diff options
Diffstat (limited to 'platform')
184 files changed, 523 insertions, 1953 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index fb0ec75b16..ad682b9324 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -21,11 +21,6 @@ android_files = [ # 'power_android.cpp' ] -thirdparty_files = [ - 'ifaddrs_android.cpp', - 'cpu-features.c', -] - env_android = env.Clone() if env['target'] == "profile": env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED']) @@ -36,14 +31,10 @@ for x in android_files: env_thirdparty = env_android.Clone() env_thirdparty.disable_warnings() -for x in thirdparty_files: - android_objects.append(env_thirdparty.SharedObject(x)) - -prog = None +android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-android.cc')) abspath = env.Dir(".").abspath - with open_utf8(abspath + "/build.gradle.template", "r") as gradle_basein: gradle_text = gradle_basein.read() diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index b75a4a3869..bcef5b0c85 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index 3c51ed746d..a5b49e9077 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 21c61f6ca0..e259380a63 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 39e1315a02..77e16e507a 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/cpu-features.c b/platform/android/cpu-features.c deleted file mode 100644 index 9cdadd5407..0000000000 --- a/platform/android/cpu-features.c +++ /dev/null @@ -1,1089 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS - * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE - * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, - * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, - * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS - * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED - * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, - * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT - * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF - * SUCH DAMAGE. - */ - -/* ChangeLog for this library: - * - * NDK r8d: Add android_setCpu(). - * - * NDK r8c: Add new ARM CPU features: VFPv2, VFP_D32, VFP_FP16, - * VFP_FMA, NEON_FMA, IDIV_ARM, IDIV_THUMB2 and iWMMXt. - * - * Rewrite the code to parse /proc/self/auxv instead of - * the "Features" field in /proc/cpuinfo. - * - * Dynamically allocate the buffer that hold the content - * of /proc/cpuinfo to deal with newer hardware. - * - * NDK r7c: Fix CPU count computation. The old method only reported the - * number of _active_ CPUs when the library was initialized, - * which could be less than the real total. - * - * NDK r5: Handle buggy kernels which report a CPU Architecture number of 7 - * for an ARMv6 CPU (see below). - * - * Handle kernels that only report 'neon', and not 'vfpv3' - * (VFPv3 is mandated by the ARM architecture is Neon is implemented) - * - * Handle kernels that only report 'vfpv3d16', and not 'vfpv3' - * - * Fix x86 compilation. Report ANDROID_CPU_FAMILY_X86 in - * android_getCpuFamily(). - * - * NDK r4: Initial release - */ - -#if defined(__le32__) - -// When users enter this, we should only provide interface and -// libportable will give the implementations. - -#else // !__le32__ - -#include <sys/system_properties.h> -#include <pthread.h> -#include "cpu-features.h" -#include <stdio.h> -#include <stdlib.h> -#include <fcntl.h> -#include <errno.h> - -static pthread_once_t g_once; -static int g_inited; -static AndroidCpuFamily g_cpuFamily; -static uint64_t g_cpuFeatures; -static int g_cpuCount; - -#ifdef __arm__ -static uint32_t g_cpuIdArm; -#endif - -static const int android_cpufeatures_debug = 0; - -#ifdef __arm__ -# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_ARM -#elif defined __i386__ -# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_X86 -#else -# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_UNKNOWN -#endif - -#define D(...) \ - do { \ - if (android_cpufeatures_debug) { \ - printf(__VA_ARGS__); fflush(stdout); \ - } \ - } while (0) - -#ifdef __i386__ -static __inline__ void x86_cpuid(int func, int values[4]) -{ - int a, b, c, d; - /* We need to preserve ebx since we're compiling PIC code */ - /* this means we can't use "=b" for the second output register */ - __asm__ __volatile__ ( \ - "push %%ebx\n" - "cpuid\n" \ - "mov %%ebx, %1\n" - "pop %%ebx\n" - : "=a" (a), "=r" (b), "=c" (c), "=d" (d) \ - : "a" (func) \ - ); - values[0] = a; - values[1] = b; - values[2] = c; - values[3] = d; -} -#endif - -/* Get the size of a file by reading it until the end. This is needed - * because files under /proc do not always return a valid size when - * using fseek(0, SEEK_END) + ftell(). Nor can they be mmap()-ed. - */ -static int -get_file_size(const char* pathname) -{ - int fd, result = 0; - char buffer[256]; - - fd = open(pathname, O_RDONLY); - if (fd < 0) { - D("Can't open %s: %s\n", pathname, strerror(errno)); - return -1; - } - - for (;;) { - int ret = read(fd, buffer, sizeof buffer); - if (ret < 0) { - if (errno == EINTR) - continue; - D("Error while reading %s: %s\n", pathname, strerror(errno)); - break; - } - if (ret == 0) - break; - - result += ret; - } - close(fd); - return result; -} - -/* Read the content of /proc/cpuinfo into a user-provided buffer. - * Return the length of the data, or -1 on error. Does *not* - * zero-terminate the content. Will not read more - * than 'buffsize' bytes. - */ -static int -read_file(const char* pathname, char* buffer, size_t buffsize) -{ - int fd, count; - - fd = open(pathname, O_RDONLY); - if (fd < 0) { - D("Could not open %s: %s\n", pathname, strerror(errno)); - return -1; - } - count = 0; - while (count < (int)buffsize) { - int ret = read(fd, buffer + count, buffsize - count); - if (ret < 0) { - if (errno == EINTR) - continue; - D("Error while reading from %s: %s\n", pathname, strerror(errno)); - if (count == 0) - count = -1; - break; - } - if (ret == 0) - break; - count += ret; - } - close(fd); - return count; -} - -/* Extract the content of a the first occurence of a given field in - * the content of /proc/cpuinfo and return it as a heap-allocated - * string that must be freed by the caller. - * - * Return NULL if not found - */ -static char* -extract_cpuinfo_field(const char* buffer, int buflen, const char* field) -{ - int fieldlen = strlen(field); - const char* bufend = buffer + buflen; - char* result = NULL; - int len, ignore; - const char *p, *q; - - /* Look for first field occurence, and ensures it starts the line. */ - p = buffer; - for (;;) { - p = memmem(p, bufend-p, field, fieldlen); - if (p == NULL) - goto EXIT; - - if (p == buffer || p[-1] == '\n') - break; - - p += fieldlen; - } - - /* Skip to the first column followed by a space */ - p += fieldlen; - p = memchr(p, ':', bufend-p); - if (p == NULL || p[1] != ' ') - goto EXIT; - - /* Find the end of the line */ - p += 2; - q = memchr(p, '\n', bufend-p); - if (q == NULL) - q = bufend; - - /* Copy the line into a heap-allocated buffer */ - len = q-p; - result = malloc(len+1); - if (result == NULL) - goto EXIT; - - memcpy(result, p, len); - result[len] = '\0'; - -EXIT: - return result; -} - -/* Checks that a space-separated list of items contains one given 'item'. - * Returns 1 if found, 0 otherwise. - */ -static int -has_list_item(const char* list, const char* item) -{ - const char* p = list; - int itemlen = strlen(item); - - if (list == NULL) - return 0; - - while (*p) { - const char* q; - - /* skip spaces */ - while (*p == ' ' || *p == '\t') - p++; - - /* find end of current list item */ - q = p; - while (*q && *q != ' ' && *q != '\t') - q++; - - if (itemlen == q-p && !memcmp(p, item, itemlen)) - return 1; - - /* skip to next item */ - p = q; - } - return 0; -} - -/* Parse a number starting from 'input', but not going further - * than 'limit'. Return the value into '*result'. - * - * NOTE: Does not skip over leading spaces, or deal with sign characters. - * NOTE: Ignores overflows. - * - * The function returns NULL in case of error (bad format), or the new - * position after the decimal number in case of success (which will always - * be <= 'limit'). - */ -static const char* -parse_number(const char* input, const char* limit, int base, int* result) -{ - const char* p = input; - int val = 0; - while (p < limit) { - int d = (*p - '0'); - if ((unsigned)d >= 10U) { - d = (*p - 'a'); - if ((unsigned)d >= 6U) - d = (*p - 'A'); - if ((unsigned)d >= 6U) - break; - d += 10; - } - if (d >= base) - break; - val = val*base + d; - p++; - } - if (p == input) - return NULL; - - *result = val; - return p; -} - -static const char* -parse_decimal(const char* input, const char* limit, int* result) -{ - return parse_number(input, limit, 10, result); -} - -static const char* -parse_hexadecimal(const char* input, const char* limit, int* result) -{ - return parse_number(input, limit, 16, result); -} - -/* This small data type is used to represent a CPU list / mask, as read - * from sysfs on Linux. See http://www.kernel.org/doc/Documentation/cputopology.txt - * - * For now, we don't expect more than 32 cores on mobile devices, so keep - * everything simple. - */ -typedef struct { - uint32_t mask; -} CpuList; - -static __inline__ void -cpulist_init(CpuList* list) { - list->mask = 0; -} - -static __inline__ void -cpulist_and(CpuList* list1, CpuList* list2) { - list1->mask &= list2->mask; -} - -static __inline__ void -cpulist_set(CpuList* list, int index) { - if ((unsigned)index < 32) { - list->mask |= (uint32_t)(1U << index); - } -} - -static __inline__ int -cpulist_count(CpuList* list) { - return __builtin_popcount(list->mask); -} - -/* Parse a textual list of cpus and store the result inside a CpuList object. - * Input format is the following: - * - comma-separated list of items (no spaces) - * - each item is either a single decimal number (cpu index), or a range made - * of two numbers separated by a single dash (-). Ranges are inclusive. - * - * Examples: 0 - * 2,4-127,128-143 - * 0-1 - */ -static void -cpulist_parse(CpuList* list, const char* line, int line_len) -{ - const char* p = line; - const char* end = p + line_len; - const char* q; - - /* NOTE: the input line coming from sysfs typically contains a - * trailing newline, so take care of it in the code below - */ - while (p < end && *p != '\n') - { - int val, start_value, end_value; - - /* Find the end of current item, and put it into 'q' */ - q = memchr(p, ',', end-p); - if (q == NULL) { - q = end; - } - - /* Get first value */ - p = parse_decimal(p, q, &start_value); - if (p == NULL) - goto BAD_FORMAT; - - end_value = start_value; - - /* If we're not at the end of the item, expect a dash and - * and integer; extract end value. - */ - if (p < q && *p == '-') { - p = parse_decimal(p+1, q, &end_value); - if (p == NULL) - goto BAD_FORMAT; - } - - /* Set bits CPU list bits */ - for (val = start_value; val <= end_value; val++) { - cpulist_set(list, val); - } - - /* Jump to next item */ - p = q; - if (p < end) - p++; - } - -BAD_FORMAT: - ; -} - -/* Read a CPU list from one sysfs file */ -static void -cpulist_read_from(CpuList* list, const char* filename) -{ - char file[64]; - int filelen; - - cpulist_init(list); - - filelen = read_file(filename, file, sizeof file); - if (filelen < 0) { - D("Could not read %s: %s\n", filename, strerror(errno)); - return; - } - - cpulist_parse(list, file, filelen); -} - -// See <asm/hwcap.h> kernel header. -#define HWCAP_VFP (1 << 6) -#define HWCAP_IWMMXT (1 << 9) -#define HWCAP_NEON (1 << 12) -#define HWCAP_VFPv3 (1 << 13) -#define HWCAP_VFPv3D16 (1 << 14) -#define HWCAP_VFPv4 (1 << 16) -#define HWCAP_IDIVA (1 << 17) -#define HWCAP_IDIVT (1 << 18) - -#define AT_HWCAP 16 - -#if defined(__arm__) -/* Compute the ELF HWCAP flags. - */ -static uint32_t -get_elf_hwcap(const char* cpuinfo, int cpuinfo_len) -{ - /* IMPORTANT: - * Accessing /proc/self/auxv doesn't work anymore on all - * platform versions. More specifically, when running inside - * a regular application process, most of /proc/self/ will be - * non-readable, including /proc/self/auxv. This doesn't - * happen however if the application is debuggable, or when - * running under the "shell" UID, which is why this was not - * detected appropriately. - */ -#if 0 - uint32_t result = 0; - const char filepath[] = "/proc/self/auxv"; - int fd = open(filepath, O_RDONLY); - if (fd < 0) { - D("Could not open %s: %s\n", filepath, strerror(errno)); - return 0; - } - - struct { uint32_t tag; uint32_t value; } entry; - - for (;;) { - int ret = read(fd, (char*)&entry, sizeof entry); - if (ret < 0) { - if (errno == EINTR) - continue; - D("Error while reading %s: %s\n", filepath, strerror(errno)); - break; - } - // Detect end of list. - if (ret == 0 || (entry.tag == 0 && entry.value == 0)) - break; - if (entry.tag == AT_HWCAP) { - result = entry.value; - break; - } - } - close(fd); - return result; -#else - // Recreate ELF hwcaps by parsing /proc/cpuinfo Features tag. - uint32_t hwcaps = 0; - - char* cpuFeatures = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "Features"); - - if (cpuFeatures != NULL) { - D("Found cpuFeatures = '%s'\n", cpuFeatures); - - if (has_list_item(cpuFeatures, "vfp")) - hwcaps |= HWCAP_VFP; - if (has_list_item(cpuFeatures, "vfpv3")) - hwcaps |= HWCAP_VFPv3; - if (has_list_item(cpuFeatures, "vfpv3d16")) - hwcaps |= HWCAP_VFPv3D16; - if (has_list_item(cpuFeatures, "vfpv4")) - hwcaps |= HWCAP_VFPv4; - if (has_list_item(cpuFeatures, "neon")) - hwcaps |= HWCAP_NEON; - if (has_list_item(cpuFeatures, "idiva")) - hwcaps |= HWCAP_IDIVA; - if (has_list_item(cpuFeatures, "idivt")) - hwcaps |= HWCAP_IDIVT; - if (has_list_item(cpuFeatures, "idiv")) - hwcaps |= HWCAP_IDIVA | HWCAP_IDIVT; - if (has_list_item(cpuFeatures, "iwmmxt")) - hwcaps |= HWCAP_IWMMXT; - - free(cpuFeatures); - } - return hwcaps; -#endif -} -#endif /* __arm__ */ - -/* Return the number of cpus present on a given device. - * - * To handle all weird kernel configurations, we need to compute the - * intersection of the 'present' and 'possible' CPU lists and count - * the result. - */ -static int -get_cpu_count(void) -{ - CpuList cpus_present[1]; - CpuList cpus_possible[1]; - - cpulist_read_from(cpus_present, "/sys/devices/system/cpu/present"); - cpulist_read_from(cpus_possible, "/sys/devices/system/cpu/possible"); - - /* Compute the intersection of both sets to get the actual number of - * CPU cores that can be used on this device by the kernel. - */ - cpulist_and(cpus_present, cpus_possible); - - return cpulist_count(cpus_present); -} - -static void -android_cpuInitFamily(void) -{ -#if defined(__arm__) - g_cpuFamily = ANDROID_CPU_FAMILY_ARM; -#elif defined(__i386__) - g_cpuFamily = ANDROID_CPU_FAMILY_X86; -#elif defined(__mips64) -/* Needs to be before __mips__ since the compiler defines both */ - g_cpuFamily = ANDROID_CPU_FAMILY_MIPS64; -#elif defined(__mips__) - g_cpuFamily = ANDROID_CPU_FAMILY_MIPS; -#elif defined(__aarch64__) - g_cpuFamily = ANDROID_CPU_FAMILY_ARM64; -#elif defined(__x86_64__) - g_cpuFamily = ANDROID_CPU_FAMILY_X86_64; -#else - g_cpuFamily = ANDROID_CPU_FAMILY_UNKNOWN; -#endif -} - -static void -android_cpuInit(void) -{ - char* cpuinfo = NULL; - int cpuinfo_len; - - android_cpuInitFamily(); - - g_cpuFeatures = 0; - g_cpuCount = 1; - g_inited = 1; - - cpuinfo_len = get_file_size("/proc/cpuinfo"); - if (cpuinfo_len < 0) { - D("cpuinfo_len cannot be computed!"); - return; - } - cpuinfo = malloc(cpuinfo_len); - if (cpuinfo == NULL) { - D("cpuinfo buffer could not be allocated"); - return; - } - cpuinfo_len = read_file("/proc/cpuinfo", cpuinfo, cpuinfo_len); - D("cpuinfo_len is (%d):\n%.*s\n", cpuinfo_len, - cpuinfo_len >= 0 ? cpuinfo_len : 0, cpuinfo); - - if (cpuinfo_len < 0) /* should not happen */ { - free(cpuinfo); - return; - } - - /* Count the CPU cores, the value may be 0 for single-core CPUs */ - g_cpuCount = get_cpu_count(); - if (g_cpuCount == 0) { - g_cpuCount = 1; - } - - D("found cpuCount = %d\n", g_cpuCount); - -#ifdef __arm__ - { - char* features = NULL; - char* architecture = NULL; - - /* Extract architecture from the "CPU Architecture" field. - * The list is well-known, unlike the the output of - * the 'Processor' field which can vary greatly. - * - * See the definition of the 'proc_arch' array in - * $KERNEL/arch/arm/kernel/setup.c and the 'c_show' function in - * same file. - */ - char* cpuArch = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "CPU architecture"); - - if (cpuArch != NULL) { - char* end; - long archNumber; - int hasARMv7 = 0; - - D("found cpuArch = '%s'\n", cpuArch); - - /* read the initial decimal number, ignore the rest */ - archNumber = strtol(cpuArch, &end, 10); - - /* Here we assume that ARMv8 will be upwards compatible with v7 - * in the future. Unfortunately, there is no 'Features' field to - * indicate that Thumb-2 is supported. - */ - if (end > cpuArch && archNumber >= 7) { - hasARMv7 = 1; - } - - /* Unfortunately, it seems that certain ARMv6-based CPUs - * report an incorrect architecture number of 7! - * - * See http://code.google.com/p/android/issues/detail?id=10812 - * - * We try to correct this by looking at the 'elf_format' - * field reported by the 'Processor' field, which is of the - * form of "(v7l)" for an ARMv7-based CPU, and "(v6l)" for - * an ARMv6-one. - */ - if (hasARMv7) { - char* cpuProc = extract_cpuinfo_field(cpuinfo, cpuinfo_len, - "Processor"); - if (cpuProc != NULL) { - D("found cpuProc = '%s'\n", cpuProc); - if (has_list_item(cpuProc, "(v6l)")) { - D("CPU processor and architecture mismatch!!