diff options
Diffstat (limited to 'platform')
244 files changed, 3343 insertions, 1612 deletions
diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp index b5b4fb9a4b..5aa546c17b 100644 --- a/platform/android/android_keys_utils.cpp +++ b/platform/android/android_keys_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index 4a34e77324..e0ee2888c0 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index 8b82733d2d..d3c49c6eb7 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/api.h b/platform/android/api/api.h index 5e951b9c88..fe3a6734ac 100644 --- a/platform/android/api/api.h +++ b/platform/android/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index 63d71f5cf1..d6c7a1abe5 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h index 7f20c354a0..965eaabf81 100644 --- a/platform/android/api/jni_singleton.h +++ b/platform/android/api/jni_singleton.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -83,7 +83,7 @@ public: v = (jvalue *)alloca(sizeof(jvalue) * p_argcount); } - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); int res = env->PushLocalFrame(16); diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 1363c5ac1e..3a2ccac481 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -72,10 +72,10 @@ Error AudioDriverAndroid::init() { // __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device"); - JNIEnv *env = ThreadAndroid::get_env(); - int mix_rate = GLOBAL_GET("audio/mix_rate"); + JNIEnv *env = get_jni_env(); + int mix_rate = GLOBAL_GET("audio/driver/mix_rate"); - int latency = GLOBAL_GET("audio/output_latency"); + int latency = GLOBAL_GET("audio/driver/output_latency"); unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000); print_verbose("Audio buffer size: " + itos(buffer_size)); @@ -98,7 +98,7 @@ void AudioDriverAndroid::start() { } void AudioDriverAndroid::setup(jobject p_io) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); io = p_io; jclass c = env->GetObjectClass(io); @@ -162,7 +162,7 @@ void AudioDriverAndroid::unlock() { } void AudioDriverAndroid::finish() { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _quit); if (audioBuffer) { @@ -175,7 +175,7 @@ void AudioDriverAndroid::finish() { } void AudioDriverAndroid::set_pause(bool p_pause) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _pause, p_pause); } diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index 953ade9311..9007fd2f81 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index e96e80e967..a1d8fb4810 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 999cbe4657..e3efaddba2 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/detect.py b/platform/android/detect.py index 650606ff8b..5f0fcc9b77 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -13,7 +13,7 @@ def get_name(): def can_build(): - return "ANDROID_NDK_ROOT" in os.environ + return ("ANDROID_SDK_ROOT" in os.environ) or ("ANDROID_HOME" in os.environ) def get_platform(platform): @@ -24,13 +24,33 @@ def get_opts(): from SCons.Variables import BoolVariable, EnumVariable return [ - ("ANDROID_NDK_ROOT", "Path to the Android NDK", os.environ.get("ANDROID_NDK_ROOT", 0)), + ("ANDROID_NDK_ROOT", "Path to the Android NDK", get_android_ndk_root()), + ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_android_sdk_root()), ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")), BoolVariable("android_neon", "Enable NEON support (armv7 only)", True), ] +# Return the ANDROID_SDK_ROOT environment variable. +# While ANDROID_HOME has been deprecated, it's used as a fallback for backward +# compatibility purposes. +def get_android_sdk_root(): + if "ANDROID_SDK_ROOT" in os.environ: + return os.environ.get("ANDROID_SDK_ROOT", 0) + else: + return os.environ.get("ANDROID_HOME", 0) + + +# Return the ANDROID_NDK_ROOT environment variable. +# We generate one for this build using the ANDROID_SDK_ROOT env +# variable and the project ndk version. +# If the env variable is already defined, we override it with +# our own to match what the project expects. +def get_android_ndk_root(): + return get_android_sdk_root() + "/ndk/" + get_project_ndk_version() + + def get_flags(): return [ ("tools", False), @@ -47,7 +67,31 @@ def create(env): return env.Clone(tools=tools) +# Check if ANDROID_NDK_ROOT is valid. +# If not, install the ndk using ANDROID_SDK_ROOT and sdkmanager. +def install_ndk_if_needed(env): + print("Checking for Android NDK...") + env_ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"]) + if env_ndk_version is None: + # Reinstall the ndk and update ANDROID_NDK_ROOT. + print("Installing Android NDK...") + if env["ANDROID_SDK_ROOT"] is None: + raise Exception("Invalid ANDROID_SDK_ROOT environment variable.") + + import subprocess + + extension = ".bat" if os.name == "nt" else "" + sdkmanager_path = env["ANDROID_SDK_ROOT"] + "/cmdline-tools/latest/bin/sdkmanager" + extension + ndk_download_args = "ndk;" + get_project_ndk_version() + subprocess.check_call([sdkmanager_path, ndk_download_args]) + + env["ANDROID_NDK_ROOT"] = env["ANDROID_SDK_ROOT"] + "/ndk/" + get_project_ndk_version() + print("ANDROID_NDK_ROOT: " + env["ANDROID_NDK_ROOT"]) + + def configure(env): + install_ndk_if_needed(env) + # Workaround for MinGW. See: # http://www.scons.org/wiki/LongCmdLinesOnWin32 if os.name == "nt": @@ -270,7 +314,7 @@ def configure(env): # Link flags - ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"]) + ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"]) if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("17.1.4828580"): env.Append(LINKFLAGS=["-Wl,--exclude-libs,libgcc.a", "-Wl,--exclude-libs,libatomic.a", "-nostdlib++"]) else: @@ -323,8 +367,14 @@ def configure(env): env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "vulkan", "android", "log", "z", "dl"]) +# Return the project NDK version. +# This is kept in sync with the value in 'platform/android/java/app/config.gradle'. +def get_project_ndk_version(): + return "21.4.7075529" + + # Return NDK version string in source.properties (adapted from the Chromium project). -def get_ndk_version(path): +def get_env_ndk_version(path): if path is None: return None prop_file_path = os.path.join(path, "source.properties") diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index ac619973d2..f8ac29c738 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ DirAccess *DirAccessJAndroid::create_fs() { Error DirAccessJAndroid::list_dir_begin() { list_dir_end(); - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring js = env->NewStringUTF(current_dir.utf8().get_data()); int res = env->CallIntMethod(io, _dir_open, js); @@ -62,7 +62,7 @@ Error DirAccessJAndroid::list_dir_begin() { String DirAccessJAndroid::get_next() { ERR_FAIL_COND_V(id == 0, ""); - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring str = (jstring)env->CallObjectMethod(io, _dir_next, id); if (!str) return ""; @@ -73,7 +73,7 @@ String DirAccessJAndroid::get_next() { } bool DirAccessJAndroid::current_is_dir() const { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallBooleanMethod(io, _dir_is_dir, id); } @@ -86,7 +86,7 @@ void DirAccessJAndroid::list_dir_end() { if (id == 0) return; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _dir_close, id); id = 0; } @@ -100,7 +100,7 @@ String DirAccessJAndroid::get_drive(int p_drive) { } Error DirAccessJAndroid::change_dir(String p_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); if (p_dir == "" || p_dir == "." || (p_dir == ".." && current_dir == "")) return OK; @@ -154,7 +154,7 @@ bool DirAccessJAndroid::file_exists(String p_file) { } bool DirAccessJAndroid::dir_exists(String p_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); String sd; @@ -207,7 +207,7 @@ size_t DirAccessJAndroid::get_space_left() { } void DirAccessJAndroid::setup(jobject p_io) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); io = p_io; jclass c = env->GetObjectClass(io); diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 7d0def137a..fed468d051 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 8711a4333c..5f7e5eaa83 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index f1f1a6a278..b9d1641656 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index e1f9180992..888b1546e4 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "drivers/png/png_driver_common.h" #include "editor/editor_export.h" @@ -202,6 +203,19 @@ static const char *android_perms[] = { static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable/splash.png"; static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png"; +static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml"; + +const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?> +<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:drawable="@drawable/splash_bg_color" /> + <item> + <bitmap + android:gravity="%s" + android:filter="%s" + android:src="@drawable/splash" /> + </item> +</layer-list> +)SPLASH"; struct LauncherIcon { const char *export_path; @@ -261,54 +275,54 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { EditorProgress *ep = nullptr; }; - Vector<PluginConfig> plugins; + Vector<PluginConfigAndroid> plugins; String last_plugin_names; uint64_t last_custom_build_time = 0; - volatile bool plugins_changed; + SafeFlag plugins_changed; Mutex plugins_lock; Vector<Device> devices; - volatile bool devices_changed; + SafeFlag devices_changed; Mutex device_lock; - Thread *check_for_changes_thread; - volatile bool quit_request; + Thread check_for_changes_thread; + SafeFlag quit_request; static void _check_for_changes_poll_thread(void *ud) { EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud; - while (!ea->quit_request) { + while (!ea->quit_request.is_set()) { // Check for plugins updates { // Nothing to do if we already know the plugins have changed. - if (!ea->plugins_changed) { - Vector<PluginConfig> loaded_plugins = get_plugins(); + if (!ea->plugins_changed.is_set()) { + Vector<PluginConfigAndroid> loaded_plugins = get_plugins(); MutexLock lock(ea->plugins_lock); if (ea->plugins.size() != loaded_plugins.size()) { - ea->plugins_changed = true; + ea->plugins_changed.set(); } else { for (int i = 0; i < ea->plugins.size(); i++) { if (ea->plugins[i].name != loaded_plugins[i].name) { - ea->plugins_changed = true; + ea->plugins_changed.set(); break; } } } - if (ea->plugins_changed) { + if (ea->plugins_changed.is_set()) { ea->plugins = loaded_plugins; } } } // Check for devices updates - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (FileAccess::exists(adb)) { String devices; List<String> args; args.push_back("devices"); int ec; - OS::get_singleton()->execute(adb, args, true, nullptr, &devices, &ec); + OS::get_singleton()->execute(adb, args, &devices, &ec); Vector<String> ds = devices.split("\n"); Vector<String> ldevices; @@ -361,7 +375,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int ec2; String dp; - OS::get_singleton()->execute(adb, args, true, nullptr, &dp, &ec2); + OS::get_singleton()->execute(adb, args, &dp, &ec2); Vector<String> props = dp.split("\n"); String vendor; @@ -409,7 +423,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } ea->devices = ndevices; - ea->devices_changed = true; + ea->devices_changed.set(); } } @@ -418,21 +432,21 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { uint64_t time = OS::get_singleton()->get_ticks_usec(); while (OS::get_singleton()->get_ticks_usec() - time < wait) { OS::get_singleton()->delay_usec(1000 * sleep); - if (ea->quit_request) { + if (ea->quit_request.is_set()) { break; } } } if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (!FileAccess::exists(adb)) { return; //adb not configured } List<String> args; args.push_back("kill-server"); - OS::get_singleton()->execute(adb, args, true); + OS::get_singleton()->execute(adb, args); }; } @@ -629,7 +643,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { continue; } - if (file.ends_with(PLUGIN_CONFIG_EXT)) { + if (file.ends_with(PluginConfigAndroid::PLUGIN_CONFIG_EXT)) { dir_files.push_back(file); } } @@ -639,8 +653,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return dir_files; } - static Vector<PluginConfig> get_plugins() { - Vector<PluginConfig> loaded_plugins; + static Vector<PluginConfigAndroid> get_plugins() { + Vector<PluginConfigAndroid> loaded_plugins; String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins"); @@ -653,7 +667,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { if (!plugins_filenames.is_empty()) { Ref<ConfigFile> config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { - PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + PluginConfigAndroid config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); if (config.valid_config) { loaded_plugins.push_back(config); } else { @@ -666,11 +680,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return loaded_plugins; } - static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { - Vector<PluginConfig> enabled_plugins; - Vector<PluginConfig> all_plugins = get_plugins(); + static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigAndroid> enabled_plugins; + Vector<PluginConfigAndroid> all_plugins = get_plugins(); for (int i = 0; i < all_plugins.size(); i++) { - PluginConfig plugin = all_plugins[i]; + PluginConfigAndroid plugin = all_plugins[i]; bool enabled = p_presets->get("plugins/" + plugin.name); if (enabled) { enabled_plugins.push_back(plugin); @@ -775,6 +789,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { + print_verbose("Building temporary manifest.."); String manifest_text = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" @@ -795,6 +810,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { manifest_text += _get_application_tag(p_preset, plugins_names); manifest_text += "</manifest>\n"; String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release")); + + print_verbose("Storing manifest into " + manifest_path + ": " + "\n" + manifest_text); store_string_at_path(manifest_path, manifest_text); } @@ -1470,20 +1487,26 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } } - void load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { - // TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter) + String load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { + bool scale_splash = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + bool apply_filter = ProjectSettings::get_singleton()->get("application/boot_splash/use_filter"); String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); if (!project_splash_path.is_empty()) { splash_image.instance(); + print_verbose("Loading splash image: " + project_splash_path); const Error err = ImageLoader::load_image(project_splash_path, splash_image); if (err) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")"); + } splash_image.unref(); } } if (splash_image.is_null()) { // Use the default + print_verbose("Using default splash image."); splash_image = Ref<Image>(memnew(Image(boot_splash_png))); } @@ -1494,9 +1517,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bg_color = boot_splash_bg_color; } + print_verbose("Creating splash background color image."); splash_bg_color_image.instance(); splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format()); splash_bg_color_image->fill(bg_color); + + String gravity = scale_splash ? "fill" : "center"; + String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, gravity, bool_to_string(apply_filter)); + return processed_splash_config_xml; } void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) { @@ -1508,19 +1536,24 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // Regular icon: user selection -> project icon -> default. String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); + print_verbose("Loading regular icon from " + path); if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { + print_verbose("- falling back to project icon: " + project_icon_path); ImageLoader::load_image(project_icon_path, icon); } // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); + print_verbose("Loading adaptive foreground icon from " + path); if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) { + print_verbose("- falling back to using the regular icon"); foreground = icon; } // Adaptive background: user selection -> default. path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); if (!path.is_empty()) { + print_verbose("Loading adaptive background icon from " + path); ImageLoader::load_image(path, background); } } @@ -1535,13 +1568,21 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, + const String &processed_splash_config_xml, const Ref<Image> &splash_image, const Ref<Image> &splash_bg_color_image, const Ref<Image> &main_image, const Ref<Image> &foreground, const Ref<Image> &background) { + // Store the splash configuration + if (!processed_splash_config_xml.is_empty()) { + print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml); + store_string_at_path(SPLASH_CONFIG_PATH, processed_splash_config_xml); + } + // Store the splash image if (splash_image.is_valid() && !splash_image->is_empty()) { + print_verbose("Storing splash image in " + String(SPLASH_IMAGE_EXPORT_PATH)); Vector<uint8_t> data; _load_image_data(splash_image, data); store_image(SPLASH_IMAGE_EXPORT_PATH, data); @@ -1549,6 +1590,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // Store the splash bg color image if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { + print_verbose("Storing splash background image in " + String(SPLASH_BG_COLOR_PATH)); Vector<uint8_t> data; _load_image_data(splash_bg_color_image, data); store_image(SPLASH_BG_COLOR_PATH, data); @@ -1559,12 +1601,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { for (int i = 0; i < icon_densities_count; ++i) { if (main_image.is_valid() && !main_image->is_empty()) { + print_verbose("Processing launcher icon for dimension " + itos(launcher_icons[i].dimensions) + " into " + launcher_icons[i].export_path); Vector<uint8_t> data; _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); store_image(launcher_icons[i], data); } if (foreground.is_valid() && !foreground->is_empty()) { + print_verbose("Processing launcher adaptive icon foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path); Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); @@ -1572,6 +1616,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (background.is_valid() && !background->is_empty()) { + print_verbose("Processing launcher adaptive icon background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path); Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); @@ -1597,7 +1642,7 @@ public: public: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); } @@ -1618,12 +1663,12 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); - Vector<PluginConfig> plugins_configs = get_plugins(); + Vector<PluginConfigAndroid> plugins_configs = get_plugins(); for (int i = 0; i < plugins_configs.size(); i++) { print_verbose("Found Android plugin " + plugins_configs[i].name); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false)); } - plugins_changed = false; + plugins_changed.clear(); Vector<String> abis = get_abis(); for (int i = 0; i < abis.size(); ++i) { @@ -1693,19 +1738,19 @@ public: } virtual bool should_update_export_options() override { - bool export_options_changed = plugins_changed; + bool export_options_changed = plugins_changed.is_set(); if (export_options_changed) { // don't clear unless we're reporting true, to avoid race - plugins_changed = false; + plugins_changed.clear(); } return export_options_changed; } virtual bool poll_export() override { - bool dc = devices_changed; + bool dc = devices_changed.is_set(); if (dc) { // don't clear unless we're reporting true, to avoid race - devices_changed = false; + devices_changed.clear(); } return dc; } @@ -1752,7 +1797,7 @@ public: EditorProgress ep("run", "Running on " + devices[p_device].name, 3); - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); // Export_temp APK. if (ep.step("Exporting APK...", 0)) { @@ -1800,7 +1845,7 @@ public: args.push_back("uninstall"); args.push_back(get_package_name(package_name)); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); } print_line("Installing to device (please wait...): " + devices[p_device].name); @@ -1815,7 +1860,7 @@ public: args.push_back("-r"); args.push_back(tmp_export_path); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not install to device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1832,7 +1877,7 @@ public: args.push_back(devices[p_device].id); args.push_back("reverse"); args.push_back("--remove-all"); - OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) { int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port"); @@ -1843,7 +1888,7 @@ public: args.push_back("tcp:" + itos(dbg_port)); args.push_back("tcp:" + itos(dbg_port)); - OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result: " + itos(rv)); } @@ -1857,7 +1902,7 @@ public: args.push_back("tcp:" + itos(fs_port)); args.push_back("tcp:" + itos(fs_port)); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result2: " + itos(rv)); } } else { @@ -1885,7 +1930,7 @@ public: args.push_back("-n"); args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp"); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not execute on device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1899,6 +1944,55 @@ public: return run_icon; } + static String get_adb_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".exe"; + } + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + return sdk_path.plus_file("platform-tools/adb" + exe_ext); + } + + static String get_apksigner_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".bat"; + } + String apksigner_command_name = "apksigner" + exe_ext; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + String apksigner_path = ""; + + Error errn; + String build_tools_dir = sdk_path.plus_file("build-tools"); + DirAccessRef da = DirAccess::open(build_tools_dir, &errn); + if (errn != OK) { + print_error("Unable to open Android 'build-tools' directory."); + return apksigner_path; + } + + // There are additional versions directories we need to go through. + da->list_dir_begin(); + String sub_dir = da->get_next(); + while (!sub_dir.is_empty()) { + if (!sub_dir.begins_with(".") && da->current_is_dir()) { + // Check if the tool is here. + String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name); + if (FileAccess::exists(tool_path)) { + apksigner_path = tool_path; + break; + } + } + sub_dir = da->get_next(); + } + da->list_dir_end(); + + if (apksigner_path.is_empty()) { + EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool.")); + } + + return apksigner_path; + } + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; @@ -1934,25 +2028,16 @@ public: } } else { valid = exists_export_template("android_source.zip", &err); + + if (!FileAccess::exists("res://android/build/build.gradle")) { + err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + valid = false; + } } r_missing_templates = !valid; // Validate the rest of the configuration. - String adb = EditorSettings::get_singleton()->get("export/android/adb"); - - if (!FileAccess::exists(adb)) { - valid = false; - err += TTR("ADB executable not configured in the Editor Settings.") + "\n"; - } - - String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); - - if (!FileAccess::exists(js)) { - valid = false; - err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n"; - } - String dk = p_preset->get("keystore/debug"); if (!FileAccess::exists(dk)) { @@ -1970,25 +2055,45 @@ public: err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; } - if (bool(p_preset->get("custom_template/use_custom_build"))) { - String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path"); - if (sdk_path == "") { - err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n"; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + if (sdk_path == "") { + err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; + valid = false; + } else { + Error errn; + // Check for the platform-tools directory. + DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; valid = false; - } else { - Error errn; - // Check for the platform-tools directory. - DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings."); - err += TTR("Missing 'platform-tools' directory!"); - err += "\n"; - valid = false; - } } - if (!FileAccess::exists("res://android/build/build.gradle")) { - err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + // Validate that adb is available + String adb_path = get_adb_path(); + if (!FileAccess::exists(adb_path)) { + err += TTR("Unable to find Android SDK platform-tools' adb command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; + valid = false; + } + + // Check for the build-tools directory. + DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'build-tools' directory!"); + err += "\n"; + valid = false; + } + + // Validate that apksigner is available + String apksigner_path = get_apksigner_path(); + if (!FileAccess::exists(apksigner_path)) { + err += TTR("Unable to find Android SDK build-tools' apksigner command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; valid = false; } } @@ -2071,7 +2176,7 @@ public: return list; } - inline bool is_clean_build_required(Vector<PluginConfig> enabled_plugins) { + inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) { String plugin_names = get_plugins_names(enabled_plugins); bool first_build = last_custom_build_time == 0; bool have_plugins_changed = false; @@ -2171,16 +2276,17 @@ public: } } - Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String export_path, EditorProgress ep) { + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { int export_format = int(p_preset->get("custom_template/export_format")); String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; String release_keystore = p_preset->get("keystore/release"); String release_username = p_preset->get("keystore/release_user"); String release_password = p_preset->get("keystore/release_password"); - String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); - if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting " + export_label + " is unsigned."); + String apksigner = get_apksigner_path(); + print_verbose("Starting signing of the " + export_label + " binary using " + apksigner); + if (!FileAccess::exists(apksigner)) { + EditorNode::add_io_error("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting " + export_label + " is unsigned."); return OK; } @@ -2198,7 +2304,7 @@ public: user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); } - if (ep.step("Signing debug " + export_label + "...", 103)) { + if (ep.step("Signing debug " + export_label + "...", 104)) { return ERR_SKIP; } @@ -2207,7 +2313,7 @@ public: password = release_password; user = release_username; - if (ep.step("Signing release " + export_label + "...", 103)) { + if (ep.step("Signing release " + export_label + "...", 104)) { return ERR_SKIP; } } @@ -2218,57 +2324,69 @@ public: } List<String> args; - args.push_back("-digestalg"); - args.push_back("SHA-256"); - args.push_back("-sigalg"); - args.push_back("SHA256withRSA"); - String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); - if (tsa_url != "") { - args.push_back("-tsa"); - args.push_back(tsa_url); - } - args.push_back("-verbose"); - args.push_back("-keystore"); + args.push_back("sign"); + args.push_back("--verbose"); + args.push_back("--ks"); args.push_back(keystore); - args.push_back("-storepass"); - args.push_back(password); - args.push_back(export_path); + args.push_back("--ks-pass"); + args.push_back("pass:" + password); + args.push_back("--ks-key-alias"); args.push_back(user); + args.push_back(export_path); + if (p_debug) { + // We only print verbose logs for debug builds to avoid leaking release keystore credentials. + print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } int retval; - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval)); + EditorNode::add_io_error("'apksigner' returned with error #" + itos(retval)); return ERR_CANT_CREATE; } - if (ep.step("Verifying " + export_label + "...", 104)) { + if (ep.step("Verifying " + export_label + "...", 105)) { return ERR_SKIP; } args.clear(); - args.push_back("-verify"); - args.push_back("-keystore"); - args.push_back(keystore); + args.push_back("verify"); + args.push_back("--verbose"); args.push_back(export_path); - args.push_back("-verbose"); + if (p_debug) { + print_verbose("Verifying signed build using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' verification of " + export_label + " failed. Make sure to use a jarsigner from OpenJDK 8."); + EditorNode::add_io_error("'apksigner' verification of " + export_label + " failed."); return ERR_CANT_CREATE; } + + print_verbose("Successfully completed signing build."); return OK; } void _clear_assets_directory() { DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da_res->dir_exists("res://android/build/assets")) { + print_verbose("Clearing assets directory.."); DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); da_assets->erase_contents_recursive(); da_res->remove("res://android/build/assets"); } } + String join_list(List<String> parts, const String &separator) const { + String ret; + for (int i = 0; i < parts.size(); ++i) { + if (i > 0) { + ret += separator; + } + ret += parts[i]; + } + return ret; + } + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { int export_format = int(p_preset->get("custom_template/export_format")); bool should_sign = p_preset->get("package/signed"); @@ -2288,9 +2406,18 @@ public: bool apk_expansion = p_preset->get("apk_expansion/enable"); Vector<String> enabled_abis = get_enabled_abis(p_preset); + print_verbose("Exporting for Android..."); + print_verbose("- debug build: " + bool_to_string(p_debug)); + print_verbose("- export path: " + p_path); + print_verbose("- export format: " + itos(export_format)); + print_verbose("- sign build: " + bool_to_string(should_sign)); + print_verbose("- custom build enabled: " + bool_to_string(use_custom_build)); + print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion)); + print_verbose("- enabled abis: " + String(",").join(enabled_abis)); + Ref<Image> splash_image; Ref<Image> splash_bg_color_image; - load_splash_refs(splash_image, splash_bg_color_image); + String processed_splash_config_xml = load_splash_refs(splash_image, splash_bg_color_image); Ref<Image> main_image; Ref<Image> foreground; @@ -2323,22 +2450,26 @@ public: } if (use_custom_build) { + print_verbose("Starting custom build.."); //test that installed build version is alright { + print_verbose("Checking build version.."); FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); return ERR_UNCONFIGURED; } String version = f->get_line().strip_edges(); + print_verbose("- build version: " + version); f->close(); if (version != VERSION_FULL_CONFIG) { EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); return ERR_UNCONFIGURED; } } - String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path"); - ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'."); + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); + ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); + print_verbose("Android sdk path: " + sdk_path); // TODO: should we use "package/name" or "application/config/name"? String project_name = get_project_name(p_preset->get("package/name")); @@ -2347,27 +2478,31 @@ public: EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name"); } // Copies the project icon files into the appropriate Gradle project directory. - _copy_icons_to_gradle_project(p_preset, splash_image, splash_bg_color_image, main_image, foreground, background); + _copy_icons_to_gradle_project(p_preset, processed_splash_config_xml, splash_image, splash_bg_color_image, main_image, foreground, background); // Write an AndroidManifest.xml file into the Gradle project directory. _write_tmp_manifest(p_preset, p_give_internet, p_debug); //stores all the project files inside the Gradle project directory. Also includes all ABIs _clear_assets_directory(); if (!apk_expansion) { + print_verbose("Exporting project files.."); err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file); if (err != OK) { EditorNode::add_io_error("Could not export project files to gradle project\n"); return err; } } else { + print_verbose("Saving apk expansion file.."); err = save_apk_expansion_file(p_preset, p_path); if (err != OK) { EditorNode::add_io_error("Could not write expansion package file!"); return err; } } + print_verbose("Storing command line flags.."); store_file_at_path("res://android/build/assets/_cl_", command_line_flags); + print_verbose("Updating ANDROID_HOME environment to " + sdk_path); OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required String build_command; @@ -2387,9 +2522,9 @@ public: String sign_flag = should_sign ? "true" : "false"; String zipalign_flag = "true"; - Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); - String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins); - String remote_plugins_binaries = get_plugins_binaries(BINARY_TYPE_REMOTE, enabled_plugins); + Vector<PluginConfigAndroid> enabled_plugins = get_enabled_plugins(p_preset); + String local_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_LOCAL, enabled_plugins); + String remote_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_REMOTE, enabled_plugins); String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins); bool clean_build_required = is_clean_build_required(enabled_plugins); @@ -2407,6 +2542,8 @@ public: cmdline.push_back(apk_build_command); } + cmdline.push_back("-p"); // argument to specify the start directory. + cmdline.push_back(build_path); // start directory. cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name. cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code. cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name. @@ -2416,6 +2553,13 @@ public: cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + + // NOTE: The release keystore is not included in the verbose logging + // to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting. + // Any non-sensitive additions to the command line arguments must be done above this section. + // Sensitive additions must be done below the logging statement. + print_verbose("Build Android project using gradle command: " + String("\n") + build_command + " " + join_list(cmdline, String(" "))); + if (should_sign && !p_debug) { // Pass the release keystore info as well String release_keystore = p_preset->get("keystore/release"); @@ -2430,8 +2574,6 @@ public: cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specity the release keystore password. } - cmdline.push_back("-p"); // argument to specify the start directory. - cmdline.push_back(build_path); // start directory. int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); if (result != 0) { @@ -2462,15 +2604,18 @@ public: copy_args.push_back("-Pexport_path=file:" + export_path); copy_args.push_back("-Pexport_filename=" + export_filename); + print_verbose("Copying Android binary using gradle command: " + String("\n") + build_command + " " + join_list(copy_args, String(" "))); int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args); if (copy_result != 0) { EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); return ERR_CANT_CREATE; } + print_verbose("Successfully completed Android custom build."); return OK; } // This is the start of the Legacy build system + print_verbose("Starting legacy build system.."); if (p_debug) src_apk = p_preset->get("custom_template/debug"); else @@ -2685,18 +2830,13 @@ public: CLEANUP_AND_RETURN(err); } - if (should_sign) { - err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep); - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - } - - // Let's zip-align (must be done after signing) + // Let's zip-align (must be done before signing) static const int ZIP_ALIGNMENT = 4; - if (ep.step("Aligning APK...", 105)) { + // If we're not signing the apk, then the next step should be the last. + const int next_step = should_sign ? 103 : 105; + if (ep.step("Aligning APK...", next_step)) { CLEANUP_AND_RETURN(ERR_SKIP); } @@ -2770,6 +2910,15 @@ public: zipClose(final_apk, nullptr); unzClose(tmp_unaligned); + if (should_sign) { + // Signing must be done last as any additional modifications to the + // file will invalidate the signature. + err = sign_apk(p_preset, p_debug, p_path, ep); + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + } + CLEANUP_AND_RETURN(OK); } @@ -2790,16 +2939,14 @@ public: run_icon.instance(); run_icon->create_from_image(img); - devices_changed = true; - plugins_changed = true; - quit_request = false; - check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); + devices_changed.set(); + plugins_changed.set(); + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } ~EditorExportPlatformAndroid() { - quit_request = true; - Thread::wait_to_finish(check_for_changes_thread); - memdelete(check_for_changes_thread); + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } }; @@ -2809,19 +2956,14 @@ void register_android_exporter() { exe_ext = "*.exe"; } - EDITOR_DEF("export/android/adb", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/adb", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); - EDITOR_DEF("export/android/jarsigner", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); + EDITOR_DEF("export/android/android_sdk_path", ""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks")); EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey"); EDITOR_DEF("export/android/debug_keystore_pass", "android"); EDITOR_DEF("export/android/force_system_user", false); - EDITOR_DEF("export/android/custom_build_sdk_path", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); - EDITOR_DEF("export/android/timestamping_authority_url", ""); EDITOR_DEF("export/android/shutdown_adb_on_exit", true); Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); diff --git a/platform/android/export/export.h b/platform/android/export/export.h index d11ab9f49e..28e09f41db 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 7e1ff2e026..ce6a3c96db 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -146,6 +146,9 @@ Error store_string_at_path(const String &p_path, const String &p_data) { String dir = p_path.get_base_dir(); Error err = create_directory(dir); if (err != OK) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to write data into " + p_path); + } return err; } FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); @@ -162,12 +165,14 @@ Error store_string_at_path(const String &p_path, const String &p_data) { // This method will be called ONLY when custom build is enabled. Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + print_verbose("Saving project files from " + p_path + " into " + dst_path); Error err = store_file_at_path(dst_path, p_data); return err; } // Creates strings.xml files inside the gradle project for different locales. Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) { + print_verbose("Creating strings resources for supported locales for project " + project_name); // Stores the string into the default values directory. String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true)); store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string); @@ -175,6 +180,9 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset // Searches the Gradle project res/ directory to find all supported locales DirAccessRef da = DirAccess::open("res://android/build/res"); if (!da) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to open Android resources directory."); + } return ERR_CANT_OPEN; } da->list_dir_begin(); @@ -193,6 +201,7 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset if (ProjectSettings::get_singleton()->has_setting(property_name)) { String locale_project_name = ProjectSettings::get_singleton()->get(property_name); String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true)); + print_verbose("Storing project name for locale " + locale + " under " + locale_directory); store_string_at_path(locale_directory, processed_xml_string); } else { // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch @@ -208,8 +217,8 @@ String bool_to_string(bool v) { } String _get_gles_tag() { - bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" && - !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2"); + bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" && + !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; } diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 0d933fb858..165d5da3ae 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 7fc7d8c83d..56010c918a 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 53d11fda5b..814cc30613 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -98,6 +98,8 @@ android { disable 'MissingTranslation', 'UnusedResources' } + ndkVersion versions.ndkVersion + packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 80cf6f7ede..202b3c35c0 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,5 +1,5 @@ ext.versions = [ - androidGradlePlugin: '4.1.0', + androidGradlePlugin: '4.0.1', compileSdk : 29, minSdk : 18, targetSdk : 29, @@ -7,7 +7,8 @@ ext.versions = [ supportCoreUtils : '1.0.0', kotlinVersion : '1.4.10', v4Support : '1.0.0', - javaVersion : 1.8 + javaVersion : 1.8, + ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. ] diff --git a/platform/android/java/app/res/drawable/splash_drawable.xml b/platform/android/java/app/res/drawable/splash_drawable.xml index 2794a40817..30627b998c 100644 --- a/platform/android/java/app/res/drawable/splash_drawable.xml +++ b/platform/android/java/app/res/drawable/splash_drawable.xml @@ -6,7 +6,7 @@ <item> <bitmap android:gravity="center" + android:filter="false" android:src="@drawable/splash" /> </item> - </layer-list> diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index 51df70969e..955446b0c2 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 89ce3d15e6..ca5153f7f6 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -13,6 +13,8 @@ android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools + ndkVersion versions.ndkVersion + defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk @@ -68,7 +70,7 @@ android { File sconsExecutableFile = null def sconsName = "scons" def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() - ? [".bat", ".exe"] + ? [".bat", ".cmd", ".ps1", ".exe"] : [""]) logger.lifecycle("Looking for $sconsName executable path") for (ext in sconsExts) { diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index 8b7a9c6c74..0572cf3589 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 5aa48d87da..4e67402c63 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index ad1dc53bc0..7d396b402e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index a3dae15980..9784d51182 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index 434da95bc0..d33faab641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 2cd67933ee..63c91561ff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -188,15 +188,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView if (GLUtils.use_32) { setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); } else { setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); + new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : + new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); } break; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 894009e30f..c7c7c1b40c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java index 965e616ef3..7f5fd8627c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 6ccbe91e60..534a50e9ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 68b8a16641..2047c88070 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index 64395f7d1e..59bdbf7f8d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index d5e0345a9c..2e59dbc0d0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index c95339c583..d1e8ae5ca9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index fb151fa504..2c39d06832 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index b052cd9d92..435b8b325f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,6 +38,8 @@ import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; import android.os.Build; import android.util.Log; +import android.util.SparseArray; +import android.util.SparseIntArray; import android.view.InputDevice; import android.view.InputDevice.MotionRange; import android.view.KeyEvent; @@ -46,17 +48,24 @@ import android.view.MotionEvent; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; +import java.util.HashMap; +import java.util.HashSet; import java.util.List; +import java.util.Map; +import java.util.Set; /** * Handles input related events for the {@link GodotRenderView} view. */ public class GodotInputHandler implements InputDeviceListener { - private final ArrayList<Joystick> mJoysticksDevices = new ArrayList<Joystick>(); - private final GodotRenderView mRenderView; private final InputManagerCompat mInputManager; + private final String tag = this.getClass().getSimpleName(); + + private final SparseIntArray mJoystickIds = new SparseIntArray(4); + private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<Joystick>(4); + public GodotInputHandler(GodotRenderView godotView) { mRenderView = godotView; mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext()); @@ -82,19 +91,20 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); if (isKeyEvent_GameDevice(source)) { - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); - // Check if the device exists - if (device_id > -1) { + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); + queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, false); + GodotLib.joybutton(godotJoyId, button, false); } }); } @@ -107,7 +117,7 @@ public class GodotInputHandler implements InputDeviceListener { GodotLib.key(keyCode, scanCode, chr, false); } }); - }; + } return true; } @@ -122,24 +132,25 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD))); + final int deviceId = event.getDeviceId(); + // Check if source is a game device and that the device is a registered gamepad if (isKeyEvent_GameDevice(source)) { if (event.getRepeatCount() > 0) // ignore key echo return true; - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); - // Check if the device exists - if (device_id > -1) { queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, true); + GodotLib.joybutton(godotJoyId, button, true); } }); } @@ -152,7 +163,7 @@ public class GodotInputHandler implements InputDeviceListener { GodotLib.key(keyCode, scanCode, chr, true); } }); - }; + } return true; } @@ -203,38 +214,52 @@ public class GodotInputHandler implements InputDeviceListener { } public boolean onGenericMotionEvent(MotionEvent event) { - if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { - final int device_id = findJoystickDevice(event.getDeviceId()); - + if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) { // Check if the device exists - if (device_id > -1) { - Joystick joy = mJoysticksDevices.get(device_id); - - for (int i = 0; i < joy.axes.size(); i++) { - InputDevice.MotionRange range = joy.axes.get(i); - final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; - final int idx = i; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyaxis(device_id, idx, value); - } - }); + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int godotJoyId = mJoystickIds.get(deviceId); + Joystick joystick = mJoysticksDevices.get(deviceId); + + for (int i = 0; i < joystick.axes.size(); i++) { + final int axis = joystick.axes.get(i); + final float value = event.getAxisValue(axis); + /** + * As all axes are polled for each event, only fire an axis event if the value has actually changed. + * Prevents flooding Godot with repeated events. + */ + if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) { + // save value to prevent repeats + joystick.axesValues.put(axis, value); + final int godotAxisIdx = i; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyaxis(godotJoyId, godotAxisIdx, value); + //Log.i(tag, "GodotLib.joyaxis("+godotJoyId+", "+godotAxisIdx+", "+value+");"); + } + }); + } } - for (int i = 0; i < joy.hats.size(); i += 2) { - final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); - final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyhat(device_id, hatX, hatY); - } - }); + if (joystick.hasAxisHat) { + final int hatX = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_X)); + final int hatY = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_Y)); + if (joystick.hatX != hatX || joystick.hatY != hatY) { + joystick.hatX = hatX; + joystick.hatY = hatY; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyhat(godotJoyId, hatX, hatY); + //Log.i(tag, "GodotLib.joyhat("+godotJoyId+", "+hatX+", "+hatY+");"); + } + }); + } } return true; } - } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) { + } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) { final float x = event.getX(); final float y = event.getY(); final int type = event.getAction(); @@ -245,6 +270,7 @@ public class GodotInputHandler implements InputDeviceListener { } }); return true; + } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { return handleMouseEvent(event); @@ -266,67 +292,98 @@ public class GodotInputHandler implements InputDeviceListener { } } + private int assignJoystickIdNumber(int deviceId) { + int godotJoyId = 0; + while (mJoystickIds.indexOfValue(godotJoyId) >= 0) { + godotJoyId++; + } + mJoystickIds.put(deviceId, godotJoyId); + return godotJoyId; + } + @Override public void onInputDeviceAdded(int deviceId) { - int id = findJoystickDevice(deviceId); - // Check if the device has not been already added - if (id < 0) { - InputDevice device = mInputManager.getInputDevice(deviceId); - //device can be null if deviceId is not found - if (device != null) { - int sources = device.getSources(); - if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) || - ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) { - id = mJoysticksDevices.size(); - - Joystick joy = new Joystick(); - joy.device_id = deviceId; - joy.name = device.getName(); - joy.axes = new ArrayList<InputDevice.MotionRange>(); - joy.hats = new ArrayList<InputDevice.MotionRange>(); - - List<InputDevice.MotionRange> ranges = device.getMotionRanges(); - Collections.sort(ranges, new RangeComparator()); - - for (InputDevice.MotionRange range : ranges) { - if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { - joy.hats.add(range); - } else { - joy.axes.add(range); - } - } - mJoysticksDevices.add(joy); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + return; + } + + InputDevice device = mInputManager.getInputDevice(deviceId); + //device can be null if deviceId is not found + if (device == null) { + return; + } + + int sources = device.getSources(); + + // Device may not be a joystick or gamepad + if ((sources & InputDevice.SOURCE_GAMEPAD) != InputDevice.SOURCE_GAMEPAD && + (sources & InputDevice.SOURCE_JOYSTICK) != InputDevice.SOURCE_JOYSTICK) { + return; + } + + // Assign first available number. Re-use numbers where possible. + final int id = assignJoystickIdNumber(deviceId); + + final Joystick joystick = new Joystick(); + joystick.device_id = deviceId; + joystick.name = device.getName(); + + //Helps with creating new joypad mappings. + Log.i(tag, "=== New Input Device: " + joystick.name); - final int device_id = id; - final String name = joy.name; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, true, name); - } - }); + Set<Integer> already = new HashSet<Integer>(); + for (InputDevice.MotionRange range : device.getMotionRanges()) { + boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK); + boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD); + //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad); + if (!isJoystick && !isGamepad) { + continue; + } + final int axis = range.getAxis(); + if (axis == MotionEvent.AXIS_HAT_X || axis == MotionEvent.AXIS_HAT_Y) { + joystick.hasAxisHat = true; + } else { + if (!already.contains(axis)) { + already.add(axis); + joystick.axes.add(axis); + } else { + Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis); } } } + Collections.sort(joystick.axes); + for (int idx = 0; idx < joystick.axes.size(); idx++) { + //Helps with creating new joypad mappings. + Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx); + } + mJoysticksDevices.put(deviceId, joystick); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(id, true, joystick.name); + } + }); } @Override public void onInputDeviceRemoved(int deviceId) { - final int device_id = findJoystickDevice(deviceId); - - // Check if the evice has not been already removed - if (device_id > -1) { - mJoysticksDevices.remove(device_id); - - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, false, ""); - } - }); + // Check if the device has not been already removed + if (mJoystickIds.indexOfKey(deviceId) < 0) { + return; } + final int godotJoyId = mJoystickIds.get(deviceId); + mJoystickIds.delete(deviceId); + mJoysticksDevices.delete(deviceId); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(godotJoyId, false, ""); + } + }); } @Override @@ -407,16 +464,6 @@ public class GodotInputHandler implements InputDeviceListener { return button; } - private int findJoystickDevice(int device_id) { - for (int i = 0; i < mJoysticksDevices.size(); i++) { - if (mJoysticksDevices.get(i).device_id == device_id) { - return i; - } - } - - return -1; - } - private boolean handleMouseEvent(final MotionEvent event) { switch (event.getActionMasked()) { case MotionEvent.ACTION_HOVER_ENTER: diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 4dd1054738..3e0e6a65fd 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index 1f3fe1e527..4b7318c718 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,10 @@ package org.godotengine.godot.input; -import android.view.InputDevice.MotionRange; +import android.util.SparseArray; import java.util.ArrayList; +import java.util.List; /** * POJO class to represent a Joystick input device. @@ -40,6 +41,12 @@ import java.util.ArrayList; class Joystick { int device_id; String name; - ArrayList<MotionRange> axes; - ArrayList<MotionRange> hats; + List<Integer> axes = new ArrayList<Integer>(); + protected boolean hasAxisHat = false; + /* + * Keep track of values so we can prevent flooding the engine with useless events. + */ + protected final SparseArray axesValues = new SparseArray<Float>(4); + protected int hatX; + protected int hatY; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 93c204935c..993f0e9127 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,9 @@ import androidx.annotation.Nullable; import java.lang.reflect.Method; import java.util.ArrayList; import java.util.Collections; +import java.util.HashMap; import java.util.List; +import java.util.Map; import java.util.Set; import java.util.concurrent.ConcurrentHashMap; @@ -107,14 +109,47 @@ public abstract class GodotPlugin { * This method is invoked on the render thread. */ public final void onRegisterPluginWithGodotNative() { - nativeRegisterSingleton(getPluginName()); + registeredSignals.putAll(registerPluginWithGodotNative(this, new GodotPluginInfoProvider() { + @NonNull + @Override + public String getPluginName() { + return GodotPlugin.this.getPluginName(); + } + + @NonNull + @Override + public List<String> getPluginMethods() { + return GodotPlugin.this.getPluginMethods(); + } + + @NonNull + @Override + public Set<SignalInfo> getPluginSignals() { + return GodotPlugin.this.getPluginSignals(); + } + + @NonNull + @Override + public Set<String> getPluginGDNativeLibrariesPaths() { + return GodotPlugin.this.getPluginGDNativeLibrariesPaths(); + } + })); + } - Class clazz = getClass(); + /** + * Register the plugin with Godot native code. + * + * This method must be invoked on the render thread. + */ + public static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, GodotPluginInfoProvider pluginInfoProvider) { + nativeRegisterSingleton(pluginInfoProvider.getPluginName(), pluginObject); + + Class clazz = pluginObject.getClass(); Method[] methods = clazz.getDeclaredMethods(); for (Method method : methods) { boolean found = false; - for (String s : getPluginMethods()) { + for (String s : pluginInfoProvider.getPluginMethods()) { if (s.equals(method.getName())) { found = true; break; @@ -123,7 +158,7 @@ public abstract class GodotPlugin { if (!found) continue; - List<String> ptr = new ArrayList<String>(); + List<String> ptr = new ArrayList<>(); Class[] paramTypes = method.getParameterTypes(); for (Class c : paramTypes) { @@ -133,26 +168,29 @@ public abstract class GodotPlugin { String[] pt = new String[ptr.size()]; ptr.toArray(pt); - nativeRegisterMethod(getPluginName(), method.getName(), method.getReturnType().getName(), pt); + nativeRegisterMethod(pluginInfoProvider.getPluginName(), method.getName(), method.getReturnType().getName(), pt); } // Register the signals for this plugin. - for (SignalInfo signalInfo : getPluginSignals()) { + Map<String, SignalInfo> registeredSignals = new HashMap<>(); + for (SignalInfo signalInfo : pluginInfoProvider.getPluginSignals()) { String signalName = signalInfo.getName(); - nativeRegisterSignal(getPluginName(), signalName, signalInfo.getParamTypesNames()); + nativeRegisterSignal(pluginInfoProvider.getPluginName(), signalName, signalInfo.getParamTypesNames()); registeredSignals.put(signalName, signalInfo); } // Get the list of gdnative libraries to register. - Set<String> gdnativeLibrariesPaths = getPluginGDNativeLibrariesPaths(); + Set<String> gdnativeLibrariesPaths = pluginInfoProvider.getPluginGDNativeLibrariesPaths(); if (!gdnativeLibrariesPaths.isEmpty()) { nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0])); } + + return registeredSignals; } /** * Invoked once during the Godot Android initialization process after creation of the - * {@link org.godotengine.godot.GodotView} view. + * {@link org.godotengine.godot.GodotRenderView} view. * <p> * The plugin can return a non-null {@link View} layout in order to add it to the Godot view * hierarchy. @@ -290,8 +328,8 @@ public abstract class GodotPlugin { /** * Emit a registered Godot signal. - * @param signalName - * @param signalArgs + * @param signalName Name of the signal to emit. It will be validated against the set of registered signals. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the {@link SignalInfo} matching the registered signalName parameter. */ protected void emitSignal(final String signalName, final Object... signalArgs) { try { @@ -301,6 +339,27 @@ public abstract class GodotPlugin { throw new IllegalArgumentException( "Signal " + signalName + " is not registered for this plugin."); } + emitSignal(getGodot(), getPluginName(), signalInfo, signalArgs); + } catch (IllegalArgumentException exception) { + Log.w(TAG, exception.getMessage()); + if (BuildConfig.DEBUG) { + throw exception; + } + } + } + + /** + * Emit a Godot signal. + * @param godot + * @param pluginName Name of the Godot plugin the signal will be emitted from. The plugin must already be registered with the Godot engine. + * @param signalInfo Information about the signal to emit. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the given {@link SignalInfo} parameter. + */ + public static void emitSignal(Godot godot, String pluginName, SignalInfo signalInfo, final Object... signalArgs) { + try { + if (signalInfo == null) { + throw new IllegalArgumentException("Signal must be non null."); + } // Validate the arguments count. Class<?>[] signalParamTypes = signalInfo.getParamTypes(); @@ -317,12 +376,8 @@ public abstract class GodotPlugin { } } - runOnRenderThread(new Runnable() { - @Override - public void run() { - nativeEmitSignal(getPluginName(), signalName, signalArgs); - } - }); + godot.runOnRenderThread(() -> nativeEmitSignal(pluginName, signalInfo.getName(), signalArgs)); + } catch (IllegalArgumentException exception) { Log.w(TAG, exception.getMessage()); if (BuildConfig.DEBUG) { @@ -335,7 +390,7 @@ public abstract class GodotPlugin { * Used to setup a {@link GodotPlugin} instance. * @param p_name Name of the instance. */ - private native void nativeRegisterSingleton(String p_name); + private static native void nativeRegisterSingleton(String p_name, Object object); /** * Used to complete registration of the {@link GodotPlugin} instance's methods. @@ -344,13 +399,13 @@ public abstract class GodotPlugin { * @param p_ret Return type of the registered method * @param p_params Method parameters types */ - private native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); + private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); /** * Used to register gdnative libraries bundled by the plugin. * @param gdnlibPaths Paths to the libraries relative to the 'assets' directory. */ - private native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); + private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); /** * Used to complete registration of the {@link GodotPlugin} instance's methods. @@ -358,7 +413,7 @@ public abstract class GodotPlugin { * @param signalName Name of the signal to register * @param signalParamTypes Signal parameters types */ - private native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes); + private static native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes); /** * Used to emit signal by {@link GodotPlugin} instance. @@ -366,5 +421,5 @@ public abstract class GodotPlugin { * @param signalName Name of the signal to emit * @param signalParams Signal parameters */ - private native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams); + private static native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams); } diff --git a/platform/uwp/thread_uwp.h b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java index 9b2a2590a8..c3084b036e 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* thread_uwp.h */ +/* GodotPluginInfoProvider.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,32 +28,40 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef THREAD_UWP_H -#define THREAD_UWP_H +package org.godotengine.godot.plugin; -#ifdef UWP_ENABLED +import androidx.annotation.NonNull; -#include "core/os/thread.h" +import java.util.List; +import java.util.Set; -#include <thread> +/** + * Provides the set of information expected from a Godot plugin. + */ +public interface GodotPluginInfoProvider { + /** + * Returns the name of the plugin. + */ + @NonNull + String getPluginName(); -class ThreadUWP : public Thread { - std::thread thread; + /** + * Returns the list of methods to be exposed to Godot. + */ + @NonNull + List<String> getPluginMethods(); - static Thread *create_func_uwp(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_id_func_uwp(); - static void wait_to_finish_func_uwp(Thread *p_thread); + /** + * Returns the list of signals to be exposed to Godot. + */ + @NonNull + Set<SignalInfo> getPluginSignals(); - ThreadUWP() {} - -public: - virtual ID get_id() const; - - static void make_default(); - - ~ThreadUWP() {} -}; - -#endif // UWP_ENABLED - -#endif // THREAD_UWP_H + /** + * Returns the paths for the plugin's gdnative libraries (if any). + * + * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file. + */ + @NonNull + Set<String> getPluginGDNativeLibrariesPaths(); +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 1c2d1a6563..99811f72ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index f82c4d3fa0..6428422641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index acc9c4981b..d6e49bb635 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index 82420eda79..19588f8465 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index c89118ad55..721d7c65c6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 7104baf86e..b0ca96271e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index f93cf0fa38..a35f6ec5a7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index e5c7a39bfb..f0e37d80b8 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index fb02e3a69f..b967fd5f24 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 982e43f9d1..0995477baf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index 819bcccdf1..245d573bfc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index 2d9b921466..d3aca267ef 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index 43c7f0f966..83aa458064 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 54672db282..341427209b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 126f3ad5f5..71610d2d00 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index c83c47bed7..e690c5b695 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle index 65b7bb9dc9..66077060ea 100644 --- a/platform/android/java/nativeSrcsConfigs/build.gradle +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -31,6 +31,8 @@ android { } } + ndkVersion versions.ndkVersion + externalNativeBuild { cmake { path "CMakeLists.txt" diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 9b44ac4b41..ab03599dc3 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,7 +37,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, if (!M) return false; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); MethodInfo *method = nullptr; for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) { @@ -964,7 +964,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { if (class_cache.has(p_class)) return class_cache[p_class]; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jclass bclass = env->FindClass(p_class.utf8().get_data()); ERR_FAIL_COND_V(!bclass, Ref<JavaClass>()); @@ -1148,7 +1148,7 @@ JavaClassWrapper *JavaClassWrapper::singleton = nullptr; JavaClassWrapper::JavaClassWrapper(jobject p_activity) { singleton = this; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jclass activityClass = env->FindClass("android/app/Activity"); jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;"); diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 8d1db395ab..41201db32b 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. // For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv -// from ThreadAndroid. +// from get_jni_env(). GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) { godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance); @@ -72,7 +72,7 @@ jobject GodotIOJavaWrapper::get_instance() { Error GodotIOJavaWrapper::open_uri(const String &p_uri) { if (_open_URI) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStr = env->NewStringUTF(p_uri.utf8().get_data()); return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK; } else { @@ -82,7 +82,7 @@ Error GodotIOJavaWrapper::open_uri(const String &p_uri) { String GodotIOJavaWrapper::get_user_data_dir() { if (_get_data_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir); return jstring_to_string(s, env); } else { @@ -92,7 +92,7 @@ String GodotIOJavaWrapper::get_user_data_dir() { String GodotIOJavaWrapper::get_locale() { if (_get_locale) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale); return jstring_to_string(s, env); } else { @@ -102,7 +102,7 @@ String GodotIOJavaWrapper::get_locale() { String GodotIOJavaWrapper::get_model() { if (_get_model) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model); return jstring_to_string(s, env); } else { @@ -112,7 +112,7 @@ String GodotIOJavaWrapper::get_model() { int GodotIOJavaWrapper::get_screen_dpi() { if (_get_screen_DPI) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallIntMethod(godot_io_instance, _get_screen_DPI); } else { return 160; @@ -121,7 +121,7 @@ int GodotIOJavaWrapper::get_screen_dpi() { void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { if (_screen_get_usable_rect) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect); ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4); jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); @@ -134,7 +134,7 @@ void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { String GodotIOJavaWrapper::get_unique_id() { if (_get_unique_id) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id); return jstring_to_string(s, env); } else { @@ -148,7 +148,7 @@ bool GodotIOJavaWrapper::has_vk() { void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (_show_keyboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); } @@ -156,21 +156,21 @@ void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int void GodotIOJavaWrapper::hide_vk() { if (_hide_keyboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_io_instance, _hide_keyboard); } } void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { if (_set_screen_orientation) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient); } } int GodotIOJavaWrapper::get_screen_orientation() { if (_get_screen_orientation) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallIntMethod(godot_io_instance, _get_screen_orientation); } else { return 0; @@ -179,7 +179,7 @@ int GodotIOJavaWrapper::get_screen_orientation() { String GodotIOJavaWrapper::get_system_dir(int p_dir) { if (_get_system_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir); return jstring_to_string(s, env); } else { @@ -187,14 +187,14 @@ String GodotIOJavaWrapper::get_system_dir(int p_dir) { } } -// volatile because it can be changed from non-main thread and we need to +// SafeNumeric because it can be changed from non-main thread and we need to // ensure the change is immediately visible to other threads. -static volatile int virtual_keyboard_height; +static SafeNumeric<int> virtual_keyboard_height; int GodotIOJavaWrapper::get_vk_height() { - return virtual_keyboard_height; + return virtual_keyboard_height.get(); } void GodotIOJavaWrapper::set_vk_height(int p_height) { - virtual_keyboard_height = p_height; + virtual_keyboard_height.set(p_height); } diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 13270c794b..394e97effa 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 48b8171222..bb22162879 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -87,7 +87,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_java = new GodotJavaWrapper(env, activity, godot_instance); godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); - ThreadAndroid::make_default(jvm); + init_thread_jandroid(jvm, env); jobject amgr = env->NewGlobalRef(p_asset_manager); @@ -119,7 +119,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { - ThreadAndroid::setup_thread(); + setup_android_thread(); const char **cmdline = nullptr; jstring *j_cmdline = nullptr; @@ -206,7 +206,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl return; if (step == 0) { - // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id, + // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id, // but for Godot purposes, the main thread is the one running the game loop Main::setup2(Thread::get_caller_id()); ++step; @@ -382,7 +382,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) { - ThreadAndroid::setup_thread(); + setup_android_thread(); AudioDriverAndroid::thread_func(env); } diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index b499f6dfa1..a3e2933185 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp index 6655dd9895..5b638300ef 100644 --- a/platform/android/java_godot_view_wrapper.cpp +++ b/platform/android/java_godot_view_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #include "thread_jandroid.h" GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); _godot_view = env->NewGlobalRef(godot_view); @@ -47,20 +47,20 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { void GodotJavaViewWrapper::request_pointer_capture() { if (_request_pointer_capture != 0) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(_godot_view, _request_pointer_capture); } } void GodotJavaViewWrapper::release_pointer_capture() { if (_request_pointer_capture != 0) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(_godot_view, _release_pointer_capture); } } GodotJavaViewWrapper::~GodotJavaViewWrapper() { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->DeleteGlobalRef(_godot_view); env->DeleteGlobalRef(_cls); } diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h index 4c8f6edad0..548c278292 100644 --- a/platform/android/java_godot_view_wrapper.h +++ b/platform/android/java_godot_view_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index 818e55476e..759980373a 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. // For Godot we call most access methods from our thread and we thus get a valid JNIEnv -// from ThreadAndroid. For one or two we expect to pass the environment +// from get_jni_env(). For one or two we expect to pass the environment // TODO we could probably create a base class for this... @@ -91,7 +91,7 @@ jobject GodotJavaWrapper::get_activity() { jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) { if (godot_class) { if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class); return p_env->GetStaticObjectField(godot_class, fid); @@ -102,7 +102,7 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl jobject GodotJavaWrapper::get_class_loader() { if (_get_class_loader) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallObjectMethod(activity, _get_class_loader); } else { return nullptr; @@ -113,7 +113,7 @@ GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { if (_godot_view != nullptr) { return _godot_view; } - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;"); _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter)); return _godot_view; @@ -122,7 +122,7 @@ GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { if (_on_video_init) if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); p_env->CallVoidMethod(godot_instance, _on_video_init); } @@ -130,7 +130,7 @@ void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) { if (_on_godot_main_loop_started) { if (p_env == nullptr) { - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); } } p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started); @@ -139,7 +139,7 @@ void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) { void GodotJavaWrapper::restart(JNIEnv *p_env) { if (_restart) if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); p_env->CallVoidMethod(godot_instance, _restart); } @@ -147,21 +147,21 @@ void GodotJavaWrapper::restart(JNIEnv *p_env) { void GodotJavaWrapper::force_quit(JNIEnv *p_env) { if (_finish) if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); p_env->CallVoidMethod(godot_instance, _finish); } void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) { if (_set_keep_screen_on) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled); } } void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { if (_alert) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data()); jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data()); env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle); @@ -169,7 +169,7 @@ void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { } int GodotJavaWrapper::get_gles_version_code() { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); if (_get_GLES_version_code) { return env->CallIntMethod(godot_instance, _get_GLES_version_code); } @@ -183,7 +183,7 @@ bool GodotJavaWrapper::has_get_clipboard() { String GodotJavaWrapper::get_clipboard() { if (_get_clipboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard); return jstring_to_string(s, env); } else { @@ -193,7 +193,7 @@ String GodotJavaWrapper::get_clipboard() { String GodotJavaWrapper::get_input_fallback_mapping() { if (_get_input_fallback_mapping) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping); return jstring_to_string(fallback_mapping, env); } else { @@ -207,7 +207,7 @@ bool GodotJavaWrapper::has_set_clipboard() { void GodotJavaWrapper::set_clipboard(const String &p_text) { if (_set_clipboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStr = env->NewStringUTF(p_text.utf8().get_data()); env->CallVoidMethod(godot_instance, _set_clipboard, jStr); } @@ -215,7 +215,7 @@ void GodotJavaWrapper::set_clipboard(const String &p_text) { bool GodotJavaWrapper::request_permission(const String &p_name) { if (_request_permission) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStrName = env->NewStringUTF(p_name.utf8().get_data()); return env->CallBooleanMethod(godot_instance, _request_permission, jStrName); } else { @@ -225,7 +225,7 @@ bool GodotJavaWrapper::request_permission(const String &p_name) { bool GodotJavaWrapper::request_permissions() { if (_request_permissions) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallBooleanMethod(godot_instance, _request_permissions); } else { return false; @@ -235,7 +235,7 @@ bool GodotJavaWrapper::request_permissions() { Vector<String> GodotJavaWrapper::get_granted_permissions() const { Vector<String> permissions_list; if (_get_granted_permissions) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions); jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object); @@ -253,14 +253,14 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const { void GodotJavaWrapper::init_input_devices() { if (_init_input_devices) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_instance, _init_input_devices); } } jobject GodotJavaWrapper::get_surface() { if (_get_surface) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallObjectMethod(godot_instance, _get_surface); } else { return nullptr; @@ -269,7 +269,7 @@ jobject GodotJavaWrapper::get_surface() { bool GodotJavaWrapper::is_activity_resumed() { if (_is_activity_resumed) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallBooleanMethod(godot_instance, _is_activity_resumed); } else { return false; @@ -278,7 +278,7 @@ bool GodotJavaWrapper::is_activity_resumed() { void GodotJavaWrapper::vibrate(int p_duration_ms) { if (_vibrate) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms); } } diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index c212e107cb..99a60dffa1 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp index 8e1ae53b78..94652ab7ac 100644 --- a/platform/android/jni_utils.cpp +++ b/platform/android/jni_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h index bda056604f..f2b89392b5 100644 --- a/platform/android/jni_utils.h +++ b/platform/android/jni_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp index 0341ef3ec6..ddc2368793 100644 --- a/platform/android/net_socket_android.cpp +++ b/platform/android/net_socket_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,7 @@ jmethodID NetSocketAndroid::_multicast_lock_acquire = 0; jmethodID NetSocketAndroid::_multicast_lock_release = 0; void NetSocketAndroid::setup(jobject p_net_utils) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); net_utils = env->NewGlobalRef(p_net_utils); @@ -51,14 +51,14 @@ void NetSocketAndroid::setup(jobject p_net_utils) { void NetSocketAndroid::multicast_lock_acquire() { if (_multicast_lock_acquire) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(net_utils, _multicast_lock_acquire); } } void NetSocketAndroid::multicast_lock_release() { if (_multicast_lock_release) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(net_utils, _multicast_lock_release); } } diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h index 955d906535..cc2a68ac49 100644 --- a/platform/android/net_socket_android.h +++ b/platform/android/net_socket_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 7260bca93a..422814dd50 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.h b/platform/android/os_android.h index d9a07411ad..dd14b69cf9 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index c5e896c4e1..601db9951f 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h index 26876b640f..173ac115a2 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/plugin/godot_plugin_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,23 +35,6 @@ #include "core/io/config_file.h" #include "core/string/ustring.h" -static const char *PLUGIN_CONFIG_EXT = ".gdap"; - -static const char *CONFIG_SECTION = "config"; -static const char *CONFIG_NAME_KEY = "name"; -static const char *CONFIG_BINARY_TYPE_KEY = "binary_type"; -static const char *CONFIG_BINARY_KEY = "binary"; - -static const char *DEPENDENCIES_SECTION = "dependencies"; -static const char *DEPENDENCIES_LOCAL_KEY = "local"; -static const char *DEPENDENCIES_REMOTE_KEY = "remote"; -static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos"; - -static const char *BINARY_TYPE_LOCAL = "local"; -static const char *BINARY_TYPE_REMOTE = "remote"; - -static const char *PLUGIN_VALUE_SEPARATOR = "|"; - /* The `config` section and fields are required and defined as follow: - **name**: name of the plugin @@ -67,7 +50,24 @@ The `dependencies` section and fields are optional and defined as follow: See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871 */ -struct PluginConfig { +struct PluginConfigAndroid { + inline static const char *PLUGIN_CONFIG_EXT = ".gdap"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_TYPE_KEY = "binary_type"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LOCAL_KEY = "local"; + inline static const char *DEPENDENCIES_REMOTE_KEY = "remote"; + inline static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos"; + + inline static const char *BINARY_TYPE_LOCAL = "local"; + inline static const char *BINARY_TYPE_REMOTE = "remote"; + + inline static const char *PLUGIN_VALUE_SEPARATOR = "|"; + // Set to true when the config file is properly loaded. bool valid_config = false; // Unix timestamp of last change to this plugin. @@ -88,7 +88,7 @@ struct PluginConfig { * Set of prebuilt plugins. * Currently unused, this is just for future reference: */ -// static const PluginConfig MY_PREBUILT_PLUGIN = { +// static const PluginConfigAndroid MY_PREBUILT_PLUGIN = { // /*.valid_config =*/true, // /*.last_updated =*/0, // /*.name =*/"GodotPayment", @@ -112,9 +112,9 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str return absolute_path; } -static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) { - PluginConfig resolved = prebuilt_plugin; - resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; +static inline PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir) { + PluginConfigAndroid resolved = prebuilt_plugin; + resolved.binary = resolved.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; if (!prebuilt_plugin.local_dependencies.is_empty()) { resolved.local_dependencies.clear(); for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) { @@ -124,21 +124,22 @@ static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, return resolved; } -static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) { - Vector<PluginConfig> prebuilt_plugins; +static inline Vector<PluginConfigAndroid> get_prebuilt_plugins(String plugins_base_dir) { + Vector<PluginConfigAndroid> prebuilt_plugins; // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir)); return prebuilt_plugins; } -static inline bool is_plugin_config_valid(PluginConfig plugin_config) { +static inline bool is_plugin_config_valid(PluginConfigAndroid plugin_config) { bool valid_name = !plugin_config.name.is_empty(); - bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL || - plugin_config.binary_type == BINARY_TYPE_REMOTE; + bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL || + plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE; bool valid_binary = false; if (valid_binary_type) { valid_binary = !plugin_config.binary.is_empty() && - (plugin_config.binary_type == BINARY_TYPE_REMOTE || + (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE || + FileAccess::exists(plugin_config.binary)); } @@ -154,7 +155,7 @@ static inline bool is_plugin_config_valid(PluginConfig plugin_config) { return valid_name && valid_binary && valid_binary_type && valid_local_dependencies; } -static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { +static inline uint64_t get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path) { uint64_t last_updated = FileAccess::get_modified_time(config_path); last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); @@ -166,30 +167,30 @@ static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_c return last_updated; } -static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { - PluginConfig plugin_config = {}; +static inline PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigAndroid plugin_config = {}; if (config_file.is_valid()) { Error err = config_file->load(path); if (err == OK) { String config_base_dir = path.get_base_dir(); - plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); - plugin_config.binary_type = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_TYPE_KEY, String()); + plugin_config.name = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_NAME_KEY, String()); + plugin_config.binary_type = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_TYPE_KEY, String()); - String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); - plugin_config.binary = plugin_config.