diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/osx/os_osx.mm | 20 | ||||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 1 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 7 | ||||
-rw-r--r-- | platform/x11/detect.py | 12 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 4 |
5 files changed, 34 insertions, 10 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 77bf8a8146..985811e166 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -328,14 +328,14 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto //_GodotPlatformSetCursorMode(window, window->cursorMode); [OS_OSX::singleton->context update]; - get_mouse_pos( - [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream], - [OS_OSX::singleton->window_view backingScaleFactor]); - if (OS_OSX::singleton->input) + if (OS_OSX::singleton->get_main_loop()) { + get_mouse_pos( + [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream], + [OS_OSX::singleton->window_view backingScaleFactor]); OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y)); - if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + } } - (void)windowDidResignKey:(NSNotification *)notification { @@ -365,6 +365,8 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto bool imeMode; } - (void)cancelComposition; +- (BOOL)wantsUpdateLayer; +- (void)updateLayer; @end @implementation GodotContentView @@ -375,6 +377,14 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto } } +- (BOOL)wantsUpdateLayer { + return YES; +} + +- (void)updateLayer { + [OS_OSX::singleton->context update]; +} + - (id)init { self = [super init]; trackingArea = nil; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 2209ecb20e..1f81d476ea 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -47,6 +47,7 @@ #include "platform/windows/windows_terminal_logger.h" #include "servers/audio_server.h" #include "servers/visual/visual_server_raster.h" +#include "servers/visual/visual_server_wrap_mt.h" #include "thread_uwp.h" #include <ppltasks.h> diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index f8705c4bff..5e9f9bc59b 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -58,11 +58,8 @@ static const WORD MAX_CONSOLE_LINES = 1500; extern "C" { -#ifdef _MSC_VER -_declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; -#else -__attribute__((visibility("default"))) DWORD NvOptimusEnablement = 0x00000001; -#endif +__declspec(dllexport) DWORD NvOptimusEnablement = 1; +__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } // Workaround mingw-w64 < 4.0 bug diff --git a/platform/x11/detect.py b/platform/x11/detect.py index ee59e9b5a1..dc5c22b4b3 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -149,6 +149,18 @@ def configure(env): env.Append(CCFLAGS=['-pipe']) env.Append(LINKFLAGS=['-pipe']) + # Check for gcc version > 4 before adding -no-pie + import re + import subprocess + proc = subprocess.Popen([env['CXX'], '--version'], stdout=subprocess.PIPE) + (stdout, _) = proc.communicate() + match = re.search('[0-9][0-9.]*', stdout) + if match is not None: + version = match.group().split('.') + if (version[0] > '4'): + env.Append(CCFLAGS=['-fpie']) + env.Append(LINKFLAGS=['-no-pie']) + ## Dependencies env.ParseConfig('pkg-config x11 --cflags --libs') diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 8ba5833796..2ab7b835b6 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -267,6 +267,10 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a // maybe contextgl wants to be in charge of creating the window #if defined(OPENGL_ENABLED) + // Set DRI_PRIME if not set. This means that Godot should default to a higher-power GPU if it exists. + // Note: Due to the final '0' parameter to setenv any existing DRI_PRIME environment variables will not + // be overwritten. + setenv("DRI_PRIME", "1", 0); ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE; |