\n"); - hasARMv7 = 0; - } - free(cpuProc); - } - } - - if (hasARMv7) { - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_ARMv7; - } - - /* The LDREX / STREX instructions are available from ARMv6 */ - if (archNumber >= 6) { - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_LDREX_STREX; - } - - free(cpuArch); - } - - /* Extract the list of CPU features from ELF hwcaps */ - uint32_t hwcaps = get_elf_hwcap(cpuinfo, cpuinfo_len); - - if (hwcaps != 0) { - int has_vfp = (hwcaps & HWCAP_VFP); - int has_vfpv3 = (hwcaps & HWCAP_VFPv3); - int has_vfpv3d16 = (hwcaps & HWCAP_VFPv3D16); - int has_vfpv4 = (hwcaps & HWCAP_VFPv4); - int has_neon = (hwcaps & HWCAP_NEON); - int has_idiva = (hwcaps & HWCAP_IDIVA); - int has_idivt = (hwcaps & HWCAP_IDIVT); - int has_iwmmxt = (hwcaps & HWCAP_IWMMXT); - - // The kernel does a poor job at ensuring consistency when - // describing CPU features. So lots of guessing is needed. - - // 'vfpv4' implies VFPv3|VFP_FMA|FP16 - if (has_vfpv4) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3 | - ANDROID_CPU_ARM_FEATURE_VFP_FP16 | - ANDROID_CPU_ARM_FEATURE_VFP_FMA; - - // 'vfpv3' or 'vfpv3d16' imply VFPv3. Note that unlike GCC, - // a value of 'vfpv3' doesn't necessarily mean that the D32 - // feature is present, so be conservative. All CPUs in the - // field that support D32 also support NEON, so this should - // not be a problem in practice. - if (has_vfpv3 || has_vfpv3d16) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3; - - // 'vfp' is super ambiguous. Depending on the kernel, it can - // either mean VFPv2 or VFPv3. Make it depend on ARMv7. - if (has_vfp) { - if (g_cpuFeatures & ANDROID_CPU_ARM_FEATURE_ARMv7) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3; - else - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv2; - } - - // Neon implies VFPv3|D32, and if vfpv4 is detected, NEON_FMA - if (has_neon) { - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3 | - ANDROID_CPU_ARM_FEATURE_NEON | - ANDROID_CPU_ARM_FEATURE_VFP_D32; - if (has_vfpv4) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_NEON_FMA; - } - - // VFPv3 implies VFPv2 and ARMv7 - if (g_cpuFeatures & ANDROID_CPU_ARM_FEATURE_VFPv3) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv2 | - ANDROID_CPU_ARM_FEATURE_ARMv7; - - if (has_idiva) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_IDIV_ARM; - if (has_idivt) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2; - - if (has_iwmmxt) - g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_iWMMXt; - } - - /* Extract the cpuid value from various fields */ - // The CPUID value is broken up in several entries in /proc/cpuinfo. - // This table is used to rebuild it from the entries. - static const struct CpuIdEntry { - const char* field; - char format; - char bit_lshift; - char bit_length; - } cpu_id_entries[] = { - { "CPU implementer", 'x', 24, 8 }, - { "CPU variant", 'x', 20, 4 }, - { "CPU part", 'x', 4, 12 }, - { "CPU revision", 'd', 0, 4 }, - }; - size_t i; - D("Parsing /proc/cpuinfo to recover CPUID\n"); - for (i = 0; - i < sizeof(cpu_id_entries)/sizeof(cpu_id_entries[0]); - ++i) { - const struct CpuIdEntry* entry = &cpu_id_entries[i]; - char* value = extract_cpuinfo_field(cpuinfo, - cpuinfo_len, - entry->field); - if (value == NULL) - continue; - - D("field=%s value='%s'\n", entry->field, value); - char* value_end = value + strlen(value); - int val = 0; - const char* start = value; - const char* p; - if (value[0] == '0' && (value[1] == 'x' || value[1] == 'X')) { - start += 2; - p = parse_hexadecimal(start, value_end, &val); - } else if (entry->format == 'x') - p = parse_hexadecimal(value, value_end, &val); - else - p = parse_decimal(value, value_end, &val); - - if (p > (const char*)start) { - val &= ((1 << entry->bit_length)-1); - val <<= entry->bit_lshift; - g_cpuIdArm |= (uint32_t) val; - } - - free(value); - } - - // Handle kernel configuration bugs that prevent the correct - // reporting of CPU features. - static const struct CpuFix { - uint32_t cpuid; - uint64_t or_flags; - } cpu_fixes[] = { - /* The Nexus 4 (Qualcomm Krait) kernel configuration - * forgets to report IDIV support. */ - { 0x510006f2, ANDROID_CPU_ARM_FEATURE_IDIV_ARM | - ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 }, - { 0x510006f3, ANDROID_CPU_ARM_FEATURE_IDIV_ARM | - ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 }, - }; - size_t n; - for (n = 0; n < sizeof(cpu_fixes)/sizeof(cpu_fixes[0]); ++n) { - const struct CpuFix* entry = &cpu_fixes[n]; - - if (g_cpuIdArm == entry->cpuid) - g_cpuFeatures |= entry->or_flags; - } - - } -#endif /* __arm__ */ - -#ifdef __i386__ - int regs[4]; - -/* According to http://en.wikipedia.org/wiki/CPUID */ -#define VENDOR_INTEL_b 0x756e6547 -#define VENDOR_INTEL_c 0x6c65746e -#define VENDOR_INTEL_d 0x49656e69 - - x86_cpuid(0, regs); - int vendorIsIntel = (regs[1] == VENDOR_INTEL_b && - regs[2] == VENDOR_INTEL_c && - regs[3] == VENDOR_INTEL_d); - - x86_cpuid(1, regs); - if ((regs[2] & (1 << 9)) != 0) { - g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_SSSE3; - } - if ((regs[2] & (1 << 23)) != 0) { - g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_POPCNT; - } - if (vendorIsIntel && (regs[2] & (1 << 22)) != 0) { - g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_MOVBE; - } -#endif - - free(cpuinfo); -} - - -AndroidCpuFamily -android_getCpuFamily(void) -{ - pthread_once(&g_once, android_cpuInit); - return g_cpuFamily; -} - - -uint64_t -android_getCpuFeatures(void) -{ - pthread_once(&g_once, android_cpuInit); - return g_cpuFeatures; -} - - -int -android_getCpuCount(void) -{ - pthread_once(&g_once, android_cpuInit); - return g_cpuCount; -} - -static void -android_cpuInitDummy(void) -{ - g_inited = 1; -} - -int -android_setCpu(int cpu_count, uint64_t cpu_features) -{ - /* Fail if the library was already initialized. */ - if (g_inited) - return 0; - - android_cpuInitFamily(); - g_cpuCount = (cpu_count <= 0 ? 1 : cpu_count); - g_cpuFeatures = cpu_features; - pthread_once(&g_once, android_cpuInitDummy); - - return 1; -} - -#ifdef __arm__ -uint32_t -android_getCpuIdArm(void) -{ - pthread_once(&g_once, android_cpuInit); - return g_cpuIdArm; -} - -int -android_setCpuArm(int cpu_count, uint64_t cpu_features, uint32_t cpu_id) -{ - if (!android_setCpu(cpu_count, cpu_features)) - return 0; - - g_cpuIdArm = cpu_id; - return 1; -} -#endif /* __arm__ */ - -/* - * Technical note: Making sense of ARM's FPU architecture versions. - * - * FPA was ARM's first attempt at an FPU architecture. There is no Android - * device that actually uses it since this technology was already obsolete - * when the project started. If you see references to FPA instructions - * somewhere, you can be sure that this doesn't apply to Android at all. - * - * FPA was followed by "VFP", soon renamed "VFPv1" due to the emergence of - * new versions / additions to it. ARM considers this obsolete right now, - * and no known Android device implements it either. - * - * VFPv2 added a few instructions to VFPv1, and is an *optional* extension - * supported by some ARMv5TE, ARMv6 and ARMv6T2 CPUs. Note that a device - * supporting the 'armeabi' ABI doesn't necessarily support these. - * - * VFPv3-D16 adds a few instructions on top of VFPv2 and is typically used - * on ARMv7-A CPUs which implement a FPU. Note that it is also mandated - * by the Android 'armeabi-v7a' ABI. The -D16 suffix in its name means - * that it provides 16 double-precision FPU registers (d0-d15) and 32 - * single-precision ones (s0-s31) which happen to be mapped to the same - * register banks. - * - * VFPv3-D32 is the name of an extension to VFPv3-D16 that provides 16 - * additional double precision registers (d16-d31). Note that there are - * still only 32 single precision registers. - * - * VFPv3xD is a *subset* of VFPv3-D16 that only provides single-precision - * registers. It is only used on ARMv7-M (i.e. on micro-controllers) which - * are not supported by Android. Note that it is not compatible with VFPv2. - * - * NOTE: The term 'VFPv3' usually designate either VFPv3-D16 or VFPv3-D32 - * depending on context. For example GCC uses it for VFPv3-D32, but - * the Linux kernel code uses it for VFPv3-D16 (especially in - * /proc/cpuinfo). Always try to use the full designation when - * possible. - * - * NEON, a.k.a. "ARM Advanced SIMD" is an extension that provides - * instructions to perform parallel computations on vectors of 8, 16, - * 32, 64 and 128 bit quantities. NEON requires VFPv32-D32 since all - * NEON registers are also mapped to the same register banks. - * - * VFPv4-D16, adds a few instructions on top of VFPv3-D16 in order to - * perform fused multiply-accumulate on VFP registers, as well as - * half-precision (16-bit) conversion operations. - * - * VFPv4-D32 is VFPv4-D16 with 32, instead of 16, FPU double precision - * registers. - * - * VPFv4-NEON is VFPv4-D32 with NEON instructions. It also adds fused - * multiply-accumulate instructions that work on the NEON registers. - * - * NOTE: Similarly, "VFPv4" might either reference VFPv4-D16 or VFPv4-D32 - * depending on context. - * - * The following information was determined by scanning the binutils-2.22 - * sources: - * - * Basic VFP instruction subsets: - * - * #define FPU_VFP_EXT_V1xD 0x08000000 // Base VFP instruction set. - * #define FPU_VFP_EXT_V1 0x04000000 // Double-precision insns. - * #define FPU_VFP_EXT_V2 