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-rw-r--r--platform/android/build.gradle.template2
-rw-r--r--platform/android/power_android.cpp6
-rw-r--r--platform/haiku/haiku_application.cpp4
-rw-r--r--platform/haiku/haiku_direct_window.cpp4
-rw-r--r--platform/haiku/haiku_gl_view.cpp4
-rw-r--r--platform/haiku/power_haiku.cpp6
-rw-r--r--platform/iphone/app_delegate.mm3
-rw-r--r--platform/iphone/export/export.cpp11
-rw-r--r--platform/iphone/os_iphone.cpp12
-rw-r--r--platform/iphone/power_iphone.cpp6
-rw-r--r--platform/javascript/dom_keys.h12
-rw-r--r--platform/javascript/power_javascript.cpp6
-rw-r--r--platform/osx/export/export.cpp1
-rw-r--r--platform/osx/os_osx.mm2
-rw-r--r--platform/osx/power_osx.cpp6
-rw-r--r--platform/uwp/app.cpp18
-rw-r--r--platform/uwp/gl_context_egl.cpp14
-rw-r--r--platform/uwp/joypad_uwp.cpp6
-rw-r--r--platform/uwp/power_uwp.cpp6
-rw-r--r--platform/windows/crash_handler_win.cpp8
-rw-r--r--platform/windows/detect.py13
-rw-r--r--platform/windows/os_windows.cpp65
-rw-r--r--platform/windows/os_windows.h7
-rw-r--r--platform/windows/power_windows.cpp6
-rw-r--r--platform/x11/context_gl_x11.cpp4
-rw-r--r--platform/x11/detect.py9
-rw-r--r--platform/x11/os_x11.cpp167
-rw-r--r--platform/x11/os_x11.h11
-rw-r--r--platform/x11/power_x11.cpp6
29 files changed, 323 insertions, 102 deletions
diff --git a/platform/android/build.gradle.template b/platform/android/build.gradle.template
index 11c49fbb50..4a44d1c5f9 100644
--- a/platform/android/build.gradle.template
+++ b/platform/android/build.gradle.template
@@ -31,7 +31,7 @@ android {
disable 'MissingTranslation'
}
- compileSdkVersion 24
+ compileSdkVersion 26
buildToolsVersion "26.0.1"
useLibrary 'org.apache.http.legacy'
diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp
index 48c9377a5a..54fb435b62 100644
--- a/platform/android/power_android.cpp
+++ b/platform/android/power_android.cpp
@@ -245,8 +245,10 @@ int power_android::get_power_percent_left() {
}
}
-power_android::power_android()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+power_android::power_android() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
}
power_android::~power_android() {
diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp
index d23b9e27d8..e2649b15a4 100644
--- a/platform/haiku/haiku_application.cpp
+++ b/platform/haiku/haiku_application.cpp
@@ -29,6 +29,6 @@
/*************************************************************************/
#include "haiku_application.h"
-HaikuApplication::HaikuApplication()
- : BApplication("application/x-vnd.godot") {
+HaikuApplication::HaikuApplication() :
+ BApplication("application/x-vnd.godot") {
}
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index 24a8a4b17b..aa25064ccb 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -34,8 +34,8 @@
#include "main/main.h"
#include "os/keyboard.h"
-HaikuDirectWindow::HaikuDirectWindow(BRect p_frame)
- : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) {
+HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) :
+ BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) {
last_mouse_pos_valid = false;
last_buttons_state = 0;
last_button_mask = 0;
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
index d898bd1a5d..bb9c439e94 100644
--- a/platform/haiku/haiku_gl_view.cpp
+++ b/platform/haiku/haiku_gl_view.cpp
@@ -30,8 +30,8 @@
#include "haiku_gl_view.h"
#include "main/main.h"
-HaikuGLView::HaikuGLView(BRect frame, uint32 type)
- : BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) {
+HaikuGLView::HaikuGLView(BRect frame, uint32 type) :
+ BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) {
}
void HaikuGLView::AttachedToWindow(void) {
diff --git a/platform/haiku/power_haiku.cpp b/platform/haiku/power_haiku.cpp
index 8718b317a3..73d60e9fec 100644
--- a/platform/haiku/power_haiku.cpp
+++ b/platform/haiku/power_haiku.cpp
@@ -64,8 +64,10 @@ int PowerX11::get_power_percent_left() {
}
}
-PowerHaiku::PowerHaiku()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+PowerHaiku::PowerHaiku() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
