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-rw-r--r--platform/android/detect.py5
-rw-r--r--platform/android/file_access_android.cpp3
-rw-r--r--platform/android/java/app/assets/.gitignore2
-rw-r--r--platform/android/java/app/build.gradle8
-rw-r--r--platform/android/java/app/config.gradle21
-rw-r--r--platform/android/java/lib/build.gradle6
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java25
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java65
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotHost.java56
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java86
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java23
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java45
-rw-r--r--platform/android/java/nativeSrcsConfigs/README.md2
-rw-r--r--platform/android/java/nativeSrcsConfigs/build.gradle3
-rw-r--r--platform/android/java_class_wrapper.cpp3
-rw-r--r--platform/android/java_godot_io_wrapper.cpp12
-rw-r--r--platform/android/java_godot_lib_jni.cpp15
-rw-r--r--platform/android/java_godot_view_wrapper.cpp7
-rw-r--r--platform/android/java_godot_view_wrapper.h2
-rw-r--r--platform/android/java_godot_wrapper.cpp63
-rw-r--r--platform/android/java_godot_wrapper.h2
-rw-r--r--platform/android/thread_jandroid.cpp27
-rw-r--r--platform/iphone/detect.py2
-rw-r--r--platform/iphone/godot_view.mm12
-rw-r--r--platform/javascript/SCsub40
-rw-r--r--platform/javascript/detect.py26
-rw-r--r--platform/javascript/display_server_javascript.cpp45
-rw-r--r--platform/javascript/display_server_javascript.h5
-rw-r--r--platform/javascript/emscripten_helpers.py67
-rw-r--r--platform/javascript/export/export.cpp2
-rw-r--r--platform/javascript/godot_js.h9
-rw-r--r--platform/javascript/js/engine/config.js17
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js5
-rw-r--r--platform/javascript/js/libs/library_godot_display.js216
-rw-r--r--platform/javascript/js/libs/library_godot_os.js6
-rw-r--r--platform/linuxbsd/detect.py4
-rw-r--r--platform/linuxbsd/display_server_x11.cpp5
-rw-r--r--platform/osx/detect.py4
-rw-r--r--platform/osx/export/export.cpp5
-rw-r--r--platform/server/detect.py4
-rw-r--r--platform/uwp/detect.py11
-rw-r--r--platform/uwp/os_uwp.cpp8
-rw-r--r--platform/windows/crash_handler_windows.cpp2
-rw-r--r--platform/windows/detect.py17
-rw-r--r--platform/windows/display_server_windows.cpp6
-rw-r--r--platform/windows/joypad_windows.cpp11
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/windows/windows_terminal_logger.cpp5
48 files changed, 810 insertions, 207 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 5f0fcc9b77..996b6dcf41 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -197,12 +197,11 @@ def configure(env):
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(LINKFLAGS=["-O2"])
env.Append(CCFLAGS=["-O2", "-fomit-frame-pointer"])
- env.Append(CPPDEFINES=["NDEBUG"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["-Os"])
- env.Append(CPPDEFINES=["NDEBUG"])
env.Append(LINKFLAGS=["-Os"])
+ env.Append(CPPDEFINES=["NDEBUG"])
if can_vectorize:
env.Append(CCFLAGS=["-ftree-vectorize"])
if env["target"] == "release_debug":
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 165d5da3ae..e288c16777 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -114,6 +114,9 @@ uint8_t FileAccessAndroid::get_8() const {
}
int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
+ ERR_FAIL_COND_V(!p_dst, -1);
+ ERR_FAIL_COND_V(p_length < 0, -1);
+
off_t r = AAsset_read(a, p_dst, p_length);
if (pos + p_length > len) {
diff --git a/platform/android/java/app/assets/.gitignore b/platform/android/java/app/assets/.gitignore
new file mode 100644
index 0000000000..d6b7ef32c8
--- /dev/null
+++ b/platform/android/java/app/assets/.gitignore
@@ -0,0 +1,2 @@
+*
+!.gitignore
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 934c4bf441..f103f22db2 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -77,7 +77,7 @@ android {
defaultConfig {
// The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects.
aaptOptions {
- ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~"
+ ignoreAssetsPattern "!.svn:!.git:!.gitignore:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~"
}
ndk {
@@ -106,8 +106,10 @@ android {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
- // Should be uncommented for development purpose within Android Studio
- // doNotStrip '**/*.so'
+ // 'doNotStrip' is enabled for development within Android Studio
+ if (shouldNotStrip()) {
+ doNotStrip '**/*.so'
+ }
}
signingConfigs {
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 585e517631..c0ae4007d2 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -209,10 +209,19 @@ ext.getReleaseKeyAlias = { ->
return keyAlias
}
+ext.isAndroidStudio = { ->
+ def sysProps = System.getProperties()
+ return sysProps != null && sysProps['idea.platform.prefix'] != null
+}
+
ext.shouldZipAlign = { ->
String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : ""
if (zipAlignFlag == null || zipAlignFlag.isEmpty()) {
- zipAlignFlag = "false"
+ if (isAndroidStudio()) {
+ zipAlignFlag = "true"
+ } else {
+ zipAlignFlag = "false"
+ }
}
return Boolean.parseBoolean(zipAlignFlag)
}
@@ -220,7 +229,15 @@ ext.shouldZipAlign = { ->
ext.shouldSign = { ->
String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : ""
if (signFlag == null || signFlag.isEmpty()) {
- signFlag = "false"
+ if (isAndroidStudio()) {
+ signFlag = "true"
+ } else {
+ signFlag = "false"
+ }
}
return Boolean.parseBoolean(signFlag)
}
+
+ext.shouldNotStrip = { ->
+ return isAndroidStudio()
+}
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 6fc9a11a08..663ba73d40 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -36,8 +36,10 @@ android {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
- // Should be uncommented for development purpose within Android Studio
- // doNotStrip '**/*.so'
+ // 'doNotStrip' is enabled for development within Android Studio
+ if (shouldNotStrip()) {
+ doNotStrip '**/*.so'
+ }
}
sourceSets {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 4e67402c63..ec2ace4821 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -34,6 +34,7 @@ import android.content.Intent;
import android.os.Bundle;
import android.view.KeyEvent;
+import androidx.annotation.CallSuper;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.fragment.app.FragmentActivity;
@@ -44,7 +45,7 @@ import androidx.fragment.app.FragmentActivity;
* It's also a reference implementation for how to setup and use the {@link Godot} fragment
* within an Android app.
*/
-public abstract class FullScreenGodotApp extends FragmentActivity {
+public abstract class FullScreenGodotApp extends FragmentActivity implements GodotHost {
@Nullable
private Godot godotFragment;
@@ -64,6 +65,28 @@ public abstract class FullScreenGodotApp extends FragmentActivity {
public void onNewIntent(Intent intent) {
if (godotFragment != null) {
godotFragment.onNewIntent(intent);
+ } else {
+ super.onNewIntent(intent);
+ }
+ }
+
+ @CallSuper
+ @Override
+ public void onActivityResult(int requestCode, int resultCode, Intent data) {
+ if (godotFragment != null) {
+ godotFragment.onActivityResult(requestCode, resultCode, data);
+ } else {
+ super.onActivityResult(requestCode, resultCode, data);
+ }
+ }
+
+ @CallSuper
+ @Override
+ public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
+ if (godotFragment != null) {
+ godotFragment.onRequestPermissionsResult(requestCode, permissions, grantResults);
+ } else {
+ super.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 0891904dff..0c16214c8a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -103,6 +103,7 @@ import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;
import java.security.MessageDigest;
+import java.util.Arrays;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
@@ -131,6 +132,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
private boolean activityResumed;
private int mState;
+ private GodotHost godotHost;
private GodotPluginRegistry pluginRegistry;
static private Intent mCurrentIntent;
@@ -178,7 +180,25 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public ResultCallback result_callback;
@Override
+ public void onAttach(Context context) {
+ super.onAttach(context);
+ if (getParentFragment() instanceof GodotHost) {
+ godotHost = (GodotHost)getParentFragment();
+ } else if (getActivity() instanceof GodotHost) {
+ godotHost = (GodotHost)getActivity();
+ }
+ }
+
+ @Override
+ public void onDetach() {
+ super.onDetach();
+ godotHost = null;
+ }
+
+ @CallSuper
+ @Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
+ super.onActivityResult(requestCode, resultCode, data);
if (result_callback != null) {
result_callback.callback(requestCode, resultCode, data);
result_callback = null;
@@ -189,8 +209,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
+ @CallSuper
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
+ super.onRequestPermissionsResult(requestCode, permissions, grantResults);
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainRequestPermissionsResult(requestCode, permissions, grantResults);
}
@@ -201,6 +223,20 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
};
/**
+ * Invoked on the render thread when the Godot setup is complete.