0x02000000 // ARM10E VFPr1. - * #define FPU_VFP_EXT_V3xD 0x01000000 // VFPv3 single-precision. - * #define FPU_VFP_EXT_V3 0x00800000 // VFPv3 double-precision. - * #define FPU_NEON_EXT_V1 0x00400000 // Neon (SIMD) insns. - * #define FPU_VFP_EXT_D32 0x00200000 // Registers D16-D31. - * #define FPU_VFP_EXT_FP16 0x00100000 // Half-precision extensions. - * #define FPU_NEON_EXT_FMA 0x00080000 // Neon fused multiply-add - * #define FPU_VFP_EXT_FMA 0x00040000 // VFP fused multiply-add - * - * FPU types (excluding NEON) - * - * FPU_VFP_V1xD (EXT_V1xD) - * | - * +--------------------------+ - * | | - * FPU_VFP_V1 (+EXT_V1) FPU_VFP_V3xD (+EXT_V2+EXT_V3xD) - * | | - * | | - * FPU_VFP_V2 (+EXT_V2) FPU_VFP_V4_SP_D16 (+EXT_FP16+EXT_FMA) - * | - * FPU_VFP_V3D16 (+EXT_Vx3D+EXT_V3) - * | - * +--------------------------+ - * | | - * FPU_VFP_V3 (+EXT_D32) FPU_VFP_V4D16 (+EXT_FP16+EXT_FMA) - * | | - * | FPU_VFP_V4 (+EXT_D32) - * | - * FPU_VFP_HARD (+EXT_FMA+NEON_EXT_FMA) - * - * VFP architectures: - * - * ARCH_VFP_V1xD (EXT_V1xD) - * | - * +------------------+ - * | | - * | ARCH_VFP_V3xD (+EXT_V2+EXT_V3xD) - * | | - * | ARCH_VFP_V3xD_FP16 (+EXT_FP16) - * | | - * | ARCH_VFP_V4_SP_D16 (+EXT_FMA) - * | - * ARCH_VFP_V1 (+EXT_V1) - * | - * ARCH_VFP_V2 (+EXT_V2) - * | - * ARCH_VFP_V3D16 (+EXT_V3xD+EXT_V3) - * | - * +-------------------+ - * | | - * | ARCH_VFP_V3D16_FP16 (+EXT_FP16) - * | - * +-------------------+ - * | | - * | ARCH_VFP_V4_D16 (+EXT_FP16+EXT_FMA) - * | | - * | ARCH_VFP_V4 (+EXT_D32) - * | | - * | ARCH_NEON_VFP_V4 (+EXT_NEON+EXT_NEON_FMA) - * | - * ARCH_VFP_V3 (+EXT_D32) - * | - * +-------------------+ - * | | - * | ARCH_VFP_V3_FP16 (+EXT_FP16) - * | - * ARCH_VFP_V3_PLUS_NEON_V1 (+EXT_NEON) - * | - * ARCH_NEON_FP16 (+EXT_FP16) - * - * -fpu=<name> values and their correspondance with FPU architectures above: - * - * {"vfp", FPU_ARCH_VFP_V2}, - * {"vfp9", FPU_ARCH_VFP_V2}, - * {"vfp3", FPU_ARCH_VFP_V3}, // For backwards compatbility. - * {"vfp10", FPU_ARCH_VFP_V2}, - * {"vfp10-r0", FPU_ARCH_VFP_V1}, - * {"vfpxd", FPU_ARCH_VFP_V1xD}, - * {"vfpv2", FPU_ARCH_VFP_V2}, - * {"vfpv3", FPU_ARCH_VFP_V3}, - * {"vfpv3-fp16", FPU_ARCH_VFP_V3_FP16}, - * {"vfpv3-d16", FPU_ARCH_VFP_V3D16}, - * {"vfpv3-d16-fp16", FPU_ARCH_VFP_V3D16_FP16}, - * {"vfpv3xd", FPU_ARCH_VFP_V3xD}, - * {"vfpv3xd-fp16", FPU_ARCH_VFP_V3xD_FP16}, - * {"neon", FPU_ARCH_VFP_V3_PLUS_NEON_V1}, - * {"neon-fp16", FPU_ARCH_NEON_FP16}, - * {"vfpv4", FPU_ARCH_VFP_V4}, - * {"vfpv4-d16", FPU_ARCH_VFP_V4D16}, - * {"fpv4-sp-d16", FPU_ARCH_VFP_V4_SP_D16}, - * {"neon-vfpv4", FPU_ARCH_NEON_VFP_V4}, - * - * - * Simplified diagram that only includes FPUs supported by Android: - * Only ARCH_VFP_V3D16 is actually mandated by the armeabi-v7a ABI, - * all others are optional and must be probed at runtime. - * - * ARCH_VFP_V3D16 (EXT_V1xD+EXT_V1+EXT_V2+EXT_V3xD+EXT_V3) - * | - * +-------------------+ - * | | - * | ARCH_VFP_V3D16_FP16 (+EXT_FP16) - * | - * +-------------------+ - * | | - * | ARCH_VFP_V4_D16 (+EXT_FP16+EXT_FMA) - * | | - * | ARCH_VFP_V4 (+EXT_D32) - * | | - * | ARCH_NEON_VFP_V4 (+EXT_NEON+EXT_NEON_FMA) - * | - * ARCH_VFP_V3 (+EXT_D32) - * | - * +-------------------+ - * | | - * | ARCH_VFP_V3_FP16 (+EXT_FP16) - * | - * ARCH_VFP_V3_PLUS_NEON_V1 (+EXT_NEON) - * | - * ARCH_NEON_FP16 (+EXT_FP16) - * - */ - -#endif // defined(__le32__) diff --git a/platform/android/cpu-features.h b/platform/android/cpu-features.h deleted file mode 100644 index 01b7fe207c..0000000000 --- a/platform/android/cpu-features.h +++ /dev/null @@ -1,214 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS - * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE - * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, - * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, - * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS - * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED - * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, - * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT - * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF - * SUCH DAMAGE. - */ -#ifndef CPU_FEATURES_H -#define CPU_FEATURES_H - -#include <sys/cdefs.h> -#include <stdint.h> - -__BEGIN_DECLS - -typedef enum { - ANDROID_CPU_FAMILY_UNKNOWN = 0, - ANDROID_CPU_FAMILY_ARM, - ANDROID_CPU_FAMILY_X86, - ANDROID_CPU_FAMILY_MIPS, - ANDROID_CPU_FAMILY_ARM64, - ANDROID_CPU_FAMILY_X86_64, - ANDROID_CPU_FAMILY_MIPS64, - - ANDROID_CPU_FAMILY_MAX /* do not remove */ - -} AndroidCpuFamily; - -/* Return family of the device's CPU */ -extern AndroidCpuFamily android_getCpuFamily(void); - -/* The list of feature flags for ARM CPUs that can be recognized by the - * library. Value details are: - * - * VFPv2: - * CPU supports the VFPv2 instruction set. Many, but not all, ARMv6 CPUs - * support these instructions. VFPv2 is a subset of VFPv3 so this will - * be set whenever VFPv3 is set too. - * - * ARMv7: - * CPU supports the ARMv7-A basic instruction set. - * This feature is mandated by the 'armeabi-v7a' ABI. - * - * VFPv3: - * CPU supports the VFPv3-D16 instruction set, providing hardware FPU - * support for single and double precision floating point registers. - * Note that only 16 FPU registers are available by default, unless - * the D32 bit is set too. This feature is also mandated by the - * 'armeabi-v7a' ABI. - * - * VFP_D32: - * CPU VFP optional extension that provides 32 FPU registers, - * instead of 16. Note that ARM mandates this feature is the 'NEON' - * feature is implemented by the CPU. - * - * NEON: - * CPU FPU supports "ARM Advanced SIMD" instructions, also known as - * NEON. Note that this mandates the VFP_D32 feature as well, per the - * ARM Architecture specification. - * - * VFP_FP16: - * Half-width floating precision VFP extension. If set, the CPU - * supports instructions to perform floating-point operations on - * 16-bit registers. This is part of the VFPv4 specification, but - * not mandated by any Android ABI. - * - * VFP_FMA: - * Fused multiply-accumulate VFP instructions extension. Also part of - * the VFPv4 specification, but not mandated by any Android ABI. - * - * NEON_FMA: - * Fused multiply-accumulate NEON instructions extension. Optional - * extension from the VFPv4 specification, but not mandated by any - * Android ABI. - * - * IDIV_ARM: - * Integer division available in ARM mode. Only available - * on recent CPUs (e.g. Cortex-A15). - * - * IDIV_THUMB2: - * Integer division available in Thumb-2 mode. Only available - * on recent CPUs (e.g. Cortex-A15). - * - * iWMMXt: - * Optional extension that adds MMX registers and operations to an - * ARM CPU. This is only available on a few XScale-based CPU designs - * sold by Marvell. Pretty rare in practice. - * - * If you want to tell the compiler to generate code that targets one of - * the feature set above, you should probably use one of the following - * flags (for more details, see technical note at the end of this file): - * - * -mfpu=vfp - * -mfpu=vfpv2 - * These are equivalent and tell GCC to use VFPv2 instructions for - * floating-point operations. Use this if you want your code to - * run on *some* ARMv6 devices, and any ARMv7-A device supported - * by Android. - * - * Generated code requires VFPv2 feature. - * - * -mfpu=vfpv3-d16 - * Tell GCC to use VFPv3 instructions (using only 16 FPU registers). - * This should be generic code that runs on any CPU that supports the - * 'armeabi-v7a' Android ABI. Note that no ARMv6 CPU supports this. - * - * Generated code requires VFPv3 feature. - * - * -mfpu=vfpv3 - * Tell GCC to use VFPv3 instructions with 32 FPU registers. - * Generated code requires VFPv3|VFP_D32 features. - * - * -mfpu=neon - * Tell GCC to use VFPv3 instructions with 32 FPU registers, and - * also support NEON intrinsics (see <arm_neon.h>). - * Generated code requires VFPv3|VFP_D32|NEON features. - * - * -mfpu=vfpv4-d16 - * Generated code requires VFPv3|VFP_FP16|VFP_FMA features. - * - * -mfpu=vfpv4 - * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32 features. - * - * -mfpu=neon-vfpv4 - * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32|NEON|NEON_FMA - * features. - * - * -mcpu=cortex-a7 - * -mcpu=cortex-a15 - * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32| - * NEON|NEON_FMA|IDIV_ARM|IDIV_THUMB2 - * This flag implies -mfpu=neon-vfpv4. - * - * -mcpu=iwmmxt - * Allows the use of iWMMXt instrinsics with GCC. - */ -enum { - ANDROID_CPU_ARM_FEATURE_ARMv7 = (1 << 0), - ANDROID_CPU_ARM_FEATURE_VFPv3 = (1 << 1), - ANDROID_CPU_ARM_FEATURE_NEON = (1 << 2), - ANDROID_CPU_ARM_FEATURE_LDREX_STREX = (1 << 3), - ANDROID_CPU_ARM_FEATURE_VFPv2 = (1 << 4), - ANDROID_CPU_ARM_FEATURE_VFP_D32 = (1 << 5), - ANDROID_CPU_ARM_FEATURE_VFP_FP16 = (1 << 6), - ANDROID_CPU_ARM_FEATURE_VFP_FMA = (1 << 7), - ANDROID_CPU_ARM_FEATURE_NEON_FMA = (1 << 8), - ANDROID_CPU_ARM_FEATURE_IDIV_ARM = (1 << 9), - ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 = (1 << 10), - ANDROID_CPU_ARM_FEATURE_iWMMXt = (1 << 