', KEY_BRACERIGHT },
+ { '{', KEY_BRACELEFT },
+ { '}', KEY_BRACERIGHT },
{ 'a', KEY_A },
{ 's', KEY_S },
{ 'd', KEY_D },
@@ -949,7 +1015,10 @@ static const _KeyCodeMap _keycodes[55] = {
{ '/', KEY_SLASH }
};
-static int remapKey(unsigned int key) {
+static int remapKey(unsigned int key, unsigned int state) {
+
+ if (isNumpadKey(key))
+ return translateKey(key);
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
@@ -968,7 +1037,7 @@ static int remapKey(unsigned int key) {
OSStatus err = UCKeyTranslate(keyboardLayout,
key,
kUCKeyActionDisplay,
- 0,
+ (state >> 8) & 0xFF,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
@@ -990,29 +1059,52 @@ static int remapKey(unsigned int key) {
- (void)keyDown:(NSEvent *)event {
- //disable raw input in IME mode
- if (!imeMode) {
- OS_OSX::KeyEvent ke;
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
- ke.unicode = 0;
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
+ // Fallback unicode character handler used if IME is not active
+ for (NSUInteger i = 0; i < length; i++) {
+ OS_OSX::KeyEvent ke;
- push_to_key_event_buffer(ke);
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = true;
+ ke.unicode = [characters characterAtIndex:i];
+
+ push_to_key_event_buffer(ke);
+ }
+ } else {
+ OS_OSX::KeyEvent ke;
+
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = false;
+ ke.unicode = 0;
+
+ push_to_key_event_buffer(ke);
+ }
}
- if (OS_OSX::singleton->im_active == true)
+ // Pass events to IME handler
+ if (OS_OSX::singleton->im_active)
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
}
- (void)flagsChanged:(NSEvent *)event {
- if (!imeMode) {
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
OS_OSX::KeyEvent ke;
ke.echo = false;
+ ke.raw = true;
int key = [event keyCode];
int mod = [event modifierFlags];
@@ -1050,7 +1142,7 @@ static int remapKey(unsigned int key) {
}
ke.osx_state = mod;
- ke.scancode = remapKey(key);
+ ke.scancode = remapKey(key, mod);
ke.unicode = 0;
push_to_key_event_buffer(ke);
@@ -1059,23 +1151,44 @@ static int remapKey(unsigned int key) {
- (void)keyUp:(NSEvent *)event {
- if (!imeMode) {
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
- OS_OSX::KeyEvent ke;
+ // Fallback unicode character handler used if IME is not active
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
+ for (NSUInteger i = 0; i < length; i++) {
+ OS_OSX::KeyEvent ke;
- ke.osx_state = [event modifierFlags];
- ke.pressed = false;
- ke.echo = false;
- ke.scancode = remapKey([event keyCode]);
- ke.unicode = 0;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = true;
+ ke.unicode = [characters characterAtIndex:i];
- push_to_key_event_buffer(ke);
+ push_to_key_event_buffer(ke);
+ }
+ } else {
+ OS_OSX::KeyEvent ke;
+
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = true;
+ ke.unicode = 0;
+
+ push_to_key_event_buffer(ke);
+ }
}
}
inline void sendScrollEvent(int button, double factor, int modifierFlags) {
unsigned int mask = 1 << (button - 1);
+ Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
Ref<InputEventMouseButton> sc;
sc.instance();
@@ -1084,14 +1197,18 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) {
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(true);
- Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
sc->set_position(mouse_pos);
sc->set_global_position(mouse_pos);
button_mask |= mask;
sc->set_button_mask(button_mask);
OS_OSX::singleton->push_input(sc);
+ sc.instance();
+ sc->set_button_index(button);
+ sc->set_factor(factor);
sc->set_pressed(false);
+ sc->set_position(mouse_pos);
+ sc->set_global_position(mouse_pos);
button_mask &= ~mask;
sc->set_button_mask(button_mask);
OS_OSX::singleton->push_input(sc);
@@ -1363,6 +1480,15 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
[context makeCurrentContext];
+ // setup our display link, this will inform us when a refresh is needed
+ CVDisplayLinkCreateWithActiveCGDisplays(&displayLink);
+ CVDisplayLinkSetOutputCallback(displayLink, &DisplayLinkCallback, this);
+ CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, context.CGLContextObj, pixelFormat.CGLPixelFormatObj);
+ CVDisplayLinkStart(displayLink);
+
+ // initialise a conditional lock object
+ vsync_condition = [[NSCondition alloc] init];
+
set_use_vsync(p_desired.use_vsync);
[NSApp activateIgnoringOtherApps:YES];
@@ -1391,7 +1517,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
@@ -1429,18 +1555,23 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
visual_server->init();
AudioDriverManager::initialize(p_audio_driver);
+ camera_server = memnew(CameraOSX);
+
input = memnew(InputDefault);
joypad_osx = memnew(JoypadOSX);
- power_manager = memnew(power_osx);
+ power_manager = memnew(PowerOSX);
_ensure_user_data_dir();
restore_rect = Rect2(get_window_position(), get_window_size());
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
+
+ update_real_mouse_position();
+
return OK;
}
@@ -1450,11 +1581,21 @@ void OS_OSX::finalize() {
midi_driver.close();
#endif
+ if (displayLink) {
+ CVDisplayLinkRelease(displayLink);
+ }
+ [vsync_condition release];
+
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
delete_main_loop();
+ if (camera_server) {
+ memdelete(camera_server);
+ camera_server = NULL;
+ }
+
memdelete(joypad_osx);
memdelete(input);
@@ -1477,7 +1618,7 @@ void OS_OSX::delete_main_loop() {
main_loop = NULL;
}
-String OS_OSX::get_name() {
+String OS_OSX::get_name() const {
return "OSX";
}
@@ -1615,13 +1756,19 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
case CURSOR_HELP: [[NSCursor arrowCursor] set]; break;
- default: {};
+ default: {
+ };
}
}
cursor_shape = p_shape;
}
+OS::CursorShape OS_OSX::get_cursor_shape() const {
+
+ return cursor_shape;
+}
+
void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture> texture = p_cursor;
@@ -1763,6 +1910,12 @@ void OS_OSX::warp_mouse_position(const Point2 &p_to) {
}
}
+void OS_OSX::update_real_mouse_position() {
+
+ get_mouse_pos([window_object mouseLocationOutsideOfEventStream], [window_view backingScaleFactor]);
+ input->set_mouse_position(Point2(mouse_x, mouse_y));
+}
+
Point2 OS_OSX::get_mouse_position() const {
return Vector2(mouse_x, mouse_y);
@@ -1778,6 +1931,31 @@ void OS_OSX::set_window_title(const String &p_title) {
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
+void OS_OSX::set_native_icon(const String &p_filename) {
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ Vector<uint8_t> data;
+ uint32_t len = f->get_len();
+ data.resize(len);
+ f->get_buffer((uint8_t *)&data.write[0], len);
+ memdelete(f);
+
+ NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
+ if (!icon_data) {
+ ERR_EXPLAIN("Error reading icon data");
+ ERR_FAIL();
+ }
+ NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
+ if (!icon) {
+ ERR_EXPLAIN("Error loading icon");
+ ERR_FAIL();
+ }
+
+ [NSApp setApplicationIconImage:icon];
+}
+
void OS_OSX::set_icon(const Ref<Image> &p_icon) {
Ref<Image> img = p_icon;
@@ -1963,6 +2141,17 @@ String OS_OSX::get_locale() const {
}
void OS_OSX::swap_buffers() {
+ if (is_vsync_enabled()) {
+ // Wait until our DisplayLink callback unsets our flag...
+ [vsync_condition lock];
+ while (waiting_for_vsync)
+ [vsync_condition wait];
+
+ // Make sure we wait again next frame around
+ waiting_for_vsync = true;
+
+ [vsync_condition unlock];
+ }
[context flushBuffer];
}
@@ -2177,6 +2366,8 @@ void OS_OSX::set_window_position(const Point2 &p_position) {
// Godot passes a positive value
position.y *= -1;
set_native_window_position(get_screens_origin() + position);
+
+ update_real_mouse_position();
};
Size2 OS_OSX::get_window_size() const {
@@ -2187,12 +2378,52 @@ Size2 OS_OSX::get_window_size() const {
Size2 OS_OSX::get_real_window_size() const {
NSRect frame = [window_object frame];
- return Size2(frame.size.width, frame.size.height);
+ return Size2(frame.size.width, frame.size.height) * _display_scale();
+}
+
+Size2 OS_OSX::get_max_window_size() const {
+ return max_size;
+}
+
+Size2 OS_OSX::get_min_window_size() const {
+ return min_size;
+}
+
+void OS_OSX::set_min_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) {
+ WARN_PRINT("Minimum window size can't be larger than maximum window size!");
+ return;
+ }
+ min_size = p_size;
+
+ if ((min_size != Size2()) && !zoomed) {
+ Size2 size = min_size / _display_scale();
+ [window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [window_object setContentMinSize:NSMakeSize(0, 0)];
+ }
+}
+
+void OS_OSX::set_max_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) {
+ WARN_PRINT("Maximum window size can't be smaller than minimum window size!");
+ return;
+ }
+ max_size = p_size;
+
+ if ((max_size != Size2()) && !zoomed) {
+ Size2 size = max_size / _display_scale();
+ [window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ }
}
void OS_OSX::set_window_size(const Size2 p_size) {
- Size2 size = p_size;
+ Size2 size = p_size / _display_scale();
if (get_borderless_window() == false) {
// NSRect used by setFrame includes the title bar, so add it to our size.y
@@ -2217,6 +2448,21 @@ void OS_OSX::set_window_fullscreen(bool p_enabled) {
if (zoomed != p_enabled) {
if (layered_window)
set_window_per_pixel_transparency_enabled(false);
+ if (!resizable)
+ [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable];
+ if (p_enabled) {
+ [window_object setContentMinSize:NSMakeSize(0, 0)];
+ [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ } else {
+ if (min_size != Size2()) {
+ Size2 size = min_size / _display_scale();
+ [window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (max_size != Size2()) {
+ Size2 size = max_size / _display_scale();
+ [window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+ }
[window_object toggleFullScreen:nil];
}
zoomed = p_enabled;
@@ -2231,7 +2477,7 @@ void OS_OSX::set_window_resizable(bool p_enabled) {
if (p_enabled)
[window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable];
- else
+ else if (!zoomed)
[window_object setStyleMask:[window_object styleMask] & ~NSWindowStyleMaskResizable];
resizable = p_enabled;
@@ -2278,7 +2524,8 @@ bool OS_OSX::is_window_maximized() const {
void OS_OSX::move_window_to_foreground() {
- [window_object orderFrontRegardless];
+ [[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
+ [window_object makeKeyAndOrderFront:nil];
}
void OS_OSX::set_window_always_on_top(bool p_enabled) {
@@ -2482,6 +2729,8 @@ void OS_OSX::process_events() {
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
+
+ input->flush_accumulated_events();
}
void OS_OSX::process_key_events() {
@@ -2491,30 +2740,44 @@ void OS_OSX::process_key_events() {
const KeyEvent &ke = key_event_buffer[i];
- if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) {
+ if (ke.raw) {
+ // Non IME input - no composite characters, pass events as is
k.instance();
get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
- k->set_scancode(0);
+ k->set_scancode(ke.scancode);
k->set_unicode(ke.unicode);
push_input(k);
- }
- if (ke.scancode != 0) {
- k.instance();
+ } else {
+ // IME input
+ if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) {
+ k.instance();
- get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_scancode(ke.scancode);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_scancode(0);
+ k->set_unicode(ke.unicode);
- if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) {
- k->set_unicode(key_event_buffer[i + 1].unicode);
+ push_input(k);
}
+ if (ke.scancode != 0) {
+ k.instance();
- push_input(k);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_scancode(ke.scancode);
+
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) {
+ k->set_unicode(key_event_buffer[i + 1].unicode);
+ }
+
+ push_input(k);
+ }
}
}
@@ -2524,7 +2787,7 @@ void OS_OSX::process_key_events() {
void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
- input->parse_input_event(ev);
+ input->accumulate_input_event(ev);
}
void OS_OSX::force_process_input() {
@@ -2629,22 +2892,22 @@ Error OS_OSX::move_to_trash(const String &p_path) {
}
void OS_OSX::_set_use_vsync(bool p_enable) {
- CGLContextObj ctx = CGLGetCurrentContext();
+ // CGLCPSwapInterval broke in OSX 10.14 and it seems Apple is not interested in fixing
+ // it as OpenGL is now deprecated and Metal solves this differently.
+ // Following SDLs example we're working around this using DisplayLink
+ // When vsync is enabled we set a flag "waiting_for_vsync" to true.
+ // This flag is set to false when DisplayLink informs us our display is about to refresh.
+
+ /* CGLContextObj ctx = CGLGetCurrentContext();
if (ctx) {
GLint swapInterval = p_enable ? 1 : 0;
CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
- }
-}
-/*
-bool OS_OSX::is_vsync_enabled() const {
- GLint swapInterval = 0;
- CGLContextObj ctx = CGLGetCurrentContext();
- if (ctx) {
- CGLGetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
- }
- return swapInterval ? true : false;
+ }*/
+
+ ///TODO Maybe pause/unpause display link?
+ waiting_for_vsync = p_enable;
}
-*/
+
OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
@@ -2765,7 +3028,7 @@ OS_OSX::OS_OSX() {
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+ return p_feature == "pc";
}
void OS_OSX::disable_crash_handler() {
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 1d32d5b5b9..ddb533cb79 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp
index 22e279dfa7..04d423d8c5 100644
--- a/platform/osx/power_osx.cpp
+++ b/platform/osx/power_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -67,7 +67,7 @@ Adapted from corresponding SDL 2.0 code.
CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v)
/* Note that AC power sources also include a laptop battery it is charging. */
-void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
+void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
CFStringRef strval; /* don't CFRelease() this. */
CFBooleanRef bval;
CFNumberRef numval;
@@ -169,7 +169,7 @@ void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery,
#undef STRMATCH
// CODE CHUNK IMPORTED FROM SDL 2.0
-bool power_osx::GetPowerInfo_MacOSX() {
+bool PowerOSX::GetPowerInfo_MacOSX() {
CFTypeRef blob = IOPSCopyPowerSourcesInfo();
nsecs_left = -1;
@@ -211,14 +211,14 @@ bool power_osx::GetPowerInfo_MacOSX() {
return true; /* always the definitive answer on Mac OS X. */
}
-bool power_osx::UpdatePowerInfo() {
+bool PowerOSX::UpdatePowerInfo() {
if (GetPowerInfo_MacOSX()) {
return true;
}
return false;
}
-OS::PowerState power_osx::get_power_state() {
+OS::PowerState PowerOSX::get_power_state() {
if (UpdatePowerInfo()) {
return power_state;
} else {
@@ -226,7 +226,7 @@ OS::PowerState power_osx::get_power_state() {
}
}
-int power_osx::get_power_seconds_left() {
+int PowerOSX::get_power_seconds_left() {
if (UpdatePowerInfo()) {
return nsecs_left;
} else {
@@ -234,7 +234,7 @@ int power_osx::get_power_seconds_left() {
}
}
-int power_osx::get_power_percent_left() {
+int PowerOSX::get_power_percent_left() {
if (UpdatePowerInfo()) {
return percent_left;
} else {
@@ -242,11 +242,11 @@ int power_osx::get_power_percent_left() {
}
}
-power_osx::power_osx() :
+PowerOSX::PowerOSX() :
nsecs_left(-1),
percent_left(-1),
power_state(OS::POWERSTATE_UNKNOWN) {
}
-power_osx::~power_osx() {
+PowerOSX::~PowerOSX() {
}
diff --git a/platform/osx/power_osx.h b/platform/osx/power_osx.h
index 9ad51e505b..40d0d40fd4 100644
--- a/platform/osx/power_osx.h
+++ b/platform/osx/power_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,15 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_OSX_POWER_OSX_H_
-#define PLATFORM_OSX_POWER_OSX_H_
+#ifndef POWER_OSX_H
+#define POWER_OSX_H
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "dir_access_osx.h"
+
#include <CoreFoundation/CoreFoundation.h>
-class power_osx {
+class PowerOSX {
private:
int nsecs_left;
@@ -47,12 +48,12 @@ private:
bool UpdatePowerInfo();
public:
- power_osx();
- virtual ~power_osx();
+ PowerOSX();
+ virtual ~PowerOSX();
OS::PowerState get_power_state();
int get_power_seconds_left();
int get_power_percent_left();
};
-#endif /* PLATFORM_OSX_POWER_OSX_H_ */
+#endif // POWER_OSX_H
diff --git a/platform/osx/sem_osx.cpp b/platform/osx/semaphore_osx.cpp
index 9b42abdb8d..fe7d19bd9e 100644
--- a/platform/osx/sem_osx.cpp
+++ b/platform/osx/semaphore_osx.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_osx.cpp */
+/* semaphore_osx.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "sem_osx.h"
+#include "semaphore_osx.h"
#include <fcntl.h>
#include <unistd.h>
@@ -66,6 +66,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
}
#include "core/os/memory.h"
+
#include <errno.h>
Error SemaphoreOSX::wait() {
diff --git a/platform/osx/sem_osx.h b/platform/osx/semaphore_osx.h
index 0ab82873c6..c8e7c45227 100644
--- a/platform/osx/sem_osx.h
+++ b/platform/osx/semaphore_osx.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_osx.h */
+/* semaphore_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SEM_OSX_H
-#define SEM_OSX_H
+#ifndef SEMAPHORE_OSX_H
+#define SEMAPHORE_OSX_H
struct cgsem {
int pipefd[2];
@@ -56,4 +56,4 @@ public:
~SemaphoreOSX();
};
-#endif
+#endif // SEMAPHORE_OSX_H
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 1c50eb95e3..10876bacc7 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/SCsub b/platform/server/SCsub
index 51fd05a87e..f977275595 100644
--- a/platform/server/SCsub
+++ b/platform/server/SCsub
@@ -1,7 +1,5 @@
#!/usr/bin/env python
-import os
-import platform
import sys
Import('env')
@@ -13,7 +11,7 @@ common_server = [\
if sys.platform == "darwin":
common_server.append("#platform/osx/crash_handler_osx.mm")
common_server.append("#platform/osx/power_osx.cpp")
- common_server.append("#platform/osx/sem_osx.cpp")
+ common_server.append("#platform/osx/semaphore_osx.cpp")
else:
common_server.append("#platform/x11/crash_handler_x11.cpp")
common_server.append("#platform/x11/power_x11.cpp")
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 0b23e9c649..a325395d6d 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -2,6 +2,8 @@ import os
import platform
import sys
+# This file is mostly based on platform/x11/detect.py.
