diff options
Diffstat (limited to 'platform')
382 files changed, 39621 insertions, 29456 deletions
diff --git a/platform/SCsub b/platform/SCsub index 38bab59d74..5194a19518 100644 --- a/platform/SCsub +++ b/platform/SCsub @@ -1,32 +1,30 @@ #!/usr/bin/env python -from compat import open_utf8 - -Import('env') +Import("env") env.platform_sources = [] # Register platform-exclusive APIs reg_apis_inc = '#include "register_platform_apis.h"\n' -reg_apis = 'void register_platform_apis() {\n' -unreg_apis = 'void unregister_platform_apis() {\n' +reg_apis = "void register_platform_apis() {\n" +unreg_apis = "void unregister_platform_apis() {\n" for platform in env.platform_apis: platform_dir = env.Dir(platform) - env.add_source_files(env.platform_sources, platform + '/api/api.cpp') - reg_apis += '\tregister_' + platform + '_api();\n' - unreg_apis += '\tunregister_' + platform + '_api();\n' + env.add_source_files(env.platform_sources, platform + "/api/api.cpp") + reg_apis += "\tregister_" + platform + "_api();\n" + unreg_apis += "\tunregister_" + platform + "_api();\n" reg_apis_inc += '#include "' + platform + '/api/api.h"\n' -reg_apis_inc += '\n' -reg_apis += '}\n\n' -unreg_apis += '}\n' +reg_apis_inc += "\n" +reg_apis += "}\n\n" +unreg_apis += "}\n" # NOTE: It is safe to generate this file here, since this is still execute serially -with open_utf8('register_platform_apis.gen.cpp', 'w') as f: +with open("register_platform_apis.gen.cpp", "w", encoding="utf-8") as f: f.write(reg_apis_inc) f.write(reg_apis) f.write(unreg_apis) -env.add_source_files(env.platform_sources, 'register_platform_apis.gen.cpp') +env.add_source_files(env.platform_sources, "register_platform_apis.gen.cpp") -lib = env.add_library('platform', env.platform_sources) +lib = env.add_library("platform", env.platform_sources) env.Prepend(LIBS=[lib]) diff --git a/platform/android/SCsub b/platform/android/SCsub index 3ff5b8278a..7e9dac926c 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -1,24 +1,24 @@ #!/usr/bin/env python -from detect import get_ndk_version -from distutils.version import LooseVersion - -Import('env') +Import("env") android_files = [ - 'os_android.cpp', - 'file_access_android.cpp', - 'audio_driver_opensl.cpp', - 'file_access_jandroid.cpp', - 'dir_access_jandroid.cpp', - 'thread_jandroid.cpp', - 'net_socket_android.cpp', - 'audio_driver_jandroid.cpp', - 'java_godot_lib_jni.cpp', - 'java_class_wrapper.cpp', - 'java_godot_wrapper.cpp', - 'java_godot_io_wrapper.cpp', - #'power_android.cpp' + "os_android.cpp", + "file_access_android.cpp", + "audio_driver_opensl.cpp", + "dir_access_jandroid.cpp", + "thread_jandroid.cpp", + "net_socket_android.cpp", + "audio_driver_jandroid.cpp", + "java_godot_lib_jni.cpp", + "java_class_wrapper.cpp", + "java_godot_wrapper.cpp", + "java_godot_view_wrapper.cpp", + "java_godot_io_wrapper.cpp", + "jni_utils.cpp", + "android_keys_utils.cpp", + "display_server_android.cpp", + "vulkan/vulkan_context_android.cpp", ] env_android = env.Clone() @@ -29,30 +29,38 @@ for x in android_files: env_thirdparty = env_android.Clone() env_thirdparty.disable_warnings() -android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-android.cc')) +thirdparty_obj = env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc") +android_objects.append(thirdparty_obj) lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) -lib_arch_dir = '' -if env['android_arch'] == 'armv7': - lib_arch_dir = 'armeabi-v7a' -elif env['android_arch'] == 'arm64v8': - lib_arch_dir = 'arm64-v8a' -elif env['android_arch'] == 'x86': - lib_arch_dir = 'x86' -elif env['android_arch'] == 'x86_64': - lib_arch_dir = 'x86_64' +# Needed to force rebuilding the platform files when the thirdparty code is updated. +env.Depends(lib, thirdparty_obj) + +lib_arch_dir = "" +if env["android_arch"] == "armv7": + lib_arch_dir = "armeabi-v7a" +elif env["android_arch"] == "arm64v8": + lib_arch_dir = "arm64-v8a" +elif env["android_arch"] == "x86": + lib_arch_dir = "x86" +elif env["android_arch"] == "x86_64": + lib_arch_dir = "x86_64" else: - print('WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin') + print("WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin") -if lib_arch_dir != '': - if env['target'] == 'release': - lib_type_dir = 'release' +if lib_arch_dir != "": + if env["target"] == "release": + lib_type_dir = "release" else: # release_debug, debug - lib_type_dir = 'debug' + lib_type_dir = "debug" - out_dir = '#platform/android/java/lib/libs/' + lib_type_dir + '/' + lib_arch_dir - env_android.Command(out_dir + '/libgodot_android.so', '#bin/libgodot' + env['SHLIBSUFFIX'], Move("$TARGET", "$SOURCE")) + out_dir = "#platform/android/java/lib/libs/" + lib_type_dir + "/" + lib_arch_dir + env_android.Command( + out_dir + "/libgodot_android.so", "#bin/libgodot" + env["SHLIBSUFFIX"], Move("$TARGET", "$SOURCE") + ) - stl_lib_path = str(env['ANDROID_NDK_ROOT']) + '/sources/cxx-stl/llvm-libc++/libs/' + lib_arch_dir + '/libc++_shared.so' - env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE")) + stl_lib_path = ( + str(env["ANDROID_NDK_ROOT"]) + "/sources/cxx-stl/llvm-libc++/libs/" + lib_arch_dir + "/libc++_shared.so" + ) + env_android.Command(out_dir + "/libc++_shared.so", stl_lib_path, Copy("$TARGET", "$SOURCE")) diff --git a/platform/haiku/key_mapping_haiku.h b/platform/android/android_keys_utils.cpp index a0e85e3390..5aa546c17b 100644 --- a/platform/haiku/key_mapping_haiku.h +++ b/platform/android/android_keys_utils.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* key_mapping_haiku.h */ +/* android_keys_utils.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,15 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef KEY_MAPPING_HAIKU_H -#define KEY_MAPPING_HAIKU_H +#include "android_keys_utils.h" -class KeyMappingHaiku { - KeyMappingHaiku(){}; +unsigned int android_get_keysym(unsigned int p_code) { + for (int i = 0; _ak_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if (_ak_to_keycode[i].keycode == p_code) { + return _ak_to_keycode[i].keysym; + } + } -public: - static unsigned int get_keysym(int32 raw_char, int32 key); - static unsigned int get_modifier_keysym(int32 key); -}; - -#endif + return KEY_UNKNOWN; +} diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h new file mode 100644 index 0000000000..e0ee2888c0 --- /dev/null +++ b/platform/android/android_keys_utils.h @@ -0,0 +1,162 @@ +/*************************************************************************/ +/* android_keys_utils.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ANDROID_KEYS_UTILS_H +#define ANDROID_KEYS_UTILS_H + +#include <android/input.h> +#include <core/os/keyboard.h> + +struct _WinTranslatePair { + unsigned int keysym = 0; + unsigned int keycode = 0; +}; + +static _WinTranslatePair _ak_to_keycode[] = { + { KEY_TAB, AKEYCODE_TAB }, + { KEY_ENTER, AKEYCODE_ENTER }, + { KEY_SHIFT, AKEYCODE_SHIFT_LEFT }, + { KEY_SHIFT, AKEYCODE_SHIFT_RIGHT }, + { KEY_ALT, AKEYCODE_ALT_LEFT }, + { KEY_ALT, AKEYCODE_ALT_RIGHT }, + { KEY_MENU, AKEYCODE_MENU }, + { KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE }, + { KEY_ESCAPE, AKEYCODE_BACK }, + { KEY_SPACE, AKEYCODE_SPACE }, + { KEY_PAGEUP, AKEYCODE_PAGE_UP }, + { KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN }, + { KEY_HOME, AKEYCODE_HOME }, //(0x24) + { KEY_LEFT, AKEYCODE_DPAD_LEFT }, + { KEY_UP, AKEYCODE_DPAD_UP }, + { KEY_RIGHT, AKEYCODE_DPAD_RIGHT }, + { KEY_DOWN, AKEYCODE_DPAD_DOWN }, + { KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER }, + { KEY_BACKSPACE, AKEYCODE_DEL }, + { KEY_0, AKEYCODE_0 }, ////0 key + { KEY_1, AKEYCODE_1 }, ////1 key + { KEY_2, AKEYCODE_2 }, ////2 key + { KEY_3, AKEYCODE_3 }, ////3 key + { KEY_4, AKEYCODE_4 }, ////4 key + { KEY_5, AKEYCODE_5 }, ////5 key + { KEY_6, AKEYCODE_6 }, ////6 key + { KEY_7, AKEYCODE_7 }, ////7 key + { KEY_8, AKEYCODE_8 }, ////8 key + { KEY_9, AKEYCODE_9 }, ////9 key + { KEY_A, AKEYCODE_A }, ////A key + { KEY_B, AKEYCODE_B }, ////B key + { KEY_C, AKEYCODE_C }, ////C key + { KEY_D, AKEYCODE_D }, ////D key + { KEY_E, AKEYCODE_E }, ////E key + { KEY_F, AKEYCODE_F }, ////F key + { KEY_G, AKEYCODE_G }, ////G key + { KEY_H, AKEYCODE_H }, ////H key + { KEY_I, AKEYCODE_I }, ////I key + { KEY_J, AKEYCODE_J }, ////J key + { KEY_K, AKEYCODE_K }, ////K key + { KEY_L, AKEYCODE_L }, ////L key + { KEY_M, AKEYCODE_M }, ////M key + { KEY_N, AKEYCODE_N }, ////N key + { KEY_O, AKEYCODE_O }, ////O key + { KEY_P, AKEYCODE_P }, ////P key + { KEY_Q, AKEYCODE_Q }, ////Q key + { KEY_R, AKEYCODE_R }, ////R key + { KEY_S, AKEYCODE_S }, ////S key + { KEY_T, AKEYCODE_T }, ////T key + { KEY_U, AKEYCODE_U }, ////U key + { KEY_V, AKEYCODE_V }, ////V key + { KEY_W, AKEYCODE_W }, ////W key + { KEY_X, AKEYCODE_X }, ////X key + { KEY_Y, AKEYCODE_Y }, ////Y key + { KEY_Z, AKEYCODE_Z }, ////Z key + { KEY_HOMEPAGE, AKEYCODE_EXPLORER }, + { KEY_LAUNCH0, AKEYCODE_BUTTON_A }, + { KEY_LAUNCH1, AKEYCODE_BUTTON_B }, + { KEY_LAUNCH2, AKEYCODE_BUTTON_C }, + { KEY_LAUNCH3, AKEYCODE_BUTTON_X }, + { KEY_LAUNCH4, AKEYCODE_BUTTON_Y }, + { KEY_LAUNCH5, AKEYCODE_BUTTON_Z }, + { KEY_LAUNCH6, AKEYCODE_BUTTON_L1 }, + { KEY_LAUNCH7, AKEYCODE_BUTTON_R1 }, + { KEY_LAUNCH8, AKEYCODE_BUTTON_L2 }, + { KEY_LAUNCH9, AKEYCODE_BUTTON_R2 }, + { KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL }, + { KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR }, + { KEY_LAUNCHC, AKEYCODE_BUTTON_START }, + { KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT }, + { KEY_LAUNCHE, AKEYCODE_BUTTON_MODE }, + { KEY_VOLUMEMUTE, AKEYCODE_MUTE }, + { KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN }, + { KEY_VOLUMEUP, AKEYCODE_VOLUME_UP }, + { KEY_BACK, AKEYCODE_MEDIA_REWIND }, + { KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD }, + { KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT }, + { KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS }, + { KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP }, + { KEY_PLUS, AKEYCODE_PLUS }, + { KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key + { KEY_COMMA, AKEYCODE_COMMA }, // the ',' key + { KEY_MINUS, AKEYCODE_MINUS }, // the '-' key + { KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key + { KEY_BACKSLASH, AKEYCODE_BACKSLASH }, + { KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, + { KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, + { KEY_CONTROL, AKEYCODE_CTRL_LEFT }, + { KEY_CONTROL, AKEYCODE_CTRL_RIGHT }, + { KEY_UNKNOWN, 0 } +}; +/* +TODO: map these android key: + AKEYCODE_SOFT_LEFT = 1, + AKEYCODE_SOFT_RIGHT = 2, + AKEYCODE_CALL = 5, + AKEYCODE_ENDCALL = 6, + AKEYCODE_STAR = 17, + AKEYCODE_POUND = 18, + AKEYCODE_POWER = 26, + AKEYCODE_CAMERA = 27, + AKEYCODE_CLEAR = 28, + AKEYCODE_SYM = 63, + AKEYCODE_ENVELOPE = 65, + AKEYCODE_GRAVE = 68, + AKEYCODE_SEMICOLON = 74, + AKEYCODE_APOSTROPHE = 75, + AKEYCODE_AT = 77, + AKEYCODE_NUM = 78, + AKEYCODE_HEADSETHOOK = 79, + AKEYCODE_FOCUS = 80, // *Camera* focus + AKEYCODE_NOTIFICATION = 83, + AKEYCODE_SEARCH = 84, + AKEYCODE_PICTSYMBOLS = 94, + AKEYCODE_SWITCH_CHARSET = 95, +*/ + +unsigned int android_get_keysym(unsigned int p_code); + +#endif // ANDROID_KEYS_UTILS_H diff --git a/platform/osx/semaphore_osx.cpp b/platform/android/api/api.cpp index e75f5103cc..d3c49c6eb7 100644 --- a/platform/osx/semaphore_osx.cpp +++ b/platform/android/api/api.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* semaphore_osx.cpp */ +/* api.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,80 +28,61 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "semaphore_osx.h" +#include "api.h" -#include <fcntl.h> -#include <unistd.h> +#include "core/config/engine.h" +#include "java_class_wrapper.h" +#include "jni_singleton.h" -void cgsem_init(cgsem_t *cgsem) { - int flags, fd, i; +#if !defined(ANDROID_ENABLED) +static JavaClassWrapper *java_class_wrapper = nullptr; +#endif - pipe(cgsem->pipefd); +void register_android_api() { +#if !defined(ANDROID_ENABLED) + // On Android platforms, the `java_class_wrapper` instantiation and the + // `JNISingleton` registration occurs in + // `platform/android/java_godot_lib_jni.cpp#Java_org_godotengine_godot_GodotLib_setup` + java_class_wrapper = memnew(JavaClassWrapper); // Dummy + ClassDB::register_class<JNISingleton>(); +#endif - /* Make the pipes FD_CLOEXEC to allow them to close should we call - * execv on restart. */ - for (i = 0; i < 2; i++) { - fd = cgsem->pipefd[i]; - flags = fcntl(fd, F_GETFD, 0); - flags |= FD_CLOEXEC; - fcntl(fd, F_SETFD, flags); - } + ClassDB::register_class<JavaClass>(); + ClassDB::register_class<JavaClassWrapper>(); + Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", JavaClassWrapper::get_singleton())); } -void cgsem_post(cgsem_t *cgsem) { - const char buf = 1; - - write(cgsem->pipefd[1], &buf, 1); -} - -void cgsem_wait(cgsem_t *cgsem) { - char buf; - - read(cgsem->pipefd[0], &buf, 1); +void unregister_android_api() { +#if !defined(ANDROID_ENABLED) + memdelete(java_class_wrapper); +#endif } -void cgsem_destroy(cgsem_t *cgsem) { - close(cgsem->pipefd[1]); - close(cgsem->pipefd[0]); -} - -#include "core/os/memory.h" - -#include <errno.h> - -Error SemaphoreOSX::wait() { - - cgsem_wait(&sem); - return OK; +void JavaClassWrapper::_bind_methods() { + ClassDB::bind_method(D_METHOD("wrap", "name"), &JavaClassWrapper::wrap); } -Error SemaphoreOSX::post() { +#if !defined(ANDROID_ENABLED) - cgsem_post(&sem); - - return OK; +Variant JavaClass::call(const StringName &, const Variant **, int, Callable::CallError &) { + return Variant(); } -int SemaphoreOSX::get() const { - return 0; +JavaClass::JavaClass() { } -Semaphore *SemaphoreOSX::create_semaphore_osx() { - - return memnew(SemaphoreOSX); +Variant JavaObject::call(const StringName &, const Variant **, int, Callable::CallError &) { + return Variant(); } -void SemaphoreOSX::make_default() { +JavaClassWrapper *JavaClassWrapper::singleton = nullptr; - create_func = create_semaphore_osx; +Ref<JavaClass> JavaClassWrapper::wrap(const String &) { + return Ref<JavaClass>(); } -SemaphoreOSX::SemaphoreOSX() { - - cgsem_init(&sem); +JavaClassWrapper::JavaClassWrapper() { + singleton = this; } -SemaphoreOSX::~SemaphoreOSX() { - - cgsem_destroy(&sem); -} +#endif diff --git a/platform/haiku/platform_config.h b/platform/android/api/api.h index 2df3c05f36..fe3a6734ac 100644 --- a/platform/haiku/platform_config.h +++ b/platform/android/api/api.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* platform_config.h */ +/* api.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,10 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include <alloca.h> +#ifndef ANDROID_API_H +#define ANDROID_API_H -// for ifaddrs.h needed in drivers/unix/ip_unix.cpp -#define _BSD_SOURCE 1 +void register_android_api(); +void unregister_android_api(); -#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h" -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" +#endif // ANDROID_API_H diff --git a/platform/android/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index 8075b297b0..d6c7a1abe5 100644 --- a/platform/android/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,18 +31,22 @@ #ifndef JAVA_CLASS_WRAPPER_H #define JAVA_CLASS_WRAPPER_H -#include "core/reference.h" +#include "core/object/reference.h" + +#ifdef ANDROID_ENABLED #include <android/log.h> #include <jni.h> +#endif +#ifdef ANDROID_ENABLED class JavaObject; +#endif class JavaClass : public Reference { - GDCLASS(JavaClass, Reference); - enum ArgumentType { - +#ifdef ANDROID_ENABLED + enum ArgumentType{ ARG_TYPE_VOID, ARG_TYPE_BOOLEAN, ARG_TYPE_BYTE, @@ -62,24 +66,25 @@ class JavaClass : public Reference { Map<StringName, Variant> constant_map; struct MethodInfo { - - bool _static; + bool _static = false; Vector<uint32_t> param_types; Vector<StringName> param_sigs; - uint32_t return_type; + uint32_t return_type = 0; jmethodID method; }; _FORCE_INLINE_ static void _convert_to_variant_type(int p_sig, Variant::Type &r_type, float &likelihood) { - likelihood = 1.0; r_type = Variant::NIL; switch (p_sig) { - - case ARG_TYPE_VOID: r_type = Variant::NIL; break; + case ARG_TYPE_VOID: + r_type = Variant::NIL; + break; case ARG_TYPE_BOOLEAN | ARG_NUMBER_CLASS_BIT: - case ARG_TYPE_BOOLEAN: r_type = Variant::BOOL; break; + case ARG_TYPE_BOOLEAN: + r_type = Variant::BOOL; + break; case ARG_TYPE_BYTE | ARG_NUMBER_CLASS_BIT: case ARG_TYPE_BYTE: r_type = Variant::INT; @@ -107,86 +112,102 @@ class JavaClass : public Reference { break; case ARG_TYPE_FLOAT | ARG_NUMBER_CLASS_BIT: case ARG_TYPE_FLOAT: - r_type = Variant::REAL; + r_type = Variant::FLOAT; likelihood = 1.0; break; case ARG_TYPE_DOUBLE | ARG_NUMBER_CLASS_BIT: case ARG_TYPE_DOUBLE: - r_type = Variant::REAL; + r_type = Variant::FLOAT; likelihood = 0.5; break; - case ARG_TYPE_STRING: r_type = Variant::STRING; break; - case ARG_TYPE_CLASS: r_type = Variant::OBJECT; break; - case ARG_ARRAY_BIT | ARG_TYPE_VOID: r_type = Variant::NIL; break; - case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: r_type = Variant::ARRAY; break; + case ARG_TYPE_STRING: + r_type = Variant::STRING; + break; + case ARG_TYPE_CLASS: + r_type = Variant::OBJECT; + break; + case ARG_ARRAY_BIT | ARG_TYPE_VOID: + r_type = Variant::NIL; + break; + case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: + r_type = Variant::ARRAY; + break; case ARG_ARRAY_BIT | ARG_TYPE_BYTE: - r_type = Variant::POOL_BYTE_ARRAY; + r_type = Variant::PACKED_BYTE_ARRAY; likelihood = 1.0; break; case ARG_ARRAY_BIT | ARG_TYPE_CHAR: - r_type = Variant::POOL_BYTE_ARRAY; + r_type = Variant::PACKED_BYTE_ARRAY; likelihood = 0.5; break; case ARG_ARRAY_BIT | ARG_TYPE_SHORT: - r_type = Variant::POOL_INT_ARRAY; + r_type = Variant::PACKED_INT32_ARRAY; likelihood = 0.3; break; case ARG_ARRAY_BIT | ARG_TYPE_INT: - r_type = Variant::POOL_INT_ARRAY; + r_type = Variant::PACKED_INT32_ARRAY; likelihood = 1.0; break; case ARG_ARRAY_BIT | ARG_TYPE_LONG: - r_type = Variant::POOL_INT_ARRAY; + r_type = Variant::PACKED_INT32_ARRAY; likelihood = 0.5; break; case ARG_ARRAY_BIT | ARG_TYPE_FLOAT: - r_type = Variant::POOL_REAL_ARRAY; + r_type = Variant::PACKED_FLOAT32_ARRAY; likelihood = 1.0; break; case ARG_ARRAY_BIT | ARG_TYPE_DOUBLE: - r_type = Variant::POOL_REAL_ARRAY; + r_type = Variant::PACKED_FLOAT32_ARRAY; likelihood = 0.5; break; - case ARG_ARRAY_BIT | ARG_TYPE_STRING: r_type = Variant::POOL_STRING_ARRAY; break; - case ARG_ARRAY_BIT | ARG_TYPE_CLASS: r_type = Variant::ARRAY; break; + case ARG_ARRAY_BIT | ARG_TYPE_STRING: + r_type = Variant::PACKED_STRING_ARRAY; + break; + case ARG_ARRAY_BIT | ARG_TYPE_CLASS: + r_type = Variant::ARRAY; + break; } } _FORCE_INLINE_ static bool _convert_object_to_variant(JNIEnv *env, jobject obj, Variant &var, uint32_t p_sig); - bool _call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error, Variant &ret); + bool _call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error, Variant &ret); friend class JavaClassWrapper; - Map<StringName, List<MethodInfo> > methods; + Map<StringName, List<MethodInfo>> methods; jclass _class; +#endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; JavaClass(); }; class JavaObject : public Reference { - GDCLASS(JavaObject, Reference); +#ifdef ANDROID_ENABLED Ref<JavaClass> base_class; friend class JavaClass; jobject instance; +#endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; +#ifdef ANDROID_ENABLED JavaObject(const Ref<JavaClass> &p_base, jobject *p_instance); ~JavaObject(); +#endif }; class JavaClassWrapper : public Object { - GDCLASS(JavaClassWrapper, Object); - Map<String, Ref<JavaClass> > class_cache; +#ifdef ANDROID_ENABLED + Map<String, Ref<JavaClass>> class_cache; friend class JavaClass; jclass activityClass; jmethodID findClass; @@ -211,6 +232,7 @@ class JavaClassWrapper : public Object { jobject classLoader; bool _get_type_sig(JNIEnv *env, jobject obj, uint32_t &sig, String &strsig); +#endif static JavaClassWrapper *singleton; @@ -222,7 +244,11 @@ public: Ref<JavaClass> wrap(const String &p_class); - JavaClassWrapper(jobject p_activity = NULL); +#ifdef ANDROID_ENABLED + JavaClassWrapper(jobject p_activity = nullptr); +#else + JavaClassWrapper(); +#endif }; #endif // JAVA_CLASS_WRAPPER_H diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h new file mode 100644 index 0000000000..965eaabf81 --- /dev/null +++ b/platform/android/api/jni_singleton.h @@ -0,0 +1,223 @@ +/*************************************************************************/ +/* jni_singleton.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JNI_SINGLETON_H +#define JNI_SINGLETON_H + +#include <core/config/engine.h> +#include <core/variant/variant.h> +#ifdef ANDROID_ENABLED +#include <platform/android/jni_utils.h> +#endif + +class JNISingleton : public Object { + GDCLASS(JNISingleton, Object); + +#ifdef ANDROID_ENABLED + struct MethodData { + jmethodID method; + Variant::Type ret_type; + Vector<Variant::Type> argtypes; + }; + + jobject instance; + Map<StringName, MethodData> method_map; +#endif + +public: + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override { +#ifdef ANDROID_ENABLED + Map<StringName, MethodData>::Element *E = method_map.find(p_method); + + // Check the method we're looking for is in the JNISingleton map and that + // the arguments match. + bool call_error = !E || E->get().argtypes.size() != p_argcount; + if (!call_error) { + for (int i = 0; i < p_argcount; i++) { + if (!Variant::can_convert(p_args[i]->get_type(), E->get().argtypes[i])) { + call_error = true; + break; + } + } + } + + if (call_error) { + // The method is not in this map, defaulting to the regular instance calls. + return Object::call(p_method, p_args, p_argcount, r_error); + } + + ERR_FAIL_COND_V(!instance, Variant()); + + r_error.error = Callable::CallError::CALL_OK; + + jvalue *v = nullptr; + + if (p_argcount) { + v = (jvalue *)alloca(sizeof(jvalue) * p_argcount); + } + + JNIEnv *env = get_jni_env(); + + int res = env->PushLocalFrame(16); + + ERR_FAIL_COND_V(res != 0, Variant()); + + List<jobject> to_erase; + for (int i = 0; i < p_argcount; i++) { + jvalret vr = _variant_to_jvalue(env, E->get().argtypes[i], p_args[i]); + v[i] = vr.val; + if (vr.obj) + to_erase.push_back(vr.obj); + } + + Variant ret; + + switch (E->get().ret_type) { + case Variant::NIL: { + env->CallVoidMethodA(instance, E->get().method, v); + } break; + case Variant::BOOL: { + ret = env->CallBooleanMethodA(instance, E->get().method, v) == JNI_TRUE; + } break; + case Variant::INT: { + ret = env->CallIntMethodA(instance, E->get().method, v); + } break; + case Variant::FLOAT: { + ret = env->CallFloatMethodA(instance, E->get().method, v); + } break; + case Variant::STRING: { + jobject o = env->CallObjectMethodA(instance, E->get().method, v); + ret = jstring_to_string((jstring)o, env); + env->DeleteLocalRef(o); + } break; + case Variant::PACKED_STRING_ARRAY: { + jobjectArray arr = (jobjectArray)env->CallObjectMethodA(instance, E->get().method, v); + + ret = _jobject_to_variant(env, arr); + + env->DeleteLocalRef(arr); + } break; + case Variant::PACKED_INT32_ARRAY: { + jintArray arr = (jintArray)env->CallObjectMethodA(instance, E->get().method, v); + + int fCount = env->GetArrayLength(arr); + Vector<int> sarr; + sarr.resize(fCount); + + int *w = sarr.ptrw(); + env->GetIntArrayRegion(arr, 0, fCount, w); + ret = sarr; + env->DeleteLocalRef(arr); + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v); + + int fCount = env->GetArrayLength(arr); + Vector<float> sarr; + sarr.resize(fCount); + + float *w = sarr.ptrw(); + env->GetFloatArrayRegion(arr, 0, fCount, w); + ret = sarr; + env->DeleteLocalRef(arr); + } break; + +#ifndef _MSC_VER +#warning This is missing 64 bits arrays, I have no idea how to do it in JNI +#endif + case Variant::DICTIONARY: { + jobject obj = env->CallObjectMethodA(instance, E->get().method, v); + ret = _jobject_to_variant(env, obj); + env->DeleteLocalRef(obj); + + } break; + default: { + env->PopLocalFrame(nullptr); + ERR_FAIL_V(Variant()); + } break; + } + + while (to_erase.size()) { + env->DeleteLocalRef(to_erase.front()->get()); + to_erase.pop_front(); + } + + env->PopLocalFrame(nullptr); + + return ret; +#else // ANDROID_ENABLED + + // Defaulting to the regular instance calls. + return Object::call(p_method, p_args, p_argcount, r_error); +#endif + } + +#ifdef ANDROID_ENABLED + jobject get_instance() const { + return instance; + } + + void set_instance(jobject p_instance) { + instance = p_instance; + } + + void add_method(const StringName &p_name, jmethodID p_method, const Vector<Variant::Type> &p_args, Variant::Type p_ret_type) { + MethodData md; + md.method = p_method; + md.argtypes = p_args; + md.ret_type = p_ret_type; + method_map[p_name] = md; + } + + void add_signal(const StringName &p_name, const Vector<Variant::Type> &p_args) { + if (p_args.size() == 0) + ADD_SIGNAL(MethodInfo(p_name)); + else if (p_args.size() == 1) + ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"))); + else if (p_args.size() == 2) + ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"))); + else if (p_args.size() == 3) + ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"), PropertyInfo(p_args[2], "arg3"))); + else if (p_args.size() == 4) + ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"), PropertyInfo(p_args[2], "arg3"), PropertyInfo(p_args[3], "arg4"))); + else if (p_args.size() == 5) + ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"), PropertyInfo(p_args[2], "arg3"), PropertyInfo(p_args[3], "arg4"), PropertyInfo(p_args[4], "arg5"))); + } + +#endif + + JNISingleton() { +#ifdef ANDROID_ENABLED + instance = nullptr; +#endif + } +}; + +#endif // JNI_SINGLETON_H diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 5a8e3b94da..3a2ccac481 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,11 @@ #include "audio_driver_jandroid.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "thread_jandroid.h" -AudioDriverAndroid *AudioDriverAndroid::s_ad = NULL; +AudioDriverAndroid *AudioDriverAndroid::s_ad = nullptr; jobject AudioDriverAndroid::io; jmethodID AudioDriverAndroid::_init_audio; @@ -46,19 +46,16 @@ jclass AudioDriverAndroid::cls; int AudioDriverAndroid::audioBufferFrames = 0; int AudioDriverAndroid::mix_rate = 44100; bool AudioDriverAndroid::quit = false; -jobject AudioDriverAndroid::audioBuffer = NULL; -void *AudioDriverAndroid::audioBufferPinned = NULL; -Mutex *AudioDriverAndroid::mutex = NULL; -int32_t *AudioDriverAndroid::audioBuffer32 = NULL; +jobject AudioDriverAndroid::audioBuffer = nullptr; +void *AudioDriverAndroid::audioBufferPinned = nullptr; +Mutex AudioDriverAndroid::mutex; +int32_t *AudioDriverAndroid::audioBuffer32 = nullptr; const char *AudioDriverAndroid::get_name() const { - return "Android"; } Error AudioDriverAndroid::init() { - - mutex = Mutex::create(); /* // TODO: pass in/return a (Java) device ID, also whether we're opening for input or output this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples); @@ -75,16 +72,16 @@ Error AudioDriverAndroid::init() { // __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device"); - JNIEnv *env = ThreadAndroid::get_env(); - int mix_rate = GLOBAL_DEF_RST("audio/mix_rate", 44100); + JNIEnv *env = get_jni_env(); + int mix_rate = GLOBAL_GET("audio/driver/mix_rate"); - int latency = GLOBAL_DEF_RST("audio/output_latency", 25); + int latency = GLOBAL_GET("audio/driver/output_latency"); unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000); print_verbose("Audio buffer size: " + itos(buffer_size)); audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size); - ERR_FAIL_COND_V(audioBuffer == NULL, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(audioBuffer == nullptr, ERR_INVALID_PARAMETER); audioBuffer = env->NewGlobalRef(audioBuffer); @@ -101,8 +98,7 @@ void AudioDriverAndroid::start() { } void AudioDriverAndroid::setup(jobject p_io) { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); io = p_io; jclass c = env->GetObjectClass(io); @@ -115,10 +111,8 @@ void AudioDriverAndroid::setup(jobject p_io) { } void AudioDriverAndroid::thread_func(JNIEnv *env) { - jclass cls = env->FindClass("org/godotengine/godot/Godot"); if (cls) { - cls = (jclass)env->NewGlobalRef(cls); } jfieldID fid = env->GetStaticFieldID(cls, "io", "Lorg/godotengine/godot/GodotIO;"); @@ -129,24 +123,20 @@ void AudioDriverAndroid::thread_func(JNIEnv *env) { _write_buffer = env->GetMethodID(lcls, "audioWriteShortBuffer", "([S)V"); while (!quit) { - int16_t *ptr = (int16_t *)audioBufferPinned; int fc = audioBufferFrames; - if (!s_ad->active || mutex->try_lock() != OK) { - + if (!s_ad->active || mutex.try_lock() != OK) { for (int i = 0; i < fc; i++) { ptr[i] = 0; } } else { - s_ad->audio_server_process(fc / 2, audioBuffer32); - mutex->unlock(); + mutex.unlock(); for (int i = 0; i < fc; i++) { - ptr[i] = audioBuffer32[i] >> 16; } } @@ -156,49 +146,40 @@ void AudioDriverAndroid::thread_func(JNIEnv *env) { } int AudioDriverAndroid::get_mix_rate() const { - return mix_rate; } AudioDriver::SpeakerMode AudioDriverAndroid::get_speaker_mode() const { - return SPEAKER_MODE_STEREO; } void AudioDriverAndroid::lock() { - - if (mutex) - mutex->lock(); + mutex.lock(); } void AudioDriverAndroid::unlock() { - - if (mutex) - mutex->unlock(); + mutex.unlock(); } void AudioDriverAndroid::finish() { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _quit); if (audioBuffer) { env->DeleteGlobalRef(audioBuffer); - audioBuffer = NULL; - audioBufferPinned = NULL; + audioBuffer = nullptr; + audioBufferPinned = nullptr; } active = false; } void AudioDriverAndroid::set_pause(bool p_pause) { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _pause, p_pause); } AudioDriverAndroid::AudioDriverAndroid() { - s_ad = this; active = false; } diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index d3d1641c20..9007fd2f81 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,8 +36,7 @@ #include "java_godot_lib_jni.h" class AudioDriverAndroid : public AudioDriver { - - static Mutex *mutex; + static Mutex mutex; static AudioDriverAndroid *s_ad; static jobject io; static jmethodID _init_audio; diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 9e294f3f14..a1d8fb4810 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,27 +39,25 @@ void AudioDriverOpenSL::_buffer_callback( SLAndroidSimpleBufferQueueItf queueItf) { - bool mix = true; if (pause) { mix = false; - } else if (mutex) { - mix = mutex->try_lock() == OK; + } else { + mix = mutex.try_lock() == OK; } if (mix) { audio_server_process(buffer_size, mixdown_buffer); } else { - int32_t *src_buff = mixdown_buffer; for (unsigned int i = 0; i < buffer_size * 2; i++) { src_buff[i] = 0; } } - if (mutex && mix) - mutex->unlock(); + if (mix) + mutex.unlock(); const int32_t *src_buff = mixdown_buffer; @@ -67,7 +65,6 @@ void AudioDriverOpenSL::_buffer_callback( last_free = (last_free + 1) % BUFFER_COUNT; for (unsigned int i = 0; i < buffer_size * 2; i++) { - ptr[i] = src_buff[i] >> 16; } @@ -77,26 +74,23 @@ void AudioDriverOpenSL::_buffer_callback( void AudioDriverOpenSL::_buffer_callbacks( SLAndroidSimpleBufferQueueItf queueItf, void *pContext) { - AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext; ad->_buffer_callback(queueItf); } -AudioDriverOpenSL *AudioDriverOpenSL::s_ad = NULL; +AudioDriverOpenSL *AudioDriverOpenSL::s_ad = nullptr; const char *AudioDriverOpenSL::get_name() const { - return "Android"; } Error AudioDriverOpenSL::init() { - SLresult res; SLEngineOption EngineOption[] = { { (SLuint32)SL_ENGINEOPTION_THREADSAFE, (SLuint32)SL_BOOLEAN_TRUE } }; - res = slCreateEngine(&sl, 1, EngineOption, 0, NULL, NULL); + res = slCreateEngine(&sl, 1, EngineOption, 0, nullptr, nullptr); ERR_FAIL_COND_V_MSG(res != SL_RESULT_SUCCESS, ERR_INVALID_PARAMETER, "Could not initialize OpenSL."); res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE); @@ -106,8 +100,6 @@ Error AudioDriverOpenSL::init() { } void AudioDriverOpenSL::start() { - - mutex = Mutex::create(); active = false; SLresult res; @@ -115,7 +107,6 @@ void AudioDriverOpenSL::start() { buffer_size = 1024; for (int i = 0; i < BUFFER_COUNT; i++) { - buffers[i] = memnew_arr(int16_t, buffer_size * 2); memset(buffers[i], 0, buffer_size * 4); } @@ -162,7 +153,7 @@ void AudioDriverOpenSL::start() { locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; locator_outputmix.outputMix = OutputMix; audioSink.pLocator = (void *)&locator_outputmix; - audioSink.pFormat = NULL; + audioSink.pFormat = nullptr; /* Initialize the context for Buffer queue callbacks */ //cntxt.pDataBase = (void*)&pcmData; //cntxt.pData = cntxt.pDataBase; @@ -205,11 +196,10 @@ void AudioDriverOpenSL::start() { } void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf queueItf) { - for (int i = 0; i < rec_buffer.size(); i++) { int32_t sample = rec_buffer[i] << 16; - capture_buffer_write(sample); - capture_buffer_write(sample); // call twice to convert to Stereo + input_buffer_write(sample); + input_buffer_write(sample); // call twice to convert to Stereo } SLresult res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t)); @@ -217,21 +207,19 @@ void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf qu } void AudioDriverOpenSL::_record_buffer_callbacks(SLAndroidSimpleBufferQueueItf queueItf, void *pContext) { - AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext; ad->_record_buffer_callback(queueItf); } Error AudioDriverOpenSL::capture_init_device() { - SLDataLocator_IODevice loc_dev = { SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, - NULL + nullptr }; - SLDataSource recSource = { &loc_dev, NULL }; + SLDataSource recSource = { &loc_dev, nullptr }; SLDataLocator_AndroidSimpleBufferQueue loc_bq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, @@ -280,7 +268,7 @@ Error AudioDriverOpenSL::capture_init_device() { const int rec_buffer_frames = 2048; rec_buffer.resize(rec_buffer_frames); - capture_buffer_init(rec_buffer_frames); + input_buffer_init(rec_buffer_frames); res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t)); ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN); @@ -292,7 +280,6 @@ Error AudioDriverOpenSL::capture_init_device() { } Error AudioDriverOpenSL::capture_start() { - if (OS::get_singleton()->request_permission("RECORD_AUDIO")) { return capture_init_device(); } @@ -301,7 +288,6 @@ Error AudioDriverOpenSL::capture_start() { } Error AudioDriverOpenSL::capture_stop() { - SLuint32 state; SLresult res = (*recordItf)->GetRecordState(recordItf, &state); ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN); @@ -318,34 +304,28 @@ Error AudioDriverOpenSL::capture_stop() { } int AudioDriverOpenSL::get_mix_rate() const { - return 44100; // hardcoded for Android, as selected by SL_SAMPLINGRATE_44_1 } AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const { - return SPEAKER_MODE_STEREO; } void AudioDriverOpenSL::lock() { - - if (active && mutex) - mutex->lock(); + if (active) + mutex.lock(); } void AudioDriverOpenSL::unlock() { - - if (active && mutex) - mutex->unlock(); + if (active) + mutex.unlock(); } void AudioDriverOpenSL::finish() { - (*sl)->Destroy(sl); } void AudioDriverOpenSL::set_pause(bool p_pause) { - pause = p_pause; if (active) { @@ -359,7 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) { AudioDriverOpenSL::AudioDriverOpenSL() { s_ad = this; - mutex = Mutex::create(); //NULL; - pause = false; - active = false; } diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 57d9b30af6..e3efaddba2 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,21 +38,19 @@ #include <SLES/OpenSLES_Android.h> class AudioDriverOpenSL : public AudioDriver { - - bool active; - Mutex *mutex; + bool active = false; + Mutex mutex; enum { - BUFFER_COUNT = 2 }; - bool pause; + bool pause = false; - uint32_t buffer_size; - int16_t *buffers[BUFFER_COUNT]; - int32_t *mixdown_buffer; - int last_free; + uint32_t buffer_size = 0; + int16_t *buffers[BUFFER_COUNT] = {}; + int32_t *mixdown_buffer = nullptr; + int last_free = 0; Vector<int16_t> rec_buffer; diff --git a/platform/android/detect.py b/platform/android/detect.py index 8b62360888..5f0fcc9b77 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -13,7 +13,7 @@ def get_name(): def can_build(): - return ("ANDROID_NDK_ROOT" in os.environ) + return ("ANDROID_SDK_ROOT" in os.environ) or ("ANDROID_HOME" in os.environ) def get_platform(platform): @@ -24,33 +24,77 @@ def get_opts(): from SCons.Variables import BoolVariable, EnumVariable return [ - ('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)), - ('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"), - EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'arm64v8', 'x86', 'x86_64')), - BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True), + ("ANDROID_NDK_ROOT", "Path to the Android NDK", get_android_ndk_root()), + ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_android_sdk_root()), + ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), + EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")), + BoolVariable("android_neon", "Enable NEON support (armv7 only)", True), ] +# Return the ANDROID_SDK_ROOT environment variable. +# While ANDROID_HOME has been deprecated, it's used as a fallback for backward +# compatibility purposes. +def get_android_sdk_root(): + if "ANDROID_SDK_ROOT" in os.environ: + return os.environ.get("ANDROID_SDK_ROOT", 0) + else: + return os.environ.get("ANDROID_HOME", 0) + + +# Return the ANDROID_NDK_ROOT environment variable. +# We generate one for this build using the ANDROID_SDK_ROOT env +# variable and the project ndk version. +# If the env variable is already defined, we override it with +# our own to match what the project expects. +def get_android_ndk_root(): + return get_android_sdk_root() + "/ndk/" + get_project_ndk_version() + + def get_flags(): return [ - ('tools', False), + ("tools", False), ] def create(env): - tools = env['TOOLS'] + tools = env["TOOLS"] if "mingw" in tools: - tools.remove('mingw') + tools.remove("mingw") if "applelink" in tools: tools.remove("applelink") - env.Tool('gcc') + env.Tool("gcc") return env.Clone(tools=tools) +# Check if ANDROID_NDK_ROOT is valid. +# If not, install the ndk using ANDROID_SDK_ROOT and sdkmanager. +def install_ndk_if_needed(env): + print("Checking for Android NDK...") + env_ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"]) + if env_ndk_version is None: + # Reinstall the ndk and update ANDROID_NDK_ROOT. + print("Installing Android NDK...") + if env["ANDROID_SDK_ROOT"] is None: + raise Exception("Invalid ANDROID_SDK_ROOT environment variable.") + + import subprocess + + extension = ".bat" if os.name == "nt" else "" + sdkmanager_path = env["ANDROID_SDK_ROOT"] + "/cmdline-tools/latest/bin/sdkmanager" + extension + ndk_download_args = "ndk;" + get_project_ndk_version() + subprocess.check_call([sdkmanager_path, ndk_download_args]) + + env["ANDROID_NDK_ROOT"] = env["ANDROID_SDK_ROOT"] + "/ndk/" + get_project_ndk_version() + print("ANDROID_NDK_ROOT: " + env["ANDROID_NDK_ROOT"]) + + def configure(env): + install_ndk_if_needed(env) + # Workaround for MinGW. See: # http://www.scons.org/wiki/LongCmdLinesOnWin32 - if (os.name == "nt"): + if os.name == "nt": import subprocess @@ -58,8 +102,15 @@ def configure(env): # print("SPAWNED : " + cmdline) startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW - proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, - stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env) + proc = subprocess.Popen( + cmdline, + stdin=subprocess.PIPE, + stdout=subprocess.PIPE, + stderr=subprocess.PIPE, + startupinfo=startupinfo, + shell=False, + env=env, + ) data, err = proc.communicate() rv = proc.wait() if rv: @@ -70,7 +121,7 @@ def configure(env): def mySpawn(sh, escape, cmd, args, env): - newargs = ' '.join(args[1:]) + newargs = " ".join(args[1:]) cmdline = cmd + " " + newargs rv = 0 @@ -85,50 +136,56 @@ def configure(env): return rv - env['SPAWN'] = mySpawn + env["SPAWN"] = mySpawn # Architecture - if env['android_arch'] not in ['armv7', 'arm64v8', 'x86', 'x86_64']: - env['android_arch'] = 'armv7' + if env["android_arch"] not in ["armv7", "arm64v8", "x86", "x86_64"]: + env["android_arch"] = "armv7" neon_text = "" - if env["android_arch"] == "armv7" and env['android_neon']: + if env["android_arch"] == "armv7" and env["android_neon"]: neon_text = " (with NEON)" - print("Building for Android (" + env['android_arch'] + ")" + neon_text) + print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")" + neon_text) can_vectorize = True - if env['android_arch'] == 'x86': - env['ARCH'] = 'arch-x86' + if env["android_arch"] == "x86": + env["ARCH"] = "arch-x86" env.extra_suffix = ".x86" + env.extra_suffix target_subpath = "x86-4.9" abi_subpath = "i686-linux-android" arch_subpath = "x86" env["x86_libtheora_opt_gcc"] = True - if env['android_arch'] == 'x86_64': + if env["android_arch"] == "x86_64": if get_platform(env["ndk_platform"]) < 21: - print("WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21") + print( + "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting" + " ndk_platform=android-21" + ) env["ndk_platform"] = "android-21" - env['ARCH'] = 'arch-x86_64' + env["ARCH"] = "arch-x86_64" env.extra_suffix = ".x86_64" + env.extra_suffix target_subpath = "x86_64-4.9" abi_subpath = "x86_64-linux-android" arch_subpath = "x86_64" env["x86_libtheora_opt_gcc"] = True elif env["android_arch"] == "armv7": - env['ARCH'] = 'arch-arm' + env["ARCH"] = "arch-arm" target_subpath = "arm-linux-androideabi-4.9" abi_subpath = "arm-linux-androideabi" arch_subpath = "armeabi-v7a" - if env['android_neon']: + if env["android_neon"]: env.extra_suffix = ".armv7.neon" + env.extra_suffix else: env.extra_suffix = ".armv7" + env.extra_suffix elif env["android_arch"] == "arm64v8": if get_platform(env["ndk_platform"]) < 21: - print("WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21") + print( + "WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting" + " ndk_platform=android-21" + ) env["ndk_platform"] = "android-21" - env['ARCH'] = 'arch-arm64' + env["ARCH"] = "arch-arm64" target_subpath = "aarch64-linux-android-4.9" abi_subpath = "aarch64-linux-android" arch_subpath = "arm64-v8a" @@ -136,86 +193,80 @@ def configure(env): # Build type - if (env["target"].startswith("release")): - if (env["optimize"] == "speed"): # optimize for speed (default) - env.Append(LINKFLAGS=['-O2']) - env.Append(CCFLAGS=['-O2', '-fomit-frame-pointer']) - env.Append(CPPDEFINES=['NDEBUG']) + if env["target"].startswith("release"): + if env["optimize"] == "speed": # optimize for speed (default) + env.Append(LINKFLAGS=["-O2"]) + env.Append(CCFLAGS=["-O2", "-fomit-frame-pointer"]) + env.Append(CPPDEFINES=["NDEBUG"]) else: # optimize for size - env.Append(CCFLAGS=['-Os']) - env.Append(CPPDEFINES=['NDEBUG']) - env.Append(LINKFLAGS=['-Os']) - - if (can_vectorize): - env.Append(CCFLAGS=['-ftree-vectorize']) - if (env["target"] == "release_debug"): - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - elif (env["target"] == "debug"): - env.Append(LINKFLAGS=['-O0']) - env.Append(CCFLAGS=['-O0', '-g', '-fno-limit-debug-info']) - env.Append(CPPDEFINES=['_DEBUG', 'DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) - env.Append(CPPFLAGS=['-UNDEBUG']) + env.Append(CCFLAGS=["-Os"]) + env.Append(CPPDEFINES=["NDEBUG"]) + env.Append(LINKFLAGS=["-Os"]) + + if can_vectorize: + env.Append(CCFLAGS=["-ftree-vectorize"]) + if env["target"] == "release_debug": + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + elif env["target"] == "debug": + env.Append(LINKFLAGS=["-O0"]) + env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"]) + env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED"]) + env.Append(CPPFLAGS=["-UNDEBUG"]) # Compiler configuration - env['SHLIBSUFFIX'] = '.so' + env["SHLIBSUFFIX"] = ".so" - if env['PLATFORM'] == 'win32': - env.Tool('gcc') + if env["PLATFORM"] == "win32": + env.Tool("gcc") env.use_windows_spawn_fix() - mt_link = True - if (sys.platform.startswith("linux")): + if sys.platform.startswith("linux"): host_subpath = "linux-x86_64" - elif (sys.platform.startswith("darwin")): + elif sys.platform.startswith("darwin"): host_subpath = "darwin-x86_64" - elif (sys.platform.startswith('win')): - if (platform.machine().endswith('64')): + elif sys.platform.startswith("win"): + if platform.machine().endswith("64"): host_subpath = "windows-x86_64" else: - mt_link = False host_subpath = "windows" - if env["android_arch"] == "arm64v8": - mt_link = False - compiler_path = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/" + host_subpath + "/bin" gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin" # For Clang to find NDK tools in preference of those system-wide - env.PrependENVPath('PATH', tools_path) + env.PrependENVPath("PATH", tools_path) ccache_path = os.environ.get("CCACHE") if ccache_path is None: - env['CC'] = compiler_path + '/clang' - env['CXX'] = compiler_path + '/clang++' + env["CC"] = compiler_path + "/clang" + env["CXX"] = compiler_path + "/clang++" else: # there aren't any ccache wrappers available for Android, # to enable caching we need to prepend the path to the ccache binary - env['CC'] = ccache_path + ' ' + compiler_path + '/clang' - env['CXX'] = ccache_path + ' ' + compiler_path + '/clang++' - env['AR'] = tools_path + "/ar" - env['RANLIB'] = tools_path + "/ranlib" - env['AS'] = tools_path + "/as" + env["CC"] = ccache_path + " " + compiler_path + "/clang" + env["CXX"] = ccache_path + " " + compiler_path + "/clang++" + env["AR"] = tools_path + "/ar" + env["RANLIB"] = tools_path + "/ranlib" + env["AS"] = tools_path + "/as" - common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path] + common_opts = ["-fno-integrated-as", "-gcc-toolchain", gcc_toolchain_path] # Compile flags env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/include"]) env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"]) - env.Append(CXXFLAGS=["-std=gnu++14"]) # Disable exceptions and rtti on non-tools (template) builds - if env['tools']: - env.Append(CXXFLAGS=['-frtti']) + if env["tools"] or env["builtin_icu"]: + env.Append(CXXFLAGS=["-frtti"]) else: - env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions']) + env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"]) # Don't use dynamic_cast, necessary with no-rtti. - env.Append(CPPDEFINES=['NO_SAFE_CAST']) + env.Append(CPPDEFINES=["NO_SAFE_CAST"]) - lib_sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH'] + lib_sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env["ndk_platform"] + "/" + env["ARCH"] # Using NDK unified headers (NDK r15+) sysroot = env["ANDROID_NDK_ROOT"] + "/sysroot" @@ -223,70 +274,107 @@ def configure(env): env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include/" + abi_subpath]) env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/android/support/include"]) # For unified headers this define has to be set manually - env.Append(CPPDEFINES=[('__ANDROID_API__', str(get_platform(env['ndk_platform'])))]) - - env.Append(CCFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split()) - env.Append(CPPDEFINES=['NO_STATVFS', 'GLES_ENABLED']) - - env['neon_enabled'] = False - if env['android_arch'] == 'x86': - target_opts = ['-target', 'i686-none-linux-android'] + env.Append(CPPDEFINES=[("__ANDROID_API__", str(get_platform(env["ndk_platform"])))]) + + env.Append( + CCFLAGS=( + "-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden" + " -fno-strict-aliasing".split() + ) + ) + env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"]) + + env["neon_enabled"] = False + if env["android_arch"] == "x86": + target_opts = ["-target", "i686-none-linux-android"] # The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least - env.Append(CCFLAGS=['-mstackrealign']) + env.Append(CCFLAGS=["-mstackrealign"]) - elif env['android_arch'] == 'x86_64': - target_opts = ['-target', 'x86_64-none-linux-android'] + elif env["android_arch"] == "x86_64": + target_opts = ["-target", "x86_64-none-linux-android"] elif env["android_arch"] == "armv7": - target_opts = ['-target', 'armv7-none-linux-androideabi'] - env.Append(CCFLAGS='-march=armv7-a -mfloat-abi=softfp'.split()) - env.Append(CPPDEFINES=['__ARM_ARCH_7__', '__ARM_ARCH_7A__']) - if env['android_neon']: - env['neon_enabled'] = True - env.Append(CCFLAGS=['-mfpu=neon']) - env.Append(CPPDEFINES=['__ARM_NEON__']) + target_opts = ["-target", "armv7-none-linux-androideabi"] + env.Append(CCFLAGS="-march=armv7-a -mfloat-abi=softfp".split()) + env.Append(CPPDEFINES=["__ARM_ARCH_7__", "__ARM_ARCH_7A__"]) + if env["android_neon"]: + env["neon_enabled"] = True + env.Append(CCFLAGS=["-mfpu=neon"]) + env.Append(CPPDEFINES=["__ARM_NEON__"]) else: - env.Append(CCFLAGS=['-mfpu=vfpv3-d16']) + env.Append(CCFLAGS=["-mfpu=vfpv3-d16"]) elif env["android_arch"] == "arm64v8": - target_opts = ['-target', 'aarch64-none-linux-android'] - env.Append(CCFLAGS=['-mfix-cortex-a53-835769']) - env.Append(CPPDEFINES=['__ARM_ARCH_8A__']) + target_opts = ["-target", "aarch64-none-linux-android"] + env.Append(CCFLAGS=["-mfix-cortex-a53-835769"]) + env.Append(CPPDEFINES=["__ARM_ARCH_8A__"]) env.Append(CCFLAGS=target_opts) env.Append(CCFLAGS=common_opts) # Link flags - ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"]) + ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"]) if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("17.1.4828580"): - env.Append(LINKFLAGS=['-Wl,--exclude-libs,libgcc.a', '-Wl,--exclude-libs,libatomic.a', '-nostdlib++']) + env.Append(LINKFLAGS=["-Wl,--exclude-libs,libgcc.a", "-Wl,--exclude-libs,libatomic.a", "-nostdlib++"]) else: - env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libandroid_support.a"]) - env.Append(LINKFLAGS=['-shared', '--sysroot=' + lib_sysroot, '-Wl,--warn-shared-textrel']) + env.Append( + LINKFLAGS=[ + env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libandroid_support.a" + ] + ) + env.Append(LINKFLAGS=["-shared", "--sysroot=" + lib_sysroot, "-Wl,--warn-shared-textrel"]) env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/"]) - env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libc++_shared.so"]) + env.Append( + LINKFLAGS=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libc++_shared.so"] + ) if env["android_arch"] == "armv7": - env.Append(LINKFLAGS='-Wl,--fix-cortex-a8'.split()) - env.Append(LINKFLAGS='-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'.split()) - env.Append(LINKFLAGS='-Wl,-soname,libgodot_android.so -Wl,--gc-sections'.split()) + env.Append(LINKFLAGS="-Wl,--fix-cortex-a8".split()) + env.Append(LINKFLAGS="-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now".split()) + env.Append(LINKFLAGS="-Wl,-soname,libgodot_android.so -Wl,--gc-sections".split()) env.Append(LINKFLAGS=target_opts) env.Append(LINKFLAGS=common_opts) - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + '/toolchains/' + target_subpath + '/prebuilt/' + - host_subpath + '/lib/gcc/' + abi_subpath + '/4.9.x']) - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + - '/toolchains/' + target_subpath + '/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib']) - - env.Prepend(CPPPATH=['#platform/android']) - env.Append(CPPDEFINES=['ANDROID_ENABLED', 'UNIX_ENABLED', 'NO_FCNTL']) - env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'GLESv2', 'android', 'log', 'z', 'dl']) + env.Append( + LIBPATH=[ + env["ANDROID_NDK_ROOT"] + + "/toolchains/" + + target_subpath + + "/prebuilt/" + + host_subpath + + "/lib/gcc/" + + abi_subpath + + "/4.9.x" + ] + ) + env.Append( + LIBPATH=[ + env["ANDROID_NDK_ROOT"] + + "/toolchains/" + + target_subpath + + "/prebuilt/" + + host_subpath + + "/" + + abi_subpath + + "/lib" + ] + ) + + env.Prepend(CPPPATH=["#platform/android"]) + env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "VULKAN_ENABLED", "NO_FCNTL"]) + env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "vulkan", "android", "log", "z", "dl"]) + + +# Return the project NDK version. +# This is kept in sync with the value in 'platform/android/java/app/config.gradle'. +def get_project_ndk_version(): + return "21.4.7075529" # Return NDK version string in source.properties (adapted from the Chromium project). -def get_ndk_version(path): +def get_env_ndk_version(path): if path is None: return None prop_file_path = os.path.join(path, "source.properties") @@ -296,6 +384,6 @@ def get_ndk_version(path): key_value = list(map(lambda x: x.strip(), line.split("="))) if key_value[0] == "Pkg.Revision": return key_value[1] - except: + except Exception: print("Could not read source prop file '%s'" % prop_file_path) return None diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index f52b511522..f8ac29c738 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,27 +29,25 @@ /*************************************************************************/ #include "dir_access_jandroid.h" -#include "core/print_string.h" -#include "file_access_jandroid.h" +#include "core/string/print_string.h" +#include "file_access_android.h" #include "string_android.h" #include "thread_jandroid.h" -jobject DirAccessJAndroid::io = NULL; -jclass DirAccessJAndroid::cls = NULL; -jmethodID DirAccessJAndroid::_dir_open = NULL; -jmethodID DirAccessJAndroid::_dir_next = NULL; -jmethodID DirAccessJAndroid::_dir_close = NULL; -jmethodID DirAccessJAndroid::_dir_is_dir = NULL; +jobject DirAccessJAndroid::io = nullptr; +jclass DirAccessJAndroid::cls = nullptr; +jmethodID DirAccessJAndroid::_dir_open = nullptr; +jmethodID DirAccessJAndroid::_dir_next = nullptr; +jmethodID DirAccessJAndroid::_dir_close = nullptr; +jmethodID DirAccessJAndroid::_dir_is_dir = nullptr; DirAccess *DirAccessJAndroid::create_fs() { - return memnew(DirAccessJAndroid); } Error DirAccessJAndroid::list_dir_begin() { - list_dir_end(); - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring js = env->NewStringUTF(current_dir.utf8().get_data()); int res = env->CallIntMethod(io, _dir_open, js); @@ -62,10 +60,9 @@ Error DirAccessJAndroid::list_dir_begin() { } String DirAccessJAndroid::get_next() { - ERR_FAIL_COND_V(id == 0, ""); - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring str = (jstring)env->CallObjectMethod(io, _dir_next, id); if (!str) return ""; @@ -76,40 +73,34 @@ String DirAccessJAndroid::get_next() { } bool DirAccessJAndroid::current_is_dir() const { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallBooleanMethod(io, _dir_is_dir, id); } bool DirAccessJAndroid::current_is_hidden() const { - return current != "." && current != ".." && current.begins_with("."); } void DirAccessJAndroid::list_dir_end() { - if (id == 0) return; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _dir_close, id); id = 0; } int DirAccessJAndroid::get_drive_count() { - return 0; } String DirAccessJAndroid::get_drive(int p_drive) { - return ""; } Error DirAccessJAndroid::change_dir(String p_dir) { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); if (p_dir == "" || p_dir == "." || (p_dir == ".." && current_dir == "")) return OK; @@ -144,20 +135,18 @@ Error DirAccessJAndroid::change_dir(String p_dir) { return OK; } -String DirAccessJAndroid::get_current_dir() { - +String DirAccessJAndroid::get_current_dir(bool p_include_drive) { return "res://" + current_dir; } bool DirAccessJAndroid::file_exists(String p_file) { - String sd; if (current_dir == "") sd = p_file; else sd = current_dir.plus_file(p_file); - FileAccessJAndroid *f = memnew(FileAccessJAndroid); + FileAccessAndroid *f = memnew(FileAccessAndroid); bool exists = f->file_exists(sd); memdelete(f); @@ -165,8 +154,7 @@ bool DirAccessJAndroid::file_exists(String p_file) { } bool DirAccessJAndroid::dir_exists(String p_dir) { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); String sd; @@ -198,34 +186,28 @@ bool DirAccessJAndroid::dir_exists(String p_dir) { } Error DirAccessJAndroid::make_dir(String p_dir) { - ERR_FAIL_V(ERR_UNAVAILABLE); } Error DirAccessJAndroid::rename(String p_from, String p_to) { - ERR_FAIL_V(ERR_UNAVAILABLE); } Error DirAccessJAndroid::remove(String p_name) { - ERR_FAIL_V(ERR_UNAVAILABLE); } String DirAccessJAndroid::get_filesystem_type() const { - return "APK"; } //FileType get_file_type() const; size_t DirAccessJAndroid::get_space_left() { - return 0; } void DirAccessJAndroid::setup(jobject p_io) { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); io = p_io; jclass c = env->GetObjectClass(io); @@ -240,11 +222,9 @@ void DirAccessJAndroid::setup(jobject p_io) { } DirAccessJAndroid::DirAccessJAndroid() { - id = 0; } DirAccessJAndroid::~DirAccessJAndroid() { - list_dir_end(); } diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index caeb4b58b9..fed468d051 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,6 @@ #include <stdio.h> class DirAccessJAndroid : public DirAccess { - //AAssetDir* aad; static jobject io; @@ -65,7 +64,7 @@ public: virtual String get_drive(int p_drive); virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success - virtual String get_current_dir(); ///< return current dir location + virtual String get_current_dir(bool p_include_drive = true); ///< return current dir location virtual bool file_exists(String p_file); virtual bool dir_exists(String p_dir); diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp new file mode 100644 index 0000000000..5f7e5eaa83 --- /dev/null +++ b/platform/android/display_server_android.cpp @@ -0,0 +1,873 @@ +/*************************************************************************/ +/* display_server_android.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_android.h" + +#include "android_keys_utils.h" +#include "core/config/project_settings.h" +#include "java_godot_io_wrapper.h" +#include "java_godot_wrapper.h" +#include "os_android.h" + +#include <android/input.h> + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/android/vulkan/vulkan_context_android.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" +#endif + +DisplayServerAndroid *DisplayServerAndroid::get_singleton() { + return (DisplayServerAndroid *)DisplayServer::get_singleton(); +} + +bool DisplayServerAndroid::has_feature(Feature p_feature) const { + switch (p_feature) { + //case FEATURE_CONSOLE_WINDOW: + //case FEATURE_CURSOR_SHAPE: + //case FEATURE_CUSTOM_CURSOR_SHAPE: + //case FEATURE_GLOBAL_MENU: + //case FEATURE_HIDPI: + //case FEATURE_ICON: + //case FEATURE_IME: + case FEATURE_MOUSE: + //case FEATURE_MOUSE_WARP: + //case FEATURE_NATIVE_DIALOG: + //case FEATURE_NATIVE_ICON: + //case FEATURE_NATIVE_VIDEO: + //case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_CLIPBOARD: + case FEATURE_KEEP_SCREEN_ON: + case FEATURE_ORIENTATION: + case FEATURE_TOUCHSCREEN: + case FEATURE_VIRTUAL_KEYBOARD: + return true; + default: + return false; + } +} + +String DisplayServerAndroid::get_name() const { + return "Android"; +} + +void DisplayServerAndroid::clipboard_set(const String &p_text) { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND(!godot_java); + + if (godot_java->has_set_clipboard()) { + godot_java->set_clipboard(p_text); + } else { + DisplayServer::clipboard_set(p_text); + } +} + +String DisplayServerAndroid::clipboard_get() const { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND_V(!godot_java, String()); + + if (godot_java->has_get_clipboard()) { + return godot_java->get_clipboard(); + } else { + return DisplayServer::clipboard_get(); + } +} + +void DisplayServerAndroid::screen_set_keep_on(bool p_enable) { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND(!godot_java); + + godot_java->set_keep_screen_on(p_enable); + keep_screen_on = p_enable; +} + +bool DisplayServerAndroid::screen_is_kept_on() const { + return keep_screen_on; +} + +void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND(!godot_io_java); + + godot_io_java->set_screen_orientation(p_orientation); +} + +DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); + + return (ScreenOrientation)godot_io_java->get_screen_orientation(); +} + +int DisplayServerAndroid::get_screen_count() const { + return 1; +} + +Point2i DisplayServerAndroid::screen_get_position(int p_screen) const { + return Point2i(0, 0); +} + +Size2i DisplayServerAndroid::screen_get_size(int p_screen) const { + return OS_Android::get_singleton()->get_display_size(); +} + +Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, Rect2i()); + int xywh[4]; + godot_io_java->screen_get_usable_rect(xywh); + return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]); +} + +int DisplayServerAndroid::screen_get_dpi(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, 0); + + return godot_io_java->get_screen_dpi(); +} + +bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { + return true; +} + +void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND(!godot_io_java); + + if (godot_io_java->has_vk()) { + godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end); + } else { + ERR_PRINT("Virtual keyboard not available"); + } +} + +void DisplayServerAndroid::virtual_keyboard_hide() { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND(!godot_io_java); + + if (godot_io_java->has_vk()) { + godot_io_java->hide_vk(); + } else { + ERR_PRINT("Virtual keyboard not available"); + } +} + +int DisplayServerAndroid::virtual_keyboard_get_height() const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, 0); + + return godot_io_java->get_vk_height(); +} + +void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + window_event_callback = p_callable; +} + +void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + input_event_callback = p_callable; +} + +void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + input_text_callback = p_callable; +} + +void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const { + if (!p_callable.is_null()) { + const Variant *argp = &p_arg; + Variant ret; + Callable::CallError ce; + p_callable.call((const Variant **)&argp, 1, ret, ce); + } +} + +void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const { + _window_callback(window_event_callback, int(p_event)); +} + +void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const { + _window_callback(input_event_callback, p_event); +} + +void DisplayServerAndroid::send_input_text(const String &p_text) const { + _window_callback(input_text_callback, p_text); +} + +void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) { + DisplayServerAndroid::get_singleton()->send_input_event(p_event); +} + +Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const { + Vector<WindowID> ret; + ret.push_back(MAIN_WINDOW_ID); + return ret; +} + +DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const { + return MAIN_WINDOW_ID; +} + +void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) { + window_attached_instance_id = p_instance; +} + +ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const { + return window_attached_instance_id; +} + +void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const { + return SCREEN_OF_MAIN_WINDOW; +} + +void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const { + return Point2i(); +} + +void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const { + return Size2i(); +} + +void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const { + return Size2i(); +} + +void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const { + return OS_Android::get_singleton()->get_display_size(); +} + +Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const { + return OS_Android::get_singleton()->get_display_size(); +} + +void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const { + return WINDOW_MODE_FULLSCREEN; +} + +bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const { + return false; +} + +void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const { + return false; +} + +void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const { + return true; +} + +bool DisplayServerAndroid::can_any_window_draw() const { + return true; +} + +void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND(!godot_java); + + godot_java->alert(p_alert, p_title); +} + +void DisplayServerAndroid::process_events() { + Input::get_singleton()->flush_accumulated_events(); +} + +Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { + Vector<String> drivers; + +#ifdef OPENGL_ENABLED + drivers.push_back("opengl"); +#endif +#ifdef VULKAN_ENABLED + drivers.push_back("vulkan"); +#endif + + return drivers; +} + +DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); + } + return ds; +} + +void DisplayServerAndroid::register_android_driver() { + register_create_function("android", create_func, get_rendering_drivers_func); +} + +void DisplayServerAndroid::reset_window() { +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window(); + ERR_FAIL_COND(!native_window); + + ERR_FAIL_COND(!context_vulkan); + context_vulkan->window_destroy(MAIN_WINDOW_ID); + + Size2i display_size = OS_Android::get_singleton()->get_display_size(); + if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to reset Vulkan window."); + } + } +#endif +} + +DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + rendering_driver = p_rendering_driver; + + // TODO: rendering_driver is broken, change when different drivers are supported again + rendering_driver = "vulkan"; + + keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); + + buttons_state = 0; + +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl") { + bool gl_initialization_error = false; + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_initialization_error = true; + } + + if (gl_initialization_error) { + OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n" + "Please try updating your Android version.", + "Unable to initialize video driver"); + return; + } + } +#endif + +#if defined(VULKAN_ENABLED) + context_vulkan = nullptr; + rendering_device_vulkan = nullptr; + + if (rendering_driver == "vulkan") { + ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window(); + ERR_FAIL_COND(!native_window); + + context_vulkan = memnew(VulkanContextAndroid); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to initialize Vulkan context"); + } + + Size2i display_size = OS_Android::get_singleton()->get_display_size(); + if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to create Vulkan window."); + } + + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RendererCompositorRD::make_current(); + } +#endif + + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; +} + +DisplayServerAndroid::~DisplayServerAndroid() { +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) { + memdelete(context_vulkan); + } + } +#endif +} + +void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) { + switch (p_event.type) { + case JOY_EVENT_BUTTON: + Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); + break; + case JOY_EVENT_AXIS: + Input::JoyAxis value; + value.min = -1; + value.value = p_event.value; + Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); + break; + case JOY_EVENT_HAT: + Input::get_singleton()->joy_hat(p_event.device, p_event.hat); + break; + default: + return; + } +} + +void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) { + ev->set_shift(shift_mem); + ev->set_alt(alt_mem); + ev->set_metakey(meta_mem); + ev->set_control(control_mem); +} + +void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { + static char32_t prev_wc = 0; + char32_t unicode = p_unicode_char; + if ((p_unicode_char & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + return; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + return; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } + + Ref<InputEventKey> ev; + ev.instance(); + int val = unicode; + int keycode = android_get_keysym(p_keycode); + int phy_keycode = android_get_keysym(p_scancode); + + if (keycode == KEY_SHIFT) { + shift_mem = p_pressed; + } + if (keycode == KEY_ALT) { + alt_mem = p_pressed; + } + if (keycode == KEY_CONTROL) { + control_mem = p_pressed; + } + if (keycode == KEY_META) { + meta_mem = p_pressed; + } + + ev->set_keycode(keycode); + ev->set_physical_keycode(phy_keycode); + ev->set_unicode(val); + ev->set_pressed(p_pressed); + + _set_key_modifier_state(ev); + + if (val == '\n') { + ev->set_keycode(KEY_ENTER); + } else if (val == 61448) { + ev->set_keycode(KEY_BACKSPACE); + ev->set_unicode(KEY_BACKSPACE); + } else if (val == 61453) { + ev->set_keycode(KEY_ENTER); + ev->set_unicode(KEY_ENTER); + } else if (p_keycode == 4) { + OS_Android::get_singleton()->main_loop_request_go_back(); + } + + Input::get_singleton()->accumulate_input_event(ev); +} + +void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { + switch (p_event) { + case AMOTION_EVENT_ACTION_DOWN: { //gesture begin + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->accumulate_input_event(ev); + } + } + + touch.resize(p_points.size()); + for (int i = 0; i < p_points.size(); i++) { + touch.write[i].id = p_points[i].id; + touch.write[i].pos = p_points[i].pos; + } + + //send touch + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(true); + ev->set_position(touch[i].pos); + Input::get_singleton()->accumulate_input_event(ev); + } + + } break; + case AMOTION_EVENT_ACTION_MOVE: { //motion + ERR_FAIL_COND(touch.size() != p_points.size()); + + for (int i = 0; i < touch.size(); i++) { + int idx = -1; + for (int j = 0; j < p_points.size(); j++) { + if (touch[i].id == p_points[j].id) { + idx = j; + break; + } + } + + ERR_CONTINUE(idx == -1); + + if (touch[i].pos == p_points[idx].pos) + continue; //no move unncesearily + + Ref<InputEventScreenDrag> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_position(p_points[idx].pos); + ev->set_relative(p_points[idx].pos - touch[i].pos); + Input::get_singleton()->accumulate_input_event(ev); + touch.write[i].pos = p_points[idx].pos; + } + + } break; + case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_UP: { //release + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->accumulate_input_event(ev); + } + touch.clear(); + } + } break; + case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch + for (int i = 0; i < p_points.size(); i++) { + if (p_points[i].id == p_pointer) { + TouchPos tp = p_points[i]; + touch.push_back(tp); + + Ref<InputEventScreenTouch> ev; + ev.instance(); + + ev->set_index(tp.id); + ev->set_pressed(true); + ev->set_position(tp.pos); + Input::get_singleton()->accumulate_input_event(ev); + + break; + } + } + } break; + case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch + for (int i = 0; i < touch.size(); i++) { + if (touch[i].id == p_pointer) { + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->accumulate_input_event(ev); + touch.remove(i); + + break; + } + } + } break; + } +} + +void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { + // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER + switch (p_type) { + case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move + case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter + case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit + Ref<InputEventMouseMotion> ev; + ev.instance(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_relative(p_pos - hover_prev_pos); + Input::get_singleton()->accumulate_input_event(ev); + hover_prev_pos = p_pos; + } break; + } +} + +void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { + int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); + switch (event_action) { + case AMOTION_EVENT_ACTION_BUTTON_PRESS: + case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { + Ref<InputEventMouseButton> ev; + ev.instance(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); + int changed_button_mask = buttons_state ^ event_buttons_mask; + + buttons_state = event_buttons_mask; + + ev->set_button_index(_button_index_from_mask(changed_button_mask)); + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + } break; + + case AMOTION_EVENT_ACTION_MOVE: { + Ref<InputEventMouseMotion> ev; + ev.instance(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_relative(event_pos - hover_prev_pos); + hover_prev_pos = event_pos; + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + ev->set_relative(event_pos); + } + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + } break; + case AMOTION_EVENT_ACTION_SCROLL: { + Ref<InputEventMouseButton> ev; + ev.instance(); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(true); + buttons_state = event_buttons_mask; + if (event_vertical_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor); + } else if (event_vertical_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor); + } + + if (event_horizontal_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor); + } else if (event_horizontal_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor); + } + } break; + } +} + +void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { + Ref<InputEventMouseButton> evd = ev->duplicate(); + _set_key_modifier_state(evd); + evd->set_button_index(wheel_button); + evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); + evd->set_factor(factor); + Input::get_singleton()->accumulate_input_event(evd); + Ref<InputEventMouseButton> evdd = evd->duplicate(); + evdd->set_pressed(false); + evdd->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(evdd); +} + +void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { + int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); + Ref<InputEventMouseButton> ev; + ev.instance(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_pressed(event_button_mask != 0); + ev->set_button_index(_button_index_from_mask(event_button_mask)); + ev->set_button_mask(event_button_mask); + ev->set_doubleclick(true); + Input::get_singleton()->accumulate_input_event(ev); +} + +int DisplayServerAndroid::_button_index_from_mask(int button_mask) { + switch (button_mask) { + case BUTTON_MASK_LEFT: + return BUTTON_LEFT; + case BUTTON_MASK_RIGHT: + return BUTTON_RIGHT; + case BUTTON_MASK_MIDDLE: + return BUTTON_MIDDLE; + case BUTTON_MASK_XBUTTON1: + return BUTTON_XBUTTON1; + case BUTTON_MASK_XBUTTON2: + return BUTTON_XBUTTON2; + default: + return 0; + } +} + +void DisplayServerAndroid::process_scroll(Point2 p_pos) { + Ref<InputEventPanGesture> ev; + ev.instance(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_delta(p_pos - scroll_prev_pos); + Input::get_singleton()->accumulate_input_event(ev); + scroll_prev_pos = p_pos; +} + +void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) { + Input::get_singleton()->set_accelerometer(p_accelerometer); +} + +void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) { + Input::get_singleton()->set_gravity(p_gravity); +} + +void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) { + Input::get_singleton()->set_magnetometer(p_magnetometer); +} + +void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) { + Input::get_singleton()->set_gyroscope(p_gyroscope); +} + +void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) { + if (mouse_mode == p_mode) { + return; + } + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture(); + } else { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture(); + } + + mouse_mode = p_mode; +} + +DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const { + return mouse_mode; +} + +Point2i DisplayServerAndroid::mouse_get_position() const { + return hover_prev_pos; +} + +int DisplayServerAndroid::mouse_get_button_state() const { + return buttons_state; +} + +int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { + int godot_button_mask = 0; + if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { + godot_button_mask |= BUTTON_MASK_LEFT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= BUTTON_MASK_RIGHT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { + godot_button_mask |= BUTTON_MASK_MIDDLE; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { + godot_button_mask |= BUTTON_MASK_XBUTTON1; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= BUTTON_MASK_XBUTTON2; + } + + return godot_button_mask; +} diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h new file mode 100644 index 0000000000..b9d1641656 --- /dev/null +++ b/platform/android/display_server_android.h @@ -0,0 +1,199 @@ +/*************************************************************************/ +/* display_server_android.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_ANDROID_H +#define DISPLAY_SERVER_ANDROID_H + +#include "servers/display_server.h" + +#if defined(VULKAN_ENABLED) +class VulkanContextAndroid; +class RenderingDeviceVulkan; +#endif + +class DisplayServerAndroid : public DisplayServer { +public: + struct TouchPos { + int id = 0; + Point2 pos; + }; + + enum { + JOY_EVENT_BUTTON = 0, + JOY_EVENT_AXIS = 1, + JOY_EVENT_HAT = 2 + }; + + struct JoypadEvent { + int device = 0; + int type = 0; + int index = 0; + bool pressed = false; + float value = 0; + int hat = 0; + }; + +private: + String rendering_driver; + + bool alt_mem = false; + bool shift_mem = false; + bool control_mem = false; + bool meta_mem = false; + + int buttons_state; + + MouseMode mouse_mode; + + bool keep_screen_on; + + Vector<TouchPos> touch; + Point2 hover_prev_pos; // needed to calculate the relative position on hover events + Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events + +#if defined(VULKAN_ENABLED) + VulkanContextAndroid *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + ObjectID window_attached_instance_id; + + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + + void _window_callback(const Callable &p_callable, const Variant &p_arg) const; + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + + void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); + + static int _button_index_from_mask(int button_mask); + + static int _android_button_mask_to_godot_button_mask(int android_button_mask); + + void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); + +public: + static DisplayServerAndroid *get_singleton(); + + virtual bool has_feature(Feature p_feature) const; + virtual String get_name() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + virtual void screen_set_keep_on(bool p_enable); + virtual bool screen_is_kept_on() const; + + virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); + virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual int get_screen_count() const; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); + virtual void virtual_keyboard_hide(); + virtual int virtual_keyboard_get_height() const; + + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + + void send_window_event(WindowEvent p_event) const; + void send_input_event(const Ref<InputEvent> &p_event) const; + void send_input_text(const String &p_text) const; + + virtual Vector<WindowID> get_window_list() const; + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_transient(WindowID p_window, WindowID p_parent); + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool can_any_window_draw() const; + + virtual void alert(const String &p_alert, const String &p_title); + + virtual void process_events(); + + void process_accelerometer(const Vector3 &p_accelerometer); + void process_gravity(const Vector3 &p_gravity); + void process_magnetometer(const Vector3 &p_magnetometer); + void process_gyroscope(const Vector3 &p_gyroscope); + void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); + void process_hover(int p_type, Point2 p_pos); + void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); + void process_double_tap(int event_android_button_mask, Point2 p_pos); + void process_scroll(Point2 p_pos); + void process_joy_event(JoypadEvent p_event); + void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); + + void mouse_set_mode(MouseMode p_mode); + MouseMode mouse_get_mode() const; + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + static void register_android_driver(); + + void reset_window(); + + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerAndroid(); +}; + +#endif // DISPLAY_SERVER_ANDROID_H diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index eb461860ed..326e513261 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,20 +30,24 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "drivers/png/png_driver_common.h" #include "editor/editor_export.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "main/splash.gen.h" +#include "platform/android/export/gradle_export_util.h" #include "platform/android/logo.gen.h" +#include "platform/android/plugin/godot_plugin_config.h" #include "platform/android/run_icon.gen.h" #include <string.h> @@ -194,18 +198,34 @@ static const char *android_perms[] = { "WRITE_SOCIAL_STREAM", "WRITE_SYNC_SETTINGS", "WRITE_USER_DICTIONARY", - NULL + nullptr }; +static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable/splash.png"; +static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png"; +static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml"; + +const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?> +<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:drawable="@drawable/splash_bg_color" /> + <item> + <bitmap + android:gravity="%s" + android:filter="%s" + android:src="@drawable/splash" /> + </item> +</layer-list> +)SPLASH"; + struct LauncherIcon { const char *export_path; - int dimensions; + int dimensions = 0; }; static const int icon_densities_count = 6; -static const char *launcher_icon_option = "launcher_icon/xxxhdpi_192x192"; -static const char *launcher_adaptive_icon_foreground_option = "launcher_adaptive_icon_foreground/xxxhdpi_432x432"; -static const char *launcher_adaptive_icon_background_option = "launcher_adaptive_icon_background/xxxhdpi_432x432"; +static const char *launcher_icon_option = "launcher_icons/main_192x192"; +static const char *launcher_adaptive_icon_foreground_option = "launcher_icons/adaptive_foreground_432x432"; +static const char *launcher_adaptive_icon_background_option = "launcher_icons/adaptive_background_432x432"; static const LauncherIcon launcher_icons[icon_densities_count] = { { "res/mipmap-xxxhdpi-v4/icon.png", 192 }, @@ -234,75 +254,96 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun { "res/mipmap/icon_background.png", 432 } }; -class EditorExportPlatformAndroid : public EditorExportPlatform { +static const int EXPORT_FORMAT_APK = 0; +static const int EXPORT_FORMAT_AAB = 1; +class EditorExportPlatformAndroid : public EditorExportPlatform { GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; struct Device { - String id; String name; String description; - int api_level; - bool usb; + int api_level = 0; }; struct APKExportData { - zipFile apk; - EditorProgress *ep; + EditorProgress *ep = nullptr; }; + Vector<PluginConfigAndroid> plugins; + String last_plugin_names; + uint64_t last_custom_build_time = 0; + SafeFlag plugins_changed; + Mutex plugins_lock; Vector<Device> devices; - volatile bool devices_changed; - Mutex *device_lock; - Thread *device_thread; - volatile bool quit_request; - - static void _device_poll_thread(void *ud) { + SafeFlag devices_changed; + Mutex device_lock; + Thread check_for_changes_thread; + SafeFlag quit_request; + static void _check_for_changes_poll_thread(void *ud) { EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud; - while (!ea->quit_request) { + while (!ea->quit_request.is_set()) { + // Check for plugins updates + { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed.is_set()) { + Vector<PluginConfigAndroid> loaded_plugins = get_plugins(); - String adb = EditorSettings::get_singleton()->get("export/android/adb"); - if (FileAccess::exists(adb)) { + MutexLock lock(ea->plugins_lock); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed.set(); + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name) { + ea->plugins_changed.set(); + break; + } + } + } + + if (ea->plugins_changed.is_set()) { + ea->plugins = loaded_plugins; + } + } + } + // Check for devices updates + String adb = get_adb_path(); + if (FileAccess::exists(adb)) { String devices; List<String> args; args.push_back("devices"); - args.push_back("-l"); int ec; - OS::get_singleton()->execute(adb, args, true, NULL, &devices, &ec); + OS::get_singleton()->execute(adb, args, &devices, &ec); Vector<String> ds = devices.split("\n"); Vector<String> ldevices; - Vector<bool> ldevices_usbconnection; for (int i = 1; i < ds.size(); i++) { - String d = ds[i]; - int dpos = d.find(" device "); - if (dpos == -1) + int dpos = d.find("device"); + if (dpos == -1) { continue; - ldevices_usbconnection.push_back(d.find(" usb:") != -1); + } d = d.substr(0, dpos).strip_edges(); ldevices.push_back(d); } - ea->device_lock->lock(); + MutexLock lock(ea->device_lock); bool different = false; if (ea->devices.size() != ldevices.size()) { - different = true; } else { - for (int i = 0; i < ea->devices.size(); i++) { - if (ea->devices[i].id != ldevices[i]) { different = true; break; @@ -311,14 +352,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (different) { - Vector<Device> ndevices; for (int i = 0; i < ldevices.size(); i++) { - Device d; d.id = ldevices[i]; - d.usb = ldevices_usbconnection[i]; for (int j = 0; j < ea->devices.size(); j++) { if (ea->devices[j].id == ldevices[i]) { d.description = ea->devices[j].description; @@ -337,15 +375,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int ec2; String dp; - OS::get_singleton()->execute(adb, args, true, NULL, &dp, &ec2); + OS::get_singleton()->execute(adb, args, &dp, &ec2); Vector<String> props = dp.split("\n"); String vendor; String device; - d.description + "Device ID: " + d.id + "\n"; + d.description = "Device ID: " + d.id + "\n"; d.api_level = 0; for (int j = 0; j < props.size(); j++) { - // got information by `shell cat /system/build.prop` before and its format is "property=value" // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above // its format is "[property]: [value]" so changed it as like build.prop @@ -373,55 +410,47 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } else if (p.begins_with("ro.opengles.version=")) { uint32_t opengl = p.get_slice("=", 1).to_int(); d.description += "OpenGL: " + itos(opengl >> 16) + "." + itos((opengl >> 8) & 0xFF) + "." + itos((opengl)&0xFF) + "\n"; - } else if (p.begins_with("ro.boot.serialno=")) { - d.description += "Serial: " + p.get_slice("=", 1).strip_edges() + "\n"; } } - if (d.usb) { - d.description += "Connection: USB\n"; - } else { - d.description += "Connection: " + d.id + "\n"; - } - d.name = vendor + " " + device; - if (device == String()) continue; + if (device == String()) { + continue; + } } ndevices.push_back(d); } ea->devices = ndevices; - ea->devices_changed = true; + ea->devices_changed.set(); } - - ea->device_lock->unlock(); } - uint64_t sleep = OS::get_singleton()->get_power_state() == OS::POWERSTATE_ON_BATTERY ? 1000 : 100; + uint64_t sleep = 200; uint64_t wait = 3000000; uint64_t time = OS::get_singleton()->get_ticks_usec(); while (OS::get_singleton()->get_ticks_usec() - time < wait) { OS::get_singleton()->delay_usec(1000 * sleep); - if (ea->quit_request) + if (ea->quit_request.is_set()) { break; + } } } if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (!FileAccess::exists(adb)) { return; //adb not configured } List<String> args; args.push_back("kill-server"); - OS::get_singleton()->execute(adb, args, true); + OS::get_singleton()->execute(adb, args); }; } String get_project_name(const String &p_name) const { - String aname; if (p_name != "") { aname = p_name; @@ -437,7 +466,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } String get_package_name(const String &p_package) const { - String pname = p_package; String basename = ProjectSettings::get_singleton()->get("application/config/name"); basename = basename.to_lower(); @@ -445,7 +473,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String name; bool first = true; for (int i = 0; i < basename.length(); i++) { - CharType c = basename[i]; + char32_t c = basename[i]; if (c >= '0' && c <= '9' && first) { continue; } @@ -454,16 +482,16 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { first = false; } } - if (name == "") + if (name == "") { name = "noname"; + } pname = pname.replace("$genname", name); return pname; } - bool is_package_name_valid(const String &p_package, String *r_error = NULL) const { - + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; if (pname.length() == 0) { @@ -476,7 +504,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int segments = 0; bool first = true; for (int i = 0; i < pname.length(); i++) { - CharType c = pname[i]; + char32_t c = pname[i]; if (first && c == '.') { if (r_error) { *r_error = TTR("Package segments must be of non-zero length."); @@ -527,7 +555,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) { - /* * By not compressing files with little or not benefit in doing so, * a performance gain is expected attime. Moreover, if the APK is @@ -552,7 +579,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { ".scn", // Binary scenes are usually already compressed ".stex", // Streamable textures are usually already compressed // Trailer for easier processing - NULL + nullptr }; for (const char **ext = unconditional_compress_ext; *ext; ++ext) { @@ -574,7 +601,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } static zip_fileinfo get_zip_fileinfo() { - OS::Time time = OS::get_singleton()->get_time(); OS::Date date = OS::get_singleton()->get_date(); @@ -582,7 +608,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { zipfi.tmz_date.tm_hour = time.hour; zipfi.tmz_date.tm_mday = date.day; zipfi.tmz_date.tm_min = time.min; - zipfi.tmz_date.tm_mon = date.month; + zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed zipfi.tmz_date.tm_sec = time.sec; zipfi.tmz_date.tm_year = date.year; zipfi.dosDate = 0; @@ -601,16 +627,83 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return abis; } + /// List the gdap files in the directory specified by the p_path parameter. + static Vector<String> list_gdap_files(const String &p_path) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file == "") { + break; + } + + if (da->current_is_dir() || da->current_is_hidden()) { + continue; + } + + if (file.ends_with(PluginConfigAndroid::PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfigAndroid> get_plugins() { + Vector<PluginConfigAndroid> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins"); + + // Add the prebuilt plugins + loaded_plugins.append_array(get_prebuilt_plugins(plugins_dir)); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_gdap_files(plugins_dir); + + if (!plugins_filenames.is_empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfigAndroid config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigAndroid> enabled_plugins; + Vector<PluginConfigAndroid> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfigAndroid plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } + static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method = Z_DEFLATED) { zip_fileinfo zipfi = get_zip_fileinfo(); zipOpenNewFileInZip(ed->apk, p_path.utf8().get_data(), &zipfi, - NULL, + nullptr, 0, - NULL, + nullptr, 0, - NULL, + nullptr, compression_method, Z_DEFAULT_COMPRESSION); @@ -623,7 +716,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { static Error save_apk_so(void *p_userdata, const SharedObject &p_so) { if (!p_so.path.get_file().begins_with("lib")) { String err = "Android .so file names must start with \"lib\", but got: " + p_so.path; - ERR_PRINTS(err); + ERR_PRINT(err); return FAILED; } APKExportData *ed = (APKExportData *)p_userdata; @@ -644,29 +737,84 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { if (!exported) { String abis_string = String(" ").join(abis); String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string; - ERR_PRINTS(err); + ERR_PRINT(err); return FAILED; } return OK; } - static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { + static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { APKExportData *ed = (APKExportData *)p_userdata; String dst_path = p_path.replace_first("res://", "assets/"); store_in_apk(ed, dst_path, p_data, _should_compress_asset(p_path, p_data) ? Z_DEFLATED : 0); - if (ed->ep->step("File: " + p_path, 3 + p_file * 100 / p_total)) { - return ERR_SKIP; - } return OK; } - static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { + static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { return OK; } - void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) { + void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) { + const char **aperms = android_perms; + while (*aperms) { + bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); + if (enabled) { + r_permissions.push_back("android.permission." + String(*aperms)); + } + aperms++; + } + PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); + for (int i = 0; i < user_perms.size(); i++) { + String user_perm = user_perms[i].strip_edges(); + if (!user_perm.is_empty()) { + r_permissions.push_back(user_perm); + } + } + if (p_give_internet) { + if (r_permissions.find("android.permission.INTERNET") == -1) { + r_permissions.push_back("android.permission.INTERNET"); + } + } + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == 1 /* XRMode.OVR */) { + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required + if (hand_tracking_index > 0) { + if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) { + r_permissions.push_back("com.oculus.permission.HAND_TRACKING"); + } + } + } + } + + void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { + print_verbose("Building temporary manifest.."); + String manifest_text = + "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" + " xmlns:tools=\"http://schemas.android.com/tools\">\n"; + + manifest_text += _get_screen_sizes_tag(p_preset); + manifest_text += _get_gles_tag(); + + Vector<String> perms; + _get_permissions(p_preset, p_give_internet, perms); + for (int i = 0; i < perms.size(); i++) { + manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", perms.get(i)); + } + + manifest_text += _get_xr_features_tag(p_preset); + manifest_text += _get_instrumentation_tag(p_preset); + manifest_text += _get_application_tag(p_preset); + manifest_text += "</manifest>\n"; + String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release")); + print_verbose("Storing manifest into " + manifest_path + ": " + "\n" + manifest_text); + store_string_at_path(manifest_path, manifest_text); + } + + void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) { // Leaving the unused types commented because looking these constants up // again later would be annoying // const int CHUNK_AXML_FILE = 0x00080003; @@ -697,51 +845,26 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int version_code = p_preset->get("version/code"); String package_name = p_preset->get("package/unique_name"); - int orientation = p_preset->get("screen/orientation"); + const int screen_orientation = _get_android_orientation_value(_get_screen_orientation()); - bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" && - !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2"); bool screen_support_small = p_preset->get("screen/support_small"); bool screen_support_normal = p_preset->get("screen/support_normal"); bool screen_support_large = p_preset->get("screen/support_large"); bool screen_support_xlarge = p_preset->get("screen/support_xlarge"); int xr_mode_index = p_preset->get("xr_features/xr_mode"); + bool focus_awareness = p_preset->get("xr_features/focus_awareness"); Vector<String> perms; - - const char **aperms = android_perms; - while (*aperms) { - - bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); - if (enabled) - perms.push_back("android.permission." + String(*aperms)); - aperms++; - } - - PoolStringArray user_perms = p_preset->get("permissions/custom_permissions"); - - for (int i = 0; i < user_perms.size(); i++) { - String user_perm = user_perms[i].strip_edges(); - if (!user_perm.empty()) { - perms.push_back(user_perm); - } - } - - if (p_give_internet) { - if (perms.find("android.permission.INTERNET") == -1) - perms.push_back("android.permission.INTERNET"); - } + // Write permissions into the perms variable. + _get_permissions(p_preset, p_give_internet, perms); while (ofs < (uint32_t)p_manifest.size()) { - uint32_t chunk = decode_uint32(&p_manifest[ofs]); uint32_t size = decode_uint32(&p_manifest[ofs + 4]); switch (chunk) { - case CHUNK_STRINGS: { - int iofs = ofs + 8; string_count = decode_uint32(&p_manifest[iofs]); @@ -762,17 +885,15 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { string_table_begins = st_offset; for (uint32_t i = 0; i < string_count; i++) { - uint32_t string_at = decode_uint32(&p_manifest[st_offset + i * 4]); string_at += st_offset + string_count * 4; ERR_FAIL_COND_MSG(string_flags & UTF8_FLAG, "Unimplemented, can't read UTF-8 string table."); if (string_flags & UTF8_FLAG) { - } else { uint32_t len = decode_uint16(&p_manifest[string_at]); - Vector<CharType> ucstring; + Vector<char32_t> ucstring; ucstring.resize(len + 1); for (uint32_t j = 0; j < len; j++) { uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]); @@ -792,13 +913,13 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } break; case CHUNK_XML_START_TAG: { - int iofs = ofs + 8; uint32_t name = decode_uint32(&p_manifest[iofs + 12]); String tname = string_table[name]; uint32_t attrcount = decode_uint32(&p_manifest[iofs + 20]); iofs += 28; + bool is_focus_aware_metadata = false; for (uint32_t i = 0; i < attrcount; i++) { uint32_t attr_nspace = decode_uint32(&p_manifest[iofs]); @@ -822,8 +943,9 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { if (tname == "manifest" && attrname == "versionName") { if (attr_value == 0xFFFFFFFF) { WARN_PRINT("Version name in a resource, should be plain text"); - } else + } else { string_table.write[attr_value] = version_name; + } } if (tname == "instrumentation" && attrname == "targetPackage") { @@ -831,35 +953,24 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (tname == "activity" && attrname == "screenOrientation") { - - encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]); + encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]); } if (tname == "supports-screens") { - if (attrname == "smallScreens") { - encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } else if (attrname == "normalScreens") { - encode_uint32(screen_support_normal ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } else if (attrname == "largeScreens") { - encode_uint32(screen_support_large ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } else if (attrname == "xlargeScreens") { - encode_uint32(screen_support_xlarge ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } } - if (tname == "uses-feature" && attrname == "glEsVersion") { - - encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]); - } - // FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553, // but the issue should be debugged further and properly addressed. if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") { @@ -876,6 +987,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } } + if (tname == "meta-data" && attrname == "value" && is_focus_aware_metadata) { + // Update the focus awareness meta-data value + encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); + } + + is_focus_aware_metadata = tname == "meta-data" && attrname == "name" && value == "com.oculus.vr.focusaware"; iofs += 20; } @@ -906,10 +1023,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { feature_names.push_back("oculus.software.handtracking"); feature_required_list.push_back(hand_tracking_index == 2); feature_versions.push_back(-1); // no version attribute should be added. - - if (perms.find("oculus.permission.handtracking") == -1) { - perms.push_back("oculus.permission.handtracking"); - } } } @@ -1055,7 +1168,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } } if (tname == "manifest") { - // save manifest ending so we can restore it Vector<uint8_t> manifest_end; uint32_t manifest_cur_size = p_manifest.size(); @@ -1141,13 +1253,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { ret.resize(string_table_begins + string_table.size() * 4); for (uint32_t i = 0; i < string_table_begins; i++) { - ret.write[i] = p_manifest[i]; } ofs = 0; for (int i = 0; i < string_table.size(); i++) { - encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); ofs += string_table[i].length() * 2 + 2 + 2; } @@ -1156,7 +1266,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { string_data_offset = ret.size() - ofs; uint8_t *chars = &ret.write[string_data_offset]; for (int i = 0; i < string_table.size(); i++) { - String s = string_table[i]; encode_uint16(s.length(), chars); chars += 2; @@ -1173,18 +1282,21 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } //pad - while (ret.size() % 4) + while (ret.size() % 4) { ret.push_back(0); + } uint32_t new_stable_end = ret.size(); uint32_t extra = (p_manifest.size() - string_table_ends); ret.resize(new_stable_end + extra); - for (uint32_t i = 0; i < extra; i++) + for (uint32_t i = 0; i < extra; i++) { ret.write[new_stable_end + i] = p_manifest[string_table_ends + i]; + } - while (ret.size() % 4) + while (ret.size() % 4) { ret.push_back(0); + } encode_uint32(ret.size(), &ret.write[4]); //update new file size encode_uint32(new_stable_end - 8, &ret.write[12]); //update new string table size @@ -1195,19 +1307,36 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } static String _parse_string(const uint8_t *p_bytes, bool p_utf8) { - uint32_t offset = 0; - uint32_t len = decode_uint16(&p_bytes[offset]); + uint32_t len = 0; if (p_utf8) { - //don't know how to read extended utf8, this will have to be for now - len >>= 8; + uint8_t byte = p_bytes[offset]; + if (byte & 0x80) { + offset += 2; + } else { + offset += 1; + } + byte = p_bytes[offset]; + offset++; + if (byte & 0x80) { + len = byte & 0x7F; + len = (len << 8) + p_bytes[offset]; + offset++; + } else { + len = byte; + } + } else { + len = decode_uint16(&p_bytes[offset]); + offset += 2; + if (len & 0x8000) { + len &= 0x7FFF; + len = (len << 16) + decode_uint16(&p_bytes[offset]); + offset += 2; + } } - offset += 2; - //printf("len %i, unicode: %i\n",len,int(p_utf8)); if (p_utf8) { - Vector<uint8_t> str8; str8.resize(len + 1); for (uint32_t i = 0; i < len; i++) { @@ -1218,24 +1347,24 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { str.parse_utf8((const char *)str8.ptr()); return str; } else { - String str; for (uint32_t i = 0; i < len; i++) { - CharType c = decode_uint16(&p_bytes[offset + i * 2]); - if (c == 0) + char32_t c = decode_uint16(&p_bytes[offset + i * 2]); + if (c == 0) { break; + } str += String::chr(c); } return str; } } - void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest) { + void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest) { const int UTF8_FLAG = 0x00000100; - uint32_t string_block_len = decode_uint32(&p_manifest[16]); - uint32_t string_count = decode_uint32(&p_manifest[20]); - uint32_t string_flags = decode_uint32(&p_manifest[28]); + uint32_t string_block_len = decode_uint32(&r_manifest[16]); + uint32_t string_count = decode_uint32(&r_manifest[20]); + uint32_t string_flags = decode_uint32(&r_manifest[28]); const uint32_t string_table_begins = 40; Vector<String> string_table; @@ -1243,21 +1372,18 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String package_name = p_preset->get("package/name"); for (uint32_t i = 0; i < string_count; i++) { - - uint32_t offset = decode_uint32(&p_manifest[string_table_begins + i * 4]); + uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]); offset += string_table_begins + string_count * 4; - String str = _parse_string(&p_manifest[offset], string_flags & UTF8_FLAG); + String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG); if (str.begins_with("godot-project-name")) { - if (str == "godot-project-name") { //project name str = get_project_name(package_name); } else { - - String lang = str.substr(str.find_last("-") + 1, str.length()).replace("-", "_"); + String lang = str.substr(str.rfind("-") + 1, str.length()).replace("-", "_"); String prop = "application/config/name_" + lang; if (ProjectSettings::get_singleton()->has_setting(prop)) { str = ProjectSettings::get_singleton()->get(prop); @@ -1275,13 +1401,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { ret.resize(string_table_begins + string_table.size() * 4); for (uint32_t i = 0; i < string_table_begins; i++) { - - ret.write[i] = p_manifest[i]; + ret.write[i] = r_manifest[i]; } int ofs = 0; for (int i = 0; i < string_table.size(); i++) { - encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); ofs += string_table[i].length() * 2 + 2 + 2; } @@ -1289,7 +1413,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { ret.resize(ret.size() + ofs); uint8_t *chars = &ret.write[ret.size() - ofs]; for (int i = 0; i < string_table.size(); i++) { - String s = string_table[i]; encode_uint16(s.length(), chars); chars += 2; @@ -1302,8 +1425,9 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } //pad - while (ret.size() % 4) + while (ret.size() % 4) { ret.push_back(0); + } //change flags to not use utf8 encode_uint32(string_flags & ~0x100, &ret.write[28]); @@ -1312,35 +1436,183 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { //append the rest... int rest_from = 12 + string_block_len; int rest_to = ret.size(); - int rest_len = (p_manifest.size() - rest_from); - ret.resize(ret.size() + (p_manifest.size() - rest_from)); + int rest_len = (r_manifest.size() - rest_from); + ret.resize(ret.size() + (r_manifest.size() - rest_from)); for (int i = 0; i < rest_len; i++) { - ret.write[rest_to + i] = p_manifest[rest_from + i]; + ret.write[rest_to + i] = r_manifest[rest_from + i]; } //finally update the size encode_uint32(ret.size(), &ret.write[4]); - p_manifest = ret; + r_manifest = ret; //printf("end\n"); } - void _process_launcher_icons(const String &p_processing_file_name, const Ref<Image> &p_source_image, const LauncherIcon p_icon, Vector<uint8_t> &p_data) { - if (p_processing_file_name == p_icon.export_path) { - Ref<Image> working_image = p_source_image; + void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) { + Vector<uint8_t> png_buffer; + Error err = PNGDriverCommon::image_to_png(p_splash_image, png_buffer); + if (err == OK) { + p_data.resize(png_buffer.size()); + memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); + } else { + String err_str = String("Failed to convert splash image to png."); + WARN_PRINT(err_str.utf8().get_data()); + } + } + + void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data) { + Ref<Image> working_image = p_source_image; + + if (p_source_image->get_width() != dimension || p_source_image->get_height() != dimension) { + working_image = p_source_image->duplicate(); + working_image->resize(dimension, dimension, Image::Interpolation::INTERPOLATE_LANCZOS); + } + + Vector<uint8_t> png_buffer; + Error err = PNGDriverCommon::image_to_png(working_image, png_buffer); + if (err == OK) { + p_data.resize(png_buffer.size()); + memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); + } else { + String err_str = String("Failed to convert resized icon (") + p_file_name + ") to png."; + WARN_PRINT(err_str.utf8().get_data()); + } + } - if (p_source_image->get_width() != p_icon.dimensions || p_source_image->get_height() != p_icon.dimensions) { - working_image = p_source_image->duplicate(); - working_image->resize(p_icon.dimensions, p_icon.dimensions, Image::Interpolation::INTERPOLATE_LANCZOS); + String load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { + bool scale_splash = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + bool apply_filter = ProjectSettings::get_singleton()->get("application/boot_splash/use_filter"); + String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + + if (!project_splash_path.is_empty()) { + splash_image.instance(); + print_verbose("Loading splash image: " + project_splash_path); + const Error err = ImageLoader::load_image(project_splash_path, splash_image); + if (err) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")"); + } + splash_image.unref(); } + } - PoolVector<uint8_t> png_buffer; - Error err = PNGDriverCommon::image_to_png(working_image, png_buffer); - if (err == OK) { - p_data.resize(png_buffer.size()); - memcpy(p_data.ptrw(), png_buffer.read().ptr(), p_data.size()); - } else { - String err_str = String("Failed to convert resized icon (") + p_processing_file_name + ") to png."; - WARN_PRINT(err_str.utf8().get_data()); + if (splash_image.is_null()) { + // Use the default + print_verbose("Using default splash image."); + splash_image = Ref<Image>(memnew(Image(boot_splash_png))); + } + + // Setup the splash bg color + bool bg_color_valid; + Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid); + if (!bg_color_valid) { + bg_color = boot_splash_bg_color; + } + + print_verbose("Creating splash background color image."); + splash_bg_color_image.instance(); + splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format()); + splash_bg_color_image->fill(bg_color); + + String gravity = scale_splash ? "fill" : "center"; + String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, gravity, bool_to_string(apply_filter)); + return processed_splash_config_xml; + } + + void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) { + String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon"); + + icon.instance(); + foreground.instance(); + background.instance(); + + // Regular icon: user selection -> project icon -> default. + String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); + print_verbose("Loading regular icon from " + path); + if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { + print_verbose("- falling back to project icon: " + project_icon_path); + ImageLoader::load_image(project_icon_path, icon); + } + + // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). + path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); + print_verbose("Loading adaptive foreground icon from " + path); + if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) { + print_verbose("- falling back to using the regular icon"); + foreground = icon; + } + + // Adaptive background: user selection -> default. + path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); + if (!path.is_empty()) { + print_verbose("Loading adaptive background icon from " + path); + ImageLoader::load_image(path, background); + } + } + + void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data) { + store_image(launcher_icon.export_path, data); + } + + void store_image(const String &export_path, const Vector<uint8_t> &data) { + String img_path = export_path.insert(0, "res://android/build/"); + store_file_at_path(img_path, data); + } + + void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, + const String &processed_splash_config_xml, + const Ref<Image> &splash_image, + const Ref<Image> &splash_bg_color_image, + const Ref<Image> &main_image, + const Ref<Image> &foreground, + const Ref<Image> &background) { + // Store the splash configuration + if (!processed_splash_config_xml.is_empty()) { + print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml); + store_string_at_path(SPLASH_CONFIG_PATH, processed_splash_config_xml); + } + + // Store the splash image + if (splash_image.is_valid() && !splash_image->is_empty()) { + print_verbose("Storing splash image in " + String(SPLASH_IMAGE_EXPORT_PATH)); + Vector<uint8_t> data; + _load_image_data(splash_image, data); + store_image(SPLASH_IMAGE_EXPORT_PATH, data); + } + + // Store the splash bg color image + if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { + print_verbose("Storing splash background image in " + String(SPLASH_BG_COLOR_PATH)); + Vector<uint8_t> data; + _load_image_data(splash_bg_color_image, data); + store_image(SPLASH_BG_COLOR_PATH, data); + } + + // Prepare images to be resized for the icons. If some image ends up being uninitialized, + // the default image from the export template will be used. + + for (int i = 0; i < icon_densities_count; ++i) { + if (main_image.is_valid() && !main_image->is_empty()) { + print_verbose("Processing launcher icon for dimension " + itos(launcher_icons[i].dimensions) + " into " + launcher_icons[i].export_path); + Vector<uint8_t> data; + _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); + store_image(launcher_icons[i], data); + } + + if (foreground.is_valid() && !foreground->is_empty()) { + print_verbose("Processing launcher adaptive icon foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path); + Vector<uint8_t> data; + _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, + launcher_adaptive_icon_foregrounds[i].dimensions, data); + store_image(launcher_adaptive_icon_foregrounds[i], data); + } + + if (background.is_valid() && !background->is_empty()) { + print_verbose("Processing launcher adaptive icon background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path); + Vector<uint8_t> data; + _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, + launcher_adaptive_icon_backgrounds[i].dimensions, data); + store_image(launcher_adaptive_icon_backgrounds[i], data); } } } @@ -1358,19 +1630,17 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } public: - typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total); + typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); public: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override { + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); - } else if (driver == "GLES3") { + } + // FIXME: Review what texture formats are used for Vulkan. + if (driver == "Vulkan") { r_features->push_back("etc2"); - if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) { - r_features->push_back("etc"); - } } Vector<String> abis = get_enabled_abis(p_preset); @@ -1379,108 +1649,122 @@ public: } } - virtual void get_export_options(List<ExportOption> *r_options) { - - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); + virtual void get_export_options(List<ExportOption> *r_options) override { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); + + Vector<PluginConfigAndroid> plugins_configs = get_plugins(); + for (int i = 0; i < plugins_configs.size(); i++) { + print_verbose("Found Android plugin " + plugins_configs[i].name); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false)); + } + plugins_changed.clear(); + + Vector<String> abis = get_abis(); + for (int i = 0; i < abis.size(); ++i) { + String abi = abis[i]; + bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); + } + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), "")); - Vector<String> abis = get_abis(); - for (int i = 0; i < abis.size(); ++i) { - String abi = abis[i]; - bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); - } - - r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "permissions/custom_permissions"), PoolStringArray())); + r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray())); const char **perms = android_perms; while (*perms) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "permissions/" + String(*perms).to_lower()), false)); perms++; } } - virtual String get_name() const { + virtual String get_name() const override { return "Android"; } - virtual String get_os_name() const { + virtual String get_os_name() const override { return "Android"; } - virtual Ref<Texture> get_logo() const { + virtual Ref<Texture2D> get_logo() const override { return logo; } - virtual bool poll_export() { + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed.is_set(); + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed.clear(); + } + return export_options_changed; + } - bool dc = devices_changed; + virtual bool poll_export() override { + bool dc = devices_changed.is_set(); if (dc) { // don't clear unless we're reporting true, to avoid race - devices_changed = false; + devices_changed.clear(); } return dc; } - virtual int get_options_count() const { - - device_lock->lock(); - int dc = devices.size(); - device_lock->unlock(); - - return dc; + virtual int get_options_count() const override { + MutexLock lock(device_lock); + return devices.size(); } - virtual String get_options_tooltip() const { - + virtual String get_options_tooltip() const override { return TTR("Select device from the list"); } - virtual String get_option_label(int p_index) const { - + virtual String get_option_label(int p_index) const override { ERR_FAIL_INDEX_V(p_index, devices.size(), ""); - device_lock->lock(); - String s = devices[p_index].name; - device_lock->unlock(); - return s; + MutexLock lock(device_lock); + return devices[p_index].name; } - virtual String get_option_tooltip(int p_index) const { - + virtual String get_option_tooltip(int p_index) const override { ERR_FAIL_INDEX_V(p_index, devices.size(), ""); - device_lock->lock(); + MutexLock lock(device_lock); String s = devices[p_index].description; if (devices.size() == 1) { // Tooltip will be: @@ -1488,50 +1772,47 @@ public: // Description s = devices[p_index].name + "\n\n" + s; } - device_lock->unlock(); return s; } - virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { - + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override { ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER); - device_lock->lock(); - - EditorProgress ep("run", "Running on " + devices[p_device].name, 3); - String adb = EditorSettings::get_singleton()->get("export/android/adb"); - if (adb == "") { - - EditorNode::add_io_error("ADB executable not configured in settings, can't run."); - device_lock->unlock(); + String can_export_error; + bool can_export_missing_templates; + if (!can_export(p_preset, can_export_error, can_export_missing_templates)) { + EditorNode::add_io_error(can_export_error); return ERR_UNCONFIGURED; } + MutexLock lock(device_lock); + + EditorProgress ep("run", "Running on " + devices[p_device].name, 3); + + String adb = get_adb_path(); + // Export_temp APK. - if (ep.step("Exporting APK", 0)) { - device_lock->unlock(); + if (ep.step("Exporting APK...", 0)) { return ERR_SKIP; } const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT); - const bool use_reverse = devices[p_device].api_level >= 21 && devices[p_device].usb; - // Note: Reverse can still fail if device is connected by both usb and network - // Ideally we'd know for sure whether adb reverse would work before we build the APK + const bool use_reverse = devices[p_device].api_level >= 21; - if (use_reverse) + if (use_reverse) { p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST; + } String tmp_export_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport.apk"); #define CLEANUP_AND_RETURN(m_err) \ { \ DirAccess::remove_file_or_error(tmp_export_path); \ - device_lock->unlock(); \ return m_err; \ } // Export to temporary APK before sending to device. - Error err = export_project(p_preset, true, tmp_export_path, p_debug_flags); + Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags); if (err != OK) { CLEANUP_AND_RETURN(err); @@ -1556,11 +1837,11 @@ public: args.push_back("uninstall"); args.push_back(get_package_name(package_name)); - err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); } print_line("Installing to device (please wait...): " + devices[p_device].name); - if (ep.step("Installing to device (please wait...)", 2)) { + if (ep.step("Installing to device, please wait...", 2)) { CLEANUP_AND_RETURN(ERR_SKIP); } @@ -1571,7 +1852,7 @@ public: args.push_back("-r"); args.push_back(tmp_export_path); - err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not install to device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1579,7 +1860,6 @@ public: if (use_remote) { if (use_reverse) { - static const char *const msg = "--- Device API >= 21; debugging over USB ---"; EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); print_line(String(msg).to_upper()); @@ -1589,10 +1869,9 @@ public: args.push_back(devices[p_device].id); args.push_back("reverse"); args.push_back("--remove-all"); - OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) { - int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port"); args.clear(); args.push_back("-s"); @@ -1601,12 +1880,11 @@ public: args.push_back("tcp:" + itos(dbg_port)); args.push_back("tcp:" + itos(dbg_port)); - OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result: " + itos(rv)); } if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) { - int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port"); args.clear(); @@ -1616,18 +1894,17 @@ public: args.push_back("tcp:" + itos(fs_port)); args.push_back("tcp:" + itos(fs_port)); - err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result2: " + itos(rv)); } } else { - - static const char *const msg = "--- Device API < 21 or no USB connection; debugging over Wi-Fi ---"; + static const char *const msg = "--- Device API < 21; debugging over Wi-Fi ---"; EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); print_line(String(msg).to_upper()); } } - if (ep.step("Running on Device...", 3)) { + if (ep.step("Running on device...", 3)) { CLEANUP_AND_RETURN(ERR_SKIP); } args.clear(); @@ -1645,7 +1922,7 @@ public: args.push_back("-n"); args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp"); - err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not execute on device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1655,62 +1932,110 @@ public: #undef CLEANUP_AND_RETURN } - virtual Ref<Texture> get_run_icon() const { + virtual Ref<Texture2D> get_run_icon() const override { return run_icon; } - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { + static String get_adb_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".exe"; + } + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + return sdk_path.plus_file("platform-tools/adb" + exe_ext); + } + + static String get_apksigner_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".bat"; + } + String apksigner_command_name = "apksigner" + exe_ext; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + String apksigner_path = ""; + + Error errn; + String build_tools_dir = sdk_path.plus_file("build-tools"); + DirAccessRef da = DirAccess::open(build_tools_dir, &errn); + if (errn != OK) { + print_error("Unable to open Android 'build-tools' directory."); + return apksigner_path; + } + // There are additional versions directories we need to go through. + da->list_dir_begin(); + String sub_dir = da->get_next(); + while (!sub_dir.is_empty()) { + if (!sub_dir.begins_with(".") && da->current_is_dir()) { + // Check if the tool is here. + String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name); + if (FileAccess::exists(tool_path)) { + apksigner_path = tool_path; + break; + } + } + sub_dir = da->get_next(); + } + da->list_dir_end(); + + if (apksigner_path.is_empty()) { + EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool.")); + } + + return apksigner_path; + } + + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; // Look for export templates (first official, and if defined custom templates). if (!bool(p_preset->get("custom_template/use_custom_build"))) { - bool dvalid = exists_export_template("android_debug.apk", &err); - bool rvalid = exists_export_template("android_release.apk", &err); + String template_err; + bool dvalid = false; + bool rvalid = false; + bool has_export_templates = false; if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); if (!dvalid) { - err += TTR("Custom debug template not found.") + "\n"; + template_err += TTR("Custom debug template not found.") + "\n"; } + } else { + has_export_templates |= exists_export_template("android_debug.apk", &template_err); } + if (p_preset->get("custom_template/release") != "") { rvalid = FileAccess::exists(p_preset->get("custom_template/release")); if (!rvalid) { - err += TTR("Custom release template not found.") + "\n"; + template_err += TTR("Custom release template not found.") + "\n"; } + } else { + has_export_templates |= exists_export_template("android_release.apk", &template_err); } - valid = dvalid || rvalid; + r_missing_templates = !has_export_templates; + valid = dvalid || rvalid || has_export_templates; + if (!valid) { + err += template_err; + } } else { - valid = exists_export_template("android_source.zip", &err); - } - r_missing_templates = !valid; - - // Validate the rest of the configuration. + r_missing_templates = !exists_export_template("android_source.zip", &err); - String adb = EditorSettings::get_singleton()->get("export/android/adb"); - - if (!FileAccess::exists(adb)) { + bool installed_android_build_template = FileAccess::exists("res://android/build/build.gradle"); + if (!installed_android_build_template) { + err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + } - valid = false; - err += TTR("ADB executable not configured in the Editor Settings.") + "\n"; + valid = installed_android_build_template && !r_missing_templates; } - String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); - - if (!FileAccess::exists(js)) { - - valid = false; - err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n"; - } + // Validate the rest of the configuration. String dk = p_preset->get("keystore/debug"); if (!FileAccess::exists(dk)) { - dk = EditorSettings::get_singleton()->get("export/android/debug_keystore"); if (!FileAccess::exists(dk)) { valid = false; @@ -1718,23 +2043,52 @@ public: } } - if (bool(p_preset->get("custom_template/use_custom_build"))) { - String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path"); - if (sdk_path == "") { - err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n"; + String rk = p_preset->get("keystore/release"); + + if (!rk.is_empty() && !FileAccess::exists(rk)) { + valid = false; + err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; + } + + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + if (sdk_path == "") { + err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; + valid = false; + } else { + Error errn; + // Check for the platform-tools directory. + DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; + valid = false; + } + + // Validate that adb is available + String adb_path = get_adb_path(); + if (!FileAccess::exists(adb_path)) { + err += TTR("Unable to find Android SDK platform-tools' adb command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; valid = false; - } else { - Error errn; - DirAccessRef da = DirAccess::open(sdk_path.plus_file("tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n"; - valid = false; - } } - if (!FileAccess::exists("res://android/build/build.gradle")) { + // Check for the build-tools directory. + DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'build-tools' directory!"); + err += "\n"; + valid = false; + } - err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + // Validate that apksigner is available + String apksigner_path = get_apksigner_path(); + if (!FileAccess::exists(apksigner_path)) { + err += TTR("Unable to find Android SDK build-tools' apksigner command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; valid = false; } } @@ -1742,7 +2096,6 @@ public: bool apk_expansion = p_preset->get("apk_expansion/enable"); if (apk_expansion) { - String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); if (apk_expansion_pkey == "") { @@ -1756,7 +2109,6 @@ public: String pn_err; if (!is_package_name_valid(get_package_name(pn), &pn_err)) { - valid = false; err += TTR("Invalid package name:") + " " + pn_err + "\n"; } @@ -1767,303 +2119,391 @@ public: err += etc_error; } + // Ensure that `Use Custom Build` is enabled if a plugin is selected. + String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); + bool custom_build_enabled = p_preset->get("custom_template/use_custom_build"); + if (!enabled_plugins_names.is_empty() && !custom_build_enabled) { + valid = false; + err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); + err += "\n"; + } + + // Validate the Xr features are properly populated + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + int degrees_of_freedom = p_preset->get("xr_features/degrees_of_freedom"); + int hand_tracking = p_preset->get("xr_features/hand_tracking"); + bool focus_awareness = p_preset->get("xr_features/focus_awareness"); + if (xr_mode_index != /* XRMode.OVR*/ 1) { + if (degrees_of_freedom > 0) { + valid = false; + err += TTR("\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + + if (hand_tracking > 0) { + valid = false; + err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + + if (focus_awareness) { + valid = false; + err += TTR("\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + } + + if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB && + !bool(p_preset->get("custom_template/use_custom_build"))) { + valid = false; + err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); + err += "\n"; + } + r_error = err; return valid; } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("apk"); + list.push_back("aab"); return list; } - void _update_custom_build_project() { + inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) { + String plugin_names = get_plugins_names(enabled_plugins); + bool first_build = last_custom_build_time == 0; + bool have_plugins_changed = false; + + if (!first_build) { + have_plugins_changed = plugin_names != last_plugin_names; + if (!have_plugins_changed) { + for (int i = 0; i < enabled_plugins.size(); i++) { + if (enabled_plugins.get(i).last_updated > last_custom_build_time) { + have_plugins_changed = true; + break; + } + } + } + } - DirAccessRef da = DirAccess::open("res://android"); + last_custom_build_time = OS::get_singleton()->get_unix_time(); + last_plugin_names = plugin_names; - ERR_FAIL_COND_MSG(!da, "Cannot open directory 'res://android'."); - Map<String, List<String> > directory_paths; - Map<String, List<String> > manifest_sections; - Map<String, List<String> > gradle_sections; - da->list_dir_begin(); - String d = da->get_next(); - while (d != String()) { - - if (!d.begins_with(".") && d != "build" && da->current_is_dir()) { //a dir and not the build dir - //add directories found - DirAccessRef ds = DirAccess::open(String("res://android").plus_file(d)); - if (ds) { - ds->list_dir_begin(); - String sd = ds->get_next(); - while (sd != String()) { - - if (!sd.begins_with(".") && ds->current_is_dir()) { - String key = sd.to_upper(); - if (!directory_paths.has(key)) { - directory_paths[key] = List<String>(); - } - String path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android").plus_file(d).plus_file(sd); - directory_paths[key].push_back(path); - print_line("Add: " + sd + ":" + path); - } + return have_plugins_changed || first_build; + } - sd = ds->get_next(); - } - ds->list_dir_end(); - } - //parse manifest - { - FileAccessRef f = FileAccess::open(String("res://android").plus_file(d).plus_file("AndroidManifest.conf"), FileAccess::READ); - if (f) { - - String section; - while (!f->eof_reached()) { - String l = f->get_line(); - String k = l.strip_edges(); - if (k.begins_with("[")) { - section = k.substr(1, k.length() - 2).strip_edges().to_upper(); - print_line("Section: " + section); - } else if (k != String()) { - if (!manifest_sections.has(section)) { - manifest_sections[section] = List<String>(); - } - manifest_sections[section].push_back(l); - } - } + String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + int version_code = p_preset->get("version/code"); + String package_name = p_preset->get("package/unique_name"); + String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; + String fullpath = p_path.get_base_dir().plus_file(apk_file_name); + return fullpath; + } - f->close(); - } - } - //parse gradle - { - FileAccessRef f = FileAccess::open(String("res://android").plus_file(d).plus_file("gradle.conf"), FileAccess::READ); - if (f) { - - String section; - while (!f->eof_reached()) { - String l = f->get_line().strip_edges(); - String k = l.strip_edges(); - if (k.begins_with("[")) { - section = k.substr(1, k.length() - 2).strip_edges().to_upper(); - print_line("Section: " + section); - } else if (k != String()) { - if (!gradle_sections.has(section)) { - gradle_sections[section] = List<String>(); - } - gradle_sections[section].push_back(l); - } - } - } - } + Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + String fullpath = get_apk_expansion_fullpath(p_preset, p_path); + Error err = save_pack(p_preset, fullpath); + return err; + } + + void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) { + String cmdline = p_preset->get("command_line/extra_args"); + Vector<String> command_line_strings = cmdline.strip_edges().split(" "); + for (int i = 0; i < command_line_strings.size(); i++) { + if (command_line_strings[i].strip_edges().length() == 0) { + command_line_strings.remove(i); + i--; } - d = da->get_next(); } - da->list_dir_end(); - { //fix gradle build + gen_export_flags(command_line_strings, p_flags); - String new_file; - { - FileAccessRef f = FileAccess::open("res://android/build/build.gradle", FileAccess::READ); - if (f) { - - while (!f->eof_reached()) { - String l = f->get_line(); - - if (l.begins_with("//CHUNK_")) { - String text = l.replace_first("//CHUNK_", ""); - int begin_pos = text.find("_BEGIN"); - if (begin_pos != -1) { - text = text.substr(0, begin_pos); - text = text.to_upper(); //just in case - - String end_marker = "//CHUNK_" + text + "_END"; - size_t pos = f->get_position(); - bool found = false; - while (!f->eof_reached()) { - l = f->get_line(); - if (l.begins_with(end_marker)) { - found = true; - break; - } - } + bool apk_expansion = p_preset->get("apk_expansion/enable"); + if (apk_expansion) { + String fullpath = get_apk_expansion_fullpath(p_preset, p_path); + String apk_expansion_public_key = p_preset->get("apk_expansion/public_key"); - new_file += "//CHUNK_" + text + "_BEGIN\n"; + command_line_strings.push_back("--use_apk_expansion"); + command_line_strings.push_back("--apk_expansion_md5"); + command_line_strings.push_back(FileAccess::get_md5(fullpath)); + command_line_strings.push_back("--apk_expansion_key"); + command_line_strings.push_back(apk_expansion_public_key.strip_edges()); + } - if (!found) { - ERR_PRINTS("No end marker found in build.gradle for chunk: " + text); - f->seek(pos); - } else { + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == 1) { + command_line_strings.push_back("--xr_mode_ovr"); + } else { // XRMode.REGULAR is the default. + command_line_strings.push_back("--xr_mode_regular"); + } - //add chunk lines - if (gradle_sections.has(text)) { - for (List<String>::Element *E = gradle_sections[text].front(); E; E = E->next()) { - new_file += E->get() + "\n"; - } - } - new_file += end_marker + "\n"; - } - } else { - new_file += l + "\n"; //pass line by - } - } else if (l.begins_with("//DIR_")) { - String text = l.replace_first("//DIR_", ""); - int begin_pos = text.find("_BEGIN"); - if (begin_pos != -1) { - text = text.substr(0, begin_pos); - text = text.to_upper(); //just in case - - String end_marker = "//DIR_" + text + "_END"; - size_t pos = f->get_position(); - bool found = false; - while (!f->eof_reached()) { - l = f->get_line(); - if (l.begins_with(end_marker)) { - found = true; - break; - } - } + bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer"); + if (use_32_bit_framebuffer) { + command_line_strings.push_back("--use_depth_32"); + } - new_file += "//DIR_" + text + "_BEGIN\n"; + bool immersive = p_preset->get("screen/immersive_mode"); + if (immersive) { + command_line_strings.push_back("--use_immersive"); + } - if (!found) { - ERR_PRINTS("No end marker found in build.gradle for dir: " + text); - f->seek(pos); - } else { - //add chunk lines - if (directory_paths.has(text)) { - for (List<String>::Element *E = directory_paths[text].front(); E; E = E->next()) { - new_file += ",'" + E->get().replace("'", "\'") + "'"; - new_file += "\n"; - } - } - new_file += end_marker + "\n"; - } - } else { - new_file += l + "\n"; //pass line by - } + bool debug_opengl = p_preset->get("graphics/opengl_debug"); + if (debug_opengl) { + command_line_strings.push_back("--debug_opengl"); + } - } else { - new_file += l + "\n"; - } - } - } + if (command_line_strings.size()) { + r_command_line_flags.resize(4); + encode_uint32(command_line_strings.size(), &r_command_line_flags.write[0]); + for (int i = 0; i < command_line_strings.size(); i++) { + print_line(itos(i) + " param: " + command_line_strings[i]); + CharString command_line_argument = command_line_strings[i].utf8(); + int base = r_command_line_flags.size(); + int length = command_line_argument.length(); + if (length == 0) + continue; + r_command_line_flags.resize(base + 4 + length); + encode_uint32(length, &r_command_line_flags.write[base]); + copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length); } - - FileAccessRef f = FileAccess::open("res://android/build/build.gradle", FileAccess::WRITE); - f->store_string(new_file); - f->close(); } + } - { //fix manifest + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { + int export_format = int(p_preset->get("custom_template/export_format")); + String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); - String new_file; - { - FileAccessRef f = FileAccess::open("res://android/build/AndroidManifest.xml", FileAccess::READ); - if (f) { - - while (!f->eof_reached()) { - String l = f->get_line(); - - if (l.begins_with("<!--CHUNK_")) { - String text = l.replace_first("<!--CHUNK_", ""); - int begin_pos = text.find("_BEGIN-->"); - if (begin_pos != -1) { - text = text.substr(0, begin_pos); - text = text.to_upper(); //just in case - - String end_marker = "<!--CHUNK_" + text + "_END-->"; - size_t pos = f->get_position(); - bool found = false; - while (!f->eof_reached()) { - l = f->get_line(); - if (l.begins_with(end_marker)) { - found = true; - break; - } - } + String apksigner = get_apksigner_path(); + print_verbose("Starting signing of the " + export_label + " binary using " + apksigner); + if (!FileAccess::exists(apksigner)) { + EditorNode::add_io_error("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting " + export_label + " is unsigned."); + return OK; + } + + String keystore; + String password; + String user; + if (p_debug) { + keystore = p_preset->get("keystore/debug"); + password = p_preset->get("keystore/debug_password"); + user = p_preset->get("keystore/debug_user"); + + if (keystore.is_empty()) { + keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); + password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); + user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); + } - new_file += "<!--CHUNK_" + text + "_BEGIN-->\n"; + if (ep.step("Signing debug " + export_label + "...", 104)) { + return ERR_SKIP; + } - if (!found) { - ERR_PRINTS("No end marker found in AndroidManifest.xml for chunk: " + text); - f->seek(pos); - } else { - //add chunk lines - if (manifest_sections.has(text)) { - for (List<String>::Element *E = manifest_sections[text].front(); E; E = E->next()) { - new_file += E->get() + "\n"; - } - } - new_file += end_marker + "\n"; - } - } else { - new_file += l + "\n"; //pass line by - } + } else { + keystore = release_keystore; + password = release_password; + user = release_username; - } else if (l.strip_edges().begins_with("<application")) { - String last_tag = "android:icon=\"@mipmap/icon\""; - int last_tag_pos = l.find(last_tag); - if (last_tag_pos == -1) { - ERR_PRINTS("Not adding application attributes as the expected tag was not found in '<application': " + last_tag); - new_file += l + "\n"; - } else { - String base = l.substr(0, last_tag_pos + last_tag.length()); - if (manifest_sections.has("application_attribs")) { - for (List<String>::Element *E = manifest_sections["application_attribs"].front(); E; E = E->next()) { - String to_add = E->get().strip_edges(); - base += " " + to_add + " "; - } - } - base += ">\n"; - new_file += base; - } - } else { - new_file += l + "\n"; - } - } - } + if (ep.step("Signing release " + export_label + "...", 104)) { + return ERR_SKIP; } + } + + if (!FileAccess::exists(keystore)) { + EditorNode::add_io_error("Could not find keystore, unable to export."); + return ERR_FILE_CANT_OPEN; + } - FileAccessRef f = FileAccess::open("res://android/build/AndroidManifest.xml", FileAccess::WRITE); - f->store_string(new_file); - f->close(); + List<String> args; + args.push_back("sign"); + args.push_back("--verbose"); + args.push_back("--ks"); + args.push_back(keystore); + args.push_back("--ks-pass"); + args.push_back("pass:" + password); + args.push_back("--ks-key-alias"); + args.push_back(user); + args.push_back(export_path); + if (p_debug) { + // We only print verbose logs for debug builds to avoid leaking release keystore credentials. + print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } + int retval; + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); + if (retval) { + EditorNode::add_io_error("'apksigner' returned with error #" + itos(retval)); + return ERR_CANT_CREATE; + } + + if (ep.step("Verifying " + export_label + "...", 105)) { + return ERR_SKIP; + } + + args.clear(); + args.push_back("verify"); + args.push_back("--verbose"); + args.push_back(export_path); + if (p_debug) { + print_verbose("Verifying signed build using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } + + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); + if (retval) { + EditorNode::add_io_error("'apksigner' verification of " + export_label + " failed."); + return ERR_CANT_CREATE; + } + + print_verbose("Successfully completed signing build."); + return OK; + } + + void _clear_assets_directory() { + DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); + if (da_res->dir_exists("res://android/build/assets")) { + print_verbose("Clearing assets directory.."); + DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + da_assets->erase_contents_recursive(); + da_res->remove("res://android/build/assets"); } } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) { + String join_list(List<String> parts, const String &separator) const { + String ret; + for (int i = 0; i < parts.size(); ++i) { + if (i > 0) { + ret += separator; + } + ret += parts[i]; + } + return ret; + } + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { + int export_format = int(p_preset->get("custom_template/export_format")); + bool should_sign = p_preset->get("package/signed"); + return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags); + } + + Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); String src_apk; + Error err; EditorProgress ep("export", "Exporting for Android", 105, true); - if (bool(p_preset->get("custom_template/use_custom_build"))) { //custom build - //re-generate build.gradle and AndroidManifest.xml + bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build")); + bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); + bool apk_expansion = p_preset->get("apk_expansion/enable"); + Vector<String> enabled_abis = get_enabled_abis(p_preset); + + print_verbose("Exporting for Android..."); + print_verbose("- debug build: " + bool_to_string(p_debug)); + print_verbose("- export path: " + p_path); + print_verbose("- export format: " + itos(export_format)); + print_verbose("- sign build: " + bool_to_string(should_sign)); + print_verbose("- custom build enabled: " + bool_to_string(use_custom_build)); + print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion)); + print_verbose("- enabled abis: " + String(",").join(enabled_abis)); + print_verbose("- export filter: " + itos(p_preset->get_export_filter())); + print_verbose("- include filter: " + p_preset->get_include_filter()); + print_verbose("- exclude filter: " + p_preset->get_exclude_filter()); + + Ref<Image> splash_image; + Ref<Image> splash_bg_color_image; + String processed_splash_config_xml = load_splash_refs(splash_image, splash_bg_color_image); + + Ref<Image> main_image; + Ref<Image> foreground; + Ref<Image> background; + + load_icon_refs(p_preset, main_image, foreground, background); + + Vector<uint8_t> command_line_flags; + // Write command line flags into the command_line_flags variable. + get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); + + if (export_format == EXPORT_FORMAT_AAB) { + if (!p_path.ends_with(".aab")) { + EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension.")); + return ERR_UNCONFIGURED; + } + if (apk_expansion) { + EditorNode::get_singleton()->show_warning(TTR("APK Expansion not compatible with Android App Bundle.")); + return ERR_UNCONFIGURED; + } + } + if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) { + EditorNode::get_singleton()->show_warning( + TTR("Invalid filename! Android APK requires the *.apk extension.")); + return ERR_UNCONFIGURED; + } + if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) { + EditorNode::add_io_error("Unsupported export format!\n"); + return ERR_UNCONFIGURED; //TODO: is this the right error? + } - { //test that installed build version is alright + if (use_custom_build) { + print_verbose("Starting custom build.."); + //test that installed build version is alright + { + print_verbose("Checking build version.."); FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); return ERR_UNCONFIGURED; } String version = f->get_line().strip_edges(); + print_verbose("- build version: " + version); + f->close(); if (version != VERSION_FULL_CONFIG) { EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); return ERR_UNCONFIGURED; } } - //build project if custom build is enabled - String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path"); - - ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'."); - - _update_custom_build_project(); + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); + ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); + print_verbose("Android sdk path: " + sdk_path); + + // TODO: should we use "package/name" or "application/config/name"? + String project_name = get_project_name(p_preset->get("package/name")); + err = _create_project_name_strings_files(p_preset, project_name); //project name localization. + if (err != OK) { + EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name"); + } + // Copies the project icon files into the appropriate Gradle project directory. + _copy_icons_to_gradle_project(p_preset, processed_splash_config_xml, splash_image, splash_bg_color_image, main_image, foreground, background); + // Write an AndroidManifest.xml file into the Gradle project directory. + _write_tmp_manifest(p_preset, p_give_internet, p_debug); + + //stores all the project files inside the Gradle project directory. Also includes all ABIs + _clear_assets_directory(); + if (!apk_expansion) { + print_verbose("Exporting project files.."); + err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file); + if (err != OK) { + EditorNode::add_io_error("Could not export project files to gradle project\n"); + return err; + } + } else { + print_verbose("Saving apk expansion file.."); + err = save_apk_expansion_file(p_preset, p_path); + if (err != OK) { + EditorNode::add_io_error("Could not write expansion package file!"); + return err; + } + } + print_verbose("Storing command line flags.."); + store_file_at_path("res://android/build/assets/_cl_", command_line_flags); + print_verbose("Updating ANDROID_HOME environment to " + sdk_path); OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required - String build_command; + #ifdef WINDOWS_ENABLED build_command = "gradlew.bat"; #else @@ -2071,57 +2511,124 @@ public: #endif String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build"); - build_command = build_path.plus_file(build_command); String package_name = get_package_name(p_preset->get("package/unique_name")); + String version_code = itos(p_preset->get("version/code")); + String version_name = p_preset->get("version/name"); + String enabled_abi_string = String("|").join(enabled_abis); + String sign_flag = should_sign ? "true" : "false"; + String zipalign_flag = "true"; + + Vector<PluginConfigAndroid> enabled_plugins = get_enabled_plugins(p_preset); + String local_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_LOCAL, enabled_plugins); + String remote_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_REMOTE, enabled_plugins); + String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins); + bool clean_build_required = is_clean_build_required(enabled_plugins); List<String> cmdline; - cmdline.push_back("build"); - cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name. + if (clean_build_required) { + cmdline.push_back("clean"); + } + + String build_type = p_debug ? "Debug" : "Release"; + if (export_format == EXPORT_FORMAT_AAB) { + String bundle_build_command = vformat("bundle%s", build_type); + cmdline.push_back(bundle_build_command); + } else if (export_format == EXPORT_FORMAT_APK) { + String apk_build_command = vformat("assemble%s", build_type); + cmdline.push_back(apk_build_command); + } + cmdline.push_back("-p"); // argument to specify the start directory. cmdline.push_back(build_path); // start directory. - /*{ used for debug - int ec; - String pipe; - OS::get_singleton()->execute(build_command, cmdline, true, NULL, NULL, &ec); - print_line("exit code: " + itos(ec)); + cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name. + cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code. + cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name. + cmdline.push_back("-Pexport_enabled_abis=" + enabled_abi_string); // argument to specify enabled ABIs. + cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies. + cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies. + cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. + cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. + cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG)); + + // NOTE: The release keystore is not included in the verbose logging + // to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting. + // Any non-sensitive additions to the command line arguments must be done above this section. + // Sensitive additions must be done below the logging statement. + print_verbose("Build Android project using gradle command: " + String("\n") + build_command + " " + join_list(cmdline, String(" "))); + + if (should_sign && !p_debug) { + // Pass the release keystore info as well + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + if (!FileAccess::exists(release_keystore)) { + EditorNode::add_io_error("Could not find keystore, unable to export."); + return ERR_FILE_CANT_OPEN; + } + + cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file. + cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. + cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specity the release keystore password. } - */ + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); if (result != 0) { EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation.")); return ERR_CANT_CREATE; } - if (p_debug) { - src_apk = build_path.plus_file("build/outputs/apk/debug/android_debug.apk"); - } else { - src_apk = build_path.plus_file("build/outputs/apk/release/android_release.apk"); + + List<String> copy_args; + String copy_command; + if (export_format == EXPORT_FORMAT_AAB) { + copy_command = vformat("copyAndRename%sAab", build_type); + } else if (export_format == EXPORT_FORMAT_APK) { + copy_command = vformat("copyAndRename%sApk", build_type); } - if (!FileAccess::exists(src_apk)) { - EditorNode::get_singleton()->show_warning(TTR("No build apk generated at: ") + "\n" + src_apk); - return ERR_CANT_CREATE; + copy_args.push_back(copy_command); + + copy_args.push_back("-p"); // argument to specify the start directory. + copy_args.push_back(build_path); // start directory. + + String export_filename = p_path.get_file(); + String export_path = p_path.get_base_dir(); + if (export_path.is_rel_path()) { + export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); } + export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); - } else { + copy_args.push_back("-Pexport_path=file:" + export_path); + copy_args.push_back("-Pexport_filename=" + export_filename); - if (p_debug) - src_apk = p_preset->get("custom_template/debug"); - else - src_apk = p_preset->get("custom_template/release"); + print_verbose("Copying Android binary using gradle command: " + String("\n") + build_command + " " + join_list(copy_args, String(" "))); + int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args); + if (copy_result != 0) { + EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); + return ERR_CANT_CREATE; + } - src_apk = src_apk.strip_edges(); + print_verbose("Successfully completed Android custom build."); + return OK; + } + // This is the start of the Legacy build system + print_verbose("Starting legacy build system.."); + if (p_debug) + src_apk = p_preset->get("custom_template/debug"); + else + src_apk = p_preset->get("custom_template/release"); + src_apk = src_apk.strip_edges(); + if (src_apk == "") { + if (p_debug) { + src_apk = find_export_template("android_debug.apk"); + } else { + src_apk = find_export_template("android_release.apk"); + } if (src_apk == "") { - if (p_debug) { - src_apk = find_export_template("android_debug.apk"); - } else { - src_apk = find_export_template("android_release.apk"); - } - if (src_apk == "") { - EditorNode::add_io_error("Package not found: " + src_apk); - return ERR_FILE_NOT_FOUND; - } + EditorNode::add_io_error("Package not found: " + src_apk); + return ERR_FILE_NOT_FOUND; } } @@ -2129,16 +2636,15 @@ public: return ERR_FILE_BAD_PATH; } - FileAccess *src_f = NULL; + FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - if (ep.step("Creating APK", 0)) { + if (ep.step("Creating APK...", 0)) { return ERR_SKIP; } unzFile pkg = unzOpen2(src_apk.utf8().get_data(), &io); if (!pkg) { - EditorNode::add_io_error("Could not find template APK to export:\n" + src_apk); return ERR_FILE_NOT_FOUND; } @@ -2146,7 +2652,7 @@ public: int ret = unzGoToFirstFile(pkg); zlib_filefunc_def io2 = io; - FileAccess *dst_f = NULL; + FileAccess *dst_f = nullptr; io2.opaque = &dst_f; String tmp_unaligned_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned.apk"); @@ -2157,65 +2663,21 @@ public: return m_err; \ } - zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2); - - bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer"); - bool immersive = p_preset->get("screen/immersive_mode"); - bool debug_opengl = p_preset->get("screen/opengl_debug"); - - bool _signed = p_preset->get("package/signed"); - - bool apk_expansion = p_preset->get("apk_expansion/enable"); + zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); String cmdline = p_preset->get("command_line/extra_args"); - int version_code = p_preset->get("version/code"); String version_name = p_preset->get("version/name"); String package_name = p_preset->get("package/unique_name"); String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); - String release_keystore = p_preset->get("keystore/release"); - String release_username = p_preset->get("keystore/release_user"); - String release_password = p_preset->get("keystore/release_password"); - - Vector<String> enabled_abis = get_enabled_abis(p_preset); - - String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon"); - - // Prepare images to be resized for the icons. If some image ends up being uninitialized, the default image from the export template will be used. - Ref<Image> launcher_icon_image; - Ref<Image> launcher_adaptive_icon_foreground_image; - Ref<Image> launcher_adaptive_icon_background_image; - - launcher_icon_image.instance(); - launcher_adaptive_icon_foreground_image.instance(); - launcher_adaptive_icon_background_image.instance(); - - // Regular icon: user selection -> project icon -> default. - String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, launcher_icon_image) != OK) { - ImageLoader::load_image(project_icon_path, launcher_icon_image); - } - - // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). - path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, launcher_adaptive_icon_foreground_image) != OK) { - launcher_adaptive_icon_foreground_image = launcher_icon_image; - } - - // Adaptive background: user selection -> default. - path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); - if (!path.empty()) { - ImageLoader::load_image(path, launcher_adaptive_icon_background_image); - } - + Vector<String> invalid_abis(enabled_abis); while (ret == UNZ_OK) { - //get filename unz_file_info info; char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); bool skip = false; @@ -2230,24 +2692,38 @@ public: unzCloseCurrentFile(pkg); //write - if (file == "AndroidManifest.xml") { - _fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG)); + _fix_manifest(p_preset, data, p_give_internet); } - if (file == "resources.arsc") { _fix_resources(p_preset, data); } + // Process the splash image + if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->is_empty()) { + _load_image_data(splash_image, data); + } + + // Process the splash bg color image + if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { + _load_image_data(splash_bg_color_image, data); + } + for (int i = 0; i < icon_densities_count; ++i) { - if (launcher_icon_image.is_valid() && !launcher_icon_image->empty()) { - _process_launcher_icons(file, launcher_icon_image, launcher_icons[i], data); + if (main_image.is_valid() && !main_image->is_empty()) { + if (file == launcher_icons[i].export_path) { + _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data); + } } - if (launcher_adaptive_icon_foreground_image.is_valid() && !launcher_adaptive_icon_foreground_image->empty()) { - _process_launcher_icons(file, launcher_adaptive_icon_foreground_image, launcher_adaptive_icon_foregrounds[i], data); + if (foreground.is_valid() && !foreground->is_empty()) { + if (file == launcher_adaptive_icon_foregrounds[i].export_path) { + _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); + } } - if (launcher_adaptive_icon_background_image.is_valid() && !launcher_adaptive_icon_background_image->empty()) { - _process_launcher_icons(file, launcher_adaptive_icon_background_image, launcher_adaptive_icon_backgrounds[i], data); + if (background.is_valid() && !background->is_empty()) { + if (file == launcher_adaptive_icon_backgrounds[i].export_path) { + _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); + } } } @@ -2255,6 +2731,7 @@ public: bool enabled = false; for (int i = 0; i < enabled_abis.size(); ++i) { if (file.begins_with("lib/" + enabled_abis[i] + "/")) { + invalid_abis.erase(enabled_abis[i]); enabled = true; break; } @@ -2264,7 +2741,7 @@ public: } } - if (file.begins_with("META-INF") && _signed) { + if (file.begins_with("META-INF") && should_sign) { skip = true; } @@ -2279,11 +2756,11 @@ public: zipOpenNewFileInZip(unaligned_apk, file.utf8().get_data(), &zipfi, - NULL, + nullptr, 0, - NULL, + nullptr, 0, - NULL, + nullptr, uncompressed ? 