diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/haiku/context_gl_haiku.h | 22 | ||||
-rw-r--r-- | platform/uwp/context_egl_uwp.h | 21 | ||||
-rw-r--r-- | platform/windows/context_gl_windows.h | 21 | ||||
-rw-r--r-- | platform/x11/context_gl_x11.h | 21 |
4 files changed, 40 insertions, 45 deletions
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h index 6eb67fea70..8452f5fbfb 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/haiku/context_gl_haiku.h @@ -33,12 +33,10 @@ #if defined(OPENGL_ENABLED) -#include "drivers/gl_context/context_gl.h" - #include "haiku_direct_window.h" #include "haiku_gl_view.h" -class ContextGL_Haiku : public ContextGL { +class ContextGL_Haiku { private: HaikuGLView *view; HaikuDirectWindow *window; @@ -46,18 +44,18 @@ private: bool use_vsync; public: - virtual Error initialize(); - virtual void release_current(); - virtual void make_current(); - virtual void swap_buffers(); - virtual int get_window_width(); - virtual int get_window_height(); + Error initialize(); + void release_current(); + void make_current(); + void swap_buffers(); + int get_window_width(); + int get_window_height(); - virtual void set_use_vsync(bool p_use); - virtual bool is_using_vsync() const; + void set_use_vsync(bool p_use); + bool is_using_vsync() const; ContextGL_Haiku(HaikuDirectWindow *p_window); - virtual ~ContextGL_Haiku(); + ~ContextGL_Haiku(); }; #endif diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 812bdfb688..0c62fe7456 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -37,11 +37,10 @@ #include "core/error_list.h" #include "core/os/os.h" -#include "drivers/gl_context/context_gl.h" using namespace Windows::UI::Core; -class ContextEGL_UWP : public ContextGL { +class ContextEGL_UWP { public: enum Driver { @@ -64,24 +63,24 @@ private: Driver driver; public: - virtual void release_current(); + void release_current(); - virtual void make_current(); + void make_current(); - virtual int get_window_width(); - virtual int get_window_height(); - virtual void swap_buffers(); + int get_window_width(); + int get_window_height(); + void swap_buffers(); - virtual void set_use_vsync(bool use) { vsync = use; } - virtual bool is_using_vsync() const { return vsync; } + void set_use_vsync(bool use) { vsync = use; } + bool is_using_vsync() const { return vsync; } - virtual Error initialize(); + Error initialize(); void reset(); void cleanup(); ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver); - virtual ~ContextEGL_UWP(); + ~ContextEGL_UWP(); }; #endif // CONTEXT_EGL_UWP_H diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index 09801b9146..d23fba50e1 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -37,13 +37,12 @@ #include "core/error_list.h" #include "core/os/os.h" -#include "drivers/gl_context/context_gl.h" #include <windows.h> typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); -class ContextGL_Windows : public ContextGL { +class ContextGL_Windows { HDC hDC; HGLRC hRC; @@ -55,21 +54,21 @@ class ContextGL_Windows : public ContextGL { PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; public: - virtual void release_current(); + void release_current(); - virtual void make_current(); + void make_current(); - virtual int get_window_width(); - virtual int get_window_height(); - virtual void swap_buffers(); + int get_window_width(); + int get_window_height(); + void swap_buffers(); - virtual Error initialize(); + Error initialize(); - virtual void set_use_vsync(bool p_use); - virtual bool is_using_vsync() const; + void set_use_vsync(bool p_use); + bool is_using_vsync() const; ContextGL_Windows(HWND hwnd, bool p_opengl_3_context); - virtual ~ContextGL_Windows(); + ~ContextGL_Windows(); }; #endif diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index 02455ce005..46420df48b 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -39,13 +39,12 @@ #if defined(OPENGL_ENABLED) #include "core/os/os.h" -#include "drivers/gl_context/context_gl.h" #include <X11/Xlib.h> #include <X11/extensions/Xrender.h> struct ContextGL_X11_Private; -class ContextGL_X11 : public ContextGL { +class ContextGL_X11 { public: enum ContextType { @@ -67,19 +66,19 @@ private: ContextType context_type; public: - virtual void release_current(); - virtual void make_current(); - virtual void swap_buffers(); - virtual int get_window_width(); - virtual int get_window_height(); + void release_current(); + void make_current(); + void swap_buffers(); + int get_window_width(); + int get_window_height(); - virtual Error initialize(); + Error initialize(); - virtual void set_use_vsync(bool p_use); - virtual bool is_using_vsync() const; + void set_use_vsync(bool p_use); + bool is_using_vsync() const; ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type); - virtual ~ContextGL_X11(); + ~ContextGL_X11(); }; #endif |