+# If editing this file, make sure to apply relevant changes here too.
def is_active():
return True
@@ -26,10 +28,16 @@ def can_build():
def get_opts():
- from SCons.Variables import BoolVariable
+ from SCons.Variables import BoolVariable, EnumVariable
return [
BoolVariable('use_llvm', 'Use the LLVM compiler', False),
BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False),
+ BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
+ BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
+ BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
+ EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
+ BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
+ BoolVariable('execinfo', 'Use libexecinfo on systems where glibc is not available', False),
]
@@ -43,13 +51,32 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer'])
+ if (env["optimize"] == "speed"): #optimize for speed (default)
+ env.Prepend(CCFLAGS=['-O3'])
+ else: #optimize for size
+ env.Prepend(CCFLAGS=['-Os'])
+
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ if (env["optimize"] == "speed"): #optimize for speed (default)
+ env.Prepend(CCFLAGS=['-O2'])
+ else: #optimize for size
+ env.Prepend(CCFLAGS=['-Os'])
+ env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED'])
+
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g3'])
+ env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Append(LINKFLAGS=['-rdynamic'])
## Architecture
@@ -59,6 +86,10 @@ def configure(env):
## Compiler configuration
+ if 'CXX' in env and 'clang' in os.path.basename(env['CXX']):
+ # Convenience check to enforce the use_llvm overrides when CXX is clang(++)
+ env['use_llvm'] = True
+
if env['use_llvm']:
if ('clang++' not in os.path.basename(env['CXX'])):
env["CC"] = "clang"
@@ -67,6 +98,35 @@ def configure(env):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
+
+ if env['use_ubsan'] or env['use_asan'] or env['use_lsan']:
+ env.extra_suffix += "s"
+
+ if env['use_ubsan']:
+ env.Append(CCFLAGS=['-fsanitize=undefined'])
+ env.Append(LINKFLAGS=['-fsanitize=undefined'])
+
+ if env['use_asan']:
+ env.Append(CCFLAGS=['-fsanitize=address'])
+ env.Append(LINKFLAGS=['-fsanitize=address'])
+
+ if env['use_lsan']:
+ env.Append(CCFLAGS=['-fsanitize=leak'])
+ env.Append(LINKFLAGS=['-fsanitize=leak'])
+
+ if env['use_lto']:
+ env.Append(CCFLAGS=['-flto'])
+ if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+ else:
+ env.Append(LINKFLAGS=['-flto'])
+ if not env['use_llvm']:
+ env['RANLIB'] = 'gcc-ranlib'
+ env['AR'] = 'gcc-ar'
+
+ env.Append(CCFLAGS=['-pipe'])
+ env.Append(LINKFLAGS=['-pipe'])
+
## Dependencies
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
@@ -82,15 +142,15 @@ def configure(env):
env.ParseConfig('pkg-config freetype2 --cflags --libs')
if not env['builtin_libpng']:
- env.ParseConfig('pkg-config libpng --cflags --libs')
+ env.ParseConfig('pkg-config libpng16 --cflags --libs')
if not env['builtin_bullet']:
- # We need at least version 2.88
+ # We need at least version 2.89
import subprocess
bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip()
- if bullet_version < "2.88":
+ if str(bullet_version) < "2.89":
# Abort as system bullet was requested but too old
- print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88"))
+ print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89"))
sys.exit(255)
env.ParseConfig('pkg-config bullet --cflags --libs')
@@ -110,6 +170,10 @@ def configure(env):
env['builtin_libogg'] = False # Needed to link against system libtheora
env['builtin_libvorbis'] = False # Needed to link against system libtheora
env.ParseConfig('pkg-config theora theoradec --cflags --libs')
+ else:
+ list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
+ if any(platform.machine() in s for s in list_of_x86):
+ env["x86_libtheora_opt_gcc"] = True
if not env['builtin_libvpx']:
env.ParseConfig('pkg-config vpx --cflags --libs')
@@ -137,7 +201,7 @@ def configure(env):
if not env['builtin_miniupnpc']:
# No pkgconfig file so far, hardcode default paths.
- env.Append(CPPPATH=["/usr/include/miniupnpc"])
+ env.Prepend(CPPPATH=["/usr/include/miniupnpc"])
env.Append(LIBS=["miniupnpc"])
# On Linux wchar_t should be 32-bits
@@ -151,7 +215,7 @@ def configure(env):
if not env['builtin_zlib']:
env.ParseConfig('pkg-config zlib --cflags --libs')
- env.Append(CPPPATH=['#platform/server'])
+ env.Prepend(CPPPATH=['#platform/server'])
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
if (platform.system() == "Darwin"):
@@ -163,6 +227,9 @@ def configure(env):
env.Append(LIBS=['dl'])
if (platform.system().find("BSD") >= 0):
+ env["execinfo"] = True
+
+ if env["execinfo"]:
env.Append(LIBS=['execinfo'])
# Link those statically for portability
diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp
index 3e48f0bf7f..91bd96ac31 100644
--- a/platform/server/godot_server.cpp
+++ b/platform/server/godot_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 5d67e2113f..12e53054bc 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#include "os_server.h"
#include "core/print_string.h"
@@ -92,7 +93,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
#ifdef __APPLE__
- power_manager = memnew(power_osx);
+ power_manager = memnew(PowerOSX);
#else
power_manager = memnew(PowerX11);
#endif
@@ -189,7 +190,7 @@ bool OS_Server::can_draw() const {
return false; //can never draw
};
-String OS_Server::get_name() {
+String OS_Server::get_name() const {
return "Server";
}
@@ -197,12 +198,6 @@ String OS_Server::get_name() {
void OS_Server::move_window_to_foreground() {
}
-void OS_Server::set_cursor_shape(CursorShape p_shape) {
-}
-
-void OS_Server::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
-}
-
OS::PowerState OS_Server::get_power_state() {
return power_manager->get_power_state();
}
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index b5dc7900e6..e3488a693d 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,17 +27,17 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#ifndef OS_SERVER_H
#define OS_SERVER_H
#include "drivers/dummy/texture_loader_dummy.h"
-#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
#ifdef __APPLE__
#include "platform/osx/crash_handler_osx.h"
#include "platform/osx/power_osx.h"
-#include "platform/osx/sem_osx.h"
+#include "platform/osx/semaphore_osx.h"
#else
#include "platform/x11/crash_handler_x11.h"
#include "platform/x11/power_x11.h"
@@ -68,7 +68,7 @@ class OS_Server : public OS_Unix {
InputDefault *input;
#ifdef __APPLE__
- power_osx *power_manager;
+ PowerOSX *power_manager;
#else
PowerX11 *power_manager;
#endif
@@ -93,10 +93,7 @@ protected:
virtual void set_main_loop(MainLoop *p_main_loop);
public:
- virtual String get_name();
-
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
+ virtual String get_name() const;
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index 26ba8f26c6..bedbff0b80 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index fb0c4a92ae..c14290f0c4 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -4,11 +4,11 @@ Import('env')
files = [
'thread_uwp.cpp',
- '#platform/windows/key_mapping_win.cpp',
+ '#platform/windows/key_mapping_windows.cpp',
'#platform/windows/windows_terminal_logger.cpp',
'joypad_uwp.cpp',
'power_uwp.cpp',
- 'gl_context_egl.cpp',
+ 'context_egl_uwp.cpp',
'app.cpp',
'os_uwp.cpp',
]
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index b769925849..4f2ee0237a 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,7 +39,7 @@
#include "core/os/keyboard.h"
#include "main/main.h"
-#include "platform/windows/key_mapping_win.h"
+#include "platform/windows/key_mapping_windows.h"
#include <collection.h>
@@ -99,7 +99,7 @@ void App::Initialize(CoreApplicationView ^ applicationView) {
// Information about the Suspending and Resuming event handlers can be found here:
// http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx
- os = new OSUWP;
+ os = new OS_UWP;
}
// Called when the CoreWindow object is created (or re-created).
@@ -398,7 +398,7 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs ^ key_args, Windows::UI::Core::CharacterReceivedEventArgs ^ char_args) {
- OSUWP::KeyEvent ke;
+ OS_UWP::KeyEvent ke;
ke.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down;
ke.alt = sender->GetAsyncKeyState(VirtualKey::Menu) == CoreVirtualKeyStates::Down;
@@ -408,14 +408,14 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
if (key_args != nullptr) {
- ke.type = OSUWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
+ ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
ke.unicode = 0;
ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
} else {
- ke.type = OSUWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
+ ke.type = OS_UWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
ke.unicode = char_args->KeyCode;
ke.scancode = 0;
ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown);
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index 5f69f2cb0e..0bd996d483 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -103,7 +103,7 @@ namespace GodotUWP
EGLSurface mEglSurface;
CoreWindow^ window;
- OSUWP* os;
+ OS_UWP* os;
int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse
int last_touch_y[32];
diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/context_egl_uwp.cpp
index 6c60b27f5a..061c54687c 100644
--- a/platform/uwp/gl_context_egl.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* gl_context_egl.cpp */
+/* context_egl_uwp.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,33 +28,33 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gl_context_egl.h"
+#include "context_egl_uwp.h"
#include "EGL/eglext.h"
using Platform::Exception;
-void ContextEGL::release_current() {
+void ContextEGL_UWP::release_current() {
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
};
-void ContextEGL::make_current() {
+void ContextEGL_UWP::make_current() {
eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
};
-int ContextEGL::get_window_width() {
+int ContextEGL_UWP::get_window_width() {
return width;
};
-int ContextEGL::get_window_height() {
+int ContextEGL_UWP::get_window_height() {
return height;
};
-void ContextEGL::reset() {
+void ContextEGL_UWP::reset() {
cleanup();
@@ -62,7 +62,7 @@ void ContextEGL::reset() {
initialize();
};
-void ContextEGL::swap_buffers() {
+void ContextEGL_UWP::swap_buffers() {
if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) {
cleanup();
@@ -74,7 +74,7 @@ void ContextEGL::swap_buffers() {
}
};
-Error ContextEGL::initialize() {
+Error ContextEGL_UWP::initialize() {
EGLint configAttribList[] = {
EGL_RED_SIZE, 8,
@@ -190,7 +190,7 @@ Error ContextEGL::initialize() {
return OK;
};
-void ContextEGL::cleanup() {
+void ContextEGL_UWP::cleanup() {
if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) {
eglDestroySurface(mEglDisplay, mEglSurface);
@@ -208,14 +208,14 @@ void ContextEGL::cleanup() {
}
};
-ContextEGL::ContextEGL(CoreWindow ^ p_window, Driver p_driver) :
+ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT),
mEglSurface(EGL_NO_SURFACE),
driver(p_driver),
window(p_window) {}
-ContextEGL::~ContextEGL() {
+ContextEGL_UWP::~ContextEGL_UWP() {
cleanup();
};
diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/context_egl_uwp.h
index 3c7115cc34..0c62fe7456 100644
--- a/platform/uwp/gl_context_egl.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* gl_context_egl.h */
+/* context_egl_uwp.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,19 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CONTEXT_EGL_H
-#define CONTEXT_EGL_H
+#ifndef CONTEXT_EGL_UWP_H
+#define CONTEXT_EGL_UWP_H
#include <wrl.h>
-#include "EGL/egl.h"
+#include <EGL/egl.h>
+
#include "core/error_list.h"
#include "core/os/os.h"
-#include "drivers/gl_context/context_gl.h"
using namespace Windows::UI::Core;
-class ContextEGL : public ContextGL {
+class ContextEGL_UWP {
public:
enum Driver {
@@ -63,24 +63,24 @@ private:
Driver driver;
public:
- virtual void release_current();
+ void release_current();
- virtual void make_current();
+ void make_current();
- virtual int get_window_width();
- virtual int get_window_height();
- virtual void swap_buffers();
+ int get_window_width();
+ int get_window_height();
+ void swap_buffers();
- virtual void set_use_vsync(bool use) { vsync = use; }
- virtual bool is_using_vsync() const { return vsync; }
+ void set_use_vsync(bool use) { vsync = use; }
+ bool is_using_vsync() const { return vsync; }
- virtual Error initialize();
+ Error initialize();
void reset();
void cleanup();
- ContextEGL(CoreWindow ^ p_window, Driver p_driver);
- virtual ~ContextEGL();
+ ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver);
+ ~ContextEGL_UWP();
};
-#endif
+#endif // CONTEXT_EGL_UWP_H
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index f25b9ba9cd..00f419f4f0 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -1,6 +1,5 @@
import methods
import os
-import string
import sys
@@ -25,11 +24,8 @@ def can_build():
def get_opts():
- from SCons.Variables import BoolVariable
-
return [
('msvc_version', 'MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)', None),
- BoolVariable('use_mingw', 'Use the MinGW compiler even if MSVC is installed (only used on Windows)', False),
]
@@ -57,18 +53,20 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- env.Append(CPPFLAGS=['/O2', '/GL'])
- env.Append(CPPFLAGS=['/MD'])
+ env.Append(CCFLAGS=['/O2', '/GL'])
+ env.Append(CCFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
- env.Append(CPPFLAGS=['/MD'])
+ env.Append(CCFLAGS=['/O2', '/Zi'])
+ env.Append(CCFLAGS=['/MD'])
+ env.Append(CPPFLAGS=['/DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
- env.Append(CPPFLAGS=['/MDd'])
+ env.Append(CCFLAGS=['/Zi'])
+ env.Append(CCFLAGS=['/MDd'])
+ env.Append(CPPFLAGS=['/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
@@ -79,7 +77,7 @@ def configure(env):
# ANGLE
angle_root = os.getenv("ANGLE_SRC_PATH")
- env.Append(CPPPATH=[angle_root + '/include'])
+ env.Prepend(CPPPATH=[angle_root + '/include'])
jobs = str(env.GetOption("num_jobs"))
angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform="
@@ -139,19 +137,20 @@ def configure(env):
## Compile flags
- env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
- env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DGLES_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
+ env.Prepend(CPPPATH=['#platform/uwp', '#drivers/windows'])
+ env.Append(CPPFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND'])
+ env.Append(CPPFLAGS=['/DGLES_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
winver = "0x0602" # Windows 8 is the minimum target for UWP build
- env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
+ env.Append(CPPFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
- env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32', '/DPNG_ABORT=abort'])
+ env.Append(CPPFLAGS=['/D__WRL_NO_DEFAULT_LIB__', '/DWIN32', '/DPNG_ABORT=abort'])
env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references'])
env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references'])
- env.Append(CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split())
- env.Append(CXXFLAGS='/ZW /FS'.split())
+ env.Append(CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split())
+ env.Append(CPPFLAGS=['/D_UNICODE', '/DUNICODE', '/D "WINAPI_FAMILY=WINAPI_FAMILY_APP"'])
+ env.Append(CXXFLAGS=['/ZW'])
env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])
## Link flags
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index c0ea13e7fb..ec43a4c26f 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ static const char *uwp_uap_capabilities[] = {
"voipCall",
NULL
};
-static const char *uwp_device_capabilites[] = {
+static const char *uwp_device_capabilities[] = {
"bluetooth",
"location",
"microphone",
@@ -187,7 +187,7 @@ class AppxPackager {
public:
void set_progress_task(String p_task) { progress_task = p_task; }
void init(FileAccess *p_fa);
- void add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false);
+ Error add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false);
void finish();
AppxPackager();
@@ -241,7 +241,6 @@ void AppxPackager::make_block_map() {
tmp_file->close();
memdelete(tmp_file);
- tmp_file = NULL;
}
String AppxPackager::content_type(String p_extension) {
@@ -291,7 +290,6 @@ void AppxPackager::make_content_types() {
tmp_file->close();
memdelete(tmp_file);
- tmp_file = NULL;
}
Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
@@ -468,10 +466,12 @@ void AppxPackager::init(FileAccess *p_fa) {
tmp_content_types_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
}
-void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) {
+Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) {
if (p_file_no >= 1 && p_total_files >= 1) {
- EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files);
+ if (EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files)) {
+ return ERR_SKIP;
+ }
}
FileMeta meta;
@@ -505,7 +505,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
while (p_len - step > 0) {
- size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step);
+ size_t block_size = (p_len - step) > BLOCK_SIZE ? (size_t)BLOCK_SIZE : (p_len - step);
for (uint32_t i = 0; i < block_size; i++) {
strm_in.write[i] = p_buffer[step + i];
@@ -584,6 +584,8 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
package->store_buffer(file_buffer.ptr(), file_buffer.size());
file_metadata.push_back(meta);
+
+ return OK;
}
void AppxPackager::finish() {
@@ -602,7 +604,6 @@ void AppxPackager::finish() {
blockmap_file->close();
memdelete(blockmap_file);
- blockmap_file = NULL;
// Add content types
EditorNode::progress_task_step("export", "Setting content types...", 5);
@@ -618,7 +619,6 @@ void AppxPackager::finish() {
types_file->close();
memdelete(types_file);
- types_file = NULL;
// Pre-process central directory before signing
for (int i = 0; i < file_metadata.size(); i++) {
@@ -646,9 +646,9 @@ AppxPackager::~AppxPackager() {}
////////////////////////////////////////////////////////////////////
-class EditorExportUWP : public EditorExportPlatform {
+class EditorExportPlatformUWP : public EditorExportPlatform {
- GDCLASS(EditorExportUWP, EditorExportPlatform);
+ GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
Ref<ImageTexture> logo;
@@ -841,7 +841,7 @@ class EditorExportUWP : public EditorExportPlatform {
}
uap++;
}
- const char **device = uwp_device_capabilites;
+ const char **device = uwp_device_capabilities;
while (*device) {
if ((bool)p_preset->get("capabilities/" + String(*device))) {
capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n";
@@ -1008,9 +1008,7 @@ class EditorExportUWP : public EditorExportPlatform {
AppxPackager *packager = (AppxPackager *)p_userdata;
String dst_path = p_path.replace_first("res://", "game/");
- packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
-
- return OK;
+ return packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
}
public:
@@ -1035,13 +1033,13 @@ public:
r_features->push_back("s3tc");
r_features->push_back("etc");
switch ((int)p_preset->get("architecture/target")) {
- case EditorExportUWP::ARM: {
+ case EditorExportPlatformUWP::ARM: {
r_features->push_back("arm");
} break;
- case EditorExportUWP::X86: {
+ case EditorExportPlatformUWP::X86: {
r_features->push_back("32");
} break;
- case EditorExportUWP::X64: {
+ case EditorExportPlatformUWP::X64: {
r_features->push_back("64");
} break;
}
@@ -1105,7 +1103,7 @@ public:
uap++;
}
- const char **device = uwp_device_capabilites;
+ const char **device = uwp_device_capabilities;
while (*device) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*device).camelcase_to_underscore(false)), false));
device++;
@@ -1123,13 +1121,13 @@ public:
String platform_infix;
switch (arch) {
- case EditorExportUWP::ARM: {
+ case EditorExportPlatformUWP::ARM: {
platform_infix = "arm";
} break;
- case EditorExportUWP::X86: {
+ case EditorExportPlatformUWP::X86: {
platform_infix = "x86";
} break;
- case EditorExportUWP::X64: {
+ case EditorExportPlatformUWP::X64: {
platform_infix = "x64";
} break;
}
@@ -1151,12 +1149,12 @@ public:
if (!FileAccess::exists(custom_debug_binary)) {
dvalid = false;
- err = "\nCustom debug binary not found.";
+ err += TTR("Custom debug template not found.") + "\n";
}
if (!FileAccess::exists(custom_release_binary)) {
rvalid = false;
- err += "\nCustom release binary not found.";
+ err += TTR("Custom release template not found.") + "\n";
}
if (dvalid || rvalid)
@@ -1169,57 +1167,57 @@ public:
if (!_valid_resource_name(p_preset->get("package/unique_name"))) {
valid = false;
- err += "\nInvalid unique name.";
+ err += TTR("Invalid package unique name.") + "\n";
}
if (!_valid_guid(p_preset->get("identity/product_guid"))) {
valid = false;
- err += "\nInvalid product GUID.";
+ err += TTR("Invalid product GUID.") + "\n";
}
if (!_valid_guid(p_preset->get("identity/publisher_guid"))) {
valid = false;
- err += "\nInvalid publisher GUID.";
+ err += TTR("Invalid publisher GUID.") + "\n";
}
if (!_valid_bgcolor(p_preset->get("images/background_color"))) {
valid = false;
- err += "\nInvalid background color.";
+ err += TTR("Invalid background color.") + "\n";
}
if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
valid = false;
- err += "\nInvalid Store Logo image dimensions (should be 50x50).";
+ err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n";
}
if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
valid = false;
- err += "\nInvalid square 44x44 logo image dimensions (should be 44x44).";
+ err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n";
}
if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
valid = false;
- err += "\nInvalid square 71x71 logo image dimensions (should be 71x71).";
+ err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
}
if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 0)) {
valid = false;
- err += "\nInvalid square 150x150 logo image dimensions (should be 150x150).";
+ err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
}
if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
valid = false;
- err += "\nInvalid square 310x310 logo image dimensions (should be 310x310).";
+ err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n";
}
if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
valid = false;
- err += "\nInvalid wide 310x150 logo image dimensions (should be 310x150).";
+ err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n";
}
if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
valid = false;
- err += "\nInvalid splash screen image dimensions (should be 620x300).";
+ err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n";
}
r_error = err;
@@ -1230,7 +1228,7 @@ public:
String src_appx;
- EditorProgress ep("export", "Exporting for Windows Universal", 7);
+ EditorProgress ep("export", "Exporting for Windows Universal", 7, true);