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path; + String binary_path = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_KEY, String()); + plugin_config.binary = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path; - if (config_file->has_section(DEPENDENCIES_SECTION)) { - Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>()); + if (config_file->has_section(PluginConfigAndroid::DEPENDENCIES_SECTION)) { + Vector<String> local_dependencies_paths = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_LOCAL_KEY, Vector<String>()); if (!local_dependencies_paths.is_empty()) { for (int i = 0; i < local_dependencies_paths.size(); i++) { plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i])); } } - plugin_config.remote_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_REMOTE_KEY, Vector<String>()); - plugin_config.custom_maven_repos = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>()); + plugin_config.remote_dependencies = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_REMOTE_KEY, Vector<String>()); + plugin_config.custom_maven_repos = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>()); } plugin_config.valid_config = is_plugin_config_valid(plugin_config); @@ -200,12 +201,12 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const return plugin_config; } -static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) { +static inline String get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs) { String plugins_binaries; if (!plugins_configs.is_empty()) { Vector<String> binaries; for (int i = 0; i < plugins_configs.size(); i++) { - PluginConfig config = plugins_configs[i]; + PluginConfigAndroid config = plugins_configs[i]; if (!config.valid_config) { continue; } @@ -214,27 +215,27 @@ static inline String get_plugins_binaries(String binary_type, Vector<PluginConfi binaries.push_back(config.binary); } - if (binary_type == BINARY_TYPE_LOCAL) { + if (binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL) { binaries.append_array(config.local_dependencies); } - if (binary_type == BINARY_TYPE_REMOTE) { + if (binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE) { binaries.append_array(config.remote_dependencies); } } - plugins_binaries = String(PLUGIN_VALUE_SEPARATOR).join(binaries); + plugins_binaries = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(binaries); } return plugins_binaries; } -static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) { +static inline String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs) { String custom_maven_repos; if (!plugins_configs.is_empty()) { Vector<String> repos_urls; for (int i = 0; i < plugins_configs.size(); i++) { - PluginConfig config = plugins_configs[i]; + PluginConfigAndroid config = plugins_configs[i]; if (!config.valid_config) { continue; } @@ -242,24 +243,24 @@ static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins repos_urls.append_array(config.custom_maven_repos); } - custom_maven_repos = String(PLUGIN_VALUE_SEPARATOR).join(repos_urls); + custom_maven_repos = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(repos_urls); } return custom_maven_repos; } -static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) { +static inline String get_plugins_names(Vector<PluginConfigAndroid> plugins_configs) { String plugins_names; if (!plugins_configs.is_empty()) { Vector<String> names; for (int i = 0; i < plugins_configs.size(); i++) { - PluginConfig config = plugins_configs[i]; + PluginConfigAndroid config = plugins_configs[i]; if (!config.valid_config) { continue; } names.push_back(config.name); } - plugins_names = String(PLUGIN_VALUE_SEPARATOR).join(names); + plugins_names = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(names); } return plugins_names; diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index b8e5345b85..ba3e9fa20f 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ static HashMap<String, JNISingleton *> jni_singletons; extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj) { String singname = jstring_to_string(name, env); JNISingleton *s = (JNISingleton *)ClassDB::instance("JNISingleton"); s->set_instance(env->NewGlobalRef(obj)); @@ -51,7 +51,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis ProjectSettings::get_singleton()->set(singname, s); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args) { String singname = jstring_to_string(sname, env); ERR_FAIL_COND(!jni_singletons.has(singname)); @@ -83,7 +83,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis s->add_method(mname, mid, types, get_jni_type(retval)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) { String singleton_name = jstring_to_string(j_plugin_name, env); ERR_FAIL_COND(!jni_singletons.has(singleton_name)); @@ -104,7 +104,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis singleton->add_signal(signal_name, types); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) { String singleton_name = jstring_to_string(j_plugin_name, env); ERR_FAIL_COND(!jni_singletons.has(singleton_name)); @@ -129,7 +129,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS singleton->emit_signal(signal_name, args, count); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) { int gdnlib_count = env->GetArrayLength(gdnlib_paths); if (gdnlib_count == 0) { return; diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h index 80ce332e7c..b87f922e03 100644 --- a/platform/android/plugin/godot_plugin_jni.h +++ b/platform/android/plugin/godot_plugin_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,11 +35,11 @@ #include <jni.h> extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths); } #endif // GODOT_PLUGIN_JNI_H diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 0a7dbf475d..3721315d3f 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,14 +37,14 @@ /** * Converts JNI jstring to Godot String. * @param source Source JNI string. If null an empty string is returned. - * @param env JNI environment instance. If null obtained by ThreadAndroid::get_env(). + * @param env JNI environment instance. If null obtained by get_jni_env(). * @return Godot string instance. */ static inline String jstring_to_string(jstring source, JNIEnv *env = nullptr) { String result; if (source) { if (!env) { - env = ThreadAndroid::get_env(); + env = get_jni_env(); } const char *const source_utf8 = env->GetStringUTFChars(source, nullptr); if (source_utf8) { diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 442e4d781b..afcc7294f2 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,116 +30,29 @@ #include "thread_jandroid.h" -#include "core/object/script_language.h" -#include "core/os/memory.h" -#include "core/templates/safe_refcount.h" +#include "core/os/thread.h" -static void _thread_id_key_destr_callback(void *p_value) { - memdelete(static_cast<Thread::ID *>(p_value)); -} - -static pthread_key_t _create_thread_id_key() { - pthread_key_t key; - pthread_key_create(&key, &_thread_id_key_destr_callback); - return key; -} - -pthread_key_t ThreadAndroid::thread_id_key = _create_thread_id_key(); -Thread::ID ThreadAndroid::next_thread_id = 0; - -Thread::ID ThreadAndroid::get_id() const { - return id; -} - -Thread *ThreadAndroid::create_thread_jandroid() { - return memnew(ThreadAndroid); -} - -void *ThreadAndroid::thread_callback(void *userdata) { - ThreadAndroid *t = reinterpret_cast<ThreadAndroid *>(userdata); - setup_thread(); - ScriptServer::thread_enter(); //scripts may need to attach a stack - t->id = atomic_increment(&next_thread_id); - pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id))); - t->callback(t->user); - ScriptServer::thread_exit(); - return nullptr; -} - -Thread *ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback, void *p_user, const Settings &) { - ThreadAndroid *tr = memnew(ThreadAndroid); - tr->callback = p_callback; - tr->user = p_user; - pthread_attr_init(&tr->pthread_attr); - pthread_attr_setdetachstate(&tr->pthread_attr, PTHREAD_CREATE_JOINABLE); - - pthread_create(&tr->pthread, &tr->pthread_attr, thread_callback, tr); - - return tr; -} +static JavaVM *java_vm = nullptr; +static thread_local JNIEnv *env = nullptr; -Thread::ID ThreadAndroid::get_thread_id_func_jandroid() { - void *value = pthread_getspecific(thread_id_key); - - if (value) - return *static_cast<ID *>(value); - - ID new_id = atomic_increment(&next_thread_id); - pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id))); - return new_id; -} - -void ThreadAndroid::wait_to_finish_func_jandroid(Thread *p_thread) { - ThreadAndroid *tp = static_cast<ThreadAndroid *>(p_thread); - ERR_FAIL_COND(!tp); - ERR_FAIL_COND(tp->pthread == 0); - - pthread_join(tp->pthread, nullptr); - tp->pthread = 0; -} - -void ThreadAndroid::_thread_destroyed(void *value) { - /* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */ - JNIEnv *env = (JNIEnv *)value; - if (env != nullptr) { - java_vm->DetachCurrentThread(); - pthread_setspecific(jvm_key, nullptr); - } -} - -pthread_key_t ThreadAndroid::jvm_key; -JavaVM *ThreadAndroid::java_vm = nullptr; - -void ThreadAndroid::setup_thread() { - if (pthread_getspecific(jvm_key)) - return; //already setup - JNIEnv *env; +static void init_thread() { java_vm->AttachCurrentThread(&env, nullptr); - pthread_setspecific(jvm_key, (void *)env); } -void ThreadAndroid::make_default(JavaVM *p_java_vm) { - java_vm = p_java_vm; - create_func = create_func_jandroid; - get_thread_id_func = get_thread_id_func_jandroid; - wait_to_finish_func = wait_to_finish_func_jandroid; - pthread_key_create(&jvm_key, _thread_destroyed); - setup_thread(); +static void term_thread() { + java_vm->DetachCurrentThread(); } -JNIEnv *ThreadAndroid::get_env() { - if (!pthread_getspecific(jvm_key)) { - setup_thread(); - } - - JNIEnv *env = nullptr; - java_vm->AttachCurrentThread(&env, nullptr); - return env; +void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) { + java_vm = p_jvm; + env = p_env; + Thread::_set_platform_funcs(nullptr, nullptr, &init_thread, &term_thread); } -ThreadAndroid::ThreadAndroid() { - pthread = 0; +void setup_android_thread() { + init_thread(); } -ThreadAndroid::~ThreadAndroid() { +JNIEnv *get_jni_env() { + return env; } diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 9cfcc64813..ff13ae911f 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,46 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef THREAD_POSIX_H -#define THREAD_POSIX_H +#ifndef THREAD_JANDROID_H +#define THREAD_JANDROID_H -#include "core/os/thread.h" #include <jni.h> -#include <pthread.h> -#include <sys/types.h> -class ThreadAndroid : public Thread { - static pthread_key_t thread_id_key; - static ID next_thread_id; +void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env); - pthread_t pthread; - pthread_attr_t pthread_attr; - ThreadCreateCallback callback; - void *user; - ID id; - - static Thread *create_thread_jandroid(); - - static void *thread_callback(void *userdata); - - static Thread *create_func_jandroid(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_id_func_jandroid(); - static void wait_to_finish_func_jandroid(Thread *p_thread); - - static void _thread_destroyed(void *value); - ThreadAndroid(); - - static pthread_key_t jvm_key; - static JavaVM *java_vm; - -public: - virtual ID get_id() const; - - static void make_default(JavaVM *p_java_vm); - static void setup_thread(); - static JNIEnv *get_env(); - - ~ThreadAndroid(); -}; +void setup_android_thread(); +JNIEnv *get_jni_env(); #endif diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 56ef99dfc7..1bf85f07f1 100644 --- a/platform/android/vulkan/vulkan_context_android.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h index 6bd3cbee36..c608f2d665 100644 --- a/platform/android/vulkan/vulkan_context_android.h +++ b/platform/android/vulkan/vulkan_context_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 2f082f1e07..d6a2292dd2 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index c1942e77dd..d10ea5c68c 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index ad4af9ba6a..17796beb6f 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -34,6 +34,7 @@ def get_opts(): " validation layers)", False, ), + BoolVariable("ios_simulator", "Build for iOS Simulator", False), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] @@ -107,8 +108,17 @@ def configure(env): ## Compile flags - if env["arch"] == "x86" or env["arch"] == "x86_64": + if env["ios_simulator"]: detect_darwin_sdk_path("iphonesimulator", env) + env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"]) + env.Append(LINKFLAGS=["-mios-simulator-version-min=13.0"]) + env.extra_suffix = ".simulator" + env.extra_suffix + else: + detect_darwin_sdk_path("iphone", env) + env.Append(CCFLAGS=["-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-miphoneos-version-min=11.0"]) + + if env["arch"] == "x86" or env["arch"] == "x86_64": env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9" arch_flag = "i386" if env["arch"] == "x86" else env["arch"] env.Append( @@ -116,11 +126,10 @@ def configure(env): "-fobjc-arc -arch " + arch_flag + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" - " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" + " -fasm-blocks -isysroot $IPHONESDK" ).split() ) elif env["arch"] == "arm": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" @@ -128,16 +137,15 @@ def configure(env): " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb" ' "-DIBOutlet=__attribute__((iboutlet))"' ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"' - ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split() + ' "-DIBAction=void)__attribute__((ibaction)" -MMD -MT dependencies'.split() ) ) elif env["arch"] == "arm64": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" - " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0" + " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies" " -isysroot $IPHONESDK".split() ) ) @@ -162,7 +170,6 @@ def configure(env): LINKFLAGS=[ "-arch", arch_flag, - "-mios-simulator-version-min=13.0", "-isysroot", "$IPHONESDK", "-Xlinker", @@ -173,46 +180,14 @@ def configure(env): ] ) elif env["arch"] == "arm": - env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip"]) if env["arch"] == "arm64": - env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip"]) env.Append( LINKFLAGS=[ "-isysroot", "$IPHONESDK", - "-framework", - "AudioToolbox", - "-framework", - "AVFoundation", - "-framework", - "CoreAudio", - "-framework", - "CoreGraphics", - "-framework", - "CoreMedia", - "-framework", - "CoreVideo", - "-framework", - "CoreMotion", - "-framework", - "Foundation", - "-framework", - "GameController", - "-framework", - "MediaPlayer", - "-framework", - "Metal", - "-framework", - "QuartzCore", - "-framework", - "Security", - "-framework", - "SystemConfiguration", - "-framework", - "UIKit", - "-framework", - "ARKit", ] ) diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h index 6d0ff49077..bc8f761dde 100644 --- a/platform/iphone/device_metrics.h +++ b/platform/iphone/device_metrics.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m index 747872bc49..306ca95d03 100644 --- a/platform/iphone/device_metrics.m +++ b/platform/iphone/device_metrics.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h index bfde8f96a3..1b8435d959 100644 --- a/platform/iphone/display_layer.h +++ b/platform/iphone/display_layer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index 7420a5ebe6..b8df81b89a 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -89,7 +89,7 @@ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { + if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") { context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; NSLog(@"Setting up an OpenGL ES 2.0 context."); if (!context) { diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h index 2d77e9adff..31a44723a5 100644 --- a/platform/iphone/display_server_iphone.h +++ b/platform/iphone/display_server_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index e8abf1e3fa..05dc78bb4d 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 7cd67bc0ad..c585c2afbe 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -56,11 +57,11 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; // Plugins - volatile bool plugins_changed; - Thread *check_for_changes_thread; - volatile bool quit_request; + SafeFlag plugins_changed; + Thread check_for_changes_thread; + SafeFlag quit_request; Mutex plugins_lock; - Vector<PluginConfig> plugins; + Vector<PluginConfigIOS> plugins; typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); @@ -141,19 +142,19 @@ class EditorExportPlatformIOS : public EditorExportPlatform { static void _check_for_changes_poll_thread(void *ud) { EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; - while (!ea->quit_request) { + while (!ea->quit_request.is_set()) { // Nothing to do if we already know the plugins have changed. - if (!ea->plugins_changed) { + if (!ea->plugins_changed.is_set()) { MutexLock lock(ea->plugins_lock); - Vector<PluginConfig> loaded_plugins = get_plugins(); + Vector<PluginConfigIOS> loaded_plugins = get_plugins(); if (ea->plugins.size() != loaded_plugins.size()) { - ea->plugins_changed = true; + ea->plugins_changed.set(); } else { for (int i = 0; i < ea->plugins.size(); i++) { if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { - ea->plugins_changed = true; + ea->plugins_changed.set(); break; } } @@ -165,7 +166,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { while (OS::get_singleton()->get_ticks_usec() - time < wait) { OS::get_singleton()->delay_usec(300000); - if (ea->quit_request) { + if (ea->quit_request.is_set()) { break; } } @@ -182,10 +183,10 @@ public: virtual Ref<Texture2D> get_logo() const override { return logo; } virtual bool should_update_export_options() override { - bool export_options_changed = plugins_changed; + bool export_options_changed = plugins_changed.is_set(); if (export_options_changed) { // don't clear unless we're reporting true, to avoid race - plugins_changed = false; + plugins_changed.clear(); } return export_options_changed; } @@ -241,7 +242,7 @@ public: continue; } - if (file.ends_with(PLUGIN_CONFIG_EXT)) { + if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) { dir_files.push_back(file); } } @@ -251,8 +252,8 @@ public: return dir_files; } - static Vector<PluginConfig> get_plugins() { - Vector<PluginConfig> loaded_plugins; + static Vector<PluginConfigIOS> get_plugins() { + Vector<PluginConfigIOS> loaded_plugins; String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); @@ -262,7 +263,7 @@ public: if (!plugins_filenames.is_empty()) { Ref<ConfigFile> config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { - PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + PluginConfigIOS config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); if (config.valid_config) { loaded_plugins.push_back(config); } else { @@ -275,11 +276,11 @@ public: return loaded_plugins; } - static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { - Vector<PluginConfig> enabled_plugins; - Vector<PluginConfig> all_plugins = get_plugins(); + static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigIOS> enabled_plugins; + Vector<PluginConfigIOS> all_plugins = get_plugins(); for (int i = 0; i < all_plugins.size(); i++) { - PluginConfig plugin = all_plugins[i]; + PluginConfigIOS plugin = all_plugins[i]; bool enabled = p_presets->get("plugins/" + plugin.name); if (enabled) { enabled_plugins.push_back(plugin); @@ -291,7 +292,7 @@ public: }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); r_features->push_back("pvrtc"); if (driver == "Vulkan") { // FIXME: Review if this is correct. @@ -360,11 +361,11 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - Vector<PluginConfig> found_plugins = get_plugins(); + Vector<PluginConfigIOS> found_plugins = get_plugins(); for (int i = 0; i < found_plugins.size(); i++) { r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); } - plugins_changed = false; + plugins_changed.clear(); plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); @@ -979,7 +980,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); - return OS::get_singleton()->execute("codesign", codesign_args, true); + return OS::get_singleton()->execute("codesign", codesign_args); } return OK; } @@ -1229,7 +1230,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); install_name_args.push_back(destination); - OS::get_singleton()->execute("install_name_tool", install_name_args, true); + OS::get_singleton()->execute("install_name_tool", install_name_args); } // Creating Info.plist @@ -1345,28 +1346,25 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> Vector<String> plugin_embedded_dependencies; Vector<String> plugin_files; - Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); + Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset); Vector<String> added_linked_dependenciy_names; Vector<String> added_embedded_dependenciy_names; HashMap<String, String> plist_values; + Set<String> plugin_linker_flags; + Error err; for (int i = 0; i < enabled_plugins.size(); i++) { - PluginConfig plugin = enabled_plugins[i]; + PluginConfigIOS plugin = enabled_plugins[i]; // Export plugin binary. - if (!plugin.supports_targets) { - err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets); - } else { - String plugin_binary_dir = plugin.binary.get_base_dir(); - String plugin_name_prefix = plugin.binary.get_basename().get_file(); - String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a"; - String result_file_name = plugin.binary.get_file(); - - err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets); - } + String plugin_main_binary = get_plugin_main_binary(plugin, p_debug); + String plugin_binary_result_file = plugin.binary.get_file(); + // We shouldn't embed .xcframework that contains static libraries. + // Static libraries are not embedded anyway. + err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets); ERR_FAIL_COND_V(err, err); @@ -1422,6 +1420,13 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> p_config_data.capabilities.push_back(capability); } + // Linker flags + // Checking duplicates + for (int j = 0; j < plugin.linker_flags.size(); j++) { + String linker_flag = plugin.linker_flags[j]; + plugin_linker_flags.insert(linker_flag); + } + // Plist // Using hash map container to remove duplicates const String *K = nullptr; @@ -1502,6 +1507,27 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); } + + // Update Linker Flag Values + { + String result_linker_flags = " "; + for (Set<String>::Element *E = plugin_linker_flags.front(); E; E = E->next()) { + const String &flag = E->get(); + + if (flag.length() == 0) { + continue; + } + + if (result_linker_flags.length() > 0) { + result_linker_flags += ' '; + } + + result_linker_flags += flag; + } + result_linker_flags = result_linker_flags.replace("\"", "\\\""); + p_config_data.linker_flags += result_linker_flags; + } + return OK; } @@ -1575,9 +1601,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_SKIP; } - String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a"; + String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".xcframework"; - print_line("Static library: " + library_to_use); + print_line("Static framework: " + library_to_use); String pkg_name; if (p_preset->get("application/name") != "") { pkg_name = p_preset->get("application/name"); // app_name @@ -1663,7 +1689,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p if (files_to_parse.has(file)) { _fix_config_file(p_preset, data, config_data, p_debug); } else if (file.begins_with("libgodot.iphone")) { - if (file != library_to_use) { + if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) { ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } @@ -1671,7 +1697,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p #if defined(OSX_ENABLED) || defined(X11_ENABLED) is_execute = true; #endif - file = "godot_ios.a"; + file = file.replace(library_to_use, binary_name + ".xcframework"); } if (file == project_file) { @@ -1848,7 +1874,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("xcodebuild", archive_args, true); + err = OS::get_singleton()->execute("xcodebuild", archive_args); ERR_FAIL_COND_V(err, err); if (ep.step("Making .ipa", 4)) { @@ -1863,7 +1889,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("xcodebuild", export_args, true); + err = OS::get_singleton()->execute("xcodebuild", export_args); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); @@ -1942,16 +1968,14 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { logo.instance(); logo->create_from_image(img); - plugins_changed = true; - quit_request = false; + plugins_changed.set(); - check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { - quit_request = true; - Thread::wait_to_finish(check_for_changes_thread); - memdelete(check_for_changes_thread); + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } void register_iphone_exporter() { diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 043d21f533..4a79ca279f 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h index ebb21c499b..6335ada50e 100644 --- a/platform/iphone/godot_app_delegate.h +++ b/platform/iphone/godot_app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m index a5aad26bd5..3ce9bffc79 100644 --- a/platform/iphone/godot_app_delegate.m +++ b/platform/iphone/godot_app_delegate.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -302,37 +302,7 @@ static NSMutableArray<ApplicationDelegateService *> *services = nil; // MARK: Remote Notification -- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken { - for (ApplicationDelegateService *service in services) { - if (![service respondsToSelector:_cmd]) { - continue; - } - - [service application:application didRegisterForRemoteNotificationsWithDeviceToken:deviceToken]; - } -} - -- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error { - for (ApplicationDelegateService *service in services) { - if (![service respondsToSelector:_cmd]) { - continue; - } - - [service application:application didFailToRegisterForRemoteNotificationsWithError:error]; - } -} - -- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler { - for (ApplicationDelegateService *service in services) { - if (![service respondsToSelector:_cmd]) { - continue; - } - - [service application:application didReceiveRemoteNotification:userInfo fetchCompletionHandler:completionHandler]; - } - - completionHandler(UIBackgroundFetchResultNoData); -} +// Moved to the iOS Plugin // MARK: User Activity and Handling Quick Actions diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index a4119bcafd..62bc2e6e52 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index a8f4cb38d9..265f826173 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,12 +32,20 @@ class String; +@class GodotView; @protocol DisplayLayer; @protocol GodotViewRendererProtocol; +@protocol GodotViewDelegate + +- (BOOL)godotViewFinishedSetup:(GodotView *)view; + +@end + @interface GodotView : UIView @property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; +@property(assign, nonatomic) id<GodotViewDelegate> delegate; @property(assign, readonly, nonatomic) BOOL isActive; diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index 0c50842cfa..887297848e 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -120,6 +120,7 @@ static const int max_touches = 8; [self stopRendering]; self.renderer = nil; + self.delegate = nil; if (self.renderingLayer) { [self.renderingLayer removeFromSuperlayer]; @@ -241,6 +242,14 @@ static const int max_touches = 8; return; } + if (self.delegate) { + BOOL delegateFinishedSetup = [self.delegate godotViewFinishedSetup:self]; + + if (!delegateFinishedSetup) { + return; + } + } + [self handleMotion]; [self.renderer renderOnView:self]; } diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h index 1431a9fb89..48b2d5ffad 100644 --- a/platform/iphone/godot_view_gesture_recognizer.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm index 91cc07fcf6..cf6e5c5883 100644 --- a/platform/iphone/godot_view_gesture_recognizer.mm +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h index ea8998c808..c6b0a05a4e 100644 --- a/platform/iphone/godot_view_renderer.h +++ b/platform/iphone/godot_view_renderer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index f2ff417e6f..07d664715a 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 5415c36cd9..4bf64d4bc1 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index d4e099063f..cef03534c4 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h index 85e26e1dc8..329cc8207f 100644 --- a/platform/iphone/joypad_iphone.h +++ b/platform/iphone/joypad_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index 22d7dd4bd2..a0f0eee5d3 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h index 5382a2e9a9..cfbfc7a120 100644 --- a/platform/iphone/keyboard_input_view.h +++ b/platform/iphone/keyboard_input_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm index 1a37403de7..1408f78e90 100644 --- a/platform/iphone/keyboard_input_view.mm +++ b/platform/iphone/keyboard_input_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 351b40a881..fddd5bd99f 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h index d8687b3538..2df5e27fa4 100644 --- a/platform/iphone/native_video_view.h +++ b/platform/iphone/native_video_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m index 1193946f2b..f126749600 100644 --- a/platform/iphone/native_video_view.m +++ b/platform/iphone/native_video_view.