0 : Z_DEFLATED, Z_DEFAULT_COMPRESSION); @@ -2294,213 +2771,76 @@ public: ret = unzGoToNextFile(pkg); } - if (ep.step("Adding Files...", 1)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - Error err = OK; - Vector<String> cl = cmdline.strip_edges().split(" "); - for (int i = 0; i < cl.size(); i++) { - if (cl[i].strip_edges().length() == 0) { - cl.remove(i); - i--; - } + if (!invalid_abis.is_empty()) { + String unsupported_arch = String(", ").join(invalid_abis); + EditorNode::add_io_error("Missing libraries in the export template for the selected architectures: " + unsupported_arch + ".\n" + + "Please build a template with all required libraries, or uncheck the missing architectures in the export preset."); + CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND); } - gen_export_flags(cl, p_flags); + if (ep.step("Adding files...", 1)) { + CLEANUP_AND_RETURN(ERR_SKIP); + } + err = OK; if (p_flags & DEBUG_FLAG_DUMB_CLIENT) { - APKExportData ed; ed.ep = &ep; ed.apk = unaligned_apk; err = export_project_files(p_preset, ignore_apk_file, &ed, save_apk_so); } else { - //all files - if (apk_expansion) { - - String apkfname = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; - String fullpath = p_path.get_base_dir().plus_file(apkfname); - err = save_pack(p_preset, fullpath); - + err = save_apk_expansion_file(p_preset, p_path); if (err != OK) { - unzClose(pkg); - EditorNode::add_io_error("Could not write expansion package file: " + apkfname); - - CLEANUP_AND_RETURN(ERR_SKIP); + EditorNode::add_io_error("Could not write expansion package file!"); + return err; } - - cl.push_back("--use_apk_expansion"); - cl.push_back("--apk_expansion_md5"); - cl.push_back(FileAccess::get_md5(fullpath)); - cl.push_back("--apk_expansion_key"); - cl.push_back(apk_expansion_pkey.strip_edges()); - } else { - APKExportData ed; ed.ep = &ep; ed.apk = unaligned_apk; - err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so); } } - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - if (xr_mode_index == 1 /* XRMode.OVR */) { - cl.push_back("--xr_mode_ovr"); - } else { - // XRMode.REGULAR is the default. - cl.push_back("--xr_mode_regular"); - } - - if (use_32_fb) - cl.push_back("--use_depth_32"); - - if (immersive) - cl.push_back("--use_immersive"); - - if (debug_opengl) - cl.push_back("--debug_opengl"); - - if (cl.size()) { - //add comandline - Vector<uint8_t> clf; - clf.resize(4); - encode_uint32(cl.size(), &clf.write[0]); - for (int i = 0; i < cl.size(); i++) { - - print_line(itos(i) + " param: " + cl[i]); - CharString txt = cl[i].utf8(); - int base = clf.size(); - int length = txt.length(); - if (!length) - continue; - clf.resize(base + 4 + length); - encode_uint32(length, &clf.write[base]); - copymem(&clf.write[base + 4], txt.ptr(), length); - } - - zip_fileinfo zipfi = get_zip_fileinfo(); - - zipOpenNewFileInZip(unaligned_apk, - "assets/_cl_", - &zipfi, - NULL, - 0, - NULL, - 0, - NULL, - 0, // No compress (little size gain and potentially slower startup) - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(unaligned_apk, clf.ptr(), clf.size()); - zipCloseFileInZip(unaligned_apk); + if (err != OK) { + unzClose(pkg); + EditorNode::add_io_error("Could not export project files"); + CLEANUP_AND_RETURN(ERR_SKIP); } - zipClose(unaligned_apk, NULL); + zip_fileinfo zipfi = get_zip_fileinfo(); + zipOpenNewFileInZip(unaligned_apk, + "assets/_cl_", + &zipfi, + NULL, + 0, + NULL, + 0, + NULL, + 0, // No compress (little size gain and potentially slower startup) + Z_DEFAULT_COMPRESSION); + zipWriteInFileInZip(unaligned_apk, command_line_flags.ptr(), command_line_flags.size()); + zipCloseFileInZip(unaligned_apk); + zipClose(unaligned_apk, nullptr); unzClose(pkg); if (err != OK) { CLEANUP_AND_RETURN(err); } - if (_signed) { - - String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); - if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned."); - CLEANUP_AND_RETURN(OK); - } - - String keystore; - String password; - String user; - if (p_debug) { - - keystore = p_preset->get("keystore/debug"); - password = p_preset->get("keystore/debug_password"); - user = p_preset->get("keystore/debug_user"); - - if (keystore.empty()) { - - keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); - password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); - user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); - } - - if (ep.step("Signing debug APK...", 103)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - - } else { - keystore = release_keystore; - password = release_password; - user = release_username; - - if (ep.step("Signing release APK...", 103)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - } - - if (!FileAccess::exists(keystore)) { - EditorNode::add_io_error("Could not find keystore, unable to export."); - CLEANUP_AND_RETURN(ERR_FILE_CANT_OPEN); - } - - List<String> args; - args.push_back("-digestalg"); - args.push_back("SHA-256"); - args.push_back("-sigalg"); - args.push_back("SHA256withRSA"); - String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); - if (tsa_url != "") { - args.push_back("-tsa"); - args.push_back(tsa_url); - } - args.push_back("-verbose"); - args.push_back("-keystore"); - args.push_back(keystore); - args.push_back("-storepass"); - args.push_back(password); - args.push_back(tmp_unaligned_path); - args.push_back(user); - int retval; - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); - if (retval) { - EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval)); - CLEANUP_AND_RETURN(ERR_CANT_CREATE); - } - - if (ep.step("Verifying APK...", 104)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - - args.clear(); - args.push_back("-verify"); - args.push_back("-keystore"); - args.push_back(keystore); - args.push_back(tmp_unaligned_path); - args.push_back("-verbose"); - - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); - if (retval) { - EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8."); - CLEANUP_AND_RETURN(ERR_CANT_CREATE); - } - } - - // Let's zip-align (must be done after signing) + // Let's zip-align (must be done before signing) static const int ZIP_ALIGNMENT = 4; - if (ep.step("Aligning APK...", 105)) { + // If we're not signing the apk, then the next step should be the last. + const int next_step = should_sign ? 103 : 105; + if (ep.step("Aligning APK...", next_step)) { CLEANUP_AND_RETURN(ERR_SKIP); } unzFile tmp_unaligned = unzOpen2(tmp_unaligned_path.utf8().get_data(), &io); if (!tmp_unaligned) { - EditorNode::add_io_error("Could not unzip temporary unaligned APK."); CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND); } @@ -2508,22 +2848,21 @@ public: ret = unzGoToFirstFile(tmp_unaligned); io2 = io; - dst_f = NULL; + dst_f = nullptr; io2.opaque = &dst_f; - zipFile final_apk = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2); + zipFile final_apk = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); // Take files from the unaligned APK and write them out to the aligned one // in raw mode, i.e. not uncompressing and recompressing, aligning them as needed, // following what is done in https://github.com/android/platform_build/blob/master/tools/zipalign/ZipAlign.cpp int bias = 0; while (ret == UNZ_OK) { - unz_file_info info; memset(&info, 0, sizeof(info)); char fname[16384]; char extra[16384]; - ret = unzGetCurrentFileInfo(tmp_unaligned, &info, fname, 16384, extra, 16384 - ZIP_ALIGNMENT, NULL, 0); + ret = unzGetCurrentFileInfo(tmp_unaligned, &info, fname, 16384, extra, 16384 - ZIP_ALIGNMENT, nullptr, 0); String file = fname; @@ -2547,17 +2886,15 @@ public: memset(extra + info.size_file_extra, 0, padding); - // write - zip_fileinfo zipfi = get_zip_fileinfo(); - + zip_fileinfo fileinfo = get_zip_fileinfo(); zipOpenNewFileInZip2(final_apk, file.utf8().get_data(), - &zipfi, + &fileinfo, extra, info.size_file_extra + padding, - NULL, + nullptr, 0, - NULL, + nullptr, method, level, 1); // raw write @@ -2569,23 +2906,30 @@ public: ret = unzGoToNextFile(tmp_unaligned); } - zipClose(final_apk, NULL); + zipClose(final_apk, nullptr); unzClose(tmp_unaligned); + if (should_sign) { + // Signing must be done last as any additional modifications to the + // file will invalidate the signature. + err = sign_apk(p_preset, p_debug, p_path, ep); + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + } + CLEANUP_AND_RETURN(OK); } - virtual void get_platform_features(List<String> *r_features) { - + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("mobile"); r_features->push_back("Android"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformAndroid() { - Ref<Image> img = memnew(Image(_android_logo)); logo.instance(); logo->create_from_image(img); @@ -2594,40 +2938,31 @@ public: run_icon.instance(); run_icon->create_from_image(img); - device_lock = Mutex::create(); - devices_changed = true; - quit_request = false; - device_thread = Thread::create(_device_poll_thread, this); + devices_changed.set(); + plugins_changed.set(); + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } ~EditorExportPlatformAndroid() { - quit_request = true; - Thread::wait_to_finish(device_thread); - memdelete(device_lock); - memdelete(device_thread); + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } }; void register_android_exporter() { - String exe_ext; if (OS::get_singleton()->get_name() == "Windows") { exe_ext = "*.exe"; } - EDITOR_DEF("export/android/adb", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/adb", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); - EDITOR_DEF("export/android/jarsigner", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); + EDITOR_DEF("export/android/android_sdk_path", ""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks")); EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey"); EDITOR_DEF("export/android/debug_keystore_pass", "android"); EDITOR_DEF("export/android/force_system_user", false); - EDITOR_DEF("export/android/custom_build_sdk_path", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); - EDITOR_DEF("export/android/timestamping_authority_url", ""); EDITOR_DEF("export/android/shutdown_adb_on_exit", true); Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); diff --git a/platform/android/export/export.h b/platform/android/export/export.h index ce786cc8b6..28e09f41db 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,4 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef ANDROID_EXPORT_H +#define ANDROID_EXPORT_H + void register_android_exporter(); + +#endif // ANDROID_EXPORT_H diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h new file mode 100644 index 0000000000..097a2391ee --- /dev/null +++ b/platform/android/export/gradle_export_util.h @@ -0,0 +1,306 @@ +/*************************************************************************/ +/* gradle_export_util.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_GRADLE_EXPORT_UTIL_H +#define GODOT_GRADLE_EXPORT_UTIL_H + +#include "core/io/zip_io.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "core/os/os.h" +#include "editor/editor_export.h" + +const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="utf-8"?> +<!--WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">%s</string> +</resources> +)"; + +DisplayServer::ScreenOrientation _get_screen_orientation() { + String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); + DisplayServer::ScreenOrientation screen_orientation; + if (orientation_settings == "portrait") + screen_orientation = DisplayServer::SCREEN_PORTRAIT; + else if (orientation_settings == "reverse_landscape") + screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; + else if (orientation_settings == "reverse_portrait") + screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; + else if (orientation_settings == "sensor_landscape") + screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; + else if (orientation_settings == "sensor_portrait") + screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; + else if (orientation_settings == "sensor") + screen_orientation = DisplayServer::SCREEN_SENSOR; + else + screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + + return screen_orientation; +} + +int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return 1; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return 8; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return 9; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return 11; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return 12; + case DisplayServer::SCREEN_SENSOR: + return 13; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return 0; + } +} + +String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return "portrait"; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return "reverseLandscape"; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return "reversePortrait"; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return "userLandscape"; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return "userPortrait"; + case DisplayServer::SCREEN_SENSOR: + return "fullUser"; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return "landscape"; + } +} + +// Utility method used to create a directory. +Error create_directory(const String &p_dir) { + if (!DirAccess::exists(p_dir)) { + DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + Error err = filesystem_da->make_dir_recursive(p_dir); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + memdelete(filesystem_da); + } + return OK; +} + +// Implementation of EditorExportSaveSharedObject. +// This method will only be called as an input to export_project_files. +// This method lets the .so files for all ABIs to be copied +// into the gradle project from the .AAR file +Error ignore_so_file(void *p_userdata, const SharedObject &p_so) { + return OK; +} + +// Writes p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + return err; + } + FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_buffer(p_data.ptr(), p_data.size()); + memdelete(fa); + return OK; +} + +// Writes string p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_string_at_path(const String &p_path, const String &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to write data into " + p_path); + } + return err; + } + FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_string(p_data); + memdelete(fa); + return OK; +} + +// Implementation of EditorExportSaveFunction. +// This method will only be called as an input to export_project_files. +// It is used by the export_project_files method to save all the asset files into the gradle project. +// It's functionality mirrors that of the method save_apk_file. +// This method will be called ONLY when custom build is enabled. +Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { + String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + print_verbose("Saving project files from " + p_path + " into " + dst_path); + Error err = store_file_at_path(dst_path, p_data); + return err; +} + +// Creates strings.xml files inside the gradle project for different locales. +Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) { + print_verbose("Creating strings resources for supported locales for project " + project_name); + // Stores the string into the default values directory. + String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true)); + store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string); + + // Searches the Gradle project res/ directory to find all supported locales + DirAccessRef da = DirAccess::open("res://android/build/res"); + if (!da) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to open Android resources directory."); + } + return ERR_CANT_OPEN; + } + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file == "") { + break; + } + if (!file.begins_with("values-")) { + // NOTE: This assumes all directories that start with "values-" are for localization. + continue; + } + String locale = file.replace("values-", "").replace("-r", "_"); + String property_name = "application/config/name_" + locale; + String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml"; + if (ProjectSettings::get_singleton()->has_setting(property_name)) { + String locale_project_name = ProjectSettings::get_singleton()->get(property_name); + String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true)); + print_verbose("Storing project name for locale " + locale + " under " + locale_directory); + store_string_at_path(locale_directory, processed_xml_string); + } else { + // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch + store_string_at_path(locale_directory, processed_default_xml_string); + } + } + da->list_dir_end(); + return OK; +} + +String bool_to_string(bool v) { + return v ? "true" : "false"; +} + +String _get_gles_tag() { + bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" && + !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); + return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; +} + +String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) { + String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\""; + String sizes[] = { "small", "normal", "large", "xlarge" }; + size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]); + for (size_t i = 0; i < num_sizes; i++) { + String feature_name = vformat("screen/support_%s", sizes[i]); + String feature_support = bool_to_string(p_preset->get(feature_name)); + String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support); + manifest_screen_sizes += xml_entry; + } + manifest_screen_sizes += " />\n"; + return manifest_screen_sizes; +} + +String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { + String manifest_xr_features; + bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + if (uses_xr) { + int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof + if (dof_index == 1) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"false\" android:version=\"1\" />\n"; + } else if (dof_index == 2) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; + } + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required + if (hand_tracking_index == 1) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; + } else if (hand_tracking_index == 2) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n"; + } + } + return manifest_xr_features; +} + +String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { + String package_name = p_preset->get("package/unique_name"); + String manifest_instrumentation_text = vformat( + " <instrumentation\n" + " tools:node=\"replace\"\n" + " android:name=\".GodotInstrumentation\"\n" + " android:icon=\"@mipmap/icon\"\n" + " android:label=\"@string/godot_project_name_string\"\n" + " android:targetPackage=\"%s\" />\n", + package_name); + return manifest_instrumentation_text; +} + +String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { + bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + String orientation = _get_android_orientation_label(_get_screen_orientation()); + String manifest_activity_text = vformat( + " <activity android:name=\"com.godot.game.GodotApp\" " + "tools:replace=\"android:screenOrientation\" " + "android:screenOrientation=\"%s\">\n", + orientation); + if (uses_xr) { + String focus_awareness = bool_to_string(p_preset->get("xr_features/focus_awareness")); + manifest_activity_text += vformat(" <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"%s\" />\n", focus_awareness); + } else { + manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n"; + } + manifest_activity_text += " </activity>\n"; + return manifest_activity_text; +} + +String _get_application_tag(const Ref<EditorExportPreset> &p_preset) { + bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + String manifest_application_text = + " <application android:label=\"@string/godot_project_name_string\"\n" + " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n" + " android:icon=\"@mipmap/icon\">\n\n" + " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"; + + if (uses_xr) { + manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n"; + } + manifest_application_text += _get_activity_tag(p_preset); + manifest_application_text += " </application>\n"; + return manifest_application_text; +} + +#endif //GODOT_GRADLE_EXPORT_UTIL_H diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 965342b364..165d5da3ae 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,22 +29,19 @@ /*************************************************************************/ #include "file_access_android.h" -#include "core/print_string.h" +#include "core/string/print_string.h" -AAssetManager *FileAccessAndroid::asset_manager = NULL; +AAssetManager *FileAccessAndroid::asset_manager = nullptr; /*void FileAccessAndroid::make_default() { - create_func=create_android; }*/ FileAccess *FileAccessAndroid::create_android() { - return memnew(FileAccessAndroid); } Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) { - String path = fix_path(p_path).simplify_path(); if (path.begins_with("/")) path = path.substr(1, path.length()); @@ -64,20 +61,17 @@ Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) { } void FileAccessAndroid::close() { - if (!a) return; AAsset_close(a); - a = NULL; + a = nullptr; } bool FileAccessAndroid::is_open() const { - - return a != NULL; + return a != nullptr; } void FileAccessAndroid::seek(size_t p_position) { - ERR_FAIL_COND(!a); AAsset_seek(a, p_position, SEEK_SET); pos = p_position; @@ -90,29 +84,24 @@ void FileAccessAndroid::seek(size_t p_position) { } void FileAccessAndroid::seek_end(int64_t p_position) { - ERR_FAIL_COND(!a); AAsset_seek(a, p_position, SEEK_END); pos = len + p_position; } size_t FileAccessAndroid::get_position() const { - return pos; } size_t FileAccessAndroid::get_len() const { - return len; } bool FileAccessAndroid::eof_reached() const { - return eof; } uint8_t FileAccessAndroid::get_8() const { - if (pos >= len) { eof = true; return 0; @@ -125,7 +114,6 @@ uint8_t FileAccessAndroid::get_8() const { } int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const { - off_t r = AAsset_read(a, p_dst, p_length); if (pos + p_length > len) { @@ -133,7 +121,6 @@ int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const { } if (r >= 0) { - pos += r; if (pos > len) { pos = len; @@ -143,22 +130,18 @@ int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const { } Error FileAccessAndroid::get_error() const { - return eof ? ERR_FILE_EOF : OK; //not sure what else it may happen } void FileAccessAndroid::flush() { - ERR_FAIL(); } void FileAccessAndroid::store_8(uint8_t p_dest) { - ERR_FAIL(); } bool FileAccessAndroid::file_exists(const String &p_path) { - String path = fix_path(p_path).simplify_path(); if (path.begins_with("/")) path = path.substr(1, path.length()); @@ -174,11 +157,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) { return true; } -FileAccessAndroid::FileAccessAndroid() { - a = NULL; - eof = false; -} - FileAccessAndroid::~FileAccessAndroid() { close(); } diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 6b5ec541fd..56010c918a 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,12 +38,11 @@ //#include <android_native_app_glue.h> class FileAccessAndroid : public FileAccess { - static FileAccess *create_android(); - mutable AAsset *a; - mutable size_t len; - mutable size_t pos; - mutable bool eof; + mutable AAsset *a = nullptr; + mutable size_t len = 0; + mutable size_t pos = 0; + mutable bool eof = false; public: static AAssetManager *asset_manager; @@ -75,7 +74,6 @@ public: //static void make_default(); - FileAccessAndroid(); ~FileAccessAndroid(); }; diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp deleted file mode 100644 index db3aa4255e..0000000000 --- a/platform/android/file_access_jandroid.cpp +++ /dev/null @@ -1,212 +0,0 @@ -/*************************************************************************/ -/* file_access_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "file_access_jandroid.h" -#include "core/os/os.h" -#include "thread_jandroid.h" -#include <unistd.h> - -jobject FileAccessJAndroid::io = NULL; -jclass FileAccessJAndroid::cls; -jmethodID FileAccessJAndroid::_file_open = 0; -jmethodID FileAccessJAndroid::_file_get_size = 0; -jmethodID FileAccessJAndroid::_file_seek = 0; -jmethodID FileAccessJAndroid::_file_read = 0; -jmethodID FileAccessJAndroid::_file_tell = 0; -jmethodID FileAccessJAndroid::_file_eof = 0; -jmethodID FileAccessJAndroid::_file_close = 0; - -FileAccess *FileAccessJAndroid::create_jandroid() { - - return memnew(FileAccessJAndroid); -} - -Error FileAccessJAndroid::_open(const String &p_path, int p_mode_flags) { - - if (is_open()) - close(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - JNIEnv *env = ThreadAndroid::get_env(); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, (p_mode_flags & WRITE) ? true : false); - env->DeleteLocalRef(js); - - OS::get_singleton()->print("fopen: '%s' ret %i\n", path.utf8().get_data(), res); - - if (res <= 0) - return ERR_FILE_CANT_OPEN; - id = res; - - return OK; -} - -void FileAccessJAndroid::close() { - - if (!is_open()) - return; - - JNIEnv *env = ThreadAndroid::get_env(); - - env->CallVoidMethod(io, _file_close, id); - id = 0; -} - -bool FileAccessJAndroid::is_open() const { - - return id != 0; -} - -void FileAccessJAndroid::seek(size_t p_position) { - - JNIEnv *env = ThreadAndroid::get_env(); - - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - env->CallVoidMethod(io, _file_seek, id, p_position); -} - -void FileAccessJAndroid::seek_end(int64_t p_position) { - - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - - seek(get_len()); -} - -size_t FileAccessJAndroid::get_position() const { - - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_tell, id); -} - -size_t FileAccessJAndroid::get_len() const { - - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_get_size, id); -} - -bool FileAccessJAndroid::eof_reached() const { - - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_eof, id); -} - -uint8_t FileAccessJAndroid::get_8() const { - - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - uint8_t byte; - get_buffer(&byte, 1); - return byte; -} -int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const { - - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - if (p_length == 0) - return 0; - JNIEnv *env = ThreadAndroid::get_env(); - - jbyteArray jca = (jbyteArray)env->CallObjectMethod(io, _file_read, id, p_length); - - int len = env->GetArrayLength(jca); - env->GetByteArrayRegion(jca, 0, len, (jbyte *)p_dst); - env->DeleteLocalRef((jobject)jca); - - return len; -} - -Error FileAccessJAndroid::get_error() const { - - if (eof_reached()) - return ERR_FILE_EOF; - return OK; -} - -void FileAccessJAndroid::flush() { -} - -void FileAccessJAndroid::store_8(uint8_t p_dest) { -} - -bool FileAccessJAndroid::file_exists(const String &p_path) { - - JNIEnv *env = ThreadAndroid::get_env(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, false); - if (res <= 0) { - env->DeleteLocalRef(js); - return false; - } - env->CallVoidMethod(io, _file_close, res); - env->DeleteLocalRef(js); - return true; -} - -void FileAccessJAndroid::setup(jobject p_io) { - - io = p_io; - JNIEnv *env = ThreadAndroid::get_env(); - - jclass c = env->GetObjectClass(io); - cls = (jclass)env->NewGlobalRef(c); - - _file_open = env->GetMethodID(cls, "file_open", "(Ljava/lang/String;Z)I"); - _file_get_size = env->GetMethodID(cls, "file_get_size", "(I)I"); - _file_tell = env->GetMethodID(cls, "file_tell", "(I)I"); - _file_eof = env->GetMethodID(cls, "file_eof", "(I)Z"); - _file_seek = env->GetMethodID(cls, "file_seek", "(II)V"); - _file_read = env->GetMethodID(cls, "file_read", "(II)[B"); - _file_close = env->GetMethodID(cls, "file_close", "(I)V"); -} - -FileAccessJAndroid::FileAccessJAndroid() { - - id = 0; -} - -FileAccessJAndroid::~FileAccessJAndroid() { - - if (is_open()) - close(); -} diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h deleted file mode 100644 index b361c64922..0000000000 --- a/platform/android/file_access_jandroid.h +++ /dev/null @@ -1,84 +0,0 @@ -/*************************************************************************/ -/* file_access_jandroid.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef FILE_ACCESS_JANDROID_H -#define FILE_ACCESS_JANDROID_H - -#include "core/os/file_access.h" -#include "java_godot_lib_jni.h" -class FileAccessJAndroid : public FileAccess { - - static jobject io; - static jclass cls; - - static jmethodID _file_open; - static jmethodID _file_get_size; - static jmethodID _file_seek; - static jmethodID _file_tell; - static jmethodID _file_eof; - static jmethodID _file_read; - static jmethodID _file_close; - - int id; - static FileAccess *create_jandroid(); - -public: - virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file - virtual void close(); ///< close a file - virtual bool is_open() const; ///< true when file is open - - virtual void seek(size_t p_position); ///< seek to a given position - virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file - virtual size_t get_position() const; ///< get position in the file - virtual size_t get_len() const; ///< get size of the file - - virtual bool eof_reached() const; ///< reading passed EOF - - virtual uint8_t get_8() const; ///< get a byte - virtual int get_buffer(uint8_t *p_dst, int p_length) const; - - virtual Error get_error() const; ///< get last error - - virtual void flush(); - virtual void store_8(uint8_t p_dest); ///< store a byte - - virtual bool file_exists(const String &p_path); ///< return true if a file exists - - static void setup(jobject p_io); - - virtual uint64_t _get_modified_time(const String &p_file) { return 0; } - virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; } - virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; } - - FileAccessJAndroid(); - ~FileAccessJAndroid(); -}; - -#endif // FILE_ACCESS_JANDROID_H diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 7e9ce70d80..948fa8c00b 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -6,28 +6,26 @@ android:versionName="1.0" android:installLocation="auto" > - <!-- Adding custom text to the manifest is fine, but do it outside the custom USER and APPLICATION BEGIN/END comments, --> - <!-- as that gets rewritten. --> - <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" /> - <!-- glEsVersion is modified by the exporter, changing this value here has no effect. --> <uses-feature android:glEsVersion="0x00020000" android:required="true" /> -<!-- Custom user permissions XML added by add-ons. It's recommended to add them from the export preset, though. --> -<!--CHUNK_USER_PERMISSIONS_BEGIN--> -<!--CHUNK_USER_PERMISSIONS_END--> + <application + android:label="@string/godot_project_name_string" + android:allowBackup="false" + tools:ignore="GoogleAppIndexingWarning" + android:icon="@mipmap/icon" > - <!-- Any tag in this line after android:icon will be erased when doing custom builds. --> - <!-- If you want to add tags manually, do before it. --> - <!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. --> - <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" > + <!-- Records the version of the Godot editor used for building --> + <meta-data + android:name="org.godotengine.editor.version" + android:value="${godotEditorVersion}" /> <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> <!-- Do these changes in the export preset. Adding new ones is fine. --> @@ -40,23 +38,22 @@ <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" - android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" + android:theme="@style/GodotAppSplashTheme" android:launchMode="singleTask" android:screenOrientation="landscape" android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" android:resizeableActivity="false" tools:ignore="UnusedAttribute" > + <!-- Focus awareness metadata is updated at export time if the user enables it in the 'Xr Features' section. --> + <meta-data android:name="com.oculus.vr.focusaware" android:value="false" /> + <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> -<!-- Custom application XML added by add-ons. --> -<!--CHUNK_APPLICATION_BEGIN--> -<!--CHUNK_APPLICATION_END--> - </application> </manifest> diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 258ca9197a..934c4bf441 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -1,7 +1,4 @@ // Gradle build config for Godot Engine's Android port. -// -// Do not remove/modify comments ending with BEGIN/END, they are used to inject -// addon-specific configuration. apply from: 'config.gradle' buildscript { @@ -10,13 +7,10 @@ buildscript { repositories { google() jcenter() -//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN -//CHUNK_BUILDSCRIPT_REPOSITORIES_END } dependencies { classpath libraries.androidGradlePlugin -//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN -//CHUNK_BUILDSCRIPT_DEPENDENCIES_END + classpath libraries.kotlinGradlePlugin } } @@ -27,35 +21,78 @@ allprojects { mavenCentral() google() jcenter() -//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN -//CHUNK_ALLPROJECTS_REPOSITORIES_END + + // Godot user plugins custom maven repos + String[] mavenRepos = getGodotPluginsMavenRepos() + if (mavenRepos != null && mavenRepos.size() > 0) { + for (String repoUrl : mavenRepos) { + maven { + url repoUrl + } + } + } } } dependencies { + implementation libraries.supportCoreUtils + implementation libraries.kotlinStdLib + implementation libraries.v4Support + if (rootProject.findProject(":lib")) { implementation project(":lib") + } else if (rootProject.findProject(":godot:lib")) { + implementation project(":godot:lib") } else { // Custom build mode. In this scenario this project is the only one around and the Godot // library is available through the pre-generated godot-lib.*.aar android archive files. debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar']) releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar']) } -//CHUNK_DEPENDENCIES_BEGIN -//CHUNK_DEPENDENCIES_END + + // Godot user plugins remote dependencies + String[] remoteDeps = getGodotPluginsRemoteBinaries() + if (remoteDeps != null && remoteDeps.size() > 0) { + for (String dep : remoteDeps) { + implementation dep + } + } + + // Godot user plugins local dependencies + String[] pluginsBinaries = getGodotPluginsLocalBinaries() + if (pluginsBinaries != null && pluginsBinaries.size() > 0) { + implementation files(pluginsBinaries) + } } android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion + } + defaultConfig { + // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects. + aaptOptions { + ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~" + } + + ndk { + String[] export_abi_list = getExportEnabledABIs() + abiFilters export_abi_list + } + + manifestPlaceholders = [godotEditorVersion: getGodotEditorVersion()] + // Feel free to modify the application id to your own. applicationId getExportPackageName() + versionCode getExportVersionCode() + versionName getExportVersionName() minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk -//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN -//CHUNK_ANDROID_DEFAULTCONFIG_END } lintOptions { @@ -63,51 +100,63 @@ android { disable 'MissingTranslation', 'UnusedResources' } + ndkVersion versions.ndkVersion + packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' + + // Should be uncommented for development purpose within Android Studio + // doNotStrip '**/*.so' + } + + signingConfigs { + release { + File keystoreFile = new File(getReleaseKeystoreFile()) + if (keystoreFile.isFile()) { + storeFile keystoreFile + storePassword getReleaseKeystorePassword() + keyAlias getReleaseKeyAlias() + keyPassword getReleaseKeystorePassword() + } + } } - // Both signing and zip-aligning will be done at export time - buildTypes.all { buildType -> - buildType.zipAlignEnabled false - buildType.signingConfig null + buildTypes { + + debug { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.debug + } else { + signingConfig null + } + } + + release { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.release + } else { + signingConfig null + } + } } sourceSets { main { manifest.srcFile 'AndroidManifest.xml' - java.srcDirs = [ - 'src' -//DIR_SRC_BEGIN -//DIR_SRC_END - ] - res.srcDirs = [ - 'res' -//DIR_RES_BEGIN -//DIR_RES_END - ] - aidl.srcDirs = [ - 'aidl' -//DIR_AIDL_BEGIN -//DIR_AIDL_END - ] - assets.srcDirs = [ - 'assets' -//DIR_ASSETS_BEGIN -//DIR_ASSETS_END - ] + java.srcDirs = ['src'] + res.srcDirs = ['res'] + aidl.srcDirs = ['aidl'] + assets.srcDirs = ['assets'] } - debug.jniLibs.srcDirs = [ - 'libs/debug' -//DIR_JNI_DEBUG_BEGIN -//DIR_JNI_DEBUG_END - ] - release.jniLibs.srcDirs = [ - 'libs/release' -//DIR_JNI_RELEASE_BEGIN -//DIR_JNI_RELEASE_END - ] + debug.jniLibs.srcDirs = ['libs/debug'] + release.jniLibs.srcDirs = ['libs/release'] } applicationVariants.all { variant -> @@ -117,5 +166,26 @@ android { } } -//CHUNK_GLOBAL_BEGIN -//CHUNK_GLOBAL_END +task copyAndRenameDebugApk(type: Copy) { + from "$buildDir/outputs/apk/debug/android_debug.apk" + into getExportPath() + rename "android_debug.apk", getExportFilename() +} + +task copyAndRenameReleaseApk(type: Copy) { + from "$buildDir/outputs/apk/release/android_release.apk" + into getExportPath() + rename "android_release.apk", getExportFilename() +} + +task copyAndRenameDebugAab(type: Copy) { + from "$buildDir/outputs/bundle/debug/build-debug.aab" + into getExportPath() + rename "build-debug.aab", getExportFilename() +} + +task copyAndRenameReleaseAab(type: Copy) { + from "$buildDir/outputs/bundle/release/build-release.aab" + into getExportPath() + rename "build-release.aab", getExportFilename() +} diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 862a954fac..585e517631 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,22 +1,226 @@ ext.versions = [ - androidGradlePlugin : '3.4.2', - compileSdk : 28, - minSdk : 18, - targetSdk : 28, - buildTools : '28.0.3', + androidGradlePlugin: '4.0.1', + compileSdk : 29, + minSdk : 18, + targetSdk : 29, + buildTools : '30.0.1', + supportCoreUtils : '1.0.0', + kotlinVersion : '1.4.10', + v4Support : '1.0.0', + javaVersion : 1.8, + ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. ] ext.libraries = [ - androidGradlePlugin : "com.android.tools.build:gradle:$versions.androidGradlePlugin" + androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin", + supportCoreUtils : "androidx.legacy:legacy-support-core-utils:$versions.supportCoreUtils", + kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion", + kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion", + v4Support : "androidx.legacy:legacy-support-v4:$versions.v4Support" ] ext.getExportPackageName = { -> - // Retrieve the app id from the project property set by the Godot build command. - String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : "" - // Check if the app id is valid, otherwise use the default. - if (appId == null || appId.isEmpty()) { - appId = "com.godot.game" - } - return appId + // Retrieve the app id from the project property set by the Godot build command. + String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : "" + // Check if the app id is valid, otherwise use the default. + if (appId == null || appId.isEmpty()) { + appId = "com.godot.game" + } + return appId +} + +ext.getExportVersionCode = { -> + String versionCode = project.hasProperty("export_version_code") ? project.property("export_version_code") : "" + if (versionCode == null || versionCode.isEmpty()) { + versionCode = "1" + } + try { + return Integer.parseInt(versionCode) + } catch (NumberFormatException ignored) { + return 1 + } +} + +ext.getExportVersionName = { -> + String versionName = project.hasProperty("export_version_name") ? project.property("export_version_name") : "" + if (versionName == null || versionName.isEmpty()) { + versionName = "1.0" + } + return versionName +} + +ext.getGodotEditorVersion = { -> + String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : "" + if (editorVersion == null || editorVersion.isEmpty()) { + // Try the library version first + editorVersion = getGodotLibraryVersion() + + if (editorVersion.isEmpty()) { + // Fallback value. + editorVersion = "custom_build" + } + } + return editorVersion +} + +ext.getGodotLibraryVersion = { -> + // Attempt to read the version from the `version.py` file. + String libraryVersion = "" + + File versionFile = new File("../../../version.py") + if (versionFile.isFile()) { + List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"] + def map = [:] + + List<String> lines = versionFile.readLines() + for (String line in lines) { + String[] keyValue = line.split("=") + String key = keyValue[0].trim() + String value = keyValue[1].trim().replaceAll("\"", "") + + if (requiredKeys.contains(key)) { + if (!value.isEmpty()) { + map[key] = value + } + requiredKeys.remove(key) + } + } + + if (requiredKeys.empty) { + libraryVersion = map.values().join(".") + } + } + + if (libraryVersion.isEmpty()) { + // Fallback value in case we're unable to read the file. + libraryVersion = "custom_build" + } + return libraryVersion +} + +final String VALUE_SEPARATOR_REGEX = "\\|" + +// get the list of ABIs the project should be exported to +ext.getExportEnabledABIs = { -> + String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : ""; + if (enabledABIs == null || enabledABIs.isEmpty()) { + enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|" + } + Set<String> exportAbiFilter = []; + for (String abi_name : enabledABIs.split(VALUE_SEPARATOR_REGEX)) { + if (!abi_name.trim().isEmpty()){ + exportAbiFilter.add(abi_name); + } + } + return exportAbiFilter; +} + +ext.getExportPath = { + String exportPath = project.hasProperty("export_path") ? project.property("export_path") : "" + if (exportPath == null || exportPath.isEmpty()) { + exportPath = "." + } + return exportPath +} + +ext.getExportFilename = { + String exportFilename = project.hasProperty("export_filename") ? project.property("export_filename") : "" + if (exportFilename == null || exportFilename.isEmpty()) { + exportFilename = "godot_android" + } + return exportFilename +} + +/** + * Parse the project properties for the 'plugins_maven_repos' property and return the list + * of maven repos. + */ +ext.getGodotPluginsMavenRepos = { -> + Set<String> mavenRepos = [] + + // Retrieve the list of maven repos. + if (project.hasProperty("plugins_maven_repos")) { + String mavenReposProperty = project.property("plugins_maven_repos") + if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) { + for (String mavenRepoUrl : mavenReposProperty.split(VALUE_SEPARATOR_REGEX)) { + mavenRepos += mavenRepoUrl.trim() + } + } + } + + return mavenRepos +} + +/** + * Parse the project properties for the 'plugins_remote_binaries' property and return + * it for inclusion in the build dependencies. + */ +ext.getGodotPluginsRemoteBinaries = { -> + Set<String> remoteDeps = [] + + // Retrieve the list of remote plugins binaries. + if (project.hasProperty("plugins_remote_binaries")) { + String remoteDepsList = project.property("plugins_remote_binaries") + if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) { + for (String dep: remoteDepsList.split(VALUE_SEPARATOR_REGEX)) { + remoteDeps += dep.trim() + } + } + } + return remoteDeps +} + +/** + * Parse the project properties for the 'plugins_local_binaries' property and return + * their binaries for inclusion in the build dependencies. + */ +ext.getGodotPluginsLocalBinaries = { -> + Set<String> binDeps = [] + + // Retrieve the list of local plugins binaries. + if (project.hasProperty("plugins_local_binaries")) { + String pluginsList = project.property("plugins_local_binaries") + if (pluginsList != null && !pluginsList.trim().isEmpty()) { + for (String plugin : pluginsList.split(VALUE_SEPARATOR_REGEX)) { + binDeps += plugin.trim() + } + } + } + + return binDeps +} + +ext.getReleaseKeystoreFile = { -> + String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : "" + if (keystoreFile == null || keystoreFile.isEmpty()) { + keystoreFile = "." + } + return keystoreFile +} + +ext.getReleaseKeystorePassword = { -> + String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : "" + return keystorePassword +} + +ext.getReleaseKeyAlias = { -> + String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : "" + return keyAlias +} + +ext.shouldZipAlign = { -> + String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : "" + if (zipAlignFlag == null || zipAlignFlag.isEmpty()) { + zipAlignFlag = "false" + } + return Boolean.parseBoolean(zipAlignFlag) +} + +ext.shouldSign = { -> + String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : "" + if (signFlag == null || signFlag.isEmpty()) { + signFlag = "false" + } + return Boolean.parseBoolean(signFlag) } diff --git a/platform/android/java/app/res/drawable/splash.png b/platform/android/java/app/res/drawable/splash.png Binary files differnew file mode 100644 index 0000000000..7bddd4325a --- /dev/null +++ b/platform/android/java/app/res/drawable/splash.png diff --git a/platform/android/java/app/res/drawable/splash_bg_color.png b/platform/android/java/app/res/drawable/splash_bg_color.png Binary files differnew file mode 100644 index 0000000000..004b6fd508 --- /dev/null +++ b/platform/android/java/app/res/drawable/splash_bg_color.png diff --git a/platform/android/java/app/res/drawable/splash_drawable.xml b/platform/android/java/app/res/drawable/splash_drawable.xml new file mode 100644 index 0000000000..30627b998c --- /dev/null +++ b/platform/android/java/app/res/drawable/splash_drawable.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> + + <item android:drawable="@drawable/splash_bg_color" /> + + <item> + <bitmap + android:gravity="center" + android:filter="false" + android:src="@drawable/splash" /> + </item> +</layer-list> diff --git a/platform/android/java/lib/res/values-ar/strings.xml b/platform/android/java/app/res/values-ar/godot_project_name_string.xml index 9f3dc6d6ac..23aa5cf3e1 100644 --- a/platform/android/java/lib/res/values-ar/strings.xml +++ b/platform/android/java/app/res/values-ar/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ar</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-bg/strings.xml b/platform/android/java/app/res/values-bg/godot_project_name_string.xml index bd8109277e..dbb7e04ae5 100644 --- a/platform/android/java/lib/res/values-bg/strings.xml +++ b/platform/android/java/app/res/values-bg/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-bg</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-ca/strings.xml b/platform/android/java/app/res/values-ca/godot_project_name_string.xml index 494cb88468..709d0961e6 100644 --- a/platform/android/java/lib/res/values-ca/strings.xml +++ b/platform/android/java/app/res/values-ca/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ca</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-cs/strings.xml b/platform/android/java/app/res/values-cs/godot_project_name_string.xml index 30ce00f895..ab248a8032 100644 --- a/platform/android/java/lib/res/values-cs/strings.xml +++ b/platform/android/java/app/res/values-cs/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-cs</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-da/strings.xml b/platform/android/java/app/res/values-da/godot_project_name_string.xml index 4c2a1cf0f4..906bf44f57 100644 --- a/platform/android/java/lib/res/values-da/strings.xml +++ b/platform/android/java/app/res/values-da/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-da</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-de/strings.xml b/platform/android/java/app/res/values-de/godot_project_name_string.xml index 52946d4cce..0cacb0175f 100644 --- a/platform/android/java/lib/res/values-de/strings.xml +++ b/platform/android/java/app/res/values-de/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-de</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-el/strings.xml b/platform/android/java/app/res/values-el/godot_project_name_string.xml index 181dc51762..047de616a5 100644 --- a/platform/android/java/lib/res/values-el/strings.xml +++ b/platform/android/java/app/res/values-el/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-el</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-en/strings.xml b/platform/android/java/app/res/values-en/godot_project_name_string.xml index 976a565013..bb3a5dbef3 100644 --- a/platform/android/java/lib/res/values-en/strings.xml +++ b/platform/android/java/app/res/values-en/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-en</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-es-rES/strings.xml b/platform/android/java/app/res/values-es-rES/godot_project_name_string.xml index 73f63a08f8..d4537f3496 100644 --- a/platform/android/java/lib/res/values-es-rES/strings.xml +++ b/platform/android/java/app/res/values-es-rES/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-es_ES</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-es/strings.xml b/platform/android/java/app/res/values-es/godot_project_name_string.xml index 07b718a641..d63a16022e 100644 --- a/platform/android/java/lib/res/values-es/strings.xml +++ b/platform/android/java/app/res/values-es/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-es</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-fa/godot_project_name_string.xml b/platform/android/java/app/res/values-fa/godot_project_name_string.xml new file mode 100644 index 0000000000..c303f13d5f --- /dev/null +++ b/platform/android/java/app/res/values-fa/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-fa</string> +</resources> diff --git a/platform/android/java/lib/res/values-fi/strings.xml b/platform/android/java/app/res/values-fi/godot_project_name_string.xml index 323d82aff1..bd6005574a 100644 --- a/platform/android/java/lib/res/values-fi/strings.xml +++ b/platform/android/java/app/res/values-fi/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-fi</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-fr/strings.xml b/platform/android/java/app/res/values-fr/godot_project_name_string.xml index 32bead2661..2e94b65a20 100644 --- a/platform/android/java/lib/res/values-fr/strings.xml +++ b/platform/android/java/app/res/values-fr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-fr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-hi/strings.xml b/platform/android/java/app/res/values-hi/godot_project_name_string.xml index 8aab2a8c63..0bf75dcd56 100644 --- a/platform/android/java/lib/res/values-hi/strings.xml +++ b/platform/android/java/app/res/values-hi/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-hi</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-hr/strings.xml b/platform/android/java/app/res/values-hr/godot_project_name_string.xml index caf55e2241..d3f75910f9 100644 --- a/platform/android/java/lib/res/values-hr/strings.xml +++ b/platform/android/java/app/res/values-hr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-hr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-hu/strings.xml b/platform/android/java/app/res/values-hu/godot_project_name_string.xml index e7f9e51226..012b613af3 100644 --- a/platform/android/java/lib/res/values-hu/strings.xml +++ b/platform/android/java/app/res/values-hu/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-hu</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-in/godot_project_name_string.xml b/platform/android/java/app/res/values-in/godot_project_name_string.xml new file mode 100644 index 0000000000..eedecff7a1 --- /dev/null +++ b/platform/android/java/app/res/values-in/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-in</string> +</resources> diff --git a/platform/android/java/lib/res/values-it/strings.xml b/platform/android/java/app/res/values-it/godot_project_name_string.xml index 1f5e5a049e..7e734047c4 100644 --- a/platform/android/java/lib/res/values-it/strings.xml +++ b/platform/android/java/app/res/values-it/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-it</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-iw/godot_project_name_string.xml b/platform/android/java/app/res/values-iw/godot_project_name_string.xml new file mode 100644 index 0000000000..03893f0cbb --- /dev/null +++ b/platform/android/java/app/res/values-iw/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-iw</string> +</resources> diff --git a/platform/android/java/lib/res/values-ja/strings.xml b/platform/android/java/app/res/values-ja/godot_project_name_string.xml index 7f85f57df7..f9dd4fab0d 100644 --- a/platform/android/java/lib/res/values-ja/strings.xml +++ b/platform/android/java/app/res/values-ja/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ja</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-ko/godot_project_name_string.xml b/platform/android/java/app/res/values-ko/godot_project_name_string.xml new file mode 100644 index 0000000000..26f5dac176 --- /dev/null +++ b/platform/android/java/app/res/values-ko/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-ko</string> +</resources> diff --git a/platform/android/java/lib/res/values-lt/strings.xml b/platform/android/java/app/res/values-lt/godot_project_name_string.xml index 6e3677fde7..1c2e976cc5 100644 --- a/platform/android/java/lib/res/values-lt/strings.xml +++ b/platform/android/java/app/res/values-lt/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-lt</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-lv/strings.xml b/platform/android/java/app/res/values-lv/godot_project_name_string.xml index 701fc271ac..b5e638ed73 100644 --- a/platform/android/java/lib/res/values-lv/strings.xml +++ b/platform/android/java/app/res/values-lv/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-lv</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-nb/strings.xml b/platform/android/java/app/res/values-nb/godot_project_name_string.xml index 73147ca1af..e6d89d6a3f 100644 --- a/platform/android/java/lib/res/values-nb/strings.xml +++ b/platform/android/java/app/res/values-nb/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-nb</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-nl/strings.xml b/platform/android/java/app/res/values-nl/godot_project_name_string.xml index e501928a35..93cb3a3878 100644 --- a/platform/android/java/lib/res/values-nl/strings.xml +++ b/platform/android/java/app/res/values-nl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-nl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-pl/strings.xml b/platform/android/java/app/res/values-pl/godot_project_name_string.xml index ea5da73b6f..e5d6ac74fb 100644 --- a/platform/android/java/lib/res/values-pl/strings.xml +++ b/platform/android/java/app/res/values-pl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-pl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-pt/strings.xml b/platform/android/java/app/res/values-pt/godot_project_name_string.xml index bdda7cd2c7..a4624655c5 100644 --- a/platform/android/java/lib/res/values-pt/strings.xml +++ b/platform/android/java/app/res/values-pt/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-pt</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-ro/strings.xml b/platform/android/java/app/res/values-ro/godot_project_name_string.xml index 3686da4c19..19e026637e 100644 --- a/platform/android/java/lib/res/values-ro/strings.xml +++ b/platform/android/java/app/res/values-ro/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ro</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-ru/strings.xml b/platform/android/java/app/res/values-ru/godot_project_name_string.xml index 954067658b..284845241f 100644 --- a/platform/android/java/lib/res/values-ru/strings.xml +++ b/platform/android/java/app/res/values-ru/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ru</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sk/strings.xml b/platform/android/java/app/res/values-sk/godot_project_name_string.xml index 37d1283124..f8ab4a5b59 100644 --- a/platform/android/java/lib/res/values-sk/strings.xml +++ b/platform/android/java/app/res/values-sk/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sk</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sl/strings.xml b/platform/android/java/app/res/values-sl/godot_project_name_string.xml index 0bb249c375..98bd53e8d2 100644 --- a/platform/android/java/lib/res/values-sl/strings.xml +++ b/platform/android/java/app/res/values-sl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sr/strings.xml b/platform/android/java/app/res/values-sr/godot_project_name_string.xml index 0e83cab1a1..3f400f2a4d 100644 --- a/platform/android/java/lib/res/values-sr/strings.xml +++ b/platform/android/java/app/res/values-sr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sv/strings.xml b/platform/android/java/app/res/values-sv/godot_project_name_string.xml index e3a04ac2ec..8670b7c9aa 100644 --- a/platform/android/java/lib/res/values-sv/strings.xml +++ b/platform/android/java/app/res/values-sv/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sv</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-th/strings.xml b/platform/android/java/app/res/values-th/godot_project_name_string.xml index 0aa893b8bf..a1cc1bcd49 100644 --- a/platform/android/java/lib/res/values-th/strings.xml +++ b/platform/android/java/app/res/values-th/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-th</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-tl/strings.xml b/platform/android/java/app/res/values-tl/godot_project_name_string.xml index e7e2af4909..6d66d114cf 100644 --- a/platform/android/java/lib/res/values-tl/strings.xml +++ b/platform/android/java/app/res/values-tl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-tl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-tr/strings.xml b/platform/android/java/app/res/values-tr/godot_project_name_string.xml index 97af1243a6..ba3bd7de36 100644 --- a/platform/android/java/lib/res/values-tr/strings.xml +++ b/platform/android/java/app/res/values-tr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-tr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-uk/strings.xml b/platform/android/java/app/res/values-uk/godot_project_name_string.xml index 3dea6908a9..5f14ab25a0 100644 --- a/platform/android/java/lib/res/values-uk/strings.xml +++ b/platform/android/java/app/res/values-uk/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-uk</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-vi/strings.xml b/platform/android/java/app/res/values-vi/godot_project_name_string.xml index a6552130b0..295378e111 100644 --- a/platform/android/java/lib/res/values-vi/strings.xml +++ b/platform/android/java/app/res/values-vi/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-vi</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-zh-rHK/strings.xml b/platform/android/java/app/res/values-zh-rHK/godot_project_name_string.xml index 8a6269da0f..40ab0f285a 100644 --- a/platform/android/java/lib/res/values-zh-rHK/strings.xml +++ b/platform/android/java/app/res/values-zh-rHK/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-zh_HK</string> </resources> diff --git a/platform/android/java/lib/res/values-zh-rTW/strings.xml b/platform/android/java/app/res/values-zh-rTW/godot_project_name_string.xml index b1bb39d5d6..095bd564e2 100644 --- a/platform/android/java/lib/res/values-zh-rTW/strings.xml +++ b/platform/android/java/app/res/values-zh-rTW/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-zh_TW</string> </resources> diff --git a/platform/android/java/lib/res/values-zh-rCN/strings.xml b/platform/android/java/app/res/values-zh/godot_project_name_string.xml index 6668c56bd9..31aa8c273a 100644 --- a/platform/android/java/lib/res/values-zh-rCN/strings.xml +++ b/platform/android/java/app/res/values-zh/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-zh</string> </resources> diff --git a/platform/android/java/app/res/values/godot_project_name_string.xml b/platform/android/java/app/res/values/godot_project_name_string.xml new file mode 100644 index 0000000000..7ec2738896 --- /dev/null +++ b/platform/android/java/app/res/values/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name</string> +</resources> diff --git a/platform/android/java/app/res/values/themes.xml b/platform/android/java/app/res/values/themes.xml new file mode 100644 index 0000000000..99f723f5ba --- /dev/null +++ b/platform/android/java/app/res/values/themes.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + + <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"/> + + <style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme"> + <item name="android:windowBackground">@drawable/splash_drawable</item> + <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item> + </style> +</resources> diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle new file mode 100644 index 0000000000..33b863c7bf --- /dev/null +++ b/platform/android/java/app/settings.gradle @@ -0,0 +1,2 @@ +// Empty settings.gradle file to denote this directory as being the root project +// of the Godot custom build. diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index eb884404cd..955446b0c2 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,18 @@ package com.godot.game; -import org.godotengine.godot.Godot; +import org.godotengine.godot.FullScreenGodotApp; + +import android.os.Bundle; /** * Template activity for Godot Android custom builds. * Feel free to extend and modify this class for your custom logic. */ -public class GodotApp extends Godot { +public class GodotApp extends FullScreenGodotApp { + @Override + public void onCreate(Bundle savedInstanceState) { + setTheme(R.style.GodotAppMainTheme); + super.onCreate(savedInstanceState); + } } diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 2052017888..ec02b0fc7a 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -9,6 +9,7 @@ buildscript { } dependencies { classpath libraries.androidGradlePlugin + classpath libraries.kotlinGradlePlugin } } @@ -21,10 +22,8 @@ allprojects { } ext { - sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : "" - supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] - supportedTargets = ['release':"release", 'debug':"release_debug"] + supportedTargets = ["release", "debug"] // Used by gradle to specify which architecture to build for by default when running `./gradlew build`. // This command is usually used by Android Studio. @@ -64,10 +63,10 @@ task copyReleaseBinaryToBin(type: Copy) { } /** - * Copy the Godot android library archive debug file into the app debug libs directory. + * Copy the Godot android library archive debug file into the app module debug libs directory. * Depends on the library build task to ensure the AAR file is generated prior to copying. */ -task copyDebugAAR(type: Copy) { +task copyDebugAARToAppModule(type: Copy) { dependsOn ':lib:assembleDebug' from('lib/build/outputs/aar') into('app/libs/debug') @@ -75,10 +74,21 @@ task copyDebugAAR(type: Copy) { } /** - * Copy the Godot android library archive release file into the app release libs directory. + * Copy the Godot android library archive debug file into the root bin directory. + * Depends on the library build task to ensure the AAR file is generated prior to copying. + */ +task copyDebugAARToBin(type: Copy) { + dependsOn ':lib:assembleDebug' + from('lib/build/outputs/aar') + into(binDir) + include('godot-lib.debug.aar') +} + +/** + * Copy the Godot android library archive release file into the app module release libs directory. * Depends on the library build task to ensure the AAR file is generated prior to copying. */ -task copyReleaseAAR(type: Copy) { +task copyReleaseAARToAppModule(type: Copy) { dependsOn ':lib:assembleRelease' from('lib/build/outputs/aar') into('app/libs/release') @@ -86,6 +96,17 @@ task copyReleaseAAR(type: Copy) { } /** + * Copy the Godot android library archive release file into the root bin directory. + * Depends on the library build task to ensure the AAR file is generated prior to copying. + */ +task copyReleaseAARToBin(type: Copy) { + dependsOn ':lib:assembleRelease' + from('lib/build/outputs/aar') + into(binDir) + include('godot-lib.release.aar') +} + +/** * Generate Godot custom build template by zipping the source files from the app directory, as well * as the AAR files generated by 'copyDebugAAR' and 'copyReleaseAAR'. * The zip file also includes some gradle tools to allow building of the custom build. @@ -95,7 +116,7 @@ task zipCustomBuild(type: Zip) { doFirst { logger.lifecycle("Generating Godot custom build template") } - from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties','gradlew', 'gradlew.bat', 'gradle/**'])) + from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties', 'gradlew', 'gradlew.bat', 'gradle/**'])) include '**/*' archiveName 'android_source.zip' destinationDir(file(binDir)) @@ -106,23 +127,28 @@ task zipCustomBuild(type: Zip) { */ task generateGodotTemplates(type: GradleBuild) { // We exclude these gradle tasks so we can run the scons command manually. - for (String buildType : supportedTargets.keySet()) { + for (String buildType : supportedTargets) { startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType) } tasks = [] // Only build the apks and aar files for which we have native shared libraries. - for (String target : supportedTargets.keySet()) { + for (String target : supportedTargets) { File targetLibs = new File("lib/libs/" + target) - if (targetLibs != null && targetLibs.isDirectory()) { - File[] targetLibsContents = targetLibs.listFiles() - if (targetLibsContents != null && targetLibsContents.length > 0) { - // Copy the generated aar library files to the custom build directory. - tasks += "copy" + target.capitalize() + "AAR" - // Copy the prebuilt binary templates to the bin directory. - tasks += "copy" + target.capitalize() + "BinaryToBin" - } + if (targetLibs != null + && targetLibs.isDirectory() + && targetLibs.listFiles() != null + && targetLibs.listFiles().length > 0) { + String capitalizedTarget = target.capitalize() + // Copy the generated aar library files to the custom build directory. + tasks += "copy" + capitalizedTarget + "AARToAppModule" + // Copy the generated aar library files to the bin directory. + tasks += "copy" + capitalizedTarget + "AARToBin" + // Copy the prebuilt binary templates to the bin directory. + tasks += "copy" + capitalizedTarget + "BinaryToBin" + } else { + logger.lifecycle("No native shared libs for target $target. Skipping build.") } } @@ -133,20 +159,24 @@ task generateGodotTemplates(type: GradleBuild) { * Clean the generated artifacts. */ task cleanGodotTemplates(type: Delete) { - // Delete the generated native libs - delete("lib/libs") + // Delete the generated native libs + delete("lib/libs") + + // Delete the library generated AAR files + delete("lib/build/outputs/aar") - // Delete the library generated AAR files - delete("lib/build/outputs/aar") + // Delete the app libs directory contents + delete("app/libs") - // Delete the app libs directory contents - delete("app/libs") + // Delete the generated binary apks + delete("app/build/outputs/apk") - // Delete the generated binary apks - delete("app/build/outputs/apk") + // Delete the Godot templates in the Godot bin directory + delete("$binDir/android_debug.apk") + delete("$binDir/android_release.apk") + delete("$binDir/android_source.zip") + delete("$binDir/godot-lib.debug.aar") + delete("$binDir/godot-lib.release.aar") - // Delete the Godot templates in the Godot bin directory - delete("$binDir/android_debug.apk") - delete("$binDir/android_release.apk") - delete("$binDir/android_source.zip") + finalizedBy getTasksByName("clean", true) } diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties index aac7c9b461..2dc069ad2f 100644 --- a/platform/android/java/gradle.properties +++ b/platform/android/java/gradle.properties @@ -7,6 +7,9 @@ # For more details on how to configure your build environment visit # http://www.gradle.org/docs/current/userguide/build_environment.html +android.enableJetifier=true +android.useAndroidX=true + # Specifies the JVM arguments used for the daemon process. # The setting is particularly useful for tweaking memory settings. org.gradle.jvmargs=-Xmx1536m @@ -15,3 +18,5 @@ org.gradle.jvmargs=-Xmx1536m # This option should only be used with decoupled projects. More details, visit # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true + +org.gradle.warning.mode=all diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index bf50265715..a7d8a0f310 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-5.1.1-all.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index b133585f99..3034794d69 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -6,6 +6,11 @@ <application> + <!-- Records the version of the Godot library --> + <meta-data + android:name="org.godotengine.library.version" + android:value="${godotLibraryVersion}" /> + <service android:name=".GodotDownloaderService" /> </application> @@ -13,7 +18,7 @@ <instrumentation android:icon="@mipmap/icon" android:label="@string/godot_project_name_string" - android:name=".GodotInstrumentation" + android:name="org.godotengine.godot.GodotInstrumentation" android:targetPackage="org.godotengine.godot" /> </manifest> diff --git a/platform/android/java/lib/aidl/com/android/vending/billing/IInAppBillingService.aidl b/platform/android/java/lib/aidl/com/android/vending/billing/IInAppBillingService.aidl deleted file mode 100644 index 0f2bcae338..0000000000 --- a/platform/android/java/lib/aidl/com/android/vending/billing/IInAppBillingService.aidl +++ /dev/null @@ -1,281 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.vending.billing; - -import android.os.Bundle; - -/** - * InAppBillingService is the service that provides in-app billing version 3 and beyond. - * This service provides the following features: - * 1. Provides a new API to get details of in-app items published for the app including - * price, type, title and description. - * 2. The purchase flow is synchronous and purchase information is available immediately - * after it completes. - * 3. Purchase information of in-app purchases is maintained within the Google Play system - * till the purchase is consumed. - * 4. An API to consume a purchase of an inapp item. All purchases of one-time - * in-app items are consumable and thereafter can be purchased again. - * 5. An API to get current purchases of the user immediately. This will not contain any - * consumed purchases. - * - * All calls will give a response code with the following possible values - * RESULT_OK = 0 - success - * RESULT_USER_CANCELED = 1 - User pressed back or canceled a dialog - * RESULT_SERVICE_UNAVAILABLE = 2 - The network connection is down - * RESULT_BILLING_UNAVAILABLE = 3 - This billing API version is not supported for the type requested - * RESULT_ITEM_UNAVAILABLE = 4 - Requested SKU is not available for purchase - * RESULT_DEVELOPER_ERROR = 5 - Invalid arguments provided to the API - * RESULT_ERROR = 6 - Fatal error during the API action - * RESULT_ITEM_ALREADY_OWNED = 7 - Failure to purchase since item is already owned - * RESULT_ITEM_NOT_OWNED = 8 - Failure to consume since item is not owned - */ -interface IInAppBillingService { - /** - * Checks support for the requested billing API version, package and in-app type. - * Minimum API version supported by this interface is 3. - * @param apiVersion billing API version that the app is using - * @param packageName the package name of the calling app - * @param type type of the in-app item being purchased ("inapp" for one-time purchases - * and "subs" for subscriptions) - * @return RESULT_OK(0) on success and appropriate response code on failures. - */ - int isBillingSupported(int apiVersion, String packageName, String type); - - /** - * Provides details of a list of SKUs - * Given a list of SKUs of a valid type in the skusBundle, this returns a bundle - * with a list JSON strings containing the productId, price, title and description. - * This API can be called with a maximum of 20 SKUs. - * @param apiVersion billing API version that the app is using - * @param packageName the package name of the calling app - * @param type of the in-app items ("inapp" for one-time purchases - * and "subs" for subscriptions) - * @param skusBundle bundle containing a StringArrayList of SKUs with key "ITEM_ID_LIST" - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, appropriate response codes - * on failures. - * "DETAILS_LIST" with a StringArrayList containing purchase information - * in JSON format similar to: - * '{ "productId" : "exampleSku", - * "type" : "inapp", - * "price" : "$5.00", - * "price_currency": "USD", - * "price_amount_micros": 5000000, - * "title : "Example Title", - * "description" : "This is an example description" }' - */ - Bundle getSkuDetails(int apiVersion, String packageName, String type, in Bundle skusBundle); - - /** - * Returns a pending intent to launch the purchase flow for an in-app item by providing a SKU, - * the type, a unique purchase token and an optional developer payload. - * @param apiVersion billing API version that the app is using - * @param packageName package name of the calling app - * @param sku the SKU of the in-app item as published in the developer console - * @param type of the in-app item being purchased ("inapp" for one-time purchases - * and "subs" for subscriptions) - * @param developerPayload optional argument to be sent back with the purchase information - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, appropriate response codes - * on failures. - * "BUY_INTENT" - PendingIntent to start the purchase flow - * - * The Pending intent should be launched with startIntentSenderForResult. When purchase flow - * has completed, the onActivityResult() will give a resultCode of OK or CANCELED. - * If the purchase is successful, the result data will contain the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, appropriate response - * codes on failures. - * "INAPP_PURCHASE_DATA" - String in JSON format similar to - * '{"orderId":"12999763169054705758.1371079406387615", - * "packageName":"com.example.app", - * "productId":"exampleSku", - * "purchaseTime":1345678900000, - * "purchaseToken" : "122333444455555", - * "developerPayload":"example developer payload" }' - * "INAPP_DATA_SIGNATURE" - String containing the signature of the purchase data that - * was signed with the private key of the developer - */ - Bundle getBuyIntent(int apiVersion, String packageName, String sku, String type, - String developerPayload); - - /** - * Returns the current SKUs owned by the user of the type and package name specified along with - * purchase information and a signature of the data to be validated. - * This will return all SKUs that have been purchased in V3 and managed items purchased using - * V1 and V2 that have not been consumed. - * @param apiVersion billing API version that the app is using - * @param packageName package name of the calling app - * @param type of the in-app items being requested ("inapp" for one-time purchases - * and "subs" for subscriptions) - * @param continuationToken to be set as null for the first call, if the number of owned - * skus are too many, a continuationToken is returned in the response bundle. - * This method can be called again with the continuation token to get the next set of - * owned skus. - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, appropriate response codes - on failures. - * "INAPP_PURCHASE_ITEM_LIST" - StringArrayList containing the list of SKUs - * "INAPP_PURCHASE_DATA_LIST" - StringArrayList containing the purchase information - * "INAPP_DATA_SIGNATURE_LIST"- StringArrayList containing the signatures - * of the purchase information - * "INAPP_CONTINUATION_TOKEN" - String containing a continuation token for the - * next set of in-app purchases. Only set if the - * user has more owned skus than the current list. - */ - Bundle getPurchases(int apiVersion, String packageName, String type, String continuationToken); - - /** - * Consume the last purchase of the given SKU. This will result in this item being removed - * from all subsequent responses to getPurchases() and allow re-purchase of this item. - * @param apiVersion billing API version that the app is using - * @param packageName package name of the calling app - * @param purchaseToken token in the purchase information JSON that identifies the purchase - * to be consumed - * @return RESULT_OK(0) if consumption succeeded, appropriate response codes on failures. - */ - int consumePurchase(int apiVersion, String packageName, String purchaseToken); - - /** - * This API is currently under development. - */ - int stub(int apiVersion, String packageName, String type); - - /** - * Returns a pending intent to launch the purchase flow for upgrading or downgrading a - * subscription. The existing owned SKU(s) should be provided along with the new SKU that - * the user is upgrading or downgrading to. - * @param apiVersion billing API version that the app is using, must be 5 or later - * @param packageName package name of the calling app - * @param oldSkus the SKU(s) that the user is upgrading or downgrading from, - * if null or empty this method will behave like {@link #getBuyIntent} - * @param newSku the SKU that the user is upgrading or downgrading to - * @param type of the item being purchased, currently must be "subs" - * @param developerPayload optional argument to be sent back with the purchase information - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, appropriate response codes - * on failures. - * "BUY_INTENT" - PendingIntent to start the purchase flow - * - * The Pending intent should be launched with startIntentSenderForResult. When purchase flow - * has completed, the onActivityResult() will give a resultCode of OK or CANCELED. - * If the purchase is successful, the result data will contain the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, appropriate response - * codes on failures. - * "INAPP_PURCHASE_DATA" - String in JSON format similar to - * '{"orderId":"12999763169054705758.1371079406387615", - * "packageName":"com.example.app", - * "productId":"exampleSku", - * "purchaseTime":1345678900000, - * "purchaseToken" : "122333444455555", - * "developerPayload":"example developer payload" }' - * "INAPP_DATA_SIGNATURE" - String containing the signature of the purchase data that - * was signed with the private key of the developer - */ - Bundle getBuyIntentToReplaceSkus(int apiVersion, String packageName, - in List<String> oldSkus, String newSku, String type, String developerPayload); - - /** - * Returns a pending intent to launch the purchase flow for an in-app item. This method is - * a variant of the {@link #getBuyIntent} method and takes an additional {@code extraParams} - * parameter. This parameter is a Bundle of optional keys and values that affect the - * operation of the method. - * @param apiVersion billing API version that the app is using, must be 6 or later - * @param packageName package name of the calling app - * @param sku the SKU of the in-app item as published in the developer console - * @param type of the in-app item being purchased ("inapp" for one-time purchases - * and "subs" for subscriptions) - * @param developerPayload optional argument to be sent back with the purchase information - * @extraParams a Bundle with the following optional keys: - * "skusToReplace" - List<String> - an optional list of SKUs that the user is - * upgrading or downgrading from. - * Pass this field if the purchase is upgrading or downgrading - * existing subscriptions. - * The specified SKUs are replaced with the SKUs that the user is - * purchasing. Google Play replaces the specified SKUs at the start of - * the next billing cycle. - * "replaceSkusProration" - Boolean - whether the user should be credited for any unused - * subscription time on the SKUs they are upgrading or downgrading. - * If you set this field to true, Google Play swaps out the old SKUs - * and credits the user with the unused value of their subscription - * time on a pro-rated basis. - * Google Play applies this credit to the new subscription, and does - * not begin billing the user for the new subscription until after - * the credit is used up. - * If you set this field to false, the user does not receive credit for - * any unused subscription time and the recurrence date does not - * change. - * Default value is true. Ignored if you do not pass skusToReplace. - * "accountId" - String - an optional obfuscated string that is uniquely - * associated with the user's account in your app. - * If you pass this value, Google Play can use it to detect irregular - * activity, such as many devices making purchases on the same - * account in a short period of time. - * Do not use the developer ID or the user's Google ID for this field. - * In addition, this field should not contain the user's ID in - * cleartext. - * We recommend that you use a one-way hash to generate a string from - * the user's ID, and store the hashed string in this field. - * "vr" - Boolean - an optional flag indicating whether the returned intent - * should start a VR purchase flow. The apiVersion must also be 7 or - * later to use this flag. - */ - Bundle getBuyIntentExtraParams(int apiVersion, String packageName, String sku, - String type, String developerPayload, in Bundle extraParams); - - /** - * Returns the most recent purchase made by the user for each SKU, even if that purchase is - * expired, canceled, or consumed. - * @param apiVersion billing API version that the app is using, must be 6 or later - * @param packageName package name of the calling app - * @param type of the in-app items being requested ("inapp" for one-time purchases - * and "subs" for subscriptions) - * @param continuationToken to be set as null for the first call, if the number of owned - * skus is too large, a continuationToken is returned in the response bundle. - * This method can be called again with the continuation token to get the next set of - * owned skus. - * @param extraParams a Bundle with extra params that would be appended into http request - * query string. Not used at this moment. Reserved for future functionality. - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value: RESULT_OK(0) if success, - * {@link IabHelper#BILLING_RESPONSE_RESULT_*} response codes on failures. - * - * "INAPP_PURCHASE_ITEM_LIST" - ArrayList<String> containing the list of SKUs - * "INAPP_PURCHASE_DATA_LIST" - ArrayList<String> containing the purchase information - * "INAPP_DATA_SIGNATURE_LIST"- ArrayList<String> containing the signatures - * of the purchase information - * "INAPP_CONTINUATION_TOKEN" - String containing a continuation token for the - * next set of in-app purchases. Only set if the - * user has more owned skus than the current list. - */ - Bundle getPurchaseHistory(int apiVersion, String packageName, String type, - String continuationToken, in Bundle extraParams); - - /** - * This method is a variant of {@link #isBillingSupported}} that takes an additional - * {@code extraParams} parameter. - * @param apiVersion billing API version that the app is using, must be 7 or later - * @param packageName package name of the calling app - * @param type of the in-app item being purchased ("inapp" for one-time purchases and "subs" - * for subscriptions) - * @param extraParams a Bundle with the following optional keys: - * "vr" - Boolean - an optional flag to indicate whether {link #getBuyIntentExtraParams} - * supports returning a VR purchase flow. - * @return RESULT_OK(0) on success and appropriate response code on failures. - */ - int isBillingSupportedExtraParams(int apiVersion, String packageName, String type, - in Bundle extraParams); -} diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 13a14422ed..6fc9a11a08 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -1,7 +1,10 @@ apply plugin: 'com.android.library' +apply plugin: 'kotlin-android' dependencies { - implementation "com.android.support:support-core-utils:28.0.0" + implementation libraries.supportCoreUtils + implementation libraries.kotlinStdLib + implementation libraries.v4Support } def pathToRootDir = "../../../../" @@ -9,11 +12,19 @@ def pathToRootDir = "../../../../" android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools - useLibrary 'org.apache.http.legacy' + + ndkVersion versions.ndkVersion defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk + + manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()] + } + + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion } lintOptions { @@ -24,6 +35,9 @@ android { packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' + + // Should be uncommented for development purpose within Android Studio + // doNotStrip '**/*.so' } sourceSets { @@ -45,16 +59,7 @@ android { def buildType = variant.buildType.name.capitalize() - def taskPrefix = "" - if (project.path != ":") { - taskPrefix = project.path + ":" - } - - // Disable the externalNativeBuild* task as it would cause build failures since the cmake build - // files is only setup for editing support. - gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType - - def releaseTarget = supportedTargets[buildType.toLowerCase()] + def releaseTarget = buildType.toLowerCase() if (releaseTarget == null || releaseTarget == "") { throw new GradleException("Invalid build type: " + buildType) } @@ -63,20 +68,46 @@ android { throw new GradleException("Invalid default abi: " + defaultAbi) } + // Find scons' executable path + File sconsExecutableFile = null + def sconsName = "scons" + def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() + ? [".bat", ".cmd", ".ps1", ".exe"] + : [""]) + logger.lifecycle("Looking for $sconsName executable path") + for (ext in sconsExts) { + String sconsNameExt = sconsName + ext + logger.lifecycle("Checking $sconsNameExt") + + sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) + if (sconsExecutableFile != null) { + // We're done! + break + } + + // Check all the options in path + List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) + if (!allOptions.isEmpty()) { + // Pick the first option and we're done! + sconsExecutableFile = allOptions.get(0) + break + } + } + + if (sconsExecutableFile == null) { + throw new GradleException("Unable to find executable path for the '$sconsName' command.") + } else { + logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") + } + // Creating gradle task to generate the native libraries for the default abi. def taskName = getSconsTaskName(buildType) tasks.create(name: taskName, type: Exec) { - executable "scons" + sconsExt + executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } // Schedule the tasks so the generated libs are present before the aar file is packaged. tasks["merge${buildType}JniLibFolders"].dependsOn taskName } - - externalNativeBuild { - cmake { - path "CMakeLists.txt" - } - } } diff --git a/platform/android/java/lib/res/drawable-hdpi/notify_panel_notification_icon_bg.png b/platform/android/java/lib/res/drawable-hdpi/notify_panel_notification_icon_bg.png Binary files differdeleted file mode 100644 index f849d8e90d..0000000000 --- a/platform/android/java/lib/res/drawable-hdpi/notify_panel_notification_icon_bg.png +++ /dev/null diff --git a/platform/android/java/lib/res/drawable-mdpi/notify_panel_notification_icon_bg.png b/platform/android/java/lib/res/drawable-mdpi/notify_panel_notification_icon_bg.png Binary files differdeleted file mode 100644 index 1dfb28b33a..0000000000 --- a/platform/android/java/lib/res/drawable-mdpi/notify_panel_notification_icon_bg.png +++ /dev/null diff --git a/platform/android/java/lib/res/drawable-xhdpi/notify_panel_notification_icon_bg.png b/platform/android/java/lib/res/drawable-xhdpi/notify_panel_notification_icon_bg.png Binary files differdeleted file mode 100644 index 372b763ec5..0000000000 --- a/platform/android/java/lib/res/drawable-xhdpi/notify_panel_notification_icon_bg.png +++ /dev/null diff --git a/platform/android/java/lib/res/drawable-xxhdpi/notify_panel_notification_icon_bg.png b/platform/android/java/lib/res/drawable-xxhdpi/notify_panel_notification_icon_bg.png Binary files differdeleted file mode 100644 index 302a972049..0000000000 --- a/platform/android/java/lib/res/drawable-xxhdpi/notify_panel_notification_icon_bg.png +++ /dev/null diff --git a/platform/android/java/lib/res/layout/downloading_expansion.xml b/platform/android/java/lib/res/layout/downloading_expansion.xml index 4a9700965f..34c2757598 100644 --- a/platform/android/java/lib/res/layout/downloading_expansion.xml +++ b/platform/android/java/lib/res/layout/downloading_expansion.xml @@ -162,4 +162,4 @@ </LinearLayout> </LinearLayout> -</LinearLayout>
\ No newline at end of file +</LinearLayout> diff --git a/platform/android/java/lib/res/layout/godot_app_layout.xml b/platform/android/java/lib/res/layout/godot_app_layout.xml new file mode 100644 index 0000000000..386ded1c5d --- /dev/null +++ b/platform/android/java/lib/res/layout/godot_app_layout.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" + android:id="@+id/godot_fragment_container" + android:layout_width="match_parent" + android:layout_height="match_parent" /> diff --git a/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml b/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml index fae1faeb60..426e1bd841 100644 --- a/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml +++ b/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml @@ -105,4 +105,4 @@ </RelativeLayout> -</LinearLayout>
\ No newline at end of file +</LinearLayout> diff --git a/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml b/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml index 1ed4037035..cfdcca2ab5 100644 --- a/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml +++ b/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml @@ -2,4 +2,4 @@ <adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android"> <background android:drawable="@mipmap/icon_background"/> <foreground android:drawable="@mipmap/icon_foreground"/> -</adaptive-icon>
\ No newline at end of file +</adaptive-icon> diff --git a/platform/android/java/lib/res/values-fa/strings.xml b/platform/android/java/lib/res/values-fa/strings.xml index f1e29013c4..60b01accf1 100644 --- a/platform/android/java/lib/res/values-fa/strings.xml +++ b/platform/android/java/lib/res/values-fa/strings.xml @@ -1,6 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_project_name_string">godot-project-name-fa</string> <string name="text_paused_cellular">آیا می خواهید بر روی اتصال داده همراه دانلود را شروع کنید؟ بر اساس نوع سطح داده شما این ممکن است برای شما هزینه مالی داشته باشد.</string> <string name="text_paused_cellular_2">اگر نمی خواهید بر روی اتصال داده همراه دانلود را شروع کنید ، دانلود به صورت خودکار در زمان دسترسی به وای-فای شروع می شود.</string> <string name="text_button_resume_cellular">ادامه دانلود</string> diff --git a/platform/android/java/lib/res/values-in/strings.xml b/platform/android/java/lib/res/values-in/strings.xml deleted file mode 100644 index 9e9a8b0c03..0000000000 --- a/platform/android/java/lib/res/values-in/strings.xml +++ /dev/null @@ -1,4 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<resources> - <string name="godot_project_name_string">godot-project-name-id</string> -</resources>
\ No newline at end of file diff --git a/platform/android/java/lib/res/values-iw/strings.xml b/platform/android/java/lib/res/values-iw/strings.xml deleted file mode 100644 index f52ede2085..0000000000 --- a/platform/android/java/lib/res/values-iw/strings.xml +++ /dev/null @@ -1,4 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<resources> - <string name="godot_project_name_string">godot-project-name-he</string> -</resources>
\ No newline at end of file diff --git a/platform/android/java/lib/res/values-ko/strings.xml b/platform/android/java/lib/res/values-ko/strings.xml index fab0bdd753..7b62345977 100644 --- a/platform/android/java/lib/res/values-ko/strings.xml +++ b/platform/android/java/lib/res/values-ko/strings.xml @@ -1,6 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_project_name_string">godot-project-name-ko</string> <string name="text_paused_cellular">모바일 네트워크를 사용하여 다운로드 하시겠습니까? 남은 데이터 사용량에 따라, 요금이 부과될 수 있습니다.</string> <string name="text_paused_cellular_2">모바일 네트워크를 사용하여 다운로드 하지 않을 경우, 와이파이 연결이 가능할 때 자동적으로 다운로드가 이루어집니다.</string> <string name="text_button_resume_cellular">다운로드 계속하기</string> @@ -52,4 +51,4 @@ <string name="kilobytes_per_second">%1$s KB/s</string> <string name="time_remaining">남은 시간: %1$s</string> <string name="time_remaining_notification">%1$s 남음</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values/dimens.xml b/platform/android/java/lib/res/values/dimens.xml new file mode 100644 index 0000000000..9034dbbcc1 --- /dev/null +++ b/platform/android/java/lib/res/values/dimens.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <dimen name="text_edit_height">48dp</dimen> +</resources> diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml index a1b81a6186..590b066d8a 100644 --- a/platform/android/java/lib/res/values/strings.xml +++ b/platform/android/java/lib/res/values/strings.xml @@ -52,4 +52,4 @@ <string name="kilobytes_per_second">%1$s KB/s</string> <string name="time_remaining">Time remaining: %1$s</string> <string name="time_remaining_notification">%1$s left</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values/styles.xml b/platform/android/java/lib/res/values/styles.xml index a442f61e7e..b798373bc6 100644 --- a/platform/android/java/lib/res/values/styles.xml +++ b/platform/android/java/lib/res/values/styles.xml @@ -22,4 +22,4 @@ <item name="android:background">@android:color/background_dark</item> </style> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Constants.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Constants.java index 1dcc370d83..0700b78a28 100644 --- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Constants.java +++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Constants.java @@ -233,4 +233,4 @@ public class Constants { */ public static final long ACTIVE_THREAD_WATCHDOG = 5*1000; -}
\ No newline at end of file +} diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java index 0abaf2e052..d481c22204 100644 --- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java +++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java @@ -29,9 +29,9 @@ import com.google.android.vending.expansion.downloader.IDownloaderClient; import android.app.NotificationManager; import android.app.PendingIntent; import android.content.Context; -import android.os.Build; import android.os.Messenger; -import android.support.v4.app.NotificationCompat; + +import androidx.core.app.NotificationCompat; /** * This class handles displaying the notification associated with the download diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index 594cae774b..0572cf3589 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,16 +34,13 @@ import java.util.HashMap; import java.util.Set; public class Dictionary extends HashMap<String, Object> { - protected String[] keys_cache; public String[] get_keys() { - String[] ret = new String[size()]; int i = 0; Set<String> keys = keySet(); for (String key : keys) { - ret[i] = key; i++; }; @@ -52,12 +49,10 @@ public class Dictionary extends HashMap<String, Object> { }; public Object[] get_values() { - Object[] ret = new Object[size()]; int i = 0; Set<String> keys = keySet(); for (String key : keys) { - ret[i] = get(key); i++; }; @@ -70,7 +65,6 @@ public class Dictionary extends HashMap<String, Object> { }; public void set_values(Object[] vals) { - int i = 0; for (String key : keys_cache) { put(key, vals[i]); diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index c78e8c1c66..4e67402c63 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* CustomSSLSocketFactory.java */ +/* FullScreenGodotApp.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,42 +28,72 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -package org.godotengine.godot.utils; -import java.io.IOException; -import java.net.Socket; -import java.net.UnknownHostException; -import java.security.KeyManagementException; -import java.security.KeyStore; -import java.security.KeyStoreException; -import java.security.NoSuchAlgorithmException; -import java.security.UnrecoverableKeyException; -import javax.net.ssl.SSLContext; -import javax.net.ssl.TrustManagerFactory; -import org.apache.http.conn.ssl.SSLSocketFactory; +package org.godotengine.godot; + +import android.content.Intent; +import android.os.Bundle; +import android.view.KeyEvent; + +import androidx.annotation.NonNull; +import androidx.annotation.Nullable; +import androidx.fragment.app.FragmentActivity; /** + * Base activity for Android apps intending to use Godot as the primary and only screen. * - * @author Luis Linietsky <luis.linietsky@gmail.com> + * It's also a reference implementation for how to setup and use the {@link Godot} fragment + * within an Android app. */ -public class CustomSSLSocketFactory extends SSLSocketFactory { - SSLContext sslContext = SSLContext.getInstance("TLS"); +public abstract class FullScreenGodotApp extends FragmentActivity { + @Nullable + private Godot godotFragment; - public CustomSSLSocketFactory(KeyStore truststore) throws NoSuchAlgorithmException, KeyManagementException, KeyStoreException, UnrecoverableKeyException { - super(truststore); + @Override + public void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + setContentView(R.layout.godot_app_layout); + godotFragment = initGodotInstance(); + if (godotFragment == null) { + throw new IllegalStateException("Godot instance must be non-null."); + } - TrustManagerFactory tmf = TrustManagerFactory.getInstance("X509"); - tmf.init(truststore); + getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss(); + } - sslContext.init(null, tmf.getTrustManagers(), null); + @Override + public void onNewIntent(Intent intent) { + if (godotFragment != null) { + godotFragment.onNewIntent(intent); + } } @Override - public Socket createSocket(Socket socket, String host, int port, boolean autoClose) throws IOException, UnknownHostException { - return sslContext.getSocketFactory().createSocket(socket, host, port, autoClose); + public void onBackPressed() { + if (godotFragment != null) { + godotFragment.onBackPressed(); + } else { + super.onBackPressed(); + } } @Override - public Socket createSocket() throws IOException { - return sslContext.getSocketFactory().createSocket(); + public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { + if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) { + return true; + } + return super.onKeyMultiple(inKeyCode, repeatCount, event); + } + + /** + * Used to initialize the Godot fragment instance in {@link FullScreenGodotApp#onCreate(Bundle)}. + */ + @NonNull + protected Godot initGodotInstance() { + return new Godot(); + } + + @Nullable + protected final Godot getGodotFragment() { + return godotFragment; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 2f6a93fbb1..0891904dff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,16 @@ package org.godotengine.godot; +import static android.content.Context.MODE_PRIVATE; +import static android.content.Context.WINDOW_SERVICE; + +import org.godotengine.godot.input.GodotEditText; +import org.godotengine.godot.plugin.GodotPlugin; +import org.godotengine.godot.plugin.GodotPluginRegistry; +import org.godotengine.godot.utils.GodotNetUtils; +import org.godotengine.godot.utils.PermissionsUtil; +import org.godotengine.godot.xr.XRMode; + import android.annotation.SuppressLint; import android.app.Activity; import android.app.ActivityManager; @@ -55,16 +65,14 @@ import android.hardware.SensorManager; import android.os.Build; import android.os.Bundle; import android.os.Environment; -import android.os.Handler; -import android.os.Looper; import android.os.Messenger; import android.os.VibrationEffect; import android.os.Vibrator; import android.provider.Settings.Secure; -import android.support.annotation.Keep; -import android.support.annotation.Nullable; import android.view.Display; +import android.view.InputDevice; import android.view.KeyEvent; +import android.view.LayoutInflater; import android.view.MotionEvent; import android.view.Surface; import android.view.View; @@ -77,6 +85,12 @@ import android.widget.Button; import android.widget.FrameLayout; import android.widget.ProgressBar; import android.widget.TextView; + +import androidx.annotation.CallSuper; +import androidx.annotation.Keep; +import androidx.annotation.NonNull; +import androidx.fragment.app.Fragment; + import com.google.android.vending.expansion.downloader.DownloadProgressInfo; import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller; import com.google.android.vending.expansion.downloader.DownloaderServiceMarshaller; @@ -84,25 +98,16 @@ import com.google.android.vending.expansion.downloader.Helpers; import com.google.android.vending.expansion.downloader.IDownloaderClient; import com.google.android.vending.expansion.downloader.IDownloaderService; import com.google.android.vending.expansion.downloader.IStub; + import java.io.File; import java.io.FileInputStream; import java.io.InputStream; -import java.lang.reflect.Method; import java.security.MessageDigest; -import java.util.ArrayList; import java.util.LinkedList; import java.util.List; import java.util.Locale; -import javax.microedition.khronos.opengles.GL10; -import org.godotengine.godot.input.GodotEditText; -import org.godotengine.godot.payments.PaymentsManager; -import org.godotengine.godot.utils.GodotNetUtils; -import org.godotengine.godot.utils.PermissionsUtil; -import org.godotengine.godot.xr.XRMode; - -public abstract class Godot extends Activity implements SensorEventListener, IDownloaderClient { - static final int MAX_SINGLETONS = 64; +public class Godot extends Fragment implements SensorEventListener, IDownloaderClient { private IStub mDownloaderClientStub; private TextView mStatusText; private TextView mProgressFraction; @@ -126,12 +131,10 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo private boolean activityResumed; private int mState; - // Used to dispatch events to the main thread. - private final Handler mainThreadHandler = new Handler(Looper.getMainLooper()); + private GodotPluginRegistry pluginRegistry; static private Intent mCurrentIntent; - @Override public void onNewIntent(Intent intent) { mCurrentIntent = intent; } @@ -149,92 +152,15 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo private void setButtonPausedState(boolean paused) { mStatePaused = paused; - int stringResourceID = paused ? R.string.text_button_resume : - R.string.text_button_pause; + int stringResourceID = paused ? R.string.text_button_resume : R.string.text_button_pause; mPauseButton.setText(stringResourceID); } - static public class SingletonBase { - - protected void registerClass(String p_name, String[] p_methods) { - - GodotLib.singleton(p_name, this); - - Class clazz = getClass(); - Method[] methods = clazz.getDeclaredMethods(); - for (Method method : methods) { - boolean found = false; - - for (String s : p_methods) { - if (s.equals(method.getName())) { - found = true; - break; - } - } - if (!found) - continue; - - List<String> ptr = new ArrayList<String>(); - - Class[] paramTypes = method.getParameterTypes(); - for (Class c : paramTypes) { - ptr.add(c.getName()); - } - - String[] pt = new String[ptr.size()]; - ptr.toArray(pt); - - GodotLib.method(p_name, method.getName(), method.getReturnType().getName(), pt); - } - - Godot.singletons[Godot.singleton_count++] = this; - } - - /** - * Invoked once during the Godot Android initialization process after creation of the - * {@link GodotView} view. - * <p> - * This method should be overridden by descendants of this class that would like to add - * their view/layout to the Godot view hierarchy. - * - * @return the view to be included; null if no views should be included. - */ - @Nullable - protected View onMainCreateView(Activity activity) { - return null; - } - - protected void onMainActivityResult(int requestCode, int resultCode, Intent data) { - } - - protected void onMainRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { - } - - protected void onMainPause() {} - protected void onMainResume() {} - protected void onMainDestroy() {} - protected boolean onMainBackPressed() { return false; } - - protected void onGLDrawFrame(GL10 gl) {} - protected void onGLSurfaceChanged(GL10 gl, int width, int height) {} // singletons will always miss first onGLSurfaceChanged call - //protected void onGLSurfaceCreated(GL10 gl, EGLConfig config) {} // singletons won't be ready until first GodotLib.step() - - public void registerMethods() {} - } - - /* - protected List<SingletonBase> singletons = new ArrayList<SingletonBase>(); - protected void instanceSingleton(SingletonBase s) { - - s.registerMethods(); - singletons.add(s); - } - */ - private String[] command_line; private boolean use_apk_expansion; - public GodotView mView; + private ViewGroup containerLayout; + public GodotRenderView mRenderView; private boolean godot_initialized = false; private SensorManager mSensorManager; @@ -246,35 +172,27 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo public static GodotIO io; public static GodotNetUtils netUtils; - static SingletonBase[] singletons = new SingletonBase[MAX_SINGLETONS]; - static int singleton_count = 0; - public interface ResultCallback { public void callback(int requestCode, int resultCode, Intent data); } public ResultCallback result_callback; - private PaymentsManager mPaymentsManager = null; - @Override - protected void onActivityResult(int requestCode, int resultCode, Intent data) { - if (requestCode == PaymentsManager.REQUEST_CODE_FOR_PURCHASE) { - mPaymentsManager.processPurchaseResponse(resultCode, data); - } else if (result_callback != null) { + public void onActivityResult(int requestCode, int resultCode, Intent data) { + if (result_callback != null) { result_callback.callback(requestCode, resultCode, data); result_callback = null; - }; - - for (int i = 0; i < singleton_count; i++) { + } - singletons[i].onMainActivityResult(requestCode, resultCode, data); + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onMainActivityResult(requestCode, resultCode, data); } - }; + } @Override public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { - for (int i = 0; i < singleton_count; i++) { - singletons[i].onMainRequestPermissionsResult(requestCode, permissions, grantResults); + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onMainRequestPermissionsResult(requestCode, permissions, grantResults); } for (int i = 0; i < permissions.length; i++) { @@ -283,63 +201,78 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo }; /** + * Invoked on the render thread when the Godot main loop has started. + */ + @CallSuper + protected void onGodotMainLoopStarted() { + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onGodotMainLoopStarted(); + } + } + + /** * Used by the native code (java_godot_lib_jni.cpp) to complete initialization of the GLSurfaceView view and renderer. */ @Keep private void onVideoInit() { - boolean use_gl3 = getGLESVersionCode() >= 0x00030000; - - final FrameLayout layout = new FrameLayout(this); - layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); - setContentView(layout); + final Activity activity = getActivity(); + containerLayout = new FrameLayout(activity); + containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); // GodotEditText layout - GodotEditText edittext = new GodotEditText(this); - edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); + GodotEditText editText = new GodotEditText(activity); + editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, + (int)getResources().getDimension(R.dimen.text_edit_height))); // ...add to FrameLayout - layout.addView(edittext); + containerLayout.addView(editText); - mView = new GodotView(this, xrMode, use_gl3, use_32_bits, use_debug_opengl); - layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); - edittext.setView(mView); - io.setEdit(edittext); + GodotLib.setup(command_line); + + final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name"); + if (videoDriver.equals("Vulkan")) { + mRenderView = new GodotVulkanRenderView(activity, this); + } else { + mRenderView = new GodotGLRenderView(activity, this, xrMode, use_32_bits, + use_debug_opengl); + } - final Godot godot = this; - mView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { + View view = mRenderView.getView(); + containerLayout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + editText.setView(mRenderView); + io.setEdit(editText); + + view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { @Override public void onGlobalLayout() { Point fullSize = new Point(); - godot.getWindowManager().getDefaultDisplay().getSize(fullSize); + activity.getWindowManager().getDefaultDisplay().getSize(fullSize); Rect gameSize = new Rect(); - godot.mView.getWindowVisibleDisplayFrame(gameSize); + mRenderView.getView().getWindowVisibleDisplayFrame(gameSize); final int keyboardHeight = fullSize.y - gameSize.bottom; GodotLib.setVirtualKeyboardHeight(keyboardHeight); } }); - final String[] current_command_line = command_line; - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { - GodotLib.setup(current_command_line); - setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); + // Must occur after GodotLib.setup has completed. + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onRegisterPluginWithGodotNative(); + } - // The Godot Android plugins are setup on completion of GodotLib.setup - mainThreadHandler.post(new Runnable() { - @Override - public void run() { - // Include the non-null views returned in the Godot view hierarchy. - for (int i = 0; i < singleton_count; i++) { - View view = singletons[i].onMainCreateView(Godot.this); - if (view != null) { - layout.addView(view); - } - } - } - }); + setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); } }); + + // Include the returned non-null views in the Godot view hierarchy. + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + View pluginView = plugin.onMainCreate(activity); + if (pluginView != null) { + containerLayout.addView(pluginView); + } + } } public void setKeepScreenOn(final boolean p_enabled) { @@ -347,9 +280,9 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo @Override public void run() { if (p_enabled) { - getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } else { - getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } } }); @@ -363,7 +296,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo @Keep private void vibrate(int durationMs) { if (requestPermission("VIBRATE")) { - Vibrator v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE); + Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE); if (v != null) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE)); @@ -387,13 +320,16 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo // Using instrumentation is a way of making the whole app process restart, because Android // will kill any process of the same package which was already running. // - Bundle args = new Bundle(); - args.putParcelable("intent", mCurrentIntent); - startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args); + final Activity activity = getActivity(); + if (activity != null) { + Bundle args = new Bundle(); + args.putParcelable("intent", mCurrentIntent); + activity.startInstrumentation(new ComponentName(activity, GodotInstrumentation.class), null, args); + } } public void alert(final String message, final String title) { - final Activity activity = this; + final Activity activity = getActivity(); runOnUiThread(new Runnable() { @Override public void run() { @@ -413,15 +349,16 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } public int getGLESVersionCode() { - ActivityManager am = (ActivityManager)this.getSystemService(Context.ACTIVITY_SERVICE); + ActivityManager am = (ActivityManager)getContext().getSystemService(Context.ACTIVITY_SERVICE); ConfigurationInfo deviceInfo = am.getDeviceConfigurationInfo(); return deviceInfo.reqGlEsVersion; } - private String[] getCommandLine() { + @CallSuper + protected String[] getCommandLine() { InputStream is; try { - is = getAssets().open("_cl_"); + is = getActivity().getAssets().open("_cl_"); byte[] len = new byte[4]; int r = is.read(len); if (r < 4) { @@ -433,7 +370,6 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo for (int i = 0; i < argc; i++) { r = is.read(len); if (r < 4) { - return new String[0]; } int strlen = ((int)(len[3] & 0xFF) << 24) | ((int)(len[2] & 0xFF) << 16) | ((int)(len[1] & 0xFF) << 8) | ((int)(len[0] & 0xFF)); @@ -466,7 +402,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo */ @Keep private Surface getSurface() { - return mView.getHolder().getSurface(); + return mRenderView.getView().getHolder().getSurface(); } /** @@ -481,9 +417,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo String expansion_pack_path; private void initializeGodot() { - if (expansion_pack_path != null) { - String[] new_cmdline; int cll = 0; if (command_line != null) { @@ -501,11 +435,12 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo command_line = new_cmdline; } - io = new GodotIO(this); - io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID); + final Activity activity = getActivity(); + io = new GodotIO(activity); + io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID); GodotLib.io = io; - netUtils = new GodotNetUtils(this); - mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE); + netUtils = new GodotNetUtils(activity); + mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY); @@ -515,12 +450,10 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE); mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); - GodotLib.initialize(this, getAssets(), use_apk_expansion); + GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion); result_callback = null; - mPaymentsManager = PaymentsManager.createManager(this).initService(); - godot_initialized = true; } @@ -531,157 +464,162 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } @Override - protected void onCreate(Bundle icicle) { - + public void onCreate(Bundle icicle) { super.onCreate(icicle); - Window window = getWindow(); + + final Activity activity = getActivity(); + Window window = activity.getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); - mClipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE); + mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE); + pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this); //check for apk expansion API - if (true) { - boolean md5mismatch = false; - command_line = getCommandLine(); - String main_pack_md5 = null; - String main_pack_key = null; - - List<String> new_args = new LinkedList<String>(); - - for (int i = 0; i < command_line.length; i++) { - - boolean has_extra = i < command_line.length - 1; - if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) { - xrMode = XRMode.REGULAR; - } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) { - xrMode = XRMode.OVR; - } else if (command_line[i].equals("--use_depth_32")) { - use_32_bits = true; - } else if (command_line[i].equals("--debug_opengl")) { - use_debug_opengl = true; - } else if (command_line[i].equals("--use_immersive")) { - use_immersive = true; - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ - window.getDecorView().setSystemUiVisibility( - View.SYSTEM_UI_FLAG_LAYOUT_STABLE | - View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | - View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | - View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar - View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar - View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); - - UiChangeListener(); - } - } else if (command_line[i].equals("--use_apk_expansion")) { - use_apk_expansion = true; - } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) { - main_pack_md5 = command_line[i + 1]; - i++; - } else if (has_extra && command_line[i].equals("--apk_expansion_key")) { - main_pack_key = command_line[i + 1]; - SharedPreferences prefs = getSharedPreferences("app_data_keys", MODE_PRIVATE); - Editor editor = prefs.edit(); - editor.putString("store_public_key", main_pack_key); - - editor.apply(); - i++; - } else if (command_line[i].trim().length() != 0) { - new_args.add(command_line[i]); + boolean md5mismatch = false; + command_line = getCommandLine(); + String main_pack_md5 = null; + String main_pack_key = null; + + List<String> new_args = new LinkedList<String>(); + + for (int i = 0; i < command_line.length; i++) { + boolean has_extra = i < command_line.length - 1; + if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) { + xrMode = XRMode.REGULAR; + } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) { + xrMode = XRMode.OVR; + } else if (command_line[i].equals("--use_depth_32")) { + use_32_bits = true; + } else if (command_line[i].equals("--debug_opengl")) { + use_debug_opengl = true; + } else if (command_line[i].equals("--use_immersive")) { + use_immersive = true; + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE | + View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | + View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | + View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar + View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar + View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + + UiChangeListener(); } + } else if (command_line[i].equals("--use_apk_expansion")) { + use_apk_expansion = true; + } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) { + main_pack_md5 = command_line[i + 1]; + i++; + } else if (has_extra && command_line[i].equals("--apk_expansion_key")) { + main_pack_key = command_line[i + 1]; + SharedPreferences prefs = activity.getSharedPreferences("app_data_keys", + MODE_PRIVATE); + Editor editor = prefs.edit(); + editor.putString("store_public_key", main_pack_key); + + editor.apply(); + i++; + } else if (command_line[i].trim().length() != 0) { + new_args.add(command_line[i]); } + } - if (new_args.isEmpty()) { - command_line = null; - } else { - - command_line = new_args.toArray(new String[new_args.size()]); + if (new_args.isEmpty()) { + command_line = null; + } else { + command_line = new_args.toArray(new String[new_args.size()]); + } + if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) { + //check that environment is ok! + if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { + //show popup and die } - if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) { - //check that environment is ok! - if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { - //show popup and die - } - - // Build the full path to the app's expansion files - try { - expansion_pack_path = Helpers.getSaveFilePath(getApplicationContext()); - expansion_pack_path += "/main." + getPackageManager().getPackageInfo(getPackageName(), 0).versionCode + "." + this.getPackageName() + ".obb"; - } catch (Exception e) { - e.printStackTrace(); - } - File f = new File(expansion_pack_path); + // Build the full path to the app's expansion files + try { + expansion_pack_path = Helpers.getSaveFilePath(getContext()); + expansion_pack_path += "/main." + activity.getPackageManager().getPackageInfo(activity.getPackageName(), 0).versionCode + "." + activity.getPackageName() + ".obb"; + } catch (Exception e) { + e.printStackTrace(); + } - boolean pack_valid = true; + File f = new File(expansion_pack_path); - if (!f.exists()) { + boolean pack_valid = true; - pack_valid = false; + if (!f.exists()) { + pack_valid = false; - } else if (obbIsCorrupted(expansion_pack_path, main_pack_md5)) { - pack_valid = false; - try { - f.delete(); - } catch (Exception e) { - } + } else if (obbIsCorrupted(expansion_pack_path, main_pack_md5)) { + pack_valid = false; + try { + f.delete(); + } catch (Exception e) { } + } - if (!pack_valid) { - - Intent notifierIntent = new Intent(this, this.getClass()); - notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | - Intent.FLAG_ACTIVITY_CLEAR_TOP); + if (!pack_valid) { + Intent notifierIntent = new Intent(activity, activity.getClass()); + notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | + Intent.FLAG_ACTIVITY_CLEAR_TOP); - PendingIntent pendingIntent = PendingIntent.getActivity(this, 0, - notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT); + PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0, + notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT); - int startResult; - try { - startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired( - getApplicationContext(), - pendingIntent, + int startResult; + try { + startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired( + getContext(), + pendingIntent, + GodotDownloaderService.class); + + if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) { + // This is where you do set up to display the download + // progress (next step in onCreateView) + mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this, GodotDownloaderService.class); - if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) { - // This is where you do set up to display the download - // progress (next step) - mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this, - GodotDownloaderService.class); - - setContentView(R.layout.downloading_expansion); - mPB = (ProgressBar)findViewById(R.id.progressBar); - mStatusText = (TextView)findViewById(R.id.statusText); - mProgressFraction = (TextView)findViewById(R.id.progressAsFraction); - mProgressPercent = (TextView)findViewById(R.id.progressAsPercentage); - mAverageSpeed = (TextView)findViewById(R.id.progressAverageSpeed); - mTimeRemaining = (TextView)findViewById(R.id.progressTimeRemaining); - mDashboard = findViewById(R.id.downloaderDashboard); - mCellMessage = findViewById(R.id.approveCellular); - mPauseButton = (Button)findViewById(R.id.pauseButton); - mWiFiSettingsButton = (Button)findViewById(R.id.wifiSettingsButton); - - return; - } - } catch (NameNotFoundException e) { - // TODO Auto-generated catch block + return; } + } catch (NameNotFoundException e) { + // TODO Auto-generated catch block } } } - mCurrentIntent = getIntent(); + mCurrentIntent = activity.getIntent(); initializeGodot(); } @Override - protected void onDestroy() { + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + if (mDownloaderClientStub != null) { + View downloadingExpansionView = + inflater.inflate(R.layout.downloading_expansion, container, false); + mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); + mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); + mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); + mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); + mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); + mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); + mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); + mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); + mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); + mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); + + return downloadingExpansionView; + } + + return containerLayout; + } - if (mPaymentsManager != null) mPaymentsManager.destroy(); - for (int i = 0; i < singleton_count; i++) { - singletons[i].onMainDestroy(); + @Override + public void onDestroy() { + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onMainDestroy(); } - GodotLib.ondestroy(this); + GodotLib.ondestroy(); super.onDestroy(); @@ -691,27 +629,26 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } @Override - protected void onPause() { + public void onPause() { super.onPause(); activityResumed = false; if (!godot_initialized) { if (null != mDownloaderClientStub) { - mDownloaderClientStub.disconnect(this); + mDownloaderClientStub.disconnect(getActivity()); } return; } - mView.onPause(); + mRenderView.onActivityPaused(); mSensorManager.unregisterListener(this); - for (int i = 0; i < singleton_count; i++) { - singletons[i].onMainPause(); + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onMainPause(); } } public String getClipboard() { - String copiedText = ""; if (mClipboard.getPrimaryClip() != null) { @@ -723,23 +660,22 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } public void setClipboard(String p_text) { - ClipData clip = ClipData.newPlainText("myLabel", p_text); mClipboard.setPrimaryClip(clip); } @Override - protected void onResume() { + public void onResume() { super.onResume(); activityResumed = true; if (!godot_initialized) { if (null != mDownloaderClientStub) { - mDownloaderClientStub.connect(this); + mDownloaderClientStub.connect(getActivity()); } return; } - mView.onResume(); + mRenderView.onActivityResumed(); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME); @@ -747,7 +683,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); if (use_immersive && Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ - Window window = getWindow(); + Window window = getActivity().getWindow(); window.getDecorView().setSystemUiVisibility( View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | @@ -757,14 +693,13 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); } - for (int i = 0; i < singleton_count; i++) { - - singletons[i].onMainResume(); + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onMainResume(); } } public void UiChangeListener() { - final View decorView = getWindow().getDecorView(); + final View decorView = getActivity().getWindow().getDecorView(); decorView.setOnSystemUiVisibilityChangeListener(new View.OnSystemUiVisibilityChangeListener() { @Override public void onSystemUiVisibilityChange(int visibility) { @@ -785,7 +720,8 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo @Override public void onSensorChanged(SensorEvent event) { - Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); + Display display = + ((WindowManager)getActivity().getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); int displayRotation = display.getRotation(); float[] adjustedValues = new float[3]; @@ -806,8 +742,8 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo final float z = adjustedValues[2]; final int typeOfSensor = event.sensor.getType(); - if (mView != null) { - mView.queueEvent(new Runnable() { + if (mRenderView != null) { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) { @@ -834,9 +770,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo /* @Override public boolean dispatchKeyEvent(KeyEvent event) { - if (event.getKeyCode()==KeyEvent.KEYCODE_BACK) { - System.out.printf("** BACK REQUEST!\n"); GodotLib.quit(); @@ -848,18 +782,17 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } */ - @Override public void onBackPressed() { boolean shouldQuit = true; - for (int i = 0; i < singleton_count; i++) { - if (singletons[i].onMainBackPressed()) { + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + if (plugin.onMainBackPressed()) { shouldQuit = false; } } - if (shouldQuit && mView != null) { - mView.queueEvent(new Runnable() { + if (shouldQuit && mRenderView != null) { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { GodotLib.back(); @@ -868,14 +801,29 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } } + /** + * Queue a runnable to be run on the render thread. + * <p> + * This must be called after the render thread has started. + */ + public final void runOnRenderThread(@NonNull Runnable action) { + if (mRenderView != null) { + mRenderView.queueOnRenderThread(action); + } + } + + public final void runOnUiThread(@NonNull Runnable action) { + if (getActivity() != null) { + getActivity().runOnUiThread(action); + } + } + private void forceQuit() { System.exit(0); } private boolean obbIsCorrupted(String f, String main_pack_md5) { - try { - InputStream fis = new FileInputStream(f); // Create MD5 Hash @@ -915,85 +863,26 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } } - public boolean gotTouchEvent(final MotionEvent event) { - - final int evcount = event.getPointerCount(); - if (evcount == 0) - return true; - - if (mView != null) { - final int[] arr = new int[event.getPointerCount() * 3]; - - for (int i = 0; i < event.getPointerCount(); i++) { - - arr[i * 3 + 0] = (int)event.getPointerId(i); - arr[i * 3 + 1] = (int)event.getX(i); - arr[i * 3 + 2] = (int)event.getY(i); - } - final int pointer_idx = event.getPointerId(event.getActionIndex()); - - //System.out.printf("gaction: %d\n",event.getAction()); - final int action = event.getAction() & MotionEvent.ACTION_MASK; - mView.queueEvent(new Runnable() { - @Override - public void run() { - switch (action) { - case MotionEvent.ACTION_DOWN: { - GodotLib.touch(0, 0, evcount, arr); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); - } break; - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(1, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - case MotionEvent.ACTION_POINTER_UP: { - GodotLib.touch(4, pointer_idx, evcount, arr); - //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.touch(3, pointer_idx, evcount, arr); - //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: { - GodotLib.touch(2, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - } - } - }); - } - return true; - } - - @Override public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { String s = event.getCharacters(); if (s == null || s.length() == 0) - return super.onKeyMultiple(inKeyCode, repeatCount, event); + return false; final char[] cc = s.toCharArray(); int cnt = 0; for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0) ; - if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event); - mView.queueEvent(new Runnable() { + if (cnt == 0) + return false; + mRenderView.queueOnRenderThread(new Runnable() { // This method will be called on the rendering thread: public void run() { for (int i = 0, n = cc.length; i < n; i++) { int keyCode; if ((keyCode = cc[i]) != 0) { // Simulate key down and up... - GodotLib.key(0, keyCode, true); - GodotLib.key(0, keyCode, false); + GodotLib.key(0, 0, keyCode, true); + GodotLib.key(0, 0, keyCode, false); } } } @@ -1001,20 +890,16 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo return true; } - public PaymentsManager getPaymentsManager() { - return mPaymentsManager; - } - public boolean requestPermission(String p_name) { - return PermissionsUtil.requestPermission(p_name, this); + return PermissionsUtil.requestPermission(p_name, getActivity()); } public boolean requestPermissions() { - return PermissionsUtil.requestManifestPermissions(this); + return PermissionsUtil.requestManifestPermissions(getActivity()); } public String[] getGrantedPermissions() { - return PermissionsUtil.getGrantedPermissions(this); + return PermissionsUtil.getGrantedPermissions(getActivity()); } /** @@ -1111,6 +996,11 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo progress.mOverallTotal)); } public void initInputDevices() { - mView.initInputDevices(); + mRenderView.initInputDevices(); + } + + @Keep + private GodotRenderView getRenderView() { // used by native side to get renderView + return mRenderView; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index 1fb242d0bc..9784d51182 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,6 +35,7 @@ import android.content.Context; import android.content.Intent; import android.content.pm.PackageManager.NameNotFoundException; import android.util.Log; + import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller; /** @@ -45,7 +46,6 @@ import com.google.android.vending.expansion.downloader.DownloaderClientMarshalle * <receiver android:name=".GodotDownloaderAlarmReceiver"/> */ public class GodotDownloaderAlarmReceiver extends BroadcastReceiver { - @Override public void onReceive(Context context, Intent intent) { Log.d("GODOT", "Alarma recivida"); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index 7e74e8a80d..d33faab641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,7 @@ package org.godotengine.godot; import android.content.Context; import android.content.SharedPreferences; import android.util.Log; + import com.google.android.vending.expansion.downloader.impl.DownloaderService; /** diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index f938583082..63c91561ff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* GodotView.java */ +/* GodotGLRenderView.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,12 +29,6 @@ /*************************************************************************/ package org.godotengine.godot; -import android.annotation.SuppressLint; -import android.graphics.PixelFormat; -import android.opengl.GLSurfaceView; -import android.view.GestureDetector; -import android.view.KeyEvent; -import android.view.MotionEvent; import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; @@ -46,6 +40,15 @@ import org.godotengine.godot.xr.regular.RegularConfigChooser; import org.godotengine.godot.xr.regular.RegularContextFactory; import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; +import android.annotation.SuppressLint; +import android.content.Context; +import android.graphics.PixelFormat; +import android.opengl.GLSurfaceView; +import android.view.GestureDetector; +import android.view.KeyEvent; +import android.view.MotionEvent; +import android.view.SurfaceView; + /** * A simple GLSurfaceView sub-class that demonstrate how to perform * OpenGL ES 2.0 rendering into a GL Surface. Note the following important @@ -64,38 +67,66 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; * that matches it exactly (with regards to red/green/blue/alpha channels * bit depths). Failure to do so would result in an EGL_BAD_MATCH error. */ -public class GodotView extends GLSurfaceView { - - private static String TAG = GodotView.class.getSimpleName(); - - private final Godot activity; +public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView { + private final Godot godot; private final GodotInputHandler inputHandler; private final GestureDetector detector; private final GodotRenderer godotRenderer; - public GodotView(Godot activity, XRMode xrMode, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl) { - super(activity); - GLUtils.use_gl3 = p_use_gl3; + public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_32_bits, + boolean p_use_debug_opengl) { + super(context); GLUtils.use_32 = p_use_32_bits; GLUtils.use_debug_opengl = p_use_debug_opengl; - this.activity = activity; + this.godot = godot; this.inputHandler = new GodotInputHandler(this); - this.detector = new GestureDetector(activity, new GodotGestureHandler(this)); + this.detector = new GestureDetector(context, new GodotGestureHandler(this)); this.godotRenderer = new GodotRenderer(); init(xrMode, false, 16, 0); } + @Override + public SurfaceView getView() { + return this; + } + + @Override public void initInputDevices() { this.inputHandler.initInputDevices(); } + @Override + public void queueOnRenderThread(Runnable event) { + queueEvent(event); + } + + @Override + public void onActivityPaused() { + onPause(); + } + + @Override + public void onActivityResumed() { + onResume(); + } + + @Override + public void onBackPressed() { + godot.onBackPressed(); + } + + @Override + public GodotInputHandler getInputHandler() { + return inputHandler; + } + @SuppressLint("ClickableViewAccessibility") @Override public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); this.detector.onTouchEvent(event); - return activity.gotTouchEvent(event); + return inputHandler.onTouchEvent(event); } @Override @@ -113,12 +144,15 @@ public class GodotView extends GLSurfaceView { return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); } - private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return inputHandler.onGenericMotionEvent(event); + } + private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { setPreserveEGLContextOnPause(true); setFocusableInTouchMode(true); switch (xrMode) { - case OVR: // Replace the default egl config chooser. setEGLConfigChooser(new OvrConfigChooser()); @@ -154,15 +188,15 @@ public class GodotView extends GLSurfaceView { if (GLUtils.use_32) { setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); } else { setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); + new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : + new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); } break; } @@ -171,10 +205,6 @@ public class GodotView extends GLSurfaceView { setRenderer(godotRenderer); } - public void onBackPressed() { - activity.onBackPressed(); - } - @Override public void onResume() { super.onResume(); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 271d508a4d..c7c7c1b40c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,32 +29,36 @@ /*************************************************************************/ package org.godotengine.godot; + +import org.godotengine.godot.input.*; + +import android.app.Activity; import android.content.*; import android.content.Intent; import android.content.pm.ActivityInfo; import android.content.res.AssetManager; +import android.graphics.Point; import android.media.*; import android.net.Uri; import android.os.*; import android.util.DisplayMetrics; import android.util.Log; import android.util.SparseArray; +import android.view.Display; +import android.view.DisplayCutout; +import android.view.WindowInsets; + import java.io.IOException; import java.io.InputStream; import java.util.Locale; -import org.godotengine.godot.input.*; -//android.os.Build // Wrapper for native library public class GodotIO { - AssetManager am; - Godot activity; + final Activity activity; GodotEditText edit; - MediaPlayer mediaPlayer; - final int SCREEN_LANDSCAPE = 0; final int SCREEN_PORTRAIT = 1; final int SCREEN_REVERSE_LANDSCAPE = 2; @@ -70,7 +74,6 @@ public class GodotIO { public int last_file_id = 1; class AssetData { - public boolean eof = false; public String path; public InputStream is; @@ -81,7 +84,6 @@ public class GodotIO { SparseArray<AssetData> streams; public int file_open(String path, boolean write) { - //System.out.printf("file_open: Attempt to Open %s\n",path); //Log.v("MyApp", "TRYING TO OPEN FILE: " + path); @@ -94,7 +96,6 @@ public class GodotIO { ad.is = am.open(path); } catch (Exception e) { - //System.out.printf("Exception on file_open: %s\n",path); return -1; } @@ -102,7 +103,6 @@ public class GodotIO { try { ad.len = ad.is.available(); } catch (Exception e) { - System.out.printf("Exception availabling on file_open: %s\n", path); return -1; } @@ -115,7 +115,6 @@ public class GodotIO { return last_file_id; } public int file_get_size(int id) { - if (streams.get(id) == null) { System.out.printf("file_get_size: Invalid file id: %d\n", id); return -1; @@ -124,7 +123,6 @@ public class GodotIO { return streams.get(id).len; } public void file_seek(int id, int bytes) { - if (streams.get(id) == null) { System.out.printf("file_get_size: Invalid file id: %d\n", id); return; @@ -137,7 +135,6 @@ public class GodotIO { bytes = 0; try { - if (bytes > (int)ad.pos) { int todo = bytes - (int)ad.pos; while (todo > 0) { @@ -145,7 +142,6 @@ public class GodotIO { } ad.pos = bytes; } else if (bytes < (int)ad.pos) { - ad.is = am.open(ad.path); ad.pos = bytes; @@ -157,14 +153,12 @@ public class GodotIO { ad.eof = false; } catch (IOException e) { - System.out.printf("Exception on file_seek: %s\n", e); return; } } public int file_tell(int id) { - if (streams.get(id) == null) { System.out.printf("file_read: Can't tell eof for invalid file id: %d\n", id); return 0; @@ -174,7 +168,6 @@ public class GodotIO { return ad.pos; } public boolean file_eof(int id) { - if (streams.get(id) == null) { System.out.printf("file_read: Can't check eof for invalid file id: %d\n", id); return false; @@ -185,7 +178,6 @@ public class GodotIO { } public byte[] file_read(int id, int bytes) { - if (streams.get(id) == null) { System.out.printf("file_read: Can't read invalid file id: %d\n", id); return new byte[0]; @@ -194,13 +186,11 @@ public class GodotIO { AssetData ad = streams.get(id); if (ad.pos + bytes > ad.len) { - bytes = ad.len - ad.pos; ad.eof = true; } if (bytes == 0) { - return new byte[0]; } @@ -209,7 +199,6 @@ public class GodotIO { try { r = ad.is.read(buf1); } catch (IOException e) { - System.out.printf("Exception on file_read: %s\n", e); return new byte[bytes]; } @@ -221,19 +210,16 @@ public class GodotIO { ad.pos += r; if (r < bytes) { - byte[] buf2 = new byte[r]; for (int i = 0; i < r; i++) buf2[i] = buf1[i]; return buf2; } else { - return buf1; } } public void file_close(int id) { - if (streams.get(id) == null) { System.out.printf("file_close: Can't close invalid file id: %d\n", id); return; @@ -247,7 +233,6 @@ public class GodotIO { ///////////////////////// class AssetDir { - public String[] files; public int current; public String path; @@ -258,7 +243,6 @@ public class GodotIO { SparseArray<AssetDir> dirs; public int dir_open(String path) { - AssetDir ad = new AssetDir(); ad.current = 0; ad.path = path; @@ -271,7 +255,6 @@ public class GodotIO { return -1; } } catch (IOException e) { - System.out.printf("Exception on dir_open: %s\n", e); return -1; } @@ -310,7 +293,6 @@ public class GodotIO { } public String dir_next(int id) { - if (dirs.get(id) == null) { System.out.printf("dir_next: invalid dir id: %d\n", id); return ""; @@ -329,7 +311,6 @@ public class GodotIO { } public void dir_close(int id) { - if (dirs.get(id) == null) { System.out.printf("dir_close: invalid dir id: %d\n", id); return; @@ -338,8 +319,7 @@ public class GodotIO { dirs.remove(id); } - GodotIO(Godot p_activity) { - + GodotIO(Activity p_activity) { am = p_activity.getAssets(); activity = p_activity; //streams = new HashMap<Integer, AssetData>(); @@ -430,7 +410,6 @@ public class GodotIO { } public void audioPause(boolean p_pause) { - if (p_pause) mAudioTrack.pause(); else @@ -442,7 +421,6 @@ public class GodotIO { ///////////////////////// public int openURI(String p_uri) { - try { Log.v("MyApp", "TRYING TO OPEN URI: " + p_uri); String path = p_uri; @@ -451,7 +429,6 @@ public class GodotIO { //absolute path to filesystem, prepend file:// path = "file://" + path; if (p_uri.endsWith(".png") || p_uri.endsWith(".jpg") || p_uri.endsWith(".gif") || p_uri.endsWith(".webp")) { - type = "image/*"; } } @@ -467,18 +444,15 @@ public class GodotIO { activity.startActivity(intent); return 0; } catch (ActivityNotFoundException e) { - return 1; } } public String getDataDir() { - return activity.getFilesDir().getAbsolutePath(); } public String getLocale() { - return Locale.getDefault().toString(); } @@ -491,9 +465,31 @@ public class GodotIO { return (int)(metrics.density * 160f); } - public void showKeyboard(String p_existing_text) { + public int[] screenGetUsableRect() { + DisplayMetrics metrics = activity.getResources().getDisplayMetrics(); + Display display = activity.getWindowManager().getDefaultDisplay(); + Point size = new Point(); + display.getRealSize(size); + + int result[] = { 0, 0, size.x, size.y }; + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) { + WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets(); + DisplayCutout cutout = insets.getDisplayCutout(); + if (cutout != null) { + int insetLeft = cutout.getSafeInsetLeft(); + int insetTop = cutout.getSafeInsetTop(); + result[0] = insetLeft; + result[1] = insetTop; + result[2] -= insetLeft + cutout.getSafeInsetRight(); + result[3] -= insetTop + cutout.getSafeInsetBottom(); + } + } + return result; + } + + public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (edit != null) - edit.showKeyboard(p_existing_text); + edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); //InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); //inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); @@ -505,9 +501,7 @@ public class GodotIO { }; public void setScreenOrientation(int p_orientation) { - switch (p_orientation) { - case SCREEN_LANDSCAPE: { activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); } break; @@ -521,53 +515,23 @@ public class GodotIO { activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT); } break; case SCREEN_SENSOR_LANDSCAPE: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE); } break; case SCREEN_SENSOR_PORTRAIT: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT); } break; case SCREEN_SENSOR: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER); } break; } - }; - - public void setEdit(GodotEditText _edit) { - edit = _edit; } - public void playVideo(String p_path) { - Uri filePath = Uri.parse(p_path); - mediaPlayer = new MediaPlayer(); - - try { - mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); - mediaPlayer.setDataSource(activity.getApplicationContext(), filePath); - mediaPlayer.prepare(); - mediaPlayer.start(); - } catch (IOException e) { - System.out.println("IOError while playing video"); - } + public int getScreenOrientation() { + return activity.getRequestedOrientation(); } - public boolean isVideoPlaying() { - if (mediaPlayer != null) { - return mediaPlayer.isPlaying(); - } - return false; - } - - public void pauseVideo() { - if (mediaPlayer != null) { - mediaPlayer.pause(); - } - } - - public void stopVideo() { - if (mediaPlayer != null) { - mediaPlayer.release(); - mediaPlayer = null; - } + public void setEdit(GodotEditText _edit) { + edit = _edit; } public static final int SYSTEM_DIR_DESKTOP = 0; @@ -580,7 +544,6 @@ public class GodotIO { public static final int SYSTEM_DIR_RINGTONES = 7; public String getSystemDir(int idx) { - String what = ""; switch (idx) { case SYSTEM_DIR_DESKTOP: { @@ -625,7 +588,6 @@ public class GodotIO { public static String unique_id = ""; public String getUniqueID() { - return unique_id; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java index 965e616ef3..7f5fd8627c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index e0b46673ba..534a50e9ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,8 @@ package org.godotengine.godot; import android.app.Activity; import android.hardware.SensorEvent; +import android.view.Surface; + import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; @@ -39,7 +41,6 @@ import javax.microedition.khronos.opengles.GL10; * Wrapper for native library */ public class GodotLib { - public static GodotIO io; static { @@ -49,13 +50,13 @@ public class GodotLib { /** * Invoked on the main thread to initialize Godot native layer. */ - public static native void initialize(Godot p_instance, Object p_asset_manager, boolean use_apk_expansion); + public static native void initialize(Activity activity, Godot p_instance, Object p_asset_manager, boolean use_apk_expansion); /** * Invoked on the main thread to clean up Godot native layer. - * @see Activity#onDestroy() + * @see androidx.fragment.app.Fragment#onDestroy() */ - public static native void ondestroy(Godot p_instance); + public static native void ondestroy(); /** * Invoked on the GL thread to complete setup for the Godot native layer logic. @@ -65,18 +66,19 @@ public class GodotLib { /** * Invoked on the GL thread when the underlying Android surface has changed size. - * @param width - * @param height + * @param p_surface + * @param p_width + * @param p_height * @see android.opengl.GLSurfaceView.Renderer#onSurfaceChanged(GL10, int, int) */ - public static native void resize(int width, int height); + public static native void resize(Surface p_surface, int p_width, int p_height); /** - * Invoked on the GL thread when the underlying Android surface is created or recreated. + * Invoked on the render thread when the underlying Android surface is created or recreated. + * @param p_surface * @param p_32_bits - * @see android.opengl.GLSurfaceView.Renderer#onSurfaceCreated(GL10, EGLConfig) */ - public static native void newcontext(boolean p_32_bits); + public static native void newcontext(Surface p_surface, boolean p_32_bits); /** * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread. @@ -92,17 +94,19 @@ public class GodotLib { /** * Forward touch events from the main thread to the GL thread. */ - public static native void touch(int what, int pointer, int howmany, int[] arr); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor); /** * Forward hover events from the main thread to the GL thread. */ - public static native void hover(int type, int x, int y); + public static native void hover(int type, float x, float y); /** * Forward double_tap events from the main thread to the GL thread. */ - public static native void doubletap(int x, int y); + public static native void doubleTap(int buttonMask, int x, int y); /** * Forward scroll events from the main thread to the GL thread. @@ -136,7 +140,7 @@ public class GodotLib { /** * Forward regular key events from the main thread to the GL thread. */ - public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed); + public static native void key(int p_keycode, int p_scancode, int p_unicode_char, boolean p_pressed); /** * Forward game device's key events from the main thread to the GL thread. @@ -159,14 +163,14 @@ public class GodotLib { public static native void joyconnectionchanged(int p_device, boolean p_connected, String p_name); /** - * Invoked when the Android activity resumes. - * @see Activity#onResume() + * Invoked when the Android app resumes. + * @see androidx.fragment.app.Fragment#onResume() */ public static native void focusin(); /** - * Invoked when the Android activity pauses. - * @see Activity#onPause() + * Invoked when the Android app pauses. + * @see androidx.fragment.app.Fragment#onPause() */ public static native void focusout(); @@ -176,22 +180,6 @@ public class GodotLib { public static native void audio(); /** - * Used to setup a {@link org.godotengine.godot.Godot.SingletonBase} instance. - * @param p_name Name of the instance. - * @param p_object Reference to the singleton instance. - */ - public static native void singleton(String p_name, Object p_object); - - /** - * Used to complete registration of the {@link org.godotengine.godot.Godot.SingletonBase} instance's methods. - * @param p_sname Name of the instance - * @param p_name Name of the method to register - * @param p_ret Return type of the registered method - * @param p_params Method parameters types - */ - public static native void method(String p_sname, String p_name, String p_ret, String[] p_params); - - /** * Used to access Godot global properties. * @param p_key Property key * @return String value of the property @@ -204,7 +192,7 @@ public class GodotLib { * @param p_method Name of the method to invoke * @param p_params Parameters to use for method invocation */ - public static native void callobject(int p_id, String p_method, Object[] p_params); + public static native void callobject(long p_id, String p_method, Object[] p_params); /** * Invoke method |p_method| on the Godot object specified by |p_id| during idle time. @@ -212,7 +200,7 @@ public class GodotLib { * @param p_method Name of the method to invoke * @param p_params Parameters to use for method invocation */ - public static native void calldeferred(int p_id, String p_method, Object[] p_params); + public static native void calldeferred(long p_id, String p_method, Object[] p_params); /** * Forward the results from a permission request. diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java deleted file mode 100644 index 93265d509f..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotPaymentV3.java +++ /dev/null @@ -1,230 +0,0 @@ -/*************************************************************************/ -/* GodotPaymentV3.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot; - -import android.app.Activity; -import android.util.Log; -import java.util.ArrayList; -import java.util.Arrays; -import java.util.List; -import org.godotengine.godot.payments.PaymentsManager; -import org.json.JSONException; -import org.json.JSONObject; - -public class GodotPaymentV3 extends Godot.SingletonBase { - - private Godot activity; - private Integer purchaseCallbackId = 0; - private String accessToken; - private String purchaseValidationUrlPrefix; - private String transactionId; - private PaymentsManager mPaymentManager; - private Dictionary mSkuDetails = new Dictionary(); - - public void purchase(final String sku, final String transactionId) { - activity.runOnUiThread(new Runnable() { - @Override - public void run() { - mPaymentManager.requestPurchase(sku, transactionId); - } - }); - } - - static public Godot.SingletonBase initialize(Activity p_activity) { - - return new GodotPaymentV3(p_activity); - } - - public GodotPaymentV3(Activity p_activity) { - - registerClass("GodotPayments", new String[] { "purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased", "setAutoConsume", "consume", "querySkuDetails", "isConnected" }); - activity = (Godot)p_activity; - mPaymentManager = activity.getPaymentsManager(); - mPaymentManager.setBaseSingleton(this); - } - - public void consumeUnconsumedPurchases() { - activity.runOnUiThread(new Runnable() { - @Override - public void run() { - mPaymentManager.consumeUnconsumedPurchases(); - } - }); - } - - private String signature; - - public String getSignature() { - return this.signature; - } - - public void callbackSuccess(String ticket, String signature, String sku) { - GodotLib.calldeferred(purchaseCallbackId, "purchase_success", new Object[] { ticket, signature, sku }); - } - - public void callbackSuccessProductMassConsumed(String ticket, String signature, String sku) { - Log.d(this.getClass().getName(), "callbackSuccessProductMassConsumed > " + ticket + "," + signature + "," + sku); - GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[] { ticket, signature, sku }); - } - - public void callbackSuccessNoUnconsumedPurchases() { - GodotLib.calldeferred(purchaseCallbackId, "consume_not_required", new Object[] {}); - } - - public void callbackFailConsume(String message) { - GodotLib.calldeferred(purchaseCallbackId, "consume_fail", new Object[] { message }); - } - - public void callbackFail(String message) { - GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[] { message }); - } - - public void callbackCancel() { - GodotLib.calldeferred(purchaseCallbackId, "purchase_cancel", new Object[] {}); - } - - public void callbackAlreadyOwned(String sku) { - GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[] { sku }); - } - - public int getPurchaseCallbackId() { - return purchaseCallbackId; - } - - public void setPurchaseCallbackId(int purchaseCallbackId) { - this.purchaseCallbackId = purchaseCallbackId; - } - - public String getPurchaseValidationUrlPrefix() { - return this.purchaseValidationUrlPrefix; - } - - public void setPurchaseValidationUrlPrefix(String url) { - this.purchaseValidationUrlPrefix = url; - } - - public String getAccessToken() { - return accessToken; - } - - public void setAccessToken(String accessToken) { - this.accessToken = accessToken; - } - - public void setTransactionId(String transactionId) { - this.transactionId = transactionId; - } - - public String getTransactionId() { - return this.transactionId; - } - - // request purchased items are not consumed - public void requestPurchased() { - activity.runOnUiThread(new Runnable() { - @Override - public void run() { - mPaymentManager.requestPurchased(); - } - }); - } - - // callback for requestPurchased() - public void callbackPurchased(String receipt, String signature, String sku) { - GodotLib.calldeferred(purchaseCallbackId, "has_purchased", new Object[] { receipt, signature, sku }); - } - - public void callbackDisconnected() { - GodotLib.calldeferred(purchaseCallbackId, "iap_disconnected", new Object[] {}); - } - - public void callbackConnected() { - GodotLib.calldeferred(purchaseCallbackId, "iap_connected", new Object[] {}); - } - - // true if connected, false otherwise - public boolean isConnected() { - return mPaymentManager.isConnected(); - } - - // consume item automatically after purchase. default is true. - public void setAutoConsume(boolean autoConsume) { - mPaymentManager.setAutoConsume(autoConsume); - } - - // consume a specific item - public void consume(String sku) { - mPaymentManager.consume(sku); - } - - // query in app item detail info - public void querySkuDetails(String[] list) { - List<String> nKeys = Arrays.asList(list); - List<String> cKeys = Arrays.asList(mSkuDetails.get_keys()); - ArrayList<String> fKeys = new ArrayList<String>(); - for (String key : nKeys) { - if (!cKeys.contains(key)) { - fKeys.add(key); - } - } - if (fKeys.size() > 0) { - mPaymentManager.querySkuDetails(fKeys.toArray(new String[0])); - } else { - completeSkuDetail(); - } - } - - public void addSkuDetail(String itemJson) { - JSONObject o = null; - try { - o = new JSONObject(itemJson); - Dictionary item = new Dictionary(); - item.put("type", o.optString("type")); - item.put("product_id", o.optString("productId")); - item.put("title", o.optString("title")); - item.put("description", o.optString("description")); - item.put("price", o.optString("price")); - item.put("price_currency_code", o.optString("price_currency_code")); - item.put("price_amount", 0.000001d * o.optLong("price_amount_micros")); - mSkuDetails.put(item.get("product_id").toString(), item); - } catch (JSONException e) { - e.printStackTrace(); - } - } - - public void completeSkuDetail() { - GodotLib.calldeferred(purchaseCallbackId, "sku_details_complete", new Object[] { mSkuDetails }); - } - - public void errorSkuDetail(String errorMessage) { - GodotLib.calldeferred(purchaseCallbackId, "sku_details_error", new Object[] { errorMessage }); - } -} diff --git a/platform/uwp/thread_uwp.h b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index a2d367ae2f..2047c88070 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* thread_uwp.h */ +/* GodotRenderView.