11), -}; - -enum { - ANDROID_CPU_X86_FEATURE_SSSE3 = (1 << 0), - ANDROID_CPU_X86_FEATURE_POPCNT = (1 << 1), - ANDROID_CPU_X86_FEATURE_MOVBE = (1 << 2), -}; - -extern uint64_t android_getCpuFeatures(void); -#define android_getCpuFeaturesExt android_getCpuFeatures - -/* Return the number of CPU cores detected on this device. */ -extern int android_getCpuCount(void); - -/* The following is used to force the CPU count and features - * mask in sandboxed processes. Under 4.1 and higher, these processes - * cannot access /proc, which is the only way to get information from - * the kernel about the current hardware (at least on ARM). - * - * It _must_ be called only once, and before any android_getCpuXXX - * function, any other case will fail. - * - * This function return 1 on success, and 0 on failure. - */ -extern int android_setCpu(int cpu_count, - uint64_t cpu_features); - -#ifdef __arm__ -/* Retrieve the ARM 32-bit CPUID value from the kernel. - * Note that this cannot work on sandboxed processes under 4.1 and - * higher, unless you called android_setCpuArm() before. - */ -extern uint32_t android_getCpuIdArm(void); - -/* An ARM-specific variant of android_setCpu() that also allows you - * to set the ARM CPUID field. - */ -extern int android_setCpuArm(int cpu_count, - uint64_t cpu_features, - uint32_t cpu_id); -#endif - -__END_DECLS - -#endif /* CPU_FEATURES_H */ diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 679a13217f..af31c758ee 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index ea1e11a4f1..1d989dd35e 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index bfe737f138..3b5a6e9a6d 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/export.h b/platform/android/export/export.h index 9d66626866..42f3e70450 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 4c7436a5dc..f8a2c73a1e 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 1ee8697fa4..f8d46ea5d2 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index bba45ffc1d..63bc5f69d1 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index 98486702ab..304c33ecac 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/ifaddrs_android.cpp b/platform/android/ifaddrs_android.cpp deleted file mode 100644 index f6d5cdbe77..0000000000 --- a/platform/android/ifaddrs_android.cpp +++ /dev/null @@ -1,230 +0,0 @@ -/* - * libjingle - * Copyright 2012, Google Inc. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * 3. The name of the author may not be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF - * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO - * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "ifaddrs_android.h" -#include <stdlib.h> -#include <string.h> -#include <sys/types.h> -#include <sys/socket.h> -#include <sys/utsname.h> -#include <sys/ioctl.h> -#include <netinet/in.h> -#include <net/if.h> -#include <unistd.h> -#include <errno.h> -#include <linux/netlink.h> -#include <linux/rtnetlink.h> - -struct netlinkrequest { - nlmsghdr header; - ifaddrmsg msg; -}; - -namespace { -const int kMaxReadSize = 4096; -} - -static int set_ifname(struct ifaddrs* ifaddr, int interface) { - char buf[IFNAMSIZ] = {0}; - char* name = if_indextoname(interface, buf); - if (name == NULL) { - return -1; - } - ifaddr->ifa_name = new char[strlen(name) + 1]; - strncpy(ifaddr->ifa_name, name, strlen(name) + 1); - return 0; -} - -static int set_flags(struct ifaddrs* ifaddr) { - int fd = socket(AF_INET, SOCK_DGRAM, 0); - if (fd == -1) { - return -1; - } - ifreq ifr; - memset(&ifr, 0, sizeof(ifr)); - strncpy(ifr.ifr_name, ifaddr->ifa_name, IFNAMSIZ - 1); - int rc = ioctl(fd, SIOCGIFFLAGS, &ifr); - close(fd); - if (rc == -1) { - return -1; - } - ifaddr->ifa_flags = ifr.ifr_flags; - return 0; -} - -static int set_addresses(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* data, - size_t len) { - if (msg->ifa_family == AF_INET) { - sockaddr_in* sa = new sockaddr_in; - sa->sin_family = AF_INET; - memcpy(&sa->sin_addr, data, len); - ifaddr->ifa_addr = reinterpret_cast<sockaddr*>(sa); - } else if (msg->ifa_family == AF_INET6) { - sockaddr_in6* sa = new sockaddr_in6; - sa->sin6_family = AF_INET6; - sa->sin6_scope_id = msg->ifa_index; - memcpy(&sa->sin6_addr, data, len); - ifaddr->ifa_addr = reinterpret_cast<sockaddr*>(sa); - } else { - return -1; - } - return 0; -} - -static int make_prefixes(struct ifaddrs* ifaddr, int family, int prefixlen) { - char* prefix = NULL; - if (family == AF_INET) { - sockaddr_in* mask = new sockaddr_in; - mask->sin_family = AF_INET; - memset(&mask->sin_addr, 0, sizeof(in_addr)); - ifaddr->ifa_netmask = reinterpret_cast<sockaddr*>(mask); - if (prefixlen > 32) { - prefixlen = 32; - } - prefix = reinterpret_cast<char*>(&mask->sin_addr); - } else if (family == AF_INET6) { - sockaddr_in6* mask = new sockaddr_in6; - mask->sin6_family = AF_INET6; - memset(&mask->sin6_addr, 0, sizeof(in6_addr)); - ifaddr->ifa_netmask = reinterpret_cast<sockaddr*>(mask); - if (prefixlen > 128) { - prefixlen = 128; - } - prefix = reinterpret_cast<char*>(&mask->sin6_addr); - } else { - return -1; - } - for (int i = 0; i < (prefixlen / 8); i++) { - *prefix++ = 0xFF; - } - char remainder = 0xff; - remainder <<= (8 - prefixlen % 8); - *prefix = remainder; - return 0; -} - -static int populate_ifaddrs(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* bytes, - size_t len) { - if (set_ifname(ifaddr, msg->ifa_index) != 0) { - return -1; - } - if (set_flags(ifaddr) != 0) { - return -1; - } - if (set_addresses(ifaddr, msg, bytes, len) != 0) { - return -1; - } - if (make_prefixes(ifaddr, msg->ifa_family, msg->ifa_prefixlen) != 0) { - return -1; - } - return 0; -} - -int getifaddrs(struct ifaddrs** result) { - int fd = socket(PF_NETLINK, SOCK_RAW, NETLINK_ROUTE); - if (fd < 0) { - return -1; - } - netlinkrequest ifaddr_request; - memset(&ifaddr_request, 0, sizeof(ifaddr_request)); - ifaddr_request.header.nlmsg_flags = NLM_F_ROOT | NLM_F_REQUEST; - ifaddr_request.header.nlmsg_type = RTM_GETADDR; - ifaddr_request.header.nlmsg_len = NLMSG_LENGTH(sizeof(ifaddrmsg)); - ssize_t count = send(fd, &ifaddr_request, ifaddr_request.header.nlmsg_len, 0); - if (static_cast<size_t>(count) != ifaddr_request.header.nlmsg_len) { - close(fd); - return -1; - } - struct ifaddrs* start = NULL; - struct ifaddrs* current = NULL; - char buf[kMaxReadSize]; - ssize_t amount_read = recv(fd, &buf, kMaxReadSize, 0); - while (amount_read > 0) { - nlmsghdr* header = reinterpret_cast<nlmsghdr*>(&buf[0]); - size_t header_size = static_cast<size_t>(amount_read); - for ( ; NLMSG_OK(header, header_size); - header = NLMSG_NEXT(header, header_size)) { - switch (header->nlmsg_type) { - case NLMSG_DONE: - // Success. Return. - *result = start; - close(fd); - return 0; - case NLMSG_ERROR: - close(fd); - freeifaddrs(start); - return -1; - case RTM_NEWADDR: { - ifaddrmsg* address_msg = - reinterpret_cast<ifaddrmsg*>(NLMSG_DATA(header)); - rtattr* rta = IFA_RTA(address_msg); - ssize_t payload_len = IFA_PAYLOAD(header); - while (RTA_OK(rta, payload_len)) { - if (rta->rta_type == IFA_ADDRESS) { - int family = address_msg->ifa_family; - if (family == AF_INET || family == AF_INET6) { - ifaddrs* newest = new ifaddrs; - memset(newest, 0, sizeof(ifaddrs)); - if (current) { - current->ifa_next = newest; - } else { - start = newest; - } - if (populate_ifaddrs(newest, address_msg, RTA_DATA(rta), - RTA_PAYLOAD(rta)) != 0) { - freeifaddrs(start); - *result = NULL; - return -1; - } - current = newest; - } - } - rta = RTA_NEXT(rta, payload_len); - } - break; - } - } - } - amount_read = recv(fd, &buf, kMaxReadSize, 0); - } - close(fd); - freeifaddrs(start); - return -1; -} - -void freeifaddrs(struct ifaddrs* addrs) { - struct ifaddrs* last = NULL; - struct ifaddrs* cursor = addrs; - while (cursor) { - delete[] cursor->ifa_name; - delete cursor->ifa_addr; - delete cursor->ifa_netmask; - last = cursor; - cursor = cursor->ifa_next; - delete last; - } -} diff --git a/platform/android/ifaddrs_android.h b/platform/android/ifaddrs_android.h deleted file mode 100644 index 539fa40455..0000000000 --- a/platform/android/ifaddrs_android.h +++ /dev/null @@ -1,46 +0,0 @@ -/* - * libjingle - * Copyright 2013, Google Inc. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * 3. The name of the author may not be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF - * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO - * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -#ifndef TALK_BASE_IFADDRS_ANDROID_H_ -#define TALK_BASE_IFADDRS_ANDROID_H_ -#include <stdio.h> -#include <sys/socket.h> -// Implementation of getifaddrs for Android. -// Fills out a list of ifaddr structs (see below) which contain information -// about every network interface available on the host. -// See 'man getifaddrs' on Linux or OS X (nb: it is not a POSIX function). -struct ifaddrs { - struct ifaddrs* ifa_next; - char* ifa_name; - unsigned int ifa_flags; - struct sockaddr* ifa_addr; - struct sockaddr* ifa_netmask; - // Real ifaddrs has broadcast, point to point and data members. - // We don't need them (yet?). -}; -int getifaddrs(struct ifaddrs** result); -void freeifaddrs(struct ifaddrs* addrs); -#endif // TALK_BASE_IFADDRS_ANDROID_H_ diff --git a/platform/android/java/src/org/godotengine/godot/Dictionary.java b/platform/android/java/src/org/godotengine/godot/Dictionary.java index de6b4af568..588d9ae646 100644 --- a/platform/android/java/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index e3878754a0..8041c5f97e 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index 4701bac9df..fb7477c09c 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java index 3a94354843..91a7b99c36 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotIO.java b/platform/android/java/src/org/godotengine/godot/GodotIO.java index 75d67831d4..8cee20e435 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java index 45eb188327..29e7918645 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java index bde4221644..c3d81c5c1d 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java +++ b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index da5a8b11e2..ba8e8bd07b 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java index b2ac2c0d67..44bd462ed0 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 5d13f17ffb..d6e7ad5b18 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java index fe67f42f19..1d42aa4464 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java index aaf18c74bf..835779ba00 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java index 715f6e6f93..8a2facbcfb 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java index b3b27ec1b9..747a4ffd45 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java index e1d9bcee65..000aaa9456 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java index fd6fff3fa9..cf750872d5 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java index 2d1c467235..6701f9396a 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java index f34511137e..4c551d1d21 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java index 03a7a71bb1..3806d4bcad 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java +++ b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java index e1958390a5..e9c81eb2e5 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java +++ b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java index a1d5b26b3c..c5778102f6 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java +++ b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 022ccb7d89..4be1106967 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_class_wrapper.h b/platform/android/java_class_wrapper.h index ea3760452f..e9471a1897 100644 --- a/platform/android/java_class_wrapper.h +++ b/platform/android/java_class_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index fb9c0f08ad..885fb185a7 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index dc5b9cca49..e8d0d55bb3 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index afdd108987..2ee0b34c48 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.h b/platform/android/os_android.h index ad6fe1976a..3c591af4bb 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 299d8563dd..ac58be8444 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp index 0a6bf9dfcb..40b9d81189 100644 --- a/platform/android/power_android.cpp +++ b/platform/android/power_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/power_android.h b/platform/android/power_android.h index c39764222e..9730c53674 100644 --- a/platform/android/power_android.h +++ b/platform/android/power_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 6795315e63..98f6e79dcb 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index a57bc47e6d..1e1c00ab39 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index 7e68c01fad..8b7dd08bb7 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index 02fefcf52a..634438fd2a 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp index 41df17d2d1..d73d893603 100644 --- a/platform/haiku/context_gl_haiku.cpp +++ b/platform/haiku/context_gl_haiku.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h index 2c20570a8d..6eb67fea70 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/haiku/context_gl_haiku.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp index b042d81650..d772632d1c 100644 --- a/platform/haiku/godot_haiku.cpp +++ b/platform/haiku/godot_haiku.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp index 4f5e3e42a2..f548904547 100644 --- a/platform/haiku/haiku_application.cpp +++ b/platform/haiku/haiku_application.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h index a870037985..d808c03863 100644 --- a/platform/haiku/haiku_application.h +++ b/platform/haiku/haiku_application.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 6b64082250..c0dc1d2eee 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index eee09191fa..77aa71c9e0 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp index a40cbe5765..56db7b1ffb 100644 --- a/platform/haiku/haiku_gl_view.cpp +++ b/platform/haiku/haiku_gl_view.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h index 6869cb7de7..cc31268c72 100644 --- a/platform/haiku/haiku_gl_view.h +++ b/platform/haiku/haiku_gl_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp index ebe8117d5d..486e9a3d17 100644 --- a/platform/haiku/key_mapping_haiku.cpp +++ b/platform/haiku/key_mapping_haiku.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h index 917151bc4a..a6a50659e0 100644 --- a/platform/haiku/key_mapping_haiku.h +++ b/platform/haiku/key_mapping_haiku.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index f9f12af817..a5b2e66a22 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index e862eb44c3..d7eac10635 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h index b00510f5a1..3ce26136e8 100644 --- a/platform/haiku/platform_config.h +++ b/platform/haiku/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index debf051eda..d5540fe8db 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -23,7 +23,7 @@ ios_lib = env_ios.add_library('iphone', iphone_lib) def combine_libs(target=None, source=None, env=None): lib_path = target[0].srcnode().abspath - if ("OSXCROSS_IOS" in os.environ): + if "osxcross" in env: libtool = '$IPHONEPATH/usr/bin/${ios_triple}libtool' else: libtool = "$IPHONEPATH/usr/bin/libtool" diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index c34b5053d6..4c43f10e89 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index cc4985eb0c..bb0c11c767 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 4608770c09..20fb4428dd 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -29,7 +29,6 @@ def get_opts(): BoolVariable('icloud', 'Support for iCloud', True), BoolVariable('ios_exceptions', 'Enable exceptions', False), ('ios_triple', 'Triple for ios toolchain', ''), - BoolVariable('ios_sim', 'Build simulator binary', False), ] @@ -64,10 +63,7 @@ def configure(env): env.Append(LINKFLAGS=['-flto']) ## Architecture - if env["ios_sim"] and not ("arch" in env): - env["arch"] = "x86" - - if env["arch"] == "x86": # i386, simulator + if env["arch"] == "x86": # i386 env["bits"] = "32" elif env["arch"] == "x86_64": env["bits"] = "64" @@ -80,6 +76,10 @@ def configure(env): ## Compiler configuration + # Save this in environment for use by other modules + if "OSXCROSS_IOS" in os.environ: + env["osxcross"] = True + env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}' diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 8a9b254cdc..c178b1eb18 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index ea79973290..3da58def33 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 9a62cccb1a..1a14968f02 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index e210bfb862..97d6f0c71b 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 0d101eb696..4fb721f159 100644 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 92fba7224f..6f4d0ddb57 100644 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index f9b9654a8c..db93db5021 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index 52bb1131a0..aa4e1d4582 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index a9748bf562..e32618e8f6 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index 353438676d..7ed699c4f1 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index 2cdd477ed1..490e84c571 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 5e77683949..91c4725b35 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index 7eb4f495f7..686422ceb2 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 0f0810f28f..e9f009eabe 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index dd764b7173..16634c3b30 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 64a3c6355a..30d7a1ba41 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index d9fd61fb6e..1884e03403 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/platform_refcount.h b/platform/iphone/platform_refcount.h index 34338d92e7..56fd4e6e81 100644 --- a/platform/iphone/platform_refcount.h +++ b/platform/iphone/platform_refcount.