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-rw-r--r--platform/android/AndroidManifest.xml.template2
-rw-r--r--platform/android/audio_driver_opensl.cpp1
-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/os_osx.h5
-rw-r--r--platform/osx/os_osx.mm67
-rw-r--r--platform/osx/platform_config.h1
-rw-r--r--platform/server/detect.py8
-rw-r--r--platform/server/platform_config.h6
-rw-r--r--platform/windows/os_windows.cpp11
-rw-r--r--platform/windows/platform_config.h1
-rw-r--r--platform/x11/context_gl_x11.cpp50
-rw-r--r--platform/x11/context_gl_x11.h12
-rw-r--r--platform/x11/crash_handler_x11.cpp3
-rw-r--r--platform/x11/os_x11.cpp46
-rw-r--r--platform/x11/os_x11.h5
-rw-r--r--platform/x11/platform_config.h1
16 files changed, 179 insertions, 42 deletions
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template
index 9d8eb951c4..a42ceb3c21 100644
--- a/platform/android/AndroidManifest.xml.template
+++ b/platform/android/AndroidManifest.xml.template
@@ -31,7 +31,7 @@
$$ADD_APPLICATION_CHUNKS$$
</application>
- <uses-feature android:glEsVersion="0x00030000"/>
+ <uses-feature android:glEsVersion="0x00030000" android:required="true" />
$$ADD_PERMISSION_CHUNKS$$
<uses-permission android:name="godot.ACCESS_CHECKIN_PROPERTIES"/>
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index bc77a4e729..e6bd3ff253 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -271,4 +271,5 @@ AudioDriverOpenSL::AudioDriverOpenSL() {
s_ad = this;
mutex = Mutex::create(); //NULL;
pause = false;
+ active = false;
}
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 6a9fd6b134..e51a8082f7 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -59,7 +59,7 @@ def configure(env):
# Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
# As such, we only support 64-bit
- env["bits"] = 64
+ env["bits"] = "64"
## Compiler configuration
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index aa8db8f300..04463a81f0 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -50,6 +50,11 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
+enum VideoDriver {
+ VIDEO_DRIVER_GLES3,
+ VIDEO_DRIVER_GLES2
+};
+
class OS_OSX : public OS_Unix {
public:
struct KeyEvent {
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 6e42eb58bd..f530da8b71 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -31,6 +31,7 @@
#include "os_osx.h"
#include "dir_access_osx.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "main/main.h"
#include "os/keyboard.h"
@@ -149,10 +150,44 @@ static Vector2 get_mouse_pos(NSEvent *event) {
@end
@interface GodotApplicationDelegate : NSObject
+- (void)forceUnbundledWindowActivationHackStep1;
+- (void)forceUnbundledWindowActivationHackStep2;
+- (void)forceUnbundledWindowActivationHackStep3;
@end
@implementation GodotApplicationDelegate
+- (void)forceUnbundledWindowActivationHackStep1 {
+ // Step1: Switch focus to macOS Dock.
+ // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
+ [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+ break;
+ }
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep2 {
+ // Step 2: Register app as foreground process.
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep3 {
+ // Step 3: Switch focus back to app window.
+ [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notice {
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil) {
+ // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
+ }
+}
+
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
// Note: called before main loop init!
char *utfs = strdup([filename UTF8String]);
@@ -992,12 +1027,19 @@ void OS_OSX::set_ime_position(const Point2 &p_pos) {
}
int OS_OSX::get_video_driver_count() const {
- return 1;
+
+ return 2;
}
const char *OS_OSX::get_video_driver_name(int p_driver) const {
- return "GLES3";
+ switch (p_driver) {
+ case VIDEO_DRIVER_GLES2:
+ return "GLES2";
+ case VIDEO_DRIVER_GLES3:
+ default:
+ return "GLES3";
+ }
}
void OS_OSX::initialize_core() {
@@ -1111,8 +1153,12 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
ADD_ATTR(NSOpenGLPFADoubleBuffer);
ADD_ATTR(NSOpenGLPFAClosestPolicy);
- //we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
- ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
+ } else {
+ //we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
+ ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
+ }
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
@@ -1169,13 +1215,16 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
/*** END OSX INITIALIZATION ***/
- bool use_gl2 = p_video_driver != 1;
-
AudioDriverManager::add_driver(&audio_driver);
// only opengl support here...
