diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/iphone/app_delegate.mm | 389 | ||||
-rw-r--r-- | platform/iphone/game_center.mm | 171 | ||||
-rw-r--r--[-rwxr-xr-x] | platform/iphone/gl_view.mm | 346 | ||||
-rw-r--r-- | platform/iphone/icloud.mm | 270 | ||||
-rw-r--r-- | platform/iphone/in_app_store.mm | 260 | ||||
-rw-r--r-- | platform/iphone/ios.mm | 15 | ||||
-rw-r--r-- | platform/iphone/main.m | 11 | ||||
-rw-r--r-- | platform/iphone/view_controller.mm | 82 | ||||
-rw-r--r-- | platform/osx/dir_access_osx.mm | 7 | ||||
-rw-r--r-- | platform/osx/godot_main_osx.mm | 38 | ||||
-rw-r--r-- | platform/osx/godot_osx.mm | 212 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 1442 |
12 files changed, 1527 insertions, 1716 deletions
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 4c36942ff8..e075941d36 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -28,11 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #import "app_delegate.h" -#import "gl_view.h" -#include "os_iphone.h" #include "core/global_config.h" +#import "gl_view.h" #include "main/main.h" +#include "os_iphone.h" #ifdef MODULE_FACEBOOKSCORER_IOS_ENABLED #include "modules/FacebookScorer_ios/FacebookScorer.h" @@ -45,24 +45,24 @@ #endif #ifdef MODULE_PARSE_ENABLED -#import <Parse/Parse.h> #import "FBSDKCoreKit/FBSDKCoreKit.h" +#import <Parse/Parse.h> #endif -#define kFilteringFactor 0.1 -#define kRenderingFrequency 60 -#define kAccelerometerFrequency 100.0 // Hz +#define kFilteringFactor 0.1 +#define kRenderingFrequency 60 +#define kAccelerometerFrequency 100.0 // Hz Error _shell_open(String); void _set_keep_screen_on(bool p_enabled); Error _shell_open(String p_uri) { - NSString* url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; + NSString *url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; - if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]]) - return ERR_CANT_OPEN; + if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]]) + return ERR_CANT_OPEN; - printf("opening url %ls\n", p_uri.c_str()); + printf("opening url %ls\n", p_uri.c_str()); [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; [url release]; return OK; @@ -77,174 +77,170 @@ void _set_keep_screen_on(bool p_enabled) { @synthesize window; extern int gargc; -extern char** gargv; -extern int iphone_main(int, int, int, char**); +extern char **gargv; +extern int iphone_main(int, int, int, char **); extern void iphone_finish(); CMMotionManager *motionManager; -bool motionInitialised; +bool motionInitialised; -static ViewController* mainViewController = nil; -+ (ViewController*) getViewController -{ +static ViewController *mainViewController = nil; ++ (ViewController *)getViewController { return mainViewController; } static int frame_count = 0; -- (void)drawView:(GLView*)view; { +- (void)drawView:(GLView *)view; +{ switch (frame_count) { - - case 0: { - int backingWidth; - int backingHeight; - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); - - - OS::VideoMode vm; - vm.fullscreen = true; - vm.width = backingWidth; - vm.height = backingHeight; - vm.resizable = false; - OS::get_singleton()->set_video_mode(vm); - - if (!OS::get_singleton()) { - exit(0); - }; - ++frame_count; - - NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); - NSString *documentsDirectory = [paths objectAtIndex:0]; - //NSString *documentsDirectory = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject]; - OSIPhone::get_singleton()->set_data_dir(String::utf8([documentsDirectory UTF8String])); - - NSString *locale_code = [[[NSLocale preferredLanguages] objectAtIndex:0] substringToIndex:2]; - OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String])); - - NSString* uuid; - if ([[UIDevice currentDevice]respondsToSelector:@selector(identifierForVendor)]) { - uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; - }else{ - - // before iOS 6, so just generate an identifier and store it - uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"]; - if( !uuid ) { - CFUUIDRef cfuuid = CFUUIDCreate(NULL); - uuid = (__bridge_transfer NSString*)CFUUIDCreateString(NULL, cfuuid); - CFRelease(cfuuid); - [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"]; + case 0: { + int backingWidth; + int backingHeight; + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); + + OS::VideoMode vm; + vm.fullscreen = true; + vm.width = backingWidth; + vm.height = backingHeight; + vm.resizable = false; + OS::get_singleton()->set_video_mode(vm); + + if (!OS::get_singleton()) { + exit(0); + }; + ++frame_count; + + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); + NSString *documentsDirectory = [paths objectAtIndex:0]; + //NSString *documentsDirectory = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject]; + OSIPhone::get_singleton()->set_data_dir(String::utf8([documentsDirectory UTF8String])); + + NSString *locale_code = [[[NSLocale preferredLanguages] objectAtIndex:0] substringToIndex:2]; + OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String])); + + NSString *uuid; + if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) { + uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; + } else { + // before iOS 6, so just generate an identifier and store it + uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"]; + if (!uuid) { + CFUUIDRef cfuuid = CFUUIDCreate(NULL); + uuid = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, cfuuid); + CFRelease(cfuuid); + [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"]; + } } - } - OSIPhone::get_singleton()->set_unique_ID(String::utf8([uuid UTF8String])); + OSIPhone::get_singleton()->set_unique_ID(String::utf8([uuid UTF8String])); - }; break; -/* - case 1: { - ++frame_count; - } break; + }; break; + /* + case 1: { + ++frame_count; + }; break; */ - case 1: { + case 1: { - Main::setup2(); - ++frame_count; + Main::setup2(); + ++frame_count; - // this might be necessary before here - NSDictionary* dict = [[NSBundle mainBundle] infoDictionary]; - for (NSString* key in dict) { - NSObject* value = [dict objectForKey:key]; - String ukey = String::utf8([key UTF8String]); + // this might be necessary before here + NSDictionary *dict = [[NSBundle mainBundle] infoDictionary]; + for (NSString *key in dict) { + NSObject *value = [dict objectForKey:key]; + String ukey = String::utf8([key UTF8String]); - // we need a NSObject to Variant conversor + // we need a NSObject to Variant conversor - if ([value isKindOfClass:[NSString class]]) { - NSString* str = (NSString*)value; - String uval = String::utf8([str UTF8String]); + if ([value isKindOfClass:[NSString class]]) { + NSString *str = (NSString *)value; + String uval = String::utf8([str UTF8String]); - GlobalConfig::get_singleton()->set("Info.plist/"+ukey, uval); + GlobalConfig::get_singleton()->set("Info.plist/" + ukey, uval); - } else if ([value isKindOfClass:[NSNumber class]]) { + } else if ([value isKindOfClass:[NSNumber class]]) { - NSNumber* n = (NSNumber*)value; - double dval = [n doubleValue]; + NSNumber *n = (NSNumber *)value; + double dval = [n doubleValue]; - GlobalConfig::get_singleton()->set("Info.plist/"+ukey, dval); - }; - // do stuff - } - - } break; -/* - case 3: { - ++frame_count; - } break; -*/ - case 2: { - - Main::start(); - ++frame_count; - - }; break; // no fallthrough - - default: { - if (OSIPhone::get_singleton()) { -// OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]); - if (motionInitialised) { - // Just using polling approach for now, we can set this up so it sends data to us in intervals, might be better. - // See Apple reference pages for more details: - // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc - - // Apple splits our accelerometer date into a gravity and user movement component. We add them back together - CMAcceleration gravity = motionManager.deviceMotion.gravity; - CMAcceleration acceleration = motionManager.deviceMotion.userAcceleration; - - ///@TODO We don't seem to be getting data here, is my device broken or is this code incorrect? - CMMagneticField magnetic = motionManager.deviceMotion.magneticField.field; - - ///@TODO we can access rotationRate as a CMRotationRate variable (processed date) or CMGyroData (raw data), have to see what works best - CMRotationRate rotation = motionManager.deviceMotion.rotationRate; - - // Adjust for screen orientation. - // [[UIDevice currentDevice] orientation] changes even if we've fixed our orientation which is not - // a good thing when you're trying to get your user to move the screen in all directions and want consistent output - - ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] is a bit of a hack. Godot obviously knows the orientation so maybe we - // can use that instead? (note that left and right seem swapped) - - switch ([[UIApplication sharedApplication] statusBarOrientation]) { - case UIDeviceOrientationLandscapeLeft: { - OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z); - OSIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z); - }; break; - case UIDeviceOrientationLandscapeRight: { - OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z); - OSIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z); - }; break; - case UIDeviceOrientationPortraitUpsideDown: { - OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z); - OSIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z); - }; break; - default: { // assume portrait - OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z); - OSIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z); - }; break; + GlobalConfig::get_singleton()->set("Info.plist/" + ukey, dval); }; + // do stuff } - bool quit_request = OSIPhone::get_singleton()->iterate(); - }; - - }; + }; break; + /* + case 3: { + ++frame_count; + }; break; +*/ + case 2: { + + Main::start(); + ++frame_count; + + }; break; // no fallthrough + + default: { + if (OSIPhone::get_singleton()) { + //OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]); + if (motionInitialised) { + // Just using polling approach for now, we can set this up so it sends data to us in intervals, might be better. + // See Apple reference pages for more details: + // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc + + // Apple splits our accelerometer date into a gravity and user movement component. We add them back together + CMAcceleration gravity = motionManager.deviceMotion.gravity; + CMAcceleration acceleration = motionManager.deviceMotion.userAcceleration; + + ///@TODO We don't seem to be getting data here, is my device broken or is this code incorrect? + CMMagneticField magnetic = motionManager.deviceMotion.magneticField.field; + + ///@TODO we can access rotationRate as a CMRotationRate variable (processed date) or CMGyroData (raw data), have to see what works best + CMRotationRate rotation = motionManager.deviceMotion.rotationRate; + + // Adjust for screen orientation. + // [[UIDevice currentDevice] orientation] changes even if we've fixed our orientation which is not + // a good thing when you're trying to get your user to move the screen in all directions and want consistent output + + ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] is a bit of a hack. Godot obviously knows the orientation so maybe we + // can use that instead? (note that left and right seem swapped) + + switch ([[UIApplication sharedApplication] statusBarOrientation]) { + case UIDeviceOrientationLandscapeLeft: { + OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z); + OSIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z); + }; break; + case UIDeviceOrientationLandscapeRight: { + OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z); + OSIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z); + }; break; + case UIDeviceOrientationPortraitUpsideDown: { + OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z); + OSIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z); + }; break; + default: { // assume portrait + OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z); + OSIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z); + }; break; + }; + } + + bool quit_request = OSIPhone::get_singleton()->iterate(); + }; + }; break; }; }; @@ -254,7 +250,7 @@ static int frame_count = 0; OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_MEMORY_WARNING); }; -- (void)applicationDidFinishLaunching:(UIApplication*)application { +- (void)applicationDidFinishLaunching:(UIApplication *)application { printf("**************** app delegate init\n"); CGRect rect = [[UIScreen mainScreen] bounds]; @@ -287,8 +283,8 @@ static int frame_count = 0; view_controller.view = glView; window.rootViewController = view_controller; - _set_keep_screen_on(bool(GLOBAL_DEF("display/keep_screen_on",true)) ? YES : NO); - glView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink",true)) ? YES : NO; + _set_keep_screen_on(bool(GLOBAL_DEF("display/keep_screen_on", true)) ? YES : NO); + glView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; printf("cadisaplylink: %d", glView.useCADisplayLink); glView.animationInterval = 1.0 / kRenderingFrequency; [glView startAnimation]; @@ -300,8 +296,8 @@ static int frame_count = 0; if (!motionInitialised) { motionManager = [[CMMotionManager alloc] init]; if (motionManager.deviceMotionAvailable) { - motionManager.deviceMotionUpdateInterval = 1.0/70.0; - [motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical]; + motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; + [motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical]; motionInitialised = YES; }; }; @@ -312,36 +308,32 @@ static int frame_count = 0; mainViewController = view_controller; #ifdef MODULE_GAME_ANALYTICS_ENABLED - printf("********************* didFinishLaunchingWithOptions\n"); - if(!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id")) - { - return; - } - if(!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key")) - { - return; - } - - String adid = GLOBAL_DEF("mobileapptracker/advertiser_id",""); - String convkey = GLOBAL_DEF("mobileapptracker/conversion_key",""); - - NSString * advertiser_id = [NSString stringWithUTF8String:adid.utf8().get_data()]; - NSString * conversion_key = [NSString stringWithUTF8String:convkey.utf8().get_data()]; - - // Account Configuration info - must be set - [MobileAppTracker initializeWithMATAdvertiserId:advertiser_id - MATConversionKey:conversion_key]; - - // Used to pass us the IFA, enables highly accurate 1-to-1 attribution. - // Required for many advertising networks. - [MobileAppTracker setAppleAdvertisingIdentifier:[[ASIdentifierManager sharedManager] advertisingIdentifier] - advertisingTrackingEnabled:[[ASIdentifierManager sharedManager] isAdvertisingTrackingEnabled]]; + printf("********************* didFinishLaunchingWithOptions\n"); + if (!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id")) { + return; + } + if (!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key")) { + return; + } -#endif + String adid = GLOBAL_DEF("mobileapptracker/advertiser_id", ""); + String convkey = GLOBAL_DEF("mobileapptracker/conversion_key", ""); + + NSString *advertiser_id = [NSString stringWithUTF8String:adid.utf8().get_data()]; + NSString *conversion_key = [NSString stringWithUTF8String:convkey.utf8().get_data()]; + + // Account Configuration info - must be set + [MobileAppTracker initializeWithMATAdvertiserId:advertiser_id MATConversionKey:conversion_key]; + + // Used to pass us the IFA, enables highly accurate 1-to-1 attribution. + // Required for many advertising networks. + [MobileAppTracker setAppleAdvertisingIdentifier:[[ASIdentifierManager sharedManager] advertisingIdentifier] + advertisingTrackingEnabled:[[ASIdentifierManager sharedManager] isAdvertisingTrackingEnabled]]; +#endif }; -- (void)applicationWillTerminate:(UIApplication*)application { +- (void)applicationWillTerminate:(UIApplication *)application { printf("********************* will terminate\n"); @@ -350,48 +342,46 @@ static int frame_count = 0; [motionManager stopDeviceMotionUpdates]; [motionManager release]; motionManager = nil; - motionInitialised = NO; + motionInitialised = NO; }; iphone_finish(); }; -- (void)applicationDidEnterBackground:(UIApplication *)application -{ +- (void)applicationDidEnterBackground:(UIApplication *)application { printf("********************* did enter background\n"); ///@TODO maybe add pause motionManager? and where would we unpause it? if (OS::get_singleton()->get_main_loop()) OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + [view_controller.view stopAnimation]; if (OS::get_singleton()->native_video_is_playing()) { OSIPhone::get_singleton()->native_video_focus_out(); }; } -- (void)applicationWillEnterForeground:(UIApplication *)application -{ +- (void)applicationWillEnterForeground:(UIApplication *)application { printf("********************* did enter foreground\n"); //OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); [view_controller.view startAnimation]; } -- (void) applicationWillResignActive:(UIApplication *)application -{ +- (void)applicationWillResignActive:(UIApplication *)application { printf("********************* will resign active\n"); //OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); [view_controller.view stopAnimation]; // FIXME: pause seems to be recommended elsewhere } -- (void) applicationDidBecomeActive:(UIApplication *)application -{ +- (void)applicationDidBecomeActive:(UIApplication *)application { printf("********************* did become active\n"); #ifdef MODULE_GAME_ANALYTICS_ENABLED - printf("********************* mobile app tracker found\n"); + printf("********************* mobile app tracker found\n"); [MobileAppTracker measureSession]; #endif if (OS::get_singleton()->get_main_loop()) OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + [view_controller.view startAnimation]; // FIXME: resume seems to be recommended elsewhere if (OSIPhone::get_singleton()->native_video_is_playing()) { OSIPhone::get_singleton()->native_video_unpause(); @@ -410,13 +400,13 @@ static int frame_count = 0; - (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation { #ifdef MODULE_PARSE_ENABLED NSLog(@"Handling application openURL"); - return [[FBSDKApplicationDelegate sharedInstance] application:application - openURL:url - sourceApplication:sourceApplication - annotation:annotation]; + return [[FBSDKApplicationDelegate sharedInstance] + application:application + openURL:url + sourceApplication:sourceApplication + annotation:annotation]; #endif - #ifdef MODULE_FACEBOOKSCORER_IOS_ENABLED return [[[FacebookScorer sharedInstance] facebook] handleOpenURL:url]; #else @@ -450,8 +440,7 @@ static int frame_count = 0; #endif } -- (void)dealloc -{ +- (void)dealloc { [window release]; [super dealloc]; } diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index 2593134512..f9bc70b7c4 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -46,24 +46,23 @@ extern "C" { #import "app_delegate.h" }; -GameCenter* GameCenter::instance = NULL; +GameCenter *GameCenter::instance = NULL; void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("connect"),&GameCenter::connect); - ClassDB::bind_method(D_METHOD("is_connected"),&GameCenter::is_connected); - - ClassDB::bind_method(D_METHOD("post_score"),&GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement"),&GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"),&GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"),&GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"),&GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"),&GameCenter::show_game_center); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"),&GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"),&GameCenter::pop_pending_event); + ClassDB::bind_method(D_METHOD("connect"), &GameCenter::connect); + ClassDB::bind_method(D_METHOD("is_connected"), &GameCenter::is_connected); + + ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); + ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement); + ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); + ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); + ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); + ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); + + ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); + ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); }; - Error GameCenter::connect() { //if this class isn't available, game center isn't implemented @@ -72,33 +71,34 @@ Error GameCenter::connect() { return ERR_UNAVAILABLE; } - GKLocalPlayer* player = [GKLocalPlayer localPlayer]; + GKLocalPlayer *player = [GKLocalPlayer localPlayer]; ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); - ViewController *root_controller=(ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; + ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; ERR_FAIL_COND_V(!root_controller, FAILED); - //this handler is called serveral times. first when the view needs to be shown, then again after the view is cancelled or the user logs in. or if the user's already logged in, it's called just once to confirm they're authenticated. This is why no result needs to be specified in the presentViewController phase. in this case, more calls to this function will follow. + // This handler is called several times. First when the view needs to be shown, then again + // after the view is cancelled or the user logs in. Or if the user's already logged in, it's + // called just once to confirm they're authenticated. This is why no result needs to be specified + // in the presentViewController phase. In this case, more calls to this function will follow. player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } - else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - GameCenter::get_singleton()->connected = true; - } else { - ret["result"] = "error"; - ret["error_code"] = error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->connected = false; - }; - - pending_events.push_back(ret); - }; - + if (controller) { + [root_controller presentViewController:controller animated:YES completion:nil]; + } else { + Dictionary ret; + ret["type"] = "authentication"; + if (player.isAuthenticated) { + ret["result"] = "ok"; + GameCenter::get_singleton()->connected = true; + } else { + ret["result"] = "error"; + ret["error_code"] = error.code; + ret["error_description"] = [error.localizedDescription UTF8String]; + GameCenter::get_singleton()->connected = false; + }; + + pending_events.push_back(ret); + }; }); return OK; @@ -115,26 +115,27 @@ Error GameCenter::post_score(Variant p_score) { float score = params["score"]; String category = params["category"]; - NSString* cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; - GKScore* reporter = [[[GKScore alloc] initWithCategory:cat_str] autorelease]; + NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; + GKScore *reporter = [[[GKScore alloc] initWithCategory:cat_str] autorelease]; reporter.value = score; ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - [GKScore reportScores:@[reporter] withCompletionHandler:^(NSError* error) { + [GKScore reportScores:@[ reporter ] + withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; + Dictionary ret; + ret["type"] = "post_score"; + if (error == nil) { + ret["result"] = "ok"; + } else { + ret["result"] = "error"; + ret["error_code"] = error.code; + ret["error_description"] = [error.localizedDescription UTF8String]; + }; - pending_events.push_back(ret); - }]; + pending_events.push_back(ret); + }]; return OK; }; @@ -146,8 +147,8 @@ Error GameCenter::award_achievement(Variant p_params) { String name = params["name"]; float progress = params["progress"]; - NSString* name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - GKAchievement* achievement = [[[GKAchievement alloc] initWithIdentifier: name_str] autorelease]; + NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; + GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease]; ERR_FAIL_COND_V(!achievement, FAILED); ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); @@ -158,19 +159,20 @@ Error GameCenter::award_achievement(Variant p_params) { achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO; } - [GKAchievement reportAchievements:@[achievement] withCompletionHandler:^(NSError *error) { + [GKAchievement reportAchievements:@[ achievement ] + withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = error.code; - }; + Dictionary ret; + ret["type"] = "award_achievement"; + if (error == nil) { + ret["result"] = "ok"; + } else { + ret["result"] = "error"; + ret["error_code"] = error.code; + }; - pending_events.push_back(ret); - }]; + pending_events.push_back(ret); + }]; return OK; }; @@ -191,11 +193,11 @@ void GameCenter::request_achievement_descriptions() { Array hidden; Array replayable; - for (int i=0; i<[descriptions count]; i++) { + for (int i = 0; i < [descriptions count]; i++) { - GKAchievementDescription* description = [descriptions objectAtIndex:i]; + GKAchievementDescription *description = [descriptions objectAtIndex:i]; - const char* str = [description.identifier UTF8String]; + const char *str = [description.identifier UTF8String]; names.push_back(String::utf8(str != NULL ? str : "")); str = [description.title UTF8String]; @@ -231,7 +233,6 @@ void GameCenter::request_achievement_descriptions() { }]; }; - void GameCenter::request_achievements() { [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { @@ -243,10 +244,10 @@ void GameCenter::request_achievements() { PoolStringArray names; PoolRealArray percentages; - for (int i=0; i<[achievements count]; i++) { + for (int i = 0; i < [achievements count]; i++) { - GKAchievement* achievement = [achievements objectAtIndex:i]; - const char* str = [achievement.identifier UTF8String]; + GKAchievement *achievement = [achievements objectAtIndex:i]; + const char *str = [achievement.identifier UTF8String]; names.push_back(String::utf8(str != NULL ? str : "")); percentages.push_back(achievement.percentComplete); @@ -266,8 +267,7 @@ void GameCenter::request_achievements() { void GameCenter::reset_achievements() { - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) - { + [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { Dictionary ret; ret["type"] = "reset_achievements"; if (error == nil) { @@ -292,17 +292,13 @@ Error GameCenter::show_game_center(Variant p_params) { String view_name = params["view"]; if (view_name == "default") { view_state = GKGameCenterViewControllerStateDefault; - } - else if (view_name == "leaderboards") { + } else if (view_name == "leaderboards") { view_state = GKGameCenterViewControllerStateLeaderboards; - } - else if (view_name == "achievements") { + } else if (view_name == "achievements") { view_state = GKGameCenterViewControllerStateAchievements; - } - else if (view_name == "challenges") { + } else if (view_name == "challenges") { view_state = GKGameCenterViewControllerStateChallenges; - } - else { + } else { return ERR_INVALID_PARAMETER; } } @@ -310,7 +306,7 @@ Error GameCenter::show_game_center(Variant p_params) { GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; ERR_FAIL_COND_V(!controller, FAILED); - ViewController *root_controller=(ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; + ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; ERR_FAIL_COND_V(!root_controller, FAILED); controller.gameCenterDelegate = root_controller; @@ -319,12 +315,12 @@ Error GameCenter::show_game_center(Variant p_params) { controller.leaderboardIdentifier = nil; if (params.has("leaderboard_name")) { String name = params["leaderboard_name"]; - NSString* name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; + NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; controller.leaderboardIdentifier = name_str; } } - [root_controller presentViewController: controller animated: YES completion:nil]; + [root_controller presentViewController:controller animated:YES completion:nil]; return OK; }; @@ -332,7 +328,7 @@ Error GameCenter::show_game_center(Variant p_params) { void GameCenter::game_center_closed() { Dictionary ret; - ret["type"] = "show_game_center"; + ret["type"] = "show_game_center"; ret["result"] = "ok"; pending_events.push_back(ret); } @@ -350,7 +346,7 @@ Variant GameCenter::pop_pending_event() { return front; }; -GameCenter* GameCenter::get_singleton() { +GameCenter *GameCenter::get_singleton() { return instance; }; @@ -360,9 +356,6 @@ GameCenter::GameCenter() { connected = false; }; - -GameCenter::~GameCenter() { - -}; +GameCenter::~GameCenter(){}; #endif diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 735235e73d..6270fa85f2 100755..100644 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -27,15 +27,15 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#import "gl_view.h" -#import <QuartzCore/QuartzCore.h> -#import <OpenGLES/EAGLDrawable.h> -#include "os_iphone.h" -#include "core/os/keyboard.h" #include "core/global_config.h" +#include "core/os/keyboard.h" +#include "os_iphone.h" #include "servers/audio_server.h" -#import "gl_view.h" +#import <OpenGLES/EAGLDrawable.h> +#import <QuartzCore/QuartzCore.h> /* @interface GLView (private) @@ -48,7 +48,7 @@ int gl_view_base_fb; static String keyboard_text; -static GLView* _instance = NULL; +static GLView *_instance = NULL; static bool video_found_error = false; static bool video_playing = false; @@ -79,21 +79,22 @@ void _hide_keyboard() { bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { p_path = GlobalConfig::get_singleton()->globalize_path(p_path); - NSString* file_path = [[[NSString alloc] initWithUTF8String:p_path.utf8().get_data()] autorelease]; + NSString *file_path = [[[NSString alloc] initWithUTF8String:p_path.utf8().get_data()] autorelease]; _instance.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:file_path]]; - _instance.avPlayerItem =[[AVPlayerItem alloc]initWithAsset:_instance.avAsset]; + _instance.avPlayerItem = [[AVPlayerItem alloc] initWithAsset:_instance.avAsset]; [_instance.avPlayerItem addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - _instance.avPlayer = [[AVPlayer alloc]initWithPlayerItem:_instance.avPlayerItem]; - _instance.avPlayerLayer =[AVPlayerLayer playerLayerWithPlayer:_instance.avPlayer]; + _instance.avPlayer = [[AVPlayer alloc] initWithPlayerItem:_instance.avPlayerItem]; + _instance.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:_instance.avPlayer]; [_instance.avPlayer addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - [[NSNotificationCenter defaultCenter] addObserver:_instance - selector:@selector(playerItemDidReachEnd:) - name:AVPlayerItemDidPlayToEndTimeNotification - object:[_instance.avPlayer currentItem]]; + [[NSNotificationCenter defaultCenter] + addObserver:_instance + selector:@selector(playerItemDidReachEnd:) + name:AVPlayerItemDidPlayToEndTimeNotification + object:[_instance.avPlayer currentItem]]; [_instance.avPlayer addObserver:_instance forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; @@ -101,16 +102,14 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s [_instance.layer addSublayer:_instance.avPlayerLayer]; [_instance.avPlayer play]; - AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicAudible]; + AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; NSMutableArray *allAudioParams = [NSMutableArray array]; - for (id track in audioGroup.options) - { - NSString* language = [[track locale] localeIdentifier]; + for (id track in audioGroup.options) { + NSString *language = [[track locale] localeIdentifier]; NSLog(@"subtitle lang: %@", language); - if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) - { + if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) { AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; [audioInputParams setVolume:p_volume atTime:kCMTimeZero]; [audioInputParams setTrackID:[track trackID]]; @@ -119,26 +118,24 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; [audioMix setInputParameters:allAudioParams]; - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup: audioGroup]; + [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; [_instance.avPlayer.currentItem setAudioMix:audioMix]; - break; - } + break; + } } - AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicLegible]; + AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; - for (id track in useableTracks) - { - NSString* language = [[track locale] localeIdentifier]; + for (id track in useableTracks) { + NSString *language = [[track locale] localeIdentifier]; NSLog(@"subtitle lang: %@", language); - if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) - { - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup: subtitlesGroup]; - break; - } + if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) { + [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; + break; + } } video_playing = true; @@ -182,19 +179,19 @@ void _stop_video() { @synthesize animationInterval; static const int max_touches = 8; -static UITouch* touches[max_touches]; +static UITouch *touches[max_touches]; static void init_touches() { - for (int i=0; i<max_touches; i++) { + for (int i = 0; i < max_touches; i++) { touches[i] = NULL; }; }; -static int get_touch_id(UITouch* p_touch) { +static int get_touch_id(UITouch *p_touch) { int first = -1; - for (int i=0; i<max_touches; i++) { + for (int i = 0; i < max_touches; i++) { if (first == -1 && touches[i] == NULL) { first = i; continue; @@ -211,10 +208,10 @@ static int get_touch_id(UITouch* p_touch) { return -1; }; -static int remove_touch(UITouch* p_touch) { +static int remove_touch(UITouch *p_touch) { int remaining = 0; - for (int i=0; i<max_touches; i++) { + for (int i = 0; i < max_touches; i++) { if (touches[i] == NULL) continue; @@ -226,9 +223,9 @@ static int remove_touch(UITouch* p_touch) { return remaining; }; -static int get_first_id(UITouch* p_touch) { +static int get_first_id(UITouch *p_touch) { - for (int i=0; i<max_touches; i++) { + for (int i = 0; i < max_touches; i++) { if (touches[i] != NULL) return i; @@ -238,7 +235,7 @@ static int get_first_id(UITouch* p_touch) { static void clear_touches() { - for (int i=0; i<max_touches; i++) { + for (int i = 0; i < max_touches; i++) { touches[i] = NULL; }; @@ -246,39 +243,36 @@ static void clear_touches() { // Implement this to override the default layer class (which is [CALayer class]). // We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering. -+ (Class) layerClass -{ ++ (Class)layerClass { return [CAEAGLLayer class]; } //The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder: -- (id)initWithCoder:(NSCoder*)coder -{ +- (id)initWithCoder:(NSCoder *)coder { active = FALSE; - if((self = [super initWithCoder:coder])) - { + if ((self = [super initWithCoder:coder])) { self = [self initGLES]; } return self; } --(id)initGLES -{ +- (id)initGLES { // Get our backing layer - CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer; + CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color. eaglLayer.opaque = YES; - eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: - [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, - kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, - nil]; + eaglLayer.drawableProperties = [NSDictionary + dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE], + kEAGLDrawablePropertyRetainedBacking, + kEAGLColorFormatRGBA8, + kEAGLDrawablePropertyColorFormat, + nil]; // Create our EAGLContext, and if successful make it current and create our framebuffer. context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; - if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) - { + if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) { [self release]; return nil; } @@ -288,14 +282,12 @@ static void clear_touches() { return self; } --(id<GLViewDelegate>)delegate -{ +- (id<GLViewDelegate>)delegate { return delegate; } // Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called. --(void)setDelegate:(id<GLViewDelegate>)d -{ +- (void)setDelegate:(id<GLViewDelegate>)d { delegate = d; delegateSetup = ![delegate respondsToSelector:@selector(setupView:)]; } @@ -306,21 +298,18 @@ static void clear_touches() { // This is the perfect opportunity to also update the framebuffer so that it is // the same size as our display area. --(void)layoutSubviews -{ +- (void)layoutSubviews { //printf("HERE\n"); [EAGLContext setCurrentContext:context]; [self destroyFramebuffer]; [self createFramebuffer]; [self drawView]; [self drawView]; - } -- (BOOL)createFramebuffer -{ +- (BOOL)createFramebuffer { // Generate IDs for a framebuffer object and a color renderbuffer - UIScreen* mainscr = [UIScreen mainScreen]; + UIScreen *mainscr = [UIScreen mainScreen]; printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height); float minPointSize = MIN(mainscr.bounds.size.width, mainscr.bounds.size.height); float minScreenSize = MIN(mainscr.currentMode.size.width, mainscr.currentMode.size.height); @@ -345,8 +334,7 @@ static void clear_touches() { glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); - if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) - { + if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); return NO; } @@ -366,22 +354,19 @@ static void clear_touches() { } // Clean up any buffers we have allocated. -- (void)destroyFramebuffer -{ +- (void)destroyFramebuffer { glDeleteFramebuffersOES(1, &viewFramebuffer); viewFramebuffer = 0; glDeleteRenderbuffersOES(1, &viewRenderbuffer); viewRenderbuffer = 0; - if(depthRenderbuffer) - { + if (depthRenderbuffer) { glDeleteRenderbuffersOES(1, &depthRenderbuffer); depthRenderbuffer = 0; } } -- (void)startAnimation -{ +- (void)startAnimation { if (active) return; active = TRUE; @@ -390,26 +375,23 @@ static void clear_touches() { // Approximate frame rate // assumes device refreshes at 60 fps - int frameInterval = (int) floor(animationInterval * 60.0f); + int frameInterval = (int)floor(animationInterval * 60.0f); displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; [displayLink setFrameInterval:frameInterval]; // Setup DisplayLink in main thread [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; - } - else { + } else { animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; } - if (video_playing) - { + if (video_playing) { _unpause_video(); } } -- (void)stopAnimation -{ +- (void)stopAnimation { if (!active) return; active = FALSE; @@ -418,41 +400,38 @@ static void clear_touches() { if (useCADisplayLink) { [displayLink invalidate]; displayLink = nil; - } - else { + } else { [animationTimer invalidate]; animationTimer = nil; } clear_touches(); - if (video_playing) - { + if (video_playing) { // save position } } -- (void)setAnimationInterval:(NSTimeInterval)interval -{ +- (void)setAnimationInterval:(NSTimeInterval)interval { animationInterval = interval; - if ( (useCADisplayLink && displayLink) || ( !useCADisplayLink && animationTimer ) ) { + if ((useCADisplayLink && displayLink) || (!useCADisplayLink && animationTimer)) { [self stopAnimation]; [self startAnimation]; } } // Updates the OpenGL view when the timer fires -- (void)drawView -{ +- (void)drawView { if (useCADisplayLink) { // Pause the CADisplayLink to avoid recursion - [displayLink setPaused: YES]; + [displayLink setPaused:YES]; // Process all input events - while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource); + while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource) + ; // We are good to go, resume the CADisplayLink - [displayLink setPaused: NO]; + [displayLink setPaused:NO]; } if (!active) { @@ -464,8 +443,7 @@ static void clear_touches() { [EAGLContext setCurrentContext:context]; // If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again. - if(!delegateSetup) - { + if (!delegateSetup) { [delegate setupView:self]; delegateSetup = YES; } @@ -479,19 +457,18 @@ static void clear_touches() { #ifdef DEBUG_ENABLED GLenum err = glGetError(); - if(err) + if (err) NSLog(@"%x error", err); #endif } -- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event -{ - NSArray* tlist = [[event allTouches] allObjects]; - for (unsigned int i=0; i< [tlist count]; i++) { +- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [[event allTouches] allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { - if ( [touches containsObject:[tlist objectAtIndex:i]] ) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch* touch = [tlist objectAtIndex:i]; + UITouch *touch = [tlist objectAtIndex:i]; if (touch.phase != UITouchPhaseBegan) continue; int tid = get_touch_id(touch); @@ -502,15 +479,14 @@ static void clear_touches() { }; } -- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event -{ +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray* tlist = [[event allTouches] allObjects]; - for (unsigned int i=0; i< [tlist count]; i++) { + NSArray *tlist = [[event allTouches] allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { - if ( [touches containsObject:[tlist objectAtIndex:i]] ) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch* touch = [tlist objectAtIndex:i]; + UITouch *touch = [tlist objectAtIndex:i]; if (touch.phase != UITouchPhaseMoved) continue; int tid = get_touch_id(touch); @@ -521,17 +497,15 @@ static void clear_touches() { OSIPhone::get_singleton()->mouse_move(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, first == tid); }; }; - } -- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event -{ - NSArray* tlist = [[event allTouches] allObjects]; - for (unsigned int i=0; i< [tlist count]; i++) { +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [[event allTouches] allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { - if ( [touches containsObject:[tlist objectAtIndex:i]] ) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch* touch = [tlist objectAtIndex:i]; + UITouch *touch = [tlist objectAtIndex:i]; if (touch.phase != UITouchPhaseEnded) continue; int tid = get_touch_id(touch); @@ -553,7 +527,6 @@ static void clear_touches() { return YES; }; - - (void)open_keyboard { //keyboard_text = p_existing; [self becomeFirstResponder]; @@ -578,12 +551,11 @@ static void clear_touches() { String character; character.parse_utf8([p_text UTF8String]); keyboard_text = keyboard_text + character; - OSIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0] , true); + OSIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); printf("inserting text with character %i\n", character[0]); }; -- (void)audioRouteChangeListenerCallback:(NSNotification*)notification -{ +- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { printf("*********** route changed!\n"); NSDictionary *interuptionDict = notification.userInfo; @@ -591,49 +563,48 @@ static void clear_touches() { switch (routeChangeReason) { - case AVAudioSessionRouteChangeReasonNewDeviceAvailable: + case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); NSLog(@"Headphone/Line plugged in"); - break; + }; break; - case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: + case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); NSLog(@"Headphone/Line was pulled. Resuming video play...."); if (_is_video_playing()) { dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); + [_instance.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); }); }; - break; + }; break; - case AVAudioSessionRouteChangeReasonCategoryChange: + case AVAudioSessionRouteChangeReasonCategoryChange: { // called at start - also when other audio wants to play NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); - break; + }; break; } } - // When created via code however, we get initWithFrame --(id)initWithFrame:(CGRect)frame -{ +- (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; _instance = self; printf("after init super %p\n", self); - if(self != nil) - { + if (self != nil) { self = [self initGLES]; printf("after init gles %p\n", self); } init_touches(); - self. multipleTouchEnabled = YES; + self.multipleTouchEnabled = YES; printf("******** adding observer for sound routing changes\n"); - [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(audioRouteChangeListenerCallback:) - name:AVAudioSessionRouteChangeNotification - object:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(audioRouteChangeListenerCallback:) + name:AVAudioSessionRouteChangeNotification + object:nil]; //self.autoresizesSubviews = YES; //[self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth]; @@ -641,21 +612,19 @@ static void clear_touches() { return self; } -// -(BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers { -// return YES; -// } +//- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers { +// return YES; +//} -// - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{ -// return YES; -// } +//- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{ +// return YES; +//} // Stop animating and release resources when they are no longer needed. -- (void)dealloc -{ +- (void)dealloc { [self stopAnimation]; - if([EAGLContext currentContext] == context) - { + if ([EAGLContext currentContext] == context) { [EAGLContext setCurrentContext:nil]; } @@ -665,32 +634,31 @@ static void clear_touches() { [super dealloc]; } -- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object - change:(NSDictionary *)change context:(void *)context { +- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) { - if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) { - _stop_video(); - video_found_error = true; - } + if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) { + _stop_video(); + video_found_error = true; + } - if(_instance.avPlayer.status == AVPlayerStatusReadyToPlay && - _instance.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && - CMTIME_COMPARE_INLINE(video_current_time, ==, kCMTimeZero)) { + if (_instance.avPlayer.status == AVPlayerStatusReadyToPlay && + _instance.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && + CMTIME_COMPARE_INLINE(video_current_time, ==, kCMTimeZero)) { - //NSLog(@"time: %@", video_current_time); + //NSLog(@"time: %@", video_current_time); - [_instance.avPlayer seekToTime:video_current_time]; - video_current_time = kCMTimeZero; + [_instance.avPlayer seekToTime:video_current_time]; + video_current_time = kCMTimeZero; } - } + } if (object == _instance.avPlayer && [keyPath isEqualToString:@"rate"]) { NSLog(@"Player playback rate changed: %.5f", _instance.avPlayer.rate); if (_is_video_playing() && _instance.avPlayer.rate == 0.0 && !_instance.avPlayer.error) { dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); + [_instance.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); }); NSLog(@" . . . PAUSED (or just started)"); @@ -699,40 +667,40 @@ static void clear_touches() { } - (void)playerItemDidReachEnd:(NSNotification *)notification { - _stop_video(); + _stop_video(); } /* - (void)moviePlayBackDidFinish:(NSNotification*)notification { - NSNumber* reason = [[notification userInfo] objectForKey:MPMoviePlayerPlaybackDidFinishReasonUserInfoKey]; - switch ([reason intValue]) { - case MPMovieFinishReasonPlaybackEnded: - //NSLog(@"Playback Ended"); - break; - case MPMovieFinishReasonPlaybackError: - //NSLog(@"Playback Error"); - video_found_error = true; - break; - case MPMovieFinishReasonUserExited: - //NSLog(@"User Exited"); - video_found_error = true; - break; - default: - //NSLog(@"Unsupported reason!"); - break; - } - - MPMoviePlayerController *player = [notification object]; - - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:MPMoviePlayerPlaybackDidFinishNotification - object:player]; - - [_instance.moviePlayerController stop]; - [_instance.moviePlayerController.view removeFromSuperview]; + NSNumber* reason = [[notification userInfo] objectForKey:MPMoviePlayerPlaybackDidFinishReasonUserInfoKey]; + switch ([reason intValue]) { + case MPMovieFinishReasonPlaybackEnded: + //NSLog(@"Playback Ended"); + break; + case MPMovieFinishReasonPlaybackError: + //NSLog(@"Playback Error"); + video_found_error = true; + break; + case MPMovieFinishReasonUserExited: + //NSLog(@"User Exited"); + video_found_error = true; + break; + default: + //NSLog(@"Unsupported reason!"); + break; + } + + MPMoviePlayerController *player = [notification object]; + + [[NSNotificationCenter defaultCenter] + removeObserver:self + name:MPMoviePlayerPlaybackDidFinishNotification + object:player]; + + [_instance.moviePlayerController stop]; + [_instance.moviePlayerController.view removeFromSuperview]; //[[MPMusicPlayerController applicationMusicPlayer] setVolume: video_previous_volume]; video_playing = false; diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index 180e38ba81..94c3d2ef91 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -35,24 +35,25 @@ extern "C" { #endif -#import <Foundation/Foundation.h> #import "app_delegate.h" +#import <Foundation/Foundation.h> + #ifndef __IPHONE_9_0 }; #endif -ICloud* ICloud::instance = NULL; +ICloud *ICloud::instance = NULL; void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"),&ICloud::remove_key); - ClassDB::bind_method(D_METHOD("set_key_values"),&ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"),&ICloud::get_key_value); - ClassDB::bind_method(D_METHOD("synchronize_key_values"),&ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"),&ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"),&ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"),&ICloud::pop_pending_event); + ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); + ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); + ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); + ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); + ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); + + ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); + ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); }; int ICloud::get_pending_event_count() { @@ -68,19 +69,18 @@ Variant ICloud::pop_pending_event() { return front; }; -ICloud* ICloud::get_singleton() { +ICloud *ICloud::get_singleton() { return instance; }; //convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject* object) { +Variant nsobject_to_variant(NSObject *object) { if ([object isKindOfClass:[NSString class]]) { - const char* str = [(NSString*)object UTF8String]; + const char *str = [(NSString *)object UTF8String]; return String::utf8(str != NULL ? str : ""); - } - else if ([object isKindOfClass:[NSData class]]) { + } else if ([object isKindOfClass:[NSData class]]) { PoolByteArray ret; - NSData* data = (NSData*)object; + NSData *data = (NSData *)object; if ([data length] > 0) { ret.resize([data length]); { @@ -89,95 +89,78 @@ Variant nsobject_to_variant(NSObject* object) { } } return ret; - } - else if ([object isKindOfClass:[NSArray class]]) { + } else if ([object isKindOfClass:[NSArray class]]) { Array result; - NSArray* array = (NSArray*)object; + NSArray *array = (NSArray *)object; for (unsigned int i = 0; i < [array count]; ++i) { - NSObject* value = [array objectAtIndex:i]; + NSObject *value = [array objectAtIndex:i]; result.push_back(nsobject_to_variant(value)); } return result; - } - else if ([object isKindOfClass:[NSDictionary class]]) { + } else if ([object isKindOfClass:[NSDictionary class]]) { Dictionary result; - NSDictionary* dic = (NSDictionary*)object; + NSDictionary *dic = (NSDictionary *)object; - - NSArray* keys = [dic allKeys]; + NSArray *keys = [dic allKeys]; int count = [keys count]; - for (int i=0; i < count; ++i) { - NSObject* k = [ keys objectAtIndex:i]; - NSObject* v = [dic objectForKey:k]; + for (int i = 0; i < count; ++i) { + NSObject *k = [keys objectAtIndex:i]; + NSObject *v = [dic objectForKey:k]; result[nsobject_to_variant(k)] = nsobject_to_variant(v); } return result; - } - else if ([object isKindOfClass:[NSNumber class]]) { + } else if ([object isKindOfClass:[NSNumber class]]) { //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) //To avoid errors, we'll cast as broadly as possible, and only return int or float. //bool, char, int, uint, longlong -> int //float, double -> float - NSNumber* num = (NSNumber*)object; - if(strcmp([num objCType], @encode(BOOL)) == 0) { + NSNumber *num = (NSNumber *)object; + if (strcmp([num objCType], @encode(BOOL)) == 0) { return Variant((int)[num boolValue]); - } - else if(strcmp([num objCType], @encode(char)) == 0) { + } else if (strcmp([num objCType], @encode(char)) == 0) { return Variant((int)[num charValue]); - } - else if(strcmp([num objCType], @encode(int)) == 0) { + } else if (strcmp([num objCType], @encode(int)) == 0) { return Variant([num intValue]); - } - else if(strcmp([num objCType], @encode(unsigned int)) == 0) { + } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { return Variant((int)[num unsignedIntValue]); - } - else if(strcmp([num objCType], @encode(long long)) == 0) { + } else if (strcmp([num objCType], @encode(long long)) == 0) { return Variant((int)[num longValue]); - } - else if(strcmp([num objCType], @encode(float)) == 0) { + } else if (strcmp([num objCType], @encode(float)) == 0) { return Variant([num floatValue]); - } - else if(strcmp([num objCType], @encode(double)) == 0) { + } else if (strcmp([num objCType], @encode(double)) == 0) { return Variant((float)[num doubleValue]); } - } - else if ([object isKindOfClass:[NSDate class]]) { + } else if ([object isKindOfClass:[NSDate class]]) { //this is a type that icloud supports...but how did you submit it in the first place? //I guess this is a type that *might* show up, if you were, say, trying to make your game //compatible with existing cloud data written by another engine's version of your game WARN_PRINT("NSDate unsupported, returning null Variant") return Variant(); - } - else if ([object isKindOfClass:[NSNull class]] or object == nil) { + } else if ([object isKindOfClass:[NSNull class]] or object == nil) { return Variant(); - } - else { + } else { WARN_PRINT("Trying to convert unknown NSObject type to Variant"); return Variant(); } } -NSObject* variant_to_nsobject(Variant v) { +NSObject *variant_to_nsobject(Variant v) { if (v.get_type() == Variant::STRING) { return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease]; - } - else if (v.get_type() == Variant::REAL) { + } else if (v.get_type() == Variant::REAL) { return [NSNumber numberWithDouble:(double)v]; - } - else if (v.get_type() == Variant::INT) { + } else if (v.get_type() == Variant::INT) { return [NSNumber numberWithLongLong:(long)(int)v]; - } - else if (v.get_type() == Variant::BOOL) { + } else if (v.get_type() == Variant::BOOL) { return [NSNumber numberWithBool:BOOL((bool)v)]; - } - else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary* result = [[[NSMutableDictionary alloc] init] autorelease]; + } else if (v.get_type() == Variant::DICTIONARY) { + NSMutableDictionary *result = [[[NSMutableDictionary alloc] init] autorelease]; Dictionary dic = v; Array keys = dic.keys(); for (unsigned int i = 0; i < keys.size(); ++i) { - NSString* key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease]; - NSObject* value = variant_to_nsobject(dic[keys[i]]); + NSString *key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease]; + NSObject *value = variant_to_nsobject(dic[keys[i]]); if (key == NULL || value == NULL) { return NULL; @@ -186,12 +169,11 @@ NSObject* variant_to_nsobject(Variant v) { [result setObject:value forKey:key]; } return result; - } - else