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp index 7f9dadc363..e2631b7822 100644 --- a/platform/iphone/power_iphone.cpp +++ b/platform/iphone/power_iphone.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/power_iphone.h b/platform/iphone/power_iphone.h index 9619064915..eb930b99c5 100644 --- a/platform/iphone/power_iphone.h +++ b/platform/iphone/power_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/sem_iphone.cpp b/platform/iphone/sem_iphone.cpp index ebab9db8fa..05cdb6a2f7 100644 --- a/platform/iphone/sem_iphone.cpp +++ b/platform/iphone/sem_iphone.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/sem_iphone.h b/platform/iphone/sem_iphone.h index 3edc4492eb..134bc723d9 100644 --- a/platform/iphone/sem_iphone.h +++ b/platform/iphone/sem_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 31c4f0daf3..fc18661f62 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index f75f0fd812..0358abf9e2 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index c7a6d53561..d4dc43d57c 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 5f22f082e9..52d87528f6 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 49d5309737..49e460fffd 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index a5b627b8dc..fcfc75280d 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index c8aeb0b446..bf7e2bcce6 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index a30818decc..bf99ea5d42 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 7a325e81dd..b3f90b9011 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 2835d0723f..7ebbcd6f00 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc index d75d33a33a..d707d623ab 100644 --- a/platform/javascript/http_client.h.inc +++ b/platform/javascript/http_client.h.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index ccf4f8a11b..b4bab9a999 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h index b5ff46d7fe..4a596057da 100644 --- a/platform/javascript/http_request.h +++ b/platform/javascript/http_request.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js index ee1c06c623..7acd32d8bf 100644 --- a/platform/javascript/http_request.js +++ b/platform/javascript/http_request.js @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 9b8174cc71..bb43e2d46b 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index ec60571402..bdf9dfe18f 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 1a40f6a979..cc3018716d 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -415,12 +415,129 @@ void OS_JavaScript::set_cursor_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + if (get_mouse_mode() == MOUSE_MODE_VISIBLE) { + if (cursors[p_shape] != "") { + Vector<String> url = cursors[p_shape].split("?"); + set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8()); + } else { + set_css_cursor(godot2dom_cursor(p_shape)); + } + } + cursor_shape = p_shape; - if (get_mouse_mode() != MOUSE_MODE_HIDDEN) - set_css_cursor(godot2dom_cursor(cursor_shape)); } void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + + if (p_cursor.is_valid()) { + Ref<Texture> texture = p_cursor; + Ref<AtlasTexture> atlas_texture = p_cursor; + Ref<Image> image; + Size2 texture_size; + Rect2 atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + if (atlas_texture.is_valid()) + image->crop_from_point( + atlas_rect.position.x, + atlas_rect.position.y, + texture_size.width, + texture_size.height); + + if (image->get_format() != Image::FORMAT_RGBA8) { + image->convert(Image::FORMAT_RGBA8); + } + + png_image png_meta; + memset(&png_meta, 0, sizeof png_meta); + png_meta.version = PNG_IMAGE_VERSION; + png_meta.width = texture_size.width; + png_meta.height = texture_size.height; + png_meta.format = PNG_FORMAT_RGBA; + + PoolByteArray png; + size_t len; + PoolByteArray::Read r = image->get_data().read(); + ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL)); + + png.resize(len); + PoolByteArray::Write w = png.write(); + ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL)); + w = PoolByteArray::Write(); + + r = png.read(); + + char *object_url; + /* clang-format off */ + EM_ASM({ + var PNG_PTR = $0; + var PNG_LEN = $1; + var PTR = $2; + + var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' }); + var url = URL.createObjectURL(png); + var length_bytes = lengthBytesUTF8(url) + 1; + var string_on_wasm_heap = _malloc(length_bytes); + setValue(PTR, string_on_wasm_heap, '*'); + stringToUTF8(url, string_on_wasm_heap, length_bytes); + }, r.ptr(), len, &object_url); + /* clang-format on */ + r = PoolByteArray::Read(); + + String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y); + + /* clang-format off */ + EM_ASM({ _free($0); }, object_url); + /* clang-format on */ + + if (cursors[p_shape] != "") { + /* clang-format off */ + EM_ASM({ + URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); + }, cursors[p_shape].utf8().get_data()); + /* clang-format on */ + cursors[p_shape] = ""; + } + + cursors[p_shape] = url; + + } else if (cursors[p_shape] != "") { + /* clang-format off */ + EM_ASM({ + URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); + }, cursors[p_shape].utf8().get_data()); + /* clang-format on */ + cursors[p_shape] = ""; + } + + set_cursor_shape(cursor_shape); } void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) { @@ -432,7 +549,9 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) { if (p_mode == MOUSE_MODE_VISIBLE) { + // set_css_cursor must be called before set_cursor_shape to make the cursor visible set_css_cursor(godot2dom_cursor(cursor_shape)); + set_cursor_shape(cursor_shape); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_HIDDEN) { @@ -446,7 +565,9 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) { ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback"); ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED); ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS); + // set_css_cursor must be called before set_cursor_shape to make the cursor visible set_css_cursor(godot2dom_cursor(cursor_shape)); + set_cursor_shape(cursor_shape); } } diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 45c1a9d32d..64148915a5 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,6 +50,7 @@ class OS_JavaScript : public OS_Unix { InputDefault *input; Ref<InputEventKey> deferred_key_event; CursorShape cursor_shape; + String cursors[CURSOR_MAX]; Point2 touches[32]; Point2i last_click_pos; diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index af4cf07393..baba6325b3 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h index 5d93afb22d..dead90ca90 100644 --- a/platform/osx/crash_handler_osx.h +++ b/platform/osx/crash_handler_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 490155bb24..6684898085 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 051836b66d..6eee8f204f 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -72,7 +72,11 @@ def configure(env): ## Compiler configuration - if "OSXCROSS_ROOT" not in os.environ: # regular native build + # Save this in environment for use by other modules + if "OSXCROSS_ROOT" in os.environ: + env["osxcross"] = True + + if not "osxcross" in env: # regular native build env.Append(CCFLAGS=['-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'x86_64']) if (env["macports_clang"] != 'no'): diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index a9d6d63a8e..e1aa038c61 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index cf66cab060..ada142005b 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 12a0193521..845ef4e893 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 08294fc33c..7e7e697488 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 64116fa1e0..79364314aa 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 365b39c573..fa124dac11 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index addbefc5ad..255a674f09 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index ae2eb6288c..262079fa89 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index dd82e982ed..5880a0e0bd 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 1d32d5b5b9..ddb533cb79 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp index 22e279dfa7..a7cf9d831f 100644 --- a/platform/osx/power_osx.cpp +++ b/platform/osx/power_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/power_osx.h b/platform/osx/power_osx.h index 9ad51e505b..0f18f9f691 100644 --- a/platform/osx/power_osx.h +++ b/platform/osx/power_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/sem_osx.cpp b/platform/osx/sem_osx.cpp index 9b42abdb8d..4c3bad4379 100644 --- a/platform/osx/sem_osx.cpp +++ b/platform/osx/sem_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/sem_osx.h b/platform/osx/sem_osx.h index 0ab82873c6..563bdfdcb1 100644 --- a/platform/osx/sem_osx.h +++ b/platform/osx/sem_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h index 1c50eb95e3..10876bacc7 100644 --- a/platform/register_platform_apis.h +++ b/platform/register_platform_apis.