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,33 +28,23 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef THREAD_UWP_H -#define THREAD_UWP_H +package org.godotengine.godot; -#ifdef UWP_ENABLED +import org.godotengine.godot.input.GodotInputHandler; -#include "core/os/thread.h" +import android.view.SurfaceView; -#include <thread> +public interface GodotRenderView { + abstract public SurfaceView getView(); -class ThreadUWP : public Thread { + abstract public void initInputDevices(); - std::thread thread; + abstract public void queueOnRenderThread(Runnable event); - static Thread *create_func_uwp(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_id_func_uwp(); - static void wait_to_finish_func_uwp(Thread *p_thread); + abstract public void onActivityPaused(); + abstract public void onActivityResumed(); - ThreadUWP(); + abstract public void onBackPressed(); -public: - virtual ID get_id() const; - - static void make_default(); - - ~ThreadUWP(); -}; - -#endif - -#endif + abstract public GodotInputHandler getInputHandler(); +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index 26fa033f12..59bdbf7f8d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,18 +30,27 @@ package org.godotengine.godot; +import org.godotengine.godot.plugin.GodotPlugin; +import org.godotengine.godot.plugin.GodotPluginRegistry; +import org.godotengine.godot.utils.GLUtils; + +import android.content.Context; import android.opengl.GLSurfaceView; + import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; -import org.godotengine.godot.utils.GLUtils; /** * Godot's renderer implementation. */ class GodotRenderer implements GLSurfaceView.Renderer { - + private final GodotPluginRegistry pluginRegistry; private boolean activityJustResumed = false; + GodotRenderer() { + this.pluginRegistry = GodotPluginRegistry.getPluginRegistry(); + } + public void onDrawFrame(GL10 gl) { if (activityJustResumed) { GodotLib.onRendererResumed(); @@ -49,21 +58,23 @@ class GodotRenderer implements GLSurfaceView.Renderer { } GodotLib.step(); - for (int i = 0; i < Godot.singleton_count; i++) { - Godot.singletons[i].onGLDrawFrame(gl); + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onGLDrawFrame(gl); } } public void onSurfaceChanged(GL10 gl, int width, int height) { - - GodotLib.resize(width, height); - for (int i = 0; i < Godot.singleton_count; i++) { - Godot.singletons[i].onGLSurfaceChanged(gl, width, height); + GodotLib.resize(null, width, height); + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onGLSurfaceChanged(gl, width, height); } } public void onSurfaceCreated(GL10 gl, EGLConfig config) { - GodotLib.newcontext(GLUtils.use_32); + GodotLib.newcontext(null, GLUtils.use_32); + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onGLSurfaceCreated(gl, config); + } } void onActivityResumed() { diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java new file mode 100644 index 0000000000..2e59dbc0d0 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -0,0 +1,154 @@ +/*************************************************************************/ +/* GodotVulkanRenderView.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot; + +import org.godotengine.godot.input.GodotGestureHandler; +import org.godotengine.godot.input.GodotInputHandler; +import org.godotengine.godot.vulkan.VkRenderer; +import org.godotengine.godot.vulkan.VkSurfaceView; + +import android.annotation.SuppressLint; +import android.content.Context; +import android.view.GestureDetector; +import android.view.InputDevice; +import android.view.KeyEvent; +import android.view.MotionEvent; +import android.view.SurfaceView; + +public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { + private final Godot godot; + private final GodotInputHandler mInputHandler; + private final GestureDetector mGestureDetector; + private final VkRenderer mRenderer; + + public GodotVulkanRenderView(Context context, Godot godot) { + super(context); + + this.godot = godot; + mInputHandler = new GodotInputHandler(this); + mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this)); + mRenderer = new VkRenderer(); + + setFocusableInTouchMode(true); + startRenderer(mRenderer); + } + + @Override + public SurfaceView getView() { + return this; + } + + @Override + public void initInputDevices() { + mInputHandler.initInputDevices(); + } + + @Override + public void queueOnRenderThread(Runnable event) { + queueOnVkThread(event); + } + + @Override + public void onActivityPaused() { + onPause(); + } + + @Override + public void onActivityResumed() { + onResume(); + } + + @Override + public void onBackPressed() { + godot.onBackPressed(); + } + + @Override + public GodotInputHandler getInputHandler() { + return mInputHandler; + } + + @SuppressLint("ClickableViewAccessibility") + @Override + public boolean onTouchEvent(MotionEvent event) { + super.onTouchEvent(event); + mGestureDetector.onTouchEvent(event); + return mInputHandler.onTouchEvent(event); + } + + @Override + public boolean onKeyUp(final int keyCode, KeyEvent event) { + return mInputHandler.onKeyUp(keyCode, event); + } + + @Override + public boolean onKeyDown(final int keyCode, KeyEvent event) { + return mInputHandler.onKeyDown(keyCode, event); + } + + @Override + public boolean onGenericMotionEvent(MotionEvent event) { + return mInputHandler.onGenericMotionEvent(event); + } + + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return mInputHandler.onGenericMotionEvent(event); + } + + @Override + public void onResume() { + super.onResume(); + + queueOnVkThread(new Runnable() { + @Override + public void run() { + // Resume the renderer + mRenderer.onVkResume(); + GodotLib.focusin(); + } + }); + } + + @Override + public void onPause() { + super.onPause(); + + queueOnVkThread(new Runnable() { + @Override + public void run() { + GodotLib.focusout(); + // Pause the renderer + mRenderer.onVkPause(); + } + }); + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index 0d5521dd87..d1e8ae5ca9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,16 +29,21 @@ /*************************************************************************/ package org.godotengine.godot.input; + +import org.godotengine.godot.*; + import android.content.Context; import android.os.Handler; import android.os.Message; +import android.text.InputFilter; +import android.text.InputType; import android.util.AttributeSet; import android.view.KeyEvent; import android.view.inputmethod.EditorInfo; import android.view.inputmethod.InputMethodManager; import android.widget.EditText; + import java.lang.ref.WeakReference; -import org.godotengine.godot.*; public class GodotEditText extends EditText { // =========================================================== @@ -50,10 +55,12 @@ public class GodotEditText extends EditText { // =========================================================== // Fields // =========================================================== - private GodotView mView; + private GodotRenderView mRenderView; private GodotTextInputWrapper mInputWrapper; private EditHandler sHandler = new EditHandler(this); private String mOriginText; + private int mMaxInputLength = Integer.MAX_VALUE; + private boolean mMultiline = false; private static class EditHandler extends Handler { private final WeakReference<GodotEditText> mEdit; @@ -75,22 +82,26 @@ public class GodotEditText extends EditText { // =========================================================== public GodotEditText(final Context context) { super(context); - this.initView(); + initView(); } public GodotEditText(final Context context, final AttributeSet attrs) { super(context, attrs); - this.initView(); + initView(); } public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) { super(context, attrs, defStyle); - this.initView(); + initView(); } protected void initView() { - this.setPadding(0, 0, 0, 0); - this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); + setPadding(0, 0, 0, 0); + setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE); + } + + public boolean isMultiline() { + return mMultiline; } private void handleMessage(final Message msg) { @@ -100,11 +111,25 @@ public class GodotEditText extends EditText { String text = edit.mOriginText; if (edit.requestFocus()) { edit.removeTextChangedListener(edit.mInputWrapper); + setMaxInputLength(edit); edit.setText(""); edit.append(text); + if (msg.arg2 != -1) { + edit.setSelection(msg.arg1, msg.arg2); + edit.mInputWrapper.setSelection(true); + } else { + edit.mInputWrapper.setSelection(false); + } + + int inputType = InputType.TYPE_CLASS_TEXT; + if (edit.isMultiline()) { + inputType |= InputType.TYPE_TEXT_FLAG_MULTI_LINE; + } + edit.setInputType(inputType); + edit.mInputWrapper.setOriginText(text); edit.addTextChangedListener(edit.mInputWrapper); - final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.showSoftInput(edit, 0); } } break; @@ -113,22 +138,28 @@ public class GodotEditText extends EditText { GodotEditText edit = (GodotEditText)msg.obj; edit.removeTextChangedListener(mInputWrapper); - final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.hideSoftInputFromWindow(edit.getWindowToken(), 0); - edit.mView.requestFocus(); + edit.mRenderView.getView().requestFocus(); } break; } } + private void setMaxInputLength(EditText p_edit_text) { + InputFilter[] filters = new InputFilter[1]; + filters[0] = new InputFilter.LengthFilter(this.mMaxInputLength); + p_edit_text.setFilters(filters); + } + // =========================================================== // Getter & Setter // =========================================================== - public void setView(final GodotView view) { - this.mView = view; + public void setView(final GodotRenderView view) { + mRenderView = view; if (mInputWrapper == null) - mInputWrapper = new GodotTextInputWrapper(mView, this); - this.setOnEditorActionListener(mInputWrapper); - view.requestFocus(); + mInputWrapper = new GodotTextInputWrapper(mRenderView, this); + setOnEditorActionListener(mInputWrapper); + view.getView().requestFocus(); } // =========================================================== @@ -136,25 +167,60 @@ public class GodotEditText extends EditText { // =========================================================== @Override public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) { - super.onKeyDown(keyCode, keyEvent); - - /* Let GlSurfaceView get focus if back key is input. */ + /* Let SurfaceView get focus if back key is input. */ if (keyCode == KeyEvent.KEYCODE_BACK) { - this.mView.requestFocus(); + mRenderView.getView().requestFocus(); + } + + // pass event to godot in special cases + if (needHandlingInGodot(keyCode, keyEvent) && mRenderView.getInputHandler().onKeyDown(keyCode, keyEvent)) { + return true; + } else { + return super.onKeyDown(keyCode, keyEvent); + } + } + + @Override + public boolean onKeyUp(int keyCode, KeyEvent keyEvent) { + if (needHandlingInGodot(keyCode, keyEvent) && mRenderView.getInputHandler().onKeyUp(keyCode, keyEvent)) { + return true; + } else { + return super.onKeyUp(keyCode, keyEvent); } + } - return true; + private boolean needHandlingInGodot(int keyCode, KeyEvent keyEvent) { + boolean isArrowKey = keyCode == KeyEvent.KEYCODE_DPAD_UP || keyCode == KeyEvent.KEYCODE_DPAD_DOWN || + keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; + boolean isModifiedKey = keyEvent.isAltPressed() || keyEvent.isCtrlPressed() || keyEvent.isSymPressed() || + keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); + return isArrowKey || keyCode == KeyEvent.KEYCODE_TAB || KeyEvent.isModifierKey(keyCode) || + isModifiedKey; } // =========================================================== // Methods // =========================================================== - public void showKeyboard(String p_existing_text) { - this.mOriginText = p_existing_text; + public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { + int maxInputLength = (p_max_input_length <= 0) ? Integer.MAX_VALUE : p_max_input_length; + if (p_cursor_start == -1) { // cursor position not given + this.mOriginText = p_existing_text; + this.mMaxInputLength = maxInputLength; + } else if (p_cursor_end == -1) { // not text selection + this.mOriginText = p_existing_text.substring(0, p_cursor_start); + this.mMaxInputLength = maxInputLength - (p_existing_text.length() - p_cursor_start); + } else { + this.mOriginText = p_existing_text.substring(0, p_cursor_end); + this.mMaxInputLength = maxInputLength - (p_existing_text.length() - p_cursor_end); + } + + this.mMultiline = p_multiline; final Message msg = new Message(); msg.what = HANDLER_OPEN_IME_KEYBOARD; msg.obj = this; + msg.arg1 = p_cursor_start; + msg.arg2 = p_cursor_end; sHandler.sendMessage(msg); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index 1a38a9c3d2..2c39d06832 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,26 +30,25 @@ package org.godotengine.godot.input; -import android.util.Log; +import org.godotengine.godot.GodotLib; +import org.godotengine.godot.GodotRenderView; + import android.view.GestureDetector; import android.view.MotionEvent; -import org.godotengine.godot.GodotLib; -import org.godotengine.godot.GodotView; /** - * Handles gesture input related events for the {@link GodotView} view. + * Handles gesture input related events for the {@link GodotRenderView} view. * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener */ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener { + private final GodotRenderView mRenderView; - private final GodotView godotView; - - public GodotGestureHandler(GodotView godotView) { - this.godotView = godotView; + public GodotGestureHandler(GodotRenderView godotView) { + mRenderView = godotView; } private void queueEvent(Runnable task) { - godotView.queueEvent(task); + mRenderView.queueOnRenderThread(task); } @Override @@ -75,10 +74,11 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener //Log.i("GodotGesture", "onDoubleTap"); final int x = Math.round(event.getX()); final int y = Math.round(event.getY()); + final int buttonMask = event.getButtonState(); queueEvent(new Runnable() { @Override public void run() { - GodotLib.doubletap(x, y); + GodotLib.doubleTap(buttonMask, x, y); } }); return true; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index b2b88088e8..435b8b325f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,37 +32,48 @@ package org.godotengine.godot.input; import static org.godotengine.godot.utils.GLUtils.DEBUG; +import org.godotengine.godot.GodotLib; +import org.godotengine.godot.GodotRenderView; +import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; + +import android.os.Build; import android.util.Log; +import android.util.SparseArray; +import android.util.SparseIntArray; import android.view.InputDevice; import android.view.InputDevice.MotionRange; import android.view.KeyEvent; import android.view.MotionEvent; + import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; +import java.util.HashMap; +import java.util.HashSet; import java.util.List; -import org.godotengine.godot.GodotLib; -import org.godotengine.godot.GodotView; -import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; +import java.util.Map; +import java.util.Set; /** - * Handles input related events for the {@link GodotView} view. + * Handles input related events for the {@link GodotRenderView} view. */ public class GodotInputHandler implements InputDeviceListener { + private final GodotRenderView mRenderView; + private final InputManagerCompat mInputManager; - private final ArrayList<Joystick> joysticksDevices = new ArrayList<Joystick>(); + private final String tag = this.getClass().getSimpleName(); - private final GodotView godotView; - private final InputManagerCompat inputManager; + private final SparseIntArray mJoystickIds = new SparseIntArray(4); + private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<Joystick>(4); - public GodotInputHandler(GodotView godotView) { - this.godotView = godotView; - this.inputManager = InputManagerCompat.Factory.getInputManager(godotView.getContext()); - this.inputManager.registerInputDeviceListener(this, null); + public GodotInputHandler(GodotRenderView godotView) { + mRenderView = godotView; + mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext()); + mInputManager.registerInputDeviceListener(this, null); } private void queueEvent(Runnable task) { - godotView.queueEvent(task); + mRenderView.queueOnRenderThread(task); } private boolean isKeyEvent_GameDevice(int source) { @@ -80,39 +91,40 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); if (isKeyEvent_GameDevice(source)) { - - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); - // Check if the device exists - if (device_id > -1) { + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); + queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, false); + GodotLib.joybutton(godotJoyId, button, false); } }); } } else { + final int scanCode = event.getScanCode(); final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @Override public void run() { - GodotLib.key(keyCode, chr, false); + GodotLib.key(keyCode, scanCode, chr, false); } }); - }; + } return true; } public boolean onKeyDown(final int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { - godotView.onBackPressed(); + mRenderView.onBackPressed(); // press 'back' button should not terminate program //normal handle 'back' event in game logic return true; @@ -120,77 +132,136 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD))); + final int deviceId = event.getDeviceId(); + // Check if source is a game device and that the device is a registered gamepad if (isKeyEvent_GameDevice(source)) { - if (event.getRepeatCount() > 0) // ignore key echo return true; - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); - // Check if the device exists - if (device_id > -1) { queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, true); + GodotLib.joybutton(godotJoyId, button, true); } }); } } else { + final int scanCode = event.getScanCode(); final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @Override public void run() { - GodotLib.key(keyCode, chr, true); + GodotLib.key(keyCode, scanCode, chr, true); } }); - }; + } return true; } - public boolean onGenericMotionEvent(MotionEvent event) { - if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { + public boolean onTouchEvent(final MotionEvent event) { + // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed + if (event.isFromSource(InputDevice.SOURCE_MOUSE)) { + if (event.getAction() != MotionEvent.ACTION_MOVE) { + // we return true because every time a mouse event is fired, the event is already handled + // in onGenericMotionEvent, so by touch event we can say that the event is also handled + return true; + } + return handleMouseEvent(event); + } - final int device_id = findJoystickDevice(event.getDeviceId()); + final int evcount = event.getPointerCount(); + if (evcount == 0) + return true; + if (mRenderView != null) { + final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc... + + for (int i = 0; i < event.getPointerCount(); i++) { + arr[i * 3 + 0] = event.getPointerId(i); + arr[i * 3 + 1] = event.getX(i); + arr[i * 3 + 2] = event.getY(i); + } + final int action = event.getActionMasked(); + final int pointer_idx = event.getPointerId(event.getActionIndex()); + + mRenderView.queueOnRenderThread(new Runnable() { + @Override + public void run() { + switch (action) { + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_MOVE: + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: { + GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); + } break; + } + } + }); + } + return true; + } + + public boolean onGenericMotionEvent(MotionEvent event) { + if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) { // Check if the device exists - if (device_id > -1) { - Joystick joy = joysticksDevices.get(device_id); - - for (int i = 0; i < joy.axes.size(); i++) { - InputDevice.MotionRange range = joy.axes.get(i); - final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; - final int idx = i; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyaxis(device_id, idx, value); - } - }); + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int godotJoyId = mJoystickIds.get(deviceId); + Joystick joystick = mJoysticksDevices.get(deviceId); + + for (int i = 0; i < joystick.axes.size(); i++) { + final int axis = joystick.axes.get(i); + final float value = event.getAxisValue(axis); + /** + * As all axes are polled for each event, only fire an axis event if the value has actually changed. + * Prevents flooding Godot with repeated events. + */ + if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) { + // save value to prevent repeats + joystick.axesValues.put(axis, value); + final int godotAxisIdx = i; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyaxis(godotJoyId, godotAxisIdx, value); + //Log.i(tag, "GodotLib.joyaxis("+godotJoyId+", "+godotAxisIdx+", "+value+");"); + } + }); + } } - for (int i = 0; i < joy.hats.size(); i += 2) { - final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); - final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyhat(device_id, hatX, hatY); - } - }); + if (joystick.hasAxisHat) { + final int hatX = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_X)); + final int hatY = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_Y)); + if (joystick.hatX != hatX || joystick.hatY != hatY) { + joystick.hatX = hatX; + joystick.hatY = hatY; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyhat(godotJoyId, hatX, hatY); + //Log.i(tag, "GodotLib.joyhat("+godotJoyId+", "+hatX+", "+hatY+");"); + } + }); + } } return true; } - } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) { - final int x = Math.round(event.getX()); - final int y = Math.round(event.getY()); + } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) { + final float x = event.getX(); + final float y = event.getY(); final int type = event.getAction(); queueEvent(new Runnable() { @Override @@ -199,6 +270,11 @@ public class GodotInputHandler implements InputDeviceListener { } }); return true; + + } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { + return handleMouseEvent(event); + } } return false; @@ -206,77 +282,108 @@ public class GodotInputHandler implements InputDeviceListener { public void initInputDevices() { /* initially add input devices*/ - int[] deviceIds = inputManager.getInputDeviceIds(); + int[] deviceIds = mInputManager.getInputDeviceIds(); for (int deviceId : deviceIds) { - InputDevice device = inputManager.getInputDevice(deviceId); + InputDevice device = mInputManager.getInputDevice(deviceId); if (DEBUG) { - Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName())); + Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName())); } onInputDeviceAdded(deviceId); } } + private int assignJoystickIdNumber(int deviceId) { + int godotJoyId = 0; + while (mJoystickIds.indexOfValue(godotJoyId) >= 0) { + godotJoyId++; + } + mJoystickIds.put(deviceId, godotJoyId); + return godotJoyId; + } + @Override public void onInputDeviceAdded(int deviceId) { - int id = findJoystickDevice(deviceId); - // Check if the device has not been already added - if (id < 0) { - InputDevice device = inputManager.getInputDevice(deviceId); - //device can be null if deviceId is not found - if (device != null) { - int sources = device.getSources(); - if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) || - ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) { - id = joysticksDevices.size(); - - Joystick joy = new Joystick(); - joy.device_id = deviceId; - joy.name = device.getName(); - joy.axes = new ArrayList<InputDevice.MotionRange>(); - joy.hats = new ArrayList<InputDevice.MotionRange>(); - - List<InputDevice.MotionRange> ranges = device.getMotionRanges(); - Collections.sort(ranges, new RangeComparator()); - - for (InputDevice.MotionRange range : ranges) { - if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { - joy.hats.add(range); - } else { - joy.axes.add(range); - } - } - joysticksDevices.add(joy); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + return; + } + + InputDevice device = mInputManager.getInputDevice(deviceId); + //device can be null if deviceId is not found + if (device == null) { + return; + } + + int sources = device.getSources(); + + // Device may not be a joystick or gamepad + if ((sources & InputDevice.SOURCE_GAMEPAD) != InputDevice.SOURCE_GAMEPAD && + (sources & InputDevice.SOURCE_JOYSTICK) != InputDevice.SOURCE_JOYSTICK) { + return; + } + + // Assign first available number. Re-use numbers where possible. + final int id = assignJoystickIdNumber(deviceId); - final int device_id = id; - final String name = joy.name; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, true, name); - } - }); + final Joystick joystick = new Joystick(); + joystick.device_id = deviceId; + joystick.name = device.getName(); + + //Helps with creating new joypad mappings. + Log.i(tag, "=== New Input Device: " + joystick.name); + + Set<Integer> already = new HashSet<Integer>(); + for (InputDevice.MotionRange range : device.getMotionRanges()) { + boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK); + boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD); + //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad); + if (!isJoystick && !isGamepad) { + continue; + } + final int axis = range.getAxis(); + if (axis == MotionEvent.AXIS_HAT_X || axis == MotionEvent.AXIS_HAT_Y) { + joystick.hasAxisHat = true; + } else { + if (!already.contains(axis)) { + already.add(axis); + joystick.axes.add(axis); + } else { + Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis); } } } + Collections.sort(joystick.axes); + for (int idx = 0; idx < joystick.axes.size(); idx++) { + //Helps with creating new joypad mappings. + Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx); + } + mJoysticksDevices.put(deviceId, joystick); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(id, true, joystick.name); + } + }); } @Override public void onInputDeviceRemoved(int deviceId) { - final int device_id = findJoystickDevice(deviceId); - - // Check if the evice has not been already removed - if (device_id > -1) { - joysticksDevices.remove(device_id); - - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, false, ""); - } - }); + // Check if the device has not been already removed + if (mJoystickIds.indexOfKey(deviceId) < 0) { + return; } + final int godotJoyId = mJoystickIds.get(deviceId); + mJoystickIds.delete(deviceId); + mJoysticksDevices.delete(deviceId); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(godotJoyId, false, ""); + } + }); } @Override @@ -357,13 +464,57 @@ public class GodotInputHandler implements InputDeviceListener { return button; } - private int findJoystickDevice(int device_id) { - for (int i = 0; i < joysticksDevices.size(); i++) { - if (joysticksDevices.get(i).device_id == device_id) { - return i; + private boolean handleMouseEvent(final MotionEvent event) { + switch (event.getActionMasked()) { + case MotionEvent.ACTION_HOVER_ENTER: + case MotionEvent.ACTION_HOVER_MOVE: + case MotionEvent.ACTION_HOVER_EXIT: { + final float x = event.getX(); + final float y = event.getY(); + final int type = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.hover(type, x, y); + } + }); + return true; + } + case MotionEvent.ACTION_BUTTON_PRESS: + case MotionEvent.ACTION_BUTTON_RELEASE: + case MotionEvent.ACTION_MOVE: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); + } + }); + return true; + } + case MotionEvent.ACTION_SCROLL: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); + final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); + } + }); + } + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_UP: { + // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE + return true; } } - - return -1; + return false; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 3a154f1bf3..3e0e6a65fd 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,9 @@ /*************************************************************************/ package org.godotengine.godot.input; + +import org.godotengine.godot.*; + import android.content.Context; import android.text.Editable; import android.text.TextWatcher; @@ -37,7 +40,6 @@ import android.view.inputmethod.EditorInfo; import android.view.inputmethod.InputMethodManager; import android.widget.TextView; import android.widget.TextView.OnEditorActionListener; -import org.godotengine.godot.*; public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListener { // =========================================================== @@ -48,17 +50,18 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene // =========================================================== // Fields // =========================================================== - private final GodotView mView; + private final GodotRenderView mRenderView; private final GodotEditText mEdit; private String mOriginText; + private boolean mHasSelection; // =========================================================== // Constructors // =========================================================== - public GodotTextInputWrapper(final GodotView view, final GodotEditText edit) { - this.mView = view; - this.mEdit = edit; + public GodotTextInputWrapper(final GodotRenderView view, final GodotEditText edit) { + mRenderView = view; + mEdit = edit; } // =========================================================== @@ -66,13 +69,17 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene // =========================================================== private boolean isFullScreenEdit() { - final TextView textField = this.mEdit; + final TextView textField = mEdit; final InputMethodManager imm = (InputMethodManager)textField.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); return imm.isFullscreenMode(); } public void setOriginText(final String originText) { - this.mOriginText = originText; + mOriginText = originText; + } + + public void setSelection(boolean selection) { + mHasSelection = selection; } // =========================================================== @@ -87,12 +94,17 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) { //Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after); - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { for (int i = 0; i < count; ++i) { - GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true); - GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false); + GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true); + GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false); + + if (mHasSelection) { + mHasSelection = false; + break; + } } } }); @@ -106,12 +118,17 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene for (int i = start; i < start + count; ++i) { newChars[i - start] = pCharSequence.charAt(i); } - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { for (int i = 0; i < count; ++i) { - GodotLib.key(0, newChars[i], true); - GodotLib.key(0, newChars[i], false); + int key = newChars[i]; + if ((key == '\n') && !mEdit.isMultiline()) { + // Return keys are handled through action events + continue; + } + GodotLib.key(0, 0, key, true); + GodotLib.key(0, 0, key, false); } } }); @@ -119,23 +136,28 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene @Override public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) { - if (this.mEdit == pTextView && this.isFullScreenEdit()) { + if (mEdit == pTextView && isFullScreenEdit()) { final String characters = pKeyEvent.getCharacters(); - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { for (int i = 0; i < characters.length(); i++) { final int ch = characters.codePointAt(i); - GodotLib.key(0, ch, true); - GodotLib.key(0, ch, false); + GodotLib.key(0, 0, ch, true); + GodotLib.key(0, 0, ch, false); } } }); } if (pActionID == EditorInfo.IME_ACTION_DONE) { - this.mView.requestFocus(); + // Enter key has been pressed + GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true); + GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false); + + mRenderView.getView().requestFocus(); + return true; } return false; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java index 4042c42e9d..62810ad3a4 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java @@ -120,7 +120,6 @@ public interface InputManagerCompat { * Use this to construct a compatible InputManager. */ public static class Factory { - /** * Constructs and returns a compatible InputManger * diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java index e4bafa7ff9..61828dccae 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java @@ -23,12 +23,12 @@ import android.os.Build; import android.os.Handler; import android.view.InputDevice; import android.view.MotionEvent; + import java.util.HashMap; import java.util.Map; @TargetApi(Build.VERSION_CODES.JELLY_BEAN) public class InputManagerV16 implements InputManagerCompat { - private final InputManager mInputManager; private final Map<InputManagerCompat.InputDeviceListener, V16InputDeviceListener> mListeners; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index 0c1bdb32aa..4b7318c718 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,10 @@ package org.godotengine.godot.input; -import android.view.InputDevice.MotionRange; +import android.util.SparseArray; + import java.util.ArrayList; +import java.util.List; /** * POJO class to represent a Joystick input device. @@ -39,6 +41,12 @@ import java.util.ArrayList; class Joystick { int device_id; String name; - ArrayList<MotionRange> axes; - ArrayList<MotionRange> hats; + List<Integer> axes = new ArrayList<Integer>(); + protected boolean hasAxisHat = false; + /* + * Keep track of values so we can prevent flooding the engine with useless events. + */ + protected final SparseArray axesValues = new SparseArray<Float>(4); + protected int hatX; + protected int hatY; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java deleted file mode 100644 index 95cc48f536..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java +++ /dev/null @@ -1,116 +0,0 @@ -/*************************************************************************/ -/* ConsumeTask.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.payments; - -import android.content.Context; -import android.os.AsyncTask; -import android.os.RemoteException; -import com.android.vending.billing.IInAppBillingService; -import java.lang.ref.WeakReference; - -abstract public class ConsumeTask { - - private Context context; - private IInAppBillingService mService; - - private String mSku; - private String mToken; - - private static class ConsumeAsyncTask extends AsyncTask<String, String, String> { - - private WeakReference<ConsumeTask> mTask; - - ConsumeAsyncTask(ConsumeTask consume) { - mTask = new WeakReference<>(consume); - } - - @Override - protected String doInBackground(String... strings) { - ConsumeTask consume = mTask.get(); - if (consume != null) { - return consume.doInBackground(strings); - } - return null; - } - - @Override - protected void onPostExecute(String param) { - ConsumeTask consume = mTask.get(); - if (consume != null) { - consume.onPostExecute(param); - } - } - } - - public ConsumeTask(IInAppBillingService mService, Context context) { - this.context = context; - this.mService = mService; - } - - public void consume(final String sku) { - mSku = sku; - PaymentsCache pc = new PaymentsCache(context); - Boolean isBlocked = pc.getConsumableFlag("block", sku); - mToken = pc.getConsumableValue("token", sku); - if (!isBlocked && mToken == null) { - // Consuming task is processing - } else if (!isBlocked) { - return; - } else if (mToken == null) { - this.error("No token for sku:" + sku); - return; - } - new ConsumeAsyncTask(this).execute(); - } - - private String doInBackground(String... params) { - try { - int response = mService.consumePurchase(3, context.getPackageName(), mToken); - if (response == 0 || response == 8) { - return null; - } - } catch (RemoteException e) { - return e.getMessage(); - } - return "Some error"; - } - - private void onPostExecute(String param) { - if (param == null) { - success(new PaymentsCache(context).getConsumableValue("ticket", mSku)); - } else { - error(param); - } - } - - abstract protected void success(String ticket); - abstract protected void error(String message); -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java deleted file mode 100644 index 23d693cc8c..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java +++ /dev/null @@ -1,93 +0,0 @@ -/*************************************************************************/ -/* HandlePurchaseTask.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.payments; - -import android.app.Activity; -import android.content.Intent; -import org.json.JSONException; -import org.json.JSONObject; - -abstract public class HandlePurchaseTask { - - private Activity context; - - public HandlePurchaseTask(Activity context) { - this.context = context; - } - - public void handlePurchaseRequest(int resultCode, Intent data) { - //Log.d("XXX", "Handling purchase response"); - if (resultCode == Activity.RESULT_OK) { - try { - //int responseCode = data.getIntExtra("RESPONSE_CODE", 0); - PaymentsCache pc = new PaymentsCache(context); - - String purchaseData = data.getStringExtra("INAPP_PURCHASE_DATA"); - //Log.d("XXX", "Purchase data:" + purchaseData); - String dataSignature = data.getStringExtra("INAPP_DATA_SIGNATURE"); - //Log.d("XXX", "Purchase signature:" + dataSignature); - //Log.d("SARLANGA", purchaseData); - - JSONObject jo = new JSONObject(purchaseData); - //String sku = jo.getString("productId"); - //alert("You have bought the " + sku + ". Excellent choice, aventurer!"); - //String orderId = jo.getString("orderId"); - //String packageName = jo.getString("packageName"); - String productId = jo.getString("productId"); - //Long purchaseTime = jo.getLong("purchaseTime"); - //Integer state = jo.getInt("purchaseState"); - String developerPayload = jo.getString("developerPayload"); - String purchaseToken = jo.getString("purchaseToken"); - - if (!pc.getConsumableValue("validation_hash", productId).equals(developerPayload)) { - error("Untrusted callback"); - return; - } - //Log.d("XXX", "Este es el product ID:" + productId); - pc.setConsumableValue("ticket_signautre", productId, dataSignature); - pc.setConsumableValue("ticket", productId, purchaseData); - pc.setConsumableFlag("block", productId, true); - pc.setConsumableValue("token", productId, purchaseToken); - - success(productId, dataSignature, purchaseData); - return; - } catch (JSONException e) { - error(e.getMessage()); - } - } else if (resultCode == Activity.RESULT_CANCELED) { - canceled(); - } - } - - abstract protected void success(String sku, String signature, String ticket); - abstract protected void error(String message); - abstract protected void canceled(); -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java deleted file mode 100644 index 84a7eda6e0..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java +++ /dev/null @@ -1,72 +0,0 @@ -/*************************************************************************/ -/* PaymentsCache.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.payments; - -import android.content.Context; -import android.content.SharedPreferences; -import android.util.Log; - -public class PaymentsCache { - - public Context context; - - public PaymentsCache(Context context) { - this.context = context; - } - - public void setConsumableFlag(String set, String sku, Boolean flag) { - SharedPreferences sharedPref = context.getSharedPreferences("consumables_" + set, Context.MODE_PRIVATE); - SharedPreferences.Editor editor = sharedPref.edit(); - editor.putBoolean(sku, flag); - editor.apply(); - } - - public boolean getConsumableFlag(String set, String sku) { - SharedPreferences sharedPref = context.getSharedPreferences( - "consumables_" + set, Context.MODE_PRIVATE); - return sharedPref.getBoolean(sku, false); - } - - public void setConsumableValue(String set, String sku, String value) { - SharedPreferences sharedPref = context.getSharedPreferences("consumables_" + set, Context.MODE_PRIVATE); - SharedPreferences.Editor editor = sharedPref.edit(); - editor.putString(sku, value); - //Log.d("XXX", "Setting asset: consumables_" + set + ":" + sku); - editor.apply(); - } - - public String getConsumableValue(String set, String sku) { - SharedPreferences sharedPref = context.getSharedPreferences( - "consumables_" + set, Context.MODE_PRIVATE); - //Log.d("XXX", "Getting asset: consumables_" + set + ":" + sku); - return sharedPref.getString(sku, null); - } -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java deleted file mode 100644 index 90b958266b..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java +++ /dev/null @@ -1,419 +0,0 @@ -/*************************************************************************/ -/* PaymentsManager.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.payments; - -import android.app.Activity; -import android.content.ComponentName; -import android.content.Context; -import android.content.Intent; -import android.content.ServiceConnection; -import android.os.Bundle; -import android.os.IBinder; -import android.os.RemoteException; -import android.text.TextUtils; -import android.util.Log; -import com.android.vending.billing.IInAppBillingService; -import java.util.ArrayList; -import java.util.Arrays; -import org.godotengine.godot.GodotPaymentV3; -import org.json.JSONException; -import org.json.JSONObject; - -public class PaymentsManager { - - public static final int BILLING_RESPONSE_RESULT_OK = 0; - public static final int REQUEST_CODE_FOR_PURCHASE = 0x1001; - private static boolean auto_consume = true; - - private Activity activity; - IInAppBillingService mService; - - public void setActivity(Activity activity) { - this.activity = activity; - } - - public static PaymentsManager createManager(Activity activity) { - PaymentsManager manager = new PaymentsManager(activity); - return manager; - } - - private PaymentsManager(Activity activity) { - this.activity = activity; - } - - public PaymentsManager initService() { - Intent intent = new Intent("com.android.vending.billing.InAppBillingService.BIND"); - intent.setPackage("com.android.vending"); - activity.bindService( - intent, - mServiceConn, - Context.BIND_AUTO_CREATE); - return this; - } - - public void destroy() { - if (mService != null) { - activity.unbindService(mServiceConn); - } - } - - ServiceConnection mServiceConn = new ServiceConnection() { - @Override - public void onServiceDisconnected(ComponentName name) { - mService = null; - - // At this stage, godotPaymentV3 might not have been initialized yet. - if (godotPaymentV3 != null) { - godotPaymentV3.callbackDisconnected(); - } - } - - @Override - public void onServiceConnected(ComponentName name, IBinder service) { - mService = IInAppBillingService.Stub.asInterface(service); - - // At this stage, godotPaymentV3 might not have been initialized yet. - if (godotPaymentV3 != null) { - godotPaymentV3.callbackConnected(); - } - } - }; - - public void requestPurchase(final String sku, String transactionId) { - new PurchaseTask(mService, activity) { - @Override - protected void error(String message) { - godotPaymentV3.callbackFail(message); - } - - @Override - protected void canceled() { - godotPaymentV3.callbackCancel(); - } - - @Override - protected void alreadyOwned() { - godotPaymentV3.callbackAlreadyOwned(sku); - } - } - .purchase(sku, transactionId); - } - - public boolean isConnected() { - return mService != null; - } - - public void consumeUnconsumedPurchases() { - new ReleaseAllConsumablesTask(mService, activity) { - @Override - protected void success(String sku, String receipt, String signature, String token) { - godotPaymentV3.callbackSuccessProductMassConsumed(receipt, signature, sku); - } - - @Override - protected void error(String message) { - Log.d("godot", "consumeUnconsumedPurchases :" + message); - godotPaymentV3.callbackFailConsume(message); - } - - @Override - protected void notRequired() { - Log.d("godot", "callbackSuccessNoUnconsumedPurchases :"); - godotPaymentV3.callbackSuccessNoUnconsumedPurchases(); - } - } - .consumeItAll(); - } - - public void requestPurchased() { - try { - PaymentsCache pc = new PaymentsCache(activity); - - String continueToken = null; - - do { - Bundle bundle = mService.getPurchases(3, activity.getPackageName(), "inapp", continueToken); - - if (bundle.getInt("RESPONSE_CODE") == 0) { - - final ArrayList<String> myPurchases = bundle.getStringArrayList("INAPP_PURCHASE_DATA_LIST"); - final ArrayList<String> mySignatures = bundle.getStringArrayList("INAPP_DATA_SIGNATURE_LIST"); - - if (myPurchases == null || myPurchases.size() == 0) { - godotPaymentV3.callbackPurchased("", "", ""); - return; - } - - for (int i = 0; i < myPurchases.size(); i++) { - - try { - String receipt = myPurchases.get(i); - JSONObject inappPurchaseData = new JSONObject(receipt); - String sku = inappPurchaseData.getString("productId"); - String token = inappPurchaseData.getString("purchaseToken"); - String signature = mySignatures.get(i); - - pc.setConsumableValue("ticket_signautre", sku, signature); - pc.setConsumableValue("ticket", sku, receipt); - pc.setConsumableFlag("block", sku, true); - pc.setConsumableValue("token", sku, token); - - godotPaymentV3.callbackPurchased(receipt, signature, sku); - } catch (JSONException e) { - } - } - } - continueToken = bundle.getString("INAPP_CONTINUATION_TOKEN"); - Log.d("godot", "continue token = " + continueToken); - } while (!TextUtils.isEmpty(continueToken)); - } catch (Exception e) { - Log.d("godot", "Error requesting purchased products:" + e.getClass().getName() + ":" + e.getMessage()); - } - } - - public void processPurchaseResponse(int resultCode, Intent data) { - new HandlePurchaseTask(activity) { - @Override - protected void success(final String sku, final String signature, final String ticket) { - godotPaymentV3.callbackSuccess(ticket, signature, sku); - - if (auto_consume) { - new ConsumeTask(mService, activity) { - @Override - protected void success(String ticket) { - } - - @Override - protected void error(String message) { - godotPaymentV3.callbackFail(message); - } - } - .consume(sku); - } - } - - @Override - protected void error(String message) { - godotPaymentV3.callbackFail(message); - } - - @Override - protected void canceled() { - godotPaymentV3.callbackCancel(); - } - } - .handlePurchaseRequest(resultCode, data); - } - - public void validatePurchase(String purchaseToken, final String sku) { - - new ValidateTask(activity, godotPaymentV3) { - @Override - protected void success() { - - new ConsumeTask(mService, activity) { - @Override - protected void success(String ticket) { - godotPaymentV3.callbackSuccess(ticket, null, sku); - } - - @Override - protected void error(String message) { - godotPaymentV3.callbackFail(message); - } - } - .consume(sku); - } - - @Override - protected void error(String message) { - godotPaymentV3.callbackFail(message); - } - - @Override - protected void canceled() { - godotPaymentV3.callbackCancel(); - } - } - .validatePurchase(sku); - } - - public void setAutoConsume(boolean autoConsume) { - auto_consume = autoConsume; - } - - public void consume(final String sku) { - new ConsumeTask(mService, activity) { - @Override - protected void success(String ticket) { - godotPaymentV3.callbackSuccessProductMassConsumed(ticket, "", sku); - } - - @Override - protected void error(String message) { - godotPaymentV3.callbackFailConsume(message); - } - } - .consume(sku); - } - - // Workaround to bug where sometimes response codes come as Long instead of Integer - int getResponseCodeFromBundle(Bundle b) { - Object o = b.get("RESPONSE_CODE"); - if (o == null) { - //logDebug("Bundle with null response code, assuming OK (known issue)"); - return BILLING_RESPONSE_RESULT_OK; - } else if (o instanceof Integer) - return ((Integer)o).intValue(); - else if (o instanceof Long) - return (int)((Long)o).longValue(); - else { - //logError("Unexpected type for bundle response code."); - //logError(o.getClass().getName()); - throw new RuntimeException("Unexpected type for bundle response code: " + o.getClass().getName()); - } - } - - /** - * Returns a human-readable description for the given response code. - * - * @param code The response code - * @return A human-readable string explaining the result code. - * It also includes the result code numerically. - */ - public static String getResponseDesc(int code) { - String[] iab_msgs = ("0:OK/1:User Canceled/2:Unknown/" - + - "3:Billing Unavailable/4:Item unavailable/" - + - "5:Developer Error/6:Error/7:Item Already Owned/" - + - "8:Item not owned") - .split("/"); - String[] iabhelper_msgs = ("0:OK/-1001:Remote exception during initialization/" - + - "-1002:Bad response received/" - + - "-1003:Purchase signature verification failed/" - + - "-1004:Send intent failed/" - + - "-1005:User cancelled/" - + - "-1006:Unknown purchase response/" - + - "-1007:Missing token/" - + - "-1008:Unknown error/" - + - "-1009:Subscriptions not available/" - + - "-1010:Invalid consumption attempt") - .split("/"); - - if (code <= -1000) { - int index = -1000 - code; - if (index >= 0 && index < iabhelper_msgs.length) - return iabhelper_msgs[index]; - else - return String.valueOf(code) + ":Unknown IAB Helper Error"; - } else if (code < 0 || code >= iab_msgs.length) - return String.valueOf(code) + ":Unknown"; - else - return iab_msgs[code]; - } - - public void querySkuDetails(final String[] list) { - (new Thread(new Runnable() { - @Override - public void run() { - ArrayList<String> skuList = new ArrayList<String>(Arrays.asList(list)); - if (skuList.size() == 0) { - return; - } - // Split the sku list in blocks of no more than 20 elements. - ArrayList<ArrayList<String>> packs = new ArrayList<ArrayList<String>>(); - ArrayList<String> tempList; - int n = skuList.size() / 20; - int mod = skuList.size() % 20; - for (int i = 0; i < n; i++) { - tempList = new ArrayList<String>(); - for (String s : skuList.subList(i * 20, i * 20 + 20)) { - tempList.add(s); - } - packs.add(tempList); - } - if (mod != 0) { - tempList = new ArrayList<String>(); - for (String s : skuList.subList(n * 20, n * 20 + mod)) { - tempList.add(s); - } - packs.add(tempList); - } - for (ArrayList<String> skuPartList : packs) { - Bundle querySkus = new Bundle(); - querySkus.putStringArrayList("ITEM_ID_LIST", skuPartList); - Bundle skuDetails = null; - try { - skuDetails = mService.getSkuDetails(3, activity.getPackageName(), "inapp", querySkus); - if (!skuDetails.containsKey("DETAILS_LIST")) { - int response = getResponseCodeFromBundle(skuDetails); - if (response != BILLING_RESPONSE_RESULT_OK) { - godotPaymentV3.errorSkuDetail(getResponseDesc(response)); - } else { - godotPaymentV3.errorSkuDetail("No error but no detail list."); - } - return; - } - - ArrayList<String> responseList = skuDetails.getStringArrayList("DETAILS_LIST"); - - for (String thisResponse : responseList) { - Log.d("godot", "response = " + thisResponse); - godotPaymentV3.addSkuDetail(thisResponse); - } - } catch (RemoteException e) { - e.printStackTrace(); - godotPaymentV3.errorSkuDetail("RemoteException error!"); - } - } - godotPaymentV3.completeSkuDetail(); - } - })) - .start(); - } - - private GodotPaymentV3 godotPaymentV3; - - public void setBaseSingleton(GodotPaymentV3 godotPaymentV3) { - this.godotPaymentV3 = godotPaymentV3; - } -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java deleted file mode 100644 index 09c9349124..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java +++ /dev/null @@ -1,118 +0,0 @@ -/*************************************************************************/ -/* PurchaseTask.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.payments; - -import android.app.Activity; -import android.app.PendingIntent; -import android.content.Intent; -import android.content.IntentSender.SendIntentException; -import android.os.Bundle; -import android.os.RemoteException; -import android.util.Log; -import com.android.vending.billing.IInAppBillingService; - -abstract public class PurchaseTask { - - private Activity context; - - private IInAppBillingService mService; - public PurchaseTask(IInAppBillingService mService, Activity context) { - this.context = context; - this.mService = mService; - } - - private boolean isLooping = false; - - public void purchase(final String sku, final String transactionId) { - Log.d("XXX", "Starting purchase for: " + sku); - PaymentsCache pc = new PaymentsCache(context); - Boolean isBlocked = pc.getConsumableFlag("block", sku); - /* - if(isBlocked){ - Log.d("XXX", "Is awaiting payment confirmation"); - error("Awaiting payment confirmation"); - return; - } - */ - final String hash = transactionId; - - Bundle buyIntentBundle; - try { - buyIntentBundle = mService.getBuyIntent(3, context.getApplicationContext().getPackageName(), sku, "inapp", hash); - } catch (RemoteException e) { - //Log.d("XXX", "Error: " + e.getMessage()); - error(e.getMessage()); - return; - } - Object rc = buyIntentBundle.get("RESPONSE_CODE"); - int responseCode = 0; - if (rc == null) { - responseCode = PaymentsManager.BILLING_RESPONSE_RESULT_OK; - } else if (rc instanceof Integer) { - responseCode = ((Integer)rc).intValue(); - } else if (rc instanceof Long) { - responseCode = (int)((Long)rc).longValue(); - } - //Log.d("XXX", "Buy intent response code: " + responseCode); - if (responseCode == 1 || responseCode == 3 || responseCode == 4) { - canceled(); - return; - } - if (responseCode == 7) { - alreadyOwned(); - return; - } - - PendingIntent pendingIntent = buyIntentBundle.getParcelable("BUY_INTENT"); - pc.setConsumableValue("validation_hash", sku, hash); - try { - if (context == null) { - //Log.d("XXX", "No context!"); - } - if (pendingIntent == null) { - //Log.d("XXX", "No pending intent"); - } - //Log.d("XXX", "Starting activity for purchase!"); - context.startIntentSenderForResult( - pendingIntent.getIntentSender(), - PaymentsManager.REQUEST_CODE_FOR_PURCHASE, - new Intent(), - Integer.valueOf(0), Integer.valueOf(0), - Integer.valueOf(0)); - } catch (SendIntentException e) { - error(e.getMessage()); - } - } - - abstract protected void error(String message); - abstract protected void canceled(); - abstract protected void alreadyOwned(); -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java deleted file mode 100644 index a101780511..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java +++ /dev/null @@ -1,141 +0,0 @@ -/*************************************************************************/ -/* ReleaseAllConsumablesTask.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.payments; - -import android.content.Context; -import android.os.AsyncTask; -import android.os.Bundle; -import android.util.Log; -import com.android.vending.billing.IInAppBillingService; -import java.lang.ref.WeakReference; -import java.util.ArrayList; -import org.json.JSONException; -import org.json.JSONObject; - -abstract public class ReleaseAllConsumablesTask { - - private Context context; - private IInAppBillingService mService; - - private static class ReleaseAllConsumablesAsyncTask extends AsyncTask<String, String, String> { - - private WeakReference<ReleaseAllConsumablesTask> mTask; - private String mSku; - private String mReceipt; - private String mSignature; - private String mToken; - - ReleaseAllConsumablesAsyncTask(ReleaseAllConsumablesTask task, String sku, String receipt, String signature, String token) { - mTask = new WeakReference<ReleaseAllConsumablesTask>(task); - - mSku = sku; - mReceipt = receipt; - mSignature = signature; - mToken = token; - } - - @Override - protected String doInBackground(String... params) { - ReleaseAllConsumablesTask consume = mTask.get(); - if (consume != null) { - return consume.doInBackground(mToken); - } - return null; - } - - @Override - protected void onPostExecute(String param) { - ReleaseAllConsumablesTask consume = mTask.get(); - if (consume != null) { - consume.success(mSku, mReceipt, mSignature, mToken); - } - } - } - - public ReleaseAllConsumablesTask(IInAppBillingService mService, Context context) { - this.context = context; - this.mService = mService; - } - - public void consumeItAll() { - try { - //Log.d("godot", "consumeItall for " + context.getPackageName()); - Bundle bundle = mService.getPurchases(3, context.getPackageName(), "inapp", null); - - if (bundle.getInt("RESPONSE_CODE") == 0) { - - final ArrayList<String> myPurchases = bundle.getStringArrayList("INAPP_PURCHASE_DATA_LIST"); - final ArrayList<String> mySignatures = bundle.getStringArrayList("INAPP_DATA_SIGNATURE_LIST"); - - if (myPurchases == null || myPurchases.size() == 0) { - //Log.d("godot", "No purchases!"); - notRequired(); - return; - } - - //Log.d("godot", "# products to be consumed:" + myPurchases.size()); - for (int i = 0; i < myPurchases.size(); i++) { - - try { - String receipt = myPurchases.get(i); - JSONObject inappPurchaseData = new JSONObject(receipt); - String sku = inappPurchaseData.getString("productId"); - String token = inappPurchaseData.getString("purchaseToken"); - String signature = mySignatures.get(i); - //Log.d("godot", "A punto de consumir un item con token:" + token + "\n" + receipt); - new ReleaseAllConsumablesAsyncTask(this, sku, receipt, signature, token).execute(); - } catch (JSONException e) { - } - } - } - } catch (Exception e) { - Log.d("godot", "Error releasing products:" + e.getClass().getName() + ":" + e.getMessage()); - } - } - - private String doInBackground(String token) { - try { - //Log.d("godot", "Requesting to consume an item with token ." + token); - int response = mService.consumePurchase(3, context.getPackageName(), token); - //Log.d("godot", "consumePurchase response: " + response); - if (response == 0 || response == 8) { - return null; - } - } catch (Exception e) { - Log.d("godot", "Error " + e.getClass().getName() + ":" + e.getMessage()); - } - return null; - } - - abstract protected void success(String sku, String receipt, String signature, String token); - abstract protected void error(String message); - abstract protected void notRequired(); -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java deleted file mode 100644 index dbb6b8a783..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java +++ /dev/null @@ -1,142 +0,0 @@ -/*************************************************************************/ -/* ValidateTask.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.payments; - -import android.app.Activity; -import android.app.ProgressDialog; -import android.os.AsyncTask; -import java.lang.ref.WeakReference; -import org.godotengine.godot.GodotPaymentV3; -import org.godotengine.godot.utils.HttpRequester; -import org.godotengine.godot.utils.RequestParams; -import org.json.JSONException; -import org.json.JSONObject; - -abstract public class ValidateTask { - - private Activity context; - private GodotPaymentV3 godotPaymentsV3; - private ProgressDialog dialog; - private String mSku; - - private static class ValidateAsyncTask extends AsyncTask<String, String, String> { - private WeakReference<ValidateTask> mTask; - - ValidateAsyncTask(ValidateTask task) { - mTask = new WeakReference<>(task); - } - - @Override - protected void onPreExecute() { - ValidateTask task = mTask.get(); - if (task != null) { - task.onPreExecute(); - } - } - - @Override - protected String doInBackground(String... params) { - ValidateTask task = mTask.get(); - if (task != null) { - return task.doInBackground(params); - } - return null; - } - - @Override - protected void onPostExecute(String response) { - ValidateTask task = mTask.get(); - if (task != null) { - task.onPostExecute(response); - } - } - } - - public ValidateTask(Activity context, GodotPaymentV3 godotPaymentsV3) { - this.context = context; - this.godotPaymentsV3 = godotPaymentsV3; - } - - public void validatePurchase(final String sku) { - mSku = sku; - new ValidateAsyncTask(this).execute(); - } - - private void onPreExecute() { - dialog = ProgressDialog.show(context, null, "Please wait..."); - } - - private String doInBackground(String... params) { - PaymentsCache pc = new PaymentsCache(context); - String url = godotPaymentsV3.getPurchaseValidationUrlPrefix(); - RequestParams param = new RequestParams(); - param.setUrl(url); - param.put("ticket", pc.getConsumableValue("ticket", mSku)); - param.put("purchaseToken", pc.getConsumableValue("token", mSku)); - param.put("sku", mSku); - //Log.d("XXX", "Haciendo request a " + url); - //Log.d("XXX", "ticket: " + pc.getConsumableValue("ticket", sku)); - //Log.d("XXX", "purchaseToken: " + pc.getConsumableValue("token", sku)); - //Log.d("XXX", "sku: " + sku); - param.put("package", context.getApplicationContext().getPackageName()); - HttpRequester requester = new HttpRequester(); - String jsonResponse = requester.post(param); - //Log.d("XXX", "Validation response:\n"+jsonResponse); - return jsonResponse; - } - - private void onPostExecute(String response) { - if (dialog != null) { - dialog.dismiss(); - dialog = null; - } - JSONObject j; - try { - j = new JSONObject(response); - if (j.getString("status").equals("OK")) { - success(); - return; - } else if (j.getString("status") != null) { - error(j.getString("message")); - } else { - error("Connection error"); - } - } catch (JSONException e) { - error(e.getMessage()); - } catch (Exception e) { - error(e.getMessage()); - } - } - - abstract protected void success(); - abstract protected void error(String message); - abstract protected void canceled(); -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java new file mode 100644 index 0000000000..993f0e9127 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -0,0 +1,425 @@ +/*************************************************************************/ +/* GodotPlugin.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.plugin; + +import org.godotengine.godot.BuildConfig; +import org.godotengine.godot.Godot; + +import android.app.Activity; +import android.content.Intent; +import android.os.Bundle; +import android.util.Log; +import android.view.Surface; +import android.view.View; + +import androidx.annotation.NonNull; +import androidx.annotation.Nullable; + +import java.lang.reflect.Method; +import java.util.ArrayList; +import java.util.Collections; +import java.util.HashMap; +import java.util.List; +import java.util.Map; +import java.util.Set; +import java.util.concurrent.ConcurrentHashMap; + +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.opengles.GL10; + +/** + * Base class for the Godot Android plugins. + * <p> + * A Godot Android plugin is a regular Android library packaged as an aar archive file with the following caveats: + * <p> + * - The library must have a dependency on the Godot Android library (godot-lib.aar). + * A stable version is available for each release. + * <p> + * - The library must include a <meta-data> tag in its manifest file setup as follow: + * <meta-data android:name="org.godotengine.plugin.v1.[PluginName]" android:value="[plugin.init.ClassFullName]" /> + * Where: + * - 'PluginName' is the name of the plugin. + * - 'plugin.init.ClassFullName' is the full name (package + class name) of the plugin class + * extending {@link GodotPlugin}. + * + * A plugin can also define and provide c/c++ gdnative libraries and nativescripts for the target + * app/game to leverage. + * The shared library for the gdnative library will be automatically bundled by the aar build + * system. + * Godot '*.gdnlib' and '*.gdns' resource files must however be manually defined in the project + * 'assets' directory. The recommended path for these resources in the 'assets' directory should be: + * 'godot/plugin/v1/[PluginName]/' + */ +public abstract class GodotPlugin { + private static final String TAG = GodotPlugin.class.getSimpleName(); + + private final Godot godot; + private final ConcurrentHashMap<String, SignalInfo> registeredSignals = new ConcurrentHashMap<>(); + + public GodotPlugin(Godot godot) { + this.godot = godot; + } + + /** + * Provides access to the Godot engine. + */ + protected Godot getGodot() { + return godot; + } + + /** + * Provides access to the underlying {@link Activity}. + */ + @Nullable + protected Activity getActivity() { + return godot.getActivity(); + } + + /** + * Register the plugin with Godot native code. + * + * This method is invoked on the render thread. + */ + public final void onRegisterPluginWithGodotNative() { + registeredSignals.putAll(registerPluginWithGodotNative(this, new GodotPluginInfoProvider() { + @NonNull + @Override + public String getPluginName() { + return GodotPlugin.this.getPluginName(); + } + + @NonNull + @Override + public List<String> getPluginMethods() { + return GodotPlugin.this.getPluginMethods(); + } + + @NonNull + @Override + public Set<SignalInfo> getPluginSignals() { + return GodotPlugin.this.getPluginSignals(); + } + + @NonNull + @Override + public Set<String> getPluginGDNativeLibrariesPaths() { + return GodotPlugin.this.getPluginGDNativeLibrariesPaths(); + } + })); + } + + /** + * Register the plugin with Godot native code. + * + * This method must be invoked on the render thread. + */ + public static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, GodotPluginInfoProvider pluginInfoProvider) { + nativeRegisterSingleton(pluginInfoProvider.getPluginName(), pluginObject); + + Class clazz = pluginObject.getClass(); + Method[] methods = clazz.getDeclaredMethods(); + for (Method method : methods) { + boolean found = false; + + for (String s : pluginInfoProvider.getPluginMethods()) { + if (s.equals(method.getName())) { + found = true; + break; + } + } + if (!found) + continue; + + List<String> ptr = new ArrayList<>(); + + Class[] paramTypes = method.getParameterTypes(); + for (Class c : paramTypes) { + ptr.add(c.getName()); + } + + String[] pt = new String[ptr.size()]; + ptr.toArray(pt); + + nativeRegisterMethod(pluginInfoProvider.getPluginName(), method.getName(), method.getReturnType().getName(), pt); + } + + // Register the signals for this plugin. + Map<String, SignalInfo> registeredSignals = new HashMap<>(); + for (SignalInfo signalInfo : pluginInfoProvider.getPluginSignals()) { + String signalName = signalInfo.getName(); + nativeRegisterSignal(pluginInfoProvider.getPluginName(), signalName, signalInfo.getParamTypesNames()); + registeredSignals.put(signalName, signalInfo); + } + + // Get the list of gdnative libraries to register. + Set<String> gdnativeLibrariesPaths = pluginInfoProvider.getPluginGDNativeLibrariesPaths(); + if (!gdnativeLibrariesPaths.isEmpty()) { + nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0])); + } + + return registeredSignals; + } + + /** + * Invoked once during the Godot Android initialization process after creation of the + * {@link org.godotengine.godot.GodotRenderView} view. + * <p> + * The plugin can return a non-null {@link View} layout in order to add it to the Godot view + * hierarchy. + * + * @see Activity#onCreate(Bundle) + * @return the plugin's view to be included; null if no views should be included. + */ + @Nullable + public View onMainCreate(Activity activity) { + return null; + } + + /** + * @see Activity#onActivityResult(int, int, Intent) + */ + public void onMainActivityResult(int requestCode, int resultCode, Intent data) { + } + + /** + * @see Activity#onRequestPermissionsResult(int, String[], int[]) + */ + public void onMainRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + } + + /** + * @see Activity#onPause() + */ + public void onMainPause() {} + + /** + * @see Activity#onResume() + */ + public void onMainResume() {} + + /** + * @see Activity#onDestroy() + */ + public void onMainDestroy() {} + + /** + * @see Activity#onBackPressed() + */ + public boolean onMainBackPressed() { return false; } + + /** + * Invoked on the render thread when the Godot main loop has started. + */ + public void onGodotMainLoopStarted() {} + + /** + * Invoked once per frame on the GL thread after the frame is drawn. + */ + public void onGLDrawFrame(GL10 gl) {} + + /** + * Called on the GL thread after the surface is created and whenever the OpenGL ES surface size + * changes. + */ + public void onGLSurfaceChanged(GL10 gl, int width, int height) {} + + /** + * Called on the GL thread when the surface is created or recreated. + */ + public void onGLSurfaceCreated(GL10 gl, EGLConfig config) {} + + /** + * Invoked once per frame on the Vulkan thread after the frame is drawn. + */ + public void onVkDrawFrame() {} + + /** + * Called on the Vulkan thread after the surface is created and whenever the surface size + * changes. + */ + public void onVkSurfaceChanged(Surface surface, int width, int height) {} + + /** + * Called on the Vulkan thread when the surface is created or recreated. + */ + public void onVkSurfaceCreated(Surface surface) {} + + /** + * Returns the name of the plugin. + * <p> + * This value must match the one listed in the plugin '<meta-data>' manifest entry. + */ + @NonNull + public abstract String getPluginName(); + + /** + * Returns the list of methods to be exposed to Godot. + */ + @NonNull + public List<String> getPluginMethods() { + return Collections.emptyList(); + } + + /** + * Returns the list of signals to be exposed to Godot. + */ + @NonNull + public Set<SignalInfo> getPluginSignals() { + return Collections.emptySet(); + } + + /** + * Returns the paths for the plugin's gdnative libraries. + * + * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file. + */ + @NonNull + protected Set<String> getPluginGDNativeLibrariesPaths() { + return Collections.emptySet(); + } + + /** + * Runs the specified action on the UI thread. If the current thread is the UI + * thread, then the action is executed immediately. If the current thread is + * not the UI thread, the action is posted to the event queue of the UI thread. + * + * @param action the action to run on the UI thread + */ + protected void runOnUiThread(Runnable action) { + godot.runOnUiThread(action); + } + + /** + * Queue the specified action to be run on the render thread. + * + * @param action the action to run on the render thread + */ + protected void runOnRenderThread(Runnable action) { + godot.runOnRenderThread(action); + } + + /** + * Emit a registered Godot signal. + * @param signalName Name of the signal to emit. It will be validated against the set of registered signals. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the {@link SignalInfo} matching the registered signalName parameter. + */ + protected void emitSignal(final String signalName, final Object... signalArgs) { + try { + // Check that the given signal is among the registered set. + SignalInfo signalInfo = registeredSignals.get(signalName); + if (signalInfo == null) { + throw new IllegalArgumentException( + "Signal " + signalName + " is not registered for this plugin."); + } + emitSignal(getGodot(), getPluginName(), signalInfo, signalArgs); + } catch (IllegalArgumentException exception) { + Log.w(TAG, exception.getMessage()); + if (BuildConfig.DEBUG) { + throw exception; + } + } + } + + /** + * Emit a Godot signal. + * @param godot + * @param pluginName Name of the Godot plugin the signal will be emitted from. The plugin must already be registered with the Godot engine. + * @param signalInfo Information about the signal to emit. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the given {@link SignalInfo} parameter. + */ + public static void emitSignal(Godot godot, String pluginName, SignalInfo signalInfo, final Object... signalArgs) { + try { + if (signalInfo == null) { + throw new IllegalArgumentException("Signal must be non null."); + } + + // Validate the arguments count. + Class<?>[] signalParamTypes = signalInfo.getParamTypes(); + if (signalArgs.length != signalParamTypes.length) { + throw new IllegalArgumentException( + "Invalid arguments count. Should be " + signalParamTypes.length + " but is " + signalArgs.length); + } + + // Validate the argument's types. + for (int i = 0; i < signalParamTypes.length; i++) { + if (!signalParamTypes[i].isInstance(signalArgs[i])) { + throw new IllegalArgumentException( + "Invalid type for argument #" + i + ". Should be of type " + signalParamTypes[i].getName()); + } + } + + godot.runOnRenderThread(() -> nativeEmitSignal(pluginName, signalInfo.getName(), signalArgs)); + + } catch (IllegalArgumentException exception) { + Log.w(TAG, exception.getMessage()); + if (BuildConfig.DEBUG) { + throw exception; + } + } + } + + /** + * Used to setup a {@link GodotPlugin} instance. + * @param p_name Name of the instance. + */ + private static native void nativeRegisterSingleton(String p_name, Object object); + + /** + * Used to complete registration of the {@link GodotPlugin} instance's methods. + * @param p_sname Name of the instance + * @param p_name Name of the method to register + * @param p_ret Return type of the registered method + * @param p_params Method parameters types + */ + private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); + + /** + * Used to register gdnative libraries bundled by the plugin. + * @param gdnlibPaths Paths to the libraries relative to the 'assets' directory. + */ + private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); + + /** + * Used to complete registration of the {@link GodotPlugin} instance's methods. + * @param pluginName Name of the plugin + * @param signalName Name of the signal to register + * @param signalParamTypes Signal parameters types + */ + private static native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes); + + /** + * Used to emit signal by {@link GodotPlugin} instance. + * @param pluginName Name of the plugin + * @param signalName Name of the signal to emit + * @param signalParams Signal parameters + */ + private static native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams); +} diff --git a/platform/iphone/power_iphone.cpp b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java index 36bac8da38..c3084b036e 100644 --- a/platform/iphone/power_iphone.cpp +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* power_iphone.cpp */ +/* GodotPluginInfoProvider.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,43 +28,40 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "power_iphone.h" +package org.godotengine.godot.plugin; -bool PowerIphone::UpdatePowerInfo() { - return false; -} +import androidx.annotation.NonNull; -OS::PowerState PowerIphone::get_power_state() { - if (UpdatePowerInfo()) { - return power_state; - } else { - return OS::POWERSTATE_UNKNOWN; - } -} +import java.util.List; +import java.util.Set; -int PowerIphone::get_power_seconds_left() { - if (UpdatePowerInfo()) { - return nsecs_left; - } else { - return -1; - } -} +/** + * Provides the set of information expected from a Godot plugin. + */ +public interface GodotPluginInfoProvider { + /** + * Returns the name of the plugin. + */ + @NonNull + String getPluginName(); -int PowerIphone::get_power_percent_left() { - if (UpdatePowerInfo()) { - return percent_left; - } else { - return -1; - } -} + /** + * Returns the list of methods to be exposed to Godot. + */ + @NonNull + List<String> getPluginMethods(); -PowerIphone::PowerIphone() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { - // TODO Auto-generated constructor stub -} + /** + * Returns the list of signals to be exposed to Godot. + */ + @NonNull + Set<SignalInfo> getPluginSignals(); -PowerIphone::~PowerIphone() { - // TODO Auto-generated destructor stub + /** + * Returns the paths for the plugin's gdnative libraries (if any). + * + * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file. + */ + @NonNull + Set<String> getPluginGDNativeLibrariesPaths(); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java new file mode 100644 index 0000000000..5b41205253 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -0,0 +1,172 @@ +/*************************************************************************/ +/* GodotPluginRegistry.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.plugin; + +import org.godotengine.godot.Godot; + +import android.app.Activity; +import android.content.pm.ApplicationInfo; +import android.content.pm.PackageManager; +import android.os.Bundle; +import android.text.TextUtils; +import android.util.Log; + +import androidx.annotation.Nullable; + +import java.lang.reflect.Constructor; +import java.lang.reflect.InvocationTargetException; +import java.util.Collection; +import java.util.concurrent.ConcurrentHashMap; + +/** + * Registry used to load and access the registered Godot Android plugins. + */ +public final class GodotPluginRegistry { + private static final String TAG = GodotPluginRegistry.class.getSimpleName(); + + private static final String GODOT_PLUGIN_V1_NAME_PREFIX = "org.godotengine.plugin.v1."; + + private static GodotPluginRegistry instance; + private final ConcurrentHashMap<String, GodotPlugin> registry; + + private GodotPluginRegistry(Godot godot) { + registry = new ConcurrentHashMap<>(); + loadPlugins(godot); + } + + /** + * Retrieve the plugin tied to the given plugin name. + * @param pluginName Name of the plugin + * @return {@link GodotPlugin} handle if it exists, null otherwise. + */ + @Nullable + public GodotPlugin getPlugin(String pluginName) { + return registry.get(pluginName); + } + + /** + * Retrieve the full set of loaded plugins. + */ + public Collection<GodotPlugin> getAllPlugins() { + return registry.values(); + } + + /** + * Parse the manifest file and load all included Godot Android plugins. + * <p> + * A plugin manifest entry is a '<meta-data>' tag setup as described in the {@link GodotPlugin} + * documentation. + * + * @param godot Godot instance + * @return A singleton instance of {@link GodotPluginRegistry}. This ensures that only one instance + * of each Godot Android plugins is available at runtime. + */ + public static GodotPluginRegistry initializePluginRegistry(Godot godot) { + if (instance == null) { + instance = new GodotPluginRegistry(godot); + } + + return instance; + } + + /** + * Return the plugin registry if it's initialized. + * Throws a {@link IllegalStateException} exception if not. + * + * @throws IllegalStateException if {@link GodotPluginRegistry#initializePluginRegistry(Godot)} has not been called prior to calling this method. + */ + public static GodotPluginRegistry getPluginRegistry() throws IllegalStateException { + if (instance == null) { + throw new IllegalStateException("Plugin registry hasn't been initialized."); + } + + return instance; + } + + private void loadPlugins(Godot godot) { + try { + final Activity activity = godot.getActivity(); + ApplicationInfo appInfo = activity + .getPackageManager() + .getApplicationInfo(activity.getPackageName(), + PackageManager.GET_META_DATA); + Bundle metaData = appInfo.metaData; + if (metaData == null || metaData.isEmpty()) { + return; + } + + int godotPluginV1NamePrefixLength = GODOT_PLUGIN_V1_NAME_PREFIX.length(); + for (String metaDataName : metaData.keySet()) { + // Parse the meta-data looking for entry with the Godot plugin name prefix. + if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) { + String pluginName = metaDataName.substring(godotPluginV1NamePrefixLength).trim(); + Log.i(TAG, "Initializing Godot plugin " + pluginName); + + // Retrieve the plugin class full name. + String pluginHandleClassFullName = metaData.getString(metaDataName); + if (!TextUtils.isEmpty(pluginHandleClassFullName)) { + try { + // Attempt to create the plugin init class via reflection. + @SuppressWarnings("unchecked") + Class<GodotPlugin> pluginClass = (Class<GodotPlugin>)Class + .forName(pluginHandleClassFullName); + Constructor<GodotPlugin> pluginConstructor = pluginClass + .getConstructor(Godot.class); + GodotPlugin pluginHandle = pluginConstructor.newInstance(godot); + + // Load the plugin initializer into the registry using the plugin name as key. + if (!pluginName.equals(pluginHandle.getPluginName())) { + Log.w(TAG, + "Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName()); + } + registry.put(pluginName, pluginHandle); + Log.i(TAG, "Completed initialization for Godot plugin " + pluginHandle.getPluginName()); + } catch (ClassNotFoundException e) { + Log.w(TAG, "Unable to load Godot plugin " + pluginName, e); + } catch (IllegalAccessException e) { + Log.w(TAG, "Unable to load Godot plugin " + pluginName, e); + } catch (InstantiationException e) { + Log.w(TAG, "Unable to load Godot plugin " + pluginName, e); + } catch (NoSuchMethodException e) { + Log.w(TAG, "Unable to load Godot plugin " + pluginName, e); + } catch (InvocationTargetException e) { + Log.w(TAG, "Unable to load Godot plugin " + pluginName, e); + } + } else { + Log.w(TAG, "Invalid plugin loader class for " + pluginName); + } + } + } + } catch (PackageManager.NameNotFoundException e) { + Log.e(TAG, "Unable load Godot Android plugins from the manifest file.", e); + } + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/RequestParams.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index 25fa10647d..6428422641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/RequestParams.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* RequestParams.java */ +/* SignalInfo.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,58 +28,72 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -package org.godotengine.godot.utils; +package org.godotengine.godot.plugin; -import java.util.ArrayList; -import java.util.Date; -import java.util.HashMap; -import java.util.List; -import org.apache.http.NameValuePair; -import org.apache.http.message.BasicNameValuePair; +import android.text.TextUtils; + +import androidx.annotation.NonNull; + +import java.util.Arrays; /** - * - * @author Luis Linietsky <luis.linietsky@gmail.com> + * Store information about a {@link GodotPlugin}'s signal. */ -public class RequestParams { +public final class SignalInfo { + private final String name; + private final Class<?>[] paramTypes; + private final String[] paramTypesNames; - private HashMap<String, String> params; - private String url; + public SignalInfo(@NonNull String signalName, Class<?>... paramTypes) { + if (TextUtils.isEmpty(signalName)) { + throw new IllegalArgumentException("Invalid signal name: " + signalName); + } - public RequestParams() { - params = new HashMap<String, String>(); + this.name = signalName; + this.paramTypes = paramTypes == null ? new Class<?>[ 0 ] : paramTypes; + this.paramTypesNames = new String[this.paramTypes.length]; + for (int i = 0; i < this.paramTypes.length; i++) { + this.paramTypesNames[i] = this.paramTypes[i].getName(); + } } - public void put(String key, String value) { - params.put(key, value); + public String getName() { + return name; } - public String get(String key) { - return params.get(key); + Class<?>[] getParamTypes() { + return paramTypes; } - public void remove(Object key) { - params.remove(key); + String[] getParamTypesNames() { + return paramTypesNames; } - public boolean has(String key) { - return params.containsKey(key); + @Override + public String toString() { + return "SignalInfo{" + + + "name='" + name + '\'' + + ", paramsTypes=" + Arrays.toString(paramTypes) + + '}'; } - public List<NameValuePair> toPairsList() { - List<NameValuePair> fields = new ArrayList<NameValuePair>(); - - for (String key : params.keySet()) { - fields.add(new BasicNameValuePair(key, this.get(key))); + @Override + public boolean equals(Object o) { + if (this == o) { + return true; } - return fields; - } + if (!(o instanceof SignalInfo)) { + return false; + } + + SignalInfo that = (SignalInfo)o; - public String getUrl() { - return url; + return name.equals(that.name); } - public void setUrl(String url) { - this.url = url; + @Override + public int hashCode() { + return name.hashCode(); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index bc0e565774..d6e49bb635 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,6 @@ import java.security.MessageDigest; import java.util.Random; public class Crypt { - public static String md5(String input) { try { // Create MD5 Hash diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index bbf876ea1f..19588f8465 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,7 @@ package org.godotengine.godot.utils; import android.util.Log; + import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLDisplay; @@ -39,12 +40,10 @@ import javax.microedition.khronos.egl.EGLDisplay; * Contains GL utilities methods. */ public class GLUtils { - private static final String TAG = GLUtils.class.getSimpleName(); public static final boolean DEBUG = false; - public static boolean use_gl3 = false; public static boolean use_32 = false; public static boolean use_debug_opengl = false; diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index 011d426c7e..721d7c65c6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +30,10 @@ package org.godotengine.godot.utils; +import android.app.Activity; import android.content.Context; import android.net.wifi.WifiManager; import android.util.Log; -import org.godotengine.godot.Godot; /** * This class handles Android-specific networking functions. @@ -41,11 +41,10 @@ import org.godotengine.godot.Godot; * to receive broadcast and multicast packets. */ public class GodotNetUtils { - /* A single, reference counted, multicast lock, or null if permission CHANGE_WIFI_MULTICAST_STATE is missing */ private WifiManager.MulticastLock multicastLock; - public GodotNetUtils(Godot p_activity) { + public GodotNetUtils(Activity p_activity) { if (PermissionsUtil.hasManifestPermission(p_activity, "android.permission.CHANGE_WIFI_MULTICAST_STATE")) { WifiManager wifi = (WifiManager)p_activity.getApplicationContext().getSystemService(Context.WIFI_SERVICE); multicastLock = wifi.createMulticastLock("GodotMulticastLock"); diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java b/platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java deleted file mode 100644 index 68f9a83597..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/HttpRequester.java +++ /dev/null @@ -1,227 +0,0 @@ -/*************************************************************************/ -/* HttpRequester.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.utils; - -import android.content.Context; -import android.content.SharedPreferences; -import android.util.Log; -import java.io.BufferedReader; -import java.io.IOException; -import java.io.InputStream; -import java.io.InputStreamReader; -import java.io.UnsupportedEncodingException; -import java.security.KeyStore; -import java.util.Date; -import org.apache.http.HttpResponse; -import org.apache.http.HttpVersion; -import org.apache.http.client.ClientProtocolException; -import org.apache.http.client.HttpClient; -import org.apache.http.client.entity.UrlEncodedFormEntity; -import org.apache.http.client.methods.HttpGet; -import org.apache.http.client.methods.HttpPost; -import org.apache.http.client.methods.HttpUriRequest; -import org.apache.http.conn.ClientConnectionManager; -import org.apache.http.conn.scheme.PlainSocketFactory; -import org.apache.http.conn.scheme.Scheme; -import org.apache.http.conn.scheme.SchemeRegistry; -import org.apache.http.conn.ssl.SSLSocketFactory; -import org.apache.http.impl.client.DefaultHttpClient; -import org.apache.http.impl.conn.tsccm.ThreadSafeClientConnManager; -import org.apache.http.params.BasicHttpParams; -import org.apache.http.params.HttpConnectionParams; -import org.apache.http.params.HttpParams; -import org.apache.http.params.HttpProtocolParams; -import org.apache.http.protocol.HTTP; -import org.apache.http.util.EntityUtils; - -/** - * - * @author Luis Linietsky <luis.linietsky@gmail.com> - */ -public class HttpRequester { - - private Context context; - private static final int TTL = 600000; // 10 minutos - private long cttl = 0; - - public HttpRequester() { - //Log.d("XXX", "Creando http request sin contexto"); - } - - public HttpRequester(Context context) { - this.context = context; - //Log.d("XXX", "Creando http request con contexto"); - } - - public String post(RequestParams params) { - HttpPost httppost = new HttpPost(params.getUrl()); - try { - httppost.setEntity(new UrlEncodedFormEntity(params.toPairsList())); - return request(httppost); - } catch (UnsupportedEncodingException e) { - return null; - } - } - - public String get(RequestParams params) { - String response = getResponseFromCache(params.getUrl()); - if (response == null) { - //Log.d("XXX", "Cache miss!"); - HttpGet httpget = new HttpGet(params.getUrl()); - long timeInit = new Date().getTime(); - response = request(httpget); - long delay = new Date().getTime() - timeInit; - Log.d("HttpRequest::get(url)", "Url: " + params.getUrl() + " downloaded in " + String.format("%.03f", delay / 1000.0f) + " seconds"); - if (response == null || response.length() == 0) { - response = ""; - } else { - saveResponseIntoCache(params.getUrl(), response); - } - } - Log.d("XXX", "Req: " + params.getUrl()); - Log.d("XXX", "Resp: " + response); - return response; - } - - private String request(HttpUriRequest request) { - //Log.d("XXX", "Haciendo request a: " + request.getURI() ); - Log.d("PPP", "Haciendo request a: " + request.getURI()); - long init = new Date().getTime(); - HttpClient httpclient = getNewHttpClient(); - HttpParams httpParameters = httpclient.getParams(); - HttpConnectionParams.setConnectionTimeout(httpParameters, 0); - HttpConnectionParams.setSoTimeout(httpParameters, 0); - HttpConnectionParams.setTcpNoDelay(httpParameters, true); - try { - HttpResponse response = httpclient.execute(request); - Log.d("PPP", "Fin de request (" + (new Date().getTime() - init) + ") a: " + request.getURI()); - //Log.d("XXX1", "Status:" + response.getStatusLine().toString()); - if (response.getStatusLine().getStatusCode() == 200) { - String strResponse = EntityUtils.toString(response.getEntity()); - //Log.d("XXX2", strResponse); - return strResponse; - } else { - Log.d("XXX3", "Response status code:" + response.getStatusLine().getStatusCode() + "\n" + EntityUtils.toString(response.getEntity())); - return null; - } - - } catch (ClientProtocolException e) { - Log.d("XXX3", e.getMessage()); - } catch (IOException e) { - Log.d("XXX4", e.getMessage()); - } - return null; - } - - private HttpClient getNewHttpClient() { - try { - KeyStore trustStore = KeyStore.getInstance(KeyStore.getDefaultType()); - trustStore.load(null, null); - - SSLSocketFactory sf = new CustomSSLSocketFactory(trustStore); - sf.setHostnameVerifier(SSLSocketFactory.ALLOW_ALL_HOSTNAME_VERIFIER); - - HttpParams params = new BasicHttpParams(); - HttpProtocolParams.setVersion(params, HttpVersion.HTTP_1_1); - HttpProtocolParams.setContentCharset(params, HTTP.UTF_8); - - SchemeRegistry registry = new SchemeRegistry(); - registry.register(new Scheme("http", PlainSocketFactory.getSocketFactory(), 80)); - registry.register(new Scheme("https", sf, 443)); - - ClientConnectionManager ccm = new ThreadSafeClientConnManager(params, registry); - - return new DefaultHttpClient(ccm, params); - } catch (Exception e) { - return new DefaultHttpClient(); - } - } - - private static String convertStreamToString(InputStream is) { - BufferedReader reader = new BufferedReader(new InputStreamReader(is)); - StringBuilder sb = new StringBuilder(); - String line = null; - try { - while ((line = reader.readLine()) != null) { - sb.append((line + "\n")); - } - } catch (IOException e) { - e.printStackTrace(); - } finally { - try { - is.close(); - } catch (IOException e) { - e.printStackTrace(); - } - } - return sb.toString(); - } - - public void saveResponseIntoCache(String request, String response) { - if (context == null) { - //Log.d("XXX", "No context, cache failed!"); - return; - } - SharedPreferences sharedPref = context.getSharedPreferences("http_get_cache", Context.MODE_PRIVATE); - SharedPreferences.Editor editor = sharedPref.edit(); - editor.putString("request_" + Crypt.md5(request), response); - editor.putLong("request_" + Crypt.md5(request) + "_ttl", new Date().getTime() + getTtl()); - editor.apply(); - } - - public String getResponseFromCache(String request) { - if (context == null) { - Log.d("XXX", "No context, cache miss"); - return null; - } - SharedPreferences sharedPref = context.getSharedPreferences("http_get_cache", Context.MODE_PRIVATE); - long ttl = getResponseTtl(request); - if (ttl == 0l || (new Date().getTime() - ttl) > 0l) { - Log.d("XXX", "Cache invalid ttl:" + ttl + " vs now:" + new Date().getTime()); - return null; - } - return sharedPref.getString("request_" + Crypt.md5(request), null); - } - - public long getResponseTtl(String request) { - SharedPreferences sharedPref = context.getSharedPreferences( - "http_get_cache", Context.MODE_PRIVATE); - return sharedPref.getLong("request_" + Crypt.md5(request) + "_ttl", 0l); - } - - public long getTtl() { - return cttl > 0 ? cttl : TTL; - } - - public void setTtl(long ttl) { - this.cttl = (ttl * 1000) + new Date().getTime(); - } -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 7cf32b00fe..b0ca96271e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,20 +31,24 @@ package org.godotengine.godot.utils; import android.Manifest; +import android.app.Activity; import android.content.pm.PackageInfo; import android.content.pm.PackageManager; import android.content.pm.PermissionInfo; import android.os.Build; -import android.support.v4.content.ContextCompat; +import android.util.Log; + +import androidx.core.content.ContextCompat; + import java.util.ArrayList; import java.util.List; -import org.godotengine.godot.Godot; /** * This class includes utility functions for Android permissions related operations. * @author Cagdas Caglak <cagdascaglak@gmail.com> */ public final class PermissionsUtil { + private static final String TAG = PermissionsUtil.class.getSimpleName(); static final int REQUEST_RECORD_AUDIO_PERMISSION = 1; static final int REQUEST_CAMERA_PERMISSION = 2; @@ -60,7 +64,7 @@ public final class PermissionsUtil { * @param activity the caller activity for this method. * @return true/false. "true" if permission was granted otherwise returns "false". */ - public static boolean requestPermission(String name, Godot activity) { + public static boolean requestPermission(String name, Activity activity) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) { // Not necessary, asked on install already return true; @@ -88,7 +92,7 @@ public final class PermissionsUtil { * @param activity the caller activity for this method. * @return true/false. "true" if all permissions were granted otherwise returns "false". */ - public static boolean requestManifestPermissions(Godot activity) { + public static boolean requestManifestPermissions(Activity activity) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) { return true; } @@ -113,8 +117,8 @@ public final class PermissionsUtil { dangerousPermissions.add(manifestPermission); } } catch (PackageManager.NameNotFoundException e) { - e.printStackTrace(); - return false; + // Skip this permission and continue. + Log.w(TAG, "Unable to identify permission " + manifestPermission, e); } } @@ -133,7 +137,7 @@ public final class PermissionsUtil { * @param activity the caller activity for this method. * @return granted permissions list */ - public static String[] getGrantedPermissions(Godot activity) { + public static String[] getGrantedPermissions(Activity activity) { String[] manifestPermissions; try { manifestPermissions = getManifestPermissions(activity); @@ -153,8 +157,8 @@ public final class PermissionsUtil { dangerousPermissions.add(manifestPermission); } } catch (PackageManager.NameNotFoundException e) { - e.printStackTrace(); - return new String[0]; + // Skip this permission and continue. + Log.w(TAG, "Unable to identify permission " + manifestPermission, e); } } @@ -167,7 +171,7 @@ public final class PermissionsUtil { * @param permission the permession to look for in the manifest file. * @return "true" if the permission is in the manifest file of the activity, "false" otherwise. */ - public static boolean hasManifestPermission(Godot activity, String permission) { + public static boolean hasManifestPermission(Activity activity, String permission) { try { for (String p : getManifestPermissions(activity)) { if (permission.equals(p)) @@ -185,7 +189,7 @@ public final class PermissionsUtil { * @return manifest permissions list * @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found. */ - private static String[] getManifestPermissions(Godot activity) throws PackageManager.NameNotFoundException { + private static String[] getManifestPermissions(Activity activity) throws PackageManager.NameNotFoundException { PackageManager packageManager = activity.getPackageManager(); PackageInfo packageInfo = packageManager.getPackageInfo(activity.getPackageName(), PackageManager.GET_PERMISSIONS); if (packageInfo.requestedPermissions == null) @@ -200,7 +204,7 @@ public final class PermissionsUtil { * @return permission info object * @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found. */ - private static PermissionInfo getPermissionInfo(Godot activity, String permission) throws PackageManager.NameNotFoundException { + private static PermissionInfo getPermissionInfo(Activity activity, String permission) throws PackageManager.NameNotFoundException { PackageManager packageManager = activity.getPackageManager(); return packageManager.getPermissionInfo(permission, 0); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt new file mode 100644 index 0000000000..a35f6ec5a7 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -0,0 +1,108 @@ +/*************************************************************************/ +/* VkRenderer.kt */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +@file:JvmName("VkRenderer") +package org.godotengine.godot.vulkan + +import android.view.Surface + +import org.godotengine.godot.Godot +import org.godotengine.godot.GodotLib +import org.godotengine.godot.plugin.GodotPlugin +import org.godotengine.godot.plugin.GodotPluginRegistry + +/** + * Responsible to setting up and driving the Vulkan rendering logic. + * + * <h3>Threading</h3> + * The renderer will be called on a separate thread, so that rendering + * performance is decoupled from the UI thread. Clients typically need to + * communicate with the renderer from the UI thread, because that's where + * input events are received. Clients can communicate using any of the + * standard Java techniques for cross-thread communication, or they can + * use the [VkSurfaceView.queueOnVkThread] convenience method. + * + * @see [VkSurfaceView.startRenderer] + */ +internal class VkRenderer { + private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry() + + /** + * Called when the surface is created and signals the beginning of rendering. + */ + fun onVkSurfaceCreated(surface: Surface) { + GodotLib.newcontext(surface, false) + + for (plugin in pluginRegistry.getAllPlugins()) { + plugin.onVkSurfaceCreated(surface) + } + } + + /** + * Called after the surface is created and whenever its size changes. + */ + fun onVkSurfaceChanged(surface: Surface, width: Int, height: Int) { + GodotLib.resize(surface, width, height) + + for (plugin in pluginRegistry.getAllPlugins()) { + plugin.onVkSurfaceChanged(surface, width, height) + } + } + + /** + * Called to draw the current frame. + */ + fun onVkDrawFrame() { + GodotLib.step() + for (plugin in pluginRegistry.getAllPlugins()) { + plugin.onVkDrawFrame() + } + } + + /** + * Called when the rendering thread is resumed. + */ + fun onVkResume() { + GodotLib.onRendererResumed() + } + + /** + * Called when the rendering thread is paused. + */ + fun onVkPause() { + GodotLib.onRendererPaused() + } + + /** + * Called when the rendering thread is destroyed and used as signal to tear down the Vulkan logic. + */ + fun onVkDestroy() { + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt new file mode 100644 index 0000000000..f0e37d80b8 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -0,0 +1,135 @@ +/*************************************************************************/ +/* VkSurfaceView.kt */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +@file:JvmName("VkSurfaceView") +package org.godotengine.godot.vulkan + +import android.content.Context +import android.view.SurfaceHolder +import android.view.SurfaceView + +/** + * An implementation of SurfaceView that uses the dedicated surface for + * displaying Vulkan rendering. + * <p> + * A [VkSurfaceView] provides the following features: + * <p> + * <ul> + * <li>Manages a surface, which is a special piece of memory that can be + * composited into the Android view system. + * <li>Accepts a user-provided [VkRenderer] object that does the actual rendering. + * <li>Renders on a dedicated [VkThread] thread to decouple rendering performance from the + * UI thread. + * </ul> + */ +open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback { + companion object { + fun checkState(expression: Boolean, errorMessage: Any) { + check(expression) { errorMessage.toString() } + } + } + + /** + * Thread used to drive the vulkan logic. + */ + private val vkThread: VkThread by lazy { + VkThread(this, renderer) + } + + /** + * Performs the actual rendering. + */ + private lateinit var renderer: VkRenderer + + init { + isClickable = true + holder.addCallback(this) + } + + /** + * Set the [VkRenderer] associated with the view, and starts the thread that will drive the vulkan + * rendering. + * + * This method should be called once and only once in the life-cycle of [VkSurfaceView]. + */ + fun startRenderer(renderer: VkRenderer) { + checkState(!this::renderer.isInitialized, "startRenderer must only be invoked once") + this.renderer = renderer + vkThread.start() + } + + /** + * Queues a runnable to be run on the Vulkan rendering thread. + * + * Must not be called before a [VkRenderer] has been set. + */ + fun queueOnVkThread(runnable: Runnable) { + vkThread.queueEvent(runnable) + } + + /** + * Resumes the rendering thread. + * + * Must not be called before a [VkRenderer] has been set. + */ + open fun onResume() { + vkThread.onResume() + } + + /** + * Pauses the rendering thread. + * + * Must not be called before a [VkRenderer] has been set. + */ + open fun onPause() { + vkThread.onPause() + } + + /** + * Tear down the rendering thread. + * + * Must not be called before a [VkRenderer] has been set. + */ + fun onDestroy() { + vkThread.blockingExit() + } + + override fun surfaceChanged(holder: SurfaceHolder, format: Int, width: Int, height: Int) { + vkThread.onSurfaceChanged(width, height) + } + + override fun surfaceDestroyed(holder: SurfaceHolder) { + vkThread.onSurfaceDestroyed() + } + + override fun surfaceCreated(holder: SurfaceHolder) { + vkThread.onSurfaceCreated() + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt new file mode 100644 index 0000000000..b967fd5f24 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -0,0 +1,228 @@ +/*************************************************************************/ +/* VkThread.kt */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +@file:JvmName("VkThread") +package org.godotengine.godot.vulkan + +import android.util.Log +import java.util.concurrent.locks.ReentrantLock +import kotlin.concurrent.withLock + +/** + * Thread implementation for the [VkSurfaceView] onto which the vulkan logic is ran. + * + * The implementation is modeled after [android.opengl.GLSurfaceView]'s GLThread. + */ +internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vkRenderer: VkRenderer) : Thread(TAG) { + companion object { + private val TAG = VkThread::class.java.simpleName + } + + /** + * Used to run events scheduled on the thread. + */ + private val eventQueue = ArrayList<Runnable>() + + /** + * Used to synchronize interaction with other threads (e.g: main thread). + */ + private val lock = ReentrantLock() + private val lockCondition = lock.newCondition() + + private var shouldExit = false + private var exited = false + private var rendererInitialized = false + private var rendererResumed = false + private var resumed = false + private var hasSurface = false + private var width = 0 + private var height = 0 + + /** + * Determine when drawing can occur on the thread. This usually occurs after the + * [android.view.Surface] is available, the app is in a resumed state. + */ + private val readyToDraw + get() = hasSurface && resumed + + private fun threadExiting() { + lock.withLock { + exited = true + lockCondition.signalAll() + } + } + + /** + * Queue an event on the [VkThread]. + */ + fun queueEvent(event: Runnable) { + lock.withLock { + eventQueue.add(event) + lockCondition.signalAll() + } + } + + /** + * Request the thread to exit and block until it's done. + */ + fun blockingExit() { + lock.withLock { + shouldExit = true + lockCondition.signalAll() + while (!exited) { + try { + Log.i(TAG, "Waiting on exit for $name") + lockCondition.await() + } catch (ex: InterruptedException) { + currentThread().interrupt() + } + } + } + } + + /** + * Invoked when the app resumes. + */ + fun onResume() { + lock.withLock { + resumed = true + lockCondition.signalAll() + } + } + + /** + * Invoked when the app pauses. + */ + fun onPause() { + lock.withLock { + resumed = false + lockCondition.signalAll() + } + } + + /** + * Invoked when the [android.view.Surface] has been created. + */ + fun onSurfaceCreated() { + // This is a no op because surface creation will always be followed by surfaceChanged() + // which provide all the needed information. + } + + /** + * Invoked following structural updates to [android.view.Surface]. + */ + fun onSurfaceChanged(width: Int, height: Int) { + lock.withLock { + hasSurface = true + this.width = width + this.height = height + lockCondition.signalAll() + } + } + + /** + * Invoked when the [android.view.Surface] is no longer available. + */ + fun onSurfaceDestroyed() { + lock.withLock { + hasSurface = false + lockCondition.signalAll() + } + } + + /** + * Thread loop modeled after [android.opengl.GLSurfaceView]'s GLThread. + */ + override fun run() { + try { + while (true) { + var event: Runnable? = null + lock.withLock { + while (true) { + // Code path for exiting the thread loop. + if (shouldExit) { + vkRenderer.onVkDestroy() + return + } + + // Check for events and execute them outside of the loop if found to avoid + // blocking the thread lifecycle by holding onto the lock. + if (eventQueue.isNotEmpty()) { + event = eventQueue.removeAt(0) + break; + } + + if (readyToDraw) { + if (!rendererResumed) { + rendererResumed = true + vkRenderer.onVkResume() + + if (!rendererInitialized) { + rendererInitialized = true + vkRenderer.onVkSurfaceCreated(vkSurfaceView.holder.surface) + } + + vkRenderer.onVkSurfaceChanged(vkSurfaceView.holder.surface, width, height) + } + + // Break out of the loop so drawing can occur without holding onto the lock. + break; + } else if (rendererResumed) { + // If we aren't ready to draw but are resumed, that means we either lost a surface + // or the app was paused. + rendererResumed = false + vkRenderer.onVkPause() + } + // We only reach this state if we are not ready to draw and have no queued events, so + // we wait. + // On state change, the thread will be awoken using the [lock] and [lockCondition], and + // we will resume execution. + lockCondition.await() + } + } + + // Run queued event. + if (event != null) { + event?.run() + continue + } + + // Draw only when there no more queued events. + vkRenderer.onVkDrawFrame() + } + } catch (ex: InterruptedException) { + Log.i(TAG, "InterruptedException", ex) + } catch (ex: IllegalStateException) { + Log.i(TAG, "IllegalStateException", ex) + } finally { + threadExiting() + } + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 982e43f9d1..0995477baf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index 9209d6ccf2..245d573bfc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,7 @@ package org.godotengine.godot.xr.ovr; import android.opengl.EGLExt; import android.opengl.GLSurfaceView; + import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLDisplay; @@ -40,7 +41,6 @@ import javax.microedition.khronos.egl.EGLDisplay; * EGL config chooser for the Oculus Mobile VR SDK. */ public class OvrConfigChooser implements GLSurfaceView.EGLConfigChooser { - private static final int[] CONFIG_ATTRIBS = { EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index 36f4416df2..d3aca267ef 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,7 @@ package org.godotengine.godot.xr.ovr; import android.opengl.EGL14; import android.opengl.GLSurfaceView; + import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLContext; @@ -41,7 +42,6 @@ import javax.microedition.khronos.egl.EGLDisplay; * EGL Context factory for the Oculus mobile VR SDK. */ public class OvrContextFactory implements GLSurfaceView.EGLContextFactory { - private static final int[] CONTEXT_ATTRIBS = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index b2aa130f37..83aa458064 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,7 @@ package org.godotengine.godot.xr.ovr; import android.opengl.GLSurfaceView; + import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLDisplay; @@ -40,7 +41,6 @@ import javax.microedition.khronos.egl.EGLSurface; * EGL window surface factory for the Oculus mobile VR SDK. */ public class OvrWindowSurfaceFactory implements GLSurfaceView.EGLWindowSurfaceFactory { - private final static int[] SURFACE_ATTRIBS = { EGL10.EGL_WIDTH, 16, EGL10.EGL_HEIGHT, 16, diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index ce4defd7a7..341427209b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,21 +30,24 @@ package org.godotengine.godot.xr.regular; +import org.godotengine.godot.utils.GLUtils; + import android.opengl.GLSurfaceView; + import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLDisplay; -import org.godotengine.godot.utils.GLUtils; /** * Used to select the egl config for pancake games. */ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { - private static final String TAG = RegularConfigChooser.class.getSimpleName(); private int[] mValue = new int[1]; + // FIXME: Add support for Vulkan. + /* This EGL config specification is used to specify 2.0 rendering. * We use a minimum size of 4 bits for red/green/blue, but will * perform actual matching in chooseConfig() below. @@ -59,15 +62,6 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_NONE }; - private static int[] s_configAttribs3 = { - EGL10.EGL_RED_SIZE, 4, - EGL10.EGL_GREEN_SIZE, 4, - EGL10.EGL_BLUE_SIZE, 4, - // EGL10.EGL_DEPTH_SIZE, 16, - // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE, - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT - EGL10.EGL_NONE - }; public RegularConfigChooser(int r, int g, int b, int a, int depth, int stencil) { mRedSize = r; @@ -79,11 +73,10 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { } public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { - /* Get the number of minimally matching EGL configurations */ int[] num_config = new int[1]; - egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config); + egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); int numConfigs = num_config[0]; @@ -94,7 +87,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { /* Allocate then read the array of minimally matching EGL configs */ EGLConfig[] configs = new EGLConfig[numConfigs]; - egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config); + egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); if (GLUtils.DEBUG) { GLUtils.printConfigs(egl, display, configs); @@ -134,7 +127,6 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { private int findConfigAttrib(EGL10 egl, EGLDisplay display, EGLConfig config, int attribute, int defaultValue) { - if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { return mValue[0]; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 22bd4ced87..71610d2d00 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,14 +30,16 @@ package org.godotengine.godot.xr.regular; +import org.godotengine.godot.GodotLib; +import org.godotengine.godot.utils.GLUtils; + import android.opengl.GLSurfaceView; import android.util.Log; + import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLContext; import javax.microedition.khronos.egl.EGLDisplay; -import org.godotengine.godot.GodotLib; -import org.godotengine.godot.utils.GLUtils; /** * Factory used to setup the opengl context for pancake games. @@ -51,25 +53,17 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { - String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name"); - if (GLUtils.use_gl3 && !driver_name.equals("GLES3")) { - GLUtils.use_gl3 = false; - } - if (GLUtils.use_gl3) - Log.w(TAG, "creating OpenGL ES 3.0 context :"); - else - Log.w(TAG, "creating OpenGL ES 2.0 context :"); + // FIXME: Add support for Vulkan. + Log.w(TAG, "creating OpenGL ES 2.0 context :"); GLUtils.checkEglError(TAG, "Before eglCreateContext", egl); EGLContext context; if (GLUtils.use_debug_opengl) { int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2); + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); } else { int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; - int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2); + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); } GLUtils.checkEglError(TAG, "After eglCreateContext", egl); return context; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index 71fcf06020..e690c5b695 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,15 +30,16 @@ package org.godotengine.godot.xr.regular; +import org.godotengine.godot.utils.GLUtils; + import android.util.Log; + import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLDisplay; -import org.godotengine.godot.utils.GLUtils; /* Fallback if 32bit View is not supported*/ public class RegularFallbackConfigChooser extends RegularConfigChooser { - private static final String TAG = RegularFallbackConfigChooser.class.getSimpleName(); private RegularConfigChooser fallback; diff --git a/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml new file mode 100644 index 0000000000..dc180375d5 --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest package="org.godotengine.godot" /> diff --git a/platform/android/java/lib/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt index d3bdf6a5f2..34925684da 100644 --- a/platform/android/java/lib/CMakeLists.txt +++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt @@ -1,3 +1,4 @@ +# Non functional cmake build file used to provide Android Studio editor support to the project. cmake_minimum_required(VERSION 3.6) project(godot) diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md new file mode 100644 index 0000000000..e48505ccda --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/README.md @@ -0,0 +1,4 @@ +## Native sources configs + +This is a non functional Android library used to provide Android Studio editor support to the Godot project native files. +Nothing else should be added to this library. diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle new file mode 100644 index 0000000000..66077060ea --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -0,0 +1,56 @@ +// Non functional android library used to provide Android Studio editor support to the project. +plugins { + id 'com.android.library' +} + +android { + compileSdkVersion versions.compileSdk + buildToolsVersion versions.buildTools + + defaultConfig { + minSdkVersion versions.minSdk + targetSdkVersion versions.targetSdk + } + + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion + } + + packagingOptions { + exclude 'META-INF/LICENSE' + exclude 'META-INF/NOTICE' + + // Should be uncommented for development purpose within Android Studio + // doNotStrip '**/*.so' + } + + sourceSets { + main { + manifest.srcFile 'AndroidManifest.xml' + } + } + + ndkVersion versions.ndkVersion + + externalNativeBuild { + cmake { + path "CMakeLists.txt" + } + } + + libraryVariants.all { variant -> + def buildType = variant.buildType.name.capitalize() + + def taskPrefix = "" + if (project.path != ":") { + taskPrefix = project.path + ":" + } + + // Disable the externalNativeBuild* task as it would cause build failures since the cmake build + // files is only setup for editing support. + gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType + } +} + +dependencies {} diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index f6921c70aa..524031d93f 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -3,3 +3,4 @@ rootProject.name = "Godot" include ':app' include ':lib' +include ':nativeSrcsConfigs' diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index feebea2738..ab03599dc3 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,36 +28,32 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "java_class_wrapper.h" +#include "api/java_class_wrapper.h" #include "string_android.h" #include "thread_jandroid.h" -bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error, Variant &ret) { - - Map<StringName, List<MethodInfo> >::Element *M = methods.find(p_method); +bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error, Variant &ret) { + Map<StringName, List<MethodInfo>>::Element *M = methods.find(p_method); if (!M) return false; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); - MethodInfo *method = NULL; + MethodInfo *method = nullptr; for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) { - if (!p_instance && !E->get()._static) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; continue; } int pc = E->get().param_types.size(); if (pc > p_argcount) { - - r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; r_error.argument = pc; continue; } if (pc < p_argcount) { - - r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; r_error.argument = pc; continue; } @@ -65,10 +61,8 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, bool valid = true; for (int i = 0; i < pc; i++) { - Variant::Type arg_expected = Variant::NIL; switch (ptypes[i]) { - case ARG_TYPE_VOID: { //bug? } break; @@ -86,7 +80,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, case ARG_TYPE_SHORT: case ARG_TYPE_INT: case ARG_TYPE_LONG: { - if (!p_args[i]->is_num()) arg_expected = Variant::INT; @@ -95,32 +88,26 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, case ARG_NUMBER_CLASS_BIT | ARG_TYPE_DOUBLE: case ARG_TYPE_FLOAT: case ARG_TYPE_DOUBLE: { - if (!p_args[i]->is_num()) - arg_expected = Variant::REAL; + arg_expected = Variant::FLOAT; } break; case ARG_TYPE_STRING: { - if (p_args[i]->get_type() != Variant::STRING) arg_expected = Variant::STRING; } break; case ARG_TYPE_CLASS: { - if (p_args[i]->get_type() != Variant::OBJECT) arg_expected = Variant::OBJECT; else { - Ref<Reference> ref = *p_args[i]; if (!ref.is_null()) { if (Object::cast_to<JavaObject>(ref.ptr())) { - Ref<JavaObject> jo = ref; //could be faster jclass c = env->FindClass(E->get().param_sigs[i].operator String().utf8().get_data()); if (!c || !env->IsInstanceOf(jo->instance, c)) { - arg_expected = Variant::OBJECT; } else { //ok @@ -133,7 +120,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; default: { - if (p_args[i]->get_type() != Variant::ARRAY) arg_expected = Variant::ARRAY; @@ -141,7 +127,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } if (arg_expected != Variant::NIL) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = i; r_error.expected = arg_expected; valid = false; @@ -158,22 +144,20 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, if (!method) return true; //no version convinces - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; - jvalue *argv = NULL; + jvalue *argv = nullptr; if (method->param_types.size()) { - argv = (jvalue *)alloca(sizeof(jvalue) * method->param_types.size()); } List<jobject> to_free; for (int i = 0; i < method->param_types.size(); i++) { - switch (method->param_types[i]) { case ARG_TYPE_VOID: { //can't happen - argv[i].l = NULL; //I hope this works + argv[i].l = nullptr; //I hope this works } break; case ARG_TYPE_BOOLEAN: { @@ -279,18 +263,15 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, to_free.push_back(jStr); } break; case ARG_TYPE_CLASS: { - Ref<JavaObject> jo = *p_args[i]; if (jo.is_valid()) { - argv[i].l = jo->instance; } else { - argv[i].l = NULL; //I hope this works + argv[i].l = nullptr; //I hope this works } } break; case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: { - Array arr = *p_args[i]; jbooleanArray a = env->NewBooleanArray(arr.size()); for (int j = 0; j < arr.size(); j++) { @@ -302,7 +283,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_ARRAY_BIT | ARG_TYPE_BYTE: { - Array arr = *p_args[i]; jbyteArray a = env->NewByteArray(arr.size()); for (int j = 0; j < arr.size(); j++) { @@ -314,7 +294,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_ARRAY_BIT | ARG_TYPE_CHAR: { - Array arr = *p_args[i]; jcharArray a = env->NewCharArray(arr.size()); for (int j = 0; j < arr.size(); j++) { @@ -326,7 +305,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_ARRAY_BIT | ARG_TYPE_SHORT: { - Array arr = *p_args[i]; jshortArray a = env->NewShortArray(arr.size()); for (int j = 0; j < arr.size(); j++) { @@ -338,7 +316,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_ARRAY_BIT | ARG_TYPE_INT: { - Array arr = *p_args[i]; jintArray a = env->NewIntArray(arr.size()); for (int j = 0; j < arr.size(); j++) { @@ -360,7 +337,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_ARRAY_BIT | ARG_TYPE_FLOAT: { - Array arr = *p_args[i]; jfloatArray a = env->NewFloatArray(arr.size()); for (int j = 0; j < arr.size(); j++) { @@ -372,7 +348,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_ARRAY_BIT | ARG_TYPE_DOUBLE: { - Array arr = *p_args[i]; jdoubleArray a = env->NewDoubleArray(arr.size()); for (int j = 0; j < arr.size(); j++) { @@ -384,11 +359,9 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_ARRAY_BIT | ARG_TYPE_STRING: { - Array arr = *p_args[i]; - jobjectArray a = env->NewObjectArray(arr.size(), env->FindClass("java/lang/String"), NULL); + jobjectArray a = env->NewObjectArray(arr.size(), env->FindClass("java/lang/String"), nullptr); for (int j = 0; j < arr.size(); j++) { - String s = arr[j]; jstring jStr = env->NewStringUTF(s.utf8().get_data()); env->SetObjectArrayElement(a, j, jStr); @@ -399,17 +372,15 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, to_free.push_back(a); } break; case ARG_ARRAY_BIT | ARG_TYPE_CLASS: { - - argv[i].l = NULL; + argv[i].l = nullptr; } break; } } - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; bool success = true; switch (method->return_type) { - case ARG_TYPE_VOID: { if (method->_static) { env->CallStaticVoidMethodA(_class, method->method, argv); @@ -434,7 +405,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } } break; case ARG_TYPE_CHAR: { - if (method->_static) { ret = env->CallStaticCharMethodA(_class, method->method, argv); } else { @@ -442,7 +412,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } } break; case ARG_TYPE_SHORT: { - if (method->_static) { ret = env->CallStaticShortMethodA(_class, method->method, argv); } else { @@ -451,7 +420,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_TYPE_INT: { - if (method->_static) { ret = env->CallStaticIntMethodA(_class, method->method, argv); } else { @@ -460,7 +428,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_TYPE_LONG: { - if (method->_static) { ret = (int64_t)env->CallStaticLongMethodA(_class, method->method, argv); } else { @@ -469,7 +436,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_TYPE_FLOAT: { - if (method->_static) { ret = env->CallStaticFloatMethodA(_class, method->method, argv); } else { @@ -478,7 +444,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; case ARG_TYPE_DOUBLE: { - if (method->_static) { ret = env->CallStaticDoubleMethodA(_class, method->method, argv); } else { @@ -487,7 +452,6 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; default: { - jobject obj; if (method->_static) { obj = env->CallStaticObjectMethodA(_class, method->method, argv); @@ -498,10 +462,9 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, if (!obj) { ret = Variant(); } else { - if (!_convert_object_to_variant(env, obj, ret, method->return_type)) { ret = Variant(); - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; success = false; } env->DeleteLocalRef(obj); @@ -517,10 +480,9 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, return success; } -Variant JavaClass::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { - +Variant JavaClass::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { Variant ret; - bool found = _call_method(NULL, p_method, p_args, p_argcount, r_error, ret); + bool found = _call_method(nullptr, p_method, p_args, p_argcount, r_error, ret); if (found) { return ret; } @@ -533,8 +495,7 @@ JavaClass::JavaClass() { ///////////////////// -Variant JavaObject::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { - +Variant JavaObject::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { return Variant(); } @@ -546,20 +507,13 @@ JavaObject::~JavaObject() { //////////////////// -void JavaClassWrapper::_bind_methods() { - - ClassDB::bind_method(D_METHOD("wrap", "name"), &JavaClassWrapper::wrap); -} - bool JavaClassWrapper::_get_type_sig(JNIEnv *env, jobject obj, uint32_t &sig, String &strsig) { - jstring name2 = (jstring)env->CallObjectMethod(obj, Class_getName); String str_type = jstring_to_string(name2, env); env->DeleteLocalRef(name2); uint32_t t = 0; if (str_type.begins_with("[")) { - t = JavaClass::ARG_ARRAY_BIT; strsig = "["; str_type = str_type.substr(1, str_type.length() - 1); @@ -638,87 +592,71 @@ bool JavaClassWrapper::_get_type_sig(JNIEnv *env, jobject obj, uint32_t &sig, St } bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &var, uint32_t p_sig) { - if (!obj) { var = Variant(); //seems null is just null... return true; } switch (p_sig) { - case ARG_TYPE_VOID: { - return Variant(); } break; case ARG_TYPE_BOOLEAN | ARG_NUMBER_CLASS_BIT: { - var = env->CallBooleanMethod(obj, JavaClassWrapper::singleton->Boolean_booleanValue); return true; } break; case ARG_TYPE_BYTE | ARG_NUMBER_CLASS_BIT: { - var = env->CallByteMethod(obj, JavaClassWrapper::singleton->Byte_byteValue); return true; } break; case ARG_TYPE_CHAR | ARG_NUMBER_CLASS_BIT: { - var = env->CallCharMethod(obj, JavaClassWrapper::singleton->Character_characterValue); return true; } break; case ARG_TYPE_SHORT | ARG_NUMBER_CLASS_BIT: { - var = env->CallShortMethod(obj, JavaClassWrapper::singleton->Short_shortValue); return true; } break; case ARG_TYPE_INT | ARG_NUMBER_CLASS_BIT: { - var = env->CallIntMethod(obj, JavaClassWrapper::singleton->Integer_integerValue); return true; } break; case ARG_TYPE_LONG | ARG_NUMBER_CLASS_BIT: { - var = (int64_t)env->CallLongMethod(obj, JavaClassWrapper::singleton->Long_longValue); return true; } break; case ARG_TYPE_FLOAT | ARG_NUMBER_CLASS_BIT: { - var = env->CallFloatMethod(obj, JavaClassWrapper::singleton->Float_floatValue); return true; } break; case ARG_TYPE_DOUBLE | ARG_NUMBER_CLASS_BIT: { - var = env->CallDoubleMethod(obj, JavaClassWrapper::singleton->Double_doubleValue); return true; } break; case ARG_TYPE_STRING: { - var = jstring_to_string((jstring)obj, env); return true; } break; case ARG_TYPE_CLASS: { - return false; } break; case ARG_ARRAY_BIT | ARG_TYPE_VOID: { - var = Array(); // ? return true; } break; case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jboolean val; env->GetBooleanArrayRegion((jbooleanArray)arr, 0, 1, &val); ret.push_back(val); @@ -729,14 +667,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va } break; case ARG_ARRAY_BIT | ARG_TYPE_BYTE: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jbyte val; env->GetByteArrayRegion((jbyteArray)arr, 0, 1, &val); ret.push_back(val); @@ -752,7 +688,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jchar val; env->GetCharArrayRegion((jcharArray)arr, 0, 1, &val); ret.push_back(val); @@ -768,7 +703,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jshort val; env->GetShortArrayRegion((jshortArray)arr, 0, 1, &val); ret.push_back(val); @@ -784,7 +718,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jint val; env->GetIntArrayRegion((jintArray)arr, 0, 1, &val); ret.push_back(val); @@ -800,7 +733,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jlong val; env->GetLongArrayRegion((jlongArray)arr, 0, 1, &val); ret.push_back((int64_t)val); @@ -816,7 +748,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jfloat val; env->GetFloatArrayRegion((jfloatArray)arr, 0, 1, &val); ret.push_back(val); @@ -832,7 +763,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jdouble val; env->GetDoubleArrayRegion((jdoubleArray)arr, 0, 1, &val); ret.push_back(val); @@ -842,14 +772,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va return true; } break; case ARG_NUMBER_CLASS_BIT | ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -865,14 +793,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va } break; case ARG_NUMBER_CLASS_BIT | ARG_ARRAY_BIT | ARG_TYPE_BYTE: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -887,14 +813,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va return true; } break; case ARG_NUMBER_CLASS_BIT | ARG_ARRAY_BIT | ARG_TYPE_CHAR: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -909,14 +833,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va return true; } break; case ARG_NUMBER_CLASS_BIT | ARG_ARRAY_BIT | ARG_TYPE_SHORT: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -931,14 +853,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va return true; } break; case ARG_NUMBER_CLASS_BIT | ARG_ARRAY_BIT | ARG_TYPE_INT: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -953,14 +873,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va return true; } break; case ARG_NUMBER_CLASS_BIT | ARG_ARRAY_BIT | ARG_TYPE_LONG: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -975,14 +893,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va return true; } break; case ARG_NUMBER_CLASS_BIT | ARG_ARRAY_BIT | ARG_TYPE_FLOAT: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -1003,7 +919,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -1019,14 +934,12 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va } break; case ARG_ARRAY_BIT | ARG_TYPE_STRING: { - Array ret; jobjectArray arr = (jobjectArray)obj; int count = env->GetArrayLength(arr); for (int i = 0; i < count; i++) { - jobject o = env->GetObjectArrayElement(arr, i); if (!o) ret.push_back(Variant()); @@ -1041,7 +954,6 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va return true; } break; case ARG_ARRAY_BIT | ARG_TYPE_CLASS: { - } break; } @@ -1049,11 +961,10 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va } Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { - if (class_cache.has(p_class)) return class_cache[p_class]; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jclass bclass = env->FindClass(p_class.utf8().get_data()); ERR_FAIL_COND_V(!bclass, Ref<JavaClass>()); @@ -1071,7 +982,6 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { int count = env->GetArrayLength(methods); for (int i = 0; i < count; i++) { - jobject obj = env->GetObjectArrayElement(methods, i); ERR_CONTINUE(!obj); @@ -1101,7 +1011,6 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { String signature = "("; for (int j = 0; j < count2; j++) { - jobject obj2 = env->GetObjectArrayElement(param_types, j); String strsig; uint32_t sig = 0; @@ -1143,7 +1052,6 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { bool discard = false; for (List<JavaClass::MethodInfo>::Element *E = java_class->methods[str_method].front(); E; E = E->next()) { - float new_likeliness = 0; float existing_likeliness = 0; @@ -1151,7 +1059,6 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { continue; bool valid = true; for (int j = 0; j < E->get().param_types.size(); j++) { - Variant::Type _new; float new_l; Variant::Type existing; @@ -1200,7 +1107,6 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { count = env->GetArrayLength(fields); for (int i = 0; i < count; i++) { - jobject obj = env->GetObjectArrayElement(fields, i); ERR_CONTINUE(!obj); @@ -1210,19 +1116,15 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { int mods = env->CallIntMethod(obj, Field_getModifiers); if ((mods & 0x8) && (mods & 0x10) && (mods & 0x1)) { //static final public! - jobject objc = env->CallObjectMethod(obj, Field_get, NULL); + jobject objc = env->CallObjectMethod(obj, Field_get, nullptr); if (objc) { - uint32_t sig; String strsig; jclass cl = env->GetObjectClass(objc); if (JavaClassWrapper::_get_type_sig(env, cl, sig, strsig)) { - if ((sig & JavaClass::ARG_TYPE_MASK) <= JavaClass::ARG_TYPE_STRING) { - Variant value; if (JavaClass::_convert_object_to_variant(env, objc, value, sig)) { - java_class->constant_map[str_field] = value; } } @@ -1241,15 +1143,14 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { return Ref<JavaClass>(); } -JavaClassWrapper *JavaClassWrapper::singleton = NULL; +JavaClassWrapper *JavaClassWrapper::singleton = nullptr; JavaClassWrapper::JavaClassWrapper(jobject p_activity) { - singleton = this; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); - jclass activityClass = env->FindClass("org/godotengine/godot/Godot"); + jclass activityClass = env->FindClass("android/app/Activity"); jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;"); classLoader = env->CallObjectMethod(p_activity, getClassLoader); classLoader = (jclass)env->NewGlobalRef(classLoader); diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 671d1072ea..41201db32b 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,12 +29,12 @@ /*************************************************************************/ #include "java_godot_io_wrapper.h" -#include "core/error_list.h" +#include "core/error/error_list.h" // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. // For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv -// from ThreadAndroid. +// from get_jni_env(). GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) { godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance); @@ -52,15 +52,13 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;"); _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;"); _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I"); + _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"), _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;"); - _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;)V"); + _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V"); _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V"); _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V"); + _get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I"); _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;"); - _play_video = p_env->GetMethodID(cls, "playVideo", "(Ljava/lang/String;)V"); - _is_video_playing = p_env->GetMethodID(cls, "isVideoPlaying", "()Z"); - _pause_video = p_env->GetMethodID(cls, "pauseVideo", "()V"); - _stop_video = p_env->GetMethodID(cls, "stopVideo", "()V"); } } @@ -74,7 +72,7 @@ jobject GodotIOJavaWrapper::get_instance() { Error GodotIOJavaWrapper::open_uri(const String &p_uri) { if (_open_URI) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStr = env->NewStringUTF(p_uri.utf8().get_data()); return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK; } else { @@ -84,7 +82,7 @@ Error GodotIOJavaWrapper::open_uri(const String &p_uri) { String GodotIOJavaWrapper::get_user_data_dir() { if (_get_data_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir); return jstring_to_string(s, env); } else { @@ -94,7 +92,7 @@ String GodotIOJavaWrapper::get_user_data_dir() { String GodotIOJavaWrapper::get_locale() { if (_get_locale) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale); return jstring_to_string(s, env); } else { @@ -104,7 +102,7 @@ String GodotIOJavaWrapper::get_locale() { String GodotIOJavaWrapper::get_model() { if (_get_model) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model); return jstring_to_string(s, env); } else { @@ -114,16 +112,29 @@ String GodotIOJavaWrapper::get_model() { int GodotIOJavaWrapper::get_screen_dpi() { if (_get_screen_DPI) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallIntMethod(godot_io_instance, _get_screen_DPI); } else { return 160; } } +void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { + if (_screen_get_usable_rect) { + JNIEnv *env = get_jni_env(); + jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect); + ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4); + jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); + for (int i = 0; i < 4; i++) { + p_rect_xywh[i] = arrayBody[i]; + } + env->ReleaseIntArrayElements(returnArray, arrayBody, 0); + } +} + String GodotIOJavaWrapper::get_unique_id() { if (_get_unique_id) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id); return jstring_to_string(s, env); } else { @@ -135,31 +146,40 @@ bool GodotIOJavaWrapper::has_vk() { return (_show_keyboard != 0) && (_hide_keyboard != 0); } -void GodotIOJavaWrapper::show_vk(const String &p_existing) { +void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (_show_keyboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); - env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr); + env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); } } void GodotIOJavaWrapper::hide_vk() { if (_hide_keyboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_io_instance, _hide_keyboard); } } void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { if (_set_screen_orientation) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient); } } +int GodotIOJavaWrapper::get_screen_orientation() { + if (_get_screen_orientation) { + JNIEnv *env = get_jni_env(); + return env->CallIntMethod(godot_io_instance, _get_screen_orientation); + } else { + return 0; + } +} + String GodotIOJavaWrapper::get_system_dir(int p_dir) { if (_get_system_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir); return jstring_to_string(s, env); } else { @@ -167,41 +187,14 @@ String GodotIOJavaWrapper::get_system_dir(int p_dir) { } } -void GodotIOJavaWrapper::play_video(const String &p_path) { - // Why is this not here?!?! -} - -bool GodotIOJavaWrapper::is_video_playing() { - if (_is_video_playing) { - JNIEnv *env = ThreadAndroid::get_env(); - return env->CallBooleanMethod(godot_io_instance, _is_video_playing); - } else { - return false; - } -} - -void GodotIOJavaWrapper::pause_video() { - if (_pause_video) { - JNIEnv *env = ThreadAndroid::get_env(); - env->CallVoidMethod(godot_io_instance, _pause_video); - } -} - -void GodotIOJavaWrapper::stop_video() { - if (_stop_video) { - JNIEnv *env = ThreadAndroid::get_env(); - env->CallVoidMethod(godot_io_instance, _stop_video); - } -} - -// volatile because it can be changed from non-main thread and we need to +// SafeNumeric because it can be changed from non-main thread and we need to // ensure the change is immediately visible to other threads. -static volatile int virtual_keyboard_height; +static SafeNumeric<int> virtual_keyboard_height; int GodotIOJavaWrapper::get_vk_height() { - return virtual_keyboard_height; + return virtual_keyboard_height.get(); } void GodotIOJavaWrapper::set_vk_height(int p_height) { - virtual_keyboard_height = p_height; + virtual_keyboard_height.set(p_height); } diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 9fa6f2e469..394e97effa 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,15 +50,13 @@ private: jmethodID _get_locale = 0; jmethodID _get_model = 0; jmethodID _get_screen_DPI = 0; + jmethodID _screen_get_usable_rect = 0; jmethodID _get_unique_id = 0; jmethodID _show_keyboard = 0; jmethodID _hide_keyboard = 0; jmethodID _set_screen_orientation = 0; + jmethodID _get_screen_orientation = 0; jmethodID _get_system_dir = 0; - jmethodID _play_video = 0; - jmethodID _is_video_playing = 0; - jmethodID _pause_video = 0; - jmethodID _stop_video = 0; public: GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance); @@ -71,18 +69,16 @@ public: String get_locale(); String get_model(); int get_screen_dpi(); + void screen_get_usable_rect(int (&p_rect_xywh)[4]); String get_unique_id(); bool has_vk(); - void show_vk(const String &p_existing); + void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end); void hide_vk(); int get_vk_height(); void set_vk_height(int p_height); void set_screen_orientation(int p_orient); + int get_screen_orientation(); String get_system_dir(int p_dir); - void play_video(const String &p_path); - bool is_video_playing(); - void pause_video(); - void stop_video(); }; #endif /* !JAVA_GODOT_IO_WRAPPER_H */ diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 858ff89cbc..bb22162879 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,568 +29,36 @@ /*************************************************************************/ #include "java_godot_lib_jni.h" + #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" #include "android/asset_manager_jni.h" +#include "api/java_class_wrapper.h" +#include "api/jni_singleton.h" #include "audio_driver_jandroid.h" -#include "core/engine.h" -#include "core/os/keyboard.h" -#include "core/project_settings.