if (p_debug)
src_appx = p_preset->get("custom_template/debug");
@@ -1265,6 +1263,10 @@ public:
}
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
Error err = OK;
FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
@@ -1276,7 +1278,9 @@ public:
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- ep.step("Creating package...", 0);
+ if (ep.step("Creating package...", 0)) {
+ return ERR_SKIP;
+ }
unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io);
@@ -1288,7 +1292,9 @@ public:
int ret = unzGoToFirstFile(pkg);
- ep.step("Copying template files...", 1);
+ if (ep.step("Copying template files...", 1)) {
+ return ERR_SKIP;
+ }
EditorNode::progress_add_task("template_files", "Template files", 100);
packager.set_progress_task("template_files");
@@ -1337,14 +1343,19 @@ public:
print_line("ADDING: " + path);
- packager.add_file(path, data.ptr(), data.size(), template_file_no++, template_files_amount, _should_compress_asset(path, data));
+ err = packager.add_file(path, data.ptr(), data.size(), template_file_no++, template_files_amount, _should_compress_asset(path, data));
+ if (err != OK) {
+ return err;
+ }
ret = unzGoToNextFile(pkg);
}
EditorNode::progress_end_task("template_files");
- ep.step("Creating command line...", 2);
+ if (ep.step("Creating command line...", 2)) {
+ return ERR_SKIP;
+ }
Vector<String> cl = ((String)p_preset->get("command_line/extra_args")).strip_edges().split(" ");
for (int i = 0; i < cl.size(); i++) {
@@ -1378,9 +1389,14 @@ public:
print_line(itos(i) + " param: " + cl[i]);
}
- packager.add_file("__cl__.cl", clf.ptr(), clf.size(), -1, -1, false);
+ err = packager.add_file("__cl__.cl", clf.ptr(), clf.size(), -1, -1, false);
+ if (err != OK) {
+ return err;
+ }
- ep.step("Adding project files...", 3);
+ if (ep.step("Adding project files...", 3)) {
+ return ERR_SKIP;
+ }
EditorNode::progress_add_task("project_files", "Project Files", 100);
packager.set_progress_task("project_files");
@@ -1389,7 +1405,9 @@ public:
EditorNode::progress_end_task("project_files");
- ep.step("Closing package...", 7);
+ if (ep.step("Closing package...", 7)) {
+ return ERR_SKIP;
+ }
unzClose(pkg);
@@ -1459,7 +1477,7 @@ public:
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
- EditorExportUWP() {
+ EditorExportPlatformUWP() {
Ref<Image> img = memnew(Image(_uwp_logo));
logo.instance();
logo->create_from_image(img);
@@ -1478,7 +1496,7 @@ void register_uwp_exporter() {
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/uwp/debug_algorithm", PROPERTY_HINT_ENUM, "MD5,SHA1,SHA256"));
#endif // WINDOWS_ENABLED
- Ref<EditorExportUWP> exporter;
+ Ref<EditorExportPlatformUWP> exporter;
exporter.instance();
EditorExport::get_singleton()->add_export_platform(exporter);
}
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index bd759c8647..e4839eeda2 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index dcc9f7d3af..0899c7592c 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 98202cce9e..31fc9bcd11 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 1f81d476ea..9d9be44ce5 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -67,22 +67,22 @@ using namespace Windows::Devices::Sensors;
using namespace Windows::ApplicationModel::DataTransfer;
using namespace concurrency;
-int OSUWP::get_video_driver_count() const {
+int OS_UWP::get_video_driver_count() const {
return 2;
}
-Size2 OSUWP::get_window_size() const {
+Size2 OS_UWP::get_window_size() const {
Size2 size;
size.width = video_mode.width;
size.height = video_mode.height;
return size;
}
-int OSUWP::get_current_video_driver() const {
+int OS_UWP::get_current_video_driver() const {
return video_driver_index;
}
-void OSUWP::set_window_size(const Size2 p_size) {
+void OS_UWP::set_window_size(const Size2 p_size) {
Windows::Foundation::Size new_size;
new_size.Width = p_size.width;
@@ -97,7 +97,7 @@ void OSUWP::set_window_size(const Size2 p_size) {
}
}
-void OSUWP::set_window_fullscreen(bool p_enabled) {
+void OS_UWP::set_window_fullscreen(bool p_enabled) {
ApplicationView ^ view = ApplicationView::GetForCurrentView();
@@ -117,12 +117,12 @@ void OSUWP::set_window_fullscreen(bool p_enabled) {
}
}
-bool OSUWP::is_window_fullscreen() const {
+bool OS_UWP::is_window_fullscreen() const {
return ApplicationView::GetForCurrentView()->IsFullScreenMode;
}
-void OSUWP::set_keep_screen_on(bool p_enabled) {
+void OS_UWP::set_keep_screen_on(bool p_enabled) {
if (is_keep_screen_on() == p_enabled) return;
@@ -134,7 +134,7 @@ void OSUWP::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
}
-void OSUWP::initialize_core() {
+void OS_UWP::initialize_core() {
last_button_state = 0;
@@ -167,49 +167,49 @@ void OSUWP::initialize_core() {
cursor_shape = CURSOR_ARROW;
}
-bool OSUWP::can_draw() const {
+bool OS_UWP::can_draw() const {
return !minimized;
};
-void OSUWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
+void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
window = p_window;
}
-void OSUWP::screen_size_changed() {
+void OS_UWP::screen_size_changed() {
gl_context->reset();
};
-Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
+Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
main_loop = NULL;
outside = true;
- ContextEGL::Driver opengl_api_type = ContextEGL::GLES_2_0;
+ ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
if (p_video_driver == VIDEO_DRIVER_GLES2) {
- opengl_api_type = ContextEGL::GLES_2_0;
+ opengl_api_type = ContextEGL_UWP::GLES_2_0;
}
bool gl_initialization_error = false;
gl_context = NULL;
while (!gl_context) {
- gl_context = memnew(ContextEGL(window, opengl_api_type));
+ gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
if (gl_context->initialize() != OK) {
memdelete(gl_context);
gl_context = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
}
p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL::GLES_2_0;
+ opengl_api_type = ContextEGL_UWP::GLES_2_0;
} else {
gl_initialization_error = true;
break;
@@ -218,15 +218,15 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
}
while (true) {
- if (opengl_api_type == ContextEGL::GLES_3_0) {
+ if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
if (RasterizerGLES3::is_viable() == OK) {
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL::GLES_2_0;
+ opengl_api_type = ContextEGL_UWP::GLES_2_0;
continue;
} else {
gl_initialization_error = true;
@@ -235,7 +235,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
}
}
- if (opengl_api_type == ContextEGL::GLES_2_0) {
+ if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
@@ -302,6 +302,10 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
}
visual_server->init();
+
+ ///@TODO implement a subclass for UWP and instantiate that instead
+ camera_server = memnew(CameraServer);
+
input = memnew(InputDefault);
joypad = ref new JoypadUWP(input);
@@ -349,7 +353,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
return OK;
}
-void OSUWP::set_clipboard(const String &p_text) {
+void OS_UWP::set_clipboard(const String &p_text) {
DataPackage ^ clip = ref new DataPackage();
clip->RequestedOperation = DataPackageOperation::Copy;
@@ -358,7 +362,7 @@ void OSUWP::set_clipboard(const String &p_text) {
Clipboard::SetContent(clip);
};
-String OSUWP::get_clipboard() const {
+String OS_UWP::get_clipboard() const {
if (managed_object->clipboard != nullptr)
return managed_object->clipboard->Data();
@@ -366,25 +370,25 @@ String OSUWP::get_clipboard() const {
return "";
};
-void OSUWP::input_event(const Ref<InputEvent> &p_event) {
+void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
input->parse_input_event(p_event);
};
-void OSUWP::delete_main_loop() {
+void OS_UWP::delete_main_loop() {
if (main_loop)
memdelete(main_loop);
main_loop = NULL;
}
-void OSUWP::set_main_loop(MainLoop *p_main_loop) {
+void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
input->set_main_loop(p_main_loop);
main_loop = p_main_loop;
}
-void OSUWP::finalize() {
+void OS_UWP::finalize() {
if (main_loop)
memdelete(main_loop);
@@ -400,22 +404,24 @@ void OSUWP::finalize() {
memdelete(input);
+ memdelete(camera_server);
+
joypad = nullptr;
}
-void OSUWP::finalize_core() {
+void OS_UWP::finalize_core() {
NetSocketPosix::cleanup();
}
-void OSUWP::alert(const String &p_alert, const String &p_title) {
+void OS_UWP::alert(const String &p_alert, const String &p_title) {
Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
Platform::String ^ title = ref new Platform::String(p_title.c_str());
MessageDialog ^ msg = ref new MessageDialog(alert, title);
- UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSUWP::ManagedType::alert_close));
+ UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
msg->Commands->Append(close);
msg->DefaultCommandIndex = 0;
@@ -424,17 +430,17 @@ void OSUWP::alert(const String &p_alert, const String &p_title) {
msg->ShowAsync();
}
-void OSUWP::ManagedType::alert_close(IUICommand ^ command) {
+void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
alert_close_handle = false;
}
-void OSUWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
+void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
update_clipboard();
}
-void OSUWP::ManagedType::update_clipboard() {
+void OS_UWP::ManagedType::update_clipboard() {
DataPackageView ^ data = Clipboard::GetContent();
@@ -446,7 +452,7 @@ void OSUWP::ManagedType::update_clipboard() {
}
}
-void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
+void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
AccelerometerReading ^ reading = args->Reading;
@@ -456,7 +462,7 @@ void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender
reading->AccelerationZ));
}
-void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
+void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
MagnetometerReading ^ reading = args->Reading;
@@ -466,7 +472,7 @@ void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender,
reading->MagneticFieldZ));
}
-void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
+void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
GyrometerReading ^ reading = args->Reading;
@@ -476,7 +482,7 @@ void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrome
reading->AngularVelocityZ));
}
-void OSUWP::set_mouse_mode(MouseMode p_mode) {
+void OS_UWP::set_mouse_mode(MouseMode p_mode) {
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
@@ -501,41 +507,41 @@ void OSUWP::set_mouse_mode(MouseMode p_mode) {
SetEvent(mouse_mode_changed);
}
-OSUWP::MouseMode OSUWP::get_mouse_mode() const {
+OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
return mouse_mode;
}
-Point2 OSUWP::get_mouse_position() const {
+Point2 OS_UWP::get_mouse_position() const {
return Point2(old_x, old_y);
}
-int OSUWP::get_mouse_button_state() const {
+int OS_UWP::get_mouse_button_state() const {
return last_button_state;
}
-void OSUWP::set_window_title(const String &p_title) {
+void OS_UWP::set_window_title(const String &p_title) {
}
-void OSUWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
+void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
video_mode = p_video_mode;
}
-OS::VideoMode OSUWP::get_video_mode(int p_screen) const {
+OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
return video_mode;
}
-void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
+void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
}
-String OSUWP::get_name() {
+String OS_UWP::get_name() const {
return "UWP";
}
-OS::Date OSUWP::get_date(bool utc) const {
+OS::Date OS_UWP::get_date(bool utc) const {
SYSTEMTIME systemtime;
if (utc)
@@ -551,7 +557,7 @@ OS::Date OSUWP::get_date(bool utc) const {
date.dst = false;
return date;
}
-OS::Time OSUWP::get_time(bool utc) const {
+OS::Time OS_UWP::get_time(bool utc) const {
SYSTEMTIME systemtime;
if (utc)
@@ -566,7 +572,7 @@ OS::Time OSUWP::get_time(bool utc) const {
return time;
}
-OS::TimeZoneInfo OSUWP::get_time_zone_info() const {
+OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
TIME_ZONE_INFORMATION info;
bool daylight = false;
if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
@@ -579,11 +585,13 @@ OS::TimeZoneInfo OSUWP::get_time_zone_info() const {
ret.name = info.StandardName;
}
- ret.bias = info.Bias;
+ // Bias value returned by GetTimeZoneInformation is inverted of what we expect
+ // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
+ ret.bias = -info.Bias;
return ret;
}
-uint64_t OSUWP::get_unix_time() const {
+uint64_t OS_UWP::get_unix_time() const {
FILETIME ft;
SYSTEMTIME st;
@@ -605,14 +613,14 @@ uint64_t OSUWP::get_unix_time() const {
return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
};
-void OSUWP::delay_usec(uint32_t p_usec) const {
+void OS_UWP::delay_usec(uint32_t p_usec) const {
int msec = p_usec < 1000 ? 1 : p_usec / 1000;
// no Sleep()
WaitForSingleObjectEx(GetCurrentThread(), msec, false);
}
-uint64_t OSUWP::get_ticks_usec() const {
+uint64_t OS_UWP::get_ticks_usec() const {
uint64_t ticks;
uint64_t time;
@@ -626,13 +634,13 @@ uint64_t OSUWP::get_ticks_usec() const {
return time;
}
-void OSUWP::process_events() {
+void OS_UWP::process_events() {
joypad->process_controllers();
process_key_events();
}
-void OSUWP::process_key_events() {
+void OS_UWP::process_key_events() {
for (int i = 0; i < key_event_pos; i++) {
@@ -653,7 +661,7 @@ void OSUWP::process_key_events() {
key_event_pos = 0;
}
-void OSUWP::queue_key_event(KeyEvent &p_event) {
+void OS_UWP::queue_key_event(KeyEvent &p_event) {
// This merges Char events with the previous Key event, so
// the unicode can be retrieved without sending duplicate events.
if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
@@ -670,7 +678,7 @@ void OSUWP::queue_key_event(KeyEvent &p_event) {
key_event_buffer[key_event_pos++] = p_event;
}
-void OSUWP::set_cursor_shape(CursorShape p_shape) {
+void OS_UWP::set_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
@@ -702,57 +710,67 @@ void OSUWP::set_cursor_shape(CursorShape p_shape) {
cursor_shape = p_shape;
}
-void OSUWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+OS::CursorShape OS_UWP::get_cursor_shape() const {
+
+ return cursor_shape;
+}
+
+void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
// TODO
}
-Error OSUWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
return FAILED;
};
-Error OSUWP::kill(const ProcessID &p_pid) {
+Error OS_UWP::kill(const ProcessID &p_pid) {
return FAILED;
};
-Error OSUWP::set_cwd(const String &p_cwd) {
+Error OS_UWP::set_cwd(const String &p_cwd) {
return FAILED;
}
-String OSUWP::get_executable_path() const {
+String OS_UWP::get_executable_path() const {
return "";
}
-void OSUWP::set_icon(const Ref<Image> &p_icon) {
+void OS_UWP::set_icon(const Ref<Image> &p_icon) {
}
-bool OSUWP::has_environment(const String &p_var) const {
+bool OS_UWP::has_environment(const String &p_var) const {
return false;
};
-String OSUWP::get_environment(const String &p_var) const {
+String OS_UWP::get_environment(const String &p_var) const {
return "";
};
-String OSUWP::get_stdin_string(bool p_block) {
+bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
+
+ return false;
+}
+
+String OS_UWP::get_stdin_string(bool p_block) {
return String();
}
-void OSUWP::move_window_to_foreground() {
+void OS_UWP::move_window_to_foreground() {
}
-Error OSUWP::shell_open(String p_uri) {
+Error OS_UWP::shell_open(String p_uri) {
return FAILED;
}
-String OSUWP::get_locale() const {
+String OS_UWP::get_locale() const {
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
return "en";
@@ -762,39 +780,39 @@ String OSUWP::get_locale() const {
#endif
}
-void OSUWP::release_rendering_thread() {
+void OS_UWP::release_rendering_thread() {
gl_context->release_current();
}
-void OSUWP::make_rendering_thread() {
+void OS_UWP::make_rendering_thread() {
gl_context->make_current();
}
-void OSUWP::swap_buffers() {
+void OS_UWP::swap_buffers() {
gl_context->swap_buffers();
}
-bool OSUWP::has_touchscreen_ui_hint() const {
+bool OS_UWP::has_touchscreen_ui_hint() const {
TouchCapabilities ^ tc = ref new TouchCapabilities();
return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-bool OSUWP::has_virtual_keyboard() const {
+bool OS_UWP::has_virtual_keyboard() const {
return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-void OSUWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
+void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryShow();
}
-void OSUWP::hide_virtual_keyboard() {
+void OS_UWP::hide_virtual_keyboard() {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryHide();
@@ -813,7 +831,7 @@ static String format_error_message(DWORD id) {
return msg;
}
-Error OSUWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
String full_path = "game/" + p_path;
p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
@@ -825,14 +843,14 @@ Error OSUWP::open_dynamic_library(const String p_path, void *&p_library_handle,
return OK;
}
-Error OSUWP::close_dynamic_library(void *p_library_handle) {
+Error OS_UWP::close_dynamic_library(void *p_library_handle) {
if (!FreeLibrary((HMODULE)p_library_handle)) {
return FAILED;
}
return OK;
}
-Error OSUWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
+Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
if (!p_optional) {
@@ -845,7 +863,7 @@ Error OSUWP::get_dynamic_library_symbol_handle(void *p_library_handle, const Str
return OK;
}
-void OSUWP::run() {
+void OS_UWP::run() {
if (!main_loop)
return;
@@ -869,35 +887,35 @@ void OSUWP::run() {
main_loop->finish();
}
-MainLoop *OSUWP::get_main_loop() const {
+MainLoop *OS_UWP::get_main_loop() const {
return main_loop;
}
-String OSUWP::get_user_data_dir() const {
+String OS_UWP::get_user_data_dir() const {
Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
return String(data_folder->Path->Data()).replace("\\", "/");
}
-bool OSUWP::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
+ return p_feature == "pc";
}
-OS::PowerState OSUWP::get_power_state() {
+OS::PowerState OS_UWP::get_power_state() {
return power_manager->get_power_state();
}
-int OSUWP::get_power_seconds_left() {
+int OS_UWP::get_power_seconds_left() {
return power_manager->get_power_seconds_left();
}
-int OSUWP::get_power_percent_left() {
+int OS_UWP::get_power_percent_left() {
return power_manager->get_power_percent_left();
}
-OSUWP::OSUWP() {
+OS_UWP::OS_UWP() {
key_event_pos = 0;
force_quit = false;
@@ -931,7 +949,7 @@ OSUWP::OSUWP() {
_set_logger(memnew(CompositeLogger(loggers)));
}
-OSUWP::~OSUWP() {
+OS_UWP::~OS_UWP() {
#ifdef STDOUT_FILE
fclose(stdo);
#endif
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 9641b9cde9..b7a7248f19 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,19 +28,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OSUWP_H
-#define OSUWP_H
+#ifndef OS_UWP_H
+#define OS_UWP_H
+#include "context_egl_uwp.h"
#include "core/math/transform_2d.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/ustring.h"
#include "drivers/xaudio2/audio_driver_xaudio2.h"
-#include "gl_context_egl.h"
#include "joypad_uwp.h"
#include "main/input_default.h"
#include "power_uwp.h"
#include "servers/audio_server.h"
+#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
@@ -52,7 +53,7 @@
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class OSUWP : public OS {
+class OS_UWP : public OS {
public:
struct KeyEvent {
@@ -95,7 +96,9 @@ private:
VisualServer *visual_server;
int pressrc;
- ContextEGL *gl_context;
+ CameraServer *camera_server;
+
+ ContextEGL_UWP *gl_context;
Windows::UI::Core::CoreWindow ^ window;
VideoMode video_mode;
@@ -144,7 +147,7 @@ private:
/* clang-format off */
internal:
ManagedType() { alert_close_handle = false; }
- property OSUWP* os;
+ property OS_UWP* os;
/* clang-format on */
};
ManagedType ^ managed_object;
@@ -195,7 +198,7 @@ public:
virtual MainLoop *get_main_loop() const;
- virtual String get_name();
+ virtual String get_name() const;
virtual Date get_date(bool utc) const;
virtual Time get_time(bool utc) const;
@@ -208,16 +211,18 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
virtual Error kill(const ProcessID &p_pid);
virtual bool has_environment(const String &p_var) const;
virtual String get_environment(const String &p_var) const;
+ virtual bool set_environment(const String &p_var, const String &p_value) const;
virtual void set_clipboard(const String &p_text);
virtual String get_clipboard() const;
void set_cursor_shape(CursorShape p_shape);
+ CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void set_icon(const Ref<Image> &p_icon);
@@ -261,8 +266,8 @@ public:
void queue_key_event(KeyEvent &p_event);
- OSUWP();
- ~OSUWP();
+ OS_UWP();
+ ~OS_UWP();
};
#endif
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 606795479b..311a41454d 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp
index 4eb48d2dd9..ba1311a1b1 100644
--- a/platform/uwp/power_uwp.cpp
+++ b/platform/uwp/power_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h
index da1cffe8f0..cc19904a62 100644
--- a/platform/uwp/power_uwp.h
+++ b/platform/uwp/power_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_UWP_POWER_UWP_H_
-#define PLATFORM_UWP_POWER_UWP_H_
+#ifndef POWER_UWP_H
+#define POWER_UWP_H
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
@@ -53,4 +53,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_UWP_POWER_UWP_H_ */
+#endif // POWER_UWP_H
diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp
index c755204ec4..0e4e138aa6 100644
--- a/platform/uwp/thread_uwp.cpp
+++ b/platform/uwp/thread_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h
index 16e7efb60b..e29b45a903 100644
--- a/platform/uwp/thread_uwp.h
+++ b/platform/uwp/thread_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index e07d373c4b..8426ccbb89 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -7,13 +7,13 @@ from platform_methods import run_in_subprocess
import platform_windows_builders
common_win = [
- "godot_win.cpp",
- "context_gl_win.cpp",
- "crash_handler_win.cpp",
+ "godot_windows.cpp",
+ "camera_win.cpp",
+ "context_gl_windows.cpp",
+ "crash_handler_windows.cpp",
"os_windows.cpp",
- "ctxgl_procaddr.cpp",
- "key_mapping_win.cpp",
- "joypad.cpp",
+ "key_mapping_windows.cpp",
+ "joypad_windows.cpp",
"power_windows.cpp",
"windows_terminal_logger.cpp"
]
diff --git a/platform/windows/camera_win.cpp b/platform/windows/camera_win.cpp
new file mode 100644
index 0000000000..b97796fe89
--- /dev/null
+++ b/platform/windows/camera_win.cpp
@@ -0,0 +1,94 @@
+/*************************************************************************/
+/* camera_win.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "camera_win.h"
+
+///@TODO sorry guys, I got about 80% through implementing this using DirectShow only to find out Microsoft deprecated half the API and its replacement is as confusing as they could make it
+// Joey suggested looking into libuvc which offers a more direct route to webcams over USB and this is very promissing but it wouldn't compile on windows for me...
+// I've gutted the classes I implemented DirectShow in just to have a skeleton for someone to work on, mail me for more details or if you want a copy....
+
+//////////////////////////////////////////////////////////////////////////
+// CameraFeedWindows - Subclass for our camera feed on windows
+
+/// @TODO need to implement this
+
+class CameraFeedWindows : public CameraFeed {
+private:
+protected:
+public:
+ CameraFeedWindows();
+ virtual ~CameraFeedWindows();
+
+ bool activate_feed();
+ void deactivate_feed();
+};
+
+CameraFeedWindows::CameraFeedWindows(){
+ ///@TODO implement this, should store information about our available camera
+};
+
+CameraFeedWindows::~CameraFeedWindows() {
+ // make sure we stop recording if we are!
+ if (is_active()) {
+ deactivate_feed();
+ };
+
+ ///@TODO free up anything used by this
+};
+
+bool CameraFeedWindows::activate_feed() {
+ ///@TODO this should activate our camera and start the process of capturing frames
+
+ return true;
+};
+
+///@TODO we should probably have a callback method here that is being called by the camera API which provides frames and call back into the CameraServer to update our texture
+
+void CameraFeedWindows::deactivate_feed(){
+ ///@TODO this should deactivate our camera and stop the process of capturing frames
+};
+
+//////////////////////////////////////////////////////////////////////////
+// CameraWindows - Subclass for our camera server on windows
+
+void CameraWindows::add_active_cameras(){
+ ///@TODO scan through any active cameras and create CameraFeedWindows objects for them
+};
+
+CameraWindows::CameraWindows() {
+ // Find cameras active right now
+ add_active_cameras();
+
+ // need to add something that will react to devices being connected/removed...
+};
+
+CameraWindows::~CameraWindows(){
+
+};
diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/camera_win.h
index cd229fb8db..22ce9aa43f 100644
--- a/platform/windows/ctxgl_procaddr.h
+++ b/platform/windows/camera_win.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* ctxgl_procaddr.h */
+/* camera_win.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,12 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CTXGL_PROCADDR_H
-#define CTXGL_PROCADDR_H
+#ifndef CAMERAWIN_H
+#define CAMERAWIN_H
-#ifdef OPENGL_ENABLED
-#include <windows.h>
+#include "servers/camera/camera_feed.h"
+#include "servers/camera_server.h"
-PROC get_gl_proc_address(const char *p_address);
-#endif
-#endif // CTXGL_PROCADDR_H
+class CameraWindows : public CameraServer {
+private:
+ void add_active_cameras();
+
+public:
+ CameraWindows();
+ ~CameraWindows();
+};
+
+#endif /* CAMERAWIN_H */
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_windows.cpp
index 2d70b00dda..e715999378 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* context_gl_win.cpp */
+/* context_gl_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-#include "context_gl_win.h"
+#include "context_gl_windows.h"
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
@@ -43,32 +43,32 @@
typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *);
-void ContextGL_Win::release_current() {
+void ContextGL_Windows::release_current() {
wglMakeCurrent(hDC, NULL);
}
-void ContextGL_Win::make_current() {
+void ContextGL_Windows::make_current() {
wglMakeCurrent(hDC, hRC);
}
-int ContextGL_Win::get_window_width() {
+int ContextGL_Windows::get_window_width() {
return OS::get_singleton()->get_video_mode().width;
}
-int ContextGL_Win::get_window_height() {
+int ContextGL_Windows::get_window_height() {
return OS::get_singleton()->get_video_mode().height;
}
-void ContextGL_Win::swap_buffers() {
+void ContextGL_Windows::swap_buffers() {
SwapBuffers(hDC);
}
-void ContextGL_Win::set_use_vsync(bool p_use) {
+void ContextGL_Windows::set_use_vsync(bool p_use) {
if (wglSwapIntervalEXT) {
wglSwapIntervalEXT(p_use ? 1 : 0);
@@ -76,14 +76,14 @@ void ContextGL_Win::set_use_vsync(bool p_use) {
use_vsync = p_use;
}
-bool ContextGL_Win::is_using_vsync() const {
+bool ContextGL_Windows::is_using_vsync() const {
return use_vsync;
}
#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
-Error ContextGL_Win::initialize() {
+Error ContextGL_Windows::initialize() {
static PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
@@ -172,14 +172,14 @@ Error ContextGL_Win::initialize() {
return OK;
}
-ContextGL_Win::ContextGL_Win(HWND hwnd, bool p_opengl_3_context) {
+ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
opengl_3_context = p_opengl_3_context;
hWnd = hwnd;
use_vsync = false;
}
-ContextGL_Win::~ContextGL_Win() {
+ContextGL_Windows::~ContextGL_Windows() {
}
#endif
diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_windows.h
index 5bcdb433b3..d23fba50e1 100644
--- a/platform/windows/context_gl_win.h
+++ b/platform/windows/context_gl_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* context_gl_win.h */
+/* context_gl_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,13 +37,12 @@
#include "core/error_list.h"
#include "core/os/os.h"
-#include "drivers/gl_context/context_gl.h"
#include <windows.h>
typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval);
-class ContextGL_Win : public ContextGL {
+class ContextGL_Windows {
HDC hDC;
HGLRC hRC;
@@ -55,21 +54,21 @@ class ContextGL_Win : public ContextGL {
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
public:
- virtual void release_current();
+ void release_current();
- virtual void make_current();
+ void make_current();
- virtual int get_window_width();
- virtual int get_window_height();
- virtual void swap_buffers();
+ int get_window_width();
+ int get_window_height();
+ void swap_buffers();
- virtual Error initialize();
+ Error initialize();
- virtual void set_use_vsync(bool p_use);
- virtual bool is_using_vsync() const;
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
- ContextGL_Win(HWND hwnd, bool p_opengl_3_context);
- virtual ~ContextGL_Win();
+ ContextGL_Windows(HWND hwnd, bool p_opengl_3_context);
+ ~ContextGL_Windows();
};
#endif
diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_windows.cpp
index 2760e87b8b..0716ee67f4 100644
--- a/platform/windows/crash_handler_win.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* crash_handler_win.cpp */
+/* crash_handler_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,9 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include "crash_handler_windows.h"
+
+#include "core/os/os.h"
#include "core/project_settings.h"
#include "main/main.h"
-#include "os_windows.h"
#ifdef CRASH_HANDLER_EXCEPTION
@@ -39,6 +41,7 @@
#include <psapi.h>
#include <algorithm>
#include <iterator>
+#include <vector>
#pragma comment(lib, "psapi.lib")
#pragma comment(lib, "dbghelp.lib")
@@ -163,11 +166,16 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
line.SizeOfStruct = sizeof(line);
IMAGE_NT_HEADERS *h = ImageNtHeader(base);
DWORD image_type = h->FileHeader.Machine;
- int n = 0;
- String msg = GLOBAL_GET("debug/settings/crash_handler/message");
+
+ String msg;
+ const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
+ if (proj_settings) {
+ msg = proj_settings->get("debug/settings/crash_handler/message");
+ }
fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
+ int n = 0;
do {
if (skip_first) {
skip_first = false;
diff --git a/platform/windows/crash_handler_win.h b/platform/windows/crash_handler_windows.h
index 95b1468197..eba72beb7e 100644
--- a/platform/windows/crash_handler_win.h
+++ b/platform/windows/crash_handler_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* crash_handler_win.h */
+/* crash_handler_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CRASH_HANDLER_WIN_H
-#define CRASH_HANDLER_WIN_H
+#ifndef CRASH_HANDLER_WINDOWS_H
+#define CRASH_HANDLER_WINDOWS_H
#include <windows.h>
@@ -54,4 +54,4 @@ public:
~CrashHandler();
};
-#endif
+#endif // CRASH_HANDLER_WINDOWS_H
diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp
deleted file mode 100644
index 434eeea16e..0000000000
--- a/platform/windows/ctxgl_procaddr.cpp
+++ /dev/null
@@ -1,188 +0,0 @@
-/*************************************************************************/
-/* ctxgl_procaddr.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef OPENGL_ENABLED
-#include "ctxgl_procaddr.h"
-#include <GL/gl.h>
-#include <stdio.h>
-
-static PROC _gl_procs[] = {
- (PROC)glCullFace,
- (PROC)glFrontFace,
- (PROC)glHint,
- (PROC)glLineWidth,
- (PROC)glPointSize,
- (PROC)glPolygonMode,
- (PROC)glScissor,
- (PROC)glTexParameterf,
- (PROC)glTexParameterfv,
- (PROC)glTexParameteri,
- (PROC)glTexParameteriv,
- (PROC)glTexImage1D,
- (PROC)glTexImage2D,
- (PROC)glDrawBuffer,
- (PROC)glClear,
- (PROC)glClearColor,
- (PROC)glClearStencil,
- (PROC)glClearDepth,
- (PROC)glStencilMask,
- (PROC)glColorMask,
- (PROC)glDepthMask,
- (PROC)glDisable,
- (PROC)glEnable,
- (PROC)glFinish,
- (PROC)glFlush,
- (PROC)glBlendFunc,
- (PROC)glLogicOp,
- (PROC)glStencilFunc,
- (PROC)glStencilOp,
- (PROC)glDepthFunc,
- (PROC)glPixelStoref,
- (PROC)glPixelStorei,
- (PROC)glReadBuffer,
- (PROC)glReadPixels,
- (PROC)glGetBooleanv,
- (PROC)glGetDoublev,
- (PROC)glGetError,
- (PROC)glGetFloatv,
- (PROC)glGetIntegerv,
- (PROC)glGetString,
- (PROC)glGetTexImage,
- (PROC)glGetTexParameterfv,
- (PROC)glGetTexParameteriv,
- (PROC)glGetTexLevelParameterfv,
- (PROC)glGetTexLevelParameteriv,
- (PROC)glIsEnabled,
- (PROC)glDepthRange,
- (PROC)glViewport,
- /* not detected in ATI */
- (PROC)glDrawArrays,
- (PROC)glDrawElements,
- (PROC)glGetPointerv,
- (PROC)glPolygonOffset,
- (PROC)glCopyTexImage1D,
- (PROC)glCopyTexImage2D,
- (PROC)glCopyTexSubImage1D,
- (PROC)glCopyTexSubImage2D,
- (PROC)glTexSubImage1D,
- (PROC)glTexSubImage2D,
- (PROC)glBindTexture,
- (PROC)glDeleteTextures,
- (PROC)glGenTextures,
- (PROC)glIsTexture,
-
- 0
-};
-
-static const char *_gl_proc_names[] = {
- "glCullFace",
- "glFrontFace",
- "glHint",
- "glLineWidth",
- "glPointSize",
- "glPolygonMode",
- "glScissor",
- "glTexParameterf",
- "glTexParameterfv",
- "glTexParameteri",
- "glTexParameteriv",
- "glTexImage1D",
- "glTexImage2D",
- "glDrawBuffer",
- "glClear",
- "glClearColor",
- "glClearStencil",
- "glClearDepth",
- "glStencilMask",
- "glColorMask",
- "glDepthMask",
- "glDisable",
- "glEnable",
- "glFinish",
- "glFlush",
- "glBlendFunc",
- "glLogicOp",
- "glStencilFunc",
- "glStencilOp",
- "glDepthFunc",
- "glPixelStoref",
- "glPixelStorei",
- "glReadBuffer",
- "glReadPixels",
- "glGetBooleanv",
- "glGetDoublev",
- "glGetError",
- "glGetFloatv",
- "glGetIntegerv",
- "glGetString",
- "glGetTexImage",
- "glGetTexParameterfv",
- "glGetTexParameteriv",
- "glGetTexLevelParameterfv",
- "glGetTexLevelParameteriv",
- "glIsEnabled",
- "glDepthRange",
- "glViewport",
- /* not detected in ati */
- "glDrawArrays",
- "glDrawElements",
- "glGetPointerv",
- "glPolygonOffset",
- "glCopyTexImage1D",
- "glCopyTexImage2D",
- "glCopyTexSubImage1D",
- "glCopyTexSubImage2D",
- "glTexSubImage1D",
- "glTexSubImage2D",
- "glBindTexture",
- "glDeleteTextures",
- "glGenTextures",
- "glIsTexture",
-
- 0
-};
-
-PROC get_gl_proc_address(const char *p_address) {
-
- PROC proc = wglGetProcAddress((const CHAR *)p_address);
- if (!proc) {
-
- int i = 0;
- while (_gl_procs[i]) {
-
- if (strcmp(p_address, _gl_proc_names[i]) == 0) {
- return _gl_procs[i];
- }
- i++;
- }
- }
- return proc;
-}
-#endif
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index e14db9a201..4b4b507499 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,6 +1,5 @@
import methods
import os
-import sys
def is_active():
@@ -197,19 +196,21 @@ def configure_msvc(env, manual_msvc_config):
## Compile/link flags
env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
+ if int(env['MSVC_VERSION'].split('.')[0]) >= 14: #vs2015 and later
+ env.AppendUnique(CCFLAGS=['/utf-8'])
env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++
if manual_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
- env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
+ env.Prepend(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
else:
print("Missing environment variable: WindowsSdkDir")
env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
- 'RTAUDIO_ENABLED', 'WASAPI_ENABLED',
- 'WINMIDI_ENABLED', 'TYPED_METHOD_BIND',
+ 'WASAPI_ENABLED', 'WINMIDI_ENABLED',
+ 'TYPED_METHOD_BIND',
'WIN32', 'MSVC',
- 'WINVER=$target_win_version',
- '_WIN32_WINNT=$target_win_version'])
+ 'WINVER=%s' % env["target_win_version"],
+ '_WIN32_WINNT=%s' % env["target_win_version"]])
env.AppendUnique(CPPDEFINES=['NOMINMAX']) # disable bogus min/max WinDef.h macros
if env["bits"] == "64":
env.AppendUnique(CPPDEFINES=['_WIN64'])
@@ -218,7 +219,7 @@ def configure_msvc(env, manual_msvc_config):
LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
- 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt']
+ 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt']
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
if manual_msvc_config:
@@ -238,7 +239,7 @@ def configure_msvc(env, manual_msvc_config):
env.AppendUnique(LINKFLAGS=['/LTCG'])
if manual_msvc_config:
- env.Append(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
+ env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
# Incremental linking fix
@@ -272,7 +273,8 @@ def configure_mingw(env):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ env.Append(CCFLAGS=['-O2'])
+ env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
@@ -283,7 +285,8 @@ def configure_mingw(env):
env.Prepend(CCFLAGS=['-Os'])
elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Append(CCFLAGS=['-g3'])
+ env.Append(CPPFLAGS=['-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Compiler configuration
@@ -324,12 +327,13 @@ def configure_mingw(env):
## Compile flags
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
- env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt'])
+ env.Append(CCFLAGS=['-mwindows'])
+ env.Append(CPPFLAGS=['-DWINDOWS_ENABLED'])
+ env.Append(CPPFLAGS=['-DOPENGL_ENABLED'])
+ env.Append(CPPFLAGS=['-DWASAPI_ENABLED'])
+ env.Append(CPPFLAGS=['-DWINMIDI_ENABLED'])
+ env.Append(CPPFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
+ env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid'])
env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
@@ -338,7 +342,7 @@ def configure_mingw(env):
def configure(env):