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index e98f870ba9..f4ff909adf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index 7d95b493b0..51c4da2960 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -144,8 +144,6 @@ void OSIPhone::deinitialize_modules() { } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { - godot_ios_plugins_initialize(); - main_loop = p_main_loop; if (main_loop) { @@ -179,6 +177,8 @@ bool OSIPhone::iterate() { } void OSIPhone::start() { + godot_ios_plugins_initialize(); + Main::start(); if (joypad_iphone) { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index ec39ad0ba4..88ad4a3f67 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h index e536616994..f4e30c8349 100644 --- a/platform/iphone/plugin/godot_plugin_config.h +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,23 +35,6 @@ #include "core/io/config_file.h" #include "core/string/ustring.h" -static const char *PLUGIN_CONFIG_EXT = ".gdip"; - -static const char *CONFIG_SECTION = "config"; -static const char *CONFIG_NAME_KEY = "name"; -static const char *CONFIG_BINARY_KEY = "binary"; -static const char *CONFIG_INITIALIZE_KEY = "initialization"; -static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; - -static const char *DEPENDENCIES_SECTION = "dependencies"; -static const char *DEPENDENCIES_LINKED_KEY = "linked"; -static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; -static const char *DEPENDENCIES_SYSTEM_KEY = "system"; -static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; -static const char *DEPENDENCIES_FILES_KEY = "files"; - -static const char *PLIST_SECTION = "plist"; - /* The `config` section and fields are required and defined as follow: - **name**: name of the plugin @@ -68,7 +51,25 @@ The `plist` section are optional. - **key**: key and value that would be added in Info.plist file. */ -struct PluginConfig { +struct PluginConfigIOS { + inline static const char *PLUGIN_CONFIG_EXT = ".gdip"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + inline static const char *CONFIG_INITIALIZE_KEY = "initialization"; + inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LINKED_KEY = "linked"; + inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; + inline static const char *DEPENDENCIES_SYSTEM_KEY = "system"; + inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; + inline static const char *DEPENDENCIES_FILES_KEY = "files"; + inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags"; + + inline static const char *PLIST_SECTION = "plist"; + // Set to true when the config file is properly loaded. bool valid_config = false; bool supports_targets = false; @@ -89,6 +90,8 @@ struct PluginConfig { Vector<String> files_to_copy; Vector<String> capabilities; + Vector<String> linker_flags; + // Optional plist section // Supports only string types for now HashMap<String, String> plist; @@ -159,7 +162,7 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) return paths; } -static inline bool validate_plugin(PluginConfig &plugin_config) { +static inline bool validate_plugin(PluginConfigIOS &plugin_config) { bool valid_name = !plugin_config.name.is_empty(); bool valid_binary_name = !plugin_config.binary.is_empty(); bool valid_initialize = !plugin_config.initialization_method.is_empty(); @@ -167,16 +170,25 @@ static inline bool validate_plugin(PluginConfig &plugin_config) { bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; - if (fields_value && FileAccess::exists(plugin_config.binary)) { + if (!fields_value) { + return false; + } + + String plugin_extension = plugin_config.binary.get_extension().to_lower(); + + if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) || + (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) { plugin_config.valid_config = true; plugin_config.supports_targets = false; - } else if (fields_value) { + } else { String file_path = plugin_config.binary.get_base_dir(); String file_name = plugin_config.binary.get_basename().get_file(); - String release_file_name = file_path.plus_file(file_name + ".release.a"); - String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + String file_extension = plugin_config.binary.get_extension(); + String release_file_name = file_path.plus_file(file_name + ".release." + file_extension); + String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension); - if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { + if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) || + (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) { plugin_config.valid_config = true; plugin_config.supports_targets = true; } @@ -185,7 +197,20 @@ static inline bool validate_plugin(PluginConfig &plugin_config) { return plugin_config.valid_config; } -static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { +static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) { + if (!plugin_config.supports_targets) { + return plugin_config.binary; + } + + String plugin_binary_dir = plugin_config.binary.get_base_dir(); + String plugin_name_prefix = plugin_config.binary.get_basename().get_file(); + String plugin_extension = plugin_config.binary.get_extension(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension; + + return plugin_binary_dir.plus_file(plugin_file); +} + +static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) { uint64_t last_updated = FileAccess::get_modified_time(config_path); if (!plugin_config.supports_targets) { @@ -203,8 +228,8 @@ static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_c return last_updated; } -static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { - PluginConfig plugin_config = {}; +static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigIOS plugin_config = {}; if (!config_file.is_valid()) { return plugin_config; @@ -218,18 +243,18 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String config_base_dir = path.get_base_dir(); - plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); - plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); - plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); + plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String()); - String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); + String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String()); plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); - if (config_file->has_section(DEPENDENCIES_SECTION)) { - Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>()); - Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); - Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>()); - Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>()); + if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>()); plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); @@ -237,15 +262,17 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); - plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + + plugin_config.linker_flags = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKER_FLAGS, Vector<String>()); } - if (config_file->has_section(PLIST_SECTION)) { + if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) { List<String> keys; - config_file->get_section_keys(PLIST_SECTION, &keys); + config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys); for (int i = 0; i < keys.size(); i++) { - String value = config_file->get_value(PLIST_SECTION, keys[i], String()); + String value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String()); if (value.is_empty()) { continue; diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index ff76359842..52fb6fbbf2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 7e44d30851..6cef244567 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,12 +40,14 @@ #import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> -@interface ViewController () +@interface ViewController () <GodotViewDelegate> @property(strong, nonatomic) GodotViewRenderer *renderer; @property(strong, nonatomic) GodotNativeVideoView *videoView; @property(strong, nonatomic) GodotKeyboardInputView *keyboardView; +@property(strong, nonatomic) UIView *godotLoadingOverlay; + @end @implementation ViewController @@ -62,6 +64,7 @@ self.view = view; view.renderer = self.renderer; + view.delegate = self; } - (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { @@ -97,6 +100,7 @@ [super viewDidLoad]; [self observeKeyboard]; + [self displayLoadingOverlay]; if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; @@ -121,6 +125,31 @@ object:nil]; } +- (void)displayLoadingOverlay { + NSBundle *bundle = [NSBundle mainBundle]; + NSString *storyboardName = @"Launch Screen"; + + if ([bundle pathForResource:storyboardName ofType:@"storyboardc"] == nil) { + return; + } + + UIStoryboard *launchStoryboard = [UIStoryboard storyboardWithName:storyboardName bundle:bundle]; + + UIViewController *controller = [launchStoryboard instantiateInitialViewController]; + self.godotLoadingOverlay = controller.view; + self.godotLoadingOverlay.frame = self.view.bounds; + self.godotLoadingOverlay.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; + + [self.view addSubview:self.godotLoadingOverlay]; +} + +- (BOOL)godotViewFinishedSetup:(GodotView *)view { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + + return YES; +} + - (void)dealloc { [self.videoView stopVideo]; @@ -130,6 +159,11 @@ self.renderer = nil; + if (self.godotLoadingOverlay) { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + } + [[NSNotificationCenter defaultCenter] removeObserver:self]; } diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index 5c3d5fe33e..88764e270e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index d62e826957..b980ae99f0 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js index e5f0c3d147..81b1b8c864 100644 --- a/platform/javascript/.eslintrc.libs.js +++ b/platform/javascript/.eslintrc.libs.js @@ -18,5 +18,8 @@ module.exports = { "GodotRuntime": true, "GodotFS": true, "IDHandler": true, + "Browser": true, + "GL": true, + "XRWebGLLayer": true, }, }; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 7a8005fe30..11a45d2811 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -27,8 +27,13 @@ if env["tools"]: sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) if env["javascript_eval"]: sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"]) + for lib in sys_env["JS_LIBS"]: sys_env.Append(LINKFLAGS=["--js-library", lib]) +for js in env["JS_PRE"]: + sys_env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) +for ext in env["JS_EXTERNS"]: + sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.path build = [] if env["gdnative_enabled"]: @@ -37,8 +42,6 @@ if env["gdnative_enabled"]: sys_env["LIBS"] = [] # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. sys_env.Append(LIBS=["idbfs.js"]) - # JS prepended to the module code loading the side library. - sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")]) # Configure it as a main module (dynamic linking support). sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"]) sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"]) @@ -48,7 +51,6 @@ if env["gdnative_enabled"]: sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi" # The main emscripten runtime, with exported standard libraries. sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"]) - sys_env.Depends(sys, "js/dynlink.pre.js") # The side library, containing all Godot code. wasm_env = env.Clone() @@ -66,6 +68,8 @@ else: build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"]) sys_env.Depends(build[0], sys_env["JS_LIBS"]) +sys_env.Depends(build[0], sys_env["JS_PRE"]) +sys_env.Depends(build[0], sys_env["JS_EXTERNS"]) engine = [ "js/engine/preloader.js", @@ -90,7 +94,13 @@ out_files = [ zip_dir.File(binary_name + ".html"), zip_dir.File(binary_name + ".audio.worklet.js"), ] -html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" +html_file = "#misc/dist/html/full-size.html" +if env["tools"]: + subst_dict = {"\$GODOT_VERSION": env.GetBuildVersion()} + html_file = env.Substfile( + target="#bin/godot${PROGSUFFIX}.html", source="#misc/dist/html/editor.html", SUBST_DICT=subst_dict + ) + in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"] if env["gdnative_enabled"]: in_files.append(build[2]) # Runtime diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index 6fd6c0ddf1..2f7bde065f 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 8afe0f33ce..2ac7333cdd 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 389983077e..24f7648ed9 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index 2096dacdd8..8355faccc2 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h index df1197139c..557821d627 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 78fbed6d0f..478e848675 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -105,8 +105,8 @@ void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { } Error AudioDriverJavaScript::init() { - mix_rate = GLOBAL_GET("audio/mix_rate"); - int latency = GLOBAL_GET("audio/output_latency"); + mix_rate = GLOBAL_GET("audio/driver/mix_rate"); + int latency = GLOBAL_GET("audio/driver/output_latency"); channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); buffer_length = closest_power_of_2((latency * mix_rate / 1000)); @@ -267,7 +267,7 @@ int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); - thread = Thread::create(_audio_thread_func, this); + thread.start(_audio_thread_func, this); } void AudioDriverJavaScript::WorkletNode::lock() { @@ -280,8 +280,6 @@ void AudioDriverJavaScript::WorkletNode::unlock() { void AudioDriverJavaScript::WorkletNode::finish() { quit = true; // Ask thread to quit. - Thread::wait_to_finish(thread); - memdelete(thread); - thread = nullptr; + thread.wait_to_finish(); } #endif diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index f112a1ede4..393693640f 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -59,7 +59,7 @@ public: STATE_MAX, }; Mutex mutex; - Thread *thread = nullptr; + Thread thread; bool quit = false; int32_t state[STATE_MAX] = { 0 }; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index d53c774e77..4297088c09 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,7 +1,14 @@ import os import sys -from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries +from emscripten_helpers import ( + run_closure_compiler, + create_engine_file, + add_js_libraries, + add_js_pre, + add_js_externs, + get_build_version, +) from methods import get_compiler_version from SCons.Util import WhereIs @@ -50,12 +57,13 @@ def get_flags(): def configure(env): - if not isinstance(env["initial_memory"], int): + try: + env["initial_memory"] = int(env["initial_memory"]) + except Exception: print("Initial memory must be a valid integer") sys.exit(255) ## Build type - if env["target"] == "release": # Use -Os to prioritize optimizing for reduced file size. This is # particularly valuable for the web platform because it directly @@ -84,9 +92,9 @@ def configure(env): if not env["threads_enabled"]: print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option") sys.exit(255) - if env["initial_memory"] < 32: - print("Editor build requires at least 32MiB of initial memory. Forcing it.") - env["initial_memory"] = 32 + if env["initial_memory"] < 64: + print("Editor build requires at least 64MiB of initial memory. Forcing it.") + env["initial_memory"] = 64 elif env["builtin_icu"]: env.Append(CCFLAGS=["-frtti"]) else: @@ -131,8 +139,16 @@ def configure(env): jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") env.Append(BUILDERS={"BuildJS": jscc}) - # Add helper method for adding libraries. + # Add helper method for adding libraries, externs, pre-js. + env["JS_LIBS"] = [] + env["JS_PRE"] = [] + env["JS_EXTERNS"] = [] env.AddMethod(add_js_libraries, "AddJSLibraries") + env.AddMethod(add_js_pre, "AddJSPre") + env.AddMethod(add_js_externs, "AddJSExterns") + + # Add method for getting build version string. + env.AddMethod(get_build_version, "GetBuildVersion") # Add method that joins/compiles our Engine files. env.AddMethod(create_engine_file, "CreateEngineFile") @@ -213,7 +229,15 @@ def configure(env): env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) # callMain for manual start. - env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"]) + env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"]) # Add code that allow exiting runtime. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) + + # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination). + env.Append( + LINKFLAGS=[ + "-s", + "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context', '_emscripten_webgl_commit_frame', '_emscripten_webgl_create_context']", + ] + ) diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 643530541d..5e2dddd8e7 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -93,7 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - if (target_id.is_empty() || target_id == String::utf8(display->canvas_id)) { + if (target_id.is_empty() || target_id == String::utf8(&(display->canvas_id[1]))) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -455,7 +455,7 @@ DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { EmscriptenPointerlockChangeEvent ev; emscripten_get_pointerlock_status(&ev); - return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; + return (ev.isActive && String::utf8(ev.id) == String::utf8(&canvas_id[1])) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; } // Wheel @@ -558,57 +558,51 @@ bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { } // Gamepad - -EM_BOOL DisplayServerJavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) { +void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) { Input *input = Input::get_singleton(); - if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) { - String guid = ""; - if (String::utf8(p_event->mapping) == "standard") - guid = "Default HTML5 Gamepad"; - input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid); + if (p_connected) { + input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid)); } else { - input->joy_connection_changed(p_event->index, false, ""); + input->joy_connection_changed(p_index, false, ""); } - return true; } void DisplayServerJavaScript::process_joypads() { - int joypad_count = emscripten_get_num_gamepads(); Input *input = Input::get_singleton(); - for (int joypad = 0; joypad < joypad_count; joypad++) { - EmscriptenGamepadEvent state; - EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state); - // Chromium reserves gamepads slots, so NO_DATA is an expected result. - ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS && - query_result != EMSCRIPTEN_RESULT_NO_DATA); - if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) { - int button_count = MIN(state.numButtons, 18); - int axis_count = MIN(state.numAxes, 8); - for (int button = 0; button < button_count; button++) { - float value = state.analogButton[button]; - input->joy_button(joypad, button, value); - } - for (int axis = 0; axis < axis_count; axis++) { + int32_t pads = godot_js_display_gamepad_sample_count(); + int32_t s_btns_num = 0; + int32_t s_axes_num = 0; + int32_t s_standard = 0; + float s_btns[16]; + float s_axes[10]; + for (int idx = 0; idx < pads; idx++) { + int err = godot_js_display_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard); + if (err) { + continue; + } + for (int b = 0; b < s_btns_num; b++) { + float value = s_btns[b]; + // Buttons 6 and 7 in the standard mapping need to be + // axis to be handled as JOY_AXIS_TRIGGER by Godot. + if (s_standard && (b == 6 || b == 7)) { Input::JoyAxis joy_axis; - joy_axis.min = -1; - joy_axis.value = state.axis[axis]; - input->joy_axis(joypad, axis, joy_axis); + joy_axis.min = 0; + joy_axis.value = value; + int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT; + input->joy_axis(idx, a, joy_axis); + } else { + input->joy_button(idx, b, value); } } + for (int a = 0; a < s_axes_num; a++) { + Input::JoyAxis joy_axis; + joy_axis.min = -1; + joy_axis.value = s_axes[a]; + input->joy_axis(idx, a, joy_axis); + } } } -#if 0 -bool DisplayServerJavaScript::is_joy_known(int p_device) { - return Input::get_singleton()->is_joy_mapped(p_device); -} - - -String DisplayServerJavaScript::get_joy_guid(int p_device) const { - return Input::get_singleton()->get_joy_guid_remapped(p_device); -} -#endif - Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { Vector<String> drivers; drivers.push_back("dummy"); @@ -709,6 +703,9 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive // Ensure the canvas ID. godot_js_config_canvas_id_get(canvas_id, 256); + // Handle contextmenu, webglcontextlost + godot_js_display_setup_canvas(); + // Check if it's windows. swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; @@ -766,9 +763,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive #define SET_EM_WINDOW_CALLBACK(ev, cb) \ result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \ EM_CHECK(ev) -#define SET_EM_CALLBACK_NOTARGET(ev, cb) \ - result = emscripten_set_##ev##_callback(nullptr, true, &cb); \ - EM_CHECK(ev) // These callbacks from Emscripten's html5.h suffice to access most // JavaScript APIs. SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) @@ -783,9 +777,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive SET_EM_CALLBACK(canvas_id, keypress, keypress_callback) SET_EM_CALLBACK(canvas_id, keyup, keyup_callback) SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) - SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback) - SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback) -#undef SET_EM_CALLBACK_NOTARGET #undef SET_EM_CALLBACK #undef EM_CHECK @@ -798,6 +789,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive WINDOW_EVENT_FOCUS_OUT); godot_js_display_paste_cb(update_clipboard_callback); godot_js_display_drop_files_cb(drop_files_js_callback); + godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); } @@ -853,7 +845,8 @@ Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const { EmscriptenFullscreenChangeEvent ev; EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev); ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2i()); - return Size2i(ev.screenWidth, ev.screenHeight); + double scale = godot_js_display_pixel_ratio_get(); + return Size2i(ev.screenWidth * scale, ev.screenHeight * scale); } Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const { @@ -863,7 +856,11 @@ Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const { } int DisplayServerJavaScript::screen_get_dpi(int p_screen) const { - return 96; // TODO maybe check pixel ratio via window.devicePixelRatio * 96? Inexact. + return godot_js_display_screen_dpi_get(); +} + +float DisplayServerJavaScript::screen_get_scale(int p_screen) const { + return godot_js_display_pixel_ratio_get(); } Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const { @@ -1026,8 +1023,9 @@ bool DisplayServerJavaScript::can_any_window_draw() const { } void DisplayServerJavaScript::process_events() { - if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS) + if (godot_js_display_gamepad_sample() == OK) { process_joypads(); + } } int DisplayServerJavaScript::get_current_video_driver() const { diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index 1f00295d48..e2fe731abf 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -86,7 +86,7 @@ private: static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - static EM_BOOL gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data); + static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); void process_joypads(); static Vector<String> get_rendering_drivers_func(); @@ -136,6 +136,7 @@ public: Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; // windows Vector<DisplayServer::WindowID> get_window_list() const override; diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index e3f2ce42b4..7902efafe0 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py index cc874c432e..d08555916b 100644 --- a/platform/javascript/emscripten_helpers.py +++ b/platform/javascript/emscripten_helpers.py @@ -15,6 +15,15 @@ def run_closure_compiler(target, source, env, for_signature): return " ".join(cmd) +def get_build_version(env): + import version + + name = "custom_build" + if os.getenv("BUILD_NAME") != None: + name = os.getenv("BUILD_NAME") + return "%d.%d.%d.%s.%s" % (version.major, version.minor, version.patch, version.status, name) + + def create_engine_file(env, target, source, externs): if env["use_closure_compiler"]: return env.BuildJS(target, source, JSEXTERNS=externs) @@ -22,6 +31,12 @@ def create_engine_file(env, target, source, externs): def add_js_libraries(env, libraries): - if "JS_LIBS" not in env: - env["JS_LIBS"] = [] env.Append(JS_LIBS=env.File(libraries)) + + +def add_js_pre(env, js_pre): + env.Append(JS_PRE=env.File(js_pre)) + + +def add_js_externs(env, externs): + env.Append(JS_EXTERNS=env.File(externs)) diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 6ae49c2162..199d778314 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -135,6 +135,7 @@ public: s += "Access-Control-Allow-Origin: *\r\n"; s += "Cross-Origin-Opener-Policy: same-origin\r\n"; s += "Cross-Origin-Embedder-Policy: require-corp\r\n"; + s += "Cache-Control: no-store, max-age=0\r\n"; s += "\r\n"; CharString cs = s.utf8(); Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); @@ -213,7 +214,7 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform { Ref<EditorHTTPServer> server; bool server_quit = false; Mutex server_lock; - Thread *server_thread = nullptr; + Thread server_thread; enum ExportMode { EXPORT_MODE_NORMAL = 0, @@ -318,7 +319,7 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP } if (p_preset->get("vram_texture_compression/for_mobile")) { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); } else if (driver == "Vulkan") { @@ -681,7 +682,7 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) { EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { server.instance(); - server_thread = Thread::create(_server_thread_poll, this); + server_thread.start(_server_thread_poll, this); Ref<Image> img = memnew(Image(_javascript_logo)); logo.instance(); @@ -702,8 +703,7 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() { server->stop(); server_quit = true; - Thread::wait_to_finish(server_thread); - memdelete(server_thread); + server_thread.wait_to_finish(); } void register_javascript_exporter() { diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 30c5c855d1..e641339f55 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index aeb234269e..54fc8fa3b5 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h index 23596a0897..f0da8b7ca3 100644 --- a/platform/javascript/godot_js.h +++ b/platform/javascript/godot_js.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,8 +49,10 @@ extern int godot_js_os_fs_is_persistent(); extern void godot_js_os_fs_sync(void (*p_callback)()); extern int godot_js_os_execute(const char *p_json); extern void godot_js_os_shell_open(const char *p_uri); +extern int godot_js_os_hw_concurrency_get(); // Display +extern int godot_js_display_screen_dpi_get(); extern double godot_js_display_pixel_ratio_get(); extern void godot_js_display_alert(const char *p_text); extern int godot_js_display_touchscreen_is_available(); @@ -76,10 +78,17 @@ extern int godot_js_display_cursor_is_hidden(); extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y); extern void godot_js_display_cursor_set_visible(int p_visible); +// Display gamepad +extern char *godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid)); +extern int godot_js_display_gamepad_sample(); +extern int godot_js_display_gamepad_sample_count(); +extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard); + // Display listeners extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out); extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text)); extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); +extern void godot_js_display_setup_canvas(); #ifdef __cplusplus } #endif diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc index 4d5ff88bdd..2ef1ad5b83 100644 --- a/platform/javascript/http_client.h.inc +++ b/platform/javascript/http_client.h.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index b81de88fbf..1136ea299d 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -104,7 +104,11 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector Error err = prepare_request(p_method, p_url, p_headers); if (err != OK) return err; - godot_xhr_send_data(xhr_id, p_body.ptr(), p_body.size()); + if (p_body.is_empty()) { + godot_xhr_send(xhr_id, nullptr, 0); + } else { + godot_xhr_send(xhr_id, p_body.ptr(), p_body.size()); + } return OK; } @@ -112,7 +116,12 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str Error err = prepare_request(p_method, p_url, p_headers); if (err != OK) return err; - godot_xhr_send_string(xhr_id, p_body.utf8().get_data()); + if (p_body.is_empty()) { + godot_xhr_send(xhr_id, nullptr, 0); + } else { + const CharString cs = p_body.utf8(); + godot_xhr_send(xhr_id, cs.get_data(), cs.length()); + } return OK; } @@ -220,13 +229,13 @@ Error HTTPClient::poll() { has_polled = true; } else { // forcing synchronous requests is not possible on the web - if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) { + if (last_polling_frame == Engine::get_singleton()->get_process_frames()) { WARN_PRINT("HTTPClient polled multiple times in one frame, " "but request cannot progress more than once per " "frame on the HTML5 platform."); } } - last_polling_frame = Engine::get_singleton()->get_idle_frames(); + last_polling_frame = Engine::get_singleton()->get_process_frames(); #endif polled_response_code = godot_xhr_get_status(xhr_id); diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h index 41e4749216..a9d6faade2 100644 --- a/platform/javascript/http_request.h +++ b/platform/javascript/http_request.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,9 +53,7 @@ extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, extern void godot_xhr_set_request_header(int p_xhr_id, const char *p_header, const char *p_value); -extern void godot_xhr_send_null(int p_xhr_id); -extern void godot_xhr_send_string(int p_xhr_id, const char *p_data); -extern void godot_xhr_send_data(int p_xhr_id, const void *p_data, int p_len); +extern void godot_xhr_send(int p_xhr_id, const void *p_data, int p_len); extern void godot_xhr_abort(int p_xhr_id); /* this is an HTTPClient::ResponseCode, not ::Status */ diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index b203253a39..cb19dd20d4 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index b4985a4f36..0fe95b0a8f 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -87,7 +87,14 @@ extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) { ResourceLoader::set_abort_on_missing_resources(false); Main::start(); - os->get_main_loop()->init(); + os->get_main_loop()->initialize(); +#ifdef TOOLS_ENABLED + if (Main::is_project_manager() && FileAccess::exists("/tmp/preload.zip")) { + PackedStringArray ps; + ps.push_back("/tmp/preload.zip"); + os->get_main_loop()->emit_signal("files_dropped", ps, -1); + } +#endif emscripten_set_main_loop(main_loop_callback, -1, false); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. diff --git a/platform/javascript/javascript_runtime.cpp b/platform/javascript/javascript_runtime.cpp index bfe9fbd1bc..2996e95a95 100644 --- a/platform/javascript/javascript_runtime.cpp +++ b/platform/javascript/javascript_runtime.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/js/dynlink.pre.js b/platform/javascript/js/dynlink.pre.js deleted file mode 100644 index 34bc371ea9..0000000000 --- a/platform/javascript/js/dynlink.pre.js +++ /dev/null @@ -1 +0,0 @@ -Module['dynamicLibraries'] = [Module['thisProgram'] + '.side.wasm'].concat(Module['dynamicLibraries'] ? Module['dynamicLibraries'] : []); diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js index 4b8a7dde69..321221323c 100644 --- a/platform/javascript/js/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -62,7 +62,7 @@ const Engine = (function () { // Emscripten configuration. config['thisProgram'] = me.executableName; config['noExitRuntime'] = true; - config['dynamicLibraries'] = me.gdnativeLibs; + config['dynamicLibraries'] = [`${me.executableName}.side.wasm`].concat(me.gdnativeLibs); Godot(config).then(function (module) { module['initFS'](me.persistentPaths).then(function (fs_err) { me.rtenv = module; @@ -107,17 +107,6 @@ const Engine = (function () { me.canvas.tabIndex = 0; } - // Disable right-click context menu. - me.canvas.addEventListener('contextmenu', function (ev) { - ev.preventDefault(); - }, false); - - // Until context restoration is implemented warn the user of context loss. - me.canvas.addEventListener('webglcontextlost', function (ev) { - alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert - ev.preventDefault(); - }, false); - // Browser locale, or custom one if defined. let locale = me.customLocale; if (!locale) { diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js index 414dc37097..6b3f80c6a9 100644 --- a/platform/javascript/js/libs/audio.worklet.js +++ b/platform/javascript/js/libs/audio.worklet.