}
PowerHaiku::~PowerHaiku() {
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 8f2893e69e..b591f80aa7 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -564,7 +564,7 @@ static int frame_count = 0;
MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
};
-- (void)applicationDidFinishLaunching:(UIApplication *)application {
+- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
printf("**************** app delegate init\n");
CGRect rect = [[UIScreen mainScreen] bounds];
@@ -671,6 +671,7 @@ static int frame_count = 0;
isAdvertisingTrackingEnabled]];
#endif
+ return TRUE;
};
- (void)applicationWillTerminate:(UIApplication *)application {
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index b05bb9ab09..1833bdf2b3 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -69,8 +69,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
String name;
bool is_default;
- ExportArchitecture()
- : name(""), is_default(false) {
+ ExportArchitecture() :
+ name(""),
+ is_default(false) {
}
ExportArchitecture(String p_name, bool p_is_default) {
@@ -453,8 +454,9 @@ struct CodesignData {
const Ref<EditorExportPreset> &preset;
bool debug;
- CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug)
- : preset(p_preset), debug(p_debug) {
+ CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
+ preset(p_preset),
+ debug(p_debug) {
}
};
@@ -972,6 +974,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset
if (!err.empty())
r_error = err;
+ r_missing_templates = !valid;
return valid;
}
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index f06657cd7b..1c7f41b464 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -117,7 +117,7 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_
*/
visual_server->init();
- // visual_server->cursor_set_visible(false, 0);
+ //visual_server->cursor_set_visible(false, 0);
// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
@@ -127,14 +127,6 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_
input = memnew(InputDefault);
-/*
-#ifdef IOS_SCORELOOP_ENABLED
- scoreloop = memnew(ScoreloopIOS);
- Engine::get_singleton()->add_singleton(Engine::Singleton("Scoreloop", scoreloop));
- scoreloop->connect();
-#endif
- */
-
#ifdef GAME_CENTER_ENABLED
game_center = memnew(GameCenter);
Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
@@ -149,7 +141,7 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_
#ifdef ICLOUD_ENABLED
icloud = memnew(ICloud);
Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud));
-//icloud->connect();
+ //icloud->connect();
#endif
Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", memnew(iOS)));
};
diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp
index 055d31ef0a..03afdb15f9 100644
--- a/platform/iphone/power_iphone.cpp
+++ b/platform/iphone/power_iphone.cpp
@@ -58,8 +58,10 @@ int PowerIphone::get_power_percent_left() {
}
}
-PowerIphone::PowerIphone()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+PowerIphone::PowerIphone() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
// TODO Auto-generated constructor stub
}
diff --git a/platform/javascript/dom_keys.h b/platform/javascript/dom_keys.h
index d63f165382..bd15cec603 100644
--- a/platform/javascript/dom_keys.h
+++ b/platform/javascript/dom_keys.h
@@ -262,7 +262,7 @@ int dom2godot_scancode(int dom_keycode) {
case DOM_VK_CAPS_LOCK:
return KEY_CAPSLOCK;
- /*
+ /*
case DOM_VK_KANA: return KEY_UNKNOWN;
case DOM_VK_HANGUL: return KEY_UNKNOWN;
case DOM_VK_EISU: return KEY_UNKNOWN;
@@ -274,7 +274,7 @@ int dom2godot_scancode(int dom_keycode) {
case DOM_VK_ESCAPE:
return KEY_ESCAPE;
- /*
+ /*
case DOM_VK_CONVERT: return KEY_UNKNOWN;
case DOM_VK_NONCONVERT: return KEY_UNKNOWN;
case DOM_VK_ACCEPT: return KEY_UNKNOWN;
@@ -292,7 +292,7 @@ int dom2godot_scancode(int dom_keycode) {
case DOM_VK_DOWN:
return KEY_DOWN;
- //case DOM_VK_SELECT: return KEY_UNKNOWN;
+ //case DOM_VK_SELECT: return KEY_UNKNOWN;
case DOM_VK_PRINTSCREEN: // this is the usual printScreen key
case DOM_VK_PRINT: // maybe for alt+printScreen or physical printers?