# At this point the env has been set up with basic tools/compilers.
- env.Append(CPPPATH=['#platform/windows'])
+ env.Prepend(CPPPATH=['#platform/windows'])
print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits']))
@@ -347,12 +351,12 @@ def configure(env):
env['ENV']['TMP'] = os.environ['TMP']
# First figure out which compiler, version, and target arch we're using
- if os.getenv("VCINSTALLDIR"):
+ if os.getenv("VCINSTALLDIR") and not env["use_mingw"]:
# Manual setup of MSVC
setup_msvc_manual(env)
env.msvc = True
manual_msvc_config = True
- elif env.get('MSVC_VERSION', ''):
+ elif env.get('MSVC_VERSION', '') and not env["use_mingw"]:
setup_msvc_auto(env)
env.msvc = True
manual_msvc_config = False
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index dcaae40b10..4a72d07adc 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
}
#endif
- String icon_path = p_preset->get("application/icon");
+ String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon"));
String file_verion = p_preset->get("application/file_version");
String product_version = p_preset->get("application/product_version");
String company_name = p_preset->get("application/company_name");
@@ -137,9 +137,9 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
EditorExportPlatformPC::get_export_options(r_options);
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index 7f62e8955c..e3431797b4 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 01963035a1..55c83c3f3c 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -2,92 +2,109 @@
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="Vector&lt;*&gt;">
<Expand>
- <Item Name="size">(_cowdata &amp;&amp; _cowdata-&gt;_ptr) ? (((const unsigned int *)(_cowdata-&gt;_ptr))[-1]) : 0</Item>
+ <Item Name="[size]">_cowdata._ptr ? (((const unsigned int *)(_cowdata._ptr))[-1]) : 0</Item>
<ArrayItems>
- <Size>(_cowdata &amp;&amp; _cowdata-&gt;_ptr) ? (((const unsigned int *)(_cowdata-&gt;_ptr))[-1]) : 0</Size>
- <ValuePointer>(_cowdata) ? (_cowdata-&gt;_ptr) : 0</ValuePointer>
+ <Size>_cowdata._ptr ? (((const unsigned int *)(_cowdata._ptr))[-1]) : 0</Size>
+ <ValuePointer>_cowdata._ptr</ValuePointer>
</ArrayItems>
</Expand>
</Type>
<Type Name="PoolVector&lt;*&gt;">
<Expand>
- <Item Name="size">alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Item>
+ <Item Name="[size]">alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Item>
<ArrayItems>
<Size>alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Size>
<ValuePointer>alloc ? (($T1 *)alloc-&gt;mem) : 0</ValuePointer>
</ArrayItems>
</Expand>
</Type>
+
+ <Type Name="List&lt;*&gt;">
+ <Expand>
+ <Item Name="[size]">_data ? (_data->size_cache) : 0</Item>
+ <LinkedListItems>
+ <Size>_data ? (_data->size_cache) : 0</Size>
+ <HeadPointer>_data->first</HeadPointer>
+ <NextPointer>next_ptr</NextPointer>
+ <ValueNode>value</ValueNode>
+ </LinkedListItems>
+ </Expand>
+ </Type>
<Type Name="Variant">
- <DisplayString Condition="this-&gt;type == Variant::NIL">nil</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::BOOL">{_data._bool}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::INT">{_data._int}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::REAL">{_data._real}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::AABB">{_data._aabb}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::BASIS">{_data._basis}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::TRANSFORM">{_data._transform}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::STRING &amp;&amp; ((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr == 0">""</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::STRING &amp;&amp; ((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr != 0">{((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr,su}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::_RID">{*(RID *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
-
- <StringView Condition="this-&gt;type == Variant::STRING &amp;&amp; ((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr != 0">((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr,su</StringView>
+ <DisplayString Condition="type == Variant::NIL">nil</DisplayString>
+ <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString>
+ <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString>
+ <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString>
+ <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString>
+ <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString>
+ <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString>
+ <DisplayString Condition="type == Variant::TRANSFORM">{_data._transform}</DisplayString>
+ <DisplayString Condition="type == Variant::STRING">{*(String *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
+ <StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView>
+
<Expand>
- <Item Name="value" Condition="this-&gt;type == Variant::BOOL">_data._bool</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::INT">_data._int</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::REAL">_data._real</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::TRANSFORM2D">_data._transform2d</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::AABB">_data._aabb</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::BASIS">_data._basis</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::TRANSFORM">_data._transform</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::STRING">*(String *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::RECT2">*(Rect2 *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::PLANE">*(Plane *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::QUAT">*(Quat *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::COLOR">*(Color *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::_RID">*(RID *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::OBJECT">*(Object *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item>
+ <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item>
+ <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item>
+ <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item>
+ <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item>
+ <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item>
+ <Item Name="[value]" Condition="type == Variant::TRANSFORM">_data._transform</Item>
+ <Item Name="[value]" Condition="type == Variant::STRING">*(String *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::RECT2">*(Rect2 *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PLANE">*(Plane *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item>
</Expand>
</Type>
<Type Name="String">
- <DisplayString Condition="this-&gt;_cowdata._ptr == 0">empty</DisplayString>
- <DisplayString Condition="this-&gt;_cowdata._ptr != 0">{this->_cowdata._ptr,su}</DisplayString>
- <StringView Condition="this-&gt;_cowdata._ptr != 0">this->_cowdata._ptr,su</StringView>
+ <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString>
+ <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString>
+ <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView>
+ </Type>
+
+ <Type Name="StringName">
+ <DisplayString Condition="_data &amp;&amp; _data->cname">{_data->cname}</DisplayString>
+ <DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,su}</DisplayString>
+ <DisplayString Condition="!_data">[empty]</DisplayString>
+ <StringView Condition="_data &amp;&amp; _data->cname">_data->cname</StringView>
+ <StringView Condition="_data &amp;&amp; !_data->cname">_data->name,su</StringView>
</Type>
<Type Name="Vector2">
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index f2dca10d55..1fa8957f15 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -21,7 +21,7 @@ BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "Godot Engine"
- VALUE "FileDescription", VERSION_NAME " Editor"
+ VALUE "FileDescription", VERSION_NAME
VALUE "FileVersion", VERSION_NUMBER
VALUE "ProductName", VERSION_NAME
VALUE "Licence", "MIT"
diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_windows.cpp
index 504a9a0380..0b52682c7c 100644
--- a/platform/windows/godot_win.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* godot_win.cpp */
+/* godot_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
#include "main/main.h"
#include "os_windows.h"
+
#include <locale.h>
#include <stdio.h>
diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad_windows.cpp
index 7201714fb8..53ce342e8c 100644
--- a/platform/windows/joypad.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* joypad.cpp */
+/* joypad_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "joypad.h"
+#include "joypad_windows.h"
+
#include <oleauto.h>
#include <wbemidl.h>
-#include <iostream>
#ifndef __GNUC__
#define __builtin_bswap32 _byteswap_ulong
@@ -103,17 +103,17 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
PRAWINPUTDEVICELIST dev_list = NULL;
unsigned int dev_list_count = 0;
- if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
return false;
}
dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
if (!dev_list) return false;
- if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
free(dev_list);
return false;
}
- for (int i = 0; i < dev_list_count; i++) {
+ for (unsigned int i = 0; i < dev_list_count; i++) {
RID_DEVICE_INFO rdi;
char dev_name[128];
@@ -149,15 +149,12 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const DWORD devtype = (instance->dwDevType & 0xFF);
if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
- //printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
return false;
}
hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL);
if (FAILED(hr)) {
-
- //std::wcout << "failed to create device: " << instance->tszProductName << std::endl;
return false;
}
@@ -337,9 +334,9 @@ void JoypadWindows::process_joypads() {
if (joy.state.dwPacketNumber != joy.last_packet) {
int button_mask = XINPUT_GAMEPAD_DPAD_UP;
- for (int i = 0; i <= 16; i++) {
+ for (int j = 0; j <= 16; j++) {
- input->joy_button(joy.id, i, joy.state.Gamepad.wButtons & button_mask);
+ input->joy_button(joy.id, j, joy.state.Gamepad.wButtons & button_mask);
button_mask = button_mask * 2;
}
@@ -383,8 +380,6 @@ void JoypadWindows::process_joypads() {
hr = joy->di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js);
if (FAILED(hr)) {
-
- //printf("failed to read joy #%d\n", i);
continue;
}
@@ -411,7 +406,7 @@ void JoypadWindows::process_joypads() {
// on mingw, these constants are not constants
int count = 6;
- int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
+ unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
for (int j = 0; j < joy->joy_axis.size(); j++) {
@@ -431,7 +426,11 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
int dpad_val = 0;
- if (p_dpad == -1) {
+ // Should be -1 when centered, but according to docs:
+ // "Some drivers report the centered position of the POV indicator as 65,535. Determine whether the indicator is centered as follows:
+ // BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);"
+ // https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks
+ if (LOWORD(p_dpad) == 0xFFFF) {
dpad_val = InputDefault::HAT_MASK_CENTER;
}
if (p_dpad == 0) {
diff --git a/platform/windows/joypad.h b/platform/windows/joypad_windows.h
index 0d14480733..4af5d9bd6a 100644
--- a/platform/windows/joypad.h
+++ b/platform/windows/joypad_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* joypad.h */
+/* joypad_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,10 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JOYPAD_H
-#define JOYPAD_H
+#ifndef JOYPAD_WINDOWS_H
+#define JOYPAD_WINDOWS_H
#include "os_windows.h"
+
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include <xinput.h> // on unix the file is called "xinput.h", on windows I'm sure it won't mind
@@ -145,4 +146,4 @@ private:
XInputSetState_t xinput_set_state;
};
-#endif
+#endif // JOYPAD_WINDOWS_H
diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_windows.cpp
index 80580a63b3..01bbb072bb 100644
--- a/platform/windows/key_mapping_win.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* key_mapping_win.cpp */
+/* key_mapping_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "key_mapping_win.h"
+#include "key_mapping_windows.h"
#include <stdio.h>
diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_windows.h
index 340f916e1c..dbb8c20f1e 100644
--- a/platform/windows/key_mapping_win.h
+++ b/platform/windows/key_mapping_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* key_mapping_win.h */
+/* key_mapping_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,4 @@ public:
static unsigned int get_keysym(unsigned int p_code);
};
-#endif
+#endif // KEY_MAPPING_WINDOWS_H
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index 78bfadfeae..f12893a8dc 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index e1cbbcc66b..6e6df08f02 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,7 +43,7 @@
#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "drivers/windows/thread_windows.h"
-#include "joypad.h"
+#include "joypad_windows.h"
#include "lang_table.h"
#include "main/main.h"
#include "servers/audio_server.h"
@@ -51,6 +51,9 @@
#include "servers/visual/visual_server_wrap_mt.h"
#include "windows_terminal_logger.h"
+#include <avrt.h>
+#include <direct.h>
+#include <knownfolders.h>
#include <process.h>
#include <regstr.h>
#include <shlobj.h>
@@ -91,6 +94,7 @@ static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPR
return TRUE;
}
+#ifdef DEBUG_ENABLED
static String format_error_message(DWORD id) {
LPWSTR messageBuffer = NULL;
@@ -103,6 +107,7 @@ static String format_error_message(DWORD id) {
return msg;
}
+#endif // DEBUG_ENABLED
extern HINSTANCE godot_hinstance;
@@ -269,7 +274,7 @@ void OS_Windows::_touch_event(bool p_pressed, float p_x, float p_y, int idx) {
event->set_position(Vector2(p_x, p_y));
if (main_loop) {
- input->parse_input_event(event);
+ input->accumulate_input_event(event);
}
};
@@ -291,11 +296,21 @@ void OS_Windows::_drag_event(float p_x, float p_y, int idx) {
event->set_position(Vector2(p_x, p_y));
if (main_loop)
- input->parse_input_event(event);
+ input->accumulate_input_event(event);
};
LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
+ if (drop_events) {
+
+ if (user_proc) {
+
+ return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam);
+ } else {
+ return DefWindowProcW(hWnd, uMsg, wParam, lParam);
+ }
+ };
+
switch (uMsg) // Check For Windows Messages
{
case WM_SETFOCUS: {
@@ -333,13 +348,30 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
control_mem = false;
shift_mem = false;
} else { // WM_INACTIVE
+ input->release_pressed_events();
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
alt_mem = false;
};
return 0; // Return To The Message Loop
}
-
+ case WM_GETMINMAXINFO: {
+ if (video_mode.resizable && !video_mode.fullscreen) {
+ Size2 decor = get_real_window_size() - get_window_size(); // Size of window decorations
+ MINMAXINFO *min_max_info = (MINMAXINFO *)lParam;
+ if (min_size != Size2()) {
+ min_max_info->ptMinTrackSize.x = min_size.x + decor.x;
+ min_max_info->ptMinTrackSize.y = min_size.y + decor.y;
+ }
+ if (max_size != Size2()) {
+ min_max_info->ptMaxTrackSize.x = max_size.x + decor.x;
+ min_max_info->ptMaxTrackSize.y = max_size.y + decor.y;
+ }
+ return 0;
+ } else {
+ break;
+ }
+ }
case WM_PAINT:
Main::force_redraw();
@@ -372,8 +404,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
outside = true;
if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
- if (input)
- input->set_mouse_in_window(false);
} break;
case WM_INPUT: {
@@ -446,7 +476,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
}
if (window_has_focus && main_loop && mm->get_relative() != Vector2())
- input->parse_input_event(mm);
+ input->accumulate_input_event(mm);
}
delete[] lpb;
} break;
@@ -468,8 +498,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (input)
- input->set_mouse_in_window(true);
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
@@ -533,7 +561,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (window_has_focus && main_loop)
- input->parse_input_event(mm);
+ input->accumulate_input_event(mm);
} break;
case WM_LBUTTONDOWN:
@@ -545,6 +573,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
break;
}
}
+ FALLTHROUGH;
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_RBUTTONDOWN:
@@ -573,7 +602,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_MBUTTONDOWN: {
mb->set_pressed(true);
mb->set_button_index(3);
-
} break;
case WM_MBUTTONUP: {
mb->set_pressed(false);
@@ -588,19 +616,16 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
mb->set_button_index(2);
} break;
case WM_LBUTTONDBLCLK: {
-
mb->set_pressed(true);
mb->set_button_index(1);
mb->set_doubleclick(true);
} break;
case WM_RBUTTONDBLCLK: {
-
mb->set_pressed(true);
mb->set_button_index(2);
mb->set_doubleclick(true);
} break;
case WM_MBUTTONDBLCLK: {
-
mb->set_pressed(true);
mb->set_button_index(3);
mb->set_doubleclick(true);
@@ -658,7 +683,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
mb->set_button_index(BUTTON_XBUTTON2);
mb->set_doubleclick(true);
} break;
- default: { return 0; }
+ default: {
+ return 0;
+ }
}
mb->set_control((wParam & MK_CONTROL) != 0);
@@ -693,7 +720,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
}
}
} else if (mouse_mode != MOUSE_MODE_CAPTURED) {
- // for reasons unknown to mankind, wheel comes in screen cordinates
+ // for reasons unknown to mankind, wheel comes in screen coordinates
POINT coords;
coords.x = mb->get_position().x;
coords.y = mb->get_position().y;
@@ -706,14 +733,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
mb->set_global_position(mb->get_position());
if (main_loop) {
- input->parse_input_event(mb);
+ input->accumulate_input_event(mb);
if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) {
//send release for mouse wheel
Ref<InputEventMouseButton> mbd = mb->duplicate();
last_button_state &= ~(1 << (mbd->get_button_index() - 1));
mbd->set_button_mask(last_button_state);
mbd->set_pressed(false);
- input->parse_input_event(mbd);
+ input->accumulate_input_event(mbd);
}
}
} break;
@@ -775,6 +802,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
} break;
case WM_ENTERSIZEMOVE: {
+ input->release_pressed_events();
move_timer_id = SetTimer(hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC)NULL);
} break;
case WM_EXITSIZEMOVE: {
@@ -783,7 +811,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_TIMER: {
if (wParam == move_timer_id) {
process_key_events();
- Main::iteration();
+ if (!Main::is_iterating()) {
+ Main::iteration();
+ }
}
} break;
@@ -802,6 +832,13 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
gr_mem = alt_mem;
}
+ if (mouse_mode == MOUSE_MODE_CAPTURED) {
+ // When SetCapture is used, ALT+F4 hotkey is ignored by Windows, so handle it ourselves
+ if (wParam == VK_F4 && alt_mem && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN)) {
+ if (main_loop)
+ main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
+ }
+ }
/*
if (wParam==VK_WIN) TODO wtf is this?
meta_mem=uMsg==WM_KEYDOWN;
@@ -967,7 +1004,7 @@ void OS_Windows::process_key_events() {
if (k->get_unicode() < 32)
k->set_unicode(0);
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
}
//do nothing
@@ -1005,7 +1042,7 @@ void OS_Windows::process_key_events() {
k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30))));
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
} break;
}
@@ -1263,13 +1300,13 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
gl_context = NULL;
while (!gl_context) {
- gl_context = memnew(ContextGL_Win(hWnd, gles3_context));
+ gl_context = memnew(ContextGL_Windows(hWnd, gles3_context));
if (gl_context->initialize() != OK) {
memdelete(gl_context);
gl_context = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
@@ -1291,7 +1328,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3_context = false;
continue;
@@ -1336,6 +1373,8 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
power_manager = memnew(PowerWindows);
+ camera_server = memnew(CameraWindows);
+
AudioDriverManager::initialize(p_audio_driver);
TRACKMOUSEEVENT tme;
@@ -1359,7 +1398,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
SetFocus(hWnd); // Sets Keyboard Focus To
}
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
@@ -1371,31 +1410,49 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
set_ime_active(false);
+ if (!OS::get_singleton()->is_in_low_processor_usage_mode()) {
+ //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
+ SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
+ DWORD index = 0;
+ HANDLE handle = AvSetMmThreadCharacteristics("Games", &index);
+ if (handle)
+ AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL);
+
+ // This is needed to make sure that background work does not starve the main thread.
+ // This is only setting priority of this thread, not the whole process.
+ SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
+ }
+
+ update_real_mouse_position();
+
return OK;
}
void OS_Windows::set_clipboard(const String &p_text) {
+ // Convert LF line endings to CRLF in clipboard content
+ // Otherwise, line endings won't be visible when pasted in other software
+ String text = p_text.replace("\n", "\r\n");
+
if (!OpenClipboard(hWnd)) {
ERR_EXPLAIN("Unable to open clipboard.");
ERR_FAIL();
};
EmptyClipboard();
- HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (p_text.length() + 1) * sizeof(CharType));
+ HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(CharType));
if (mem == NULL) {
ERR_EXPLAIN("Unable to allocate memory for clipboard contents.");
ERR_FAIL();
};
LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem);
- memcpy(lptstrCopy, p_text.c_str(), (p_text.length() + 1) * sizeof(CharType));
- //memset((lptstrCopy + p_text.length()), 0, sizeof(CharType));
+ memcpy(lptstrCopy, text.c_str(), (text.length() + 1) * sizeof(CharType));
GlobalUnlock(mem);
SetClipboardData(CF_UNICODETEXT, mem);
// set the CF_TEXT version (not needed?)