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js index d01b8d887b..8e385e9176 100644 --- a/platform/javascript/js/libs/library_godot_audio.js +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 800d6f414f..9ec295b39f 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -269,15 +269,163 @@ const GodotDisplayCursor = { }; mergeInto(LibraryManager.library, GodotDisplayCursor); +/* + * Display Gamepad API helper. + */ +const GodotDisplayGamepads = { + $GodotDisplayGamepads__deps: ['$GodotRuntime', '$GodotDisplayListeners'], + $GodotDisplayGamepads: { + samples: [], + + get_pads: function () { + try { + // Will throw in iframe when permission is denied. + // Will throw/warn in the future for insecure contexts. + // See https://github.com/w3c/gamepad/pull/120 + const pads = navigator.getGamepads(); + if (pads) { + return pads; + } + return []; + } catch (e) { + return []; + } + }, + + get_samples: function () { + return GodotDisplayGamepads.samples; + }, + + get_sample: function (index) { + const samples = GodotDisplayGamepads.samples; + return index < samples.length ? samples[index] : null; + }, + + sample: function () { + const pads = GodotDisplayGamepads.get_pads(); + const samples = []; + for (let i = 0; i < pads.length; i++) { + const pad = pads[i]; + if (!pad) { + samples.push(null); + continue; + } + const s = { + standard: pad.mapping === 'standard', + buttons: [], + axes: [], + connected: pad.connected, + }; + for (let b = 0; b < pad.buttons.length; b++) { + s.buttons.push(pad.buttons[b].value); + } + for (let a = 0; a < pad.axes.length; a++) { + s.axes.push(pad.axes[a]); + } + samples.push(s); + } + GodotDisplayGamepads.samples = samples; + }, + + init: function (onchange) { + GodotDisplayListeners.samples = []; + function add(pad) { + const guid = GodotDisplayGamepads.get_guid(pad); + const c_id = GodotRuntime.allocString(pad.id); + const c_guid = GodotRuntime.allocString(guid); + onchange(pad.index, 1, c_id, c_guid); + GodotRuntime.free(c_id); + GodotRuntime.free(c_guid); + } + const pads = GodotDisplayGamepads.get_pads(); + for (let i = 0; i < pads.length; i++) { + // Might be reserved space. + if (pads[i]) { + add(pads[i]); + } + } + GodotDisplayListeners.add(window, 'gamepadconnected', function (evt) { + add(evt.gamepad); + }, false); + GodotDisplayListeners.add(window, 'gamepaddisconnected', function (evt) { + onchange(evt.gamepad.index, 0); + }, false); + }, + + get_guid: function (pad) { + if (pad.mapping) { + return pad.mapping; + } + const ua = navigator.userAgent; + let os = 'Unknown'; + if (ua.indexOf('Android') >= 0) { + os = 'Android'; + } else if (ua.indexOf('Linux') >= 0) { + os = 'Linux'; + } else if (ua.indexOf('iPhone') >= 0) { + os = 'iOS'; + } else if (ua.indexOf('Macintosh') >= 0) { + // Updated iPads will fall into this category. + os = 'MacOSX'; + } else if (ua.indexOf('Windows') >= 0) { + os = 'Windows'; + } + + const id = pad.id; + // Chrom* style: NAME (Vendor: xxxx Product: xxxx) + const exp1 = /vendor: ([0-9a-f]{4}) product: ([0-9a-f]{4})/i; + // Firefox/Safari style (safari may remove leading zeores) + const exp2 = /^([0-9a-f]+)-([0-9a-f]+)-/i; + let vendor = ''; + let product = ''; + if (exp1.test(id)) { + const match = exp1.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } else if (exp2.test(id)) { + const match = exp2.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } + if (!vendor || !product) { + return `${os}Unknown`; + } + return os + vendor + product; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayGamepads); + /** * Display server interface. * * Exposes all the functions needed by DisplayServer implementation. */ const GodotDisplay = { - $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads'], $GodotDisplay: { window_icon: '', + findDPI: function () { + function testDPI(dpi) { + return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches; + } + function bisect(low, high, func) { + const mid = parseInt(((high - low) / 2) + low, 10); + if (high - low <= 1) { + return func(high) ? high : low; + } + if (func(mid)) { + return bisect(low, mid, func); + } + return bisect(mid, high, func); + } + try { + const dpi = bisect(0, 800, testDPI); + return dpi >= 96 ? dpi : 96; + } catch (e) { + return 96; + } + }, }, godot_js_display_is_swap_ok_cancel__sig: 'i', @@ -295,6 +443,11 @@ const GodotDisplay = { window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert }, + godot_js_display_screen_dpi_get__sig: 'i', + godot_js_display_screen_dpi_get: function () { + return GodotDisplay.findDPI(); + }, + godot_js_display_pixel_ratio_get__sig: 'f', godot_js_display_pixel_ratio_get: function () { return window.devicePixelRatio || 1; @@ -491,6 +644,61 @@ const GodotDisplay = { }, false); GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); }, + + godot_js_display_setup_canvas__sig: 'v', + godot_js_display_setup_canvas: function () { + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) { + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) { + alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert + ev.preventDefault(); + }, false); + }, + + /* + * Gamepads + */ + godot_js_display_gamepad_cb__sig: 'vi', + godot_js_display_gamepad_cb: function (change_cb) { + const onchange = GodotRuntime.get_func(change_cb); + GodotDisplayGamepads.init(onchange); + }, + + godot_js_display_gamepad_sample_count__sig: 'i', + godot_js_display_gamepad_sample_count: function () { + return GodotDisplayGamepads.get_samples().length; + }, + + godot_js_display_gamepad_sample__sig: 'i', + godot_js_display_gamepad_sample: function () { + GodotDisplayGamepads.sample(); + return 0; + }, + + godot_js_display_gamepad_sample_get__sig: 'iiiiiii', + godot_js_display_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) { + const sample = GodotDisplayGamepads.get_sample(p_index); + if (!sample || !sample.connected) { + return 1; + } + const btns = sample.buttons; + const btns_len = btns.length < 16 ? btns.length : 16; + for (let i = 0; i < btns_len; i++) { + GodotRuntime.setHeapValue(r_btns + (i << 2), btns[i], 'float'); + } + GodotRuntime.setHeapValue(r_btns_num, btns_len, 'i32'); + const axes = sample.axes; + const axes_len = axes.length < 10 ? axes.length : 10; + for (let i = 0; i < axes_len; i++) { + GodotRuntime.setHeapValue(r_axes + (i << 2), axes[i], 'float'); + } + GodotRuntime.setHeapValue(r_axes_num, axes_len, 'i32'); + const is_standard = sample.standard ? 1 : 0; + GodotRuntime.setHeapValue(r_standard, is_standard, 'i32'); + return 0; + }, }; autoAddDeps(GodotDisplay, '$GodotDisplay'); diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js index 12edc8e733..d7f1ad5ea1 100644 --- a/platform/javascript/js/libs/library_godot_editor_tools.js +++ b/platform/javascript/js/libs/library_godot_editor_tools.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js index 1a2440dd24..9ab392b813 100644 --- a/platform/javascript/js/libs/library_godot_eval.js +++ b/platform/javascript/js/libs/library_godot_eval.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js index d4468bd5aa..7dc2a2df29 100644 --- a/platform/javascript/js/libs/library_godot_http_request.js +++ b/platform/javascript/js/libs/library_godot_http_request.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -82,31 +82,13 @@ const GodotHTTPRequest = { GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value)); }, - godot_xhr_send_null__sig: 'vi', - godot_xhr_send_null: function (xhrId) { - GodotHTTPRequest.requests[xhrId].send(); - }, - - godot_xhr_send_string__sig: 'vii', - godot_xhr_send_string: function (xhrId, strPtr) { - if (!strPtr) { - GodotRuntime.error('Failed to send string per XHR: null pointer'); - return; - } - GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr)); - }, - - godot_xhr_send_data__sig: 'viii', - godot_xhr_send_data: function (xhrId, ptr, len) { - if (!ptr) { - GodotRuntime.error('Failed to send data per XHR: null pointer'); - return; - } - if (len < 0) { - GodotRuntime.error('Failed to send data per XHR: buffer length less than 0'); - return; + godot_xhr_send__sig: 'viii', + godot_xhr_send: function (xhrId, p_ptr, p_len) { + let data = null; + if (p_ptr && p_len) { + data = GodotRuntime.heapCopy(HEAP8, p_ptr, p_len); } - GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); + GodotHTTPRequest.requests[xhrId].send(data); }, godot_xhr_abort__sig: 'vi', diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 260cfbf97f..3ffcd655b7 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -282,6 +282,11 @@ const GodotOS = { godot_js_os_shell_open: function (p_uri) { window.open(GodotRuntime.parseString(p_uri), '_blank'); }, + + godot_js_os_hw_concurrency_get__sig: 'i', + godot_js_os_hw_concurrency_get: function () { + return navigator.hardwareConcurrency || 1; + }, }; autoAddDeps(GodotOS, '$GodotOS'); diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js index 04f29ad681..7e36ff8ab5 100644 --- a/platform/javascript/js/libs/library_godot_runtime.js +++ b/platform/javascript/js/libs/library_godot_runtime.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 8c976da58e..0b1650076c 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -106,14 +106,18 @@ void OS_JavaScript::finalize() { // Miscellaneous -Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return create_process(p_path, p_arguments); +} + +Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { Array args; for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { args.push_back(E->get()); } String json_args = JSON::print(args); int failed = godot_js_os_execute(json_args.utf8().get_data()); - ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required."); + ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; } @@ -125,6 +129,10 @@ int OS_JavaScript::get_process_id() const { ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform."); } +int OS_JavaScript::get_processor_count() const { + return godot_js_os_hw_concurrency_get(); +} + bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { if (p_feature == "HTML5" || p_feature == "web") { return true; diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 6682f8fd85..81bb9c5f3d 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,9 +70,11 @@ public: MainLoop *get_main_loop() const override; bool main_loop_iterate(); - Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; Error kill(const ProcessID &p_pid) override; int get_process_id() const override; + int get_processor_count() const override; String get_executable_path() const override; Error shell_open(String p_uri) override; diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index e2200376d3..65df34902e 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub index 6e43ffcedb..46714e9502 100644 --- a/platform/linuxbsd/SCsub +++ b/platform/linuxbsd/SCsub @@ -16,7 +16,10 @@ common_x11 = [ "key_mapping_x11.cpp", ] +if "udev" in env and env["udev"]: + common_x11.append("libudev-so_wrap.c") + prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11) -if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: +if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd)) diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp index 71dc9602b3..1f92370ab7 100644 --- a/platform/linuxbsd/context_gl_x11.cpp +++ b/platform/linuxbsd/context_gl_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h index 7aed280c98..d089886f4d 100644 --- a/platform/linuxbsd/context_gl_x11.h +++ b/platform/linuxbsd/context_gl_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index 36c304b7f9..ea0222cb19 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -104,7 +104,7 @@ static void handle_crash(int sig) { // Try to get the file/line number using addr2line int ret; - Error err = OS::get_singleton()->execute(String("addr2line"), args, true, nullptr, &output, &ret); + Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret); if (err == OK) { output.erase(output.length() - 1, 1); } diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h index 9bb03579bc..a3dae0cc22 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.h +++ b/platform/linuxbsd/crash_handler_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index a819731328..f87e9cf886 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -64,15 +64,15 @@ def get_opts(): BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_lld", "Use the LLD linker", False), BoolVariable("use_thinlto", "Use ThinLTO", False), - BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", False), + BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True), BoolVariable("use_coverage", "Test Godot coverage", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), BoolVariable("pulseaudio", "Detect and use PulseAudio", True), - BoolVariable("udev", "Use udev for gamepad connection callbacks", False), - EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), + BoolVariable("udev", "Use udev for gamepad connection callbacks", True), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("touch", "Enable touch events", True), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), @@ -92,7 +92,7 @@ def configure(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -102,7 +102,7 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": @@ -310,9 +310,8 @@ def configure(env): if os.system("pkg-config --exists alsa") == 0: # 0 means found print("Enabling ALSA") + env["alsa"] = True env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) - # Don't parse --cflags, we don't need to add /usr/include/alsa to include path - env.ParseConfig("pkg-config alsa --libs") else: print("ALSA libraries not found, disabling driver") @@ -320,20 +319,20 @@ def configure(env): if os.system("pkg-config --exists libpulse") == 0: # 0 means found print("Enabling PulseAudio") env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) - env.ParseConfig("pkg-config --cflags --libs libpulse") + env.ParseConfig("pkg-config --cflags libpulse") else: print("PulseAudio development libraries not found, disabling driver") if platform.system() == "Linux": env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) - if env["udev"]: if os.system("pkg-config --exists libudev") == 0: # 0 means found print("Enabling udev support") env.Append(CPPDEFINES=["UDEV_ENABLED"]) - env.ParseConfig("pkg-config libudev --cflags --libs") else: print("libudev development libraries not found, disabling udev support") + else: + env["udev"] = False # Linux specific # Linkflags below this line should typically stay the last ones if not env["builtin_zlib"]: @@ -390,4 +389,7 @@ def configure(env): # Link those statically for portability if env["use_static_cpp"]: - env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"]) + # Workaround for GH-31743, Ubuntu 18.04 i386 crashes when it's used. + # That doesn't make any sense but it's likely a Ubuntu bug? + if is64 or env["bits"] == "64": + env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"]) diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp index 709523e836..0f8d108dff 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h index 039bdee76b..0b548b849e 100644 --- a/platform/linuxbsd/detect_prime_x11.h +++ b/platform/linuxbsd/detect_prime_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 9669de5ed6..fceeb82325 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -191,7 +191,7 @@ void DisplayServerX11::alert(const String &p_alert, const String &p_title) { } if (program.length()) { - OS::get_singleton()->execute(program, args, true); + OS::get_singleton()->execute(program, args); } else { print_line(p_alert); } @@ -2697,7 +2697,7 @@ bool DisplayServerX11::_wait_for_events() const { } void DisplayServerX11::_poll_events() { - while (!events_thread_done) { + while (!events_thread_done.is_set()) { _wait_for_events(); // Process events from the queue. @@ -3360,7 +3360,7 @@ void DisplayServerX11::process_events() { Vector<String> files = String((char *)p.data).split("\n", false); for (int i = 0; i < files.size(); i++) { - files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges(); + files.write[i] = files[i].replace("file://", "").uri_decode().strip_edges(); } if (!windows[window_id].drop_files_callback.is_null()) { @@ -4266,7 +4266,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } } - events_thread = Thread::create(_poll_events_thread, this); + events_thread.start(_poll_events_thread, this); _update_real_mouse_position(windows[MAIN_WINDOW_ID]); @@ -4279,10 +4279,8 @@ DisplayServerX11::~DisplayServerX11() { _clipboard_transfer_ownership(XA_PRIMARY, x11_main_window); _clipboard_transfer_ownership(XInternAtom(x11_display, "CLIPBOARD", 0), x11_main_window); - events_thread_done = true; - Thread::wait_to_finish(events_thread); - memdelete(events_thread); - events_thread = nullptr; + events_thread_done.set(); + events_thread.wait_to_finish(); //destroy all windows for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 6f437f3be9..10686d8424 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -252,8 +252,8 @@ class DisplayServerX11 : public DisplayServer { void _dispatch_input_event(const Ref<InputEvent> &p_event); mutable Mutex events_mutex; - Thread *events_thread = nullptr; - bool events_thread_done = false; + Thread events_thread; + SafeFlag events_thread_done; LocalVector<XEvent> polled_events; static void _poll_events_thread(void *ud); bool _wait_for_events() const; diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp index 86ea95c563..cb95068314 100644 --- a/platform/linuxbsd/export/export.cpp +++ b/platform/linuxbsd/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h index 5ee81f485e..61e96aa2f6 100644 --- a/platform/linuxbsd/export/export.h +++ b/platform/linuxbsd/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp index e1796ccefe..6f5c46b59c 100644 --- a/platform/linuxbsd/godot_linuxbsd.cpp +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 0676587f7a..fc818a478d 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,13 +32,14 @@ #include "joypad_linux.h" +#include <dirent.h> #include <errno.h> #include <fcntl.h> #include <linux/input.h> #include <unistd.h> #ifdef UDEV_ENABLED -#include <libudev.h> +#include "libudev-so_wrap.h" #endif #define LONG_BITS (sizeof(long) * 8) @@ -71,15 +72,23 @@ void JoypadLinux::Joypad::reset() { } JoypadLinux::JoypadLinux(Input *in) { - exit_udev = false; +#ifdef UDEV_ENABLED + use_udev = initialize_libudev() == 0; + if (use_udev) { + print_verbose("JoypadLinux: udev enabled and loaded successfully."); + } else { + print_verbose("JoypadLinux: udev enabled, but couldn't be loaded. Falling back to /dev/input to detect joypads."); + } +#else + print_verbose("JoypadLinux: udev disabled, parsing /dev/input to detect joypads."); +#endif input = in; - joy_thread = Thread::create(joy_thread_func, this); + joy_thread.start(joy_thread_func, this); } JoypadLinux::~JoypadLinux() { - exit_udev = true; - Thread::wait_to_finish(joy_thread); - memdelete(joy_thread); + exit_monitor.set(); + joy_thread.wait_to_finish(); close_joypad(); } @@ -92,11 +101,20 @@ void JoypadLinux::joy_thread_func(void *p_user) { void JoypadLinux::run_joypad_thread() { #ifdef UDEV_ENABLED - udev *_udev = udev_new(); - ERR_FAIL_COND(!_udev); - enumerate_joypads(_udev); - monitor_joypads(_udev); - udev_unref(_udev); + if (use_udev) { + udev *_udev = udev_new(); + if (!_udev) { + use_udev = false; + ERR_PRINT("Failed getting an udev context, falling back to parsing /dev/input."); + monitor_joypads(); + } else { + enumerate_joypads(_udev); + monitor_joypads(_udev); + udev_unref(_udev); + } + } else { + monitor_joypads(); + } #else monitor_joypads(); #endif @@ -137,7 +155,7 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { udev_monitor_enable_receiving(mon); int fd = udev_monitor_get_fd(mon); - while (!exit_udev) { + while (!exit_monitor.is_set()) { fd_set fds; struct timeval tv; int ret; @@ -179,17 +197,27 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { #endif void JoypadLinux::monitor_joypads() { - while (!exit_udev) { + while (!exit_monitor.is_set()) { { MutexLock lock(joy_mutex); - for (int i = 0; i < 32; i++) { + DIR *input_directory; + input_directory = opendir("/dev/input"); + if (input_directory) { + struct dirent *current; char fname[64]; - sprintf(fname, "/dev/input/event%d", i); - if (attached_devices.find(fname) == -1) { - open_joypad(fname); + + while ((current = readdir(input_directory)) != NULL) { + if (strncmp(current->d_name, "event", 5) != 0) { + continue; + } + sprintf(fname, "/dev/input/%.*s", 16, current->d_name); + if (attached_devices.find(fname) == -1) { + open_joypad(fname); + } } } + closedir(input_directory); } usleep(1000000); // 1s } diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index 71eab78f99..b0d0db047b 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,10 +70,13 @@ private: void reset(); }; - bool exit_udev; +#ifdef UDEV_ENABLED + bool use_udev = false; +#endif + SafeFlag exit_monitor; Mutex joy_mutex; - Thread *joy_thread; - Input *input; + Thread joy_thread; + Input *input = nullptr; Joypad joypads[JOYPADS_MAX]; Vector<String> attached_devices; diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index 78049f2dfc..f9f612fa74 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h index 8f5e01a3c2..163a8e21db 100644 --- a/platform/linuxbsd/key_mapping_x11.h +++ b/platform/linuxbsd/key_mapping_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/libudev-so_wrap.c b/platform/linuxbsd/libudev-so_wrap.c new file mode 100644 index 0000000000..07f368d7c5 --- /dev/null +++ b/platform/linuxbsd/libudev-so_wrap.c @@ -0,0 +1,829 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.2 on 2021-02-18 00:18:56 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c +// +#define udev_ref udev_ref_dylibloader_orig_libudev +#define udev_unref udev_unref_dylibloader_orig_libudev +#define udev_new udev_new_dylibloader_orig_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev +#define udev_device_ref udev_device_ref_dylibloader_orig_libudev +#define udev_device_unref udev_device_unref_dylibloader_orig_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev +#define udev_queue_new udev_queue_new_dylibloader_orig_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev +#include <libudev.h> +#undef udev_ref +#undef udev_unref +#undef udev_new +#undef udev_set_log_fn +#undef udev_get_log_priority +#undef udev_set_log_priority +#undef udev_get_userdata +#undef udev_set_userdata +#undef udev_list_entry_get_next +#undef udev_list_entry_get_by_name +#undef udev_list_entry_get_name +#undef udev_list_entry_get_value +#undef udev_device_ref +#undef udev_device_unref +#undef udev_device_get_udev +#undef udev_device_new_from_syspath +#undef udev_device_new_from_devnum +#undef udev_device_new_from_subsystem_sysname +#undef udev_device_new_from_device_id +#undef udev_device_new_from_environment +#undef udev_device_get_parent +#undef udev_device_get_parent_with_subsystem_devtype +#undef udev_device_get_devpath +#undef udev_device_get_subsystem +#undef udev_device_get_devtype +#undef udev_device_get_syspath +#undef udev_device_get_sysname +#undef udev_device_get_sysnum +#undef udev_device_get_devnode +#undef udev_device_get_is_initialized +#undef udev_device_get_devlinks_list_entry +#undef udev_device_get_properties_list_entry +#undef udev_device_get_tags_list_entry +#undef udev_device_get_sysattr_list_entry +#undef udev_device_get_property_value +#undef udev_device_get_driver +#undef udev_device_get_devnum +#undef udev_device_get_action +#undef udev_device_get_seqnum +#undef udev_device_get_usec_since_initialized +#undef udev_device_get_sysattr_value +#undef udev_device_set_sysattr_value +#undef udev_device_has_tag +#undef udev_monitor_ref +#undef udev_monitor_unref +#undef udev_monitor_get_udev +#undef udev_monitor_new_from_netlink +#undef udev_monitor_enable_receiving +#undef udev_monitor_set_receive_buffer_size +#undef udev_monitor_get_fd +#undef udev_monitor_receive_device +#undef udev_monitor_filter_add_match_subsystem_devtype +#undef udev_monitor_filter_add_match_tag +#undef udev_monitor_filter_update +#undef udev_monitor_filter_remove +#undef udev_enumerate_ref +#undef udev_enumerate_unref +#undef udev_enumerate_get_udev +#undef udev_enumerate_new +#undef udev_enumerate_add_match_subsystem +#undef udev_enumerate_add_nomatch_subsystem +#undef udev_enumerate_add_match_sysattr +#undef udev_enumerate_add_nomatch_sysattr +#undef udev_enumerate_add_match_property +#undef udev_enumerate_add_match_sysname +#undef udev_enumerate_add_match_tag +#undef udev_enumerate_add_match_parent +#undef udev_enumerate_add_match_is_initialized +#undef udev_enumerate_add_syspath +#undef udev_enumerate_scan_devices +#undef udev_enumerate_scan_subsystems +#undef udev_enumerate_get_list_entry +#undef udev_queue_ref +#undef udev_queue_unref +#undef udev_queue_get_udev +#undef udev_queue_new +#undef udev_queue_get_kernel_seqnum +#undef udev_queue_get_udev_seqnum +#undef udev_queue_get_udev_is_active +#undef udev_queue_get_queue_is_empty +#undef udev_queue_get_seqnum_is_finished +#undef udev_queue_get_seqnum_sequence_is_finished +#undef udev_queue_get_fd +#undef udev_queue_flush +#undef udev_queue_get_queued_list_entry +#undef udev_hwdb_new +#undef udev_hwdb_ref +#undef udev_hwdb_unref +#undef udev_hwdb_get_properties_list_entry +#undef udev_util_encode_string +#include <dlfcn.h> +#include <stdio.h> +struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*); +struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*); +struct udev* (*udev_new_dylibloader_wrapper_libudev)( void); +void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*); +int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*); +void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int); +void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*); +void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*); +struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*); +struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*); +const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*); +const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*); +struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*); +struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t); +struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*); +struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*); +struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*); +struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*); +int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*); +dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*); +unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*); +unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*); +int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int); +int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*); +int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*); +int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*); +int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*); +int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*); +int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*); +int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*); +unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int); +int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int); +int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*); +struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned); +int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t); +int initialize_libudev() { + void *handle; + char *error; + handle = dlopen("libudev.so.1", RTLD_LAZY); + if (!handle) { + fprintf(stderr, "%s\n", dlerror()); + return(1); + } + dlerror(); +// udev_ref + *(void **) (&udev_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_ref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_unref + *(void **) (&udev_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_unref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_new + *(void **) (&udev_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_new"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_set_log_fn + *(void **) (&udev_set_log_fn_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_fn"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_get_log_priority + *(void **) (&udev_get_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_log_priority"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_set_log_priority + *(void **) (&udev_set_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_priority"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_get_userdata + *(void **) (&udev_get_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_userdata"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_set_userdata + *(void **) (&udev_set_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_userdata"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_list_entry_get_next + *(void **) (&udev_list_entry_get_next_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_next"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_list_entry_get_by_name + *(void **) (&udev_list_entry_get_by_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_by_name"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_list_entry_get_name + *(void **) (&udev_list_entry_get_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_name"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_list_entry_get_value + *(void **) (&udev_list_entry_get_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_value"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_ref + *(void **) (&udev_device_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_ref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_unref + *(void **) (&udev_device_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_unref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_udev + *(void **) (&udev_device_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_udev"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_new_from_syspath + *(void **) (&udev_device_new_from_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_syspath"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_new_from_devnum + *(void **) (&udev_device_new_from_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_devnum"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_new_from_subsystem_sysname + *(void **) (&udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_subsystem_sysname"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_new_from_device_id + *(void **) (&udev_device_new_from_device_id_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_device_id"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_new_from_environment + *(void **) (&udev_device_new_from_environment_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_environment"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_parent + *(void **) (&udev_device_get_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_parent_with_subsystem_devtype + *(void **) (&udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent_with_subsystem_devtype"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_devpath + *(void **) (&udev_device_get_devpath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devpath"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_subsystem + *(void **) (&udev_device_get_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_subsystem"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_devtype + *(void **) (&udev_device_get_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devtype"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_syspath + *(void **) (&udev_device_get_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_syspath"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_sysname + *(void **) (&udev_device_get_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysname"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_sysnum + *(void **) (&udev_device_get_sysnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysnum"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_devnode + *(void **) (&udev_device_get_devnode_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnode"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_is_initialized + *(void **) (&udev_device_get_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_is_initialized"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_devlinks_list_entry + *(void **) (&udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devlinks_list_entry"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_properties_list_entry + *(void **) (&udev_device_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_properties_list_entry"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_tags_list_entry + *(void **) (&udev_device_get_tags_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_tags_list_entry"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_sysattr_list_entry + *(void **) (&udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_list_entry"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_property_value + *(void **) (&udev_device_get_property_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_property_value"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_driver + *(void **) (&udev_device_get_driver_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_driver"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_devnum + *(void **) (&udev_device_get_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnum"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_action + *(void **) (&udev_device_get_action_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_action"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_seqnum + *(void **) (&udev_device_get_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_seqnum"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_usec_since_initialized + *(void **) (&udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_usec_since_initialized"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_get_sysattr_value + *(void **) (&udev_device_get_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_value"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_set_sysattr_value + *(void **) (&udev_device_set_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_set_sysattr_value"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_device_has_tag + *(void **) (&udev_device_has_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_has_tag"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_ref + *(void **) (&udev_monitor_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_ref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_unref + *(void **) (&udev_monitor_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_unref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_get_udev + *(void **) (&udev_monitor_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_udev"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_new_from_netlink + *(void **) (&udev_monitor_new_from_netlink_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_new_from_netlink"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_enable_receiving + *(void **) (&udev_monitor_enable_receiving_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_enable_receiving"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_set_receive_buffer_size + *(void **) (&udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_set_receive_buffer_size"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_get_fd + *(void **) (&udev_monitor_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_fd"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_receive_device + *(void **) (&udev_monitor_receive_device_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_receive_device"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_filter_add_match_subsystem_devtype + *(void **) (&udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_subsystem_devtype"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_filter_add_match_tag + *(void **) (&udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_tag"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_filter_update + *(void **) (&udev_monitor_filter_update_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_update"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_monitor_filter_remove + *(void **) (&udev_monitor_filter_remove_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_remove"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_ref + *(void **) (&udev_enumerate_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_ref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_unref + *(void **) (&udev_enumerate_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_unref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_get_udev + *(void **) (&udev_enumerate_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_udev"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_new + *(void **) (&udev_enumerate_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_new"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_match_subsystem + *(void **) (&udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_subsystem"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_nomatch_subsystem + *(void **) (&udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_subsystem"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_match_sysattr + *(void **) (&udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysattr"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_nomatch_sysattr + *(void **) (&udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_sysattr"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_match_property + *(void **) (&udev_enumerate_add_match_property_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_property"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_match_sysname + *(void **) (&udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysname"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_match_tag + *(void **) (&udev_enumerate_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_tag"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_match_parent + *(void **) (&udev_enumerate_add_match_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_parent"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_match_is_initialized + *(void **) (&udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_is_initialized"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_add_syspath + *(void **) (&udev_enumerate_add_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_syspath"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_scan_devices + *(void **) (&udev_enumerate_scan_devices_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_devices"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_scan_subsystems + *(void **) (&udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_subsystems"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_enumerate_get_list_entry + *(void **) (&udev_enumerate_get_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_list_entry"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_ref + *(void **) (&udev_queue_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_ref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_unref + *(void **) (&udev_queue_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_unref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_udev + *(void **) (&udev_queue_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_new + *(void **) (&udev_queue_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_new"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_kernel_seqnum + *(void **) (&udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_kernel_seqnum"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_udev_seqnum + *(void **) (&udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_seqnum"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_udev_is_active + *(void **) (&udev_queue_get_udev_is_active_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_is_active"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_queue_is_empty + *(void **) (&udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queue_is_empty"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_seqnum_is_finished + *(void **) (&udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_is_finished"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_seqnum_sequence_is_finished + *(void **) (&udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_sequence_is_finished"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_fd + *(void **) (&udev_queue_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_fd"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_flush + *(void **) (&udev_queue_flush_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_flush"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_queue_get_queued_list_entry + *(void **) (&udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queued_list_entry"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_hwdb_new + *(void **) (&udev_hwdb_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_new"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_hwdb_ref + *(void **) (&udev_hwdb_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_ref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_hwdb_unref + *(void **) (&udev_hwdb_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_unref"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_hwdb_get_properties_list_entry + *(void **) (&udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_get_properties_list_entry"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +// udev_util_encode_string + *(void **) (&udev_util_encode_string_dylibloader_wrapper_libudev) = dlsym(handle, "udev_util_encode_string"); + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } +return 0; +} diff --git a/platform/linuxbsd/libudev-so_wrap.h b/platform/linuxbsd/libudev-so_wrap.h new file mode 100644 index 0000000000..f6d949fa4a --- /dev/null +++ b/platform/linuxbsd/libudev-so_wrap.h @@ -0,0 +1,376 @@ +#ifndef DYLIBLOAD_WRAPPER_LIBUDEV +#define DYLIBLOAD_WRAPPER_LIBUDEV +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.2 on 2021-02-18 00:18:56 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c +// +#define udev_ref udev_ref_dylibloader_orig_libudev +#define udev_unref udev_unref_dylibloader_orig_libudev +#define udev_new udev_new_dylibloader_orig_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev +#define udev_device_ref udev_device_ref_dylibloader_orig_libudev +#define udev_device_unref udev_device_unref_dylibloader_orig_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev +#define udev_queue_new udev_queue_new_dylibloader_orig_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev +#include <libudev.h> +#undef udev_ref +#undef udev_unref +#undef udev_new +#undef udev_set_log_fn +#undef udev_get_log_priority +#undef udev_set_log_priority +#undef udev_get_userdata +#undef udev_set_userdata +#undef udev_list_entry_get_next +#undef udev_list_entry_get_by_name +#undef udev_list_entry_get_name +#undef udev_list_entry_get_value +#undef udev_device_ref +#undef udev_device_unref +#undef udev_device_get_udev +#undef udev_device_new_from_syspath +#undef udev_device_new_from_devnum +#undef udev_device_new_from_subsystem_sysname +#undef udev_device_new_from_device_id +#undef udev_device_new_from_environment +#undef udev_device_get_parent +#undef udev_device_get_parent_with_subsystem_devtype +#undef udev_device_get_devpath +#undef udev_device_get_subsystem +#undef udev_device_get_devtype +#undef udev_device_get_syspath +#undef udev_device_get_sysname +#undef udev_device_get_sysnum +#undef udev_device_get_devnode +#undef udev_device_get_is_initialized +#undef udev_device_get_devlinks_list_entry +#undef udev_device_get_properties_list_entry +#undef udev_device_get_tags_list_entry +#undef udev_device_get_sysattr_list_entry +#undef udev_device_get_property_value +#undef udev_device_get_driver +#undef udev_device_get_devnum +#undef udev_device_get_action +#undef udev_device_get_seqnum +#undef udev_device_get_usec_since_initialized +#undef udev_device_get_sysattr_value +#undef udev_device_set_sysattr_value +#undef udev_device_has_tag +#undef udev_monitor_ref +#undef udev_monitor_unref +#undef udev_monitor_get_udev +#undef udev_monitor_new_from_netlink +#undef udev_monitor_enable_receiving +#undef udev_monitor_set_receive_buffer_size +#undef udev_monitor_get_fd +#undef udev_monitor_receive_device +#undef udev_monitor_filter_add_match_subsystem_devtype +#undef udev_monitor_filter_add_match_tag +#undef udev_monitor_filter_update +#undef udev_monitor_filter_remove +#undef udev_enumerate_ref +#undef udev_enumerate_unref +#undef udev_enumerate_get_udev +#undef udev_enumerate_new +#undef udev_enumerate_add_match_subsystem +#undef udev_enumerate_add_nomatch_subsystem +#undef udev_enumerate_add_match_sysattr +#undef udev_enumerate_add_nomatch_sysattr +#undef udev_enumerate_add_match_property +#undef udev_enumerate_add_match_sysname +#undef udev_enumerate_add_match_tag +#undef udev_enumerate_add_match_parent +#undef udev_enumerate_add_match_is_initialized +#undef udev_enumerate_add_syspath +#undef udev_enumerate_scan_devices +#undef udev_enumerate_scan_subsystems +#undef udev_enumerate_get_list_entry +#undef udev_queue_ref +#undef udev_queue_unref +#undef udev_queue_get_udev +#undef udev_queue_new +#undef udev_queue_get_kernel_seqnum +#undef udev_queue_get_udev_seqnum +#undef udev_queue_get_udev_is_active +#undef udev_queue_get_queue_is_empty +#undef udev_queue_get_seqnum_is_finished +#undef udev_queue_get_seqnum_sequence_is_finished +#undef udev_queue_get_fd +#undef udev_queue_flush +#undef udev_queue_get_queued_list_entry +#undef udev_hwdb_new +#undef udev_hwdb_ref +#undef udev_hwdb_unref +#undef udev_hwdb_get_properties_list_entry +#undef udev_util_encode_string +#ifdef __cplusplus +extern "C" { +#endif +#define udev_ref udev_ref_dylibloader_wrapper_libudev +#define udev_unref udev_unref_dylibloader_wrapper_libudev +#define udev_new udev_new_dylibloader_wrapper_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_wrapper_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_wrapper_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_wrapper_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_wrapper_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_wrapper_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_wrapper_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_wrapper_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_wrapper_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_wrapper_libudev +#define udev_device_ref udev_device_ref_dylibloader_wrapper_libudev +#define udev_device_unref udev_device_unref_dylibloader_wrapper_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_wrapper_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_wrapper_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_wrapper_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_wrapper_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_wrapper_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_wrapper_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_wrapper_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_wrapper_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_wrapper_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_wrapper_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_wrapper_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_wrapper_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_wrapper_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_wrapper_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_wrapper_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_wrapper_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_wrapper_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_wrapper_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_wrapper_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_wrapper_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_wrapper_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_wrapper_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_wrapper_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_wrapper_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_wrapper_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_wrapper_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_wrapper_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_wrapper_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_wrapper_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_wrapper_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_wrapper_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_wrapper_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_wrapper_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_wrapper_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_wrapper_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_wrapper_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_wrapper_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_wrapper_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_wrapper_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_wrapper_libudev +#define udev_queue_new udev_queue_new_dylibloader_wrapper_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_wrapper_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_wrapper_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_wrapper_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_wrapper_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_wrapper_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_wrapper_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_wrapper_libudev +extern struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev* (*udev_new_dylibloader_wrapper_libudev)( void); +extern void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*); +extern int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*); +extern void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int); +extern void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*); +extern void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*); +extern struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*); +extern const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t); +extern struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*); +extern struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +extern const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*); +extern int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*); +extern dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*); +extern unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +extern int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int); +extern int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*); +extern int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*); +extern int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*); +extern int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*); +extern int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*); +extern unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +extern unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int); +extern int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int); +extern int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +extern struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +extern struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned); +extern int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t); +int initialize_libudev(); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 4bc3c9421e..09e1f9461c 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -128,7 +128,7 @@ Error OS_LinuxBSD::shell_open(String p_uri) { args.push_back(p_uri); // Agnostic - ok = execute("xdg-open", args, true, nullptr, nullptr, &err_code); + ok = execute("xdg-open", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { @@ -136,25 +136,25 @@ Error OS_LinuxBSD::shell_open(String p_uri) { } // GNOME args.push_front("open"); // The command is `gio open`, so we need to add it to args - ok = execute("gio", args, true, nullptr, nullptr, &err_code); + ok = execute("gio", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { return ERR_FILE_NOT_FOUND; } args.pop_front(); - ok = execute("gvfs-open", args, true, nullptr, nullptr, &err_code); + ok = execute("gvfs-open", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { return ERR_FILE_NOT_FOUND; } // KDE - ok = execute("kde-open5", args, true, nullptr, nullptr, &err_code); + ok = execute("kde-open5", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } - ok = execute("kde-open", args, true, nullptr, nullptr, &err_code); + ok = execute("kde-open", args, nullptr, &err_code); return !err_code ? ok : FAILED; } @@ -232,7 +232,7 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const { String pipe; List<String> arg; arg.push_back(xdgparam); - Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe); + Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, &pipe); if (err != OK) { return "."; } @@ -307,7 +307,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { List<String> args; args.push_back(p_path); args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args. - Error result = execute("gio", args, true, nullptr, nullptr, &err_code); // For GNOME based machines. + Error result = execute("gio", args, nullptr, &err_code); // For GNOME based machines. if (result == OK && !err_code) { return OK; } else if (err_code == 2) { @@ -317,7 +317,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { args.pop_front(); args.push_front("move"); args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`. - result = execute("kioclient5", args, true, nullptr, nullptr, &err_code); // For KDE based machines. + result = execute("kioclient5", args, nullptr, &err_code); // For KDE based machines. if (result == OK && !err_code) { return OK; } else if (err_code == 2) { @@ -326,7 +326,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { args.pop_front(); args.pop_back(); - result = execute("gvfs-trash", args, true, nullptr, nullptr, &err_code); // For older Linux machines. + result = execute("gvfs-trash", args, nullptr, &err_code); // For older Linux machines. if (result == OK && !err_code) { return OK; } else if (err_code == 2) { @@ -410,7 +410,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { OS::Time time = OS::get_singleton()->get_time(false); String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, date.month, date.day, time.hour, time.min); timestamp = vformat("%s%02d", timestamp, time.sec); // vformat only supports up to 6 arguments. - String trash_info = "[Trash Info]\nPath=" + p_path.http_escape() + "\nDeletionDate=" + timestamp + "\n"; + String trash_info = "[Trash Info]\nPath=" + p_path.uri_encode() + "\nDeletionDate=" + timestamp + "\n"; { Error err; FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err); @@ -432,7 +432,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { mv_args.push_back(trash_path + "/files"); { int retval; - Error err = execute("mv", mv_args, true, nullptr, nullptr, &retval); + Error err = execute("mv", mv_args, nullptr, &retval); // Issue an error if "mv" failed to move the given resource to the trash can. if (err != OK || retval != 0) { diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index 89d0bcd0f2..b6cf93c551 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h index 571ad03db0..3195d08935 100644 --- a/platform/linuxbsd/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp index 2eaa9f9446..021db630e0 100644 --- a/platform/linuxbsd/vulkan_context_x11.cpp +++ b/platform/linuxbsd/vulkan_context_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h index af3d923cfe..26472444ad 100644 --- a/platform/linuxbsd/vulkan_context_x11.h +++ b/platform/linuxbsd/vulkan_context_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/SCsub b/platform/osx/SCsub index aa95a89444..46c13d8550 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -18,5 +18,5 @@ files = [ prog = env.add_program("#bin/godot", files) -if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: +if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx)) diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index 1d467513e2..ac45559217 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm index 2319e9eb1f..88db1a296e 100644 --- a/platform/osx/context_gl_osx.mm +++ b/platform/osx/context_gl_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h index 9970f6045a..1601bbaab6 100644 --- a/platform/osx/crash_handler_osx.h +++ b/platform/osx/crash_handler_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 1429024598..147ce26779 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -135,7 +135,7 @@ static void handle_crash(int sig) { int ret; String out = ""; - Error err = OS::get_singleton()->execute(String("atos"), args, true, NULL, &out, &ret); + Error err = OS::get_singleton()->execute(String("atos"), args, &out, &ret); if (err == OK && out.substr(0, 2) != "0x") { out.erase(out.length() - 1, 1); output = out; diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 466f68d269..acea00c5ac 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -31,7 +31,7 @@ def get_opts(): False, ), EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")), - EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), @@ -54,7 +54,7 @@ def configure(env): if env["arch"] != "arm64": env.Prepend(CCFLAGS=["-msse2"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -63,7 +63,7 @@ def configure(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index 91b8f9b2c5..f61581979f 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 439c6a075f..552c33d018 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index ea55a3ff28..9fac99810b 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -93,6 +93,7 @@ public: List<WarpEvent> warp_events; NSTimeInterval last_warp = 0; + bool ignore_warp = false; Vector<KeyEvent> key_event_buffer; int key_event_pos; diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 8d82119ae2..ed7d89009f 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -256,9 +256,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { List<String> args; args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); String exec = OS::get_singleton()->get_executable_path(); - - OS::ProcessID pid = 0; - OS::get_singleton()->execute(exec, args, false, &pid); + OS::get_singleton()->create_process(exec, args); } #endif return YES; @@ -873,6 +871,15 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i NSPoint delta = NSMakePoint([event deltaX], [event deltaY]); NSPoint mpos = [event locationInWindow]; + if (DS_OSX->ignore_warp) { + // Discard late events, before warp + if (([event timestamp]) < DS_OSX->last_warp) { + return; + } + DS_OSX->ignore_warp = false; + return; + } + if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) { // Discard late events if (([event timestamp]) < DS_OSX->last_warp) { @@ -2100,6 +2107,8 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { CGAssociateMouseAndMouseCursorPosition(true); } + last_warp = [[NSProcessInfo processInfo] systemUptime]; + ignore_warp = true; warp_events.clear(); mouse_mode = p_mode; } diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 57ad6dc688..337cfd6808 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -419,7 +419,7 @@ Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("xcrun", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("xcrun", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("altool (" + p_path + "):\n" + str); @@ -470,7 +470,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("codesign", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign (" + p_path + "):\n" + str); @@ -504,7 +504,7 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin args.push_back(p_app_path_name); String str; - Error err = OS::get_singleton()->execute("hdiutil", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("hdiutil", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("hdiutil returned: " + str); diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 4ddcec09fb..f8cf41c0e7 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 4e73d5441c..7e7dbf6afb 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index b2871b261e..0b6a0e20a6 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index 6c2a1ea70b..bf7e8949df 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index f6eee31a6a..d57940775d 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index c3e362bbe8..7b5daf5bfb 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index e657aca955..2d0fd872dc 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.h b/platform/osx/vulkan_context_osx.h index e996f176a9..8b6a75adfb 100644 --- a/platform/osx/vulkan_context_osx.h +++ b/platform/osx/vulkan_context_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm index ec8745ff01..75a4fc990f 100644 --- a/platform/osx/vulkan_context_osx.mm +++ b/platform/osx/vulkan_context_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h index 6b962f5d91..4cf84b321f 100644 --- a/platform/register_platform_apis.h +++ b/platform/register_platform_apis.