+ */
+ @CallSuper
+ protected void onGodotSetupCompleted() {
+ for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
+ plugin.onGodotSetupCompleted();
+ }
+
+ if (godotHost != null) {
+ godotHost.onGodotSetupCompleted();
+ }
+ }
+
+ /**
* Invoked on the render thread when the Godot main loop has started.
*/
@CallSuper
@@ -208,6 +244,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGodotMainLoopStarted();
}
+
+ if (godotHost != null) {
+ godotHost.onGodotMainLoopStarted();
+ }
}
/**
@@ -228,7 +268,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
GodotLib.setup(command_line);
- final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
+ final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
if (videoDriver.equals("Vulkan")) {
mRenderView = new GodotVulkanRenderView(activity, this);
} else {
@@ -301,7 +341,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE));
} else {
- //deprecated in API 26
+ // deprecated in API 26
v.vibrate(durationMs);
}
}
@@ -356,6 +396,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
@CallSuper
protected String[] getCommandLine() {
+ String[] original = parseCommandLine();
+ String[] updated;
+ List<String> hostCommandLine = godotHost != null ? godotHost.getCommandLine() : null;
+ if (hostCommandLine == null || hostCommandLine.isEmpty()) {
+ updated = original;
+ } else {
+ updated = Arrays.copyOf(original, original.length + hostCommandLine.size());
+ for (int i = 0; i < hostCommandLine.size(); i++) {
+ updated[original.length + i] = hostCommandLine.get(i);
+ }
+ }
+ return updated;
+ }
+
+ private String[] parseCommandLine() {
InputStream is;
try {
is = getActivity().getAssets().open("_cl_");
@@ -473,7 +528,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
- //check for apk expansion API
+ // check for apk expansion API
boolean md5mismatch = false;
command_line = getCommandLine();
String main_pack_md5 = null;
@@ -529,9 +584,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
command_line = new_args.toArray(new String[new_args.size()]);
}
if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) {
- //check that environment is ok!
+ // check that environment is ok!
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
- //show popup and die
+ // show popup and die
}
// Build the full path to the app's expansion files
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
new file mode 100644
index 0000000000..317fd13535
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
@@ -0,0 +1,56 @@
+/*************************************************************************/
+/* GodotHost.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot;
+
+import java.util.Collections;
+import java.util.List;
+
+/**
+ * Denotate a component (e.g: Activity, Fragment) that hosts the {@link Godot} fragment.
+ */
+public interface GodotHost {
+ /**
+ * Provides a set of command line parameters to setup the engine.
+ */
+ default List<String> getCommandLine() {
+ return Collections.emptyList();
+ }
+
+ /**
+ * Invoked on the render thread when the Godot setup is complete.
+ */
+ default void onGodotSetupCompleted() {}
+
+ /**
+ * Invoked on the render thread when the Godot main loop has started.
+ */
+ default void onGodotMainLoopStarted() {}
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
index 993f0e9127..6c8a3d4219 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
@@ -47,6 +47,7 @@ import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
+import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
@@ -109,31 +110,9 @@ public abstract class GodotPlugin {
* This method is invoked on the render thread.
*/
public final void onRegisterPluginWithGodotNative() {
- registeredSignals.putAll(registerPluginWithGodotNative(this, new GodotPluginInfoProvider() {
- @NonNull
- @Override
- public String getPluginName() {
- return GodotPlugin.this.getPluginName();
- }
-
- @NonNull
- @Override
- public List<String> getPluginMethods() {
- return GodotPlugin.this.getPluginMethods();
- }
-
- @NonNull
- @Override
- public Set<SignalInfo> getPluginSignals() {
- return GodotPlugin.this.getPluginSignals();
- }
-
- @NonNull
- @Override
- public Set<String> getPluginGDNativeLibrariesPaths() {
- return GodotPlugin.this.getPluginGDNativeLibrariesPaths();
- }
- }));
+ registeredSignals.putAll(
+ registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals(),
+ getPluginGDNativeLibrariesPaths()));
}
/**
@@ -141,23 +120,41 @@ public abstract class GodotPlugin {
*
* This method must be invoked on the render thread.
*/
- public static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, GodotPluginInfoProvider pluginInfoProvider) {
- nativeRegisterSingleton(pluginInfoProvider.getPluginName(), pluginObject);
+ public static void registerPluginWithGodotNative(Object pluginObject,
+ GodotPluginInfoProvider pluginInfoProvider) {
+ registerPluginWithGodotNative(pluginObject, pluginInfoProvider.getPluginName(),
+ Collections.emptyList(), pluginInfoProvider.getPluginSignals(),
+ pluginInfoProvider.getPluginGDNativeLibrariesPaths());
+
+ // Notify that registration is complete.
+ pluginInfoProvider.onPluginRegistered();
+ }
+ private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject,
+ String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals,
+ Set<String> pluginGDNativeLibrariesPaths) {
+ nativeRegisterSingleton(pluginName, pluginObject);
+
+ Set<Method> filteredMethods = new HashSet<>();
Class clazz = pluginObject.getClass();
+
Method[] methods = clazz.getDeclaredMethods();
for (Method method : methods) {
- boolean found = false;
-
- for (String s : pluginInfoProvider.getPluginMethods()) {
- if (s.equals(method.getName())) {
- found = true;
- break;
+ // Check if the method is annotated with {@link UsedByGodot}.
+ if (method.getAnnotation(UsedByGodot.class) != null) {
+ filteredMethods.add(method);
+ } else {
+ // For backward compatibility, process the methods from the given <pluginMethods> argument.
+ for (String methodName : pluginMethods) {
+ if (methodName.equals(method.getName())) {
+ filteredMethods.add(method);
+ break;
+ }
}
}
- if (!found)
- continue;
+ }
+ for (Method method : filteredMethods) {
List<String> ptr = new ArrayList<>();
Class[] paramTypes = method.getParameterTypes();
@@ -168,21 +165,20 @@ public abstract class GodotPlugin {
String[] pt = new String[ptr.size()];
ptr.toArray(pt);
- nativeRegisterMethod(pluginInfoProvider.getPluginName(), method.getName(), method.getReturnType().getName(), pt);
+ nativeRegisterMethod(pluginName, method.getName(), method.getReturnType().getName(), pt);
}
// Register the signals for this plugin.
Map<String, SignalInfo> registeredSignals = new HashMap<>();
- for (SignalInfo signalInfo : pluginInfoProvider.getPluginSignals()) {
+ for (SignalInfo signalInfo : pluginSignals) {
String signalName = signalInfo.getName();
- nativeRegisterSignal(pluginInfoProvider.getPluginName(), signalName, signalInfo.getParamTypesNames());
+ nativeRegisterSignal(pluginName, signalName, signalInfo.getParamTypesNames());
registeredSignals.put(signalName, signalInfo);
}
// Get the list of gdnative libraries to register.
- Set<String> gdnativeLibrariesPaths = pluginInfoProvider.getPluginGDNativeLibrariesPaths();
- if (!gdnativeLibrariesPaths.isEmpty()) {
- nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0]));
+ if (!pluginGDNativeLibrariesPaths.isEmpty()) {
+ nativeRegisterGDNativeLibraries(pluginGDNativeLibrariesPaths.toArray(new String[0]));
}
return registeredSignals;
@@ -236,6 +232,11 @@ public abstract class GodotPlugin {
public boolean onMainBackPressed() { return false; }
/**
+ * Invoked on the render thread when the Godot setup is complete.