- CharString utf8 = p_text.utf8();
+ CharString utf8 = text.utf8();
mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1);
if (mem == NULL) {
ERR_EXPLAIN("Unable to allocate memory for clipboard contents.");
@@ -1477,6 +1534,7 @@ void OS_Windows::finalize() {
memdelete(joypad);
memdelete(input);
+ memdelete(camera_server);
touch_state.clear();
visual_server->finish();
@@ -1572,6 +1630,19 @@ Point2 OS_Windows::get_mouse_position() const {
return Point2(old_x, old_y);
}
+void OS_Windows::update_real_mouse_position() {
+
+ POINT mouse_pos;
+ if (GetCursorPos(&mouse_pos) && ScreenToClient(hWnd, &mouse_pos)) {
+ if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= video_mode.width && mouse_pos.y <= video_mode.height) {
+ old_x = mouse_pos.x;
+ old_y = mouse_pos.y;
+ old_invalid = false;
+ input->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y));
+ }
+ }
+}
+
int OS_Windows::get_mouse_button_state() const {
return last_button_state;
@@ -1714,7 +1785,9 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
}
last_pos = p_position;
+ update_real_mouse_position();
}
+
Size2 OS_Windows::get_window_size() const {
if (minimized) {
@@ -1727,6 +1800,33 @@ Size2 OS_Windows::get_window_size() const {
}
return Size2();
}
+
+Size2 OS_Windows::get_max_window_size() const {
+ return max_size;
+}
+
+Size2 OS_Windows::get_min_window_size() const {
+ return min_size;
+}
+
+void OS_Windows::set_min_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) {
+ WARN_PRINT("Minimum window size can't be larger than maximum window size!");
+ return;
+ }
+ min_size = p_size;
+}
+
+void OS_Windows::set_max_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) {
+ WARN_PRINT("Maximum window size can't be smaller than minimum window size!");
+ return;
+ }
+ max_size = p_size;
+}
+
Size2 OS_Windows::get_real_window_size() const {
RECT r;
@@ -1735,6 +1835,7 @@ Size2 OS_Windows::get_real_window_size() const {
}
return Size2();
}
+
void OS_Windows::set_window_size(const Size2 p_size) {
int w = p_size.width;
@@ -1762,11 +1863,11 @@ void OS_Windows::set_window_size(const Size2 p_size) {
// Don't let the mouse leave the window when resizing to a smaller resolution
if (mouse_mode == MOUSE_MODE_CONFINED) {
- RECT rect;
- GetClientRect(hWnd, &rect);
- ClientToScreen(hWnd, (POINT *)&rect.left);
- ClientToScreen(hWnd, (POINT *)&rect.right);
- ClipCursor(&rect);
+ RECT crect;
+ GetClientRect(hWnd, &crect);
+ ClientToScreen(hWnd, (POINT *)&crect.left);
+ ClientToScreen(hWnd, (POINT *)&crect.right);
+ ClipCursor(&crect);
}
}
void OS_Windows::set_window_fullscreen(bool p_enabled) {
@@ -2065,7 +2166,7 @@ void OS_Windows::request_attention() {
FlashWindowEx(&info);
}
-String OS_Windows::get_name() {
+String OS_Windows::get_name() const {
return "Windows";
}
@@ -2114,7 +2215,9 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
ret.name = info.StandardName;
}
- ret.bias = info.Bias;
+ // Bias value returned by GetTimeZoneInformation is inverted of what we expect
+ // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
+ ret.bias = -info.Bias;
return ret;
}
@@ -2137,13 +2240,20 @@ uint64_t OS_Windows::get_unix_time() const {
FILETIME fep;
SystemTimeToFileTime(&ep, &fep);
+ // FIXME: dereferencing type-punned pointer will break strict-aliasing rules (GCC warning)
+ // https://docs.microsoft.com/en-us/windows/desktop/api/minwinbase/ns-minwinbase-filetime#remarks
return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
};
uint64_t OS_Windows::get_system_time_secs() const {
- const uint64_t WINDOWS_TICK = 10000000;
- const uint64_t SEC_TO_UNIX_EPOCH = 11644473600LL;
+ return get_system_time_msecs() / 1000;
+}
+
+uint64_t OS_Windows::get_system_time_msecs() const {
+
+ const uint64_t WINDOWS_TICK = 10000;
+ const uint64_t MSEC_TO_UNIX_EPOCH = 11644473600000LL;
SYSTEMTIME st;
GetSystemTime(&st);
@@ -2154,7 +2264,7 @@ uint64_t OS_Windows::get_system_time_secs() const {
ret <<= 32;
ret |= ft.dwLowDateTime;
- return (uint64_t)(ret / WINDOWS_TICK - SEC_TO_UNIX_EPOCH);
+ return (uint64_t)(ret / WINDOWS_TICK - MSEC_TO_UNIX_EPOCH);
}
void OS_Windows::delay_usec(uint32_t p_usec) const {
@@ -2183,7 +2293,9 @@ void OS_Windows::process_events() {
MSG msg;
- joypad->process_joypads();
+ if (!drop_events) {
+ joypad->process_joypads();
+ }
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
@@ -2191,7 +2303,10 @@ void OS_Windows::process_events() {
DispatchMessageW(&msg);
}
- process_key_events();
+ if (!drop_events) {
+ process_key_events();
+ input->flush_accumulated_events();
+ }
}
void OS_Windows::set_cursor_shape(CursorShape p_shape) {
@@ -2235,6 +2350,11 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
cursor_shape = p_shape;
}
+OS::CursorShape OS_Windows::get_cursor_shape() const {
+
+ return cursor_shape;
+}
+
void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture> texture = p_cursor;
@@ -2307,13 +2427,16 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
}
// Finally, create the icon
- ICONINFO iconinfo = { 0 };
+ ICONINFO iconinfo;
iconinfo.fIcon = FALSE;
iconinfo.xHotspot = p_hotspot.x;
iconinfo.yHotspot = p_hotspot.y;
iconinfo.hbmMask = hAndMask;
iconinfo.hbmColor = hXorMask;
+ if (cursors[p_shape])
+ DestroyIcon(cursors[p_shape]);
+
cursors[p_shape] = CreateIconIndirect(&iconinfo);
if (p_shape == cursor_shape) {
@@ -2392,7 +2515,7 @@ void OS_Windows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent,
DeleteDC(hMainDC);
}
-Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
if (p_blocking && r_pipe) {
@@ -2401,7 +2524,13 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
- argss += String(" \"") + E->get() + "\"";
+ argss += " \"" + E->get() + "\"";
+ }
+
+ argss += "\"";
+
+ if (read_stderr) {
+ argss += " 2>&1"; // Read stderr too
}
FILE *f = _wpopen(argss.c_str(), L"r");
@@ -2411,7 +2540,13 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
char buf[65535];
while (fgets(buf, 65535, f)) {
+ if (p_pipe_mutex) {
+ p_pipe_mutex->lock();
+ }
(*r_pipe) += buf;
+ if (p_pipe_mutex) {
+ p_pipe_mutex->unlock();
+ }
}
int rv = _pclose(f);
@@ -2445,9 +2580,9 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
if (p_blocking) {
- DWORD ret = WaitForSingleObject(pi.pi.hProcess, INFINITE);
+ DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE);
if (r_exitcode)
- *r_exitcode = ret;
+ *r_exitcode = ret2;
CloseHandle(pi.pi.hProcess);
CloseHandle(pi.pi.hThread);
@@ -2497,6 +2632,117 @@ String OS_Windows::get_executable_path() const {
return s;
}
+void OS_Windows::set_native_icon(const String &p_filename) {
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR));
+ int pos = 0;
+
+ icon_dir->idReserved = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ icon_dir->idType = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ if (icon_dir->idType != 1) {
+ ERR_EXPLAIN("Invalid icon file format!");
+ ERR_FAIL();
+ }
+
+ icon_dir->idCount = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY));
+ f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY));
+
+ int small_icon_index = -1; // Select 16x16 with largest color count
+ int small_icon_cc = 0;
+ int big_icon_index = -1; // Select largest
+ int big_icon_width = 16;
+ int big_icon_cc = 0;
+
+ for (int i = 0; i < icon_dir->idCount; i++) {
+ int colors = (icon_dir->idEntries[i].bColorCount == 0) ? 32768 : icon_dir->idEntries[i].bColorCount;
+ int width = (icon_dir->idEntries[i].bWidth == 0) ? 256 : icon_dir->idEntries[i].bWidth;
+ if (width == 16) {
+ if (colors >= small_icon_cc) {
+ small_icon_index = i;
+ small_icon_cc = colors;
+ }
+ }
+ if (width >= big_icon_width) {
+ if (colors >= big_icon_cc) {
+ big_icon_index = i;
+ big_icon_width = width;
+ big_icon_cc = colors;
+ }
+ }
+ }
+
+ if (big_icon_index == -1) {
+ ERR_EXPLAIN("No valid icons found!");
+ ERR_FAIL();
+ }
+
+ if (small_icon_index == -1) {
+ WARN_PRINTS("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!");
+ small_icon_index = big_icon_index;
+ small_icon_cc = big_icon_cc;
+ }
+
+ // Read the big icon
+ DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes;
+ Vector<uint8_t> data_big;
+ data_big.resize(bytecount_big);
+ pos = icon_dir->idEntries[big_icon_index].dwImageOffset;
+ f->seek(pos);
+ f->get_buffer((uint8_t *)&data_big.write[0], bytecount_big);
+ HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000);
+ if (!icon_big) {
+ ERR_EXPLAIN("Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
+ ERR_FAIL();
+ }
+
+ // Read the small icon
+ DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes;
+ Vector<uint8_t> data_small;
+ data_small.resize(bytecount_small);
+ pos = icon_dir->idEntries[small_icon_index].dwImageOffset;
+ f->seek(pos);
+ f->get_buffer((uint8_t *)&data_small.write[0], bytecount_small);
+ HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000);
+ if (!icon_small) {
+ ERR_EXPLAIN("Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
+ ERR_FAIL();
+ }
+
+ // Online tradition says to be sure last error is cleared and set the small icon first
+ int err = 0;
+ SetLastError(err);
+
+ SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)icon_small);
+ err = GetLastError();
+ if (err) {
+ ERR_EXPLAIN("Error setting ICON_SMALL: " + format_error_message(err));
+ ERR_FAIL();
+ }
+
+ SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)icon_big);
+ err = GetLastError();
+ if (err) {
+ ERR_EXPLAIN("Error setting ICON_BIG: " + format_error_message(err));
+ ERR_FAIL();
+ }
+
+ memdelete(f);
+ memdelete(icon_dir);
+}
+
void OS_Windows::set_icon(const Ref<Image> &p_icon) {
ERR_FAIL_COND(!p_icon.is_valid());
@@ -2573,6 +2819,11 @@ String OS_Windows::get_environment(const String &p_var) const {
return "";
}
+bool OS_Windows::set_environment(const String &p_var, const String &p_value) const {
+
+ return (bool)SetEnvironmentVariableW(p_var.c_str(), p_value.c_str());
+}
+
String OS_Windows::get_stdin_string(bool p_block) {
if (p_block) {
@@ -2797,39 +3048,41 @@ String OS_Windows::get_godot_dir_name() const {
String OS_Windows::get_system_dir(SystemDir p_dir) const {
- int id;
+ KNOWNFOLDERID id;
switch (p_dir) {
case SYSTEM_DIR_DESKTOP: {
- id = CSIDL_DESKTOPDIRECTORY;
+ id = FOLDERID_Desktop;
} break;
case SYSTEM_DIR_DCIM: {
- id = CSIDL_MYPICTURES;
+ id = FOLDERID_Pictures;
} break;
case SYSTEM_DIR_DOCUMENTS: {
- id = CSIDL_PERSONAL;
+ id = FOLDERID_Documents;
} break;
case SYSTEM_DIR_DOWNLOADS: {
- id = 0x000C;
+ id = FOLDERID_Downloads;
} break;
case SYSTEM_DIR_MOVIES: {
- id = CSIDL_MYVIDEO;
+ id = FOLDERID_Videos;
} break;
case SYSTEM_DIR_MUSIC: {
- id = CSIDL_MYMUSIC;
+ id = FOLDERID_Music;
} break;
case SYSTEM_DIR_PICTURES: {
- id = CSIDL_MYPICTURES;
+ id = FOLDERID_Pictures;
} break;
case SYSTEM_DIR_RINGTONES: {
- id = CSIDL_MYMUSIC;
+ id = FOLDERID_Music;
} break;
}
- WCHAR szPath[MAX_PATH];
- HRESULT res = SHGetFolderPathW(NULL, id, NULL, 0, szPath);
+ PWSTR szPath;
+ HRESULT res = SHGetKnownFolderPath(id, 0, NULL, &szPath);
ERR_FAIL_COND_V(res != S_OK, String());
- return String(szPath);
+ String path = String(szPath);
+ CoTaskMemFree(szPath);
+ return path;
}
String OS_Windows::get_user_data_dir() const {
@@ -2921,7 +3174,7 @@ int OS_Windows::get_power_percent_left() {
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc";
+ return p_feature == "pc";
}
void OS_Windows::disable_crash_handler() {
@@ -2932,6 +3185,13 @@ bool OS_Windows::is_disable_crash_handler() const {
return crash_handler.is_disabled();
}
+void OS_Windows::process_and_drop_events() {
+
+ drop_events = true;
+ process_events();
+ drop_events = false;
+}
+
Error OS_Windows::move_to_trash(const String &p_path) {
SHFILEOPSTRUCTW sf;
WCHAR *from = new WCHAR[p_path.length() + 2];
@@ -2960,6 +3220,7 @@ Error OS_Windows::move_to_trash(const String &p_path) {
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
+ drop_events = false;
key_event_pos = 0;
layered_window = false;
hBitmap = NULL;
@@ -2983,9 +3244,6 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
#ifdef WASAPI_ENABLED
AudioDriverManager::add_driver(&driver_wasapi);
#endif
-#ifdef RTAUDIO_ENABLED
- AudioDriverManager::add_driver(&driver_rtaudio);
-#endif
#ifdef XAUDIO2_ENABLED
AudioDriverManager::add_driver(&driver_xaudio2);
#endif
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index d09ade4daa..4660c16b97 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,14 +30,18 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
-#include "context_gl_win.h"
+
+#include "camera_win.h"
+#include "context_gl_windows.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/project_settings.h"
-#include "crash_handler_win.h"
-#include "drivers/rtaudio/audio_driver_rtaudio.h"
+#include "crash_handler_windows.h"
+#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
-#include "drivers/winmidi/win_midi.h"
+#include "drivers/winmidi/midi_driver_winmidi.h"
+#include "key_mapping_windows.h"
+#include "main/input_default.h"
#include "power_windows.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
@@ -45,9 +49,6 @@
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif
-#include "drivers/unix/ip_unix.h"
-#include "key_mapping_win.h"
-#include "main/input_default.h"
#include <fcntl.h>
#include <io.h>
@@ -58,6 +59,25 @@
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+
+typedef struct {
+ BYTE bWidth; // Width, in pixels, of the image
+ BYTE bHeight; // Height, in pixels, of the image
+ BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
+ BYTE bReserved; // Reserved ( must be 0)
+ WORD wPlanes; // Color Planes
+ WORD wBitCount; // Bits per pixel
+ DWORD dwBytesInRes; // How many bytes in this resource?
+ DWORD dwImageOffset; // Where in the file is this image?
+} ICONDIRENTRY, *LPICONDIRENTRY;
+
+typedef struct {
+ WORD idReserved; // Reserved (must be 0)
+ WORD idType; // Resource Type (1 for icons)
+ WORD idCount; // How many images?
+ ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
+} ICONDIR, *LPICONDIR;
+
class JoypadWindows;
class OS_Windows : public OS {
@@ -86,9 +106,10 @@ class OS_Windows : public OS {
int old_x, old_y;
Point2i center;
#if defined(OPENGL_ENABLED)
- ContextGL_Win *gl_context;
+ ContextGL_Windows *gl_context;
#endif
VisualServer *visual_server;
+ CameraWindows *camera_server;
int pressrc;
HDC hDC; // Private GDI Device Context
HINSTANCE hInstance; // Holds The Instance Of The Application
@@ -105,6 +126,9 @@ class OS_Windows : public OS {
HCURSOR hCursor;
+ Size2 min_size;
+ Size2 max_size;
+
Size2 window_rect;
VideoMode video_mode;
bool preserve_window_size = false;
@@ -127,6 +151,7 @@ class OS_Windows : public OS {
bool window_has_focus;
uint32_t last_button_state;
bool use_raw_input;
+ bool drop_events;
HCURSOR cursors[CURSOR_MAX] = { NULL };
CursorShape cursor_shape;
@@ -141,9 +166,6 @@ class OS_Windows : public OS {
#ifdef WASAPI_ENABLED
AudioDriverWASAPI driver_wasapi;
#endif
-#ifdef RTAUDIO_ENABLED
- AudioDriverRtAudio driver_rtaudio;
-#endif
#ifdef XAUDIO2_ENABLED
AudioDriverXAudio2 driver_xaudio2;
#endif
@@ -200,6 +222,7 @@ public:
virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
+ void update_real_mouse_position();
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
@@ -218,6 +241,10 @@ public:
virtual void set_window_position(const Point2 &p_position);
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
+ virtual Size2 get_max_window_size() const;
+ virtual Size2 get_min_window_size() const;
+ virtual void set_min_window_size(const Size2 p_size);
+ virtual void set_max_window_size(const Size2 p_size);
virtual void set_window_size(const Size2 p_size);
virtual void set_window_fullscreen(bool p_enabled);
virtual bool is_window_fullscreen() const;
@@ -247,13 +274,14 @@ public:
virtual MainLoop *get_main_loop() const;
- virtual String get_name();
+ virtual String get_name() const;
virtual Date get_date(bool utc) const;
virtual Time get_time(bool utc) const;
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
virtual uint64_t get_system_time_secs() const;
+ virtual uint64_t get_system_time_msecs() const;
virtual bool can_draw() const;
virtual Error set_cwd(const String &p_cwd);
@@ -261,19 +289,23 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
virtual Error kill(const ProcessID &p_pid);
virtual int get_process_id() const;
virtual bool has_environment(const String &p_var) const;
virtual String get_environment(const String &p_var) const;
+ virtual bool set_environment(const String &p_var, const String &p_value) const;
virtual void set_clipboard(const String &p_text);
virtual String get_clipboard() const;
void set_cursor_shape(CursorShape p_shape);
+ CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
+
+ void set_native_icon(const String &p_filename);
void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;
@@ -330,6 +362,8 @@ public:
virtual Error move_to_trash(const String &p_path);
+ virtual void process_and_drop_events();
+
OS_Windows(HINSTANCE _hInstance);
~OS_Windows();
};
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index aa020ed470..8a4aab5c36 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp
index 5612906251..0efd88c216 100644
--- a/platform/windows/power_windows.cpp
+++ b/platform/windows/power_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -89,7 +89,7 @@ bool PowerWindows::GetPowerInfo_Windows() {
if (pct != 255) { /* 255 == unknown */
percent_left = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
}
- if (secs != 0xFFFFFFFF) { /* ((DWORD)-1) == unknown */
+ if (secs != (int)0xFFFFFFFF) { /* ((DWORD)-1) == unknown */
nsecs_left = secs;
}
}
diff --git a/platform/windows/power_windows.h b/platform/windows/power_windows.h
index 4984b473ca..ef75ce6271 100644
--- a/platform/windows/power_windows.h
+++ b/platform/windows/power_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_WINDOWS_POWER_WINDOWS_H_
-#define PLATFORM_WINDOWS_POWER_WINDOWS_H_
+#ifndef POWER_WINDOWS_H
+#define POWER_WINDOWS_H
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
@@ -55,4 +55,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_WINDOWS_POWER_WINDOWS_H_ */
+#endif // POWER_WINDOWS_H
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 12a4a1ae39..adbdafb07e 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,7 +45,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
int len = vsnprintf(buf, BUFFER_SIZE, p_format, p_list);
if (len <= 0)
return;
- if (len >= BUFFER_SIZE)
+ if ((unsigned int)len >= BUFFER_SIZE)
len = BUFFER_SIZE; // Output is too big, will be truncated
buf[len] = 0;
@@ -154,4 +154,4 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file
WindowsTerminalLogger::~WindowsTerminalLogger() {}
-#endif \ No newline at end of file
+#endif
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index 1cd1941b8a..475e1f25ab 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/SCsub b/platform/x11/SCsub
index 97d3d1b514..3d5aa15208 100644
--- a/platform/x11/SCsub
+++ b/platform/x11/SCsub
@@ -2,7 +2,6 @@
Import('env')
-import os
from platform_methods import run_in_subprocess
import platform_x11_builders
@@ -13,6 +12,7 @@ common_x11 = [
"key_mapping_x11.cpp",
"joypad_linux.cpp",
"power_x11.cpp",
+ "detect_prime.cpp"
]
prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11)
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index 8c1869a1f1..9718b03164 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -191,6 +191,7 @@ Error ContextGL_X11::initialize() {
swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
+ XStoreName(x11_display, x11_window, "Godot Engine");
ERR_FAIL_COND_V(!x11_window, ERR_UNCONFIGURED);
set_class_hint(x11_display, x11_window);
diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h
index be3083d957..46420df48b 100644
--- a/platform/x11/context_gl_x11.h
+++ b/platform/x11/context_gl_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,13 +39,12 @@
#if defined(OPENGL_ENABLED)
#include "core/os/os.h"
-#include "drivers/gl_context/context_gl.h"
#include <X11/Xlib.h>
#include <X11/extensions/Xrender.h>
struct ContextGL_X11_Private;
-class ContextGL_X11 : public ContextGL {
+class ContextGL_X11 {
public:
enum ContextType {
@@ -67,19 +66,19 @@ private:
ContextType context_type;
public:
- virtual void release_current();
- virtual void make_current();
- virtual void swap_buffers();
- virtual int get_window_width();
- virtual int get_window_height();
+ void release_current();
+ void make_current();
+ void swap_buffers();
+ int get_window_width();
+ int get_window_height();
- virtual Error initialize();
+ Error initialize();
- virtual void set_use_vsync(bool p_use);
- virtual bool is_using_vsync() const;
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type);
- virtual ~ContextGL_X11();
+ ~ContextGL_X11();
};
#endif
diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp
index 79c3d9aece..ca7251078f 100644
--- a/platform/x11/crash_handler_x11.cpp
+++ b/platform/x11/crash_handler_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,15 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef DEBUG_ENABLED
-#define CRASH_HANDLER_ENABLED 1
-#endif
-
#include "crash_handler_x11.h"
+
#include "core/os/os.h"
#include "core/project_settings.h"
#include "main/main.h"
+#ifdef DEBUG_ENABLED
+#define CRASH_HANDLER_ENABLED 1
+#endif
+
#ifdef CRASH_HANDLER_ENABLED
#include <cxxabi.h>
#include <dlfcn.h>
@@ -52,7 +53,12 @@ static void handle_crash(int sig) {
void *bt_buffer[256];
size_t size = backtrace(bt_buffer, 256);
String _execpath = OS::get_singleton()->get_executable_path();
- String msg = GLOBAL_GET("debug/settings/crash_handler/message");
+
+ String msg;
+ const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
+ if (proj_settings) {
+ msg = proj_settings->get("debug/settings/crash_handler/message");
+ }
// Dump the backtrace to stderr with a message to the user
fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
@@ -95,12 +101,10 @@ static void handle_crash(int sig) {
String output = "";
// Try to get the file/line number using addr2line
- if (OS::get_singleton()) {
- int ret;
- Error err = OS::get_singleton()->execute(String("addr2line"), args, true, NULL, &output, &ret);
- if (err == OK) {
- output.erase(output.length() - 1, 1);
- }
+ int ret;
+ Error err = OS::get_singleton()->execute(String("addr2line"), args, true, NULL, &output, &ret);
+ if (err == OK) {
+ output.erase(output.length() - 1, 1);
}
fprintf(stderr, "[%ld] %s (%ls)\n", i, fname, output.c_str());
diff --git a/platform/x11/crash_handler_x11.h b/platform/x11/crash_handler_x11.h
index 49ca0df9a8..d0664aef85 100644
--- a/platform/x11/crash_handler_x11.h
+++ b/platform/x11/crash_handler_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,4 @@ public:
~CrashHandler();
};
-#endif
+#endif // CRASH_HANDLER_X11_H
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 9b6fb2f478..9365b7eabc 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -1,7 +1,7 @@
import os
import platform
import sys
-from compat import decode_utf8
+from methods import get_compiler_version, using_gcc, using_clang
def is_active():
@@ -20,12 +20,10 @@ def can_build():
# Check the minimal dependencies
x11_error = os.system("pkg-config --version > /dev/null")
if (x11_error):
- print("pkg-config not found.. x11 disabled.")
return False
x11_error = os.system("pkg-config x11 --modversion > /dev/null ")
if (x11_error):
- print("X11 not found.. x11 disabled.")
return False
x11_error = os.system("pkg-config xcursor --modversion > /dev/null ")
@@ -60,10 +58,13 @@ def get_opts():
return [
BoolVariable('use_llvm', 'Use the LLVM compiler', False),
+ BoolVariable('use_lld', 'Use the LLD linker', False),
+ BoolVariable('use_thinlto', 'Use ThinLTO', False),
BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False),
- BoolVariable('use_sanitizer', 'Use LLVM compiler address sanitizer', False),
- BoolVariable('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', False),
- BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
+ BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
+ BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
+ BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
+ BoolVariable('pulseaudio', 'Detect and use PulseAudio', True),
BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
@@ -86,10 +87,8 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- # -O3 -ffast-math is identical to -Ofast. We need to split it out so we can selectively disable
- # -ffast-math in code for which it generates wrong results.
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
+ env.Prepend(CCFLAGS=['-O3'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os'])
@@ -100,9 +99,10 @@ def configure(env):
elif (env["target"] == "release_debug"):
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2'])
else: #optimize for size
- env.Prepend(CCFLAGS=['-Os', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-Os'])
+ env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
@@ -110,7 +110,8 @@ def configure(env):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g3'])
+ env.Prepend(CPPFLAGS=['-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env.Append(LINKFLAGS=['-rdynamic'])
## Architecture
@@ -133,21 +134,43 @@ def configure(env):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
- # leak sanitizer requires (address) sanitizer
- if env['use_sanitizer'] or env['use_leak_sanitizer']:
- env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
- env.Append(LINKFLAGS=['-fsanitize=address'])
+ if env['use_lld']:
+ if env['use_llvm']:
+ env.Append(LINKFLAGS=['-fuse-ld=lld'])
+ if env['use_thinlto']:
+ # A convenience so you don't need to write use_lto too when using SCons
+ env['use_lto'] = True
+ else:
+ print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.")
+ sys.exit(255)
+
+ if env['use_ubsan'] or env['use_asan'] or env['use_lsan']:
env.extra_suffix += "s"
- if env['use_leak_sanitizer']:
+
+ if env['use_ubsan']:
+ env.Append(CCFLAGS=['-fsanitize=undefined'])
+ env.Append(LINKFLAGS=['-fsanitize=undefined'])
+
+ if env['use_asan']:
+ env.Append(CCFLAGS=['-fsanitize=address'])
+ env.Append(LINKFLAGS=['-fsanitize=address'])
+
+ if env['use_lsan']:
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
if env['use_lto']:
- env.Append(CCFLAGS=['-flto'])
if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
+ env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
else:
- env.Append(LINKFLAGS=['-flto'])
+ if env['use_lld'] and env['use_thinlto']:
+ env.Append(CCFLAGS=['-flto=thin'])
+ env.Append(LINKFLAGS=['-flto=thin'])
+ else:
+ env.Append(CCFLAGS=['-flto'])
+ env.Append(LINKFLAGS=['-flto'])
+
if not env['use_llvm']:
env['RANLIB'] = 'gcc-ranlib'
env['AR'] = 'gcc-ar'
@@ -155,16 +178,16 @@ def configure(env):
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
- # Check for gcc version > 5 before adding -no-pie
- import re
- import subprocess
- proc = subprocess.Popen([env['CXX'], '--version'], stdout=subprocess.PIPE)
- (stdout, _) = proc.communicate()
- stdout = decode_utf8(stdout)
- match = re.search('[0-9][0-9.]*', stdout)
- if match is not None:
- version = match.group().split('.')
- if (version[0] > '5'):
+ # Check for gcc version >= 6 before adding -no-pie
+ if using_gcc(env):
+ version = get_compiler_version(env)
+ if version != None and version[0] >= '6':
+ env.Append(CCFLAGS=['-fpie'])
+ env.Append(LINKFLAGS=['-no-pie'])
+ # Do the same for clang should be fine with Clang 4 and higher
+ if using_clang(env):
+ version = get_compiler_version(env)
+ if version != None and version[0] >= '4':
env.Append(CCFLAGS=['-fpie'])
env.Append(LINKFLAGS=['-no-pie'])
@@ -193,15 +216,15 @@ def configure(env):
env.ParseConfig('pkg-config freetype2 --cflags --libs')
if not env['builtin_libpng']:
- env.ParseConfig('pkg-config libpng --cflags --libs')
+ env.ParseConfig('pkg-config libpng16 --cflags --libs')
if not env['builtin_bullet']:
- # We need at least version 2.88
+ # We need at least version 2.89
import subprocess
bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip()
- if bullet_version < "2.88":
+ if str(bullet_version) < "2.89":
# Abort as system bullet was requested but too old
- print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88"))
+ print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89"))
sys.exit(255)
env.ParseConfig('pkg-config bullet --cflags --libs')
@@ -252,7 +275,7 @@ def configure(env):
if not env['builtin_miniupnpc']:
# No pkgconfig file so far, hardcode default paths.
- env.Append(CPPPATH=["/usr/include/miniupnpc"])
+ env.Prepend(CPPPATH=["/usr/include/miniupnpc"])
env.Append(LIBS=["miniupnpc"])
# On Linux wchar_t should be 32-bits
@@ -293,7 +316,7 @@ def configure(env):
if not env['builtin_zlib']:
env.ParseConfig('pkg-config zlib --cflags --libs')
- env.Append(CPPPATH=['#platform/x11'])
+ env.Prepend(CPPPATH=['#platform/x11'])
env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
env.Append(LIBS=['GL', 'pthread'])
@@ -309,10 +332,10 @@ def configure(env):
## Cross-compilation
if (is64 and env["bits"] == "32"):
- env.Append(CPPFLAGS=['-m32'])
+ env.Append(CCFLAGS=['-m32'])
env.Append(LINKFLAGS=['-m32', '-L/usr/lib/i386-linux-gnu'])
elif (not is64 and env["bits"] == "64"):
- env.Append(CPPFLAGS=['-m64'])
+ env.Append(CCFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
# Link those statically for portability
diff --git a/platform/x11/detect_prime.cpp b/platform/x11/detect_prime.cpp
new file mode 100644
index 0000000000..26008feade
--- /dev/null
+++ b/platform/x11/detect_prime.cpp
@@ -0,0 +1,235 @@
+/*************************************************************************/
+/* detect_prime.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef X11_ENABLED
+#if defined(OPENGL_ENABLED)
+
+#include "core/print_string.h"
+#include "core/ustring.h"
+
+#include <stdlib.h>
+
+#include <GL/gl.h>
+#include <GL/glx.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#include <cstring>
+
+#include <sys/types.h>
+#include <sys/wait.h>
+#include <unistd.h>
+
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+
+typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
+
+struct vendor {
+ const char *glxvendor;
+ int priority;
+};
+
+vendor vendormap[] = {
+ { "Advanced Micro Devices, Inc.", 30 },
+ { "NVIDIA Corporation", 30 },
+ { "X.Org", 30 },
+ { "Intel Open Source Technology Center", 20 },
+ { "nouveau", 10 },
+ { "Mesa Project", 0 },
+ { NULL, 0 }
+};
+
+// Runs inside a child. Exiting will not quit the engine.
+void create_context() {
+ Display *x11_display = XOpenDisplay(NULL);
+ Window x11_window;
+ GLXContext glx_context;
+
+ GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
+
+ static int visual_attribs[] = {
+ GLX_RENDER_TYPE, GLX_RGBA_BIT,
+ GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
+ GLX_DOUBLEBUFFER, true,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DEPTH_SIZE, 24,
+ None
+ };
+
+ int fbcount;
+ GLXFBConfig fbconfig = 0;
+ XVisualInfo *vi = NULL;
+
+ XSetWindowAttributes swa;
+ swa.event_mask = StructureNotifyMask;
+ swa.border_pixel = 0;
+ unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
+
+ GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
+ if (!fbc)
+ exit(1);
+
+ vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
+
+ fbconfig = fbc[0];
+
+ static int context_attribs[] = {
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 3,
+ GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
+ GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ None
+ };
+
+ glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs);
+
+ swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
+ x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
+
+ if (!x11_window)
+ exit(1);
+
+ glXMakeCurrent(x11_display, x11_window, glx_context);
+ XFree(vi);
+}
+
+int detect_prime() {
+ pid_t p;
+ int priorities[2];
+ String vendors[2];
+ String renderers[2];
+
+ vendors[0] = "Unknown";
+ vendors[1] = "Unknown";
+ renderers[0] = "Unknown";
+ renderers[1] = "Unknown";
+
+ for (int i = 0; i < 2; ++i) {
+ int fdset[2];
+
+ if (pipe(fdset) == -1) {
+ print_verbose("Failed to pipe(), using default GPU");
+ return 0;
+ }
+
+ // Fork so the driver initialization can crash without taking down the engine.
+ p = fork();
+
+ if (p > 0) {
+ // Main thread
+
+ int stat_loc = 0;
+ char string[201];
+ string[200] = '\0';
+
+ close(fdset[1]);
+
+ waitpid(p, &stat_loc, 0);
+
+ if (!stat_loc) {
+ // No need to do anything complicated here. Anything less than
+ // PIPE_BUF will be delivered in one read() call.
+ // Leave it 'Unknown' otherwise.
+ if (read(fdset[0], string, sizeof(string) - 1) > 0) {
+ vendors[i] = string;
+ renderers[i] = string + strlen(string) + 1;
+ }
+ }
+
+ close(fdset[0]);
+
+ } else {
+ // In child, exit() here will not quit the engine.
+
+ char string[201];
+
+ close(fdset[0]);
+
+ if (i) setenv("DRI_PRIME", "1", 1);
+ create_context();
+
+ const char *vendor = (const char *)glGetString(GL_VENDOR);
+ const char *renderer = (const char *)glGetString(GL_RENDERER);
+
+ unsigned int vendor_len = strlen(vendor) + 1;
+ unsigned int renderer_len = strlen(renderer) + 1;
+
+ if (vendor_len + renderer_len >= sizeof(string)) {
+ renderer_len = 200 - vendor_len;
+ }
+
+ memcpy(&string, vendor, vendor_len);
+ memcpy(&string[vendor_len], renderer, renderer_len);
+
+ if (write(fdset[1], string, vendor_len + renderer_len) == -1) {
+ print_verbose("Couldn't write vendor/renderer string.");
+ }
+ close(fdset[1]);
+ exit(0);
+ }
+ }
+
+ int preferred = 0;
+ int priority = 0;
+
+ if (vendors[0] == vendors[1]) {
+ print_verbose("Only one GPU found, using default.");
+ return 0;
+ }
+
+ for (int i = 1; i >= 0; --i) {
+ vendor *v = vendormap;
+ while (v->glxvendor) {
+ if (v->glxvendor == vendors[i]) {
+ priorities[i] = v->priority;
+
+ if (v->priority >= priority) {
+ priority = v->priority;
+ preferred = i;
+ }
+ }
+ ++v;
+ }
+ }
+
+ print_verbose("Found renderers:");
+ for (int i = 0; i < 2; ++i) {
+ print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i]));
+ }
+
+ print_verbose("Using renderer: " + renderers[preferred]);
+ return preferred;
+}
+
+#endif
+#endif
diff --git a/platform/iphone/globals/global_defaults.h b/platform/x11/detect_prime.h
index 3e3c220f4a..13bcf6fc38 100644
--- a/platform/iphone/globals/global_defaults.h
+++ b/platform/x11/detect_prime.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* global_defaults.h */
+/* detect_prime.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,4 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-void register_iphone_global_defaults();
+#ifdef X11_ENABLED
+#if defined(OPENGL_ENABLED)
+
+int detect_prime();
+
+#endif
+#endif
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index 904aceaca0..f7d98c1d68 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/export/export.h b/platform/x11/export/export.h
index ac44cef8f7..61b9a77524 100644
--- a/platform/x11/export/export.h
+++ b/platform/x11/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp
index 21148f8e86..9baa4d6dca 100644
--- a/platform/x11/godot_x11.cpp
+++ b/platform/x11/godot_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -55,8 +55,11 @@ int main(int argc, char *argv[]) {
os.run(); // it is actually the OS that decides how to run
Main::cleanup();
- if (ret)
- chdir(cwd);
+ if (ret) { // Previous getcwd was successful
+ if (chdir(cwd) != 0) {
+ ERR_PRINT("Couldn't return to previous working directory.");
+ }
+ }
free(cwd);
return os.get_exit_code();
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index aff9a50bd6..21c3b0ac91 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -367,12 +367,12 @@ void JoypadLinux::open_joypad(const char *p_path) {
joy.fd = fd;
joy.devpath = String(p_path);
setup_joypad_properties(joy_num);
- sprintf(uid, "%04x%04x", __bswap_16(inpid.bustype), 0);
+ sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0);
if (inpid.vendor && inpid.product && inpid.version) {
- uint16_t vendor = __bswap_16(inpid.vendor);
- uint16_t product = __bswap_16(inpid.product);
- uint16_t version = __bswap_16(inpid.version);
+ uint16_t vendor = BSWAP16(inpid.vendor);
+ uint16_t product = BSWAP16(inpid.product);
+ uint16_t version = BSWAP16(inpid.version);
sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0);
input->joy_connection_changed(joy_num, true, name, uid);
@@ -414,7 +414,9 @@ void JoypadLinux::joypad_vibration_start(int p_id, float p_weak_magnitude, float
play.type = EV_FF;
play.code = effect.id;
play.value = 1;
- write(joy.fd, (const void *)&play, sizeof(play));
+ if (write(joy.fd, (const void *)&play, sizeof(play)) == -1) {
+ print_verbose("Couldn't write to Joypad device.");
+ }
joy.ff_effect_id = effect.id;
joy.ff_effect_timestamp = p_timestamp;
@@ -444,10 +446,10 @@ InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int
jx.min = -1;
if (p_value < 0) {
jx.value = (float)-p_value / min;
+ } else {
+ jx.value = (float)p_value / max;
}
- jx.value = (float)p_value / max;
- }
- if (min == 0) {
+ } else if (min == 0) {
jx.min = 0;
jx.value = 0.0f + (float)p_value / max;
}
@@ -476,7 +478,7 @@ void JoypadLinux::process_joypads() {
// ev may be tainted and out of MAX_KEY range, which will cause
// joy->key_map[ev.code] to crash
- if (ev.code < 0 || ev.code >= MAX_KEY)
+ if (ev.code >= MAX_KEY)
return;
switch (ev.type) {
diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h
index 34b240abf1..b5904ce90b 100644
--- a/platform/x11/joypad_linux.h
+++ b/platform/x11/joypad_linux.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp
index 423e2737ee..9b5dfa4793 100644
--- a/platform/x11/key_mapping_x11.cpp
+++ b/platform/x11/key_mapping_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h
index 6f05941c19..853fe7954a 100644
--- a/platform/x11/key_mapping_x11.h
+++ b/platform/x11/key_mapping_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 34ec8709c4..6421dc270f 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "os_x11.h"
+#include "detect_prime.h"
+
#include "core/os/dir_access.h"
#include "core/print_string.h"
#include "drivers/gles2/rasterizer_gles2.h"
@@ -240,10 +242,45 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
// maybe contextgl wants to be in charge of creating the window
#if defined(OPENGL_ENABLED)
- // Set DRI_PRIME if not set. This means that Godot should default to a higher-power GPU if it exists.
- // Note: Due to the final '0' parameter to setenv any existing DRI_PRIME environment variables will not
- // be overwritten.
- setenv("DRI_PRIME", "1", 0);
+ if (getenv("DRI_PRIME") == NULL) {
+ int use_prime = -1;
+
+ if (getenv("PRIMUS_DISPLAY") ||
+ getenv("PRIMUS_libGLd") ||
+ getenv("PRIMUS_libGLa") ||
+ getenv("PRIMUS_libGL") ||
+ getenv("PRIMUS_LOAD_GLOBAL") ||
+ getenv("BUMBLEBEE_SOCKET")) {
+
+ print_verbose("Optirun/primusrun detected. Skipping GPU detection");
+ use_prime = 0;
+ }
+
+ if (getenv("LD_LIBRARY_PATH")) {
+ String ld_library_path(getenv("LD_LIBRARY_PATH"));
+ Vector<String> libraries = ld_library_path.split(":");
+
+ for (int i = 0; i < libraries.size(); ++i) {
+ if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
+ FileAccess::exists(libraries[i] + "/libGL.so")) {
+
+ print_verbose("Custom libGL override detected. Skipping GPU detection");
+ use_prime = 0;
+ }
+ }
+ }
+
+ if (use_prime == -1) {
+ print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
+ use_prime = detect_prime();
+ }
+
+ if (use_prime) {
+ print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
+ print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
+ setenv("DRI_PRIME", "1", 1);
+ }
+ }
ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
@@ -262,7 +299,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
memdelete(context_gl);
context_gl = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
@@ -284,7 +321,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
continue;
@@ -466,55 +503,57 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
current_cursor = CURSOR_ARROW;
- if (cursor_theme) {
- for (int i = 0; i < CURSOR_MAX; i++) {
-
- static const char *cursor_file[] = {
- "left_ptr",
- "xterm",
- "hand2",
- "cross",
- "watch",
- "left_ptr_watch",
- "fleur",
- "hand1",
- "X_cursor",
- "sb_v_double_arrow",
- "sb_h_double_arrow",
- "size_bdiag",
- "size_fdiag",
- "hand1",
- "sb_v_double_arrow",
- "sb_h_double_arrow",
- "question_arrow"
- };
+ for (int i = 0; i < CURSOR_MAX; i++) {
- img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size);
- if (img[i]) {
- cursors[i] = XcursorImageLoadCursor(x11_display, img[i]);
- } else {
- print_verbose("Failed loading custom cursor: " + String(cursor_file[i]));
- }
+ static const char *cursor_file[] = {
+ "left_ptr",
+ "xterm",
+ "hand2",
+ "cross",
+ "watch",
+ "left_ptr_watch",
+ "fleur",
+ "hand1",
+ "X_cursor",
+ "sb_v_double_arrow",
+ "sb_h_double_arrow",
+ "size_bdiag",
+ "size_fdiag",
+ "hand1",
+ "sb_v_double_arrow",
+ "sb_h_double_arrow",
+ "question_arrow"
+ };
+
+ img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size);
+ if (img[i]) {
+ cursors[i] = XcursorImageLoadCursor(x11_display, img[i]);
+ } else {
+ print_verbose("Failed loading custom cursor: " + String(cursor_file[i]));
}
}
{
- Pixmap cursormask;
- XGCValues xgc;
- GC gc;
- XColor col;
- Cursor cursor;
+ // Creating an empty/transparent cursor
- cursormask = XCreatePixmap(x11_display, RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1);
+ // Create 1x1 bitmap
+ Pixmap cursormask = XCreatePixmap(x11_display,
+ RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1);
+
+ // Fill with zero
+ XGCValues xgc;
xgc.function = GXclear;
- gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc);
+ GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc);
XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1);
- col.pixel = 0;
- col.red = 0;
- col.flags = 4;
- cursor = XCreatePixmapCursor(x11_display,
- cursormask, cursormask,
+
+ // Color value doesn't matter. Mask zero means no foreground or background will be drawn
+ XColor col = {};
+
+ Cursor cursor = XCreatePixmapCursor(x11_display,
+ cursormask, // source (using cursor mask as placeholder, since it'll all be ignored)
+ cursormask, // mask
&col, &col, 0, 0);
+
XFreePixmap(x11_display, cursormask);
XFreeGC(x11_display, gc);
@@ -544,6 +583,9 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
AudioDriverManager::initialize(p_audio_driver);
+ ///@TODO implement a subclass for Linux and instantiate that instead
+ camera_server = memnew(CameraServer);
+
input = memnew(InputDefault);
window_has_focus = true; // Set focus to true at init
@@ -554,7 +596,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
power_manager = memnew(PowerX11);
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
@@ -744,6 +786,8 @@ void OS_X11::finalize() {
memdelete(input);
+ memdelete(camera_server);
+
visual_server->finish();
memdelete(visual_server);
//memdelete(rasterizer);
@@ -962,28 +1006,40 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) {
XFlush(x11_display);
- if (!p_enabled && !is_window_resizable()) {
+ if (!p_enabled) {
// Reset the non-resizable flags if we un-set these before.
Size2 size = get_window_size();
XSizeHints *xsh;
-
xsh = XAllocSizeHints();
- xsh->flags = PMinSize | PMaxSize;
- xsh->min_width = size.x;
- xsh->max_width = size.x;
- xsh->min_height = size.y;
- xsh->max_height = size.y;
-
+ if (!is_window_resizable()) {
+ xsh->flags = PMinSize | PMaxSize;
+ xsh->min_width = size.x;
+ xsh->max_width = size.x;
+ xsh->min_height = size.y;
+ xsh->max_height = size.y;
+ } else {
+ xsh->flags = 0L;
+ if (min_size != Size2()) {
+ xsh->flags |= PMinSize;
+ xsh->min_width = min_size.x;
+ xsh->min_height = min_size.y;
+ }
+ if (max_size != Size2()) {
+ xsh->flags |= PMaxSize;
+ xsh->max_width = max_size.x;
+ xsh->max_height = max_size.y;
+ }
+ }
XSetWMNormalHints(x11_display, x11_window, xsh);
XFree(xsh);
}
- if (!p_enabled && !get_borderless_window()) {
- // put decorations back if the window wasn't suppoesed to be borderless
+ if (!p_enabled) {
+ // put back or remove decorations according to the last set borderless state
Hints hints;
Atom property;
hints.flags = 2;
- hints.decorations = 1;
+ hints.decorations = current_videomode.borderless_window ? 0 : 1;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
}
@@ -1128,7 +1184,7 @@ int OS_X11::get_screen_dpi(int p_screen) const {
int height_mm = DisplayHeightMM(x11_display, p_screen);
double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0);
double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0);
- if (xdpi || xdpi)
+ if (xdpi || ydpi)
return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1);
//could not get dpi
@@ -1139,15 +1195,33 @@ Point2 OS_X11::get_window_position() const {
int x, y;
Window child;
XTranslateCoordinates(x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child);
-
- int screen = get_current_screen();
- Point2i screen_position = get_screen_position(screen);
-
- return Point2i(x - screen_position.x, y - screen_position.y);
+ return Point2i(x, y);
}
void OS_X11::set_window_position(const Point2 &p_position) {
- XMoveWindow(x11_display, x11_window, p_position.x, p_position.y);
+ int x = 0;
+ int y = 0;
+ if (get_borderless_window() == false) {
+ //exclude window decorations
+ XSync(x11_display, False);
+ Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True);
+ if (prop != None) {
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = NULL;
+ if (XGetWindowProperty(x11_display, x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
+ if (format == 32 && len == 4) {
+ long *extents = (long *)data;
+ x = extents[0];
+ y = extents[2];
+ }
+ XFree(data);
+ }
+ }
+ }
+ XMoveWindow(x11_display, x11_window, p_position.x - x, p_position.y - y);
update_real_mouse_position();
}
@@ -1164,19 +1238,90 @@ Size2 OS_X11::get_real_window_size() const {
int w = xwa.width;
int h = xwa.height;
Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True);
- Atom type;
- int format;
- unsigned long len;
- unsigned long remaining;
- unsigned char *data = NULL;
- if (XGetWindowProperty(x11_display, x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
- long *extents = (long *)data;
- w += extents[0] + extents[1]; // left, right
- h += extents[2] + extents[3]; // top, bottom
+ if (prop != None) {
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = NULL;
+ if (XGetWindowProperty(x11_display, x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
+ if (format == 32 && len == 4) {
+ long *extents = (long *)data;
+ w += extents[0] + extents[1]; // left, right
+ h += extents[2] + extents[3]; // top, bottom
+ }
+ XFree(data);
+ }
}
return Size2(w, h);
}
+Size2 OS_X11::get_max_window_size() const {
+ return max_size;
+}
+
+Size2 OS_X11::get_min_window_size() const {
+ return min_size;
+}
+
+void OS_X11::set_min_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) {
+ WARN_PRINT("Minimum window size can't be larger than maximum window size!");
+ return;
+ }
+ min_size = p_size;
+
+ if (is_window_resizable()) {
+ XSizeHints *xsh;
+ xsh = XAllocSizeHints();
+ xsh->flags = 0L;
+ if (min_size != Size2()) {
+ xsh->flags |= PMinSize;
+ xsh->min_width = min_size.x;
+ xsh->min_height = min_size.y;
+ }
+ if (max_size != Size2()) {
+ xsh->flags |= PMaxSize;
+ xsh->max_width = max_size.x;
+ xsh->max_height = max_size.y;
+ }
+ XSetWMNormalHints(x11_display, x11_window, xsh);
+ XFree(xsh);
+
+ XFlush(x11_display);
+ }
+}
+
+void OS_X11::set_max_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) {
+ WARN_PRINT("Maximum window size can't be smaller than minimum window size!");
+ return;
+ }
+ max_size = p_size;
+
+ if (is_window_resizable()) {
+ XSizeHints *xsh;
+ xsh = XAllocSizeHints();
+ xsh->flags = 0L;
+ if (min_size != Size2()) {
+ xsh->flags |= PMinSize;
+ xsh->min_width = min_size.x;
+ xsh->min_height = min_size.y;
+ }
+ if (max_size != Size2()) {
+ xsh->flags |= PMaxSize;
+ xsh->max_width = max_size.x;
+ xsh->max_height = max_size.y;
+ }
+ XSetWMNormalHints(x11_display, x11_window, xsh);
+ XFree(xsh);
+
+ XFlush(x11_display);
+ }
+}
+
void OS_X11::set_window_size(const Size2 p_size) {
if (current_videomode.width == p_size.width && current_videomode.height == p_size.height)
@@ -1189,17 +1334,29 @@ void OS_X11::set_window_size(const Size2 p_size) {
int old_h = xwa.height;
// If window resizable is disabled we need to update the attributes first
+ XSizeHints *xsh;
+ xsh = XAllocSizeHints();
if (!is_window_resizable()) {
- XSizeHints *xsh;
- xsh = XAllocSizeHints();
xsh->flags = PMinSize | PMaxSize;
xsh->min_width = p_size.x;
xsh->max_width = p_size.x;
xsh->min_height = p_size.y;
xsh->max_height = p_size.y;
- XSetWMNormalHints(x11_display, x11_window, xsh);
- XFree(xsh);
+ } else {
+ xsh->flags = 0L;
+ if (min_size != Size2()) {
+ xsh->flags |= PMinSize;
+ xsh->min_width = min_size.x;
+ xsh->min_height = min_size.y;
+ }
+ if (max_size != Size2()) {
+ xsh->flags |= PMaxSize;
+ xsh->max_width = max_size.x;
+ xsh->max_height = max_size.y;
+ }
}
+ XSetWMNormalHints(x11_display, x11_window, xsh);
+ XFree(xsh);
// Resize the window
XResizeWindow(x11_display, x11_window, p_size.x, p_size.y);
@@ -1245,20 +1402,37 @@ bool OS_X11::is_window_fullscreen() const {
}
void OS_X11::set_window_resizable(bool p_enabled) {
- XSizeHints *xsh;
- Size2 size = get_window_size();
+ XSizeHints *xsh;
xsh = XAllocSizeHints();
- xsh->flags = p_enabled ? 0L : PMinSize | PMaxSize;
if (!p_enabled) {
+ Size2 size = get_window_size();
+
+ xsh->flags = PMinSize | PMaxSize;
xsh->min_width = size.x;
xsh->max_width = size.x;
xsh->min_height = size.y;
xsh->max_height = size.y;
+ } else {
+ xsh->flags = 0L;
+ if (min_size != Size2()) {
+ xsh->flags |= PMinSize;
+ xsh->min_width = min_size.x;
+ xsh->min_height = min_size.y;
+ }
+ if (max_size != Size2()) {
+ xsh->flags |= PMaxSize;
+ xsh->max_width = max_size.x;
+ xsh->max_height = max_size.y;
+ }
}
+
XSetWMNormalHints(x11_display, x11_window, xsh);
XFree(xsh);
+
current_videomode.resizable = p_enabled;
+
+ XFlush(x11_display);
}
bool OS_X11::is_window_resizable() const {
@@ -1469,7 +1643,7 @@ bool OS_X11::is_window_always_on_top() const {
void OS_X11::set_borderless_window(bool p_borderless) {
- if (current_videomode.borderless_window == p_borderless)
+ if (get_borderless_window() == p_borderless)
return;
if (!p_borderless && layered_window)
@@ -1489,7 +1663,24 @@ void OS_X11::set_borderless_window(bool p_borderless) {
}
bool OS_X11::get_borderless_window() {
- return current_videomode.borderless_window;
+
+ bool borderless = current_videomode.borderless_window;
+ Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
+ if (prop != None) {
+
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = NULL;
+ if (XGetWindowProperty(x11_display, x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
+ if (data && (format == 32) && (len >= 5)) {
+ borderless = !((Hints *)data)->decorations;
+ }
+ XFree(data);
+ }
+ }
+ return borderless;
}
void OS_X11::request_attention() {
@@ -1623,7 +1814,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
k->set_shift(true);
}
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
}
return;
}
@@ -1706,7 +1897,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
// is correct, but the xorg developers are
// not very helpful today.
- ::Time tresh = ABS(peek_event.xkey.time - xkeyevent->time);
+ ::Time tresh = ABSDIFF(peek_event.xkey.time, xkeyevent->time);
if (peek_event.type == KeyPress && tresh < 5) {
KeySym rk;
XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL);
@@ -1767,7 +1958,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
}
//printf("key: %x\n",k->get_scancode());
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
}
struct Property {
@@ -1885,12 +2076,23 @@ void OS_X11::process_xevents() {
// Determine the axis used (called valuators in XInput for some forsaken reason)
// Mask is a bitmask indicating which axes are involved.
// We are interested in the values of axes 0 and 1.
- if (raw_event->valuators.mask_len <= 0 || !XIMaskIsSet(raw_event->valuators.mask, 0) || !XIMaskIsSet(raw_event->valuators.mask, 1)) {
+ if (raw_event->valuators.mask_len <= 0) {
break;
}
- double rel_x = raw_event->raw_values[0];
- double rel_y = raw_event->raw_values[1];
+ const double *values = raw_event->raw_values;
+
+ double rel_x = 0.0;
+ double rel_y = 0.0;
+
+ if (XIMaskIsSet(raw_event->valuators.mask, 0)) {
+ rel_x = *values;
+ values++;
+ }
+
+ if (XIMaskIsSet(raw_event->valuators.mask, 1)) {
+ rel_y = *values;
+ }
// https://bugs.freedesktop.org/show_bug.cgi?id=71609
// http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html
@@ -1943,12 +2145,12 @@ void OS_X11::process_xevents() {
// in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out
xi.mouse_pos_to_filter = pos;
}
- input->parse_input_event(st);
+ input->accumulate_input_event(st);
} else {
if (!xi.state.has(index)) // Defensive
break;
xi.state.erase(index);
- input->parse_input_event(st);
+ input->accumulate_input_event(st);
}
} break;
@@ -1966,7 +2168,7 @@ void OS_X11::process_xevents() {
sd->set_index(index);
sd->set_position(pos);
sd->set_relative(pos - curr_pos_elem->value());
- input->parse_input_event(sd);
+ input->accumulate_input_event(sd);
curr_pos_elem->value() = pos;
}
@@ -1993,15 +2195,11 @@ void OS_X11::process_xevents() {
case LeaveNotify: {
if (main_loop && !mouse_mode_grab)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
- if (input)
- input->set_mouse_in_window(false);
} break;
case EnterNotify: {
if (main_loop && !mouse_mode_grab)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (input)
- input->set_mouse_in_window(true);
} break;
case FocusIn:
minimized = false;
@@ -2032,7 +2230,9 @@ void OS_X11::process_xevents() {
case FocusOut:
window_has_focus = false;
+ input->release_pressed_events();
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+
if (mouse_mode_grab) {
//dear X11, I try, I really try, but you never work, you do whathever you want.
if (mouse_mode == MOUSE_MODE_CAPTURED) {
@@ -2054,7 +2254,7 @@ void OS_X11::process_xevents() {
st.instance();
st->set_index(E->key());
st->set_position(E->get());
- input->parse_input_event(st);
+ input->accumulate_input_event(st);
}
xi.state.clear();
#endif
@@ -2115,7 +2315,7 @@ void OS_X11::process_xevents() {
}
}
- input->parse_input_event(mb);
+ input->accumulate_input_event(mb);
} break;
case MotionNotify: {
@@ -2225,7 +2425,7 @@ void OS_X11::process_xevents() {
// this is so that the relative motion doesn't get messed up
// after we regain focus.
if (window_has_focus || !mouse_mode_grab)
- input->parse_input_event(mm);
+ input->accumulate_input_event(mm);
} break;
case KeyPress:
@@ -2307,7 +2507,7 @@ void OS_X11::process_xevents() {
Vector<String> files = String((char *)p.data).split("\n", false);
for (int i = 0; i < files.size(); i++) {
- files.write[i] = files[i].replace("file://", "").replace("%20", " ").strip_escapes();
+ files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges();
}
main_loop->drop_files(files);
@@ -2409,6 +2609,8 @@ void OS_X11::process_xevents() {
printf("Win: %d,%d\n", win_x, win_y);
*/
}
+
+ input->flush_accumulated_events();
}
MainLoop *OS_X11::get_main_loop() const {
@@ -2523,7 +2725,7 @@ String OS_X11::get_clipboard() const {
return ret;
}
-String OS_X11::get_name() {
+String OS_X11::get_name() const {
return "X11";
}
@@ -2545,7 +2747,7 @@ Error OS_X11::shell_open(String p_uri) {
bool OS_X11::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc";
+ return p_feature == "pc";
}
String OS_X11::get_config_path() const {
@@ -2672,6 +2874,11 @@ void OS_X11::set_cursor_shape(CursorShape p_shape) {
current_cursor = p_shape;
}
+OS::CursorShape OS_X11::get_cursor_shape() const {
+
+ return current_cursor;
+}
+
void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture> texture = p_cursor;
@@ -2986,20 +3193,36 @@ bool OS_X11::is_vsync_enabled() const {
void OS_X11::set_context(int p_context) {
XClassHint *classHint = XAllocClassHint();
+
if (classHint) {
- char *wm_class = (char *)"Godot";
- if (p_context == CONTEXT_EDITOR)
- classHint->res_name = (char *)"Godot_Editor";
- if (p_context == CONTEXT_PROJECTMAN)
- classHint->res_name = (char *)"Godot_ProjectList";
+ CharString name_str;
+ switch (p_context) {
+ case CONTEXT_EDITOR:
+ name_str = "Godot_Editor";
+ break;
+ case CONTEXT_PROJECTMAN:
+ name_str = "Godot_ProjectList";
+ break;
+ case CONTEXT_ENGINE:
+ name_str = "Godot_Engine";
+ break;
+ }
+ CharString class_str;
if (p_context == CONTEXT_ENGINE) {
- classHint->res_name = (char *)"Godot_Engine";
- wm_class = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw();
+ String config_name = GLOBAL_GET("application/config/name");
+ if (config_name.length() == 0) {
+ class_str = "Godot_Engine";
+ } else {
+ class_str = config_name.utf8();
+ }
+ } else {
+ class_str = "Godot";
}
- classHint->res_class = wm_class;
+ classHint->res_class = class_str.ptrw();
+ classHint->res_name = name_str.ptrw();
XSetClassHint(x11_display, x11_window, classHint);
XFree(classHint);
@@ -3178,6 +3401,8 @@ OS_X11::OS_X11() {
AudioDriverManager::add_driver(&driver_alsa);
#endif
+ xi.opcode = 0;
+ xi.last_relative_time = 0;
layered_window = false;
minimized = false;
xim_style = 0L;
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 4e73c5beec..510487b599 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,13 +35,14 @@
#include "core/os/input.h"
#include "crash_handler_x11.h"
#include "drivers/alsa/audio_driver_alsa.h"
-#include "drivers/alsamidi/alsa_midi.h"
+#include "drivers/alsamidi/midi_driver_alsamidi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "main/input_default.h"
#include "power_x11.h"
#include "servers/audio_server.h"
+#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
//#include "servers/visual/visual_server_wrap_mt.h"
@@ -119,6 +120,9 @@ class OS_X11 : public OS_Unix {
bool im_active;
Vector2 im_position;
+ Size2 min_size;
+ Size2 max_size;
+
Point2 last_mouse_pos;
bool last_mouse_pos_valid;
Point2i last_click_pos;
@@ -146,6 +150,8 @@ class OS_X11 : public OS_Unix {
void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
void flush_mouse_motion();
+ CameraServer *camera_server;
+
MouseMode mouse_mode;
Point2i center;
@@ -216,9 +222,10 @@ protected:
bool is_window_maximize_allowed();
public:
- virtual String get_name();
+ virtual String get_name() const;
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void set_mouse_mode(MouseMode p_mode);
@@ -264,6 +271,10 @@ public:
virtual void set_window_position(const Point2 &p_position);
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
+ virtual Size2 get_max_window_size() const;
+ virtual Size2 get_min_window_size() const;
+ virtual void set_min_window_size(const Size2 p_size);
+ virtual void set_max_window_size(const Size2 p_size);
virtual void set_window_size(const Size2 p_size);
virtual void set_window_fullscreen(bool p_enabled);
virtual bool is_window_fullscreen() const;
diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h
index f6d7f5a8cd..9e6011ddf7 100644
--- a/platform/x11/platform_config.h
+++ b/platform/x11/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp
index 4ac331d212..50da6a4967 100644
--- a/platform/x11/power_x11.cpp
+++ b/platform/x11/power_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -115,7 +115,7 @@ bool PowerX11::make_proc_acpi_key_val(char **_ptr, char **_key, char **_val) {
*(ptr++) = '\0'; /* terminate the key. */
- while ((*ptr == ' ') && (*ptr != '\0')) {
+ while (*ptr == ' ') {
ptr++; /* skip whitespace. */
}
diff --git a/platform/x11/power_x11.h b/platform/x11/power_x11.h
index d0805b6f8a..469e3910f4 100644
--- a/platform/x11/power_x11.h
+++ b/platform/x11/power_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef X11_POWER_H_
-#define X11_POWER_H_
+#ifndef POWER_X11_H
+#define POWER_X11_H
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
@@ -63,4 +63,4 @@ public:
int get_power_percent_left();
};
-#endif /* X11_POWER_H_ */
+#endif // POWER_X11_H