@@ -320,7 +320,7 @@ int dom2godot_scancode(int dom_keycode) {
case DOM_VK_DIVIDE:
return KEY_KP_DIVIDE;
- /*
+ /*
case DOM_VK_F17: return KEY_UNKNOWN;
case DOM_VK_F18: return KEY_UNKNOWN;
case DOM_VK_F19: return KEY_UNKNOWN;
@@ -335,7 +335,7 @@ int dom2godot_scancode(int dom_keycode) {
case DOM_VK_SCROLL_LOCK:
return KEY_SCROLLLOCK;
- /*
+ /*
case DOM_VK_WIN_OEM_FJ_JISHO: return KEY_UNKNOWN;
case DOM_VK_WIN_OEM_FJ_MASSHOU: return KEY_UNKNOWN;
case DOM_VK_WIN_OEM_FJ_TOUROKU: return KEY_UNKNOWN;
@@ -375,7 +375,7 @@ int dom2godot_scancode(int dom_keycode) {
case DOM_VK_QUOTE:
return KEY_APOSTROPHE;
- // rest is OEM/unusual
+ // rest is OEM/unusual
default: return KEY_UNKNOWN;
};
diff --git a/platform/javascript/power_javascript.cpp b/platform/javascript/power_javascript.cpp
index 10964502d4..54fceb75f4 100644
--- a/platform/javascript/power_javascript.cpp
+++ b/platform/javascript/power_javascript.cpp
@@ -63,8 +63,10 @@ int PowerJavascript::get_power_percent_left() {
}
}
-PowerJavascript::PowerJavascript()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+PowerJavascript::PowerJavascript() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
}
PowerJavascript::~PowerJavascript() {
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 8091a38adb..d3b763b42e 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -605,6 +605,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
if (!err.empty())
r_error = err;
+ r_missing_templates = !valid;
return valid;
}
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 732ec910c0..6cc8be250d 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1028,7 +1028,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
// OS X needs non-zero color size, so set resonable values
int colorBits = 32;
-// Fail if a robustness strategy was requested
+ // Fail if a robustness strategy was requested
#define ADD_ATTR(x) \
{ attributes[attributeCount++] = x; }
diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp
index eed03e63c1..bd5f9fe65f 100644
--- a/platform/osx/power_osx.cpp
+++ b/platform/osx/power_osx.cpp
@@ -242,8 +242,10 @@ int power_osx::get_power_percent_left() {
}
}
-power_osx::power_osx()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+power_osx::power_osx() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
}
power_osx::~power_osx() {
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index c565999d82..b47b99744e 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -77,15 +77,15 @@ public:
return 0;
}
-App::App()
- : mWindowClosed(false),
- mWindowVisible(true),
- mWindowWidth(0),
- mWindowHeight(0),
- mEglDisplay(EGL_NO_DISPLAY),
- mEglContext(EGL_NO_CONTEXT),
- mEglSurface(EGL_NO_SURFACE),
- number_of_contacts(0) {
+App::App() :
+ mWindowClosed(false),
+ mWindowVisible(true),
+ mWindowWidth(0),
+ mWindowHeight(0),
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mEglSurface(EGL_NO_SURFACE),
+ number_of_contacts(0) {
}
// The first method called when the IFrameworkView is being created.
diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp
index dafe5d5e25..2130af6d60 100644
--- a/platform/uwp/gl_context_egl.cpp
+++ b/platform/uwp/gl_context_egl.cpp
@@ -108,7 +108,8 @@ Error ContextEGL::initialize() {
EGL_NONE,*/
// These are the default display attributes, used to request ANGLE's D3D11 renderer.
// eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+.
- EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+ EGL_PLATFORM_ANGLE_TYPE_ANGLE,
+ EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
// EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
// Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
@@ -117,7 +118,8 @@ Error ContextEGL::initialize() {
// EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
// the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
// Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement.
- EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE,
+ EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE,
+ EGL_TRUE,
EGL_NONE,
};
@@ -190,10 +192,10 @@ void ContextEGL::cleanup() {
}
};
-ContextEGL::ContextEGL(CoreWindow ^ p_window)
- : mEglDisplay(EGL_NO_DISPLAY),
- mEglContext(EGL_NO_CONTEXT),
- mEglSurface(EGL_NO_SURFACE) {
+ContextEGL::ContextEGL(CoreWindow ^ p_window) :
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mEglSurface(EGL_NO_SURFACE) {
window = p_window;
};
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 0f84bd55a3..088d232e04 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -54,7 +54,7 @@ void JoypadUWP::process_controllers() {
case ControllerType::GAMEPAD_CONTROLLER: {
- GamepadReading reading = ((Gamepad ^)joy.controller_reference)->GetCurrentReading();
+ GamepadReading reading = ((Gamepad ^) joy.controller_reference)->GetCurrentReading();
int button_mask = (int)GamepadButtons::Menu;
for (int j = 0; j < 14; j++) {
@@ -161,7 +161,7 @@ void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, flo
GamepadVibration vibration;
vibration.LeftMotor = p_strong_magnitude;
vibration.RightMotor = p_weak_magnitude;
- ((Gamepad ^)joy.controller_reference)->Vibration = vibration;
+ ((Gamepad ^) joy.controller_reference)->Vibration = vibration;
joy.ff_timestamp = p_timestamp;
joy.ff_end_timestamp = p_duration == 0 ? 0 : p_timestamp + (uint64_t)(p_duration * 1000000.0);
@@ -175,7 +175,7 @@ void JoypadUWP::joypad_vibration_stop(int p_device, uint64_t p_timestamp) {
GamepadVibration vibration;
vibration.LeftMotor = 0.0;
vibration.RightMotor = 0.0;
- ((Gamepad ^)joy.controller_reference)->Vibration = vibration;
+ ((Gamepad ^) joy.controller_reference)->Vibration = vibration;
joy.ff_timestamp = p_timestamp;
joy.vibrating = false;
diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp
index 81e97b1391..14fce8b133 100644
--- a/platform/uwp/power_uwp.cpp
+++ b/platform/uwp/power_uwp.cpp
@@ -30,8 +30,10 @@
#include "power_uwp.h"
-PowerUWP::PowerUWP()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+PowerUWP::PowerUWP() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
}
PowerUWP::~PowerUWP() {
diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_win.cpp
index feea3911b2..5657036693 100644
--- a/platform/windows/crash_handler_win.cpp
+++ b/platform/windows/crash_handler_win.cpp
@@ -61,8 +61,8 @@ class symbol {
static const int max_name_len = 1024;
public:
- symbol(HANDLE process, DWORD64 address)
- : sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) {
+ symbol(HANDLE process, DWORD64 address) :
+ sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) {
memset(sym, '\0', sizeof(*sym) + max_name_len);
sym->SizeOfStruct = sizeof(*sym);
sym->MaxNameLength = max_name_len;
@@ -85,8 +85,8 @@ class get_mod_info {
HANDLE process;
public:
- get_mod_info(HANDLE h)
- : process(h) {}
+ get_mod_info(HANDLE h) :
+ process(h) {}
module_data operator()(HMODULE module) {
module_data ret;
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index fbb02c9d1b..d85e1b061c 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -64,6 +64,10 @@ def get_opts():
return [
('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
+ # Targeted Windows version: 7 (and later), minimum supported version
+ # XP support dropped after EOL due to missing API for IPv6 and other issues
+ # Vista support dropped after EOL due to GH-10243
+ ('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -97,11 +101,6 @@ def configure(env):
env.Append(CPPPATH=['#platform/windows'])
- # Targeted Windows version: 7 (and later), minimum supported version
- # XP support dropped after EOL due to missing API for IPv6 and other issues