+ */
+ public void onGodotSetupCompleted() {}
+
+ /**
* Invoked on the render thread when the Godot main loop has started.
*/
public void onGodotMainLoopStarted() {}
@@ -282,8 +283,11 @@ public abstract class GodotPlugin {
/**
* Returns the list of methods to be exposed to Godot.
+ *
+ * @deprecated Used the {@link UsedByGodot} annotation instead.
*/
@NonNull
+ @Deprecated
public List<String> getPluginMethods() {
return Collections.emptyList();
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
index c3084b036e..09366384c2 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
@@ -32,7 +32,7 @@ package org.godotengine.godot.plugin;
import androidx.annotation.NonNull;
-import java.util.List;
+import java.util.Collections;
import java.util.Set;
/**
@@ -46,16 +46,12 @@ public interface GodotPluginInfoProvider {
String getPluginName();
/**
- * Returns the list of methods to be exposed to Godot.
- */
- @NonNull
- List<String> getPluginMethods();
-
- /**
* Returns the list of signals to be exposed to Godot.
*/
@NonNull
- Set<SignalInfo> getPluginSignals();
+ default Set<SignalInfo> getPluginSignals() {
+ return Collections.emptySet();
+ }
/**
* Returns the paths for the plugin's gdnative libraries (if any).
@@ -63,5 +59,14 @@ public interface GodotPluginInfoProvider {
* The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file.
*/
@NonNull
- Set<String> getPluginGDNativeLibrariesPaths();
+ default Set<String> getPluginGDNativeLibrariesPaths() {
+ return Collections.emptySet();
+ }
+
+ /**
+ * This is invoked on the render thread when the plugin described by this instance has been
+ * registered.
+ */
+ default void onPluginRegistered() {
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
new file mode 100644
index 0000000000..04c091d944
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
@@ -0,0 +1,45 @@
+/*************************************************************************/
+/* UsedByGodot.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.plugin;
+
+import java.lang.annotation.ElementType;
+import java.lang.annotation.Retention;
+import java.lang.annotation.RetentionPolicy;
+import java.lang.annotation.Target;
+
+/**
+ * Annotation to indicate a method is being invoked from the Godot game logic.
+ *
+ * At runtime, annotated plugin methods are detected and automatically registered.
+ */
+@Target({ ElementType.METHOD })
+@Retention(RetentionPolicy.RUNTIME)
+public @interface UsedByGodot {}
diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md
index e48505ccda..9d884415cc 100644
--- a/platform/android/java/nativeSrcsConfigs/README.md
+++ b/platform/android/java/nativeSrcsConfigs/README.md
@@ -1,4 +1,4 @@
## Native sources configs
-This is a non functional Android library used to provide Android Studio editor support to the Godot project native files.
+This is a non-functional Android library used to provide Android Studio editor support to the Godot project native files.
Nothing else should be added to this library.
diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle
index 66077060ea..158bb2b98e 100644
--- a/platform/android/java/nativeSrcsConfigs/build.gradle
+++ b/platform/android/java/nativeSrcsConfigs/build.gradle
@@ -20,9 +20,6 @@ android {
packagingOptions {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
-
- // Should be uncommented for development purpose within Android Studio
- // doNotStrip '**/*.so'
}
sourceSets {
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index ab03599dc3..f49b0e843a 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -38,6 +38,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
return false;
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
MethodInfo *method = nullptr;
for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) {
@@ -965,6 +966,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) {
return class_cache[p_class];
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, Ref<JavaClass>());
jclass bclass = env->FindClass(p_class.utf8().get_data());
ERR_FAIL_COND_V(!bclass, Ref<JavaClass>());
@@ -1149,6 +1151,7 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) {
singleton = this;
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
jclass activityClass = env->FindClass("android/app/Activity");
jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 41201db32b..ec3b6f8ac0 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -73,6 +73,7 @@ jobject GodotIOJavaWrapper::get_instance() {
Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
if (_open_URI) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, ERR_UNAVAILABLE);
jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK;
} else {
@@ -83,6 +84,7 @@ Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
String GodotIOJavaWrapper::get_user_data_dir() {
if (_get_data_dir) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
return jstring_to_string(s, env);
} else {
@@ -93,6 +95,7 @@ String GodotIOJavaWrapper::get_user_data_dir() {
String GodotIOJavaWrapper::get_locale() {
if (_get_locale) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale);
return jstring_to_string(s, env);
} else {
@@ -103,6 +106,7 @@ String GodotIOJavaWrapper::get_locale() {
String GodotIOJavaWrapper::get_model() {
if (_get_model) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model);
return jstring_to_string(s, env);
} else {
@@ -113,6 +117,7 @@ String GodotIOJavaWrapper::get_model() {
int GodotIOJavaWrapper::get_screen_dpi() {
if (_get_screen_DPI) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 160);
return env->CallIntMethod(godot_io_instance, _get_screen_DPI);
} else {
return 160;
@@ -122,6 +127,7 @@ int GodotIOJavaWrapper::get_screen_dpi() {
void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
if (_screen_get_usable_rect) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect);
ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4);
jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
@@ -135,6 +141,7 @@ void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
String GodotIOJavaWrapper::get_unique_id() {
if (_get_unique_id) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
return jstring_to_string(s, env);
} else {
@@ -149,6 +156,7 @@ bool GodotIOJavaWrapper::has_vk() {
void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (_show_keyboard) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
}
@@ -157,6 +165,7 @@ void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int
void GodotIOJavaWrapper::hide_vk() {
if (_hide_keyboard) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
env->CallVoidMethod(godot_io_instance, _hide_keyboard);
}
}
@@ -164,6 +173,7 @@ void GodotIOJavaWrapper::hide_vk() {
void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
if (_set_screen_orientation) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
}
}
@@ -171,6 +181,7 @@ void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
int GodotIOJavaWrapper::get_screen_orientation() {
if (_get_screen_orientation) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
return env->CallIntMethod(godot_io_instance, _get_screen_orientation);
} else {
return 0;
@@ -180,6 +191,7 @@ int GodotIOJavaWrapper::get_screen_orientation() {
String GodotIOJavaWrapper::get_system_dir(int p_dir) {
if (_get_system_dir) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String("."));
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
return jstring_to_string(s, env);
} else {
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index bb22162879..0c342dc280 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -127,9 +127,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
if (p_cmdline) {
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
- cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
+ cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
+ ERR_FAIL_NULL_MSG(cmdline, "Out of memory.");
cmdline[cmdlen] = nullptr;
- j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
+ j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
+ ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory.");
for (int i = 0; i < cmdlen; i++) {
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
@@ -147,13 +149,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
for (int i = 0; i < cmdlen; ++i) {
env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
}
- free(j_cmdline);
+ memfree(j_cmdline);
}
- free(cmdline);
+ memfree(cmdline);
}
if (err != OK) {
- return; //should exit instead and print the error
+ return; // should exit instead and print the error
}
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
@@ -215,9 +217,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
if (step == 1) {
if (!Main::start()) {
- return; //should exit instead and print the error
+ return; // should exit instead and print the error
}
+ godot_java->on_godot_setup_completed(env);
os_android->main_loop_begin();
godot_java->on_godot_main_loop_started(env);
++step;
diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp
index 5b638300ef..6b5e44f371 100644
--- a/platform/android/java_godot_view_wrapper.cpp
+++ b/platform/android/java_godot_view_wrapper.cpp
@@ -34,6 +34,7 @@
GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
_godot_view = env->NewGlobalRef(godot_view);
@@ -48,6 +49,8 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
void GodotJavaViewWrapper::request_pointer_capture() {
if (_request_pointer_capture != 0) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(_godot_view, _request_pointer_capture);
}
}
@@ -55,12 +58,16 @@ void GodotJavaViewWrapper::request_pointer_capture() {
void GodotJavaViewWrapper::release_pointer_capture() {
if (_request_pointer_capture != 0) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(_godot_view, _release_pointer_capture);
}
}
GodotJavaViewWrapper::~GodotJavaViewWrapper() {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->DeleteGlobalRef(_godot_view);
env->DeleteGlobalRef(_cls);
}
diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h
index 548c278292..bfb4369fb8 100644
--- a/platform/android/java_godot_view_wrapper.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -34,6 +34,8 @@
#include <android/log.h>
#include <jni.h>
+#include "string_android.h"
+
// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
class GodotJavaViewWrapper {
private:
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 759980373a..bfd93345f3 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -74,6 +74,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z");
_vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
_get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
+ _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
// get some Activity method pointers...
