diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/iphone/detect.py | 8 | ||||
-rw-r--r-- | platform/windows/detect.py | 1 | ||||
-rw-r--r-- | platform/x11/detect.py | 1 |
3 files changed, 6 insertions, 4 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 00d8a59f74..993a93ff89 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -47,8 +47,8 @@ def configure(env): if (env["target"].startswith("release")): env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1']) - env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations']) - env.Append(LINKFLAGS=['-O2', '-flto']) + env.Append(CPPFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations']) + env.Append(LINKFLAGS=['-O2']) if env["target"] == "release_debug": env.Append(CPPFLAGS=['-DDEBUG_ENABLED']) @@ -56,6 +56,10 @@ def configure(env): elif (env["target"] == "debug"): env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + if (env["use_lto"]): + env.Append(CPPFLAGS=['-flto']) + env.Append(LINKFLAGS=['-flto']) + ## Architecture if env["ios_sim"] or env["arch"] == "x86": # i386, simulator diff --git a/platform/windows/detect.py b/platform/windows/detect.py index bac5df5668..fbb02c9d1b 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -64,7 +64,6 @@ def get_opts(): return [ ('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32), ('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64), - BoolVariable('use_lto', 'Use link time optimization (when using MingW)', False), EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')), ] diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 56bc1d4c59..6bd0ac8317 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -52,7 +52,6 @@ def get_opts(): BoolVariable('use_static_cpp', 'Link stdc++ statically', False), BoolVariable('use_sanitizer', 'Use LLVM compiler address sanitizer', False), BoolVariable('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', False), - BoolVariable('use_lto', 'Use link time optimization', False), BoolVariable('pulseaudio', 'Detect & use pulseaudio', True), BoolVariable('udev', 'Use udev for gamepad connection callbacks', False), EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')), |