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" +#include "core/input/input.h" #include "dir_access_jandroid.h" +#include "display_server_android.h" #include "file_access_android.h" -#include "file_access_jandroid.h" -#include "java_class_wrapper.h" -#include "main/input_default.h" +#include "jni_utils.h" #include "main/main.h" #include "net_socket_android.h" #include "os_android.h" #include "string_android.h" #include "thread_jandroid.h" -#include <unistd.h> - -static JavaClassWrapper *java_class_wrapper = NULL; -static OS_Android *os_android = NULL; -static GodotJavaWrapper *godot_java = NULL; -static GodotIOJavaWrapper *godot_io_java = NULL; - -struct jvalret { - - jobject obj; - jvalue val; - jvalret() { obj = NULL; } -}; - -jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_arg, bool force_jobject = false) { - - jvalret v; - - switch (p_type) { - - case Variant::BOOL: { - - if (force_jobject) { - jclass bclass = env->FindClass("java/lang/Boolean"); - jmethodID ctor = env->GetMethodID(bclass, "<init>", "(Z)V"); - jvalue val; - val.z = (bool)(*p_arg); - jobject obj = env->NewObjectA(bclass, ctor, &val); - v.val.l = obj; - v.obj = obj; - env->DeleteLocalRef(bclass); - } else { - v.val.z = *p_arg; - }; - } break; - case Variant::INT: { - - if (force_jobject) { - - jclass bclass = env->FindClass("java/lang/Integer"); - jmethodID ctor = env->GetMethodID(bclass, "<init>", "(I)V"); - jvalue val; - val.i = (int)(*p_arg); - jobject obj = env->NewObjectA(bclass, ctor, &val); - v.val.l = obj; - v.obj = obj; - env->DeleteLocalRef(bclass); - - } else { - v.val.i = *p_arg; - }; - } break; - case Variant::REAL: { - - if (force_jobject) { - - jclass bclass = env->FindClass("java/lang/Double"); - jmethodID ctor = env->GetMethodID(bclass, "<init>", "(D)V"); - jvalue val; - val.d = (double)(*p_arg); - jobject obj = env->NewObjectA(bclass, ctor, &val); - v.val.l = obj; - v.obj = obj; - env->DeleteLocalRef(bclass); - - } else { - v.val.f = *p_arg; - }; - } break; - case Variant::STRING: { - - String s = *p_arg; - jstring jStr = env->NewStringUTF(s.utf8().get_data()); - v.val.l = jStr; - v.obj = jStr; - } break; - case Variant::POOL_STRING_ARRAY: { - - PoolVector<String> sarray = *p_arg; - jobjectArray arr = env->NewObjectArray(sarray.size(), env->FindClass("java/lang/String"), env->NewStringUTF("")); - - for (int j = 0; j < sarray.size(); j++) { - - jstring str = env->NewStringUTF(sarray[j].utf8().get_data()); - env->SetObjectArrayElement(arr, j, str); - env->DeleteLocalRef(str); - } - v.val.l = arr; - v.obj = arr; - - } break; - - case Variant::DICTIONARY: { - - Dictionary dict = *p_arg; - jclass dclass = env->FindClass("org/godotengine/godot/Dictionary"); - jmethodID ctor = env->GetMethodID(dclass, "<init>", "()V"); - jobject jdict = env->NewObject(dclass, ctor); - - Array keys = dict.keys(); - - jobjectArray jkeys = env->NewObjectArray(keys.size(), env->FindClass("java/lang/String"), env->NewStringUTF("")); - for (int j = 0; j < keys.size(); j++) { - jstring str = env->NewStringUTF(String(keys[j]).utf8().get_data()); - env->SetObjectArrayElement(jkeys, j, str); - env->DeleteLocalRef(str); - }; - - jmethodID set_keys = env->GetMethodID(dclass, "set_keys", "([Ljava/lang/String;)V"); - jvalue val; - val.l = jkeys; - env->CallVoidMethodA(jdict, set_keys, &val); - env->DeleteLocalRef(jkeys); - - jobjectArray jvalues = env->NewObjectArray(keys.size(), env->FindClass("java/lang/Object"), NULL); - - for (int j = 0; j < keys.size(); j++) { - Variant var = dict[keys[j]]; - jvalret v = _variant_to_jvalue(env, var.get_type(), &var, true); - env->SetObjectArrayElement(jvalues, j, v.val.l); - if (v.obj) { - env->DeleteLocalRef(v.obj); - } - }; - - jmethodID set_values = env->GetMethodID(dclass, "set_values", "([Ljava/lang/Object;)V"); - val.l = jvalues; - env->CallVoidMethodA(jdict, set_values, &val); - env->DeleteLocalRef(jvalues); - env->DeleteLocalRef(dclass); - - v.val.l = jdict; - v.obj = jdict; - } break; - - case Variant::POOL_INT_ARRAY: { - - PoolVector<int> array = *p_arg; - jintArray arr = env->NewIntArray(array.size()); - PoolVector<int>::Read r = array.read(); - env->SetIntArrayRegion(arr, 0, array.size(), r.ptr()); - v.val.l = arr; - v.obj = arr; - - } break; - case Variant::POOL_BYTE_ARRAY: { - PoolVector<uint8_t> array = *p_arg; - jbyteArray arr = env->NewByteArray(array.size()); - PoolVector<uint8_t>::Read r = array.read(); - env->SetByteArrayRegion(arr, 0, array.size(), reinterpret_cast<const signed char *>(r.ptr())); - v.val.l = arr; - v.obj = arr; - - } break; - case Variant::POOL_REAL_ARRAY: { - - PoolVector<float> array = *p_arg; - jfloatArray arr = env->NewFloatArray(array.size()); - PoolVector<float>::Read r = array.read(); - env->SetFloatArrayRegion(arr, 0, array.size(), r.ptr()); - v.val.l = arr; - v.obj = arr; - - } break; - default: { - - v.val.i = 0; - } break; - } - return v; -} - -String _get_class_name(JNIEnv *env, jclass cls, bool *array) { - - jclass cclass = env->FindClass("java/lang/Class"); - jmethodID getName = env->GetMethodID(cclass, "getName", "()Ljava/lang/String;"); - jstring clsName = (jstring)env->CallObjectMethod(cls, getName); - - if (array) { - jmethodID isArray = env->GetMethodID(cclass, "isArray", "()Z"); - jboolean isarr = env->CallBooleanMethod(cls, isArray); - (*array) = isarr ? true : false; - } - String name = jstring_to_string(clsName, env); - env->DeleteLocalRef(clsName); - - return name; -} - -Variant _jobject_to_variant(JNIEnv *env, jobject obj) { - - if (obj == NULL) { - return Variant(); - } - - jclass c = env->GetObjectClass(obj); - bool array; - String name = _get_class_name(env, c, &array); - - if (name == "java.lang.String") { - - return jstring_to_string((jstring)obj, env); - }; - - if (name == "[Ljava.lang.String;") { - - jobjectArray arr = (jobjectArray)obj; - int stringCount = env->GetArrayLength(arr); - PoolVector<String> sarr; - - for (int i = 0; i < stringCount; i++) { - jstring string = (jstring)env->GetObjectArrayElement(arr, i); - sarr.push_back(jstring_to_string(string, env)); - env->DeleteLocalRef(string); - } - - return sarr; - }; - - if (name == "java.lang.Boolean") { - - jmethodID boolValue = env->GetMethodID(c, "booleanValue", "()Z"); - bool ret = env->CallBooleanMethod(obj, boolValue); - return ret; - }; - - if (name == "java.lang.Integer" || name == "java.lang.Long") { - - jclass nclass = env->FindClass("java/lang/Number"); - jmethodID longValue = env->GetMethodID(nclass, "longValue", "()J"); - jlong ret = env->CallLongMethod(obj, longValue); - return ret; - }; - - if (name == "[I") { - - jintArray arr = (jintArray)obj; - int fCount = env->GetArrayLength(arr); - PoolVector<int> sarr; - sarr.resize(fCount); - - PoolVector<int>::Write w = sarr.write(); - env->GetIntArrayRegion(arr, 0, fCount, w.ptr()); - w.release(); - return sarr; - }; - - if (name == "[B") { - - jbyteArray arr = (jbyteArray)obj; - int fCount = env->GetArrayLength(arr); - PoolVector<uint8_t> sarr; - sarr.resize(fCount); - - PoolVector<uint8_t>::Write w = sarr.write(); - env->GetByteArrayRegion(arr, 0, fCount, reinterpret_cast<signed char *>(w.ptr())); - w.release(); - return sarr; - }; - - if (name == "java.lang.Float" || name == "java.lang.Double") { - - jclass nclass = env->FindClass("java/lang/Number"); - jmethodID doubleValue = env->GetMethodID(nclass, "doubleValue", "()D"); - double ret = env->CallDoubleMethod(obj, doubleValue); - return ret; - }; - - if (name == "[D") { - - jdoubleArray arr = (jdoubleArray)obj; - int fCount = env->GetArrayLength(arr); - PoolRealArray sarr; - sarr.resize(fCount); - - PoolRealArray::Write w = sarr.write(); - - for (int i = 0; i < fCount; i++) { - - double n; - env->GetDoubleArrayRegion(arr, i, 1, &n); - w.ptr()[i] = n; - }; - return sarr; - }; - - if (name == "[F") { - - jfloatArray arr = (jfloatArray)obj; - int fCount = env->GetArrayLength(arr); - PoolRealArray sarr; - sarr.resize(fCount); - - PoolRealArray::Write w = sarr.write(); - - for (int i = 0; i < fCount; i++) { - - float n; - env->GetFloatArrayRegion(arr, i, 1, &n); - w.ptr()[i] = n; - }; - return sarr; - }; - - if (name == "[Ljava.lang.Object;") { - - jobjectArray arr = (jobjectArray)obj; - int objCount = env->GetArrayLength(arr); - Array varr; - - for (int i = 0; i < objCount; i++) { - jobject jobj = env->GetObjectArrayElement(arr, i); - Variant v = _jobject_to_variant(env, jobj); - varr.push_back(v); - env->DeleteLocalRef(jobj); - } - - return varr; - }; - - if (name == "java.util.HashMap" || name == "org.godotengine.godot.Dictionary") { - - Dictionary ret; - jclass oclass = c; - jmethodID get_keys = env->GetMethodID(oclass, "get_keys", "()[Ljava/lang/String;"); - jobjectArray arr = (jobjectArray)env->CallObjectMethod(obj, get_keys); - - PoolStringArray keys = _jobject_to_variant(env, arr); - env->DeleteLocalRef(arr); - - jmethodID get_values = env->GetMethodID(oclass, "get_values", "()[Ljava/lang/Object;"); - arr = (jobjectArray)env->CallObjectMethod(obj, get_values); - - Array vals = _jobject_to_variant(env, arr); - env->DeleteLocalRef(arr); - - for (int i = 0; i < keys.size(); i++) { - - ret[keys[i]] = vals[i]; - }; - - return ret; - }; - - env->DeleteLocalRef(c); - - return Variant(); -} - -class JNISingleton : public Object { - - GDCLASS(JNISingleton, Object); - - struct MethodData { - - jmethodID method; - Variant::Type ret_type; - Vector<Variant::Type> argtypes; - }; - - jobject instance; - Map<StringName, MethodData> method_map; - -public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { - - ERR_FAIL_COND_V(!instance, Variant()); - - r_error.error = Variant::CallError::CALL_OK; - - Map<StringName, MethodData>::Element *E = method_map.find(p_method); - if (!E) { - - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; - return Variant(); - } - - int ac = E->get().argtypes.size(); - if (ac < p_argcount) { - - r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = ac; - return Variant(); - } - - if (ac > p_argcount) { - - r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = ac; - return Variant(); - } - - for (int i = 0; i < p_argcount; i++) { - - if (!Variant::can_convert(p_args[i]->get_type(), E->get().argtypes[i])) { - - r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = i; - r_error.expected = E->get().argtypes[i]; - } - } - - jvalue *v = NULL; - - if (p_argcount) { - - v = (jvalue *)alloca(sizeof(jvalue) * p_argcount); - } - - JNIEnv *env = ThreadAndroid::get_env(); - - int res = env->PushLocalFrame(16); - - ERR_FAIL_COND_V(res != 0, Variant()); - - List<jobject> to_erase; - for (int i = 0; i < p_argcount; i++) { - - jvalret vr = _variant_to_jvalue(env, E->get().argtypes[i], p_args[i]); - v[i] = vr.val; - if (vr.obj) - to_erase.push_back(vr.obj); - } - - Variant ret; - - switch (E->get().ret_type) { - - case Variant::NIL: { - - env->CallVoidMethodA(instance, E->get().method, v); - } break; - case Variant::BOOL: { - - ret = env->CallBooleanMethodA(instance, E->get().method, v) == JNI_TRUE; - } break; - case Variant::INT: { - - ret = env->CallIntMethodA(instance, E->get().method, v); - } break; - case Variant::REAL: { - - ret = env->CallFloatMethodA(instance, E->get().method, v); - } break; - case Variant::STRING: { - - jobject o = env->CallObjectMethodA(instance, E->get().method, v); - ret = jstring_to_string((jstring)o, env); - env->DeleteLocalRef(o); - } break; - case Variant::POOL_STRING_ARRAY: { - - jobjectArray arr = (jobjectArray)env->CallObjectMethodA(instance, E->get().method, v); - - ret = _jobject_to_variant(env, arr); - - env->DeleteLocalRef(arr); - } break; - case Variant::POOL_INT_ARRAY: { - - jintArray arr = (jintArray)env->CallObjectMethodA(instance, E->get().method, v); - int fCount = env->GetArrayLength(arr); - PoolVector<int> sarr; - sarr.resize(fCount); - - PoolVector<int>::Write w = sarr.write(); - env->GetIntArrayRegion(arr, 0, fCount, w.ptr()); - w.release(); - ret = sarr; - env->DeleteLocalRef(arr); - } break; - case Variant::POOL_REAL_ARRAY: { - - jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v); - - int fCount = env->GetArrayLength(arr); - PoolVector<float> sarr; - sarr.resize(fCount); - - PoolVector<float>::Write w = sarr.write(); - env->GetFloatArrayRegion(arr, 0, fCount, w.ptr()); - w.release(); - ret = sarr; - env->DeleteLocalRef(arr); - } break; - - case Variant::DICTIONARY: { - - jobject obj = env->CallObjectMethodA(instance, E->get().method, v); - ret = _jobject_to_variant(env, obj); - env->DeleteLocalRef(obj); - - } break; - default: { - - env->PopLocalFrame(NULL); - ERR_FAIL_V(Variant()); - } break; - } - - while (to_erase.size()) { - env->DeleteLocalRef(to_erase.front()->get()); - to_erase.pop_front(); - } - - env->PopLocalFrame(NULL); - - return ret; - } - - jobject get_instance() const { - - return instance; - } - void set_instance(jobject p_instance) { - - instance = p_instance; - } - - void add_method(const StringName &p_name, jmethodID p_method, const Vector<Variant::Type> &p_args, Variant::Type p_ret_type) { - - MethodData md; - md.method = p_method; - md.argtypes = p_args; - md.ret_type = p_ret_type; - method_map[p_name] = md; - } - - JNISingleton() { - instance = NULL; - } -}; - -struct TST { +#include <android/input.h> +#include <unistd.h> - int a; - TST() { +#include <android/native_window_jni.h> - a = 5; - } -}; - -TST tst; +static JavaClassWrapper *java_class_wrapper = nullptr; +static OS_Android *os_android = nullptr; +static GodotJavaWrapper *godot_java = nullptr; +static GodotIOJavaWrapper *godot_io_java = nullptr; static bool initialized = false; static int step = 0; @@ -600,39 +68,30 @@ static Vector3 accelerometer; static Vector3 gravity; static Vector3 magnetometer; static Vector3 gyroscope; -static HashMap<String, JNISingleton *> jni_singletons; -// virtual Error native_video_play(String p_path); -// virtual bool native_video_is_playing(); -// virtual void native_video_pause(); -// virtual void native_video_stop(); +extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) { if (godot_io_java) { godot_io_java->set_vk_height(p_height); } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) { - +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion) { initialized = true; JavaVM *jvm; env->GetJavaVM(&jvm); // create our wrapper classes - godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity.. + godot_java = new GodotJavaWrapper(env, activity, godot_instance); godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); - ThreadAndroid::make_default(jvm); -#ifdef USE_JAVA_FILE_ACCESS - FileAccessJAndroid::setup(godot_io_java->get_instance()); -#else + init_thread_jandroid(jvm, env); jobject amgr = env->NewGlobalRef(p_asset_manager); FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr); -#endif DirAccessJAndroid::setup(godot_io_java->get_instance()); AudioDriverAndroid::setup(godot_io_java->get_instance()); @@ -646,7 +105,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_java->on_video_init(env); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jobject obj, jobject activity) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) { // lets cleanup if (godot_io_java) { delete godot_io_java; @@ -659,61 +118,20 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env } } -static void _initialize_java_modules() { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { + setup_android_thread(); - if (!ProjectSettings::get_singleton()->has_setting("android/modules")) { - return; - } - - String modules = ProjectSettings::get_singleton()->get("android/modules"); - modules = modules.strip_edges(); - if (modules == String()) { - return; - } - Vector<String> mods = modules.split(",", false); - - if (mods.size()) { - jobject cls = godot_java->get_class_loader(); - - // TODO create wrapper for class loader - - JNIEnv *env = ThreadAndroid::get_env(); - jclass classLoader = env->FindClass("java/lang/ClassLoader"); - jmethodID findClass = env->GetMethodID(classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;"); - - for (int i = 0; i < mods.size(); i++) { - - String m = mods[i]; - - print_line("Loading Android module: " + m); - jstring strClassName = env->NewStringUTF(m.utf8().get_data()); - jclass singletonClass = (jclass)env->CallObjectMethod(cls, findClass, strClassName); - ERR_CONTINUE_MSG(!singletonClass, "Couldn't find singleton for class: " + m + "."); - - jmethodID initialize = env->GetStaticMethodID(singletonClass, "initialize", "(Landroid/app/Activity;)Lorg/godotengine/godot/Godot$SingletonBase;"); - ERR_CONTINUE_MSG(!initialize, "Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m + "."); - - jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, godot_java->get_activity()); - env->NewGlobalRef(obj); - } - } -} - -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jobject obj, jobjectArray p_cmdline) { - ThreadAndroid::setup_thread(); - - const char **cmdline = NULL; - jstring *j_cmdline = NULL; + const char **cmdline = nullptr; + jstring *j_cmdline = nullptr; int cmdlen = 0; if (p_cmdline) { cmdlen = env->GetArrayLength(p_cmdline); if (cmdlen) { cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *)); - cmdline[cmdlen] = NULL; + cmdline[cmdlen] = nullptr; j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring)); for (int i = 0; i < cmdlen; i++) { - jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i); const char *rawString = env->GetStringUTFChars(string, 0); @@ -739,24 +157,36 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo } java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity())); - Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", java_class_wrapper)); - _initialize_java_modules(); + ClassDB::register_class<JNISingleton>(); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) { + if (os_android) { + os_android->set_display_size(Size2i(p_width, p_height)); - if (os_android) - os_android->set_display_size(Size2(width, height)); -} + // No need to reset the surface during startup + if (step > 0) { + if (p_surface) { + ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface); + os_android->set_native_window(native_window); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits) { + DisplayServerAndroid::get_singleton()->reset_window(); + } + } + } +} +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) { if (os_android) { if (step == 0) { // During startup os_android->set_context_is_16_bits(!p_32_bits); + if (p_surface) { + ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface); + os_android->set_native_window(native_window); + } } else { - // GL context recreated because it was lost; restart app to let it reload everything + // Rendering context recreated because it was lost; restart app to let it reload everything os_android->main_loop_end(); godot_java->restart(env); step = -1; // Ensure no further steps are attempted @@ -764,20 +194,19 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) { if (step == 0) return; os_android->main_loop_request_go_back(); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) { if (step == -1) return; if (step == 0) { - - // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id, + // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id, // but for Godot purposes, the main thread is the one running the game loop Main::setup2(Thread::get_caller_id()); ++step; @@ -790,565 +219,181 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job } os_android->main_loop_begin(); + godot_java->on_godot_main_loop_started(env); ++step; } - os_android->process_accelerometer(accelerometer); - os_android->process_gravity(gravity); - os_android->process_magnetometer(magnetometer); - os_android->process_gyroscope(gyroscope); + DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer); + DisplayServerAndroid::get_singleton()->process_gravity(gravity); + DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer); + DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope); if (os_android->main_loop_iterate()) { - godot_java->force_quit(env); } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions) { - +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { if (step == 0) return; - Vector<OS_Android::TouchPos> points; - for (int i = 0; i < count; i++) { - - jint p[3]; - env->GetIntArrayRegion(positions, i * 3, 3, p); - OS_Android::TouchPos tp; + Vector<DisplayServerAndroid::TouchPos> points; + for (int i = 0; i < pointer_count; i++) { + jfloat p[3]; + env->GetFloatArrayRegion(positions, i * 3, 3, p); + DisplayServerAndroid::TouchPos tp; tp.pos = Point2(p[1], p[2]); - tp.id = p[0]; + tp.id = (int)p[0]; points.push_back(tp); } + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) { + DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); + } else { + DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); + } +} - os_android->process_touch(ev, pointer, points); - - /* - if (os_android) - os_android->process_touch(ev,pointer,points); - */ +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jobject obj, jint p_type, jint p_x, jint p_y) { - if (step == 0) - return; +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask); +} - os_android->process_hover(p_type, Point2(p_x, p_y)); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jobject obj, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) { if (step == 0) return; - os_android->process_double_tap(Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jobject obj, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) { if (step == 0) return; - os_android->process_scroll(Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_double_tap(p_button_mask, Point2(p_x, p_y)); } -/* - * Android Key codes. - */ -enum { - AKEYCODE_UNKNOWN = 0, - AKEYCODE_SOFT_LEFT = 1, - AKEYCODE_SOFT_RIGHT = 2, - AKEYCODE_HOME = 3, - AKEYCODE_BACK = 4, - AKEYCODE_CALL = 5, - AKEYCODE_ENDCALL = 6, - AKEYCODE_0 = 7, - AKEYCODE_1 = 8, - AKEYCODE_2 = 9, - AKEYCODE_3 = 10, - AKEYCODE_4 = 11, - AKEYCODE_5 = 12, - AKEYCODE_6 = 13, - AKEYCODE_7 = 14, - AKEYCODE_8 = 15, - AKEYCODE_9 = 16, - AKEYCODE_STAR = 17, - AKEYCODE_POUND = 18, - AKEYCODE_DPAD_UP = 19, - AKEYCODE_DPAD_DOWN = 20, - AKEYCODE_DPAD_LEFT = 21, - AKEYCODE_DPAD_RIGHT = 22, - AKEYCODE_DPAD_CENTER = 23, - AKEYCODE_VOLUME_UP = 24, - AKEYCODE_VOLUME_DOWN = 25, - AKEYCODE_POWER = 26, - AKEYCODE_CAMERA = 27, - AKEYCODE_CLEAR = 28, - AKEYCODE_A = 29, - AKEYCODE_B = 30, - AKEYCODE_C = 31, - AKEYCODE_D = 32, - AKEYCODE_E = 33, - AKEYCODE_F = 34, - AKEYCODE_G = 35, - AKEYCODE_H = 36, - AKEYCODE_I = 37, - AKEYCODE_J = 38, - AKEYCODE_K = 39, - AKEYCODE_L = 40, - AKEYCODE_M = 41, - AKEYCODE_N = 42, - AKEYCODE_O = 43, - AKEYCODE_P = 44, - AKEYCODE_Q = 45, - AKEYCODE_R = 46, - AKEYCODE_S = 47, - AKEYCODE_T = 48, - AKEYCODE_U = 49, - AKEYCODE_V = 50, - AKEYCODE_W = 51, - AKEYCODE_X = 52, - AKEYCODE_Y = 53, - AKEYCODE_Z = 54, - AKEYCODE_COMMA = 55, - AKEYCODE_PERIOD = 56, - AKEYCODE_ALT_LEFT = 57, - AKEYCODE_ALT_RIGHT = 58, - AKEYCODE_SHIFT_LEFT = 59, - AKEYCODE_SHIFT_RIGHT = 60, - AKEYCODE_TAB = 61, - AKEYCODE_SPACE = 62, - AKEYCODE_SYM = 63, - AKEYCODE_EXPLORER = 64, - AKEYCODE_ENVELOPE = 65, - AKEYCODE_ENTER = 66, - AKEYCODE_DEL = 67, - AKEYCODE_GRAVE = 68, - AKEYCODE_MINUS = 69, - AKEYCODE_EQUALS = 70, - AKEYCODE_LEFT_BRACKET = 71, - AKEYCODE_RIGHT_BRACKET = 72, - AKEYCODE_BACKSLASH = 73, - AKEYCODE_SEMICOLON = 74, - AKEYCODE_APOSTROPHE = 75, - AKEYCODE_SLASH = 76, - AKEYCODE_AT = 77, - AKEYCODE_NUM = 78, - AKEYCODE_HEADSETHOOK = 79, - AKEYCODE_FOCUS = 80, // *Camera* focus - AKEYCODE_PLUS = 81, - AKEYCODE_MENU = 82, - AKEYCODE_NOTIFICATION = 83, - AKEYCODE_SEARCH = 84, - AKEYCODE_MEDIA_PLAY_PAUSE = 85, - AKEYCODE_MEDIA_STOP = 86, - AKEYCODE_MEDIA_NEXT = 87, - AKEYCODE_MEDIA_PREVIOUS = 88, - AKEYCODE_MEDIA_REWIND = 89, - AKEYCODE_MEDIA_FAST_FORWARD = 90, - AKEYCODE_MUTE = 91, - AKEYCODE_PAGE_UP = 92, - AKEYCODE_PAGE_DOWN = 93, - AKEYCODE_PICTSYMBOLS = 94, - AKEYCODE_SWITCH_CHARSET = 95, - AKEYCODE_BUTTON_A = 96, - AKEYCODE_BUTTON_B = 97, - AKEYCODE_BUTTON_C = 98, - AKEYCODE_BUTTON_X = 99, - AKEYCODE_BUTTON_Y = 100, - AKEYCODE_BUTTON_Z = 101, - AKEYCODE_BUTTON_L1 = 102, - AKEYCODE_BUTTON_R1 = 103, - AKEYCODE_BUTTON_L2 = 104, - AKEYCODE_BUTTON_R2 = 105, - AKEYCODE_BUTTON_THUMBL = 106, - AKEYCODE_BUTTON_THUMBR = 107, - AKEYCODE_BUTTON_START = 108, - AKEYCODE_BUTTON_SELECT = 109, - AKEYCODE_BUTTON_MODE = 110, - - // NOTE: If you add a new keycode here you must also add it to several other files. - // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list. -}; - -struct _WinTranslatePair { - - unsigned int keysym; - unsigned int keycode; -}; - -static _WinTranslatePair _ak_to_keycode[] = { - { KEY_TAB, AKEYCODE_TAB }, - { KEY_ENTER, AKEYCODE_ENTER }, - { KEY_SHIFT, AKEYCODE_SHIFT_LEFT }, - { KEY_SHIFT, AKEYCODE_SHIFT_RIGHT }, - { KEY_ALT, AKEYCODE_ALT_LEFT }, - { KEY_ALT, AKEYCODE_ALT_RIGHT }, - { KEY_MENU, AKEYCODE_MENU }, - { KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE }, - { KEY_ESCAPE, AKEYCODE_BACK }, - { KEY_SPACE, AKEYCODE_SPACE }, - { KEY_PAGEUP, AKEYCODE_PAGE_UP }, - { KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN }, - { KEY_HOME, AKEYCODE_HOME }, //(0x24) - { KEY_LEFT, AKEYCODE_DPAD_LEFT }, - { KEY_UP, AKEYCODE_DPAD_UP }, - { KEY_RIGHT, AKEYCODE_DPAD_RIGHT }, - { KEY_DOWN, AKEYCODE_DPAD_DOWN }, - { KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER }, - { KEY_BACKSPACE, AKEYCODE_DEL }, - { KEY_0, AKEYCODE_0 }, ////0 key - { KEY_1, AKEYCODE_1 }, ////1 key - { KEY_2, AKEYCODE_2 }, ////2 key - { KEY_3, AKEYCODE_3 }, ////3 key - { KEY_4, AKEYCODE_4 }, ////4 key - { KEY_5, AKEYCODE_5 }, ////5 key - { KEY_6, AKEYCODE_6 }, ////6 key - { KEY_7, AKEYCODE_7 }, ////7 key - { KEY_8, AKEYCODE_8 }, ////8 key - { KEY_9, AKEYCODE_9 }, ////9 key - { KEY_A, AKEYCODE_A }, ////A key - { KEY_B, AKEYCODE_B }, ////B key - { KEY_C, AKEYCODE_C }, ////C key - { KEY_D, AKEYCODE_D }, ////D key - { KEY_E, AKEYCODE_E }, ////E key - { KEY_F, AKEYCODE_F }, ////F key - { KEY_G, AKEYCODE_G }, ////G key - { KEY_H, AKEYCODE_H }, ////H key - { KEY_I, AKEYCODE_I }, ////I key - { KEY_J, AKEYCODE_J }, ////J key - { KEY_K, AKEYCODE_K }, ////K key - { KEY_L, AKEYCODE_L }, ////L key - { KEY_M, AKEYCODE_M }, ////M key - { KEY_N, AKEYCODE_N }, ////N key - { KEY_O, AKEYCODE_O }, ////O key - { KEY_P, AKEYCODE_P }, ////P key - { KEY_Q, AKEYCODE_Q }, ////Q key - { KEY_R, AKEYCODE_R }, ////R key - { KEY_S, AKEYCODE_S }, ////S key - { KEY_T, AKEYCODE_T }, ////T key - { KEY_U, AKEYCODE_U }, ////U key - { KEY_V, AKEYCODE_V }, ////V key - { KEY_W, AKEYCODE_W }, ////W key - { KEY_X, AKEYCODE_X }, ////X key - { KEY_Y, AKEYCODE_Y }, ////Y key - { KEY_Z, AKEYCODE_Z }, ////Z key - { KEY_HOMEPAGE, AKEYCODE_EXPLORER }, - { KEY_LAUNCH0, AKEYCODE_BUTTON_A }, - { KEY_LAUNCH1, AKEYCODE_BUTTON_B }, - { KEY_LAUNCH2, AKEYCODE_BUTTON_C }, - { KEY_LAUNCH3, AKEYCODE_BUTTON_X }, - { KEY_LAUNCH4, AKEYCODE_BUTTON_Y }, - { KEY_LAUNCH5, AKEYCODE_BUTTON_Z }, - { KEY_LAUNCH6, AKEYCODE_BUTTON_L1 }, - { KEY_LAUNCH7, AKEYCODE_BUTTON_R1 }, - { KEY_LAUNCH8, AKEYCODE_BUTTON_L2 }, - { KEY_LAUNCH9, AKEYCODE_BUTTON_R2 }, - { KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL }, - { KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR }, - { KEY_LAUNCHC, AKEYCODE_BUTTON_START }, - { KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT }, - { KEY_LAUNCHE, AKEYCODE_BUTTON_MODE }, - { KEY_VOLUMEMUTE, AKEYCODE_MUTE }, - { KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN }, - { KEY_VOLUMEUP, AKEYCODE_VOLUME_UP }, - { KEY_BACK, AKEYCODE_MEDIA_REWIND }, - { KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD }, - { KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT }, - { KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS }, - { KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP }, - { KEY_PLUS, AKEYCODE_PLUS }, - { KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key - { KEY_COMMA, AKEYCODE_COMMA }, // the ',' key - { KEY_MINUS, AKEYCODE_MINUS }, // the '-' key - { KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key - { KEY_BACKSLASH, AKEYCODE_BACKSLASH }, - { KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, - { KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, - { KEY_UNKNOWN, 0 } -}; -/* -TODO: map these android key: - AKEYCODE_SOFT_LEFT = 1, - AKEYCODE_SOFT_RIGHT = 2, - AKEYCODE_CALL = 5, - AKEYCODE_ENDCALL = 6, - AKEYCODE_STAR = 17, - AKEYCODE_POUND = 18, - AKEYCODE_POWER = 26, - AKEYCODE_CAMERA = 27, - AKEYCODE_CLEAR = 28, - AKEYCODE_SYM = 63, - AKEYCODE_ENVELOPE = 65, - AKEYCODE_GRAVE = 68, - AKEYCODE_SEMICOLON = 74, - AKEYCODE_APOSTROPHE = 75, - AKEYCODE_AT = 77, - AKEYCODE_NUM = 78, - AKEYCODE_HEADSETHOOK = 79, - AKEYCODE_FOCUS = 80, // *Camera* focus - AKEYCODE_NOTIFICATION = 83, - AKEYCODE_SEARCH = 84, - AKEYCODE_PICTSYMBOLS = 94, - AKEYCODE_SWITCH_CHARSET = 95, -*/ - -static unsigned int android_get_keysym(unsigned int p_code) { - for (int i = 0; _ak_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - - if (_ak_to_keycode[i].keycode == p_code) { - - return _ak_to_keycode[i].keysym; - } - } +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { + if (step == 0) + return; - return KEY_UNKNOWN; + DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) { if (step == 0) return; - OS_Android::JoypadEvent jevent; + DisplayServerAndroid::JoypadEvent jevent; jevent.device = p_device; - jevent.type = OS_Android::JOY_EVENT_BUTTON; + jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON; jevent.index = p_button; jevent.pressed = p_pressed; - os_android->process_joy_event(jevent); + DisplayServerAndroid::get_singleton()->process_joy_event(jevent); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) { if (step == 0) return; - OS_Android::JoypadEvent jevent; + DisplayServerAndroid::JoypadEvent jevent; jevent.device = p_device; - jevent.type = OS_Android::JOY_EVENT_AXIS; + jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS; jevent.index = p_axis; jevent.value = p_value; - os_android->process_joy_event(jevent); + DisplayServerAndroid::get_singleton()->process_joy_event(jevent); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) { if (step == 0) return; - OS_Android::JoypadEvent jevent; + DisplayServerAndroid::JoypadEvent jevent; jevent.device = p_device; - jevent.type = OS_Android::JOY_EVENT_HAT; + jevent.type = DisplayServerAndroid::JOY_EVENT_HAT; int hat = 0; if (p_hat_x != 0) { if (p_hat_x < 0) - hat |= InputDefault::HAT_MASK_LEFT; + hat |= Input::HAT_MASK_LEFT; else - hat |= InputDefault::HAT_MASK_RIGHT; + hat |= Input::HAT_MASK_RIGHT; } if (p_hat_y != 0) { if (p_hat_y < 0) - hat |= InputDefault::HAT_MASK_UP; + hat |= Input::HAT_MASK_UP; else - hat |= InputDefault::HAT_MASK_DOWN; + hat |= Input::HAT_MASK_DOWN; } jevent.hat = hat; - os_android->process_joy_event(jevent); + DisplayServerAndroid::get_singleton()->process_joy_event(jevent); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) { if (os_android) { String name = jstring_to_string(p_name, env); - os_android->joy_connection_changed(p_device, p_connected, name); + Input::get_singleton()->joy_connection_changed(p_device, p_connected, name); } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed) { if (step == 0) return; - Ref<InputEventKey> ievent; - ievent.instance(); - int val = p_unicode_char; - int scancode = android_get_keysym(p_scancode); - ievent->set_scancode(scancode); - ievent->set_unicode(val); - ievent->set_pressed(p_pressed); - - if (val == '\n') { - ievent->set_scancode(KEY_ENTER); - } else if (val == 61448) { - ievent->set_scancode(KEY_BACKSPACE); - ievent->set_unicode(KEY_BACKSPACE); - } else if (val == 61453) { - ievent->set_scancode(KEY_ENTER); - ievent->set_unicode(KEY_ENTER); - } else if (p_scancode == 4) { - - os_android->main_loop_request_go_back(); - } - - os_android->process_event(ievent); + DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { accelerometer = Vector3(x, y, z); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { gravity = Vector3(x, y, z); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { magnetometer = Vector3(x, y, z); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { gyroscope = Vector3(x, y, z); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj) { - +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) { if (step == 0) return; os_android->main_loop_focusin(); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jobject obj) { - +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) { if (step == 0) return; os_android->main_loop_focusout(); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj) { - - ThreadAndroid::setup_thread(); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) { + setup_android_thread(); AudioDriverAndroid::thread_func(env); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object) { - - String singname = jstring_to_string(name, env); - JNISingleton *s = memnew(JNISingleton); - s->set_instance(env->NewGlobalRef(p_object)); - jni_singletons[singname] = s; - - Engine::get_singleton()->add_singleton(Engine::Singleton(singname, s)); - ProjectSettings::get_singleton()->set(singname, s); -} - -static Variant::Type get_jni_type(const String &p_type) { - - static struct { - const char *name; - Variant::Type type; - } _type_to_vtype[] = { - { "void", Variant::NIL }, - { "boolean", Variant::BOOL }, - { "int", Variant::INT }, - { "float", Variant::REAL }, - { "double", Variant::REAL }, - { "java.lang.String", Variant::STRING }, - { "[I", Variant::POOL_INT_ARRAY }, - { "[B", Variant::POOL_BYTE_ARRAY }, - { "[F", Variant::POOL_REAL_ARRAY }, - { "[Ljava.lang.String;", Variant::POOL_STRING_ARRAY }, - { "org.godotengine.godot.Dictionary", Variant::DICTIONARY }, - { NULL, Variant::NIL } - }; - - int idx = 0; - - while (_type_to_vtype[idx].name) { - - if (p_type == _type_to_vtype[idx].name) - return _type_to_vtype[idx].type; - - idx++; - } - - return Variant::NIL; -} - -static const char *get_jni_sig(const String &p_type) { - - static struct { - const char *name; - const char *sig; - } _type_to_vtype[] = { - { "void", "V" }, - { "boolean", "Z" }, - { "int", "I" }, - { "float", "F" }, - { "double", "D" }, - { "java.lang.String", "Ljava/lang/String;" }, - { "org.godotengine.godot.Dictionary", "Lorg/godotengine/godot/Dictionary;" }, - { "[I", "[I" }, - { "[B", "[B" }, - { "[F", "[F" }, - { "[Ljava.lang.String;", "[Ljava/lang/String;" }, - { NULL, "V" } - }; - - int idx = 0; - - while (_type_to_vtype[idx].name) { - - if (p_type == _type_to_vtype[idx].name) - return _type_to_vtype[idx].sig; - - idx++; - } - - return "Ljava/lang/Object;"; -} - -JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path) { - +JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) { String js = jstring_to_string(path, env); return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data()); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) { - - String singname = jstring_to_string(sname, env); - - ERR_FAIL_COND(!jni_singletons.has(singname)); - - JNISingleton *s = jni_singletons.get(singname); - - String mname = jstring_to_string(name, env); - String retval = jstring_to_string(ret, env); - Vector<Variant::Type> types; - String cs = "("; - - int stringCount = env->GetArrayLength(args); - - for (int i = 0; i < stringCount; i++) { - - jstring string = (jstring)env->GetObjectArrayElement(args, i); - const String rawString = jstring_to_string(string, env); - types.push_back(get_jni_type(rawString)); - cs += get_jni_sig(rawString); - } - - cs += ")"; - cs += get_jni_sig(retval); - jclass cls = env->GetObjectClass(s->get_instance()); - jmethodID mid = env->GetMethodID(cls, mname.ascii().get_data(), cs.ascii().get_data()); - if (!mid) { - - print_line("Failed getting method ID " + mname); - } - - s->add_method(mname, mid, types, get_jni_type(retval)); -} - -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params) { - - Object *obj = ObjectDB::get_instance(ID); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) { + Object *obj = ObjectDB::get_instance(ObjectID(ID)); ERR_FAIL_COND(!obj); int res = env->PushLocalFrame(16); @@ -1360,7 +405,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en Variant *vlist = (Variant *)alloca(sizeof(Variant) * count); Variant **vptr = (Variant **)alloca(sizeof(Variant *) * count); for (int i = 0; i < count; i++) { - jobject obj = env->GetObjectArrayElement(params, i); Variant v; if (obj) @@ -1371,16 +415,15 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en env->DeleteLocalRef(obj); }; - Variant::CallError err; + Callable::CallError err; obj->call(str_method, (const Variant **)vptr, count, err); // something - env->PopLocalFrame(NULL); + env->PopLocalFrame(nullptr); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params) { - - Object *obj = ObjectDB::get_instance(ID); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) { + Object *obj = ObjectDB::get_instance(ObjectID(ID)); ERR_FAIL_COND(!obj); int res = env->PushLocalFrame(16); @@ -1392,19 +435,19 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * Variant args[VARIANT_ARG_MAX]; for (int i = 0; i < MIN(count, VARIANT_ARG_MAX); i++) { - jobject obj = env->GetObjectArrayElement(params, i); if (obj) args[i] = _jobject_to_variant(env, obj); env->DeleteLocalRef(obj); }; + static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5"); obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]); // something - env->PopLocalFrame(NULL); + env->PopLocalFrame(nullptr); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) { String permission = jstring_to_string(p_permission, env); if (permission == "android.permission.RECORD_AUDIO" && p_result) { AudioDriver::get_singleton()->capture_start(); @@ -1420,7 +463,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNI return; if (os_android->get_main_loop()) { - os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED); + os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED); } } @@ -1429,6 +472,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIE return; if (os_android->get_main_loop()) { - os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED); + os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED); } } +} diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 71d4547f65..a3e2933185 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,36 +37,37 @@ // These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code. // See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names) extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jobject obj, jobject activity); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jobject obj, jobjectArray p_cmdline); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jobject obj, jint p_type, jint p_x, jint p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jobject obj, jint p_x, jint p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jobject obj, jint p_x, jint p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args); -JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz); +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz); +JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz); } diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp new file mode 100644 index 0000000000..5b638300ef --- /dev/null +++ b/platform/android/java_godot_view_wrapper.cpp @@ -0,0 +1,66 @@ +/*************************************************************************/ +/* java_godot_view_wrapper.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "java_godot_view_wrapper.h" + +#include "thread_jandroid.h" + +GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { + JNIEnv *env = get_jni_env(); + + _godot_view = env->NewGlobalRef(godot_view); + + _cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view)); + + if (android_get_device_api_level() >= __ANDROID_API_O__) { + _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V"); + _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V"); + } +} + +void GodotJavaViewWrapper::request_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = get_jni_env(); + env->CallVoidMethod(_godot_view, _request_pointer_capture); + } +} + +void GodotJavaViewWrapper::release_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = get_jni_env(); + env->CallVoidMethod(_godot_view, _release_pointer_capture); + } +} + +GodotJavaViewWrapper::~GodotJavaViewWrapper() { + JNIEnv *env = get_jni_env(); + env->DeleteGlobalRef(_godot_view); + env->DeleteGlobalRef(_cls); +} diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h new file mode 100644 index 0000000000..548c278292 --- /dev/null +++ b/platform/android/java_godot_view_wrapper.h @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* java_godot_view_wrapper.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H +#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H + +#include <android/log.h> +#include <jni.h> + +// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++ +class GodotJavaViewWrapper { +private: + jclass _cls; + + jobject _godot_view; + + jmethodID _request_pointer_capture = 0; + jmethodID _release_pointer_capture = 0; + +public: + GodotJavaViewWrapper(jobject godot_view); + + void request_pointer_capture(); + void release_pointer_capture(); + + ~GodotJavaViewWrapper(); +}; + +#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index 893b786c0b..759980373a 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,39 +33,51 @@ // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. // For Godot we call most access methods from our thread and we thus get a valid JNIEnv -// from ThreadAndroid. For one or two we expect to pass the environment +// from get_jni_env(). For one or two we expect to pass the environment // TODO we could probably create a base class for this... -GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) { +GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance) { godot_instance = p_env->NewGlobalRef(p_godot_instance); + activity = p_env->NewGlobalRef(p_activity); // get info about our Godot class so we can get pointers and stuff... - cls = p_env->FindClass("org/godotengine/godot/Godot"); - if (cls) { - cls = (jclass)p_env->NewGlobalRef(cls); + godot_class = p_env->FindClass("org/godotengine/godot/Godot"); + if (godot_class) { + godot_class = (jclass)p_env->NewGlobalRef(godot_class); + } else { + // this is a pretty serious fail.. bail... pointers will stay 0 + return; + } + activity_class = p_env->FindClass("android/app/Activity"); + if (activity_class) { + activity_class = (jclass)p_env->NewGlobalRef(activity_class); } else { // this is a pretty serious fail.. bail... pointers will stay 0 return; } - // get some method pointers... - _on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V"); - _restart = p_env->GetMethodID(cls, "restart", "()V"); - _finish = p_env->GetMethodID(cls, "forceQuit", "()V"); - _set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V"); - _alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V"); - _get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I"); - _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;"); - _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V"); - _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z"); - _request_permissions = p_env->GetMethodID(cls, "requestPermissions", "()Z"); - _get_granted_permissions = p_env->GetMethodID(cls, "getGrantedPermissions", "()[Ljava/lang/String;"); - _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V"); - _get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;"); - _is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z"); - _vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V"); - _get_input_fallback_mapping = p_env->GetMethodID(cls, "getInputFallbackMapping", "()Ljava/lang/String;"); + // get some Godot method pointers... + _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V"); + _restart = p_env->GetMethodID(godot_class, "restart", "()V"); + _finish = p_env->GetMethodID(godot_class, "forceQuit", "()V"); + _set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V"); + _alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V"); + _get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I"); + _get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;"); + _set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V"); + _request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z"); + _request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z"); + _get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;"); + _init_input_devices = p_env->GetMethodID(godot_class, "initInputDevices", "()V"); + _get_surface = p_env->GetMethodID(godot_class, "getSurface", "()Landroid/view/Surface;"); + _is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z"); + _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V"); + _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;"); + _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V"); + + // get some Activity method pointers... + _get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;"); } GodotJavaWrapper::~GodotJavaWrapper() { @@ -73,73 +85,83 @@ GodotJavaWrapper::~GodotJavaWrapper() { } jobject GodotJavaWrapper::get_activity() { - // our godot instance is our activity - return godot_instance; + return activity; } jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) { - if (cls) { - if (p_env == NULL) - p_env = ThreadAndroid::get_env(); + if (godot_class) { + if (p_env == nullptr) + p_env = get_jni_env(); - jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class); - return p_env->GetStaticObjectField(cls, fid); + jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class); + return p_env->GetStaticObjectField(godot_class, fid); } else { - return NULL; + return nullptr; } } jobject GodotJavaWrapper::get_class_loader() { - if (cls) { - JNIEnv *env = ThreadAndroid::get_env(); - jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;"); - return env->CallObjectMethod(godot_instance, getClassLoader); + if (_get_class_loader) { + JNIEnv *env = get_jni_env(); + return env->CallObjectMethod(activity, _get_class_loader); } else { - return NULL; + return nullptr; } } -void GodotJavaWrapper::gfx_init(bool gl2) { - // beats me what this once did, there was no code, - // but we're getting false if our GLES3 driver is initialised - // and true for our GLES2 driver - // Maybe we're supposed to communicate this back or store it? +GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { + if (_godot_view != nullptr) { + return _godot_view; + } + JNIEnv *env = get_jni_env(); + jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;"); + _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter)); + return _godot_view; } void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { if (_on_video_init) - if (p_env == NULL) - p_env = ThreadAndroid::get_env(); + if (p_env == nullptr) + p_env = get_jni_env(); p_env->CallVoidMethod(godot_instance, _on_video_init); } +void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) { + if (_on_godot_main_loop_started) { + if (p_env == nullptr) { + p_env = get_jni_env(); + } + } + p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started); +} + void GodotJavaWrapper::restart(JNIEnv *p_env) { if (_restart) - if (p_env == NULL) - p_env = ThreadAndroid::get_env(); + if (p_env == nullptr) + p_env = get_jni_env(); p_env->CallVoidMethod(godot_instance, _restart); } void GodotJavaWrapper::force_quit(JNIEnv *p_env) { if (_finish) - if (p_env == NULL) - p_env = ThreadAndroid::get_env(); + if (p_env == nullptr) + p_env = get_jni_env(); p_env->CallVoidMethod(godot_instance, _finish); } void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) { if (_set_keep_screen_on) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled); } } void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { if (_alert) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data()); jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data()); env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle); @@ -147,7 +169,7 @@ void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { } int GodotJavaWrapper::get_gles_version_code() { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); if (_get_GLES_version_code) { return env->CallIntMethod(godot_instance, _get_GLES_version_code); } @@ -161,7 +183,7 @@ bool GodotJavaWrapper::has_get_clipboard() { String GodotJavaWrapper::get_clipboard() { if (_get_clipboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard); return jstring_to_string(s, env); } else { @@ -171,7 +193,7 @@ String GodotJavaWrapper::get_clipboard() { String GodotJavaWrapper::get_input_fallback_mapping() { if (_get_input_fallback_mapping) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping); return jstring_to_string(fallback_mapping, env); } else { @@ -185,7 +207,7 @@ bool GodotJavaWrapper::has_set_clipboard() { void GodotJavaWrapper::set_clipboard(const String &p_text) { if (_set_clipboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStr = env->NewStringUTF(p_text.utf8().get_data()); env->CallVoidMethod(godot_instance, _set_clipboard, jStr); } @@ -193,7 +215,7 @@ void GodotJavaWrapper::set_clipboard(const String &p_text) { bool GodotJavaWrapper::request_permission(const String &p_name) { if (_request_permission) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring jStrName = env->NewStringUTF(p_name.utf8().get_data()); return env->CallBooleanMethod(godot_instance, _request_permission, jStrName); } else { @@ -203,7 +225,7 @@ bool GodotJavaWrapper::request_permission(const String &p_name) { bool GodotJavaWrapper::request_permissions() { if (_request_permissions) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallBooleanMethod(godot_instance, _request_permissions); } else { return false; @@ -213,7 +235,7 @@ bool GodotJavaWrapper::request_permissions() { Vector<String> GodotJavaWrapper::get_granted_permissions() const { Vector<String> permissions_list; if (_get_granted_permissions) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions); jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object); @@ -231,23 +253,23 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const { void GodotJavaWrapper::init_input_devices() { if (_init_input_devices) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_instance, _init_input_devices); } } jobject GodotJavaWrapper::get_surface() { if (_get_surface) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallObjectMethod(godot_instance, _get_surface); } else { - return NULL; + return nullptr; } } bool GodotJavaWrapper::is_activity_resumed() { if (_is_activity_resumed) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallBooleanMethod(godot_instance, _is_activity_resumed); } else { return false; @@ -256,7 +278,7 @@ bool GodotJavaWrapper::is_activity_resumed() { void GodotJavaWrapper::vibrate(int p_duration_ms) { if (_vibrate) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms); } } diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index 655f5170bf..99a60dffa1 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,13 +37,18 @@ #include <android/log.h> #include <jni.h> +#include "java_godot_view_wrapper.h" #include "string_android.h" // Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++ class GodotJavaWrapper { private: jobject godot_instance; - jclass cls; + jobject activity; + jclass godot_class; + jclass activity_class; + + GodotJavaViewWrapper *_godot_view = nullptr; jmethodID _on_video_init = 0; jmethodID _restart = 0; @@ -61,20 +66,23 @@ private: jmethodID _is_activity_resumed = 0; jmethodID _vibrate = 0; jmethodID _get_input_fallback_mapping = 0; + jmethodID _on_godot_main_loop_started = 0; + jmethodID _get_class_loader = 0; public: - GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance); + GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance); ~GodotJavaWrapper(); jobject get_activity(); - jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = NULL); + jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr); jobject get_class_loader(); + GodotJavaViewWrapper *get_godot_view(); - void gfx_init(bool gl2); - void on_video_init(JNIEnv *p_env = NULL); - void restart(JNIEnv *p_env = NULL); - void force_quit(JNIEnv *p_env = NULL); + void on_video_init(JNIEnv *p_env = nullptr); + void on_godot_main_loop_started(JNIEnv *p_env = nullptr); + void restart(JNIEnv *p_env = nullptr); + void force_quit(JNIEnv *p_env = nullptr); void set_keep_screen_on(bool p_enabled); void alert(const String &p_message, const String &p_title); int get_gles_version_code(); diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp new file mode 100644 index 0000000000..94652ab7ac --- /dev/null +++ b/platform/android/jni_utils.cpp @@ -0,0 +1,400 @@ +/*************************************************************************/ +/* jni_utils.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "jni_utils.h" + +jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_arg, bool force_jobject) { + jvalret v; + + switch (p_type) { + case Variant::BOOL: { + if (force_jobject) { + jclass bclass = env->FindClass("java/lang/Boolean"); + jmethodID ctor = env->GetMethodID(bclass, "<init>", "(Z)V"); + jvalue val; + val.z = (bool)(*p_arg); + jobject obj = env->NewObjectA(bclass, ctor, &val); + v.val.l = obj; + v.obj = obj; + env->DeleteLocalRef(bclass); + } else { + v.val.z = *p_arg; + }; + } break; + case Variant::INT: { + if (force_jobject) { + jclass bclass = env->FindClass("java/lang/Integer"); + jmethodID ctor = env->GetMethodID(bclass, "<init>", "(I)V"); + jvalue val; + val.i = (int)(*p_arg); + jobject obj = env->NewObjectA(bclass, ctor, &val); + v.val.l = obj; + v.obj = obj; + env->DeleteLocalRef(bclass); + + } else { + v.val.i = *p_arg; + }; + } break; + case Variant::FLOAT: { + if (force_jobject) { + jclass bclass = env->FindClass("java/lang/Double"); + jmethodID ctor = env->GetMethodID(bclass, "<init>", "(D)V"); + jvalue val; + val.d = (double)(*p_arg); + jobject obj = env->NewObjectA(bclass, ctor, &val); + v.val.l = obj; + v.obj = obj; + env->DeleteLocalRef(bclass); + + } else { + v.val.f = *p_arg; + }; + } break; + case Variant::STRING: { + String s = *p_arg; + jstring jStr = env->NewStringUTF(s.utf8().get_data()); + v.val.l = jStr; + v.obj = jStr; + } break; + case Variant::PACKED_STRING_ARRAY: { + Vector<String> sarray = *p_arg; + jobjectArray arr = env->NewObjectArray(sarray.size(), env->FindClass("java/lang/String"), env->NewStringUTF("")); + + for (int j = 0; j < sarray.size(); j++) { + jstring str = env->NewStringUTF(sarray[j].utf8().get_data()); + env->SetObjectArrayElement(arr, j, str); + env->DeleteLocalRef(str); + } + v.val.l = arr; + v.obj = arr; + + } break; + + case Variant::DICTIONARY: { + Dictionary dict = *p_arg; + jclass dclass = env->FindClass("org/godotengine/godot/Dictionary"); + jmethodID ctor = env->GetMethodID(dclass, "<init>", "()V"); + jobject jdict = env->NewObject(dclass, ctor); + + Array keys = dict.keys(); + + jobjectArray jkeys = env->NewObjectArray(keys.size(), env->FindClass("java/lang/String"), env->NewStringUTF("")); + for (int j = 0; j < keys.size(); j++) { + jstring str = env->NewStringUTF(String(keys[j]).utf8().get_data()); + env->SetObjectArrayElement(jkeys, j, str); + env->DeleteLocalRef(str); + }; + + jmethodID set_keys = env->GetMethodID(dclass, "set_keys", "([Ljava/lang/String;)V"); + jvalue val; + val.l = jkeys; + env->CallVoidMethodA(jdict, set_keys, &val); + env->DeleteLocalRef(jkeys); + + jobjectArray jvalues = env->NewObjectArray(keys.size(), env->FindClass("java/lang/Object"), nullptr); + + for (int j = 0; j < keys.size(); j++) { + Variant var = dict[keys[j]]; + jvalret v = _variant_to_jvalue(env, var.get_type(), &var, true); + env->SetObjectArrayElement(jvalues, j, v.val.l); + if (v.obj) { + env->DeleteLocalRef(v.obj); + } + }; + + jmethodID set_values = env->GetMethodID(dclass, "set_values", "([Ljava/lang/Object;)V"); + val.l = jvalues; + env->CallVoidMethodA(jdict, set_values, &val); + env->DeleteLocalRef(jvalues); + env->DeleteLocalRef(dclass); + + v.val.l = jdict; + v.obj = jdict; + } break; + + case Variant::PACKED_INT32_ARRAY: { + Vector<int> array = *p_arg; + jintArray arr = env->NewIntArray(array.size()); + const int *r = array.ptr(); + env->SetIntArrayRegion(arr, 0, array.size(), r); + v.val.l = arr; + v.obj = arr; + + } break; + case Variant::PACKED_BYTE_ARRAY: { + Vector<uint8_t> array = *p_arg; + jbyteArray arr = env->NewByteArray(array.size()); + const uint8_t *r = array.ptr(); + env->SetByteArrayRegion(arr, 0, array.size(), reinterpret_cast<const signed char *>(r)); + v.val.l = arr; + v.obj = arr; + + } break; + case Variant::PACKED_FLOAT32_ARRAY: { + Vector<float> array = *p_arg; + jfloatArray arr = env->NewFloatArray(array.size()); + const float *r = array.ptr(); + env->SetFloatArrayRegion(arr, 0, array.size(), r); + v.val.l = arr; + v.obj = arr; + + } break; +#ifndef _MSC_VER +#warning This is missing 64 bits arrays, I have no idea how to do it in JNI +#endif + + default: { + v.val.i = 0; + } break; + } + return v; +} + +String _get_class_name(JNIEnv *env, jclass cls, bool *array) { + jclass cclass = env->FindClass("java/lang/Class"); + jmethodID getName = env->GetMethodID(cclass, "getName", "()Ljava/lang/String;"); + jstring clsName = (jstring)env->CallObjectMethod(cls, getName); + + if (array) { + jmethodID isArray = env->GetMethodID(cclass, "isArray", "()Z"); + jboolean isarr = env->CallBooleanMethod(cls, isArray); + (*array) = isarr ? true : false; + } + String name = jstring_to_string(clsName, env); + env->DeleteLocalRef(clsName); + + return name; +} + +Variant _jobject_to_variant(JNIEnv *env, jobject obj) { + if (obj == nullptr) { + return Variant(); + } + + jclass c = env->GetObjectClass(obj); + bool array; + String name = _get_class_name(env, c, &array); + + if (name == "java.lang.String") { + return jstring_to_string((jstring)obj, env); + }; + + if (name == "[Ljava.lang.String;") { + jobjectArray arr = (jobjectArray)obj; + int stringCount = env->GetArrayLength(arr); + Vector<String> sarr; + + for (int i = 0; i < stringCount; i++) { + jstring string = (jstring)env->GetObjectArrayElement(arr, i); + sarr.push_back(jstring_to_string(string, env)); + env->DeleteLocalRef(string); + } + + return sarr; + }; + + if (name == "java.lang.Boolean") { + jmethodID boolValue = env->GetMethodID(c, "booleanValue", "()Z"); + bool ret = env->CallBooleanMethod(obj, boolValue); + return ret; + }; + + if (name == "java.lang.Integer" || name == "java.lang.Long") { + jclass nclass = env->FindClass("java/lang/Number"); + jmethodID longValue = env->GetMethodID(nclass, "longValue", "()J"); + jlong ret = env->CallLongMethod(obj, longValue); + return ret; + }; + + if (name == "[I") { + jintArray arr = (jintArray)obj; + int fCount = env->GetArrayLength(arr); + Vector<int> sarr; + sarr.resize(fCount); + + int *w = sarr.ptrw(); + env->GetIntArrayRegion(arr, 0, fCount, w); + return sarr; + }; + + if (name == "[B") { + jbyteArray arr = (jbyteArray)obj; + int fCount = env->GetArrayLength(arr); + Vector<uint8_t> sarr; + sarr.resize(fCount); + + uint8_t *w = sarr.ptrw(); + env->GetByteArrayRegion(arr, 0, fCount, reinterpret_cast<signed char *>(w)); + return sarr; + }; + + if (name == "java.lang.Float" || name == "java.lang.Double") { + jclass nclass = env->FindClass("java/lang/Number"); + jmethodID doubleValue = env->GetMethodID(nclass, "doubleValue", "()D"); + double ret = env->CallDoubleMethod(obj, doubleValue); + return ret; + }; + + if (name == "[D") { + jdoubleArray arr = (jdoubleArray)obj; + int fCount = env->GetArrayLength(arr); + PackedFloat32Array sarr; + sarr.resize(fCount); + + real_t *w = sarr.ptrw(); + + for (int i = 0; i < fCount; i++) { + double n; + env->GetDoubleArrayRegion(arr, i, 1, &n); + w[i] = n; + }; + return sarr; + }; + + if (name == "[F") { + jfloatArray arr = (jfloatArray)obj; + int fCount = env->GetArrayLength(arr); + PackedFloat32Array sarr; + sarr.resize(fCount); + + real_t *w = sarr.ptrw(); + + for (int i = 0; i < fCount; i++) { + float n; + env->GetFloatArrayRegion(arr, i, 1, &n); + w[i] = n; + }; + return sarr; + }; + + if (name == "[Ljava.lang.Object;") { + jobjectArray arr = (jobjectArray)obj; + int objCount = env->GetArrayLength(arr); + Array varr; + + for (int i = 0; i < objCount; i++) { + jobject jobj = env->GetObjectArrayElement(arr, i); + Variant v = _jobject_to_variant(env, jobj); + varr.push_back(v); + env->DeleteLocalRef(jobj); + } + + return varr; + }; + + if (name == "java.util.HashMap" || name == "org.godotengine.godot.Dictionary") { + Dictionary ret; + jclass oclass = c; + jmethodID get_keys = env->GetMethodID(oclass, "get_keys", "()[Ljava/lang/String;"); + jobjectArray arr = (jobjectArray)env->CallObjectMethod(obj, get_keys); + + PackedStringArray keys = _jobject_to_variant(env, arr); + env->DeleteLocalRef(arr); + + jmethodID get_values = env->GetMethodID(oclass, "get_values", "()[Ljava/lang/Object;"); + arr = (jobjectArray)env->CallObjectMethod(obj, get_values); + + Array vals = _jobject_to_variant(env, arr); + env->DeleteLocalRef(arr); + + for (int i = 0; i < keys.size(); i++) { + ret[keys[i]] = vals[i]; + }; + + return ret; + }; + + env->DeleteLocalRef(c); + + return Variant(); +} + +Variant::Type get_jni_type(const String &p_type) { + static struct { + const char *name; + Variant::Type type; + } _type_to_vtype[] = { + { "void", Variant::NIL }, + { "boolean", Variant::BOOL }, + { "int", Variant::INT }, + { "float", Variant::FLOAT }, + { "double", Variant::FLOAT }, + { "java.lang.String", Variant::STRING }, + { "[I", Variant::PACKED_INT32_ARRAY }, + { "[B", Variant::PACKED_BYTE_ARRAY }, + { "[F", Variant::PACKED_FLOAT32_ARRAY }, + { "[Ljava.lang.String;", Variant::PACKED_STRING_ARRAY }, + { "org.godotengine.godot.Dictionary", Variant::DICTIONARY }, + { nullptr, Variant::NIL } + }; + + int idx = 0; + + while (_type_to_vtype[idx].name) { + if (p_type == _type_to_vtype[idx].name) + return _type_to_vtype[idx].type; + + idx++; + } + + return Variant::NIL; +} + +const char *get_jni_sig(const String &p_type) { + static struct { + const char *name; + const char *sig; + } _type_to_vtype[] = { + { "void", "V" }, + { "boolean", "Z" }, + { "int", "I" }, + { "float", "F" }, + { "double", "D" }, + { "java.lang.String", "Ljava/lang/String;" }, + { "org.godotengine.godot.Dictionary", "Lorg/godotengine/godot/Dictionary;" }, + { "[I", "[I" }, + { "[B", "[B" }, + { "[F", "[F" }, + { "[Ljava.lang.String;", "[Ljava/lang/String;" }, + { nullptr, "V" } + }; + + int idx = 0; + + while (_type_to_vtype[idx].name) { + if (p_type == _type_to_vtype[idx].name) + return _type_to_vtype[idx].sig; + + idx++; + } + + return "Ljava/lang/Object;"; +} diff --git a/platform/iphone/icloud.h b/platform/android/jni_utils.h index 401a6cbeb8..f2b89392b5 100644 --- a/platform/iphone/icloud.h +++ b/platform/android/jni_utils.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* icloud.h */ +/* jni_utils.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,38 +28,28 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED +#ifndef JNI_UTILS_H +#define JNI_UTILS_H -#ifndef ICLOUD_H -#define ICLOUD_H +#include "string_android.h" +#include <core/config/engine.h> +#include <core/variant/variant.h> +#include <jni.h> -#include "core/object.h" - -class ICloud : public Object { - - GDCLASS(ICloud, Object); - - static ICloud *instance; - static void _bind_methods(); - - List<Variant> pending_events; +struct jvalret { + jobject obj; + jvalue val; + jvalret() { obj = nullptr; } +}; -public: - Error remove_key(Variant p_param); - Variant set_key_values(Variant p_param); - Variant get_key_value(Variant p_param); - Error synchronize_key_values(); - Variant get_all_key_values(); +jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_arg, bool force_jobject = false); - int get_pending_event_count(); - Variant pop_pending_event(); +String _get_class_name(JNIEnv *env, jclass cls, bool *array); - static ICloud *get_singleton(); +Variant _jobject_to_variant(JNIEnv *env, jobject obj); - ICloud(); - ~ICloud(); -}; +Variant::Type get_jni_type(const String &p_type); -#endif +const char *get_jni_sig(const String &p_type); -#endif +#endif // JNI_UTILS_H diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex df445f6a9c..f44d360a25 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp index 320bdd3817..ddc2368793 100644 --- a/platform/android/net_socket_android.cpp +++ b/platform/android/net_socket_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,8 +38,7 @@ jmethodID NetSocketAndroid::_multicast_lock_acquire = 0; jmethodID NetSocketAndroid::_multicast_lock_release = 0; void NetSocketAndroid::setup(jobject p_net_utils) { - - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); net_utils = env->NewGlobalRef(p_net_utils); @@ -52,14 +51,14 @@ void NetSocketAndroid::setup(jobject p_net_utils) { void NetSocketAndroid::multicast_lock_acquire() { if (_multicast_lock_acquire) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(net_utils, _multicast_lock_acquire); } } void NetSocketAndroid::multicast_lock_release() { if (_multicast_lock_release) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(net_utils, _multicast_lock_release); } } @@ -72,11 +71,6 @@ void NetSocketAndroid::make_default() { _create = _create_func; } -NetSocketAndroid::NetSocketAndroid() : - wants_broadcast(false), - multicast_groups(0) { -} - NetSocketAndroid::~NetSocketAndroid() { close(); } diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h index 4fc80d2de1..cc2a68ac49 100644 --- a/platform/android/net_socket_android.h +++ b/platform/android/net_socket_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,15 +45,14 @@ * joins/leaves a multicast group. */ class NetSocketAndroid : public NetSocketPosix { - private: static jobject net_utils; static jclass cls; static jmethodID _multicast_lock_acquire; static jmethodID _multicast_lock_release; - bool wants_broadcast; - int multicast_groups; + bool wants_broadcast = false; + int multicast_groups = 0; static void multicast_lock_acquire(); static void multicast_lock_release(); @@ -71,7 +70,7 @@ public: virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name); virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name); - NetSocketAndroid(); + NetSocketAndroid() {} ~NetSocketAndroid(); }; diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index bbea5e3699..422814dd50 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,19 +30,14 @@ #include "os_android.h" -#include "core/io/file_access_buffered_fa.h" -#include "core/project_settings.h" -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" +#include "core/config/project_settings.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" -#include "file_access_android.h" #include "main/main.h" -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" +#include "platform/android/display_server_android.h" #include "dir_access_jandroid.h" -#include "file_access_jandroid.h" +#include "file_access_android.h" #include "net_socket_android.h" #include <dlfcn.h> @@ -59,48 +54,16 @@ public: virtual ~AndroidLogger() {} }; -int OS_Android::get_video_driver_count() const { - - return 2; -} - -const char *OS_Android::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES3: - return "GLES3"; - case VIDEO_DRIVER_GLES2: - return "GLES2"; - } - ERR_FAIL_V_MSG(NULL, "Invalid video driver index: " + itos(p_driver) + "."); -} -int OS_Android::get_audio_driver_count() const { - - return 1; -} - -const char *OS_Android::get_audio_driver_name(int p_driver) const { - - return "Android"; -} - void OS_Android::initialize_core() { - OS_Unix::initialize_core(); if (use_apk_expansion) FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); else { -#ifdef USE_JAVA_FILE_ACCESS - FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid> >(FileAccess::ACCESS_RESOURCES); -#else - //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES); -#endif } FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessUnix>::make_default(); if (use_apk_expansion) DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); else @@ -111,92 +74,33 @@ void OS_Android::initialize_core() { NetSocketAndroid::make_default(); } -void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { - - ERR_FAIL_COND(!p_gl_extensions); - gl_extensions = p_gl_extensions; +void OS_Android::initialize() { + initialize_core(); } -int OS_Android::get_current_video_driver() const { - return video_driver_index; -} - -Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - bool use_gl3 = godot_java->get_gles_version_code() >= 0x00030000; - use_gl3 = use_gl3 && (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3"); - bool gl_initialization_error = false; - - while (true) { - if (use_gl3) { - if (RasterizerGLES3::is_viable() == OK) { - godot_java->gfx_init(false); - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) { - p_video_driver = VIDEO_DRIVER_GLES2; - use_gl3 = false; - continue; - } else { - gl_initialization_error = true; - break; - } - } - } else { - if (RasterizerGLES2::is_viable() == OK) { - godot_java->gfx_init(true); - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } - } - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n" - "Please try updating your Android version.", - "Unable to initialize Video driver"); - return ERR_UNAVAILABLE; - } - - video_driver_index = p_video_driver; - - visual_server = memnew(VisualServerRaster); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, false)); - } - - visual_server->init(); - - AudioDriverManager::initialize(p_audio_driver); +void OS_Android::initialize_joypads() { + Input::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping()); - input = memnew(InputDefault); - input->set_fallback_mapping(godot_java->get_input_fallback_mapping()); - - //power_manager = memnew(PowerAndroid); - - return OK; + // This queries/updates the currently connected devices/joypads. + godot_java->init_input_devices(); } void OS_Android::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); } void OS_Android::delete_main_loop() { - - memdelete(main_loop); + if (main_loop) { + memdelete(main_loop); + main_loop = nullptr; + } } void OS_Android::finalize() { +} - memdelete(input); +OS_Android *OS_Android::get_singleton() { + return (OS_Android *)OS::get_singleton(); } GodotJavaWrapper *OS_Android::get_godot_java() { @@ -207,24 +111,15 @@ GodotIOJavaWrapper *OS_Android::get_godot_io_java() { return godot_io_java; } -void OS_Android::alert(const String &p_alert, const String &p_title) { - - //print("ALERT: %s\n", p_alert.utf8().get_data()); - godot_java->alert(p_alert, p_title); -} - bool OS_Android::request_permission(const String &p_name) { - return godot_java->request_permission(p_name); } bool OS_Android::request_permissions() { - return godot_java->request_permissions(); } Vector<String> OS_Android::get_granted_permissions() const { - return godot_java->get_granted_permissions(); } @@ -234,384 +129,54 @@ Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_han return OK; } -void OS_Android::set_mouse_show(bool p_show) { - - //android has no mouse... -} - -void OS_Android::set_mouse_grab(bool p_grab) { - - //it really has no mouse...! -} - -bool OS_Android::is_mouse_grab_enabled() const { - - //*sigh* technology has evolved so much since i was a kid.. - return false; -} - -Point2 OS_Android::get_mouse_position() const { - - return Point2(); -} - -int OS_Android::get_mouse_button_state() const { - - return 0; -} - -void OS_Android::set_window_title(const String &p_title) { - //This queries/updates the currently connected devices/joypads - //Set_window_title is called when initializing the main loop (main.cpp) - //therefore this place is found to be suitable (I found no better). - godot_java->init_input_devices(); -} - -void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) { -} - -OS::VideoMode OS_Android::get_video_mode(int p_screen) const { - - return default_videomode; -} - -void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - - p_list->push_back(default_videomode); -} - -void OS_Android::set_keep_screen_on(bool p_enabled) { - OS::set_keep_screen_on(p_enabled); - - godot_java->set_keep_screen_on(p_enabled); -} - -Size2 OS_Android::get_window_size() const { - - return Vector2(default_videomode.width, default_videomode.height); -} - String OS_Android::get_name() const { - return "Android"; } MainLoop *OS_Android::get_main_loop() const { - return main_loop; } -bool OS_Android::can_draw() const { - - return true; //always? -} - void OS_Android::main_loop_begin() { - if (main_loop) - main_loop->init(); + main_loop->initialize(); } bool OS_Android::main_loop_iterate() { - if (!main_loop) return false; + DisplayServerAndroid::get_singleton()->process_events(); return Main::iteration(); } void OS_Android::main_loop_end() { - if (main_loop) - main_loop->finish(); + main_loop->finalize(); } void OS_Android::main_loop_focusout() { - - if (main_loop) - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT); audio_driver_android.set_pause(true); } void OS_Android::main_loop_focusin() { - - if (main_loop) - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN); audio_driver_android.set_pause(false); } -void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) { - - switch (p_event.type) { - case JOY_EVENT_BUTTON: - input->joy_button(p_event.device, p_event.index, p_event.pressed); - break; - case JOY_EVENT_AXIS: - InputDefault::JoyAxis value; - value.min = -1; - value.value = p_event.value; - input->joy_axis(p_event.device, p_event.index, value); - break; - case JOY_EVENT_HAT: - input->joy_hat(p_event.device, p_event.hat); - break; - default: - return; - } -} - -void OS_Android::process_event(Ref<InputEvent> p_event) { - - input->parse_input_event(p_event); -} - -void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points) { - - switch (p_what) { - case 0: { //gesture begin - - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - } - } - - touch.resize(p_points.size()); - for (int i = 0; i < p_points.size(); i++) { - touch.write[i].id = p_points[i].id; - touch.write[i].pos = p_points[i].pos; - } - - //send touch - for (int i = 0; i < touch.size(); i++) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(true); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - } - - } break; - case 1: { //motion - - ERR_FAIL_COND(touch.size() != p_points.size()); - - for (int i = 0; i < touch.size(); i++) { - - int idx = -1; - for (int j = 0; j < p_points.size(); j++) { - - if (touch[i].id == p_points[j].id) { - idx = j; - break; - } - } - - ERR_CONTINUE(idx == -1); - - if (touch[i].pos == p_points[idx].pos) - continue; //no move unncesearily - - Ref<InputEventScreenDrag> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_position(p_points[idx].pos); - ev->set_relative(p_points[idx].pos - touch[i].pos); - input->parse_input_event(ev); - touch.write[i].pos = p_points[idx].pos; - } - - } break; - case 2: { //release - - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - } - touch.clear(); - } - } break; - case 3: { // add touch - - for (int i = 0; i < p_points.size(); i++) { - if (p_points[i].id == p_pointer) { - TouchPos tp = p_points[i]; - touch.push_back(tp); - - Ref<InputEventScreenTouch> ev; - ev.instance(); - - ev->set_index(tp.id); - ev->set_pressed(true); - ev->set_position(tp.pos); - input->parse_input_event(ev); - - break; - } - } - } break; - case 4: { // remove touch - - for (int i = 0; i < touch.size(); i++) { - if (touch[i].id == p_pointer) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - touch.remove(i); - - break; - } - } - } break; - } -} - -void OS_Android::process_hover(int p_type, Point2 p_pos) { - // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER - switch (p_type) { - case 7: // hover move - case 9: // hover enter - case 10: { // hover exit - Ref<InputEventMouseMotion> ev; - ev.instance(); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_relative(p_pos - hover_prev_pos); - input->parse_input_event(ev); - hover_prev_pos = p_pos; - } break; - } -} - -void OS_Android::process_double_tap(Point2 p_pos) { - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_pressed(true); - ev->set_doubleclick(true); - ev->set_button_index(1); - input->parse_input_event(ev); -} - -void OS_Android::process_scroll(Point2 p_pos) { - Ref<InputEventPanGesture> ev; - ev.instance(); - ev->set_position(p_pos); - ev->set_delta(p_pos - scroll_prev_pos); - input->parse_input_event(ev); - scroll_prev_pos = p_pos; -} - -void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) { - - input->set_accelerometer(p_accelerometer); -} - -void OS_Android::process_gravity(const Vector3 &p_gravity) { - - input->set_gravity(p_gravity); -} - -void OS_Android::process_magnetometer(const Vector3 &p_magnetometer) { - - input->set_magnetometer(p_magnetometer); -} - -void OS_Android::process_gyroscope(const Vector3 &p_gyroscope) { - - input->set_gyroscope(p_gyroscope); -} - -bool OS_Android::has_touchscreen_ui_hint() const { - - return true; -} - -bool OS_Android::has_virtual_keyboard() const { - - return true; -} - -int OS_Android::get_virtual_keyboard_height() const { - return godot_io_java->get_vk_height(); - - // ERR_PRINT("Cannot obtain virtual keyboard height."); - // return 0; -} - -void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) { - - if (godot_io_java->has_vk()) { - godot_io_java->show_vk(p_existing_text); - } else { - - ERR_PRINT("Virtual keyboard not available"); - }; -} - -void OS_Android::hide_virtual_keyboard() { - - if (godot_io_java->has_vk()) { - - godot_io_java->hide_vk(); - } else { - - ERR_PRINT("Virtual keyboard not available"); - }; -} - -void OS_Android::init_video_mode(int p_video_width, int p_video_height) { - - default_videomode.width = p_video_width; - default_videomode.height = p_video_height; - default_videomode.fullscreen = true; - default_videomode.resizable = false; -} - void OS_Android::main_loop_request_go_back() { - - if (main_loop) - main_loop->notification(MainLoop::NOTIFICATION_WM_GO_BACK_REQUEST); -} - -void OS_Android::set_display_size(Size2 p_size) { - - default_videomode.width = p_size.x; - default_videomode.height = p_size.y; + DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST); } Error OS_Android::shell_open(String p_uri) { - return godot_io_java->open_uri(p_uri); } String OS_Android::get_resource_dir() const { - return "/"; //android has its own filesystem for resources inside the APK } String OS_Android::get_locale() const { - String locale = godot_io_java->get_locale(); if (locale != "") { return locale; @@ -620,28 +185,7 @@ String OS_Android::get_locale() const { return OS_Unix::get_locale(); } -void OS_Android::set_clipboard(const String &p_text) { - - // DO we really need the fallback to OS_Unix here?! - if (godot_java->has_set_clipboard()) { - godot_java->set_clipboard(p_text); - } else { - OS_Unix::set_clipboard(p_text); - } -} - -String OS_Android::get_clipboard() const { - - // DO we really need the fallback to OS_Unix here?! - if (godot_java->has_get_clipboard()) { - return godot_java->get_clipboard(); - } - - return OS_Unix::get_clipboard(); -} - String OS_Android::get_model_name() const { - String model = godot_io_java->get_model(); if (model != "") return model; @@ -649,19 +193,12 @@ String OS_Android::get_model_name() const { return OS_Unix::get_model_name(); } -int OS_Android::get_screen_dpi(int p_screen) const { - - return godot_io_java->get_screen_dpi(); -} - String OS_Android::get_user_data_dir() const { - if (data_dir_cache != String()) return data_dir_cache; String data_dir = godot_io_java->get_user_data_dir(); if (data_dir != "") { - //store current dir char real_current_dir_name[2048]; getcwd(real_current_dir_name, 2048); @@ -685,13 +222,7 @@ String OS_Android::get_user_data_dir() const { return "."; } -void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) { - - godot_io_java->set_screen_orientation(p_orientation); -} - String OS_Android::get_unique_id() const { - String unique_id = godot_io_java->get_unique_id(); if (unique_id != "") return unique_id; @@ -699,50 +230,45 @@ String OS_Android::get_unique_id() const { return OS::get_unique_id(); } -Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - // FIXME: Add support for volume, audio and subtitle tracks - - godot_io_java->play_video(p_path); - return OK; -} - -bool OS_Android::native_video_is_playing() const { - - return godot_io_java->is_video_playing(); -} - -void OS_Android::native_video_pause() { - - godot_io_java->pause_video(); -} - String OS_Android::get_system_dir(SystemDir p_dir) const { - return godot_io_java->get_system_dir(p_dir); } -void OS_Android::native_video_stop() { +void OS_Android::set_display_size(const Size2i &p_size) { + display_size = p_size; +} - godot_io_java->stop_video(); +Size2i OS_Android::get_display_size() const { + return display_size; } void OS_Android::set_context_is_16_bits(bool p_is_16) { - +#if defined(OPENGL_ENABLED) //use_16bits_fbo = p_is_16; //if (rasterizer) // rasterizer->set_force_16_bits_fbo(p_is_16); +#endif } -void OS_Android::joy_connection_changed(int p_device, bool p_connected, String p_name) { - return input->joy_connection_changed(p_device, p_connected, p_name, ""); +void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { +#if defined(OPENGL_ENABLED) + ERR_FAIL_COND(!p_gl_extensions); + gl_extensions = p_gl_extensions; +#endif } -bool OS_Android::is_joy_known(int p_device) { - return input->is_joy_mapped(p_device); +void OS_Android::set_native_window(ANativeWindow *p_native_window) { +#if defined(VULKAN_ENABLED) + native_window = p_native_window; +#endif } -String OS_Android::get_joy_guid(int p_device) const { - return input->get_joy_guid_remapped(p_device); +ANativeWindow *OS_Android::get_native_window() const { +#if defined(VULKAN_ENABLED) + return native_window; +#else + return nullptr; +#endif } void OS_Android::vibrate_handheld(int p_duration_ms) { @@ -751,7 +277,6 @@ void OS_Android::vibrate_handheld(int p_duration_ms) { bool OS_Android::_check_internal_feature_support(const String &p_feature) { if (p_feature == "mobile") { - //TODO support etc2 only if GLES3 driver is selected return true; } #if defined(__aarch64__) @@ -771,17 +296,22 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) { } OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) { + display_size.width = 800; + display_size.height = 600; use_apk_expansion = p_use_apk_expansion; - default_videomode.width = 800; - default_videomode.height = 600; - default_videomode.fullscreen = true; - default_videomode.resizable = false; - - main_loop = NULL; - gl_extensions = NULL; - //rasterizer = NULL; + + main_loop = nullptr; + +#if defined(OPENGL_ENABLED) + gl_extensions = nullptr; use_gl2 = false; + use_16bits_fbo = false; +#endif + +#if defined(VULKAN_ENABLED) + native_window = nullptr; +#endif godot_java = p_godot_java; godot_io_java = p_godot_io_java; @@ -791,6 +321,8 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god _set_logger(memnew(CompositeLogger(loggers))); AudioDriverManager::add_driver(&audio_driver_android); + + DisplayServerAndroid::register_android_driver(); } OS_Android::~OS_Android() { diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 1cf64a2e84..dd14b69cf9 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,120 +33,65 @@ #include "audio_driver_jandroid.h" #include "audio_driver_opensl.h" -#include "core/os/input.h" #include "core/os/main_loop.h" #include "drivers/unix/os_unix.h" -#include "main/input_default.h" -//#include "power_android.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" class GodotJavaWrapper; class GodotIOJavaWrapper; -class OS_Android : public OS_Unix { -public: - struct TouchPos { - int id; - Point2 pos; - }; - - enum { - JOY_EVENT_BUTTON = 0, - JOY_EVENT_AXIS = 1, - JOY_EVENT_HAT = 2 - }; - - struct JoypadEvent { - - int device; - int type; - int index; - bool pressed; - float value; - int hat; - }; +struct ANativeWindow; +class OS_Android : public OS_Unix { private: - Vector<TouchPos> touch; - Point2 hover_prev_pos; // needed to calculate the relative position on hover events - Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events + Size2i display_size; - bool use_gl2; bool use_apk_expansion; +#if defined(OPENGL_ENABLED) bool use_16bits_fbo; + const char *gl_extensions; +#endif - VisualServer *visual_server; +#if defined(VULKAN_ENABLED) + ANativeWindow *native_window; +#endif mutable String data_dir_cache; //AudioDriverAndroid audio_driver_android; AudioDriverOpenSL audio_driver_android; - const char *gl_extensions; - - InputDefault *input; - VideoMode default_videomode; MainLoop *main_loop; GodotJavaWrapper *godot_java; GodotIOJavaWrapper *godot_io_java; - //PowerAndroid *power_manager_func; - - int video_driver_index; - public: - // functions used by main to initialize/deinitialize the OS - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - - virtual int get_current_video_driver() const; + virtual void initialize_core() override; + virtual void initialize() override; - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); + virtual void finalize() override; typedef int64_t ProcessID; - static OS *get_singleton(); + static OS_Android *get_singleton(); GodotJavaWrapper *get_godot_java(); GodotIOJavaWrapper *get_godot_io_java(); - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - virtual bool request_permission(const String &p_name); - virtual bool request_permissions(); - virtual Vector<String> get_granted_permissions() const; + virtual bool request_permission(const String &p_name) override; + virtual bool request_permissions() override; + virtual Vector<String> get_granted_permissions() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual void set_mouse_show(bool p_show); - virtual void set_mouse_grab(bool p_grab); - virtual bool is_mouse_grab_enabled() const; - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; - - virtual void set_keep_screen_on(bool p_enabled); - - virtual Size2 get_window_size() const; - - virtual String get_name() const; - virtual MainLoop *get_main_loop() const; - - virtual bool can_draw() const; + virtual String get_name() const override; + virtual MainLoop *get_main_loop() const override; void main_loop_begin(); bool main_loop_iterate(); @@ -155,56 +100,28 @@ public: void main_loop_focusout(); void main_loop_focusin(); - virtual bool has_touchscreen_ui_hint() const; - - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2()); - virtual void hide_virtual_keyboard(); - virtual int get_virtual_keyboard_height() const; + void set_display_size(const Size2i &p_size); + Size2i get_display_size() const; + void set_context_is_16_bits(bool p_is_16); void set_opengl_extensions(const char *p_gl_extensions); - void set_display_size(Size2 p_size); - void set_context_is_16_bits(bool p_is_16); + void set_native_window(ANativeWindow *p_native_window); + ANativeWindow *get_native_window() const; + + virtual Error shell_open(String p_uri) override; + virtual String get_user_data_dir() const override; + virtual String get_resource_dir() const override; + virtual String get_locale() const override; + virtual String get_model_name() const override; + + virtual String get_unique_id() const override; + + virtual String get_system_dir(SystemDir p_dir) const override; + + void vibrate_handheld(int p_duration_ms) override; - virtual void set_screen_orientation(ScreenOrientation p_orientation); - - virtual Error shell_open(String p_uri); - virtual String get_user_data_dir() const; - virtual String get_resource_dir() const; - virtual String get_locale() const; - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; - virtual String get_model_name() const; - virtual int get_screen_dpi(int p_screen = 0) const; - - virtual String get_unique_id() const; - - virtual String get_system_dir(SystemDir p_dir) const; - - void process_accelerometer(const Vector3 &p_accelerometer); - void process_gravity(const Vector3 &p_gravity); - void process_magnetometer(const Vector3 &p_magnetometer); - void process_gyroscope(const Vector3 &p_gyroscope); - void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); - void process_hover(int p_type, Point2 p_pos); - void process_double_tap(Point2 p_pos); - void process_scroll(Point2 p_pos); - void process_joy_event(JoypadEvent p_event); - void process_event(Ref<InputEvent> p_event); - void init_video_mode(int p_video_width, int p_video_height); - - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_stop(); - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - void joy_connection_changed(int p_device, bool p_connected, String p_name); - void vibrate_handheld(int p_duration_ms); - - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion); ~OS_Android(); }; diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index c5e896c4e1..601db9951f 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..173ac115a2 --- /dev/null +++ b/platform/android/plugin/godot_plugin_config.h @@ -0,0 +1,269 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary_type**: can be either `local` or `remote`. The type affects the **binary** field +- **binary**: + - if **binary_type** is `local`, then this should be the filename of the plugin `aar` file in the `res://android/plugins` directory (e.g: `MyPlugin.aar`). + - if **binary_type** is `remote`, then this should be a declaration for a remote gradle binary (e.g: "org.godot.example:my-plugin:0.0.0"). + +The `dependencies` section and fields are optional and defined as follow: +- **local**: contains a list of local `.aar` binary files the plugin depends on. The local binary dependencies must also be located in the `res://android/plugins` directory. +- **remote**: contains a list of remote binary gradle dependencies for the plugin. +- **custom_maven_repos**: contains a list of urls specifying custom maven repos required for the plugin's dependencies. + + See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871 + */ +struct PluginConfigAndroid { + inline static const char *PLUGIN_CONFIG_EXT = ".gdap"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_TYPE_KEY = "binary_type"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LOCAL_KEY = "local"; + inline static const char *DEPENDENCIES_REMOTE_KEY = "remote"; + inline static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos"; + + inline static const char *BINARY_TYPE_LOCAL = "local"; + inline static const char *BINARY_TYPE_REMOTE = "remote"; + + inline static const char *PLUGIN_VALUE_SEPARATOR = "|"; + + // Set to true when the config file is properly loaded. + bool valid_config = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary_type; + String binary; + + // Optional dependencies section + Vector<String> local_dependencies; + Vector<String> remote_dependencies; + Vector<String> custom_maven_repos; +}; + +/* + * Set of prebuilt plugins. + * Currently unused, this is just for future reference: + */ +// static const PluginConfigAndroid MY_PREBUILT_PLUGIN = { +// /*.valid_config =*/true, +// /*.last_updated =*/0, +// /*.name =*/"GodotPayment", +// /*.binary_type =*/"local", +// /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar", +// /*.local_dependencies =*/{}, +// /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"), +// /*.custom_maven_repos =*/{} +// }; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + if (!dependency_path.is_empty()) { + if (dependency_path.is_abs_path()) { + absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path); + } else { + absolute_path = plugin_config_dir.plus_file(dependency_path); + } + } + + return absolute_path; +} + +static inline PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir) { + PluginConfigAndroid resolved = prebuilt_plugin; + resolved.binary = resolved.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; + if (!prebuilt_plugin.local_dependencies.is_empty()) { + resolved.local_dependencies.clear(); + for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) { + resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i])); + } + } + return resolved; +} + +static inline Vector<PluginConfigAndroid> get_prebuilt_plugins(String plugins_base_dir) { + Vector<PluginConfigAndroid> prebuilt_plugins; + // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir)); + return prebuilt_plugins; +} + +static inline bool is_plugin_config_valid(PluginConfigAndroid plugin_config) { + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL || + plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE; + + bool valid_binary = false; + if (valid_binary_type) { + valid_binary = !plugin_config.binary.is_empty() && + (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE || + + FileAccess::exists(plugin_config.binary)); + } + + bool valid_local_dependencies = true; + if (!plugin_config.local_dependencies.is_empty()) { + for (int i = 0; i < plugin_config.local_dependencies.size(); i++) { + if (!FileAccess::exists(plugin_config.local_dependencies[i])) { + valid_local_dependencies = false; + break; + } + } + } + return valid_name && valid_binary && valid_binary_type && valid_local_dependencies; +} + +static inline uint64_t get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + + for (int i = 0; i < plugin_config.local_dependencies.size(); i++) { + String binary = plugin_config.local_dependencies.get(i); + last_updated = MAX(last_updated, FileAccess::get_modified_time(binary)); + } + + return last_updated; +} + +static inline PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigAndroid plugin_config = {}; + + if (config_file.is_valid()) { + Error err = config_file->load(path); + if (err == OK) { + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_NAME_KEY, String()); + plugin_config.binary_type = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_TYPE_KEY, String()); + + String binary_path = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_KEY, String()); + plugin_config.binary = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path; + + if (config_file->has_section(PluginConfigAndroid::DEPENDENCIES_SECTION)) { + Vector<String> local_dependencies_paths = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_LOCAL_KEY, Vector<String>()); + if (!local_dependencies_paths.is_empty()) { + for (int i = 0; i < local_dependencies_paths.size(); i++) { + plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i])); + } + } + + plugin_config.remote_dependencies = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_REMOTE_KEY, Vector<String>()); + plugin_config.custom_maven_repos = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>()); + } + + plugin_config.valid_config = is_plugin_config_valid(plugin_config); + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + } + + return plugin_config; +} + +static inline String get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs) { + String plugins_binaries; + if (!plugins_configs.is_empty()) { + Vector<String> binaries; + for (int i = 0; i < plugins_configs.size(); i++) { + PluginConfigAndroid config = plugins_configs[i]; + if (!config.valid_config) { + continue; + } + + if (config.binary_type == binary_type) { + binaries.push_back(config.binary); + } + + if (binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL) { + binaries.append_array(config.local_dependencies); + } + + if (binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE) { + binaries.append_array(config.remote_dependencies); + } + } + + plugins_binaries = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(binaries); + } + + return plugins_binaries; +} + +static inline String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs) { + String custom_maven_repos; + if (!plugins_configs.is_empty()) { + Vector<String> repos_urls; + for (int i = 0; i < plugins_configs.size(); i++) { + PluginConfigAndroid config = plugins_configs[i]; + if (!config.valid_config) { + continue; + } + + repos_urls.append_array(config.custom_maven_repos); + } + + custom_maven_repos = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(repos_urls); + } + return custom_maven_repos; +} + +static inline String get_plugins_names(Vector<PluginConfigAndroid> plugins_configs) { + String plugins_names; + if (!plugins_configs.is_empty()) { + Vector<String> names; + for (int i = 0; i < plugins_configs.size(); i++) { + PluginConfigAndroid config = plugins_configs[i]; + if (!config.valid_config) { + continue; + } + + names.push_back(config.name); + } + plugins_names = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(names); + } + + return plugins_names; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp new file mode 100644 index 0000000000..ba3e9fa20f --- /dev/null +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -0,0 +1,158 @@ +/*************************************************************************/ +/* godot_plugin_jni.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "godot_plugin_jni.h" + +#include <core/config/engine.h> +#include <core/config/project_settings.h> +#include <core/error/error_macros.h> +#include <platform/android/api/jni_singleton.h> +#include <platform/android/jni_utils.h> +#include <platform/android/string_android.h> + +static HashMap<String, JNISingleton *> jni_singletons; + +extern "C" { + +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj) { + String singname = jstring_to_string(name, env); + JNISingleton *s = (JNISingleton *)ClassDB::instance("JNISingleton"); + s->set_instance(env->NewGlobalRef(obj)); + jni_singletons[singname] = s; + + Engine::get_singleton()->add_singleton(Engine::Singleton(singname, s)); + ProjectSettings::get_singleton()->set(singname, s); +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args) { + String singname = jstring_to_string(sname, env); + + ERR_FAIL_COND(!jni_singletons.has(singname)); + + JNISingleton *s = jni_singletons.get(singname); + + String mname = jstring_to_string(name, env); + String retval = jstring_to_string(ret, env); + Vector<Variant::Type> types; + String cs = "("; + + int stringCount = env->GetArrayLength(args); + + for (int i = 0; i < stringCount; i++) { + jstring string = (jstring)env->GetObjectArrayElement(args, i); + const String rawString = jstring_to_string(string, env); + types.push_back(get_jni_type(rawString)); + cs += get_jni_sig(rawString); + } + + cs += ")"; + cs += get_jni_sig(retval); + jclass cls = env->GetObjectClass(s->get_instance()); + jmethodID mid = env->GetMethodID(cls, mname.ascii().get_data(), cs.ascii().get_data()); + if (!mid) { + print_line("Failed getting method ID " + mname); + } + + s->add_method(mname, mid, types, get_jni_type(retval)); +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) { + String singleton_name = jstring_to_string(j_plugin_name, env); + + ERR_FAIL_COND(!jni_singletons.has(singleton_name)); + + JNISingleton *singleton = jni_singletons.get(singleton_name); + + String signal_name = jstring_to_string(j_signal_name, env); + Vector<Variant::Type> types; + + int stringCount = env->GetArrayLength(j_signal_param_types); + + for (int i = 0; i < stringCount; i++) { + jstring j_signal_param_type = (jstring)env->GetObjectArrayElement(j_signal_param_types, i); + const String signal_param_type = jstring_to_string(j_signal_param_type, env); + types.push_back(get_jni_type(signal_param_type)); + } + + singleton->add_signal(signal_name, types); +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) { + String singleton_name = jstring_to_string(j_plugin_name, env); + + ERR_FAIL_COND(!jni_singletons.has(singleton_name)); + + JNISingleton *singleton = jni_singletons.get(singleton_name); + + String signal_name = jstring_to_string(j_signal_name, env); + + int count = env->GetArrayLength(j_signal_params); + ERR_FAIL_COND_MSG(count > VARIANT_ARG_MAX, "Maximum argument count exceeded!"); + + Variant variant_params[VARIANT_ARG_MAX]; + const Variant *args[VARIANT_ARG_MAX]; + + for (int i = 0; i < count; i++) { + jobject j_param = env->GetObjectArrayElement(j_signal_params, i); + variant_params[i] = _jobject_to_variant(env, j_param); + args[i] = &variant_params[i]; + env->DeleteLocalRef(j_param); + }; + + singleton->emit_signal(signal_name, args, count); +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) { + int gdnlib_count = env->GetArrayLength(gdnlib_paths); + if (gdnlib_count == 0) { + return; + } + + // Retrieve the current list of gdnative libraries. + Array singletons = Array(); + if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { + singletons = ProjectSettings::get_singleton()->get("gdnative/singletons"); + } + + // Insert the libraries provided by the plugin + for (int i = 0; i < gdnlib_count; i++) { + jstring relative_path = (jstring)env->GetObjectArrayElement(gdnlib_paths, i); + + String path = "res://" + jstring_to_string(relative_path, env); + if (!singletons.has(path)) { + singletons.push_back(path); + } + env->DeleteLocalRef(relative_path); + } + + // Insert the updated list back into project settings. + ProjectSettings::get_singleton()->set("gdnative/singletons", singletons); +} +} diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h new file mode 100644 index 0000000000..b87f922e03 --- /dev/null +++ b/platform/android/plugin/godot_plugin_jni.h @@ -0,0 +1,45 @@ +/*************************************************************************/ +/* godot_plugin_jni.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_JNI_H +#define GODOT_PLUGIN_JNI_H + +#include <android/log.h> +#include <jni.h> + +extern "C" { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths); +} + +#endif // GODOT_PLUGIN_JNI_H diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp deleted file mode 100644 index b0a90312e5..0000000000 --- a/platform/android/power_android.cpp +++ /dev/null @@ -1,255 +0,0 @@ -/*************************************************************************/ -/* power_android.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -/* -Adapted from corresponding SDL 2.0 code. -*/ - -/* - Simple DirectMedia Layer - Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "power_android.h" - -#include "core/error_macros.h" - -static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder) { - if (refholder->m_env) { - JNIEnv *env = refholder->m_env; - (*env)->PopLocalFrame(env, NULL); - --s_active; - } -} - -static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func) { - struct LocalReferenceHolder refholder; - refholder.m_env = NULL; - refholder.m_func = func; - return refholder; -} - -static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env) { - const int capacity = 16; - if ((*env)->PushLocalFrame(env, capacity) < 0) { - return false; - } - ++s_active; - refholder->m_env = env; - return true; -} - -static SDL_bool LocalReferenceHolder_IsActive(void) { - return s_active > 0; -} - -ANativeWindow *Android_JNI_GetNativeWindow(void) { - ANativeWindow *anw; - jobject s; - JNIEnv *env = Android_JNI_GetEnv(); - - s = (*env)->CallStaticObjectMethod(env, mActivityClass, midGetNativeSurface); - anw = ANativeWindow_fromSurface(env, s); - (*env)->DeleteLocalRef(env, s); - - return anw; -} - -/* - * CODE CHUNK IMPORTED FROM SDL 2.0 - * returns 0 on success or -1 on error (others undefined then) - * returns truthy or falsy value in plugged, charged and battery - * returns the value in seconds and percent or -1 if not available - */ -int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seconds, int *percent) { - env = Android_JNI_GetEnv(); - refs = LocalReferenceHolder_Setup(__FUNCTION__); - - if (!LocalReferenceHolder_Init(&refs, env)) { - LocalReferenceHolder_Cleanup(&refs); - return -1; - } - mid = (*env)->GetStaticMethodID(env, mActivityClass, "getContext", "()Landroid/content/Context;"); - context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid); - action = (*env)->NewStringUTF(env, "android.intent.action.BATTERY_CHANGED"); - cls = (*env)->FindClass(env, "android/content/IntentFilter"); - mid = (*env)->GetMethodID(env, cls, "<init>", "(Ljava/lang/String;)V"); - filter = (*env)->NewObject(env, cls, mid, action); - (*env)->DeleteLocalRef(env, action); - mid = (*env)->GetMethodID(env, mActivityClass, "registerReceiver", "(Landroid/content/BroadcastReceiver;Landroid/content/IntentFilter;)Landroid/content/Intent;"); - intent = (*env)->CallObjectMethod(env, context, mid, NULL, filter); - (*env)->DeleteLocalRef(env, filter); - cls = (*env)->GetObjectClass(env, intent); - imid = (*env)->GetMethodID(env, cls, "getIntExtra", "(Ljava/lang/String;I)I"); -// Watch out for C89 scoping rules because of the macro -#define GET_INT_EXTRA(var, key) \ - int var; \ - iname = (*env)->NewStringUTF(env, key); \ - var = (*env)->CallIntMethod(env, intent, imid, iname, -1); \ - (*env)->DeleteLocalRef(env, iname); - bmid = (*env)->GetMethodID(env, cls, "getBooleanExtra", "(Ljava/lang/String;Z)Z"); -// Watch out for C89 scoping rules because of the macro -#define GET_BOOL_EXTRA(var, key) \ - int var; \ - bname = (*env)->NewStringUTF(env, key); \ - var = (*env)->CallBooleanMethod(env, intent, bmid, bname, JNI_FALSE); \ - (*env)->DeleteLocalRef(env, bname); - if (plugged) { - // Watch out for C89 scoping rules because of the macro - GET_INT_EXTRA(plug, "plugged") // == BatteryManager.EXTRA_PLUGGED (API 5) - if (plug == -1) { - LocalReferenceHolder_Cleanup(&refs); - return -1; - } - // 1 == BatteryManager.BATTERY_PLUGGED_AC - // 2 == BatteryManager.BATTERY_PLUGGED_USB - *plugged = (0 < plug) ? 1 : 0; - } - if (charged) { - // Watch out for C89 scoping rules because of the macro - GET_INT_EXTRA(status, "status") // == BatteryManager.EXTRA_STATUS (API 5) - if (status == -1) { - LocalReferenceHolder_Cleanup(&refs); - return -1; - } - // 5 == BatteryManager.BATTERY_STATUS_FULL - *charged = (status == 5) ? 1 : 0; - } - if (battery) { - GET_BOOL_EXTRA(present, "present") // == BatteryManager.EXTRA_PRESENT (API 5) - *battery = present ? 1 : 0; - } - if (seconds) { - *seconds = -1; // not possible - } - if (percent) { - int level; - int scale; - // Watch out for C89 scoping rules because of the macro - { - GET_INT_EXTRA(level_temp, "level") // == BatteryManager.EXTRA_LEVEL (API 5) - level = level_temp; - } - // Watch out for C89 scoping rules because of the macro - { - GET_INT_EXTRA(scale_temp, "scale") // == BatteryManager.EXTRA_SCALE (API 5) - scale = scale_temp; - } - if ((level == -1) || (scale == -1)) { - LocalReferenceHolder_Cleanup(&refs); - return -1; - } - *percent = level * 100 / scale; - } - (*env)->DeleteLocalRef(env, intent); - LocalReferenceHolder_Cleanup(&refs); - - return 0; -} - -bool PowerAndroid::GetPowerInfo_Android() { - int battery; - int plugged; - int charged; - - if (Android_JNI_GetPowerInfo(&plugged, &charged, &battery, &this->nsecs_left, &this->percent_left) != -1) { - if (plugged) { - if (charged) { - this->power_state = OS::POWERSTATE_CHARGED; - } else if (battery) { - this->power_state = OS::POWERSTATE_CHARGING; - } else { - this->power_state = OS::POWERSTATE_NO_BATTERY; - this->nsecs_left = -1; - this->percent_left = -1; - } - } else { - this->power_state = OS::POWERSTATE_ON_BATTERY; - } - } else { - this->power_state = OS::POWERSTATE_UNKNOWN; - this->nsecs_left = -1; - this->percent_left = -1; - } - - return true; -} - -OS::PowerState PowerAndroid::get_power_state() { - if (GetPowerInfo_Android()) { - return power_state; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return OS::POWERSTATE_UNKNOWN; - } -} - -int PowerAndroid::get_power_seconds_left() { - if (GetPowerInfo_Android()) { - return nsecs_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} - -int PowerAndroid::get_power_percent_left() { - if (GetPowerInfo_Android()) { - return percent_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} - -PowerAndroid::PowerAndroid() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} - -PowerAndroid::~PowerAndroid() { -} diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 51c488c8cc..3721315d3f 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,23 +30,23 @@ #ifndef STRING_ANDROID_H #define STRING_ANDROID_H -#include "core/ustring.h" +#include "core/string/ustring.h" #include "thread_jandroid.h" #include <jni.h> /** * Converts JNI jstring to Godot String. * @param source Source JNI string. If null an empty string is returned. - * @param env JNI environment instance. If null obtained by ThreadAndroid::get_env(). + * @param env JNI environment instance. If null obtained by get_jni_env(). * @return Godot string instance. */ -static inline String jstring_to_string(jstring source, JNIEnv *env = NULL) { +static inline String jstring_to_string(jstring source, JNIEnv *env = nullptr) { String result; if (source) { if (!env) { - env = ThreadAndroid::get_env(); + env = get_jni_env(); } - const char *const source_utf8 = env->GetStringUTFChars(source, NULL); + const char *const source_utf8 = env->GetStringUTFChars(source, nullptr); if (source_utf8) { result.parse_utf8(source_utf8); env->ReleaseStringUTFChars(source, source_utf8); diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 98b61ad755..afcc7294f2 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,127 +30,29 @@ #include "thread_jandroid.h" -#include "core/os/memory.h" -#include "core/safe_refcount.h" -#include "core/script_language.h" +#include "core/os/thread.h" -static void _thread_id_key_destr_callback(void *p_value) { - memdelete(static_cast<Thread::ID *>(p_value)); -} - -static pthread_key_t _create_thread_id_key() { - pthread_key_t key; - pthread_key_create(&key, &_thread_id_key_destr_callback); - return key; -} - -pthread_key_t ThreadAndroid::thread_id_key = _create_thread_id_key(); -Thread::ID ThreadAndroid::next_thread_id = 0; - -Thread::ID ThreadAndroid::get_id() const { - - return id; -} - -Thread *ThreadAndroid::create_thread_jandroid() { - - return memnew(ThreadAndroid); -} - -void *ThreadAndroid::thread_callback(void *userdata) { - - ThreadAndroid *t = reinterpret_cast<ThreadAndroid *>(userdata); - setup_thread(); - ScriptServer::thread_enter(); //scripts may need to attach a stack - t->id = atomic_increment(&next_thread_id); - pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id))); - t->callback(t->user); - ScriptServer::thread_exit(); - return NULL; -} - -Thread *ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback, void *p_user, const Settings &) { - - ThreadAndroid *tr = memnew(ThreadAndroid); - tr->callback = p_callback; - tr->user = p_user; - pthread_attr_init(&tr->pthread_attr); - pthread_attr_setdetachstate(&tr->pthread_attr, PTHREAD_CREATE_JOINABLE); - - pthread_create(&tr->pthread, &tr->pthread_attr, thread_callback, tr); - - return tr; -} +static JavaVM *java_vm = nullptr; +static thread_local JNIEnv *env = nullptr; -Thread::ID ThreadAndroid::get_thread_id_func_jandroid() { - - void *value = pthread_getspecific(thread_id_key); - - if (value) - return *static_cast<ID *>(value); - - ID new_id = atomic_increment(&next_thread_id); - pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id))); - return new_id; +static void init_thread() { + java_vm->AttachCurrentThread(&env, nullptr); } -void ThreadAndroid::wait_to_finish_func_jandroid(Thread *p_thread) { - - ThreadAndroid *tp = static_cast<ThreadAndroid *>(p_thread); - ERR_FAIL_COND(!tp); - ERR_FAIL_COND(tp->pthread == 0); - - pthread_join(tp->pthread, NULL); - tp->pthread = 0; +static void term_thread() { + java_vm->DetachCurrentThread(); } -void ThreadAndroid::_thread_destroyed(void *value) { - - /* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */ - JNIEnv *env = (JNIEnv *)value; - if (env != NULL) { - java_vm->DetachCurrentThread(); - pthread_setspecific(jvm_key, NULL); - } -} - -pthread_key_t ThreadAndroid::jvm_key; -JavaVM *ThreadAndroid::java_vm = NULL; - -void ThreadAndroid::setup_thread() { - - if (pthread_getspecific(jvm_key)) - return; //already setup - JNIEnv *env; - java_vm->AttachCurrentThread(&env, NULL); - pthread_setspecific(jvm_key, (void *)env); +void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) { + java_vm = p_jvm; + env = p_env; + Thread::_set_platform_funcs(nullptr, nullptr, &init_thread, &term_thread); } -void ThreadAndroid::make_default(JavaVM *p_java_vm) { - - java_vm = p_java_vm; - create_func = create_func_jandroid; - get_thread_id_func = get_thread_id_func_jandroid; - wait_to_finish_func = wait_to_finish_func_jandroid; - pthread_key_create(&jvm_key, _thread_destroyed); - setup_thread(); +void setup_android_thread() { + init_thread(); } -JNIEnv *ThreadAndroid::get_env() { - - if (!pthread_getspecific(jvm_key)) { - setup_thread(); - } - - JNIEnv *env = NULL; - java_vm->AttachCurrentThread(&env, NULL); +JNIEnv *get_jni_env() { return env; } - -ThreadAndroid::ThreadAndroid() { - - pthread = 0; -} - -ThreadAndroid::~ThreadAndroid() { -} diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index eb4725ae68..ff13ae911f 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,47 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef THREAD_POSIX_H -#define THREAD_POSIX_H +#ifndef THREAD_JANDROID_H +#define THREAD_JANDROID_H -#include "core/os/thread.h" #include <jni.h> -#include <pthread.h> -#include <sys/types.h> -class ThreadAndroid : public Thread { +void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env); - static pthread_key_t thread_id_key; - static ID next_thread_id; - - pthread_t pthread; - pthread_attr_t pthread_attr; - ThreadCreateCallback callback; - void *user; - ID id; - - static Thread *create_thread_jandroid(); - - static void *thread_callback(void *userdata); - - static Thread *create_func_jandroid(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_id_func_jandroid(); - static void wait_to_finish_func_jandroid(Thread *p_thread); - - static void _thread_destroyed(void *value); - ThreadAndroid(); - - static pthread_key_t jvm_key; - static JavaVM *java_vm; - -public: - virtual ID get_id() const; - - static void make_default(JavaVM *p_java_vm); - static void setup_thread(); - static JNIEnv *get_env(); - - ~ThreadAndroid(); -}; +void setup_android_thread(); +JNIEnv *get_jni_env(); #endif diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 3c4d43ff71..1bf85f07f1 100644 --- a/platform/haiku/context_gl_haiku.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* context_gl_haiku.cpp */ +/* vulkan_context_android.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,56 +28,34 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "context_gl_haiku.h" +#include "vulkan_context_android.h" -#if defined(OPENGL_ENABLED) +#include <vulkan/vulkan_android.h> -ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow *p_window) { - window = p_window; - - uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH; - view = new HaikuGLView(window->Bounds(), type); - - use_vsync = false; -} - -ContextGL_Haiku::~ContextGL_Haiku() { - delete view; -} - -Error ContextGL_Haiku::initialize() { - window->AddChild(view); - window->SetHaikuGLView(view); - - return OK; +const char *VulkanContextAndroid::_get_platform_surface_extension() const { + return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME; } -void ContextGL_Haiku::release_current() { - view->UnlockGL(); -} - -void ContextGL_Haiku::make_current() { - view->LockGL(); -} +int VulkanContextAndroid::window_create(ANativeWindow *p_window, int p_width, int p_height) { + VkAndroidSurfaceCreateInfoKHR createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR; + createInfo.pNext = nullptr; + createInfo.flags = 0; + createInfo.window = p_window; -void ContextGL_Haiku::swap_buffers() { - view->SwapBuffers(use_vsync); -} + VkSurfaceKHR surface; + VkResult err = vkCreateAndroidSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface); + if (err != VK_SUCCESS) { + ERR_FAIL_V_MSG(-1, "vkCreateAndroidSurfaceKHR failed with error " + itos(err)); + } -int ContextGL_Haiku::get_window_width() { - return window->Bounds().IntegerWidth(); + return _window_create(DisplayServer::MAIN_WINDOW_ID, surface, p_width, p_height); } -int ContextGL_Haiku::get_window_height() { - return window->Bounds().IntegerHeight(); +VulkanContextAndroid::VulkanContextAndroid() { + // TODO: fix validation layers + use_validation_layers = false; } -void ContextGL_Haiku::set_use_vsync(bool p_use) { - use_vsync = p_use; +VulkanContextAndroid::~VulkanContextAndroid() { } - -bool ContextGL_Haiku::is_using_vsync() const { - return use_vsync; -} - -#endif diff --git a/platform/uwp/power_uwp.h b/platform/android/vulkan/vulkan_context_android.h index 5e28cf65e5..c608f2d665 100644 --- a/platform/uwp/power_uwp.h +++ b/platform/android/vulkan/vulkan_context_android.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* power_uwp.h */ +/* vulkan_context_android.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,29 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef POWER_UWP_H -#define POWER_UWP_H +#ifndef VULKAN_CONTEXT_ANDROID_H +#define VULKAN_CONTEXT_ANDROID_H -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/os/os.h" +#include "drivers/vulkan/vulkan_context.h" -class PowerUWP { +struct ANativeWindow; -private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; - - bool UpdatePowerInfo(); +class VulkanContextAndroid : public VulkanContext { + virtual const char *_get_platform_surface_extension() const; public: - PowerUWP(); - virtual ~PowerUWP(); + int window_create(ANativeWindow *p_window, int p_width, int p_height); - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); + VulkanContextAndroid(); + ~VulkanContextAndroid(); }; -#endif // POWER_UWP_H +#endif // VULKAN_CONTEXT_ANDROID_H diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub deleted file mode 100644 index 592f56bbbf..0000000000 --- a/platform/haiku/SCsub +++ /dev/null @@ -1,28 +0,0 @@ -#!/usr/bin/env python - -Import('env') - -common_haiku = [ - 'os_haiku.cpp', - 'context_gl_haiku.cpp', - 'haiku_application.cpp', - 'haiku_direct_window.cpp', - 'haiku_gl_view.cpp', - 'key_mapping_haiku.cpp', - 'audio_driver_media_kit.cpp' -] - -target = env.add_program( - '#bin/godot', - ['godot_haiku.cpp'] + common_haiku -) - -command = env.Command('#bin/godot.rsrc', '#platform/haiku/godot.rdef', - ['rc -o $TARGET $SOURCE']) - - -def addResourcesAction(target=None, source=None, env=None): - return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc') - -env.AddPostAction(target, addResourcesAction) -env.Depends(target, command) diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp deleted file mode 100644 index b7f6b57244..0000000000 --- a/platform/haiku/audio_driver_media_kit.cpp +++ /dev/null @@ -1,142 +0,0 @@ -/*************************************************************************/ -/* audio_driver_media_kit.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "audio_driver_media_kit.h" - -#ifdef MEDIA_KIT_ENABLED - -#include "core/project_settings.h" - -int32_t *AudioDriverMediaKit::samples_in = NULL; - -Error AudioDriverMediaKit::init() { - active = false; - - mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE); - speaker_mode = SPEAKER_MODE_STEREO; - channels = 2; - - int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY); - buffer_size = next_power_of_2(latency * mix_rate / 1000); - samples_in = memnew_arr(int32_t, buffer_size * channels); - - media_raw_audio_format format; - format = media_raw_audio_format::wildcard; - format.frame_rate = mix_rate; - format.channel_count = channels; - format.format = media_raw_audio_format::B_AUDIO_INT; - format.byte_order = B_MEDIA_LITTLE_ENDIAN; - format.buffer_size = buffer_size * sizeof(int32_t) * channels; - - player = new BSoundPlayer( - &format, - "godot_sound_server", - AudioDriverMediaKit::PlayBuffer, - NULL, - this); - - if (player->InitCheck() != B_OK) { - fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n"); - ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN); - } - - mutex = Mutex::create(); - player->Start(); - - return OK; -} - -void AudioDriverMediaKit::PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format) { - AudioDriverMediaKit *ad = (AudioDriverMediaKit *)cookie; - int32_t *buf = (int32_t *)buffer; - - if (!ad->active) { - for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { - AudioDriverMediaKit::samples_in[i] = 0; - } - } else { - ad->lock(); - ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in); - ad->unlock(); - } - - for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { - buf[i] = AudioDriverMediaKit::samples_in[i]; - } -} - -void AudioDriverMediaKit::start() { - active = true; -} - -int AudioDriverMediaKit::get_mix_rate() const { - return mix_rate; -} - -AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const { - return speaker_mode; -} - -void AudioDriverMediaKit::lock() { - if (!mutex) - return; - - mutex->lock(); -} - -void AudioDriverMediaKit::unlock() { - if (!mutex) - return; - - mutex->unlock(); -} - -void AudioDriverMediaKit::finish() { - delete player; - - if (samples_in) { - memdelete_arr(samples_in); - }; - - if (mutex) { - memdelete(mutex); - mutex = NULL; - } -} - -AudioDriverMediaKit::AudioDriverMediaKit() { - mutex = NULL; - player = NULL; -} - -AudioDriverMediaKit::~AudioDriverMediaKit() { -} - -#endif diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py deleted file mode 100644 index dd72294816..0000000000 --- a/platform/haiku/detect.py +++ /dev/null @@ -1,154 +0,0 @@ -import os -import sys - - -def is_active(): - return True - - -def get_name(): - return "Haiku" - - -def can_build(): - - if (os.name != "posix" or sys.platform == "darwin"): - return False - - return True - - -def get_opts(): - from SCons.Variables import EnumVariable - - return [ - EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), - ] - - -def get_flags(): - - return [ - ] - - -def configure(env): - - ## Build type - - if (env["target"] == "release"): - env.Prepend(CCFLAGS=['-O3']) - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "release_debug"): - env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "debug"): - env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) - - ## Architecture - - is64 = sys.maxsize > 2**32 - if (env["bits"] == "default"): - env["bits"] = "64" if is64 else "32" - - ## Compiler configuration - - env["CC"] = "gcc-x86" - env["CXX"] = "g++-x86" - - ## Dependencies - - if not env['builtin_libwebp']: - env.ParseConfig('pkg-config libwebp --cflags --libs') - - # freetype depends on libpng and zlib, so bundling one of them while keeping others - # as shared libraries leads to weird issues - if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']: - env['builtin_freetype'] = True - env['builtin_libpng'] = True - env['builtin_zlib'] = True - - if not env['builtin_freetype']: - env.ParseConfig('pkg-config freetype2 --cflags --libs') - - if not env['builtin_libpng']: - env.ParseConfig('pkg-config libpng16 --cflags --libs') - - if not env['builtin_bullet']: - # We need at least version 2.88 - import subprocess - bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() - if bullet_version < "2.88": - # Abort as system bullet was requested but too old - print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88")) - sys.exit(255) - env.ParseConfig('pkg-config bullet --cflags --libs') - - if not env['builtin_enet']: - env.ParseConfig('pkg-config libenet --cflags --libs') - - if not env['builtin_squish']: - env.ParseConfig('pkg-config libsquish --cflags --libs') - - if not env['builtin_zstd']: - env.ParseConfig('pkg-config libzstd --cflags --libs') - - # Sound and video libraries - # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) - - if not env['builtin_libtheora']: - env['builtin_libogg'] = False # Needed to link against system libtheora - env['builtin_libvorbis'] = False # Needed to link against system libtheora - env.ParseConfig('pkg-config theora theoradec --cflags --libs') - - if not env['builtin_libvpx']: - env.ParseConfig('pkg-config vpx --cflags --libs') - - if not env['builtin_libvorbis']: - env['builtin_libogg'] = False # Needed to link against system libvorbis - env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') - - if not env['builtin_opus']: - env['builtin_libogg'] = False # Needed to link against system opus - env.ParseConfig('pkg-config opus opusfile --cflags --libs') - - if not env['builtin_libogg']: - env.ParseConfig('pkg-config ogg --cflags --libs') - - if env['builtin_libtheora']: - list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] - if any(platform.machine() in s for s in list_of_x86): - env["x86_libtheora_opt_gcc"] = True - - if not env['builtin_wslay']: - env.ParseConfig('pkg-config libwslay --cflags --libs') - - if not env['builtin_mbedtls']: - # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 - env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509']) - - if not env['builtin_miniupnpc']: - # No pkgconfig file so far, hardcode default paths. - env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"]) - env.Append(LIBS=["miniupnpc"]) - - # On Linux wchar_t should be 32-bits - # 16-bit library shouldn't be required due to compiler optimisations - if not env['builtin_pcre2']: - env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') - - ## Flags - - env.Prepend(CPPPATH=['#platform/haiku']) - env.Append(CPPDEFINES=['UNIX_ENABLED', 'OPENGL_ENABLED', 'GLES_ENABLED']) - env.Append(CPPDEFINES=['MEDIA_KIT_ENABLED']) - env.Append(CPPDEFINES=['PTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np - env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) diff --git a/platform/haiku/godot.rdef b/platform/haiku/godot.rdef deleted file mode 100644 index a55cddbf0d..0000000000 --- a/platform/haiku/godot.rdef +++ /dev/null @@ -1,60 +0,0 @@ -resource app_version { - major = 2, - middle = 0, - minor = 0, - - variety = B_APPV_FINAL, - internal = 0, - - short_info = "Godot Game Engine", - long_info = "An advanced, feature packed, multi-platform 2D and 3D game engine." -}; 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diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp deleted file mode 100644 index 3c2b7f8d10..0000000000 --- a/platform/haiku/haiku_direct_window.cpp +++ /dev/null @@ -1,361 +0,0 @@ -/*************************************************************************/ -/* haiku_direct_window.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include <UnicodeChar.h> - -#include "core/os/keyboard.h" -#include "haiku_direct_window.h" -#include "key_mapping_haiku.h" -#include "main/main.h" - -HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) : - BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) { - last_mouse_pos_valid = false; - last_buttons_state = 0; - last_button_mask = 0; - last_key_modifier_state = 0; - - view = NULL; - update_runner = NULL; - input = NULL; - main_loop = NULL; -} - -HaikuDirectWindow::~HaikuDirectWindow() { -} - -void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) { - view = p_view; -} - -void HaikuDirectWindow::StartMessageRunner() { - update_runner = new BMessageRunner(BMessenger(this), - new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */); -} - -void HaikuDirectWindow::StopMessageRunner() { - delete update_runner; -} - -void HaikuDirectWindow::SetInput(InputDefault *p_input) { - input = p_input; -} - -void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) { - main_loop = p_main_loop; -} - -bool HaikuDirectWindow::QuitRequested() { - StopMessageRunner(); - main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - return false; -} - -void HaikuDirectWindow::DirectConnected(direct_buffer_info *info) { - view->DirectConnected(info); - view->EnableDirectMode(true); -} - -void HaikuDirectWindow::MessageReceived(BMessage *message) { - switch (message->what) { - case REDRAW_MSG: - if (Main::iteration()) { - view->EnableDirectMode(false); - Quit(); - } - break; - - default: - BDirectWindow::MessageReceived(message); - } -} - -void HaikuDirectWindow::DispatchMessage(BMessage *message, BHandler *handler) { - switch (message->what) { - case B_MOUSE_DOWN: - case B_MOUSE_UP: - HandleMouseButton(message); - break; - - case B_MOUSE_MOVED: - HandleMouseMoved(message); - break; - - case B_MOUSE_WHEEL_CHANGED: - HandleMouseWheelChanged(message); - break; - - case B_KEY_DOWN: - case B_KEY_UP: - HandleKeyboardEvent(message); - break; - - case B_MODIFIERS_CHANGED: - HandleKeyboardModifierEvent(message); - break; - - case B_WINDOW_RESIZED: - HandleWindowResized(message); - break; - - case LOCKGL_MSG: - view->LockGL(); - break; - - case UNLOCKGL_MSG: - view->UnlockGL(); - break; - - default: - BDirectWindow::DispatchMessage(message, handler); - } -} - -void HaikuDirectWindow::HandleMouseButton(BMessage *message) { - BPoint where; - if (message->FindPoint("where", &where) != B_OK) { - return; - } - - uint32 modifiers = message->FindInt32("modifiers"); - uint32 buttons = message->FindInt32("buttons"); - uint32 button = buttons ^ last_buttons_state; - last_buttons_state = buttons; - - // TODO: implement the mouse_mode checks - /* - if (mouse_mode == MOUSE_MODE_CAPTURED) { - event.xbutton.x=last_mouse_pos.x; - event.xbutton.y=last_mouse_pos.y; - } - */ - - Ref<InputEventMouseButton> mouse_event; - mouse_event.instance(); - - mouse_event->set_button_mask(GetMouseButtonState(buttons)); - mouse_event->set_position({ where.x, where.y }); - mouse_event->set_global_position({ where.x, where.y }); - GetKeyModifierState(mouse_event, modifiers); - - switch (button) { - default: - case B_PRIMARY_MOUSE_BUTTON: - mouse_event->set_button_index(1); - break; - - case B_SECONDARY_MOUSE_BUTTON: - mouse_event->set_button_index(2); - break; - - case B_TERTIARY_MOUSE_BUTTON: - mouse_event->set_button_index(3); - break; - } - - mouse_event->set_pressed(message->what == B_MOUSE_DOWN); - - if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) { - int32 clicks = message->FindInt32("clicks"); - - if (clicks > 1) { - mouse_event->set_doubleclick(true); - } - } - - input->parse_input_event(mouse_event); -} - -void HaikuDirectWindow::HandleMouseMoved(BMessage *message) { - BPoint where; - if (message->FindPoint("where", &where) != B_OK) { - return; - } - - Point2i pos(where.x, where.y); - uint32 modifiers = message->FindInt32("modifiers"); - uint32 buttons = message->FindInt32("buttons"); - - if (!last_mouse_pos_valid) { - last_mouse_position = pos; - last_mouse_pos_valid = true; - } - - Point2i rel = pos - last_mouse_position; - - Ref<InputEventMouseMotion> motion_event; - motion_event.instance(); - GetKeyModifierState(motion_event, modifiers); - - motion_event->set_button_mask(GetMouseButtonState(buttons)); - motion_event->set_position({ pos.x, pos.y }); - input->set_mouse_position(pos); - motion_event->set_global_position({ pos.x, pos.y }); - motion_event->set_speed({ input->get_last_mouse_speed().x, - input->get_last_mouse_speed().y }); - - motion_event->set_relative({ rel.x, rel.y }); - - last_mouse_position = pos; - - input->parse_input_event(motion_event); -} - -void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) { - float wheel_delta_y = 0; - if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) { - return; - } - - Ref<InputEventMouseButton> mouse_event; - mouse_event.instance(); - //GetKeyModifierState(mouse_event, modifiers); - - mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5); - mouse_event->set_button_mask(last_button_mask); - mouse_event->set_position({ last_mouse_position.x, - last_mouse_position.y }); - mouse_event->set_global_position({ last_mouse_position.x, - last_mouse_position.y }); - - mouse_event->set_pressed(true); - input->parse_input_event(mouse_event); - - mouse_event->set_pressed(false); - input->parse_input_event(mouse_event); -} - -void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) { - int32 raw_char = 0; - int32 key = 0; - int32 modifiers = 0; - - if (message->FindInt32("raw_char", &raw_char) != B_OK) { - return; - } - - if (message->FindInt32("key", &key) != B_OK) { - return; - } - - if (message->FindInt32("modifiers", &modifiers) != B_OK) { - return; - } - - Ref<InputEventKey> event; - event.instance(); - GetKeyModifierState(event, modifiers); - event->set_pressed(message->what == B_KEY_DOWN); - event->set_scancode(KeyMappingHaiku::get_keysym(raw_char, key)); - event->set_echo(message->HasInt32("be:key_repeat")); - event->set_unicode(0); - - const char *bytes = NULL; - if (message->FindString("bytes", &bytes) == B_OK) { - event->set_unicode(BUnicodeChar::FromUTF8(&bytes)); - } - - //make it consistent across platforms. - if (event->get_scancode() == KEY_BACKTAB) { - event->set_scancode(KEY_TAB); - event->set_shift(true); - } - - input->parse_input_event(event); -} - -void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) { - int32 old_modifiers = 0; - int32 modifiers = 0; - - if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) { - return; - } - - if (message->FindInt32("modifiers", &modifiers) != B_OK) { - return; - } - - int32 key = old_modifiers ^ modifiers; - - Ref<InputEventWithModifiers> event; - event.instance(); - GetKeyModifierState(event, modifiers); - - event->set_shift(key & B_SHIFT_KEY); - event->set_alt(key & B_OPTION_KEY); - event->set_control(key & B_CONTROL_KEY); - event->set_command(key & B_COMMAND_KEY); - - input->parse_input_event(event); -} - -void HaikuDirectWindow::HandleWindowResized(BMessage *message) { - int32 width = 0; - int32 height = 0; - - if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) { - return; - } - - current_video_mode->width = width; - current_video_mode->height = height; -} - -inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) { - last_key_modifier_state = p_state; - - event->set_shift(p_state & B_SHIFT_KEY); - event->set_control(p_state & B_CONTROL_KEY); - event->set_alt(p_state & B_OPTION_KEY); - event->set_metakey(p_state & B_COMMAND_KEY); - - return state; -} - -inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) { - int state = 0; - - if (p_state & B_PRIMARY_MOUSE_BUTTON) { - state |= 1 << 0; - } - - if (p_state & B_SECONDARY_MOUSE_BUTTON) { - state |= 1 << 1; - } - - if (p_state & B_TERTIARY_MOUSE_BUTTON) { - state |= 1 << 2; - } - - last_button_mask = state; - - return state; -} diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp deleted file mode 100644 index 692a1e5a78..0000000000 --- a/platform/haiku/key_mapping_haiku.cpp +++ /dev/null @@ -1,249 +0,0 @@ -/*************************************************************************/ -/* key_mapping_haiku.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include <InterfaceDefs.h> - -#include "core/os/keyboard.h" -#include "key_mapping_haiku.h" - -struct _HaikuTranslatePair { - unsigned int keysym; - int32 keycode; -}; - -static _HaikuTranslatePair _mod_to_keycode[] = { - { KEY_SHIFT, B_SHIFT_KEY }, - { KEY_ALT, B_COMMAND_KEY }, - { KEY_CONTROL, B_CONTROL_KEY }, - { KEY_CAPSLOCK, B_CAPS_LOCK }, - { KEY_SCROLLLOCK, B_SCROLL_LOCK }, - { KEY_NUMLOCK, B_NUM_LOCK }, - { KEY_SUPER_L, B_OPTION_KEY }, - { KEY_MENU, B_MENU_KEY }, - { KEY_SHIFT, B_LEFT_SHIFT_KEY }, - { KEY_SHIFT, B_RIGHT_SHIFT_KEY }, - { KEY_ALT, B_LEFT_COMMAND_KEY }, - { KEY_ALT, B_RIGHT_COMMAND_KEY }, - { KEY_CONTROL, B_LEFT_CONTROL_KEY }, - { KEY_CONTROL, B_RIGHT_CONTROL_KEY }, - { KEY_SUPER_L, B_LEFT_OPTION_KEY }, - { KEY_SUPER_R, B_RIGHT_OPTION_KEY }, - { KEY_UNKNOWN, 0 } -}; - -static _HaikuTranslatePair _fn_to_keycode[] = { - { KEY_F1, B_F1_KEY }, - { KEY_F2, B_F2_KEY }, - { KEY_F3, B_F3_KEY }, - { KEY_F4, B_F4_KEY }, - { KEY_F5, B_F5_KEY }, - { KEY_F6, B_F6_KEY }, - { KEY_F7, B_F7_KEY }, - { KEY_F8, B_F8_KEY }, - { KEY_F9, B_F9_KEY }, - { KEY_F10, B_F10_KEY }, - { KEY_F11, B_F11_KEY }, - { KEY_F12, B_F12_KEY }, - //{ KEY_F13, ? }, - //{ KEY_F14, ? }, - //{ KEY_F15, ? }, - //{ KEY_F16, ? }, - { KEY_PRINT, B_PRINT_KEY }, - { KEY_SCROLLLOCK, B_SCROLL_KEY }, - { KEY_PAUSE, B_PAUSE_KEY }, - { KEY_UNKNOWN, 0 } -}; - -static _HaikuTranslatePair _hb_to_keycode[] = { - { KEY_BACKSPACE, B_BACKSPACE }, - { KEY_TAB, B_TAB }, - { KEY_ENTER, B_RETURN }, - { KEY_CAPSLOCK, B_CAPS_LOCK }, - { KEY_ESCAPE, B_ESCAPE }, - { KEY_SPACE, B_SPACE }, - { KEY_PAGEUP, B_PAGE_UP }, - { KEY_PAGEDOWN, B_PAGE_DOWN }, - { KEY_END, B_END }, - { KEY_HOME, B_HOME }, - { KEY_LEFT, B_LEFT_ARROW }, - { KEY_UP, B_UP_ARROW }, - { KEY_RIGHT, B_RIGHT_ARROW }, - { KEY_DOWN, B_DOWN_ARROW }, - { KEY_PRINT, B_PRINT_KEY }, - { KEY_INSERT, B_INSERT }, - { KEY_DELETE, B_DELETE }, - // { KEY_HELP, ??? }, - - { KEY_0, (0x30) }, - { KEY_1, (0x31) }, - { KEY_2, (0x32) }, - { KEY_3, (0x33) }, - { KEY_4, (0x34) }, - { KEY_5, (0x35) }, - { KEY_6, (0x36) }, - { KEY_7, (0x37) }, - { KEY_8, (0x38) }, - { KEY_9, (0x39) }, - { KEY_A, (0x61) }, - { KEY_B, (0x62) }, - { KEY_C, (0x63) }, - { KEY_D, (0x64) }, - { KEY_E, (0x65) }, - { KEY_F, (0x66) }, - { KEY_G, (0x67) }, - { KEY_H, (0x68) }, - { KEY_I, (0x69) }, - { KEY_J, (0x6A) }, - { KEY_K, (0x6B) }, - { KEY_L, (0x6C) }, - { KEY_M, (0x6D) }, - { KEY_N, (0x6E) }, - { KEY_O, (0x6F) }, - { KEY_P, (0x70) }, - { KEY_Q, (0x71) }, - { KEY_R, (0x72) }, - { KEY_S, (0x73) }, - { KEY_T, (0x74) }, - { KEY_U, (0x75) }, - { KEY_V, (0x76) }, - { KEY_W, (0x77) }, - { KEY_X, (0x78) }, - { KEY_Y, (0x79) }, - { KEY_Z, (0x7A) }, - - /* -{ KEY_PLAY, VK_PLAY},// (0xFA) -{ KEY_STANDBY,VK_SLEEP },//(0x5F) -{ KEY_BACK,VK_BROWSER_BACK},// (0xA6) -{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7) -{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8) -{ KEY_STOP,VK_BROWSER_STOP},// (0xA9) -{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA) -{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB) -{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC) -{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD) -{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE) -{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF) -{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0) -{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1) -{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2) -{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4) -{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5) -{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6) -{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7) -*/ - - { KEY_SEMICOLON, 0x3B }, - { KEY_EQUAL, 0x3D }, - { KEY_COLON, 0x2C }, - { KEY_MINUS, 0x2D }, - { KEY_PERIOD, 0x2E }, - { KEY_SLASH, 0x2F }, - { KEY_KP_MULTIPLY, 0x2A }, - { KEY_KP_ADD, 0x2B }, - - { KEY_QUOTELEFT, 0x60 }, - { KEY_BRACKETLEFT, 0x5B }, - { KEY_BACKSLASH, 0x5C }, - { KEY_BRACKETRIGHT, 0x5D }, - { KEY_APOSTROPHE, 0x27 }, - - { KEY_UNKNOWN, 0 } -}; - -unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) { - if (raw_char == B_INSERT && key == 0x64) { - return KEY_KP_0; - } - if (raw_char == B_END && key == 0x58) { - return KEY_KP_1; - } - if (raw_char == B_DOWN_ARROW && key == 0x59) { - return KEY_KP_2; - } - if (raw_char == B_PAGE_DOWN && key == 0x5A) { - return KEY_KP_3; - } - if (raw_char == B_LEFT_ARROW && key == 0x48) { - return KEY_KP_4; - } - if (raw_char == 0x35 && key == 0x49) { - return KEY_KP_5; - } - if (raw_char == B_RIGHT_ARROW && key == 0x4A) { - return KEY_KP_6; - } - if (raw_char == B_HOME && key == 0x37) { - return KEY_KP_7; - } - if (raw_char == B_UP_ARROW && key == 0x38) { - return KEY_KP_8; - } - if (raw_char == B_PAGE_UP && key == 0x39) { - return KEY_KP_9; - } - if (raw_char == 0x2F && key == 0x23) { - return KEY_KP_DIVIDE; - } - if (raw_char == 0x2D && key == 0x25) { - return KEY_KP_SUBTRACT; - } - if (raw_char == B_DELETE && key == 0x65) { - return KEY_KP_PERIOD; - } - - if (raw_char == 0x10) { - for (int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - if (_fn_to_keycode[i].keycode == key) { - return _fn_to_keycode[i].keysym; - } - } - - return KEY_UNKNOWN; - } - - for (int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - if (_hb_to_keycode[i].keycode == raw_char) { - return _hb_to_keycode[i].keysym; - } - } - - return KEY_UNKNOWN; -} - -unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) { - for (int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - if ((_mod_to_keycode[i].keycode & key) != 0) { - return _mod_to_keycode[i].keysym; - } - } - - return KEY_UNKNOWN; -} diff --git a/platform/haiku/logo.png b/platform/haiku/logo.png Binary files differdeleted file mode 100644 index a2d8e242a6..0000000000 --- a/platform/haiku/logo.png +++ /dev/null diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp deleted file mode 100644 index 80ab9c6aa1..0000000000 --- a/platform/haiku/os_haiku.cpp +++ /dev/null @@ -1,378 +0,0 @@ -/*************************************************************************/ -/* os_haiku.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "drivers/gles3/rasterizer_gles3.h" - -#include "os_haiku.h" - -#include "main/main.h" -#include "servers/physics/physics_server_sw.h" -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" - -#include <Screen.h> - -OS_Haiku::OS_Haiku() { -#ifdef MEDIA_KIT_ENABLED - AudioDriverManager::add_driver(&driver_media_kit); -#endif -}; - -void OS_Haiku::run() { - if (!main_loop) { - return; - } - - main_loop->init(); - context_gl->release_current(); - - // TODO: clean up - BMessenger *bms = new BMessenger(window); - BMessage *msg = new BMessage(); - bms->SendMessage(LOCKGL_MSG, msg); - - window->StartMessageRunner(); - app->Run(); - window->StopMessageRunner(); - - delete app; - - delete bms; - delete msg; - main_loop->finish(); -} - -String OS_Haiku::get_name() const { - return "Haiku"; -} - -int OS_Haiku::get_video_driver_count() const { - return 1; -} - -const char *OS_Haiku::get_video_driver_name(int p_driver) const { - return "GLES3"; -} - -int OS_Haiku::get_current_video_driver() const { - return video_driver_index; -} - -Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - main_loop = NULL; - current_video_mode = p_desired; - - app = new HaikuApplication(); - - BRect frame; - frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1); - - window = new HaikuDirectWindow(frame); - window->SetVideoMode(¤t_video_mode); - - if (current_video_mode.fullscreen) { - window->SetFullScreen(true); - } - - if (!current_video_mode.resizable) { - uint32 flags = window->Flags(); - flags |= B_NOT_RESIZABLE; - window->SetFlags(flags); - } - -#if defined(OPENGL_ENABLED) - context_gl = memnew(ContextGL_Haiku(window)); - context_gl->initialize(); - context_gl->make_current(); - context_gl->set_use_vsync(current_video_mode.use_vsync); - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - -#endif - - visual_server = memnew(VisualServerRaster); - // FIXME: Reimplement threaded rendering - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, false)); - } - - ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE); - - video_driver_index = p_video_driver; - - input = memnew(InputDefault); - window->SetInput(input); - - window->Show(); - visual_server->init(); - - AudioDriverManager::initialize(p_audio_driver); - - return OK; -} - -void OS_Haiku::finalize() { - if (main_loop) { - memdelete(main_loop); - } - - main_loop = NULL; - - visual_server->finish(); - memdelete(visual_server); - - memdelete(input); - -#if defined(OPENGL_ENABLED) - memdelete(context_gl); -#endif -} - -void OS_Haiku::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); - window->SetMainLoop(p_main_loop); -} - -MainLoop *OS_Haiku::get_main_loop() const { - return main_loop; -} - -void OS_Haiku::delete_main_loop() { - if (main_loop) { - memdelete(main_loop); - } - - main_loop = NULL; - window->SetMainLoop(NULL); -} - -void OS_Haiku::release_rendering_thread() { - context_gl->release_current(); -} - -void OS_Haiku::make_rendering_thread() { - context_gl->make_current(); -} - -bool OS_Haiku::can_draw() const { - // TODO: implement - return true; -} - -void OS_Haiku::swap_buffers() { - context_gl->swap_buffers(); -} - -Point2 OS_Haiku::get_mouse_position() const { - return window->GetLastMousePosition(); -} - -int OS_Haiku::get_mouse_button_state() const { - return window->GetLastButtonMask(); -} - -void OS_Haiku::set_cursor_shape(CursorShape p_shape) { - //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED"); -} - -OS::CursorShape OS_Haiku::get_cursor_shape() const { - // TODO: implement get_cursor_shape -} - -void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - // TODO -} - -int OS_Haiku::get_screen_count() const { - // TODO: implement get_screen_count() - return 1; -} - -int OS_Haiku::get_current_screen() const { - // TODO: implement get_current_screen() - return 0; -} - -void OS_Haiku::set_current_screen(int p_screen) { - // TODO: implement set_current_screen() -} - -Point2 OS_Haiku::get_screen_position(int p_screen) const { - // TODO: make this work with the p_screen parameter - BScreen *screen = new BScreen(window); - BRect frame = screen->Frame(); - delete screen; - return Point2i(frame.left, frame.top); -} - -Size2 OS_Haiku::get_screen_size(int p_screen) const { - // TODO: make this work with the p_screen parameter - BScreen *screen = new BScreen(window); - BRect frame = screen->Frame(); - delete screen; - return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1); -} - -void OS_Haiku::set_window_title(const String &p_title) { - window->SetTitle(p_title.utf8().get_data()); -} - -Size2 OS_Haiku::get_window_size() const { - BSize size = window->Size(); - return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1); -} - -void OS_Haiku::set_window_size(const Size2 p_size) { - // TODO: why does it stop redrawing after this is called? - window->ResizeTo(p_size.x, p_size.y); -} - -Point2 OS_Haiku::get_window_position() const { - BPoint point(0, 0); - window->ConvertToScreen(&point); - return Point2i(point.x, point.y); -} - -void OS_Haiku::set_window_position(const Point2 &p_position) { - window->MoveTo(p_position.x, p_position.y); -} - -void OS_Haiku::set_window_fullscreen(bool p_enabled) { - window->SetFullScreen(p_enabled); - current_video_mode.fullscreen = p_enabled; - visual_server->init(); -} - -bool OS_Haiku::is_window_fullscreen() const { - return current_video_mode.fullscreen; -} - -void OS_Haiku::set_window_resizable(bool p_enabled) { - uint32 flags = window->Flags(); - - if (p_enabled) { - flags &= ~(B_NOT_RESIZABLE); - } else { - flags |= B_NOT_RESIZABLE; - } - - window->SetFlags(flags); - current_video_mode.resizable = p_enabled; -} - -bool OS_Haiku::is_window_resizable() const { - return current_video_mode.resizable; -} - -void OS_Haiku::set_window_minimized(bool p_enabled) { - window->Minimize(p_enabled); -} - -bool OS_Haiku::is_window_minimized() const { - return window->IsMinimized(); -} - -void OS_Haiku::set_window_maximized(bool p_enabled) { - window->Minimize(!p_enabled); -} - -bool OS_Haiku::is_window_maximized() const { - return !window->IsMinimized(); -} - -void OS_Haiku::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - ERR_PRINT("set_video_mode() NOT IMPLEMENTED"); -} - -OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const { - return current_video_mode; -} - -void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED"); -} - -String OS_Haiku::get_executable_path() const { - return OS::get_executable_path(); -} - -bool OS_Haiku::_check_internal_feature_support(const String &p_feature) { - - return p_feature == "pc"; -} - -String OS_Haiku::get_config_path() const { - - if (has_environment("XDG_CONFIG_HOME")) { - return get_environment("XDG_CONFIG_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file("config/settings"); - } else { - return "."; - } -} - -String OS_Haiku::get_data_path() const { - - if (has_environment("XDG_DATA_HOME")) { - return get_environment("XDG_DATA_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file("config/data"); - } else { - return get_config_path(); - } -} - -String OS_Haiku::get_cache_path() const { - - if (has_environment("XDG_CACHE_HOME")) { - return get_environment("XDG_CACHE_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file("config/cache"); - } else { - return get_config_path(); - } -} - -OS::PowerState OS_Haiku::get_power_state() { - WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return OS::POWERSTATE_UNKNOWN; -} - -int OS_Haiku::get_power_seconds_left() { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; -} - -int OS_Haiku::get_power_percent_left() { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; -} diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h deleted file mode 100644 index c99147198d..0000000000 --- a/platform/haiku/os_haiku.h +++ /dev/null @@ -1,127 +0,0 @@ -/*************************************************************************/ -/* os_haiku.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef OS_HAIKU_H -#define OS_HAIKU_H - -#include "audio_driver_media_kit.h" -#include "context_gl_haiku.h" -#include "drivers/unix/os_unix.h" -#include "haiku_application.h" -#include "haiku_direct_window.h" -#include "main/input_default.h" -#include "servers/audio_server.h" -#include "servers/visual_server.h" - -class OS_Haiku : public OS_Unix { -private: - HaikuApplication *app; - HaikuDirectWindow *window; - MainLoop *main_loop; - InputDefault *input; - VisualServer *visual_server; - VideoMode current_video_mode; - int video_driver_index; - -#ifdef MEDIA_KIT_ENABLED - AudioDriverMediaKit driver_media_kit; -#endif - -#if defined(OPENGL_ENABLED) - ContextGL_Haiku *context_gl; -#endif - - virtual void delete_main_loop(); - -protected: - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - virtual int get_current_video_driver() const; - - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - virtual void finalize(); - - virtual void set_main_loop(MainLoop *p_main_loop); - -public: - OS_Haiku(); - void run(); - - virtual String get_name() const; - - virtual MainLoop *get_main_loop() const; - - virtual bool can_draw() const; - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual void set_window_title(const String &p_title); - virtual Size2 get_window_size() const; - virtual void set_window_size(const Size2 p_size); - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; - virtual String get_executable_path() const; - - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); - - virtual bool _check_internal_feature_support(const String &p_feature); - - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; -}; - -#endif diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index fa1b124561..ee7b2f4ab5 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -1,30 +1,43 @@ #!/usr/bin/env python -Import('env') +Import("env") iphone_lib = [ - 'godot_iphone.cpp', - 'os_iphone.cpp', - 'semaphore_iphone.cpp', - 'gl_view.mm', - 'main.m', - 'app_delegate.mm', - 'view_controller.mm', - 'game_center.mm', - 'in_app_store.mm', - 'icloud.mm', - 'ios.mm', + "godot_iphone.mm", + "os_iphone.mm", + "main.m", + "app_delegate.mm", + "view_controller.mm", + "ios.mm", + "vulkan_context_iphone.mm", + "display_server_iphone.mm", + "joypad_iphone.mm", + "godot_view.mm", + "display_layer.mm", + "godot_app_delegate.m", + "godot_view_renderer.mm", + "godot_view_gesture_recognizer.mm", + "device_metrics.m", + "keyboard_input_view.mm", + "native_video_view.m", ] env_ios = env.Clone() -ios_lib = env_ios.add_library('iphone', iphone_lib) +ios_lib = env_ios.add_library("iphone", iphone_lib) + +# (iOS) Enable module support +env_ios.Append(CCFLAGS=["-fmodules", "-fcxx-modules"]) + def combine_libs(target=None, source=None, env=None): lib_path = target[0].srcnode().abspath if "osxcross" in env: - libtool = '$IPHONEPATH/usr/bin/${ios_triple}libtool' + libtool = "$IPHONEPATH/usr/bin/${ios_triple}libtool" else: libtool = "$IPHONEPATH/usr/bin/libtool" - env.Execute(libtool + ' -static -o "' + lib_path + '" ' + ' '.join([('"' + lib.srcnode().abspath + '"') for lib in source])) + env.Execute( + libtool + ' -static -o "' + lib_path + '" ' + " ".join([('"' + lib.srcnode().abspath + '"') for lib in source]) + ) + -combine_command = env_ios.Command('#bin/libgodot' + env_ios['LIBSUFFIX'], [ios_lib] + env_ios['LIBS'], combine_libs) +combine_command = env_ios.Command("#bin/libgodot" + env_ios["LIBSUFFIX"], [ios_lib] + env_ios["LIBS"], combine_libs) diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index b4454aab11..d6a2292dd2 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,20 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import "gl_view.h" -#import "view_controller.h" #import <UIKit/UIKit.h> -#import <CoreMotion/CoreMotion.h> +@class ViewController; -@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> { - //@property (strong, nonatomic) UIWindow *window; - ViewController *view_controller; - bool is_focus_out; -}; +// FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again, +// so it can't be done with compilation time branching. +//#if defined(OPENGL_ENABLED) +//@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> { +//#endif +//#if defined(VULKAN_ENABLED) +@interface AppDelegate : NSObject <UIApplicationDelegate> +//#endif @property(strong, nonatomic) UIWindow *window; - -+ (ViewController *)getViewController; +@property(strong, class, readonly, nonatomic) ViewController *viewController; @end diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 4de321fa04..d10ea5c68c 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,643 +29,61 @@ /*************************************************************************/ #import "app_delegate.h" - -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" -#import "gl_view.h" +#import "godot_view.h" #include "main/main.h" #include "os_iphone.h" +#import "view_controller.h" -#import "GameController/GameController.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> -#define kFilteringFactor 0.1 #define kRenderingFrequency 60 -#define kAccelerometerFrequency 100.0 // Hz - -Error _shell_open(String); -void _set_keep_screen_on(bool p_enabled); - -Error _shell_open(String p_uri) { - NSString *url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; - - if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]]) - return ERR_CANT_OPEN; - - printf("opening url %ls\n", p_uri.c_str()); - [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; - [url release]; - return OK; -}; - -void _set_keep_screen_on(bool p_enabled) { - [[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)p_enabled]; -}; - -void _vibrate() { - AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); -}; - -@implementation AppDelegate - -@synthesize window; extern int gargc; extern char **gargv; -extern int iphone_main(int, int, int, char **, String); + +extern int iphone_main(int, char **, String); extern void iphone_finish(); -CMMotionManager *motionManager; -bool motionInitialised; +@implementation AppDelegate static ViewController *mainViewController = nil; -+ (ViewController *)getViewController { - return mainViewController; -} -NSMutableDictionary *ios_joysticks = nil; -NSMutableArray *pending_ios_joysticks = nil; - -- (GCControllerPlayerIndex)getFreePlayerIndex { - bool have_player_1 = false; - bool have_player_2 = false; - bool have_player_3 = false; - bool have_player_4 = false; - - if (ios_joysticks == nil) { - NSArray *keys = [ios_joysticks allKeys]; - for (NSNumber *key in keys) { - GCController *controller = [ios_joysticks objectForKey:key]; - if (controller.playerIndex == GCControllerPlayerIndex1) { - have_player_1 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex2) { - have_player_2 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex3) { - have_player_3 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex4) { - have_player_4 = true; - }; - }; - }; - - if (!have_player_1) { - return GCControllerPlayerIndex1; - } else if (!have_player_2) { - return GCControllerPlayerIndex2; - } else if (!have_player_3) { - return GCControllerPlayerIndex3; - } else if (!have_player_4) { - return GCControllerPlayerIndex4; - } else { - return GCControllerPlayerIndexUnset; - }; -}; - -void _ios_add_joystick(GCController *controller, AppDelegate *delegate) { - // get a new id for our controller - int joy_id = OSIPhone::get_singleton()->get_unused_joy_id(); - if (joy_id != -1) { - // assign our player index - if (controller.playerIndex == GCControllerPlayerIndexUnset) { - controller.playerIndex = [delegate getFreePlayerIndex]; - }; - - // tell Godot about our new controller - OSIPhone::get_singleton()->joy_connection_changed( - joy_id, true, [controller.vendorName UTF8String]); - - // add it to our dictionary, this will retain our controllers - [ios_joysticks setObject:controller - forKey:[NSNumber numberWithInt:joy_id]]; - - // set our input handler - [delegate setControllerInputHandler:controller]; - } else { - printf("Couldn't retrieve new joy id\n"); - }; -} - -static void on_focus_out(ViewController *view_controller, bool *is_focus_out) { - if (!*is_focus_out) { - *is_focus_out = true; - if (OS::get_singleton()->get_main_loop()) - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_WM_FOCUS_OUT); - - [view_controller.view stopAnimation]; - if (OS::get_singleton()->native_video_is_playing()) { - OSIPhone::get_singleton()->native_video_focus_out(); - } - - AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton()); - if (audio) - audio->stop(); - } -} - -static void on_focus_in(ViewController *view_controller, bool *is_focus_out) { - if (*is_focus_out) { - *is_focus_out = false; - if (OS::get_singleton()->get_main_loop()) - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_WM_FOCUS_IN); - - [view_controller.view startAnimation]; - if (OSIPhone::get_singleton()->native_video_is_playing()) { - OSIPhone::get_singleton()->native_video_unpause(); - } - - AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton()); - if (audio) - audio->start(); - } ++ (ViewController *)viewController { + return mainViewController; } -- (void)controllerWasConnected:(NSNotification *)notification { - // create our dictionary if we don't have one yet - if (ios_joysticks == nil) { - ios_joysticks = [[NSMutableDictionary alloc] init]; - }; - - // get our controller - GCController *controller = (GCController *)notification.object; - if (controller == nil) { - printf("Couldn't retrieve new controller\n"); - } else if ([[ios_joysticks allKeysForObject:controller] count] != 0) { - printf("Controller is already registered\n"); - } else if (frame_count > 1) { - _ios_add_joystick(controller, self); - } else { - if (pending_ios_joysticks == nil) - pending_ios_joysticks = [[NSMutableArray alloc] init]; - [pending_ios_joysticks addObject:controller]; - }; -}; - -- (void)controllerWasDisconnected:(NSNotification *)notification { - if (ios_joysticks != nil) { - // find our joystick, there should be only one in our dictionary - GCController *controller = (GCController *)notification.object; - NSArray *keys = [ios_joysticks allKeysForObject:controller]; - for (NSNumber *key in keys) { - // tell Godot this joystick is no longer there - int joy_id = [key intValue]; - OSIPhone::get_singleton()->joy_connection_changed(joy_id, false, ""); - - // and remove it from our dictionary - [ios_joysticks removeObjectForKey:key]; - }; - }; -}; - -- (int)getJoyIdForController:(GCController *)controller { - if (ios_joysticks != nil) { - // find our joystick, there should be only one in our dictionary - NSArray *keys = [ios_joysticks allKeysForObject:controller]; - for (NSNumber *key in keys) { - int joy_id = [key intValue]; - return joy_id; - }; - }; - - return -1; -}; - -- (void)setControllerInputHandler:(GCController *)controller { - // Hook in the callback handler for the correct gamepad profile. - // This is a bit of a weird design choice on Apples part. - // You need to select the most capable gamepad profile for the - // gamepad attached. - if (controller.extendedGamepad != nil) { - // The extended gamepad profile has all the input you could possibly find on - // a gamepad but will only be active if your gamepad actually has all of - // these... - controller.extendedGamepad.valueChangedHandler = ^( - GCExtendedGamepad *gamepad, GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_1, - gamepad.buttonB.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2, - gamepad.buttonX.isPressed); - } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_3, - gamepad.buttonY.isPressed); - } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_L, - gamepad.leftShoulder.isPressed); - } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_R, - gamepad.rightShoulder.isPressed); - } else if (element == gamepad.leftTrigger) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_L2, - gamepad.leftTrigger.isPressed); - } else if (element == gamepad.rightTrigger) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_R2, - gamepad.rightTrigger.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - - InputDefault::JoyAxis jx; - jx.min = -1; - if (element == gamepad.leftThumbstick) { - jx.value = gamepad.leftThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_LX, jx); - jx.value = -gamepad.leftThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_LY, jx); - } else if (element == gamepad.rightThumbstick) { - jx.value = gamepad.rightThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_RX, jx); - jx.value = -gamepad.rightThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_RY, jx); - } else if (element == gamepad.leftTrigger) { - jx.value = gamepad.leftTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_L2, jx); - } else if (element == gamepad.rightTrigger) { - jx.value = gamepad.rightTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_ANALOG_R2, jx); - }; - }; - } else if (controller.gamepad != nil) { - // gamepad is the standard profile with 4 buttons, shoulder buttons and a - // D-pad - controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, - GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_1, - gamepad.buttonB.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2, - gamepad.buttonX.isPressed); - } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_3, - gamepad.buttonY.isPressed); - } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_L, - gamepad.leftShoulder.isPressed); - } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_R, - gamepad.rightShoulder.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - }; -#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+, - // while we are setting that as the minimum, seems our - // build environment doesn't like it - } else if (controller.microGamepad != nil) { - // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad - controller.microGamepad.valueChangedHandler = - ^(GCMicroGamepad *gamepad, GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_0, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_2, - gamepad.buttonX.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - }; -#endif - }; - - ///@TODO need to add support for controller.motion which gives us access to - /// the orientation of the device (if supported) - - ///@TODO need to add support for controllerPausedHandler which should be a - /// toggle -}; - -- (void)initGameControllers { - // get told when controllers connect, this will be called right away for - // already connected controllers - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(controllerWasConnected:) - name:GCControllerDidConnectNotification - object:nil]; - - // get told when controllers disconnect - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(controllerWasDisconnected:) - name:GCControllerDidDisconnectNotification - object:nil]; -}; - -- (void)deinitGameControllers { - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:GCControllerDidConnectNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:GCControllerDidDisconnectNotification - object:nil]; - - if (ios_joysticks != nil) { - [ios_joysticks dealloc]; - ios_joysticks = nil; - }; - - if (pending_ios_joysticks != nil) { - [pending_ios_joysticks dealloc]; - pending_ios_joysticks = nil; - }; -}; - -OS::VideoMode _get_video_mode() { - int backingWidth; - int backingHeight; - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, - GL_RENDERBUFFER_WIDTH_OES, &backingWidth); - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, - GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); - - OS::VideoMode vm; - vm.fullscreen = true; - vm.width = backingWidth; - vm.height = backingHeight; - vm.resizable = false; - return vm; -}; - -static int frame_count = 0; -- (void)drawView:(GLView *)view; -{ - - switch (frame_count) { - case 0: { - OS::get_singleton()->set_video_mode(_get_video_mode()); - - if (!OS::get_singleton()) { - exit(0); - }; - ++frame_count; - - NSString *locale_code = [[NSLocale currentLocale] localeIdentifier]; - OSIPhone::get_singleton()->set_locale( - String::utf8([locale_code UTF8String])); - - NSString *uuid; - if ([[UIDevice currentDevice] - respondsToSelector:@selector(identifierForVendor)]) { - uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; - } else { - // before iOS 6, so just generate an identifier and store it - uuid = [[NSUserDefaults standardUserDefaults] - objectForKey:@"identiferForVendor"]; - if (!uuid) { - CFUUIDRef cfuuid = CFUUIDCreate(NULL); - uuid = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, cfuuid); - CFRelease(cfuuid); - [[NSUserDefaults standardUserDefaults] - setObject:uuid - forKey:@"identifierForVendor"]; - } - } - - OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String])); - - }; break; - - case 1: { - - Main::setup2(); - ++frame_count; - - if (pending_ios_joysticks != nil) { - for (GCController *controller in pending_ios_joysticks) { - _ios_add_joystick(controller, self); - } - [pending_ios_joysticks dealloc]; - pending_ios_joysticks = nil; - } - - // this might be necessary before here - NSDictionary *dict = [[NSBundle mainBundle] infoDictionary]; - for (NSString *key in dict) { - NSObject *value = [dict objectForKey:key]; - String ukey = String::utf8([key UTF8String]); - - // we need a NSObject to Variant conversor - - if ([value isKindOfClass:[NSString class]]) { - NSString *str = (NSString *)value; - String uval = String::utf8([str UTF8String]); - - ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval); - - } else if ([value isKindOfClass:[NSNumber class]]) { - - NSNumber *n = (NSNumber *)value; - double dval = [n doubleValue]; - - ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval); - }; - // do stuff - } - - }; break; - - case 2: { - - Main::start(); - ++frame_count; - - }; break; // no fallthrough - - default: { - if (OSIPhone::get_singleton()) { - // OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], - // accel[2]); - if (motionInitialised) { - // Just using polling approach for now, we can set this up so it sends - // data to us in intervals, might be better. See Apple reference pages - // for more details: - // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc - - // Apple splits our accelerometer date into a gravity and user movement - // component. We add them back together - CMAcceleration gravity = motionManager.deviceMotion.gravity; - CMAcceleration acceleration = - motionManager.deviceMotion.userAcceleration; - - ///@TODO We don't seem to be getting data here, is my device broken or - /// is this code incorrect? - CMMagneticField magnetic = - motionManager.deviceMotion.magneticField.field; - - ///@TODO we can access rotationRate as a CMRotationRate variable - ///(processed date) or CMGyroData (raw data), have to see what works - /// best - CMRotationRate rotation = motionManager.deviceMotion.rotationRate; - - // Adjust for screen orientation. - // [[UIDevice currentDevice] orientation] changes even if we've fixed - // our orientation which is not a good thing when you're trying to get - // your user to move the screen in all directions and want consistent - // output - - ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] - /// is a bit of a hack. Godot obviously knows the orientation so maybe - /// we - // can use that instead? (note that left and right seem swapped) - - switch ([[UIApplication sharedApplication] statusBarOrientation]) { - case UIDeviceOrientationLandscapeLeft: { - OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - -(acceleration.y + gravity.y), (acceleration.x + gravity.x), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - -magnetic.y, magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, - rotation.z); - }; break; - case UIDeviceOrientationLandscapeRight: { - OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - (acceleration.y + gravity.y), -(acceleration.x + gravity.x), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - magnetic.y, -magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, - rotation.z); - }; break; - case UIDeviceOrientationPortraitUpsideDown: { - OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - -(acceleration.x + gravity.x), (acceleration.y + gravity.y), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - -magnetic.x, magnetic.y, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, - rotation.z); - }; break; - default: { // assume portrait - OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - acceleration.x + gravity.x, acceleration.y + gravity.y, - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, - magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, - rotation.z); - }; break; - }; - } - - bool quit_request = OSIPhone::get_singleton()->iterate(); - }; - - }; break; - }; -}; - -- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { - if (OS::get_singleton()->get_main_loop()) { - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_OS_MEMORY_WARNING); - } -}; - - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { - CGRect rect = [[UIScreen mainScreen] bounds]; + // TODO: might be required to make an early return, so app wouldn't crash because of timeout. + // TODO: logo screen is not displayed while shaders are compiling + // DummyViewController(Splash/LoadingViewController) -> setup -> GodotViewController - is_focus_out = false; - - [application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone]; - // disable idle timer - // application.idleTimerDisabled = YES; + CGRect windowBounds = [[UIScreen mainScreen] bounds]; // Create a full-screen window - window = [[UIWindow alloc] initWithFrame:rect]; - - OS::VideoMode vm = _get_video_mode(); + self.window = [[UIWindow alloc] initWithFrame:windowBounds]; - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, - NSUserDomainMask, YES); + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; - int err = iphone_main(vm.width, vm.height, gargc, gargv, String::utf8([documentsDirectory UTF8String])); + int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String])); + if (err != 0) { // bail, things did not go very well for us, should probably output a message on screen with our error code... exit(0); - return FALSE; + return NO; }; - // WARNING: We must *always* create the GLView after we have constructed the - // OS with iphone_main. This allows the GLView to access project settings so - // it can properly initialize the OpenGL context - GLView *glView = [[GLView alloc] initWithFrame:rect]; - glView.delegate = self; - - view_controller = [[ViewController alloc] init]; - view_controller.view = glView; - window.rootViewController = view_controller; + ViewController *viewController = [[ViewController alloc] init]; + viewController.godotView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; + viewController.godotView.renderingInterval = 1.0 / kRenderingFrequency; - _set_keep_screen_on(bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)) ? YES : NO); - glView.useCADisplayLink = - bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; - printf("cadisaplylink: %d", glView.useCADisplayLink); - glView.animationInterval = 1.0 / kRenderingFrequency; - [glView startAnimation]; + self.window.rootViewController = viewController; // Show the window - [window makeKeyAndVisible]; - - // Configure and start accelerometer - if (!motionInitialised) { - motionManager = [[CMMotionManager alloc] init]; - if (motionManager.deviceMotionAvailable) { - motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; - [motionManager startDeviceMotionUpdatesUsingReferenceFrame: - CMAttitudeReferenceFrameXMagneticNorthZVertical]; - motionInitialised = YES; - }; - }; - - [self initGameControllers]; + [self.window makeKeyAndVisible]; [[NSNotificationCenter defaultCenter] addObserver:self @@ -673,40 +91,33 @@ static int frame_count = 0; name:AVAudioSessionInterruptionNotification object:[AVAudioSession sharedInstance]]; - // OSIPhone::screen_width = rect.size.width - rect.origin.x; - // OSIPhone::screen_height = rect.size.height - rect.origin.y; - - mainViewController = view_controller; + mainViewController = viewController; // prevent to stop music in another background app [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; - return TRUE; + return YES; }; - (void)onAudioInterruption:(NSNotification *)notification { if ([notification.name isEqualToString:AVAudioSessionInterruptionNotification]) { if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeBegan]]) { NSLog(@"Audio interruption began"); - on_focus_out(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_out(); } else if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeEnded]]) { NSLog(@"Audio interruption ended"); - on_focus_in(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_in(); } } }; -- (void)applicationWillTerminate:(UIApplication *)application { - [self deinitGameControllers]; - - if (motionInitialised) { - ///@TODO is this the right place to clean this up? - [motionManager stopDeviceMotionUpdates]; - [motionManager release]; - motionManager = nil; - motionInitialised = NO; - }; +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_MEMORY_WARNING); + } +}; +- (void)applicationWillTerminate:(UIApplication *)application { iphone_finish(); }; @@ -721,16 +132,15 @@ static int frame_count = 0; // notification panel by swiping from the upper part of the screen. - (void)applicationWillResignActive:(UIApplication *)application { - on_focus_out(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_out(); } - (void)applicationDidBecomeActive:(UIApplication *)application { - on_focus_in(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_in(); } - (void)dealloc { - [window release]; - [super dealloc]; + self.window = nil; } @end diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index f646b8b1d5..17796beb6f 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -2,6 +2,7 @@ import os import sys from methods import detect_darwin_sdk_path + def is_active(): return True @@ -11,8 +12,7 @@ def get_name(): def can_build(): - - if sys.platform == 'darwin' or ("OSXCROSS_IOS" in os.environ): + if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ): return True return False @@ -20,54 +20,61 @@ def can_build(): def get_opts(): from SCons.Variables import BoolVariable + return [ - ('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), - ('IPHONESDK', 'Path to the iPhone SDK', ''), - BoolVariable('game_center', 'Support for game center', True), - BoolVariable('store_kit', 'Support for in-app store', True), - BoolVariable('icloud', 'Support for iCloud', True), - BoolVariable('ios_exceptions', 'Enable exceptions', False), - ('ios_triple', 'Triple for ios toolchain', ''), + ( + "IPHONEPATH", + "Path to iPhone toolchain", + "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain", + ), + ("IPHONESDK", "Path to the iPhone SDK", ""), + BoolVariable( + "use_static_mvk", + "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables" + " validation layers)", + False, + ), + BoolVariable("ios_simulator", "Build for iOS Simulator", False), + BoolVariable("ios_exceptions", "Enable exceptions", False), + ("ios_triple", "Triple for ios toolchain", ""), ] def get_flags(): - return [ - ('tools', False), + ("tools", False), ] def configure(env): - ## Build type - if (env["target"].startswith("release")): - env.Append(CPPDEFINES=['NDEBUG', ('NS_BLOCK_ASSERTIONS', 1)]) - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Append(CCFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer']) - env.Append(LINKFLAGS=['-O2']) - else: #optimize for size - env.Append(CCFLAGS=['-Os', '-ftree-vectorize']) - env.Append(LINKFLAGS=['-Os']) + if env["target"].startswith("release"): + env.Append(CPPDEFINES=["NDEBUG", ("NS_BLOCK_ASSERTIONS", 1)]) + if env["optimize"] == "speed": # optimize for speed (default) + env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"]) + env.Append(LINKFLAGS=["-O2"]) + else: # optimize for size + env.Append(CCFLAGS=["-Os", "-ftree-vectorize"]) + env.Append(LINKFLAGS=["-Os"]) if env["target"] == "release_debug": - env.Append(CPPDEFINES=['DEBUG_ENABLED']) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-gdwarf-2', '-O0']) - env.Append(CPPDEFINES=['_DEBUG', ('DEBUG', 1), 'DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) + elif env["target"] == "debug": + env.Append(CCFLAGS=["-gdwarf-2", "-O0"]) + env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED"]) - if (env["use_lto"]): - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto']) + if env["use_lto"]: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) ## Architecture if env["arch"] == "x86": # i386 env["bits"] = "32" elif env["arch"] == "x86_64": env["bits"] = "64" - elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm + elif env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32": # arm env["arch"] = "arm" env["bits"] = "32" else: # armv64 @@ -80,101 +87,125 @@ def configure(env): if "OSXCROSS_IOS" in os.environ: env["osxcross"] = True - env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] + env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"] - compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}' - s_compiler_path = '$IPHONEPATH/Developer/usr/bin/' + compiler_path = "$IPHONEPATH/usr/bin/${ios_triple}" + s_compiler_path = "$IPHONEPATH/Developer/usr/bin/" ccache_path = os.environ.get("CCACHE") if ccache_path is None: - env['CC'] = compiler_path + 'clang' - env['CXX'] = compiler_path + 'clang++' - env['S_compiler'] = s_compiler_path + 'gcc' + env["CC"] = compiler_path + "clang" + env["CXX"] = compiler_path + "clang++" + env["S_compiler"] = s_compiler_path + "gcc" else: # there aren't any ccache wrappers available for iOS, # to enable caching we need to prepend the path to the ccache binary - env['CC'] = ccache_path + ' ' + compiler_path + 'clang' - env['CXX'] = ccache_path + ' ' + compiler_path + 'clang++' - env['S_compiler'] = ccache_path + ' ' + s_compiler_path + 'gcc' - env['AR'] = compiler_path + 'ar' - env['RANLIB'] = compiler_path + 'ranlib' + env["CC"] = ccache_path + " " + compiler_path + "clang" + env["CXX"] = ccache_path + " " + compiler_path + "clang++" + env["S_compiler"] = ccache_path + " " + s_compiler_path + "gcc" + env["AR"] = compiler_path + "ar" + env["RANLIB"] = compiler_path + "ranlib" ## Compile flags - if (env["arch"] == "x86" or env["arch"] == "x86_64"): - detect_darwin_sdk_path('iphonesimulator', env) - env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.9' + if env["ios_simulator"]: + detect_darwin_sdk_path("iphonesimulator", env) + env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"]) + env.Append(LINKFLAGS=["-mios-simulator-version-min=13.0"]) + env.extra_suffix = ".simulator" + env.extra_suffix + else: + detect_darwin_sdk_path("iphone", env) + env.Append(CCFLAGS=["-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-miphoneos-version-min=11.0"]) + + if env["arch"] == "x86" or env["arch"] == "x86_64": + env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9" arch_flag = "i386" if env["arch"] == "x86" else env["arch"] - env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0').split()) - elif (env["arch"] == "arm"): - detect_darwin_sdk_path('iphone', env) - env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=10.0 -MMD -MT dependencies'.split()) - elif (env["arch"] == "arm64"): - detect_darwin_sdk_path('iphone', env) - env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=10.0 -isysroot $IPHONESDK'.split()) - env.Append(CPPDEFINES=['NEED_LONG_INT']) - env.Append(CPPDEFINES=['LIBYUV_DISABLE_NEON']) + env.Append( + CCFLAGS=( + "-fobjc-arc -arch " + + arch_flag + + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" + " -fasm-blocks -isysroot $IPHONESDK" + ).split() + ) + elif env["arch"] == "arm": + env.Append( + CCFLAGS=( + "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" + " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" + " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb" + ' "-DIBOutlet=__attribute__((iboutlet))"' + ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"' + ' "-DIBAction=void)__attribute__((ibaction)" -MMD -MT dependencies'.split() + ) + ) + elif env["arch"] == "arm64": + env.Append( + CCFLAGS=( + "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" + " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" + " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies" + " -isysroot $IPHONESDK".split() + ) + ) + env.Append(CPPDEFINES=["NEED_LONG_INT"]) + env.Append(CPPDEFINES=["LIBYUV_DISABLE_NEON"]) # Disable exceptions on non-tools (template) builds - if not env['tools']: - if env['ios_exceptions']: - env.Append(CCFLAGS=['-fexceptions']) + if not env["tools"]: + if env["ios_exceptions"]: + env.Append(CCFLAGS=["-fexceptions"]) else: - env.Append(CCFLAGS=['-fno-exceptions']) + env.Append(CCFLAGS=["-fno-exceptions"]) + + # Temp fix for ABS/MAX/MIN macros in iPhone SDK blocking compilation + env.Append(CCFLAGS=["-Wno-ambiguous-macro"]) ## Link flags - if (env["arch"] == "x86" or env["arch"] == "x86_64"): + if env["arch"] == "x86" or env["arch"] == "x86_64": arch_flag = "i386" if env["arch"] == "x86" else env["arch"] - env.Append(LINKFLAGS=['-arch', arch_flag, '-mios-simulator-version-min=10.0', - '-isysroot', '$IPHONESDK', - '-Xlinker', - '-objc_abi_version', - '-Xlinker', '2', - '-F$IPHONESDK', - ]) - elif (env["arch"] == "arm"): - env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=10.0']) - if (env["arch"] == "arm64"): - env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=10.0']) - - env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK', - '-framework', 'AudioToolbox', - '-framework', 'AVFoundation', - '-framework', 'CoreAudio', - '-framework', 'CoreGraphics', - '-framework', 'CoreMedia', - '-framework', 'CoreVideo', - '-framework', 'CoreMotion', - '-framework', 'Foundation', - '-framework', 'GameController', - '-framework', 'MediaPlayer', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'Security', - '-framework', 'SystemConfiguration', - '-framework', 'UIKit', - '-framework', 'ARKit', - ]) - - # Feature options - if env['game_center']: - env.Append(CPPDEFINES=['GAME_CENTER_ENABLED']) - env.Append(LINKFLAGS=['-framework', 'GameKit']) - - if env['store_kit']: - env.Append(CPPDEFINES=['STOREKIT_ENABLED']) - env.Append(LINKFLAGS=['-framework', 'StoreKit']) - - if env['icloud']: - env.Append(CPPDEFINES=['ICLOUD_ENABLED']) - - env.Prepend(CPPPATH=['$IPHONESDK/usr/include', - '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', - '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers', - ]) - - env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' - - env.Prepend(CPPPATH=['#platform/iphone']) - env.Append(CPPDEFINES=['IPHONE_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'COREAUDIO_ENABLED']) + env.Append( + LINKFLAGS=[ + "-arch", + arch_flag, + "-isysroot", + "$IPHONESDK", + "-Xlinker", + "-objc_abi_version", + "-Xlinker", + "2", + "-F$IPHONESDK", + ] + ) + elif env["arch"] == "arm": + env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip"]) + if env["arch"] == "arm64": + env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip"]) + + env.Append( + LINKFLAGS=[ + "-isysroot", + "$IPHONESDK", + ] + ) + + env.Prepend( + CPPPATH=[ + "$IPHONESDK/usr/include", + "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers", + ] + ) + + env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate" + + env.Prepend(CPPPATH=["#platform/iphone"]) + env.Append(CPPDEFINES=["IPHONE_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED"]) + + env.Append(CPPDEFINES=["VULKAN_ENABLED"]) + env.Append(LINKFLAGS=["-framework", "IOSurface"]) + + # Use Static Vulkan for iOS. Dynamic Framework works fine too. + env.Append(LINKFLAGS=["-framework", "MoltenVK"]) + env["builtin_vulkan"] = False diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h new file mode 100644 index 0000000000..bc8f761dde --- /dev/null +++ b/platform/iphone/device_metrics.