@@ -93,6 +94,8 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl
if (p_env == nullptr)
p_env = get_jni_env();
+ ERR_FAIL_COND_V(p_env == nullptr, nullptr);
+
jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class);
return p_env->GetStaticObjectField(godot_class, fid);
} else {
@@ -103,6 +106,8 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl
jobject GodotJavaWrapper::get_class_loader() {
if (_get_class_loader) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, nullptr);
+
return env->CallObjectMethod(activity, _get_class_loader);
} else {
return nullptr;
@@ -114,17 +119,30 @@ GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
return _godot_view;
}
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, nullptr);
+
jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
_godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
return _godot_view;
}
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
- if (_on_video_init)
+ if (_on_video_init) {
if (p_env == nullptr)
p_env = get_jni_env();
+ ERR_FAIL_COND(p_env == nullptr);
- p_env->CallVoidMethod(godot_instance, _on_video_init);
+ p_env->CallVoidMethod(godot_instance, _on_video_init);
+ }
+}
+
+void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
+ if (_on_godot_setup_completed) {
+ if (p_env == nullptr) {
+ p_env = get_jni_env();
+ }
+ p_env->CallVoidMethod(godot_instance, _on_godot_setup_completed);
+ }
}
void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) {
@@ -132,29 +150,36 @@ void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) {
if (p_env == nullptr) {
p_env = get_jni_env();
}
+ ERR_FAIL_COND(p_env == nullptr);
+ p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
}
- p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
}
void GodotJavaWrapper::restart(JNIEnv *p_env) {
- if (_restart)
+ if (_restart) {
if (p_env == nullptr)
p_env = get_jni_env();
+ ERR_FAIL_COND(p_env == nullptr);
- p_env->CallVoidMethod(godot_instance, _restart);
+ p_env->CallVoidMethod(godot_instance, _restart);
+ }
}
void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
- if (_finish)
+ if (_finish) {
if (p_env == nullptr)
p_env = get_jni_env();
+ ERR_FAIL_COND(p_env == nullptr);
- p_env->CallVoidMethod(godot_instance, _finish);
+ p_env->CallVoidMethod(godot_instance, _finish);
+ }
}
void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
if (_set_keep_screen_on) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
}
}
@@ -162,6 +187,8 @@ void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
if (_alert) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
@@ -170,6 +197,8 @@ void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
int GodotJavaWrapper::get_gles_version_code() {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+
if (_get_GLES_version_code) {
return env->CallIntMethod(godot_instance, _get_GLES_version_code);
}
@@ -184,6 +213,8 @@ bool GodotJavaWrapper::has_get_clipboard() {
String GodotJavaWrapper::get_clipboard() {
if (_get_clipboard) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
+
jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
return jstring_to_string(s, env);
} else {
@@ -194,6 +225,8 @@ String GodotJavaWrapper::get_clipboard() {
String GodotJavaWrapper::get_input_fallback_mapping() {
if (_get_input_fallback_mapping) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, String());
+
jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping);
return jstring_to_string(fallback_mapping, env);
} else {
@@ -208,6 +241,8 @@ bool GodotJavaWrapper::has_set_clipboard() {
void GodotJavaWrapper::set_clipboard(const String &p_text) {
if (_set_clipboard) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
}
@@ -216,6 +251,8 @@ void GodotJavaWrapper::set_clipboard(const String &p_text) {
bool GodotJavaWrapper::request_permission(const String &p_name) {
if (_request_permission) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
} else {
@@ -226,6 +263,8 @@ bool GodotJavaWrapper::request_permission(const String &p_name) {
bool GodotJavaWrapper::request_permissions() {
if (_request_permissions) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
return env->CallBooleanMethod(godot_instance, _request_permissions);
} else {
return false;
@@ -236,6 +275,8 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const {
Vector<String> permissions_list;
if (_get_granted_permissions) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, permissions_list);
+
jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions);
jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object);
@@ -254,6 +295,8 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const {
void GodotJavaWrapper::init_input_devices() {
if (_init_input_devices) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(godot_instance, _init_input_devices);
}
}
@@ -261,6 +304,8 @@ void GodotJavaWrapper::init_input_devices() {
jobject GodotJavaWrapper::get_surface() {
if (_get_surface) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, nullptr);
+
return env->CallObjectMethod(godot_instance, _get_surface);
} else {
return nullptr;
@@ -270,6 +315,8 @@ jobject GodotJavaWrapper::get_surface() {
bool GodotJavaWrapper::is_activity_resumed() {
if (_is_activity_resumed) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
return env->CallBooleanMethod(godot_instance, _is_activity_resumed);
} else {
return false;
@@ -279,6 +326,8 @@ bool GodotJavaWrapper::is_activity_resumed() {
void GodotJavaWrapper::vibrate(int p_duration_ms) {
if (_vibrate) {
JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
}
}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 99a60dffa1..0e20747a16 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -66,6 +66,7 @@ private:
jmethodID _is_activity_resumed = 0;
jmethodID _vibrate = 0;
jmethodID _get_input_fallback_mapping = 0;
+ jmethodID _on_godot_setup_completed = 0;
jmethodID _on_godot_main_loop_started = 0;
jmethodID _get_class_loader = 0;
@@ -80,6 +81,7 @@ public:
GodotJavaViewWrapper *get_godot_view();
void on_video_init(JNIEnv *p_env = nullptr);
+ void on_godot_setup_completed(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
void restart(JNIEnv *p_env = nullptr);
void force_quit(JNIEnv *p_env = nullptr);
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index afcc7294f2..ba379c8d43 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -30,17 +30,34 @@
#include "thread_jandroid.h"
+#include <android/log.h>
+
#include "core/os/thread.h"
static JavaVM *java_vm = nullptr;
static thread_local JNIEnv *env = nullptr;
+// The logic here need to improve, init_thread/term_tread are designed to work with Thread::callback
+// Calling init_thread from setup_android_thread and get_jni_env to setup an env we're keeping and not detaching
+// could cause issues on app termination.
+//
+// We should be making sure that any thread started calls a nice cleanup function when it's done,
+// especially now that we use many more threads.
+
static void init_thread() {
+ if (env) {
+ // thread never detached! just keep using...
+ return;
+ }
+
java_vm->AttachCurrentThread(&env, nullptr);
}
static void term_thread() {
java_vm->DetachCurrentThread();
+
+ // this is no longer valid, must called init_thread to re-establish
+ env = nullptr;
}
void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) {
@@ -50,9 +67,17 @@ void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) {
}
void setup_android_thread() {
- init_thread();
+ if (!env) {
+ // !BAS! see remarks above
+ init_thread();
+ }
}
JNIEnv *get_jni_env() {
+ if (!env) {
+ // !BAS! see remarks above
+ init_thread();
+ }
+
return env;
}
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 17796beb6f..cf358e0878 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -54,7 +54,7 @@ def configure(env):
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"])
env.Append(LINKFLAGS=["-O2"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["-Os", "-ftree-vectorize"])
env.Append(LINKFLAGS=["-Os"])
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm
index 887297848e..468fa2928a 100644
--- a/platform/iphone/godot_view.mm
+++ b/platform/iphone/godot_view.mm
@@ -39,6 +39,7 @@
#import <CoreMotion/CoreMotion.h>
static const int max_touches = 8;
+static const float earth_gravity = 9.80665;
@interface GodotView () {
UITouch *godot_touches[max_touches];
@@ -402,10 +403,19 @@ static const int max_touches = 8;
// https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc
// Apple splits our accelerometer date into a gravity and user movement
- // component. We add them back together
+ // component. We add them back together.