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
+ }
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
@@ -2325,7 +2374,7 @@ OS_OSX::OS_OSX() {
NSMenuItem *menu_item;
NSString *title;
- NSString *nsappname = [[[NSBundle mainBundle] performSelector:@selector(localizedInfoDictionary)] objectForKey:@"CFBundleName"];
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
if (nsappname == nil)
nsappname = [[NSProcessInfo processInfo] processName];
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 1b497cebef..3f72831d77 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -31,4 +31,5 @@
#include <alloca.h>
#define GLES3_INCLUDE_H "glad/glad.h"
+#define GLES2_INCLUDE_H "glad/glad.h"
#define PTHREAD_RENAME_SELF
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 43aad4ad26..c9a886ad6c 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -1,4 +1,5 @@
import os
+import platform
import sys
@@ -132,7 +133,12 @@ def configure(env):
env.Append(CPPPATH=['#platform/server'])
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
env.Append(LIBS=['pthread'])
- env.Append(LIBS=['dl'])
+
+ if (platform.system() == "Linux"):
+ env.Append(LIBS=['dl'])
+
+ if (platform.system().find("BSD") >= 0):
+ env.Append(LIBS=['execinfo'])
# Link those statically for portability
if env['use_static_cpp']:
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index af4cf07393..2fa8eda337 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -28,4 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifdef __linux__
#include <alloca.h>
+#endif
+#if defined(__FreeBSD__) || defined(__OpenBSD__)
+#include <stdlib.h>
+#define PTHREAD_BSD_SET_NAME
+#endif
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 20129299a1..8df4306729 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -632,7 +632,16 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
video_mode.width = window_w;
video_mode.height = window_h;
}
- //return 0; // Jump Back
+ if (wParam == SIZE_MAXIMIZED) {
+ maximized = true;
+ minimized = false;
+ } else if (wParam == SIZE_MINIMIZED) {
+ maximized = false;
+ minimized = true;
+ } else if (wParam == SIZE_RESTORED) {
+ maximized = false;
+ minimized = false;
+ }
} break;
case WM_ENTERSIZEMOVE: {
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 10ec9110d1..d100385e80 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -33,3 +33,4 @@
//#include <alloca.h>
//#endif
#define GLES3_INCLUDE_H "glad/glad.h"
+#define GLES2_INCLUDE_H "glad/glad.h"
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index 20f2212861..7a659a2734 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -146,20 +146,38 @@ Error ContextGL_X11::initialize() {
int (*oldHandler)(Display *, XErrorEvent *) =
XSetErrorHandler(&ctxErrorHandler);
- if (!opengl_3_context) {
- //oldstyle context:
- p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE);
- } else {
- static int context_attribs[] = {
- GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
- GLX_CONTEXT_MINOR_VERSION_ARB, 3,
- GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/,
- None
- };
-
- p->glx_context = glXCreateContextAttribsARB(x11_display, fbc[0], NULL, true, context_attribs);
- ERR_EXPLAIN("Could not obtain an OpenGL 3.3 context!");
- ERR_FAIL_COND_V(ctxErrorOccurred || !p->glx_context, ERR_UNCONFIGURED);
+ switch (context_type) {
+ case GLES_2_0_COMPATIBLE:
+ case OLDSTYLE: {
+ p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE);
+ } break;
+ /*
+ case ContextType::GLES_2_0_COMPATIBLE: {
+
+ static int context_attribs[] = {
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 0,
+ None
+ };
+
+ p->glx_context = glXCreateContextAttribsARB(x11_display, fbc[0], NULL, true, context_attribs);
+ ERR_EXPLAIN("Could not obtain an OpenGL 3.0 context!");
+ ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED);
+ } break;
+ */
+ case GLES_3_0_COMPATIBLE: {
+
+ static int context_attribs[] = {
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 3,
+ GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/,
+ None
+ };
+
+ p->glx_context = glXCreateContextAttribsARB(x11_display, fbc[0], NULL, true, context_attribs);
+ ERR_EXPLAIN("Could not obtain an OpenGL 3.3 context!");
+ ERR_FAIL_COND_V(ctxErrorOccurred || !p->glx_context, ERR_UNCONFIGURED);
+ } break;
}
XSync(x11_display, False);
@@ -229,13 +247,13 @@ bool ContextGL_X11::is_using_vsync() const {
return use_vsync;
}
-ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context) :
+ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type) :
x11_window(p_x11_window) {
default_video_mode = p_default_video_mode;
x11_display = p_x11_display;
- opengl_3_context = p_opengl_3_context;
+ context_type = p_context_type;
double_buffer = false;
direct_render = false;
diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h
index c969f0044d..b54cc84fac 100644
--- a/platform/x11/context_gl_x11.h
+++ b/platform/x11/context_gl_x11.h
@@ -46,6 +46,14 @@ struct ContextGL_X11_Private;
class ContextGL_X11 : public ContextGL {
+public:
+ enum ContextType {
+ OLDSTYLE,
+ GLES_2_0_COMPATIBLE,
+ GLES_3_0_COMPATIBLE
+ };
+
+private:
ContextGL_X11_Private *p;
OS::VideoMode default_video_mode;
//::Colormap x11_colormap;
@@ -54,8 +62,8 @@ class ContextGL_X11 : public ContextGL {
bool double_buffer;
bool direct_render;
int glx_minor, glx_major;
- bool opengl_3_context;
bool use_vsync;
+ ContextType context_type;
public:
virtual void release_current();
@@ -69,7 +77,7 @@ public:
virtual void set_use_vsync(bool p_use);
virtual bool is_using_vsync() const;
- ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context);
+ ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type);
~ContextGL_X11();
};
diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp
index 43b9051ea7..d39fc33f81 100644
--- a/platform/x11/crash_handler_x11.cpp
+++ b/platform/x11/crash_handler_x11.cpp
@@ -32,8 +32,9 @@
#define CRASH_HANDLER_ENABLED 1
#endif
+#include "crash_handler_x11.h"
#include "main/main.h"
-#include "os_x11.h"
+#include "os/os.h"
#include "project_settings.h"
#ifdef CRASH_HANDLER_ENABLED
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 66c02561b5..0cdd0f338b 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "os_x11.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "errno.h"
#include "key_mapping_x11.h"
@@ -77,14 +78,23 @@
#include <X11/XKBlib.h>
int OS_X11::get_video_driver_count() const {
- return 1;
+
+ return 2;
}
const char *OS_X11::get_video_driver_name(int p_driver) const {
- return "GLES3";
+
+ switch (p_driver) {
+ case VIDEO_DRIVER_GLES2:
+ return "GLES2";
+ case VIDEO_DRIVER_GLES3:
+ default:
+ return "GLES3";
+ }
}
int OS_X11::get_audio_driver_count() const {
+
return AudioDriverManager::get_driver_count();
}
@@ -283,12 +293,25 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
//print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height));
#if defined(OPENGL_ENABLED)
- context_gl = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, true));
- context_gl->initialize();
+ ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
+
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
+ }
- RasterizerGLES3::register_config();
+ context_gl = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type));
+ context_gl->initialize();
- RasterizerGLES3::make_current();
+ switch (opengl_api_type) {
+ case ContextGL_X11::GLES_2_0_COMPATIBLE: {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } break;
+ case ContextGL_X11::GLES_3_0_COMPATIBLE: {
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
+ } break;
+ }
context_gl->set_use_vsync(current_videomode.use_vsync);
@@ -1193,6 +1216,7 @@ bool OS_X11::is_window_maximized() const {
unsigned long len;
unsigned long remaining;
unsigned char *data = NULL;
+ bool retval = false;
int result = XGetWindowProperty(
x11_display,
@@ -1221,13 +1245,15 @@ bool OS_X11::is_window_maximized() const {
if (atoms[i] == wm_max_vert)
found_wm_max_vert = true;
- if (found_wm_max_horz && found_wm_max_vert)
- return true;
+ if (found_wm_max_horz && found_wm_max_vert) {
+ retval = true;
+ break;
+ }
}
- XFree(atoms);
}
- return false;
+ XFree(data);
+ return retval;
}
void OS_X11::set_window_always_on_top(bool p_enabled) {
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 494845bc56..9aa742b0a7 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -53,6 +53,11 @@
#include <X11/extensions/XInput2.h>
#endif
+enum VideoDriver {
+ VIDEO_DRIVER_GLES3,
+ VIDEO_DRIVER_GLES2
+};
+
// Hints for X11 fullscreen
typedef struct {
unsigned long flags;
diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h
index 58d6b210ee..b757be49c3 100644
--- a/platform/x11/platform_config.h
+++ b/platform/x11/platform_config.h
@@ -37,3 +37,4 @@
#endif
#define GLES3_INCLUDE_H "glad/glad.h"
+#define GLES2_INCLUDE_H "glad/glad.h"