- # Vista support dropped after EOL due to GH-10243
- winver = "0x0601"
-
if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
env['ENV']['TMP'] = os.environ['TMP']
@@ -175,7 +174,7 @@ def configure(env):
env.Append(CCFLAGS=['/DWASAPI_ENABLED'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DWIN32'])
- env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
+ env.Append(CCFLAGS=['/DWINVER=%s' % env['target_win_version'], '/D_WIN32_WINNT=%s' % env['target_win_version']])
if env["bits"] == "64":
env.Append(CCFLAGS=['/D_WIN64'])
@@ -271,7 +270,7 @@ def configure(env):
env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
+ env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser'])
env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 9bcbb6ddb6..79a760f055 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -73,22 +73,17 @@ static String format_error_message(DWORD id) {
LPWSTR messageBuffer = NULL;
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
+ NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
- String msg = "Error "+itos(id)+": "+String(messageBuffer,size);
+ String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
LocalFree(messageBuffer);
return msg;
-
}
-
-
extern HINSTANCE godot_hinstance;
-
-
void RedirectIOToConsole() {
int hConHandle;
@@ -228,7 +223,17 @@ bool OS_Windows::can_draw() const {
#define SIGNATURE_MASK 0xFFFFFF00
#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE)
-void OS_Windows::_touch_event(bool p_pressed, int p_x, int p_y, int idx) {
+void OS_Windows::_touch_event(bool p_pressed, float p_x, float p_y, int idx) {
+
+ // Defensive
+ if (touch_state.has(idx) == p_pressed)
+ return;
+
+ if (p_pressed) {
+ touch_state.insert(idx, Vector2(p_x, p_y));
+ } else {
+ touch_state.erase(idx);
+ }
Ref<InputEventScreenTouch> event;
event.instance();
@@ -241,7 +246,17 @@ void OS_Windows::_touch_event(bool p_pressed, int p_x, int p_y, int idx) {
}
};
-void OS_Windows::_drag_event(int p_x, int p_y, int idx) {
+void OS_Windows::_drag_event(float p_x, float p_y, int idx) {
+
+ Map<int, Vector2>::Element *curr = touch_state.find(idx);
+ // Defensive
+ if (!curr)
+ return;
+
+ if (curr->get() == Vector2(p_x, p_y))
+ return;
+
+ curr->get() = Vector2(p_x, p_y);
Ref<InputEventScreenDrag> event;
event.instance();
@@ -271,6 +286,13 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
ReleaseCapture();
}
+
+ // Release every touch to avoid sticky points
+ for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) {
+ _touch_event(false, E->get().x, E->get().y, E->key());
+ }
+ touch_state.clear();
+
break;
}
case WM_ACTIVATE: // Watch For Window Activate Message
@@ -674,7 +696,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
print_line("input lang change");
} break;
-#if WINVER >= 0x0601 // for windows 7
case WM_TOUCH: {
BOOL bHandled = FALSE;
@@ -687,10 +708,10 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
//do something with each touch input entry
if (ti.dwFlags & TOUCHEVENTF_MOVE) {
- _drag_event(ti.x / 100, ti.y / 100, ti.dwID);
+ _drag_event(ti.x / 100.0f, ti.y / 100.0f, ti.dwID);
} else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) {
- _touch_event(ti.dwFlags & TOUCHEVENTF_DOWN != 0, ti.x / 100, ti.y / 100, ti.dwID);
+ _touch_event(ti.dwFlags & TOUCHEVENTF_DOWN, ti.x / 100.0f, ti.y / 100.0f, ti.dwID);
};
}
bHandled = TRUE;
@@ -708,7 +729,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
} break;
-#endif
case WM_DEVICECHANGE: {
joypad->probe_joypads();
@@ -1092,7 +1112,7 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
tme.dwHoverTime = HOVER_DEFAULT;
TrackMouseEvent(&tme);
- //RegisterTouchWindow(hWnd, 0); // Windows 7
+ RegisterTouchWindow(hWnd, 0);
_ensure_user_data_dir();
@@ -1206,6 +1226,7 @@ void OS_Windows::finalize() {
memdelete(joypad);
memdelete(input);
+ touch_state.clear();
visual_server->finish();
memdelete(visual_server);
@@ -1608,17 +1629,23 @@ void OS_Windows::_update_window_style(bool repaint) {
Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+ typedef DLL_DIRECTORY_COOKIE(WINAPI * PAddDllDirectory)(PCWSTR);