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* device_metrics.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <Foundation/Foundation.h> + +@interface GodotDeviceMetrics : NSObject + +@property(nonatomic, class, readonly, strong) NSDictionary<NSArray *, NSNumber *> *dpiList; + +@end diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m new file mode 100644 index 0000000000..306ca95d03 --- /dev/null +++ b/platform/iphone/device_metrics.m @@ -0,0 +1,152 @@ +/*************************************************************************/ +/* device_metrics.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "device_metrics.h" + +@implementation GodotDeviceMetrics + ++ (NSDictionary *)dpiList { + return @{ + @[ + @"iPad1,1", + @"iPad2,1", + @"iPad2,2", + @"iPad2,3", + @"iPad2,4", + ] : @132, + @[ + @"iPhone1,1", + @"iPhone1,2", + @"iPhone2,1", + @"iPad2,5", + @"iPad2,6", + @"iPad2,7", + @"iPod1,1", + @"iPod2,1", + @"iPod3,1", + ] : @163, + @[ + @"iPad3,1", + @"iPad3,2", + @"iPad3,3", + @"iPad3,4", + @"iPad3,5", + @"iPad3,6", + @"iPad4,1", + @"iPad4,2", + @"iPad4,3", + @"iPad5,3", + @"iPad5,4", + @"iPad6,3", + @"iPad6,4", + @"iPad6,7", + @"iPad6,8", + @"iPad6,11", + @"iPad6,12", + @"iPad7,1", + @"iPad7,2", + @"iPad7,3", + @"iPad7,4", + @"iPad7,5", + @"iPad7,6", + @"iPad7,11", + @"iPad7,12", + @"iPad8,1", + @"iPad8,2", + @"iPad8,3", + @"iPad8,4", + @"iPad8,5", + @"iPad8,6", + @"iPad8,7", + @"iPad8,8", + @"iPad8,9", + @"iPad8,10", + @"iPad8,11", + @"iPad8,12", + @"iPad11,3", + @"iPad11,4", + ] : @264, + @[ + @"iPhone3,1", + @"iPhone3,2", + @"iPhone3,3", + @"iPhone4,1", + @"iPhone5,1", + @"iPhone5,2", + @"iPhone5,3", + @"iPhone5,4", + @"iPhone6,1", + @"iPhone6,2", + @"iPhone7,2", + @"iPhone8,1", + @"iPhone8,4", + @"iPhone9,1", + @"iPhone9,3", + @"iPhone10,1", + @"iPhone10,4", + @"iPhone11,8", + @"iPhone12,1", + @"iPhone12,8", + @"iPad4,4", + @"iPad4,5", + @"iPad4,6", + @"iPad4,7", + @"iPad4,8", + @"iPad4,9", + @"iPad5,1", + @"iPad5,2", + @"iPad11,1", + @"iPad11,2", + @"iPod4,1", + @"iPod5,1", + @"iPod7,1", + @"iPod9,1", + ] : @326, + @[ + @"iPhone7,1", + @"iPhone8,2", + @"iPhone9,2", + @"iPhone9,4", + @"iPhone10,2", + @"iPhone10,5", + ] : @401, + @[ + @"iPhone10,3", + @"iPhone10,6", + @"iPhone11,2", + @"iPhone11,4", + @"iPhone11,6", + @"iPhone12,3", + @"iPhone12,5", + ] : @458, + }; +} + +@end diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h new file mode 100644 index 0000000000..1b8435d959 --- /dev/null +++ b/platform/iphone/display_layer.h @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* display_layer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <OpenGLES/EAGLDrawable.h> +#import <QuartzCore/QuartzCore.h> + +@protocol DisplayLayer <NSObject> + +- (void)renderDisplayLayer; +- (void)initializeDisplayLayer; +- (void)layoutDisplayLayer; + +@end + +// An ugly workaround for iOS simulator +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR +#if defined(__IPHONE_13_0) +API_AVAILABLE(ios(13.0)) +@interface GodotMetalLayer : CAMetalLayer <DisplayLayer> +#else +@interface GodotMetalLayer : CALayer <DisplayLayer> +#endif +#else +@interface GodotMetalLayer : CAMetalLayer <DisplayLayer> +#endif +@end + +API_DEPRECATED("OpenGLES is deprecated", ios(2.0, 12.0)) +@interface GodotOpenGLLayer : CAEAGLLayer <DisplayLayer> + +@end diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm new file mode 100644 index 0000000000..b8df81b89a --- /dev/null +++ b/platform/iphone/display_layer.mm @@ -0,0 +1,183 @@ +/*************************************************************************/ +/* display_layer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "display_layer.h" +#include "core/config/project_settings.h" +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "main/main.h" +#include "os_iphone.h" +#include "servers/audio_server.h" + +#import <AudioToolbox/AudioServices.h> +#import <GameController/GameController.h> +#import <OpenGLES/EAGL.h> +#import <OpenGLES/ES1/gl.h> +#import <OpenGLES/ES1/glext.h> +#import <QuartzCore/QuartzCore.h> +#import <UIKit/UIKit.h> + +@implementation GodotMetalLayer + +- (void)initializeDisplayLayer { +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR + if (@available(iOS 13, *)) { + // Simulator supports Metal since iOS 13 + } else { + NSLog(@"iOS Simulator prior to iOS 13 does not support Metal rendering."); + } +#endif +} + +- (void)layoutDisplayLayer { +} + +- (void)renderDisplayLayer { +} + +@end + +@implementation GodotOpenGLLayer { + // The pixel dimensions of the backbuffer + GLint backingWidth; + GLint backingHeight; + + EAGLContext *context; + GLuint viewRenderbuffer, viewFramebuffer; + GLuint depthRenderbuffer; +} + +- (void)initializeDisplayLayer { + // Get our backing layer + + // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color. + self.opaque = YES; + self.drawableProperties = [NSDictionary + dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE], + kEAGLDrawablePropertyRetainedBacking, + kEAGLColorFormatRGBA8, + kEAGLDrawablePropertyColorFormat, + nil]; + + // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? + + // Create GL ES 2 context + if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") { + context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; + NSLog(@"Setting up an OpenGL ES 2.0 context."); + if (!context) { + NSLog(@"Failed to create OpenGL ES 2.0 context!"); + return; + } + } + + if (![EAGLContext setCurrentContext:context]) { + NSLog(@"Failed to set EAGLContext!"); + return; + } + if (![self createFramebuffer]) { + NSLog(@"Failed to create frame buffer!"); + return; + } +} + +- (void)layoutDisplayLayer { + [EAGLContext setCurrentContext:context]; + [self destroyFramebuffer]; + [self createFramebuffer]; +} + +- (void)renderDisplayLayer { + [EAGLContext setCurrentContext:context]; +} + +- (void)dealloc { + if ([EAGLContext currentContext] == context) { + [EAGLContext setCurrentContext:nil]; + } + + if (context) { + context = nil; + } +} + +- (BOOL)createFramebuffer { + glGenFramebuffersOES(1, &viewFramebuffer); + glGenRenderbuffersOES(1, &viewRenderbuffer); + + glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); + // This call associates the storage for the current render buffer with the EAGLDrawable (our CAself) + // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view). + [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self]; + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); + + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); + + // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer. + glGenRenderbuffersOES(1, &depthRenderbuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); + glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); + + if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { + NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); + return NO; + } + + // if (OS::get_singleton()) { + // OS::VideoMode vm; + // vm.fullscreen = true; + // vm.width = backingWidth; + // vm.height = backingHeight; + // vm.resizable = false; + // OS::get_singleton()->set_video_mode(vm); + // OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer); + // }; + // gl_view_base_fb = viewFramebuffer; + + return YES; +} + +// Clean up any buffers we have allocated. +- (void)destroyFramebuffer { + glDeleteFramebuffersOES(1, &viewFramebuffer); + viewFramebuffer = 0; + glDeleteRenderbuffersOES(1, &viewRenderbuffer); + viewRenderbuffer = 0; + + if (depthRenderbuffer) { + glDeleteRenderbuffersOES(1, &depthRenderbuffer); + depthRenderbuffer = 0; + } +} + +@end diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h new file mode 100644 index 0000000000..31a44723a5 --- /dev/null +++ b/platform/iphone/display_server_iphone.h @@ -0,0 +1,202 @@ +/*************************************************************************/ +/* display_server_iphone.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef display_server_iphone_h +#define display_server_iphone_h + +#include "core/input/input.h" +#include "servers/display_server.h" + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" + +#include "vulkan_context_iphone.h" + +#import <QuartzCore/CAMetalLayer.h> +#include <vulkan/vulkan_metal.h> +#endif + +class DisplayServerIPhone : public DisplayServer { + GDCLASS(DisplayServerIPhone, DisplayServer) + + _THREAD_SAFE_CLASS_ + +#if defined(VULKAN_ENABLED) + VulkanContextIPhone *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + DisplayServer::ScreenOrientation screen_orientation; + + ObjectID window_attached_instance_id; + + Callable window_event_callback; + Callable window_resize_callback; + Callable input_event_callback; + Callable input_text_callback; + + int virtual_keyboard_height = 0; + + void perform_event(const Ref<InputEvent> &p_event); + + DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerIPhone(); + +public: + String rendering_driver; + + static DisplayServerIPhone *get_singleton(); + + static void register_iphone_driver(); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + // MARK: - Events + + virtual void process_events() override; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void send_input_event(const Ref<InputEvent> &p_event) const; + void send_input_text(const String &p_text) const; + void send_window_event(DisplayServer::WindowEvent p_event) const; + void _window_callback(const Callable &p_callable, const Variant &p_arg) const; + + // MARK: - Input + + // MARK: Touches + + void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); + void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); + void touches_cancelled(int p_idx); + + // MARK: Keyboard + + void key(uint32_t p_key, bool p_pressed); + + // MARK: Motion + + void update_gravity(float p_x, float p_y, float p_z); + void update_accelerometer(float p_x, float p_y, float p_z); + void update_magnetometer(float p_x, float p_y, float p_z); + void update_gyroscope(float p_x, float p_y, float p_z); + + // MARK: - + + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; + + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual Vector<DisplayServer::WindowID> get_window_list() const override; + + virtual WindowID + get_window_at_screen_position(const Point2i &p_position) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + virtual float screen_get_max_scale() const override; + + virtual void screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) override; + virtual DisplayServer::ScreenOrientation screen_get_orientation(int p_screen) const override; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual bool screen_is_touchscreen(int p_screen) const override; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) override; + virtual void virtual_keyboard_hide() override; + + void virtual_keyboard_set_height(int height); + virtual int virtual_keyboard_get_height() const override; + + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + + virtual void screen_set_keep_on(bool p_enable) override; + virtual bool screen_is_kept_on() const override; + + virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW) override; + virtual bool native_video_is_playing() const override; + virtual void native_video_pause() override; + virtual void native_video_unpause() override; + virtual void native_video_stop() override; + + void resize_window(CGSize size); +}; + +#endif /* display_server_iphone_h */ diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm new file mode 100644 index 0000000000..05dc78bb4d --- /dev/null +++ b/platform/iphone/display_server_iphone.mm @@ -0,0 +1,648 @@ +/*************************************************************************/ +/* display_server_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_iphone.h" +#import "app_delegate.h" +#include "core/config/project_settings.h" +#include "core/io/file_access_pack.h" +#import "device_metrics.h" +#import "godot_view.h" +#include "ios.h" +#import "keyboard_input_view.h" +#import "native_video_view.h" +#include "os_iphone.h" +#import "view_controller.h" + +#import <Foundation/Foundation.h> +#import <sys/utsname.h> + +static const float kDisplayServerIPhoneAcceleration = 1; + +DisplayServerIPhone *DisplayServerIPhone::get_singleton() { + return (DisplayServerIPhone *)DisplayServer::get_singleton(); +} + +DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + rendering_driver = p_rendering_driver; + +#if defined(OPENGL_ENABLED) + // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented + // again, + + if (rendering_driver == "opengl_es") { + bool gl_initialization_error = false; + + // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_initialization_error = true; + } + + if (gl_initialization_error) { + OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", "Unable to initialize video driver"); + // return ERR_UNAVAILABLE; + } + + // rendering_server = memnew(RenderingServerDefault); + // // FIXME: Reimplement threaded rendering + // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + // rendering_server = memnew(RenderingServerWrapMT(rendering_server, + // false)); + // } + // rendering_server->init(); + // rendering_server->cursor_set_visible(false, 0); + + // reset this to what it should be, it will have been set to 0 after + // rendering_server->init() is called + // RasterizerStorageGLES2::system_fbo = gl_view_base_fb; + } +#endif + +#if defined(VULKAN_ENABLED) + rendering_driver = "vulkan"; + + context_vulkan = nullptr; + rendering_device_vulkan = nullptr; + + if (rendering_driver == "vulkan") { + context_vulkan = memnew(VulkanContextIPhone); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to initialize Vulkan context"); + } + + CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"vulkan"]; + + if (!layer) { + ERR_FAIL_MSG("Failed to create iOS rendering layer."); + } + + Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale(); + if (context_vulkan->window_create(MAIN_WINDOW_ID, layer, size.width, size.height) != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to create Vulkan window."); + } + + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RendererCompositorRD::make_current(); + } +#endif + + bool keep_screen_on = bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)); + screen_set_keep_on(keep_screen_on); + + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; +} + +DisplayServerIPhone::~DisplayServerIPhone() { +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + rendering_device_vulkan = NULL; + } + + if (context_vulkan) { + context_vulkan->window_destroy(MAIN_WINDOW_ID); + memdelete(context_vulkan); + context_vulkan = NULL; + } + } +#endif +} + +DisplayServer *DisplayServerIPhone::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + return memnew(DisplayServerIPhone(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +Vector<String> DisplayServerIPhone::get_rendering_drivers_func() { + Vector<String> drivers; + +#if defined(VULKAN_ENABLED) + drivers.push_back("vulkan"); +#endif +#if defined(OPENGL_ENABLED) + drivers.push_back("opengl_es"); +#endif + + return drivers; +} + +void DisplayServerIPhone::register_iphone_driver() { + register_create_function("iphone", create_func, get_rendering_drivers_func); +} + +// MARK: Events + +void DisplayServerIPhone::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + window_resize_callback = p_callable; +} + +void DisplayServerIPhone::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + window_event_callback = p_callable; +} +void DisplayServerIPhone::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + input_event_callback = p_callable; +} + +void DisplayServerIPhone::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + input_text_callback = p_callable; +} + +void DisplayServerIPhone::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::process_events() { +} + +void DisplayServerIPhone::_dispatch_input_events(const Ref<InputEvent> &p_event) { + DisplayServerIPhone::get_singleton()->send_input_event(p_event); +} + +void DisplayServerIPhone::send_input_event(const Ref<InputEvent> &p_event) const { + _window_callback(input_event_callback, p_event); +} + +void DisplayServerIPhone::send_input_text(const String &p_text) const { + _window_callback(input_text_callback, p_text); +} + +void DisplayServerIPhone::send_window_event(DisplayServer::WindowEvent p_event) const { + _window_callback(window_event_callback, int(p_event)); +} + +void DisplayServerIPhone::_window_callback(const Callable &p_callable, const Variant &p_arg) const { + if (!p_callable.is_null()) { + const Variant *argp = &p_arg; + Variant ret; + Callable::CallError ce; + p_callable.call((const Variant **)&argp, 1, ret, ce); + } +} + +// MARK: - Input + +// MARK: Touches + +void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) { + if (!GLOBAL_DEF("debug/disable_touch", false)) { + Ref<InputEventScreenTouch> ev; + ev.instance(); + + ev->set_index(p_idx); + ev->set_pressed(p_pressed); + ev->set_position(Vector2(p_x, p_y)); + perform_event(ev); + } +}; + +void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) { + if (!GLOBAL_DEF("debug/disable_touch", false)) { + Ref<InputEventScreenDrag> ev; + ev.instance(); + ev->set_index(p_idx); + ev->set_position(Vector2(p_x, p_y)); + ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); + perform_event(ev); + }; +}; + +void DisplayServerIPhone::perform_event(const Ref<InputEvent> &p_event) { + Input::get_singleton()->parse_input_event(p_event); +}; + +void DisplayServerIPhone::touches_cancelled(int p_idx) { + touch_press(p_idx, -1, -1, false, false); +}; + +// MARK: Keyboard + +void DisplayServerIPhone::key(uint32_t p_key, bool p_pressed) { + Ref<InputEventKey> ev; + ev.instance(); + ev->set_echo(false); + ev->set_pressed(p_pressed); + ev->set_keycode(p_key); + ev->set_physical_keycode(p_key); + ev->set_unicode(p_key); + perform_event(ev); +}; + +// MARK: Motion + +void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z)); +}; + +void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, float p_z) { + // Found out the Z should not be negated! Pass as is! + Vector3 v_accelerometer = Vector3( + p_x / kDisplayServerIPhoneAcceleration, + p_y / kDisplayServerIPhoneAcceleration, + p_z / kDisplayServerIPhoneAcceleration); + + Input::get_singleton()->set_accelerometer(v_accelerometer); +}; + +void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_magnetometer(Vector3(p_x, p_y, p_z)); +}; + +void DisplayServerIPhone::update_gyroscope(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_gyroscope(Vector3(p_x, p_y, p_z)); +}; + +// MARK: - + +bool DisplayServerIPhone::has_feature(Feature p_feature) const { + switch (p_feature) { + // case FEATURE_CONSOLE_WINDOW: + // case FEATURE_CURSOR_SHAPE: + // case FEATURE_CUSTOM_CURSOR_SHAPE: + // case FEATURE_GLOBAL_MENU: + // case FEATURE_HIDPI: + // case FEATURE_ICON: + // case FEATURE_IME: + // case FEATURE_MOUSE: + // case FEATURE_MOUSE_WARP: + // case FEATURE_NATIVE_DIALOG: + // case FEATURE_NATIVE_ICON: + // case FEATURE_NATIVE_VIDEO: + // case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_CLIPBOARD: + case FEATURE_KEEP_SCREEN_ON: + case FEATURE_ORIENTATION: + case FEATURE_TOUCHSCREEN: + case FEATURE_VIRTUAL_KEYBOARD: + return true; + default: + return false; + } +} + +String DisplayServerIPhone::get_name() const { + return "iPhone"; +} + +void DisplayServerIPhone::alert(const String &p_alert, const String &p_title) { + const CharString utf8_alert = p_alert.utf8(); + const CharString utf8_title = p_title.utf8(); + iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); +} + +int DisplayServerIPhone::get_screen_count() const { + return 1; +} + +Point2i DisplayServerIPhone::screen_get_position(int p_screen) const { + return Size2i(); +} + +Size2i DisplayServerIPhone::screen_get_size(int p_screen) const { + CALayer *layer = AppDelegate.viewController.godotView.renderingLayer; + + if (!layer) { + return Size2i(); + } + + return Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_scale(p_screen); +} + +Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const { + if (@available(iOS 11, *)) { + UIEdgeInsets insets = UIEdgeInsetsZero; + UIView *view = AppDelegate.viewController.godotView; + + if ([view respondsToSelector:@selector(safeAreaInsets)]) { + insets = [view safeAreaInsets]; + } + + float scale = screen_get_scale(p_screen); + Size2i insets_position = Size2i(insets.left, insets.top) * scale; + Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale; + + return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size); + } else { + return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen)); + } +} + +int DisplayServerIPhone::screen_get_dpi(int p_screen) const { + struct utsname systemInfo; + uname(&systemInfo); + + NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding]; + + NSDictionary *iOSModelToDPI = [GodotDeviceMetrics dpiList]; + + for (NSArray *keyArray in iOSModelToDPI) { + if ([keyArray containsObject:string]) { + NSNumber *value = iOSModelToDPI[keyArray]; + return [value intValue]; + } + } + + // If device wasn't found in dictionary + // make a best guess from device metrics. + CGFloat scale = [UIScreen mainScreen].scale; + + UIUserInterfaceIdiom idiom = [UIDevice currentDevice].userInterfaceIdiom; + + switch (idiom) { + case UIUserInterfaceIdiomPad: + return scale == 2 ? 264 : 132; + case UIUserInterfaceIdiomPhone: { + if (scale == 3) { + CGFloat nativeScale = [UIScreen mainScreen].nativeScale; + return nativeScale == 3 ? 458 : 401; + } + + return 326; + } + default: + return 72; + } +} + +float DisplayServerIPhone::screen_get_scale(int p_screen) const { + return [UIScreen mainScreen].nativeScale; +} + +Vector<DisplayServer::WindowID> DisplayServerIPhone::get_window_list() const { + Vector<DisplayServer::WindowID> list; + list.push_back(MAIN_WINDOW_ID); + return list; +} + +DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const Point2i &p_position) const { + return MAIN_WINDOW_ID; +} + +void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + window_attached_instance_id = p_instance; +} + +ObjectID DisplayServerIPhone::window_get_attached_instance_id(WindowID p_window) const { + return window_attached_instance_id; +} + +void DisplayServerIPhone::window_set_title(const String &p_title, WindowID p_window) { + // Probably not supported for iOS +} + +int DisplayServerIPhone::window_get_current_screen(WindowID p_window) const { + return SCREEN_OF_MAIN_WINDOW; +} + +void DisplayServerIPhone::window_set_current_screen(int p_screen, WindowID p_window) { + // Probably not supported for iOS +} + +Point2i DisplayServerIPhone::window_get_position(WindowID p_window) const { + return Point2i(); +} + +void DisplayServerIPhone::window_set_position(const Point2i &p_position, WindowID p_window) { + // Probably not supported for single window iOS app +} + +void DisplayServerIPhone::window_set_transient(WindowID p_window, WindowID p_parent) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::window_set_max_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_max_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerIPhone::window_set_min_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_min_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerIPhone::window_set_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_size(WindowID p_window) const { + CGRect screenBounds = [UIScreen mainScreen].bounds; + return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale(); +} + +Size2i DisplayServerIPhone::window_get_real_size(WindowID p_window) const { + return window_get_size(p_window); +} + +void DisplayServerIPhone::window_set_mode(WindowMode p_mode, WindowID p_window) { + // Probably not supported for iOS +} + +DisplayServer::WindowMode DisplayServerIPhone::window_get_mode(WindowID p_window) const { + return WindowMode::WINDOW_MODE_FULLSCREEN; +} + +bool DisplayServerIPhone::window_is_maximize_allowed(WindowID p_window) const { + return false; +} + +void DisplayServerIPhone::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + // Probably not supported for iOS +} + +bool DisplayServerIPhone::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + return false; +} + +void DisplayServerIPhone::window_request_attention(WindowID p_window) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::window_move_to_foreground(WindowID p_window) { + // Probably not supported for iOS +} + +float DisplayServerIPhone::screen_get_max_scale() const { + return screen_get_scale(SCREEN_OF_MAIN_WINDOW); +}; + +void DisplayServerIPhone::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) { + screen_orientation = p_orientation; +} + +DisplayServer::ScreenOrientation DisplayServerIPhone::screen_get_orientation(int p_screen) const { + return screen_orientation; +} + +bool DisplayServerIPhone::window_can_draw(WindowID p_window) const { + return true; +} + +bool DisplayServerIPhone::can_any_window_draw() const { + return true; +} + +bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { + return true; +} + +void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; +} + +void DisplayServerIPhone::virtual_keyboard_hide() { + [AppDelegate.viewController.keyboardView resignFirstResponder]; +} + +void DisplayServerIPhone::virtual_keyboard_set_height(int height) { + virtual_keyboard_height = height * screen_get_max_scale(); +} + +int DisplayServerIPhone::virtual_keyboard_get_height() const { + return virtual_keyboard_height; +} + +void DisplayServerIPhone::clipboard_set(const String &p_text) { + [UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()]; +} + +String DisplayServerIPhone::clipboard_get() const { + NSString *text = [UIPasteboard generalPasteboard].string; + + return String::utf8([text UTF8String]); +} + +void DisplayServerIPhone::screen_set_keep_on(bool p_enable) { + [UIApplication sharedApplication].idleTimerDisabled = p_enable; +} + +bool DisplayServerIPhone::screen_is_kept_on() const { + return [UIApplication sharedApplication].idleTimerDisabled; +} + +Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) { + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + bool exists = f && f->is_open(); + + String user_data_dir = OSIPhone::get_singleton()->get_user_data_dir(); + + if (!exists) { + return FAILED; + } + + String tempFile = OSIPhone::get_singleton()->get_user_data_dir(); + + if (p_path.begins_with("res://")) { + if (PackedData::get_singleton()->has_path(p_path)) { + printf("Unable to play %s using the native player as it resides in a .pck file\n", p_path.utf8().get_data()); + return ERR_INVALID_PARAMETER; + } else { + p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); + } + } else if (p_path.begins_with("user://")) { + p_path = p_path.replace("user:/", user_data_dir); + } + + memdelete(f); + + printf("Playing video: %s\n", p_path.utf8().get_data()); + + String file_path = ProjectSettings::get_singleton()->globalize_path(p_path); + + NSString *filePath = [[NSString alloc] initWithUTF8String:file_path.utf8().get_data()]; + NSString *audioTrack = [NSString stringWithUTF8String:p_audio_track.utf8()]; + NSString *subtitleTrack = [NSString stringWithUTF8String:p_subtitle_track.utf8()]; + + if (![AppDelegate.viewController playVideoAtPath:filePath + volume:p_volume + audio:audioTrack + subtitle:subtitleTrack]) { + return OK; + } + + return FAILED; +} + +bool DisplayServerIPhone::native_video_is_playing() const { + return [AppDelegate.viewController.videoView isVideoPlaying]; +} + +void DisplayServerIPhone::native_video_pause() { + if (native_video_is_playing()) { + [AppDelegate.viewController.videoView pauseVideo]; + } +} + +void DisplayServerIPhone::native_video_unpause() { + [AppDelegate.viewController.videoView unpauseVideo]; +}; + +void DisplayServerIPhone::native_video_stop() { + if (native_video_is_playing()) { + [AppDelegate.viewController.videoView stopVideo]; + } +} + +void DisplayServerIPhone::resize_window(CGSize viewSize) { + Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale(); + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (context_vulkan) { + context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y); + } + } +#endif + + Variant resize_rect = Rect2i(Point2i(), size); + _window_callback(window_resize_callback, resize_rect); +} diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index b606d570c2..c585c2afbe 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,32 +29,44 @@ /*************************************************************************/ #include "export.h" + +#include "core/config/project_settings.h" +#include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> class EditorExportPlatformIOS : public EditorExportPlatform { - GDCLASS(EditorExportPlatformIOS, EditorExportPlatform); int version_code; Ref<ImageTexture> logo; + // Plugins + SafeFlag plugins_changed; + Thread check_for_changes_thread; + SafeFlag quit_request; + Mutex plugins_lock; + Vector<PluginConfigIOS> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); + void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot); struct IOSConfigData { String pkg_name; @@ -67,16 +79,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; - struct ExportArchitecture { String name; - bool is_default; + bool is_default = false; - ExportArchitecture() : - name(""), - is_default(false) { - } + ExportArchitecture() {} ExportArchitecture(String p_name, bool p_is_default) { name = p_name; @@ -86,25 +95,28 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; - bool is_framework; // framework is anything linked to the binary, otherwise it's a resource + bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed = false; }; String _get_additional_plist_content(); String _get_linker_flags(); String _get_cpp_code(); void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug); - Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir); Vector<ExportArchitecture> _get_supported_architectures(); Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset); void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); - Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets); + Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); - bool is_package_name_valid(const String &p_package, String *r_error = NULL) const { - + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; if (pname.length() == 0) { @@ -115,7 +127,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { } for (int i = 0; i < pname.length(); i++) { - CharType c = pname[i]; + char32_t c = pname[i]; if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) { if (r_error) { *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); @@ -127,48 +139,164 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request.is_set()) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed.is_set()) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfigIOS> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed.set(); + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed.set(); + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request.is_set()) { + break; + } + } + } + } + protected: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); - virtual void get_export_options(List<ExportOption> *r_options); + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; + virtual void get_export_options(List<ExportOption> *r_options) override; public: - virtual String get_name() const { return "iOS"; } - virtual String get_os_name() const { return "iOS"; } - virtual Ref<Texture> get_logo() const { return logo; } + virtual String get_name() const override { return "iOS"; } + virtual String get_os_name() const override { return "iOS"; } + virtual Ref<Texture2D> get_logo() const override { return logo; } + + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed.is_set(); + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed.clear(); + } + return export_options_changed; + } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); - - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void get_platform_features(List<String> *r_features) { + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("mobile"); r_features->push_back("iOS"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.is_empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfigIOS> get_plugins() { + Vector<PluginConfigIOS> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.is_empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfigIOS config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigIOS> enabled_plugins; + Vector<PluginConfigIOS> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfigIOS plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); - if (driver == "GLES2") { - r_features->push_back("etc"); - } else if (driver == "GLES3") { + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); + r_features->push_back("pvrtc"); + if (driver == "Vulkan") { + // FIXME: Review if this is correct. r_features->push_back("etc2"); - if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) { - r_features->push_back("etc"); - } } Vector<String> architectures = _get_preset_architectures(p_preset); @@ -187,52 +315,60 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge struct LoadingScreenInfo { const char *preset_key; const char *export_name; + int width = 0; + int height = 0; + bool rotate = false; }; static const LoadingScreenInfo loading_screen_infos[] = { - { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" }, - { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" }, - { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" }, - { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" }, - - { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png" }, - { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" }, - { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" }, - { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" }, - { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" }, - { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" }, - { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" } + { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png", 2436, 1125, false }, + { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png", 2208, 1242, false }, + { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png", 1024, 768, false }, + { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png", 2048, 1536, false }, + + { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png", 640, 960, true }, + { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png", 640, 1136, true }, + { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png", 750, 1334, true }, + { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png", 1125, 2436, true }, + { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png", 768, 1024, true }, + { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png", 1536, 2048, true }, + { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png", 1242, 2208, true } }; void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) { - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + Vector<ExportArchitecture> architectures = _get_supported_architectures(); + for (int i = 0; i < architectures.size(); ++i) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); + } + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfigIOS> found_plugins = get_plugins(); + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + plugins_changed.clear(); + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -247,6 +383,8 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "icons/generate_missing"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store @@ -257,14 +395,18 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color())); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "launch_screens/generate_missing"), false)); + for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } - - Vector<ExportArchitecture> architectures = _get_supported_architectures(); - for (int i = 0; i < architectures.size(); ++i) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); - } } void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) { @@ -274,6 +416,12 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ "ad-hoc", "enterprise" }; + static const String storyboard_image_scale_mode[] = { + "center", + "scaleAspectFit", + "scaleAspectFill", + "scaleToFill" + }; String str; String strnew; str.parse_utf8((const char *)pfile.ptr(), pfile.size()); @@ -293,8 +441,8 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$name", p_config.pkg_name) + "\n"; } else if (lines[i].find("$info") != -1) { strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n"; - } else if (lines[i].find("$identifier") != -1) { - strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n"; + } else if (lines[i].find("$bundle_identifier") != -1) { + strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n"; } else if (lines[i].find("$short_version") != -1) { strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n"; } else if (lines[i].find("$version") != -1) { @@ -331,33 +479,23 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { + } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; + strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; } else if (lines[i].find("$required_device_capabilities") != -1) { String capabilities; // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; - } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -387,6 +525,60 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ } else if (lines[i].find("$photolibrary_usage_description") != -1) { String description = p_preset->get("privacy/photolibrary_usage_description"); strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n"; + } else if (lines[i].find("$plist_launch_screen_name") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : ""; + strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : ""; + strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : ""; + strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : ""; + strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : ""; + strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n"; + } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;"; + strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n"; + } else if (lines[i].find("$launch_screen_image_mode") != -1) { + int image_scale_mode = p_preset->get("storyboard/image_scale_mode"); + String value; + + switch (image_scale_mode) { + case 0: { + String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + // If custom logo is not specified, Godot does not scale default one, so we should do the same. + value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center"; + } break; + default: { + value = storyboard_image_scale_mode[image_scale_mode - 1]; + } + } + + strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n"; + } else if (lines[i].find("$launch_screen_background_color") != -1) { + bool use_custom = p_preset->get("storyboard/use_custom_bg_color"); + Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color"); + const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\""; + + Dictionary value_dictionary; + value_dictionary["red"] = color.r; + value_dictionary["green"] = color.g; + value_dictionary["blue"] = color.b; + value_dictionary["alpha"] = color.a; + String value = value_format.format(value_dictionary, "$_"); + + strnew += lines[i].replace("$launch_screen_background_color", value) + "\n"; } else { strnew += lines[i] + "\n"; } @@ -402,7 +594,7 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ } String EditorExportPlatformIOS::_get_additional_plist_content() { - Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins(); + Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { result += export_plugins[i]->get_ios_plist_content(); @@ -411,11 +603,13 @@ String EditorExportPlatformIOS::_get_additional_plist_content() { } String EditorExportPlatformIOS::_get_linker_flags() { - Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins(); + Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { String flags = export_plugins[i]->get_ios_linker_flags(); - if (flags.length() == 0) continue; + if (flags.length() == 0) { + continue; + } if (result.length() > 0) { result += ' '; } @@ -426,7 +620,7 @@ String EditorExportPlatformIOS::_get_linker_flags() { } String EditorExportPlatformIOS::_get_cpp_code() { - Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins(); + Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { result += export_plugins[i]->get_ios_cpp_code(); @@ -434,6 +628,39 @@ String EditorExportPlatformIOS::_get_cpp_code() { return result; } +void EditorExportPlatformIOS::_blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot) { + ERR_FAIL_COND(p_dst.is_null()); + ERR_FAIL_COND(p_src.is_null()); + + int sw = p_rot ? p_src->get_height() : p_src->get_width(); + int sh = p_rot ? p_src->get_width() : p_src->get_height(); + + int x_pos = (p_dst->get_width() - sw) / 2; + int y_pos = (p_dst->get_height() - sh) / 2; + + int xs = (x_pos >= 0) ? 0 : -x_pos; + int ys = (y_pos >= 0) ? 0 : -y_pos; + + if (sw + x_pos > p_dst->get_width()) { + sw = p_dst->get_width() - x_pos; + } + if (sh + y_pos > p_dst->get_height()) { + sh = p_dst->get_height() - y_pos; + } + + for (int y = ys; y < sh; y++) { + for (int x = xs; x < sw; x++) { + Color sc = p_rot ? p_src->get_pixel(p_src->get_width() - y - 1, x) : p_src->get_pixel(x, y); + Color dc = p_dst->get_pixel(x_pos + x, y_pos + y); + dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r); + dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g); + dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b); + dc.a = (double)(sc.a + dc.a * (1.0 - sc.a)); + p_dst->set_pixel(x_pos + x, y_pos + y, dc); + } + } +} + struct IconInfo { const char *preset_key; const char *idiom; @@ -441,15 +668,15 @@ struct IconInfo { const char *actual_size_side; const char *scale; const char *unscaled_size; - bool is_required; + bool is_required = false; }; static const IconInfo icon_infos[] = { { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true }, { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true }, - { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false }, - { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false }, + { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", true }, + { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", true }, { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false }, @@ -461,7 +688,6 @@ static const IconInfo icon_infos[] = { { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } - }; Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) { @@ -473,20 +699,56 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { IconInfo info = icon_infos[i]; + int side_size = String(info.actual_size_side).to_int(); String icon_path = p_preset->get(info.preset_key); if (icon_path.length() == 0) { - if (info.is_required) { - ERR_PRINT("Required icon is not specified in the preset"); + if ((bool)p_preset->get("icons/generate_missing")) { + // Resize main app icon + icon_path = ProjectSettings::get_singleton()->get("application/config/icon"); + Ref<Image> img = memnew(Image); + Error err = ImageLoader::load_image(icon_path, img); + if (err != OK) { + ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'."); + return ERR_UNCONFIGURED; + } + img->resize(side_size, side_size); + err = img->save_png(p_iconset_dir + info.export_name); + if (err) { + String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'."); + ERR_PRINT(err_str.utf8().get_data()); + return err; + } + } else { + if (info.is_required) { + String err_str = String("Required icon (") + info.preset_key + ") is not specified in the preset."; + ERR_PRINT(err_str); + return ERR_UNCONFIGURED; + } else { + String err_str = String("Icon (") + info.preset_key + ") is not specified in the preset."; + WARN_PRINT(err_str); + } + continue; + } + } else { + // Load custom icon + Ref<Image> img = memnew(Image); + Error err = ImageLoader::load_image(icon_path, img); + if (err != OK) { + ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'."); return ERR_UNCONFIGURED; } - continue; - } - Error err = da->copy(icon_path, p_iconset_dir + info.export_name); - if (err) { - memdelete(da); - String err_str = String("Failed to export icon: ") + icon_path; - ERR_PRINT(err_str.utf8().get_data()); - return err; + if (img->get_width() != side_size || img->get_height() != side_size) { + ERR_PRINT("Invalid icon size (" + String(info.preset_key) + "): '" + icon_path + "'."); + return ERR_UNCONFIGURED; + } + + err = da->copy(icon_path, p_iconset_dir + info.export_name); + if (err) { + memdelete(da); + String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'."); + ERR_PRINT(err_str.utf8().get_data()); + return err; + } } sizes += String(info.actual_size_side) + "\n"; if (i > 0) { @@ -517,7 +779,75 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr return OK; } -Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { +Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { + const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x"); + const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x"); + + if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) { + Ref<Image> image; + String image_path = p_dest_dir.plus_file("splash@2x.png"); + image.instance(); + Error err = image->load(custom_launch_image_2x); + + if (err) { + image.unref(); + return err; + } + + if (image->save_png(image_path) != OK) { + return ERR_FILE_CANT_WRITE; + } + + image.unref(); + image_path = p_dest_dir.plus_file("splash@3x.png"); + image.instance(); + err = image->load(custom_launch_image_3x); + + if (err) { + image.unref(); + return err; + } + + if (image->save_png(image_path) != OK) { + return ERR_FILE_CANT_WRITE; + } + } else { + Ref<Image> splash; + + const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + + if (!splash_path.is_empty()) { + splash.instance(); + const Error err = splash->load(splash_path); + if (err) { + splash.unref(); + } + } + + if (splash.is_null()) { + splash = Ref<Image>(memnew(Image(boot_splash_png))); + } + + // Using same image for both @2x and @3x + // because Godot's own boot logo uses single image for all resolutions. + // Also not using @1x image, because devices using this image variant + // are not supported by iOS 9, which is minimal target. + const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png"); + const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png"); + + if (splash->save_png(splash_png_path_2x) != OK) { + return ERR_FILE_CANT_WRITE; + } + + if (splash->save_png(splash_png_path_3x) != OK) { + return ERR_FILE_CANT_WRITE; + } + } + + return OK; +} + +Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { DirAccess *da = DirAccess::open(p_dest_dir); ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'."); @@ -525,13 +855,72 @@ Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPre LoadingScreenInfo info = loading_screen_infos[i]; String loading_screen_file = p_preset->get(info.preset_key); if (loading_screen_file.size() > 0) { - Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name); + // Load custom loading screens + Ref<Image> img = memnew(Image); + Error err = ImageLoader::load_image(loading_screen_file, img); + if (err != OK) { + ERR_PRINT("Invalid loading screen (" + String(info.preset_key) + "): '" + loading_screen_file + "'."); + return ERR_UNCONFIGURED; + } + if (img->get_width() != info.width || img->get_height() != info.height) { + ERR_PRINT("Invalid loading screen size (" + String(info.preset_key) + "): '" + loading_screen_file + "'."); + return ERR_UNCONFIGURED; + } + err = da->copy(loading_screen_file, p_dest_dir + info.export_name); if (err) { memdelete(da); String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'."; ERR_PRINT(err_str.utf8().get_data()); return err; } + } else if ((bool)p_preset->get("launch_screens/generate_missing")) { + // Generate loading screen from the splash screen + Color boot_bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color"); + String boot_logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + bool boot_logo_scale = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + + Ref<Image> img = memnew(Image); + img->create(info.width, info.height, false, Image::FORMAT_RGBA8); + img->fill(boot_bg_color); + + Ref<Image> img_bs; + + if (boot_logo_path.length() > 0) { + img_bs = Ref<Image>(memnew(Image)); + ImageLoader::load_image(boot_logo_path, img_bs); + } + if (!img_bs.is_valid()) { + img_bs = Ref<Image>(memnew(Image(boot_splash_png))); + } + if (img_bs.is_valid()) { + float aspect_ratio = (float)img_bs->get_width() / (float)img_bs->get_height(); + if (info.rotate) { + if (boot_logo_scale) { + if (info.width * aspect_ratio <= info.height) { + img_bs->resize(info.width * aspect_ratio, info.width); + } else { + img_bs->resize(info.height, info.height / aspect_ratio); + } + } + } else { + if (boot_logo_scale) { + if (info.height * aspect_ratio <= info.width) { + img_bs->resize(info.height * aspect_ratio, info.height); + } else { + img_bs->resize(info.width, info.width / aspect_ratio); + } + } + } + _blend_and_rotate(img, img_bs, info.rotate); + } + Error err = img->save_png(p_dest_dir + info.export_name); + if (err) { + String err_str = String("Failed to export loading screen (") + info.preset_key + ") from splash screen."; + WARN_PRINT(err_str.utf8().get_data()); + } + } else { + String err_str = String("No loading screen (") + info.preset_key + ") specified."; + WARN_PRINT(err_str.utf8().get_data()); } } memdelete(da); @@ -574,7 +963,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler struct CodesignData { const Ref<EditorExportPreset> &preset; - bool debug; + bool debug = false; CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : preset(p_preset), @@ -591,7 +980,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); - return OS::get_singleton()->execute("codesign", codesign_args, true); + return OS::get_singleton()->execute("codesign", codesign_args); } return OK; } @@ -643,15 +1032,6 @@ struct ExportLibsData { }; void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) { - Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins(); - Vector<String> frameworks; - for (int i = 0; i < export_plugins.size(); ++i) { - Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks(); - for (int j = 0; j < plugin_frameworks.size(); ++j) { - frameworks.push_back(plugin_frameworks[j]); - } - } - // that is just a random number, we just need Godot IDs not to clash with // existing IDs in the project. PbxId current_id = { 0x58938401, 0, 0 }; @@ -660,17 +1040,37 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese String pbx_frameworks_refs; String pbx_resources_build; String pbx_resources_refs; + String pbx_embeded_frameworks; const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") + - "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = $name; path = \"$file_path\"; sourceTree = \"<group>\"; };\n"; + "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n"; + for (int i = 0; i < p_additional_assets.size(); ++i) { + String additional_asset_info_format = file_info_format; + String build_id = (++current_id).str(); String ref_id = (++current_id).str(); + String framework_id = ""; + const IOSExportAsset &asset = p_additional_assets[i]; String type; if (asset.exported_path.ends_with(".framework")) { + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } + type = "wrapper.framework"; + } else if (asset.exported_path.ends_with(".xcframework")) { + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } + + type = "wrapper.xcframework"; } else if (asset.exported_path.ends_with(".dylib")) { type = "compiled.mach-o.dylib"; } else if (asset.exported_path.ends_with(".a")) { @@ -695,40 +1095,22 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese format_dict["name"] = asset.exported_path.get_file(); format_dict["file_path"] = asset.exported_path; format_dict["file_type"] = type; - pbx_files += file_info_format.format(format_dict, "$_"); + if (framework_id.length() > 0) { + format_dict["framework_id"] = framework_id; + } + pbx_files += additional_asset_info_format.format(format_dict, "$_"); } // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs); str = str.replace("$additional_pbx_resources_build", pbx_resources_build); str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs); + str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks); CharString cs = str.utf8(); p_project_data.resize(cs.size() - 1); @@ -737,63 +1119,199 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); + + String binary_name = p_out_dir.get_file().get_basename(); + + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } + + String framework_name = file_name + ".framework"; + + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } + + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } + + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } + + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { + memdelete(da); + memdelete(filesystem_da); + return make_dir_err; + } + } + + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + + if (create_framework) { + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } + + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); + } + } + } + + memdelete(filesystem_da); + + return OK; +} + +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { String asset = p_assets[f_idx]; if (!asset.begins_with("res://")) { // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework }; + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; r_exported_assets.push_back(exported_asset); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } - String additional_dir = p_is_framework && asset.ends_with(".dylib") ? "/dylibs/" : "/"; - String destination_dir = p_out_dir + additional_dir + asset.get_base_dir().replace("res://", ""); - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } - - String destination = destination_dir.plus_file(asset.get_file()); - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); - memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { destination, p_is_framework }; - r_exported_assets.push_back(exported_asset); + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); } } - memdelete(filesystem_da); return OK; } Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { - Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins(); + Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { - Vector<String> frameworks = export_plugins[i]->get_ios_frameworks(); - Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets); + Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks(); + Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets); ERR_FAIL_COND_V(err, err); + + Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks(); + err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs(); + for (int j = 0; j < project_static_libs.size(); j++) { + project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project + } + err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files(); - err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets); + err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets); ERR_FAIL_COND_V(err, err); } @@ -801,7 +1319,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir for (int i = 0; i < p_libraries.size(); ++i) { library_paths.push_back(p_libraries[i].path); } - Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets); + Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); return OK; @@ -819,20 +1337,198 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Set<String> plugin_linker_flags; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfigIOS plugin = enabled_plugins[i]; + + // Export plugin binary. + String plugin_main_binary = get_plugin_main_binary(plugin, p_debug); + String plugin_binary_result_file = plugin.binary.get_file(); + // We shouldn't embed .xcframework that contains static libraries. + // Static libraries are not embedded anyway. + err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets); + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Linker flags + // Checking duplicates + for (int j = 0; j < plugin.linker_flags.size(); j++) { + String linker_flag = plugin.linker_flags[j]; + plugin_linker_flags.insert(linker_flag); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } + } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); } + + // Update Linker Flag Values + { + String result_linker_flags = " "; + for (Set<String>::Element *E = plugin_linker_flags.front(); E; E = E->next()) { + const String &flag = E->get(); + + if (flag.length() == 0) { + continue; + } + + if (result_linker_flags.length() > 0) { + result_linker_flags += ' '; + } + + result_linker_flags += flag; + } + result_linker_flags = result_linker_flags.replace("\"", "\\\""); + p_config_data.linker_flags += result_linker_flags; + } + + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -847,10 +1543,11 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p String team_id = p_preset->get("application/app_store_team_id"); ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project."); - if (p_debug) + if (p_debug) { src_pkg_name = p_preset->get("custom_template/debug"); - else + } else { src_pkg_name = p_preset->get("custom_template/release"); + } if (src_pkg_name == "") { String err; @@ -896,23 +1593,25 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p String pack_path = dest_dir + binary_name + ".pck"; Vector<SharedObject> libraries; Error err = save_pack(p_preset, pack_path, &libraries); - if (err) + if (err) { return err; + } if (ep.step("Extracting and configuring Xcode project", 1)) { return ERR_SKIP; } - String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a"; + String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".xcframework"; - print_line("Static library: " + library_to_use); + print_line("Static framework: " + library_to_use); String pkg_name; - if (p_preset->get("application/name") != "") + if (p_preset->get("application/name") != "") { pkg_name = p_preset->get("application/name"); // app_name - else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") + } else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") { pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name")); - else + } else { pkg_name = "Unnamed"; + } bool found_library = false; int total_size = 0; @@ -925,6 +1624,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p files_to_parse.insert("godot_ios/dummy.cpp"); files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata"); files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme"); + files_to_parse.insert("godot_ios/godot_ios.entitlements"); + files_to_parse.insert("godot_ios/Launch Screen.storyboard"); IOSConfigData config_data = { pkg_name, @@ -936,14 +1637,17 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); print_line("Unzipping..."); - FileAccess *src_f = NULL; + FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io); if (!src_pkg_zip) { @@ -951,8 +1655,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -965,7 +1669,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p //get filename unz_file_info info; char fname[16384]; - ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0); + ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0); String file = fname; @@ -985,7 +1689,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p if (files_to_parse.has(file)) { _fix_config_file(p_preset, data, config_data, p_debug); } else if (file.begins_with("libgodot.iphone")) { - if (file != library_to_use) { + if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) { ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } @@ -993,22 +1697,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p #if defined(OSX_ENABLED) || defined(X11_ENABLED) is_execute = true; #endif - file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } + file = file.replace(library_to_use, binary_name + ".xcframework"); } + if (file == project_file) { project_file_data = data; } @@ -1030,7 +1721,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p print_line("Creating " + dir_name); Error dir_err = tmp_app_path->make_dir_recursive(dir_name); if (dir_err) { - ERR_PRINTS("Can't create '" + dir_name + "'."); + ERR_PRINT("Can't create '" + dir_name + "'."); unzClose(src_pkg_zip); memdelete(tmp_app_path); return ERR_CANT_CREATE; @@ -1040,7 +1731,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p /* write the file */ FileAccess *f = FileAccess::open(file, FileAccess::WRITE); if (!f) { - ERR_PRINTS("Can't write '" + file + "'."); + ERR_PRINT("Can't write '" + file + "'."); unzClose(src_pkg_zip); memdelete(tmp_app_path); return ERR_CANT_CREATE; @@ -1064,36 +1755,90 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p unzClose(src_pkg_zip); if (!found_library) { - ERR_PRINTS("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive."); + ERR_PRINT("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive."); memdelete(tmp_app_path); return ERR_FILE_NOT_FOUND; } + // Copy project static libs to the project + Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); + for (int i = 0; i < export_plugins.size(); i++) { + Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs(); + for (int j = 0; j < project_static_libs.size(); j++) { + const String &static_lib_path = project_static_libs[j]; + String dest_lib_file_path = dest_dir + static_lib_path.get_file(); + Error lib_copy_err = tmp_app_path->copy(static_lib_path, dest_lib_file_path); + if (lib_copy_err != OK) { + ERR_PRINT("Can't copy '" + static_lib_path + "'."); + memdelete(tmp_app_path); + return lib_copy_err; + } + } + } + String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/"; err = OK; if (!tmp_app_path->dir_exists(iconset_dir)) { err = tmp_app_path->make_dir_recursive(iconset_dir); } memdelete(tmp_app_path); - if (err) + if (err) { return err; + } err = _export_icons(p_preset, iconset_dir); - if (err) + if (err) { return err; + } + + bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard"); + + String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"; + String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/"; - err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"); - if (err) + DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + if (!launch_screen_da) { + return ERR_CANT_CREATE; + } + + if (use_storyboard) { + print_line("Using Launch Storyboard"); + + if (launch_screen_da->change_dir(launch_image_path) == OK) { + launch_screen_da->erase_contents_recursive(); + launch_screen_da->remove(launch_image_path); + } + + err = _export_loading_screen_file(p_preset, splash_image_path); + } else { + print_line("Using Launch Images"); + + const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard"; + + launch_screen_da->remove(launch_screen_path); + + if (launch_screen_da->change_dir(splash_image_path) == OK) { + launch_screen_da->erase_contents_recursive(); + launch_screen_da->remove(splash_image_path); + } + + err = _export_loading_screen_images(p_preset, launch_image_path); + } + + memdelete(launch_screen_da); + + if (err) { return err; + } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE); if (!f) { - ERR_PRINTS("Can't write '" + project_file_name + "'."); + ERR_PRINT("Can't write '" + project_file_name + "'."); return ERR_CANT_CREATE; }; f->store_buffer(project_file_data.ptr(), project_file_data.size()); @@ -1129,7 +1874,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("xcodebuild", archive_args, true); + err = OS::get_singleton()->execute("xcodebuild", archive_args); ERR_FAIL_COND_V(err, err); if (ep.step("Making .ipa", 4)) { @@ -1144,7 +1889,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("xcodebuild", export_args, true); + err = OS::get_singleton()->execute("xcodebuild", export_args); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); @@ -1154,7 +1899,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - String err; bool valid = false; @@ -1187,7 +1931,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset valid = false; } - String identifier = p_preset->get("application/identifier"); + String identifier = p_preset->get("application/bundle_identifier"); String pn_err; if (!is_package_name_valid(identifier, &pn_err)) { err += TTR("Invalid Identifier:") + " " + pn_err + "\n"; @@ -1206,30 +1950,35 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset } } - String etc_error = test_etc2(); + String etc_error = test_etc2_or_pvrtc(); if (etc_error != String()) { valid = false; err += etc_error; } - if (!err.empty()) + if (!err.is_empty()) { r_error = err; + } return valid; } EditorExportPlatformIOS::EditorExportPlatformIOS() { - Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed.set(); + + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } void register_iphone_exporter() { - Ref<EditorExportPlatformIOS> platform; platform.instance(); diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 77b2a07bd1..4a79ca279f 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,4 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef IPHONE_EXPORT_H +#define IPHONE_EXPORT_H + void register_iphone_exporter(); + +#endif // IPHONE_EXPORT_H diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm deleted file mode 100644 index 696f61f954..0000000000 --- a/platform/iphone/game_center.mm +++ /dev/null @@ -1,400 +0,0 @@ -/*************************************************************************/ -/* game_center.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#include "game_center.h" - -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { -#import <GameKit/GameKit.h> - -#endif - -#import "app_delegate.h" -}; - -GameCenter *GameCenter::instance = NULL; - -void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); - - ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); - ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); -}; - -void GameCenter::return_connect_error(const char *p_error_description) { - authenticated = false; - Dictionary ret; - ret["type"] = "authentication"; - ret["result"] = "error"; - ret["error_code"] = 0; - ret["error_description"] = p_error_description; - pending_events.push_back(ret); -} - -void GameCenter::connect() { - - //if this class isn't available, game center isn't implemented - if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return_connect_error("GameCenter not available"); - return; - } - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - if (![player respondsToSelector:@selector(authenticateHandler)]) { - return_connect_error("GameCenter doesn't respond to 'authenticateHandler'"); - return; - } - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - if (!root_controller) { - return_connect_error("Window doesn't have root ViewController"); - return; - } - - // This handler is called several times. First when the view needs to be shown, then again - // after the view is cancelled or the user logs in. Or if the user's already logged in, it's - // called just once to confirm they're authenticated. This is why no result needs to be specified - // in the presentViewController phase. In this case, more calls to this function will follow. - player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - ret["player_id"] = [player.playerID UTF8String]; - GameCenter::get_singleton()->authenticated = true; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->authenticated = false; - }; - - pending_events.push_back(ret); - }; - }); -}; - -bool GameCenter::is_authenticated() { - return authenticated; -}; - -Error GameCenter::post_score(Variant p_score) { - - Dictionary params = p_score; - ERR_FAIL_COND_V(!params.has("score") || !params.has("category"), ERR_INVALID_PARAMETER); - float score = params["score"]; - String category = params["category"]; - - NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; - GKScore *reporter = [[[GKScore alloc] initWithLeaderboardIdentifier:cat_str] autorelease]; - reporter.value = score; - - ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - - [GKScore reportScores:@[ reporter ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -Error GameCenter::award_achievement(Variant p_params) { - - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("name") || !params.has("progress"), ERR_INVALID_PARAMETER); - String name = params["name"]; - float progress = params["progress"]; - - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease]; - ERR_FAIL_COND_V(!achievement, FAILED); - - ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); - - achievement.percentComplete = progress; - achievement.showsCompletionBanner = NO; - if (params.has("show_completion_banner")) { - achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO; - } - - [GKAchievement reportAchievements:@[ achievement ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::request_achievement_descriptions() { - - [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { - Dictionary ret; - ret["type"] = "achievement_descriptions"; - if (error == nil) { - ret["result"] = "ok"; - PoolStringArray names; - PoolStringArray titles; - PoolStringArray unachieved_descriptions; - PoolStringArray achieved_descriptions; - PoolIntArray maximum_points; - Array hidden; - Array replayable; - - for (int i = 0; i < [descriptions count]; i++) { - - GKAchievementDescription *description = [descriptions objectAtIndex:i]; - - const char *str = [description.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.title UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.unachievedDescription UTF8String]; - unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.achievedDescription UTF8String]; - achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - maximum_points.push_back(description.maximumPoints); - - hidden.push_back(description.hidden == YES); - - replayable.push_back(description.replayable == YES); - } - - ret["names"] = names; - ret["titles"] = titles; - ret["unachieved_descriptions"] = unachieved_descriptions; - ret["achieved_descriptions"] = achieved_descriptions; - ret["maximum_points"] = maximum_points; - ret["hidden"] = hidden; - ret["replayable"] = replayable; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::request_achievements() { - - [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { - Dictionary ret; - ret["type"] = "achievements"; - if (error == nil) { - ret["result"] = "ok"; - PoolStringArray names; - PoolRealArray percentages; - - for (int i = 0; i < [achievements count]; i++) { - - GKAchievement *achievement = [achievements objectAtIndex:i]; - const char *str = [achievement.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - percentages.push_back(achievement.percentComplete); - } - - ret["names"] = names; - ret["progress"] = percentages; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::reset_achievements() { - - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "reset_achievements"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -Error GameCenter::show_game_center(Variant p_params) { - - ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - - Dictionary params = p_params; - - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (params.has("view")) { - String view_name = params["view"]; - if (view_name == "default") { - view_state = GKGameCenterViewControllerStateDefault; - } else if (view_name == "leaderboards") { - view_state = GKGameCenterViewControllerStateLeaderboards; - } else if (view_name == "achievements") { - view_state = GKGameCenterViewControllerStateAchievements; - } else if (view_name == "challenges") { - view_state = GKGameCenterViewControllerStateChallenges; - } else { - return ERR_INVALID_PARAMETER; - } - } - - GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; - ERR_FAIL_COND_V(!controller, FAILED); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - controller.gameCenterDelegate = root_controller; - controller.viewState = view_state; - if (view_state == GKGameCenterViewControllerStateLeaderboards) { - controller.leaderboardIdentifier = nil; - if (params.has("leaderboard_name")) { - String name = params["leaderboard_name"]; - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - controller.leaderboardIdentifier = name_str; - } - } - - [root_controller presentViewController:controller animated:YES completion:nil]; - - return OK; -}; - -Error GameCenter::request_identity_verification_signature() { - - ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED); - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) { - Dictionary ret; - ret["type"] = "identity_verification_signature"; - if (error == nil) { - ret["result"] = "ok"; - ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String]; - ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; - ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; - ret["timestamp"] = timestamp; - ret["player_id"] = [player.playerID UTF8String]; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::game_center_closed() { - - Dictionary ret; - ret["type"] = "show_game_center"; - ret["result"] = "ok"; - pending_events.push_back(ret); -} - -int GameCenter::get_pending_event_count() { - - return pending_events.size(); -}; - -Variant GameCenter::pop_pending_event() { - - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -GameCenter *GameCenter::get_singleton() { - return instance; -}; - -GameCenter::GameCenter() { - ERR_FAIL_COND(instance != NULL); - instance = this; - authenticated = false; -}; - -GameCenter::~GameCenter(){}; - -#endif diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h deleted file mode 100644 index 975aa4b70a..0000000000 --- a/platform/iphone/gl_view.h +++ /dev/null @@ -1,123 +0,0 @@ -/*************************************************************************/ -/* gl_view.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#import <AVFoundation/AVFoundation.h> -#import <MediaPlayer/MediaPlayer.h> -#import <OpenGLES/EAGL.h> -#import <OpenGLES/ES1/gl.h> -#import <OpenGLES/ES1/glext.h> -#import <UIKit/UIKit.h> - -@protocol GLViewDelegate; - -@interface GLView : UIView <UIKeyInput> { -@private - // The pixel dimensions of the backbuffer - GLint backingWidth; - GLint backingHeight; - - EAGLContext *context; - - // OpenGL names for the renderbuffer and framebuffers used to render to this view - GLuint viewRenderbuffer, viewFramebuffer; - - // OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) - GLuint depthRenderbuffer; - - BOOL useCADisplayLink; - // CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15 - CADisplayLink *displayLink; - - // An animation timer that, when animation is started, will periodically call -drawView at the given rate. - // Only used if CADisplayLink is not - NSTimer *animationTimer; - - NSTimeInterval animationInterval; - - // Delegate to do our drawing, called by -drawView, which can be called manually or via the animation timer. - id<GLViewDelegate> delegate; - - // Flag to denote that the -setupView method of a delegate has been called. - // Resets to NO whenever the delegate changes. - BOOL delegateSetup; - BOOL active; - float screen_scale; -} - -@property(nonatomic, assign) id<GLViewDelegate> delegate; - -// AVPlayer-related properties -@property(strong, nonatomic) AVAsset *avAsset; -@property(strong, nonatomic) AVPlayerItem *avPlayerItem; -@property(strong, nonatomic) AVPlayer *avPlayer; -@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; - -@property(strong, nonatomic) UIWindow *backgroundWindow; - -@property(nonatomic) UITextAutocorrectionType autocorrectionType; - -- (void)startAnimation; -- (void)stopAnimation; -- (void)drawView; - -- (BOOL)canBecomeFirstResponder; - -- (void)open_keyboard; -- (void)hide_keyboard; -- (void)deleteBackward; -- (BOOL)hasText; -- (void)insertText:(NSString *)p_text; - -- (id)initGLES; -- (BOOL)createFramebuffer; -- (void)destroyFramebuffer; - -- (void)audioRouteChangeListenerCallback:(NSNotification *)notification; -- (void)keyboardOnScreen:(NSNotification *)notification; -- (void)keyboardHidden:(NSNotification *)notification; - -@property NSTimeInterval animationInterval; -@property(nonatomic, assign) BOOL useCADisplayLink; - -@end - -@protocol GLViewDelegate <NSObject> - -@required - -// Draw with OpenGL ES -- (void)drawView:(GLView *)view; - -@optional - -// Called whenever you need to do some initialization before rendering. -- (void)setupView:(GLView *)view; - -@end diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm deleted file mode 100644 index e8d737d9c3..0000000000 --- a/platform/iphone/gl_view.mm +++ /dev/null @@ -1,733 +0,0 @@ -/*************************************************************************/ -/* gl_view.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#import "gl_view.h" - -#include "core/os/keyboard.h" -#include "core/project_settings.h" -#include "os_iphone.h" -#include "servers/audio_server.h" - -#import <OpenGLES/EAGLDrawable.h> -#import <QuartzCore/QuartzCore.h> - -/* -@interface GLView (private) - -- (id)initGLES; -- (BOOL)createFramebuffer; -- (void)destroyFramebuffer; -@end -*/ - -bool gles3_available = true; -int gl_view_base_fb; -static String keyboard_text; -static GLView *_instance = NULL; - -static bool video_found_error = false; -static bool video_playing = false; -static CMTime video_current_time; - -void _show_keyboard(String); -void _hide_keyboard(); -bool _play_video(String, float, String, String); -bool _is_video_playing(); -void _pause_video(); -void _focus_out_video(); -void _unpause_video(); -void _stop_video(); -CGFloat _points_to_pixels(CGFloat); - -void _show_keyboard(String p_existing) { - keyboard_text = p_existing; - printf("instance on show is %p\n", _instance); - [_instance open_keyboard]; -}; - -void _hide_keyboard() { - printf("instance on hide is %p\n", _instance); - [_instance hide_keyboard]; - keyboard_text = ""; -}; - -Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) { - UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0); - if (_instance != nil && [_instance respondsToSelector:@selector(safeAreaInsets)]) { - insets = [_instance safeAreaInsets]; - } - ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0, - Rect2(0, 0, p_window_width, p_window_height)); - UIEdgeInsets window_insets = UIEdgeInsetsMake(_points_to_pixels(insets.top), _points_to_pixels(insets.left), _points_to_pixels(insets.bottom), _points_to_pixels(insets.right)); - return Rect2(window_insets.left, window_insets.top, p_window_width - window_insets.right - window_insets.left, p_window_height - window_insets.bottom - window_insets.top); -} - -bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - p_path = ProjectSettings::get_singleton()->globalize_path(p_path); - - NSString *file_path = [[[NSString alloc] initWithUTF8String:p_path.utf8().get_data()] autorelease]; - - _instance.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:file_path]]; - - _instance.avPlayerItem = [[AVPlayerItem alloc] initWithAsset:_instance.avAsset]; - [_instance.avPlayerItem addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - - _instance.avPlayer = [[AVPlayer alloc] initWithPlayerItem:_instance.avPlayerItem]; - _instance.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:_instance.avPlayer]; - - [_instance.avPlayer addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - [[NSNotificationCenter defaultCenter] - addObserver:_instance - selector:@selector(playerItemDidReachEnd:) - name:AVPlayerItemDidPlayToEndTimeNotification - object:[_instance.avPlayer currentItem]]; - - [_instance.avPlayer addObserver:_instance forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; - - [_instance.avPlayerLayer setFrame:_instance.bounds]; - [_instance.layer addSublayer:_instance.avPlayerLayer]; - [_instance.avPlayer play]; - - AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; - - NSMutableArray *allAudioParams = [NSMutableArray array]; - for (id track in audioGroup.options) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) { - AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; - [audioInputParams setVolume:p_volume atTime:kCMTimeZero]; - [audioInputParams setTrackID:[track trackID]]; - [allAudioParams addObject:audioInputParams]; - - AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; - [audioMix setInputParameters:allAudioParams]; - - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; - [_instance.avPlayer.currentItem setAudioMix:audioMix]; - - break; - } - } - - AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; - NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; - - for (id track in useableTracks) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) { - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; - break; - } - } - - video_playing = true; - - return true; -} - -bool _is_video_playing() { - if (_instance.avPlayer.error) { - printf("Error during playback\n"); - } - return (_instance.avPlayer.rate > 0 && !_instance.avPlayer.error); -} - -void _pause_video() { - video_current_time = _instance.avPlayer.currentTime; - [_instance.avPlayer pause]; - video_playing = false; -} - -void _focus_out_video() { - printf("focus out pausing video\n"); - [_instance.avPlayer pause]; -}; - -void _unpause_video() { - - [_instance.avPlayer play]; - video_playing = true; -}; - -void _stop_video() { - [_instance.avPlayer pause]; - [_instance.avPlayerLayer removeFromSuperlayer]; - _instance.avPlayer = nil; - video_playing = false; -} - -CGFloat _points_to_pixels(CGFloat points) { - float pixelPerInch; - if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { - pixelPerInch = 132; - } else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) { - pixelPerInch = 163; - } else { - pixelPerInch = 160; - } - CGFloat pointsPerInch = 72.0; - return (points / pointsPerInch * pixelPerInch); -} - -@implementation GLView - -@synthesize animationInterval; - -static const int max_touches = 8; -static UITouch *touches[max_touches]; - -static void init_touches() { - - for (int i = 0; i < max_touches; i++) { - touches[i] = NULL; - }; -}; - -static int get_touch_id(UITouch *p_touch) { - - int first = -1; - for (int i = 0; i < max_touches; i++) { - if (first == -1 && touches[i] == NULL) { - first = i; - continue; - }; - if (touches[i] == p_touch) - return i; - }; - - if (first != -1) { - touches[first] = p_touch; - return first; - }; - - return -1; -}; - -static int remove_touch(UITouch *p_touch) { - - int remaining = 0; - for (int i = 0; i < max_touches; i++) { - - if (touches[i] == NULL) - continue; - if (touches[i] == p_touch) - touches[i] = NULL; - else - ++remaining; - }; - return remaining; -}; - -static void clear_touches() { - - for (int i = 0; i < max_touches; i++) { - - touches[i] = NULL; - }; -}; - -// Implement this to override the default layer class (which is [CALayer class]). -// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering. -+ (Class)layerClass { - return [CAEAGLLayer class]; -} - -//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder: -- (id)initWithCoder:(NSCoder *)coder { - active = FALSE; - if ((self = [super initWithCoder:coder])) { - self = [self initGLES]; - } - return self; -} - -- (id)initGLES { - // Get our backing layer - CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; - - // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color. - eaglLayer.opaque = YES; - eaglLayer.drawableProperties = [NSDictionary - dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE], - kEAGLDrawablePropertyRetainedBacking, - kEAGLColorFormatRGBA8, - kEAGLDrawablePropertyColorFormat, - nil]; - bool fallback_gl2 = false; - // Create a GL ES 3 context based on the gl driver from project settings - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3") { - context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; - NSLog(@"Setting up an OpenGL ES 3.0 context. Based on Project Settings \"rendering/quality/driver/driver_name\""); - if (!context && GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) { - gles3_available = false; - fallback_gl2 = true; - NSLog(@"Failed to create OpenGL ES 3.0 context. Falling back to OpenGL ES 2.0"); - } - } - - // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2" || fallback_gl2) { - context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; - NSLog(@"Setting up an OpenGL ES 2.0 context."); - if (!context) { - NSLog(@"Failed to create OpenGL ES 2.0 context!"); - return nil; - } - } - - if (![EAGLContext setCurrentContext:context]) { - NSLog(@"Failed to set EAGLContext!"); - return nil; - } - if (![self createFramebuffer]) { - NSLog(@"Failed to create frame buffer!"); - return nil; - } - - // Default the animation interval to 1/60th of a second. - animationInterval = 1.0 / 60.0; - return self; -} - -- (id<GLViewDelegate>)delegate { - return delegate; -} - -// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called. -- (void)setDelegate:(id<GLViewDelegate>)d { - delegate = d; - delegateSetup = ![delegate respondsToSelector:@selector(setupView:)]; -} - -@synthesize useCADisplayLink; - -// If our view is resized, we'll be asked to layout subviews. -// This is the perfect opportunity to also update the framebuffer so that it is -// the same size as our display area. - -- (void)layoutSubviews { - [EAGLContext setCurrentContext:context]; - [self destroyFramebuffer]; - [self createFramebuffer]; - [self drawView]; -} - -- (BOOL)createFramebuffer { - // Generate IDs for a framebuffer object and a color renderbuffer - UIScreen *mainscr = [UIScreen mainScreen]; - printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height); - self.contentScaleFactor = mainscr.nativeScale; - - glGenFramebuffersOES(1, &viewFramebuffer); - glGenRenderbuffersOES(1, &viewRenderbuffer); - - glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); - glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - // This call associates the storage for the current render buffer with the EAGLDrawable (our CAEAGLLayer) - // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view). - [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer]; - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); - - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); - - // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer. - glGenRenderbuffersOES(1, &depthRenderbuffer); - glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); - glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); - - if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { - NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); - return NO; - } - - if (OS::get_singleton()) { - OS::VideoMode vm; - vm.fullscreen = true; - vm.width = backingWidth; - vm.height = backingHeight; - vm.resizable = false; - OS::get_singleton()->set_video_mode(vm); - OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer); - }; - gl_view_base_fb = viewFramebuffer; - - return YES; -} - -// Clean up any buffers we have allocated. -- (void)destroyFramebuffer { - glDeleteFramebuffersOES(1, &viewFramebuffer); - viewFramebuffer = 0; - glDeleteRenderbuffersOES(1, &viewRenderbuffer); - viewRenderbuffer = 0; - - if (depthRenderbuffer) { - glDeleteRenderbuffersOES(1, &depthRenderbuffer); - depthRenderbuffer = 0; - } -} - -- (void)startAnimation { - if (active) - return; - active = TRUE; - printf("start animation!\n"); - if (useCADisplayLink) { - - // Approximate frame rate - // assumes device refreshes at 60 fps - int frameInterval = (int)floor(animationInterval * 60.0f); - - displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; - [displayLink setFrameInterval:frameInterval]; - - // Setup DisplayLink in main thread - [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; - } else { - animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; - } - - if (video_playing) { - _unpause_video(); - } -} - -- (void)stopAnimation { - if (!active) - return; - active = FALSE; - printf("******** stop animation!\n"); - - if (useCADisplayLink) { - [displayLink invalidate]; - displayLink = nil; - } else { - [animationTimer invalidate]; - animationTimer = nil; - } - - clear_touches(); - - if (video_playing) { - // save position - } -} - -- (void)setAnimationInterval:(NSTimeInterval)interval { - animationInterval = interval; - if ((useCADisplayLink && displayLink) || (!useCADisplayLink && animationTimer)) { - [self stopAnimation]; - [self startAnimation]; - } -} - -// Updates the OpenGL view when the timer fires -- (void)drawView { - - if (!active) { - printf("draw view not active!\n"); - return; - }; - if (useCADisplayLink) { - // Pause the CADisplayLink to avoid recursion - [displayLink setPaused:YES]; - - // Process all input events - while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) - ; - - // We are good to go, resume the CADisplayLink - [displayLink setPaused:NO]; - } - - // Make sure that you are drawing to the current context - [EAGLContext setCurrentContext:context]; - - // If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again. - if (!delegateSetup) { - [delegate setupView:self]; - delegateSetup = YES; - } - - glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); - - [delegate drawView:self]; - - glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - [context presentRenderbuffer:GL_RENDERBUFFER_OES]; - -#ifdef DEBUG_ENABLED - GLenum err = glGetError(); - if (err) - NSLog(@"DrawView: %x error", err); -#endif -} - -- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - - if ([touches containsObject:[tlist objectAtIndex:i]]) { - - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseBegan) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - CGPoint touchPoint = [touch locationInView:self]; - OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1); - }; - }; -} - -- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { - - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - - if ([touches containsObject:[tlist objectAtIndex:i]]) { - - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseMoved) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - CGPoint touchPoint = [touch locationInView:self]; - CGPoint prev_point = [touch previousLocationInView:self]; - OSIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor); - }; - }; -} - -- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - - if ([touches containsObject:[tlist objectAtIndex:i]]) { - - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseEnded) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - remove_touch(touch); - CGPoint touchPoint = [touch locationInView:self]; - OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false); - }; - }; -} - -- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { - - OSIPhone::get_singleton()->touches_cancelled(); - clear_touches(); -}; - -- (BOOL)canBecomeFirstResponder { - return YES; -}; - -- (void)open_keyboard { - //keyboard_text = p_existing; - [self becomeFirstResponder]; -}; - -- (void)hide_keyboard { - //keyboard_text = p_existing; - [self resignFirstResponder]; -}; - -- (void)keyboardOnScreen:(NSNotification *)notification { - NSDictionary *info = notification.userInfo; - NSValue *value = info[UIKeyboardFrameEndUserInfoKey]; - - CGRect rawFrame = [value CGRectValue]; - CGRect keyboardFrame = [self convertRect:rawFrame fromView:nil]; - - OSIPhone::get_singleton()->set_virtual_keyboard_height(_points_to_pixels(keyboardFrame.size.height)); -} - -- (void)keyboardHidden:(NSNotification *)notification { - OSIPhone::get_singleton()->set_virtual_keyboard_height(0); -} - -- (void)deleteBackward { - if (keyboard_text.length()) - keyboard_text.erase(keyboard_text.length() - 1, 1); - OSIPhone::get_singleton()->key(KEY_BACKSPACE, true); -}; - -- (BOOL)hasText { - return keyboard_text.length() ? YES : NO; -}; - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - OSIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); - printf("inserting text with character %lc\n", (CharType)character[0]); -}; - -- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { - printf("*********** route changed!\n"); - NSDictionary *interuptionDict = notification.userInfo; - - NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; - - switch (routeChangeReason) { - - case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { - NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); - NSLog(@"Headphone/Line plugged in"); - }; break; - - case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { - NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); - NSLog(@"Headphone/Line was pulled. Resuming video play...."); - if (_is_video_playing()) { - - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - }; - }; break; - - case AVAudioSessionRouteChangeReasonCategoryChange: { - // called at start - also when other audio wants to play - NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); - }; break; - } -} - -// When created via code however, we get initWithFrame -- (id)initWithFrame:(CGRect)frame { - self = [super initWithFrame:frame]; - _instance = self; - printf("after init super %p\n", self); - if (self != nil) { - self = [self initGLES]; - printf("after init gles %p\n", self); - } - init_touches(); - self.multipleTouchEnabled = YES; - self.autocorrectionType = UITextAutocorrectionTypeNo; - - printf("******** adding observer for sound routing changes\n"); - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(audioRouteChangeListenerCallback:) - name:AVAudioSessionRouteChangeNotification - object:nil]; - - printf("******** adding observer for keyboard show/hide\n"); - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(keyboardOnScreen:) - name:UIKeyboardDidShowNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(keyboardHidden:) - name:UIKeyboardDidHideNotification - object:nil]; - - //self.autoresizesSubviews = YES; - //[self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth]; - - return self; -} - -//- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers { -// return YES; -//} - -//- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{ -// return YES; -//} - -// Stop animating and release resources when they are no longer needed. -- (void)dealloc { - [self stopAnimation]; - - if ([EAGLContext currentContext] == context) { - [EAGLContext setCurrentContext:nil]; - } - - [context release]; - context = nil; - - [super dealloc]; -} - -- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { - - if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) { - if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) { - _stop_video(); - video_found_error = true; - } - - if (_instance.avPlayer.status == AVPlayerStatusReadyToPlay && - _instance.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && - CMTIME_COMPARE_INLINE(video_current_time, ==, kCMTimeZero)) { - - //NSLog(@"time: %@", video_current_time); - - [_instance.avPlayer seekToTime:video_current_time]; - video_current_time = kCMTimeZero; - } - } - - if (object == _instance.avPlayer && [keyPath isEqualToString:@"rate"]) { - NSLog(@"Player playback rate changed: %.5f", _instance.avPlayer.rate); - if (_is_video_playing() && _instance.avPlayer.rate == 0.0 && !_instance.avPlayer.error) { - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - - NSLog(@" . . . PAUSED (or just started)"); - } - } -} - -- (void)playerItemDidReachEnd:(NSNotification *)notification { - _stop_video(); -} - -@end diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h new file mode 100644 index 0000000000..6335ada50e --- /dev/null +++ b/platform/iphone/godot_app_delegate.h @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* godot_app_delegate.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +typedef NSObject<UIApplicationDelegate> ApplicationDelegateService; + +@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate> + +@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services; + ++ (void)addService:(ApplicationDelegateService *)service; + +@end diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m new file mode 100644 index 0000000000..3ce9bffc79 --- /dev/null +++ b/platform/iphone/godot_app_delegate.m @@ -0,0 +1,467 @@ +/*************************************************************************/ +/* godot_app_delegate.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_app_delegate.h" + +#import "app_delegate.h" + +@interface GodotApplicalitionDelegate () + +@end + +@implementation GodotApplicalitionDelegate + +static NSMutableArray<ApplicationDelegateService *> *services = nil; + ++ (NSArray<ApplicationDelegateService *> *)services { + return services; +} + ++ (void)load { + services = [NSMutableArray new]; + [services addObject:[AppDelegate new]]; +} + ++ (void)addService:(ApplicationDelegateService *)service { + if (!services || !service) { + return; + } + [services addObject:service]; +} + +// UIApplicationDelegate documantation can be found here: https://developer.apple.com/documentation/uikit/uiapplicationdelegate + +// MARK: Window + +- (UIWindow *)window { + UIWindow *result = nil; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIWindow *value = [service window]; + + if (value) { + result = value; + } + } + + return result; +} + +// MARK: Initializing + +- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application didFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +/* Can be handled by Info.plist. Not yet supported by Godot. + +// MARK: Scene + +- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {} + +- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {} + +*/ + +// MARK: Life-Cycle + +- (void)applicationDidBecomeActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidBecomeActive:application]; + } +} + +- (void)applicationWillResignActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillResignActive:application]; + } +} + +- (void)applicationDidEnterBackground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidEnterBackground:application]; + } +} + +- (void)applicationWillEnterForeground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillEnterForeground:application]; + } +} + +- (void)applicationWillTerminate:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillTerminate:application]; + } +} + +// MARK: Environment Changes + +- (void)applicationProtectedDataDidBecomeAvailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataDidBecomeAvailable:application]; + } +} + +- (void)applicationProtectedDataWillBecomeUnavailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataWillBecomeUnavailable:application]; + } +} + +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidReceiveMemoryWarning:application]; + } +} + +- (void)applicationSignificantTimeChange:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationSignificantTimeChange:application]; + } +} + +// MARK: App State Restoration + +- (BOOL)application:(UIApplication *)application shouldSaveSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldSaveSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application shouldRestoreSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldRestoreSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray<NSString *> *)identifierComponents coder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIViewController *controller = [service application:application viewControllerWithRestorationIdentifierPath:identifierComponents coder:coder]; + + if (controller) { + return controller; + } + } + + return nil; +} + +- (void)application:(UIApplication *)application willEncodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application willEncodeRestorableStateWithCoder:coder]; + } +} + +- (void)application:(UIApplication *)application didDecodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didDecodeRestorableStateWithCoder:coder]; + } +} + +// MARK: Download Data in Background + +- (void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)(void))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleEventsForBackgroundURLSession:identifier completionHandler:completionHandler]; + } + + completionHandler(); +} + +// MARK: Remote Notification + +// Moved to the iOS Plugin + +// MARK: User Activity and Handling Quick Actions + +- (BOOL)application:(UIApplication *)application willContinueUserActivityWithType:(NSString *)userActivityType { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willContinueUserActivityWithType:userActivityType]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application continueUserActivity:userActivity restorationHandler:restorationHandler]) { + result = YES; + } + } + + return result; +} + +- (void)application:(UIApplication *)application didUpdateUserActivity:(NSUserActivity *)userActivity { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didUpdateUserActivity:userActivity]; + } +} + +- (void)application:(UIApplication *)application didFailToContinueUserActivityWithType:(NSString *)userActivityType error:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToContinueUserActivityWithType:userActivityType error:error]; + } +} + +- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application performActionForShortcutItem:shortcutItem completionHandler:completionHandler]; + } +} + +// MARK: WatchKit + +- (void)application:(UIApplication *)application handleWatchKitExtensionRequest:(NSDictionary *)userInfo reply:(void (^)(NSDictionary *replyInfo))reply { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleWatchKitExtensionRequest:userInfo reply:reply]; + } +} + +// MARK: HealthKit + +- (void)applicationShouldRequestHealthAuthorization:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationShouldRequestHealthAuthorization:application]; + } +} + +// MARK: Opening an URL + +- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:app openURL:url options:options]) { + return YES; + } + } + + return NO; +} + +// MARK: Disallowing Specified App Extension Types + +- (BOOL)application:(UIApplication *)application shouldAllowExtensionPointIdentifier:(UIApplicationExtensionPointIdentifier)extensionPointIdentifier { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldAllowExtensionPointIdentifier:extensionPointIdentifier]) { + result = YES; + } + } + + return result; +} + +// MARK: SiriKit + +- (id)application:(UIApplication *)application handlerForIntent:(INIntent *)intent API_AVAILABLE(ios(14.0)) { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + id result = [service application:application handlerForIntent:intent]; + + if (result) { + return result; + } + } + + return nil; +} + +// MARK: CloudKit + +- (void)application:(UIApplication *)application userDidAcceptCloudKitShareWithMetadata:(CKShareMetadata *)cloudKitShareMetadata { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application userDidAcceptCloudKitShareWithMetadata:cloudKitShareMetadata]; + } +} + +/* Handled By Info.plist file for now + +// MARK: Interface Geometry + +- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {} + +*/ + +@end diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.mm index 8c3eddc5f7..62bc2e6e52 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.mm @@ -1,12 +1,12 @@ /*************************************************************************/ -/* godot_iphone.cpp */ +/* godot_iphone.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/ustring.h" +#include "core/string/ustring.h" #include "main/main.h" #include "os_iphone.h" @@ -36,21 +36,51 @@ #include <string.h> #include <unistd.h> -static OSIPhone *os = NULL; +static OSIPhone *os = nullptr; -extern "C" { -int add_path(int p_argc, char **p_args); -int add_cmdline(int p_argc, char **p_args); +int add_path(int, char **); +int add_cmdline(int, char **); +int iphone_main(int, char **, String); + +int add_path(int p_argc, char **p_args) { + NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; + if (!str) { + return p_argc; + } + + p_args[p_argc++] = (char *)"--path"; + p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; + p_args[p_argc] = NULL; + + return p_argc; }; -int iphone_main(int, int, int, char **, String); +int add_cmdline(int p_argc, char **p_args) { + NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; + if (!arr) { + return p_argc; + } + + for (NSUInteger i = 0; i < [arr count]; i++) { + NSString *str = [arr objectAtIndex:i]; + if (!str) { + continue; + } + p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; + }; + + p_args[p_argc] = NULL; -int iphone_main(int width, int height, int argc, char **argv, String data_dir) { + return p_argc; +}; +int iphone_main(int argc, char **argv, String data_dir) { size_t len = strlen(argv[0]); while (len--) { - if (argv[0][len] == '/') break; + if (argv[0][len] == '/') { + break; + } } if (len >= 0) { @@ -65,27 +95,33 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) { char cwd[512]; getcwd(cwd, sizeof(cwd)); printf("cwd %s\n", cwd); - os = new OSIPhone(width, height, data_dir); + os = new OSIPhone(data_dir); + + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE char *fargv[64]; for (int i = 0; i < argc; i++) { fargv[i] = argv[i]; }; - fargv[argc] = NULL; + fargv[argc] = nullptr; argc = add_path(argc, fargv); argc = add_cmdline(argc, fargv); printf("os created\n"); + Error err = Main::setup(fargv[0], argc - 1, &fargv[1], false); printf("setup %i\n", err); - if (err != OK) + if (err != OK) { return 255; + } + + os->initialize_modules(); return 0; }; void iphone_finish() { - printf("iphone_finish\n"); Main::cleanup(); delete os; diff --git a/platform/iphone/in_app_store.h b/platform/iphone/godot_view.h index 493877a5a7..265f826173 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/godot_view.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* in_app_store.h */ +/* godot_view.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,41 +28,35 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef STOREKIT_ENABLED +#import <UIKit/UIKit.h> -#ifndef IN_APP_STORE_H -#define IN_APP_STORE_H +class String; -#include "core/object.h" +@class GodotView; +@protocol DisplayLayer; +@protocol GodotViewRendererProtocol; -class InAppStore : public Object { +@protocol GodotViewDelegate - GDCLASS(InAppStore, Object); +- (BOOL)godotViewFinishedSetup:(GodotView *)view; - static InAppStore *instance; - static void _bind_methods(); +@end - List<Variant> pending_events; +@interface GodotView : UIView -public: - Error request_product_info(Variant p_params); - Error restore_purchases(); - Error purchase(Variant p_params); +@property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; +@property(assign, nonatomic) id<GodotViewDelegate> delegate; - int get_pending_event_count(); - Variant pop_pending_event(); - void finish_transaction(String product_id); - void set_auto_finish_transaction(bool b); +@property(assign, readonly, nonatomic) BOOL isActive; - void _post_event(Variant p_event); - void _record_purchase(String product_id); +@property(assign, nonatomic) BOOL useCADisplayLink; +@property(strong, readonly, nonatomic) CALayer<DisplayLayer> *renderingLayer; +@property(assign, readonly, nonatomic) BOOL canRender; - static InAppStore *get_singleton(); +@property(assign, nonatomic) NSTimeInterval renderingInterval; - InAppStore(); - ~InAppStore(); -}; +- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName; +- (void)stopRendering; +- (void)startRendering; -#endif - -#endif +@end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm new file mode 100644 index 0000000000..887297848e --- /dev/null +++ b/platform/iphone/godot_view.mm @@ -0,0 +1,467 @@ +/*************************************************************************/ +/* godot_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view.h" +#include "core/os/keyboard.h" +#include "core/string/ustring.h" +#import "display_layer.h" +#include "display_server_iphone.h" +#import "godot_view_gesture_recognizer.h" +#import "godot_view_renderer.h" + +#import <CoreMotion/CoreMotion.h> + +static const int max_touches = 8; + +@interface GodotView () { + UITouch *godot_touches[max_touches]; +} + +@property(assign, nonatomic) BOOL isActive; + +// CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15 +@property(strong, nonatomic) CADisplayLink *displayLink; + +// An animation timer that, when animation is started, will periodically call -drawView at the given rate. +// Only used if CADisplayLink is not +@property(strong, nonatomic) NSTimer *animationTimer; + +@property(strong, nonatomic) CALayer<DisplayLayer> *renderingLayer; + +@property(strong, nonatomic) CMMotionManager *motionManager; + +@property(strong, nonatomic) GodotViewGestureRecognizer *delayGestureRecognizer; + +@end + +@implementation GodotView + +- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName { + if (self.renderingLayer) { + return self.renderingLayer; + } + + CALayer<DisplayLayer> *layer; + + if ([driverName isEqualToString:@"vulkan"]) { + layer = [GodotMetalLayer layer]; + } else if ([driverName isEqualToString:@"opengl_es"]) { + if (@available(iOS 13, *)) { + NSLog(@"OpenGL ES is deprecated on iOS 13"); + } +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR + return nil; +#else + layer = [GodotOpenGLLayer layer]; +#endif + } else { + return nil; + } + + layer.frame = self.bounds; + layer.contentsScale = self.contentScaleFactor; + + [self.layer addSublayer:layer]; + self.renderingLayer = layer; + + [layer initializeDisplayLayer]; + + return self.renderingLayer; +} + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)dealloc { + [self stopRendering]; + + self.renderer = nil; + self.delegate = nil; + + if (self.renderingLayer) { + [self.renderingLayer removeFromSuperlayer]; + self.renderingLayer = nil; + } + + if (self.motionManager) { + [self.motionManager stopDeviceMotionUpdates]; + self.motionManager = nil; + } + + if (self.displayLink) { + [self.displayLink invalidate]; + self.displayLink = nil; + } + + if (self.animationTimer) { + [self.animationTimer invalidate]; + self.animationTimer = nil; + } + + if (self.delayGestureRecognizer) { + self.delayGestureRecognizer = nil; + } +} + +- (void)godot_commonInit { + self.contentScaleFactor = [UIScreen mainScreen].nativeScale; + + [self initTouches]; + + // Configure and start accelerometer + if (!self.motionManager) { + self.motionManager = [[CMMotionManager alloc] init]; + if (self.motionManager.deviceMotionAvailable) { + self.motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; + [self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical]; + } else { + self.motionManager = nil; + } + } + + // Initialize delay gesture recognizer + GodotViewGestureRecognizer *gestureRecognizer = [[GodotViewGestureRecognizer alloc] init]; + self.delayGestureRecognizer = gestureRecognizer; + [self addGestureRecognizer:self.delayGestureRecognizer]; +} + +- (void)stopRendering { + if (!self.isActive) { + return; + } + + self.isActive = NO; + + printf("******** stop animation!\n"); + + if (self.useCADisplayLink) { + [self.displayLink invalidate]; + self.displayLink = nil; + } else { + [self.animationTimer invalidate]; + self.animationTimer = nil; + } + + [self clearTouches]; +} + +- (void)startRendering { + if (self.isActive) { + return; + } + + self.isActive = YES; + + printf("start animation!\n"); + + if (self.useCADisplayLink) { + self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; + + // Approximate frame rate + // assumes device refreshes at 60 fps + int displayFPS = (NSInteger)(1.0 / self.renderingInterval); + + self.displayLink.preferredFramesPerSecond = displayFPS; + + // Setup DisplayLink in main thread + [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; + } else { + self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:self.renderingInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; + } +} + +- (void)drawView { + if (!self.isActive) { + printf("draw view not active!\n"); + return; + } + + if (self.useCADisplayLink) { + // Pause the CADisplayLink to avoid recursion + [self.displayLink setPaused:YES]; + + // Process all input events + while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) + ; + + // We are good to go, resume the CADisplayLink + [self.displayLink setPaused:NO]; + } + + [self.renderingLayer renderDisplayLayer]; + + if (!self.renderer) { + return; + } + + if ([self.renderer setupView:self]) { + return; + } + + if (self.delegate) { + BOOL delegateFinishedSetup = [self.delegate godotViewFinishedSetup:self]; + + if (!delegateFinishedSetup) { + return; + } + } + + [self handleMotion]; + [self.renderer renderOnView:self]; +} + +- (BOOL)canRender { + if (self.useCADisplayLink) { + return self.displayLink != nil; + } else { + return self.animationTimer != nil; + } +} + +- (void)setRenderingInterval:(NSTimeInterval)renderingInterval { + _renderingInterval = renderingInterval; + + if (self.canRender) { + [self stopRendering]; + [self startRendering]; + } +} + +- (void)layoutSubviews { + if (self.renderingLayer) { + self.renderingLayer.frame = self.bounds; + [self.renderingLayer layoutDisplayLayer]; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->resize_window(self.bounds.size); + } + } + + [super layoutSubviews]; +} + +// MARK: - Input + +// MARK: Touches + +- (void)initTouches { + for (int i = 0; i < max_touches; i++) { + godot_touches[i] = NULL; + } +} + +- (int)getTouchIDForTouch:(UITouch *)p_touch { + int first = -1; + for (int i = 0; i < max_touches; i++) { + if (first == -1 && godot_touches[i] == NULL) { + first = i; + continue; + } + if (godot_touches[i] == p_touch) { + return i; + } + } + + if (first != -1) { + godot_touches[first] = p_touch; + return first; + } + + return -1; +} + +- (int)removeTouch:(UITouch *)p_touch { + int remaining = 0; + for (int i = 0; i < max_touches; i++) { + if (godot_touches[i] == NULL) { + continue; + } + if (godot_touches[i] == p_touch) { + godot_touches[i] = NULL; + } else { + ++remaining; + } + } + return remaining; +} + +- (void)clearTouches { + for (int i = 0; i < max_touches; i++) { + godot_touches[i] = NULL; + } +} + +- (void)touchesBegan:(NSSet *)touchesSet withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touchesSet containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + CGPoint touchPoint = [touch locationInView:self]; + DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1); + } + } +} + +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + CGPoint touchPoint = [touch locationInView:self]; + CGPoint prev_point = [touch previousLocationInView:self]; + DisplayServerIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor); + } + } +} + +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + [self removeTouch:touch]; + CGPoint touchPoint = [touch locationInView:self]; + DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false); + } + } +} + +- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + DisplayServerIPhone::get_singleton()->touches_cancelled(tid); + } + } + [self clearTouches]; +} + +// MARK: Motion + +- (void)handleMotion { + if (!self.motionManager) { + return; + } + + // Just using polling approach for now, we can set this up so it sends + // data to us in intervals, might be better. See Apple reference pages + // for more details: + // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc + + // Apple splits our accelerometer date into a gravity and user movement + // component. We add them back together + CMAcceleration gravity = self.motionManager.deviceMotion.gravity; + CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration; + + ///@TODO We don't seem to be getting data here, is my device broken or + /// is this code incorrect? + CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field; + + ///@TODO we can access rotationRate as a CMRotationRate variable + ///(processed date) or CMGyroData (raw data), have to see what works + /// best + CMRotationRate rotation = self.motionManager.deviceMotion.rotationRate; + + // Adjust for screen orientation. + // [[UIDevice currentDevice] orientation] changes even if we've fixed + // our orientation which is not a good thing when you're trying to get + // your user to move the screen in all directions and want consistent + // output + + ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] + /// is a bit of a hack. Godot obviously knows the orientation so maybe + /// we + // can use that instead? (note that left and right seem swapped) + + UIInterfaceOrientation interfaceOrientation = UIInterfaceOrientationUnknown; + + if (@available(iOS 13, *)) { + interfaceOrientation = [UIApplication sharedApplication].delegate.window.windowScene.interfaceOrientation; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + interfaceOrientation = [[UIApplication sharedApplication] statusBarOrientation]; +#endif + } + + switch (interfaceOrientation) { + case UIInterfaceOrientationLandscapeLeft: { + DisplayServerIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z); + } break; + case UIInterfaceOrientationLandscapeRight: { + DisplayServerIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z); + } break; + case UIInterfaceOrientationPortraitUpsideDown: { + DisplayServerIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z); + } break; + default: { // assume portrait + DisplayServerIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z); + } break; + } +} + +@end diff --git a/platform/iphone/platform_refcount.h b/platform/iphone/godot_view_gesture_recognizer.h index 9029418462..48b2d5ffad 100644 --- a/platform/iphone/platform_refcount.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* platform_refcount.h */ +/* godot_view_gesture_recognizer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,21 +28,19 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/safe_refcount.h" +// GLViewGestureRecognizer allows iOS gestures to work currectly by +// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer. +// It catches all gestures incoming to UIView and delays them for 150ms +// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer) +// If touch cancellation or end message is fired it fires delayed +// begin touch immediately as well as last touch signal -#ifdef IPHONE_ENABLED +#import <UIKit/UIKit.h> -#define REFCOUNT_T int -#define REFCOUNT_GET_T int const volatile & +@interface GodotViewGestureRecognizer : UIGestureRecognizer -#include <libkern/OSAtomic.h> +@property(nonatomic, readonly, assign) NSTimeInterval delayTimeInterval; -inline int atomic_conditional_increment(volatile int *v) { - return (*v == 0) ? 0 : OSAtomicIncrement32(v); -} +- (instancetype)init; -inline int atomic_decrement(volatile int *v) { - return OSAtomicDecrement32(v); -} - -#endif +@end diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm new file mode 100644 index 0000000000..cf6e5c5883 --- /dev/null +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -0,0 +1,171 @@ +/*************************************************************************/ +/* godot_view_gesture_recognizer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view_gesture_recognizer.h" + +#include "core/config/project_settings.h" + +// Minimum distance for touches to move to fire +// a delay timer before scheduled time. +// Should be the low enough to not cause issues with dragging +// but big enough to allow click to work. +const CGFloat kGLGestureMovementDistance = 0.5; + +@interface GodotViewGestureRecognizer () + +@property(nonatomic, readwrite, assign) NSTimeInterval delayTimeInterval; + +@end + +@interface GodotViewGestureRecognizer () + +// Timer used to delay begin touch message. +// Should work as simple emulation of UIDelayedAction +@property(strong, nonatomic) NSTimer *delayTimer; + +// Delayed touch parameters +@property(strong, nonatomic) NSSet *delayedTouches; +@property(strong, nonatomic) UIEvent *delayedEvent; + +@end + +@implementation GodotViewGestureRecognizer + +- (instancetype)init { + self = [super init]; + + self.cancelsTouchesInView = YES; + self.delaysTouchesBegan = YES; + self.delaysTouchesEnded = YES; + + self.delayTimeInterval = GLOBAL_GET("input_devices/pointing/ios/touch_delay"); + + return self; +} + +- (void)dealloc { + if (self.delayTimer) { + [self.delayTimer invalidate]; + self.delayTimer = nil; + } + + if (self.delayedTouches) { + self.delayedTouches = nil; + } + + if (self.delayedEvent) { + self.delayedEvent = nil; + } +} + +- (void)delayTouches:(NSSet *)touches andEvent:(UIEvent *)event { + [self.delayTimer fire]; + + self.delayedTouches = touches; + self.delayedEvent = event; + + self.delayTimer = [NSTimer + scheduledTimerWithTimeInterval:self.delayTimeInterval + target:self + selector:@selector(fireDelayedTouches:) + userInfo:nil + repeats:NO]; +} + +- (void)fireDelayedTouches:(id)timer { + [self.delayTimer invalidate]; + self.delayTimer = nil; + + if (self.delayedTouches) { + [self.view touchesBegan:self.delayedTouches withEvent:self.delayedEvent]; + } + + self.delayedTouches = nil; + self.delayedEvent = nil; +} + +- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan]; + [self delayTouches:cleared andEvent:event]; +} + +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseMoved]; + + if (self.delayTimer) { + // We should check if movement was significant enough to fire an event + // for dragging to work correctly. + for (UITouch *touch in cleared) { + CGPoint from = [touch locationInView:self.view]; + CGPoint to = [touch previousLocationInView:self.view]; + CGFloat xDistance = from.x - to.x; + CGFloat yDistance = from.y - to.y; + + CGFloat distance = sqrt(xDistance * xDistance + yDistance * yDistance); + + // Early exit, since one of touches has moved enough to fire a drag event. + if (distance > kGLGestureMovementDistance) { + [self.delayTimer fire]; + [self.view touchesMoved:cleared withEvent:event]; + return; + } + } + + return; + } + + [self.view touchesMoved:cleared withEvent:event]; +} + +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { + [self.delayTimer fire]; + + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded]; + [self.view touchesEnded:cleared withEvent:event]; +} + +- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { + [self.delayTimer fire]; + [self.view touchesCancelled:touches withEvent:event]; +}; + +- (NSSet *)copyClearedTouches:(NSSet *)touches phase:(UITouchPhase)phaseToSave { + NSMutableSet *cleared = [touches mutableCopy]; + + for (UITouch *touch in touches) { + if (touch.phase != phaseToSave) { + [cleared removeObject:touch]; + } + } + + return cleared; +} + +@end diff --git a/platform/haiku/godot_haiku.cpp b/platform/iphone/godot_view_renderer.h index 0657f4c052..c6b0a05a4e 100644 --- a/platform/haiku/godot_haiku.cpp +++ b/platform/iphone/godot_view_renderer.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* godot_haiku.cpp */ +/* godot_view_renderer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,22 +28,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "main/main.h" -#include "os_haiku.h" +#import <UIKit/UIKit.h> -int main(int argc, char *argv[]) { - OS_Haiku os; +@protocol GodotViewRendererProtocol <NSObject> - Error error = Main::setup(argv[0], argc - 1, &argv[1]); - if (error != OK) { - return 255; - } +@property(assign, readonly, nonatomic) BOOL hasFinishedSetup; - if (Main::start()) { - os.run(); - } +- (BOOL)setupView:(UIView *)view; +- (void)renderOnView:(UIView *)view; - Main::cleanup(); +@end - return os.get_exit_code(); -} +@interface GodotViewRenderer : NSObject <GodotViewRendererProtocol> + +@end diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm new file mode 100644 index 0000000000..07d664715a --- /dev/null +++ b/platform/iphone/godot_view_renderer.mm @@ -0,0 +1,117 @@ +/*************************************************************************/ +/* godot_view_renderer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view_renderer.h" +#include "core/config/project_settings.h" +#include "core/os/keyboard.h" +#import "display_server_iphone.h" +#include "main/main.h" +#include "os_iphone.h" +#include "servers/audio_server.h" + +#import <AudioToolbox/AudioServices.h> +#import <CoreMotion/CoreMotion.h> +#import <GameController/GameController.h> +#import <QuartzCore/QuartzCore.h> +#import <UIKit/UIKit.h> + +@interface GodotViewRenderer () + +@property(assign, nonatomic) BOOL hasFinishedProjectDataSetup; +@property(assign, nonatomic) BOOL hasStartedMain; +@property(assign, nonatomic) BOOL hasFinishedSetup; + +@end + +@implementation GodotViewRenderer + +- (BOOL)setupView:(UIView *)view { + if (self.hasFinishedSetup) { + return NO; + } + + if (!OS::get_singleton()) { + exit(0); + } + + if (!self.hasFinishedProjectDataSetup) { + [self setupProjectData]; + return YES; + } + + if (!self.hasStartedMain) { + self.hasStartedMain = YES; + OSIPhone::get_singleton()->start(); + return YES; + } + + self.hasFinishedSetup = YES; + + return NO; +} + +- (void)setupProjectData { + self.hasFinishedProjectDataSetup = YES; + + Main::setup2(); + + // this might be necessary before here + NSDictionary *dict = [[NSBundle mainBundle] infoDictionary]; + for (NSString *key in dict) { + NSObject *value = [dict objectForKey:key]; + String ukey = String::utf8([key UTF8String]); + + // we need a NSObject to Variant conversor + + if ([value isKindOfClass:[NSString class]]) { + NSString *str = (NSString *)value; + String uval = String::utf8([str UTF8String]); + + ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval); + + } else if ([value isKindOfClass:[NSNumber class]]) { + NSNumber *n = (NSNumber *)value; + double dval = [n doubleValue]; + + ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval); + }; + // do stuff + } +} + +- (void)renderOnView:(UIView *)view { + if (!OSIPhone::get_singleton()) { + return; + } + + OSIPhone::get_singleton()->iterate(); +} + +@end diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm deleted file mode 100644 index f846043dde..0000000000 --- a/platform/iphone/icloud.mm +++ /dev/null @@ -1,359 +0,0 @@ -/*************************************************************************/ -/* icloud.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#include "icloud.h" - -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" - -#import <Foundation/Foundation.h> - -#ifndef __IPHONE_9_0 -}; -#endif - -ICloud *ICloud::instance = NULL; - -void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); - ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); - ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); -}; - -int ICloud::get_pending_event_count() { - - return pending_events.size(); -}; - -Variant ICloud::pop_pending_event() { - - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -ICloud *ICloud::get_singleton() { - return instance; -}; - -//convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject *object) { - if ([object isKindOfClass:[NSString class]]) { - const char *str = [(NSString *)object UTF8String]; - return String::utf8(str != NULL ? str : ""); - } else if ([object isKindOfClass:[NSData class]]) { - PoolByteArray ret; - NSData *data = (NSData *)object; - if ([data length] > 0) { - ret.resize([data length]); - { - PoolByteArray::Write w = ret.write(); - copymem(w.ptr(), [data bytes], [data length]); - } - } - return ret; - } else if ([object isKindOfClass:[NSArray class]]) { - Array result; - NSArray *array = (NSArray *)object; - for (unsigned int i = 0; i < [array count]; ++i) { - NSObject *value = [array objectAtIndex:i]; - result.push_back(nsobject_to_variant(value)); - } - return result; - } else if ([object isKindOfClass:[NSDictionary class]]) { - Dictionary result; - NSDictionary *dic = (NSDictionary *)object; - - NSArray *keys = [dic allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSObject *k = [keys objectAtIndex:i]; - NSObject *v = [dic objectForKey:k]; - - result[nsobject_to_variant(k)] = nsobject_to_variant(v); - } - return result; - } else if ([object isKindOfClass:[NSNumber class]]) { - //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) - //To avoid errors, we'll cast as broadly as possible, and only return int or float. - //bool, char, int, uint, longlong -> int - //float, double -> float - NSNumber *num = (NSNumber *)object; - if (strcmp([num objCType], @encode(BOOL)) == 0) { - return Variant((int)[num boolValue]); - } else if (strcmp([num objCType], @encode(char)) == 0) { - return Variant((int)[num charValue]); - } else if (strcmp([num objCType], @encode(int)) == 0) { - return Variant([num intValue]); - } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { - return Variant((int)[num unsignedIntValue]); - } else if (strcmp([num objCType], @encode(long long)) == 0) { - return Variant((int)[num longValue]); - } else if (strcmp([num objCType], @encode(float)) == 0) { - return Variant([num floatValue]); - } else if (strcmp([num objCType], @encode(double)) == 0) { - return Variant((float)[num doubleValue]); - } else { - return Variant(); - } - } else if ([object isKindOfClass:[NSDate class]]) { - //this is a type that icloud supports...but how did you submit it in the first place? - //I guess this is a type that *might* show up, if you were, say, trying to make your game - //compatible with existing cloud data written by another engine's version of your game - WARN_PRINT("NSDate unsupported, returning null Variant"); - return Variant(); - } else if ([object isKindOfClass:[NSNull class]] or object == nil) { - return Variant(); - } else { - WARN_PRINT("Trying to convert unknown NSObject type to Variant"); - return Variant(); - } -} - -NSObject *variant_to_nsobject(Variant v) { - if (v.get_type() == Variant::STRING) { - return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease]; - } else if (v.get_type() == Variant::REAL) { - return [NSNumber numberWithDouble:(double)v]; - } else if (v.get_type() == Variant::INT) { - return [NSNumber numberWithLongLong:(long)(int)v]; - } else if (v.get_type() == Variant::BOOL) { - return [NSNumber numberWithBool:BOOL((bool)v)]; - } else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary *result = [[[NSMutableDictionary alloc] init] autorelease]; - Dictionary dic = v; - Array keys = dic.keys(); - for (unsigned int i = 0; i < keys.size(); ++i) { - NSString *key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease]; - NSObject *value = variant_to_nsobject(dic[keys[i]]); - - if (key == NULL || value == NULL) { - return NULL; - } - - [result setObject:value forKey:key]; - } - return result; - } else if (v.get_type() == Variant::ARRAY) { - NSMutableArray *result = [[[NSMutableArray alloc] init] autorelease]; - Array arr = v; - for (unsigned int i = 0; i < arr.size(); ++i) { - NSObject *value = variant_to_nsobject(arr[i]); - if (value == NULL) { - //trying to add something unsupported to the array. cancel the whole array - return NULL; - } - [result addObject:value]; - } - return result; - } else if (v.get_type() == Variant::POOL_BYTE_ARRAY) { - PoolByteArray arr = v; - PoolByteArray::Read r = arr.read(); - NSData *result = [NSData dataWithBytes:r.ptr() length:arr.size()]; - return result; - } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); - return NULL; -} - -Error ICloud::remove_key(Variant p_param) { - String param = p_param; - NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return ERR_INVALID_PARAMETER; - } - - [store removeObjectForKey:key]; - return OK; -} - -//return an array of the keys that could not be set -Variant ICloud::set_key_values(Variant p_params) { - Dictionary params = p_params; - Array keys = params.keys(); - - Array error_keys; - - for (unsigned int i = 0; i < keys.size(); ++i) { - String variant_key = keys[i]; - Variant variant_value = params[variant_key]; - - NSString *key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease]; - if (key == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSObject *value = variant_to_nsobject(variant_value); - - if (value == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - [store setObject:value forKey:key]; - } - - return error_keys; -} - -Variant ICloud::get_key_value(Variant p_param) { - String param = p_param; - - NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return Variant(); - } - - Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]); - - return result; -} - -Variant ICloud::get_all_key_values() { - Dictionary result; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary *store_dictionary = [store dictionaryRepresentation]; - - NSArray *keys = [store_dictionary allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSString *k = [keys objectAtIndex:i]; - NSObject *v = [store_dictionary objectForKey:k]; - - const char *str = [k UTF8String]; - if (str != NULL) { - result[String::utf8(str)] = nsobject_to_variant(v); - } - } - - return result; -} - -Error ICloud::synchronize_key_values() { - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - BOOL result = [store synchronize]; - if (result == YES) { - return OK; - } else { - return FAILED; - } -} -/* -Error ICloud::initial_sync() { - //you sometimes have to write something to the store to get it to download new data. go apple! - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); -} -*/ -ICloud::ICloud() { - ERR_FAIL_COND(instance != NULL); - instance = this; - //connected = false; - - [[NSNotificationCenter defaultCenter] - addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object:[NSUbiquitousKeyValueStore defaultStore] - queue:nil - usingBlock:^(NSNotification *notification) { - NSDictionary *userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PoolStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString *key in keys) { - const char *str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject *object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - }]; -} - -ICloud::~ICloud(){}; - -#endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm deleted file mode 100644 index 855ab195b0..0000000000 --- a/platform/iphone/in_app_store.mm +++ /dev/null @@ -1,339 +0,0 @@ -/*************************************************************************/ -/* in_app_store.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#include "in_app_store.h" - -extern "C" { -#import <Foundation/Foundation.h> -#import <StoreKit/StoreKit.h> -}; - -bool auto_finish_transactions = true; -NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary]; - -@interface SKProduct (LocalizedPrice) -@property(nonatomic, readonly) NSString *localizedPrice; -@end - -//----------------------------------// -// SKProduct extension -//----------------------------------// -@implementation SKProduct (LocalizedPrice) -- (NSString *)localizedPrice { - NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; - [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; - [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; - [numberFormatter setLocale:self.priceLocale]; - NSString *formattedString = [numberFormatter stringFromNumber:self.price]; - [numberFormatter release]; - return formattedString; -} -@end - -InAppStore *InAppStore::instance = NULL; - -void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases); - ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); -}; - -@interface ProductsDelegate : NSObject <SKProductsRequestDelegate> { -}; - -@end - -@implementation ProductsDelegate - -- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - - NSArray *products = response.products; - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "ok"; - PoolStringArray titles; - PoolStringArray descriptions; - PoolRealArray prices; - PoolStringArray ids; - PoolStringArray localized_prices; - PoolStringArray currency_codes; - - for (NSUInteger i = 0; i < [products count]; i++) { - - SKProduct *product = [products objectAtIndex:i]; - - const char *str = [product.localizedTitle UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [product.localizedDescription UTF8String]; - descriptions.push_back(String::utf8(str != NULL ? str : "")); - prices.push_back([product.price doubleValue]); - ids.push_back(String::utf8([product.productIdentifier UTF8String])); - localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); - currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); - }; - ret["titles"] = titles; - ret["descriptions"] = descriptions; - ret["prices"] = prices; - ret["ids"] = ids; - ret["localized_prices"] = localized_prices; - ret["currency_codes"] = currency_codes; - - PoolStringArray invalid_ids; - - for (NSString *ipid in response.invalidProductIdentifiers) { - - invalid_ids.push_back(String::utf8([ipid UTF8String])); - }; - ret["invalid_ids"] = invalid_ids; - - InAppStore::get_singleton()->_post_event(ret); - - [request release]; -}; - -@end - -Error InAppStore::request_product_info(Variant p_params) { - - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_ids"), ERR_INVALID_PARAMETER); - - PoolStringArray pids = params["product_ids"]; - printf("************ request product info! %i\n", pids.size()); - - NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease]; - for (int i = 0; i < pids.size(); i++) { - printf("******** adding %ls to product list\n", pids[i].c_str()); - NSString *pid = [[[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()] autorelease]; - [array addObject:pid]; - }; - - NSSet *products = [[[NSSet alloc] initWithArray:array] autorelease]; - SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:products]; - - ProductsDelegate *delegate = [[ProductsDelegate alloc] init]; - - request.delegate = delegate; - [request start]; - - return OK; -}; - -Error InAppStore::restore_purchases() { - - printf("restoring purchases!\n"); - [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; - - return OK; -}; - -@interface TransObserver : NSObject <SKPaymentTransactionObserver> { -}; -@end - -@implementation TransObserver - -- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - - printf("transactions updated!\n"); - for (SKPaymentTransaction *transaction in transactions) { - - switch (transaction.transactionState) { - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData *receipt = nil; - int sdk_version = 6; - - if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0) { - - NSURL *receiptFileURL = nil; - NSBundle *bundle = [NSBundle mainBundle]; - if ([bundle respondsToSelector:@selector(appStoreReceiptURL)]) { - - // Get the transaction receipt file path location in the app bundle. - receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - sdk_version = 7; - - } else { - // Fall back to deprecated transaction receipt, - // which is still available in iOS 7. - - // Use SKPaymentTransaction's transactionReceipt. - receipt = transaction.transactionReceipt; - } - - } else { - receipt = transaction.transactionReceipt; - } - - NSString *receipt_to_send = nil; - if (receipt != nil) { - receipt_to_send = [receipt description]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (auto_finish_transactions) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } else { - [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier]; - } - - }; break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]); - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "restore"; - ret["result"] = "ok"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - default: { - printf("status default %i!\n", (int)transaction.transactionState); - }; break; - }; - }; -}; - -@end - -Error InAppStore::purchase(Variant p_params) { - - ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); - if (![SKPaymentQueue canMakePayments]) - return ERR_UNAVAILABLE; - - printf("purchasing!\n"); - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER); - - NSString *pid = [[[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()] autorelease]; - SKPayment *payment = [SKPayment paymentWithProductIdentifier:pid]; - SKPaymentQueue *defq = [SKPaymentQueue defaultQueue]; - [defq addPayment:payment]; - printf("purchase sent!\n"); - - return OK; -}; - -int InAppStore::get_pending_event_count() { - return pending_events.size(); -}; - -Variant InAppStore::pop_pending_event() { - - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -void InAppStore::_post_event(Variant p_event) { - - pending_events.push_back(p_event); -}; - -void InAppStore::_record_purchase(String product_id) { - - String skey = "purchased/" + product_id; - NSString *key = [[[NSString alloc] initWithUTF8String:skey.utf8().get_data()] autorelease]; - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; - [[NSUserDefaults standardUserDefaults] synchronize]; -}; - -InAppStore *InAppStore::get_singleton() { - - return instance; -}; - -InAppStore::InAppStore() { - ERR_FAIL_COND(instance != NULL); - instance = this; - auto_finish_transactions = false; - - TransObserver *observer = [[TransObserver alloc] init]; - [[SKPaymentQueue defaultQueue] addTransactionObserver:observer]; - //pending_transactions = [NSMutableDictionary dictionary]; -}; - -void InAppStore::finish_transaction(String product_id) { - NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - - if ([pending_transactions objectForKey:prod_id]) { - [[SKPaymentQueue defaultQueue] finishTransaction:[pending_transactions objectForKey:prod_id]]; - [pending_transactions removeObjectForKey:prod_id]; - } -}; - -void InAppStore::set_auto_finish_transaction(bool b) { - auto_finish_transactions = b; -} - -InAppStore::~InAppStore(){}; - -#endif diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 1378fdbbc5..4bf64d4bc1 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,9 @@ #ifndef IOS_H #define IOS_H -#include "core/object.h" +#include "core/object/class_db.h" class iOS : public Object { - GDCLASS(iOS, Object); static void _bind_methods(); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index 2656f125b9..cef03534c4 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,18 +29,28 @@ /*************************************************************************/ #include "ios.h" -#include <sys/sysctl.h> - +#import "app_delegate.h" +#import "view_controller.h" #import <UIKit/UIKit.h> +#include <sys/sysctl.h> void iOS::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url); }; void iOS::alert(const char *p_alert, const char *p_title) { - UIAlertView *alert = [[[UIAlertView alloc] initWithTitle:[NSString stringWithUTF8String:p_title] message:[NSString stringWithUTF8String:p_alert] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil] autorelease]; - [alert show]; + NSString *title = [NSString stringWithUTF8String:p_title]; + NSString *message = [NSString stringWithUTF8String:p_alert]; + + UIAlertController *alert = [UIAlertController alertControllerWithTitle:title message:message preferredStyle:UIAlertControllerStyleAlert]; + UIAlertAction *button = [UIAlertAction actionWithTitle:@"OK" + style:UIAlertActionStyleCancel + handler:^(id){ + }]; + + [alert addAction:button]; + + [AppDelegate.viewController presentViewController:alert animated:YES completion:nil]; } String iOS::get_model() const { @@ -59,26 +69,12 @@ String iOS::get_model() const { } String iOS::get_rate_url(int p_app_id) const { - String templ = "itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID"; - String templ_iOS7 = "itms-apps://itunes.apple.com/app/idAPP_ID"; - String templ_iOS8 = "itms-apps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=APP_ID&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software"; - - //ios7 before - String ret = templ; - - if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) { - // iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131 - ret = templ_iOS7; - } else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) { - // iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182 - ret = templ_iOS8; - } + String app_url_path = "itms-apps://itunes.apple.com/app/idAPP_ID"; - // ios7 for everything? - ret = templ_iOS7.replace("APP_ID", String::num(p_app_id)); + String ret = app_url_path.replace("APP_ID", String::num(p_app_id)); - printf("returning rate url %ls\n", ret.c_str()); + printf("returning rate url %s\n", ret.utf8().get_data()); return ret; }; -iOS::iOS(){}; +iOS::iOS() {} diff --git a/platform/haiku/haiku_gl_view.h b/platform/iphone/joypad_iphone.h index 59e02d2367..329cc8207f 100644 --- a/platform/haiku/haiku_gl_view.h +++ b/platform/iphone/joypad_iphone.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* haiku_gl_view.h */ +/* joypad_iphone.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,18 +28,23 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef HAIKU_GL_VIEW_H -#define HAIKU_GL_VIEW_H +#import <GameController/GameController.h> -#include <kernel/image.h> // needed for image_id +@interface JoypadIPhoneObserver : NSObject -#include <GLView.h> +- (void)startObserving; +- (void)startProcessing; +- (void)finishObserving; + +@end + +class JoypadIPhone { +private: + JoypadIPhoneObserver *observer; -class HaikuGLView : public BGLView { public: - HaikuGLView(BRect frame, uint32 type); - virtual void AttachedToWindow(void); - virtual void Draw(BRect updateRect); -}; + JoypadIPhone(); + ~JoypadIPhone(); -#endif + void start_processing(); +}; diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm new file mode 100644 index 0000000000..a0f0eee5d3 --- /dev/null +++ b/platform/iphone/joypad_iphone.mm @@ -0,0 +1,345 @@ +/*************************************************************************/ +/* joypad_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "joypad_iphone.h" +#include "core/config/project_settings.h" +#include "drivers/coreaudio/audio_driver_coreaudio.h" +#include "main/main.h" + +#import "godot_view.h" + +#include "os_iphone.h" + +JoypadIPhone::JoypadIPhone() { + observer = [[JoypadIPhoneObserver alloc] init]; + [observer startObserving]; +} + +JoypadIPhone::~JoypadIPhone() { + if (observer) { + [observer finishObserving]; + observer = nil; + } +} + +void JoypadIPhone::start_processing() { + if (observer) { + [observer startProcessing]; + } +} + +@interface JoypadIPhoneObserver () + +@property(assign, nonatomic) BOOL isObserving; +@property(assign, nonatomic) BOOL isProcessing; +@property(strong, nonatomic) NSMutableDictionary *connectedJoypads; +@property(strong, nonatomic) NSMutableArray *joypadsQueue; + +@end + +@implementation JoypadIPhoneObserver + +- (instancetype)init { + self = [super init]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isObserving = NO; + self.isProcessing = NO; +} + +- (void)startProcessing { + self.isProcessing = YES; + + for (GCController *controller in self.joypadsQueue) { + [self addiOSJoypad:controller]; + } + + [self.joypadsQueue removeAllObjects]; +} + +- (void)startObserving { + if (self.isObserving) { + return; + } + + self.isObserving = YES; + + self.connectedJoypads = [NSMutableDictionary dictionary]; + self.joypadsQueue = [NSMutableArray array]; + + // get told when controllers connect, this will be called right away for + // already connected controllers + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasConnected:) + name:GCControllerDidConnectNotification + object:nil]; + + // get told when controllers disconnect + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasDisconnected:) + name:GCControllerDidDisconnectNotification + object:nil]; +} + +- (void)finishObserving { + if (self.isObserving) { + [[NSNotificationCenter defaultCenter] removeObserver:self]; + } + + self.isObserving = NO; + self.isProcessing = NO; + + self.connectedJoypads = nil; + self.joypadsQueue = nil; +} + +- (void)dealloc { + [self finishObserving]; +} + +- (int)getJoyIdForController:(GCController *)controller { + NSArray *keys = [self.connectedJoypads allKeysForObject:controller]; + + for (NSNumber *key in keys) { + int joy_id = [key intValue]; + return joy_id; + }; + + return -1; +}; + +- (void)addiOSJoypad:(GCController *)controller { + // get a new id for our controller + int joy_id = Input::get_singleton()->get_unused_joy_id(); + + if (joy_id == -1) { + printf("Couldn't retrieve new joy id\n"); + return; + } + + // assign our player index + if (controller.playerIndex == GCControllerPlayerIndexUnset) { + controller.playerIndex = [self getFreePlayerIndex]; + }; + + // tell Godot about our new controller + Input::get_singleton()->joy_connection_changed(joy_id, true, [controller.vendorName UTF8String]); + + // add it to our dictionary, this will retain our controllers + [self.connectedJoypads setObject:controller forKey:[NSNumber numberWithInt:joy_id]]; + + // set our input handler + [self setControllerInputHandler:controller]; +} + +- (void)controllerWasConnected:(NSNotification *)notification { + // get our controller + GCController *controller = (GCController *)notification.object; + + if (!controller) { + printf("Couldn't retrieve new controller\n"); + return; + } + + if ([[self.connectedJoypads allKeysForObject:controller] count] > 0) { + printf("Controller is already registered\n"); + } else if (!self.isProcessing) { + [self.joypadsQueue addObject:controller]; + } else { + [self addiOSJoypad:controller]; + } +} + +- (void)controllerWasDisconnected:(NSNotification *)notification { + // find our joystick, there should be only one in our dictionary + GCController *controller = (GCController *)notification.object; + + if (!controller) { + return; + } + + NSArray *keys = [self.connectedJoypads allKeysForObject:controller]; + for (NSNumber *key in keys) { + // tell Godot this joystick is no longer there + int joy_id = [key intValue]; + Input::get_singleton()->joy_connection_changed(joy_id, false, ""); + + // and remove it from our dictionary + [self.connectedJoypads removeObjectForKey:key]; + }; +}; + +- (GCControllerPlayerIndex)getFreePlayerIndex { + bool have_player_1 = false; + bool have_player_2 = false; + bool have_player_3 = false; + bool have_player_4 = false; + + if (self.connectedJoypads == nil) { + NSArray *keys = [self.connectedJoypads allKeys]; + for (NSNumber *key in keys) { + GCController *controller = [self.connectedJoypads objectForKey:key]; + if (controller.playerIndex == GCControllerPlayerIndex1) { + have_player_1 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex2) { + have_player_2 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex3) { + have_player_3 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex4) { + have_player_4 = true; + }; + }; + }; + + if (!have_player_1) { + return GCControllerPlayerIndex1; + } else if (!have_player_2) { + return GCControllerPlayerIndex2; + } else if (!have_player_3) { + return GCControllerPlayerIndex3; + } else if (!have_player_4) { + return GCControllerPlayerIndex4; + } else { + return GCControllerPlayerIndexUnset; + }; +} + +- (void)setControllerInputHandler:(GCController *)controller { + // Hook in the callback handler for the correct gamepad profile. + // This is a bit of a weird design choice on Apples part. + // You need to select the most capable gamepad profile for the + // gamepad attached. + if (controller.extendedGamepad != nil) { + // The extended gamepad profile has all the input you could possibly find on + // a gamepad but will only be active if your gamepad actually has all of + // these... + _weakify(self); + _weakify(controller); + + controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonB) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, + gamepad.buttonB.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.buttonY) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, + gamepad.buttonY.isPressed); + } else if (element == gamepad.leftShoulder) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, + gamepad.leftShoulder.isPressed); + } else if (element == gamepad.rightShoulder) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, + gamepad.rightShoulder.