CMAcceleration gravity = self.motionManager.deviceMotion.gravity;
CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration;
+ // To be consistent with Android we convert the unit of measurement from g (Earth's gravity)
+ // to m/s^2.
+ gravity.x *= earth_gravity;
+ gravity.y *= earth_gravity;
+ gravity.z *= earth_gravity;
+ acceleration.x *= earth_gravity;
+ acceleration.y *= earth_gravity;
+ acceleration.z *= earth_gravity;
+
///@TODO We don't seem to be getting data here, is my device broken or
/// is this code incorrect?
CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field;
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 72e999b38d..a760e36982 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -86,40 +86,6 @@ wrap_list = [
]
js_wrapped = env.Textfile("#bin/godot", [env.File(f) for f in wrap_list], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js")
-zip_dir = env.Dir("#bin/.javascript_zip")
-binary_name = "godot.tools" if env["tools"] else "godot"
-out_files = [
- zip_dir.File(binary_name + ".js"),
- zip_dir.File(binary_name + ".wasm"),
- zip_dir.File(binary_name + ".html"),
- zip_dir.File(binary_name + ".audio.worklet.js"),
-]
-html_file = "#misc/dist/html/full-size.html"
-if env["tools"]:
- subst_dict = {"@GODOT_VERSION@": env.GetBuildVersion()}
- html_file = env.Substfile(
- target="#bin/godot${PROGSUFFIX}.html", source="#misc/dist/html/editor.html", SUBST_DICT=subst_dict
- )
-
-in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
-if env["gdnative_enabled"]:
- in_files.append(build[2]) # Runtime
- out_files.append(zip_dir.File(binary_name + ".side.wasm"))
-elif env["threads_enabled"]:
- in_files.append(build[2]) # Worker
- out_files.append(zip_dir.File(binary_name + ".worker.js"))
-
-if env["tools"]:
- in_files.append("#misc/dist/html/logo.svg")
- out_files.append(zip_dir.File("logo.svg"))
- in_files.append("#icon.png")
- out_files.append(zip_dir.File("favicon.png"))
-
-zip_files = env.InstallAs(out_files, in_files)
-env.Zip(
- "#bin/godot",
- zip_files,
- ZIPROOT=zip_dir,
- ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
- ZIPCOMSTR="Archiving $SOURCES as $TARGET",
-)
+# Extra will be the thread worker, or the GDNative side, or None
+extra = build[2] if len(build) > 2 else None
+env.CreateTemplateZip(js_wrapped, build[1], extra)
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 4297088c09..ac8d8de7e0 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -7,7 +7,7 @@ from emscripten_helpers import (
add_js_libraries,
add_js_pre,
add_js_externs,
- get_build_version,
+ create_template_zip,
)
from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -64,21 +64,21 @@ def configure(env):
sys.exit(255)
## Build type
- if env["target"] == "release":
+ if env["target"].startswith("release"):
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
# decreases download time.
# -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
# 100 KiB over -Os, which does not justify the negative impact on
# run-time performance.
- env.Append(CCFLAGS=["-Os"])
- env.Append(LINKFLAGS=["-Os"])
- elif env["target"] == "release_debug":
- env.Append(CCFLAGS=["-Os"])
- env.Append(LINKFLAGS=["-Os"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
- # Retain function names for backtraces at the cost of file size.
- env.Append(LINKFLAGS=["--profiling-funcs"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["-Os"])
+ env.Append(LINKFLAGS=["-Os"])
+
+ if env["target"] == "release_debug":
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ # Retain function names for backtraces at the cost of file size.
+ env.Append(LINKFLAGS=["--profiling-funcs"])
else: # "debug"
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(CCFLAGS=["-O1", "-g"])
@@ -147,12 +147,12 @@ def configure(env):
env.AddMethod(add_js_pre, "AddJSPre")
env.AddMethod(add_js_externs, "AddJSExterns")
- # Add method for getting build version string.
- env.AddMethod(get_build_version, "GetBuildVersion")
-
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")
+ # Add method for creating the final zip file
+ env.AddMethod(create_template_zip, "CreateTemplateZip")
+
# Closure compiler extern and support for ecmascript specs (const, let, etc).
env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6"
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index a605f22e16..e2c0a3d763 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -536,6 +536,43 @@ bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const {
return godot_js_display_touchscreen_is_available();
}
+// Virtual Keybaord
+void DisplayServerJavaScript::vk_input_text_callback(const char *p_text, int p_cursor) {
+ DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
+ if (!ds || ds->input_text_callback.is_null()) {
+ return;
+ }
+ // Call input_text
+ Variant event = String(p_text);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ ds->input_text_callback.call((const Variant **)&eventp, 1, ret, ce);
+ // Insert key right to reach position.
+ Input *input = Input::get_singleton();
+ Ref<InputEventKey> k;
+ for (int i = 0; i < p_cursor; i++) {
+ k.instance();
+ k->set_pressed(true);
+ k->set_echo(false);
+ k->set_keycode(KEY_RIGHT);
+ input->parse_input_event(k);
+ k.instance();
+ k->set_pressed(false);
+ k->set_echo(false);
+ k->set_keycode(KEY_RIGHT);
+ input->parse_input_event(k);
+ }
+}
+
+void DisplayServerJavaScript::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+ godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_multiline, p_cursor_start, p_cursor_end);
+}
+
+void DisplayServerJavaScript::virtual_keyboard_hide() {
+ godot_js_display_vk_hide();
+}
+
// Gamepad
void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) {
Input *input = Input::get_singleton();
@@ -683,7 +720,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
godot_js_config_canvas_id_get(canvas_id, 256);
// Handle contextmenu, webglcontextlost
- godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN);
+ godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
// Check if it's windows.
swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
@@ -764,6 +801,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
godot_js_display_paste_cb(update_clipboard_callback);
godot_js_display_drop_files_cb(drop_files_js_callback);
godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback);
+ godot_js_display_vk_cb(&vk_input_text_callback);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
}
@@ -793,7 +831,8 @@ bool DisplayServerJavaScript::has_feature(Feature p_feature) const {
//case FEATURE_WINDOW_TRANSPARENCY:
//case FEATURE_KEEP_SCREEN_ON:
//case FEATURE_ORIENTATION:
- //case FEATURE_VIRTUAL_KEYBOARD:
+ case FEATURE_VIRTUAL_KEYBOARD:
+ return godot_js_display_vk_available() != 0;
default:
return false;
}
@@ -866,7 +905,7 @@ void DisplayServerJavaScript::window_set_input_event_callback(const Callable &p_
}
void DisplayServerJavaScript::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
- input_text_callback = p_callable; // TODO unused... do I need this?
+ input_text_callback = p_callable;
}
void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 47e25ab2a0..ece38f1a95 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -75,6 +75,8 @@ private:
static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
+ static void vk_input_text_callback(const char *p_text, int p_cursor);
+
static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data);
static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data);
@@ -135,6 +137,9 @@ public:
int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
+ void virtual_keyboard_hide() override;
+
// windows
Vector<DisplayServer::WindowID> get_window_list() const override;
WindowID get_window_at_screen_position(const Point2i &p_position) const override;
diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py
index d08555916b..b3b15a1574 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/javascript/emscripten_helpers.py
@@ -15,13 +15,17 @@ def run_closure_compiler(target, source, env, for_signature):
return " ".join(cmd)
-def get_build_version(env):
+def get_build_version():
import version
name = "custom_build"
if os.getenv("BUILD_NAME") != None:
name = os.getenv("BUILD_NAME")
- return "%d.%d.%d.%s.%s" % (version.major, version.minor, version.patch, version.status, name)
+ v = "%d.%d" % (version.major, version.minor)
+ if version.patch > 0:
+ v += ".%d" % version.patch
+ v += ".%s.%s" % (version.status, name)
+ return v
def create_engine_file(env, target, source, externs):
@@ -30,6 +34,65 @@ def create_engine_file(env, target, source, externs):
return env.Textfile(target, [env.File(s) for s in source])
+def create_template_zip(env, js, wasm, extra):
+ binary_name = "godot.tools" if env["tools"] else "godot"
+ zip_dir = env.Dir("#bin/.javascript_zip")
+ in_files = [
+ js,
+ wasm,
+ "#platform/javascript/js/libs/audio.worklet.js",
+ ]
+ out_files = [
+ zip_dir.File(binary_name + ".js"),
+ zip_dir.File(binary_name + ".wasm"),
+ zip_dir.File(binary_name + ".audio.worklet.js"),
+ ]
+ # GDNative/Threads specific
+ if env["gdnative_enabled"]:
+ in_files.append(extra) # Runtime
+ out_files.append(zip_dir.File(binary_name + ".side.wasm"))
+ elif env["threads_enabled"]:
+ in_files.append(extra) # Worker
+ out_files.append(zip_dir.File(binary_name + ".worker.js"))
+
+ service_worker = "#misc/dist/html/service-worker.js"
+ if env["tools"]:
+ # HTML
+ html = "#misc/dist/html/editor.html"
+ subst_dict = {"@GODOT_VERSION@": get_build_version(), "@GODOT_NAME@": "GodotEngine"}
+ html = env.Substfile(target="#bin/godot${PROGSUFFIX}.html", source=html, SUBST_DICT=subst_dict)
+ in_files.append(html)
+ out_files.append(zip_dir.File(binary_name + ".html"))
+ # And logo/favicon
+ in_files.append("#misc/dist/html/logo.svg")
+ out_files.append(zip_dir.File("logo.svg"))
+ in_files.append("#icon.png")
+ out_files.append(zip_dir.File("favicon.png"))
+ # PWA
+ service_worker = env.Substfile(
+ target="#bin/godot${PROGSUFFIX}.service.worker.js", source=service_worker, SUBST_DICT=subst_dict
+ )
+ in_files.append(service_worker)
+ out_files.append(zip_dir.File("service.worker.js"))
+ in_files.append("#misc/dist/html/manifest.json")
+ out_files.append(zip_dir.File("manifest.json"))
+ in_files.append("#misc/dist/html/offline.html")
+ out_files.append(zip_dir.File("offline.html"))
+ else:
+ # HTML
+ in_files.append("#misc/dist/html/full-size.html")
+ out_files.append(zip_dir.File(binary_name + ".html"))
+
+ zip_files = env.InstallAs(out_files, in_files)
+ env.Zip(
+ "#bin/godot",
+ zip_files,
+ ZIPROOT=zip_dir,
+ ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
+ ZIPCOMSTR="Archiving $SOURCES as $TARGET",
+ )
+
+
def add_js_libraries(env, libraries):
env.Append(JS_LIBS=env.File(libraries))
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 46d0458ca1..1e89e144cc 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -297,6 +297,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
}
Dictionary config;
config["canvasResizePolicy"] = p_preset->get("html/canvas_resize_policy");
+ config["experimentalVK"] = p_preset->get("html/experimental_virtual_keyboard");
config["gdnativeLibs"] = libs;
config["executable"] = p_name;
config["args"] = args;
@@ -352,6 +353,7 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "html/canvas_resize_policy", PROPERTY_HINT_ENUM, "None,Project,Adaptive"), 2));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/experimental_virtual_keyboard"), false));
}
String EditorExportPlatformJavaScript::get_name() const {
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
index 5aa8677a54..4448a35670 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/javascript/godot_js.h
@@ -92,7 +92,14 @@ extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int3
extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
-extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen);
+extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen, int p_hidpi);
+
+// Display Virtual Keyboard
+extern int godot_js_display_vk_available();
+extern void godot_js_display_vk_cb(void (*p_input)(const char *p_text, int p_cursor));
+extern void godot_js_display_vk_show(const char *p_text, int p_multiline, int p_start, int p_end);
+extern void godot_js_display_vk_hide();
+
#ifdef __cplusplus
}
#endif
diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js
index 82ff273ecf..6072782875 100644
--- a/platform/javascript/js/engine/config.js
+++ b/platform/javascript/js/engine/config.js
@@ -91,12 +91,25 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
*/
args: [],
/**
+ * When enabled, this will turn on experimental virtual keyboard support on mobile.
+ *
+ * @memberof EngineConfig
+ * @type {boolean}
+ * @default
+ */
+ experimentalVK: false,
+ /**
* @ignore
* @type {Array.<string>}
*/
persistentPaths: ['/userfs'],
/**
* @ignore
+ * @type {boolean}
+ */
+ persistentDrops: false,
+ /**
+ * @ignore
* @type {Array.<string>}
*/
gdnativeLibs: [],
@@ -223,6 +236,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
this.locale = parse('locale', this.locale);
this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy);
this.persistentPaths = parse('persistentPaths', this.persistentPaths);
+ this.persistentDrops = parse('persistentDrops', this.persistentDrops);
+ this.experimentalVK = parse('experimentalVK', this.experimentalVK);
this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs);
this.fileSizes = parse('fileSizes', this.fileSizes);
this.args = parse('args', this.args);
@@ -307,6 +322,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
'canvas': this.canvas,
'canvasResizePolicy': this.canvasResizePolicy,
'locale': locale,
+ 'persistentDrops': this.persistentDrops,
+ 'virtualKeyboard': this.experimentalVK,
'onExecute': this.onExecute,
'onExit': function (p_code) {
cleanup(); // We always need to call the cleanup callback to free memory.
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index 8e385e9176..ac4055516c 100644
--- a/platform/javascript/js/libs/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -238,6 +238,9 @@ const GodotAudioWorklet = {
close: function () {
return new Promise(function (resolve, reject) {
+ if (GodotAudioWorklet.promise === null) {
+ return;
+ }
GodotAudioWorklet.promise.then(function () {
GodotAudioWorklet.worklet.port.postMessage({
'cmd': 'stop',
@@ -247,7 +250,7 @@ const GodotAudioWorklet = {
GodotAudioWorklet.worklet = null;
GodotAudioWorklet.promise = null;
resolve();
- });
+ }).catch(function (err) { /* aborted? */ });
});
},
},
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index c72b6b3691..99aa4793d9 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -192,33 +192,45 @@ const GodotDisplayDragDrop = {
GodotDisplayDragDrop.promises = [];
GodotDisplayDragDrop.pending_files = [];
callback(drops);
- const dirs = [DROP.substr(0, DROP.length - 1)];
- // Remove temporary files
- files.forEach(function (file) {
- FS.unlink(file);
- let dir = file.replace(DROP, '');
- let idx = dir.lastIndexOf('/');
- while (idx > 0) {
- dir = dir.substr(0, idx);
- if (dirs.indexOf(DROP + dir) === -1) {
- dirs.push(DROP + dir);
- }
- idx = dir.lastIndexOf('/');
- }
- });
- // Remove dirs.
- dirs.sort(function (a, b) {
- const al = (a.match(/\//g) || []).length;
- const bl = (b.match(/\//g) || []).length;
- if (al > bl) {
- return -1;
- } else if (al < bl) {
- return 1;
+ if (GodotConfig.persistent_drops) {
+ // Delay removal at exit.
+ GodotOS.atexit(function (resolve, reject) {
+ GodotDisplayDragDrop.remove_drop(files, DROP);
+ resolve();
+ });
+ } else {
+ GodotDisplayDragDrop.remove_drop(files, DROP);
+ }
+ });
+ },
+
+ remove_drop: function (files, drop_path) {
+ const dirs = [drop_path.substr(0, drop_path.length - 1)];
+ // Remove temporary files
+ files.forEach(function (file) {
+ FS.unlink(file);
+ let dir = file.replace(drop_path, '');
+ let idx = dir.lastIndexOf('/');
+ while (idx > 0) {
+ dir = dir.substr(0, idx);
+ if (dirs.indexOf(drop_path + dir) === -1) {
+ dirs.push(drop_path + dir);
}
- return 0;
- }).forEach(function (dir) {
- FS.rmdir(dir);
- });
+ idx = dir.lastIndexOf('/');
+ }
+ });
+ // Remove dirs.
+ dirs.sort(function (a, b) {
+ const al = (a.match(/\//g) || []).length;
+ const bl = (b.match(/\//g) || []).length;
+ if (al > bl) {
+ return -1;
+ } else if (al < bl) {
+ return 1;
+ }
+ return 0;
+ }).forEach(function (dir) {
+ FS.rmdir(dir);
});
},
@@ -231,6 +243,105 @@ const GodotDisplayDragDrop = {
};
mergeInto(LibraryManager.library, GodotDisplayDragDrop);
+const GodotDisplayVK = {
+
+ $GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotDisplayListeners'],
+ $GodotDisplayVK__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayVK.clear(); resolve(); });',
+ $GodotDisplayVK: {
+ textinput: null,
+ textarea: null,
+
+ available: function () {
+ return GodotConfig.virtual_keyboard && 'ontouchstart' in window;
+ },
+
+ init: function (input_cb) {
+ function create(what) {
+ const elem = document.createElement(what);
+ elem.style.display = 'none';
+ elem.style.position = 'absolute';
+ elem.style.zIndex = '-1';
+ elem.style.background = 'transparent';
+ elem.style.padding = '0px';
+ elem.style.margin = '0px';
+ elem.style.overflow = 'hidden';
+ elem.style.width = '0px';
+ elem.style.height = '0px';
+ elem.style.border = '0px';
+ elem.style.outline = 'none';
+ elem.readonly = true;
+ elem.disabled = true;
+ GodotDisplayListeners.add(elem, 'input', function (evt) {
+ const c_str = GodotRuntime.allocString(elem.value);
+ input_cb(c_str, elem.selectionEnd);
+ GodotRuntime.free(c_str);
+ }, false);
+ GodotDisplayListeners.add(elem, 'blur', function (evt) {
+ elem.style.display = 'none';
+ elem.readonly = true;
+ elem.disabled = true;
+ }, false);
+ GodotConfig.canvas.insertAdjacentElement('beforebegin', elem);
+ return elem;
+ }
+ GodotDisplayVK.textinput = create('input');
+ GodotDisplayVK.textarea = create('textarea');
+ GodotDisplayVK.updateSize();
+ },
+ show: function (text, multiline, start, end) {
+ if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
+ return;
+ }
+ if (GodotDisplayVK.textinput.style.display !== '' || GodotDisplayVK.textarea.style.display !== '') {
+ GodotDisplayVK.hide();
+ }
+ GodotDisplayVK.updateSize();
+ const elem = multiline ? GodotDisplayVK.textarea : GodotDisplayVK.textinput;
+ elem.readonly = false;
+ elem.disabled = false;
+ elem.value = text;
+ elem.style.display = 'block';
+ elem.focus();
+ elem.setSelectionRange(start, end);
+ },
+ hide: function () {
+ if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
+ return;
+ }
+ [GodotDisplayVK.textinput, GodotDisplayVK.textarea].forEach(function (elem) {
+ elem.blur();
+ elem.style.display = 'none';
+ elem.value = '';
+ });
+ },
+ updateSize: function () {
+ if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
+ return;
+ }
+ const rect = GodotConfig.canvas.getBoundingClientRect();
+ function update(elem) {
+ elem.style.left = `${rect.left}px`;
+ elem.style.top = `${rect.top}px`;
+ elem.style.width = `${rect.width}px`;
+ elem.style.height = `${rect.height}px`;
+ }
+ update(GodotDisplayVK.textinput);
+ update(GodotDisplayVK.textarea);
+ },
+ clear: function () {
+ if (GodotDisplayVK.textinput) {
+ GodotDisplayVK.textinput.remove();
+ GodotDisplayVK.textinput = null;
+ }
+ if (GodotDisplayVK.textarea) {
+ GodotDisplayVK.textarea.remove();
+ GodotDisplayVK.textarea = null;
+ }
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayVK);
+
/*
* Display server cursor helper.
* Keeps track of cursor status and custom shapes.
@@ -400,6 +511,10 @@ const GodotDisplayScreen = {
$GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'],
$GodotDisplayScreen: {
desired_size: [0, 0],
+ hidpi: true,
+ getPixelRatio: function () {
+ return GodotDisplayScreen.hidpi ? window.devicePixelRatio || 1 : 1;
+ },
isFullscreen: function () {
const elem = document.fullscreenElement || document.mozFullscreenElement
|| document.webkitFullscreenElement || document.msFullscreenElement;
@@ -477,7 +592,7 @@ const GodotDisplayScreen = {
}
return 0;
}
- const scale = window.devicePixelRatio || 1;
+ const scale = GodotDisplayScreen.getPixelRatio();
if (isFullscreen || wantsFullWindow) {
// We need to match screen size.
width = window.innerWidth * scale;
@@ -507,7 +622,7 @@ mergeInto(LibraryManager.library, GodotDisplayScreen);
* Exposes all the functions needed by DisplayServer implementation.
*/
const GodotDisplay = {
- $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads', '$GodotDisplayScreen'],
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads', '$GodotDisplayScreen', '$GodotDisplayVK'],
$GodotDisplay: {
window_icon: '',
findDPI: function () {
@@ -555,7 +670,7 @@ const GodotDisplay = {
godot_js_display_pixel_ratio_get__sig: 'f',
godot_js_display_pixel_ratio_get: function () {
- return window.devicePixelRatio || 1;
+ return GodotDisplayScreen.getPixelRatio();
},
godot_js_display_fullscreen_request__sig: 'i',
@@ -576,12 +691,16 @@ const GodotDisplay = {
godot_js_display_size_update__sig: 'i',
godot_js_display_size_update: function () {
- return GodotDisplayScreen.updateSize();
+ const updated = GodotDisplayScreen.updateSize();
+ if (updated) {
+ GodotDisplayVK.updateSize();
+ }
+ return updated;
},
godot_js_display_screen_size_get__sig: 'vii',
godot_js_display_screen_size_get: function (width, height) {
- const scale = window.devicePixelRatio || 1;
+ const scale = GodotDisplayScreen.getPixelRatio();
GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32');
GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32');
},
@@ -776,8 +895,8 @@ const GodotDisplay = {
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
},
- godot_js_display_setup_canvas__sig: 'viii',
- godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen) {
+ godot_js_display_setup_canvas__sig: 'viiii',
+ godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) {
const canvas = GodotConfig.canvas;
GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) {
ev.preventDefault();
@@ -786,6 +905,7 @@ const GodotDisplay = {
alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
ev.preventDefault();
}, false);
+ GodotDisplayScreen.hidpi = !!p_hidpi;
switch (GodotConfig.canvas_resize_policy) {
case 0: // None
GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
@@ -800,12 +920,42 @@ const GodotDisplay = {
canvas.style.left = 0;
break;
}
+ GodotDisplayScreen.updateSize();
if (p_fullscreen) {
GodotDisplayScreen.requestFullscreen();
}
},
/*
+ * Virtual Keyboard
+ */
+ godot_js_display_vk_show__sig: 'viiii',
+ godot_js_display_vk_show: function (p_text, p_multiline, p_start, p_end) {
+ const text = GodotRuntime.parseString(p_text);
+ const start = p_start > 0 ? p_start : 0;
+ const end = p_end > 0 ? p_end : start;
+ GodotDisplayVK.show(text, p_multiline, start, end);
+ },
+
+ godot_js_display_vk_hide__sig: 'v',
+ godot_js_display_vk_hide: function () {
+ GodotDisplayVK.hide();
+ },
+
+ godot_js_display_vk_available__sig: 'i',
+ godot_js_display_vk_available: function () {
+ return GodotDisplayVK.available();
+ },
+
+ godot_js_display_vk_cb__sig: 'vi',
+ godot_js_display_vk_cb: function (p_input_cb) {
+ const input_cb = GodotRuntime.get_func(p_input_cb);
+ if (GodotDisplayVK.available()) {
+ GodotDisplayVK.init(input_cb);
+ }
+ },
+
+ /*
* Gamepads
*/
godot_js_display_gamepad_cb__sig: 'vi',
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 0f189b013c..1d9f889bce 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -59,6 +59,8 @@ const GodotConfig = {
canvas: null,
locale: 'en',
canvas_resize_policy: 2, // Adaptive
+ virtual_keyboard: false,
+ persistent_drops: false,
on_execute: null,
on_exit: null,
@@ -66,6 +68,8 @@ const GodotConfig = {
GodotConfig.canvas_resize_policy = p_opts['canvasResizePolicy'];
GodotConfig.canvas = p_opts['canvas'];
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
+ GodotConfig.virtual_keyboard = p_opts['virtualKeyboard'];
+ GodotConfig.persistent_drops = !!p_opts['persistentDrops'];
GodotConfig.on_execute = p_opts['onExecute'];
GodotConfig.on_exit = p_opts['onExit'];
},
@@ -77,6 +81,8 @@ const GodotConfig = {
GodotConfig.canvas = null;
GodotConfig.locale = 'en';
GodotConfig.canvas_resize_policy = 2;
+ GodotConfig.virtual_keyboard = false;
+ GodotConfig.persistent_drops = false;
GodotConfig.on_execute = null;
GodotConfig.on_exit = null;
},
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index 09d185ae2b..6b527c6fb5 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -90,7 +90,7 @@ def configure(env):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"]:
@@ -99,7 +99,7 @@ def configure(env):
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index d7f7054acb..3bc859e17d 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -4030,7 +4030,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
use_prime = 0;
}
- if (getenv("LD_LIBRARY_PATH")) {
+ // Some tools use fake libGL libraries and have them override the real one using
+ // LD_LIBRARY_PATH, so we skip them. *But* Steam also sets LD_LIBRARY_PATH for its
+ // runtime and includes system `/lib` and `/lib64`... so ignore Steam.
+ if (use_prime == -1 && getenv("LD_LIBRARY_PATH") && !getenv("STEAM_RUNTIME_LIBRARY_PATH")) {
String ld_library_path(getenv("LD_LIBRARY_PATH"));
Vector<String> libraries = ld_library_path.split(":");
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index c39a4426be..5b320da82f 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -50,7 +50,7 @@ def configure(env):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
@@ -61,7 +61,7 @@ def configure(env):
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"]:
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index f31d8b9b81..6ac98cae9c 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -159,6 +159,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/replace_existing_signature"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/custom_file", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false));
@@ -490,6 +491,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
args.push_back("-v"); /* provide some more feedback */
+ if (p_preset->get("codesign/replace_existing_signature")) {
+ args.push_back("-f");
+ }
+
args.push_back(p_path);
String str;
diff --git a/platform/server/detect.py b/platform/server/detect.py
index c799ce03e1..16ddbe1768 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -56,7 +56,7 @@ def configure(env):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"]:
@@ -65,7 +65,7 @@ def configure(env):
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
- else: # optimize for size
+ elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index fda8fdec66..28922a4f59 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -54,16 +54,19 @@ def configure(env):
## Build type
if env["target"] == "release":
- env.Append(CCFLAGS=["/O2", "/GL"])
env.Append(CCFLAGS=["/MD"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/GL"])
+ env.Append(LINKFLAGS=["/LTCG"])
elif env["target"] == "release_debug":
- env.Append(CCFLAGS=["/O2", "/Zi"])
env.Append(CCFLAGS=["/MD"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/Zi"])
elif env["target"] == "debug":
env.Append(CCFLAGS=["/Zi"])
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index fa97948395..33992069f9 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -62,6 +62,8 @@ using namespace Windows::Devices::Sensors;
using namespace Windows::ApplicationModel::DataTransfer;
using namespace concurrency;
+static const float earth_gravity = 9.80665;
+
int OS_UWP::get_video_driver_count() const {
return 2;
}
@@ -372,9 +374,9 @@ void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sende
AccelerometerReading ^ reading = args->Reading;
os->input->set_accelerometer(Vector3(
- reading->AccelerationX,
- reading->AccelerationY,
- reading->AccelerationZ));
+ reading->AccelerationX * earth_gravity,
+ reading->AccelerationY * earth_gravity,
+ reading->AccelerationZ * earth_gravity));
}
void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index e24e466f88..e2d507eddd 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -36,7 +36,7 @@
#ifdef CRASH_HANDLER_EXCEPTION
-// Backtrace code code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
+// Backtrace code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
#include <algorithm>
#include <iterator>
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index f26dea8d35..7772ba2dbe 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -72,6 +72,7 @@ def get_opts():
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_thinlto", "Use ThinLTO", False),
BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
+ BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
]
@@ -190,18 +191,20 @@ def configure_msvc(env, manual_msvc_config):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
- else: # optimize for size
+ env.Append(LINKFLAGS=["/OPT:REF"])
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["/O1"])
+ env.Append(LINKFLAGS=["/OPT:REF"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
- env.Append(LINKFLAGS=["/OPT:REF"])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
- else: # optimize for size
+ env.Append(LINKFLAGS=["/OPT:REF"])
+ elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["/O1"])
+ env.Append(LINKFLAGS=["/OPT:REF"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
- env.Append(LINKFLAGS=["/OPT:REF"])
elif env["target"] == "debug":
env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
@@ -306,6 +309,12 @@ def configure_msvc(env, manual_msvc_config):
env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
+ # Sanitizers
+ if env["use_asan"]:
+ env.extra_suffix += ".s"
+ env.Append(LINKFLAGS=["/INFERASANLIBS"])
+ env.Append(CCFLAGS=["/fsanitize=address"])
+
# Incremental linking fix
env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
env["BUILDERS"]["Program"] = methods.precious_program
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index b9b78f7bd4..e29faf4f3c 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1253,12 +1253,12 @@ void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTra
HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap);
HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap);
- // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap
+ // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap
// with 'clrTransparent' will be white pixels of the monochrome bitmap
SetBkColor(hMainDC, clrTransparent);
BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY);
- // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap
+ // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap
// with 'clrTransparent' will be black and rest the pixels same as corresponding
// pixels of the source bitmap
SetBkColor(hXorMaskDC, RGB(0, 0, 0));
@@ -2305,7 +2305,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_alt(alt_mem);
if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
- // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not update recently.
+ // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not updated recently.
if (windows[window_id].last_pressure_update < 10) {
windows[window_id].last_pressure_update++;
} else {
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index f46a0dbe2e..b8679a87fe 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -110,12 +110,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
if (GetRawInputDeviceList(nullptr, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
return false;
}
- dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
- if (!dev_list)
- return false;
+ dev_list = (PRAWINPUTDEVICELIST)memalloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
+ ERR_FAIL_NULL_V_MSG(dev_list, false, "Out of memory.");
if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
- free(dev_list);
+ memfree(dev_list);
return false;
}
for (unsigned int i = 0; i < dev_list_count; i++) {
@@ -130,11 +129,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
(GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
(strstr(dev_name, "IG_") != nullptr)) {
- free(dev_list);
+ memfree(dev_list);
return true;
}
}
- free(dev_list);
+ memfree(dev_list);
return false;
}
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 3280a36e9b..1e9cdd241d 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -334,7 +334,7 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
}
// Bias value returned by GetTimeZoneInformation is inverted of what we expect
- // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
+ // For example, on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
ret.bias = -info.Bias;
return ret;
}
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 56b620a6d9..c1f3827d15 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -53,7 +53,8 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
if (wlen < 0)
return;
- wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t));
+ wchar_t *wbuf = (wchar_t *)memalloc((len + 1) * sizeof(wchar_t));
+ ERR_FAIL_NULL_MSG(wbuf, "Out of memory.");
MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen);
wbuf[wlen] = 0;
@@ -62,7 +63,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
else
wprintf(L"%ls", wbuf);
- free(wbuf);
+ memfree(wbuf);
#ifdef DEBUG_ENABLED
fflush(stdout);