if (v.get_type() == Variant::ARRAY) { - NSMutableArray* result = [[[NSMutableArray alloc] init] autorelease]; + } else if (v.get_type() == Variant::ARRAY) { + NSMutableArray *result = [[[NSMutableArray alloc] init] autorelease]; Array arr = v; for (unsigned int i = 0; i < arr.size(); ++i) { - NSObject* value = variant_to_nsobject(arr[i]); + NSObject *value = variant_to_nsobject(arr[i]); if (value == NULL) { //trying to add something unsupported to the array. cancel the whole array return NULL; @@ -199,21 +181,19 @@ NSObject* variant_to_nsobject(Variant v) { [result addObject:value]; } return result; - } - else if (v.get_type() == Variant::POOL_BYTE_ARRAY) { + } else if (v.get_type() == Variant::POOL_BYTE_ARRAY) { PoolByteArray arr = v; PoolByteArray::Read r = arr.read(); - NSData* result = [NSData dataWithBytes:r.ptr() length:arr.size()]; + NSData *result = [NSData dataWithBytes:r.ptr() length:arr.size()]; return result; } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type())+"'").utf8().get_data()); + WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); return NULL; } - Error ICloud::remove_key(Variant p_param) { String param = p_param; - NSString* key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; + NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; @@ -236,13 +216,13 @@ Variant ICloud::set_key_values(Variant p_params) { String variant_key = keys[i]; Variant variant_value = params[variant_key]; - NSString* key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease]; + NSString *key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease]; if (key == NULL) { error_keys.push_back(variant_key); continue; } - NSObject* value = variant_to_nsobject(variant_value); + NSObject *value = variant_to_nsobject(variant_value); if (value == NULL) { error_keys.push_back(variant_key); @@ -259,7 +239,7 @@ Variant ICloud::set_key_values(Variant p_params) { Variant ICloud::get_key_value(Variant p_param) { String param = p_param; - NSString* key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; + NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; if (![[store dictionaryRepresentation] objectForKey:key]) { @@ -274,16 +254,16 @@ Variant ICloud::get_key_value(Variant p_param) { Variant ICloud::get_all_key_values() { Dictionary result; - NSUbiquitousKeyValueStore* store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary* store_dictionary = [store dictionaryRepresentation]; + NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; + NSDictionary *store_dictionary = [store dictionaryRepresentation]; - NSArray* keys = [store_dictionary allKeys]; + NSArray *keys = [store_dictionary allKeys]; int count = [keys count]; - for (int i=0; i < count; ++i) { - NSString* k = [ keys objectAtIndex:i]; - NSObject* v = [store_dictionary objectForKey:k]; + for (int i = 0; i < count; ++i) { + NSString *k = [keys objectAtIndex:i]; + NSObject *v = [store_dictionary objectForKey:k]; - const char* str = [k UTF8String]; + const char *str = [k UTF8String]; if (str != NULL) { result[String::utf8(str)] = nsobject_to_variant(v); } @@ -297,8 +277,7 @@ Error ICloud::synchronize_key_values() { BOOL result = [store synchronize]; if (result == YES) { return OK; - } - else { + } else { return FAILED; } } @@ -307,14 +286,14 @@ Error ICloud::initial_sync() { //you sometimes have to write something to the store to get it to download new data. go apple! NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); + { + [store setBool:NO forKey:@"isb"]; + } + else + { + [store setBool:YES forKey:@"isb"]; + } + return synchronize(); } */ ICloud::ICloud() { @@ -322,65 +301,56 @@ ICloud::ICloud() { instance = this; //connected = false; - [ - //[NSNotificationCenter defaultCenter] addObserverForName: @"notify" - [NSNotificationCenter defaultCenter] addObserverForName: NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object: [NSUbiquitousKeyValueStore defaultStore] - queue: nil - usingBlock: ^ (NSNotification * notification) { - NSDictionary* userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PoolStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } - else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } - else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } - else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray * keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString* key in keys) { - const char* str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject* object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - } - ]; + [[NSNotificationCenter defaultCenter] + addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification + object:[NSUbiquitousKeyValueStore defaultStore] + queue:nil + usingBlock:^(NSNotification *notification) { + NSDictionary *userInfo = [notification userInfo]; + NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; + + Dictionary ret; + ret["type"] = "key_value_changed"; + + //PoolStringArray result_keys; + //Array result_values; + Dictionary keyValues; + String reason = ""; + + if (change == NSUbiquitousKeyValueStoreServerChange) { + reason = "server"; + } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { + reason = "initial_sync"; + } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { + reason = "quota_violation"; + } else if (change == NSUbiquitousKeyValueStoreAccountChange) { + reason = "account"; + } + + ret["reason"] = reason; + + NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; + + NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; + for (NSString *key in keys) { + const char *str = [key UTF8String]; + if (str == NULL) { + continue; + } + + NSObject *object = [store objectForKey:key]; + + //figure out what kind of object it is + Variant value = nsobject_to_variant(object); + + keyValues[String::utf8(str)] = value; + } + + ret["changed_values"] = keyValues; + pending_events.push_back(ret); + }]; } - -ICloud::~ICloud() { - -}; +ICloud::~ICloud(){}; #endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index 6f4d0f927c..710df0f757 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -29,30 +29,29 @@ /*************************************************************************/ #ifdef STOREKIT_ENABLED +#include "in_app_store.h" + #ifdef MODULE_FUSEBOXX_ENABLED #import "modules/fuseboxx/ios/FuseSDK.h" #endif -#include "in_app_store.h" - extern "C" { -#import <StoreKit/StoreKit.h> #import <Foundation/Foundation.h> +#import <StoreKit/StoreKit.h> }; bool auto_finish_transactions = true; -NSMutableDictionary* pending_transactions = [NSMutableDictionary dictionary]; +NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary]; @interface SKProduct (LocalizedPrice) -@property (nonatomic, readonly) NSString *localizedPrice; +@property(nonatomic, readonly) NSString *localizedPrice; @end //----------------------------------// // SKProduct extension //----------------------------------// @implementation SKProduct (LocalizedPrice) -- (NSString *)localizedPrice -{ +- (NSString *)localizedPrice { NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; @@ -63,30 +62,28 @@ NSMutableDictionary* pending_transactions = [NSMutableDictionary dictionary]; } @end - -InAppStore* InAppStore::instance = NULL; +InAppStore *InAppStore::instance = NULL; void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"),&InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("purchase"),&InAppStore::purchase); + ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); + ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - ClassDB::bind_method(D_METHOD("get_pending_event_count"),&InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"),&InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"),&InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"),&InAppStore::set_auto_finish_transaction); + ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); + ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); + ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); + ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); }; -@interface ProductsDelegate : NSObject<SKProductsRequestDelegate> { - +@interface ProductsDelegate : NSObject <SKProductsRequestDelegate> { }; @end @implementation ProductsDelegate -- (void)productsRequest:(SKProductsRequest*)request didReceiveResponse:(SKProductsResponse*)response { +- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - NSArray* products = response.products; + NSArray *products = response.products; Dictionary ret; ret["type"] = "product_info"; ret["result"] = "ok"; @@ -96,11 +93,11 @@ void InAppStore::_bind_methods() { PoolStringArray ids; PoolStringArray localized_prices; - for (int i=0; i<[products count]; i++) { + for (int i = 0; i < [products count]; i++) { - SKProduct* product = [products objectAtIndex:i]; + SKProduct *product = [products objectAtIndex:i]; - const char* str = [product.localizedTitle UTF8String]; + const char *str = [product.localizedTitle UTF8String]; titles.push_back(String::utf8(str != NULL ? str : "")); str = [product.localizedDescription UTF8String]; @@ -117,7 +114,7 @@ void InAppStore::_bind_methods() { PoolStringArray invalid_ids; - for (NSString* ipid in response.invalidProductIdentifiers) { + for (NSString *ipid in response.invalidProductIdentifiers) { invalid_ids.push_back(String::utf8([ipid UTF8String])); }; @@ -138,15 +135,15 @@ Error InAppStore::request_product_info(Variant p_params) { PoolStringArray pids = params["product_ids"]; printf("************ request product info! %i\n", pids.size()); - NSMutableArray* array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease]; - for (int i=0; i<pids.size(); i++) { + NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease]; + for (int i = 0; i < pids.size(); i++) { printf("******** adding %ls to product list\n", pids[i].c_str()); - NSString* pid = [[[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()] autorelease]; + NSString *pid = [[[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()] autorelease]; [array addObject:pid]; }; - NSSet* products = [[[NSSet alloc] initWithArray:array] autorelease]; - SKProductsRequest* request = [[SKProductsRequest alloc] initWithProductIdentifiers:products]; + NSSet *products = [[[NSSet alloc] initWithArray:array] autorelease]; + SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:products]; ProductsDelegate *delegate = [[ProductsDelegate alloc] init]; @@ -156,131 +153,123 @@ Error InAppStore::request_product_info(Variant p_params) { return OK; }; -@interface TransObserver : NSObject<SKPaymentTransactionObserver> { - +@interface TransObserver : NSObject <SKPaymentTransactionObserver> { }; @end @implementation TransObserver -- (void)paymentQueue:(SKPaymentQueue*)queue updatedTransactions:(NSArray*) transactions { +- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - printf("transactions updated!\n"); - for (SKPaymentTransaction* transaction in transactions) { + printf("transactions updated!\n"); + for (SKPaymentTransaction *transaction in transactions) { switch (transaction.transactionState) { + case SKPaymentTransactionStatePurchased: { + printf("status purchased!\n"); + String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); + String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); + InAppStore::get_singleton()->_record_purchase(pid); + Dictionary ret; + ret["type"] = "purchase"; + ret["result"] = "ok"; + ret["product_id"] = pid; + ret["transaction_id"] = transactionId; + + NSData *receipt = nil; + int sdk_version = 6; + + if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0) { + + NSURL *receiptFileURL = nil; + NSBundle *bundle = [NSBundle mainBundle]; + if ([bundle respondsToSelector:@selector(appStoreReceiptURL)]) { + + // Get the transaction receipt file path location in the app bundle. + receiptFileURL = [bundle appStoreReceiptURL]; + + // Read in the contents of the transaction file. + receipt = [NSData dataWithContentsOfURL:receiptFileURL]; + sdk_version = 7; + + } else { + // Fall back to deprecated transaction receipt, + // which is still available in iOS 7. + + // Use SKPaymentTransaction's transactionReceipt. + receipt = transaction.transactionReceipt; + } + + } else { + receipt = transaction.transactionReceipt; + } + + NSString *receipt_to_send = nil; + if (receipt != nil) { + receipt_to_send = [receipt description]; + } + Dictionary receipt_ret; + receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); + receipt_ret["sdk"] = sdk_version; + ret["receipt"] = receipt_ret; + + InAppStore::get_singleton()->_post_event(ret); + + if (auto_finish_transactions) { + [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; + } else { + [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier]; + } - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData* receipt = nil; - int sdk_version = 6; - - if([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0){ - - NSURL *receiptFileURL = nil; - NSBundle *bundle = [NSBundle mainBundle]; - if ([bundle respondsToSelector:@selector(appStoreReceiptURL)]) { - - // Get the transaction receipt file path location in the app bundle. - receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - sdk_version = 7; - - } else { - // Fall back to deprecated transaction receipt, - // which is still available in iOS 7. - - // Use SKPaymentTransaction's transactionReceipt. - receipt = transaction.transactionReceipt; - } - - }else{ - receipt = transaction.transactionReceipt; - } - - NSString* receipt_to_send = nil; - if (receipt != nil) - { - receipt_to_send = [receipt description]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (auto_finish_transactions){ - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } - else{ - [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier]; - } - - #ifdef MODULE_FUSEBOXX_ENABLED - printf("Registering transaction on Fuseboxx!\n"); - [FuseSDK registerInAppPurchase: transaction]; - #endif - } break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - - default: - printf("status default %i!\n", (int)transaction.transactionState); - - break; +#ifdef MODULE_FUSEBOXX_ENABLED + printf("Registering transaction on Fuseboxx!\n"); + [FuseSDK registerInAppPurchase:transaction]; +#endif + }; break; + case SKPaymentTransactionStateFailed: { + printf("status transaction failed!\n"); + String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); + Dictionary ret; + ret["type"] = "purchase"; + ret["result"] = "error"; + ret["product_id"] = pid; + InAppStore::get_singleton()->_post_event(ret); + [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; + } break; + case SKPaymentTransactionStateRestored: { + printf("status transaction restored!\n"); + String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); + InAppStore::get_singleton()->_record_purchase(pid); + [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; + } break; + default: { + printf("status default %i!\n", (int)transaction.transactionState); + }; break; }; }; }; @end - Error InAppStore::purchase(Variant p_params) { ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); if (![SKPaymentQueue canMakePayments]) return ERR_UNAVAILABLE; - printf("purchasing!\n"); + printf("purchasing!\n"); Dictionary params = p_params; ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER); NSString *pid = [[[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()] autorelease]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:pid]; - SKPaymentQueue* defq = [SKPaymentQueue defaultQueue]; + SKPaymentQueue *defq = [SKPaymentQueue defaultQueue]; [defq addPayment:payment]; - printf("purchase sent!\n"); + printf("purchase sent!\n"); return OK; }; - int InAppStore::get_pending_event_count() { return pending_events.size(); }; @@ -300,13 +289,13 @@ void InAppStore::_post_event(Variant p_event) { void InAppStore::_record_purchase(String product_id) { - String skey = "purchased/"+product_id; - NSString* key = [[[NSString alloc] initWithUTF8String:skey.utf8().get_data()] autorelease]; + String skey = "purchased/" + product_id; + NSString *key = [[[NSString alloc] initWithUTF8String:skey.utf8().get_data()] autorelease]; [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; [[NSUserDefaults standardUserDefaults] synchronize]; }; -InAppStore* InAppStore::get_singleton() { +InAppStore *InAppStore::get_singleton() { return instance; }; @@ -316,27 +305,24 @@ InAppStore::InAppStore() { instance = this; auto_finish_transactions = false; - TransObserver* observer = [[TransObserver alloc] init]; + TransObserver *observer = [[TransObserver alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:observer]; - //pending_transactions = [NSMutableDictionary dictionary]; + //pending_transactions = [NSMutableDictionary dictionary]; }; -void InAppStore::finish_transaction(String product_id){ - NSString* prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; +void InAppStore::finish_transaction(String product_id) { + NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - if ([pending_transactions objectForKey:prod_id]){ + if ([pending_transactions objectForKey:prod_id]) { [[SKPaymentQueue defaultQueue] finishTransaction:[pending_transactions objectForKey:prod_id]]; - [pending_transactions removeObjectForKey:prod_id]; + [pending_transactions removeObjectForKey:prod_id]; } }; -void InAppStore::set_auto_finish_transaction(bool b){ - auto_finish_transactions = b; +void InAppStore::set_auto_finish_transaction(bool b) { + auto_finish_transactions = b; } -InAppStore::~InAppStore() { - -}; - +InAppStore::~InAppStore(){}; #endif diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index fe8412d5fd..cd64bbfafc 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -33,7 +33,7 @@ void iOS::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_rate_url","app_id"),&iOS::get_rate_url); + ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url); }; String iOS::get_rate_url(int p_app_id) const { @@ -44,14 +44,11 @@ String iOS::get_rate_url(int p_app_id) const { //ios7 before String ret = templ; - // iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131 - if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) - { + if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) { + // iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131 ret = templ_iOS7; - } - // iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182 - else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) - { + } else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) { + // iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182 ret = templ_iOS8; } @@ -62,4 +59,4 @@ String iOS::get_rate_url(int p_app_id) const { return ret; }; -iOS::iOS() {}; +iOS::iOS(){}; diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 43c3c8c8cc..6757cc8146 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -27,25 +27,24 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <UIKit/UIKit.h> #import "app_delegate.h" + +#import <UIKit/UIKit.h> #include <stdio.h> int gargc; -char** gargv; +char **gargv; -int main(int argc, char *argv[]) -{ +int main(int argc, char *argv[]) { printf("*********** main.m\n"); gargc = argc; gargv = argv; NSAutoreleasePool *pool = [NSAutoreleasePool new]; - AppDelegate* app = [AppDelegate alloc]; + AppDelegate *app = [AppDelegate alloc]; printf("running app main\n"); UIApplicationMain(argc, argv, nil, @"AppDelegate"); printf("main done, pool release\n"); [pool release]; return 0; } - diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 773ca62d2e..574598e1d3 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -33,44 +33,43 @@ extern "C" { -int add_path(int, char**); -int add_cmdline(int, char**); +int add_path(int, char **); +int add_cmdline(int, char **); -int add_path(int p_argc, char** p_args) { +int add_path(int p_argc, char **p_args) { - NSString* str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; + NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; if (!str) return p_argc; p_args[p_argc++] = "-path"; [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo - p_args[p_argc++] = (char*)[str cString]; + p_args[p_argc++] = (char *)[str cString]; p_args[p_argc] = NULL; return p_argc; }; -int add_cmdline(int p_argc, char** p_args) { +int add_cmdline(int p_argc, char **p_args) { - NSArray* arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; + NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; if (!arr) return p_argc; - for (int i=0; i < [arr count]; i++) { + for (int i = 0; i < [arr count]; i++) { - NSString* str = [arr objectAtIndex:i]; + NSString *str = [arr objectAtIndex:i]; if (!str) continue; [str retain]; // @todo delete these at some point - p_args[p_argc++] = (char*)[str cString]; + p_args[p_argc++] = (char *)[str cString]; }; p_args[p_argc] = NULL; return p_argc; }; - -}; +}; // extern "C" @interface ViewController () @@ -85,59 +84,58 @@ int add_cmdline(int p_argc, char** p_args) { - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)p_orientation { - if (/*OSIPhone::get_singleton() == NULL*/TRUE) { + if (/*OSIPhone::get_singleton() == NULL*/ TRUE) { printf("checking on info.plist\n"); - NSArray* arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"UISupportedInterfaceOrientations"]; - switch(p_orientation) { + NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"UISupportedInterfaceOrientations"]; + switch (p_orientation) { - case UIInterfaceOrientationLandscapeLeft: - return [arr indexOfObject:@"UIInterfaceOrientationLandscapeLeft"] != NSNotFound ? YES : NO; + case UIInterfaceOrientationLandscapeLeft: + return [arr indexOfObject:@"UIInterfaceOrientationLandscapeLeft"] != NSNotFound ? YES : NO; - case UIInterfaceOrientationLandscapeRight: - return [arr indexOfObject:@"UIInterfaceOrientationLandscapeRight"] != NSNotFound ? YES : NO; + case UIInterfaceOrientationLandscapeRight: + return [arr indexOfObject:@"UIInterfaceOrientationLandscapeRight"] != NSNotFound ? YES : NO; - case UIInterfaceOrientationPortrait: - return [arr indexOfObject:@"UIInterfaceOrientationPortrait"] != NSNotFound ? YES : NO; + case UIInterfaceOrientationPortrait: + return [arr indexOfObject:@"UIInterfaceOrientationPortrait"] != NSNotFound ? YES : NO; - case UIInterfaceOrientationPortraitUpsideDown: - return [arr indexOfObject:@"UIInterfaceOrientationPortraitUpsideDown"] != NSNotFound ? YES : NO; + case UIInterfaceOrientationPortraitUpsideDown: + return [arr indexOfObject:@"UIInterfaceOrientationPortraitUpsideDown"] != NSNotFound ? YES : NO; - default: - return NO; + default: + return NO; } }; uint8_t supported = OSIPhone::get_singleton()->get_orientations(); - switch(p_orientation) { + switch (p_orientation) { - case UIInterfaceOrientationLandscapeLeft: - return supported & (1<<OSIPhone::LandscapeLeft) ? YES : NO; + case UIInterfaceOrientationLandscapeLeft: + return supported & (1 << OSIPhone::LandscapeLeft) ? YES : NO; - case UIInterfaceOrientationLandscapeRight: - return supported & (1<<OSIPhone::LandscapeRight) ? YES : NO; + case UIInterfaceOrientationLandscapeRight: + return supported & (1 << OSIPhone::LandscapeRight) ? YES : NO; - case UIInterfaceOrientationPortrait: - return supported & (1<<OSIPhone::PortraitDown) ? YES : NO; + case UIInterfaceOrientationPortrait: + return supported & (1 << OSIPhone::PortraitDown) ? YES : NO; - case UIInterfaceOrientationPortraitUpsideDown: - return supported & (1<<OSIPhone::PortraitUp) ? YES : NO; + case UIInterfaceOrientationPortraitUpsideDown: + return supported & (1 << OSIPhone::PortraitUp) ? YES : NO; - default: - return NO; + default: + return NO; } }; -- (BOOL)prefersStatusBarHidden -{ +- (BOOL)prefersStatusBarHidden { return YES; } #ifdef GAME_CENTER_ENABLED -- (void) gameCenterViewControllerDidFinish:(GKGameCenterViewController*) gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; +- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { + //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone + GameCenter::get_singleton()->game_center_closed(); + [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; } #endif diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 931629e5c1..37ba0e6b19 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -35,17 +35,14 @@ #include <Foundation/NSString.h> - -String DirAccessOSX::fix_unicode_name(const char* p_name) const { +String DirAccessOSX::fix_unicode_name(const char *p_name) const { String fname; - NSString* nsstr = [[NSString stringWithUTF8String: p_name] precomposedStringWithCanonicalMapping]; + NSString *nsstr = [[NSString stringWithUTF8String:p_name] precomposedStringWithCanonicalMapping]; fname.parse_utf8([nsstr UTF8String]); return fname; } - - #endif //posix_enabled diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 5a16869c86..0bf678f9b7 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -27,68 +27,62 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "os_osx.h" #include "main/main.h" +#include "os_osx.h" + #include <string.h> #include <unistd.h> -//#define main godot_main - -int main(int argc, char** argv) { +int main(int argc, char **argv) { int first_arg = 1; - const char* dbg_arg = "-NSDocumentRevisionsDebugMode"; + const char *dbg_arg = "-NSDocumentRevisionsDebugMode"; printf("arguments\n"); - for (int i=0; i<argc; i++) { + for (int i = 0; i < argc; i++) { if (strcmp(dbg_arg, argv[i]) == 0) - first_arg = i+2; + first_arg = i + 2; printf("%i: %s\n", i, argv[i]); }; - - if (argc>=1 && argv[0][0]=='/') { + if (argc >= 1 && argv[0][0] == '/') { //potentially launched from finder int len = strlen(argv[0]); while (len--) { if (argv[0][len] == '/') break; } - if (len>=0) { - char *path = (char *)malloc(len+1); + if (len >= 0) { + char *path = (char *)malloc(len + 1); memcpy(path, argv[0], len); - path[len]=0; + path[len] = 0; - char *pathinfo = (char*)malloc(strlen(path)+strlen("/../Info.plist")+1); - //in real code you would check for errors in malloc here + char *pathinfo = (char *)malloc(strlen(path) + strlen("/../Info.plist") + 1); + //in real code you would check for errors in malloc here strcpy(pathinfo, path); strcat(pathinfo, "/../Info.plist"); - FILE*f=fopen(pathinfo,"rb"); + FILE *f = fopen(pathinfo, "rb"); if (f) { //running from app bundle, as Info.plist was found fclose(f); chdir(path); chdir("../Resources"); //data.pck, or just the files are here - } free(path); free(pathinfo); } - - - } OS_OSX os; - - Error err = Main::setup(argv[0],argc-first_arg,&argv[first_arg]); - if (err!=OK) + Error err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]); + if (err != OK) return 255; if (Main::start()) os.run(); // it is actually the OS that decides how to run + Main::cleanup(); return 0; diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm index 76762213bf..626406ad1d 100644 --- a/platform/osx/godot_osx.mm +++ b/platform/osx/godot_osx.mm @@ -27,144 +27,139 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "godot_osx.h" + #include <sys/param.h> /* for MAXPATHLEN */ #include <unistd.h> -#include "godot_osx.h" /* For some reaon, Apple removed setAppleMenu from the headers in 10.4, but the method still is there and works. To avoid warnings, we declare it ourselves here. */ -@interface NSApplication() +@interface NSApplication () - (void)setAppleMenu:(NSMenu *)menu; @end -static int global_argc; -static char **global_argv; -static BOOL gCalledAppMainline = FALSE; +static int global_argc; +static char **global_argv; +static BOOL gCalledAppMainline = FALSE; -static NSString *getApplicationName(void) -{ - const NSDictionary *dict; - NSString *appName = 0; +static NSString *getApplicationName(void) { + const NSDictionary *dict; + NSString *appName = 0; - /* Determine the application name */ - dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle()); - if (dict) - appName = [dict objectForKey: @"CFBundleName"]; + /* Determine the application name */ + dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle()); + if (dict) + appName = [dict objectForKey:@"CFBundleName"]; - if (![appName length]) - appName = [[NSProcessInfo processInfo] processName]; + if (![appName length]) + appName = [[NSProcessInfo processInfo] processName]; - return appName; + return appName; } /* The main class of the application, the application's delegate */ @implementation GodotMain -static void setApplicationMenu(void) -{ - /* warning: this code is very odd */ - NSMenu *appleMenu; - NSMenuItem *menuItem; - NSString *title; - NSString *appName; +static void setApplicationMenu(void) { + /* warning: this code is very odd */ + NSMenu *appleMenu; + NSMenuItem *menuItem; + NSString *title; + NSString *appName; - appName = getApplicationName(); - appleMenu = [[NSMenu alloc] initWithTitle:@""]; + appName = getApplicationName(); + appleMenu = [[NSMenu alloc] initWithTitle:@""]; - /* Add menu items */ - title = [@"About " stringByAppendingString:appName]; - [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""]; + /* Add menu items */ + title = [@"About " stringByAppendingString:appName]; + [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""]; - [appleMenu addItem:[NSMenuItem separatorItem]]; + [appleMenu addItem:[NSMenuItem separatorItem]]; - title = [@"Hide " stringByAppendingString:appName]; - [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; + title = [@"Hide " stringByAppendingString:appName]; + [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; - menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; - [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)]; + menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; + [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask | NSCommandKeyMask)]; - [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""]; + [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""]; - [appleMenu addItem:[NSMenuItem separatorItem]]; + [appleMenu addItem:[NSMenuItem separatorItem]]; - title = [@"Quit " stringByAppendingString:appName]; - [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; + title = [@"Quit " stringByAppendingString:appName]; + [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; + /* Put menu into the menubar */ + menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]; + [menuItem setSubmenu:appleMenu]; + [[NSApp mainMenu] addItem:menuItem]; - /* Put menu into the menubar */ - menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]; - [menuItem setSubmenu:appleMenu]; - [[NSApp mainMenu] addItem:menuItem]; + /* Tell the application object that this is now the application menu */ + [NSApp setAppleMenu:appleMenu]; - /* Tell the application object that this is now the application menu */ - [NSApp setAppleMenu:appleMenu]; - - /* Finally give up our references to the objects */ - [appleMenu release]; - [menuItem release]; + /* Finally give up our references to the objects */ + [appleMenu release]; + [menuItem release]; } /* Create a window menu */ -static void setupWindowMenu(void) -{ - NSMenu *windowMenu; - NSMenuItem *windowMenuItem; - NSMenuItem *menuItem; - - windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; - - /* "Minimize" item */ - menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; - [windowMenu addItem:menuItem]; - [menuItem release]; - - /* Put menu into the menubar */ - windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; - [windowMenuItem setSubmenu:windowMenu]; - [[NSApp mainMenu] addItem:windowMenuItem]; - - /* Tell the application object that this is now the window menu */ - [NSApp setWindowsMenu:windowMenu]; - - /* Finally give up our references to the objects */ - [windowMenu release]; - [windowMenuItem release]; +static void setupWindowMenu(void) { + NSMenu *windowMenu; + NSMenuItem *windowMenuItem; + NSMenuItem *menuItem; + + windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; + + /* "Minimize" item */ + menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; + [windowMenu addItem:menuItem]; + [menuItem release]; + + /* Put menu into the menubar */ + windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; + [windowMenuItem setSubmenu:windowMenu]; + [[NSApp mainMenu] addItem:windowMenuItem]; + + /* Tell the application object that this is now the window menu */ + [NSApp setWindowsMenu:windowMenu]; + + /* Finally give up our references to the objects */ + [windowMenu release]; + [windowMenuItem release]; } /* Replacement for NSApplicationMain */ -static void CustomApplicationMain (int argc, char **argv) -{ - NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; - GodotMain *main; +static void CustomApplicationMain(int argc, char **argv) { + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + GodotMain *main; - /* Ensure the application object is initialised */ - [NSApplication sharedApplication]; + /* Ensure the application object is initialised */ + [NSApplication sharedApplication]; - /* Set up the menubar */ - [NSApp setMainMenu:[[NSMenu alloc] init]]; - setApplicationMenu(); - setupWindowMenu(); + /* Set up the menubar */ + [NSApp setMainMenu:[[NSMenu alloc] init]]; + setApplicationMenu(); + setupWindowMenu(); main = [[main alloc] init]; [NSApp setDelegate:main]; - /* Start the main event loop */ - [NSApp run]; + /* Start the main event loop */ + [NSApp run]; [main release]; - [pool release]; + [pool release]; } -extern int godot_main(int argc, char** argv); +extern int godot_main(int argc, char **argv); /* Called when the internal event loop has just started running */ -- (void) applicationDidFinishLaunching: (NSNotification *) note -{ - int status; +- (void)applicationDidFinishLaunching:(NSNotification *)note { + int status; - /* Hand off to main application code */ - gCalledAppMainline = TRUE; + /* Hand off to main application code */ + gCalledAppMainline = TRUE; int ret = godot_main(global_argc, global_argv); @@ -173,16 +168,14 @@ extern int godot_main(int argc, char** argv); @end #ifdef main -# undef main +#undef main #endif - -int main (int argc, char **argv) -{ - /* Copy the arguments into a global variable */ - /* This is passed if we are launched by double-clicking */ - if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) { - global_argv = (char **) malloc(sizeof (char *) * 2); +int main(int argc, char **argv) { + /* Copy the arguments into a global variable */ + /* This is passed if we are launched by double-clicking */ + if (argc >= 2 && strncmp(argv[1], "-psn", 4) == 0) { + global_argv = (char **)malloc(sizeof(char *) * 2); global_argv[0] = argv[0]; global_argv[1] = NULL; global_argc = 1; @@ -190,27 +183,26 @@ int main (int argc, char **argv) // chdir to binary's dir when launched from finder int len = strlen(global_argv[0]); - while (len--){ + while (len--) { if (global_argv[0][len] == '/') break; } - if (len>=0) { - char *path = (char *)malloc(len+1); + if (len >= 0) { + char *path = (char *)malloc(len + 1); memcpy(path, global_argv[0], len); - path[len]=0; + path[len] = 0; printf("Path: %s\n", path); chdir(path); } - } else { - int i; + } else { + int i; global_argc = argc; - global_argv = (char **) malloc(sizeof (char *) * (argc+1)); - for (i = 0; i <= argc; i++) + global_argv = (char **)malloc(sizeof(char *) * (argc + 1)); + for (i = 0; i <= argc; i++) global_argv[i] = argv[i]; - } + } - CustomApplicationMain (argc, argv); - return 0; + CustomApplicationMain(argc, argv); + return 0; } - diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 47b4aed491..b52890cafb 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -27,35 +27,32 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <Cocoa/Cocoa.h> +#include "os_osx.h" + +#include "dir_access_osx.h" +#include "drivers/gles3/rasterizer_gles3.h" +#include "main/main.h" +#include "os/keyboard.h" +#include "print_string.h" +#include "sem_osx.h" +#include "servers/physics/physics_server_sw.h" +#include "servers/visual/visual_server_raster.h" #include <Carbon/Carbon.h> -#include <IOKit/IOKitLib.h> +#import <Cocoa/Cocoa.h> #include <IOKit/IOCFPlugIn.h> -#include <IOKit/hid/IOHIDLib.h> +#include <IOKit/IOKitLib.h> #include <IOKit/hid/IOHIDKeys.h> +#include <IOKit/hid/IOHIDLib.h> -#include "sem_osx.h" -#include "servers/visual/visual_server_raster.h" -//#include "drivers/opengl/rasterizer_gl.h" -//#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" -#include "os_osx.h" +#include <fcntl.h> +#include <libproc.h> #include <stdio.h> #include <stdlib.h> -#include "print_string.h" -#include "servers/physics/physics_server_sw.h" -// #include "drivers/gles2/rasterizer_instance_gles2.h" -// #include "servers/visual/visual_server_wrap_mt.h" -#include "main/main.h" -#include "os/keyboard.h" -#include "dir_access_osx.h" - -#include <sys/types.h> #include <sys/stat.h> -#include <fcntl.h> +#include <sys/types.h> #include <unistd.h> -#include <libproc.h> + //uses portions of glfw //======================================================================== @@ -88,33 +85,29 @@ static NSRect convertRectToBacking(NSRect contentRect) { #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 - if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) - return [OS_OSX::singleton->window_view convertRectToBacking:contentRect]; - else + if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) + return [OS_OSX::singleton->window_view convertRectToBacking:contentRect]; + else #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ - return contentRect; - + return contentRect; } -static InputModifierState translateFlags(NSUInteger flags) -{ - InputModifierState mod; - +static InputModifierState translateFlags(NSUInteger flags) { + InputModifierState mod; - mod.shift = (flags & NSShiftKeyMask); - mod.control = (flags & NSControlKeyMask); - mod.alt = (flags & NSAlternateKeyMask); - mod.meta = (flags & NSCommandKeyMask); + mod.shift = (flags & NSShiftKeyMask); + mod.control = (flags & NSControlKeyMask); + mod.alt = (flags & NSAlternateKeyMask); + mod.meta = (flags & NSCommandKeyMask); - return mod; + return mod; } -static int mouse_x=0; -static int mouse_y=0; -static int prev_mouse_x=0; -static int prev_mouse_y=0; -static int button_mask=0; - +static int mouse_x = 0; +static int mouse_y = 0; +static int prev_mouse_x = 0; +static int prev_mouse_y = 0; +static int button_mask = 0; @interface GodotApplication : NSApplication @end @@ -124,12 +117,11 @@ static int button_mask=0; // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost // This works around an AppKit bug, where key up events while holding // down the command key don't get sent to the key window. -- (void)sendEvent:(NSEvent *)event -{ - if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask)) - [[self keyWindow] sendEvent:event]; - else - [super sendEvent:event]; +- (void)sendEvent:(NSEvent *)event { + if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask)) + [[self keyWindow] sendEvent:event]; + else + [super sendEvent:event]; } @end @@ -139,45 +131,39 @@ static int button_mask=0; @implementation GodotApplicationDelegate -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender -{ +- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); return NSTerminateCancel; } -- (void)applicationDidHide:(NSNotification *)notification -{ +- (void)applicationDidHide:(NSNotification *)notification { /* _Godotwindow* window; for (window = _Godot.windowListHead; window; window = window->next) _GodotInputWindowVisibility(window, GL_FALSE); - */ +*/ } -- (void)applicationDidUnhide:(NSNotification *)notification -{ +- (void)applicationDidUnhide:(NSNotification *)notification { /* _Godotwindow* window; - for (window = _Godot.windowListHead; window; window = window->next) - { - if ([window_object isVisible]) - _GodotInputWindowVisibility(window, GL_TRUE); + for (window = _Godot.windowListHead; window; window = window->next) { + if ([window_object isVisible]) + _GodotInputWindowVisibility(window, GL_TRUE); } - */ +*/ } -- (void)applicationDidChangeScreenParameters:(NSNotification *) notification -{ +- (void)applicationDidChangeScreenParameters:(NSNotification *)notification { //_GodotInputMonitorChange(); } @end -@interface GodotWindowDelegate : NSObject -{ +@interface GodotWindowDelegate : NSObject { //_Godotwindow* window; } @@ -185,28 +171,22 @@ static int button_mask=0; @implementation GodotWindowDelegate - -- (BOOL)windowShouldClose:(id)sender -{ +- (BOOL)windowShouldClose:(id)sender { //_GodotInputWindowCloseRequest(window); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - return NO; -} - - - -- (void)windowDidResize:(NSNotification *)notification -{ - [OS_OSX::singleton->context update]; + return NO; +} - const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSRect fbRect = contentRect;//convertRectToBacking(contentRect); +- (void)windowDidResize:(NSNotification *)notification { + [OS_OSX::singleton->context update]; - OS_OSX::singleton->window_size.width=fbRect.size.width*OS_OSX::singleton->display_scale; - OS_OSX::singleton->window_size.height=fbRect.size.height*OS_OSX::singleton->display_scale; + const NSRect contentRect = [OS_OSX::singleton->window_view frame]; + const NSRect fbRect = contentRect; //convertRectToBacking(contentRect); + OS_OSX::singleton->window_size.width = fbRect.size.width * OS_OSX::singleton->display_scale; + OS_OSX::singleton->window_size.height = fbRect.size.height * OS_OSX::singleton->display_scale; /* _GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); @@ -215,11 +195,10 @@ static int button_mask=0; if (window->cursorMode == Godot_CURSOR_DISABLED) centerCursor(window); - */ +*/ } -- (void)windowDidMove:(NSNotification *)notification -{ +- (void)windowDidMove:(NSNotification *)notification { /* [window->nsgl.context update]; @@ -229,35 +208,30 @@ static int button_mask=0; if (window->cursorMode == Godot_CURSOR_DISABLED) centerCursor(window); - */ +*/ } -- (void)windowDidBecomeKey:(NSNotification *)notification -{ +- (void)windowDidBecomeKey:(NSNotification *)notification { //_GodotInputWindowFocus(window, GL_TRUE); //_GodotPlatformSetCursorMode(window, window->cursorMode); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); } -- (void)windowDidResignKey:(NSNotification *)notification -{ +- (void)windowDidResignKey:(NSNotification *)notification { //_GodotInputWindowFocus(window, GL_FALSE); //_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); } -- (void)windowDidMiniaturize:(NSNotification*)notification -{ +- (void)windowDidMiniaturize:(NSNotification *)notification { OS_OSX::singleton->wm_minimized(true); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); }; -- (void)windowDidDeminiaturize:(NSNotification*)notification -{ - +- (void)windowDidDeminiaturize:(NSNotification *)notification { OS_OSX::singleton->wm_minimized(false); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); @@ -265,549 +239,525 @@ static int button_mask=0; @end -@interface GodotContentView : NSView -{ - NSTrackingArea* trackingArea; +@interface GodotContentView : NSView { + NSTrackingArea *trackingArea; } - - @end @implementation GodotContentView -+ (void)initialize -{ - if (self == [GodotContentView class]) - { ++ (void)initialize { + if (self == [GodotContentView class]) { /* - if (_glfw.ns.cursor == nil) - { + if (_glfw.ns.cursor == nil) { NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)]; _glfw.ns.cursor = [[NSCursor alloc] initWithImage:data hotSpot:NSZeroPoint]; [data release]; } - */ +*/ } } -- (id)init -{ - self = [super init]; - trackingArea = nil; - [self updateTrackingAreas]; - [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; - return self; +- (id)init { + self = [super init]; + trackingArea = nil; + [self updateTrackingAreas]; + [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; + return self; } - --(void)dealloc -{ - [trackingArea release]; - [super dealloc]; +- (void)dealloc { + [trackingArea release]; + [super dealloc]; } -- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender { - return NSDragOperationCopy; +- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender { + return NSDragOperationCopy; } - (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender { - return NSDragOperationCopy; + return NSDragOperationCopy; } - (BOOL)performDragOperation:(id<NSDraggingInfo>)sender { + NSPasteboard *pboard = [sender draggingPasteboard]; + NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + + Vector<String> files; + for (int i = 0; i < filenames.count; i++) { + NSString *ns = [filenames objectAtIndex:i]; + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } - NSPasteboard *pboard = [sender draggingPasteboard]; - NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; - - Vector<String> files; - for(int i=0;i<filenames.count;i++) { - NSString *ns = [filenames objectAtIndex:i]; - char *utfs = strdup([ns UTF8String]); - String ret; - ret.parse_utf8(utfs); - free(utfs); - files.push_back(ret); - - - } - - if (files.size()) { - OS_OSX::singleton->main_loop->drop_files(files,0); - OS_OSX::singleton->move_window_to_foreground(); - } + if (files.size()) { + OS_OSX::singleton->main_loop->drop_files(files, 0); + OS_OSX::singleton->move_window_to_foreground(); + } - return NO; + return NO; } - -- (BOOL)isOpaque -{ - return YES; +- (BOOL)isOpaque { + return YES; } -- (BOOL)canBecomeKeyView -{ - return YES; +- (BOOL)canBecomeKeyView { + return YES; } -- (BOOL)acceptsFirstResponder -{ - return YES; +- (BOOL)acceptsFirstResponder { + return YES; } -- (void)cursorUpdate:(NSEvent *)event -{ - // setModeCursor(window, window->cursorMode); +- (void)cursorUpdate:(NSEvent *)event { + //setModeCursor(window, window->cursorMode); } -- (void)mouseDown:(NSEvent *)event -{ +- (void)mouseDown:(NSEvent *)event { //print_line("mouse down:"); - button_mask|=BUTTON_MASK_LEFT; + button_mask |= BUTTON_MASK_LEFT; InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=BUTTON_LEFT; - ev.mouse_button.pressed=true; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; - ev.mouse_button.doubleclick = [event clickCount]==2; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = BUTTON_LEFT; + ev.mouse_button.pressed = true; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; + ev.mouse_button.doubleclick = [event clickCount] == 2; ev.mouse_button.mod = translateFlags([event modifierFlags]); OS_OSX::singleton->push_input(ev); - - /* _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_PRESS, - translateFlags([event modifierFlags]));*/ + /* + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_LEFT, + GLFW_PRESS, + translateFlags([event modifierFlags])); +*/ } -- (void)mouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; +- (void)mouseDragged:(NSEvent *)event { + [self mouseMoved:event]; } -- (void)mouseUp:(NSEvent *)event -{ +- (void)mouseUp:(NSEvent *)event { - button_mask&=~BUTTON_MASK_LEFT; + button_mask &= ~BUTTON_MASK_LEFT; InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=BUTTON_LEFT; - ev.mouse_button.pressed=false; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = BUTTON_LEFT; + ev.mouse_button.pressed = false; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; ev.mouse_button.mod = translateFlags([event modifierFlags]); OS_OSX::singleton->push_input(ev); - /* _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - translateFlags([event modifierFlags]));*/ + /* + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_LEFT, + GLFW_RELEASE, + translateFlags([event modifierFlags])); +*/ } -- (void)mouseMoved:(NSEvent *)event -{ +- (void)mouseMoved:(NSEvent *)event { InputEvent ev; - ev.type=InputEvent::MOUSE_MOTION; - ev.mouse_motion.button_mask=button_mask; - prev_mouse_x=mouse_x; - prev_mouse_y=mouse_y; + ev.type = InputEvent::MOUSE_MOTION; + ev.mouse_motion.button_mask = button_mask; + prev_mouse_x = mouse_x; + prev_mouse_y = mouse_y; const NSRect contentRect = [OS_OSX::singleton->window_view frame]; const NSPoint p = [event locationInWindow]; mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - ev.mouse_motion.x=mouse_x; - ev.mouse_motion.y=mouse_y; - ev.mouse_motion.global_x=mouse_x; - ev.mouse_motion.global_y=mouse_y; - ev.mouse_motion.relative_x=[event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - ev.mouse_motion.relative_y=[event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); + ev.mouse_motion.x = mouse_x; + ev.mouse_motion.y = mouse_y; + ev.mouse_motion.global_x = mouse_x; + ev.mouse_motion.global_y = mouse_y; + ev.mouse_motion.relative_x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); + ev.mouse_motion.relative_y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); ev.mouse_motion.mod = translateFlags([event modifierFlags]); - OS_OSX::singleton->input->set_mouse_pos(Point2(mouse_x,mouse_y)); + OS_OSX::singleton->input->set_mouse_pos(Point2(mouse_x, mouse_y)); OS_OSX::singleton->push_input(ev); + /* + if (window->cursorMode == GLFW_CURSOR_DISABLED) + _glfwInputCursorMotion(window, [event deltaX], [event deltaY]); + else { + const NSRect contentRect = [window->ns.view frame]; + const NSPoint p = [event locationInWindow]; - /* if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwInputCursorMotion(window, [event deltaX], [event deltaY]); - else - { - const NSRect contentRect = [window->ns.view frame]; - const NSPoint p = [event locationInWindow]; - - _glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y); - }*/ + _glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y); + } +*/ } -- (void)rightMouseDown:(NSEvent *)event -{ +- (void)rightMouseDown:(NSEvent *)event { - button_mask|=BUTTON_MASK_RIGHT; + button_mask |= BUTTON_MASK_RIGHT; InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=BUTTON_RIGHT; - ev.mouse_button.pressed=true; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = BUTTON_RIGHT; + ev.mouse_button.pressed = true; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; ev.mouse_button.mod = translateFlags([event modifierFlags]); OS_OSX::singleton->push_input(ev); - /* _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_PRESS, - translateFlags([event modifierFlags]));*/ + /* + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_RIGHT, + GLFW_PRESS, + translateFlags([event modifierFlags])); +*/ } -- (void)rightMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; +- (void)rightMouseDragged:(NSEvent *)event { + [self mouseMoved:event]; } -- (void)rightMouseUp:(NSEvent *)event -{ +- (void)rightMouseUp:(NSEvent *)event { - button_mask&=~BUTTON_MASK_RIGHT; + button_mask &= ~BUTTON_MASK_RIGHT; InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=BUTTON_RIGHT; - ev.mouse_button.pressed=false; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = BUTTON_RIGHT; + ev.mouse_button.pressed = false; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; ev.mouse_button.mod = translateFlags([event modifierFlags]); OS_OSX::singleton->push_input(ev); - /*_glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - translateFlags([event modifierFlags]));*/ + /* + _glfwInputMouseClick(window, + GLFW_MOUSE_BUTTON_RIGHT, + GLFW_RELEASE, + translateFlags([event modifierFlags])); +*/ } -- (void)otherMouseDown:(NSEvent *)event -{ +- (void)otherMouseDown:(NSEvent *)event { - if ((int) [event buttonNumber]!=2) + if ((int)[event buttonNumber] != 2) return; - button_mask|=BUTTON_MASK_MIDDLE; + button_mask |= BUTTON_MASK_MIDDLE; InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=BUTTON_MIDDLE; - ev.mouse_button.pressed=true; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = BUTTON_MIDDLE; + ev.mouse_button.pressed = true; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; ev.mouse_button.mod = translateFlags([event modifierFlags]); OS_OSX::singleton->push_input(ev); - /*_glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_PRESS, - translateFlags([event modifierFlags]));*/ + /* + _glfwInputMouseClick(window, + (int) [event buttonNumber], + GLFW_PRESS, + translateFlags([event modifierFlags])); +*/ } -- (void)otherMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; +- (void)otherMouseDragged:(NSEvent *)event { + [self mouseMoved:event]; } -- (void)otherMouseUp:(NSEvent *)event -{ +- (void)otherMouseUp:(NSEvent *)event { - if ((int) [event buttonNumber]!=2) + if ((int)[event buttonNumber] != 2) return; - button_mask&=~BUTTON_MASK_MIDDLE; + button_mask &= ~BUTTON_MASK_MIDDLE; InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=BUTTON_MIDDLE; - ev.mouse_button.pressed=false; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = BUTTON_MIDDLE; + ev.mouse_button.pressed = false; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; ev.mouse_button.mod = translateFlags([event modifierFlags]); OS_OSX::singleton->push_input(ev); - /* _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_RELEASE, - translateFlags([event modifierFlags]));*/ + + /* + _glfwInputMouseClick(window, + (int) [event buttonNumber], + GLFW_RELEASE, + translateFlags([event modifierFlags])); +*/ } -- (void)mouseExited:(NSEvent *)event -{ +- (void)mouseExited:(NSEvent *)event { if (!OS_OSX::singleton) return; - if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED) + if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); if (OS_OSX::singleton->input) OS_OSX::singleton->input->set_mouse_in_window(false); - // _glfwInputCursorEnter(window, GL_FALSE); + //_glfwInputCursorEnter(window, GL_FALSE); } -- (void)mouseEntered:(NSEvent *)event -{ - // _glfwInputCursorEnter(window, GL_TRUE); +- (void)mouseEntered:(NSEvent *)event { + //_glfwInputCursorEnter(window, GL_TRUE); if (!OS_OSX::singleton) return; - if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode!=OS::MOUSE_MODE_CAPTURED) + if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); if (OS_OSX::singleton->input) OS_OSX::singleton->input->set_mouse_in_window(true); - } -- (void)viewDidChangeBackingProperties -{ - /* const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = convertRectToBacking(window, contentRect); +- (void)viewDidChangeBackingProperties { + /* + const NSRect contentRect = [window->ns.view frame]; + const NSRect fbRect = convertRectToBacking(window, contentRect); - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);*/ + _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); +*/ } -- (void)updateTrackingAreas -{ - if (trackingArea != nil) - { - [self removeTrackingArea:trackingArea]; - [trackingArea release]; - } +- (void)updateTrackingAreas { + if (trackingArea != nil) { + [self removeTrackingArea:trackingArea]; + [trackingArea release]; + } - NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | - NSTrackingActiveInKeyWindow | - NSTrackingCursorUpdate | - NSTrackingInVisibleRect; + NSTrackingAreaOptions options = + NSTrackingMouseEnteredAndExited | + NSTrackingActiveInKeyWindow | + NSTrackingCursorUpdate | + NSTrackingInVisibleRect; - trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] - options:options - owner:self - userInfo:nil]; + trackingArea = [[NSTrackingArea alloc] + initWithRect:[self bounds] + options:options + owner:self + userInfo:nil]; - [self addTrackingArea:trackingArea]; - [super updateTrackingAreas]; + [self addTrackingArea:trackingArea]; + [super updateTrackingAreas]; } // Translates a OS X keycode to a Godot keycode // -static int translateKey(unsigned int key) -{ - // Keyboard symbol translation table - static const unsigned int table[128] = - { - /* 00 */ KEY_A, - /* 01 */ KEY_S, - /* 02 */ KEY_D, - /* 03 */ KEY_F, - /* 04 */ KEY_H, - /* 05 */ KEY_G, - /* 06 */ KEY_Z, - /* 07 */ KEY_X, - /* 08 */ KEY_C, - /* 09 */ KEY_V, - /* 0a */ KEY_UNKNOWN, - /* 0b */ KEY_B, - /* 0c */ KEY_Q, - /* 0d */ KEY_W, - /* 0e */ KEY_E, - /* 0f */ KEY_R, - /* 10 */ KEY_Y, - /* 11 */ KEY_T, - /* 12 */ KEY_1, - /* 13 */ KEY_2, - /* 14 */ KEY_3, - /* 15 */ KEY_4, - /* 16 */ KEY_6, - /* 17 */ KEY_5, - /* 18 */ KEY_EQUAL, - /* 19 */ KEY_9, - /* 1a */ KEY_7, - /* 1b */ KEY_MINUS, - /* 1c */ KEY_8, - /* 1d */ KEY_0, - /* 1e */ KEY_BRACERIGHT, - /* 1f */ KEY_O, - /* 20 */ KEY_U, - /* 21 */ KEY_BRACELEFT, - /* 22 */ KEY_I, - /* 23 */ KEY_P, - /* 24 */ KEY_RETURN, - /* 25 */ KEY_L, - /* 26 */ KEY_J, - /* 27 */ KEY_APOSTROPHE, - /* 28 */ KEY_K, - /* 29 */ KEY_SEMICOLON, - /* 2a */ KEY_BACKSLASH, - /* 2b */ KEY_COMMA, - /* 2c */ KEY_SLASH, - /* 2d */ KEY_N, - /* 2e */ KEY_M, - /* 2f */ KEY_PERIOD, - /* 30 */ KEY_TAB, - /* 31 */ KEY_SPACE, - /* 32 */ KEY_QUOTELEFT, - /* 33 */ KEY_BACKSPACE, - /* 34 */ KEY_UNKNOWN, - /* 35 */ KEY_ESCAPE, - /* 36 */ KEY_META, - /* 37 */ KEY_META, - /* 38 */ KEY_SHIFT, - /* 39 */ KEY_CAPSLOCK, - /* 3a */ KEY_ALT, - /* 3b */ KEY_CONTROL, - /* 3c */ KEY_SHIFT, - /* 3d */ KEY_ALT, - /* 3e */ KEY_CONTROL, - /* 3f */ KEY_UNKNOWN, /* Function */ - /* 40 */ KEY_UNKNOWN, - /* 41 */ KEY_KP_PERIOD, - /* 42 */ KEY_UNKNOWN, - /* 43 */ KEY_KP_MULTIPLY, - /* 44 */ KEY_UNKNOWN, - /* 45 */ KEY_KP_ADD, - /* 46 */ KEY_UNKNOWN, - /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ - /* 48 */ KEY_UNKNOWN, /* VolumeUp */ - /* 49 */ KEY_UNKNOWN, /* VolumeDown */ - /* 4a */ KEY_UNKNOWN, /* Mute */ - /* 4b */ KEY_KP_DIVIDE, - /* 4c */ KEY_KP_ENTER, - /* 4d */ KEY_UNKNOWN, - /* 4e */ KEY_KP_SUBTRACT, - /* 4f */ KEY_UNKNOWN, - /* 50 */ KEY_UNKNOWN, - /* 51 */ KEY_EQUAL, //wtf equal? - /* 52 */ KEY_KP_0, - /* 53 */ KEY_KP_1, - /* 54 */ KEY_KP_2, - /* 55 */ KEY_KP_3, - /* 56 */ KEY_KP_4, - /* 57 */ KEY_KP_5, - /* 58 */ KEY_KP_6, - /* 59 */ KEY_KP_7, - /* 5a */ KEY_UNKNOWN, - /* 5b */ KEY_KP_8, - /* 5c */ KEY_KP_9, - /* 5d */ KEY_UNKNOWN, - /* 5e */ KEY_UNKNOWN, - /* 5f */ KEY_UNKNOWN, - /* 60 */ KEY_F5, - /* 61 */ KEY_F6, - /* 62 */ KEY_F7, - /* 63 */ KEY_F3, - /* 64 */ KEY_F8, - /* 65 */ KEY_F9, - /* 66 */ KEY_UNKNOWN, - /* 67 */ KEY_F11, - /* 68 */ KEY_UNKNOWN, - /* 69 */ KEY_F13, - /* 6a */ KEY_F16, - /* 6b */ KEY_F14, - /* 6c */ KEY_UNKNOWN, - /* 6d */ KEY_F10, - /* 6e */ KEY_UNKNOWN, - /* 6f */ KEY_F12, - /* 70 */ KEY_UNKNOWN, - /* 71 */ KEY_F15, - /* 72 */ KEY_INSERT, /* Really Help... */ - /* 73 */ KEY_HOME, - /* 74 */ KEY_PAGEUP, - /* 75 */ KEY_DELETE, - /* 76 */ KEY_F4, - /* 77 */ KEY_END, - /* 78 */ KEY_F2, - /* 79 */ KEY_PAGEDOWN, - /* 7a */ KEY_F1, - /* 7b */ KEY_LEFT, - /* 7c */ KEY_RIGHT, - /* 7d */ KEY_DOWN, - /* 7e */ KEY_UP, - /* 7f */ KEY_UNKNOWN, - }; - - if (key >= 128) - return KEY_UNKNOWN; - - return table[key]; -} -- (void)keyDown:(NSEvent *)event -{ - InputEvent ev; - ev.type=InputEvent::KEY; - ev.key.pressed=true; - ev.key.mod=translateFlags([event modifierFlags]); - ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode])); - ev.key.echo = [event isARepeat]; - - NSString* characters = [event characters]; - NSUInteger i, length = [characters length]; - - - if (length>0 && keycode_has_unicode(ev.key.scancode)) { - - - for (i = 0; i < length; i++) { - ev.key.unicode=[characters characterAtIndex:i]; +static int translateKey(unsigned int key) { + // Keyboard symbol translation table + static const unsigned int table[128] = { + /* 00 */ KEY_A, + /* 01 */ KEY_S, + /* 02 */ KEY_D, + /* 03 */ KEY_F, + /* 04 */ KEY_H, + /* 05 */ KEY_G, + /* 06 */ KEY_Z, + /* 07 */ KEY_X, + /* 08 */ KEY_C, + /* 09 */ KEY_V, + /* 0a */ KEY_UNKNOWN, + /* 0b */ KEY_B, + /* 0c */ KEY_Q, + /* 0d */ KEY_W, + /* 0e */ KEY_E, + /* 0f */ KEY_R, + /* 10 */ KEY_Y, + /* 11 */ KEY_T, + /* 12 */ KEY_1, + /* 13 */ KEY_2, + /* 14 */ KEY_3, + /* 15 */ KEY_4, + /* 16 */ KEY_6, + /* 17 */ KEY_5, + /* 18 */ KEY_EQUAL, + /* 19 */ KEY_9, + /* 1a */ KEY_7, + /* 1b */ KEY_MINUS, + /* 1c */ KEY_8, + /* 1d */ KEY_0, + /* 1e */ KEY_BRACERIGHT, + /* 1f */ KEY_O, + /* 20 */ KEY_U, + /* 21 */ KEY_BRACELEFT, + /* 22 */ KEY_I, + /* 23 */ KEY_P, + /* 24 */ KEY_RETURN, + /* 25 */ KEY_L, + /* 26 */ KEY_J, + /* 27 */ KEY_APOSTROPHE, + /* 28 */ KEY_K, + /* 29 */ KEY_SEMICOLON, + /* 2a */ KEY_BACKSLASH, + /* 2b */ KEY_COMMA, + /* 2c */ KEY_SLASH, + /* 2d */ KEY_N, + /* 2e */ KEY_M, + /* 2f */ KEY_PERIOD, + /* 30 */ KEY_TAB, + /* 31 */ KEY_SPACE, + /* 32 */ KEY_QUOTELEFT, + /* 33 */ KEY_BACKSPACE, + /* 34 */ KEY_UNKNOWN, + /* 35 */ KEY_ESCAPE, + /* 36 */ KEY_META, + /* 37 */ KEY_META, + /* 38 */ KEY_SHIFT, + /* 39 */ KEY_CAPSLOCK, + /* 3a */ KEY_ALT, + /* 3b */ KEY_CONTROL, + /* 3c */ KEY_SHIFT, + /* 3d */ KEY_ALT, + /* 3e */ KEY_CONTROL, + /* 3f */ KEY_UNKNOWN, /* Function */ + /* 40 */ KEY_UNKNOWN, + /* 41 */ KEY_KP_PERIOD, + /* 42 */ KEY_UNKNOWN, + /* 43 */ KEY_KP_MULTIPLY, + /* 44 */ KEY_UNKNOWN, + /* 45 */ KEY_KP_ADD, + /* 46 */ KEY_UNKNOWN, + /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ + /* 48 */ KEY_UNKNOWN, /* VolumeUp */ + /* 49 */ KEY_UNKNOWN, /* VolumeDown */ + /* 4a */ KEY_UNKNOWN, /* Mute */ + /* 4b */ KEY_KP_DIVIDE, + /* 4c */ KEY_KP_ENTER, + /* 4d */ KEY_UNKNOWN, + /* 4e */ KEY_KP_SUBTRACT, + /* 4f */ KEY_UNKNOWN, + /* 50 */ KEY_UNKNOWN, + /* 51 */ KEY_EQUAL, //wtf equal? + /* 52 */ KEY_KP_0, + /* 53 */ KEY_KP_1, + /* 54 */ KEY_KP_2, + /* 55 */ KEY_KP_3, + /* 56 */ KEY_KP_4, + /* 57 */ KEY_KP_5, + /* 58 */ KEY_KP_6, + /* 59 */ KEY_KP_7, + /* 5a */ KEY_UNKNOWN, + /* 5b */ KEY_KP_8, + /* 5c */ KEY_KP_9, + /* 5d */ KEY_UNKNOWN, + /* 5e */ KEY_UNKNOWN, + /* 5f */ KEY_UNKNOWN, + /* 60 */ KEY_F5, + /* 61 */ KEY_F6, + /* 62 */ KEY_F7, + /* 63 */ KEY_F3, + /* 64 */ KEY_F8, + /* 65 */ KEY_F9, + /* 66 */ KEY_UNKNOWN, + /* 67 */ KEY_F11, + /* 68 */ KEY_UNKNOWN, + /* 69 */ KEY_F13, + /* 6a */ KEY_F16, + /* 6b */ KEY_F14, + /* 6c */ KEY_UNKNOWN, + /* 6d */ KEY_F10, + /* 6e */ KEY_UNKNOWN, + /* 6f */ KEY_F12, + /* 70 */ KEY_UNKNOWN, + /* 71 */ KEY_F15, + /* 72 */ KEY_INSERT, /* Really Help... */ + /* 73 */ KEY_HOME, + /* 74 */ KEY_PAGEUP, + /* 75 */ KEY_DELETE, + /* 76 */ KEY_F4, + /* 77 */ KEY_END, + /* 78 */ KEY_F2, + /* 79 */ KEY_PAGEDOWN, + /* 7a */ KEY_F1, + /* 7b */ KEY_LEFT, + /* 7c */ KEY_RIGHT, + /* 7d */ KEY_DOWN, + /* 7e */ KEY_UP, + /* 7f */ KEY_UNKNOWN, + }; + + if (key >= 128) + return KEY_UNKNOWN; + + return table[key]; +} + +- (void)keyDown:(NSEvent *)event { + InputEvent ev; + ev.type = InputEvent::KEY; + ev.key.pressed = true; + ev.key.mod = translateFlags([event modifierFlags]); + ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode])); + ev.key.echo = [event isARepeat]; + + NSString *characters = [event characters]; + NSUInteger i, length = [characters length]; + + if (length > 0 && keycode_has_unicode(ev.key.scancode)) { + for (i = 0; i < length; i++) { + ev.key.unicode = [characters characterAtIndex:i]; + OS_OSX::singleton->push_input(ev); + ev.key.scancode = 0; + } + } else { OS_OSX::singleton->push_input(ev); - ev.key.scancode=0; } - - } else { - OS_OSX::singleton->push_input(ev); - } } -- (void)flagsChanged:(NSEvent *)event -{ +- (void)flagsChanged:(NSEvent *)event { InputEvent ev; int key = [event keyCode]; int mod = [event modifierFlags]; - ev.type=InputEvent::KEY; + ev.type = InputEvent::KEY; if (key == 0x36 || key == 0x37) { if (mod & NSCommandKeyMask) { - mod&= ~NSCommandKeyMask; + mod &= ~NSCommandKeyMask; ev.key.pressed = true; } else { ev.key.pressed = false; } } else if (key == 0x38 || key == 0x3c) { if (mod & NSShiftKeyMask) { - mod&= ~NSShiftKeyMask; + mod &= ~NSShiftKeyMask; ev.key.pressed = true; } else { ev.key.pressed = false; } } else if (key == 0x3a || key == 0x3d) { if (mod & NSAlternateKeyMask) { - mod&= ~NSAlternateKeyMask; + mod &= ~NSAlternateKeyMask; ev.key.pressed = true; } else { ev.key.pressed = false; } } else if (key == 0x3b || key == 0x3e) { if (mod & NSControlKeyMask) { - mod&= ~NSControlKeyMask; + mod &= ~NSControlKeyMask; ev.key.pressed = true; } else { ev.key.pressed = false; @@ -816,108 +766,102 @@ static int translateKey(unsigned int key) return; } - ev.key.mod=translateFlags(mod); + ev.key.mod = translateFlags(mod); ev.key.scancode = latin_keyboard_keycode_convert(translateKey(key)); OS_OSX::singleton->push_input(ev); } -- (void)keyUp:(NSEvent *)event -{ +- (void)keyUp:(NSEvent *)event { InputEvent ev; - ev.type=InputEvent::KEY; - ev.key.pressed=false; - ev.key.mod=translateFlags([event modifierFlags]); + ev.type = InputEvent::KEY; + ev.key.pressed = false; + ev.key.mod = translateFlags([event modifierFlags]); ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode])); OS_OSX::singleton->push_input(ev); - - /* const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);*/ + /* + const int key = translateKey([event keyCode]); + const int mods = translateFlags([event modifierFlags]); + _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods); +*/ } -- (void)scrollWheel:(NSEvent *)event -{ - - double deltaX, deltaY; +- (void)scrollWheel:(NSEvent *)event { + double deltaX, deltaY; #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 - if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) - { - deltaX = [event scrollingDeltaX]; - deltaY = [event scrollingDeltaY]; - - if ([event hasPreciseScrollingDeltas]) - { - deltaX *= 0.1; - deltaY *= 0.1; + if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) { + deltaX = [event scrollingDeltaX]; + deltaY = [event scrollingDeltaY]; + + if ([event hasPreciseScrollingDeltas]) { + deltaX *= 0.1; + deltaY *= 0.1; + } + } else { + deltaX = [event deltaX]; + deltaY = [event deltaY]; } - } - else -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ - { +#else deltaX = [event deltaX]; deltaY = [event deltaY]; - } - +#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ if (fabs(deltaY)) { InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=deltaY >0 ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN; - ev.mouse_button.pressed=true; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = deltaY > 0 ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN; + ev.mouse_button.pressed = true; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; OS_OSX::singleton->push_input(ev); - ev.mouse_button.pressed=false; + ev.mouse_button.pressed = false; OS_OSX::singleton->push_input(ev); } if (fabs(deltaX)) { InputEvent ev; - ev.type=InputEvent::MOUSE_BUTTON; - ev.mouse_button.button_index=deltaX < 0 ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT; - ev.mouse_button.pressed=true; - ev.mouse_button.x=mouse_x; - ev.mouse_button.y=mouse_y; - ev.mouse_button.global_x=mouse_x; - ev.mouse_button.global_y=mouse_y; - ev.mouse_button.button_mask=button_mask; + ev.type = InputEvent::MOUSE_BUTTON; + ev.mouse_button.button_index = deltaX < 0 ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT; + ev.mouse_button.pressed = true; + ev.mouse_button.x = mouse_x; + ev.mouse_button.y = mouse_y; + ev.mouse_button.global_x = mouse_x; + ev.mouse_button.global_y = mouse_y; + ev.mouse_button.button_mask = button_mask; OS_OSX::singleton->push_input(ev); - ev.mouse_button.pressed=false; + ev.mouse_button.pressed = false; OS_OSX::singleton->push_input(ev); } } @end -@interface GodotWindow : NSWindow {} +@interface GodotWindow : NSWindow { +} @end @implementation GodotWindow - -- (BOOL)canBecomeKeyWindow -{ - // Required for NSBorderlessWindowMask windows - return YES; +- (BOOL)canBecomeKeyWindow { + // Required for NSBorderlessWindowMask windows + return YES; } @end - int OS_OSX::get_video_driver_count() const { - return 1; } -const char * OS_OSX::get_video_driver_name(int p_driver) const { + +const char *OS_OSX::get_video_driver_name(int p_driver) const { return "GLES2"; } @@ -925,14 +869,13 @@ const char * OS_OSX::get_video_driver_name(int p_driver) const { OS::VideoMode OS_OSX::get_default_video_mode() const { VideoMode vm; - vm.width=1024; - vm.height=600; - vm.fullscreen=false; - vm.resizable=true; + vm.width = 1024; + vm.height = 600; + vm.fullscreen = false; + vm.resizable = true; return vm; } - void OS_OSX::initialize_core() { OS_Unix::initialize_core(); @@ -942,7 +885,6 @@ void OS_OSX::initialize_core() { DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM); SemaphoreOSX::make_default(); - } static bool keyboard_layout_dirty = true; @@ -950,7 +892,7 @@ static void keyboardLayoutChanged(CFNotificationCenterRef center, void *observer keyboard_layout_dirty = true; } -void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { +void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { /*** OSX INITIALIZATION ***/ /*** OSX INITIALIZATION ***/ @@ -960,43 +902,42 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // Register to be notified on keyboard layout changes CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), - NULL, keyboardLayoutChanged, - kTISNotifySelectedKeyboardInputSourceChanged, NULL, - CFNotificationSuspensionBehaviorDeliverImmediately); + NULL, keyboardLayoutChanged, + kTISNotifySelectedKeyboardInputSourceChanged, NULL, + CFNotificationSuspensionBehaviorDeliverImmediately); if (is_hidpi_allowed() && [[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)]) { - for (NSScreen *screen in [NSScreen screens]) { - float s = [screen backingScaleFactor]; - if (s > display_scale) { - display_scale=s; - } - } + for (NSScreen *screen in [NSScreen screens]) { + float s = [screen backingScaleFactor]; + if (s > display_scale) { + display_scale = s; + } + } } window_delegate = [[GodotWindowDelegate alloc] init]; - // Don't use accumulation buffer support; it's not accelerated - // Aux buffers probably aren't accelerated either - - unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | (p_desired.resizable?NSResizableWindowMask:0); + // Don't use accumulation buffer support; it's not accelerated + // Aux buffers probably aren't accelerated either + unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | (p_desired.resizable ? NSResizableWindowMask : 0); window_object = [[GodotWindow alloc] - initWithContentRect:NSMakeRect(0, 0, p_desired.width/display_scale, p_desired.height/display_scale) - styleMask:styleMask - backing:NSBackingStoreBuffered - defer:NO]; + initWithContentRect:NSMakeRect(0, 0, p_desired.width / display_scale, p_desired.height / display_scale) + styleMask:styleMask + backing:NSBackingStoreBuffered + defer:NO]; - ERR_FAIL_COND( window_object==nil ); + ERR_FAIL_COND(window_object == nil); window_view = [[GodotContentView alloc] init]; window_size.width = p_desired.width; window_size.height = p_desired.height; - if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale>1) { - [window_view setWantsBestResolutionOpenGLSurface:YES]; - //if (current_videomode.resizable) + if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale > 1) { + [window_view setWantsBestResolutionOpenGLSurface:YES]; + //if (current_videomode.resizable) [window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; } @@ -1014,11 +955,15 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // OS X needs non-zero color size, so set resonable values int colorBits = 32; - // Fail if a robustness strategy was requested +// Fail if a robustness strategy was requested - -#define ADD_ATTR(x) { attributes[attributeCount++] = x; } -#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); } +#define ADD_ATTR(x) \ + { attributes[attributeCount++] = x; } +#define ADD_ATTR2(x, y) \ + { \ + ADD_ATTR(x); \ + ADD_ATTR(y); \ + } // Arbitrary array size here NSOpenGLPixelFormatAttribute attributes[40]; @@ -1031,21 +976,26 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); - /* if (fbconfig->alphaBits > 0) - ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);*/ + /* + if (fbconfig->alphaBits > 0) + ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); +*/ ADD_ATTR2(NSOpenGLPFADepthSize, 24); ADD_ATTR2(NSOpenGLPFAStencilSize, 8); - /*if (fbconfig->stereo) - ADD_ATTR(NSOpenGLPFAStereo);*/ + /* + if (fbconfig->stereo) + ADD_ATTR(NSOpenGLPFAStereo); +*/ - /* if (fbconfig->samples > 0) - { - ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); - ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); - }*/ + /* + if (fbconfig->samples > 0) { + ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); + ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); + } +*/ // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB // frambuffer, so there's no need (and no way) to request it @@ -1056,14 +1006,11 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi #undef ADD_ATTR2 pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; - ERR_FAIL_COND( pixelFormat == nil); - + ERR_FAIL_COND(pixelFormat == nil); - context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat - shareContext:nil]; - - ERR_FAIL_COND(context==nil); + context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; + ERR_FAIL_COND(context == nil); [context setView:window_view]; @@ -1080,79 +1027,77 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi /*** END OSX INITIALIZATION ***/ /*** END OSX INITIALIZATION ***/ - bool use_gl2=p_video_driver!=1; - - + bool use_gl2 = p_video_driver != 1; AudioDriverManager::add_driver(&audio_driver_osx); - // only opengl support here... + // only opengl support here... RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); //rasterizer = instance_RasterizerGLES2(); //visual_server = memnew( VisualServerRaster(rasterizer) ); - visual_server = memnew( VisualServerRaster ); + visual_server = memnew(VisualServerRaster); // FIXME: Reimplement threaded rendering? Or remove? /* if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); } - */ +*/ visual_server->init(); visual_server->cursor_set_visible(false, 0); AudioDriverManager::get_driver(p_audio_driver)->set_singleton(); - if (AudioDriverManager::get_driver(p_audio_driver)->init()!=OK) { + if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) { ERR_PRINT("Initializing audio failed."); } // - physics_server = memnew( PhysicsServerSW ); + physics_server = memnew(PhysicsServerSW); physics_server->init(); //physics_2d_server = memnew( Physics2DServerSW ); physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); physics_2d_server->init(); - input = memnew( InputDefault ); - joypad_osx = memnew( JoypadOSX ); + input = memnew(InputDefault); + joypad_osx = memnew(JoypadOSX); - power_manager = memnew( power_osx ); + power_manager = memnew(power_osx); _ensure_data_dir(); NSArray *screenArray = [NSScreen screens]; printf("nscreen count %i\n", (int)[screenArray count]); - for (int i=0; i<[screenArray count]; i++) { + for (int i = 0; i < [screenArray count]; i++) { float displayScale = 1.0; - if (display_scale>1.0 && [[screenArray objectAtIndex: i] respondsToSelector:@selector(backingScaleFactor)]) { - displayScale = [[screenArray objectAtIndex: i] backingScaleFactor]; + if (display_scale > 1.0 && [[screenArray objectAtIndex:i] respondsToSelector:@selector(backingScaleFactor)]) { + displayScale = [[screenArray objectAtIndex:i] backingScaleFactor]; } - NSRect nsrect = [[screenArray objectAtIndex: i] visibleFrame]; + NSRect nsrect = [[screenArray objectAtIndex:i] visibleFrame]; Rect2 rect = Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height); - rect.pos*=displayScale; - rect.size*=displayScale; + rect.pos *= displayScale; + rect.size *= displayScale; screens.push_back(rect); - NSDictionary *description = [[screenArray objectAtIndex: i] deviceDescription]; + NSDictionary *description = [[screenArray objectAtIndex:i] deviceDescription]; NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; CGSize displayPhysicalSize = CGDisplayScreenSize( - [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); + [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); //printf("width: %i pwidth %i rect width %i\n",int(displayPixelSize.width*displayScale),int(displayPhysicalSize.width*displayScale),int(nsrect.size.width)); - int dpi = (displayPixelSize.width * 25.4f / displayPhysicalSize.width)*displayScale; + int dpi = (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale; screen_dpi.push_back(dpi); - }; restore_rect = Rect2(get_window_position(), get_window_size()); } + void OS_OSX::finalize() { CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); @@ -1172,15 +1117,12 @@ void OS_OSX::finalize() { memdelete(physics_2d_server); screens.clear(); - - } -void OS_OSX::set_main_loop( MainLoop * p_main_loop ) { +void OS_OSX::set_main_loop(MainLoop *p_main_loop) { - main_loop=p_main_loop; + main_loop = p_main_loop; input->set_main_loop(p_main_loop); - } void OS_OSX::delete_main_loop() { @@ -1188,16 +1130,15 @@ void OS_OSX::delete_main_loop() { if (!main_loop) return; memdelete(main_loop); - main_loop=NULL; + main_loop = NULL; } - String OS_OSX::get_name() { return "OSX"; } -void OS_OSX::alert(const String& p_alert, const String& p_title) { +void OS_OSX::alert(const String &p_alert, const String &p_title) { // Set OS X-compliant variables NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; @@ -1215,10 +1156,10 @@ void OS_OSX::alert(const String& p_alert, const String& p_title) { void OS_OSX::set_cursor_shape(CursorShape p_shape) { - if (cursor_shape==p_shape) + if (cursor_shape == p_shape) return; - switch(p_shape) { + switch (p_shape) { case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; @@ -1239,101 +1180,100 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) { default: {}; } - cursor_shape=p_shape; + cursor_shape = p_shape; } void OS_OSX::set_mouse_show(bool p_show) { - } -void OS_OSX::set_mouse_grab(bool p_grab) { +void OS_OSX::set_mouse_grab(bool p_grab) { } + bool OS_OSX::is_mouse_grab_enabled() const { return mouse_grab; } -void OS_OSX::warp_mouse_pos(const Point2& p_to) { +void OS_OSX::warp_mouse_pos(const Point2 &p_to) { - //copied from windows impl with osx native calls - if (mouse_mode == MOUSE_MODE_CAPTURED){ - mouse_x = p_to.x; - mouse_y = p_to.y; - } - else{ //set OS position + //copied from windows impl with osx native calls + if (mouse_mode == MOUSE_MODE_CAPTURED) { + mouse_x = p_to.x; + mouse_y = p_to.y; + } else { //set OS position - /* this code has not been tested, please be a kind soul and fix it if it fails! */ + /* this code has not been tested, please be a kind soul and fix it if it fails! */ - //local point in window coords - NSPoint localPoint = { p_to.x, p_to.y }; + //local point in window coords + NSPoint localPoint = { p_to.x, p_to.y }; - NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil]; - NSRect pointInWindowRect; - pointInWindowRect.origin = pointInWindow; - NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin; + NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil]; + NSRect pointInWindowRect; + pointInWindowRect.origin = pointInWindow; + NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin; - //point in scren coords - CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y}; + //point in scren coords + CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y }; - //do the warping - CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); - CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); - CGAssociateMouseAndMouseCursorPosition(false); - CGWarpMouseCursorPosition(lMouseWarpPos); - CGAssociateMouseAndMouseCursorPosition(true); - } + //do the warping + CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); + CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); + CGAssociateMouseAndMouseCursorPosition(false); + CGWarpMouseCursorPosition(lMouseWarpPos); + CGAssociateMouseAndMouseCursorPosition(true); + } } Point2 OS_OSX::get_mouse_pos() const { - return Vector2(mouse_x,mouse_y); + return Vector2(mouse_x, mouse_y); } + int OS_OSX::get_mouse_button_state() const { return button_mask; } -void OS_OSX::set_window_title(const String& p_title) { - [window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; +void OS_OSX::set_window_title(const String &p_title) { + [window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; } -void OS_OSX::set_icon(const Image& p_icon) { +void OS_OSX::set_icon(const Image &p_icon) { - Image img=p_icon; + Image img = p_icon; img.convert(Image::FORMAT_RGBA8); - NSBitmapImageRep *imgrep= [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL - pixelsWide: p_icon.get_width() - pixelsHigh: p_icon.get_height() - bitsPerSample: 8 - samplesPerPixel: 4 - hasAlpha: YES - isPlanar: NO - colorSpaceName: NSDeviceRGBColorSpace - bytesPerRow: p_icon.get_width()*4 - bitsPerPixel: 32] autorelease]; - ERR_FAIL_COND(imgrep==nil); + NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:NULL + pixelsWide:p_icon.get_width() + pixelsHigh:p_icon.get_height() + bitsPerSample:8 + samplesPerPixel:4 + hasAlpha:YES + isPlanar:NO + colorSpaceName:NSDeviceRGBColorSpace + bytesPerRow:p_icon.get_width() * 4 + bitsPerPixel:32] autorelease]; + ERR_FAIL_COND(imgrep == nil); uint8_t *pixels = [imgrep bitmapData]; - int len = img.get_width()*img.get_height(); + int len = img.get_width() * img.get_height(); PoolVector<uint8_t> data = img.get_data(); PoolVector<uint8_t>::Read r = data.read(); /* Premultiply the alpha channel */ - for (int i = 0; i<len ; i++) { - uint8_t alpha = r[i*4+3]; - pixels[i*4+0] = (uint8_t)(((uint16_t)r[i*4+0] * alpha) / 255); - pixels[i*4+1] = (uint8_t)(((uint16_t)r[i*4+1] * alpha) / 255); - pixels[i*4+2] = (uint8_t)(((uint16_t)r[i*4+2] * alpha) / 255); - pixels[i*4+3] = alpha; - + for (int i = 0; i < len; i++) { + uint8_t alpha = r[i * 4 + 3]; + pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); + pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); + pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); + pixels[i * 4 + 3] = alpha; } - NSImage *nsimg = [[[NSImage alloc] initWithSize: NSMakeSize(img.get_width(),img.get_height())] autorelease]; + NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img.get_width(), img.get_height())] autorelease]; ERR_FAIL_COND(nsimg == nil); - [nsimg addRepresentation: imgrep]; + [nsimg addRepresentation:imgrep]; [NSApp setApplicationIconImage:nsimg]; - } MainLoop *OS_OSX::get_main_loop() const { @@ -1346,27 +1286,26 @@ bool OS_OSX::can_draw() const { return true; } -void OS_OSX::set_clipboard(const String& p_text) { +void OS_OSX::set_clipboard(const String &p_text) { - NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil]; + NSArray *types = [NSArray arrayWithObjects:NSStringPboardType, nil]; - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; + NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; [pasteboard declareTypes:types owner:nil]; [pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()] - forType:NSStringPboardType]; + forType:NSStringPboardType]; } + String OS_OSX::get_clipboard() const { - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; + NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; - if (![[pasteboard types] containsObject:NSStringPboardType]) - { + if (![[pasteboard types] containsObject:NSStringPboardType]) { return ""; } - NSString* object = [pasteboard stringForType:NSStringPboardType]; - if (!object) - { + NSString *object = [pasteboard stringForType:NSStringPboardType]; + if (!object) { return ""; } @@ -1381,12 +1320,11 @@ String OS_OSX::get_clipboard() const { void OS_OSX::release_rendering_thread() { [NSOpenGLContext clearCurrentContext]; - } + void OS_OSX::make_rendering_thread() { [context makeCurrentContext]; - } Error OS_OSX::shell_open(String p_uri) { @@ -1396,14 +1334,13 @@ Error OS_OSX::shell_open(String p_uri) { } String OS_OSX::get_locale() const { - NSString* preferredLang = [[NSLocale preferredLanguages] objectAtIndex:0]; + NSString *preferredLang = [[NSLocale preferredLanguages] objectAtIndex:0]; return [preferredLang UTF8String]; } void OS_OSX::swap_buffers() { [context flushBuffer]; - } void OS_OSX::wm_minimized(bool p_minimized) { @@ -1411,23 +1348,21 @@ void OS_OSX::wm_minimized(bool p_minimized) { minimized = p_minimized; }; -void OS_OSX::set_video_mode(const VideoMode& p_video_mode,int p_screen) { - +void OS_OSX::set_video_mode(const VideoMode &p_video_mode, int p_screen) { } OS::VideoMode OS_OSX::get_video_mode(int p_screen) const { VideoMode vm; - vm.width=window_size.width; - vm.height=window_size.height; + vm.width = window_size.width; + vm.height = window_size.height; return vm; } -void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { +void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { } - int OS_OSX::get_screen_count() const { return screens.size(); @@ -1464,35 +1399,33 @@ Size2 OS_OSX::get_screen_size(int p_screen) const { Point2 OS_OSX::get_window_position() const { Size2 wp([window_object frame].origin.x, [window_object frame].origin.y); - wp*=display_scale; + wp *= display_scale; return wp; }; +void OS_OSX::set_window_position(const Point2 &p_position) { -void OS_OSX::set_window_position(const Point2& p_position) { - - Point2 size=p_position; - size/=display_scale; + Point2 size = p_position; + size /= display_scale; [window_object setFrame:NSMakeRect(size.x, size.y, [window_object frame].size.width, [window_object frame].size.height) display:YES]; }; Size2 OS_OSX::get_window_size() const { return window_size; - }; void OS_OSX::set_window_size(const Size2 p_size) { - Size2 size=p_size; + Size2 size = p_size; // NSRect used by setFrame includes the title bar, so add it to our size.y CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight]; if (menuBarHeight != 0.f) { - size.y+= menuBarHeight; + size.y += menuBarHeight; #if MAC_OS_X_VERSION_MAX_ALLOWED <= 101104 } else { - size.y+= [[NSStatusBar systemStatusBar] thickness]; + size.y += [[NSStatusBar systemStatusBar] thickness]; #endif } NSRect frame = [window_object frame]; @@ -1514,7 +1447,7 @@ void OS_OSX::set_window_fullscreen(bool p_enabled) { bool OS_OSX::is_window_fullscreen() const { #if MAC_OS_X_VERSION_MAX_ALLOWED < 1070 - if ( [window_object respondsToSelector:@selector(isZoomed)] ) + if ([window_object respondsToSelector:@selector(isZoomed)]) return [window_object isZoomed]; #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ @@ -1524,9 +1457,9 @@ bool OS_OSX::is_window_fullscreen() const { void OS_OSX::set_window_resizable(bool p_enabled) { if (p_enabled) - [window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask ]; + [window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask]; else - [window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask ]; + [window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask]; }; bool OS_OSX::is_window_resizable() const { @@ -1544,13 +1477,12 @@ void OS_OSX::set_window_minimized(bool p_enabled) { bool OS_OSX::is_window_minimized() const { - if ( [window_object respondsToSelector:@selector(isMiniaturized)]) + if ([window_object respondsToSelector:@selector(isMiniaturized)]) return [window_object isMiniaturized]; return minimized; }; - void OS_OSX::set_window_maximized(bool p_enabled) { if (p_enabled) { @@ -1569,7 +1501,6 @@ bool OS_OSX::is_window_maximized() const { return maximized; }; - void OS_OSX::move_window_to_foreground() { [window_object orderFrontRegardless]; @@ -1587,8 +1518,8 @@ String OS_OSX::get_executable_path() const { char pathbuf[PROC_PIDPATHINFO_MAXSIZE]; pid = getpid(); - ret = proc_pidpath (pid, pathbuf, sizeof(pathbuf)); - if ( ret <= 0 ) { + ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf)); + if (ret <= 0) { return OS::get_executable_path(); } else { String path; @@ -1596,7 +1527,6 @@ String OS_OSX::get_executable_path() const { return path; } - } // Returns string representation of keys, if they are printable. @@ -1616,22 +1546,22 @@ static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { OSStatus err; CFMutableStringRef output = CFStringCreateMutable(NULL, 0); - for (int i=0; i<length; ++i) { + for (int i = 0; i < length; ++i) { UInt32 keysDown = 0; UniChar chars[4]; UniCharCount realLength; err = UCKeyTranslate(keyboardLayout, - keyCode[i], - kUCKeyActionDisplay, - 0, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &keysDown, - sizeof(chars) / sizeof(chars[0]), - &realLength, - chars); + keyCode[i], + kUCKeyActionDisplay, + 0, + LMGetKbdType(), + kUCKeyTranslateNoDeadKeysBit, + &keysDown, + sizeof(chars) / sizeof(chars[0]), + &realLength, + chars); if (err != noErr) { CFRelease(output); @@ -1645,6 +1575,7 @@ static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { return (NSString *)output; } + OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const { static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY; @@ -1653,7 +1584,7 @@ OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const { layout = LATIN_KEYBOARD_QWERTY; - CGKeyCode keys[] = {kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y}; + CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y }; NSString *test = createStringForKeys(keys, 6); if ([test isEqualToString:@"qwertz"]) { @@ -1680,10 +1611,12 @@ OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const { void OS_OSX::process_events() { while (true) { - NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; + NSEvent *event = [NSApp + nextEventMatchingMask:NSAnyEventMask + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue:YES]; + if (event == nil) break; @@ -1694,11 +1627,9 @@ void OS_OSX::process_events() { autoreleasePool = [[NSAutoreleasePool alloc] init]; } +void OS_OSX::push_input(const InputEvent &p_event) { - -void OS_OSX::push_input(const InputEvent& p_event) { - - InputEvent ev=p_event; + InputEvent ev = p_event; //print_line("EV: "+String(ev)); input->parse_input_event(ev); } @@ -1726,7 +1657,7 @@ void OS_OSX::run() { process_events(); // get rid of pending events joypad_osx->process_joypads(); - if (Main::iteration()==true) + if (Main::iteration() == true) break; }; @@ -1735,32 +1666,31 @@ void OS_OSX::run() { void OS_OSX::set_mouse_mode(MouseMode p_mode) { - if (p_mode==mouse_mode) - return; + if (p_mode == mouse_mode) + return; - if (p_mode==MOUSE_MODE_CAPTURED) { - // Apple Docs state that the display parameter is not used. - // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." - // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html - CGDisplayHideCursor(kCGDirectMainDisplay); - CGAssociateMouseAndMouseCursorPosition(false); - } else if (p_mode==MOUSE_MODE_HIDDEN) { - CGDisplayHideCursor(kCGDirectMainDisplay); - CGAssociateMouseAndMouseCursorPosition(true); - } else { - CGDisplayShowCursor(kCGDirectMainDisplay); - CGAssociateMouseAndMouseCursorPosition(true); - } + if (p_mode == MOUSE_MODE_CAPTURED) { + // Apple Docs state that the display parameter is not used. + // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." + // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html + CGDisplayHideCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(false); + } else if (p_mode == MOUSE_MODE_HIDDEN) { + CGDisplayHideCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(true); + } else { + CGDisplayShowCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(true); + } - mouse_mode=p_mode; + mouse_mode = p_mode; } OS::MouseMode OS_OSX::get_mouse_mode() const { - return mouse_mode; + return mouse_mode; } - String OS_OSX::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } @@ -1777,13 +1707,13 @@ int OS_OSX::get_power_percent_left() { return power_manager->get_power_percent_left(); } -OS_OSX* OS_OSX::singleton=NULL; +OS_OSX *OS_OSX::singleton = NULL; OS_OSX::OS_OSX() { - - mouse_mode=OS::MOUSE_MODE_VISIBLE; - main_loop=NULL; - singleton=this; + + mouse_mode = OS::MOUSE_MODE_VISIBLE; + main_loop = NULL; + singleton = this; autoreleasePool = [[NSAutoreleasePool alloc] init]; eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); @@ -1791,13 +1721,12 @@ OS_OSX::OS_OSX() { CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); - - /*if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) - { - _GodotInputError(Godot_PLATFORM_ERROR, - "NSGL: Failed to create context TLS"); - return GL_FALSE; - }*/ + /* + if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) { + _GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS"); + return GL_FALSE; + } +*/ framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); ERR_FAIL_COND(!framework); @@ -1808,12 +1737,12 @@ OS_OSX::OS_OSX() { // In case we are unbundled, make us a proper UI application [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - #if 0 +#if 0 // Menu bar setup must go between sharedApplication above and // finishLaunching below, in order to properly emulate the behavior // of NSApplicationMain createMenuBar(); - #endif +#endif [NSApp finishLaunching]; @@ -1821,14 +1750,13 @@ OS_OSX::OS_OSX() { ERR_FAIL_COND(!delegate); [NSApp setDelegate:delegate]; - - cursor_shape=CURSOR_ARROW; + cursor_shape = CURSOR_ARROW; current_screen = 0; maximized = false; minimized = false; - window_size=Vector2(1024,600); + window_size = Vector2(1024, 600); zoomed = false; - display_scale=1.0; + display_scale = 1.0; } |