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/detect.py b/platform/server/detect.py index db503584d3..1c3fa990fe 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -32,13 +32,13 @@ def get_opts(): return [ BoolVariable("use_llvm", "Use the LLVM compiler", False), - BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", False), + BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True), BoolVariable("use_coverage", "Test Godot coverage", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), - EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), ] @@ -58,7 +58,7 @@ def configure(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -68,7 +68,7 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 9f22240a80..1ced95fcbc 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 77cf15c489..852ec7c4ef 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.h b/platform/server/os_server.h index b707549b17..61025fa14b 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 73136ec81b..32a19d811b 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index 6090d13854..dc4238bdd4 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 5cffe378b1..0b02527dae 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp index a6607ed42c..bb2a14e9fc 100644 --- a/platform/uwp/context_egl_uwp.cpp +++ b/platform/uwp/context_egl_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 5e7dc1802d..974faa3ac7 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 344521baf1..1aad2bfa1a 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -760,7 +760,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { result = result.replace("$version_string$", version); Platform arch = (Platform)(int)p_preset->get("architecture/target"); - String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64"; + String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64"); result = result.replace("$architecture$", architecture); result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); @@ -1411,7 +1411,7 @@ public: args.push_back(cert_pass); args.push_back(p_path); - OS::get_singleton()->execute(signtool_path, args, true); + OS::get_singleton()->execute(signtool_path, args); #endif // WINDOWS_ENABLED return OK; diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index 1a1555d8ee..bc23cad38c 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 4fdfde9673..5da90db49d 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 2df87d6fd5..5df4a211ac 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 693d8a69f1..fa97948395 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,14 +39,11 @@ #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" -#include "drivers/windows/rw_lock_windows.h" #include "drivers/windows/semaphore_windows.h" #include "main/main.h" #include "platform/windows/windows_terminal_logger.h" #include "servers/audio_server.h" #include "servers/rendering/rendering_server_default.h" -#include "servers/rendering/rendering_server_wrap_mt.h" -#include "thread_uwp.h" #include <ppltasks.h> #include <wrl.h> @@ -131,9 +128,6 @@ void OS_UWP::initialize_core() { //RedirectIOToConsole(); - ThreadUWP::make_default(); - RWLockWindows::make_default(); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); @@ -638,7 +632,11 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c // TODO } -Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return FAILED; +}; + +Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { return FAILED; }; diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index bf3c31f867..a4d3d6d52a 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -199,7 +199,8 @@ public: virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr); virtual Error kill(const ProcessID &p_pid); virtual bool has_environment(const String &p_var) const; diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp deleted file mode 100644 index 8e7bb144be..0000000000 --- a/platform/uwp/thread_uwp.cpp +++ /dev/null @@ -1,61 +0,0 @@ -/*************************************************************************/ -/* thread_uwp.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "thread_uwp.h" - -#include "core/os/memory.h" - -Thread *ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback, void *p_user, const Settings &) { - ThreadUWP *thread = memnew(ThreadUWP); - - std::thread new_thread(p_callback, p_user); - std::swap(thread->thread, new_thread); - - return thread; -}; - -Thread::ID ThreadUWP::get_thread_id_func_uwp() { - return std::hash<std::thread::id>()(std::this_thread::get_id()); -}; - -void ThreadUWP::wait_to_finish_func_uwp(Thread *p_thread) { - ThreadUWP *tp = static_cast<ThreadUWP *>(p_thread); - tp->thread.join(); -}; - -Thread::ID ThreadUWP::get_id() const { - return std::hash<std::thread::id>()(thread.get_id()); -}; - -void ThreadUWP::make_default() { - create_func = create_func_uwp; - get_thread_id_func = get_thread_id_func_uwp; - wait_to_finish_func = wait_to_finish_func_uwp; -}; diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 0c9aa77803..47d8e14680 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -32,5 +32,5 @@ if env["vsproj"]: env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: + if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index 54251fc66c..207b0a1168 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index 0013177609..e44e2945ca 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 0f2f49c5ce..e24e466f88 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h index 66a4cac296..e1ec8e6787 100644 --- a/platform/windows/crash_handler_windows.h +++ b/platform/windows/crash_handler_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 5216fca2ca..f26dea8d35 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -64,7 +64,7 @@ def get_opts(): # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"), - EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), @@ -204,12 +204,12 @@ def configure_msvc(env, manual_msvc_config): env.Append(LINKFLAGS=["/OPT:REF"]) elif env["target"] == "debug": - env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"]) + env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/DEBUG"]) - if env["debug_symbols"] == "yes": - env.AppendUnique(CCFLAGS=["/Z7"]) + if env["debug_symbols"]: + env.AppendUnique(CCFLAGS=["/Zi", "/FS"]) env.AppendUnique(LINKFLAGS=["/DEBUG"]) if env["windows_subsystem"] == "gui": @@ -224,6 +224,7 @@ def configure_msvc(env, manual_msvc_config): env.AppendUnique(CCFLAGS=["/MT"]) else: env.AppendUnique(CCFLAGS=["/MD"]) + env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"]) # Force to use Unicode encoding env.AppendUnique(CCFLAGS=["/utf-8"]) @@ -339,13 +340,13 @@ def configure_mingw(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) env.Append(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2"]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 520b43f963..b9b78f7bd4 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -535,7 +535,7 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { } #endif - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { wintab_WTClose(windows[p_window].wtctx); windows[p_window].wtctx = 0; } @@ -903,6 +903,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU; } } + if (!p_borderless) { + r_style |= WS_VISIBLE; + } if (p_no_activate_focus) { r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE; @@ -910,7 +913,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS; } -void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint, bool p_maximized) { +void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); @@ -943,6 +946,7 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) RECT rect; wd.fullscreen = false; + wd.maximized = wd.was_maximized; if (wd.pre_fs_valid) { rect = wd.pre_fs_rect; @@ -951,13 +955,16 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) rect.right = wd.width; rect.top = 0; rect.bottom = wd.height; + wd.pre_fs_valid = true; } - _update_window_style(p_window, false, wd.was_maximized); + _update_window_style(p_window, false); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); - - wd.pre_fs_valid = true; + } else if (p_mode == WINDOW_MODE_WINDOWED) { + ShowWindow(wd.hWnd, SW_RESTORE); + wd.maximized = false; + wd.minimized = false; } if (p_mode == WINDOW_MODE_MAXIMIZED) { @@ -966,12 +973,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) wd.minimized = false; } - if (p_mode == WINDOW_MODE_WINDOWED) { - ShowWindow(wd.hWnd, SW_RESTORE); - wd.maximized = false; - wd.minimized = false; - } - if (p_mode == WINDOW_MODE_MINIMIZED) { ShowWindow(wd.hWnd, SW_MINIMIZE); wd.maximized = false; @@ -1783,7 +1784,10 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) Ref<InputEventFromWindow> event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { //send to a window - ERR_FAIL_COND(!windows.has(event_from_window->get_window_id())); + if (!windows.has(event_from_window->get_window_id())) { + in_dispatch_input_event = false; + ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event."); + } Callable callable = windows[event_from_window->get_window_id()].input_event_callback; if (callable.is_null()) { in_dispatch_input_event = false; @@ -1875,27 +1879,16 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - case WM_ACTIVATE: // Watch For Window Activate Message - { - windows[window_id].minimized = HIWORD(wParam) != 0; - - if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN); - windows[window_id].window_focused = true; - alt_mem = false; - control_mem = false; - shift_mem = false; - } else { // WM_INACTIVE - Input::get_singleton()->release_pressed_events(); - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT); - windows[window_id].window_focused = false; - alt_mem = false; - }; + case WM_ACTIVATE: { // Watch For Window Activate Message + if (!windows[window_id].window_focused) { + _process_activate_event(window_id, wParam, lParam); + } else { + windows[window_id].saved_wparam = wParam; + windows[window_id].saved_lparam = lParam; - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { - wintab_WTEnable(windows[window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + // Run a timer to prevent event catching warning if the focused window is closing. + windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } - return 0; // Return To The Message Loop } case WM_GETMINMAXINFO: { @@ -1936,6 +1929,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_CLOSE: // Did We Receive A Close Message? { + if (windows[window_id].focus_timer_id != 0U) { + KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); + } _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); return 0; // Jump Back @@ -2025,7 +2021,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } break; case WT_CSRCHANGE: case WT_PROXIMITY: { - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { AXIS pressure; if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { windows[window_id].min_pressure = int(pressure.axMin); @@ -2039,7 +2035,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } break; case WT_PACKET: { - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { PACKET packet; if (wintab_WTPacket(windows[window_id].wtctx, wParam, &packet)) { float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure); @@ -2118,7 +2114,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) { + if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } @@ -2144,7 +2140,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) { + if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } @@ -2308,7 +2304,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_shift((wParam & MK_SHIFT) != 0); mm->set_alt(alt_mem); - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not update recently. if (windows[window_id].last_pressure_update < 10) { windows[window_id].last_pressure_update++; @@ -2618,17 +2614,21 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_ENTERSIZEMOVE: { Input::get_singleton()->release_pressed_events(); - move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); + windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } break; case WM_EXITSIZEMOVE: { - KillTimer(windows[window_id].hWnd, move_timer_id); + KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id); } break; case WM_TIMER: { - if (wParam == move_timer_id) { + if (wParam == windows[window_id].move_timer_id) { _process_key_events(); if (!Main::is_iterating()) { Main::iteration(); } + } else if (wParam == windows[window_id].focus_timer_id) { + _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam); + KillTimer(windows[window_id].hWnd, wParam); + windows[window_id].focus_timer_id = 0U; } } break; @@ -2785,6 +2785,25 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return DefWindowProcW(hWnd, uMsg, wParam, lParam); } +void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) { + if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN); + windows[p_window_id].window_focused = true; + alt_mem = false; + control_mem = false; + shift_mem = false; + } else { // WM_INACTIVE + Input::get_singleton()->release_pressed_events(); + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); + windows[p_window_id].window_focused = false; + alt_mem = false; + } + + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) { + wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + } +} + void DisplayServerWindows::_process_key_events() { for (int i = 0; i < key_event_pos; i++) { KeyEvent &ke = key_event_buffer[i]; @@ -2992,6 +3011,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, windows.erase(id); return INVALID_WINDOW_ID; } + if (p_mode != WINDOW_MODE_FULLSCREEN) { + wd.pre_fs_valid = true; + } #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { @@ -3015,7 +3037,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, DragAcceptFiles(wd.hWnd, true); - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available) { + if ((tablet_get_current_driver() == "wintab") && wintab_available) { wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); wd.wtlc.lcOptions |= CXO_MESSAGES; wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; @@ -3082,6 +3104,40 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS { SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 } SHC_PROCESS_DPI_AWARENESS; +int DisplayServerWindows::tablet_get_driver_count() const { + return tablet_drivers.size(); +} + +String DisplayServerWindows::tablet_get_driver_name(int p_driver) const { + if (p_driver < 0 || p_driver >= tablet_drivers.size()) { + return ""; + } else { + return tablet_drivers[p_driver]; + } +} + +String DisplayServerWindows::tablet_get_current_driver() const { + return tablet_driver; +} + +void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) { + if (tablet_get_driver_count() == 0) { + return; + } + bool found = false; + for (int i = 0; i < tablet_get_driver_count(); i++) { + if (p_driver == tablet_get_driver_name(i)) { + found = true; + } + } + if (found) { + _update_tablet_ctx(tablet_driver, p_driver); + tablet_driver = p_driver; + } else { + ERR_PRINT("Unknown tablet driver " + p_driver + "."); + } +} + DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { drop_events = false; key_event_pos = 0; @@ -3100,6 +3156,35 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win outside = true; + //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. + HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); + if (wintab_lib) { + wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); + wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); + wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); + wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); + wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); + + wintab_available = wintab_WTOpen && wintab_WTClose && wintab_WTInfo && wintab_WTPacket && wintab_WTEnable; + } + + if (wintab_available) { + tablet_drivers.push_back("wintab"); + } + + //Note: Windows Ink API for pen input, available on Windows 8+ only. + HMODULE user32_lib = LoadLibraryW(L"user32.dll"); + if (user32_lib) { + win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); + win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); + + winink_available = win8p_GetPointerType && win8p_GetPointerPenInfo; + } + + if (winink_available) { + tablet_drivers.push_back("winink"); + } + if (OS::get_singleton()->is_hidpi_allowed()) { HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); @@ -3209,8 +3294,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } #endif - move_timer_id = 1; - //set_ime_active(false); if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 684746919a..a734077e59 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -264,7 +264,6 @@ class DisplayServerWindows : public DisplayServer { _THREAD_SAFE_CLASS_ -public: // WinTab API static bool wintab_available; static WTOpenPtr wintab_WTOpen; @@ -279,8 +278,9 @@ public: static GetPointerPenInfoPtr win8p_GetPointerPenInfo; void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver); + String tablet_driver; + Vector<String> tablet_drivers; -private: void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap); enum { @@ -339,6 +339,14 @@ private: bool no_focus = false; bool window_has_focus = false; + // Used to transfer data between events using timer. + WPARAM saved_wparam; + LPARAM saved_lparam; + + // Timers. + uint32_t move_timer_id = 0U; + uint32_t focus_timer_id = 0U; + HANDLE wtctx; LOGCONTEXTW wtlc; int min_pressure; @@ -387,8 +395,6 @@ private: WindowID last_focused_window = INVALID_WINDOW_ID; - uint32_t move_timer_id; - HCURSOR hCursor; WNDPROC user_proc = nullptr; @@ -411,19 +417,20 @@ private: WNDCLASSEXW wc; HCURSOR cursors[CURSOR_MAX] = { nullptr }; - CursorShape cursor_shape; + CursorShape cursor_shape = CursorShape::CURSOR_ARROW; Map<CursorShape, Vector<Variant>> cursors_cache; void _drag_event(WindowID p_window, float p_x, float p_y, int idx); void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx); - void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false); + void _update_window_style(WindowID p_window, bool p_repaint = true); void _update_window_mouse_passthrough(WindowID p_window); void _update_real_mouse_position(WindowID p_window); void _set_mouse_mode_impl(MouseMode p_mode); + void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam); void _process_key_events(); static void _dispatch_input_events(const Ref<InputEvent> &p_event); @@ -535,6 +542,11 @@ public: virtual String keyboard_get_layout_language(int p_index) const; virtual String keyboard_get_layout_name(int p_index) const; + virtual int tablet_get_driver_count() const; + virtual String tablet_get_driver_name(int p_driver) const; + virtual String tablet_get_current_driver() const; + virtual void tablet_set_current_driver(const String &p_driver); + virtual void process_events(); virtual void force_process_and_drop_events(); diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 58c814b1c4..222597b3ff 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -173,11 +173,11 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> } #ifdef WINDOWS_ENABLED - OS::get_singleton()->execute(rcedit_path, args, true); + OS::get_singleton()->execute(rcedit_path, args); #else // On non-Windows we need WINE to run rcedit args.push_front(rcedit_path); - OS::get_singleton()->execute(wine_path, args, true); + OS::get_singleton()->execute(wine_path, args); #endif } @@ -314,7 +314,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p #endif String str; - Error err = OS::get_singleton()->execute(signtool_path, args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign (" + p_path + "): " + str); diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index d669192831..6a7131c73f 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index add559a717..22e2e5f7e5 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index ae5e846dac..f46a0dbe2e 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index 08adc6b663..4727b4a14c 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index 25eff7df57..3312c91932 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h index f64f1feb9f..fb07227014 100644 --- a/platform/windows/key_mapping_windows.h +++ b/platform/windows/key_mapping_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index f81bab13a4..51583cc11e 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index bdc1f0973f..3280a36e9b 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,15 +39,12 @@ #include "core/version_generated.gen.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" -#include "drivers/windows/rw_lock_windows.h" -#include "drivers/windows/thread_windows.h" #include "joypad_windows.h" #include "lang_table.h" #include "main/main.h" #include "platform/windows/display_server_windows.h" #include "servers/audio_server.h" #include "servers/rendering/rendering_server_default.h" -#include "servers/rendering/rendering_server_wrap_mt.h" #include "windows_terminal_logger.h" #include <avrt.h> @@ -177,9 +174,6 @@ void OS_Windows::initialize() { //RedirectIOToConsole(); - ThreadWindows::make_default(); - RWLockWindows::make_default(); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); @@ -410,24 +404,23 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const { return p_text; } -Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); + } - if (p_blocking && r_pipe) { - String argss = _quote_command_line_argument(path); - for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { - argss += " " + _quote_command_line_argument(E->get()); - } - + if (r_pipe) { if (read_stderr) { - argss += " 2>&1"; // Read stderr too + command += " 2>&1"; // Include stderr } - // Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command. - argss = _quote_command_line_argument(argss); - - FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r"); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + // Add extra quotes around the full command, to prevent it from stripping quotes in the command, + // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly + command = _quote_command_line_argument(command); + FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r"); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command); char buf[65535]; while (fgets(buf, 65535, f)) { if (p_pipe_mutex) { @@ -438,20 +431,40 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, p_pipe_mutex->unlock(); } } - int rv = _pclose(f); + if (r_exitcode) { *r_exitcode = rv; } - return OK; } - String cmdline = _quote_command_line_argument(path); - const List<String>::Element *I = p_arguments.front(); - while (I) { - cmdline += " " + _quote_command_line_argument(I->get()); - I = I->next(); + ProcessInfo pi; + ZeroMemory(&pi.si, sizeof(pi.si)); + pi.si.cb = sizeof(pi.si); + ZeroMemory(&pi.pi, sizeof(pi.pi)); + LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; + + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); + + WaitForSingleObject(pi.pi.hProcess, INFINITE); + if (r_exitcode) { + DWORD ret2; + GetExitCodeProcess(pi.pi.hProcess, &ret2); + *r_exitcode = ret2; + } + CloseHandle(pi.pi.hProcess); + CloseHandle(pi.pi.hThread); + + return OK; +}; + +Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); } ProcessInfo pi; @@ -460,27 +473,15 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why. - int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); - ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); - if (p_blocking) { - WaitForSingleObject(pi.pi.hProcess, INFINITE); - if (r_exitcode) { - DWORD ret2; - GetExitCodeProcess(pi.pi.hProcess, &ret2); - *r_exitcode = ret2; - } - - CloseHandle(pi.pi.hProcess); - CloseHandle(pi.pi.hThread); - } else { - ProcessID pid = pi.pi.dwProcessId; - if (r_child_id) { - *r_child_id = pid; - } - process_map->insert(pid, pi); + ProcessID pid = pi.pi.dwProcessId; + if (r_child_id) { + *r_child_id = pid; } + process_map->insert(pid, pi); + return OK; }; @@ -764,77 +765,12 @@ Error OS_Windows::move_to_trash(const String &p_path) { return OK; } -int OS_Windows::get_tablet_driver_count() const { - return tablet_drivers.size(); -} - -String OS_Windows::get_tablet_driver_name(int p_driver) const { - if (p_driver < 0 || p_driver >= tablet_drivers.size()) { - return ""; - } else { - return tablet_drivers[p_driver]; - } -} - -String OS_Windows::get_current_tablet_driver() const { - return tablet_driver; -} - -void OS_Windows::set_current_tablet_driver(const String &p_driver) { - if (get_tablet_driver_count() == 0) { - return; - } - bool found = false; - for (int i = 0; i < get_tablet_driver_count(); i++) { - if (p_driver == get_tablet_driver_name(i)) { - found = true; - } - } - if (found) { - if (DisplayServerWindows::get_singleton()) { - ((DisplayServerWindows *)DisplayServerWindows::get_singleton())->_update_tablet_ctx(tablet_driver, p_driver); - } - tablet_driver = p_driver; - } else { - ERR_PRINT("Unknown tablet driver " + p_driver + "."); - } -} - OS_Windows::OS_Windows(HINSTANCE _hInstance) { ticks_per_second = 0; ticks_start = 0; main_loop = nullptr; process_map = nullptr; - //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. - HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); - if (wintab_lib) { - DisplayServerWindows::wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); - DisplayServerWindows::wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); - DisplayServerWindows::wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); - DisplayServerWindows::wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); - DisplayServerWindows::wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); - - DisplayServerWindows::wintab_available = DisplayServerWindows::wintab_WTOpen && DisplayServerWindows::wintab_WTClose && DisplayServerWindows::wintab_WTInfo && DisplayServerWindows::wintab_WTPacket && DisplayServerWindows::wintab_WTEnable; - } - - if (DisplayServerWindows::wintab_available) { - tablet_drivers.push_back("wintab"); - } - - //Note: Windows Ink API for pen input, available on Windows 8+ only. - HMODULE user32_lib = LoadLibraryW(L"user32.dll"); - if (user32_lib) { - DisplayServerWindows::win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); - DisplayServerWindows::win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); - - DisplayServerWindows::winink_available = DisplayServerWindows::win8p_GetPointerType && DisplayServerWindows::win8p_GetPointerPenInfo; - } - - if (DisplayServerWindows::winink_available) { - tablet_drivers.push_back("winink"); - } - force_quit = false; hInstance = _hInstance; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 14d09d2b35..8f9ef254f1 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -73,9 +73,6 @@ class OS_Windows : public OS { HINSTANCE hInstance; MainLoop *main_loop; - String tablet_driver; - Vector<String> tablet_drivers; - #ifdef WASAPI_ENABLED AudioDriverWASAPI driver_wasapi; #endif @@ -119,11 +116,6 @@ public: virtual String get_name() const override; - virtual int get_tablet_driver_count() const override; - virtual String get_tablet_driver_name(int p_driver) const override; - virtual String get_current_tablet_driver() const override; - virtual void set_current_tablet_driver(const String &p_driver) override; - virtual void initialize_joypads() override {} virtual Date get_date(bool utc) const override; @@ -136,7 +128,8 @@ public: virtual void delay_usec(uint32_t p_usec) const override; virtual uint64_t get_ticks_usec() const override; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; virtual Error kill(const ProcessID &p_pid) override; virtual int get_process_id() const override; diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp index 2c63281c49..e5e176ab93 100644 --- a/platform/windows/vulkan_context_win.cpp +++ b/platform/windows/vulkan_context_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h index 6e80db0286..4fe987218d 100644 --- a/platform/windows/vulkan_context_win.h +++ b/platform/windows/vulkan_context_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 0938b65b04..56b620a6d9 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h index d4443a707d..aacfe5869e 100644 --- a/platform/windows/windows_terminal_logger.h +++ b/platform/windows/windows_terminal_logger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |