diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/detect.py | 2 | ||||
-rw-r--r-- | platform/iphone/rasterizer_iphone.cpp | 16 | ||||
-rw-r--r-- | platform/iphone/rasterizer_iphone.h | 20 | ||||
-rw-r--r-- | platform/windows/export/export.cpp | 29 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 29 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 4 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 9 |
7 files changed, 64 insertions, 45 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py index 0e78a4618d..8d2ed59f17 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -175,6 +175,8 @@ def configure(env): if env['android_arch'] == 'x86': can_vectorize = True target_opts = ['-target', 'i686-none-linux-android'] + # The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least + env.Append(CPPFLAGS=['-mstackrealign']) elif env["android_arch"] == "armv6": can_vectorize = False target_opts = ['-target', 'armv6-none-linux-androideabi'] diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp index 14288e4ba0..9563df5a2f 100644 --- a/platform/iphone/rasterizer_iphone.cpp +++ b/platform/iphone/rasterizer_iphone.cpp @@ -447,7 +447,7 @@ RID RasterizerIPhone::material_create() { return material_owner.make_rid(memnew(Material)); } -void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedSpatialMaterialParam p_parameter, const Variant &p_value) { +void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::SpatialMaterialParam p_parameter, const Variant &p_value) { Material *m = material_owner.get(p_material); ERR_FAIL_COND(!m); @@ -455,7 +455,7 @@ void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedSpa m->parameters[p_parameter] = p_value; } -Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material, VS::FixedSpatialMaterialParam p_parameter) const { +Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material, VS::SpatialMaterialParam p_parameter) const { Material *m = material_owner.get(p_material); ERR_FAIL_COND_V(!m, Variant()); @@ -464,7 +464,7 @@ Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material, VS::Fixed return m->parameters[p_parameter]; } -void RasterizerIPhone::fixed_material_set_texture(RID p_material, VS::FixedSpatialMaterialParam p_parameter, RID p_texture) { +void RasterizerIPhone::fixed_material_set_texture(RID p_material, VS::SpatialMaterialParam p_parameter, RID p_texture) { Material *m = material_owner.get(p_material); ERR_FAIL_COND(!m); @@ -472,7 +472,7 @@ void RasterizerIPhone::fixed_material_set_texture(RID p_material, VS::FixedSpati m->textures[p_parameter] = p_texture; } -RID RasterizerIPhone::fixed_material_get_texture(RID p_material, VS::FixedSpatialMaterialParam p_parameter) const { +RID RasterizerIPhone::fixed_material_get_texture(RID p_material, VS::SpatialMaterialParam p_parameter) const { Material *m = material_owner.get(p_material); ERR_FAIL_COND_V(!m, RID()); @@ -496,7 +496,7 @@ VS::MaterialBlendMode RasterizerIPhone::fixed_material_get_detail_blend_mode(RID return m->detail_blend_mode; } -void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material, VS::FixedSpatialMaterialParam p_parameter, VS::FixedSpatialMaterialTexCoordMode p_mode) { +void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter, VS::SpatialMaterialTexCoordMode p_mode) { Material *m = material_owner.get(p_material); ERR_FAIL_COND(!m); @@ -504,7 +504,7 @@ void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material, VS::Fixe m->texcoord_mode[p_parameter] = p_mode; } -VS::FixedSpatialMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode(RID p_material, VS::FixedSpatialMaterialParam p_parameter) const { +VS::SpatialMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter) const { Material *m = material_owner.get(p_material); ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXCOORD_TEXGEN); @@ -513,7 +513,7 @@ VS::FixedSpatialMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoo return m->texcoord_mode[p_parameter]; // for now } -void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material, VS::FixedSpatialMaterialTexGenMode p_mode) { +void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material, VS::SpatialMaterialTexGenMode p_mode) { Material *m = material_owner.get(p_material); ERR_FAIL_COND(!m); @@ -521,7 +521,7 @@ void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material, VS::FixedS m->texgen_mode = p_mode; }; -VS::FixedSpatialMaterialTexGenMode RasterizerIPhone::fixed_material_get_texgen_mode(RID p_material) const { +VS::SpatialMaterialTexGenMode RasterizerIPhone::fixed_material_get_texgen_mode(RID p_material) const { Material *m = material_owner.get(p_material); ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXGEN_SPHERE); diff --git a/platform/iphone/rasterizer_iphone.h b/platform/iphone/rasterizer_iphone.h index 02cb985dc8..5fee149e79 100644 --- a/platform/iphone/rasterizer_iphone.h +++ b/platform/iphone/rasterizer_iphone.h @@ -100,11 +100,11 @@ class RasterizerIPhone : public Rasterizer { RID textures[VisualServer::FIXED_MATERIAL_PARAM_MAX]; Transform uv_transform; - VS::FixedSpatialMaterialTexCoordMode texcoord_mode[VisualServer::FIXED_MATERIAL_PARAM_MAX]; + VS::SpatialMaterialTexCoordMode texcoord_mode[VisualServer::FIXED_MATERIAL_PARAM_MAX]; VS::MaterialBlendMode detail_blend_mode; - VS::FixedSpatialMaterialTexGenMode texgen_mode; + VS::SpatialMaterialTexGenMode texgen_mode; Material() { @@ -614,20 +614,20 @@ public: virtual RID material_create(); - virtual void fixed_material_set_parameter(RID p_material, VS::FixedSpatialMaterialParam p_parameter, const Variant &p_value); - virtual Variant fixed_material_get_parameter(RID p_material, VS::FixedSpatialMaterialParam p_parameter) const; + virtual void fixed_material_set_parameter(RID p_material, VS::SpatialMaterialParam p_parameter, const Variant &p_value); + virtual Variant fixed_material_get_parameter(RID p_material, VS::SpatialMaterialParam p_parameter) const; - virtual void fixed_material_set_texture(RID p_material, VS::FixedSpatialMaterialParam p_parameter, RID p_texture); - virtual RID fixed_material_get_texture(RID p_material, VS::FixedSpatialMaterialParam p_parameter) const; + virtual void fixed_material_set_texture(RID p_material, VS::SpatialMaterialParam p_parameter, RID p_texture); + virtual RID fixed_material_get_texture(RID p_material, VS::SpatialMaterialParam p_parameter) const; virtual void fixed_material_set_detail_blend_mode(RID p_material, VS::MaterialBlendMode p_mode); virtual VS::MaterialBlendMode fixed_material_get_detail_blend_mode(RID p_material) const; - virtual void fixed_material_set_texgen_mode(RID p_material, VS::FixedSpatialMaterialTexGenMode p_mode); - virtual VS::FixedSpatialMaterialTexGenMode fixed_material_get_texgen_mode(RID p_material) const; + virtual void fixed_material_set_texgen_mode(RID p_material, VS::SpatialMaterialTexGenMode p_mode); + virtual VS::SpatialMaterialTexGenMode fixed_material_get_texgen_mode(RID p_material) const; - virtual void fixed_material_set_texcoord_mode(RID p_material, VS::FixedSpatialMaterialParam p_parameter, VS::FixedSpatialMaterialTexCoordMode p_mode); - virtual VS::FixedSpatialMaterialTexCoordMode fixed_material_get_texcoord_mode(RID p_material, VS::FixedSpatialMaterialParam p_parameter) const; + virtual void fixed_material_set_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter, VS::SpatialMaterialTexCoordMode p_mode); + virtual VS::SpatialMaterialTexCoordMode fixed_material_get_texcoord_mode(RID p_material, VS::SpatialMaterialParam p_parameter) const; virtual void fixed_material_set_uv_transform(RID p_material, const Transform &p_transform); virtual Transform fixed_material_get_uv_transform(RID p_material) const; diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index bb51474a8c..df1605ae9e 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -26,28 +26,25 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "export.h" #include "editor/editor_export.h" #include "platform/windows/logo.h" void register_windows_exporter() { -#if 0 + Ref<EditorExportPlatformPC> platform; + platform.instance(); + Image img(_windows_logo); - Ref<ImageTexture> logo = memnew( ImageTexture ); + Ref<ImageTexture> logo; + logo.instance(); logo->create_from_image(img); + platform->set_logo(logo); + platform->set_name("Windows Desktop"); + platform->set_extension("exe"); + platform->set_release_32("windows_32_release.exe"); + platform->set_debug_32("windows_32_debug.exe"); + platform->set_release_64("windows_64_release.exe"); + platform->set_debug_64("windows_64_debug.exe"); - { - Ref<EditorExportPlatformPC> exporter = Ref<EditorExportPlatformPC>( memnew(EditorExportPlatformPC) ); - exporter->set_binary_extension("exe"); - exporter->set_release_binary32("windows_32_release.exe"); - exporter->set_debug_binary32("windows_32_debug.exe"); - exporter->set_release_binary64("windows_64_release.exe"); - exporter->set_debug_binary64("windows_64_debug.exe"); - exporter->set_name("Windows Desktop"); - exporter->set_logo(logo); - EditorImportExport::get_singleton()->add_export_platform(exporter); - } - -#endif + EditorExport::get_singleton()->add_export_platform(platform); } diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 83a6aa6079..cfc97d57da 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1582,6 +1582,32 @@ bool OS_Windows::get_borderless_window() { return video_mode.borderless_window; } +Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle) { + p_library_handle = (void *)LoadLibrary(p_path.utf8().get_data()); + if (!p_library_handle) { + ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + String::num(GetLastError())); + ERR_FAIL_V(ERR_CANT_OPEN); + } + return OK; +} + +Error OS_Windows::close_dynamic_library(void *p_library_handle) { + if (!FreeLibrary((HMODULE)p_library_handle)) { + return FAILED; + } + return OK; +} + +Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle) { + char *error; + p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data()); + if (!p_symbol_handle) { + ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError())); + ERR_FAIL_V(ERR_CANT_RESOLVE); + } + return OK; +} + void OS_Windows::request_attention() { FLASHWINFO info; @@ -2167,9 +2193,6 @@ void OS_Windows::run() { if (!main_loop) return; - // Process all events before the main initialization so the cursor will get initialized properly - process_events(); // get rid of pending events - main_loop->init(); uint64_t last_ticks = get_ticks_usec(); diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 25c3102ee6..050067ad7d 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -222,6 +222,10 @@ public: virtual void set_borderless_window(int p_borderless); virtual bool get_borderless_window(); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle); + virtual Error close_dynamic_library(void *p_library_handle); + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle); + virtual MainLoop *get_main_loop() const; virtual String get_name(); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 4606a90835..6aeab21c7f 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1277,12 +1277,8 @@ void OS_X11::process_xevents() { case EnterNotify: { if (main_loop && !mouse_mode_grab) main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - if (input) { - // Update mouse position. It is triggered before mouse motion. - Point2i pos(event.xmotion.x, event.xmotion.y); - input->set_mouse_pos(pos); + if (input) input->set_mouse_in_window(true); - } } break; case FocusIn: minimized = false; @@ -1904,9 +1900,6 @@ void OS_X11::run() { if (!main_loop) return; - // Process all events before the main initialization so the cursor will get initialized properly - process_xevents(); // get rid of pending events - main_loop->init(); //uint64_t last_ticks=get_ticks_usec(); |