+ typedef BOOL(WINAPI * PRemoveDllDirectory)(DLL_DIRECTORY_COOKIE);
+
+ PAddDllDirectory add_dll_directory = (PAddDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "AddDllDirectory");
+ PRemoveDllDirectory remove_dll_directory = (PRemoveDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "RemoveDllDirectory");
+ bool has_dll_directory_api = ((add_dll_directory != NULL) && (remove_dll_directory != NULL));
DLL_DIRECTORY_COOKIE cookie;
- if (p_also_set_library_path) {
- cookie = AddDllDirectory(p_path.get_base_dir().c_str());
+ if (p_also_set_library_path && has_dll_directory_api) {
+ cookie = add_dll_directory(p_path.get_base_dir().c_str());
}
- p_library_handle = (void *)LoadLibraryExW(p_path.c_str(), NULL, p_also_set_library_path ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
+ p_library_handle = (void *)LoadLibraryExW(p_path.c_str(), NULL, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
- if (p_also_set_library_path) {
- RemoveDllDirectory(cookie);
+ if (p_also_set_library_path && has_dll_directory_api) {
+ remove_dll_directory(cookie);
}
if (!p_library_handle) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index e98f8277df..af1ccd4446 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -117,6 +117,7 @@ class OS_Windows : public OS {
InputDefault *input;
JoypadWindows *joypad;
+ Map<int, Vector2> touch_state;
PowerWindows *power_manager;
@@ -132,8 +133,8 @@ class OS_Windows : public OS {
CrashHandler crash_handler;
- void _drag_event(int p_x, int p_y, int idx);
- void _touch_event(bool p_pressed, int p_x, int p_y, int idx);
+ void _drag_event(float p_x, float p_y, int idx);
+ void _touch_event(bool p_pressed, float p_x, float p_y, int idx);
void _update_window_style(bool repaint = true);
@@ -212,7 +213,7 @@ public:
virtual void set_borderless_window(int p_borderless);
virtual bool get_borderless_window();
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle,bool p_also_set_library_path=false);
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
virtual Error close_dynamic_library(void *p_library_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp
index 8d86f160f1..cc452d774d 100644
--- a/platform/windows/power_windows.cpp
+++ b/platform/windows/power_windows.cpp
@@ -121,8 +121,10 @@ int PowerWindows::get_power_percent_left() {
}
}
-PowerWindows::PowerWindows()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+PowerWindows::PowerWindows() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
}
PowerWindows::~PowerWindows() {
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index 4f9d4a84b9..61c6b3c9dd 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -228,8 +228,8 @@ bool ContextGL_X11::is_using_vsync() const {
return use_vsync;
}
-ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context)
- : x11_window(p_x11_window) {
+ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context) :
+ x11_window(p_x11_window) {
default_video_mode = p_default_video_mode;
x11_display = p_x11_display;
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 3d07851c4f..d7dbe71da4 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -55,6 +55,7 @@ def get_opts():
BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
+ BoolVariable('touch', 'Enable touch events', True),
]
@@ -141,6 +142,14 @@ def configure(env):
env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xrandr --cflags --libs')
+ if (env['touch']):
+ x11_error = os.system("pkg-config xi --modversion > /dev/null ")
+ if (x11_error):
+ print("xi not found.. cannot build with touch. Aborting.")
+ sys.exit(255)
+ env.ParseConfig('pkg-config xi --cflags --libs')
+ env.Append(CPPFLAGS=['-DTOUCH_ENABLED'])
+
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
if not env['builtin_openssl']:
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index d1aa129e77..c210a03688 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -132,10 +132,9 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
// Try to support IME if detectable auto-repeat is supported
if (xkb_dar == True) {
-// Xutf8LookupString will be used later instead of XmbLookupString before
-// the multibyte sequences can be converted to unicode string.
-
#ifdef X_HAVE_UTF8_STRING
+ // Xutf8LookupString will be used later instead of XmbLookupString before
+ // the multibyte sequences can be converted to unicode string.
modifiers = XSetLocaleModifiers("");
#endif
}
@@ -178,6 +177,50 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
}
}
+#ifdef TOUCH_ENABLED
+ if (!XQueryExtension(x11_display, "XInputExtension", &touch.opcode, &event_base, &error_base)) {
+ fprintf(stderr, "XInput extension not available");
+ } else {
+ // 2.2 is the first release with multitouch
+ int xi_major = 2;
+ int xi_minor = 2;
+ if (XIQueryVersion(x11_display, &xi_major, &xi_minor) != Success) {
+ fprintf(stderr, "XInput 2.2 not available (server supports %d.%d)\n", xi_major, xi_minor);
+ touch.opcode = 0;
+ } else {
+ int dev_count;
+ XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count);
+
+ for (int i = 0; i < dev_count; i++) {
+ XIDeviceInfo *dev = &info[i];
+ if (!dev->enabled)
+ continue;
+ /*if (dev->use != XIMasterPointer)
+ continue;*/
+
+ bool direct_touch = false;
+ for (int j = 0; j < dev->num_classes; j++) {
+ if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) {
+ direct_touch = true;
+ printf("%d) %d %s\n", i, dev->attachment, dev->name);
+ break;
+ }
+ }
+ if (direct_touch) {
+ touch.devices.push_back(dev->deviceid);
+ fprintf(stderr, "Using touch device: %s\n", dev->name);
+ }
+ }
+
+ XIFreeDeviceInfo(info);
+
+ if (!touch.devices.size()) {
+ fprintf(stderr, "No suitable touch device found\n");
+ }
+ }
+ }
+#endif
+
xim = XOpenIM(x11_display, NULL, NULL, NULL);
if (xim == NULL) {
@@ -308,6 +351,32 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
XChangeWindowAttributes(x11_display, x11_window, CWEventMask, &new_attr);
+#ifdef TOUCH_ENABLED
+ if (touch.devices.size()) {
+
+ // Must be alive after this block
+ static unsigned char mask_data[XIMaskLen(XI_LASTEVENT)] = {};
+
+ touch.event_mask.deviceid = XIAllMasterDevices;
+ touch.event_mask.mask_len = sizeof(mask_data);
+ touch.event_mask.mask = mask_data;
+
+ XISetMask(touch.event_mask.mask, XI_TouchBegin);
+ XISetMask(touch.event_mask.mask, XI_TouchUpdate);
+ XISetMask(touch.event_mask.mask, XI_TouchEnd);
+ XISetMask(touch.event_mask.mask, XI_TouchOwnership);
+
+ XISelectEvents(x11_display, x11_window, &touch.event_mask, 1);
+
+ XIClearMask(touch.event_mask.mask, XI_TouchOwnership);
+
+ // Grab touch devices to avoid OS gesture interference
+ for (int i = 0; i < touch.devices.size(); ++i) {
+ XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask);
+ }
+ }
+#endif
+
/* set the titlebar name */
XStoreName(x11_display, x11_window, "Godot");
@@ -478,7 +547,7 @@ void OS_X11::finalize() {
memdelete(main_loop);
main_loop = NULL;
-/*
+ /*
if (debugger_connection_console) {
memdelete(debugger_connection_console);
}
@@ -487,6 +556,10 @@ void OS_X11::finalize() {
#ifdef JOYDEV_ENABLED
memdelete(joypad);
#endif
+#ifdef TOUCH_ENABLED
+ touch.devices.clear();
+ touch.state.clear();
+#endif
memdelete(input);
visual_server->finish();
@@ -1435,6 +1508,69 @@ void OS_X11::process_xevents() {
continue;
}
+#ifdef TOUCH_ENABLED
+ if (XGetEventData(x11_display, &event.xcookie)) {
+
+ if (event.xcookie.extension == touch.opcode) {
+
+ XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data;
+ int index = event_data->detail;
+ Vector2 pos = Vector2(event_data->event_x, event_data->event_y);
+
+ switch (event_data->evtype) {
+
+ case XI_TouchBegin: // Fall-through
+ XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch);
+
+ case XI_TouchEnd: {
+
+ bool is_begin = event_data->evtype == XI_TouchBegin;
+
+ Ref<InputEventScreenTouch> st;
+ st.instance();
+ st->set_index(index);
+ st->set_position(pos);
+ st->set_pressed(is_begin);
+
+ if (is_begin) {
+ if (touch.state.has(index)) // Defensive
+ break;
+ touch.state[index] = pos;
+ input->parse_input_event(st);
+ } else {
+ if (!touch.state.has(index)) // Defensive
+ break;
+ touch.state.erase(index);
+ input->parse_input_event(st);
+ }
+ } break;
+
+ case XI_TouchUpdate: {
+
+ Map<int, Vector2>::Element *curr_pos_elem = touch.state.find(index);
+ if (!curr_pos_elem) { // Defensive
+ break;
+ }
+
+ if (curr_pos_elem->value() != pos) {
+
+ Ref<InputEventScreenDrag> sd;
+ sd.instance();
+ sd->set_index(index);
+ sd->set_position(pos);
+ sd->set_relative(pos - curr_pos_elem->value());
+ input->parse_input_event(sd);
+
+ curr_pos_elem->value() = pos;
+ }
+ } break;
+ }
+ }
+
+ XFreeEventData(x11_display, &event.xcookie);
+ }
+#endif
+
switch (event.type) {
case Expose:
Main::force_redraw();
@@ -1477,6 +1613,12 @@ void OS_X11::process_xevents() {
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime);
}
+#ifdef TOUCH_ENABLED
+ // Grab touch devices to avoid OS gesture interference
+ for (int i = 0; i < touch.devices.size(); ++i) {
+ XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask);
+ }
+#endif
if (xic) {
XSetICFocus(xic);
}
@@ -1493,6 +1635,23 @@ void OS_X11::process_xevents() {
}
XUngrabPointer(x11_display, CurrentTime);
}
+#ifdef TOUCH_ENABLED
+ // Ungrab touch devices so input works as usual while we are unfocused
+ for (int i = 0; i < touch.devices.size(); ++i) {
+ XIUngrabDevice(x11_display, touch.devices[i], CurrentTime);
+ }
+
+ // Release every pointer to avoid sticky points
+ for (Map<int, Vector2>::Element *E = touch.state.front(); E; E = E->next()) {
+
+ Ref<InputEventScreenTouch> st;
+ st.instance();
+ st->set_index(E->key());
+ st->set_position(E->get());
+ input->parse_input_event(st);
+ }
+ touch.state.clear();
+#endif
if (xic) {
XUnsetICFocus(xic);
}
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index a74e6ee5f3..84dff2e089 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -48,6 +48,9 @@
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
#include <X11/keysym.h>
+#ifdef TOUCH_ENABLED
+#include <X11/extensions/XInput2.h>
+#endif
// Hints for X11 fullscreen
typedef struct {
@@ -117,6 +120,14 @@ class OS_X11 : public OS_Unix {
Point2i last_click_pos;
uint64_t last_click_ms;
uint32_t last_button_state;
+#ifdef TOUCH_ENABLED
+ struct {
+ int opcode;
+ Vector<int> devices;
+ XIEventMask event_mask;
+ Map<int, Vector2> state;
+ } touch;
+#endif
unsigned int get_mouse_button_state(unsigned int p_x11_state);
void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp
index 76ff7f91fb..0ef2629cb0 100644
--- a/platform/x11/power_x11.cpp
+++ b/platform/x11/power_x11.cpp
@@ -542,8 +542,10 @@ bool PowerX11::UpdatePowerInfo() {
return false;
}
-PowerX11::PowerX11()
- : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
+PowerX11::PowerX11() :
+ nsecs_left(-1),
+ percent_left(-1),
+ power_state(OS::POWERSTATE_UNKNOWN) {
}
PowerX11::~PowerX11() {