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 3e48f0bf7f..91bd96ac31 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 5d67e2113f..9b6e7864e1 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,6 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ + #include "os_server.h" #include "core/print_string.h" diff --git a/platform/server/os_server.h b/platform/server/os_server.h index b5dc7900e6..7273a690ca 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,6 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ + #ifndef OS_SERVER_H #define OS_SERVER_H diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 26ba8f26c6..bedbff0b80 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index b769925849..1b8f9f3f9e 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 5f69f2cb0e..d403dace9d 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index c0ea13e7fb..6f4898c005 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index bd759c8647..e4839eeda2 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp index 6c60b27f5a..db15be3e06 100644 --- a/platform/uwp/gl_context_egl.cpp +++ b/platform/uwp/gl_context_egl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h index 3c7115cc34..60feed2e24 100644 --- a/platform/uwp/gl_context_egl.h +++ b/platform/uwp/gl_context_egl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index dcc9f7d3af..0899c7592c 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 98202cce9e..31fc9bcd11 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 1f81d476ea..ea0193b8ed 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 9641b9cde9..491c9bce03 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 606795479b..311a41454d 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp index 4eb48d2dd9..ba1311a1b1 100644 --- a/platform/uwp/power_uwp.cpp +++ b/platform/uwp/power_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h index da1cffe8f0..d6623f9340 100644 --- a/platform/uwp/power_uwp.h +++ b/platform/uwp/power_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp index c755204ec4..0e4e138aa6 100644 --- a/platform/uwp/thread_uwp.cpp +++ b/platform/uwp/thread_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h index 16e7efb60b..e29b45a903 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/uwp/thread_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 2d70b00dda..9d267c699f 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 5bcdb433b3..3076bbb1e8 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_win.cpp index 2760e87b8b..1d93c6d8dd 100644 --- a/platform/windows/crash_handler_win.cpp +++ b/platform/windows/crash_handler_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/crash_handler_win.h b/platform/windows/crash_handler_win.h index 95b1468197..016612a00e 100644 --- a/platform/windows/crash_handler_win.h +++ b/platform/windows/crash_handler_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp index 434eeea16e..ecff8f7a4d 100644 --- a/platform/windows/ctxgl_procaddr.cpp +++ b/platform/windows/ctxgl_procaddr.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h index cd229fb8db..cc40804ae6 100644 --- a/platform/windows/ctxgl_procaddr.h +++ b/platform/windows/ctxgl_procaddr.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index dcaae40b10..ca2f71ca18 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index 7f62e8955c..e3431797b4 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index 504a9a0380..0f5065d816 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp index 7201714fb8..ba05d2e495 100644 --- a/platform/windows/joypad.cpp +++ b/platform/windows/joypad.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad.h b/platform/windows/joypad.h index 0d14480733..3a6c0cef9f 100644 --- a/platform/windows/joypad.h +++ b/platform/windows/joypad.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index 80580a63b3..f9b01e5532 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h index 340f916e1c..e4f8a61d04 100644 --- a/platform/windows/key_mapping_win.h +++ b/platform/windows/key_mapping_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index 78bfadfeae..f12893a8dc 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index dff87b2c5d..3b41f1b901 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index e12e465dd3..4936a69120 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index aa020ed470..8a4aab5c36 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp index 5612906251..b96ae51132 100644 --- a/platform/windows/power_windows.cpp +++ b/platform/windows/power_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/power_windows.h b/platform/windows/power_windows.h index 4984b473ca..4d83d75e00 100644 --- a/platform/windows/power_windows.h +++ b/platform/windows/power_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 12a4a1ae39..7def419103 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h index 1cd1941b8a..475e1f25ab 100644 --- a/platform/windows/windows_terminal_logger.h +++ b/platform/windows/windows_terminal_logger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 8c1869a1f1..aadf7ee36d 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index be3083d957..02455ce005 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp index 79c3d9aece..8737a2b92b 100644 --- a/platform/x11/crash_handler_x11.cpp +++ b/platform/x11/crash_handler_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/crash_handler_x11.h b/platform/x11/crash_handler_x11.h index 49ca0df9a8..6efdd33d9d 100644 --- a/platform/x11/crash_handler_x11.h +++ b/platform/x11/crash_handler_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp index 904aceaca0..f7d98c1d68 100644 --- a/platform/x11/export/export.cpp +++ b/platform/x11/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/export/export.h b/platform/x11/export/export.h index ac44cef8f7..61b9a77524 100644 --- a/platform/x11/export/export.h +++ b/platform/x11/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index 21148f8e86..79407cd9dc 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp index aff9a50bd6..907c652ab4 100644 --- a/platform/x11/joypad_linux.cpp +++ b/platform/x11/joypad_linux.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h index 34b240abf1..b5904ce90b 100644 --- a/platform/x11/joypad_linux.h +++ b/platform/x11/joypad_linux.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp index 423e2737ee..9b5dfa4793 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/x11/key_mapping_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 6f05941c19..853fe7954a 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 34ec8709c4..0db79fa3e9 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -243,7 +243,26 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a // Set DRI_PRIME if not set. This means that Godot should default to a higher-power GPU if it exists. // Note: Due to the final '0' parameter to setenv any existing DRI_PRIME environment variables will not // be overwritten. - setenv("DRI_PRIME", "1", 0); + bool enable_dri_prime = true; + // Check if Nouveau is loaded, we don't want to force dGPU usage with that driver. + if (FileAccess *f = FileAccess::open("/proc/modules", FileAccess::READ)) { + // Match driver name + space + String nouveau_str = "nouveau "; + + while (!f->eof_reached()) { + String line = f->get_line(); + + if (line.begins_with(nouveau_str)) { + enable_dri_prime = false; + break; + } + } + f->close(); + memdelete(f); + } + if (enable_dri_prime) { + setenv("DRI_PRIME", "1", 0); + } ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE; @@ -1885,12 +1904,23 @@ void OS_X11::process_xevents() { // Determine the axis used (called valuators in XInput for some forsaken reason) // Mask is a bitmask indicating which axes are involved. // We are interested in the values of axes 0 and 1. - if (raw_event->valuators.mask_len <= 0 || !XIMaskIsSet(raw_event->valuators.mask, 0) || !XIMaskIsSet(raw_event->valuators.mask, 1)) { + if (raw_event->valuators.mask_len <= 0) { break; } - double rel_x = raw_event->raw_values[0]; - double rel_y = raw_event->raw_values[1]; + const double *values = raw_event->raw_values; + + double rel_x = 0.0; + double rel_y = 0.0; + + if (XIMaskIsSet(raw_event->valuators.mask, 0)) { + rel_x = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, 1)) { + rel_y = *values; + } // https://bugs.freedesktop.org/show_bug.cgi?id=71609 // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 4e73c5beec..cf1619bae2 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h index f6d7f5a8cd..9e6011ddf7 100644 --- a/platform/x11/platform_config.h +++ b/platform/x11/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp index 4ac331d212..943c2b1383 100644 --- a/platform/x11/power_x11.cpp +++ b/platform/x11/power_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/power_x11.h b/platform/x11/power_x11.h index d0805b6f8a..56fbd602f4 100644 --- a/platform/x11/power_x11.h +++ b/platform/x11/power_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |