diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/x11/detect.py | 10 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 36 |
2 files changed, 30 insertions, 16 deletions
diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 5f7b825f5e..94a87a7c90 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -58,11 +58,12 @@ def get_opts(): return [ BoolVariable('use_llvm', 'Use the LLVM compiler', False), + BoolVariable('use_lld', 'Use the LLD linker', False), BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False), BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False), BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False), BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False), - BoolVariable('pulseaudio', 'Detect & use pulseaudio', True), + BoolVariable('pulseaudio', 'Detect and use PulseAudio', True), BoolVariable('udev', 'Use udev for gamepad connection callbacks', False), EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), @@ -130,6 +131,12 @@ def configure(env): env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env.extra_suffix = ".llvm" + env.extra_suffix + if env['use_lld']: + if env['use_llvm']: + env.Append(LINKFLAGS=['-fuse-ld=lld']) + else: + print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.") + sys.exit(255) if env['use_ubsan'] or env['use_asan'] or env['use_lsan']: env.extra_suffix += "s" @@ -148,6 +155,7 @@ def configure(env): if env['use_lto']: env.Append(CCFLAGS=['-flto']) + if not env['use_llvm'] and env.GetOption("num_jobs") > 1: env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) else: diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index ad4bcb283f..f6161a9485 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -3036,34 +3036,40 @@ bool OS_X11::is_vsync_enabled() const { */ void OS_X11::set_context(int p_context) { - char *config_name = NULL; XClassHint *classHint = XAllocClassHint(); if (classHint) { - char *wm_class = (char *)"Godot"; - if (p_context == CONTEXT_EDITOR) - classHint->res_name = (char *)"Godot_Editor"; - if (p_context == CONTEXT_PROJECTMAN) - classHint->res_name = (char *)"Godot_ProjectList"; + CharString name_str; + switch (p_context) { + case CONTEXT_EDITOR: + name_str = "Godot_Editor"; + break; + case CONTEXT_PROJECTMAN: + name_str = "Godot_ProjectList"; + break; + case CONTEXT_ENGINE: + name_str = "Godot_Engine"; + break; + } + CharString class_str; if (p_context == CONTEXT_ENGINE) { - classHint->res_name = (char *)"Godot_Engine"; - String config_name_tmp = GLOBAL_GET("application/config/name"); - if (config_name_tmp.length() > 0) { - config_name = strdup(config_name_tmp.utf8().get_data()); + String config_name = GLOBAL_GET("application/config/name"); + if (config_name.length() == 0) { + class_str = "Godot_Engine"; } else { - config_name = strdup("Godot Engine"); + class_str = config_name.utf8(); } - - wm_class = config_name; + } else { + class_str = "Godot"; } - classHint->res_class = wm_class; + classHint->res_class = class_str.ptrw(); + classHint->res_name = name_str.ptrw(); XSetClassHint(x11_display, x11_window, classHint); XFree(classHint); - free(config_name); } } |