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, + gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, + gamepad.dpad.right.isPressed); + }; + + Input::JoyAxis jx; + jx.min = -1; + if (element == gamepad.leftThumbstick) { + jx.value = gamepad.leftThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx); + jx.value = -gamepad.leftThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx); + } else if (element == gamepad.rightThumbstick) { + jx.value = gamepad.rightThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx); + jx.value = -gamepad.rightThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx); + } else if (element == gamepad.leftTrigger) { + jx.value = gamepad.leftTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx); + } else if (element == gamepad.rightTrigger) { + jx.value = gamepad.rightTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx); + }; + }; + } else if (controller.microGamepad != nil) { + // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad + _weakify(self); + _weakify(controller); + + controller.microGamepad.valueChangedHandler = ^(GCMicroGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed); + }; + }; + } + + ///@TODO need to add support for controller.motion which gives us access to + /// the orientation of the device (if supported) + + ///@TODO need to add support for controllerPausedHandler which should be a + /// toggle +}; + +@end diff --git a/platform/haiku/haiku_application.h b/platform/iphone/keyboard_input_view.h index 2e04d921bf..cfbfc7a120 100644 --- a/platform/haiku/haiku_application.h +++ b/platform/iphone/keyboard_input_view.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* haiku_application.h */ +/* keyboard_input_view.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,16 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef HAIKU_APPLICATION_H -#define HAIKU_APPLICATION_H +#import <UIKit/UIKit.h> -#include <kernel/image.h> // needed for image_id +@interface GodotKeyboardInputView : UITextView -#include <Application.h> +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; -class HaikuApplication : public BApplication { -public: - HaikuApplication(); -}; - -#endif +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1408f78e90 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/logo.png b/platform/iphone/logo.png Binary files differindex 405b6f93ca..966d8aa70a 100644 --- a/platform/iphone/logo.png +++ b/platform/iphone/logo.png diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 164db2a74b..fddd5bd99f 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,24 +28,30 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import "app_delegate.h" +#import "godot_app_delegate.h" #import <UIKit/UIKit.h> #include <stdio.h> +#include <vulkan/vulkan.h> int gargc; char **gargv; int main(int argc, char *argv[]) { +#if defined(VULKAN_ENABLED) + //MoltenVK - enable full component swizzling support + setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); +#endif + printf("*********** main.m\n"); gargc = argc; gargv = argv; - NSAutoreleasePool *pool = [NSAutoreleasePool new]; - AppDelegate *app = [AppDelegate alloc]; printf("running app main\n"); - UIApplicationMain(argc, argv, nil, @"AppDelegate"); - printf("main done, pool release\n"); - [pool release]; + @autoreleasepool { + NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]); + UIApplicationMain(argc, argv, nil, className); + } + printf("main done\n"); return 0; } diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h new file mode 100644 index 0000000000..2df5e27fa4 --- /dev/null +++ b/platform/iphone/native_video_view.h @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* native_video_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +@interface GodotNativeVideoView : UIView + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack; +- (BOOL)isVideoPlaying; +- (void)pauseVideo; +- (void)unpauseVideo; +- (void)stopVideo; + +@end diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m new file mode 100644 index 0000000000..f126749600 --- /dev/null +++ b/platform/iphone/native_video_view.m @@ -0,0 +1,266 @@ +/*************************************************************************/ +/* native_video_view.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "native_video_view.h" +#import <AVFoundation/AVFoundation.h> + +@interface GodotNativeVideoView () + +@property(strong, nonatomic) AVAsset *avAsset; +@property(strong, nonatomic) AVPlayerItem *avPlayerItem; +@property(strong, nonatomic) AVPlayer *avPlayer; +@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; +@property(assign, nonatomic) CMTime videoCurrentTime; +@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying; + +@end + +@implementation GodotNativeVideoView + +- (instancetype)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isVideoCurrentlyPlaying = NO; + self.videoCurrentTime = kCMTimeZero; + + [self observeVideoAudio]; +} + +- (void)layoutSubviews { + [super layoutSubviews]; + + self.avPlayerLayer.frame = self.bounds; +} + +- (void)observeVideoAudio { + printf("******** adding observer for sound routing changes\n"); + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(audioRouteChangeListenerCallback:) + name:AVAudioSessionRouteChangeNotification + object:nil]; +} + +- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { + if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) { + [self handleVideoOrPlayerStatus]; + } + + if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) { + [self handleVideoPlayRate]; + } +} + +// MARK: Video Audio + +- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { + printf("*********** route changed!\n"); + NSDictionary *interuptionDict = notification.userInfo; + + NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; + + switch (routeChangeReason) { + case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { + NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); + NSLog(@"Headphone/Line plugged in"); + } break; + case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { + NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); + NSLog(@"Headphone/Line was pulled. Resuming video play...."); + if ([self isVideoPlaying]) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + } + } break; + case AVAudioSessionRouteChangeReasonCategoryChange: { + // called at start - also when other audio wants to play + NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); + } break; + } +} + +// MARK: Native Video Player + +- (void)handleVideoOrPlayerStatus { + if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) { + [self stopVideo]; + } + + if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) { + // NSLog(@"time: %@", self.video_current_time); + [self.avPlayer seekToTime:self.videoCurrentTime]; + self.videoCurrentTime = kCMTimeZero; + } +} + +- (void)handleVideoPlayRate { + NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate); + if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + + NSLog(@" . . . PAUSED (or just started)"); + } +} + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack { + self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]]; + + self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset]; + [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil]; + + self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem]; + self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer]; + + [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(playerItemDidReachEnd:) + name:AVPlayerItemDidPlayToEndTimeNotification + object:[self.avPlayer currentItem]]; + + [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; + + [self.avPlayerLayer setFrame:self.bounds]; + [self.layer addSublayer:self.avPlayerLayer]; + [self.avPlayer play]; + + AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; + + NSMutableArray *allAudioParams = [NSMutableArray array]; + for (id track in audioGroup.options) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:audioTrack]) { + AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; + [audioInputParams setVolume:videoVolume atTime:kCMTimeZero]; + [audioInputParams setTrackID:[track trackID]]; + [allAudioParams addObject:audioInputParams]; + + AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; + [audioMix setInputParameters:allAudioParams]; + + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; + [self.avPlayer.currentItem setAudioMix:audioMix]; + + break; + } + } + + AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; + NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; + + for (id track in useableTracks) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:subtitleTrack]) { + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; + break; + } + } + + self.isVideoCurrentlyPlaying = YES; + + return true; +} + +- (BOOL)isVideoPlaying { + if (self.avPlayer.error) { + printf("Error during playback\n"); + } + return (self.avPlayer.rate > 0 && !self.avPlayer.error); +} + +- (void)pauseVideo { + self.videoCurrentTime = self.avPlayer.currentTime; + [self.avPlayer pause]; + self.isVideoCurrentlyPlaying = NO; +} + +- (void)unpauseVideo { + [self.avPlayer play]; + self.isVideoCurrentlyPlaying = YES; +} + +- (void)playerItemDidReachEnd:(NSNotification *)notification { + [self stopVideo]; +} + +- (void)finishPlayingVideo { + [self.avPlayer pause]; + [self.avPlayerLayer removeFromSuperlayer]; + self.avPlayerLayer = nil; + + if (self.avPlayerItem) { + [self.avPlayerItem removeObserver:self forKeyPath:@"status"]; + self.avPlayerItem = nil; + } + + if (self.avPlayer) { + [self.avPlayer removeObserver:self forKeyPath:@"status"]; + self.avPlayer = nil; + } + + self.avAsset = nil; + + self.isVideoCurrentlyPlaying = NO; +} + +- (void)stopVideo { + [self finishPlayingVideo]; + + [self removeFromSuperview]; +} + +@end diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp deleted file mode 100644 index 7b1d0e6db1..0000000000 --- a/platform/iphone/os_iphone.cpp +++ /dev/null @@ -1,661 +0,0 @@ -/*************************************************************************/ -/* os_iphone.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef IPHONE_ENABLED - -#include "os_iphone.h" - -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" - -#include "main/main.h" - -#include "core/io/file_access_pack.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/project_settings.h" -#include "drivers/unix/syslog_logger.h" - -#include "semaphore_iphone.h" - -#include <dlfcn.h> - -int OSIPhone::get_video_driver_count() const { - - return 2; -}; - -const char *OSIPhone::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES3: - return "GLES3"; - case VIDEO_DRIVER_GLES2: - return "GLES2"; - } - ERR_FAIL_V_MSG(NULL, "Invalid video driver index: " + itos(p_driver) + "."); -}; - -OSIPhone *OSIPhone::get_singleton() { - - return (OSIPhone *)OS::get_singleton(); -}; - -extern int gl_view_base_fb; // from gl_view.mm - -void OSIPhone::set_data_dir(String p_dir) { - - DirAccess *da = DirAccess::open(p_dir); - - data_dir = da->get_current_dir(); - printf("setting data dir to %ls from %ls\n", data_dir.c_str(), p_dir.c_str()); - memdelete(da); -}; - -void OSIPhone::set_unique_id(String p_id) { - - unique_id = p_id; -}; - -String OSIPhone::get_unique_id() const { - - return unique_id; -}; - -void OSIPhone::initialize_core() { - - OS_Unix::initialize_core(); - SemaphoreIphone::make_default(); - - set_data_dir(data_dir); -}; - -int OSIPhone::get_current_video_driver() const { - return video_driver_index; -} - -extern bool gles3_available; // from gl_view.mm - -Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - bool use_gl3 = GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3"; - bool gl_initialization_error = false; - - while (true) { - if (use_gl3) { - if (RasterizerGLES3::is_viable() == OK && gles3_available) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) { - p_video_driver = VIDEO_DRIVER_GLES2; - use_gl3 = false; - continue; - } else { - gl_initialization_error = true; - break; - } - } - } else { - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } - } - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", - "Unable to initialize Video driver"); - return ERR_UNAVAILABLE; - } - - video_driver_index = p_video_driver; - visual_server = memnew(VisualServerRaster); - // FIXME: Reimplement threaded rendering - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, false)); - } - - visual_server->init(); - //visual_server->cursor_set_visible(false, 0); - - // reset this to what it should be, it will have been set to 0 after visual_server->init() is called - if (use_gl3) - RasterizerStorageGLES3::system_fbo = gl_view_base_fb; - else - RasterizerStorageGLES2::system_fbo = gl_view_base_fb; - - AudioDriverManager::initialize(p_audio_driver); - - input = memnew(InputDefault); - -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); - game_center->connect(); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); - //icloud->connect(); -#endif - ios = memnew(iOS); - Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); - - return OK; -}; - -MainLoop *OSIPhone::get_main_loop() const { - - return main_loop; -}; - -void OSIPhone::set_main_loop(MainLoop *p_main_loop) { - - main_loop = p_main_loop; - - if (main_loop) { - input->set_main_loop(p_main_loop); - main_loop->init(); - } -}; - -bool OSIPhone::iterate() { - - if (!main_loop) - return true; - - if (main_loop) { - for (int i = 0; i < event_count; i++) { - - input->parse_input_event(event_queue[i]); - }; - }; - event_count = 0; - - return Main::iteration(); -}; - -void OSIPhone::key(uint32_t p_key, bool p_pressed) { - - Ref<InputEventKey> ev; - ev.instance(); - ev->set_echo(false); - ev->set_pressed(p_pressed); - ev->set_scancode(p_key); - ev->set_unicode(p_key); - queue_event(ev); -}; - -void OSIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) { - - if (!GLOBAL_DEF("debug/disable_touch", false)) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - - ev->set_index(p_idx); - ev->set_pressed(p_pressed); - ev->set_position(Vector2(p_x, p_y)); - queue_event(ev); - }; - - touch_list.pressed[p_idx] = p_pressed; -}; - -void OSIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) { - - if (!GLOBAL_DEF("debug/disable_touch", false)) { - - Ref<InputEventScreenDrag> ev; - ev.instance(); - ev->set_index(p_idx); - ev->set_position(Vector2(p_x, p_y)); - ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); - queue_event(ev); - }; -}; - -void OSIPhone::queue_event(const Ref<InputEvent> &p_event) { - - ERR_FAIL_INDEX(event_count, MAX_EVENTS); - - event_queue[event_count++] = p_event; -}; - -void OSIPhone::touches_cancelled() { - - for (int i = 0; i < MAX_MOUSE_COUNT; i++) { - - if (touch_list.pressed[i]) { - - // send a mouse_up outside the screen - touch_press(i, -1, -1, false, false); - }; - }; -}; - -static const float ACCEL_RANGE = 1; - -void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { - input->set_gravity(Vector3(p_x, p_y, p_z)); -}; - -void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) { - - // Found out the Z should not be negated! Pass as is! - input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE)); - - /* - if (p_x != last_accel.x) { - //printf("updating accel x %f\n", p_x); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_0; - ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE); - last_accel.x = p_x; - queue_event(ev); - }; - if (p_y != last_accel.y) { - //printf("updating accel y %f\n", p_y); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_1; - ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE); - last_accel.y = p_y; - queue_event(ev); - }; - if (p_z != last_accel.z) { - //printf("updating accel z %f\n", p_z); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_2; - ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE); - last_accel.z = p_z; - queue_event(ev); - }; - */ -}; - -void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) { - input->set_magnetometer(Vector3(p_x, p_y, p_z)); -}; - -void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) { - input->set_gyroscope(Vector3(p_x, p_y, p_z)); -}; - -int OSIPhone::get_unused_joy_id() { - return input->get_unused_joy_id(); -}; - -void OSIPhone::joy_connection_changed(int p_idx, bool p_connected, String p_name) { - input->joy_connection_changed(p_idx, p_connected, p_name); -}; - -void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { - input->joy_button(p_device, p_button, p_pressed); -}; - -void OSIPhone::joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value) { - input->joy_axis(p_device, p_axis, p_value); -}; - -void OSIPhone::delete_main_loop() { - - if (main_loop) { - main_loop->finish(); - memdelete(main_loop); - }; - - main_loop = NULL; -}; - -void OSIPhone::finalize() { - - if (main_loop) // should not happen? - memdelete(main_loop); - - visual_server->finish(); - memdelete(visual_server); - // memdelete(rasterizer); - - memdelete(input); -}; - -void OSIPhone::set_mouse_show(bool p_show){}; -void OSIPhone::set_mouse_grab(bool p_grab){}; - -bool OSIPhone::is_mouse_grab_enabled() const { - - return true; -}; - -Point2 OSIPhone::get_mouse_position() const { - - return Point2(); -}; - -int OSIPhone::get_mouse_button_state() const { - - return 0; -}; - -void OSIPhone::set_window_title(const String &p_title){}; - -void OSIPhone::alert(const String &p_alert, const String &p_title) { - - const CharString utf8_alert = p_alert.utf8(); - const CharString utf8_title = p_title.utf8(); - iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); -} - -Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - if (p_path.length() == 0) { - p_library_handle = RTLD_SELF; - return OK; - } - return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path); -} - -Error OSIPhone::close_dynamic_library(void *p_library_handle) { - if (p_library_handle == RTLD_SELF) { - return OK; - } - return OS_Unix::close_dynamic_library(p_library_handle); -} - -HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table; -void register_dynamic_symbol(char *name, void *address) { - OSIPhone::dynamic_symbol_lookup_table[String(name)] = address; -} - -Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { - if (p_library_handle == RTLD_SELF) { - void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name); - if (ptr) { - p_symbol_handle = *ptr; - return OK; - } - } - return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); -} - -void OSIPhone::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - - video_mode = p_video_mode; -}; - -OS::VideoMode OSIPhone::get_video_mode(int p_screen) const { - - return video_mode; -}; - -void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - - p_list->push_back(video_mode); -}; - -bool OSIPhone::can_draw() const { - - if (native_video_is_playing()) - return false; - return true; -}; - -int OSIPhone::set_base_framebuffer(int p_fb) { - - // gl_view_base_fb has not been updated yet - RasterizerStorageGLES3::system_fbo = p_fb; - - return 0; -}; - -bool OSIPhone::has_virtual_keyboard() const { - return true; -}; - -extern void _show_keyboard(String p_existing); -extern void _hide_keyboard(); -extern Error _shell_open(String p_uri); -extern void _set_keep_screen_on(bool p_enabled); -extern void _vibrate(); - -void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) { - _show_keyboard(p_existing_text); -}; - -void OSIPhone::hide_virtual_keyboard() { - _hide_keyboard(); -}; - -void OSIPhone::set_virtual_keyboard_height(int p_height) { - virtual_keyboard_height = p_height; -} - -int OSIPhone::get_virtual_keyboard_height() const { - return virtual_keyboard_height; -} - -Error OSIPhone::shell_open(String p_uri) { - return _shell_open(p_uri); -}; - -void OSIPhone::set_keep_screen_on(bool p_enabled) { - OS::set_keep_screen_on(p_enabled); - _set_keep_screen_on(p_enabled); -}; - -String OSIPhone::get_user_data_dir() const { - - return data_dir; -}; - -String OSIPhone::get_name() const { - - return "iOS"; -}; - -String OSIPhone::get_model_name() const { - - String model = ios->get_model(); - if (model != "") - return model; - - return OS_Unix::get_model_name(); -} - -Size2 OSIPhone::get_window_size() const { - - return Vector2(video_mode.width, video_mode.height); -} - -extern Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height); - -Rect2 OSIPhone::get_window_safe_area() const { - return _get_ios_window_safe_area(video_mode.width, video_mode.height); -} - -bool OSIPhone::has_touchscreen_ui_hint() const { - - return true; -} - -void OSIPhone::set_locale(String p_locale) { - locale_code = p_locale; -} - -String OSIPhone::get_locale() const { - return locale_code; -} - -extern bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); -extern bool _is_video_playing(); -extern void _pause_video(); -extern void _unpause_video(); -extern void _stop_video(); -extern void _focus_out_video(); - -Error OSIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - bool exists = f && f->is_open(); - - String tempFile = get_user_data_dir(); - if (!exists) - return FAILED; - - if (p_path.begins_with("res://")) { - if (PackedData::get_singleton()->has_path(p_path)) { - print("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str()); - return ERR_INVALID_PARAMETER; - } else { - p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); - } - } else if (p_path.begins_with("user://")) - p_path = p_path.replace("user:/", get_user_data_dir()); - - memdelete(f); - - print("Playing video: %S\n", p_path.c_str()); - if (_play_video(p_path, p_volume, p_audio_track, p_subtitle_track)) - return OK; - return FAILED; -} - -bool OSIPhone::native_video_is_playing() const { - return _is_video_playing(); -} - -void OSIPhone::native_video_pause() { - if (native_video_is_playing()) - _pause_video(); -} - -void OSIPhone::native_video_unpause() { - _unpause_video(); -}; - -void OSIPhone::native_video_focus_out() { - _focus_out_video(); -}; - -void OSIPhone::native_video_stop() { - if (native_video_is_playing()) - _stop_video(); -} - -void OSIPhone::vibrate_handheld(int p_duration_ms) { - // iOS does not support duration for vibration - _vibrate(); -} - -bool OSIPhone::_check_internal_feature_support(const String &p_feature) { - - return p_feature == "mobile"; -} - -// Initialization order between compilation units is not guaranteed, -// so we use this as a hack to ensure certain code is called before -// everything else, but after all units are initialized. -typedef void (*init_callback)(); -static init_callback *ios_init_callbacks = NULL; -static int ios_init_callbacks_count = 0; -static int ios_init_callbacks_capacity = 0; - -void add_ios_init_callback(init_callback cb) { - if (ios_init_callbacks_count == ios_init_callbacks_capacity) { - void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32); - if (new_ptr) { - ios_init_callbacks = (init_callback *)(new_ptr); - ios_init_callbacks_capacity += 32; - } - } - if (ios_init_callbacks_capacity > ios_init_callbacks_count) { - ios_init_callbacks[ios_init_callbacks_count] = cb; - ++ios_init_callbacks_count; - } -} - -OSIPhone::OSIPhone(int width, int height, String p_data_dir) { - for (int i = 0; i < ios_init_callbacks_count; ++i) { - ios_init_callbacks[i](); - } - free(ios_init_callbacks); - ios_init_callbacks = NULL; - ios_init_callbacks_count = 0; - ios_init_callbacks_capacity = 0; - - main_loop = NULL; - visual_server = NULL; - - VideoMode vm; - vm.fullscreen = true; - vm.width = width; - vm.height = height; - vm.resizable = false; - set_video_mode(vm); - event_count = 0; - virtual_keyboard_height = 0; - - // can't call set_data_dir from here, since it requires DirAccess - // which is initialized in initialize_core - data_dir = p_data_dir; - - Vector<Logger *> loggers; - loggers.push_back(memnew(SyslogLogger)); -#ifdef DEBUG_ENABLED - // it seems iOS app's stdout/stderr is only obtainable if you launch it from Xcode - loggers.push_back(memnew(StdLogger)); -#endif - _set_logger(memnew(CompositeLogger(loggers))); - - AudioDriverManager::add_driver(&audio_driver); -}; - -OSIPhone::~OSIPhone() { -} - -#endif diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 4668471aa9..f4ff909adf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,175 +33,92 @@ #ifndef OS_IPHONE_H #define OS_IPHONE_H -#include "core/os/input.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" - -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" -#include "main/input_default.h" +#include "joypad_iphone.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual_server.h" +#include "servers/rendering/renderer_compositor.h" -class OSIPhone : public OS_Unix { +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/iphone/vulkan_context_iphone.h" +#endif -private: - enum { - MAX_MOUSE_COUNT = 8, - MAX_EVENTS = 64, - }; +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); +class OSIPhone : public OS_Unix { +private: static HashMap<String, void *> dynamic_symbol_lookup_table; friend void register_dynamic_symbol(char *name, void *address); - VisualServer *visual_server; - AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; - MainLoop *main_loop; - - VideoMode video_mode; - - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - - virtual int get_current_video_driver() const; - - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - - virtual void set_main_loop(MainLoop *p_main_loop); - virtual MainLoop *get_main_loop() const; - - virtual void delete_main_loop(); + JoypadIPhone *joypad_iphone; - virtual void finalize(); - - struct MouseList { + MainLoop *main_loop; - bool pressed[MAX_MOUSE_COUNT]; - MouseList() { - for (int i = 0; i < MAX_MOUSE_COUNT; i++) - pressed[i] = false; - }; - }; + virtual void initialize_core() override; + virtual void initialize() override; - MouseList touch_list; + virtual void initialize_joypads() override { + } - Vector3 last_accel; + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual MainLoop *get_main_loop() const override; - Ref<InputEvent> event_queue[MAX_EVENTS]; - int event_count; - void queue_event(const Ref<InputEvent> &p_event); + virtual void delete_main_loop() override; - String data_dir; - String unique_id; - String locale_code; + virtual void finalize() override; - InputDefault *input; + String user_data_dir; - int virtual_keyboard_height; + bool is_focused = false; - int video_driver_index; + void deinitialize_modules(); public: - bool iterate(); - - uint8_t get_orientations() const; - - void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); - void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); - void touches_cancelled(); - void key(uint32_t p_key, bool p_pressed); - void set_virtual_keyboard_height(int p_height); - - int set_base_framebuffer(int p_fb); - - void update_gravity(float p_x, float p_y, float p_z); - void update_accelerometer(float p_x, float p_y, float p_z); - void update_magnetometer(float p_x, float p_y, float p_z); - void update_gyroscope(float p_x, float p_y, float p_z); - - int get_unused_joy_id(); - void joy_connection_changed(int p_idx, bool p_connected, String p_name); - void joy_button(int p_device, int p_button, bool p_pressed); - void joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value); - static OSIPhone *get_singleton(); - virtual void set_mouse_show(bool p_show); - virtual void set_mouse_grab(bool p_grab); - virtual bool is_mouse_grab_enabled() const; - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; + OSIPhone(String p_data_dir); + ~OSIPhone(); - virtual void set_keep_screen_on(bool p_enabled); + void initialize_modules(); - virtual bool can_draw() const; + bool iterate(); - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2()); - virtual void hide_virtual_keyboard(); - virtual int get_virtual_keyboard_height() const; + void start(); - virtual Size2 get_window_size() const; - virtual Rect2 get_window_safe_area() const; + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual bool has_touchscreen_ui_hint() const; + virtual void alert(const String &p_alert, + const String &p_title = "ALERT!") override; - void set_data_dir(String p_dir); + virtual String get_name() const override; + virtual String get_model_name() const override; - virtual String get_name() const; - virtual String get_model_name() const; + virtual Error shell_open(String p_uri) override; - Error shell_open(String p_uri); + void set_user_data_dir(String p_dir); + virtual String get_user_data_dir() const override; - String get_user_data_dir() const; + virtual String get_locale() const override; - void set_locale(String p_locale); - String get_locale() const; + virtual String get_unique_id() const override; - void set_unique_id(String p_id); - String get_unique_id() const; + virtual void vibrate_handheld(int p_duration_ms = 500) override; - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_unpause(); - virtual void native_video_focus_out(); - virtual void native_video_stop(); - virtual void vibrate_handheld(int p_duration_ms = 500); + virtual bool _check_internal_feature_support(const String &p_feature) override; - virtual bool _check_internal_feature_support(const String &p_feature); - OSIPhone(int width, int height, String p_data_dir); - ~OSIPhone(); + void on_focus_out(); + void on_focus_in(); }; #endif // OS_IPHONE_H -#endif +#endif // IPHONE_ENABLED diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm new file mode 100644 index 0000000000..51c4da2960 --- /dev/null +++ b/platform/iphone/os_iphone.mm @@ -0,0 +1,330 @@ +/*************************************************************************/ +/* os_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef IPHONE_ENABLED + +#include "os_iphone.h" +#import "app_delegate.h" +#include "core/config/project_settings.h" +#include "core/io/file_access_pack.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "display_server_iphone.h" +#include "drivers/unix/syslog_logger.h" +#import "godot_view.h" +#include "main/main.h" +#import "view_controller.h" + +#import <AudioToolbox/AudioServices.h> +#import <UIKit/UIKit.h> +#import <dlfcn.h> + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" +#import <QuartzCore/CAMetalLayer.h> +#include <vulkan/vulkan_metal.h> +#endif + +// Initialization order between compilation units is not guaranteed, +// so we use this as a hack to ensure certain code is called before +// everything else, but after all units are initialized. +typedef void (*init_callback)(); +static init_callback *ios_init_callbacks = nullptr; +static int ios_init_callbacks_count = 0; +static int ios_init_callbacks_capacity = 0; +HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table; + +void add_ios_init_callback(init_callback cb) { + if (ios_init_callbacks_count == ios_init_callbacks_capacity) { + void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32); + if (new_ptr) { + ios_init_callbacks = (init_callback *)(new_ptr); + ios_init_callbacks_capacity += 32; + } + } + if (ios_init_callbacks_capacity > ios_init_callbacks_count) { + ios_init_callbacks[ios_init_callbacks_count] = cb; + ++ios_init_callbacks_count; + } +} + +void register_dynamic_symbol(char *name, void *address) { + OSIPhone::dynamic_symbol_lookup_table[String(name)] = address; +} + +OSIPhone *OSIPhone::get_singleton() { + return (OSIPhone *)OS::get_singleton(); +} + +OSIPhone::OSIPhone(String p_data_dir) { + for (int i = 0; i < ios_init_callbacks_count; ++i) { + ios_init_callbacks[i](); + } + free(ios_init_callbacks); + ios_init_callbacks = nullptr; + ios_init_callbacks_count = 0; + ios_init_callbacks_capacity = 0; + + main_loop = nullptr; + + // can't call set_data_dir from here, since it requires DirAccess + // which is initialized in initialize_core + user_data_dir = p_data_dir; + + Vector<Logger *> loggers; + loggers.push_back(memnew(SyslogLogger)); +#ifdef DEBUG_ENABLED + // it seems iOS app's stdout/stderr is only obtainable if you launch it from + // Xcode + loggers.push_back(memnew(StdLogger)); +#endif + _set_logger(memnew(CompositeLogger(loggers))); + + AudioDriverManager::add_driver(&audio_driver); + + DisplayServerIPhone::register_iphone_driver(); +} + +OSIPhone::~OSIPhone() {} + +void OSIPhone::initialize_core() { + OS_Unix::initialize_core(); + + set_user_data_dir(user_data_dir); +} + +void OSIPhone::initialize() { + initialize_core(); +} + +void OSIPhone::initialize_modules() { + ios = memnew(iOS); + Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); + + joypad_iphone = memnew(JoypadIPhone); +} + +void OSIPhone::deinitialize_modules() { + if (joypad_iphone) { + memdelete(joypad_iphone); + } + + if (ios) { + memdelete(ios); + } + + godot_ios_plugins_deinitialize(); +} + +void OSIPhone::set_main_loop(MainLoop *p_main_loop) { + main_loop = p_main_loop; + + if (main_loop) { + main_loop->initialize(); + } +} + +MainLoop *OSIPhone::get_main_loop() const { + return main_loop; +} + +void OSIPhone::delete_main_loop() { + if (main_loop) { + main_loop->finalize(); + memdelete(main_loop); + }; + + main_loop = nullptr; +} + +bool OSIPhone::iterate() { + if (!main_loop) { + return true; + } + + if (DisplayServer::get_singleton()) { + DisplayServer::get_singleton()->process_events(); + } + + return Main::iteration(); +} + +void OSIPhone::start() { + godot_ios_plugins_initialize(); + + Main::start(); + + if (joypad_iphone) { + joypad_iphone->start_processing(); + } +} + +void OSIPhone::finalize() { + deinitialize_modules(); + + // Already gets called + // delete_main_loop(); +} + +// MARK: Dynamic Libraries + +Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + if (p_path.length() == 0) { + p_library_handle = RTLD_SELF; + return OK; + } + return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path); +} + +Error OSIPhone::close_dynamic_library(void *p_library_handle) { + if (p_library_handle == RTLD_SELF) { + return OK; + } + return OS_Unix::close_dynamic_library(p_library_handle); +} + +Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { + if (p_library_handle == RTLD_SELF) { + void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name); + if (ptr) { + p_symbol_handle = *ptr; + return OK; + } + } + return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); +} + +void OSIPhone::alert(const String &p_alert, const String &p_title) { + const CharString utf8_alert = p_alert.utf8(); + const CharString utf8_title = p_title.utf8(); + iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); +} + +String OSIPhone::get_name() const { + return "iOS"; +}; + +String OSIPhone::get_model_name() const { + String model = ios->get_model(); + if (model != "") + return model; + + return OS_Unix::get_model_name(); +} + +Error OSIPhone::shell_open(String p_uri) { + NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; + NSURL *url = [NSURL URLWithString:urlPath]; + + if (![[UIApplication sharedApplication] canOpenURL:url]) { + return ERR_CANT_OPEN; + } + + printf("opening url %s\n", p_uri.utf8().get_data()); + + [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil]; + + return OK; +}; + +void OSIPhone::set_user_data_dir(String p_dir) { + DirAccess *da = DirAccess::open(p_dir); + + user_data_dir = da->get_current_dir(); + printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data()); + memdelete(da); +} + +String OSIPhone::get_user_data_dir() const { + return user_data_dir; +} + +String OSIPhone::get_locale() const { + NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject; + + if (preferedLanguage) { + return String::utf8([preferedLanguage UTF8String]).replace("-", "_"); + } + + NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier]; + return String::utf8([localeIdentifier UTF8String]).replace("-", "_"); +} + +String OSIPhone::get_unique_id() const { + NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; + return String::utf8([uuid UTF8String]); +} + +void OSIPhone::vibrate_handheld(int p_duration_ms) { + // iOS does not support duration for vibration + AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); +} + +bool OSIPhone::_check_internal_feature_support(const String &p_feature) { + return p_feature == "mobile"; +} + +void OSIPhone::on_focus_out() { + if (is_focused) { + is_focused = false; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT); + } + + [AppDelegate.viewController.godotView stopRendering]; + + if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) { + DisplayServerIPhone::get_singleton()->native_video_pause(); + } + + audio_driver.stop(); + } +} + +void OSIPhone::on_focus_in() { + if (!is_focused) { + is_focused = true; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN); + } + + [AppDelegate.viewController.godotView startRendering]; + + if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) { + DisplayServerIPhone::get_singleton()->native_video_unpause(); + } + + audio_driver.start(); + } +} + +#endif // IPHONE_ENABLED diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index d39c64eed6..88ad4a3f67 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,13 @@ #include <alloca.h> -#define GLES2_INCLUDE_H <ES2/gl.h> -#define GLES3_INCLUDE_H <ES3/gl.h> - #define PLATFORM_REFCOUNT #define PTHREAD_RENAME_SELF + +#define _weakify(var) __weak typeof(var) GDWeak_##var = var; +#define _strongify(var) \ + _Pragma("clang diagnostic push") \ + _Pragma("clang diagnostic ignored \"-Wshadow\"") \ + __strong typeof(var) var = GDWeak_##var; \ + _Pragma("clang diagnostic pop") diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..f4e30c8349 --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,292 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfigIOS { + inline static const char *PLUGIN_CONFIG_EXT = ".gdip"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + inline static const char *CONFIG_INITIALIZE_KEY = "initialization"; + inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LINKED_KEY = "linked"; + inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; + inline static const char *DEPENDENCIES_SYSTEM_KEY = "system"; + inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; + inline static const char *DEPENDENCIES_FILES_KEY = "files"; + inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags"; + + inline static const char *PLIST_SECTION = "plist"; + + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + Vector<String> linker_flags; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfigIOS &plugin_config) { + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_name = !plugin_config.binary.is_empty(); + bool valid_initialize = !plugin_config.initialization_method.is_empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (!fields_value) { + return false; + } + + String plugin_extension = plugin_config.binary.get_extension().to_lower(); + + if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) || + (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String file_extension = plugin_config.binary.get_extension(); + String release_file_name = file_path.plus_file(file_name + ".release." + file_extension); + String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension); + + if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) || + (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) { + if (!plugin_config.supports_targets) { + return plugin_config.binary; + } + + String plugin_binary_dir = plugin_config.binary.get_base_dir(); + String plugin_name_prefix = plugin_config.binary.get_basename().get_file(); + String plugin_extension = plugin_config.binary.get_extension(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension; + + return plugin_binary_dir.plus_file(plugin_file); +} + +static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigIOS plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + + plugin_config.linker_flags = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKER_FLAGS, Vector<String>()); + } + + if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String()); + + if (value.is_empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/semaphore_iphone.cpp b/platform/iphone/semaphore_iphone.cpp deleted file mode 100644 index 0c1d4d2d5c..0000000000 --- a/platform/iphone/semaphore_iphone.cpp +++ /dev/null @@ -1,112 +0,0 @@ -/*************************************************************************/ -/* semaphore_iphone.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "semaphore_iphone.h" - -#include <fcntl.h> -#include <unistd.h> - -void cgsem_init(cgsem_t *); -void cgsem_post(cgsem_t *); -void cgsem_wait(cgsem_t *); -void cgsem_destroy(cgsem_t *); - -void cgsem_init(cgsem_t *cgsem) { - int flags, fd, i; - - pipe(cgsem->pipefd); - - /* Make the pipes FD_CLOEXEC to allow them to close should we call - * execv on restart. */ - for (i = 0; i < 2; i++) { - fd = cgsem->pipefd[i]; - flags = fcntl(fd, F_GETFD, 0); - flags |= FD_CLOEXEC; - fcntl(fd, F_SETFD, flags); - } -} - -void cgsem_post(cgsem_t *cgsem) { - const char buf = 1; - - write(cgsem->pipefd[1], &buf, 1); -} - -void cgsem_wait(cgsem_t *cgsem) { - char buf; - - read(cgsem->pipefd[0], &buf, 1); -} - -void cgsem_destroy(cgsem_t *cgsem) { - close(cgsem->pipefd[1]); - close(cgsem->pipefd[0]); -} - -#include "core/os/memory.h" - -#include <errno.h> - -Error SemaphoreIphone::wait() { - - cgsem_wait(&sem); - return OK; -} - -Error SemaphoreIphone::post() { - - cgsem_post(&sem); - - return OK; -} -int SemaphoreIphone::get() const { - - return 0; -} - -Semaphore *SemaphoreIphone::create_semaphore_iphone() { - - return memnew(SemaphoreIphone); -} - -void SemaphoreIphone::make_default() { - - create_func = create_semaphore_iphone; -} - -SemaphoreIphone::SemaphoreIphone() { - - cgsem_init(&sem); -} - -SemaphoreIphone::~SemaphoreIphone() { - - cgsem_destroy(&sem); -} diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index f6bbe11d97..52fb6fbbf2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,23 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> { -}; +@class GodotView; +@class GodotNativeVideoView; +@class GodotKeyboardInputView; -- (BOOL)shouldAutorotateToInterfaceOrientation: - (UIInterfaceOrientation)p_orientation; +@interface ViewController : UIViewController -- (void)didReceiveMemoryWarning; +@property(nonatomic, readonly, strong) GodotView *godotView; +@property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; -- (void)viewDidLoad; +// MARK: Native Video Player -- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures; - -- (BOOL)prefersStatusBarHidden; - -- (BOOL)prefersHomeIndicatorAutoHidden; +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack; @end diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 465e38e45e..6cef244567 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,100 +29,184 @@ /*************************************************************************/ #import "view_controller.h" - +#include "core/config/project_settings.h" +#include "display_server_iphone.h" +#import "godot_view.h" +#import "godot_view_renderer.h" +#import "keyboard_input_view.h" +#import "native_video_view.h" #include "os_iphone.h" -#include "core/project_settings.h" +#import <AVFoundation/AVFoundation.h> +#import <GameController/GameController.h> -extern "C" { +@interface ViewController () <GodotViewDelegate> -int add_path(int, char **); -int add_cmdline(int, char **); +@property(strong, nonatomic) GodotViewRenderer *renderer; +@property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; -int add_path(int p_argc, char **p_args) { +@property(strong, nonatomic) UIView *godotLoadingOverlay; - NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; - if (!str) - return p_argc; +@end - p_args[p_argc++] = "--path"; - [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo - p_args[p_argc++] = (char *)[str cString]; - p_args[p_argc] = NULL; +@implementation ViewController - return p_argc; -}; +- (GodotView *)godotView { + return (GodotView *)self.view; +} -int add_cmdline(int p_argc, char **p_args) { +- (void)loadView { + GodotView *view = [[GodotView alloc] init]; + GodotViewRenderer *renderer = [[GodotViewRenderer alloc] init]; - NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; - if (!arr) - return p_argc; + self.renderer = renderer; + self.view = view; - for (int i = 0; i < [arr count]; i++) { + view.renderer = self.renderer; + view.delegate = self; +} - NSString *str = [arr objectAtIndex:i]; - if (!str) - continue; - [str retain]; // @todo delete these at some point - p_args[p_argc++] = (char *)[str cString]; - }; +- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { + self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; - p_args[p_argc] = NULL; + if (self) { + [self godot_commonInit]; + } - return p_argc; -}; -}; // extern "C" + return self; +} -@interface ViewController () +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; -@end + if (self) { + [self godot_commonInit]; + } -@implementation ViewController + return self; +} -- (void)didReceiveMemoryWarning { +- (void)godot_commonInit { + // Initialize view controller values. +} +- (void)didReceiveMemoryWarning { + [super didReceiveMemoryWarning]; printf("*********** did receive memory warning!\n"); -}; +} - (void)viewDidLoad { [super viewDidLoad]; + [self observeKeyboard]; + [self displayLoadingOverlay]; + if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; } } +- (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + + printf("******** adding observer for keyboard show/hide\n"); + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(keyboardOnScreen:) + name:UIKeyboardDidShowNotification + object:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(keyboardHidden:) + name:UIKeyboardDidHideNotification + object:nil]; +} + +- (void)displayLoadingOverlay { + NSBundle *bundle = [NSBundle mainBundle]; + NSString *storyboardName = @"Launch Screen"; + + if ([bundle pathForResource:storyboardName ofType:@"storyboardc"] == nil) { + return; + } + + UIStoryboard *launchStoryboard = [UIStoryboard storyboardWithName:storyboardName bundle:bundle]; + + UIViewController *controller = [launchStoryboard instantiateInitialViewController]; + self.godotLoadingOverlay = controller.view; + self.godotLoadingOverlay.frame = self.view.bounds; + self.godotLoadingOverlay.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; + + [self.view addSubview:self.godotLoadingOverlay]; +} + +- (BOOL)godotViewFinishedSetup:(GodotView *)view { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + + return YES; +} + +- (void)dealloc { + [self.videoView stopVideo]; + + self.videoView = nil; + + self.keyboardView = nil; + + self.renderer = nil; + + if (self.godotLoadingOverlay) { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + } + + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Orientation + - (UIRectEdge)preferredScreenEdgesDeferringSystemGestures { return UIRectEdgeAll; } - (BOOL)shouldAutorotate { - switch (OS::get_singleton()->get_screen_orientation()) { - case OS::SCREEN_SENSOR: - case OS::SCREEN_SENSOR_LANDSCAPE: - case OS::SCREEN_SENSOR_PORTRAIT: + if (!DisplayServerIPhone::get_singleton()) { + return NO; + } + + switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) { + case DisplayServer::SCREEN_SENSOR: + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + case DisplayServer::SCREEN_SENSOR_PORTRAIT: return YES; default: return NO; } -}; +} - (UIInterfaceOrientationMask)supportedInterfaceOrientations { - switch (OS::get_singleton()->get_screen_orientation()) { - case OS::SCREEN_PORTRAIT: + if (!DisplayServerIPhone::get_singleton()) { + return UIInterfaceOrientationMaskAll; + } + + switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) { + case DisplayServer::SCREEN_PORTRAIT: return UIInterfaceOrientationMaskPortrait; - case OS::SCREEN_REVERSE_LANDSCAPE: + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: return UIInterfaceOrientationMaskLandscapeRight; - case OS::SCREEN_REVERSE_PORTRAIT: + case DisplayServer::SCREEN_REVERSE_PORTRAIT: return UIInterfaceOrientationMaskPortraitUpsideDown; - case OS::SCREEN_SENSOR_LANDSCAPE: + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: return UIInterfaceOrientationMaskLandscape; - case OS::SCREEN_SENSOR_PORTRAIT: + case DisplayServer::SCREEN_SENSOR_PORTRAIT: return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown; - case OS::SCREEN_SENSOR: + case DisplayServer::SCREEN_SENSOR: return UIInterfaceOrientationMaskAll; - case OS::SCREEN_LANDSCAPE: + case DisplayServer::SCREEN_LANDSCAPE: return UIInterfaceOrientationMaskLandscapeLeft; } }; @@ -139,12 +223,42 @@ int add_cmdline(int p_argc, char **p_args) { } } -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; +// MARK: Keyboard + +- (void)keyboardOnScreen:(NSNotification *)notification { + NSDictionary *info = notification.userInfo; + NSValue *value = info[UIKeyboardFrameEndUserInfoKey]; + + CGRect rawFrame = [value CGRectValue]; + CGRect keyboardFrame = [self.view convertRect:rawFrame fromView:nil]; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(keyboardFrame.size.height); + } +} + +- (void)keyboardHidden:(NSNotification *)notification { + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(0); + } +} + +// MARK: Native Video Player + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack { + // If we are showing some video already, reuse existing view for new video. + if (self.videoView) { + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } else { + // Create autoresizing view for video playback. + GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; + [self.view addSubview:videoView]; + + self.videoView = videoView; + + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } } -#endif @end diff --git a/platform/iphone/semaphore_iphone.h b/platform/iphone/vulkan_context_iphone.h index 9356c65f1e..88764e270e 100644 --- a/platform/iphone/semaphore_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* semaphore_iphone.h */ +/* vulkan_context_iphone.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,32 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SEMAPHORE_IPHONE_H -#define SEMAPHORE_IPHONE_H +#ifndef VULKAN_CONTEXT_IPHONE_H +#define VULKAN_CONTEXT_IPHONE_H -struct cgsem { - int pipefd[2]; -}; - -typedef struct cgsem cgsem_t; - -#include "core/os/semaphore.h" +#include "drivers/vulkan/vulkan_context.h" -class SemaphoreIphone : public Semaphore { +#import <UIKit/UIKit.h> - mutable cgsem_t sem; - - static Semaphore *create_semaphore_iphone(); +class VulkanContextIPhone : public VulkanContext { + virtual const char *_get_platform_surface_extension() const; public: - virtual Error wait(); - virtual Error post(); - virtual int get() const; - - static void make_default(); - SemaphoreIphone(); + Error window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height); - ~SemaphoreIphone(); + VulkanContextIPhone(); + ~VulkanContextIPhone(); }; -#endif // SEMAPHORE_IPHONE_H +#endif // VULKAN_CONTEXT_IPHONE_H diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm new file mode 100644 index 0000000000..b980ae99f0 --- /dev/null +++ b/platform/iphone/vulkan_context_iphone.mm @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* vulkan_context_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "vulkan_context_iphone.h" +#include <vulkan/vulkan_ios.h> + +const char *VulkanContextIPhone::_get_platform_surface_extension() const { + return VK_MVK_IOS_SURFACE_EXTENSION_NAME; +} + +Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height) { + VkIOSSurfaceCreateInfoMVK createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK; + createInfo.pNext = NULL; + createInfo.flags = 0; + createInfo.pView = (__bridge const void *)p_metal_layer; + + VkSurfaceKHR surface; + VkResult err = + vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + + return _window_create(p_window_id, surface, p_width, p_height); +} + +VulkanContextIPhone::VulkanContextIPhone() {} + +VulkanContextIPhone::~VulkanContextIPhone() {} diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js new file mode 100644 index 0000000000..78df6d41d9 --- /dev/null +++ b/platform/javascript/.eslintrc.engine.js @@ -0,0 +1,10 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "InternalConfig": true, + "Godot": true, + "Preloader": true, + }, +}; diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js new file mode 100644 index 0000000000..0ff9d67d26 --- /dev/null +++ b/platform/javascript/.eslintrc.js @@ -0,0 +1,43 @@ +module.exports = { + "env": { + "browser": true, + "es2021": true, + }, + "extends": [ + "airbnb-base", + ], + "parserOptions": { + "ecmaVersion": 12, + }, + "ignorePatterns": "*.externs.js", + "rules": { + "func-names": "off", + // Use tabs for consistency with the C++ codebase. + "indent": ["error", "tab"], + "max-len": "off", + "no-else-return": ["error", {allowElseIf: true}], + "curly": ["error", "all"], + "brace-style": ["error", "1tbs", { "allowSingleLine": false }], + "no-bitwise": "off", + "no-continue": "off", + "no-self-assign": "off", + "no-tabs": "off", + "no-param-reassign": ["error", { "props": false }], + "no-plusplus": "off", + "no-unused-vars": ["error", { "args": "none" }], + "prefer-destructuring": "off", + "prefer-rest-params": "off", + "prefer-spread": "off", + "camelcase": "off", + "no-underscore-dangle": "off", + "max-classes-per-file": "off", + "prefer-arrow-callback": "off", + // Messes up with copyright headers in source files. + "spaced-comment": "off", + // Completely breaks emscripten libraries. + "object-shorthand": "off", + // Closure compiler (exported properties) + "quote-props": ["error", "consistent"], + "dot-notation": "off", + } +}; diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js new file mode 100644 index 0000000000..81b1b8c864 --- /dev/null +++ b/platform/javascript/.eslintrc.libs.js @@ -0,0 +1,25 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "LibraryManager": true, + "mergeInto": true, + "autoAddDeps": true, + "HEAP8": true, + "HEAPU8": true, + "HEAP32": true, + "HEAPF32": true, + "ERRNO_CODES": true, + "FS": true, + "IDBFS": true, + "GodotOS": true, + "GodotConfig": true, + "GodotRuntime": true, + "GodotFS": true, + "IDHandler": true, + "Browser": true, + "GL": true, + "XRWebGLLayer": true, + }, +}; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 85a633442e..50b61c0db3 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -1,44 +1,125 @@ #!/usr/bin/env python -Import('env') +Import("env") javascript_files = [ - 'audio_driver_javascript.cpp', - 'http_client_javascript.cpp', - 'javascript_eval.cpp', - 'javascript_main.cpp', - 'os_javascript.cpp', + "audio_driver_javascript.cpp", + "display_server_javascript.cpp", + "http_client_javascript.cpp", + "javascript_eval.cpp", + "javascript_main.cpp", + "os_javascript.cpp", + "api/javascript_tools_editor_plugin.cpp", ] -build = env.add_program(['#bin/godot${PROGSUFFIX}.js', '#bin/godot${PROGSUFFIX}.wasm'], javascript_files); -js, wasm = build +sys_env = env.Clone() +sys_env.AddJSLibraries( + [ + "js/libs/library_godot_audio.js", + "js/libs/library_godot_display.js", + "js/libs/library_godot_http_request.js", + "js/libs/library_godot_os.js", + "js/libs/library_godot_runtime.js", + ] +) -js_libraries = [ - 'http_request.js', +if env["tools"]: + sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) +if env["javascript_eval"]: + sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"]) + +for lib in sys_env["JS_LIBS"]: + sys_env.Append(LINKFLAGS=["--js-library", lib]) +for js in env["JS_PRE"]: + sys_env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) +for ext in env["JS_EXTERNS"]: + sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.path + +build = [] +if env["gdnative_enabled"]: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + # Reset libraries. The main runtime will only link emscripten libraries, not godot ones. + sys_env["LIBS"] = [] + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + # Configure it as a main module (dynamic linking support). + sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"]) + sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"]) + # Force exporting the standard library (printf, malloc, etc.) + sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi" + # The main emscripten runtime, with exported standard libraries. + sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"]) + + # The side library, containing all Godot code. + wasm_env = env.Clone() + wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries. + wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"]) + wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"]) + wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files) + build = [sys[0], sys[1], wasm[0]] +else: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + if env["threads_enabled"]: + build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"]) + +sys_env.Depends(build[0], sys_env["JS_LIBS"]) +sys_env.Depends(build[0], sys_env["JS_PRE"]) +sys_env.Depends(build[0], sys_env["JS_EXTERNS"]) + +engine = [ + "js/engine/preloader.js", + "js/engine/config.js", + "js/engine/engine.js", ] -for lib in js_libraries: - env.Append(LINKFLAGS=['--js-library', env.File(lib).path]) -env.Depends(build, js_libraries) +externs = [env.File("#platform/javascript/js/engine/engine.externs.js")] +js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs) +env.Depends(js_engine, externs) -js_modules = [ - 'id_handler.js', +wrap_list = [ + build[0], + js_engine, ] -for module in js_modules: - env.Append(LINKFLAGS=['--pre-js', env.File(module).path]) -env.Depends(build, js_modules) - -wrapper_start = env.File('pre.js') -wrapper_end = env.File('engine.js') -js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js') - -zip_dir = env.Dir('#bin/.javascript_zip') -zip_files = env.InstallAs([ - zip_dir.File('godot.js'), - zip_dir.File('godot.wasm'), - zip_dir.File('godot.html') -], [ - js_wrapped, - wasm, - '#misc/dist/html/full-size.html' -]) -env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET') +js_wrapped = env.Textfile("#bin/godot", [env.File(f) for f in wrap_list], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js") + +zip_dir = env.Dir("#bin/.javascript_zip") +binary_name = "godot.tools" if env["tools"] else "godot" +out_files = [ + zip_dir.File(binary_name + ".js"), + zip_dir.File(binary_name + ".wasm"), + zip_dir.File(binary_name + ".html"), + zip_dir.File(binary_name + ".audio.worklet.js"), +] +html_file = "#misc/dist/html/full-size.html" +if env["tools"]: + subst_dict = {"@GODOT_VERSION@": env.GetBuildVersion()} + html_file = env.Substfile( + target="#bin/godot${PROGSUFFIX}.html", source="#misc/dist/html/editor.html", SUBST_DICT=subst_dict + ) + +in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"] +if env["gdnative_enabled"]: + in_files.append(build[2]) # Runtime + out_files.append(zip_dir.File(binary_name + ".side.wasm")) +elif env["threads_enabled"]: + in_files.append(build[2]) # Worker + out_files.append(zip_dir.File(binary_name + ".worker.js")) + +if env["tools"]: + in_files.append("#misc/dist/html/logo.svg") + out_files.append(zip_dir.File("logo.svg")) + in_files.append("#icon.png") + out_files.append(zip_dir.File("favicon.png")) + +zip_files = env.InstallAs(out_files, in_files) +env.Zip( + "#bin/godot", + zip_files, + ZIPROOT=zip_dir, + ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}", + ZIPCOMSTR="Archiving $SOURCES as $TARGET", +) diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index 88de13d771..2f7bde065f 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,46 +29,42 @@ /*************************************************************************/ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "javascript_eval.h" +#include "javascript_tools_editor_plugin.h" static JavaScript *javascript_eval; void register_javascript_api() { - + JavaScriptToolsEditorPlugin::initialize(); ClassDB::register_virtual_class<JavaScript>(); javascript_eval = memnew(JavaScript); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); } void unregister_javascript_api() { - memdelete(javascript_eval); } -JavaScript *JavaScript::singleton = NULL; +JavaScript *JavaScript::singleton = nullptr; JavaScript *JavaScript::get_singleton() { - return singleton; } JavaScript::JavaScript() { - - ERR_FAIL_COND_MSG(singleton != NULL, "JavaScript singleton already exist."); + ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScript singleton already exist."); singleton = this; } JavaScript::~JavaScript() {} void JavaScript::_bind_methods() { - ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false)); } #if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED) Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { - return Variant(); } #endif diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 164d679205..2ac7333cdd 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,5 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef JAVASCRIPT_API_H +#define JAVASCRIPT_API_H + void register_javascript_api(); void unregister_javascript_api(); + +#endif // JAVASCRIPT_API_H diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 29229de8e3..24f7648ed9 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef JAVASCRIPT_EVAL_H #define JAVASCRIPT_EVAL_H -#include "core/object.h" +#include "core/object/class_db.h" class JavaScript : public Object { private: diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp new file mode 100644 index 0000000000..8355faccc2 --- /dev/null +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -0,0 +1,135 @@ +/*************************************************************************/ +/* javascript_tools_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) +#include "javascript_tools_editor_plugin.h" + +#include "core/config/engine.h" +#include "core/config/project_settings.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "editor/editor_node.h" + +#include <emscripten/emscripten.h> + +// JavaScript functions defined in library_godot_editor_tools.js +extern "C" { +extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime); +} + +static void _javascript_editor_init_callback() { + EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton()))); +} + +void JavaScriptToolsEditorPlugin::initialize() { + EditorNode::add_init_callback(_javascript_editor_init_callback); +} + +JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { + add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip)); +} + +void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { + if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) { + WARN_PRINT("Project download is only available in Editor mode"); + return; + } + String resource_path = ProjectSettings::get_singleton()->get_resource_path(); + + FileAccess *src_f; + zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, NULL, &io); + String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; + _zip_recursive(resource_path, base_path, zip); + zipClose(zip, NULL); + godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip"); +} + +void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + if (!f) { + WARN_PRINT("Unable to open file for zipping: " + p_path); + return; + } + Vector<uint8_t> data; + int len = f->get_len(); + data.resize(len); + f->get_buffer(data.ptrw(), len); + f->close(); + memdelete(f); + + String path = p_path.replace_first(p_base_path, ""); + zipOpenNewFileInZip(p_zip, + path.utf8().get_data(), + NULL, + NULL, + 0, + NULL, + 0, + NULL, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + zipWriteInFileInZip(p_zip, data.ptr(), data.size()); + zipCloseFileInZip(p_zip); +} + +void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) { + DirAccess *dir = DirAccess::open(p_path); + if (!dir) { + WARN_PRINT("Unable to open dir for zipping: " + p_path); + return; + } + dir->list_dir_begin(); + String cur = dir->get_next(); + while (!cur.is_empty()) { + String cs = p_path.plus_file(cur); + if (cur == "." || cur == ".." || cur == ".import") { + // Skip + } else if (dir->current_is_dir()) { + String path = cs.replace_first(p_base_path, "") + "/"; + zipOpenNewFileInZip(p_zip, + path.utf8().get_data(), + NULL, + NULL, + 0, + NULL, + 0, + NULL, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + zipCloseFileInZip(p_zip); + _zip_recursive(cs, p_base_path, p_zip); + } else { + _zip_file(cs, p_base_path, p_zip); + } + cur = dir->get_next(); + } +} +#endif diff --git a/platform/osx/power_osx.h b/platform/javascript/api/javascript_tools_editor_plugin.h index 6f9b213439..557821d627 100644 --- a/platform/osx/power_osx.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* power_osx.h */ +/* javascript_tools_editor_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,32 +28,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef POWER_OSX_H -#define POWER_OSX_H +#ifndef JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H +#define JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H -#include "core/os/file_access.h" -#include "core/os/os.h" -#include "dir_access_osx.h" +#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) +#include "core/io/zip_io.h" +#include "editor/editor_plugin.h" -#include <CoreFoundation/CoreFoundation.h> - -class PowerOSX { +class JavaScriptToolsEditorPlugin : public EditorPlugin { + GDCLASS(JavaScriptToolsEditorPlugin, EditorPlugin); private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; - void checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging); - bool GetPowerInfo_MacOSX(/*PowerState * state, int *seconds, int *percent*/); - bool UpdatePowerInfo(); + void _zip_file(String p_path, String p_base_path, zipFile p_zip); + void _zip_recursive(String p_path, String p_base_path, zipFile p_zip); + void _download_zip(Variant p_v); public: - PowerOSX(); - virtual ~PowerOSX(); + static void initialize(); - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); + JavaScriptToolsEditorPlugin(EditorNode *p_editor); +}; +#else +class JavaScriptToolsEditorPlugin { +public: + static void initialize() {} }; +#endif -#endif // POWER_OSX_H +#endif // JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 4144eb3499..478e848675 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,227 +30,256 @@ #include "audio_driver_javascript.h" +#include "core/config/project_settings.h" + #include <emscripten.h> -AudioDriverJavaScript *AudioDriverJavaScript::singleton = NULL; +AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr; -const char *AudioDriverJavaScript::get_name() const { +bool AudioDriverJavaScript::is_available() { + return godot_audio_is_available() != 0; +} +const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() { - - AudioDriverJavaScript::singleton->mix_to_js(); +void AudioDriverJavaScript::_state_change_callback(int p_state) { + singleton->state = p_state; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) { - - AudioDriverJavaScript::singleton->process_capture(sample); +void AudioDriverJavaScript::_latency_update_callback(float p_latency) { + singleton->output_latency = p_latency; } -void AudioDriverJavaScript::mix_to_js() { +void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) { + int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb); + const int max_samples = memarr_len(output_rb); - int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); - int sample_count = memarr_len(internal_buffer) / channel_count; - int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer); - audio_server_process(sample_count, stream_buffer); - for (int i = 0; i < sample_count * channel_count; i++) { - internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f; + int write_pos = p_from; + int to_write = p_samples; + if (to_write == 0) { + to_write = max_samples; + } + // High part + if (write_pos + to_write > max_samples) { + const int samples_high = max_samples - write_pos; + audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < max_samples; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } + to_write -= samples_high; + write_pos = 0; + } + // Leftover + audio_server_process(to_write / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < write_pos + to_write; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; } } -void AudioDriverJavaScript::process_capture(float sample) { +void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { + if (get_input_buffer().size() == 0) { + return; // Input capture stopped. + } + const int max_samples = memarr_len(input_rb); - int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); - capture_buffer_write(sample32); + int read_pos = p_from; + int to_read = p_samples; + if (to_read == 0) { + to_read = max_samples; + } + // High part + if (read_pos + to_read > max_samples) { + const int samples_high = max_samples - read_pos; + for (int i = read_pos; i < max_samples; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } + to_read -= samples_high; + read_pos = 0; + } + // Leftover + for (int i = read_pos; i < read_pos + to_read; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } } Error AudioDriverJavaScript::init() { - - /* clang-format off */ - EM_ASM({ - _audioDriver_audioContext = new (window.AudioContext || window.webkitAudioContext); - _audioDriver_audioInput = null; - _audioDriver_inputStream = null; - _audioDriver_scriptNode = null; - }); - /* clang-format on */ - - int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); - /* clang-format off */ - buffer_length = EM_ASM_INT({ - var CHANNEL_COUNT = $0; - - var channelCount = _audioDriver_audioContext.destination.channelCount; - try { - // Try letting the browser recommend a buffer length. - _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(0, 2, channelCount); - } catch (e) { - // ...otherwise, default to 4096. - _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(4096, 2, channelCount); - } - _audioDriver_scriptNode.connect(_audioDriver_audioContext.destination); - - return _audioDriver_scriptNode.bufferSize; - }, channel_count); - /* clang-format on */ - if (!buffer_length) { - return FAILED; + mix_rate = GLOBAL_GET("audio/driver/mix_rate"); + int latency = GLOBAL_GET("audio/driver/output_latency"); + + channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); + buffer_length = closest_power_of_2((latency * mix_rate / 1000)); +#ifndef NO_THREADS + node = memnew(WorkletNode); +#else + node = memnew(ScriptProcessorNode); +#endif + buffer_length = node->create(buffer_length, channel_count); + if (output_rb) { + memdelete_arr(output_rb); } - - if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) { - if (internal_buffer) - memdelete_arr(internal_buffer); - internal_buffer = memnew_arr(float, buffer_length *channel_count); + output_rb = memnew_arr(float, buffer_length *channel_count); + if (!output_rb) { + return ERR_OUT_OF_MEMORY; } - - return internal_buffer ? OK : ERR_OUT_OF_MEMORY; + if (input_rb) { + memdelete_arr(input_rb); + } + input_rb = memnew_arr(float, buffer_length *channel_count); + if (!input_rb) { + return ERR_OUT_OF_MEMORY; + } + return OK; } void AudioDriverJavaScript::start() { - - /* clang-format off */ - EM_ASM({ - var INTERNAL_BUFFER_PTR = $0; - - var audioDriverMixFunction = cwrap('audio_driver_js_mix'); - var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']); - _audioDriver_scriptNode.onaudioprocess = function(audioProcessingEvent) { - audioDriverMixFunction(); - - var input = audioProcessingEvent.inputBuffer; - var output = audioProcessingEvent.outputBuffer; - var internalBuffer = HEAPF32.subarray( - INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT, - INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); - - for (var channel = 0; channel < output.numberOfChannels; channel++) { - var outputData = output.getChannelData(channel); - // Loop through samples. - for (var sample = 0; sample < outputData.length; sample++) { - outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel]; - } - } - - if (_audioDriver_audioInput) { - var inputDataL = input.getChannelData(0); - var inputDataR = input.getChannelData(1); - for (var i = 0; i < inputDataL.length; i++) { - audioDriverProcessCapture(inputDataL[i]); - audioDriverProcessCapture(inputDataR[i]); - } - } - }; - }, internal_buffer); - /* clang-format on */ + if (node) { + node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); + } } void AudioDriverJavaScript::resume() { - /* clang-format off */ - EM_ASM({ - if (_audioDriver_audioContext.resume) - _audioDriver_audioContext.resume(); - }); - /* clang-format on */ + if (state == 0) { // 'suspended' + godot_audio_resume(); + } } -int AudioDriverJavaScript::get_mix_rate() const { +float AudioDriverJavaScript::get_latency() { + return output_latency + (float(buffer_length) / mix_rate); +} - /* clang-format off */ - return EM_ASM_INT_V({ - return _audioDriver_audioContext.sampleRate; - }); - /* clang-format on */ +int AudioDriverJavaScript::get_mix_rate() const { + return mix_rate; } AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { - - /* clang-format off */ - return get_speaker_mode_by_total_channels(EM_ASM_INT_V({ - return _audioDriver_audioContext.destination.channelCount; - })); - /* clang-format on */ + return get_speaker_mode_by_total_channels(channel_count); } -// No locking, as threads are not supported. void AudioDriverJavaScript::lock() { + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::unlock() { + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::finish() { - - /* clang-format off */ - EM_ASM({ - _audioDriver_audioContext = null; - _audioDriver_audioInput = null; - _audioDriver_scriptNode = null; - }); - /* clang-format on */ - - if (internal_buffer) { - memdelete_arr(internal_buffer); - internal_buffer = NULL; + if (node) { + node->finish(); + memdelete(node); + node = nullptr; + } + if (output_rb) { + memdelete_arr(output_rb); + output_rb = nullptr; + } + if (input_rb) { + memdelete_arr(input_rb); + input_rb = nullptr; } } Error AudioDriverJavaScript::capture_start() { + lock(); + input_buffer_init(buffer_length); + unlock(); + if (godot_audio_capture_start()) { + return FAILED; + } + return OK; +} - capture_buffer_init(buffer_length); - - /* clang-format off */ - EM_ASM({ - function gotMediaInput(stream) { - _audioDriver_inputStream = stream; - _audioDriver_audioInput = _audioDriver_audioContext.createMediaStreamSource(stream); - _audioDriver_audioInput.connect(_audioDriver_scriptNode); - } - - function gotMediaInputError(e) { - out(e); - } +Error AudioDriverJavaScript::capture_stop() { + godot_audio_capture_stop(); + lock(); + input_buffer.clear(); + unlock(); + return OK; +} - if (navigator.mediaDevices.getUserMedia) { - navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError); - } else { - if (!navigator.getUserMedia) - navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; - navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError); - } - }); - /* clang-format on */ +AudioDriverJavaScript::AudioDriverJavaScript() { + singleton = this; +} - return OK; +#ifdef NO_THREADS +/// ScriptProcessorNode implementation +void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() { + AudioDriverJavaScript::singleton->_audio_driver_capture(); + AudioDriverJavaScript::singleton->_audio_driver_process(); } -Error AudioDriverJavaScript::capture_stop() { +int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) { + return godot_audio_script_create(p_buffer_samples, p_channels); +} - /* clang-format off */ - EM_ASM({ - if (_audioDriver_inputStream) { - const tracks = _audioDriver_inputStream.getTracks(); - for (var i = 0; i < tracks.length; i++) { - tracks[i].stop(); +void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); +} +#else +/// AudioWorkletNode implementation +void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { + AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data); + AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton; + const int out_samples = memarr_len(driver->output_rb); + const int in_samples = memarr_len(driver->input_rb); + int wpos = 0; + int to_write = out_samples; + int rpos = 0; + int to_read = 0; + int32_t step = 0; + while (!obj->quit) { + if (to_read) { + driver->lock(); + driver->_audio_driver_capture(rpos, to_read); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read); + driver->unlock(); + rpos += to_read; + if (rpos >= in_samples) { + rpos -= in_samples; } - _audioDriver_inputStream = null; } - - if (_audioDriver_audioInput) { - _audioDriver_audioInput.disconnect(); - _audioDriver_audioInput = null; + if (to_write) { + driver->lock(); + driver->_audio_driver_process(wpos, to_write); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write); + driver->unlock(); + wpos += to_write; + if (wpos >= out_samples) { + wpos -= out_samples; + } } + step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1); + to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT); + to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN); + } +} - }); - /* clang-format on */ +int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) { + godot_audio_worklet_create(p_channels); + return p_buffer_size; +} - return OK; +void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); + thread.start(_audio_thread_func, this); } -AudioDriverJavaScript::AudioDriverJavaScript() { +void AudioDriverJavaScript::WorkletNode::lock() { + mutex.lock(); +} - internal_buffer = NULL; +void AudioDriverJavaScript::WorkletNode::unlock() { + mutex.unlock(); +} - singleton = this; +void AudioDriverJavaScript::WorkletNode::finish() { + quit = true; // Ask thread to quit. + thread.wait_to_finish(); } +#endif diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 2bb97ba192..393693640f 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,17 +31,78 @@ #ifndef AUDIO_DRIVER_JAVASCRIPT_H #define AUDIO_DRIVER_JAVASCRIPT_H +#include "core/os/mutex.h" +#include "core/os/thread.h" #include "servers/audio_server.h" +#include "godot_audio.h" + class AudioDriverJavaScript : public AudioDriver { +public: + class AudioNode { + public: + virtual int create(int p_buffer_size, int p_output_channels) = 0; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; + virtual void finish() {} + virtual void lock() {} + virtual void unlock() {} + virtual ~AudioNode() {} + }; + + class WorkletNode : public AudioNode { + private: + enum { + STATE_LOCK, + STATE_PROCESS, + STATE_SAMPLES_IN, + STATE_SAMPLES_OUT, + STATE_MAX, + }; + Mutex mutex; + Thread thread; + bool quit = false; + int32_t state[STATE_MAX] = { 0 }; + + static void _audio_thread_func(void *p_data); + + public: + int create(int p_buffer_size, int p_output_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + void finish() override; + void lock() override; + void unlock() override; + }; + + class ScriptProcessorNode : public AudioNode { + private: + static void _process_callback(); - float *internal_buffer; + public: + int create(int p_buffer_samples, int p_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + }; - int buffer_length; +private: + AudioNode *node = nullptr; + + float *output_rb = nullptr; + float *input_rb = nullptr; + + int buffer_length = 0; + int mix_rate = 0; + int channel_count = 0; + int state = 0; + float output_latency = 0.0; + + static void _state_change_callback(int p_state); + static void _latency_update_callback(float p_latency); + +protected: + void _audio_driver_process(int p_from = 0, int p_samples = 0); + void _audio_driver_capture(int p_from = 0, int p_samples = 0); public: - void mix_to_js(); - void process_capture(float sample); + static bool is_available(); static AudioDriverJavaScript *singleton; @@ -50,6 +111,7 @@ public: virtual Error init(); virtual void start(); void resume(); + virtual float get_latency(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; virtual void lock(); @@ -61,5 +123,4 @@ public: AudioDriverJavaScript(); }; - #endif diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 7bf3e1bc1d..4297088c09 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,4 +1,16 @@ import os +import sys + +from emscripten_helpers import ( + run_closure_compiler, + create_engine_file, + add_js_libraries, + add_js_pre, + add_js_externs, + get_build_version, +) +from methods import get_compiler_version +from SCons.Util import WhereIs def is_active(): @@ -6,150 +18,226 @@ def is_active(): def get_name(): - return 'JavaScript' + return "JavaScript" def can_build(): - return 'EM_CONFIG' in os.environ or os.path.exists(os.path.expanduser('~/.emscripten')) + return WhereIs("emcc") is not None def get_opts(): from SCons.Variables import BoolVariable + return [ + ("initial_memory", "Initial WASM memory (in MiB)", 16), + BoolVariable("use_assertions", "Use Emscripten runtime assertions", False), + BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False), + BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False), + BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False), + BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False), # eval() can be a security concern, so it can be disabled. - BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True), + BoolVariable("javascript_eval", "Enable JavaScript eval interface", True), + BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False), + BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False), + BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False), ] def get_flags(): return [ - ('tools', False), - ('builtin_pcre2_with_jit', False), + ("tools", False), + ("builtin_pcre2_with_jit", False), # Disabling the mbedtls module reduces file size. # The module has little use due to the limited networking functionality # in this platform. For the available networking methods, the browser # manages TLS. - ('module_mbedtls_enabled', False), + ("module_mbedtls_enabled", False), ] def configure(env): + try: + env["initial_memory"] = int(env["initial_memory"]) + except Exception: + print("Initial memory must be a valid integer") + sys.exit(255) ## Build type - - if env['target'] != 'debug': + if env["target"] == "release": # Use -Os to prioritize optimizing for reduced file size. This is # particularly valuable for the web platform because it directly # decreases download time. # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about # 100 KiB over -Os, which does not justify the negative impact on # run-time performance. - env.Append(CCFLAGS=['-Os']) - env.Append(LINKFLAGS=['-Os']) - if env['target'] == 'release_debug': - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - # Retain function names for backtraces at the cost of file size. - env.Append(LINKFLAGS=['--profiling-funcs']) + env.Append(CCFLAGS=["-Os"]) + env.Append(LINKFLAGS=["-Os"]) + elif env["target"] == "release_debug": + env.Append(CCFLAGS=["-Os"]) + env.Append(LINKFLAGS=["-Os"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + # Retain function names for backtraces at the cost of file size. + env.Append(LINKFLAGS=["--profiling-funcs"]) + else: # "debug" + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(CCFLAGS=["-O1", "-g"]) + env.Append(LINKFLAGS=["-O1", "-g"]) + env["use_assertions"] = True + + if env["use_assertions"]: + env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"]) + + if env["tools"]: + if not env["threads_enabled"]: + print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option") + sys.exit(255) + if env["initial_memory"] < 64: + print("Editor build requires at least 64MiB of initial memory. Forcing it.") + env["initial_memory"] = 64 + elif env["builtin_icu"]: + env.Append(CCFLAGS=["-frtti"]) else: - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - env.Append(CCFLAGS=['-O1', '-g']) - env.Append(LINKFLAGS=['-O1', '-g']) - env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1']) - - ## Compiler configuration - - env['ENV'] = os.environ - - em_config_file = os.getenv('EM_CONFIG') or os.path.expanduser('~/.emscripten') - if not os.path.exists(em_config_file): - raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file) - with open(em_config_file) as f: - em_config = {} - try: - # Emscripten configuration file is a Python file with simple assignments. - exec(f.read(), em_config) - except StandardError as e: - raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e)) - if 'BINARYEN_ROOT' in em_config and os.path.isdir(os.path.join(em_config.get('BINARYEN_ROOT'), 'emscripten')): - # New style, emscripten path as a subfolder of BINARYEN_ROOT - env.PrependENVPath('PATH', os.path.join(em_config.get('BINARYEN_ROOT'), 'emscripten')) - elif 'EMSCRIPTEN_ROOT' in em_config: - # Old style (but can be there as a result from previous activation, so do last) - env.PrependENVPath('PATH', em_config.get('EMSCRIPTEN_ROOT')) - else: - raise RuntimeError("'BINARYEN_ROOT' or 'EMSCRIPTEN_ROOT' missing in Emscripten configuration file '%s'" % em_config_file) - - env['CC'] = 'emcc' - env['CXX'] = 'em++' - env['LINK'] = 'emcc' - - env['AR'] = 'emar' - env['RANLIB'] = 'emranlib' + # Disable exceptions and rtti on non-tools (template) builds + # These flags help keep the file size down. + env.Append(CCFLAGS=["-fno-exceptions", "-fno-rtti"]) + # Don't use dynamic_cast, necessary with no-rtti. + env.Append(CPPDEFINES=["NO_SAFE_CAST"]) + + env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]]) + + ## Copy env variables. + env["ENV"] = os.environ + + # LTO + if env["use_thinlto"]: + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + elif env["use_lto"]: + env.Append(CCFLAGS=["-flto=full"]) + env.Append(LINKFLAGS=["-flto=full"]) + + # Sanitizers + if env["use_ubsan"]: + env.Append(CCFLAGS=["-fsanitize=undefined"]) + env.Append(LINKFLAGS=["-fsanitize=undefined"]) + if env["use_asan"]: + env.Append(CCFLAGS=["-fsanitize=address"]) + env.Append(LINKFLAGS=["-fsanitize=address"]) + if env["use_lsan"]: + env.Append(CCFLAGS=["-fsanitize=leak"]) + env.Append(LINKFLAGS=["-fsanitize=leak"]) + if env["use_safe_heap"]: + env.Append(CCFLAGS=["-s", "SAFE_HEAP=1"]) + env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"]) + + # Closure compiler + if env["use_closure_compiler"]: + # For emscripten support code. + env.Append(LINKFLAGS=["--closure", "1"]) + # Register builder for our Engine files + jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") + env.Append(BUILDERS={"BuildJS": jscc}) + + # Add helper method for adding libraries, externs, pre-js. + env["JS_LIBS"] = [] + env["JS_PRE"] = [] + env["JS_EXTERNS"] = [] + env.AddMethod(add_js_libraries, "AddJSLibraries") + env.AddMethod(add_js_pre, "AddJSPre") + env.AddMethod(add_js_externs, "AddJSExterns") + + # Add method for getting build version string. + env.AddMethod(get_build_version, "GetBuildVersion") + + # Add method that joins/compiles our Engine files. + env.AddMethod(create_engine_file, "CreateEngineFile") + + # Closure compiler extern and support for ecmascript specs (const, let, etc). + env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6" + + env["CC"] = "emcc" + env["CXX"] = "em++" + + env["AR"] = "emar" + env["RANLIB"] = "emranlib" # Use TempFileMunge since some AR invocations are too long for cmd.exe. # Use POSIX-style paths, required with TempFileMunge. - env['ARCOM_POSIX'] = env['ARCOM'].replace( - '$TARGET', '$TARGET.posix').replace( - '$SOURCES', '$SOURCES.posix') - env['ARCOM'] = '${TEMPFILE(ARCOM_POSIX)}' + env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix") + env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}" # All intermediate files are just LLVM bitcode. - env['OBJPREFIX'] = '' - env['OBJSUFFIX'] = '.bc' - env['PROGPREFIX'] = '' + env["OBJPREFIX"] = "" + env["OBJSUFFIX"] = ".bc" + env["PROGPREFIX"] = "" # Program() output consists of multiple files, so specify suffixes manually at builder. - env['PROGSUFFIX'] = '' - env['LIBPREFIX'] = 'lib' - env['LIBSUFFIX'] = '.bc' - env['LIBPREFIXES'] = ['$LIBPREFIX'] - env['LIBSUFFIXES'] = ['$LIBSUFFIX'] - - ## Compile flags - - env.Prepend(CPPPATH=['#platform/javascript']) - env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED']) - - # No multi-threading (SharedArrayBuffer) available yet, - # once feasible also consider memory buffer size issues. - env.Append(CPPDEFINES=['NO_THREADS']) - - # Disable exceptions and rtti on non-tools (template) builds - if not env['tools']: - # These flags help keep the file size down. - env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti']) - # Don't use dynamic_cast, necessary with no-rtti. - env.Append(CPPDEFINES=['NO_SAFE_CAST']) - - if env['javascript_eval']: - env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED']) - - ## Link flags + env["PROGSUFFIX"] = "" + env["LIBPREFIX"] = "lib" + env["LIBSUFFIX"] = ".bc" + env["LIBPREFIXES"] = ["$LIBPREFIX"] + env["LIBSUFFIXES"] = ["$LIBSUFFIX"] + + env.Prepend(CPPPATH=["#platform/javascript"]) + env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"]) + + if env["javascript_eval"]: + env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"]) + + if env["threads_enabled"] and env["gdnative_enabled"]: + print("Threads and GDNative support can't be both enabled due to WebAssembly limitations") + sys.exit(255) + + # Thread support (via SharedArrayBuffer). + if env["threads_enabled"]: + env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) + env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) + env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) + env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"]) + env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) + env.extra_suffix = ".threads" + env.extra_suffix + else: + env.Append(CPPDEFINES=["NO_THREADS"]) - # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to - # be linked explicitly. - env.Append(LIBS=['idbfs.js']) + if env["gdnative_enabled"]: + major, minor, patch = get_compiler_version(env) + if major < 2 or (major == 2 and minor == 0 and patch < 10): + print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch)) + sys.exit(255) + env.Append(CCFLAGS=["-s", "RELOCATABLE=1"]) + env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"]) + env.extra_suffix = ".gdnative" + env.extra_suffix - env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) + # Reduce code size by generating less support code (e.g. skip NodeJS support). + env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) - # This needs to be defined for Emscripten using 'fastcomp' (default pre-1.39.0) - # and undefined if using 'upstream'. And to make things simple, earlier - # Emscripten versions didn't include 'fastcomp' in their path, so we check - # against the presence of 'upstream' to conditionally add the flag. - if not "upstream" in em_config['EMSCRIPTEN_ROOT']: - env.Append(LINKFLAGS=['-s', 'BINARYEN_TRAP_MODE=\'clamp\'']) + # Wrap the JavaScript support code around a closure named Godot. + env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"]) # Allow increasing memory buffer size during runtime. This is efficient # when using WebAssembly (in comparison to asm.js) and works well for # us since we don't know requirements at compile-time. - env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) + env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"]) # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. - env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) + env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) + + # Do not call main immediately when the support code is ready. + env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"]) + + # Allow use to take control of swapping WebGL buffers. + env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) - env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0']) + # callMain for manual start. + env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"]) - # TODO: Reevaluate usage of this setting now that engine.js manages engine runtime. - env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1']) + # Add code that allow exiting runtime. + env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) - #adding flag due to issue with emscripten 1.38.41 callMain method https://github.com/emscripten-core/emscripten/blob/incoming/ChangeLog.md#v13841-08072019 - env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS=["callMain"]']) + # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination). + env.Append( + LINKFLAGS=[ + "-s", + "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context', '_emscripten_webgl_commit_frame', '_emscripten_webgl_create_context']", + ] + ) diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp new file mode 100644 index 0000000000..a605f22e16 --- /dev/null +++ b/platform/javascript/display_server_javascript.cpp @@ -0,0 +1,1002 @@ +/*************************************************************************/ +/* display_server_javascript.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "platform/javascript/display_server_javascript.h" + +#include "drivers/dummy/rasterizer_dummy.h" +#include "platform/javascript/os_javascript.h" + +#include <emscripten.h> +#include <png.h> + +#include "dom_keys.inc" +#include "godot_js.h" + +#define DOM_BUTTON_LEFT 0 +#define DOM_BUTTON_MIDDLE 1 +#define DOM_BUTTON_RIGHT 2 +#define DOM_BUTTON_XBUTTON1 3 +#define DOM_BUTTON_XBUTTON2 4 + +DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { + return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); +} + +// Window (canvas) +void DisplayServerJavaScript::focus_canvas() { + godot_js_display_canvas_focus(); +} + +bool DisplayServerJavaScript::is_canvas_focused() { + return godot_js_display_canvas_is_focused() != 0; +} + +bool DisplayServerJavaScript::check_size_force_redraw() { + return godot_js_display_size_update() != 0; +} + +Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { + int point[2]; + godot_js_display_compute_position(p_x, p_y, point, point + 1); + return Point2(point[0], point[1]); +} + +EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *display = get_singleton(); + // Empty ID is canvas. + String target_id = String::utf8(p_event->id); + if (target_id.is_empty() || target_id == String::utf8(&(display->canvas_id[1]))) { + // This event property is the only reliable data on + // browser fullscreen state. + if (p_event->isFullscreen) { + display->window_mode = WINDOW_MODE_FULLSCREEN; + } else { + display->window_mode = WINDOW_MODE_WINDOWED; + } + } + return false; +} + +// Drag and drop callback. +void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) { + DisplayServerJavaScript *ds = get_singleton(); + if (!ds) { + ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active"); + } + if (ds->drop_files_callback.is_null()) { + return; + } + Vector<String> files; + for (int i = 0; i < p_filec; i++) { + files.push_back(String::utf8(p_filev[i])); + } + Variant v = files; + Variant *vp = &v; + Variant ret; + Callable::CallError ce; + ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce); +} + +// JavaScript quit request callback. +void DisplayServerJavaScript::request_quit_callback() { + DisplayServerJavaScript *ds = get_singleton(); + if (ds && !ds->window_event_callback.is_null()) { + Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + +// Keys + +template <typename T> +void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { + godot_event->set_shift(emscripten_event_ptr->shiftKey); + godot_event->set_alt(emscripten_event_ptr->altKey); + godot_event->set_control(emscripten_event_ptr->ctrlKey); + godot_event->set_metakey(emscripten_event_ptr->metaKey); +} + +Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { + Ref<InputEventKey> ev; + ev.instance(); + ev->set_echo(emscripten_event->repeat); + dom2godot_mod(emscripten_event, ev); + ev->set_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, false)); + ev->set_physical_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, true)); + + String unicode = String::utf8(emscripten_event->key); + // Check if empty or multi-character (e.g. `CapsLock`). + if (unicode.length() != 1) { + // Might be empty as well, but better than nonsense. + unicode = String::utf8(emscripten_event->charValue); + } + if (unicode.length() == 1) { + ev->set_unicode(unicode[0]); + } + + return ev; +} + +EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *display = get_singleton(); + Ref<InputEventKey> ev = setup_key_event(p_event); + ev->set_pressed(true); + if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_keycode())) { + // Defer to keypress event for legacy unicode retrieval. + display->deferred_key_event = ev; + // Do not suppress keypress event. + return false; + } + Input::get_singleton()->parse_input_event(ev); + return true; +} + +EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *display = get_singleton(); + display->deferred_key_event->set_unicode(p_event->charCode); + Input::get_singleton()->parse_input_event(display->deferred_key_event); + return true; +} + +EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { + Ref<InputEventKey> ev = setup_key_event(p_event); + ev->set_pressed(false); + Input::get_singleton()->parse_input_event(ev); + return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != 0; +} + +// Mouse + +EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *display = get_singleton(); + + Ref<InputEventMouseButton> ev; + ev.instance(); + ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN); + ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY)); + ev->set_global_position(ev->get_position()); + dom2godot_mod(p_event, ev); + + switch (p_event->button) { + case DOM_BUTTON_LEFT: + ev->set_button_index(BUTTON_LEFT); + break; + case DOM_BUTTON_MIDDLE: + ev->set_button_index(BUTTON_MIDDLE); + break; + case DOM_BUTTON_RIGHT: + ev->set_button_index(BUTTON_RIGHT); + break; + case DOM_BUTTON_XBUTTON1: + ev->set_button_index(BUTTON_XBUTTON1); + break; + case DOM_BUTTON_XBUTTON2: + ev->set_button_index(BUTTON_XBUTTON2); + break; + default: + return false; + } + + if (ev->is_pressed()) { + double diff = emscripten_get_now() - display->last_click_ms; + + if (ev->get_button_index() == display->last_click_button_index) { + if (diff < 400 && Point2(display->last_click_pos).distance_to(ev->get_position()) < 5) { + display->last_click_ms = 0; + display->last_click_pos = Point2(-100, -100); + display->last_click_button_index = -1; + ev->set_doubleclick(true); + } + + } else { + display->last_click_button_index = ev->get_button_index(); + } + + if (!ev->is_doubleclick()) { + display->last_click_ms += diff; + display->last_click_pos = ev->get_position(); + } + } + + Input *input = Input::get_singleton(); + int mask = input->get_mouse_button_mask(); + int button_flag = 1 << (ev->get_button_index() - 1); + if (ev->is_pressed()) { + // Since the event is consumed, focus manually. The containing iframe, + // if exists, may not have focus yet, so focus even if already focused. + focus_canvas(); + mask |= button_flag; + } else if (mask & button_flag) { + mask &= ~button_flag; + } else { + // Received release event, but press was outside the canvas, so ignore. + return false; + } + ev->set_button_mask(mask); + + input->parse_input_event(ev); + // Prevent multi-click text selection and wheel-click scrolling anchor. + // Context menu is prevented through contextmenu event. + return true; +} + +EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *ds = get_singleton(); + Input *input = Input::get_singleton(); + int input_mask = input->get_mouse_button_mask(); + Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); + // For motion outside the canvas, only read mouse movement if dragging + // started inside the canvas; imitating desktop app behaviour. + if (!ds->cursor_inside_canvas && !input_mask) + return false; + + Ref<InputEventMouseMotion> ev; + ev.instance(); + dom2godot_mod(p_event, ev); + ev->set_button_mask(input_mask); + + ev->set_position(pos); + ev->set_global_position(ev->get_position()); + + ev->set_relative(Vector2(p_event->movementX, p_event->movementY)); + input->set_mouse_position(ev->get_position()); + ev->set_speed(input->get_last_mouse_speed()); + + input->parse_input_event(ev); + // Don't suppress mouseover/-leave events. + return false; +} + +// Cursor +const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) { + switch (p_shape) { + case DisplayServer::CURSOR_ARROW: + return "auto"; + case DisplayServer::CURSOR_IBEAM: + return "text"; + case DisplayServer::CURSOR_POINTING_HAND: + return "pointer"; + case DisplayServer::CURSOR_CROSS: + return "crosshair"; + case DisplayServer::CURSOR_WAIT: + return "progress"; + case DisplayServer::CURSOR_BUSY: + return "wait"; + case DisplayServer::CURSOR_DRAG: + return "grab"; + case DisplayServer::CURSOR_CAN_DROP: + return "grabbing"; + case DisplayServer::CURSOR_FORBIDDEN: + return "no-drop"; + case DisplayServer::CURSOR_VSIZE: + return "ns-resize"; + case DisplayServer::CURSOR_HSIZE: + return "ew-resize"; + case DisplayServer::CURSOR_BDIAGSIZE: + return "nesw-resize"; + case DisplayServer::CURSOR_FDIAGSIZE: + return "nwse-resize"; + case DisplayServer::CURSOR_MOVE: + return "move"; + case DisplayServer::CURSOR_VSPLIT: + return "row-resize"; + case DisplayServer::CURSOR_HSPLIT: + return "col-resize"; + case DisplayServer::CURSOR_HELP: + return "help"; + default: + return "auto"; + } +} + +void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) { + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + if (cursor_shape == p_shape) { + return; + } + cursor_shape = p_shape; + godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape)); +} + +DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { + return cursor_shape; +} + +void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + if (p_cursor.is_valid()) { + Ref<Texture2D> texture = p_cursor; + Ref<AtlasTexture> atlas_texture = p_cursor; + Ref<Image> image; + Size2 texture_size; + Rect2 atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + image = image->duplicate(); + + if (atlas_texture.is_valid()) + image->crop_from_point( + atlas_rect.position.x, + atlas_rect.position.y, + texture_size.width, + texture_size.height); + + if (image->get_format() != Image::FORMAT_RGBA8) { + image->convert(Image::FORMAT_RGBA8); + } + + png_image png_meta; + memset(&png_meta, 0, sizeof png_meta); + png_meta.version = PNG_IMAGE_VERSION; + png_meta.width = texture_size.width; + png_meta.height = texture_size.height; + png_meta.format = PNG_FORMAT_RGBA; + + PackedByteArray png; + size_t len; + PackedByteArray data = image->get_data(); + ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr)); + + png.resize(len); + ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); + + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y); + + } else { + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0); + } + + cursor_set_shape(cursor_shape); +} + +// Mouse mode +void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { + ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform."); + if (p_mode == mouse_get_mode()) + return; + + if (p_mode == MOUSE_MODE_VISIBLE) { + godot_js_display_cursor_set_visible(1); + emscripten_exit_pointerlock(); + + } else if (p_mode == MOUSE_MODE_HIDDEN) { + godot_js_display_cursor_set_visible(0); + emscripten_exit_pointerlock(); + + } else if (p_mode == MOUSE_MODE_CAPTURED) { + godot_js_display_cursor_set_visible(1); + EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false); + ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); + ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); + } +} + +DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { + if (godot_js_display_cursor_is_hidden()) { + return MOUSE_MODE_HIDDEN; + } + + EmscriptenPointerlockChangeEvent ev; + emscripten_get_pointerlock_status(&ev); + return (ev.isActive && String::utf8(ev.id) == String::utf8(&canvas_id[1])) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; +} + +// Wheel +EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { + ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); + DisplayServerJavaScript *ds = get_singleton(); + if (!is_canvas_focused()) { + if (ds->cursor_inside_canvas) { + focus_canvas(); + } else { + return false; + } + } + + Input *input = Input::get_singleton(); + Ref<InputEventMouseButton> ev; + ev.instance(); + ev->set_position(input->get_mouse_position()); + ev->set_global_position(ev->get_position()); + + ev->set_shift(input->is_key_pressed(KEY_SHIFT)); + ev->set_alt(input->is_key_pressed(KEY_ALT)); + ev->set_control(input->is_key_pressed(KEY_CONTROL)); + ev->set_metakey(input->is_key_pressed(KEY_META)); + + if (p_event->deltaY < 0) + ev->set_button_index(BUTTON_WHEEL_UP); + else if (p_event->deltaY > 0) + ev->set_button_index(BUTTON_WHEEL_DOWN); + else if (p_event->deltaX > 0) + ev->set_button_index(BUTTON_WHEEL_LEFT); + else if (p_event->deltaX < 0) + ev->set_button_index(BUTTON_WHEEL_RIGHT); + else + return false; + + // Different browsers give wildly different delta values, and we can't + // interpret deltaMode, so use default value for wheel events' factor. + + int button_flag = 1 << (ev->get_button_index() - 1); + + ev->set_pressed(true); + ev->set_button_mask(input->get_mouse_button_mask() | button_flag); + input->parse_input_event(ev); + + ev->set_pressed(false); + ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag); + input->parse_input_event(ev); + + return true; +} + +// Touch +EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *display = get_singleton(); + Ref<InputEventScreenTouch> ev; + ev.instance(); + int lowest_id_index = -1; + for (int i = 0; i < p_event->numTouches; ++i) { + const EmscriptenTouchPoint &touch = p_event->touches[i]; + if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) + lowest_id_index = i; + if (!touch.isChanged) + continue; + ev->set_index(touch.identifier); + ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); + display->touches[i] = ev->get_position(); + ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART); + + Input::get_singleton()->parse_input_event(ev); + } + // Resume audio context after input in case autoplay was denied. + return true; +} + +EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *display = get_singleton(); + Ref<InputEventScreenDrag> ev; + ev.instance(); + int lowest_id_index = -1; + for (int i = 0; i < p_event->numTouches; ++i) { + const EmscriptenTouchPoint &touch = p_event->touches[i]; + if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) + lowest_id_index = i; + if (!touch.isChanged) + continue; + ev->set_index(touch.identifier); + ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); + Point2 &prev = display->touches[i]; + ev->set_relative(ev->get_position() - prev); + prev = ev->get_position(); + + Input::get_singleton()->parse_input_event(ev); + } + return true; +} + +bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { + return godot_js_display_touchscreen_is_available(); +} + +// Gamepad +void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) { + Input *input = Input::get_singleton(); + if (p_connected) { + input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid)); + } else { + input->joy_connection_changed(p_index, false, ""); + } +} + +void DisplayServerJavaScript::process_joypads() { + Input *input = Input::get_singleton(); + int32_t pads = godot_js_display_gamepad_sample_count(); + int32_t s_btns_num = 0; + int32_t s_axes_num = 0; + int32_t s_standard = 0; + float s_btns[16]; + float s_axes[10]; + for (int idx = 0; idx < pads; idx++) { + int err = godot_js_display_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard); + if (err) { + continue; + } + for (int b = 0; b < s_btns_num; b++) { + float value = s_btns[b]; + // Buttons 6 and 7 in the standard mapping need to be + // axis to be handled as JOY_AXIS_TRIGGER by Godot. + if (s_standard && (b == 6 || b == 7)) { + Input::JoyAxis joy_axis; + joy_axis.min = 0; + joy_axis.value = value; + int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT; + input->joy_axis(idx, a, joy_axis); + } else { + input->joy_button(idx, b, value); + } + } + for (int a = 0; a < s_axes_num; a++) { + Input::JoyAxis joy_axis; + joy_axis.min = -1; + joy_axis.value = s_axes[a]; + input->joy_axis(idx, a, joy_axis); + } + } +} + +Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { + Vector<String> drivers; + drivers.push_back("dummy"); + return drivers; +} + +// Clipboard +void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) { + get_singleton()->clipboard = p_text; +} + +void DisplayServerJavaScript::clipboard_set(const String &p_text) { + clipboard = p_text; + int err = godot_js_display_clipboard_set(p_text.utf8().get_data()); + ERR_FAIL_COND_MSG(err, "Clipboard API is not supported."); +} + +String DisplayServerJavaScript::clipboard_get() const { + godot_js_display_clipboard_get(update_clipboard_callback); + return clipboard; +} + +void DisplayServerJavaScript::send_window_event_callback(int p_notification) { + DisplayServerJavaScript *ds = get_singleton(); + if (!ds) { + return; + } + if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) { + ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; + } + if (!ds->window_event_callback.is_null()) { + Variant event = int(p_notification); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + +void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) { + godot_js_display_alert(p_alert.utf8().get_data()); +} + +void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { + ERR_FAIL_COND(p_icon.is_null()); + Ref<Image> icon = p_icon; + if (icon->is_compressed()) { + icon = icon->duplicate(); + ERR_FAIL_COND(icon->decompress() != OK); + } + if (icon->get_format() != Image::FORMAT_RGBA8) { + if (icon == p_icon) + icon = icon->duplicate(); + icon->convert(Image::FORMAT_RGBA8); + } + + png_image png_meta; + memset(&png_meta, 0, sizeof png_meta); + png_meta.version = PNG_IMAGE_VERSION; + png_meta.width = icon->get_width(); + png_meta.height = icon->get_height(); + png_meta.format = PNG_FORMAT_RGBA; + + PackedByteArray png; + size_t len; + PackedByteArray data = icon->get_data(); + ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr)); + + png.resize(len); + ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); + + godot_js_display_window_icon_set(png.ptr(), len); +} + +void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) { + OS_JavaScript *os = OS_JavaScript::get_singleton(); + + // Resume audio context after input in case autoplay was denied. + os->resume_audio(); + + Callable cb = get_singleton()->input_event_callback; + if (!cb.is_null()) { + Variant ev = p_event; + Variant *evp = &ev; + Variant ret; + Callable::CallError ce; + cb.call((const Variant **)&evp, 1, ret, ce); + } +} + +DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + return memnew(DisplayServerJavaScript(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + r_error = OK; // Always succeeds for now. + + // Ensure the canvas ID. + godot_js_config_canvas_id_get(canvas_id, 256); + + // Handle contextmenu, webglcontextlost + godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN); + + // Check if it's windows. + swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; + + // Expose method for requesting quit. + godot_js_os_request_quit_cb(request_quit_callback); + + RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? +#if 0 + EmscriptenWebGLContextAttributes attributes; + emscripten_webgl_init_context_attributes(&attributes); + attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed"); + attributes.antialias = false; + ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER); + + if (p_desired.layered) { + set_window_per_pixel_transparency_enabled(true); + } + + bool gl_initialization_error = false; + + if (RasterizerGLES2::is_viable() == OK) { + attributes.majorVersion = 1; + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_initialization_error = true; + } + + EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id, &attributes); + if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) { + gl_initialization_error = true; + } + + if (gl_initialization_error) { + OS::get_singleton()->alert("Your browser does not seem to support WebGL. Please update your browser version.", + "Unable to initialize video driver"); + return ERR_UNAVAILABLE; + } + + video_driver_index = p_video_driver; +#endif + + EMSCRIPTEN_RESULT result; +#define EM_CHECK(ev) \ + if (result != EMSCRIPTEN_RESULT_SUCCESS) \ + ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result)); +#define SET_EM_CALLBACK(target, ev, cb) \ + result = emscripten_set_##ev##_callback(target, nullptr, true, &cb); \ + EM_CHECK(ev) +#define SET_EM_WINDOW_CALLBACK(ev, cb) \ + result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \ + EM_CHECK(ev) + // These callbacks from Emscripten's html5.h suffice to access most + // JavaScript APIs. + SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) + SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) + SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) + SET_EM_CALLBACK(canvas_id, wheel, wheel_callback) + SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback) + SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback) + SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback) + SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback) + SET_EM_CALLBACK(canvas_id, keydown, keydown_callback) + SET_EM_CALLBACK(canvas_id, keypress, keypress_callback) + SET_EM_CALLBACK(canvas_id, keyup, keyup_callback) + SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) +#undef SET_EM_CALLBACK +#undef EM_CHECK + + // For APIs that are not (sufficiently) exposed, a + // library is used below (implemented in library_godot_display.js). + godot_js_display_notification_cb(&send_window_event_callback, + WINDOW_EVENT_MOUSE_ENTER, + WINDOW_EVENT_MOUSE_EXIT, + WINDOW_EVENT_FOCUS_IN, + WINDOW_EVENT_FOCUS_OUT); + godot_js_display_paste_cb(update_clipboard_callback); + godot_js_display_drop_files_cb(drop_files_js_callback); + godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback); + + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); +} + +DisplayServerJavaScript::~DisplayServerJavaScript() { + //emscripten_webgl_commit_frame(); + //emscripten_webgl_destroy_context(webgl_ctx); +} + +bool DisplayServerJavaScript::has_feature(Feature p_feature) const { + switch (p_feature) { + //case FEATURE_CONSOLE_WINDOW: + //case FEATURE_GLOBAL_MENU: + //case FEATURE_HIDPI: + //case FEATURE_IME: + case FEATURE_ICON: + case FEATURE_CLIPBOARD: + case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: + case FEATURE_MOUSE: + case FEATURE_TOUCHSCREEN: + return true; + //case FEATURE_MOUSE_WARP: + //case FEATURE_NATIVE_DIALOG: + //case FEATURE_NATIVE_ICON: + //case FEATURE_NATIVE_VIDEO: + //case FEATURE_WINDOW_TRANSPARENCY: + //case FEATURE_KEEP_SCREEN_ON: + //case FEATURE_ORIENTATION: + //case FEATURE_VIRTUAL_KEYBOARD: + default: + return false; + } +} + +void DisplayServerJavaScript::register_javascript_driver() { + register_create_function("javascript", create_func, get_rendering_drivers_func); +} + +String DisplayServerJavaScript::get_name() const { + return "javascript"; +} + +int DisplayServerJavaScript::get_screen_count() const { + return 1; +} + +Point2i DisplayServerJavaScript::screen_get_position(int p_screen) const { + return Point2i(); // TODO offsetX/Y? +} + +Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const { + int size[2]; + godot_js_display_screen_size_get(size, size + 1); + return Size2(size[0], size[1]); +} + +Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const { + int size[2]; + godot_js_display_window_size_get(size, size + 1); + return Rect2i(0, 0, size[0], size[1]); +} + +int DisplayServerJavaScript::screen_get_dpi(int p_screen) const { + return godot_js_display_screen_dpi_get(); +} + +float DisplayServerJavaScript::screen_get_scale(int p_screen) const { + return godot_js_display_pixel_ratio_get(); +} + +Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const { + Vector<WindowID> ret; + ret.push_back(MAIN_WINDOW_ID); + return ret; +} + +DisplayServerJavaScript::WindowID DisplayServerJavaScript::get_window_at_screen_position(const Point2i &p_position) const { + return MAIN_WINDOW_ID; +} + +void DisplayServerJavaScript::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + window_attached_instance_id = p_instance; +} + +ObjectID DisplayServerJavaScript::window_get_attached_instance_id(WindowID p_window) const { + return window_attached_instance_id; +} + +void DisplayServerJavaScript::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + // Not supported. +} + +void DisplayServerJavaScript::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + window_event_callback = p_callable; +} + +void DisplayServerJavaScript::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + input_event_callback = p_callable; +} + +void DisplayServerJavaScript::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + input_text_callback = p_callable; // TODO unused... do I need this? +} + +void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + drop_files_callback = p_callable; +} + +void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) { + godot_js_display_window_title_set(p_title.utf8().get_data()); +} + +int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const { + return 1; +} + +void DisplayServerJavaScript::window_set_current_screen(int p_screen, WindowID p_window) { + // Not implemented. +} + +Point2i DisplayServerJavaScript::window_get_position(WindowID p_window) const { + return Point2i(); // TODO Does this need implementation? +} + +void DisplayServerJavaScript::window_set_position(const Point2i &p_position, WindowID p_window) { + // Not supported. +} + +void DisplayServerJavaScript::window_set_transient(WindowID p_window, WindowID p_parent) { + // Not supported. +} + +void DisplayServerJavaScript::window_set_max_size(const Size2i p_size, WindowID p_window) { + // Not supported. +} + +Size2i DisplayServerJavaScript::window_get_max_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerJavaScript::window_set_min_size(const Size2i p_size, WindowID p_window) { + // Not supported. +} + +Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { + godot_js_display_desired_size_set(p_size.x, p_size.y); +} + +Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { + int size[2]; + godot_js_display_window_size_get(size, size + 1); + return Size2i(size[0], size[1]); +} + +Size2i DisplayServerJavaScript::window_get_real_size(WindowID p_window) const { + return window_get_size(p_window); +} + +void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_window) { + if (window_mode == p_mode) + return; + + switch (p_mode) { + case WINDOW_MODE_WINDOWED: { + if (window_mode == WINDOW_MODE_FULLSCREEN) { + godot_js_display_fullscreen_exit(); + } + window_mode = WINDOW_MODE_WINDOWED; + } break; + case WINDOW_MODE_FULLSCREEN: { + int result = godot_js_display_fullscreen_request(); + ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the HTML5 platform."); + } break; + case WINDOW_MODE_MAXIMIZED: + case WINDOW_MODE_MINIMIZED: + WARN_PRINT("WindowMode MAXIMIZED and MINIMIZED are not supported in HTML5 platform."); + break; + default: + break; + } +} + +DisplayServerJavaScript::WindowMode DisplayServerJavaScript::window_get_mode(WindowID p_window) const { + return window_mode; +} + +bool DisplayServerJavaScript::window_is_maximize_allowed(WindowID p_window) const { + return false; +} + +void DisplayServerJavaScript::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + // Not supported. +} + +bool DisplayServerJavaScript::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + return false; +} + +void DisplayServerJavaScript::window_request_attention(WindowID p_window) { + // Not supported. +} + +void DisplayServerJavaScript::window_move_to_foreground(WindowID p_window) { + // Not supported. +} + +bool DisplayServerJavaScript::window_can_draw(WindowID p_window) const { + return true; +} + +bool DisplayServerJavaScript::can_any_window_draw() const { + return true; +} + +void DisplayServerJavaScript::process_events() { + if (godot_js_display_gamepad_sample() == OK) { + process_joypads(); + } +} + +int DisplayServerJavaScript::get_current_video_driver() const { + return 1; +} + +bool DisplayServerJavaScript::get_swap_cancel_ok() { + return swap_cancel_ok; +} + +void DisplayServerJavaScript::swap_buffers() { + //emscripten_webgl_commit_frame(); +} diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h new file mode 100644 index 0000000000..47e25ab2a0 --- /dev/null +++ b/platform/javascript/display_server_javascript.h @@ -0,0 +1,203 @@ +/*************************************************************************/ +/* display_server_javascript.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_JAVASCRIPT_H +#define DISPLAY_SERVER_JAVASCRIPT_H + +#include "servers/display_server.h" + +#include <emscripten.h> +#include <emscripten/html5.h> + +class DisplayServerJavaScript : public DisplayServer { +private: + WindowMode window_mode = WINDOW_MODE_WINDOWED; + ObjectID window_attached_instance_id = {}; + + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + String clipboard; + Ref<InputEventKey> deferred_key_event; + Point2 touches[32]; + + char canvas_id[256] = { 0 }; + bool cursor_inside_canvas = true; + CursorShape cursor_shape = CURSOR_ARROW; + Point2i last_click_pos = Point2(-100, -100); // TODO check this again. + double last_click_ms = 0; + int last_click_button_index = -1; + + bool swap_cancel_ok = false; + + // utilities + static Point2 compute_position_in_canvas(int p_x, int p_y); + static void focus_canvas(); + static bool is_canvas_focused(); + template <typename T> + static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); + static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); + static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); + + // events + static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); + + static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); + static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); + static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); + + static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); + static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); + + static EM_BOOL wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data); + + static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); + static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); + + static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); + void process_joypads(); + + static Vector<String> get_rendering_drivers_func(); + static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + + static void _dispatch_input_event(const Ref<InputEvent> &p_event); + + static void request_quit_callback(); + static void update_clipboard_callback(const char *p_text); + static void send_window_event_callback(int p_notification); + static void drop_files_js_callback(char **p_filev, int p_filec); + +protected: + int get_current_video_driver() const; + +public: + // Override return type to make writing static callbacks less tedious. + static DisplayServerJavaScript *get_singleton(); + + // utilities + bool check_size_force_redraw(); + + // from DisplayServer + void alert(const String &p_alert, const String &p_title = "ALERT!") override; + bool has_feature(Feature p_feature) const override; + String get_name() const override; + + // cursor + void cursor_set_shape(CursorShape p_shape) override; + CursorShape cursor_get_shape() const override; + void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; + + // mouse + void mouse_set_mode(MouseMode p_mode) override; + MouseMode mouse_get_mode() const override; + + // touch + bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + // clipboard + void clipboard_set(const String &p_text) override; + String clipboard_get() const override; + + // screen + int get_screen_count() const override; + Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + // windows + Vector<DisplayServer::WindowID> get_window_list() const override; + WindowID get_window_at_screen_position(const Point2i &p_position) const override; + + void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + + void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + + int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + void window_set_transient(WindowID p_window, WindowID p_parent) override; + + void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + bool can_any_window_draw() const override; + + // events + void process_events() override; + + // icon + void set_icon(const Ref<Image> &p_icon) override; + + // others + bool get_swap_cancel_ok() override; + void swap_buffers() override; + + static void register_javascript_driver(); + DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerJavaScript(); +}; + +#endif // DISPLAY_SERVER_JAVASCRIPT_H diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index 25e88f99d1..7902efafe0 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,351 +30,203 @@ #include "core/os/keyboard.h" -// https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode#Constants_for_keyCode_value -#define DOM_VK_CANCEL 0x03 -#define DOM_VK_HELP 0x06 -#define DOM_VK_BACK_SPACE 0x08 -#define DOM_VK_TAB 0x09 -#define DOM_VK_CLEAR 0x0C -#define DOM_VK_RETURN 0x0D -#define DOM_VK_ENTER 0x0E // "Reserved, but not used." -#define DOM_VK_SHIFT 0x10 -#define DOM_VK_CONTROL 0x11 -#define DOM_VK_ALT 0x12 -#define DOM_VK_PAUSE 0x13 -#define DOM_VK_CAPS_LOCK 0x14 -#define DOM_VK_KANA 0x15 -#define DOM_VK_HANGUL 0x15 -#define DOM_VK_EISU 0x16 -#define DOM_VK_JUNJA 0x17 -#define DOM_VK_FINAL 0x18 -#define DOM_VK_HANJA 0x19 -#define DOM_VK_KANJI 0x19 -#define DOM_VK_ESCAPE 0x1B -#define DOM_VK_CONVERT 0x1C -#define DOM_VK_NONCONVERT 0x1D -#define DOM_VK_ACCEPT 0x1E -#define DOM_VK_MODECHANGE 0x1F -#define DOM_VK_SPACE 0x20 -#define DOM_VK_PAGE_UP 0x21 -#define DOM_VK_PAGE_DOWN 0x22 -#define DOM_VK_END 0x23 -#define DOM_VK_HOME 0x24 -#define DOM_VK_LEFT 0x25 -#define DOM_VK_UP 0x26 -#define DOM_VK_RIGHT 0x27 -#define DOM_VK_DOWN 0x28 -#define DOM_VK_SELECT 0x29 -#define DOM_VK_PRINT 0x2A -#define DOM_VK_EXECUTE 0x2B -#define DOM_VK_PRINTSCREEN 0x2C -#define DOM_VK_INSERT 0x2D -#define DOM_VK_DELETE 0x2E -#define DOM_VK_0 0x30 -#define DOM_VK_1 0x31 -#define DOM_VK_2 0x32 -#define DOM_VK_3 0x33 -#define DOM_VK_4 0x34 -#define DOM_VK_5 0x35 -#define DOM_VK_6 0x36 -#define DOM_VK_7 0x37 -#define DOM_VK_8 0x38 -#define DOM_VK_9 0x39 -#define DOM_VK_COLON 0x3A -#define DOM_VK_SEMICOLON 0x3B -#define DOM_VK_LESS_THAN 0x3C -#define DOM_VK_EQUALS 0x3D -#define DOM_VK_GREATER_THAN 0x3E -#define DOM_VK_QUESTION_MARK 0x3F -#define DOM_VK_AT 0x40 -#define DOM_VK_A 0x41 -#define DOM_VK_B 0x42 -#define DOM_VK_C 0x43 -#define DOM_VK_D 0x44 -#define DOM_VK_E 0x45 -#define DOM_VK_F 0x46 -#define DOM_VK_G 0x47 -#define DOM_VK_H 0x48 -#define DOM_VK_I 0x49 -#define DOM_VK_J 0x4A -#define DOM_VK_K 0x4B -#define DOM_VK_L 0x4C -#define DOM_VK_M 0x4D -#define DOM_VK_N 0x4E -#define DOM_VK_O 0x4F -#define DOM_VK_P 0x50 -#define DOM_VK_Q 0x51 -#define DOM_VK_R 0x52 -#define DOM_VK_S 0x53 -#define DOM_VK_T 0x54 -#define DOM_VK_U 0x55 -#define DOM_VK_V 0x56 -#define DOM_VK_W 0x57 -#define DOM_VK_X 0x58 -#define DOM_VK_Y 0x59 -#define DOM_VK_Z 0x5A -#define DOM_VK_WIN 0x5B -#define DOM_VK_CONTEXT_MENU 0x5D -#define DOM_VK_SLEEP 0x5F -#define DOM_VK_NUMPAD0 0x60 -#define DOM_VK_NUMPAD1 0x61 -#define DOM_VK_NUMPAD2 0x62 -#define DOM_VK_NUMPAD3 0x63 -#define DOM_VK_NUMPAD4 0x64 -#define DOM_VK_NUMPAD5 0x65 -#define DOM_VK_NUMPAD6 0x66 -#define DOM_VK_NUMPAD7 0x67 -#define DOM_VK_NUMPAD8 0x68 -#define DOM_VK_NUMPAD9 0x69 -#define DOM_VK_MULTIPLY 0x6A -#define DOM_VK_ADD 0x6B -#define DOM_VK_SEPARATOR 0x6C -#define DOM_VK_SUBTRACT 0x6D -#define DOM_VK_DECIMAL 0x6E -#define DOM_VK_DIVIDE 0x6F -#define DOM_VK_F1 0x70 -#define DOM_VK_F2 0x71 -#define DOM_VK_F3 0x72 -#define DOM_VK_F4 0x73 -#define DOM_VK_F5 0x74 -#define DOM_VK_F6 0x75 -#define DOM_VK_F7 0x76 -#define DOM_VK_F8 0x77 -#define DOM_VK_F9 0x78 -#define DOM_VK_F10 0x79 -#define DOM_VK_F11 0x7A -#define DOM_VK_F12 0x7B -#define DOM_VK_F13 0x7C -#define DOM_VK_F14 0x7D -#define DOM_VK_F15 0x7E -#define DOM_VK_F16 0x7F -#define DOM_VK_F17 0x80 -#define DOM_VK_F18 0x81 -#define DOM_VK_F19 0x82 -#define DOM_VK_F20 0x83 -#define DOM_VK_F21 0x84 -#define DOM_VK_F22 0x85 -#define DOM_VK_F23 0x86 -#define DOM_VK_F24 0x87 -#define DOM_VK_NUM_LOCK 0x90 -#define DOM_VK_SCROLL_LOCK 0x91 -#define DOM_VK_WIN_OEM_FJ_JISHO 0x92 -#define DOM_VK_WIN_OEM_FJ_MASSHOU 0x93 -#define DOM_VK_WIN_OEM_FJ_TOUROKU 0x94 -#define DOM_VK_WIN_OEM_FJ_LOYA 0x95 -#define DOM_VK_WIN_OEM_FJ_ROYA 0x96 -#define DOM_VK_CIRCUMFLEX 0xA0 -#define DOM_VK_EXCLAMATION 0xA1 -#define DOM_VK_DOUBLE_QUOTE 0xA2 -#define DOM_VK_HASH 0xA3 -#define DOM_VK_DOLLAR 0xA4 -#define DOM_VK_PERCENT 0xA5 -#define DOM_VK_AMPERSAND 0xA6 -#define DOM_VK_UNDERSCORE 0xA7 -#define DOM_VK_OPEN_PAREN 0xA8 -#define DOM_VK_CLOSE_PAREN 0xA9 -#define DOM_VK_ASTERISK 0xAA -#define DOM_VK_PLUS 0xAB -#define DOM_VK_PIPE 0xAC -#define DOM_VK_HYPHEN_MINUS 0xAD -#define DOM_VK_OPEN_CURLY_BRACKET 0xAE -#define DOM_VK_CLOSE_CURLY_BRACKET 0xAF -#define DOM_VK_TILDE 0xB0 -#define DOM_VK_VOLUME_MUTE 0xB5 -#define DOM_VK_VOLUME_DOWN 0xB6 -#define DOM_VK_VOLUME_UP 0xB7 -#define DOM_VK_COMMA 0xBC -#define DOM_VK_PERIOD 0xBE -#define DOM_VK_SLASH 0xBF -#define DOM_VK_BACK_QUOTE 0xC0 -#define DOM_VK_OPEN_BRACKET 0xDB -#define DOM_VK_BACK_SLASH 0xDC -#define DOM_VK_CLOSE_BRACKET 0xDD -#define DOM_VK_QUOTE 0xDE -#define DOM_VK_META 0xE0 -#define DOM_VK_ALTGR 0xE1 -#define DOM_VK_WIN_ICO_HELP 0xE3 -#define DOM_VK_WIN_ICO_00 0xE4 -#define DOM_VK_WIN_ICO_CLEAR 0xE6 -#define DOM_VK_WIN_OEM_RESET 0xE9 -#define DOM_VK_WIN_OEM_JUMP 0xEA -#define DOM_VK_WIN_OEM_PA1 0xEB -#define DOM_VK_WIN_OEM_PA2 0xEC -#define DOM_VK_WIN_OEM_PA3 0xED -#define DOM_VK_WIN_OEM_WSCTRL 0xEE -#define DOM_VK_WIN_OEM_CUSEL 0xEF -#define DOM_VK_WIN_OEM_ATTN 0xF0 -#define DOM_VK_WIN_OEM_FINISH 0xF1 -#define DOM_VK_WIN_OEM_COPY 0xF2 -#define DOM_VK_WIN_OEM_AUTO 0xF3 -#define DOM_VK_WIN_OEM_ENLW 0xF4 -#define DOM_VK_WIN_OEM_BACKTAB 0xF5 -#define DOM_VK_ATTN 0xF6 -#define DOM_VK_CRSEL 0xF7 -#define DOM_VK_EXSEL 0xF8 -#define DOM_VK_EREOF 0xF9 -#define DOM_VK_PLAY 0xFA -#define DOM_VK_ZOOM 0xFB -#define DOM_VK_PA1 0xFD -#define DOM_VK_WIN_OEM_CLEAR 0xFE - -int dom2godot_scancode(int dom_keycode) { - - if (DOM_VK_0 <= dom_keycode && dom_keycode <= DOM_VK_Z) { - // ASCII intersection - return dom_keycode; - } - - if (DOM_VK_NUMPAD0 <= dom_keycode && dom_keycode <= DOM_VK_NUMPAD9) { - // Numpad numbers - return KEY_KP_0 + (dom_keycode - DOM_VK_NUMPAD0); +// See https://w3c.github.io/uievents-code/#code-value-tables +int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], bool p_physical) { +#define DOM2GODOT(p_str, p_godot_code) \ + if (memcmp((const void *)p_str, (void *)p_code, strlen(p_str) + 1) == 0) { \ + return KEY_##p_godot_code; \ } - if (DOM_VK_F1 <= dom_keycode && dom_keycode <= DOM_VK_F16) { - // F1-F16 - return KEY_F1 + (dom_keycode - DOM_VK_F1); + // Numpad section. + DOM2GODOT("NumLock", NUMLOCK); + DOM2GODOT("Numpad0", KP_0); + DOM2GODOT("Numpad1", KP_1); + DOM2GODOT("Numpad2", KP_2); + DOM2GODOT("Numpad3", KP_3); + DOM2GODOT("Numpad4", KP_4); + DOM2GODOT("Numpad5", KP_5); + DOM2GODOT("Numpad6", KP_6); + DOM2GODOT("Numpad7", KP_7); + DOM2GODOT("Numpad8", KP_8); + DOM2GODOT("Numpad9", KP_9); + DOM2GODOT("NumpadAdd", KP_ADD); + DOM2GODOT("NumpadBackspace", BACKSPACE); + DOM2GODOT("NumpadClear", CLEAR); + DOM2GODOT("NumpadClearEntry", CLEAR); + //DOM2GODOT("NumpadComma", UNKNOWN); + DOM2GODOT("NumpadDecimal", KP_PERIOD); + DOM2GODOT("NumpadDivide", KP_DIVIDE); + DOM2GODOT("NumpadEnter", KP_ENTER); + DOM2GODOT("NumpadEqual", EQUAL); + //DOM2GODOT("NumpadHash", UNKNOWN); + //DOM2GODOT("NumpadMemoryAdd", UNKNOWN); + //DOM2GODOT("NumpadMemoryClear", UNKNOWN); + //DOM2GODOT("NumpadMemoryRecall", UNKNOWN); + //DOM2GODOT("NumpadMemoryStore", UNKNOWN); + //DOM2GODOT("NumpadMemorySubtract", UNKNOWN); + DOM2GODOT("NumpadMultiply", KP_MULTIPLY); + DOM2GODOT("NumpadParenLeft", PARENLEFT); + DOM2GODOT("NumpadParenRight", PARENRIGHT); + DOM2GODOT("NumpadStar", KP_MULTIPLY); // or ASTERISK ? + DOM2GODOT("NumpadSubtract", KP_SUBTRACT); + + // Printable ASCII. + if (!p_physical) { + uint8_t b0 = (uint8_t)p_key[0]; + uint8_t b1 = (uint8_t)p_key[1]; + uint8_t b2 = (uint8_t)p_key[2]; + if (b1 == 0 && b0 > 0x1F && b0 < 0x7F) { // ASCII. + if (b0 > 0x60 && b0 < 0x7B) { // Lowercase ASCII. + b0 -= 32; + } + return b0; + } + +#define _U_2BYTES_MASK 0xE0 +#define _U_2BYTES 0xC0 + // Latin-1 codes. + if (b2 == 0 && (b0 & _U_2BYTES_MASK) == _U_2BYTES) { // 2-bytes utf8, only known latin. + uint32_t key = ((b0 & ~_U_2BYTES_MASK) << 6) | (b1 & 0x3F); + if (key >= 0xA0 && key <= 0xDF) { + return key; + } + if (key >= 0xE0 && key <= 0xFF) { // Lowercase known latin. + key -= 0x20; + return key; + } + } +#undef _U_2BYTES_MASK +#undef _U_2BYTES } - switch (dom_keycode) { - //case DOM_VK_CANCEL: return KEY_UNKNOWN; - case DOM_VK_HELP: return KEY_HELP; - case DOM_VK_BACK_SPACE: return KEY_BACKSPACE; - case DOM_VK_TAB: return KEY_TAB; - - case DOM_VK_CLEAR: - case DOM_VK_WIN_OEM_CLEAR: // OEM duplicate - return KEY_CLEAR; - - case DOM_VK_RETURN: - case DOM_VK_ENTER: // unused according to MDN - return KEY_ENTER; - - case DOM_VK_SHIFT: return KEY_SHIFT; - case DOM_VK_CONTROL: return KEY_CONTROL; - - case DOM_VK_ALT: - case DOM_VK_ALTGR: - return KEY_ALT; - - case DOM_VK_PAUSE: return KEY_PAUSE; - case DOM_VK_CAPS_LOCK: - return KEY_CAPSLOCK; - - /* - case DOM_VK_KANA: return KEY_UNKNOWN; - case DOM_VK_HANGUL: return KEY_UNKNOWN; - case DOM_VK_EISU: return KEY_UNKNOWN; - case DOM_VK_JUNJA: return KEY_UNKNOWN; - case DOM_VK_FINAL: return KEY_UNKNOWN; - case DOM_VK_HANJA: return KEY_UNKNOWN; - case DOM_VK_KANJI: return KEY_UNKNOWN; - */ - - case DOM_VK_ESCAPE: - return KEY_ESCAPE; - /* - case DOM_VK_CONVERT: return KEY_UNKNOWN; - case DOM_VK_NONCONVERT: return KEY_UNKNOWN; - case DOM_VK_ACCEPT: return KEY_UNKNOWN; - case DOM_VK_MODECHANGE: return KEY_UNKNOWN; - */ - - case DOM_VK_SPACE: return KEY_SPACE; - case DOM_VK_PAGE_UP: return KEY_PAGEUP; - case DOM_VK_PAGE_DOWN: return KEY_PAGEDOWN; - case DOM_VK_END: return KEY_END; - case DOM_VK_HOME: return KEY_HOME; - case DOM_VK_LEFT: return KEY_LEFT; - case DOM_VK_UP: return KEY_UP; - case DOM_VK_RIGHT: return KEY_RIGHT; - case DOM_VK_DOWN: - return KEY_DOWN; - - //case DOM_VK_SELECT: return KEY_UNKNOWN; - - case DOM_VK_PRINTSCREEN: - case DOM_VK_PRINT: - return KEY_PRINT; - - //case DOM_VK_EXECUTE: return KEY_UNKNOWN; - case DOM_VK_INSERT: return KEY_INSERT; - case DOM_VK_DELETE: return KEY_DELETE; - - case DOM_VK_META: - case DOM_VK_WIN: - return KEY_META; - - case DOM_VK_CONTEXT_MENU: return KEY_MENU; - case DOM_VK_SLEEP: - return KEY_STANDBY; - - // Numpad keys - case DOM_VK_MULTIPLY: return KEY_KP_MULTIPLY; - case DOM_VK_ADD: return KEY_KP_ADD; - case DOM_VK_SEPARATOR: - return KEY_KP_PERIOD; // Good enough? - case DOM_VK_SUBTRACT: return KEY_KP_SUBTRACT; - case DOM_VK_DECIMAL: return KEY_KP_PERIOD; - case DOM_VK_DIVIDE: - return KEY_KP_DIVIDE; - - /* - case DOM_VK_F17: return KEY_UNKNOWN; - case DOM_VK_F18: return KEY_UNKNOWN; - case DOM_VK_F19: return KEY_UNKNOWN; - case DOM_VK_F20: return KEY_UNKNOWN; - case DOM_VK_F21: return KEY_UNKNOWN; - case DOM_VK_F22: return KEY_UNKNOWN; - case DOM_VK_F23: return KEY_UNKNOWN; - case DOM_VK_F24: return KEY_UNKNOWN; - */ - - case DOM_VK_NUM_LOCK: return KEY_NUMLOCK; - case DOM_VK_SCROLL_LOCK: - return KEY_SCROLLLOCK; - - /* - case DOM_VK_WIN_OEM_FJ_JISHO: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_MASSHOU: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_TOUROKU: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_LOYA: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_ROYA: return KEY_UNKNOWN; - */ - - case DOM_VK_CIRCUMFLEX: return KEY_ASCIICIRCUM; - case DOM_VK_EXCLAMATION: return KEY_EXCLAM; - case DOM_VK_DOUBLE_QUOTE: return KEY_QUOTEDBL; - case DOM_VK_HASH: return KEY_NUMBERSIGN; - case DOM_VK_DOLLAR: return KEY_DOLLAR; - case DOM_VK_PERCENT: return KEY_PERCENT; - case DOM_VK_AMPERSAND: return KEY_AMPERSAND; - case DOM_VK_UNDERSCORE: return KEY_UNDERSCORE; - case DOM_VK_OPEN_PAREN: return KEY_PARENLEFT; - case DOM_VK_CLOSE_PAREN: return KEY_PARENRIGHT; - case DOM_VK_ASTERISK: return KEY_ASTERISK; - case DOM_VK_PLUS: return KEY_PLUS; - case DOM_VK_PIPE: return KEY_BAR; - case DOM_VK_HYPHEN_MINUS: return KEY_MINUS; - case DOM_VK_OPEN_CURLY_BRACKET: return KEY_BRACELEFT; - case DOM_VK_CLOSE_CURLY_BRACKET: return KEY_BRACERIGHT; - case DOM_VK_TILDE: return KEY_ASCIITILDE; - - case DOM_VK_VOLUME_MUTE: return KEY_VOLUMEMUTE; - case DOM_VK_VOLUME_DOWN: return KEY_VOLUMEDOWN; - case DOM_VK_VOLUME_UP: return KEY_VOLUMEUP; - - case DOM_VK_COMMA: return KEY_COMMA; - case DOM_VK_PERIOD: return KEY_PERIOD; - case DOM_VK_SLASH: return KEY_SLASH; - case DOM_VK_BACK_QUOTE: return KEY_QUOTELEFT; - case DOM_VK_OPEN_BRACKET: return KEY_BRACKETLEFT; - case DOM_VK_BACK_SLASH: return KEY_BACKSLASH; - case DOM_VK_CLOSE_BRACKET: return KEY_BRACKETRIGHT; - case DOM_VK_QUOTE: - return KEY_APOSTROPHE; - - // The rest is OEM/unusual. - - default: return KEY_UNKNOWN; - }; + // Alphanumeric section. + DOM2GODOT("Backquote", QUOTELEFT); + DOM2GODOT("Backslash", BACKSLASH); + DOM2GODOT("BracketLeft", BRACKETLEFT); + DOM2GODOT("BracketRight", BRACKETRIGHT); + DOM2GODOT("Comma", COMMA); + DOM2GODOT("Digit0", 0); + DOM2GODOT("Digit1", 1); + DOM2GODOT("Digit2", 2); + DOM2GODOT("Digit3", 3); + DOM2GODOT("Digit4", 4); + DOM2GODOT("Digit5", 5); + DOM2GODOT("Digit6", 6); + DOM2GODOT("Digit7", 7); + DOM2GODOT("Digit8", 8); + DOM2GODOT("Digit9", 9); + DOM2GODOT("Equal", EQUAL); + DOM2GODOT("IntlBackslash", BACKSLASH); + //DOM2GODOT("IntlRo", UNKNOWN); + DOM2GODOT("IntlYen", YEN); + + DOM2GODOT("KeyA", A); + DOM2GODOT("KeyB", B); + DOM2GODOT("KeyC", C); + DOM2GODOT("KeyD", D); + DOM2GODOT("KeyE", E); + DOM2GODOT("KeyF", F); + DOM2GODOT("KeyG", G); + DOM2GODOT("KeyH", H); + DOM2GODOT("KeyI", I); + DOM2GODOT("KeyJ", J); + DOM2GODOT("KeyK", K); + DOM2GODOT("KeyL", L); + DOM2GODOT("KeyM", M); + DOM2GODOT("KeyN", N); + DOM2GODOT("KeyO", O); + DOM2GODOT("KeyP", P); + DOM2GODOT("KeyQ", Q); + DOM2GODOT("KeyR", R); + DOM2GODOT("KeyS", S); + DOM2GODOT("KeyT", T); + DOM2GODOT("KeyU", U); + DOM2GODOT("KeyV", V); + DOM2GODOT("KeyW", W); + DOM2GODOT("KeyX", X); + DOM2GODOT("KeyY", Y); + DOM2GODOT("KeyZ", Z); + + DOM2GODOT("Minus", MINUS); + DOM2GODOT("Period", PERIOD); + DOM2GODOT("Quote", APOSTROPHE); + DOM2GODOT("Semicolon", SEMICOLON); + DOM2GODOT("Slash", SLASH); + + // Functional keys in the Alphanumeric section. + DOM2GODOT("AltLeft", ALT); + DOM2GODOT("AltRight", ALT); + DOM2GODOT("Backspace", BACKSPACE); + DOM2GODOT("CapsLock", CAPSLOCK); + DOM2GODOT("ContextMenu", MENU); + DOM2GODOT("ControlLeft", CONTROL); + DOM2GODOT("ControlRight", CONTROL); + DOM2GODOT("Enter", ENTER); + DOM2GODOT("MetaLeft", SUPER_L); + DOM2GODOT("MetaRight", SUPER_R); + DOM2GODOT("ShiftLeft", SHIFT); + DOM2GODOT("ShiftRight", SHIFT); + DOM2GODOT("Space", SPACE); + DOM2GODOT("Tab", TAB); + + // ControlPad section. + DOM2GODOT("Delete", DELETE); + DOM2GODOT("End", END); + DOM2GODOT("Help", HELP); + DOM2GODOT("Home", HOME); + DOM2GODOT("Insert", INSERT); + DOM2GODOT("PageDown", PAGEDOWN); + DOM2GODOT("PageUp", PAGEUP); + + // ArrowPad section. + DOM2GODOT("ArrowDown", DOWN); + DOM2GODOT("ArrowLeft", LEFT); + DOM2GODOT("ArrowRight", RIGHT); + DOM2GODOT("ArrowUp", UP); + + // Function section. + DOM2GODOT("Escape", ESCAPE); + DOM2GODOT("F1", F1); + DOM2GODOT("F2", F2); + DOM2GODOT("F3", F3); + DOM2GODOT("F4", F4); + DOM2GODOT("F5", F5); + DOM2GODOT("F6", F6); + DOM2GODOT("F7", F7); + DOM2GODOT("F8", F8); + DOM2GODOT("F9", F9); + DOM2GODOT("F10", F10); + DOM2GODOT("F11", F11); + DOM2GODOT("F12", F12); + //DOM2GODOT("Fn", UNKNOWN); // never actually fired, but included in the standard draft. + //DOM2GODOT("FnLock", UNKNOWN); + DOM2GODOT("PrintScreen", PRINT); + DOM2GODOT("ScrollLock", SCROLLLOCK); + DOM2GODOT("Pause", PAUSE); + + // Media keys section. + DOM2GODOT("BrowserBack", BACK); + DOM2GODOT("BrowserFavorites", FAVORITES); + DOM2GODOT("BrowserForward", FORWARD); + DOM2GODOT("BrowserHome", OPENURL); + DOM2GODOT("BrowserRefresh", REFRESH); + DOM2GODOT("BrowserSearch", SEARCH); + DOM2GODOT("BrowserStop", STOP); + //DOM2GODOT("Eject", UNKNOWN); + DOM2GODOT("LaunchApp1", LAUNCH0); + DOM2GODOT("LaunchApp2", LAUNCH1); + DOM2GODOT("LaunchMail", LAUNCHMAIL); + DOM2GODOT("MediaPlayPause", MEDIAPLAY); + DOM2GODOT("MediaSelect", LAUNCHMEDIA); + DOM2GODOT("MediaStop", MEDIASTOP); + DOM2GODOT("MediaTrackNext", MEDIANEXT); + DOM2GODOT("MediaTrackPrevious", MEDIAPREVIOUS); + //DOM2GODOT("Power", UNKNOWN); + //DOM2GODOT("Sleep", UNKNOWN); + DOM2GODOT("AudioVolumeDown", VOLUMEDOWN); + DOM2GODOT("AudioVolumeMute", VOLUMEMUTE); + DOM2GODOT("AudioVolumeUp", VOLUMEUP); + //DOM2GODOT("WakeUp", UNKNOWN); + return KEY_UNKNOWN; +#undef DOM2GODOT } diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py new file mode 100644 index 0000000000..d08555916b --- /dev/null +++ b/platform/javascript/emscripten_helpers.py @@ -0,0 +1,42 @@ +import os + +from SCons.Util import WhereIs + + +def run_closure_compiler(target, source, env, for_signature): + closure_bin = os.path.join(os.path.dirname(WhereIs("emcc")), "node_modules", ".bin", "google-closure-compiler") + cmd = [WhereIs("node"), closure_bin] + cmd.extend(["--compilation_level", "ADVANCED_OPTIMIZATIONS"]) + for f in env["JSEXTERNS"]: + cmd.extend(["--externs", f.get_abspath()]) + for f in source: + cmd.extend(["--js", f.get_abspath()]) + cmd.extend(["--js_output_file", target[0].get_abspath()]) + return " ".join(cmd) + + +def get_build_version(env): + import version + + name = "custom_build" + if os.getenv("BUILD_NAME") != None: + name = os.getenv("BUILD_NAME") + return "%d.%d.%d.%s.%s" % (version.major, version.minor, version.patch, version.status, name) + + +def create_engine_file(env, target, source, externs): + if env["use_closure_compiler"]: + return env.BuildJS(target, source, JSEXTERNS=externs) + return env.Textfile(target, [env.File(s) for s in source]) + + +def add_js_libraries(env, libraries): + env.Append(JS_LIBS=env.File(libraries)) + + +def add_js_pre(env, js_pre): + env.Append(JS_PRE=env.File(js_pre)) + + +def add_js_externs(env, externs): + env.Append(JS_EXTERNS=env.File(externs)) diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js deleted file mode 100644 index 1f78aa672d..0000000000 --- a/platform/javascript/engine.js +++ /dev/null @@ -1,413 +0,0 @@ - // The following is concatenated with generated code, and acts as the end - // of a wrapper for said code. See pre.js for the other part of the - // wrapper. - exposedLibs['PATH'] = PATH; - exposedLibs['FS'] = FS; - return Module; - }, -}; - -(function() { - var engine = Engine; - - var DOWNLOAD_ATTEMPTS_MAX = 4; - - var basePath = null; - var wasmFilenameExtensionOverride = null; - var engineLoadPromise = null; - - var loadingFiles = {}; - - function getPathLeaf(path) { - - while (path.endsWith('/')) - path = path.slice(0, -1); - return path.slice(path.lastIndexOf('/') + 1); - } - - function getBasePath(path) { - - if (path.endsWith('/')) - path = path.slice(0, -1); - if (path.lastIndexOf('.') > path.lastIndexOf('/')) - path = path.slice(0, path.lastIndexOf('.')); - return path; - } - - function getBaseName(path) { - - return getPathLeaf(getBasePath(path)); - } - - Engine = function Engine() { - - this.rtenv = null; - - var LIBS = {}; - - var initPromise = null; - var unloadAfterInit = true; - - var preloadedFiles = []; - - var resizeCanvasOnStart = true; - var progressFunc = null; - var preloadProgressTracker = {}; - var lastProgress = { loaded: 0, total: 0 }; - - var canvas = null; - var executableName = null; - var locale = null; - var stdout = null; - var stderr = null; - - this.init = function(newBasePath) { - - if (!initPromise) { - initPromise = Engine.load(newBasePath).then( - instantiate.bind(this) - ); - requestAnimationFrame(animateProgress); - if (unloadAfterInit) - initPromise.then(Engine.unloadEngine); - } - return initPromise; - }; - - function instantiate(wasmBuf) { - - var rtenvProps = { - engine: this, - ENV: {}, - }; - if (typeof stdout === 'function') - rtenvProps.print = stdout; - if (typeof stderr === 'function') - rtenvProps.printErr = stderr; - rtenvProps.instantiateWasm = function(imports, onSuccess) { - WebAssembly.instantiate(wasmBuf, imports).then(function(result) { - onSuccess(result.instance); - }); - return {}; - }; - - return new Promise(function(resolve, reject) { - rtenvProps.onRuntimeInitialized = resolve; - rtenvProps.onAbort = reject; - rtenvProps.thisProgram = executableName; - rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS); - }); - } - - this.preloadFile = function(pathOrBuffer, destPath) { - - if (pathOrBuffer instanceof ArrayBuffer) { - pathOrBuffer = new Uint8Array(pathOrBuffer); - } else if (ArrayBuffer.isView(pathOrBuffer)) { - pathOrBuffer = new Uint8Array(pathOrBuffer.buffer); - } - if (pathOrBuffer instanceof Uint8Array) { - preloadedFiles.push({ - path: destPath, - buffer: pathOrBuffer - }); - return Promise.resolve(); - } else if (typeof pathOrBuffer === 'string') { - return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) { - preloadedFiles.push({ - path: destPath || pathOrBuffer, - buffer: xhr.response - }); - }); - } else { - throw Promise.reject("Invalid object for preloading"); - } - }; - - this.start = function() { - - return this.init().then( - Function.prototype.apply.bind(synchronousStart, this, arguments) - ); - }; - - this.startGame = function(execName, mainPack) { - - executableName = execName; - var mainArgs = [ '--main-pack', mainPack ]; - - return Promise.all([ - // Load from directory, - this.init(getBasePath(mainPack)), - // ...but write to root where the engine expects it. - this.preloadFile(mainPack, getPathLeaf(mainPack)) - ]).then( - Function.prototype.apply.bind(synchronousStart, this, mainArgs) - ); - }; - - function synchronousStart() { - - if (canvas instanceof HTMLCanvasElement) { - this.rtenv.canvas = canvas; - } else { - var firstCanvas = document.getElementsByTagName('canvas')[0]; - if (firstCanvas instanceof HTMLCanvasElement) { - this.rtenv.canvas = firstCanvas; - } else { - throw new Error("No canvas found"); - } - } - - var actualCanvas = this.rtenv.canvas; - // canvas can grab focus on click - if (actualCanvas.tabIndex < 0) { - actualCanvas.tabIndex = 0; - } - // necessary to calculate cursor coordinates correctly - actualCanvas.style.padding = 0; - actualCanvas.style.borderWidth = 0; - actualCanvas.style.borderStyle = 'none'; - // disable right-click context menu - actualCanvas.addEventListener('contextmenu', function(ev) { - ev.preventDefault(); - }, false); - // until context restoration is implemented - actualCanvas.addEventListener('webglcontextlost', function(ev) { - alert("WebGL context lost, please reload the page"); - ev.preventDefault(); - }, false); - - if (locale) { - this.rtenv.locale = locale; - } else { - this.rtenv.locale = navigator.languages ? navigator.languages[0] : navigator.language; - } - this.rtenv.locale = this.rtenv.locale.split('.')[0]; - this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart; - - preloadedFiles.forEach(function(file) { - var dir = LIBS.PATH.dirname(file.path); - try { - LIBS.FS.stat(dir); - } catch (e) { - if (e.code !== 'ENOENT') { - throw e; - } - LIBS.FS.mkdirTree(dir); - } - // With memory growth, canOwn should be false. - LIBS.FS.createDataFile(file.path, null, new Uint8Array(file.buffer), true, true, false); - }, this); - - preloadedFiles = null; - initPromise = null; - this.rtenv.callMain(arguments); - } - - this.setProgressFunc = function(func) { - progressFunc = func; - }; - - this.setResizeCanvasOnStart = function(enabled) { - resizeCanvasOnStart = enabled; - }; - - function animateProgress() { - - var loaded = 0; - var total = 0; - var totalIsValid = true; - var progressIsFinal = true; - - [loadingFiles, preloadProgressTracker].forEach(function(tracker) { - Object.keys(tracker).forEach(function(file) { - if (!tracker[file].final) - progressIsFinal = false; - if (!totalIsValid || tracker[file].total === 0) { - totalIsValid = false; - total = 0; - } else { - total += tracker[file].total; - } - loaded += tracker[file].loaded; - }); - }); - if (loaded !== lastProgress.loaded || total !== lastProgress.total) { - lastProgress.loaded = loaded; - lastProgress.total = total; - if (typeof progressFunc === 'function') - progressFunc(loaded, total); - } - if (!progressIsFinal) - requestAnimationFrame(animateProgress); - } - - this.setCanvas = function(elem) { - canvas = elem; - }; - - this.setExecutableName = function(newName) { - - executableName = newName; - }; - - this.setLocale = function(newLocale) { - - locale = newLocale; - }; - - this.setUnloadAfterInit = function(enabled) { - - if (enabled && !unloadAfterInit && initPromise) { - initPromise.then(Engine.unloadEngine); - } - unloadAfterInit = enabled; - }; - - this.setStdoutFunc = function(func) { - - var print = function(text) { - if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); - } - func(text); - }; - if (this.rtenv) - this.rtenv.print = print; - stdout = print; - }; - - this.setStderrFunc = function(func) { - - var printErr = function(text) { - if (arguments.length > 1) - text = Array.prototype.slice.call(arguments).join(" "); - func(text); - }; - if (this.rtenv) - this.rtenv.printErr = printErr; - stderr = printErr; - }; - - - }; // Engine() - - Engine.RuntimeEnvironment = engine.RuntimeEnvironment; - - Engine.isWebGLAvailable = function(majorVersion = 1) { - - var testContext = false; - try { - var testCanvas = document.createElement('canvas'); - if (majorVersion === 1) { - testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); - } else if (majorVersion === 2) { - testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); - } - } catch (e) {} - return !!testContext; - }; - - Engine.setWebAssemblyFilenameExtension = function(override) { - - if (String(override).length === 0) { - throw new Error('Invalid WebAssembly filename extension override'); - } - wasmFilenameExtensionOverride = String(override); - } - - Engine.load = function(newBasePath) { - - if (newBasePath !== undefined) basePath = getBasePath(newBasePath); - if (engineLoadPromise === null) { - if (typeof WebAssembly !== 'object') - return Promise.reject(new Error("Browser doesn't support WebAssembly")); - // TODO cache/retrieve module to/from idb - engineLoadPromise = loadPromise(basePath + '.' + (wasmFilenameExtensionOverride || 'wasm')).then(function(xhr) { - return xhr.response; - }); - engineLoadPromise = engineLoadPromise.catch(function(err) { - engineLoadPromise = null; - throw err; - }); - } - return engineLoadPromise; - }; - - Engine.unload = function() { - engineLoadPromise = null; - }; - - function loadPromise(file, tracker) { - if (tracker === undefined) - tracker = loadingFiles; - return new Promise(function(resolve, reject) { - loadXHR(resolve, reject, file, tracker); - }); - } - - function loadXHR(resolve, reject, file, tracker) { - - var xhr = new XMLHttpRequest; - xhr.open('GET', file); - if (!file.endsWith('.js')) { - xhr.responseType = 'arraybuffer'; - } - ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) { - xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker)); - }); - xhr.send(); - } - - function onXHREvent(resolve, reject, file, tracker, ev) { - - if (this.status >= 400) { - - if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - reject(new Error("Failed loading file '" + file + "': " + this.statusText)); - this.abort(); - return; - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - } - - switch (ev.type) { - case 'loadstart': - if (tracker[file] === undefined) { - tracker[file] = { - total: ev.total, - loaded: ev.loaded, - attempts: 0, - final: false, - }; - } - break; - - case 'progress': - tracker[file].loaded = ev.loaded; - tracker[file].total = ev.total; - break; - - case 'load': - tracker[file].final = true; - resolve(this); - break; - - case 'error': - if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - tracker[file].final = true; - reject(new Error("Failed loading file '" + file + "'")); - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - break; - - case 'abort': - tracker[file].final = true; - reject(new Error("Loading file '" + file + "' was aborted.")); - break; - } - } -})(); diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 9b93d4f140..353cc49ef8 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,6 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "core/io/json.h" #include "core/io/tcp_server.h" #include "core/io/zip_io.h" #include "editor/editor_export.h" @@ -36,17 +37,13 @@ #include "platform/javascript/logo.gen.h" #include "platform/javascript/run_icon.gen.h" -#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip" -#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip" - class EditorHTTPServer : public Reference { - private: Ref<TCP_Server> server; Ref<StreamPeerTCP> connection; - uint64_t time; + uint64_t time = 0; uint8_t req_buf[4096]; - int req_pos; + int req_pos = 0; void _clear_client() { connection = Ref<StreamPeerTCP>(); @@ -85,25 +82,44 @@ public: // Wrong protocol ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version."); - String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); - String basereq = "/tmp_js_export"; - String ctype = ""; + const String cache_path = EditorSettings::get_singleton()->get_cache_dir(); + const String basereq = "/tmp_js_export"; + String filepath; + String ctype; if (req[1] == basereq + ".html") { - filepath += ".html"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "text/html"; } else if (req[1] == basereq + ".js") { - filepath += ".js"; + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/javascript"; + } else if (req[1] == basereq + ".audio.worklet.js") { + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/javascript"; + } else if (req[1] == basereq + ".worker.js") { + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".pck") { - filepath += ".pck"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/octet-stream"; - } else if (req[1] == basereq + ".png") { - filepath += ".png"; + } else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") { + // Also allow serving the generated favicon for a smoother loading experience. + if (req[1] == "/favicon.png") { + filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"); + } else { + filepath = basereq + ".png"; + } ctype = "image/png"; + } else if (req[1] == basereq + ".side.wasm") { + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/wasm"; } else if (req[1] == basereq + ".wasm") { - filepath += ".wasm"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/wasm"; - } else { + } else if (req[1].ends_with(".wasm")) { + filepath = cache_path.plus_file(req[1].get_file()); // TODO dangerous? + ctype = "application/wasm"; + } + if (filepath.is_empty() || !FileAccess::exists(filepath)) { String s = "HTTP/1.1 404 Not Found\r\n"; s += "Connection: Close\r\n"; s += "\r\n"; @@ -116,6 +132,10 @@ public: String s = "HTTP/1.1 200 OK\r\n"; s += "Connection: Close\r\n"; s += "Content-Type: " + ctype + "\r\n"; + s += "Access-Control-Allow-Origin: *\r\n"; + s += "Cross-Origin-Opener-Policy: same-origin\r\n"; + s += "Cross-Origin-Embedder-Policy: require-corp\r\n"; + s += "Cache-Control: no-store, max-age=0\r\n"; s += "\r\n"; CharString cs = s.utf8(); Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); @@ -140,11 +160,13 @@ public: } void poll() { - if (!server->is_listening()) + if (!server->is_listening()) { return; + } if (connection.is_null()) { - if (!server->is_connection_available()) + if (!server->is_connection_available()) { return; + } connection = server->take_connection(); time = OS::get_singleton()->get_ticks_usec(); } @@ -152,11 +174,11 @@ public: _clear_client(); return; } - if (connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) + if (connection->get_status() != StreamPeerTCP::STATUS_CONNECTED) { return; + } while (true) { - char *r = (char *)req_buf; int l = req_pos - 1; if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') { @@ -182,70 +204,110 @@ public: }; class EditorExportPlatformJavaScript : public EditorExportPlatform { - GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform); Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; Ref<ImageTexture> stop_icon; - int menu_options; + int menu_options = 0; - void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug); - -private: Ref<EditorHTTPServer> server; - bool server_quit; - Mutex *server_lock; - Thread *server_thread; + bool server_quit = false; + Mutex server_lock; + Thread server_thread; + + enum ExportMode { + EXPORT_MODE_NORMAL = 0, + EXPORT_MODE_THREADS = 1, + EXPORT_MODE_GDNATIVE = 2, + }; + + String _get_template_name(ExportMode p_mode, bool p_debug) const { + String name = "webassembly"; + switch (p_mode) { + case EXPORT_MODE_THREADS: + name += "_threads"; + break; + case EXPORT_MODE_GDNATIVE: + name += "_gdnative"; + break; + default: + break; + } + if (p_debug) { + name += "_debug.zip"; + } else { + name += "_release.zip"; + } + return name; + } + + void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects); static void _server_thread_poll(void *data); public: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; - virtual void get_export_options(List<ExportOption> *r_options); + virtual void get_export_options(List<ExportOption> *r_options) override; - virtual String get_name() const; - virtual String get_os_name() const; - virtual Ref<Texture> get_logo() const; + virtual String get_name() const override; + virtual String get_os_name() const override; + virtual Ref<Texture2D> get_logo() const override; - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const; - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override; + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual bool poll_export(); - virtual int get_options_count() const; - virtual String get_option_label(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); } - virtual String get_option_tooltip(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); } - virtual Ref<ImageTexture> get_option_icon(int p_index) const; - virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags); - virtual Ref<Texture> get_run_icon() const; - - virtual void get_platform_features(List<String> *r_features) { + virtual bool poll_export() override; + virtual int get_options_count() const override; + virtual String get_option_label(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); } + virtual String get_option_tooltip(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); } + virtual Ref<ImageTexture> get_option_icon(int p_index) const override; + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) override; + virtual Ref<Texture2D> get_run_icon() const override; + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("web"); r_features->push_back(get_os_name()); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } + String get_debug_protocol() const override { return "ws://"; } + EditorExportPlatformJavaScript(); ~EditorExportPlatformJavaScript(); }; -void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug) { - +void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects) { String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size()); String str_export; Vector<String> lines = str_template.split("\n"); + Array libs; + for (int i = 0; i < p_shared_objects.size(); i++) { + libs.push_back(p_shared_objects[i].path.get_file()); + } + Vector<String> flags; + gen_export_flags(flags, p_flags & (~DEBUG_FLAG_DUMB_CLIENT)); + Array args; + for (int i = 0; i < flags.size(); i++) { + args.push_back(flags[i]); + } + Dictionary config; + config["canvasResizePolicy"] = p_preset->get("html/canvas_resize_policy"); + config["gdnativeLibs"] = libs; + config["executable"] = p_name; + config["args"] = args; + const String str_config = JSON::print(config); for (int i = 0; i < lines.size(); i++) { - String current_line = lines[i]; - current_line = current_line.replace("$GODOT_BASENAME", p_name); + current_line = current_line.replace("$GODOT_URL", p_name + ".js"); + current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name")); current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include")); - current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false"); + current_line = current_line.replace("$GODOT_CONFIG", str_config); str_export += current_line + "\n"; } @@ -257,58 +319,60 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re } void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - if (p_preset->get("vram_texture_compression/for_desktop")) { r_features->push_back("s3tc"); } if (p_preset->get("vram_texture_compression/for_mobile")) { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); - } else if (driver == "GLES3") { + } else if (driver == "Vulkan") { + // FIXME: Review if this is correct. r_features->push_back("etc2"); - if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) { - r_features->push_back("etc"); - } } } + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + if (mode == EXPORT_MODE_THREADS) { + r_features->push_back("threads"); + } else if (mode == EXPORT_MODE_GDNATIVE) { + r_features->push_back("wasm32"); + } } void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type. r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "html/canvas_resize_policy", PROPERTY_HINT_ENUM, "None,Project,Adaptive"), 2)); } String EditorExportPlatformJavaScript::get_name() const { - return "HTML5"; } String EditorExportPlatformJavaScript::get_os_name() const { - return "HTML5"; } -Ref<Texture> EditorExportPlatformJavaScript::get_logo() const { - +Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const { return logo; } bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - String err; bool valid = false; + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); // Look for export templates (first official, and if defined custom templates). - - bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err); - bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err); + bool dvalid = exists_export_template(_get_template_name(mode, true), &err); + bool rvalid = exists_export_template(_get_template_name(mode, false), &err); if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); @@ -336,14 +400,14 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p } } - if (!err.empty()) + if (!err.is_empty()) { r_error = err; + } return valid; } List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { - List<String> list; list.push_back("html"); return list; @@ -361,11 +425,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese template_path = template_path.strip_edges(); if (template_path == String()) { - - if (p_debug) - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG); - else - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE); + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + template_path = find_export_template(_get_template_name(mode, p_debug)); } if (!DirAccess::exists(p_path.get_base_dir())) { @@ -377,19 +438,30 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese return ERR_FILE_NOT_FOUND; } + Vector<SharedObject> shared_objects; String pck_path = p_path.get_basename() + ".pck"; - Error error = save_pack(p_preset, pck_path); + Error error = save_pack(p_preset, pck_path, &shared_objects); if (error != OK) { EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path); return error; } + DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < shared_objects.size(); i++) { + String dst = p_path.get_base_dir().plus_file(shared_objects[i].path.get_file()); + error = da->copy(shared_objects[i].path, dst); + if (error != OK) { + EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file()); + memdelete(da); + return error; + } + } + memdelete(da); - FileAccess *src_f = NULL; + FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile pkg = unzOpen2(template_path.utf8().get_data(), &io); if (!pkg) { - EditorNode::get_singleton()->show_warning(TTR("Could not open template for export:") + "\n" + template_path); return ERR_FILE_NOT_FOUND; } @@ -404,7 +476,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese //get filename unz_file_info info; char fname[16384]; - unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); + unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); String file = fname; @@ -419,18 +491,25 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese //write if (file == "godot.html") { - - if (!custom_html.empty()) { + if (!custom_html.is_empty()) { continue; } - _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug); + _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects); file = p_path.get_file(); } else if (file == "godot.js") { - file = p_path.get_file().get_basename() + ".js"; - } else if (file == "godot.wasm") { + } else if (file == "godot.worker.js") { + file = p_path.get_file().get_basename() + ".worker.js"; + + } else if (file == "godot.side.wasm") { + file = p_path.get_file().get_basename() + ".side.wasm"; + + } else if (file == "godot.audio.worklet.js") { + file = p_path.get_file().get_basename() + ".audio.worklet.js"; + + } else if (file == "godot.wasm") { file = p_path.get_file().get_basename() + ".wasm"; } @@ -447,8 +526,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } while (unzGoToNextFile(pkg) == UNZ_OK); unzClose(pkg); - if (!custom_html.empty()) { - + if (!custom_html.is_empty()) { FileAccess *f = FileAccess::open(custom_html, FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html); @@ -458,7 +536,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese buf.resize(f->get_len()); f->get_buffer(buf.ptrw(), buf.size()); memdelete(f); - _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug); + _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects); f = FileAccess::open(p_path, FileAccess::WRITE); if (!f) { @@ -470,11 +548,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } Ref<Image> splash; - String splash_path = GLOBAL_GET("application/boot_splash/image"); - splash_path = splash_path.strip_edges(); - if (!splash_path.empty()) { + const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges(); + if (!splash_path.is_empty()) { splash.instance(); - Error err = splash->load(splash_path); + const Error err = splash->load(splash_path); if (err) { EditorNode::get_singleton()->show_warning(TTR("Could not read boot splash image file:") + "\n" + splash_path + "\n" + TTR("Using default boot splash image.")); splash.unref(); @@ -483,20 +560,39 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese if (splash.is_null()) { splash = Ref<Image>(memnew(Image(boot_splash_png))); } - String png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png"); - if (splash->save_png(png_path) != OK) { - EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + png_path); + const String splash_png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png"); + if (splash->save_png(splash_png_path) != OK) { + EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + splash_png_path); return ERR_FILE_CANT_WRITE; } + + // Save a favicon that can be accessed without waiting for the project to finish loading. + // This way, the favicon can be displayed immediately when loading the page. + Ref<Image> favicon; + const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges(); + if (!favicon_path.is_empty()) { + favicon.instance(); + const Error err = favicon->load(favicon_path); + if (err) { + favicon.unref(); + } + } + + if (favicon.is_valid()) { + const String favicon_png_path = p_path.get_base_dir().plus_file("favicon.png"); + if (favicon->save_png(favicon_png_path) != OK) { + EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + favicon_png_path); + return ERR_FILE_CANT_WRITE; + } + } + return OK; } bool EditorExportPlatformJavaScript::poll_export() { - Ref<EditorExportPreset> preset; for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) { - Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i); if (ep->is_runnable() && ep->get_platform() == this) { preset = ep; @@ -508,9 +604,8 @@ bool EditorExportPlatformJavaScript::poll_export() { menu_options = preset.is_valid(); if (server->is_listening()) { if (menu_options == 0) { - server_lock->lock(); + MutexLock lock(server_lock); server->stop(); - server_lock->unlock(); } else { menu_options += 1; } @@ -523,36 +618,36 @@ Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) c } int EditorExportPlatformJavaScript::get_options_count() const { - return menu_options; } Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) { - if (p_option == 1) { - server_lock->lock(); + MutexLock lock(server_lock); server->stop(); - server_lock->unlock(); return OK; } - String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); - String path = basepath + ".html"; - Error err = export_project(p_preset, true, path, p_debug_flags); + const String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); + Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags); if (err != OK) { // Export generates several files, clean them up on failure. DirAccess::remove_file_or_error(basepath + ".html"); DirAccess::remove_file_or_error(basepath + ".js"); + DirAccess::remove_file_or_error(basepath + ".worker.js"); + DirAccess::remove_file_or_error(basepath + ".audio.worklet.js"); DirAccess::remove_file_or_error(basepath + ".pck"); DirAccess::remove_file_or_error(basepath + ".png"); + DirAccess::remove_file_or_error(basepath + ".side.wasm"); DirAccess::remove_file_or_error(basepath + ".wasm"); + DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png")); return err; } - IP_Address bind_ip; - uint16_t bind_port = EDITOR_GET("export/web/http_port"); + const uint16_t bind_port = EDITOR_GET("export/web/http_port"); // Resolve host if needed. - String bind_host = EDITOR_GET("export/web/http_host"); + const String bind_host = EDITOR_GET("export/web/http_host"); + IP_Address bind_ip; if (bind_host.is_valid_ip_address()) { bind_ip = bind_host; } else { @@ -561,10 +656,12 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'."); // Restart server. - server_lock->lock(); - server->stop(); - err = server->listen(bind_port, bind_ip); - server_lock->unlock(); + { + MutexLock lock(server_lock); + + server->stop(); + err = server->listen(bind_port, bind_ip); + } ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to start HTTP server."); OS::get_singleton()->shell_open(String("http://" + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html")); @@ -573,8 +670,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese return OK; } -Ref<Texture> EditorExportPlatformJavaScript::get_run_icon() const { - +Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const { return run_icon; } @@ -582,18 +678,16 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) { EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data; while (!ej->server_quit) { OS::get_singleton()->delay_usec(1000); - ej->server_lock->lock(); - ej->server->poll(); - ej->server_lock->unlock(); + { + MutexLock lock(ej->server_lock); + ej->server->poll(); + } } } EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { - server.instance(); - server_quit = false; - server_lock = Mutex::create(); - server_thread = Thread::create(_server_thread_poll, this); + server_thread.start(_server_thread_poll, this); Ref<Image> img = memnew(Image(_javascript_logo)); logo.instance(); @@ -604,24 +698,20 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { run_icon->create_from_image(img); Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme(); - if (theme.is_valid()) + if (theme.is_valid()) { stop_icon = theme->get_icon("Stop", "EditorIcons"); - else + } else { stop_icon.instance(); - - menu_options = 0; + } } EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() { server->stop(); server_quit = true; - Thread::wait_to_finish(server_thread); - memdelete(server_lock); - memdelete(server_thread); + server_thread.wait_to_finish(); } void register_javascript_exporter() { - EDITOR_DEF("export/web/http_host", "localhost"); EDITOR_DEF("export/web/http_port", 8060); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1")); diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 30c5c855d1..e641339f55 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.h b/platform/javascript/godot_audio.h index d35cc4b87c..54fc8fa3b5 100644 --- a/platform/iphone/game_center.h +++ b/platform/javascript/godot_audio.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* game_center.h */ +/* godot_audio.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,49 +28,36 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED +#ifndef GODOT_AUDIO_H +#define GODOT_AUDIO_H -#ifndef GAME_CENTER_H -#define GAME_CENTER_H - -#include "core/object.h" - -class GameCenter : public Object { - - GDCLASS(GameCenter, Object); - - static GameCenter *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - bool authenticated; - - void return_connect_error(const char *p_error_description); - -public: - void connect(); - bool is_authenticated(); +#ifdef __cplusplus +extern "C" { +#endif - Error post_score(Variant p_score); - Error award_achievement(Variant p_params); - void reset_achievements(); - void request_achievements(); - void request_achievement_descriptions(); - Error show_game_center(Variant p_params); - Error request_identity_verification_signature(); +#include "stddef.h" - void game_center_closed(); +extern int godot_audio_is_available(); +extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); +extern void godot_audio_resume(); - int get_pending_event_count(); - Variant pop_pending_event(); +extern int godot_audio_capture_start(); +extern void godot_audio_capture_stop(); - static GameCenter *get_singleton(); +// Worklet +typedef int32_t GodotAudioState[4]; +extern void godot_audio_worklet_create(int p_channels); +extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); +extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); +extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); +extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); - GameCenter(); - ~GameCenter(); -}; +// Script +extern int godot_audio_script_create(int p_buffer_size, int p_channels); +extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)()); +#ifdef __cplusplus +} #endif -#endif +#endif /* GODOT_AUDIO_H */ diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h new file mode 100644 index 0000000000..5aa8677a54 --- /dev/null +++ b/platform/javascript/godot_js.h @@ -0,0 +1,100 @@ +/*************************************************************************/ +/* godot_js.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_JS_H +#define GODOT_JS_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "stddef.h" + +// Config +extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max); +extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max); + +// OS +extern void godot_js_os_finish_async(void (*p_callback)()); +extern void godot_js_os_request_quit_cb(void (*p_callback)()); +extern int godot_js_os_fs_is_persistent(); +extern void godot_js_os_fs_sync(void (*p_callback)()); +extern int godot_js_os_execute(const char *p_json); +extern void godot_js_os_shell_open(const char *p_uri); +extern int godot_js_os_hw_concurrency_get(); + +// Display +extern int godot_js_display_screen_dpi_get(); +extern double godot_js_display_pixel_ratio_get(); +extern void godot_js_display_alert(const char *p_text); +extern int godot_js_display_touchscreen_is_available(); +extern int godot_js_display_is_swap_ok_cancel(); + +// Display canvas +extern void godot_js_display_canvas_focus(); +extern int godot_js_display_canvas_is_focused(); + +// Display window +extern void godot_js_display_desired_size_set(int p_width, int p_height); +extern int godot_js_display_size_update(); +extern void godot_js_display_window_size_get(int32_t *p_x, int32_t *p_y); +extern void godot_js_display_screen_size_get(int32_t *p_x, int32_t *p_y); +extern int godot_js_display_fullscreen_request(); +extern int godot_js_display_fullscreen_exit(); +extern void godot_js_display_compute_position(int p_x, int p_y, int32_t *r_x, int32_t *r_y); +extern void godot_js_display_window_title_set(const char *p_text); +extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len); + +// Display clipboard +extern int godot_js_display_clipboard_set(const char *p_text); +extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text)); + +// Display cursor +extern void godot_js_display_cursor_set_shape(const char *p_cursor); +extern int godot_js_display_cursor_is_hidden(); +extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y); +extern void godot_js_display_cursor_set_visible(int p_visible); + +// Display gamepad +extern char *godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid)); +extern int godot_js_display_gamepad_sample(); +extern int godot_js_display_gamepad_sample_count(); +extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard); + +// Display listeners +extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out); +extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text)); +extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); +extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen); +#ifdef __cplusplus +} +#endif + +#endif /* GODOT_JS_H */ diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc index 03e2ce8b8a..2ef1ad5b83 100644 --- a/platform/javascript/http_client.h.inc +++ b/platform/javascript/http_client.h.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,21 +33,21 @@ Error prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers); int xhr_id; -int read_limit; -int response_read_offset; -Status status; +int read_limit = 4096; +int response_read_offset = 0; +Status status = STATUS_DISCONNECTED; String host; -int port; -bool use_tls; +int port = -1; +bool use_tls = false; String username; String password; -int polled_response_code; +int polled_response_code = 0; String polled_response_header; -PoolByteArray polled_response; +PackedByteArray polled_response; #ifdef DEBUG_ENABLED -bool has_polled; -uint64_t last_polling_frame; +bool has_polled = false; +uint64_t last_polling_frame = 0; #endif diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index 2c2511a3a5..1136ea299d 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,10 +29,10 @@ /*************************************************************************/ #include "core/io/http_client.h" + #include "http_request.h" Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) { - close(); if (p_ssl && !p_verify_host) { WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified"); @@ -67,29 +67,26 @@ Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, } void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) { - ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform."); } Ref<StreamPeer> HTTPClient::get_connection() const { - ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform."); } Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers) { - ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform."); ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED); + ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED); ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER); String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url; godot_xhr_reset(xhr_id); godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(), - username.empty() ? NULL : username.utf8().get_data(), - password.empty() ? NULL : password.utf8().get_data()); + username.is_empty() ? nullptr : username.utf8().get_data(), + password.is_empty() ? nullptr : password.utf8().get_data()); for (int i = 0; i < p_headers.size(); i++) { int header_separator = p_headers[i].find(": "); @@ -103,27 +100,32 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve return OK; } -Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) { - +Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) { Error err = prepare_request(p_method, p_url, p_headers); if (err != OK) return err; - PoolByteArray::Read read = p_body.read(); - godot_xhr_send_data(xhr_id, read.ptr(), p_body.size()); + if (p_body.is_empty()) { + godot_xhr_send(xhr_id, nullptr, 0); + } else { + godot_xhr_send(xhr_id, p_body.ptr(), p_body.size()); + } return OK; } Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) { - Error err = prepare_request(p_method, p_url, p_headers); if (err != OK) return err; - godot_xhr_send_string(xhr_id, p_body.utf8().get_data()); + if (p_body.is_empty()) { + godot_xhr_send(xhr_id, nullptr, 0); + } else { + const CharString cs = p_body.utf8(); + godot_xhr_send(xhr_id, cs.get_data(), cs.length()); + } return OK; } void HTTPClient::close() { - host = ""; port = -1; use_tls = false; @@ -135,29 +137,24 @@ void HTTPClient::close() { } HTTPClient::Status HTTPClient::get_status() const { - return status; } bool HTTPClient::has_response() const { - - return !polled_response_header.empty(); + return !polled_response_header.is_empty(); } bool HTTPClient::is_response_chunked() const { - // TODO evaluate using moz-chunked-arraybuffer, fetch & ReadableStream return false; } int HTTPClient::get_response_code() const { - return polled_response_code; } Error HTTPClient::get_response_headers(List<String> *r_response) { - - if (polled_response_header.empty()) + if (polled_response_header.is_empty()) return ERR_INVALID_PARAMETER; Vector<String> header_lines = polled_response_header.split("\r\n", false); @@ -169,22 +166,16 @@ Error HTTPClient::get_response_headers(List<String> *r_response) { } int HTTPClient::get_response_body_length() const { - return polled_response.size(); } -PoolByteArray HTTPClient::read_response_body_chunk() { - - ERR_FAIL_COND_V(status != STATUS_BODY, PoolByteArray()); +PackedByteArray HTTPClient::read_response_body_chunk() { + ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray()); int to_read = MIN(read_limit, polled_response.size() - response_read_offset); - PoolByteArray chunk; + PackedByteArray chunk; chunk.resize(to_read); - PoolByteArray::Write write = chunk.write(); - PoolByteArray::Read read = polled_response.read(); - memcpy(write.ptr(), read.ptr() + response_read_offset, to_read); - write = PoolByteArray::Write(); - read = PoolByteArray::Read(); + memcpy(chunk.ptrw(), polled_response.ptr() + response_read_offset, to_read); response_read_offset += to_read; if (response_read_offset == polled_response.size()) { @@ -197,17 +188,14 @@ PoolByteArray HTTPClient::read_response_body_chunk() { } void HTTPClient::set_blocking_mode(bool p_enable) { - ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform."); } bool HTTPClient::is_blocking_mode_enabled() const { - return false; } void HTTPClient::set_read_chunk_size(int p_size) { - read_limit = p_size; } @@ -216,9 +204,7 @@ int HTTPClient::get_read_chunk_size() const { } Error HTTPClient::poll() { - switch (status) { - case STATUS_DISCONNECTED: return ERR_UNCONFIGURED; @@ -238,19 +224,18 @@ Error HTTPClient::poll() { return ERR_CONNECTION_ERROR; case STATUS_REQUESTING: { - #ifdef DEBUG_ENABLED if (!has_polled) { has_polled = true; } else { // forcing synchronous requests is not possible on the web - if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) { + if (last_polling_frame == Engine::get_singleton()->get_process_frames()) { WARN_PRINT("HTTPClient polled multiple times in one frame, " "but request cannot progress more than once per " "frame on the HTML5 platform."); } } - last_polling_frame = Engine::get_singleton()->get_idle_frames(); + last_polling_frame = Engine::get_singleton()->get_process_frames(); #endif polled_response_code = godot_xhr_get_status(xhr_id); @@ -263,23 +248,17 @@ Error HTTPClient::poll() { status = STATUS_BODY; - PoolByteArray bytes; + PackedByteArray bytes; int len = godot_xhr_get_response_headers_length(xhr_id); bytes.resize(len + 1); - PoolByteArray::Write write = bytes.write(); - godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(write.ptr()), len); - write[len] = 0; - write = PoolByteArray::Write(); + godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(bytes.ptrw()), len); + bytes.ptrw()[len] = 0; - PoolByteArray::Read read = bytes.read(); - polled_response_header = String::utf8(reinterpret_cast<const char *>(read.ptr())); - read = PoolByteArray::Read(); + polled_response_header = String::utf8(reinterpret_cast<const char *>(bytes.ptr())); polled_response.resize(godot_xhr_get_response_length(xhr_id)); - write = polled_response.write(); - godot_xhr_get_response(xhr_id, write.ptr(), polled_response.size()); - write = PoolByteArray::Write(); + godot_xhr_get_response(xhr_id, polled_response.ptrw(), polled_response.size()); break; } @@ -290,20 +269,9 @@ Error HTTPClient::poll() { } HTTPClient::HTTPClient() { - xhr_id = godot_xhr_new(); - read_limit = 4096; - status = STATUS_DISCONNECTED; - port = -1; - use_tls = false; - polled_response_code = 0; -#ifdef DEBUG_ENABLED - has_polled = false; - last_polling_frame = 0; -#endif } HTTPClient::~HTTPClient() { - godot_xhr_free(xhr_id); } diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h index 57dc4f0d9f..a9d6faade2 100644 --- a/platform/javascript/http_request.h +++ b/platform/javascript/http_request.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,15 +47,13 @@ typedef enum { extern int godot_xhr_new(); extern void godot_xhr_reset(int p_xhr_id); -extern bool godot_xhr_free(int p_xhr_id); +extern void godot_xhr_free(int p_xhr_id); -extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = NULL, const char *p_password = NULL); +extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = nullptr, const char *p_password = nullptr); extern void godot_xhr_set_request_header(int p_xhr_id, const char *p_header, const char *p_value); -extern void godot_xhr_send_null(int p_xhr_id); -extern void godot_xhr_send_string(int p_xhr_id, const char *p_data); -extern void godot_xhr_send_data(int p_xhr_id, const void *p_data, int p_len); +extern void godot_xhr_send(int p_xhr_id, const void *p_data, int p_len); extern void godot_xhr_abort(int p_xhr_id); /* this is an HTTPClient::ResponseCode, not ::Status */ diff --git a/platform/javascript/id_handler.js b/platform/javascript/id_handler.js deleted file mode 100644 index 36ef5aa8ef..0000000000 --- a/platform/javascript/id_handler.js +++ /dev/null @@ -1,62 +0,0 @@ -/*************************************************************************/ -/* id_handler.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -var IDHandler = function() { - - var ids = {}; - var size = 0; - - this.has = function(id) { - return ids.hasOwnProperty(id); - } - - this.add = function(obj) { - size += 1; - var id = crypto.getRandomValues(new Int32Array(32))[0]; - ids[id] = obj; - return id; - } - - this.get = function(id) { - return ids[id]; - } - - this.remove = function(id) { - size -= 1; - delete ids[id]; - } - - this.size = function() { - return size; - } - - this.ids = ids; -}; - -Module.IDHandler = new IDHandler; diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index d907222d24..cb19dd20d4 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,112 +33,43 @@ #include "api/javascript_eval.h" #include "emscripten.h" -extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_poolbytearray_and_open_write(PoolByteArray *p_arr, PoolByteArray::Write *r_write, int p_len) { +extern "C" { +union js_eval_ret { + uint32_t b; + double d; + char *s; +}; - p_arr->resize(p_len); - *r_write = p_arr->write(); - return r_write->ptr(); +extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len)); } -Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { - - union { - bool b; - double d; - char *s; - } js_data; - - PoolByteArray arr; - PoolByteArray::Write arr_write; - - /* clang-format off */ - Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({ - - const CODE = $0; - const USE_GLOBAL_EXEC_CONTEXT = $1; - const PTR = $2; - const BYTEARRAY_PTR = $3; - const BYTEARRAY_WRITE_PTR = $4; - var eval_ret; - try { - if (USE_GLOBAL_EXEC_CONTEXT) { - // indirect eval call grants global execution context - var global_eval = eval; - eval_ret = global_eval(UTF8ToString(CODE)); - } else { - eval_ret = eval(UTF8ToString(CODE)); - } - } catch (e) { - err(e); - eval_ret = null; - } - - switch (typeof eval_ret) { - - case 'boolean': - setValue(PTR, eval_ret, 'i32'); - return 1; // BOOL - - case 'number': - setValue(PTR, eval_ret, 'double'); - return 3; // REAL - - case 'string': - var array_len = lengthBytesUTF8(eval_ret)+1; - var array_ptr = _malloc(array_len); - try { - if (array_ptr===0) { - throw new Error('String allocation failed (probably out of memory)'); - } - setValue(PTR, array_ptr , '*'); - stringToUTF8(eval_ret, array_ptr, array_len); - return 4; // STRING - } catch (e) { - if (array_ptr!==0) { - _free(array_ptr) - } - err(e); - // fall through - } - break; - - case 'object': - if (eval_ret === null) { - break; - } +void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) { + PackedByteArray *arr = (PackedByteArray *)p_arr; + VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write; + arr->resize(p_len); + *write = arr->write; + return arr->ptrw(); +} - if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { - eval_ret = new Uint8Array(eval_ret.buffer); - } - else if (eval_ret instanceof ArrayBuffer) { - eval_ret = new Uint8Array(eval_ret); - } - if (eval_ret instanceof Uint8Array) { - var bytes_ptr = ccall('resize_poolbytearray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]); - HEAPU8.set(eval_ret, bytes_ptr); - return 20; // POOL_BYTE_ARRAY - } - break; - } - return 0; // NIL +Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { + union js_eval_ret js_data; + PackedByteArray arr; + VectorWriteProxy<uint8_t> arr_write; - }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write)); - /* clang-format on */ + Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write)); switch (return_type) { case Variant::BOOL: return js_data.b; - case Variant::REAL: + case Variant::FLOAT: return js_data.d; case Variant::STRING: { String str = String::utf8(js_data.s); - /* clang-format off */ - EM_ASM_({ _free($0); }, js_data.s); - /* clang-format on */ + free(js_data.s); // Must free the string allocated in JS. return str; } - case Variant::POOL_BYTE_ARRAY: - arr_write = PoolByteArray::Write(); + case Variant::PACKED_BYTE_ARRAY: + arr_write = VectorWriteProxy<uint8_t>(); return arr; default: return Variant(); diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 815bc7e456..0fe95b0a8f 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,42 +30,75 @@ #include "core/io/resource_loader.h" #include "main/main.h" -#include "os_javascript.h" +#include "platform/javascript/display_server_javascript.h" +#include "platform/javascript/os_javascript.h" #include <emscripten/emscripten.h> +#include <stdlib.h> -extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) { +#include "godot_js.h" - String idbfs_err = String::utf8(p_idbfs_err); - if (!idbfs_err.empty()) { - print_line("IndexedDB not available: " + idbfs_err); +static OS_JavaScript *os = nullptr; +static uint64_t target_ticks = 0; + +void exit_callback() { + emscripten_cancel_main_loop(); // After this, we can exit! + Main::cleanup(); + int exit_code = OS_JavaScript::get_singleton()->get_exit_code(); + memdelete(os); + os = nullptr; + emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. +} + +void cleanup_after_sync() { + emscripten_set_main_loop(exit_callback, -1, false); +} + +void main_loop_callback() { + uint64_t current_ticks = os->get_ticks_usec(); + + bool force_draw = DisplayServerJavaScript::get_singleton()->check_size_force_redraw(); + if (force_draw) { + Main::force_redraw(); + } else if (current_ticks < target_ticks) { + return; // Skip frame. + } + + int target_fps = Engine::get_singleton()->get_target_fps(); + if (target_fps > 0) { + target_ticks += (uint64_t)(1000000 / target_fps); + } + if (os->main_loop_iterate()) { + emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync. + godot_js_os_finish_async(cleanup_after_sync); } - OS_JavaScript *os = OS_JavaScript::get_singleton(); - os->set_idb_available(idbfs_err.empty()); - // Ease up compatibility. - ResourceLoader::set_abort_on_missing_resources(false); - Main::start(); - os->run_async(); } -int main(int argc, char *argv[]) { +/// When calling main, it is assumed FS is setup and synced. +extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) { + os = new OS_JavaScript(); - // Sync from persistent state into memory and then - // run the 'main_after_fs_sync' function. - /* clang-format off */ - EM_ASM( - FS.mkdir('/userfs'); - FS.mount(IDBFS, {}, '/userfs'); - FS.syncfs(true, function(err) { - ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]) - }); - ); - /* clang-format on */ + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE - new OS_JavaScript(argc, argv); - // TODO: Check error return value. Main::setup(argv[0], argc - 1, &argv[1]); + // Ease up compatibility. + ResourceLoader::set_abort_on_missing_resources(false); + + Main::start(); + os->get_main_loop()->initialize(); +#ifdef TOOLS_ENABLED + if (Main::is_project_manager() && FileAccess::exists("/tmp/preload.zip")) { + PackedStringArray ps; + ps.push_back("/tmp/preload.zip"); + os->get_main_loop()->emit_signal("files_dropped", ps, -1); + } +#endif + emscripten_set_main_loop(main_loop_callback, -1, false); + // Immediately run the first iteration. + // We are inside an animation frame, we want to immediately draw on the newly setup canvas. + main_loop_callback(); + return 0; - // Continued async in main_after_fs_sync() from the syncfs() callback. } diff --git a/platform/haiku/haiku_application.cpp b/platform/javascript/javascript_runtime.cpp index 82d9c093e1..2996e95a95 100644 --- a/platform/haiku/haiku_application.cpp +++ b/platform/javascript/javascript_runtime.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* haiku_application.cpp */ +/* javascript_runtime.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "haiku_application.h" +extern int godot_js_main(int argc, char *argv[]); -HaikuApplication::HaikuApplication() : - BApplication("application/x-vnd.godot") { +int main(int argc, char *argv[]) { + return godot_js_main(argc, argv); } diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js new file mode 100644 index 0000000000..bba20dc360 --- /dev/null +++ b/platform/javascript/js/engine/config.js @@ -0,0 +1,309 @@ +/** + * An object used to configure the Engine instance based on godot export options, and to override those in custom HTML + * templates if needed. + * + * @header Engine configuration + * @summary The Engine configuration object. This is just a typedef, create it like a regular object, e.g.: + * + * ``const MyConfig = { executable: 'godot', unloadAfterInit: false }`` + * + * @typedef {Object} EngineConfig + */ +const EngineConfig = {}; // eslint-disable-line no-unused-vars + +/** + * @struct + * @constructor + * @ignore + */ +const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-vars + const cfg = /** @lends {InternalConfig.prototype} */ { + /** + * Whether the unload the engine automatically after the instance is initialized. + * + * @memberof EngineConfig + * @default + * @type {boolean} + */ + unloadAfterInit: true, + /** + * The HTML DOM Canvas object to use. + * + * By default, the first canvas element in the document will be used is none is specified. + * + * @memberof EngineConfig + * @default + * @type {?HTMLCanvasElement} + */ + canvas: null, + /** + * The name of the WASM file without the extension. (Set by Godot Editor export process). + * + * @memberof EngineConfig + * @default + * @type {string} + */ + executable: '', + /** + * An alternative name for the game pck to load. The executable name is used otherwise. + * + * @memberof EngineConfig + * @default + * @type {?string} + */ + mainPack: null, + /** + * Specify a language code to select the proper localization for the game. + * + * The browser locale will be used if none is specified. See complete list of + * :ref:`supported locales <doc_locales>`. + * + * @memberof EngineConfig + * @type {?string} + * @default + */ + locale: null, + /** + * The canvas resize policy determines how the canvas should be resized by Godot. + * + * ``0`` means Godot won't do any resizing. This is useful if you want to control the canvas size from + * javascript code in your template. + * + * ``1`` means Godot will resize the canvas on start, and when changing window size via engine functions. + * + * ``2`` means Godot will adapt the canvas size to match the whole browser window. + * + * @memberof EngineConfig + * @type {number} + * @default + */ + canvasResizePolicy: 2, + /** + * The arguments to be passed as command line arguments on startup. + * + * See :ref:`command line tutorial <doc_command_line_tutorial>`. + * + * **Note**: :js:meth:`startGame <Engine.prototype.startGame>` will always add the ``--main-pack`` argument. + * + * @memberof EngineConfig + * @type {Array<string>} + * @default + */ + args: [], + /** + * @ignore + * @type {Array.<string>} + */ + persistentPaths: ['/userfs'], + /** + * @ignore + * @type {Array.<string>} + */ + gdnativeLibs: [], + /** + * A callback function for handling Godot's ``OS.execute`` calls. + * + * This is for example used in the Web Editor template to switch between project manager and editor, and for running the game. + * + * @callback EngineConfig.onExecute + * @param {string} path The path that Godot's wants executed. + * @param {Array.<string>} args The arguments of the "command" to execute. + */ + /** + * @ignore + * @type {?function(string, Array.<string>)} + */ + onExecute: null, + /** + * A callback function for being notified when the Godot instance quits. + * + * **Note**: This function will not be called if the engine crashes or become unresponsive. + * + * @callback EngineConfig.onExit + * @param {number} status_code The status code returned by Godot on exit. + */ + /** + * @ignore + * @type {?function(number)} + */ + onExit: null, + /** + * A callback function for displaying download progress. + * + * The function is called once per frame while downloading files, so the usage of ``requestAnimationFrame()`` + * is not necessary. + * + * If the callback function receives a total amount of bytes as 0, this means that it is impossible to calculate. + * Possible reasons include: + * + * - Files are delivered with server-side chunked compression + * - Files are delivered with server-side compression on Chromium + * - Not all file downloads have started yet (usually on servers without multi-threading) + * + * @callback EngineConfig.onProgress + * @param {number} current The current amount of downloaded bytes so far. + * @param {number} total The total amount of bytes to be downloaded. + */ + /** + * @ignore + * @type {?function(number, number)} + */ + onProgress: null, + /** + * A callback function for handling the standard output stream. This method should usually only be used in debug pages. + * + * By default, ``console.log()`` is used. + * + * @callback EngineConfig.onPrint + * @param {...*} [var_args] A variadic number of arguments to be printed. + */ + /** + * @ignore + * @type {?function(...*)} + */ + onPrint: function () { + console.log.apply(console, Array.from(arguments)); // eslint-disable-line no-console + }, + /** + * A callback function for handling the standard error stream. This method should usually only be used in debug pages. + * + * By default, ``console.error()`` is used. + * + * @callback EngineConfig.onPrintError + * @param {...*} [var_args] A variadic number of arguments to be printed as errors. + */ + /** + * @ignore + * @type {?function(...*)} + */ + onPrintError: function (var_args) { + console.error.apply(console, Array.from(arguments)); // eslint-disable-line no-console + }, + }; + + /** + * @ignore + * @struct + * @constructor + * @param {EngineConfig} opts + */ + function Config(opts) { + this.update(opts); + } + + Config.prototype = cfg; + + /** + * @ignore + * @param {EngineConfig} opts + */ + Config.prototype.update = function (opts) { + const config = opts || {}; + function parse(key, def) { + if (typeof (config[key]) === 'undefined') { + return def; + } + return config[key]; + } + // Module config + this.unloadAfterInit = parse('unloadAfterInit', this.unloadAfterInit); + this.onPrintError = parse('onPrintError', this.onPrintError); + this.onPrint = parse('onPrint', this.onPrint); + this.onProgress = parse('onProgress', this.onProgress); + + // Godot config + this.canvas = parse('canvas', this.canvas); + this.executable = parse('executable', this.executable); + this.mainPack = parse('mainPack', this.mainPack); + this.locale = parse('locale', this.locale); + this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy); + this.persistentPaths = parse('persistentPaths', this.persistentPaths); + this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs); + this.args = parse('args', this.args); + this.onExecute = parse('onExecute', this.onExecute); + this.onExit = parse('onExit', this.onExit); + }; + + /** + * @ignore + * @param {string} loadPath + * @param {Promise} loadPromise + */ + Config.prototype.getModuleConfig = function (loadPath, loadPromise) { + let loader = loadPromise; + return { + 'print': this.onPrint, + 'printErr': this.onPrintError, + 'thisProgram': this.executable, + 'noExitRuntime': true, + 'dynamicLibraries': [`${loadPath}.side.wasm`], + 'instantiateWasm': function (imports, onSuccess) { + loader.then(function (xhr) { + WebAssembly.instantiate(xhr.response, imports).then(function (result) { + onSuccess(result['instance'], result['module']); + }); + }); + loader = null; + return {}; + }, + 'locateFile': function (path) { + if (path.endsWith('.worker.js')) { + return `${loadPath}.worker.js`; + } else if (path.endsWith('.audio.worklet.js')) { + return `${loadPath}.audio.worklet.js`; + } else if (path.endsWith('.js')) { + return `${loadPath}.js`; + } else if (path.endsWith('.side.wasm')) { + return `${loadPath}.side.wasm`; + } else if (path.endsWith('.wasm')) { + return `${loadPath}.wasm`; + } + return path; + }, + }; + }; + + /** + * @ignore + * @param {function()} cleanup + */ + Config.prototype.getGodotConfig = function (cleanup) { + // Try to find a canvas + if (!(this.canvas instanceof HTMLCanvasElement)) { + const nodes = document.getElementsByTagName('canvas'); + if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { + this.canvas = nodes[0]; + } + if (!this.canvas) { + throw new Error('No canvas found in page'); + } + } + // Canvas can grab focus on click, or key events won't work. + if (this.canvas.tabIndex < 0) { + this.canvas.tabIndex = 0; + } + + // Browser locale, or custom one if defined. + let locale = this.locale; + if (!locale) { + locale = navigator.languages ? navigator.languages[0] : navigator.language; + locale = locale.split('.')[0]; + } + const onExit = this.onExit; + + // Godot configuration. + return { + 'canvas': this.canvas, + 'canvasResizePolicy': this.canvasResizePolicy, + 'locale': locale, + 'onExecute': this.onExecute, + 'onExit': function (p_code) { + cleanup(); // We always need to call the cleanup callback to free memory. + if (typeof (onExit) === 'function') { + onExit(p_code); + } + }, + }; + }; + return new Config(initConfig); +}; diff --git a/platform/javascript/js/engine/engine.externs.js b/platform/javascript/js/engine/engine.externs.js new file mode 100644 index 0000000000..1a94dd15ec --- /dev/null +++ b/platform/javascript/js/engine/engine.externs.js @@ -0,0 +1,3 @@ +var Godot; +var WebAssembly = {}; +WebAssembly.instantiate = function(buffer, imports) {}; diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js new file mode 100644 index 0000000000..c51955ed3d --- /dev/null +++ b/platform/javascript/js/engine/engine.js @@ -0,0 +1,269 @@ +/** + * Projects exported for the Web expose the :js:class:`Engine` class to the JavaScript environment, that allows + * fine control over the engine's start-up process. + * + * This API is built in an asynchronous manner and requires basic understanding + * of `Promises <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises>`__. + * + * @module Engine + * @header HTML5 shell class reference + */ +const Engine = (function () { + const preloader = new Preloader(); + + let loadPromise = null; + let loadPath = ''; + let initPromise = null; + + /** + * @classdesc The ``Engine`` class provides methods for loading and starting exported projects on the Web. For default export + * settings, this is already part of the exported HTML page. To understand practical use of the ``Engine`` class, + * see :ref:`Custom HTML page for Web export <doc_customizing_html5_shell>`. + * + * @description Create a new Engine instance with the given configuration. + * + * @global + * @constructor + * @param {EngineConfig} initConfig The initial config for this instance. + */ + function Engine(initConfig) { // eslint-disable-line no-shadow + this.config = new InternalConfig(initConfig); + this.rtenv = null; + } + + /** + * Load the engine from the specified base path. + * + * @param {string} basePath Base path of the engine to load. + * @returns {Promise} A Promise that resolves once the engine is loaded. + * + * @function Engine.load + */ + Engine.load = function (basePath) { + if (loadPromise == null) { + loadPath = basePath; + loadPromise = preloader.loadPromise(`${loadPath}.wasm`); + requestAnimationFrame(preloader.animateProgress); + } + return loadPromise; + }; + + /** + * Unload the engine to free memory. + * + * This method will be called automatically depending on the configuration. See :js:attr:`unloadAfterInit`. + * + * @function Engine.unload + */ + Engine.unload = function () { + loadPromise = null; + }; + + /** + * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for. + * + * @param {number=} [majorVersion=1] The major WebGL version to check for. + * @returns {boolean} If the given major version of WebGL is available. + * @function Engine.isWebGLAvailable + */ + Engine.isWebGLAvailable = function (majorVersion = 1) { + try { + return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]); + } catch (e) { /* Not available */ } + return false; + }; + + /** + * Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution. + * @ignore + * @constructor + */ + function SafeEngine(initConfig) { + const proto = /** @lends Engine.prototype */ { + /** + * Initialize the engine instance. Optionally, pass the base path to the engine to load it, + * if it hasn't been loaded yet. See :js:meth:`Engine.load`. + * + * @param {string=} basePath Base path of the engine to load. + * @return {Promise} A ``Promise`` that resolves once the engine is loaded and initialized. + */ + init: function (basePath) { + if (initPromise) { + return initPromise; + } + if (loadPromise == null) { + if (!basePath) { + initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.')); + return initPromise; + } + Engine.load(basePath); + } + preloader.setProgressFunc(this.config.onProgress); + let config = this.config.getModuleConfig(loadPath, loadPromise); + const me = this; + initPromise = new Promise(function (resolve, reject) { + Godot(config).then(function (module) { + module['initFS'](me.config.persistentPaths).then(function (fs_err) { + me.rtenv = module; + if (me.config.unloadAfterInit) { + Engine.unload(); + } + resolve(); + config = null; + }); + }); + }); + return initPromise; + }, + + /** + * Load a file so it is available in the instance's file system once it runs. Must be called **before** starting the + * instance. + * + * If not provided, the ``path`` is derived from the URL of the loaded file. + * + * @param {string|ArrayBuffer} file The file to preload. + * + * If a ``string`` the file will be loaded from that path. + * + * If an ``ArrayBuffer`` or a view on one, the buffer will used as the content of the file. + * + * @param {string=} path Path by which the file will be accessible. Required, if ``file`` is not a string. + * + * @returns {Promise} A Promise that resolves once the file is loaded. + */ + preloadFile: function (file, path) { + return preloader.preload(file, path); + }, + + /** + * Start the engine instance using the given override configuration (if any). + * :js:meth:`startGame <Engine.prototype.startGame>` can be used in typical cases instead. + * + * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`. + * The engine must be loaded beforehand. + * + * Fails if a canvas cannot be found on the page, or not specified in the configuration. + * + * @param {EngineConfig} override An optional configuration override. + * @return {Promise} Promise that resolves once the engine started. + */ + start: function (override) { + this.config.update(override); + const me = this; + return me.init().then(function () { + if (!me.rtenv) { + return Promise.reject(new Error('The engine must be initialized before it can be started')); + } + + let config = {}; + try { + config = me.config.getGodotConfig(function () { + me.rtenv = null; + }); + } catch (e) { + return Promise.reject(e); + } + // Godot configuration. + me.rtenv['initConfig'](config); + + // Preload GDNative libraries. + const libs = []; + me.config.gdnativeLibs.forEach(function (lib) { + libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true })); + }); + return Promise.all(libs).then(function () { + return new Promise(function (resolve, reject) { + preloader.preloadedFiles.forEach(function (file) { + me.rtenv['copyToFS'](file.path, file.buffer); + }); + preloader.preloadedFiles.length = 0; // Clear memory + me.rtenv['callMain'](me.config.args); + initPromise = null; + resolve(); + }); + }); + }); + }, + + /** + * Start the game instance using the given configuration override (if any). + * + * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`. + * + * This will load the engine if it is not loaded, and preload the main pck. + * + * This method expects the initial config (or the override) to have both the :js:attr:`executable` and :js:attr:`mainPack` + * properties set (normally done by the editor during export). + * + * @param {EngineConfig} override An optional configuration override. + * @return {Promise} Promise that resolves once the game started. + */ + startGame: function (override) { + this.config.update(override); + // Add main-pack argument. + const exe = this.config.executable; + const pack = this.config.mainPack || `${exe}.pck`; + this.config.args = ['--main-pack', pack].concat(this.config.args); + // Start and init with execName as loadPath if not inited. + const me = this; + return Promise.all([ + this.init(exe), + this.preloadFile(pack, pack), + ]).then(function () { + return me.start.apply(me); + }); + }, + + /** + * Create a file at the specified ``path`` with the passed as ``buffer`` in the instance's file system. + * + * @param {string} path The location where the file will be created. + * @param {ArrayBuffer} buffer The content of the file. + */ + copyToFS: function (path, buffer) { + if (this.rtenv == null) { + throw new Error('Engine must be inited before copying files'); + } + this.rtenv['copyToFS'](path, buffer); + }, + + /** + * Request that the current instance quit. + * + * This is akin the user pressing the close button in the window manager, and will + * have no effect if the engine has crashed, or is stuck in a loop. + * + */ + requestQuit: function () { + if (this.rtenv) { + this.rtenv['request_quit'](); + } + }, + }; + + Engine.prototype = proto; + // Closure compiler exported instance methods. + Engine.prototype['init'] = Engine.prototype.init; + Engine.prototype['preloadFile'] = Engine.prototype.preloadFile; + Engine.prototype['start'] = Engine.prototype.start; + Engine.prototype['startGame'] = Engine.prototype.startGame; + Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; + Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; + // Also expose static methods as instance methods + Engine.prototype['load'] = Engine.load; + Engine.prototype['unload'] = Engine.unload; + Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable; + return new Engine(initConfig); + } + + // Closure compiler exported static methods. + SafeEngine['load'] = Engine.load; + SafeEngine['unload'] = Engine.unload; + SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable; + + return SafeEngine; +}()); +if (typeof window !== 'undefined') { + window['Engine'] = Engine; +} diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js new file mode 100644 index 0000000000..ec34fb93f2 --- /dev/null +++ b/platform/javascript/js/engine/preloader.js @@ -0,0 +1,127 @@ +const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars + const loadXHR = function (resolve, reject, file, tracker, attempts) { + const xhr = new XMLHttpRequest(); + tracker[file] = { + total: 0, + loaded: 0, + final: false, + }; + xhr.onerror = function () { + if (attempts <= 1) { + reject(new Error(`Failed loading file '${file}'`)); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + }; + xhr.onabort = function () { + tracker[file].final = true; + reject(new Error(`Loading file '${file}' was aborted.`)); + }; + xhr.onloadstart = function (ev) { + tracker[file].total = ev.total; + tracker[file].loaded = ev.loaded; + }; + xhr.onprogress = function (ev) { + tracker[file].loaded = ev.loaded; + tracker[file].total = ev.total; + }; + xhr.onload = function () { + if (xhr.status >= 400) { + if (xhr.status < 500 || attempts <= 1) { + reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`)); + xhr.abort(); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + } else { + tracker[file].final = true; + resolve(xhr); + } + }; + // Make request. + xhr.open('GET', file); + if (!file.endsWith('.js')) { + xhr.responseType = 'arraybuffer'; + } + xhr.send(); + }; + + const DOWNLOAD_ATTEMPTS_MAX = 4; + const loadingFiles = {}; + const lastProgress = { loaded: 0, total: 0 }; + let progressFunc = null; + + const animateProgress = function () { + let loaded = 0; + let total = 0; + let totalIsValid = true; + let progressIsFinal = true; + + Object.keys(loadingFiles).forEach(function (file) { + const stat = loadingFiles[file]; + if (!stat.final) { + progressIsFinal = false; + } + if (!totalIsValid || stat.total === 0) { + totalIsValid = false; + total = 0; + } else { + total += stat.total; + } + loaded += stat.loaded; + }); + if (loaded !== lastProgress.loaded || total !== lastProgress.total) { + lastProgress.loaded = loaded; + lastProgress.total = total; + if (typeof progressFunc === 'function') { + progressFunc(loaded, total); + } + } + if (!progressIsFinal) { + requestAnimationFrame(animateProgress); + } + }; + + this.animateProgress = animateProgress; + + this.setProgressFunc = function (callback) { + progressFunc = callback; + }; + + this.loadPromise = function (file) { + return new Promise(function (resolve, reject) { + loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX); + }); + }; + + this.preloadedFiles = []; + this.preload = function (pathOrBuffer, destPath) { + let buffer = null; + if (typeof pathOrBuffer === 'string') { + const me = this; + return this.loadPromise(pathOrBuffer).then(function (xhr) { + me.preloadedFiles.push({ + path: destPath || pathOrBuffer, + buffer: xhr.response, + }); + return Promise.resolve(); + }); + } else if (pathOrBuffer instanceof ArrayBuffer) { + buffer = new Uint8Array(pathOrBuffer); + } else if (ArrayBuffer.isView(pathOrBuffer)) { + buffer = new Uint8Array(pathOrBuffer.buffer); + } + if (buffer) { + this.preloadedFiles.push({ + path: destPath, + buffer: pathOrBuffer, + }); + return Promise.resolve(); + } + return Promise.reject(new Error('Invalid object for preloading')); + }; +}; diff --git a/platform/javascript/js/jsdoc2rst/publish.js b/platform/javascript/js/jsdoc2rst/publish.js new file mode 100644 index 0000000000..ad9c0fbaaa --- /dev/null +++ b/platform/javascript/js/jsdoc2rst/publish.js @@ -0,0 +1,354 @@ +/* eslint-disable strict */ + +'use strict'; + +const fs = require('fs'); + +class JSDoclet { + constructor(doc) { + this.doc = doc; + this.description = doc['description'] || ''; + this.name = doc['name'] || 'unknown'; + this.longname = doc['longname'] || ''; + this.types = []; + if (doc['type'] && doc['type']['names']) { + this.types = doc['type']['names'].slice(); + } + this.type = this.types.length > 0 ? this.types.join('\\|') : '*'; + this.variable = doc['variable'] || false; + this.kind = doc['kind'] || ''; + this.memberof = doc['memberof'] || null; + this.scope = doc['scope'] || ''; + this.members = []; + this.optional = doc['optional'] || false; + this.defaultvalue = doc['defaultvalue']; + this.summary = doc['summary'] || null; + this.classdesc = doc['classdesc'] || null; + + // Parameters (functions) + this.params = []; + this.returns = doc['returns'] ? doc['returns'][0]['type']['names'][0] : 'void'; + this.returns_desc = doc['returns'] ? doc['returns'][0]['description'] : null; + + this.params = (doc['params'] || []).slice().map((p) => new JSDoclet(p)); + + // Custom tags + this.tags = doc['tags'] || []; + this.header = this.tags.filter((t) => t['title'] === 'header').map((t) => t['text']).pop() || null; + } + + add_member(obj) { + this.members.push(obj); + } + + is_static() { + return this.scope === 'static'; + } + + is_instance() { + return this.scope === 'instance'; + } + + is_object() { + return this.kind === 'Object' || (this.kind === 'typedef' && this.type === 'Object'); + } + + is_class() { + return this.kind === 'class'; + } + + is_function() { + return this.kind === 'function' || (this.kind === 'typedef' && this.type === 'function'); + } + + is_module() { + return this.kind === 'module'; + } +} + +function format_table(f, data, depth = 0) { + if (!data.length) { + return; + } + + const column_sizes = new Array(data[0].length).fill(0); + + data.forEach((row) => { + row.forEach((e, idx) => { + column_sizes[idx] = Math.max(e.length, column_sizes[idx]); + }); + }); + + const indent = ' '.repeat(depth); + let sep = indent; + column_sizes.forEach((size) => { + sep += '+'; + sep += '-'.repeat(size + 2); + }); + sep += '+\n'; + f.write(sep); + + data.forEach((row) => { + let row_text = `${indent}|`; + row.forEach((entry, idx) => { + row_text += ` ${entry.padEnd(column_sizes[idx])} |`; + }); + row_text += '\n'; + f.write(row_text); + f.write(sep); + }); + + f.write('\n'); +} + +function make_header(header, sep) { + return `${header}\n${sep.repeat(header.length)}\n\n`; +} + +function indent_multiline(text, depth) { + const indent = ' '.repeat(depth); + return text.split('\n').map((l) => (l === '' ? l : indent + l)).join('\n'); +} + +function make_rst_signature(obj, types = false, style = false) { + let out = ''; + const fmt = style ? '*' : ''; + obj.params.forEach((arg, idx) => { + if (idx > 0) { + if (arg.optional) { + out += ` ${fmt}[`; + } + out += ', '; + } else { + out += ' '; + if (arg.optional) { + out += `${fmt}[ `; + } + } + if (types) { + out += `${arg.type} `; + } + const variable = arg.variable ? '...' : ''; + const defval = arg.defaultvalue !== undefined ? `=${arg.defaultvalue}` : ''; + out += `${variable}${arg.name}${defval}`; + if (arg.optional) { + out += ` ]${fmt}`; + } + }); + out += ' '; + return out; +} + +function make_rst_param(f, obj, depth = 0) { + const indent = ' '.repeat(depth * 3); + f.write(indent); + f.write(`:param ${obj.type} ${obj.name}:\n`); + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); +} + +function make_rst_attribute(f, obj, depth = 0, brief = false) { + const indent = ' '.repeat(depth * 3); + f.write(indent); + f.write(`.. js:attribute:: ${obj.name}\n\n`); + + if (brief) { + if (obj.summary) { + f.write(indent_multiline(obj.summary, (depth + 1) * 3)); + } + f.write('\n\n'); + return; + } + + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); + + f.write(indent); + f.write(` :type: ${obj.type}\n\n`); + + if (obj.defaultvalue !== undefined) { + let defval = obj.defaultvalue; + if (defval === '') { + defval = '""'; + } + f.write(indent); + f.write(` :value: \`\`${defval}\`\`\n\n`); + } +} + +function make_rst_function(f, obj, depth = 0) { + let prefix = ''; + if (obj.is_instance()) { + prefix = 'prototype.'; + } + + const indent = ' '.repeat(depth * 3); + const sig = make_rst_signature(obj); + f.write(indent); + f.write(`.. js:function:: ${prefix}${obj.name}(${sig})\n`); + f.write('\n'); + + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); + + obj.params.forEach((param) => { + make_rst_param(f, param, depth + 1); + }); + + if (obj.returns !== 'void') { + f.write(indent); + f.write(' :return:\n'); + f.write(indent_multiline(obj.returns_desc, (depth + 2) * 3)); + f.write('\n\n'); + f.write(indent); + f.write(` :rtype: ${obj.returns}\n\n`); + } +} + +function make_rst_object(f, obj) { + let brief = false; + // Our custom header flag. + if (obj.header !== null) { + f.write(make_header(obj.header, '-')); + f.write(`${obj.description}\n\n`); + brief = true; + } + + // Format members table and descriptions + const data = [['type', 'name']].concat(obj.members.map((m) => [m.type, `:js:attr:\`${m.name}\``])); + + f.write(make_header('Properties', '^')); + format_table(f, data, 0); + + make_rst_attribute(f, obj, 0, brief); + + if (!obj.members.length) { + return; + } + + f.write(' **Property Descriptions**\n\n'); + + // Properties first + obj.members.filter((m) => !m.is_function()).forEach((m) => { + make_rst_attribute(f, m, 1); + }); + + // Callbacks last + obj.members.filter((m) => m.is_function()).forEach((m) => { + make_rst_function(f, m, 1); + }); +} + +function make_rst_class(f, obj) { + const header = obj.header ? obj.header : obj.name; + f.write(make_header(header, '-')); + + if (obj.classdesc) { + f.write(`${obj.classdesc}\n\n`); + } + + const funcs = obj.members.filter((m) => m.is_function()); + function make_data(m) { + const base = m.is_static() ? obj.name : `${obj.name}.prototype`; + const params = make_rst_signature(m, true, true); + const sig = `:js:attr:\`${m.name} <${base}.${m.name}>\` **(**${params}**)**`; + return [m.returns, sig]; + } + const sfuncs = funcs.filter((m) => m.is_static()); + const ifuncs = funcs.filter((m) => !m.is_static()); + + f.write(make_header('Static Methods', '^')); + format_table(f, sfuncs.map((m) => make_data(m))); + + f.write(make_header('Instance Methods', '^')); + format_table(f, ifuncs.map((m) => make_data(m))); + + const sig = make_rst_signature(obj); + f.write(`.. js:class:: ${obj.name}(${sig})\n\n`); + f.write(indent_multiline(obj.description, 3)); + f.write('\n\n'); + + obj.params.forEach((p) => { + make_rst_param(f, p, 1); + }); + + f.write(' **Static Methods**\n\n'); + sfuncs.forEach((m) => { + make_rst_function(f, m, 1); + }); + + f.write(' **Instance Methods**\n\n'); + ifuncs.forEach((m) => { + make_rst_function(f, m, 1); + }); +} + +function make_rst_module(f, obj) { + const header = obj.header !== null ? obj.header : obj.name; + f.write(make_header(header, '=')); + f.write(obj.description); + f.write('\n\n'); +} + +function write_base_object(f, obj) { + if (obj.is_object()) { + make_rst_object(f, obj); + } else if (obj.is_function()) { + make_rst_function(f, obj); + } else if (obj.is_class()) { + make_rst_class(f, obj); + } else if (obj.is_module()) { + make_rst_module(f, obj); + } +} + +function generate(f, docs) { + const globs = []; + const SYMBOLS = {}; + docs.filter((d) => !d.ignore && d.kind !== 'package').forEach((d) => { + SYMBOLS[d.name] = d; + if (d.memberof) { + const up = SYMBOLS[d.memberof]; + if (up === undefined) { + console.log(d); // eslint-disable-line no-console + console.log(`Undefined symbol! ${d.memberof}`); // eslint-disable-line no-console + throw new Error('Undefined symbol!'); + } + SYMBOLS[d.memberof].add_member(d); + } else { + globs.push(d); + } + }); + + f.write('.. _doc_html5_shell_classref:\n\n'); + globs.forEach((obj) => write_base_object(f, obj)); +} + +/** + * Generate documentation output. + * + * @param {TAFFY} data - A TaffyDB collection representing + * all the symbols documented in your code. + * @param {object} opts - An object with options information. + */ +exports.publish = function (data, opts) { + const docs = data().get().filter((doc) => !doc.undocumented && !doc.ignore).map((doc) => new JSDoclet(doc)); + const dest = opts.destination; + if (dest === 'dry-run') { + process.stdout.write('Dry run... '); + generate({ + write: function () { /* noop */ }, + }, docs); + process.stdout.write('Okay!\n'); + return; + } + if (dest !== '' && !dest.endsWith('.rst')) { + throw new Error('Destination file must be either a ".rst" file, or an empty string (for printing to stdout)'); + } + if (dest !== '') { + const f = fs.createWriteStream(dest); + generate(f, docs); + } else { + generate(process.stdout, docs); + } +}; diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js new file mode 100644 index 0000000000..6b3f80c6a9 --- /dev/null +++ b/platform/javascript/js/libs/audio.worklet.js @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* audio.worklet.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +class RingBuffer { + constructor(p_buffer, p_state) { + this.buffer = p_buffer; + this.avail = p_state; + this.rpos = 0; + this.wpos = 0; + } + + data_left() { + return Atomics.load(this.avail, 0); + } + + space_left() { + return this.buffer.length - this.data_left(); + } + + read(output) { + const size = this.buffer.length; + let from = 0; + let to_write = output.length; + if (this.rpos + to_write > size) { + const high = size - this.rpos; + output.set(this.buffer.subarray(this.rpos, size)); + from = high; + to_write -= high; + this.rpos = 0; + } + output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from); + this.rpos += to_write; + Atomics.add(this.avail, 0, -output.length); + Atomics.notify(this.avail, 0); + } + + write(p_buffer) { + const to_write = p_buffer.length; + const mw = this.buffer.length - this.wpos; + if (mw >= to_write) { + this.buffer.set(p_buffer, this.wpos); + } else { + const high = p_buffer.subarray(0, to_write - mw); + const low = p_buffer.subarray(to_write - mw); + this.buffer.set(high, this.wpos); + this.buffer.set(low); + } + let diff = to_write; + if (this.wpos + diff >= this.buffer.length) { + diff -= this.buffer.length; + } + this.wpos += diff; + Atomics.add(this.avail, 0, to_write); + Atomics.notify(this.avail, 0); + } +} + +class GodotProcessor extends AudioWorkletProcessor { + constructor() { + super(); + this.running = true; + this.lock = null; + this.notifier = null; + this.output = null; + this.output_buffer = new Float32Array(); + this.input = null; + this.input_buffer = new Float32Array(); + this.port.onmessage = (event) => { + const cmd = event.data['cmd']; + const data = event.data['data']; + this.parse_message(cmd, data); + }; + } + + process_notify() { + Atomics.add(this.notifier, 0, 1); + Atomics.notify(this.notifier, 0); + } + + parse_message(p_cmd, p_data) { + if (p_cmd === 'start' && p_data) { + const state = p_data[0]; + let idx = 0; + this.lock = state.subarray(idx, ++idx); + this.notifier = state.subarray(idx, ++idx); + const avail_in = state.subarray(idx, ++idx); + const avail_out = state.subarray(idx, ++idx); + this.input = new RingBuffer(p_data[1], avail_in); + this.output = new RingBuffer(p_data[2], avail_out); + } else if (p_cmd === 'stop') { + this.runing = false; + this.output = null; + this.input = null; + } + } + + static array_has_data(arr) { + return arr.length && arr[0].length && arr[0][0].length; + } + + process(inputs, outputs, parameters) { + if (!this.running) { + return false; // Stop processing. + } + if (this.output === null) { + return true; // Not ready yet, keep processing. + } + const process_input = GodotProcessor.array_has_data(inputs); + if (process_input) { + const input = inputs[0]; + const chunk = input[0].length * input.length; + if (this.input_buffer.length !== chunk) { + this.input_buffer = new Float32Array(chunk); + } + if (this.input.space_left() >= chunk) { + GodotProcessor.write_input(this.input_buffer, input); + this.input.write(this.input_buffer); + } else { + this.port.postMessage('Input buffer is full! Skipping input frame.'); + } + } + const process_output = GodotProcessor.array_has_data(outputs); + if (process_output) { + const output = outputs[0]; + const chunk = output[0].length * output.length; + if (this.output_buffer.length !== chunk) { + this.output_buffer = new Float32Array(chunk); + } + if (this.output.data_left() >= chunk) { + this.output.read(this.output_buffer); + GodotProcessor.write_output(output, this.output_buffer); + } else { + this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); + } + } + this.process_notify(); + return true; + } + + static write_output(dest, source) { + const channels = dest.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < dest[ch].length; sample++) { + dest[ch][sample] = source[sample * channels + ch]; + } + } + } + + static write_input(dest, source) { + const channels = source.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < source[ch].length; sample++) { + dest[sample * channels + ch] = source[ch][sample]; + } + } + } +} + +registerProcessor('godot-processor', GodotProcessor); diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js new file mode 100644 index 0000000000..8e385e9176 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -0,0 +1,362 @@ +/*************************************************************************/ +/* library_godot_audio.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotAudio = { + $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'], + $GodotAudio: { + ctx: null, + input: null, + driver: null, + interval: 0, + + init: function (mix_rate, latency, onstatechange, onlatencyupdate) { + const ctx = new (window.AudioContext || window.webkitAudioContext)({ + sampleRate: mix_rate, + // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. + }); + GodotAudio.ctx = ctx; + ctx.onstatechange = function () { + let state = 0; + switch (ctx.state) { + case 'suspended': + state = 0; + break; + case 'running': + state = 1; + break; + case 'closed': + state = 2; + break; + + // no default + } + onstatechange(state); + }; + ctx.onstatechange(); // Immeditately notify state. + // Update computed latency + GodotAudio.interval = setInterval(function () { + let computed_latency = 0; + if (ctx.baseLatency) { + computed_latency += GodotAudio.ctx.baseLatency; + } + if (ctx.outputLatency) { + computed_latency += GodotAudio.ctx.outputLatency; + } + onlatencyupdate(computed_latency); + }, 1000); + GodotOS.atexit(GodotAudio.close_async); + return ctx.destination.channelCount; + }, + + create_input: function (callback) { + if (GodotAudio.input) { + return 0; // Already started. + } + function gotMediaInput(stream) { + try { + GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); + callback(GodotAudio.input); + } catch (e) { + GodotRuntime.error('Failed creaating input.', e); + } + } + if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) { + navigator.mediaDevices.getUserMedia({ + 'audio': true, + }).then(gotMediaInput, function (e) { + GodotRuntime.error('Error getting user media.', e); + }); + } else { + if (!navigator.getUserMedia) { + navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; + } + if (!navigator.getUserMedia) { + GodotRuntime.error('getUserMedia not available.'); + return 1; + } + navigator.getUserMedia({ + 'audio': true, + }, gotMediaInput, function (e) { + GodotRuntime.print(e); + }); + } + return 0; + }, + + close_async: function (resolve, reject) { + const ctx = GodotAudio.ctx; + GodotAudio.ctx = null; + // Audio was not initialized. + if (!ctx) { + resolve(); + return; + } + // Remove latency callback + if (GodotAudio.interval) { + clearInterval(GodotAudio.interval); + GodotAudio.interval = 0; + } + // Disconnect input, if it was started. + if (GodotAudio.input) { + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + // Disconnect output + let closed = Promise.resolve(); + if (GodotAudio.driver) { + closed = GodotAudio.driver.close(); + } + closed.then(function () { + return ctx.close(); + }).then(function () { + ctx.onstatechange = null; + resolve(); + }).catch(function (e) { + ctx.onstatechange = null; + GodotRuntime.error('Error closing AudioContext', e); + resolve(); + }); + }, + }, + + godot_audio_is_available__sig: 'i', + godot_audio_is_available__proxy: 'sync', + godot_audio_is_available: function () { + if (!(window.AudioContext || window.webkitAudioContext)) { + return 0; + } + return 1; + }, + + godot_audio_init__sig: 'iiiii', + godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { + const statechange = GodotRuntime.get_func(p_state_change); + const latencyupdate = GodotRuntime.get_func(p_latency_update); + return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); + }, + + godot_audio_resume__sig: 'v', + godot_audio_resume: function () { + if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') { + GodotAudio.ctx.resume(); + } + }, + + godot_audio_capture_start__proxy: 'sync', + godot_audio_capture_start__sig: 'i', + godot_audio_capture_start: function () { + return GodotAudio.create_input(function (input) { + input.connect(GodotAudio.driver.get_node()); + }); + }, + + godot_audio_capture_stop__proxy: 'sync', + godot_audio_capture_stop__sig: 'v', + godot_audio_capture_stop: function () { + if (GodotAudio.input) { + const tracks = GodotAudio.input['mediaStream']['getTracks'](); + for (let i = 0; i < tracks.length; i++) { + tracks[i]['stop'](); + } + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + }, +}; + +autoAddDeps(GodotAudio, '$GodotAudio'); +mergeInto(LibraryManager.library, GodotAudio); + +/** + * The AudioWorklet API driver, used when threads are available. + */ +const GodotAudioWorklet = { + $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'], + $GodotAudioWorklet: { + promise: null, + worklet: null, + + create: function (channels) { + const path = GodotConfig.locate_file('godot.audio.worklet.js'); + GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () { + GodotAudioWorklet.worklet = new AudioWorkletNode( + GodotAudio.ctx, + 'godot-processor', + { + 'outputChannelCount': [channels], + }, + ); + return Promise.resolve(); + }); + GodotAudio.driver = GodotAudioWorklet; + }, + + start: function (in_buf, out_buf, state) { + GodotAudioWorklet.promise.then(function () { + const node = GodotAudioWorklet.worklet; + node.connect(GodotAudio.ctx.destination); + node.port.postMessage({ + 'cmd': 'start', + 'data': [state, in_buf, out_buf], + }); + node.port.onmessage = function (event) { + GodotRuntime.error(event.data); + }; + }); + }, + + get_node: function () { + return GodotAudioWorklet.worklet; + }, + + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioWorklet.promise.then(function () { + GodotAudioWorklet.worklet.port.postMessage({ + 'cmd': 'stop', + 'data': null, + }); + GodotAudioWorklet.worklet.disconnect(); + GodotAudioWorklet.worklet = null; + GodotAudioWorklet.promise = null; + resolve(); + }); + }); + }, + }, + + godot_audio_worklet_create__sig: 'vi', + godot_audio_worklet_create: function (channels) { + GodotAudioWorklet.create(channels); + }, + + godot_audio_worklet_start__sig: 'viiiii', + godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { + const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const state = GodotRuntime.heapSub(HEAP32, p_state, 4); + GodotAudioWorklet.start(in_buffer, out_buffer, state); + }, + + godot_audio_worklet_state_wait__sig: 'iiii', + godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) { + Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, + + godot_audio_worklet_state_add__sig: 'iiii', + godot_audio_worklet_state_add: function (p_state, p_idx, p_value) { + return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value); + }, + + godot_audio_worklet_state_get__sig: 'iii', + godot_audio_worklet_state_get: function (p_state, p_idx) { + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, +}; + +autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet'); +mergeInto(LibraryManager.library, GodotAudioWorklet); + +/* + * The deprecated ScriptProcessorNode API, used when threads are disabled. + */ +const GodotAudioScript = { + $GodotAudioScript__deps: ['$GodotAudio'], + $GodotAudioScript: { + script: null, + + create: function (buffer_length, channel_count) { + GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); + GodotAudio.driver = GodotAudioScript; + return GodotAudioScript.script.bufferSize; + }, + + start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) { + GodotAudioScript.script.onaudioprocess = function (event) { + // Read input + const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const input = event.inputBuffer; + if (GodotAudio.input) { + const inlen = input.getChannelData(0).length; + for (let ch = 0; ch < 2; ch++) { + const data = input.getChannelData(ch); + for (let s = 0; s < inlen; s++) { + inb[s * 2 + ch] = data[s]; + } + } + } + + // Let Godot process the input/output. + onprocess(); + + // Write the output. + const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const output = event.outputBuffer; + const channels = output.numberOfChannels; + for (let ch = 0; ch < channels; ch++) { + const data = output.getChannelData(ch); + // Loop through samples and assign computed values. + for (let sample = 0; sample < data.length; sample++) { + data[sample] = outb[sample * channels + ch]; + } + } + }; + GodotAudioScript.script.connect(GodotAudio.ctx.destination); + }, + + get_node: function () { + return GodotAudioScript.script; + }, + + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioScript.script.disconnect(); + GodotAudioScript.script.onaudioprocess = null; + GodotAudioScript.script = null; + resolve(); + }); + }, + }, + + godot_audio_script_create__sig: 'iii', + godot_audio_script_create: function (buffer_length, channel_count) { + return GodotAudioScript.create(buffer_length, channel_count); + }, + + godot_audio_script_start__sig: 'viiiii', + godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { + const onprocess = GodotRuntime.get_func(p_cb); + GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess); + }, +}; + +autoAddDeps(GodotAudioScript, '$GodotAudioScript'); +mergeInto(LibraryManager.library, GodotAudioScript); diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js new file mode 100644 index 0000000000..fdb5cc0ec2 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_display.js @@ -0,0 +1,853 @@ +/*************************************************************************/ +/* library_godot_display.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/* + * Display Server listeners. + * Keeps track of registered event listeners so it can remove them on shutdown. + */ +const GodotDisplayListeners = { + $GodotDisplayListeners__deps: ['$GodotOS'], + $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', + $GodotDisplayListeners: { + handlers: [], + + has: function (target, event, method, capture) { + return GodotDisplayListeners.handlers.findIndex(function (e) { + return e.target === target && e.event === event && e.method === method && e.capture === capture; + }) !== -1; + }, + + add: function (target, event, method, capture) { + if (GodotDisplayListeners.has(target, event, method, capture)) { + return; + } + function Handler(p_target, p_event, p_method, p_capture) { + this.target = p_target; + this.event = p_event; + this.method = p_method; + this.capture = p_capture; + } + GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); + target.addEventListener(event, method, capture); + }, + + clear: function () { + GodotDisplayListeners.handlers.forEach(function (h) { + h.target.removeEventListener(h.event, h.method, h.capture); + }); + GodotDisplayListeners.handlers.length = 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayListeners); + +/* + * Drag and drop handler. + * This is pretty big, but basically detect dropped files on GodotConfig.canvas, + * process them one by one (recursively for directories), and copies them to + * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot + * event (that requires a string array of paths). + * + * NOTE: The temporary files are removed after the callback. This means that + * deferred callbacks won't be able to access the files. + */ +const GodotDisplayDragDrop = { + $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], + $GodotDisplayDragDrop: { + promises: [], + pending_files: [], + + add_entry: function (entry) { + if (entry.isDirectory) { + GodotDisplayDragDrop.add_dir(entry); + } else if (entry.isFile) { + GodotDisplayDragDrop.add_file(entry); + } else { + GodotRuntime.error('Unrecognized entry...', entry); + } + }, + + add_dir: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + const reader = entry.createReader(); + reader.readEntries(function (entries) { + for (let i = 0; i < entries.length; i++) { + GodotDisplayDragDrop.add_entry(entries[i]); + } + resolve(); + }); + })); + }, + + add_file: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + entry.file(function (file) { + const reader = new FileReader(); + reader.onload = function () { + const f = { + 'path': file.relativePath || file.webkitRelativePath, + 'name': file.name, + 'type': file.type, + 'size': file.size, + 'data': reader.result, + }; + if (!f['path']) { + f['path'] = f['name']; + } + GodotDisplayDragDrop.pending_files.push(f); + resolve(); + }; + reader.onerror = function () { + GodotRuntime.print('Error reading file'); + reject(); + }; + reader.readAsArrayBuffer(file); + }, function (err) { + GodotRuntime.print('Error!'); + reject(); + }); + })); + }, + + process: function (resolve, reject) { + if (GodotDisplayDragDrop.promises.length === 0) { + resolve(); + return; + } + GodotDisplayDragDrop.promises.pop().then(function () { + setTimeout(function () { + GodotDisplayDragDrop.process(resolve, reject); + }, 0); + }); + }, + + _process_event: function (ev, callback) { + ev.preventDefault(); + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (let i = 0; i < ev.dataTransfer.items.length; i++) { + const item = ev.dataTransfer.items[i]; + let entry = null; + if ('getAsEntry' in item) { + entry = item.getAsEntry(); + } else if ('webkitGetAsEntry' in item) { + entry = item.webkitGetAsEntry(); + } + if (entry) { + GodotDisplayDragDrop.add_entry(entry); + } + } + } else { + GodotRuntime.error('File upload not supported'); + } + new Promise(GodotDisplayDragDrop.process).then(function () { + const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`; + const drops = []; + const files = []; + FS.mkdir(DROP); + GodotDisplayDragDrop.pending_files.forEach((elem) => { + const path = elem['path']; + GodotFS.copy_to_fs(DROP + path, elem['data']); + let idx = path.indexOf('/'); + if (idx === -1) { + // Root file + drops.push(DROP + path); + } else { + // Subdir + const sub = path.substr(0, idx); + idx = sub.indexOf('/'); + if (idx < 0 && drops.indexOf(DROP + sub) === -1) { + drops.push(DROP + sub); + } + } + files.push(DROP + path); + }); + GodotDisplayDragDrop.promises = []; + GodotDisplayDragDrop.pending_files = []; + callback(drops); + const dirs = [DROP.substr(0, DROP.length - 1)]; + // Remove temporary files + files.forEach(function (file) { + FS.unlink(file); + let dir = file.replace(DROP, ''); + let idx = dir.lastIndexOf('/'); + while (idx > 0) { + dir = dir.substr(0, idx); + if (dirs.indexOf(DROP + dir) === -1) { + dirs.push(DROP + dir); + } + idx = dir.lastIndexOf('/'); + } + }); + // Remove dirs. + dirs.sort(function (a, b) { + const al = (a.match(/\//g) || []).length; + const bl = (b.match(/\//g) || []).length; + if (al > bl) { + return -1; + } else if (al < bl) { + return 1; + } + return 0; + }).forEach(function (dir) { + FS.rmdir(dir); + }); + }); + }, + + handler: function (callback) { + return function (ev) { + GodotDisplayDragDrop._process_event(ev, callback); + }; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayDragDrop); + +/* + * Display server cursor helper. + * Keeps track of cursor status and custom shapes. + */ +const GodotDisplayCursor = { + $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'], + $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', + $GodotDisplayCursor: { + shape: 'auto', + visible: true, + cursors: {}, + set_style: function (style) { + GodotConfig.canvas.style.cursor = style; + }, + set_shape: function (shape) { + GodotDisplayCursor.shape = shape; + let css = shape; + if (shape in GodotDisplayCursor.cursors) { + const c = GodotDisplayCursor.cursors[shape]; + css = `url("${c.url}") ${c.x} ${c.y}, auto`; + } + if (GodotDisplayCursor.visible) { + GodotDisplayCursor.set_style(css); + } + }, + clear: function () { + GodotDisplayCursor.set_style(''); + GodotDisplayCursor.shape = 'auto'; + GodotDisplayCursor.visible = true; + Object.keys(GodotDisplayCursor.cursors).forEach(function (key) { + URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); + delete GodotDisplayCursor.cursors[key]; + }); + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayCursor); + +/* + * Display Gamepad API helper. + */ +const GodotDisplayGamepads = { + $GodotDisplayGamepads__deps: ['$GodotRuntime', '$GodotDisplayListeners'], + $GodotDisplayGamepads: { + samples: [], + + get_pads: function () { + try { + // Will throw in iframe when permission is denied. + // Will throw/warn in the future for insecure contexts. + // See https://github.com/w3c/gamepad/pull/120 + const pads = navigator.getGamepads(); + if (pads) { + return pads; + } + return []; + } catch (e) { + return []; + } + }, + + get_samples: function () { + return GodotDisplayGamepads.samples; + }, + + get_sample: function (index) { + const samples = GodotDisplayGamepads.samples; + return index < samples.length ? samples[index] : null; + }, + + sample: function () { + const pads = GodotDisplayGamepads.get_pads(); + const samples = []; + for (let i = 0; i < pads.length; i++) { + const pad = pads[i]; + if (!pad) { + samples.push(null); + continue; + } + const s = { + standard: pad.mapping === 'standard', + buttons: [], + axes: [], + connected: pad.connected, + }; + for (let b = 0; b < pad.buttons.length; b++) { + s.buttons.push(pad.buttons[b].value); + } + for (let a = 0; a < pad.axes.length; a++) { + s.axes.push(pad.axes[a]); + } + samples.push(s); + } + GodotDisplayGamepads.samples = samples; + }, + + init: function (onchange) { + GodotDisplayListeners.samples = []; + function add(pad) { + const guid = GodotDisplayGamepads.get_guid(pad); + const c_id = GodotRuntime.allocString(pad.id); + const c_guid = GodotRuntime.allocString(guid); + onchange(pad.index, 1, c_id, c_guid); + GodotRuntime.free(c_id); + GodotRuntime.free(c_guid); + } + const pads = GodotDisplayGamepads.get_pads(); + for (let i = 0; i < pads.length; i++) { + // Might be reserved space. + if (pads[i]) { + add(pads[i]); + } + } + GodotDisplayListeners.add(window, 'gamepadconnected', function (evt) { + add(evt.gamepad); + }, false); + GodotDisplayListeners.add(window, 'gamepaddisconnected', function (evt) { + onchange(evt.gamepad.index, 0); + }, false); + }, + + get_guid: function (pad) { + if (pad.mapping) { + return pad.mapping; + } + const ua = navigator.userAgent; + let os = 'Unknown'; + if (ua.indexOf('Android') >= 0) { + os = 'Android'; + } else if (ua.indexOf('Linux') >= 0) { + os = 'Linux'; + } else if (ua.indexOf('iPhone') >= 0) { + os = 'iOS'; + } else if (ua.indexOf('Macintosh') >= 0) { + // Updated iPads will fall into this category. + os = 'MacOSX'; + } else if (ua.indexOf('Windows') >= 0) { + os = 'Windows'; + } + + const id = pad.id; + // Chrom* style: NAME (Vendor: xxxx Product: xxxx) + const exp1 = /vendor: ([0-9a-f]{4}) product: ([0-9a-f]{4})/i; + // Firefox/Safari style (safari may remove leading zeores) + const exp2 = /^([0-9a-f]+)-([0-9a-f]+)-/i; + let vendor = ''; + let product = ''; + if (exp1.test(id)) { + const match = exp1.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } else if (exp2.test(id)) { + const match = exp2.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } + if (!vendor || !product) { + return `${os}Unknown`; + } + return os + vendor + product; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayGamepads); + +const GodotDisplayScreen = { + $GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'], + $GodotDisplayScreen: { + desired_size: [0, 0], + isFullscreen: function () { + const elem = document.fullscreenElement || document.mozFullscreenElement + || document.webkitFullscreenElement || document.msFullscreenElement; + if (elem) { + return elem === GodotConfig.canvas; + } + // But maybe knowing the element is not supported. + return document.fullscreen || document.mozFullScreen + || document.webkitIsFullscreen; + }, + hasFullscreen: function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled + || document.webkitFullscreenEnabled; + }, + requestFullscreen: function () { + if (!GodotDisplayScreen.hasFullscreen()) { + return 1; + } + const canvas = GodotConfig.canvas; + try { + const promise = (canvas.requestFullscreen || canvas.msRequestFullscreen + || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen + || canvas.webkitRequestFullscreen + ).call(canvas); + // Some browsers (Safari) return undefined. + // For the standard ones, we need to catch it. + if (promise) { + promise.catch(function () { + // nothing to do. + }); + } + } catch (e) { + return 1; + } + return 0; + }, + exitFullscreen: function () { + if (!GodotDisplayScreen.isFullscreen()) { + return 0; + } + try { + const promise = document.exitFullscreen(); + if (promise) { + promise.catch(function () { + // nothing to do. + }); + } + } catch (e) { + return 1; + } + return 0; + }, + _updateGL: function () { + const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef + const gl = GL.getContext(gl_context_handle); + if (gl) { + GL.resizeOffscreenFramebuffer(gl); + } + }, + updateSize: function () { + const isFullscreen = GodotDisplayScreen.isFullscreen(); + const wantsFullWindow = GodotConfig.canvas_resize_policy === 2; + const noResize = GodotConfig.canvas_resize_policy === 0; + const wwidth = GodotDisplayScreen.desired_size[0]; + const wheight = GodotDisplayScreen.desired_size[1]; + const canvas = GodotConfig.canvas; + let width = wwidth; + let height = wheight; + if (noResize) { + // Don't resize canvas, just update GL if needed. + if (canvas.width !== width || canvas.height !== height) { + GodotDisplayScreen.desired_size = [canvas.width, canvas.height]; + GodotDisplayScreen._updateGL(); + return 1; + } + return 0; + } + const scale = window.devicePixelRatio || 1; + if (isFullscreen || wantsFullWindow) { + // We need to match screen size. + width = window.innerWidth * scale; + height = window.innerHeight * scale; + } + const csw = `${width / scale}px`; + const csh = `${height / scale}px`; + if (canvas.style.width !== csw || canvas.style.height !== csh || canvas.width !== width || canvas.height !== height) { + // Size doesn't match. + // Resize canvas, set correct CSS pixel size, update GL. + canvas.width = width; + canvas.height = height; + canvas.style.width = csw; + canvas.style.height = csh; + GodotDisplayScreen._updateGL(); + return 1; + } + return 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayScreen); + +/** + * Display server interface. + * + * Exposes all the functions needed by DisplayServer implementation. + */ +const GodotDisplay = { + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads', '$GodotDisplayScreen'], + $GodotDisplay: { + window_icon: '', + findDPI: function () { + function testDPI(dpi) { + return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches; + } + function bisect(low, high, func) { + const mid = parseInt(((high - low) / 2) + low, 10); + if (high - low <= 1) { + return func(high) ? high : low; + } + if (func(mid)) { + return bisect(low, mid, func); + } + return bisect(mid, high, func); + } + try { + const dpi = bisect(0, 800, testDPI); + return dpi >= 96 ? dpi : 96; + } catch (e) { + return 96; + } + }, + }, + + godot_js_display_is_swap_ok_cancel__sig: 'i', + godot_js_display_is_swap_ok_cancel: function () { + const win = (['Windows', 'Win64', 'Win32', 'WinCE']); + const plat = navigator.platform || ''; + if (win.indexOf(plat) !== -1) { + return 1; + } + return 0; + }, + + godot_js_display_alert__sig: 'vi', + godot_js_display_alert: function (p_text) { + window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert + }, + + godot_js_display_screen_dpi_get__sig: 'i', + godot_js_display_screen_dpi_get: function () { + return GodotDisplay.findDPI(); + }, + + godot_js_display_pixel_ratio_get__sig: 'f', + godot_js_display_pixel_ratio_get: function () { + return window.devicePixelRatio || 1; + }, + + godot_js_display_fullscreen_request__sig: 'i', + godot_js_display_fullscreen_request: function () { + return GodotDisplayScreen.requestFullscreen(); + }, + + godot_js_display_fullscreen_exit__sig: 'i', + godot_js_display_fullscreen_exit: function () { + return GodotDisplayScreen.exitFullscreen(); + }, + + godot_js_display_desired_size_set__sig: 'v', + godot_js_display_desired_size_set: function (width, height) { + GodotDisplayScreen.desired_size = [width, height]; + GodotDisplayScreen.updateSize(); + }, + + godot_js_display_size_update__sig: 'i', + godot_js_display_size_update: function () { + return GodotDisplayScreen.updateSize(); + }, + + godot_js_display_screen_size_get__sig: 'vii', + godot_js_display_screen_size_get: function (width, height) { + const scale = window.devicePixelRatio || 1; + GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32'); + GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32'); + }, + + godot_js_display_window_size_get: function (p_width, p_height) { + GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32'); + GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32'); + }, + + godot_js_display_compute_position: function (x, y, r_x, r_y) { + const canvas = GodotConfig.canvas; + const rect = canvas.getBoundingClientRect(); + const rw = canvas.width / rect.width; + const rh = canvas.height / rect.height; + GodotRuntime.setHeapValue(r_x, (x - rect.x) * rw, 'i32'); + GodotRuntime.setHeapValue(r_y, (y - rect.y) * rh, 'i32'); + }, + + /* + * Canvas + */ + godot_js_display_canvas_focus__sig: 'v', + godot_js_display_canvas_focus: function () { + GodotConfig.canvas.focus(); + }, + + godot_js_display_canvas_is_focused__sig: 'i', + godot_js_display_canvas_is_focused: function () { + return document.activeElement === GodotConfig.canvas; + }, + + /* + * Touchscreen + */ + godot_js_display_touchscreen_is_available__sig: 'i', + godot_js_display_touchscreen_is_available: function () { + return 'ontouchstart' in window; + }, + + /* + * Clipboard + */ + godot_js_display_clipboard_set__sig: 'ii', + godot_js_display_clipboard_set: function (p_text) { + const text = GodotRuntime.parseString(p_text); + if (!navigator.clipboard || !navigator.clipboard.writeText) { + return 1; + } + navigator.clipboard.writeText(text).catch(function (e) { + // Setting OS clipboard is only possible from an input callback. + GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e); + }); + return 0; + }, + + godot_js_display_clipboard_get__sig: 'ii', + godot_js_display_clipboard_get: function (callback) { + const func = GodotRuntime.get_func(callback); + try { + navigator.clipboard.readText().then(function (result) { + const ptr = GodotRuntime.allocString(result); + func(ptr); + GodotRuntime.free(ptr); + }).catch(function (e) { + // Fail graciously. + }); + } catch (e) { + // Fail graciously. + } + }, + + /* + * Window + */ + godot_js_display_window_title_set__sig: 'vi', + godot_js_display_window_title_set: function (p_data) { + document.title = GodotRuntime.parseString(p_data); + }, + + godot_js_display_window_icon_set__sig: 'vii', + godot_js_display_window_icon_set: function (p_ptr, p_len) { + let link = document.getElementById('-gd-engine-icon'); + if (link === null) { + link = document.createElement('link'); + link.rel = 'icon'; + link.id = '-gd-engine-icon'; + document.head.appendChild(link); + } + const old_icon = GodotDisplay.window_icon; + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + GodotDisplay.window_icon = URL.createObjectURL(png); + link.href = GodotDisplay.window_icon; + if (old_icon) { + URL.revokeObjectURL(old_icon); + } + }, + + /* + * Cursor + */ + godot_js_display_cursor_set_visible__sig: 'vi', + godot_js_display_cursor_set_visible: function (p_visible) { + const visible = p_visible !== 0; + if (visible === GodotDisplayCursor.visible) { + return; + } + GodotDisplayCursor.visible = visible; + if (visible) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } else { + GodotDisplayCursor.set_style('none'); + } + }, + + godot_js_display_cursor_is_hidden__sig: 'i', + godot_js_display_cursor_is_hidden: function () { + return !GodotDisplayCursor.visible; + }, + + godot_js_display_cursor_set_shape__sig: 'vi', + godot_js_display_cursor_set_shape: function (p_string) { + GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); + }, + + godot_js_display_cursor_set_custom_shape__sig: 'viiiii', + godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = GodotRuntime.parseString(p_shape); + const old_shape = GodotDisplayCursor.cursors[shape]; + if (p_len > 0) { + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const url = URL.createObjectURL(png); + GodotDisplayCursor.cursors[shape] = { + url: url, + x: p_hotspot_x, + y: p_hotspot_y, + }; + } else { + delete GodotDisplayCursor.cursors[shape]; + } + if (shape === GodotDisplayCursor.shape) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } + if (old_shape) { + URL.revokeObjectURL(old_shape.url); + } + }, + + /* + * Listeners + */ + godot_js_display_notification_cb__sig: 'viiiii', + godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { + const canvas = GodotConfig.canvas; + const func = GodotRuntime.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { + GodotDisplayListeners.add(canvas, evt_name, function () { + func.bind(null, notif[idx]); + }, true); + }); + }, + + godot_js_display_paste_cb__sig: 'vi', + godot_js_display_paste_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotDisplayListeners.add(window, 'paste', function (evt) { + const text = evt.clipboardData.getData('text'); + const ptr = GodotRuntime.allocString(text); + func(ptr); + GodotRuntime.free(ptr); + }, false); + }, + + godot_js_display_drop_files_cb__sig: 'vi', + godot_js_display_drop_files_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const dropFiles = function (files) { + const args = files || []; + if (!args.length) { + return; + } + const argc = args.length; + const argv = GodotRuntime.allocStringArray(args); + func(argv, argc); + GodotRuntime.freeStringArray(argv, argc); + }; + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'dragover', function (ev) { + // Prevent default behavior (which would try to open the file(s)) + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); + }, + + godot_js_display_setup_canvas__sig: 'viii', + godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen) { + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) { + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) { + alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert + ev.preventDefault(); + }, false); + switch (GodotConfig.canvas_resize_policy) { + case 0: // None + GodotDisplayScreen.desired_size = [canvas.width, canvas.height]; + break; + case 1: // Project + GodotDisplayScreen.desired_size = [p_width, p_height]; + break; + default: // Full window + // Ensure we display in the right place, the size will be handled by updateSize + canvas.style.position = 'absolute'; + canvas.style.top = 0; + canvas.style.left = 0; + break; + } + if (p_fullscreen) { + GodotDisplayScreen.requestFullscreen(); + } + }, + + /* + * Gamepads + */ + godot_js_display_gamepad_cb__sig: 'vi', + godot_js_display_gamepad_cb: function (change_cb) { + const onchange = GodotRuntime.get_func(change_cb); + GodotDisplayGamepads.init(onchange); + }, + + godot_js_display_gamepad_sample_count__sig: 'i', + godot_js_display_gamepad_sample_count: function () { + return GodotDisplayGamepads.get_samples().length; + }, + + godot_js_display_gamepad_sample__sig: 'i', + godot_js_display_gamepad_sample: function () { + GodotDisplayGamepads.sample(); + return 0; + }, + + godot_js_display_gamepad_sample_get__sig: 'iiiiiii', + godot_js_display_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) { + const sample = GodotDisplayGamepads.get_sample(p_index); + if (!sample || !sample.connected) { + return 1; + } + const btns = sample.buttons; + const btns_len = btns.length < 16 ? btns.length : 16; + for (let i = 0; i < btns_len; i++) { + GodotRuntime.setHeapValue(r_btns + (i << 2), btns[i], 'float'); + } + GodotRuntime.setHeapValue(r_btns_num, btns_len, 'i32'); + const axes = sample.axes; + const axes_len = axes.length < 10 ? axes.length : 10; + for (let i = 0; i < axes_len; i++) { + GodotRuntime.setHeapValue(r_axes + (i << 2), axes[i], 'float'); + } + GodotRuntime.setHeapValue(r_axes_num, axes_len, 'i32'); + const is_standard = sample.standard ? 1 : 0; + GodotRuntime.setHeapValue(r_standard, is_standard, 'i32'); + return 0; + }, +}; + +autoAddDeps(GodotDisplay, '$GodotDisplay'); +mergeInto(LibraryManager.library, GodotDisplay); diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/javascript/js/libs/library_godot_editor_tools.js index 06a362a89e..d7f1ad5ea1 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/javascript/js/libs/library_godot_editor_tools.js @@ -1,12 +1,12 @@ /*************************************************************************/ -/* audio_driver_media_kit.h */ +/* library_godot_editor_tools.js */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,47 +28,30 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "servers/audio_server.h" - -#ifdef MEDIA_KIT_ENABLED - -#include "core/os/mutex.h" -#include "core/os/thread.h" - -#include <kernel/image.h> // needed for image_id - -#include <SoundPlayer.h> - -class AudioDriverMediaKit : public AudioDriver { - Mutex *mutex; - - BSoundPlayer *player; - static int32_t *samples_in; - - static void PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format); - - unsigned int mix_rate; - SpeakerMode speaker_mode; - unsigned int buffer_size; - int channels; - - bool active; - -public: - const char *get_name() const { - return "MediaKit"; - }; - - virtual Error init(); - virtual void start(); - virtual int get_mix_rate() const; - virtual SpeakerMode get_speaker_mode() const; - virtual void lock(); - virtual void unlock(); - virtual void finish(); - - AudioDriverMediaKit(); - ~AudioDriverMediaKit(); +const GodotEditorTools = { + godot_js_editor_download_file__deps: ['$FS'], + godot_js_editor_download_file__sig: 'viii', + godot_js_editor_download_file: function (p_path, p_name, p_mime) { + const path = GodotRuntime.parseString(p_path); + const name = GodotRuntime.parseString(p_name); + const mime = GodotRuntime.parseString(p_mime); + const size = FS.stat(path)['size']; + const buf = new Uint8Array(size); + const fd = FS.open(path, 'r'); + FS.read(fd, buf, 0, size); + FS.close(fd); + FS.unlink(path); + const blob = new Blob([buf], { type: mime }); + const url = window.URL.createObjectURL(blob); + const a = document.createElement('a'); + a.href = url; + a.download = name; + a.style.display = 'none'; + document.body.appendChild(a); + a.click(); + a.remove(); + window.URL.revokeObjectURL(url); + }, }; -#endif +mergeInto(LibraryManager.library, GodotEditorTools); diff --git a/platform/android/power_android.h b/platform/javascript/js/libs/library_godot_eval.js index 9f77f3fc6b..9ab392b813 100644 --- a/platform/android/power_android.h +++ b/platform/javascript/js/libs/library_godot_eval.js @@ -1,12 +1,12 @@ /*************************************************************************/ -/* power_android.h */ +/* library_godot_eval.js */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,53 +28,59 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef POWER_ANDROID_H -#define POWER_ANDROID_H +const GodotEval = { + godot_js_eval__deps: ['$GodotRuntime'], + godot_js_eval__sig: 'iiiiiii', + godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { + const js_code = GodotRuntime.parseString(p_js); + let eval_ret = null; + try { + if (p_use_global_ctx) { + // indirect eval call grants global execution context + const global_eval = eval; // eslint-disable-line no-eval + eval_ret = global_eval(js_code); + } else { + eval_ret = eval(js_code); // eslint-disable-line no-eval + } + } catch (e) { + GodotRuntime.error(e); + } -#include "core/os/os.h" + switch (typeof eval_ret) { + case 'boolean': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32'); + return 1; // BOOL -#include <android/native_window_jni.h> + case 'number': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double'); + return 3; // REAL -class PowerAndroid { + case 'string': + GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*'); + return 4; // STRING - struct LocalReferenceHolder { - JNIEnv *m_env; - const char *m_func; - }; + case 'object': + if (eval_ret === null) { + break; + } -private: - static struct LocalReferenceHolder refs; - static JNIEnv *env; - static jmethodID mid; - static jobject context; - static jstring action; - static jclass cls; - static jobject filter; - static jobject intent; - static jstring iname; - static jmethodID imid; - static jstring bname; - static jmethodID bmid; + if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { + eval_ret = new Uint8Array(eval_ret.buffer); + } else if (eval_ret instanceof ArrayBuffer) { + eval_ret = new Uint8Array(eval_ret); + } + if (eval_ret instanceof Uint8Array) { + const func = GodotRuntime.get_func(p_callback); + const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); + HEAPU8.set(eval_ret, bytes_ptr); + return 20; // POOL_BYTE_ARRAY + } + break; - int nsecs_left; - int percent_left; - OS::PowerState power_state; - - bool GetPowerInfo_Android(); - bool UpdatePowerInfo(); - -public: - static int s_active; - - PowerAndroid(); - virtual ~PowerAndroid(); - static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env); - static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func); - static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder); - - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); + // no default + } + return 0; // NIL + }, }; -#endif // POWER_ANDROID_H +mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/http_request.js b/platform/javascript/js/libs/library_godot_http_request.js index c112039d0b..7dc2a2df29 100644 --- a/platform/javascript/http_request.js +++ b/platform/javascript/js/libs/library_godot_http_request.js @@ -3,9 +3,10 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,120 +27,116 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var GodotHTTPRequest = { +const GodotHTTPRequest = { + $GodotHTTPRequest__deps: ['$GodotRuntime'], $GodotHTTPRequest: { - requests: [], - getUnusedRequestId: function() { - var idMax = GodotHTTPRequest.requests.length; - for (var potentialId = 0; potentialId < idMax; ++potentialId) { + getUnusedRequestId: function () { + const idMax = GodotHTTPRequest.requests.length; + for (let potentialId = 0; potentialId < idMax; ++potentialId) { if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) { continue; } return potentialId; } - GodotHTTPRequest.requests.push(null) + GodotHTTPRequest.requests.push(null); return idMax; }, - setupRequest: function(xhr) { + setupRequest: function (xhr) { xhr.responseType = 'arraybuffer'; }, }, - godot_xhr_new: function() { - var newId = GodotHTTPRequest.getUnusedRequestId(); - GodotHTTPRequest.requests[newId] = new XMLHttpRequest; + godot_xhr_new__sig: 'i', + godot_xhr_new: function () { + const newId = GodotHTTPRequest.getUnusedRequestId(); + GodotHTTPRequest.requests[newId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]); return newId; }, - godot_xhr_reset: function(xhrId) { - GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest; + godot_xhr_reset__sig: 'vi', + godot_xhr_reset: function (xhrId) { + GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]); }, - godot_xhr_free: function(xhrId) { + godot_xhr_free__sig: 'vi', + godot_xhr_free: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); GodotHTTPRequest.requests[xhrId] = null; }, - godot_xhr_open: function(xhrId, method, url, user, password) { - user = user > 0 ? UTF8ToString(user) : null; - password = password > 0 ? UTF8ToString(password) : null; - GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password); - }, - - godot_xhr_set_request_header: function(xhrId, header, value) { - GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value)); + godot_xhr_open__sig: 'viiiii', + godot_xhr_open: function (xhrId, method, url, p_user, p_password) { + const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null; + const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null; + GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password); }, - godot_xhr_send_null: function(xhrId) { - GodotHTTPRequest.requests[xhrId].send(); + godot_xhr_set_request_header__sig: 'viii', + godot_xhr_set_request_header: function (xhrId, header, value) { + GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value)); }, - godot_xhr_send_string: function(xhrId, strPtr) { - if (!strPtr) { - err("Failed to send string per XHR: null pointer"); - return; + godot_xhr_send__sig: 'viii', + godot_xhr_send: function (xhrId, p_ptr, p_len) { + let data = null; + if (p_ptr && p_len) { + data = GodotRuntime.heapCopy(HEAP8, p_ptr, p_len); } - GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr)); + GodotHTTPRequest.requests[xhrId].send(data); }, - godot_xhr_send_data: function(xhrId, ptr, len) { - if (!ptr) { - err("Failed to send data per XHR: null pointer"); - return; - } - if (len < 0) { - err("Failed to send data per XHR: buffer length less than 0"); - return; - } - GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); - }, - - godot_xhr_abort: function(xhrId) { + godot_xhr_abort__sig: 'vi', + godot_xhr_abort: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); }, - godot_xhr_get_status: function(xhrId) { + godot_xhr_get_status__sig: 'ii', + godot_xhr_get_status: function (xhrId) { return GodotHTTPRequest.requests[xhrId].status; }, - godot_xhr_get_ready_state: function(xhrId) { + godot_xhr_get_ready_state__sig: 'ii', + godot_xhr_get_ready_state: function (xhrId) { return GodotHTTPRequest.requests[xhrId].readyState; }, - godot_xhr_get_response_headers_length: function(xhrId) { - var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - return headers === null ? 0 : lengthBytesUTF8(headers); + godot_xhr_get_response_headers_length__sig: 'ii', + godot_xhr_get_response_headers_length: function (xhrId) { + const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + return headers === null ? 0 : GodotRuntime.strlen(headers); }, - godot_xhr_get_response_headers: function(xhrId, dst, len) { - var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - if (str === null) + godot_xhr_get_response_headers__sig: 'viii', + godot_xhr_get_response_headers: function (xhrId, dst, len) { + const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + if (str === null) { return; - var buf = new Uint8Array(len + 1); - stringToUTF8Array(str, buf, 0, buf.length); - buf = buf.subarray(0, -1); - HEAPU8.set(buf, dst); + } + GodotRuntime.stringToHeap(str, dst, len); }, - godot_xhr_get_response_length: function(xhrId) { - var body = GodotHTTPRequest.requests[xhrId].response; + godot_xhr_get_response_length__sig: 'ii', + godot_xhr_get_response_length: function (xhrId) { + const body = GodotHTTPRequest.requests[xhrId].response; return body === null ? 0 : body.byteLength; }, - godot_xhr_get_response: function(xhrId, dst, len) { - var buf = GodotHTTPRequest.requests[xhrId].response; - if (buf === null) + godot_xhr_get_response__sig: 'viii', + godot_xhr_get_response: function (xhrId, dst, len) { + let buf = GodotHTTPRequest.requests[xhrId].response; + if (buf === null) { return; + } buf = new Uint8Array(buf).subarray(0, len); HEAPU8.set(buf, dst); }, }; -autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest"); +autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest'); mergeInto(LibraryManager.library, GodotHTTPRequest); diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js new file mode 100644 index 0000000000..0f189b013c --- /dev/null +++ b/platform/javascript/js/libs/library_godot_os.js @@ -0,0 +1,304 @@ +/*************************************************************************/ +/* library_godot_os.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const IDHandler = { + $IDHandler: { + _last_id: 0, + _references: {}, + + get: function (p_id) { + return IDHandler._references[p_id]; + }, + + add: function (p_data) { + const id = ++IDHandler._last_id; + IDHandler._references[id] = p_data; + return id; + }, + + remove: function (p_id) { + delete IDHandler._references[p_id]; + }, + }, +}; + +autoAddDeps(IDHandler, '$IDHandler'); +mergeInto(LibraryManager.library, IDHandler); + +const GodotConfig = { + $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;', + $GodotConfig__deps: ['$GodotRuntime'], + $GodotConfig: { + canvas: null, + locale: 'en', + canvas_resize_policy: 2, // Adaptive + on_execute: null, + on_exit: null, + + init_config: function (p_opts) { + GodotConfig.canvas_resize_policy = p_opts['canvasResizePolicy']; + GodotConfig.canvas = p_opts['canvas']; + GodotConfig.locale = p_opts['locale'] || GodotConfig.locale; + GodotConfig.on_execute = p_opts['onExecute']; + GodotConfig.on_exit = p_opts['onExit']; + }, + + locate_file: function (file) { + return Module['locateFile'](file); // eslint-disable-line no-undef + }, + clear: function () { + GodotConfig.canvas = null; + GodotConfig.locale = 'en'; + GodotConfig.canvas_resize_policy = 2; + GodotConfig.on_execute = null; + GodotConfig.on_exit = null; + }, + }, + + godot_js_config_canvas_id_get__sig: 'vii', + godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max); + }, + + godot_js_config_locale_get__sig: 'vii', + godot_js_config_locale_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max); + }, +}; + +autoAddDeps(GodotConfig, '$GodotConfig'); +mergeInto(LibraryManager.library, GodotConfig); + +const GodotFS = { + $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'], + $GodotFS__postset: [ + 'Module["initFS"] = GodotFS.init;', + 'Module["copyToFS"] = GodotFS.copy_to_fs;', + ].join(''), + $GodotFS: { + _idbfs: false, + _syncing: false, + _mount_points: [], + + is_persistent: function () { + return GodotFS._idbfs ? 1 : 0; + }, + + // Initialize godot file system, setting up persistent paths. + // Returns a promise that resolves when the FS is ready. + // We keep track of mount_points, so that we can properly close the IDBFS + // since emscripten is not doing it by itself. (emscripten GH#12516). + init: function (persistentPaths) { + GodotFS._idbfs = false; + if (!Array.isArray(persistentPaths)) { + return Promise.reject(new Error('Persistent paths must be an array')); + } + if (!persistentPaths.length) { + return Promise.resolve(); + } + GodotFS._mount_points = persistentPaths.slice(); + + function createRecursive(dir) { + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + } + + GodotFS._mount_points.forEach(function (path) { + createRecursive(path); + FS.mount(IDBFS, {}, path); + }); + return new Promise(function (resolve, reject) { + FS.syncfs(true, function (err) { + if (err) { + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotRuntime.print(`IndexedDB not available: ${err.message}`); + } else { + GodotFS._idbfs = true; + } + resolve(err); + }); + }); + }, + + // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s). + deinit: function () { + GodotFS._mount_points.forEach(function (path) { + try { + FS.unmount(path); + } catch (e) { + GodotRuntime.print('Already unmounted', e); + } + if (GodotFS._idbfs && IDBFS.dbs[path]) { + IDBFS.dbs[path].close(); + delete IDBFS.dbs[path]; + } + }); + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotFS._syncing = false; + }, + + sync: function () { + if (GodotFS._syncing) { + GodotRuntime.error('Already syncing!'); + return Promise.resolve(); + } + GodotFS._syncing = true; + return new Promise(function (resolve, reject) { + FS.syncfs(false, function (error) { + if (error) { + GodotRuntime.error(`Failed to save IDB file system: ${error.message}`); + } + GodotFS._syncing = false; + resolve(error); + }); + }); + }, + + // Copies a buffer to the internal file system. Creating directories recursively. + copy_to_fs: function (path, buffer) { + const idx = path.lastIndexOf('/'); + let dir = '/'; + if (idx > 0) { + dir = path.slice(0, idx); + } + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + FS.writeFile(path, new Uint8Array(buffer)); + }, + }, +}; +mergeInto(LibraryManager.library, GodotFS); + +const GodotOS = { + $GodotOS__deps: ['$GodotRuntime', '$GodotConfig', '$GodotFS'], + $GodotOS__postset: [ + 'Module["request_quit"] = function() { GodotOS.request_quit() };', + 'Module["onExit"] = GodotOS.cleanup;', + 'GodotOS._fs_sync_promise = Promise.resolve();', + ].join(''), + $GodotOS: { + request_quit: function () {}, + _async_cbs: [], + _fs_sync_promise: null, + + atexit: function (p_promise_cb) { + GodotOS._async_cbs.push(p_promise_cb); + }, + + cleanup: function (exit_code) { + const cb = GodotConfig.on_exit; + GodotFS.deinit(); + GodotConfig.clear(); + if (cb) { + cb(exit_code); + } + }, + + finish_async: function (callback) { + GodotOS._fs_sync_promise.then(function (err) { + const promises = []; + GodotOS._async_cbs.forEach(function (cb) { + promises.push(new Promise(cb)); + }); + return Promise.all(promises); + }).then(function () { + return GodotFS.sync(); // Final FS sync. + }).then(function (err) { + // Always deferred. + setTimeout(function () { + callback(); + }, 0); + }); + }, + }, + + godot_js_os_finish_async__sig: 'vi', + godot_js_os_finish_async: function (p_callback) { + const func = GodotRuntime.get_func(p_callback); + GodotOS.finish_async(func); + }, + + godot_js_os_request_quit_cb__sig: 'vi', + godot_js_os_request_quit_cb: function (p_callback) { + GodotOS.request_quit = GodotRuntime.get_func(p_callback); + }, + + godot_js_os_fs_is_persistent__sig: 'i', + godot_js_os_fs_is_persistent: function () { + return GodotFS.is_persistent(); + }, + + godot_js_os_fs_sync__sig: 'vi', + godot_js_os_fs_sync: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotOS._fs_sync_promise = GodotFS.sync(); + GodotOS._fs_sync_promise.then(function (err) { + func(); + }); + }, + + godot_js_os_execute__sig: 'ii', + godot_js_os_execute: function (p_json) { + const json_args = GodotRuntime.parseString(p_json); + const args = JSON.parse(json_args); + if (GodotConfig.on_execute) { + GodotConfig.on_execute(args); + return 0; + } + return 1; + }, + + godot_js_os_shell_open__sig: 'vi', + godot_js_os_shell_open: function (p_uri) { + window.open(GodotRuntime.parseString(p_uri), '_blank'); + }, + + godot_js_os_hw_concurrency_get__sig: 'i', + godot_js_os_hw_concurrency_get: function () { + return navigator.hardwareConcurrency || 1; + }, +}; + +autoAddDeps(GodotOS, '$GodotOS'); +mergeInto(LibraryManager.library, GodotOS); diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js new file mode 100644 index 0000000000..7e36ff8ab5 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_runtime.js @@ -0,0 +1,120 @@ +/*************************************************************************/ +/* library_godot_runtime.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotRuntime = { + $GodotRuntime: { + /* + * Functions + */ + get_func: function (ptr) { + return wasmTable.get(ptr); // eslint-disable-line no-undef + }, + + /* + * Prints + */ + error: function () { + err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + print: function () { + out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + /* + * Memory + */ + malloc: function (p_size) { + return _malloc(p_size); // eslint-disable-line no-undef + }, + + free: function (p_ptr) { + _free(p_ptr); // eslint-disable-line no-undef + }, + + getHeapValue: function (p_ptr, p_type) { + return getValue(p_ptr, p_type); // eslint-disable-line no-undef + }, + + setHeapValue: function (p_ptr, p_value, p_type) { + setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef + }, + + heapSub: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + heapCopy: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + /* + * Strings + */ + parseString: function (p_ptr) { + return UTF8ToString(p_ptr); // eslint-disable-line no-undef + }, + + strlen: function (p_str) { + return lengthBytesUTF8(p_str); // eslint-disable-line no-undef + }, + + allocString: function (p_str) { + const length = GodotRuntime.strlen(p_str) + 1; + const c_str = GodotRuntime.malloc(length); + stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef + return c_str; + }, + + allocStringArray: function (p_strings) { + const size = p_strings.length; + const c_ptr = GodotRuntime.malloc(size * 4); + for (let i = 0; i < size; i++) { + HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]); + } + return c_ptr; + }, + + freeStringArray: function (p_ptr, p_len) { + for (let i = 0; i < p_len; i++) { + GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]); + } + GodotRuntime.free(p_ptr); + }, + + stringToHeap: function (p_str, p_ptr, p_len) { + return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef + }, + }, +}; +autoAddDeps(GodotRuntime, '$GodotRuntime'); +mergeInto(LibraryManager.library, GodotRuntime); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 592def8011..0b1650076c 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,1292 +30,207 @@ #include "os_javascript.h" -#include "core/io/file_access_buffered_fa.h" -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" +#include "core/debugger/engine_debugger.h" +#include "core/io/json.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" #include "main/main.h" -#include "servers/visual/visual_server_raster.h" +#include "modules/modules_enabled.gen.h" +#include "platform/javascript/display_server_javascript.h" +#ifdef MODULE_WEBSOCKET_ENABLED +#include "modules/websocket/remote_debugger_peer_websocket.h" +#endif + +#include <dlfcn.h> #include <emscripten.h> -#include <png.h> #include <stdlib.h> -#include "dom_keys.inc" - -#define DOM_BUTTON_LEFT 0 -#define DOM_BUTTON_MIDDLE 1 -#define DOM_BUTTON_RIGHT 2 -#define DOM_BUTTON_XBUTTON1 3 -#define DOM_BUTTON_XBUTTON2 4 - -// Window (canvas) - -static void focus_canvas() { - - /* clang-format off */ - EM_ASM( - Module.canvas.focus(); - ); - /* clang-format on */ -} - -static bool is_canvas_focused() { - - /* clang-format off */ - return EM_ASM_INT_V( - return document.activeElement == Module.canvas; - ); - /* clang-format on */ -} - -static Point2 correct_canvas_position(int x, int y) { - int canvas_width; - int canvas_height; - emscripten_get_canvas_element_size(NULL, &canvas_width, &canvas_height); - - double element_width; - double element_height; - emscripten_get_element_css_size(NULL, &element_width, &element_height); - - x = (int)(canvas_width / element_width * x); - y = (int)(canvas_height / element_height * y); - return Point2(x, y); -} - -static bool cursor_inside_canvas = true; - -EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { - - OS_JavaScript *os = get_singleton(); - // Empty ID is canvas. - String target_id = String::utf8(p_event->id); - if (target_id.empty() || target_id == "canvas") { - // This event property is the only reliable data on - // browser fullscreen state. - os->video_mode.fullscreen = p_event->isFullscreen; - if (os->video_mode.fullscreen) { - os->entering_fullscreen = false; - } else { - // Restoring maximized window now will cause issues, - // so delay until main_loop_iterate. - os->just_exited_fullscreen = true; - } - } - return false; -} - -void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - - video_mode = p_video_mode; -} - -OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const { - - return video_mode; -} - -Size2 OS_JavaScript::get_screen_size(int p_screen) const { - - EmscriptenFullscreenChangeEvent ev; - EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev); - ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2()); - return Size2(ev.screenWidth, ev.screenHeight); -} - -void OS_JavaScript::set_window_size(const Size2 p_size) { - - windowed_size = p_size; - if (video_mode.fullscreen) { - window_maximized = false; - set_window_fullscreen(false); - } else { - if (window_maximized) { - emscripten_exit_soft_fullscreen(); - window_maximized = false; - } - emscripten_set_canvas_element_size(NULL, p_size.x, p_size.y); - } -} - -Size2 OS_JavaScript::get_window_size() const { - - int canvas[2]; - emscripten_get_canvas_element_size(NULL, canvas, canvas + 1); - return Size2(canvas[0], canvas[1]); -} - -void OS_JavaScript::set_window_maximized(bool p_enabled) { - - if (video_mode.fullscreen) { - window_maximized = p_enabled; - set_window_fullscreen(false); - } else if (!p_enabled) { - emscripten_exit_soft_fullscreen(); - window_maximized = false; - } else if (!window_maximized) { - // Prevent calling emscripten_enter_soft_fullscreen mutltiple times, - // this would hide page elements permanently. - EmscriptenFullscreenStrategy strategy; - strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; - strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; - strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; - strategy.canvasResizedCallback = NULL; - emscripten_enter_soft_fullscreen(NULL, &strategy); - window_maximized = p_enabled; - } -} - -bool OS_JavaScript::is_window_maximized() const { - - return window_maximized; -} - -void OS_JavaScript::set_window_fullscreen(bool p_enabled) { - - if (p_enabled == video_mode.fullscreen) { - return; - } - - // Just request changes here, if successful, logic continues in - // fullscreen_change_callback. - if (p_enabled) { - if (window_maximized) { - // Soft fullsreen during real fullscreen can cause issues, so exit. - // This must be called before requesting full screen. - emscripten_exit_soft_fullscreen(); - } - EmscriptenFullscreenStrategy strategy; - strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; - strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; - strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; - strategy.canvasResizedCallback = NULL; - EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(NULL, false, &strategy); - ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); - ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); - // Not fullscreen yet, so prevent "windowed" canvas dimensions from - // being overwritten. - entering_fullscreen = true; - } else { - // No logic allowed here, since exiting w/ ESC key won't use this function. - ERR_FAIL_COND(emscripten_exit_fullscreen() != EMSCRIPTEN_RESULT_SUCCESS); - } -} - -bool OS_JavaScript::is_window_fullscreen() const { - - return video_mode.fullscreen; -} - -void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - - Size2 screen = get_screen_size(); - p_list->push_back(OS::VideoMode(screen.width, screen.height, true)); -} - -// Keys - -template <typename T> -static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { - - godot_event->set_shift(emscripten_event_ptr->shiftKey); - godot_event->set_alt(emscripten_event_ptr->altKey); - godot_event->set_control(emscripten_event_ptr->ctrlKey); - godot_event->set_metakey(emscripten_event_ptr->metaKey); -} - -static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { - - Ref<InputEventKey> ev; - ev.instance(); - ev->set_echo(emscripten_event->repeat); - dom2godot_mod(emscripten_event, ev); - ev->set_scancode(dom2godot_scancode(emscripten_event->keyCode)); - - String unicode = String::utf8(emscripten_event->key); - // Check if empty or multi-character (e.g. `CapsLock`). - if (unicode.length() != 1) { - // Might be empty as well, but better than nonsense. - unicode = String::utf8(emscripten_event->charValue); - } - if (unicode.length() == 1) { - ev->set_unicode(unicode[0]); - } - - return ev; -} - -EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - - OS_JavaScript *os = get_singleton(); - Ref<InputEventKey> ev = setup_key_event(p_event); - ev->set_pressed(true); - if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_scancode())) { - // Defer to keypress event for legacy unicode retrieval. - os->deferred_key_event = ev; - // Do not suppress keypress event. - return false; - } - os->input->parse_input_event(ev); - // Resume audio context after input in case autoplay was denied. - os->audio_driver_javascript.resume(); - return true; -} - -EM_BOOL OS_JavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - - OS_JavaScript *os = get_singleton(); - os->deferred_key_event->set_unicode(p_event->charCode); - os->input->parse_input_event(os->deferred_key_event); - return true; -} - -EM_BOOL OS_JavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) { - - Ref<InputEventKey> ev = setup_key_event(p_event); - ev->set_pressed(false); - get_singleton()->input->parse_input_event(ev); - return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0; -} - -// Mouse - -Point2 OS_JavaScript::get_mouse_position() const { - - return input->get_mouse_position(); -} - -int OS_JavaScript::get_mouse_button_state() const { - - return input->get_mouse_button_mask(); -} - -EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - - OS_JavaScript *os = get_singleton(); - - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN); - ev->set_position(correct_canvas_position(p_event->canvasX, p_event->canvasY)); - ev->set_global_position(ev->get_position()); - dom2godot_mod(p_event, ev); - - switch (p_event->button) { - case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break; - case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break; - case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break; - case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break; - case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break; - default: return false; - } - - if (ev->is_pressed()) { - - double diff = emscripten_get_now() - os->last_click_ms; - - if (ev->get_button_index() == os->last_click_button_index) { - - if (diff < 400 && Point2(os->last_click_pos).distance_to(ev->get_position()) < 5) { - - os->last_click_ms = 0; - os->last_click_pos = Point2(-100, -100); - os->last_click_button_index = -1; - ev->set_doubleclick(true); - } - - } else { - os->last_click_button_index = ev->get_button_index(); - } - - if (!ev->is_doubleclick()) { - os->last_click_ms += diff; - os->last_click_pos = ev->get_position(); - } - } - - int mask = os->input->get_mouse_button_mask(); - int button_flag = 1 << (ev->get_button_index() - 1); - if (ev->is_pressed()) { - // Since the event is consumed, focus manually. The containing iframe, - // if exists, may not have focus yet, so focus even if already focused. - focus_canvas(); - mask |= button_flag; - } else if (mask & button_flag) { - mask &= ~button_flag; - } else { - // Received release event, but press was outside the canvas, so ignore. - return false; - } - ev->set_button_mask(mask); - - os->input->parse_input_event(ev); - // Resume audio context after input in case autoplay was denied. - os->audio_driver_javascript.resume(); - // Prevent multi-click text selection and wheel-click scrolling anchor. - // Context menu is prevented through contextmenu event. - return true; -} - -EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { - - OS_JavaScript *os = get_singleton(); - - int input_mask = os->input->get_mouse_button_mask(); - Point2 pos = correct_canvas_position(p_event->canvasX, p_event->canvasY); - // For motion outside the canvas, only read mouse movement if dragging - // started inside the canvas; imitating desktop app behaviour. - if (!cursor_inside_canvas && !input_mask) - return false; - - Ref<InputEventMouseMotion> ev; - ev.instance(); - dom2godot_mod(p_event, ev); - ev->set_button_mask(input_mask); - - ev->set_position(pos); - ev->set_global_position(ev->get_position()); - - ev->set_relative(Vector2(p_event->movementX, p_event->movementY)); - os->input->set_mouse_position(ev->get_position()); - ev->set_speed(os->input->get_last_mouse_speed()); - - os->input->parse_input_event(ev); - // Don't suppress mouseover/-leave events. - return false; -} - -static const char *godot2dom_cursor(OS::CursorShape p_shape) { - - switch (p_shape) { - case OS::CURSOR_ARROW: - default: - return "auto"; - case OS::CURSOR_IBEAM: return "text"; - case OS::CURSOR_POINTING_HAND: return "pointer"; - case OS::CURSOR_CROSS: return "crosshair"; - case OS::CURSOR_WAIT: return "progress"; - case OS::CURSOR_BUSY: return "wait"; - case OS::CURSOR_DRAG: return "grab"; - case OS::CURSOR_CAN_DROP: return "grabbing"; - case OS::CURSOR_FORBIDDEN: return "no-drop"; - case OS::CURSOR_VSIZE: return "ns-resize"; - case OS::CURSOR_HSIZE: return "ew-resize"; - case OS::CURSOR_BDIAGSIZE: return "nesw-resize"; - case OS::CURSOR_FDIAGSIZE: return "nwse-resize"; - case OS::CURSOR_MOVE: return "move"; - case OS::CURSOR_VSPLIT: return "row-resize"; - case OS::CURSOR_HSPLIT: return "col-resize"; - case OS::CURSOR_HELP: return "help"; - } -} - -static void set_css_cursor(const char *p_cursor) { - - /* clang-format off */ - EM_ASM_({ - Module.canvas.style.cursor = UTF8ToString($0); - }, p_cursor); - /* clang-format on */ -} - -static bool is_css_cursor_hidden() { - - /* clang-format off */ - return EM_ASM_INT({ - return Module.canvas.style.cursor === 'none'; - }); - /* clang-format on */ -} - -void OS_JavaScript::set_cursor_shape(CursorShape p_shape) { - - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (get_mouse_mode() == MOUSE_MODE_VISIBLE) { - if (cursors[p_shape] != "") { - Vector<String> url = cursors[p_shape].split("?"); - set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8()); - } else { - set_css_cursor(godot2dom_cursor(p_shape)); - } - } - - cursor_shape = p_shape; -} - -void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - - if (p_cursor.is_valid()) { - - Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - set_cursor_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - - Ref<Texture> texture = p_cursor; - Ref<AtlasTexture> atlas_texture = p_cursor; - Ref<Image> image; - Size2 texture_size; - Rect2 atlas_rect; - - if (texture.is_valid()) { - image = texture->get_data(); - if (image.is_valid()) { - image->duplicate(); - } - } - - if (!image.is_valid() && atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else if (image.is_valid()) { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(!texture.is_valid()); - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - image = texture->get_data(); - - ERR_FAIL_COND(!image.is_valid()); - - image = image->duplicate(); - - if (atlas_texture.is_valid()) - image->crop_from_point( - atlas_rect.position.x, - atlas_rect.position.y, - texture_size.width, - texture_size.height); - - if (image->get_format() != Image::FORMAT_RGBA8) { - image->convert(Image::FORMAT_RGBA8); - } - - png_image png_meta; - memset(&png_meta, 0, sizeof png_meta); - png_meta.version = PNG_IMAGE_VERSION; - png_meta.width = texture_size.width; - png_meta.height = texture_size.height; - png_meta.format = PNG_FORMAT_RGBA; - - PoolByteArray png; - size_t len; - PoolByteArray::Read r = image->get_data().read(); - ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL)); - - png.resize(len); - PoolByteArray::Write w = png.write(); - ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL)); - w = PoolByteArray::Write(); - - r = png.read(); - - char *object_url; - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - var PTR = $2; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' }); - var url = URL.createObjectURL(png); - var length_bytes = lengthBytesUTF8(url) + 1; - var string_on_wasm_heap = _malloc(length_bytes); - setValue(PTR, string_on_wasm_heap, '*'); - stringToUTF8(url, string_on_wasm_heap, length_bytes); - }, r.ptr(), len, &object_url); - /* clang-format on */ - r = PoolByteArray::Read(); - - String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y); - - /* clang-format off */ - EM_ASM({ _free($0); }, object_url); - /* clang-format on */ - - if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - } - - cursors[p_shape] = url; - - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - } else if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - - cursors_cache.erase(p_shape); - } - - set_cursor_shape(cursor_shape); -} - -void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) { - - ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform."); - if (p_mode == get_mouse_mode()) - return; - - if (p_mode == MOUSE_MODE_VISIBLE) { - - // set_css_cursor must be called before set_cursor_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - set_cursor_shape(cursor_shape); - emscripten_exit_pointerlock(); - - } else if (p_mode == MOUSE_MODE_HIDDEN) { - - set_css_cursor("none"); - emscripten_exit_pointerlock(); - - } else if (p_mode == MOUSE_MODE_CAPTURED) { - - EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false); - ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); - ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); - // set_css_cursor must be called before set_cursor_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - set_cursor_shape(cursor_shape); - } -} - -OS::MouseMode OS_JavaScript::get_mouse_mode() const { - - if (is_css_cursor_hidden()) - return MOUSE_MODE_HIDDEN; - - EmscriptenPointerlockChangeEvent ev; - emscripten_get_pointerlock_status(&ev); - return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; -} - -// Wheel - -EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { - - ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); - if (!is_canvas_focused()) { - if (cursor_inside_canvas) { - focus_canvas(); - } else { - return false; - } - } - - InputDefault *input = get_singleton()->input; - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_position(input->get_mouse_position()); - ev->set_global_position(ev->get_position()); - - ev->set_shift(input->is_key_pressed(KEY_SHIFT)); - ev->set_alt(input->is_key_pressed(KEY_ALT)); - ev->set_control(input->is_key_pressed(KEY_CONTROL)); - ev->set_metakey(input->is_key_pressed(KEY_META)); - - if (p_event->deltaY < 0) - ev->set_button_index(BUTTON_WHEEL_UP); - else if (p_event->deltaY > 0) - ev->set_button_index(BUTTON_WHEEL_DOWN); - else if (p_event->deltaX > 0) - ev->set_button_index(BUTTON_WHEEL_LEFT); - else if (p_event->deltaX < 0) - ev->set_button_index(BUTTON_WHEEL_RIGHT); - else - return false; - - // Different browsers give wildly different delta values, and we can't - // interpret deltaMode, so use default value for wheel events' factor. - - int button_flag = 1 << (ev->get_button_index() - 1); - - ev->set_pressed(true); - ev->set_button_mask(input->get_mouse_button_mask() | button_flag); - input->parse_input_event(ev); - - ev->set_pressed(false); - ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag); - input->parse_input_event(ev); - - return true; -} - -// Touch - -bool OS_JavaScript::has_touchscreen_ui_hint() const { - - /* clang-format off */ - return EM_ASM_INT_V( - return 'ontouchstart' in window; - ); - /* clang-format on */ -} - -EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - - OS_JavaScript *os = get_singleton(); - Ref<InputEventScreenTouch> ev; - ev.instance(); - int lowest_id_index = -1; - for (int i = 0; i < p_event->numTouches; ++i) { - - const EmscriptenTouchPoint &touch = p_event->touches[i]; - if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) - lowest_id_index = i; - if (!touch.isChanged) - continue; - ev->set_index(touch.identifier); - ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY)); - os->touches[i] = ev->get_position(); - ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART); - - os->input->parse_input_event(ev); - } - // Resume audio context after input in case autoplay was denied. - os->audio_driver_javascript.resume(); - return true; -} - -EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { - - OS_JavaScript *os = get_singleton(); - Ref<InputEventScreenDrag> ev; - ev.instance(); - int lowest_id_index = -1; - for (int i = 0; i < p_event->numTouches; ++i) { - - const EmscriptenTouchPoint &touch = p_event->touches[i]; - if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier) - lowest_id_index = i; - if (!touch.isChanged) - continue; - ev->set_index(touch.identifier); - ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY)); - Point2 &prev = os->touches[i]; - ev->set_relative(ev->get_position() - prev); - prev = ev->get_position(); - - os->input->parse_input_event(ev); - } - return true; -} - -// Gamepad - -EM_BOOL OS_JavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) { - - InputDefault *input = get_singleton()->input; - if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) { - - String guid = ""; - if (String::utf8(p_event->mapping) == "standard") - guid = "Default HTML5 Gamepad"; - input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid); - } else { - input->joy_connection_changed(p_event->index, false, ""); - } - return true; -} - -void OS_JavaScript::process_joypads() { - - int joypad_count = emscripten_get_num_gamepads(); - for (int joypad = 0; joypad < joypad_count; joypad++) { - EmscriptenGamepadEvent state; - EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state); - // Chromium reserves gamepads slots, so NO_DATA is an expected result. - ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS && - query_result != EMSCRIPTEN_RESULT_NO_DATA); - if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) { - - int button_count = MIN(state.numButtons, 18); - int axis_count = MIN(state.numAxes, 8); - for (int button = 0; button < button_count; button++) { - - float value = state.analogButton[button]; - if (String::utf8(state.mapping) == "standard" && (button == JOY_ANALOG_L2 || button == JOY_ANALOG_R2)) { - InputDefault::JoyAxis joy_axis; - joy_axis.min = 0; - joy_axis.value = value; - input->joy_axis(joypad, button, joy_axis); - } else { - input->joy_button(joypad, button, value); - } - } - for (int axis = 0; axis < axis_count; axis++) { - - InputDefault::JoyAxis joy_axis; - joy_axis.min = -1; - joy_axis.value = state.axis[axis]; - input->joy_axis(joypad, axis, joy_axis); - } - } - } -} - -bool OS_JavaScript::is_joy_known(int p_device) { - - return input->is_joy_mapped(p_device); -} - -String OS_JavaScript::get_joy_guid(int p_device) const { - - return input->get_joy_guid_remapped(p_device); -} - -// Video - -int OS_JavaScript::get_video_driver_count() const { - - return VIDEO_DRIVER_MAX; -} - -const char *OS_JavaScript::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES3: - return "GLES3"; - case VIDEO_DRIVER_GLES2: - return "GLES2"; - } - ERR_FAIL_V_MSG(NULL, "Invalid video driver index: " + itos(p_driver) + "."); -} - -// Audio - -int OS_JavaScript::get_audio_driver_count() const { - - return 1; -} - -const char *OS_JavaScript::get_audio_driver_name(int p_driver) const { - - return "JavaScript"; -} - -// Clipboard -extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) { - // Only call set_clipboard from OS (sets local clipboard) - OS::get_singleton()->OS::set_clipboard(p_text); -} - -void OS_JavaScript::set_clipboard(const String &p_text) { - OS::set_clipboard(p_text); - /* clang-format off */ - int err = EM_ASM_INT({ - var text = UTF8ToString($0); - if (!navigator.clipboard || !navigator.clipboard.writeText) - return 1; - navigator.clipboard.writeText(text).catch(function(e) { - // Setting OS clipboard is only possible from an input callback. - console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); - }); - return 0; - }, p_text.utf8().get_data()); - /* clang-format on */ - ERR_FAIL_COND_MSG(err, "Clipboard API is not supported."); -} - -String OS_JavaScript::get_clipboard() const { - /* clang-format off */ - EM_ASM({ - try { - navigator.clipboard.readText().then(function (result) { - ccall('update_clipboard', 'void', ['string'], [result]); - }).catch(function (e) { - // Fail graciously. - }); - } catch (e) { - // Fail graciously. - } - }); - /* clang-format on */ - return this->OS::get_clipboard(); -} +#include "godot_js.h" // Lifecycle -int OS_JavaScript::get_current_video_driver() const { - return video_driver_index; -} - -void OS_JavaScript::initialize_core() { - +void OS_JavaScript::initialize() { OS_Unix::initialize_core(); - FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES); -} - -Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - EmscriptenWebGLContextAttributes attributes; - emscripten_webgl_init_context_attributes(&attributes); - attributes.alpha = false; - attributes.antialias = false; - ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER); - - bool gles3 = true; - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gles3 = false; - } - - bool gl_initialization_error = false; + DisplayServerJavaScript::register_javascript_driver(); - while (true) { - if (gles3) { - if (RasterizerGLES3::is_viable() == OK) { - attributes.majorVersion = 2; - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) { - p_video_driver = VIDEO_DRIVER_GLES2; - gles3 = false; - continue; - } else { - gl_initialization_error = true; - break; - } - } - } else { - if (RasterizerGLES2::is_viable() == OK) { - attributes.majorVersion = 1; - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } - } - } - - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes); - if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) { - gl_initialization_error = true; - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your browser does not support any of the supported WebGL versions.\n" - "Please update your browser version.", - "Unable to initialize Video driver"); - return ERR_UNAVAILABLE; - } - - video_driver_index = p_video_driver; +#ifdef MODULE_WEBSOCKET_ENABLED + EngineDebugger::register_uri_handler("ws://", RemoteDebuggerPeerWebSocket::create); + EngineDebugger::register_uri_handler("wss://", RemoteDebuggerPeerWebSocket::create); +#endif +} - video_mode = p_desired; - // fullscreen_change_callback will correct this if the request is successful. - video_mode.fullscreen = false; - // Emscripten only attempts fullscreen requests if the user input callback - // was registered through one its own functions, so request manually for - // start-up fullscreen. - if (p_desired.fullscreen) { - /* clang-format off */ - EM_ASM({ - (canvas.requestFullscreen || canvas.msRequestFullscreen || - canvas.mozRequestFullScreen || canvas.mozRequestFullscreen || - canvas.webkitRequestFullscreen - ).call(canvas); - }); - /* clang-format on */ +void OS_JavaScript::resume_audio() { + if (audio_driver_javascript) { + audio_driver_javascript->resume(); } - /* clang-format off */ - if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) { - /* clang-format on */ - set_window_size(Size2(video_mode.width, video_mode.height)); - } else { - set_window_size(get_window_size()); - } - - char locale_ptr[16]; - /* clang-format off */ - EM_ASM_ARGS({ - stringToUTF8(Module.locale, $0, 16); - }, locale_ptr); - /* clang-format on */ - setenv("LANG", locale_ptr, true); - - AudioDriverManager::initialize(p_audio_driver); - VisualServer *visual_server = memnew(VisualServerRaster()); - input = memnew(InputDefault); - - EMSCRIPTEN_RESULT result; -#define EM_CHECK(ev) \ - if (result != EMSCRIPTEN_RESULT_SUCCESS) \ - ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result)) -#define SET_EM_CALLBACK(target, ev, cb) \ - result = emscripten_set_##ev##_callback(target, NULL, true, &cb); \ - EM_CHECK(ev) -#define SET_EM_CALLBACK_NOTARGET(ev, cb) \ - result = emscripten_set_##ev##_callback(NULL, true, &cb); \ - EM_CHECK(ev) - // These callbacks from Emscripten's html5.h suffice to access most - // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM - // is used below. - SET_EM_CALLBACK("#window", mousemove, mousemove_callback) - SET_EM_CALLBACK("#canvas", mousedown, mouse_button_callback) - SET_EM_CALLBACK("#window", mouseup, mouse_button_callback) - SET_EM_CALLBACK("#window", wheel, wheel_callback) - SET_EM_CALLBACK("#window", touchstart, touch_press_callback) - SET_EM_CALLBACK("#window", touchmove, touchmove_callback) - SET_EM_CALLBACK("#window", touchend, touch_press_callback) - SET_EM_CALLBACK("#window", touchcancel, touch_press_callback) - SET_EM_CALLBACK("#canvas", keydown, keydown_callback) - SET_EM_CALLBACK("#canvas", keypress, keypress_callback) - SET_EM_CALLBACK("#canvas", keyup, keyup_callback) - SET_EM_CALLBACK(NULL, fullscreenchange, fullscreen_change_callback) - SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback) - SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback) -#undef SET_EM_CALLBACK_NODATA -#undef SET_EM_CALLBACK -#undef EM_CHECK - - /* clang-format off */ - EM_ASM_ARGS({ - const send_notification = cwrap('send_notification', null, ['number']); - const notifications = arguments; - (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) { - Module.canvas.addEventListener(event, send_notification.bind(null, notifications[index])); - }); - // Clipboard - const update_clipboard = cwrap('update_clipboard', null, ['string']); - window.addEventListener('paste', function(evt) { - update_clipboard(evt.clipboardData.getData('text')); - }, true); - }, - MainLoop::NOTIFICATION_WM_MOUSE_ENTER, - MainLoop::NOTIFICATION_WM_MOUSE_EXIT, - MainLoop::NOTIFICATION_WM_FOCUS_IN, - MainLoop::NOTIFICATION_WM_FOCUS_OUT - ); - /* clang-format on */ - - visual_server->init(); - - return OK; } void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); } MainLoop *OS_JavaScript::get_main_loop() const { - return main_loop; } -void OS_JavaScript::run_async() { - - main_loop->init(); - emscripten_set_main_loop(main_loop_callback, -1, false); -} - -void OS_JavaScript::main_loop_callback() { - - get_singleton()->main_loop_iterate(); +void OS_JavaScript::fs_sync_callback() { + get_singleton()->idb_is_syncing = false; } bool OS_JavaScript::main_loop_iterate() { - - if (is_userfs_persistent() && sync_wait_time >= 0) { - int64_t current_time = get_ticks_msec(); - int64_t elapsed_time = current_time - last_sync_check_time; - last_sync_check_time = current_time; - - sync_wait_time -= elapsed_time; - - if (sync_wait_time < 0) { - /* clang-format off */ - EM_ASM( - FS.syncfs(function(error) { - if (error) { err('Failed to save IDB file system: ' + error.message); } - }); - ); - /* clang-format on */ - } + if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) { + idb_is_syncing = true; + idb_needs_sync = false; + godot_js_os_fs_sync(&fs_sync_callback); } - if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS) - process_joypads(); - - if (just_exited_fullscreen) { - if (window_maximized) { - EmscriptenFullscreenStrategy strategy; - strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; - strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; - strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; - strategy.canvasResizedCallback = NULL; - emscripten_enter_soft_fullscreen(NULL, &strategy); - } else { - emscripten_set_canvas_element_size(NULL, windowed_size.width, windowed_size.height); - } - just_exited_fullscreen = false; - } - - int canvas[2]; - emscripten_get_canvas_element_size(NULL, canvas, canvas + 1); - video_mode.width = canvas[0]; - video_mode.height = canvas[1]; - if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) { - windowed_size.width = canvas[0]; - windowed_size.height = canvas[1]; - } + DisplayServer::get_singleton()->process_events(); return Main::iteration(); } void OS_JavaScript::delete_main_loop() { - - memdelete(main_loop); + if (main_loop) { + memdelete(main_loop); + } + main_loop = nullptr; } void OS_JavaScript::finalize() { - - memdelete(input); + delete_main_loop(); + if (audio_driver_javascript) { + memdelete(audio_driver_javascript); + audio_driver_javascript = nullptr; + } } // Miscellaneous -Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return create_process(p_path, p_arguments); +} - ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::execute() is not available on the HTML5 platform."); +Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { + Array args; + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + args.push_back(E->get()); + } + String json_args = JSON::print(args); + int failed = godot_js_os_execute(json_args.utf8().get_data()); + ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required."); + return OK; } Error OS_JavaScript::kill(const ProcessID &p_pid) { - ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::kill() is not available on the HTML5 platform."); } int OS_JavaScript::get_process_id() const { - ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform."); } -extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) { - - if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) { - cursor_inside_canvas = p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER; - } - OS_JavaScript::get_singleton()->get_main_loop()->notification(p_notification); +int OS_JavaScript::get_processor_count() const { + return godot_js_os_hw_concurrency_get(); } bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { - - if (p_feature == "HTML5" || p_feature == "web") + if (p_feature == "HTML5" || p_feature == "web") { return true; + } #ifdef JAVASCRIPT_EVAL_ENABLED - if (p_feature == "JavaScript") + if (p_feature == "JavaScript") { return true; + } #endif - - return false; -} - -void OS_JavaScript::alert(const String &p_alert, const String &p_title) { - - /* clang-format off */ - EM_ASM_({ - window.alert(UTF8ToString($0)); - }, p_alert.utf8().get_data()); - /* clang-format on */ -} - -void OS_JavaScript::set_window_title(const String &p_title) { - - /* clang-format off */ - EM_ASM_({ - document.title = UTF8ToString($0); - }, p_title.utf8().get_data()); - /* clang-format on */ -} - -void OS_JavaScript::set_icon(const Ref<Image> &p_icon) { - - ERR_FAIL_COND(p_icon.is_null()); - Ref<Image> icon = p_icon; - if (icon->is_compressed()) { - icon = icon->duplicate(); - ERR_FAIL_COND(icon->decompress() != OK); +#ifndef NO_THREADS + if (p_feature == "threads") { + return true; } - if (icon->get_format() != Image::FORMAT_RGBA8) { - if (icon == p_icon) - icon = icon->duplicate(); - icon->convert(Image::FORMAT_RGBA8); +#endif +#if WASM_GDNATIVE + if (p_feature == "wasm32") { + return true; } +#endif - png_image png_meta; - memset(&png_meta, 0, sizeof png_meta); - png_meta.version = PNG_IMAGE_VERSION; - png_meta.width = icon->get_width(); - png_meta.height = icon->get_height(); - png_meta.format = PNG_FORMAT_RGBA; - - PoolByteArray png; - size_t len; - PoolByteArray::Read r = icon->get_data().read(); - ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL)); - - png.resize(len); - PoolByteArray::Write w = png.write(); - ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL)); - w = PoolByteArray::Write(); - - r = png.read(); - /* clang-format off */ - EM_ASM_ARGS({ - var PNG_PTR = $0; - var PNG_LEN = $1; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" }); - var url = URL.createObjectURL(png); - var link = document.getElementById('-gd-engine-icon'); - if (link === null) { - link = document.createElement('link'); - link.rel = 'icon'; - link.id = '-gd-engine-icon'; - document.head.appendChild(link); - } - link.href = url; - }, r.ptr(), len); - /* clang-format on */ + return false; } String OS_JavaScript::get_executable_path() const { - return OS::get_executable_path(); } Error OS_JavaScript::shell_open(String p_uri) { - // Open URI in a new tab, browser will deal with it by protocol. - /* clang-format off */ - EM_ASM_({ - window.open(UTF8ToString($0), '_blank'); - }, p_uri.utf8().get_data()); - /* clang-format on */ + godot_js_os_shell_open(p_uri.utf8().get_data()); return OK; } String OS_JavaScript::get_name() const { - return "HTML5"; } -bool OS_JavaScript::can_draw() const { - - return true; // Always? -} - String OS_JavaScript::get_user_data_dir() const { - return "/userfs"; }; -String OS_JavaScript::get_resource_dir() const { - - return "/"; +String OS_JavaScript::get_cache_path() const { + return "/home/web_user/.cache"; } -OS::PowerState OS_JavaScript::get_power_state() { - - WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to POWERSTATE_UNKNOWN"); - return OS::POWERSTATE_UNKNOWN; +String OS_JavaScript::get_config_path() const { + return "/home/web_user/.config"; } -int OS_JavaScript::get_power_seconds_left() { - - WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1"); - return -1; -} - -int OS_JavaScript::get_power_percent_left() { - - WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1"); - return -1; +String OS_JavaScript::get_data_path() const { + return "/home/web_user/.local/share"; } void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) { - - OS_JavaScript *os = get_singleton(); - if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) { - os->last_sync_check_time = OS::get_singleton()->get_ticks_msec(); - // Wait five seconds in case more files are about to be closed. - os->sync_wait_time = 5000; + OS_JavaScript *os = OS_JavaScript::get_singleton(); + if (!(os->is_userfs_persistent() && (p_flags & FileAccess::WRITE))) { + return; // FS persistence is not working or we are not writing. + } + bool is_file_persistent = p_file.begins_with("/userfs"); +#ifdef TOOLS_ENABLED + // Hack for editor persistence (can we track). + is_file_persistent = is_file_persistent || p_file.begins_with("/home/web_user/"); +#endif + if (is_file_persistent) { + os->idb_needs_sync = true; } } -void OS_JavaScript::set_idb_available(bool p_idb_available) { - - idb_available = p_idb_available; -} - bool OS_JavaScript::is_userfs_persistent() const { - return idb_available; } -OS_JavaScript *OS_JavaScript::get_singleton() { +Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + String path = p_path.get_file(); + p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); + ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror()); + return OK; +} +OS_JavaScript *OS_JavaScript::get_singleton() { return static_cast<OS_JavaScript *>(OS::get_singleton()); } -OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) { - - List<String> arguments; - for (int i = 1; i < p_argc; i++) { - arguments.push_back(String::utf8(p_argv[i])); - } - set_cmdline(p_argv[0], arguments); - - last_click_button_index = -1; - last_click_ms = 0; - last_click_pos = Point2(-100, -100); - - window_maximized = false; - entering_fullscreen = false; - just_exited_fullscreen = false; +void OS_JavaScript::initialize_joypads() { +} - main_loop = NULL; +OS_JavaScript::OS_JavaScript() { + char locale_ptr[16]; + godot_js_config_locale_get(locale_ptr, 16); + setenv("LANG", locale_ptr, true); - idb_available = false; - sync_wait_time = -1; + if (AudioDriverJavaScript::is_available()) { + audio_driver_javascript = memnew(AudioDriverJavaScript); + AudioDriverManager::add_driver(audio_driver_javascript); + } - AudioDriverManager::add_driver(&audio_driver_javascript); + idb_available = godot_js_os_fs_is_persistent(); Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 2d1c765e76..81bb9c5f3d 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,138 +32,68 @@ #define OS_JAVASCRIPT_H #include "audio_driver_javascript.h" +#include "core/input/input.h" #include "drivers/unix/os_unix.h" -#include "main/input_default.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" #include <emscripten/html5.h> class OS_JavaScript : public OS_Unix { + MainLoop *main_loop = nullptr; + AudioDriverJavaScript *audio_driver_javascript = nullptr; - VideoMode video_mode; - Vector2 windowed_size; - bool window_maximized; - bool entering_fullscreen; - bool just_exited_fullscreen; - - InputDefault *input; - Ref<InputEventKey> deferred_key_event; - CursorShape cursor_shape; - String cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant> > cursors_cache; - Point2 touches[32]; - - Point2i last_click_pos; - double last_click_ms; - int last_click_button_index; - - MainLoop *main_loop; - int video_driver_index; - AudioDriverJavaScript audio_driver_javascript; - - bool idb_available; - int64_t sync_wait_time; - int64_t last_sync_check_time; - - static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); - - static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); - - static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); - static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); - - static EM_BOOL wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data); - - static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - - static EM_BOOL gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data); - void process_joypads(); + bool idb_is_syncing = false; + bool idb_available = false; + bool idb_needs_sync = false; static void main_loop_callback(); static void file_access_close_callback(const String &p_file, int p_flags); + static void fs_sync_callback(); protected: - virtual int get_current_video_driver() const; - - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); + void initialize() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + void set_main_loop(MainLoop *p_main_loop) override; + void delete_main_loop() override; - virtual void finalize(); + void finalize() override; - virtual bool _check_internal_feature_support(const String &p_feature); + bool _check_internal_feature_support(const String &p_feature) override; public: // Override return type to make writing static callbacks less tedious. static OS_JavaScript *get_singleton(); - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; - - virtual void set_window_size(const Size2); - virtual Size2 get_window_size() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual Size2 get_screen_size(int p_screen = -1) const; - - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_cursor_shape(CursorShape p_shape); - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - virtual void set_mouse_mode(MouseMode p_mode); - virtual MouseMode get_mouse_mode() const; - - virtual bool has_touchscreen_ui_hint() const; - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; + void initialize_joypads() override; - virtual MainLoop *get_main_loop() const; - void run_async(); + MainLoop *get_main_loop() const override; bool main_loop_iterate(); - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + Error kill(const ProcessID &p_pid) override; + int get_process_id() const override; + int get_processor_count() const override; - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - virtual void set_window_title(const String &p_title); - virtual void set_icon(const Ref<Image> &p_icon); - String get_executable_path() const; - virtual Error shell_open(String p_uri); - virtual String get_name() const; - virtual bool can_draw() const; + String get_executable_path() const override; + Error shell_open(String p_uri) override; + String get_name() const override; + // Override default OS implementation which would block the main thread with delay_usec. + // Implemented in javascript_main.cpp loop callback instead. + void add_frame_delay(bool p_can_draw) override {} - virtual String get_resource_dir() const; - virtual String get_user_data_dir() const; + String get_cache_path() const override; + String get_config_path() const override; + String get_data_path() const override; + String get_user_data_dir() const override; - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); + bool is_userfs_persistent() const override; + Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override; - void set_idb_available(bool p_idb_available); - virtual bool is_userfs_persistent() const; + void resume_audio(); - OS_JavaScript(int p_argc, char 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run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools", + "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js", + "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "lint:tools": "eslint \"js/jsdoc2rst/**/*.js\" --no-eslintrc -c .eslintrc.engine.js", + "format": "npm run format:engine && npm run format:libs && npm run format:modules && npm run format:tools", + "format:engine": "npm run lint:engine -- --fix", + "format:libs": "npm run lint:libs -- --fix", + "format:modules": "npm run lint:modules -- --fix", + "format:tools": "npm run lint:tools -- --fix" + }, + "author": "Godot Engine contributors", + "license": "MIT", + "devDependencies": { + "eslint": "^7.9.0", + "eslint-config-airbnb-base": "^14.2.0", + "eslint-plugin-import": "^2.22.0", + "jsdoc": "^3.6.6" + } +} diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index e2200376d3..65df34902e 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/pre.js b/platform/javascript/pre.js deleted file mode 100644 index a870e676ea..0000000000 --- a/platform/javascript/pre.js +++ /dev/null @@ -1,5 +0,0 @@ -var Engine = { - RuntimeEnvironment: function(Module, exposedLibs) { - // The above is concatenated with generated code, and acts as the start of - // a wrapper for said code. See engine.js for the other part of the - // wrapper. diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub new file mode 100644 index 0000000000..46714e9502 --- /dev/null +++ b/platform/linuxbsd/SCsub @@ -0,0 +1,25 @@ +#!/usr/bin/env python + +Import("env") + +from platform_methods import run_in_subprocess +import platform_linuxbsd_builders + +common_x11 = [ + "crash_handler_linuxbsd.cpp", + "os_linuxbsd.cpp", + "joypad_linux.cpp", + "context_gl_x11.cpp", + "detect_prime_x11.cpp", + "display_server_x11.cpp", + "vulkan_context_x11.cpp", + "key_mapping_x11.cpp", +] + +if "udev" in env and env["udev"]: + common_x11.append("libudev-so_wrap.c") + +prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11) + +if env["debug_symbols"] and env["separate_debug_symbols"]: + env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd)) diff --git a/platform/x11/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp index 3b88af28e4..1f92370ab7 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/linuxbsd/context_gl_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,22 +46,18 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); struct ContextGL_X11_Private { - ::GLXContext glx_context; }; void ContextGL_X11::release_current() { - - glXMakeCurrent(x11_display, None, NULL); + glXMakeCurrent(x11_display, None, nullptr); } void ContextGL_X11::make_current() { - glXMakeCurrent(x11_display, x11_window, p->glx_context); } void ContextGL_X11::swap_buffers() { - glXSwapBuffers(x11_display, x11_window); } @@ -85,7 +81,6 @@ static void set_class_hint(Display *p_display, Window p_window) { } Error ContextGL_X11::initialize() { - //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); @@ -117,7 +112,7 @@ Error ContextGL_X11::initialize() { int fbcount; GLXFBConfig fbconfig = 0; - XVisualInfo *vi = NULL; + XVisualInfo *vi = nullptr; XSetWindowAttributes swa; swa.event_mask = StructureNotifyMask; @@ -136,7 +131,7 @@ Error ContextGL_X11::initialize() { XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi->visual); if (!pict_format) { XFree(vi); - vi = NULL; + vi = nullptr; continue; } @@ -166,29 +161,10 @@ Error ContextGL_X11::initialize() { int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler); switch (context_type) { - case OLDSTYLE: { - - p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE); - ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED); - } break; case GLES_2_0_COMPATIBLE: { - p->glx_context = glXCreateNewContext(x11_display, fbconfig, GLX_RGBA_TYPE, 0, true); ERR_FAIL_COND_V(!p->glx_context, ERR_UNCONFIGURED); } break; - case GLES_3_0_COMPATIBLE: { - - static int context_attribs[] = { - GLX_CONTEXT_MAJOR_VERSION_ARB, 3, - GLX_CONTEXT_MINOR_VERSION_ARB, 3, - GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, - GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/, - None - }; - - p->glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs); - ERR_FAIL_COND_V(ctxErrorOccurred || !p->glx_context, ERR_UNCONFIGURED); - } break; } swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); @@ -210,7 +186,6 @@ Error ContextGL_X11::initialize() { } int ContextGL_X11::get_window_width() { - XWindowAttributes xwa; XGetWindowAttributes(x11_display, x11_window, &xwa); @@ -226,9 +201,9 @@ int ContextGL_X11::get_window_height() { void ContextGL_X11::set_use_vsync(bool p_use) { static bool setup = false; - static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = NULL; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = NULL; - static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = NULL; + static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr; if (!setup) { setup = true; @@ -252,14 +227,13 @@ void ContextGL_X11::set_use_vsync(bool p_use) { return; use_vsync = p_use; } -bool ContextGL_X11::is_using_vsync() const { +bool ContextGL_X11::is_using_vsync() const { return use_vsync; } ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type) : x11_window(p_x11_window) { - default_video_mode = p_default_video_mode; x11_display = p_x11_display; diff --git a/platform/x11/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h index 5e5ccc5c86..d089886f4d 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/linuxbsd/context_gl_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,18 +42,14 @@ struct ContextGL_X11_Private; class ContextGL_X11 { - public: enum ContextType { - OLDSTYLE, GLES_2_0_COMPATIBLE, - GLES_3_0_COMPATIBLE }; private: ContextGL_X11_Private *p; OS::VideoMode default_video_mode; - //::Colormap x11_colormap; ::Display *x11_display; ::Window &x11_window; bool double_buffer; diff --git a/platform/x11/crash_handler_x11.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index 19c8f71d0e..ea0222cb19 100644 --- a/platform/x11/crash_handler_x11.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* crash_handler_x11.cpp */ +/* crash_handler_linuxbsd.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,10 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "crash_handler_x11.h" +#include "crash_handler_linuxbsd.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef DEBUG_ENABLED @@ -46,7 +46,7 @@ #include <stdlib.h> static void handle_crash(int sig) { - if (OS::get_singleton() == NULL) { + if (OS::get_singleton() == nullptr) { abort(); } @@ -63,10 +63,11 @@ static void handle_crash(int sig) { // Dump the backtrace to stderr with a message to the user fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); - if (OS::get_singleton()->get_main_loop()) + if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); + } - fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); char **strings = backtrace_symbols(bt_buffer, size); if (strings) { for (size_t i = 1; i < size; i++) { @@ -79,14 +80,15 @@ static void handle_crash(int sig) { if (dladdr(bt_buffer[i], &info) && info.dli_sname) { if (info.dli_sname[0] == '_') { int status; - char *demangled = abi::__cxa_demangle(info.dli_sname, NULL, 0, &status); + char *demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status); if (status == 0 && demangled) { snprintf(fname, 1024, "%s", demangled); } - if (demangled) + if (demangled) { free(demangled); + } } } @@ -102,12 +104,12 @@ static void handle_crash(int sig) { // Try to get the file/line number using addr2line int ret; - Error err = OS::get_singleton()->execute(String("addr2line"), args, true, NULL, &output, &ret); + Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret); if (err == OK) { output.erase(output.length() - 1, 1); } - fprintf(stderr, "[%ld] %s (%ls)\n", (long int)i, fname, output.c_str()); + fprintf(stderr, "[%ld] %s (%s)\n", (long int)i, fname, output.utf8().get_data()); } free(strings); @@ -128,13 +130,14 @@ CrashHandler::~CrashHandler() { } void CrashHandler::disable() { - if (disabled) + if (disabled) { return; + } #ifdef CRASH_HANDLER_ENABLED - signal(SIGSEGV, NULL); - signal(SIGFPE, NULL); - signal(SIGILL, NULL); + signal(SIGSEGV, nullptr); + signal(SIGFPE, nullptr); + signal(SIGILL, nullptr); #endif disabled = true; diff --git a/platform/x11/crash_handler_x11.h b/platform/linuxbsd/crash_handler_linuxbsd.h index 98620cc789..a3dae0cc22 100644 --- a/platform/x11/crash_handler_x11.h +++ b/platform/linuxbsd/crash_handler_linuxbsd.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* crash_handler_x11.h */ +/* crash_handler_linuxbsd.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,6 @@ #define CRASH_HANDLER_X11_H class CrashHandler { - bool disabled; public: diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py new file mode 100644 index 0000000000..8f1afe0e66 --- /dev/null +++ b/platform/linuxbsd/detect.py @@ -0,0 +1,401 @@ +import os +import platform +import sys + + +def is_active(): + return True + + +def get_name(): + return "LinuxBSD" + + +def can_build(): + if os.name != "posix" or sys.platform == "darwin": + return False + + # Check the minimal dependencies + x11_error = os.system("pkg-config --version > /dev/null") + if x11_error: + return False + + x11_error = os.system("pkg-config x11 --modversion > /dev/null ") + if x11_error: + return False + + x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") + if x11_error: + print("xcursor not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xinerama --modversion > /dev/null ") + if x11_error: + print("xinerama not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xext --modversion > /dev/null ") + if x11_error: + print("xext not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") + if x11_error: + print("xrandr not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xrender --modversion > /dev/null ") + if x11_error: + print("xrender not found.. x11 disabled.") + return False + + x11_error = os.system("pkg-config xi --modversion > /dev/null ") + if x11_error: + print("xi not found.. Aborting.") + return False + + return True + + +def get_opts(): + from SCons.Variables import BoolVariable, EnumVariable + + return [ + BoolVariable("use_llvm", "Use the LLVM compiler", False), + BoolVariable("use_lld", "Use the LLD linker", False), + BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True), + BoolVariable("use_coverage", "Test Godot coverage", False), + BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), + BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), + BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), + BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), + BoolVariable("pulseaudio", "Detect and use PulseAudio", True), + BoolVariable("udev", "Use udev for gamepad connection callbacks", True), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), + BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), + BoolVariable("touch", "Enable touch events", True), + BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), + ] + + +def get_flags(): + return [] + + +def configure(env): + ## Build type + + if env["target"] == "release": + if env["optimize"] == "speed": # optimize for speed (default) + env.Prepend(CCFLAGS=["-O3"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os"]) + + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + + elif env["target"] == "release_debug": + if env["optimize"] == "speed": # optimize for speed (default) + env.Prepend(CCFLAGS=["-O2"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) + + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + + elif env["target"] == "debug": + env.Prepend(CCFLAGS=["-g3"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(LINKFLAGS=["-rdynamic"]) + + ## Architecture + + is64 = sys.maxsize > 2 ** 32 + if env["bits"] == "default": + env["bits"] = "64" if is64 else "32" + + ## Compiler configuration + + if "CXX" in env and "clang" in os.path.basename(env["CXX"]): + # Convenience check to enforce the use_llvm overrides when CXX is clang(++) + env["use_llvm"] = True + + if env["use_llvm"]: + if "clang++" not in os.path.basename(env["CXX"]): + env["CC"] = "clang" + env["CXX"] = "clang++" + env.extra_suffix = ".llvm" + env.extra_suffix + + if env["use_lld"]: + if env["use_llvm"]: + env.Append(LINKFLAGS=["-fuse-ld=lld"]) + if env["use_thinlto"]: + # A convenience so you don't need to write use_lto too when using SCons + env["use_lto"] = True + else: + print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.") + sys.exit(255) + + if env["use_coverage"]: + env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"]) + env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"]) + + if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"]: + env.extra_suffix += "s" + + if env["use_ubsan"]: + env.Append(CCFLAGS=["-fsanitize=undefined"]) + env.Append(LINKFLAGS=["-fsanitize=undefined"]) + + if env["use_asan"]: + env.Append(CCFLAGS=["-fsanitize=address"]) + env.Append(LINKFLAGS=["-fsanitize=address"]) + + if env["use_lsan"]: + env.Append(CCFLAGS=["-fsanitize=leak"]) + env.Append(LINKFLAGS=["-fsanitize=leak"]) + + if env["use_tsan"]: + env.Append(CCFLAGS=["-fsanitize=thread"]) + env.Append(LINKFLAGS=["-fsanitize=thread"]) + + if env["use_lto"]: + if not env["use_llvm"] and env.GetOption("num_jobs") > 1: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))]) + else: + if env["use_lld"] and env["use_thinlto"]: + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + else: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) + + if not env["use_llvm"]: + env["RANLIB"] = "gcc-ranlib" + env["AR"] = "gcc-ar" + + env.Append(CCFLAGS=["-pipe"]) + env.Append(LINKFLAGS=["-pipe"]) + + # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our + # minimal requirements. + env.Append(CCFLAGS=["-fpie"]) + env.Append(LINKFLAGS=["-no-pie"]) + + ## Dependencies + + env.ParseConfig("pkg-config x11 --cflags --libs") + env.ParseConfig("pkg-config xcursor --cflags --libs") + env.ParseConfig("pkg-config xinerama --cflags --libs") + env.ParseConfig("pkg-config xext --cflags --libs") + env.ParseConfig("pkg-config xrandr --cflags --libs") + env.ParseConfig("pkg-config xrender --cflags --libs") + env.ParseConfig("pkg-config xi --cflags --libs") + + if env["touch"]: + env.Append(CPPDEFINES=["TOUCH_ENABLED"]) + + # FIXME: Check for existence of the libs before parsing their flags with pkg-config + + # freetype depends on libpng and zlib, so bundling one of them while keeping others + # as shared libraries leads to weird issues + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): + env["builtin_freetype"] = True + env["builtin_libpng"] = True + env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True + + if not env["builtin_freetype"]: + env.ParseConfig("pkg-config freetype2 --cflags --libs") + + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + + if not env["builtin_libpng"]: + env.ParseConfig("pkg-config libpng16 --cflags --libs") + + if not env["builtin_bullet"]: + # We need at least version 2.90 + min_bullet_version = "2.90" + + import subprocess + + bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip() + if str(bullet_version) < min_bullet_version: + # Abort as system bullet was requested but too old + print( + "Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format( + bullet_version, min_bullet_version + ) + ) + sys.exit(255) + env.ParseConfig("pkg-config bullet --cflags --libs") + + if False: # not env['builtin_assimp']: + # FIXME: Add min version check + env.ParseConfig("pkg-config assimp --cflags --libs") + + if not env["builtin_enet"]: + env.ParseConfig("pkg-config libenet --cflags --libs") + + if not env["builtin_squish"]: + env.ParseConfig("pkg-config libsquish --cflags --libs") + + if not env["builtin_zstd"]: + env.ParseConfig("pkg-config libzstd --cflags --libs") + + # Sound and video libraries + # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) + + if not env["builtin_libtheora"]: + env["builtin_libogg"] = False # Needed to link against system libtheora + env["builtin_libvorbis"] = False # Needed to link against system libtheora + env.ParseConfig("pkg-config theora theoradec --cflags --libs") + else: + list_of_x86 = ["x86_64", "x86", "i386", "i586"] + if any(platform.machine() in s for s in list_of_x86): + env["x86_libtheora_opt_gcc"] = True + + if not env["builtin_libvpx"]: + env.ParseConfig("pkg-config vpx --cflags --libs") + + if not env["builtin_libvorbis"]: + env["builtin_libogg"] = False # Needed to link against system libvorbis + env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs") + + if not env["builtin_opus"]: + env["builtin_libogg"] = False # Needed to link against system opus + env.ParseConfig("pkg-config opus opusfile --cflags --libs") + + if not env["builtin_libogg"]: + env.ParseConfig("pkg-config ogg --cflags --libs") + + if not env["builtin_libwebp"]: + env.ParseConfig("pkg-config libwebp --cflags --libs") + + if not env["builtin_mbedtls"]: + # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 + env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"]) + + if not env["builtin_wslay"]: + env.ParseConfig("pkg-config libwslay --cflags --libs") + + if not env["builtin_miniupnpc"]: + # No pkgconfig file so far, hardcode default paths. + env.Prepend(CPPPATH=["/usr/include/miniupnpc"]) + env.Append(LIBS=["miniupnpc"]) + + # On Linux wchar_t should be 32-bits + # 16-bit library shouldn't be required due to compiler optimisations + if not env["builtin_pcre2"]: + env.ParseConfig("pkg-config libpcre2-32 --cflags --libs") + + ## Flags + + if os.system("pkg-config --exists alsa") == 0: # 0 means found + print("Enabling ALSA") + env["alsa"] = True + env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) + else: + print("ALSA libraries not found, disabling driver") + + if env["pulseaudio"]: + if os.system("pkg-config --exists libpulse") == 0: # 0 means found + print("Enabling PulseAudio") + env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) + env.ParseConfig("pkg-config --cflags libpulse") + else: + print("PulseAudio development libraries not found, disabling driver") + + if platform.system() == "Linux": + env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) + if env["udev"]: + if os.system("pkg-config --exists libudev") == 0: # 0 means found + print("Enabling udev support") + env.Append(CPPDEFINES=["UDEV_ENABLED"]) + else: + print("libudev development libraries not found, disabling udev support") + else: + env["udev"] = False # Linux specific + + # Linkflags below this line should typically stay the last ones + if not env["builtin_zlib"]: + env.ParseConfig("pkg-config zlib --cflags --libs") + + env.Prepend(CPPPATH=["#platform/linuxbsd"]) + env.Append(CPPDEFINES=["X11_ENABLED", "UNIX_ENABLED"]) + + env.Append(CPPDEFINES=["VULKAN_ENABLED"]) + if not env["builtin_vulkan"]: + env.ParseConfig("pkg-config vulkan --cflags --libs") + if not env["builtin_glslang"]: + # No pkgconfig file for glslang so far + env.Append(LIBS=["glslang", "SPIRV"]) + + # env.Append(CPPDEFINES=['OPENGL_ENABLED']) + env.Append(LIBS=["GL"]) + + env.Append(LIBS=["pthread"]) + + if platform.system() == "Linux": + env.Append(LIBS=["dl"]) + + if platform.system().find("BSD") >= 0: + env["execinfo"] = True + + if env["execinfo"]: + env.Append(LIBS=["execinfo"]) + + if not env["tools"]: + import subprocess + import re + + linker_version_str = subprocess.check_output([env.subst(env["LINK"]), "-Wl,--version"]).decode("utf-8") + gnu_ld_version = re.search("^GNU ld [^$]*(\d+\.\d+)$", linker_version_str, re.MULTILINE) + if not gnu_ld_version: + print( + "Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld" + ) + else: + if float(gnu_ld_version.group(1)) >= 2.30: + env.Append(LINKFLAGS=["-T", "platform/linuxbsd/pck_embed.ld"]) + else: + env.Append(LINKFLAGS=["-T", "platform/linuxbsd/pck_embed.legacy.ld"]) + + ## Cross-compilation + + if is64 and env["bits"] == "32": + env.Append(CCFLAGS=["-m32"]) + env.Append(LINKFLAGS=["-m32", "-L/usr/lib/i386-linux-gnu"]) + elif not is64 and env["bits"] == "64": + env.Append(CCFLAGS=["-m64"]) + env.Append(LINKFLAGS=["-m64", "-L/usr/lib/i686-linux-gnu"]) + + # Link those statically for portability + if env["use_static_cpp"]: + # Workaround for GH-31743, Ubuntu 18.04 i386 crashes when it's used. + # That doesn't make any sense but it's likely a Ubuntu bug? + if is64 or env["bits"] == "64": + env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"]) + if env["use_llvm"]: + env["LINKCOM"] = env["LINKCOM"] + " -l:libatomic.a" + + else: + if env["use_llvm"]: + env.Append(LIBS=["atomic"]) diff --git a/platform/x11/detect_prime.cpp b/platform/linuxbsd/detect_prime_x11.cpp index 98a51ff27c..da1c95a593 100644 --- a/platform/x11/detect_prime.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* detect_prime.cpp */ +/* detect_prime_x11.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,8 +31,10 @@ #ifdef X11_ENABLED #if defined(OPENGL_ENABLED) -#include "core/print_string.h" -#include "core/ustring.h" +#include "detect_prime.h" + +#include "core/string/print_string.h" +#include "core/string/ustring.h" #include <stdlib.h> @@ -54,22 +56,24 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX struct vendor { const char *glxvendor; - int priority; + int priority = 0; }; vendor vendormap[] = { { "Advanced Micro Devices, Inc.", 30 }, + { "AMD", 30 }, { "NVIDIA Corporation", 30 }, { "X.Org", 30 }, { "Intel Open Source Technology Center", 20 }, + { "Intel", 20 }, { "nouveau", 10 }, { "Mesa Project", 0 }, - { NULL, 0 } + { nullptr, 0 } }; // Runs inside a child. Exiting will not quit the engine. void create_context() { - Display *x11_display = XOpenDisplay(NULL); + Display *x11_display = XOpenDisplay(nullptr); Window x11_window; GLXContext glx_context; @@ -88,7 +92,7 @@ void create_context() { int fbcount; GLXFBConfig fbconfig = 0; - XVisualInfo *vi = NULL; + XVisualInfo *vi = nullptr; XSetWindowAttributes swa; swa.event_mask = StructureNotifyMask; @@ -111,7 +115,7 @@ void create_context() { None }; - glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs); + glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs); swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); @@ -125,7 +129,7 @@ void create_context() { int detect_prime() { pid_t p; - int priorities[2]; + int priorities[2] = {}; String vendors[2]; String renderers[2]; @@ -175,7 +179,8 @@ int detect_prime() { close(fdset[0]); - if (i) setenv("DRI_PRIME", "1", 1); + if (i) + setenv("DRI_PRIME", "1", 1); create_context(); const char *vendor = (const char *)glGetString(GL_VENDOR); diff --git a/platform/x11/detect_prime.h b/platform/linuxbsd/detect_prime_x11.h index df636449f4..0b548b849e 100644 --- a/platform/x11/detect_prime.h +++ b/platform/linuxbsd/detect_prime_x11.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* detect_prime.h */ +/* detect_prime_x11.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp new file mode 100644 index 0000000000..d7f7054acb --- /dev/null +++ b/platform/linuxbsd/display_server_x11.cpp @@ -0,0 +1,4345 @@ +/*************************************************************************/ +/* display_server_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_x11.h" + +#ifdef X11_ENABLED + +#include "core/config/project_settings.h" +#include "core/string/print_string.h" +#include "detect_prime_x11.h" +#include "key_mapping_x11.h" +#include "main/main.h" +#include "scene/resources/texture.h" + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" +#endif + +#include <limits.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include <X11/Xatom.h> +#include <X11/Xutil.h> +#include <X11/extensions/Xinerama.h> +#include <X11/extensions/shape.h> + +// ICCCM +#define WM_NormalState 1L // window normal state +#define WM_IconicState 3L // window minimized +// EWMH +#define _NET_WM_STATE_REMOVE 0L // remove/unset property +#define _NET_WM_STATE_ADD 1L // add/set property +#define _NET_WM_STATE_TOGGLE 2L // toggle property + +#include <dlfcn.h> +#include <fcntl.h> +#include <sys/stat.h> +#include <sys/types.h> +#include <unistd.h> + +//stupid linux.h +#ifdef KEY_TAB +#undef KEY_TAB +#endif + +#undef CursorShape +#include <X11/XKBlib.h> + +// 2.2 is the first release with multitouch +#define XINPUT_CLIENT_VERSION_MAJOR 2 +#define XINPUT_CLIENT_VERSION_MINOR 2 + +#define VALUATOR_ABSX 0 +#define VALUATOR_ABSY 1 +#define VALUATOR_PRESSURE 2 +#define VALUATOR_TILTX 3 +#define VALUATOR_TILTY 4 + +//#define DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED +#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED +#define DEBUG_LOG_X11(...) printf(__VA_ARGS__) +#else +#define DEBUG_LOG_X11(...) +#endif + +static const double abs_resolution_mult = 10000.0; +static const double abs_resolution_range_mult = 10.0; + +// Hints for X11 fullscreen +struct Hints { + unsigned long flags = 0; + unsigned long functions = 0; + unsigned long decorations = 0; + long inputMode = 0; + unsigned long status = 0; +}; + +bool DisplayServerX11::has_feature(Feature p_feature) const { + switch (p_feature) { + case FEATURE_SUBWINDOWS: +#ifdef TOUCH_ENABLED + case FEATURE_TOUCHSCREEN: +#endif + case FEATURE_MOUSE: + case FEATURE_MOUSE_WARP: + case FEATURE_CLIPBOARD: + case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: + case FEATURE_IME: + case FEATURE_WINDOW_TRANSPARENCY: + //case FEATURE_HIDPI: + case FEATURE_ICON: + case FEATURE_NATIVE_ICON: + case FEATURE_SWAP_BUFFERS: + return true; + default: { + } + } + + return false; +} + +String DisplayServerX11::get_name() const { + return "X11"; +} + +void DisplayServerX11::alert(const String &p_alert, const String &p_title) { + const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" }; + + String path = OS::get_singleton()->get_environment("PATH"); + Vector<String> path_elems = path.split(":", false); + String program; + + for (int i = 0; i < path_elems.size(); i++) { + for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) { + String tested_path = path_elems[i].plus_file(message_programs[k]); + + if (FileAccess::exists(tested_path)) { + program = tested_path; + break; + } + } + + if (program.length()) { + break; + } + } + + List<String> args; + + if (program.ends_with("zenity")) { + args.push_back("--error"); + args.push_back("--width"); + args.push_back("500"); + args.push_back("--title"); + args.push_back(p_title); + args.push_back("--text"); + args.push_back(p_alert); + } + + if (program.ends_with("kdialog")) { + args.push_back("--error"); + args.push_back(p_alert); + args.push_back("--title"); + args.push_back(p_title); + } + + if (program.ends_with("Xdialog")) { + args.push_back("--title"); + args.push_back(p_title); + args.push_back("--msgbox"); + args.push_back(p_alert); + args.push_back("0"); + args.push_back("0"); + } + + if (program.ends_with("xmessage")) { + args.push_back("-center"); + args.push_back("-title"); + args.push_back(p_title); + args.push_back(p_alert); + } + + if (program.length()) { + OS::get_singleton()->execute(program, args); + } else { + print_line(p_alert); + } +} + +void DisplayServerX11::_update_real_mouse_position(const WindowData &wd) { + Window root_return, child_return; + int root_x, root_y, win_x, win_y; + unsigned int mask_return; + + Bool xquerypointer_result = XQueryPointer(x11_display, wd.x11_window, &root_return, &child_return, &root_x, &root_y, + &win_x, &win_y, &mask_return); + + if (xquerypointer_result) { + if (win_x > 0 && win_y > 0 && win_x <= wd.size.width && win_y <= wd.size.height) { + last_mouse_pos.x = win_x; + last_mouse_pos.y = win_y; + last_mouse_pos_valid = true; + Input::get_singleton()->set_mouse_position(last_mouse_pos); + } + } +} + +bool DisplayServerX11::_refresh_device_info() { + int event_base, error_base; + + print_verbose("XInput: Refreshing devices."); + + if (!XQueryExtension(x11_display, "XInputExtension", &xi.opcode, &event_base, &error_base)) { + print_verbose("XInput extension not available. Please upgrade your distribution."); + return false; + } + + int xi_major_query = XINPUT_CLIENT_VERSION_MAJOR; + int xi_minor_query = XINPUT_CLIENT_VERSION_MINOR; + + if (XIQueryVersion(x11_display, &xi_major_query, &xi_minor_query) != Success) { + print_verbose(vformat("XInput 2 not available (server supports %d.%d).", xi_major_query, xi_minor_query)); + xi.opcode = 0; + return false; + } + + if (xi_major_query < XINPUT_CLIENT_VERSION_MAJOR || (xi_major_query == XINPUT_CLIENT_VERSION_MAJOR && xi_minor_query < XINPUT_CLIENT_VERSION_MINOR)) { + print_verbose(vformat("XInput %d.%d not available (server supports %d.%d). Touch input unavailable.", + XINPUT_CLIENT_VERSION_MAJOR, XINPUT_CLIENT_VERSION_MINOR, xi_major_query, xi_minor_query)); + } + + xi.absolute_devices.clear(); + xi.touch_devices.clear(); + + int dev_count; + XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count); + + for (int i = 0; i < dev_count; i++) { + XIDeviceInfo *dev = &info[i]; + if (!dev->enabled) { + continue; + } + if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) { + continue; + } + + bool direct_touch = false; + bool absolute_mode = false; + int resolution_x = 0; + int resolution_y = 0; + double abs_x_min = 0; + double abs_x_max = 0; + double abs_y_min = 0; + double abs_y_max = 0; + double pressure_min = 0; + double pressure_max = 0; + double tilt_x_min = 0; + double tilt_x_max = 0; + double tilt_y_min = 0; + double tilt_y_max = 0; + for (int j = 0; j < dev->num_classes; j++) { +#ifdef TOUCH_ENABLED + if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) { + direct_touch = true; + } +#endif + if (dev->classes[j]->type == XIValuatorClass) { + XIValuatorClassInfo *class_info = (XIValuatorClassInfo *)dev->classes[j]; + + if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) { + resolution_x = class_info->resolution; + abs_x_min = class_info->min; + abs_y_max = class_info->max; + absolute_mode = true; + } else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) { + resolution_y = class_info->resolution; + abs_y_min = class_info->min; + abs_y_max = class_info->max; + absolute_mode = true; + } else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) { + pressure_min = class_info->min; + pressure_max = class_info->max; + } else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) { + tilt_x_min = class_info->min; + tilt_x_max = class_info->max; + } else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) { + tilt_x_min = class_info->min; + tilt_x_max = class_info->max; + } + } + } + if (direct_touch) { + xi.touch_devices.push_back(dev->deviceid); + print_verbose("XInput: Using touch device: " + String(dev->name)); + } + if (absolute_mode) { + // If no resolution was reported, use the min/max ranges. + if (resolution_x <= 0) { + resolution_x = (abs_x_max - abs_x_min) * abs_resolution_range_mult; + } + if (resolution_y <= 0) { + resolution_y = (abs_y_max - abs_y_min) * abs_resolution_range_mult; + } + xi.absolute_devices[dev->deviceid] = Vector2(abs_resolution_mult / resolution_x, abs_resolution_mult / resolution_y); + print_verbose("XInput: Absolute pointing device: " + String(dev->name)); + } + + xi.pressure = 0; + xi.pen_pressure_range[dev->deviceid] = Vector2(pressure_min, pressure_max); + xi.pen_tilt_x_range[dev->deviceid] = Vector2(tilt_x_min, tilt_x_max); + xi.pen_tilt_y_range[dev->deviceid] = Vector2(tilt_y_min, tilt_y_max); + } + + XIFreeDeviceInfo(info); +#ifdef TOUCH_ENABLED + if (!xi.touch_devices.size()) { + print_verbose("XInput: No touch devices found."); + } +#endif + + return true; +} + +void DisplayServerX11::_flush_mouse_motion() { + // Block events polling while flushing motion events. + MutexLock mutex_lock(events_mutex); + + for (uint32_t event_index = 0; event_index < polled_events.size(); ++event_index) { + XEvent &event = polled_events[event_index]; + if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { + XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; + if (event_data->evtype == XI_RawMotion) { + XFreeEventData(x11_display, &event.xcookie); + polled_events.remove(event_index--); + continue; + } + XFreeEventData(x11_display, &event.xcookie); + break; + } + } + + xi.relative_motion.x = 0; + xi.relative_motion.y = 0; +} + +void DisplayServerX11::mouse_set_mode(MouseMode p_mode) { + _THREAD_SAFE_METHOD_ + + if (p_mode == mouse_mode) { + return; + } + + if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { + XUngrabPointer(x11_display, CurrentTime); + } + + // The only modes that show a cursor are VISIBLE and CONFINED + bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED); + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (showCursor) { + XDefineCursor(x11_display, E->get().x11_window, cursors[current_cursor]); // show cursor + } else { + XDefineCursor(x11_display, E->get().x11_window, null_cursor); // hide cursor + } + } + mouse_mode = p_mode; + + if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { + //flush pending motion events + _flush_mouse_motion(); + WindowData &main_window = windows[MAIN_WINDOW_ID]; + + if (XGrabPointer( + x11_display, main_window.x11_window, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, windows[MAIN_WINDOW_ID].x11_window, None, CurrentTime) != GrabSuccess) { + ERR_PRINT("NO GRAB"); + } + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + center.x = main_window.size.width / 2; + center.y = main_window.size.height / 2; + + XWarpPointer(x11_display, None, main_window.x11_window, + 0, 0, 0, 0, (int)center.x, (int)center.y); + + Input::get_singleton()->set_mouse_position(center); + } + } else { + do_mouse_warp = false; + } + + XFlush(x11_display); +} + +DisplayServerX11::MouseMode DisplayServerX11::mouse_get_mode() const { + return mouse_mode; +} + +void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) { + _THREAD_SAFE_METHOD_ + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + last_mouse_pos = p_to; + } else { + XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, + 0, 0, 0, 0, (int)p_to.x, (int)p_to.y); + } +} + +Point2i DisplayServerX11::mouse_get_position() const { + int root_x, root_y; + int win_x, win_y; + unsigned int mask_return; + Window window_returned; + + Bool result = XQueryPointer(x11_display, RootWindow(x11_display, DefaultScreen(x11_display)), &window_returned, + &window_returned, &root_x, &root_y, &win_x, &win_y, + &mask_return); + if (result == True) { + return Point2i(root_x, root_y); + } + return Point2i(); +} + +Point2i DisplayServerX11::mouse_get_absolute_position() const { + int number_of_screens = XScreenCount(x11_display); + for (int i = 0; i < number_of_screens; i++) { + Window root, child; + int root_x, root_y, win_x, win_y; + unsigned int mask; + if (XQueryPointer(x11_display, XRootWindow(x11_display, i), &root, &child, &root_x, &root_y, &win_x, &win_y, &mask)) { + XWindowAttributes root_attrs; + XGetWindowAttributes(x11_display, root, &root_attrs); + + return Vector2i(root_attrs.x + root_x, root_attrs.y + root_y); + } + } + return Vector2i(); +} + +int DisplayServerX11::mouse_get_button_state() const { + return last_button_state; +} + +void DisplayServerX11::clipboard_set(const String &p_text) { + _THREAD_SAFE_METHOD_ + + { + // The clipboard content can be accessed while polling for events. + MutexLock mutex_lock(events_mutex); + internal_clipboard = p_text; + } + + XSetSelectionOwner(x11_display, XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, CurrentTime); + XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime); +} + +Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg) { + if (event->type == SelectionNotify && event->xselection.requestor == *(Window *)arg) { + return True; + } else { + return False; + } +} + +Bool DisplayServerX11::_predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg) { + if (event->type == PropertyNotify && event->xproperty.state == PropertyNewValue) { + return True; + } else { + return False; + } +} + +String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const { + String ret; + + Window selection_owner = XGetSelectionOwner(x11_display, p_source); + if (selection_owner == x11_window) { + return internal_clipboard; + } + + if (selection_owner != None) { + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); + + Atom selection = XA_PRIMARY; + XConvertSelection(x11_display, p_source, target, selection, + x11_window, CurrentTime); + + XFlush(x11_display); + + // Blocking wait for predicate to be True and remove the event from the queue. + XEvent event; + XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); + + // Do not get any data, see how much data is there. + Atom type; + int format, result; + unsigned long len, bytes_left, dummy; + unsigned char *data; + XGetWindowProperty(x11_display, x11_window, + selection, // Tricky.. + 0, 0, // offset - len + 0, // Delete 0==FALSE + AnyPropertyType, // flag + &type, // return type + &format, // return format + &len, &bytes_left, // data length + &data); + + if (data) { + XFree(data); + } + + if (type == XInternAtom(x11_display, "INCR", 0)) { + // Data is going to be received incrementally. + DEBUG_LOG_X11("INCR selection started.\n"); + + LocalVector<uint8_t> incr_data; + uint32_t data_size = 0; + bool success = false; + + // Delete INCR property to notify the owner. + XDeleteProperty(x11_display, x11_window, type); + + // Process events from the queue. + bool done = false; + while (!done) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) { + result = XGetWindowProperty(x11_display, x11_window, + selection, // selection type + 0, LONG_MAX, // offset - len + True, // delete property to notify the owner + AnyPropertyType, // flag + &type, // return type + &format, // return format + &len, &bytes_left, // data length + &data); + + DEBUG_LOG_X11("PropertyNotify: len=%lu, format=%i\n", len, format); + + if (result == Success) { + if (data && (len > 0)) { + uint32_t prev_size = incr_data.size(); + if (prev_size == 0) { + // First property contains initial data size. + unsigned long initial_size = *(unsigned long *)data; + incr_data.resize(initial_size); + } else { + // New chunk, resize to be safe and append data. + incr_data.resize(MAX(data_size + len, prev_size)); + memcpy(incr_data.ptr() + data_size, data, len); + data_size += len; + } + } else { + // Last chunk, process finished. + done = true; + success = true; + } + } else { + printf("Failed to get selection data chunk.\n"); + done = true; + } + + if (data) { + XFree(data); + } + + if (done) { + break; + } + } + } + + if (success && (data_size > 0)) { + ret.parse_utf8((const char *)incr_data.ptr(), data_size); + } + } else if (bytes_left > 0) { + // Data is ready and can be processed all at once. + result = XGetWindowProperty(x11_display, x11_window, + selection, 0, bytes_left, 0, + AnyPropertyType, &type, &format, + &len, &dummy, &data); + + if (result == Success) { + ret.parse_utf8((const char *)data); + } else { + printf("Failed to get selection data.\n"); + } + + if (data) { + XFree(data); + } + } + } + + return ret; +} + +String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const { + String ret; + Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True); + if (utf8_atom != None) { + ret = _clipboard_get_impl(p_source, x11_window, utf8_atom); + } + if (ret.is_empty()) { + ret = _clipboard_get_impl(p_source, x11_window, XA_STRING); + } + return ret; +} + +String DisplayServerX11::clipboard_get() const { + _THREAD_SAFE_METHOD_ + + String ret; + ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window); + + if (ret.is_empty()) { + ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window); + } + + return ret; +} + +Bool DisplayServerX11::_predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg) { + if (event->xany.window == *(Window *)arg) { + return (event->type == SelectionRequest) || + (event->type == SelectionNotify); + } else { + return False; + } +} + +void DisplayServerX11::_clipboard_transfer_ownership(Atom p_source, Window x11_window) const { + _THREAD_SAFE_METHOD_ + + Window selection_owner = XGetSelectionOwner(x11_display, p_source); + + if (selection_owner != x11_window) { + return; + } + + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); + + Atom clipboard_manager = XInternAtom(x11_display, "CLIPBOARD_MANAGER", False); + Atom save_targets = XInternAtom(x11_display, "SAVE_TARGETS", False); + XConvertSelection(x11_display, clipboard_manager, save_targets, None, + x11_window, CurrentTime); + + // Process events from the queue. + while (true) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_save_targets, (XPointer)&x11_window)) { + switch (ev.type) { + case SelectionRequest: + _handle_selection_request_event(&(ev.xselectionrequest)); + break; + + case SelectionNotify: { + if (ev.xselection.target == save_targets) { + // Once SelectionNotify is received, we're done whether it succeeded or not. + return; + } + + break; + } + } + } + } +} + +int DisplayServerX11::get_screen_count() const { + _THREAD_SAFE_METHOD_ + + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) { + return 0; + } + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + XFree(xsi); + return count; +} + +Point2i DisplayServerX11::screen_get_position(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) { + return Point2i(0, 0); + } + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Point2i(0, 0)); + + Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); + + XFree(xsi); + + return position; +} + +Size2i DisplayServerX11::screen_get_size(int p_screen) const { + return screen_get_usable_rect(p_screen).size; +} + +Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if (!ext_okay) { + return Rect2i(0, 0, 0, 0); + } + + int count; + XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Rect2i(0, 0, 0, 0)); + + Rect2i rect = Rect2i(xsi[p_screen].x_org, xsi[p_screen].y_org, xsi[p_screen].width, xsi[p_screen].height); + XFree(xsi); + return rect; +} + +int DisplayServerX11::screen_get_dpi(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + //invalid screen? + ERR_FAIL_INDEX_V(p_screen, get_screen_count(), 0); + + //Get physical monitor Dimensions through XRandR and calculate dpi + Size2i sc = screen_get_size(p_screen); + if (xrandr_ext_ok) { + int count = 0; + if (xrr_get_monitors) { + xrr_monitor_info *monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count); + if (p_screen < count) { + double xdpi = sc.width / (double)monitors[p_screen].mwidth * 25.4; + double ydpi = sc.height / (double)monitors[p_screen].mheight * 25.4; + xrr_free_monitors(monitors); + return (xdpi + ydpi) / 2; + } + xrr_free_monitors(monitors); + } else if (p_screen == 0) { + XRRScreenSize *sizes = XRRSizes(x11_display, 0, &count); + if (sizes) { + double xdpi = sc.width / (double)sizes[0].mwidth * 25.4; + double ydpi = sc.height / (double)sizes[0].mheight * 25.4; + return (xdpi + ydpi) / 2; + } + } + } + + int width_mm = DisplayWidthMM(x11_display, p_screen); + int height_mm = DisplayHeightMM(x11_display, p_screen); + double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0); + double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0); + if (xdpi || ydpi) { + return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1); + } + + //could not get dpi + return 96; +} + +bool DisplayServerX11::screen_is_touchscreen(int p_screen) const { + _THREAD_SAFE_METHOD_ + +#ifndef _MSC_VER +#warning Need to get from proper window +#endif + + return DisplayServer::screen_is_touchscreen(p_screen); +} + +Vector<DisplayServer::WindowID> DisplayServerX11::get_window_list() const { + _THREAD_SAFE_METHOD_ + + Vector<int> ret; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + _THREAD_SAFE_METHOD_ + + WindowID id = _create_window(p_mode, p_flags, p_rect); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, id); + } + } + + return id; +} + +void DisplayServerX11::show_window(WindowID p_id) { + _THREAD_SAFE_METHOD_ + + WindowData &wd = windows[p_id]; + + XMapWindow(x11_display, wd.x11_window); +} + +void DisplayServerX11::delete_sub_window(WindowID p_id) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_id)); + ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); //ma + + WindowData &wd = windows[p_id]; + + DEBUG_LOG_X11("delete_sub_window: %lu (%u) \n", wd.x11_window, p_id); + + while (wd.transient_children.size()) { + window_set_transient(wd.transient_children.front()->get(), INVALID_WINDOW_ID); + } + + if (wd.transient_parent != INVALID_WINDOW_ID) { + window_set_transient(p_id, INVALID_WINDOW_ID); + } + +#ifdef VULKAN_ENABLED + if (rendering_driver == "vulkan") { + context_vulkan->window_destroy(p_id); + } +#endif + XUnmapWindow(x11_display, wd.x11_window); + XDestroyWindow(x11_display, wd.x11_window); + if (wd.xic) { + XDestroyIC(wd.xic); + wd.xic = nullptr; + } + + windows.erase(p_id); +} + +void DisplayServerX11::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.instance_id = p_instance; +} + +ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) const { + ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); + const WindowData &wd = windows[p_window]; + return wd.instance_id; +} + +DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const Point2i &p_position) const { + WindowID found_window = INVALID_WINDOW_ID; + WindowID parent_window = INVALID_WINDOW_ID; + unsigned int focus_order = 0; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + const WindowData &wd = E->get(); + + // Discard windows with no focus. + if (wd.focus_order == 0) { + continue; + } + + // Find topmost window which contains the given position. + WindowID window_id = E->key(); + Rect2i win_rect = Rect2i(window_get_position(window_id), window_get_size(window_id)); + if (win_rect.has_point(p_position)) { + // For siblings, pick the window which was focused last. + if ((parent_window != wd.transient_parent) || (wd.focus_order > focus_order)) { + found_window = window_id; + parent_window = wd.transient_parent; + focus_order = wd.focus_order; + } + } + } + + return found_window; +} + +void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + XStoreName(x11_display, wd.x11_window, p_title.utf8().get_data()); + + Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); + Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); + if (_net_wm_name != None && utf8_string != None) { + XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + } +} + +void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + const WindowData &wd = windows[p_window]; + + int event_base, error_base; + const Bool ext_okay = XShapeQueryExtension(x11_display, &event_base, &error_base); + if (ext_okay) { + Region region; + if (p_region.size() == 0) { + region = XCreateRegion(); + XRectangle rect; + rect.x = 0; + rect.y = 0; + rect.width = window_get_real_size(p_window).x; + rect.height = window_get_real_size(p_window).y; + XUnionRectWithRegion(&rect, region, region); + } else { + XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size()); + for (int i = 0; i < p_region.size(); i++) { + points[i].x = p_region[i].x; + points[i].y = p_region[i].y; + } + region = XPolygonRegion(points, p_region.size(), EvenOddRule); + memfree(points); + } + XShapeCombineRegion(x11_display, wd.x11_window, ShapeInput, 0, 0, region, ShapeSet); + XDestroyRegion(region); + } +} + +void DisplayServerX11::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.rect_changed_callback = p_callable; +} + +void DisplayServerX11::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.event_callback = p_callable; +} + +void DisplayServerX11::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.input_event_callback = p_callable; +} + +void DisplayServerX11::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.input_text_callback = p_callable; +} + +void DisplayServerX11::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.drop_files_callback = p_callable; +} + +int DisplayServerX11::window_get_current_screen(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), -1); + const WindowData &wd = windows[p_window]; + + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + + int count = get_screen_count(); + for (int i = 0; i < count; i++) { + Point2i pos = screen_get_position(i); + Size2i size = screen_get_size(i); + if ((x >= pos.x && x < pos.x + size.width) && (y >= pos.y && y < pos.y + size.height)) { + return i; + } + } + return 0; +} + +void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + // Check if screen is valid + ERR_FAIL_INDEX(p_screen, get_screen_count()); + + if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) { + Point2i position = screen_get_position(p_screen); + Size2i size = screen_get_size(p_screen); + + XMoveResizeWindow(x11_display, wd.x11_window, position.x, position.y, size.x, size.y); + } else { + if (p_screen != window_get_current_screen(p_window)) { + Point2i position = screen_get_position(p_screen); + XMoveWindow(x11_display, wd.x11_window, position.x, position.y); + } + } +} + +void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(p_window == p_parent); + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd_window = windows[p_window]; + + WindowID prev_parent = wd_window.transient_parent; + ERR_FAIL_COND(prev_parent == p_parent); + + ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); + if (p_parent == INVALID_WINDOW_ID) { + //remove transient + + ERR_FAIL_COND(prev_parent == INVALID_WINDOW_ID); + ERR_FAIL_COND(!windows.has(prev_parent)); + + WindowData &wd_parent = windows[prev_parent]; + + wd_window.transient_parent = INVALID_WINDOW_ID; + wd_parent.transient_children.erase(p_window); + + XSetTransientForHint(x11_display, wd_window.x11_window, None); + + // Set focus to parent sub window to avoid losing all focus with nested menus. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (wd_window.menu_type && !wd_window.no_focus) { + if (!wd_parent.no_focus) { + XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime); + } + } + } else { + ERR_FAIL_COND(!windows.has(p_parent)); + ERR_FAIL_COND_MSG(prev_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); + WindowData &wd_parent = windows[p_parent]; + + wd_window.transient_parent = p_parent; + wd_parent.transient_children.insert(p_window); + + XSetTransientForHint(x11_display, wd_window.x11_window, wd_parent.x11_window); + } +} + +// Helper method. Assumes that the window id has already been checked and exists. +void DisplayServerX11::_update_size_hints(WindowID p_window) { + WindowData &wd = windows[p_window]; + WindowMode window_mode = window_get_mode(p_window); + XSizeHints *xsh = XAllocSizeHints(); + + // Always set the position and size hints - they should be synchronized with the actual values after the window is mapped anyway + xsh->flags |= PPosition | PSize; + xsh->x = wd.position.x; + xsh->y = wd.position.y; + xsh->width = wd.size.width; + xsh->height = wd.size.height; + + if (window_mode == WINDOW_MODE_FULLSCREEN) { + // Do not set any other hints to prevent the window manager from ignoring the fullscreen flags + } else if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + // If resizing is disabled, use the forced size + xsh->flags |= PMinSize | PMaxSize; + xsh->min_width = wd.size.x; + xsh->max_width = wd.size.x; + xsh->min_height = wd.size.y; + xsh->max_height = wd.size.y; + } else { + // Otherwise, just respect min_size and max_size + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); +} + +Point2i DisplayServerX11::window_get_position(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); + const WindowData &wd = windows[p_window]; + + return wd.position; +} + +void DisplayServerX11::window_set_position(const Point2i &p_position, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + int x = 0; + int y = 0; + if (!window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { + //exclude window decorations + XSync(x11_display, False); + Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); + if (prop != None) { + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (format == 32 && len == 4 && data) { + long *extents = (long *)data; + x = extents[0]; + y = extents[2]; + } + XFree(data); + } + } + } + XMoveWindow(x11_display, wd.x11_window, p_position.x - x, p_position.y - y); + _update_real_mouse_position(wd); +} + +void DisplayServerX11::window_set_max_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { + ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); + return; + } + wd.max_size = p_size; + + _update_size_hints(p_window); + XFlush(x11_display); +} + +Size2i DisplayServerX11::window_get_max_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.max_size; +} + +void DisplayServerX11::window_set_min_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { + ERR_PRINT("Minimum window size can't be larger than maximum window size!"); + return; + } + wd.min_size = p_size; + + _update_size_hints(p_window); + XFlush(x11_display); +} + +Size2i DisplayServerX11::window_get_min_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.min_size; +} + +void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + + Size2i size = p_size; + size.x = MAX(1, size.x); + size.y = MAX(1, size.y); + + WindowData &wd = windows[p_window]; + + if (wd.size.width == size.width && wd.size.height == size.height) { + return; + } + + XWindowAttributes xwa; + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + int old_w = xwa.width; + int old_h = xwa.height; + + // Update our videomode width and height + wd.size = size; + + // Update the size hints first to make sure the window size can be set + _update_size_hints(p_window); + + // Resize the window + XResizeWindow(x11_display, wd.x11_window, size.x, size.y); + + for (int timeout = 0; timeout < 50; ++timeout) { + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + + if (old_w != xwa.width || old_h != xwa.height) { + break; + } + + usleep(10000); + } +} + +Size2i DisplayServerX11::window_get_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.size; +} + +Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + XWindowAttributes xwa; + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + int w = xwa.width; + int h = xwa.height; + Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); + if (prop != None) { + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (format == 32 && len == 4 && data) { + long *extents = (long *)data; + w += extents[0] + extents[1]; // left, right + h += extents[2] + extents[3]; // top, bottom + } + XFree(data); + } + } + return Size2i(w, h); +} + +// Just a helper to reduce code duplication in `window_is_maximize_allowed` +// and `_set_wm_maximized`. +bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_atom_name) const { + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + Atom property = XInternAtom(x11_display, p_atom_name, False); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + bool retval = false; + + if (property == None) { + return false; + } + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success && data) { + Atom *atoms = (Atom *)data; + Atom wm_act_max_horz = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_HORZ", False); + Atom wm_act_max_vert = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_VERT", False); + bool found_wm_act_max_horz = false; + bool found_wm_act_max_vert = false; + + for (uint64_t i = 0; i < len; i++) { + if (atoms[i] == wm_act_max_horz) { + found_wm_act_max_horz = true; + } + if (atoms[i] == wm_act_max_vert) { + found_wm_act_max_vert = true; + } + + if (found_wm_act_max_horz || found_wm_act_max_vert) { + retval = true; + break; + } + } + + XFree(data); + } + + return retval; +} + +bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + return _window_maximize_check(p_window, "_NET_WM_ALLOWED_ACTIONS"); +} + +void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_max_horz; + xev.xclient.data.l[2] = wm_max_vert; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + if (p_enabled && window_is_maximize_allowed(p_window)) { + // Wait for effective resizing (so the GLX context is too). + // Give up after 0.5s, it's not going to happen on this WM. + // https://github.com/godotengine/godot/issues/19978 + for (int attempt = 0; window_get_mode(p_window) != WINDOW_MODE_MAXIMIZED && attempt < 50; attempt++) { + usleep(10000); + } + } +} + +void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (p_enabled && !window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) { + // remove decorations if the window is not already borderless + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = 0; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } + } + + if (p_enabled) { + // Set the window as resizable to prevent window managers to ignore the fullscreen state flag. + _update_size_hints(p_window); + } + + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_fullscreen; + xev.xclient.data.l[2] = 0; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + // set bypass compositor hint + Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); + unsigned long compositing_disable_on = p_enabled ? 1 : 0; + if (bypass_compositor != None) { + XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + } + + XFlush(x11_display); + + if (!p_enabled) { + // Reset the non-resizable flags if we un-set these before. + _update_size_hints(p_window); + + // put back or remove decorations according to the last set borderless state + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } + } +} + +void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + WindowMode old_mode = window_get_mode(p_window); + if (old_mode == p_mode) { + return; // do nothing + } + //remove all "extra" modes + + switch (old_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + //Un-Minimize + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = WM_NormalState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } break; + case WINDOW_MODE_FULLSCREEN: { + //Remove full-screen + wd.fullscreen = false; + + _set_wm_fullscreen(p_window, false); + + //un-maximize required for always on top + bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window); + + window_set_position(wd.last_position_before_fs, p_window); + + if (on_top) { + _set_wm_maximized(p_window, false); + } + + } break; + case WINDOW_MODE_MAXIMIZED: { + _set_wm_maximized(p_window, false); + } break; + } + + switch (p_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = WM_IconicState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } break; + case WINDOW_MODE_FULLSCREEN: { + wd.last_position_before_fs = wd.position; + + if (window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window)) { + _set_wm_maximized(p_window, true); + } + + wd.fullscreen = true; + _set_wm_fullscreen(p_window, true); + } break; + case WINDOW_MODE_MAXIMIZED: { + _set_wm_maximized(p_window, true); + } break; + } +} + +DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); + const WindowData &wd = windows[p_window]; + + if (wd.fullscreen) { //if fullscreen, it's not in another mode + return WINDOW_MODE_FULLSCREEN; + } + + // Test maximized. + // Using EWMH -- Extended Window Manager Hints + if (_window_maximize_check(p_window, "_NET_WM_STATE")) { + return WINDOW_MODE_MAXIMIZED; + } + + { // Test minimized. + // Using ICCCM -- Inter-Client Communication Conventions Manual + Atom property = XInternAtom(x11_display, "WM_STATE", True); + if (property == None) { + return WINDOW_MODE_WINDOWED; + } + + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + + int result = XGetWindowProperty( + x11_display, + wd.x11_window, + property, + 0, + 32, + False, + AnyPropertyType, + &type, + &format, + &len, + &remaining, + &data); + + if (result == Success && data) { + long *state = (long *)data; + if (state[0] == WM_IconicState) { + XFree(data); + return WINDOW_MODE_MINIMIZED; + } + XFree(data); + } + } + + // All other discarded, return windowed. + + return WINDOW_MODE_WINDOWED; +} + +void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + wd.resize_disabled = p_enabled; + + _update_size_hints(p_window); + + XFlush(x11_display); + } break; + case WINDOW_FLAG_BORDERLESS: { + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = p_enabled ? 0 : 1; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } + + // Preserve window size + window_set_size(window_get_size(p_window), p_window); + + wd.borderless = p_enabled; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID, "Can't make a window transient if the 'on top' flag is active."); + if (p_enabled && wd.fullscreen) { + _set_wm_maximized(p_window, true); + } + + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_above = XInternAtom(x11_display, "_NET_WM_STATE_ABOVE", False); + + XClientMessageEvent xev; + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.window = wd.x11_window; + xev.message_type = wm_state; + xev.format = 32; + xev.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.data.l[1] = wm_above; + xev.data.l[3] = 1; + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent *)&xev); + + if (!p_enabled && !wd.fullscreen) { + _set_wm_maximized(p_window, false); + } + wd.on_top = p_enabled; + + } break; + case WINDOW_FLAG_TRANSPARENT: { + //todo reimplement + } break; + default: { + } + } +} + +bool DisplayServerX11::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + return wd.resize_disabled; + } break; + case WINDOW_FLAG_BORDERLESS: { + bool borderless = wd.borderless; + Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (prop != None) { + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { + if (data && (format == 32) && (len >= 5)) { + borderless = !((Hints *)data)->decorations; + } + if (data) { + XFree(data); + } + } + } + return borderless; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + return wd.on_top; + } break; + case WINDOW_FLAG_TRANSPARENT: { + //todo reimplement + } break; + default: { + } + } + + return false; +} + +void DisplayServerX11::window_request_attention(WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + // Using EWMH -- Extended Window Manager Hints + // + // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE + // Will be unset by the window manager after user react on the request for attention + + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_attention; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); +} + +void DisplayServerX11::window_move_to_foreground(WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + XEvent xev; + Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = wd.x11_window; + xev.xclient.message_type = net_active_window; + xev.xclient.format = 32; + xev.xclient.data.l[0] = 1; + xev.xclient.data.l[1] = CurrentTime; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); +} + +bool DisplayServerX11::window_can_draw(WindowID p_window) const { + //this seems to be all that is provided by X11 + return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; +} + +bool DisplayServerX11::can_any_window_draw() const { + _THREAD_SAFE_METHOD_ + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { + return true; + } + } + + return false; +} + +void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_active = p_active; + + if (!wd.xic) { + return; + } + + // Block events polling while changing input focus + // because it triggers some event polling internally. + if (p_active) { + { + MutexLock mutex_lock(events_mutex); + XSetICFocus(wd.xic); + } + window_set_ime_position(wd.im_position, p_window); + } else { + MutexLock mutex_lock(events_mutex); + XUnsetICFocus(wd.xic); + } +} + +void DisplayServerX11::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_position = p_pos; + + if (!wd.xic) { + return; + } + + ::XPoint spot; + spot.x = short(p_pos.x); + spot.y = short(p_pos.y); + XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, nullptr); + + { + // Block events polling during this call + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, nullptr); + } + + XFree(preedit_attr); +} + +void DisplayServerX11::cursor_set_shape(CursorShape p_shape) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (p_shape == current_cursor) { + return; + } + + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + if (cursors[p_shape] != None) { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + } + } else if (cursors[CURSOR_ARROW] != None) { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[CURSOR_ARROW]); + } + } + } + + current_cursor = p_shape; +} + +DisplayServerX11::CursorShape DisplayServerX11::cursor_get_shape() const { + return current_cursor; +} + +void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + _THREAD_SAFE_METHOD_ + + if (p_cursor.is_valid()) { + Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); + + if (cursor_c) { + if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { + cursor_set_shape(p_shape); + return; + } + + cursors_cache.erase(p_shape); + } + + Ref<Texture2D> texture = p_cursor; + Ref<AtlasTexture> atlas_texture = p_cursor; + Ref<Image> image; + Size2i texture_size; + Rect2i atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + // Create the cursor structure + XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height); + XcursorUInt image_size = texture_size.width * texture_size.height; + XcursorDim size = sizeof(XcursorPixel) * image_size; + + cursor_image->version = 1; + cursor_image->size = size; + cursor_image->xhot = p_hotspot.x; + cursor_image->yhot = p_hotspot.y; + + // allocate memory to contain the whole file + cursor_image->pixels = (XcursorPixel *)memalloc(size); + + for (XcursorPixel index = 0; index < image_size; index++) { + int row_index = floor(index / texture_size.width) + atlas_rect.position.y; + int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; + + if (atlas_texture.is_valid()) { + column_index = MIN(column_index, atlas_rect.size.width - 1); + row_index = MIN(row_index, atlas_rect.size.height - 1); + } + + *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); + } + + ERR_FAIL_COND(cursor_image->pixels == nullptr); + + // Save it for a further usage + cursors[p_shape] = XcursorImageLoadCursor(x11_display, cursor_image); + + Vector<Variant> params; + params.push_back(p_cursor); + params.push_back(p_hotspot); + cursors_cache.insert(p_shape, params); + + if (p_shape == current_cursor) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + XDefineCursor(x11_display, E->get().x11_window, cursors[p_shape]); + } + } + } + + memfree(cursor_image->pixels); + XcursorImageDestroy(cursor_image); + } else { + // Reset to default system cursor + if (img[p_shape]) { + cursors[p_shape] = XcursorImageLoadCursor(x11_display, img[p_shape]); + } + + CursorShape c = current_cursor; + current_cursor = CURSOR_MAX; + cursor_set_shape(c); + + cursors_cache.erase(p_shape); + } +} + +int DisplayServerX11::keyboard_get_layout_count() const { + int _group_count = 0; + XkbDescRec *kbd = XkbAllocKeyboard(); + if (kbd) { + kbd->dpy = x11_display; + XkbGetControls(x11_display, XkbAllControlsMask, kbd); + XkbGetNames(x11_display, XkbSymbolsNameMask, kbd); + + const Atom *groups = kbd->names->groups; + if (kbd->ctrls != NULL) { + _group_count = kbd->ctrls->num_groups; + } else { + while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) { + _group_count++; + } + } + XkbFreeKeyboard(kbd, 0, true); + } + return _group_count; +} + +int DisplayServerX11::keyboard_get_current_layout() const { + XkbStateRec state; + XkbGetState(x11_display, XkbUseCoreKbd, &state); + return state.group; +} + +void DisplayServerX11::keyboard_set_current_layout(int p_index) { + ERR_FAIL_INDEX(p_index, keyboard_get_layout_count()); + XkbLockGroup(x11_display, XkbUseCoreKbd, p_index); +} + +String DisplayServerX11::keyboard_get_layout_language(int p_index) const { + String ret; + XkbDescRec *kbd = XkbAllocKeyboard(); + if (kbd) { + kbd->dpy = x11_display; + XkbGetControls(x11_display, XkbAllControlsMask, kbd); + XkbGetNames(x11_display, XkbSymbolsNameMask, kbd); + XkbGetNames(x11_display, XkbGroupNamesMask, kbd); + + int _group_count = 0; + const Atom *groups = kbd->names->groups; + if (kbd->ctrls != NULL) { + _group_count = kbd->ctrls->num_groups; + } else { + while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) { + _group_count++; + } + } + + Atom names = kbd->names->symbols; + if (names != None) { + char *name = XGetAtomName(x11_display, names); + Vector<String> info = String(name).split("+"); + if (p_index >= 0 && p_index < _group_count) { + if (p_index + 1 < info.size()) { + ret = info[p_index + 1]; // Skip "pc" at the start and "inet"/"group" at the end of symbols. + } else { + ret = "en"; // No symbol for layout fallback to "en". + } + } else { + ERR_PRINT("Index " + itos(p_index) + "is out of bounds (" + itos(_group_count) + ")."); + } + XFree(name); + } + XkbFreeKeyboard(kbd, 0, true); + } + return ret.substr(0, 2); +} + +String DisplayServerX11::keyboard_get_layout_name(int p_index) const { + String ret; + XkbDescRec *kbd = XkbAllocKeyboard(); + if (kbd) { + kbd->dpy = x11_display; + XkbGetControls(x11_display, XkbAllControlsMask, kbd); + XkbGetNames(x11_display, XkbSymbolsNameMask, kbd); + XkbGetNames(x11_display, XkbGroupNamesMask, kbd); + + int _group_count = 0; + const Atom *groups = kbd->names->groups; + if (kbd->ctrls != NULL) { + _group_count = kbd->ctrls->num_groups; + } else { + while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) { + _group_count++; + } + } + + if (p_index >= 0 && p_index < _group_count) { + char *full_name = XGetAtomName(x11_display, groups[p_index]); + ret.parse_utf8(full_name); + XFree(full_name); + } else { + ERR_PRINT("Index " + itos(p_index) + "is out of bounds (" + itos(_group_count) + ")."); + } + XkbFreeKeyboard(kbd, 0, true); + } + return ret; +} + +DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { + Atom actual_type = None; + int actual_format = 0; + unsigned long nitems = 0; + unsigned long bytes_after = 0; + unsigned char *ret = nullptr; + + int read_bytes = 1024; + + // Keep trying to read the property until there are no bytes unread. + if (p_property != None) { + do { + if (ret != nullptr) { + XFree(ret); + } + + XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, + &ret); + + read_bytes *= 2; + + } while (bytes_after != 0); + } + + Property p = { ret, actual_format, (int)nitems, actual_type }; + + return p; +} + +static Atom pick_target_from_list(Display *p_display, Atom *p_list, int p_count) { + static const char *target_type = "text/uri-list"; + + for (int i = 0; i < p_count; i++) { + Atom atom = p_list[i]; + + if (atom != None && String(XGetAtomName(p_display, atom)) == target_type) { + return atom; + } + } + return None; +} + +static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p_t3) { + static const char *target_type = "text/uri-list"; + if (p_t1 != None && String(XGetAtomName(p_disp, p_t1)) == target_type) { + return p_t1; + } + + if (p_t2 != None && String(XGetAtomName(p_disp, p_t2)) == target_type) { + return p_t2; + } + + if (p_t3 != None && String(XGetAtomName(p_disp, p_t3)) == target_type) { + return p_t3; + } + + return None; +} + +void DisplayServerX11::_get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) { + state->set_shift((p_x11_state & ShiftMask)); + state->set_control((p_x11_state & ControlMask)); + state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt + state->set_metakey((p_x11_state & Mod4Mask)); +} + +unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) { + unsigned int mask = 1 << (p_x11_button - 1); + + if (p_x11_type == ButtonPress) { + last_button_state |= mask; + } else { + last_button_state &= ~mask; + } + + return last_button_state; +} + +void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo) { + WindowData wd = windows[p_window]; + // X11 functions don't know what const is + XKeyEvent *xkeyevent = p_event; + + // This code was pretty difficult to write. + // The docs stink and every toolkit seems to + // do it in a different way. + + /* Phase 1, obtain a proper keysym */ + + // This was also very difficult to figure out. + // You'd expect you could just use Keysym provided by + // XKeycodeToKeysym to obtain internationalized + // input.. WRONG!! + // you must use XLookupString (???) which not only wastes + // cycles generating an unnecessary string, but also + // still works in half the cases. (won't handle deadkeys) + // For more complex input methods (deadkeys and more advanced) + // you have to use XmbLookupString (??). + // So.. then you have to chosse which of both results + // you want to keep. + // This is a real bizarreness and cpu waster. + + KeySym keysym_keycode = 0; // keysym used to find a keycode + KeySym keysym_unicode = 0; // keysym used to find unicode + + // XLookupString returns keysyms usable as nice keycodes. + char str[256 + 1]; + XKeyEvent xkeyevent_no_mod = *xkeyevent; + xkeyevent_no_mod.state &= ~ShiftMask; + xkeyevent_no_mod.state &= ~ControlMask; + XLookupString(xkeyevent, str, 256, &keysym_unicode, nullptr); + XLookupString(&xkeyevent_no_mod, nullptr, 0, &keysym_keycode, nullptr); + + // Meanwhile, XLookupString returns keysyms useful for unicode. + + if (!xmbstring) { + // keep a temporary buffer for the string + xmbstring = (char *)memalloc(sizeof(char) * 8); + xmblen = 8; + } + + if (xkeyevent->type == KeyPress && wd.xic) { + Status status; +#ifdef X_HAVE_UTF8_STRING + int utf8len = 8; + char *utf8string = (char *)memalloc(sizeof(char) * utf8len); + int utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, + utf8len - 1, &keysym_unicode, &status); + if (status == XBufferOverflow) { + utf8len = utf8bytes + 1; + utf8string = (char *)memrealloc(utf8string, utf8len); + utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string, + utf8len - 1, &keysym_unicode, &status); + } + utf8string[utf8bytes] = '\0'; + + if (status == XLookupChars) { + bool keypress = xkeyevent->type == KeyPress; + unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); + unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); + + if (keycode >= 'a' && keycode <= 'z') { + keycode -= 'a' - 'A'; + } + + String tmp; + tmp.parse_utf8(utf8string, utf8bytes); + for (int i = 0; i < tmp.length(); i++) { + Ref<InputEventKey> k; + k.instance(); + if (physical_keycode == 0 && keycode == 0 && tmp[i] == 0) { + continue; + } + + if (keycode == 0) { + keycode = physical_keycode; + } + + _get_key_modifier_state(xkeyevent->state, k); + + k->set_window_id(p_window); + k->set_unicode(tmp[i]); + + k->set_pressed(keypress); + + k->set_keycode(keycode); + + k->set_physical_keycode(physical_keycode); + + k->set_echo(false); + + if (k->get_keycode() == KEY_BACKTAB) { + //make it consistent across platforms. + k->set_keycode(KEY_TAB); + k->set_physical_keycode(KEY_TAB); + k->set_shift(true); + } + + Input::get_singleton()->accumulate_input_event(k); + } + memfree(utf8string); + return; + } + memfree(utf8string); +#else + do { + int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); + xmbstring[mnbytes] = '\0'; + + if (status == XBufferOverflow) { + xmblen = mnbytes + 1; + xmbstring = (char *)memrealloc(xmbstring, xmblen); + } + } while (status == XBufferOverflow); +#endif + } + + /* Phase 2, obtain a Godot keycode from the keysym */ + + // KeyMappingX11 just translated the X11 keysym to a PIGUI + // keysym, so it works in all platforms the same. + + unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); + unsigned int physical_keycode = KeyMappingX11::get_scancode(xkeyevent->keycode); + + /* Phase 3, obtain a unicode character from the keysym */ + + // KeyMappingX11 also translates keysym to unicode. + // It does a binary search on a table to translate + // most properly. + unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode) : 0; + + /* Phase 4, determine if event must be filtered */ + + // This seems to be a side-effect of using XIM. + // XFilterEvent looks like a core X11 function, + // but it's actually just used to see if we must + // ignore a deadkey, or events XIM determines + // must not reach the actual gui. + // Guess it was a design problem of the extension + + bool keypress = xkeyevent->type == KeyPress; + + if (physical_keycode == 0 && keycode == 0 && unicode == 0) { + return; + } + + if (keycode == 0) { + keycode = physical_keycode; + } + + /* Phase 5, determine modifier mask */ + + // No problems here, except I had no way to + // know Mod1 was ALT and Mod4 was META (applekey/winkey) + // just tried Mods until i found them. + + //print_verbose("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask)); + + Ref<InputEventKey> k; + k.instance(); + k->set_window_id(p_window); + + _get_key_modifier_state(xkeyevent->state, k); + + /* Phase 6, determine echo character */ + + // Echo characters in X11 are a keyrelease and a keypress + // one after the other with the (almot) same timestamp. + // To detect them, i compare to the next event in list and + // check that their difference in time is below a threshold. + + if (xkeyevent->type != KeyPress) { + p_echo = false; + + // make sure there are events pending, + // so this call won't block. + if (p_event_index + 1 < p_events.size()) { + XEvent &peek_event = p_events[p_event_index + 1]; + + // I'm using a threshold of 5 msecs, + // since sometimes there seems to be a little + // jitter. I'm still not convinced that all this approach + // is correct, but the xorg developers are + // not very helpful today. + +#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) + ::Time threshold = ABSDIFF(peek_event.xkey.time, xkeyevent->time); +#undef ABSDIFF + if (peek_event.type == KeyPress && threshold < 5) { + KeySym rk; + XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, nullptr); + if (rk == keysym_keycode) { + // Consume to next event. + ++p_event_index; + _handle_key_event(p_window, (XKeyEvent *)&peek_event, p_events, p_event_index, true); + return; //ignore current, echo next + } + } + + // use the time from peek_event so it always works + } + + // save the time to check for echo when keypress happens + } + + /* Phase 7, send event to Window */ + + k->set_pressed(keypress); + + if (keycode >= 'a' && keycode <= 'z') { + keycode -= 'a' - 'A'; + } + + k->set_keycode(keycode); + k->set_physical_keycode(physical_keycode); + k->set_unicode(unicode); + k->set_echo(p_echo); + + if (k->get_keycode() == KEY_BACKTAB) { + //make it consistent across platforms. + k->set_keycode(KEY_TAB); + k->set_physical_keycode(KEY_TAB); + k->set_shift(true); + } + + //don't set mod state if modifier keys are released by themselves + //else event.is_action() will not work correctly here + if (!k->is_pressed()) { + if (k->get_keycode() == KEY_SHIFT) { + k->set_shift(false); + } else if (k->get_keycode() == KEY_CONTROL) { + k->set_control(false); + } else if (k->get_keycode() == KEY_ALT) { + k->set_alt(false); + } else if (k->get_keycode() == KEY_META) { + k->set_metakey(false); + } + } + + bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_keycode()); + if (k->is_pressed()) { + if (last_is_pressed) { + k->set_echo(true); + } + } + + Input::get_singleton()->accumulate_input_event(k); +} + +Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const { + if (p_target == XInternAtom(x11_display, "TARGETS", 0)) { + // Request to list all supported targets. + Atom data[9]; + data[0] = XInternAtom(x11_display, "TARGETS", 0); + data[1] = XInternAtom(x11_display, "SAVE_TARGETS", 0); + data[2] = XInternAtom(x11_display, "MULTIPLE", 0); + data[3] = XInternAtom(x11_display, "UTF8_STRING", 0); + data[4] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); + data[5] = XInternAtom(x11_display, "TEXT", 0); + data[6] = XA_STRING; + data[7] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); + data[8] = XInternAtom(x11_display, "text/plain", 0); + + XChangeProperty(x11_display, + p_requestor, + p_property, + XA_ATOM, + 32, + PropModeReplace, + (unsigned char *)&data, + sizeof(data) / sizeof(data[0])); + return p_property; + } else if (p_target == XInternAtom(x11_display, "SAVE_TARGETS", 0)) { + // Request to check if SAVE_TARGETS is supported, nothing special to do. + XChangeProperty(x11_display, + p_requestor, + p_property, + XInternAtom(x11_display, "NULL", False), + 32, + PropModeReplace, + nullptr, + 0); + return p_property; + } else if (p_target == XInternAtom(x11_display, "UTF8_STRING", 0) || + p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + p_target == XInternAtom(x11_display, "TEXT", 0) || + p_target == XA_STRING || + p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + p_target == XInternAtom(x11_display, "text/plain", 0)) { + // Directly using internal clipboard because we know our window + // is the owner during a selection request. + CharString clip = internal_clipboard.utf8(); + XChangeProperty(x11_display, + p_requestor, + p_property, + p_target, + 8, + PropModeReplace, + (unsigned char *)clip.get_data(), + clip.length()); + return p_property; + } else { + char *target_name = XGetAtomName(x11_display, p_target); + printf("Target '%s' not supported.\n", target_name); + if (target_name) { + XFree(target_name); + } + return None; + } +} + +void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) const { + XEvent respond; + if (p_event->target == XInternAtom(x11_display, "MULTIPLE", 0)) { + // Request for multiple target conversions at once. + Atom atom_pair = XInternAtom(x11_display, "ATOM_PAIR", False); + respond.xselection.property = None; + + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + if (XGetWindowProperty(x11_display, p_event->requestor, p_event->property, 0, LONG_MAX, False, atom_pair, &type, &format, &len, &remaining, &data) == Success) { + if ((len >= 2) && data) { + Atom *targets = (Atom *)data; + for (uint64_t i = 0; i < len; i += 2) { + Atom target = targets[i]; + Atom &property = targets[i + 1]; + property = _process_selection_request_target(target, p_event->requestor, property); + } + + XChangeProperty(x11_display, + p_event->requestor, + p_event->property, + atom_pair, + 32, + PropModeReplace, + (unsigned char *)targets, + len); + + respond.xselection.property = p_event->property; + } + XFree(data); + } + } else { + // Request for target conversion. + respond.xselection.property = _process_selection_request_target(p_event->target, p_event->requestor, p_event->property); + } + + respond.xselection.type = SelectionNotify; + respond.xselection.display = p_event->display; + respond.xselection.requestor = p_event->requestor; + respond.xselection.selection = p_event->selection; + respond.xselection.target = p_event->target; + respond.xselection.time = p_event->time; + + XSendEvent(x11_display, p_event->requestor, True, NoEventMask, &respond); + XFlush(x11_display); +} + +void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data, + ::XPointer call_data) { + WARN_PRINT("Input method stopped"); + DisplayServerX11 *ds = reinterpret_cast<DisplayServerX11 *>(client_data); + ds->xim = nullptr; + + for (Map<WindowID, WindowData>::Element *E = ds->windows.front(); E; E = E->next()) { + E->get().xic = nullptr; + } +} + +void DisplayServerX11::_window_changed(XEvent *event) { + WindowID window_id = MAIN_WINDOW_ID; + + // Assign the event to the relevant window + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (event->xany.window == E->get().x11_window) { + window_id = E->key(); + break; + } + } + + Rect2i new_rect; + + WindowData &wd = windows[window_id]; + if (wd.x11_window != event->xany.window) { // Check if the correct window, in case it was not main window or anything else + return; + } + + { + //the position in xconfigure is not useful here, obtain it manually + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + new_rect.position.x = x; + new_rect.position.y = y; + + new_rect.size.width = event->xconfigure.width; + new_rect.size.height = event->xconfigure.height; + } + + if (new_rect == Rect2i(wd.position, wd.size)) { + return; + } + if (wd.xic) { + // Not portable. + window_set_ime_position(Point2(0, 1)); + } + + wd.position = new_rect.position; + wd.size = new_rect.size; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + context_vulkan->window_resize(window_id, wd.size.width, wd.size.height); + } +#endif + + print_line("DisplayServer::_window_changed: " + itos(window_id) + " rect: " + new_rect); + if (!wd.rect_changed_callback.is_null()) { + Rect2i r = new_rect; + + Variant rect = r; + + Variant *rectp = ▭ + Variant ret; + Callable::CallError ce; + wd.rect_changed_callback.call((const Variant **)&rectp, 1, ret, ce); + } +} + +void DisplayServerX11::_dispatch_input_events(const Ref<InputEvent> &p_event) { + ((DisplayServerX11 *)(get_singleton()))->_dispatch_input_event(p_event); +} + +void DisplayServerX11::_dispatch_input_event(const Ref<InputEvent> &p_event) { + Variant ev = p_event; + Variant *evp = &ev; + Variant ret; + Callable::CallError ce; + + Ref<InputEventFromWindow> event_from_window = p_event; + if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { + //send to a window + ERR_FAIL_COND(!windows.has(event_from_window->get_window_id())); + Callable callable = windows[event_from_window->get_window_id()].input_event_callback; + if (callable.is_null()) { + return; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } else { + //send to all windows + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + Callable callable = E->get().input_event_callback; + if (callable.is_null()) { + continue; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } + } +} + +void DisplayServerX11::_send_window_event(const WindowData &wd, WindowEvent p_event) { + if (!wd.event_callback.is_null()) { + Variant event = int(p_event); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + +void DisplayServerX11::_poll_events_thread(void *ud) { + DisplayServerX11 *display_server = (DisplayServerX11 *)ud; + display_server->_poll_events(); +} + +Bool DisplayServerX11::_predicate_all_events(Display *display, XEvent *event, XPointer arg) { + // Just accept all events. + return True; +} + +bool DisplayServerX11::_wait_for_events() const { + int x11_fd = ConnectionNumber(x11_display); + fd_set in_fds; + + XFlush(x11_display); + + FD_ZERO(&in_fds); + FD_SET(x11_fd, &in_fds); + + struct timeval tv; + tv.tv_usec = 0; + tv.tv_sec = 1; + + // Wait for next event or timeout. + int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv); + + if (num_ready_fds > 0) { + // Event received. + return true; + } else { + // Error or timeout. + if (num_ready_fds < 0) { + ERR_PRINT("_wait_for_events: select error: " + itos(errno)); + } + return false; + } +} + +void DisplayServerX11::_poll_events() { + while (!events_thread_done.is_set()) { + _wait_for_events(); + + // Process events from the queue. + { + MutexLock mutex_lock(events_mutex); + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) { + // Check if the input manager wants to process the event. + if (XFilterEvent(&ev, None)) { + // Event has been filtered by the Input Manager, + // it has to be ignored and a new one will be received. + continue; + } + + // Handle selection request events directly in the event thread, because + // communication through the x server takes several events sent back and forth + // and we don't want to block other programs while processing only one each frame. + if (ev.type == SelectionRequest) { + _handle_selection_request_event(&(ev.xselectionrequest)); + continue; + } + + polled_events.push_back(ev); + } + } + } +} + +void DisplayServerX11::process_events() { + _THREAD_SAFE_METHOD_ + +#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED + static int frame = 0; + ++frame; +#endif + + if (app_focused) { + //verify that one of the windows has focus, else send focus out notification + bool focus_found = false; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (E->get().focused) { + focus_found = true; + break; + } + } + + if (!focus_found) { + uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_no_focus; + + if (delta > 250) { + //X11 can go between windows and have no focus for a while, when creating them or something else. Use this as safety to avoid unnecessary focus in/outs. + if (OS::get_singleton()->get_main_loop()) { + DEBUG_LOG_X11("All focus lost, triggering NOTIFICATION_APPLICATION_FOCUS_OUT\n"); + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); + } + app_focused = false; + } + } else { + time_since_no_focus = OS::get_singleton()->get_ticks_msec(); + } + } + + do_mouse_warp = false; + + // Is the current mouse mode one where it needs to be grabbed. + bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED; + + xi.pressure = 0; + xi.tilt = Vector2(); + xi.pressure_supported = false; + + LocalVector<XEvent> events; + { + // Block events polling while flushing events. + MutexLock mutex_lock(events_mutex); + events = polled_events; + polled_events.clear(); + } + + for (uint32_t event_index = 0; event_index < events.size(); ++event_index) { + XEvent &event = events[event_index]; + + WindowID window_id = MAIN_WINDOW_ID; + + // Assign the event to the relevant window + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (event.xany.window == E->get().x11_window) { + window_id = E->key(); + break; + } + } + + if (XGetEventData(x11_display, &event.xcookie)) { + if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { + XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; + int index = event_data->detail; + Vector2 pos = Vector2(event_data->event_x, event_data->event_y); + + switch (event_data->evtype) { + case XI_HierarchyChanged: + case XI_DeviceChanged: { + _refresh_device_info(); + } break; + case XI_RawMotion: { + XIRawEvent *raw_event = (XIRawEvent *)event_data; + int device_id = raw_event->deviceid; + + // Determine the axis used (called valuators in XInput for some forsaken reason) + // Mask is a bitmask indicating which axes are involved. + // We are interested in the values of axes 0 and 1. + if (raw_event->valuators.mask_len <= 0) { + break; + } + + const double *values = raw_event->raw_values; + + double rel_x = 0.0; + double rel_y = 0.0; + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSX)) { + rel_x = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSY)) { + rel_y = *values; + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_PRESSURE)) { + Map<int, Vector2>::Element *pen_pressure = xi.pen_pressure_range.find(device_id); + if (pen_pressure) { + Vector2 pen_pressure_range = pen_pressure->value(); + if (pen_pressure_range != Vector2()) { + xi.pressure_supported = true; + xi.pressure = (*values - pen_pressure_range[0]) / + (pen_pressure_range[1] - pen_pressure_range[0]); + } + } + + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTX)) { + Map<int, Vector2>::Element *pen_tilt_x = xi.pen_tilt_x_range.find(device_id); + if (pen_tilt_x) { + Vector2 pen_tilt_x_range = pen_tilt_x->value(); + if (pen_tilt_x_range != Vector2()) { + xi.tilt.x = ((*values - pen_tilt_x_range[0]) / (pen_tilt_x_range[1] - pen_tilt_x_range[0])) * 2 - 1; + } + } + + values++; + } + + if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTY)) { + Map<int, Vector2>::Element *pen_tilt_y = xi.pen_tilt_y_range.find(device_id); + if (pen_tilt_y) { + Vector2 pen_tilt_y_range = pen_tilt_y->value(); + if (pen_tilt_y_range != Vector2()) { + xi.tilt.y = ((*values - pen_tilt_y_range[0]) / (pen_tilt_y_range[1] - pen_tilt_y_range[0])) * 2 - 1; + } + } + + values++; + } + + // https://bugs.freedesktop.org/show_bug.cgi?id=71609 + // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html + if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) { + break; // Flush duplicate to avoid overly fast motion + } + + xi.old_raw_pos.x = xi.raw_pos.x; + xi.old_raw_pos.y = xi.raw_pos.y; + xi.raw_pos.x = rel_x; + xi.raw_pos.y = rel_y; + + Map<int, Vector2>::Element *abs_info = xi.absolute_devices.find(device_id); + + if (abs_info) { + // Absolute mode device + Vector2 mult = abs_info->value(); + + xi.relative_motion.x += (xi.raw_pos.x - xi.old_raw_pos.x) * mult.x; + xi.relative_motion.y += (xi.raw_pos.y - xi.old_raw_pos.y) * mult.y; + } else { + // Relative mode device + xi.relative_motion.x = xi.raw_pos.x; + xi.relative_motion.y = xi.raw_pos.y; + } + + xi.last_relative_time = raw_event->time; + } break; +#ifdef TOUCH_ENABLED + case XI_TouchBegin: // Fall-through + // Disabled hand-in-hand with the grabbing + //XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch); + + case XI_TouchEnd: { + bool is_begin = event_data->evtype == XI_TouchBegin; + + Ref<InputEventScreenTouch> st; + st.instance(); + st->set_window_id(window_id); + st->set_index(index); + st->set_position(pos); + st->set_pressed(is_begin); + + if (is_begin) { + if (xi.state.has(index)) { // Defensive + break; + } + xi.state[index] = pos; + if (xi.state.size() == 1) { + // X11 may send a motion event when a touch gesture begins, that would result + // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out + xi.mouse_pos_to_filter = pos; + } + Input::get_singleton()->accumulate_input_event(st); + } else { + if (!xi.state.has(index)) { // Defensive + break; + } + xi.state.erase(index); + Input::get_singleton()->accumulate_input_event(st); + } + } break; + + case XI_TouchUpdate: { + Map<int, Vector2>::Element *curr_pos_elem = xi.state.find(index); + if (!curr_pos_elem) { // Defensive + break; + } + + if (curr_pos_elem->value() != pos) { + Ref<InputEventScreenDrag> sd; + sd.instance(); + sd->set_window_id(window_id); + sd->set_index(index); + sd->set_position(pos); + sd->set_relative(pos - curr_pos_elem->value()); + Input::get_singleton()->accumulate_input_event(sd); + + curr_pos_elem->value() = pos; + } + } break; +#endif + } + } + } + XFreeEventData(x11_display, &event.xcookie); + + switch (event.type) { + case MapNotify: { + DEBUG_LOG_X11("[%u] MapNotify window=%lu (%u) \n", frame, event.xmap.window, window_id); + + const WindowData &wd = windows[window_id]; + + // Set focus when menu window is started. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (wd.menu_type && !wd.no_focus) { + XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + } + } break; + + case Expose: { + DEBUG_LOG_X11("[%u] Expose window=%lu (%u), count='%u' \n", frame, event.xexpose.window, window_id, event.xexpose.count); + + Main::force_redraw(); + } break; + + case NoExpose: { + DEBUG_LOG_X11("[%u] NoExpose drawable=%lu (%u) \n", frame, event.xnoexpose.drawable, window_id); + + windows[window_id].minimized = true; + } break; + + case VisibilityNotify: { + DEBUG_LOG_X11("[%u] VisibilityNotify window=%lu (%u), state=%u \n", frame, event.xvisibility.window, window_id, event.xvisibility.state); + + XVisibilityEvent *visibility = (XVisibilityEvent *)&event; + windows[window_id].minimized = (visibility->state == VisibilityFullyObscured); + } break; + + case LeaveNotify: { + DEBUG_LOG_X11("[%u] LeaveNotify window=%lu (%u), mode='%u' \n", frame, event.xcrossing.window, window_id, event.xcrossing.mode); + + if (!mouse_mode_grab) { + _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT); + } + + } break; + + case EnterNotify: { + DEBUG_LOG_X11("[%u] EnterNotify window=%lu (%u), mode='%u' \n", frame, event.xcrossing.window, window_id, event.xcrossing.mode); + + if (!mouse_mode_grab) { + _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); + } + } break; + + case FocusIn: { + DEBUG_LOG_X11("[%u] FocusIn window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode); + + WindowData &wd = windows[window_id]; + + wd.focused = true; + + if (wd.xic) { + // Block events polling while changing input focus + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + XSetICFocus(wd.xic); + } + + // Keep track of focus order for overlapping windows. + static unsigned int focus_order = 0; + wd.focus_order = ++focus_order; + + _send_window_event(wd, WINDOW_EVENT_FOCUS_IN); + + if (mouse_mode_grab) { + // Show and update the cursor if confined and the window regained focus. + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (mouse_mode == MOUSE_MODE_CONFINED) { + XUndefineCursor(x11_display, E->get().x11_window); + } else if (mouse_mode == MOUSE_MODE_CAPTURED) { // or re-hide it in captured mode + XDefineCursor(x11_display, E->get().x11_window, null_cursor); + } + + XGrabPointer( + x11_display, E->get().x11_window, True, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, + GrabModeAsync, GrabModeAsync, E->get().x11_window, None, CurrentTime); + } + } +#ifdef TOUCH_ENABLED + // Grab touch devices to avoid OS gesture interference + /*for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); + }*/ +#endif + + if (!app_focused) { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); + } + app_focused = true; + } + } break; + + case FocusOut: { + DEBUG_LOG_X11("[%u] FocusOut window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode); + + WindowData &wd = windows[window_id]; + + wd.focused = false; + + if (wd.xic) { + // Block events polling while changing input focus + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + XUnsetICFocus(wd.xic); + } + + Input::get_singleton()->release_pressed_events(); + _send_window_event(wd, WINDOW_EVENT_FOCUS_OUT); + + if (mouse_mode_grab) { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + //dear X11, I try, I really try, but you never work, you do whathever you want. + if (mouse_mode == MOUSE_MODE_CAPTURED) { + // Show the cursor if we're in captured mode so it doesn't look weird. + XUndefineCursor(x11_display, E->get().x11_window); + } + } + XUngrabPointer(x11_display, CurrentTime); + } +#ifdef TOUCH_ENABLED + // Ungrab touch devices so input works as usual while we are unfocused + /*for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIUngrabDevice(x11_display, xi.touch_devices[i], CurrentTime); + }*/ + + // Release every pointer to avoid sticky points + for (Map<int, Vector2>::Element *E = xi.state.front(); E; E = E->next()) { + Ref<InputEventScreenTouch> st; + st.instance(); + st->set_index(E->key()); + st->set_window_id(window_id); + st->set_position(E->get()); + Input::get_singleton()->accumulate_input_event(st); + } + xi.state.clear(); +#endif + } break; + + case ConfigureNotify: { + DEBUG_LOG_X11("[%u] ConfigureNotify window=%lu (%u), event=%lu, above=%lu, override_redirect=%u \n", frame, event.xconfigure.window, window_id, event.xconfigure.event, event.xconfigure.above, event.xconfigure.override_redirect); + + const WindowData &wd = windows[window_id]; + + // Set focus when menu window is re-used. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (wd.menu_type && !wd.no_focus) { + XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + } + + _window_changed(&event); + } break; + + case ButtonPress: + case ButtonRelease: { + /* exit in case of a mouse button press */ + last_timestamp = event.xbutton.time; + if (mouse_mode == MOUSE_MODE_CAPTURED) { + event.xbutton.x = last_mouse_pos.x; + event.xbutton.y = last_mouse_pos.y; + } + + Ref<InputEventMouseButton> mb; + mb.instance(); + + mb->set_window_id(window_id); + _get_key_modifier_state(event.xbutton.state, mb); + mb->set_button_index(event.xbutton.button); + if (mb->get_button_index() == 2) { + mb->set_button_index(3); + } else if (mb->get_button_index() == 3) { + mb->set_button_index(2); + } + mb->set_button_mask(_get_mouse_button_state(mb->get_button_index(), event.xbutton.type)); + mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); + mb->set_global_position(mb->get_position()); + + mb->set_pressed((event.type == ButtonPress)); + + const WindowData &wd = windows[window_id]; + + if (event.type == ButtonPress) { + DEBUG_LOG_X11("[%u] ButtonPress window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index()); + + // Ensure window focus on click. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (!wd.no_focus) { + XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + } + + uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms; + + if (mb->get_button_index() == last_click_button_index) { + if (diff < 400 && Vector2(last_click_pos).distance_to(Vector2(event.xbutton.x, event.xbutton.y)) < 5) { + last_click_ms = 0; + last_click_pos = Point2i(-100, -100); + last_click_button_index = -1; + mb->set_doubleclick(true); + } + + } else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) { + last_click_button_index = mb->get_button_index(); + } + + if (!mb->is_doubleclick()) { + last_click_ms += diff; + last_click_pos = Point2i(event.xbutton.x, event.xbutton.y); + } + } else { + DEBUG_LOG_X11("[%u] ButtonRelease window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index()); + + if (!wd.focused) { + // Propagate the event to the focused window, + // because it's received only on the topmost window. + // Note: This is needed for drag & drop to work between windows, + // because the engine expects events to keep being processed + // on the same window dragging started. + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + const WindowData &wd_other = E->get(); + WindowID window_id_other = E->key(); + if (wd_other.focused) { + if (window_id_other != window_id) { + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, wd_other.x11_window, event.xbutton.x, event.xbutton.y, &x, &y, &child); + + mb->set_window_id(window_id_other); + mb->set_position(Vector2(x, y)); + mb->set_global_position(mb->get_position()); + Input::get_singleton()->accumulate_input_event(mb); + } + break; + } + } + } + } + + Input::get_singleton()->accumulate_input_event(mb); + + } break; + case MotionNotify: { + // The X11 API requires filtering one-by-one through the motion + // notify events, in order to figure out which event is the one + // generated by warping the mouse pointer. + + while (true) { + if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[MAIN_WINDOW_ID].size.width / 2 && event.xmotion.y == windows[MAIN_WINDOW_ID].size.height / 2) { + //this is likely the warp event since it was warped here + center = Vector2(event.xmotion.x, event.xmotion.y); + break; + } + + if (event_index + 1 < events.size()) { + const XEvent &next_event = events[event_index + 1]; + if (next_event.type == MotionNotify) { + ++event_index; + event = next_event; + } else { + break; + } + } else { + break; + } + } + + last_timestamp = event.xmotion.time; + + // Motion is also simple. + // A little hack is in order + // to be able to send relative motion events. + Point2i pos(event.xmotion.x, event.xmotion.y); + + // Avoidance of spurious mouse motion (see handling of touch) + bool filter = false; + // Adding some tolerance to match better Point2i to Vector2 + if (xi.state.size() && Vector2(pos).distance_squared_to(xi.mouse_pos_to_filter) < 2) { + filter = true; + } + // Invalidate to avoid filtering a possible legitimate similar event coming later + xi.mouse_pos_to_filter = Vector2(1e10, 1e10); + if (filter) { + break; + } + + const WindowData &wd = windows[window_id]; + bool focused = wd.focused; + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) { + break; + } + + Point2i new_center = pos; + pos = last_mouse_pos + xi.relative_motion; + center = new_center; + do_mouse_warp = focused; // warp the cursor if we're focused in + } + + if (!last_mouse_pos_valid) { + last_mouse_pos = pos; + last_mouse_pos_valid = true; + } + + // Hackish but relative mouse motion is already handled in the RawMotion event. + // RawMotion does not provide the absolute mouse position (whereas MotionNotify does). + // Therefore, RawMotion cannot be the authority on absolute mouse position. + // RawMotion provides more precision than MotionNotify, which doesn't sense subpixel motion. + // Therefore, MotionNotify cannot be the authority on relative mouse motion. + // This means we need to take a combined approach... + Point2i rel; + + // Only use raw input if in capture mode. Otherwise use the classic behavior. + if (mouse_mode == MOUSE_MODE_CAPTURED) { + rel = xi.relative_motion; + } else { + rel = pos - last_mouse_pos; + } + + // Reset to prevent lingering motion + xi.relative_motion.x = 0; + xi.relative_motion.y = 0; + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + pos = Point2i(windows[MAIN_WINDOW_ID].size.width / 2, windows[MAIN_WINDOW_ID].size.height / 2); + } + + Ref<InputEventMouseMotion> mm; + mm.instance(); + + mm->set_window_id(window_id); + if (xi.pressure_supported) { + mm->set_pressure(xi.pressure); + } else { + mm->set_pressure((mouse_get_button_state() & (1 << (BUTTON_LEFT - 1))) ? 1.0f : 0.0f); + } + mm->set_tilt(xi.tilt); + + _get_key_modifier_state(event.xmotion.state, mm); + mm->set_button_mask(mouse_get_button_state()); + mm->set_position(pos); + mm->set_global_position(pos); + Input::get_singleton()->set_mouse_position(pos); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + + mm->set_relative(rel); + + last_mouse_pos = pos; + + // printf("rel: %d,%d\n", rel.x, rel.y ); + // Don't propagate the motion event unless we have focus + // this is so that the relative motion doesn't get messed up + // after we regain focus. + if (focused) { + Input::get_singleton()->accumulate_input_event(mm); + } else { + // Propagate the event to the focused window, + // because it's received only on the topmost window. + // Note: This is needed for drag & drop to work between windows, + // because the engine expects events to keep being processed + // on the same window dragging started. + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + const WindowData &wd_other = E->get(); + if (wd_other.focused) { + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, wd_other.x11_window, event.xmotion.x, event.xmotion.y, &x, &y, &child); + + Point2i pos_focused(x, y); + + mm->set_window_id(E->key()); + mm->set_position(pos_focused); + mm->set_global_position(pos_focused); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + Input::get_singleton()->accumulate_input_event(mm); + + break; + } + } + } + + } break; + case KeyPress: + case KeyRelease: { + last_timestamp = event.xkey.time; + + // key event is a little complex, so + // it will be handled in its own function. + _handle_key_event(window_id, (XKeyEvent *)&event, events, event_index); + } break; + + case SelectionNotify: + + if (event.xselection.target == requested) { + Property p = _read_property(x11_display, windows[window_id].x11_window, XInternAtom(x11_display, "PRIMARY", 0)); + + Vector<String> files = String((char *)p.data).split("\n", false); + for (int i = 0; i < files.size(); i++) { + files.write[i] = files[i].replace("file://", "").uri_decode().strip_edges(); + } + + if (!windows[window_id].drop_files_callback.is_null()) { + Variant v = files; + Variant *vp = &v; + Variant ret; + Callable::CallError ce; + windows[window_id].drop_files_callback.call((const Variant **)&vp, 1, ret, ce); + } + + //Reply that all is well. + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = x11_display; + m.window = xdnd_source_window; + m.message_type = xdnd_finished; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = 1; + m.data.l[2] = xdnd_action_copy; //We only ever copy. + + XSendEvent(x11_display, xdnd_source_window, False, NoEventMask, (XEvent *)&m); + } + break; + + case ClientMessage: + + if ((unsigned int)event.xclient.data.l[0] == (unsigned int)wm_delete) { + _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); + } + + else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_enter) { + //File(s) have been dragged over the window, check for supported target (text/uri-list) + xdnd_version = (event.xclient.data.l[1] >> 24); + Window source = event.xclient.data.l[0]; + bool more_than_3 = event.xclient.data.l[1] & 1; + if (more_than_3) { + Property p = _read_property(x11_display, source, XInternAtom(x11_display, "XdndTypeList", False)); + requested = pick_target_from_list(x11_display, (Atom *)p.data, p.nitems); + } else { + requested = pick_target_from_atoms(x11_display, event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]); + } + } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_position) { + //xdnd position event, reply with an XDND status message + //just depending on type of data for now + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = event.xclient.display; + m.window = event.xclient.data.l[0]; + m.message_type = xdnd_status; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = (requested != None); + m.data.l[2] = 0; //empty rectangle + m.data.l[3] = 0; + m.data.l[4] = xdnd_action_copy; + + XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); + XFlush(x11_display); + } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_drop) { + if (requested != None) { + xdnd_source_window = event.xclient.data.l[0]; + if (xdnd_version >= 1) { + XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, event.xclient.data.l[2]); + } else { + XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), windows[window_id].x11_window, CurrentTime); + } + } else { + //Reply that we're not interested. + XClientMessageEvent m; + memset(&m, 0, sizeof(m)); + m.type = ClientMessage; + m.display = event.xclient.display; + m.window = event.xclient.data.l[0]; + m.message_type = xdnd_finished; + m.format = 32; + m.data.l[0] = windows[window_id].x11_window; + m.data.l[1] = 0; + m.data.l[2] = None; //Failed. + XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); + } + } + break; + default: + break; + } + } + + XFlush(x11_display); + + if (do_mouse_warp) { + XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, + 0, 0, 0, 0, (int)windows[MAIN_WINDOW_ID].size.width / 2, (int)windows[MAIN_WINDOW_ID].size.height / 2); + + /* + Window root, child; + int root_x, root_y; + int win_x, win_y; + unsigned int mask; + XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); + + printf("Root: %d,%d\n", root_x, root_y); + printf("Win: %d,%d\n", win_x, win_y); + */ + } + + Input::get_singleton()->flush_accumulated_events(); +} + +void DisplayServerX11::release_rendering_thread() { +} + +void DisplayServerX11::make_rendering_thread() { +} + +void DisplayServerX11::swap_buffers() { +} + +void DisplayServerX11::_update_context(WindowData &wd) { + XClassHint *classHint = XAllocClassHint(); + + if (classHint) { + CharString name_str; + switch (context) { + case CONTEXT_EDITOR: + name_str = "Godot_Editor"; + break; + case CONTEXT_PROJECTMAN: + name_str = "Godot_ProjectList"; + break; + case CONTEXT_ENGINE: + name_str = "Godot_Engine"; + break; + } + + CharString class_str; + if (context == CONTEXT_ENGINE) { + String config_name = GLOBAL_GET("application/config/name"); + if (config_name.length() == 0) { + class_str = "Godot_Engine"; + } else { + class_str = config_name.utf8(); + } + } else { + class_str = "Godot"; + } + + classHint->res_class = class_str.ptrw(); + classHint->res_name = name_str.ptrw(); + + XSetClassHint(x11_display, wd.x11_window, classHint); + XFree(classHint); + } +} + +void DisplayServerX11::set_context(Context p_context) { + _THREAD_SAFE_METHOD_ + + context = p_context; + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + _update_context(E->get()); + } +} + +void DisplayServerX11::set_native_icon(const String &p_filename) { + WARN_PRINT("Native icon not supported by this display server."); +} + +bool g_set_icon_error = false; +int set_icon_errorhandler(Display *dpy, XErrorEvent *ev) { + g_set_icon_error = true; + return 0; +} + +void DisplayServerX11::set_icon(const Ref<Image> &p_icon) { + _THREAD_SAFE_METHOD_ + + WindowData &wd = windows[MAIN_WINDOW_ID]; + + int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&set_icon_errorhandler); + + Atom net_wm_icon = XInternAtom(x11_display, "_NET_WM_ICON", False); + + if (p_icon.is_valid()) { + Ref<Image> img = p_icon->duplicate(); + img->convert(Image::FORMAT_RGBA8); + + while (true) { + int w = img->get_width(); + int h = img->get_height(); + + if (g_set_icon_error) { + g_set_icon_error = false; + + WARN_PRINT("Icon too large, attempting to resize icon."); + + int new_width, new_height; + if (w > h) { + new_width = w / 2; + new_height = h * new_width / w; + } else { + new_height = h / 2; + new_width = w * new_height / h; + } + + w = new_width; + h = new_height; + + if (!w || !h) { + WARN_PRINT("Unable to set icon."); + break; + } + + img->resize(w, h, Image::INTERPOLATE_CUBIC); + } + + // We're using long to have wordsize (32Bit build -> 32 Bits, 64 Bit build -> 64 Bits + Vector<long> pd; + + pd.resize(2 + w * h); + + pd.write[0] = w; + pd.write[1] = h; + + const uint8_t *r = img->get_data().ptr(); + + long *wr = &pd.write[2]; + uint8_t const *pr = r; + + for (int i = 0; i < w * h; i++) { + long v = 0; + // A R G B + v |= pr[3] << 24 | pr[0] << 16 | pr[1] << 8 | pr[2]; + *wr++ = v; + pr += 4; + } + + if (net_wm_icon != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + } + + if (!g_set_icon_error) { + break; + } + } + } else { + XDeleteProperty(x11_display, wd.x11_window, net_wm_icon); + } + + XFlush(x11_display); + XSetErrorHandler(oldHandler); +} + +Vector<String> DisplayServerX11::get_rendering_drivers_func() { + Vector<String> drivers; + +#ifdef VULKAN_ENABLED + drivers.push_back("vulkan"); +#endif +#ifdef OPENGL_ENABLED + drivers.push_back("opengl"); +#endif + + return drivers; +} + +DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Vulkan versions.\n" + "Please update your drivers or if you have a very old or integrated GPU upgrade it.", + "Unable to initialize Video driver"); + } + return ds; +} + +DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + //Create window + + long visualMask = VisualScreenMask; + int numberOfVisuals; + XVisualInfo vInfoTemplate = {}; + vInfoTemplate.screen = DefaultScreen(x11_display); + XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals); + + Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone); + + XSetWindowAttributes windowAttributes = {}; + windowAttributes.colormap = colormap; + windowAttributes.background_pixel = 0xFFFFFFFF; + windowAttributes.border_pixel = 0; + windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask; + + unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; + + WindowID id = window_id_counter++; + WindowData &wd = windows[id]; + + if ((id != MAIN_WINDOW_ID) && (p_flags & WINDOW_FLAG_BORDERLESS_BIT)) { + wd.menu_type = true; + } + + if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) { + wd.menu_type = true; + wd.no_focus = true; + } + + // Setup for menu subwindows: + // - override_redirect forces the WM not to interfere with the window, to avoid delays due to + // handling decorations and placement. + // On the other hand, focus changes need to be handled manually when this is set. + // - save_under is a hint for the WM to keep the content of windows behind to avoid repaint. + if (wd.menu_type) { + windowAttributes.override_redirect = True; + windowAttributes.save_under = True; + valuemask |= CWOverrideRedirect | CWSaveUnder; + } + + { + wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes); + + // Enable receiving notification when the window is initialized (MapNotify) + // so the focus can be set at the right time. + if (wd.menu_type && !wd.no_focus) { + XSelectInput(x11_display, wd.x11_window, StructureNotifyMask); + } + + //associate PID + // make PID known to X11 + { + const long pid = OS::get_singleton()->get_process_id(); + Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); + if (net_wm_pid != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } + } + + long im_event_mask = 0; + + { + XIEventMask all_event_mask; + XSetWindowAttributes new_attr; + + new_attr.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | + ButtonReleaseMask | EnterWindowMask | + LeaveWindowMask | PointerMotionMask | + Button1MotionMask | + Button2MotionMask | Button3MotionMask | + Button4MotionMask | Button5MotionMask | + ButtonMotionMask | KeymapStateMask | + ExposureMask | VisibilityChangeMask | + StructureNotifyMask | + SubstructureNotifyMask | SubstructureRedirectMask | + FocusChangeMask | PropertyChangeMask | + ColormapChangeMask | OwnerGrabButtonMask | + im_event_mask; + + XChangeWindowAttributes(x11_display, wd.x11_window, CWEventMask, &new_attr); + + static unsigned char all_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; + + all_event_mask.deviceid = XIAllDevices; + all_event_mask.mask_len = sizeof(all_mask_data); + all_event_mask.mask = all_mask_data; + + XISetMask(all_event_mask.mask, XI_HierarchyChanged); + +#ifdef TOUCH_ENABLED + if (xi.touch_devices.size()) { + XISetMask(all_event_mask.mask, XI_TouchBegin); + XISetMask(all_event_mask.mask, XI_TouchUpdate); + XISetMask(all_event_mask.mask, XI_TouchEnd); + XISetMask(all_event_mask.mask, XI_TouchOwnership); + } +#endif + + XISelectEvents(x11_display, wd.x11_window, &all_event_mask, 1); + } + + /* set the titlebar name */ + XStoreName(x11_display, wd.x11_window, "Godot"); + XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); + if (xdnd_aware != None) { + XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + } + + if (xim && xim_style) { + // Block events polling while changing input focus + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + + wd.xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, wd.x11_window, XNFocusWindow, wd.x11_window, (char *)nullptr); + if (XGetICValues(wd.xic, XNFilterEvents, &im_event_mask, nullptr) != nullptr) { + WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value"); + XDestroyIC(wd.xic); + wd.xic = nullptr; + } + if (wd.xic) { + XUnsetICFocus(wd.xic); + } else { + WARN_PRINT("XCreateIC couldn't create wd.xic"); + } + } else { + wd.xic = nullptr; + WARN_PRINT("XCreateIC couldn't create wd.xic"); + } + + _update_context(wd); + + if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) { + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = 0; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } + } + + if (wd.menu_type) { + // Set Utility type to disable fade animations. + Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False); + Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } + } else { + Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False); + Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); + + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } + } + + _update_size_hints(id); + +#if defined(VULKAN_ENABLED) + if (context_vulkan) { + Error err = context_vulkan->window_create(id, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan window"); + } +#endif + + //set_class_hint(x11_display, wd.x11_window); + XFlush(x11_display); + + XSync(x11_display, False); + //XSetErrorHandler(oldHandler); + + XFree(visualInfo); + } + + window_set_mode(p_mode, id); + + //sync size + { + XWindowAttributes xwa; + + XSync(x11_display, False); + XGetWindowAttributes(x11_display, wd.x11_window, &xwa); + + wd.position.x = xwa.x; + wd.position.y = xwa.y; + wd.size.width = xwa.width; + wd.size.height = xwa.height; + + print_line("DisplayServer::_create_window " + itos(id) + " want rect: " + p_rect + " got rect " + Rect2i(xwa.x, xwa.y, xwa.width, xwa.height)); + } + + //set cursor + if (cursors[current_cursor] != None) { + XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]); + } + + return id; +} + +DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; + + current_cursor = CURSOR_ARROW; + mouse_mode = MOUSE_MODE_VISIBLE; + + for (int i = 0; i < CURSOR_MAX; i++) { + cursors[i] = None; + img[i] = nullptr; + } + + last_button_state = 0; + + xmbstring = nullptr; + + last_click_ms = 0; + last_click_button_index = -1; + last_click_pos = Point2i(-100, -100); + + last_timestamp = 0; + last_mouse_pos_valid = false; + last_keyrelease_time = 0; + + XInitThreads(); //always use threads + + /** XLIB INITIALIZATION **/ + x11_display = XOpenDisplay(nullptr); + + if (!x11_display) { + ERR_PRINT("X11 Display is not available"); + r_error = ERR_UNAVAILABLE; + return; + } + + char *modifiers = nullptr; + Bool xkb_dar = False; + XAutoRepeatOn(x11_display); + xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, nullptr); + + // Try to support IME if detectable auto-repeat is supported + if (xkb_dar == True) { +#ifdef X_HAVE_UTF8_STRING + // Xutf8LookupString will be used later instead of XmbLookupString before + // the multibyte sequences can be converted to unicode string. + modifiers = XSetLocaleModifiers(""); +#endif + } + + if (modifiers == nullptr) { + if (OS::get_singleton()->is_stdout_verbose()) { + WARN_PRINT("IME is disabled"); + } + XSetLocaleModifiers("@im=none"); + WARN_PRINT("Error setting locale modifiers"); + } + + const char *err; + xrr_get_monitors = nullptr; + xrr_free_monitors = nullptr; + int xrandr_major = 0; + int xrandr_minor = 0; + int event_base, error_base; + xrandr_ext_ok = XRRQueryExtension(x11_display, &event_base, &error_base); + xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); + if (!xrandr_handle) { + err = dlerror(); + // For some arcane reason, NetBSD now ships libXrandr.so.3 while the rest of the world has libXrandr.so.2... + // In case this happens for other X11 platforms in the future, let's give it a try too before failing. + xrandr_handle = dlopen("libXrandr.so.3", RTLD_LAZY); + if (!xrandr_handle) { + fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); + } + } else { + XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); + if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { + xrr_get_monitors = (xrr_get_monitors_t)dlsym(xrandr_handle, "XRRGetMonitors"); + if (!xrr_get_monitors) { + err = dlerror(); + fprintf(stderr, "could not find symbol XRRGetMonitors\nError: %s\n", err); + } else { + xrr_free_monitors = (xrr_free_monitors_t)dlsym(xrandr_handle, "XRRFreeMonitors"); + if (!xrr_free_monitors) { + err = dlerror(); + fprintf(stderr, "could not find XRRFreeMonitors\nError: %s\n", err); + xrr_get_monitors = nullptr; + } + } + } + } + + if (!_refresh_device_info()) { + alert("Your system does not support XInput 2.\n" + "Please upgrade your distribution.", + "Unable to initialize XInput"); + r_error = ERR_UNAVAILABLE; + return; + } + + xim = XOpenIM(x11_display, nullptr, nullptr, nullptr); + + if (xim == nullptr) { + WARN_PRINT("XOpenIM failed"); + xim_style = 0L; + } else { + ::XIMCallback im_destroy_callback; + im_destroy_callback.client_data = (::XPointer)(this); + im_destroy_callback.callback = (::XIMProc)(_xim_destroy_callback); + if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback, + nullptr) != nullptr) { + WARN_PRINT("Error setting XIM destroy callback"); + } + + ::XIMStyles *xim_styles = nullptr; + xim_style = 0L; + char *imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, nullptr); + if (imvalret != nullptr || xim_styles == nullptr) { + fprintf(stderr, "Input method doesn't support any styles\n"); + } + + if (xim_styles) { + xim_style = 0L; + for (int i = 0; i < xim_styles->count_styles; i++) { + if (xim_styles->supported_styles[i] == + (XIMPreeditNothing | XIMStatusNothing)) { + xim_style = xim_styles->supported_styles[i]; + break; + } + } + + XFree(xim_styles); + } + XFree(imvalret); + } + + /* Atorm internment */ + wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); + //Set Xdnd (drag & drop) support + xdnd_aware = XInternAtom(x11_display, "XdndAware", False); + xdnd_version = 5; + xdnd_enter = XInternAtom(x11_display, "XdndEnter", False); + xdnd_position = XInternAtom(x11_display, "XdndPosition", False); + xdnd_status = XInternAtom(x11_display, "XdndStatus", False); + xdnd_action_copy = XInternAtom(x11_display, "XdndActionCopy", False); + xdnd_drop = XInternAtom(x11_display, "XdndDrop", False); + xdnd_finished = XInternAtom(x11_display, "XdndFinished", False); + xdnd_selection = XInternAtom(x11_display, "XdndSelection", False); + + //!!!!!!!!!!!!!!!!!!!!!!!!!! + //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + rendering_driver = p_rendering_driver; + +#ifndef _MSC_VER +#warning Forcing vulkan rendering driver because OpenGL not implemented yet +#endif + rendering_driver = "vulkan"; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + context_vulkan = memnew(VulkanContextX11); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + r_error = ERR_CANT_CREATE; + ERR_FAIL_MSG("Could not initialize Vulkan"); + } + } +#endif + // Init context and rendering device +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + if (getenv("DRI_PRIME") == nullptr) { + int use_prime = -1; + + if (getenv("PRIMUS_DISPLAY") || + getenv("PRIMUS_libGLd") || + getenv("PRIMUS_libGLa") || + getenv("PRIMUS_libGL") || + getenv("PRIMUS_LOAD_GLOBAL") || + getenv("BUMBLEBEE_SOCKET")) { + print_verbose("Optirun/primusrun detected. Skipping GPU detection"); + use_prime = 0; + } + + if (getenv("LD_LIBRARY_PATH")) { + String ld_library_path(getenv("LD_LIBRARY_PATH")); + Vector<String> libraries = ld_library_path.split(":"); + + for (int i = 0; i < libraries.size(); ++i) { + if (FileAccess::exists(libraries[i] + "/libGL.so.1") || + FileAccess::exists(libraries[i] + "/libGL.so")) { + print_verbose("Custom libGL override detected. Skipping GPU detection"); + use_prime = 0; + } + } + } + + if (use_prime == -1) { + print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); + use_prime = detect_prime(); + } + + if (use_prime) { + print_line("Found discrete GPU, setting DRI_PRIME=1 to use it."); + print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU."); + setenv("DRI_PRIME", "1", 1); + } + } + + ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; + + context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type)); + + if (context_gles2->initialize() != OK) { + memdelete(context_gles2); + context_gles2 = nullptr; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + + context_gles2->set_use_vsync(current_videomode.use_vsync); + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + memdelete(context_gles2); + context_gles2 = nullptr; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + } +#endif + Point2i window_position( + (screen_get_size(0).width - p_resolution.width) / 2, + (screen_get_size(0).height - p_resolution.height) / 2); + WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution)); + if (main_window == INVALID_WINDOW_ID) { + r_error = ERR_CANT_CREATE; + return; + } + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, main_window); + } + } + show_window(main_window); + +//create RenderingDevice if used +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + //temporary + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RendererCompositorRD::make_current(); + } +#endif + + /* + rendering_server = memnew(RenderingServerDefault); + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + rendering_server = memnew(RenderingServerWrapMT(rendering_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + } + */ + + { + //set all event master mask + XIEventMask all_master_event_mask; + static unsigned char all_master_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; + all_master_event_mask.deviceid = XIAllMasterDevices; + all_master_event_mask.mask_len = sizeof(all_master_mask_data); + all_master_event_mask.mask = all_master_mask_data; + XISetMask(all_master_event_mask.mask, XI_DeviceChanged); + XISetMask(all_master_event_mask.mask, XI_RawMotion); + XISelectEvents(x11_display, DefaultRootWindow(x11_display), &all_master_event_mask, 1); + } + + // Disabled by now since grabbing also blocks mouse events + // (they are received as extended events instead of standard events) + /*XIClearMask(xi.touch_event_mask.mask, XI_TouchOwnership); + + // Grab touch devices to avoid OS gesture interference + for (int i = 0; i < xi.touch_devices.size(); ++i) { + XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); + }*/ + + cursor_size = XcursorGetDefaultSize(x11_display); + cursor_theme = XcursorGetTheme(x11_display); + + if (!cursor_theme) { + print_verbose("XcursorGetTheme could not get cursor theme"); + cursor_theme = "default"; + } + + for (int i = 0; i < CURSOR_MAX; i++) { + static const char *cursor_file[] = { + "left_ptr", + "xterm", + "hand2", + "cross", + "watch", + "left_ptr_watch", + "fleur", + "dnd-move", + "crossed_circle", + "v_double_arrow", + "h_double_arrow", + "size_bdiag", + "size_fdiag", + "move", + "row_resize", + "col_resize", + "question_arrow" + }; + + img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size); + if (!img[i]) { + const char *fallback = nullptr; + + switch (i) { + case CURSOR_POINTING_HAND: + fallback = "pointer"; + break; + case CURSOR_CROSS: + fallback = "crosshair"; + break; + case CURSOR_WAIT: + fallback = "wait"; + break; + case CURSOR_BUSY: + fallback = "progress"; + break; + case CURSOR_DRAG: + fallback = "grabbing"; + break; + case CURSOR_CAN_DROP: + fallback = "hand1"; + break; + case CURSOR_FORBIDDEN: + fallback = "forbidden"; + break; + case CURSOR_VSIZE: + fallback = "ns-resize"; + break; + case CURSOR_HSIZE: + fallback = "ew-resize"; + break; + case CURSOR_BDIAGSIZE: + fallback = "fd_double_arrow"; + break; + case CURSOR_FDIAGSIZE: + fallback = "bd_double_arrow"; + break; + case CURSOR_MOVE: + img[i] = img[CURSOR_DRAG]; + break; + case CURSOR_VSPLIT: + fallback = "sb_v_double_arrow"; + break; + case CURSOR_HSPLIT: + fallback = "sb_h_double_arrow"; + break; + case CURSOR_HELP: + fallback = "help"; + break; + } + if (fallback != nullptr) { + img[i] = XcursorLibraryLoadImage(fallback, cursor_theme, cursor_size); + } + } + if (img[i]) { + cursors[i] = XcursorImageLoadCursor(x11_display, img[i]); + } else { + print_verbose("Failed loading custom cursor: " + String(cursor_file[i])); + } + } + + { + // Creating an empty/transparent cursor + + // Create 1x1 bitmap + Pixmap cursormask = XCreatePixmap(x11_display, + RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1); + + // Fill with zero + XGCValues xgc; + xgc.function = GXclear; + GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc); + XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1); + + // Color value doesn't matter. Mask zero means no foreground or background will be drawn + XColor col = {}; + + Cursor cursor = XCreatePixmapCursor(x11_display, + cursormask, // source (using cursor mask as placeholder, since it'll all be ignored) + cursormask, // mask + &col, &col, 0, 0); + + XFreePixmap(x11_display, cursormask); + XFreeGC(x11_display, gc); + + if (cursor == None) { + ERR_PRINT("FAILED CREATING CURSOR"); + } + + null_cursor = cursor; + } + cursor_set_shape(CURSOR_BUSY); + + requested = None; + + /*if (p_desired.layered) { + set_window_per_pixel_transparency_enabled(true); + }*/ + + XEvent xevent; + while (XPending(x11_display) > 0) { + XNextEvent(x11_display, &xevent); + if (xevent.type == ConfigureNotify) { + _window_changed(&xevent); + } + } + + events_thread.start(_poll_events_thread, this); + + _update_real_mouse_position(windows[MAIN_WINDOW_ID]); + + r_error = OK; +} + +DisplayServerX11::~DisplayServerX11() { + // Send owned clipboard data to clipboard manager before exit. + Window x11_main_window = windows[MAIN_WINDOW_ID].x11_window; + _clipboard_transfer_ownership(XA_PRIMARY, x11_main_window); + _clipboard_transfer_ownership(XInternAtom(x11_display, "CLIPBOARD", 0), x11_main_window); + + events_thread_done.set(); + events_thread.wait_to_finish(); + + //destroy all windows + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { +#ifdef VULKAN_ENABLED + if (rendering_driver == "vulkan") { + context_vulkan->window_destroy(E->key()); + } +#endif + + WindowData &wd = E->get(); + if (wd.xic) { + XDestroyIC(wd.xic); + wd.xic = nullptr; + } + XUnmapWindow(x11_display, wd.x11_window); + XDestroyWindow(x11_display, wd.x11_window); + } + + //destroy drivers +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) { + memdelete(context_vulkan); + } + } +#endif + + if (xrandr_handle) { + dlclose(xrandr_handle); + } + + for (int i = 0; i < CURSOR_MAX; i++) { + if (cursors[i] != None) { + XFreeCursor(x11_display, cursors[i]); + } + if (img[i] != nullptr) { + XcursorImageDestroy(img[i]); + } + }; + + if (xim) { + XCloseIM(xim); + } + + XCloseDisplay(x11_display); + if (xmbstring) { + memfree(xmbstring); + } +} + +void DisplayServerX11::register_x11_driver() { + register_create_function("x11", create_func, get_rendering_drivers_func); +} + +#endif // X11 enabled diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h new file mode 100644 index 0000000000..10686d8424 --- /dev/null +++ b/platform/linuxbsd/display_server_x11.h @@ -0,0 +1,383 @@ +/*************************************************************************/ +/* display_server_x11.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_X11_H +#define DISPLAY_SERVER_X11_H + +#ifdef X11_ENABLED + +#include "servers/display_server.h" + +#include "core/input/input.h" +#include "core/templates/local_vector.h" +#include "drivers/alsa/audio_driver_alsa.h" +#include "drivers/alsamidi/midi_driver_alsamidi.h" +#include "drivers/pulseaudio/audio_driver_pulseaudio.h" +#include "drivers/unix/os_unix.h" +#include "joypad_linux.h" +#include "servers/audio_server.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering_server.h" + +#if defined(OPENGL_ENABLED) +#include "context_gl_x11.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/linuxbsd/vulkan_context_x11.h" +#endif + +#include <X11/Xcursor/Xcursor.h> +#include <X11/Xlib.h> +#include <X11/extensions/XInput2.h> +#include <X11/extensions/Xrandr.h> +#include <X11/keysym.h> + +typedef struct _xrr_monitor_info { + Atom name; + Bool primary = false; + Bool automatic = false; + int noutput = 0; + int x = 0; + int y = 0; + int width = 0; + int height = 0; + int mwidth = 0; + int mheight = 0; + RROutput *outputs = nullptr; +} xrr_monitor_info; + +#undef CursorShape + +class DisplayServerX11 : public DisplayServer { + //No need to register, it's platform-specific and nothing is added + //GDCLASS(DisplayServerX11, DisplayServer) + + _THREAD_SAFE_CLASS_ + + Atom wm_delete; + Atom xdnd_enter; + Atom xdnd_position; + Atom xdnd_status; + Atom xdnd_action_copy; + Atom xdnd_drop; + Atom xdnd_finished; + Atom xdnd_selection; + Atom xdnd_aware; + Atom requested; + int xdnd_version; + +#if defined(OPENGL_ENABLED) + ContextGL_X11 *context_gles2; +#endif +#if defined(VULKAN_ENABLED) + VulkanContextX11 *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + struct WindowData { + Window x11_window; + ::XIC xic; + + Size2i min_size; + Size2i max_size; + Point2i position; + Size2i size; + Point2i im_position; + bool im_active = false; + Callable rect_changed_callback; + Callable event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + WindowID transient_parent = INVALID_WINDOW_ID; + Set<WindowID> transient_children; + + ObjectID instance_id; + + bool menu_type = false; + bool no_focus = false; + + //better to guess on the fly, given WM can change it + //WindowMode mode; + bool fullscreen = false; //OS can't exit from this mode + bool on_top = false; + bool borderless = false; + bool resize_disabled = false; + Vector2i last_position_before_fs; + bool focused = false; + bool minimized = false; + + unsigned int focus_order = 0; + }; + + Map<WindowID, WindowData> windows; + + WindowID window_id_counter = MAIN_WINDOW_ID; + WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect); + + String internal_clipboard; + Window xdnd_source_window; + ::Display *x11_display; + char *xmbstring; + int xmblen; + unsigned long last_timestamp; + ::Time last_keyrelease_time; + ::XIM xim; + ::XIMStyle xim_style; + static void _xim_destroy_callback(::XIM im, ::XPointer client_data, + ::XPointer call_data); + + Point2i last_mouse_pos; + bool last_mouse_pos_valid; + Point2i last_click_pos; + uint64_t last_click_ms; + int last_click_button_index; + uint32_t last_button_state; + bool app_focused = false; + uint64_t time_since_no_focus = 0; + + struct { + int opcode; + Vector<int> touch_devices; + Map<int, Vector2> absolute_devices; + Map<int, Vector2> pen_pressure_range; + Map<int, Vector2> pen_tilt_x_range; + Map<int, Vector2> pen_tilt_y_range; + XIEventMask all_event_mask; + Map<int, Vector2> state; + double pressure; + bool pressure_supported; + Vector2 tilt; + Vector2 mouse_pos_to_filter; + Vector2 relative_motion; + Vector2 raw_pos; + Vector2 old_raw_pos; + ::Time last_relative_time; + } xi; + + bool _refresh_device_info(); + + unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); + void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state); + void _flush_mouse_motion(); + + MouseMode mouse_mode; + Point2i center; + + void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false); + + Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const; + void _handle_selection_request_event(XSelectionRequestEvent *p_event) const; + + String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const; + String _clipboard_get(Atom p_source, Window x11_window) const; + void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const; + + //bool minimized; + //bool window_has_focus; + bool do_mouse_warp; + + const char *cursor_theme; + int cursor_size; + XcursorImage *img[CURSOR_MAX]; + Cursor cursors[CURSOR_MAX]; + Cursor null_cursor; + CursorShape current_cursor; + Map<CursorShape, Vector<Variant>> cursors_cache; + + bool layered_window; + + String rendering_driver; + //bool window_focused; + //void set_wm_border(bool p_enabled); + void set_wm_fullscreen(bool p_enabled); + void set_wm_above(bool p_enabled); + + typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); + typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); + xrr_get_monitors_t xrr_get_monitors; + xrr_free_monitors_t xrr_free_monitors; + void *xrandr_handle; + Bool xrandr_ext_ok; + + struct Property { + unsigned char *data; + int format, nitems; + Atom type; + }; + static Property _read_property(Display *p_display, Window p_window, Atom p_property); + + void _update_real_mouse_position(const WindowData &wd); + bool _window_maximize_check(WindowID p_window, const char *p_atom_name) const; + void _update_size_hints(WindowID p_window); + void _set_wm_fullscreen(WindowID p_window, bool p_enabled); + void _set_wm_maximized(WindowID p_window, bool p_enabled); + + void _update_context(WindowData &wd); + + Context context = CONTEXT_ENGINE; + + void _send_window_event(const WindowData &wd, WindowEvent p_event); + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void _dispatch_input_event(const Ref<InputEvent> &p_event); + + mutable Mutex events_mutex; + Thread events_thread; + SafeFlag events_thread_done; + LocalVector<XEvent> polled_events; + static void _poll_events_thread(void *ud); + bool _wait_for_events() const; + void _poll_events(); + + static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg); + +protected: + void _window_changed(XEvent *event); + +public: + virtual bool has_feature(Feature p_feature) const; + virtual String get_name() const; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); + + virtual void mouse_set_mode(MouseMode p_mode); + virtual MouseMode mouse_get_mode() const; + + virtual void mouse_warp_to_position(const Point2i &p_to); + virtual Point2i mouse_get_position() const; + virtual Point2i mouse_get_absolute_position() const; + virtual int mouse_get_button_state() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + virtual int get_screen_count() const; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual Vector<DisplayServer::WindowID> get_window_list() const; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); + virtual void show_window(WindowID p_id); + virtual void delete_sub_window(WindowID p_id); + + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent); + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool can_any_window_draw() const; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + + virtual void cursor_set_shape(CursorShape p_shape); + virtual CursorShape cursor_get_shape() const; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); + + virtual int keyboard_get_layout_count() const; + virtual int keyboard_get_current_layout() const; + virtual void keyboard_set_current_layout(int p_index); + virtual String keyboard_get_layout_language(int p_index) const; + virtual String keyboard_get_layout_name(int p_index) const; + + virtual void process_events(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual void set_context(Context p_context); + + virtual void set_native_icon(const String &p_filename); + virtual void set_icon(const Ref<Image> &p_icon); + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + static void register_x11_driver(); + + DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerX11(); +}; + +#endif // X11 enabled + +#endif // DISPLAY_SERVER_X11_H diff --git a/platform/x11/export/export.cpp b/platform/linuxbsd/export/export.cpp index 1c0c6ec096..cb95068314 100644 --- a/platform/x11/export/export.cpp +++ b/platform/linuxbsd/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,17 +32,16 @@ #include "core/os/file_access.h" #include "editor/editor_export.h" -#include "platform/x11/logo.gen.h" +#include "platform/linuxbsd/logo.gen.h" #include "scene/resources/texture.h" static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size); -void register_x11_exporter() { - +void register_linuxbsd_exporter() { Ref<EditorExportPlatformPC> platform; platform.instance(); - Ref<Image> img = memnew(Image(_x11_logo)); + Ref<Image> img = memnew(Image(_linuxbsd_logo)); Ref<ImageTexture> logo; logo.instance(); logo->create_from_image(img); @@ -62,7 +61,6 @@ void register_x11_exporter() { } static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) { - // Patch the header of the "pck" section in the ELF file so that it corresponds to the embedded data FileAccess *f = FileAccess::open(p_path, FileAccess::READ_WRITE); @@ -139,7 +137,6 @@ static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, bool found = false; for (int i = 0; i < num_sections; ++i) { - int64_t section_header_pos = section_table_pos + i * section_header_size; f->seek(section_header_pos); diff --git a/platform/x11/export/export.h b/platform/linuxbsd/export/export.h index d94ea114a8..61e96aa2f6 100644 --- a/platform/x11/export/export.h +++ b/platform/linuxbsd/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,4 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -void register_x11_exporter(); +#ifndef LINUXBSD_EXPORT_H +#define LINUXBSD_EXPORT_H + +void register_linuxbsd_exporter(); + +#endif // LINUXBSD_EXPORT_H diff --git a/platform/x11/godot_x11.cpp b/platform/linuxbsd/godot_linuxbsd.cpp index 77b74184ad..6f5c46b59c 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* godot_x11.cpp */ +/* godot_linuxbsd.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,14 +34,16 @@ #include <unistd.h> #include "main/main.h" -#include "os_x11.h" +#include "os_linuxbsd.h" int main(int argc, char *argv[]) { - - OS_X11 os; + OS_LinuxBSD os; setlocale(LC_CTYPE, ""); + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE + char *cwd = (char *)malloc(PATH_MAX); ERR_FAIL_COND_V(!cwd, ERR_OUT_OF_MEMORY); char *ret = getcwd(cwd, PATH_MAX); @@ -52,8 +54,9 @@ int main(int argc, char *argv[]) { return 255; } - if (Main::start()) + if (Main::start()) { os.run(); // it is actually the OS that decides how to run + } Main::cleanup(); if (ret) { // Previous getcwd was successful diff --git a/platform/x11/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index a64a25aeee..471259e50f 100644 --- a/platform/x11/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,13 +32,14 @@ #include "joypad_linux.h" +#include <dirent.h> #include <errno.h> #include <fcntl.h> #include <linux/input.h> #include <unistd.h> #ifdef UDEV_ENABLED -#include <libudev.h> +#include "libudev-so_wrap.h" #endif #define LONG_BITS (sizeof(long) * 8) @@ -49,17 +50,7 @@ static const char *ignore_str = "/dev/input/js"; #endif -JoypadLinux::Joypad::Joypad() { - fd = -1; - dpad = 0; - devpath = ""; - for (int i = 0; i < MAX_ABS; i++) { - abs_info[i] = NULL; - } -} - JoypadLinux::Joypad::~Joypad() { - for (int i = 0; i < MAX_ABS; i++) { if (abs_info[i]) { memdelete(abs_info[i]); @@ -71,7 +62,7 @@ void JoypadLinux::Joypad::reset() { dpad = 0; fd = -1; - InputDefault::JoyAxis jx; + Input::JoyAxis jx; jx.min = -1; jx.value = 0.0f; for (int i = 0; i < MAX_ABS; i++) { @@ -80,23 +71,33 @@ void JoypadLinux::Joypad::reset() { } } -JoypadLinux::JoypadLinux(InputDefault *in) { - exit_udev = false; +JoypadLinux::JoypadLinux(Input *in) { +#ifdef UDEV_ENABLED +#ifdef DEBUG_ENABLED + int dylibloader_verbose = 1; +#else + int dylibloader_verbose = 0; +#endif + use_udev = initialize_libudev(dylibloader_verbose) == 0; + if (use_udev) { + print_verbose("JoypadLinux: udev enabled and loaded successfully."); + } else { + print_verbose("JoypadLinux: udev enabled, but couldn't be loaded. Falling back to /dev/input to detect joypads."); + } +#else + print_verbose("JoypadLinux: udev disabled, parsing /dev/input to detect joypads."); +#endif input = in; - joy_mutex = Mutex::create(); - joy_thread = Thread::create(joy_thread_func, this); + joy_thread.start(joy_thread_func, this); } JoypadLinux::~JoypadLinux() { - exit_udev = true; - Thread::wait_to_finish(joy_thread); - memdelete(joy_thread); - memdelete(joy_mutex); + exit_monitor.set(); + joy_thread.wait_to_finish(); close_joypad(); } void JoypadLinux::joy_thread_func(void *p_user) { - if (p_user) { JoypadLinux *joy = (JoypadLinux *)p_user; joy->run_joypad_thread(); @@ -105,11 +106,20 @@ void JoypadLinux::joy_thread_func(void *p_user) { void JoypadLinux::run_joypad_thread() { #ifdef UDEV_ENABLED - udev *_udev = udev_new(); - ERR_FAIL_COND(!_udev); - enumerate_joypads(_udev); - monitor_joypads(_udev); - udev_unref(_udev); + if (use_udev) { + udev *_udev = udev_new(); + if (!_udev) { + use_udev = false; + ERR_PRINT("Failed getting an udev context, falling back to parsing /dev/input."); + monitor_joypads(); + } else { + enumerate_joypads(_udev); + monitor_joypads(_udev); + udev_unref(_udev); + } + } else { + monitor_joypads(); + } #else monitor_joypads(); #endif @@ -117,7 +127,6 @@ void JoypadLinux::run_joypad_thread() { #ifdef UDEV_ENABLED void JoypadLinux::enumerate_joypads(udev *p_udev) { - udev_enumerate *enumerate; udev_list_entry *devices, *dev_list_entry; udev_device *dev; @@ -128,18 +137,15 @@ void JoypadLinux::enumerate_joypads(udev *p_udev) { udev_enumerate_scan_devices(enumerate); devices = udev_enumerate_get_list_entry(enumerate); udev_list_entry_foreach(dev_list_entry, devices) { - const char *path = udev_list_entry_get_name(dev_list_entry); dev = udev_device_new_from_syspath(p_udev, path); const char *devnode = udev_device_get_devnode(dev); if (devnode) { - String devnode_str = devnode; if (devnode_str.find(ignore_str) == -1) { - joy_mutex->lock(); + MutexLock lock(joy_mutex); open_joypad(devnode); - joy_mutex->unlock(); } } udev_device_unref(dev); @@ -148,15 +154,13 @@ void JoypadLinux::enumerate_joypads(udev *p_udev) { } void JoypadLinux::monitor_joypads(udev *p_udev) { - - udev_device *dev = NULL; + udev_device *dev = nullptr; udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev"); - udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL); + udev_monitor_filter_add_match_subsystem_devtype(mon, "input", nullptr); udev_monitor_enable_receiving(mon); int fd = udev_monitor_get_fd(mon); - while (!exit_udev) { - + while (!exit_monitor.is_set()) { fd_set fds; struct timeval tv; int ret; @@ -166,7 +170,7 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { tv.tv_sec = 0; tv.tv_usec = 0; - ret = select(fd + 1, &fds, NULL, NULL, &tv); + ret = select(fd + 1, &fds, nullptr, nullptr, &tv); /* Check if our file descriptor has received data. */ if (ret > 0 && FD_ISSET(fd, &fds)) { @@ -175,15 +179,12 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { dev = udev_monitor_receive_device(mon); if (dev && udev_device_get_devnode(dev) != 0) { - - joy_mutex->lock(); + MutexLock lock(joy_mutex); String action = udev_device_get_action(dev); const char *devnode = udev_device_get_devnode(dev); if (devnode) { - String devnode_str = devnode; if (devnode_str.find(ignore_str) == -1) { - if (action == "add") open_joypad(devnode); else if (String(action) == "remove") @@ -192,7 +193,6 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { } udev_device_unref(dev); - joy_mutex->unlock(); } } usleep(50000); @@ -202,25 +202,34 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { #endif void JoypadLinux::monitor_joypads() { - - while (!exit_udev) { - joy_mutex->lock(); - for (int i = 0; i < 32; i++) { - char fname[64]; - sprintf(fname, "/dev/input/event%d", i); - if (attached_devices.find(fname) == -1) { - open_joypad(fname); + while (!exit_monitor.is_set()) { + { + MutexLock lock(joy_mutex); + + DIR *input_directory; + input_directory = opendir("/dev/input"); + if (input_directory) { + struct dirent *current; + char fname[64]; + + while ((current = readdir(input_directory)) != NULL) { + if (strncmp(current->d_name, "event", 5) != 0) { + continue; + } + sprintf(fname, "/dev/input/%.*s", 16, current->d_name); + if (attached_devices.find(fname) == -1) { + open_joypad(fname); + } + } } + closedir(input_directory); } - joy_mutex->unlock(); usleep(1000000); // 1s } } int JoypadLinux::get_joy_from_path(String p_path) const { - for (int i = 0; i < JOYPADS_MAX; i++) { - if (joypads[i].devpath == p_path) { return i; } @@ -231,17 +240,16 @@ int JoypadLinux::get_joy_from_path(String p_path) const { void JoypadLinux::close_joypad(int p_id) { if (p_id == -1) { for (int i = 0; i < JOYPADS_MAX; i++) { - close_joypad(i); }; return; - } else if (p_id < 0) + } else if (p_id < 0) { return; + } Joypad &joy = joypads[p_id]; if (joy.fd != -1) { - close(joy.fd); joy.fd = -1; attached_devices.remove(attached_devices.find(joy.devpath)); @@ -250,7 +258,6 @@ void JoypadLinux::close_joypad(int p_id) { } static String _hex_str(uint8_t p_byte) { - static const char *dict = "0123456789abcdef"; char ret[3]; ret[2] = 0; @@ -262,7 +269,6 @@ static String _hex_str(uint8_t p_byte) { } void JoypadLinux::setup_joypad_properties(int p_id) { - Joypad *joy = &joypads[p_id]; unsigned long keybit[NBITS(KEY_MAX)] = { 0 }; @@ -276,16 +282,12 @@ void JoypadLinux::setup_joypad_properties(int p_id) { return; } for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) { - if (test_bit(i, keybit)) { - joy->key_map[i] = num_buttons++; } } for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) { - if (test_bit(i, keybit)) { - joy->key_map[i] = num_buttons++; } } @@ -296,12 +298,11 @@ void JoypadLinux::setup_joypad_properties(int p_id) { continue; } if (test_bit(i, absbit)) { - joy->abs_map[i] = num_axes++; joy->abs_info[i] = memnew(input_absinfo); if (ioctl(joy->fd, EVIOCGABS(i), joy->abs_info[i]) < 0) { memdelete(joy->abs_info[i]); - joy->abs_info[i] = NULL; + joy->abs_info[i] = nullptr; } } } @@ -317,11 +318,9 @@ void JoypadLinux::setup_joypad_properties(int p_id) { } void JoypadLinux::open_joypad(const char *p_path) { - int joy_num = input->get_unused_joy_id(); int fd = open(p_path, O_RDWR | O_NONBLOCK); if (fd != -1 && joy_num != -1) { - unsigned long evbit[NBITS(EV_MAX)] = { 0 }; unsigned long keybit[NBITS(KEY_MAX)] = { 0 }; unsigned long absbit[NBITS(ABS_MAX)] = { 0 }; @@ -336,13 +335,9 @@ void JoypadLinux::open_joypad(const char *p_path) { return; } - //check if the device supports basic gamepad events, prevents certain keyboards from - //being detected as joypads + // Check if the device supports basic gamepad events if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && - (test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) || - test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) && - (test_bit(BTN_A, keybit) || test_bit(BTN_THUMBL, keybit) || - test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_1, keybit)))) { + test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit))) { close(fd); return; } @@ -368,7 +363,6 @@ void JoypadLinux::open_joypad(const char *p_path) { setup_joypad_properties(joy_num); sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0); if (inpid.vendor && inpid.product && inpid.version) { - uint16_t vendor = BSWAP16(inpid.vendor); uint16_t product = BSWAP16(inpid.product); uint16_t version = BSWAP16(inpid.version); @@ -379,7 +373,6 @@ void JoypadLinux::open_joypad(const char *p_path) { String uidname = uid; int uidlen = MIN(name.length(), 11); for (int i = 0; i < uidlen; i++) { - uidname = uidname + _hex_str(name[i]); } uidname += "00"; @@ -435,11 +428,10 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { joy.ff_effect_timestamp = p_timestamp; } -InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { - +Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; - InputDefault::JoyAxis jx; + Input::JoyAxis jx; if (min < 0) { jx.min = -1; @@ -456,13 +448,13 @@ InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int } void JoypadLinux::process_joypads() { - - if (joy_mutex->try_lock() != OK) { + if (joy_mutex.try_lock() != OK) { return; } for (int i = 0; i < JOYPADS_MAX; i++) { - - if (joypads[i].fd == -1) continue; + if (joypads[i].fd == -1) { + continue; + } input_event events[32]; Joypad *joy = &joypads[i]; @@ -472,13 +464,13 @@ void JoypadLinux::process_joypads() { while ((len = read(joy->fd, events, (sizeof events))) > 0) { len /= sizeof(events[0]); for (int j = 0; j < len; j++) { - input_event &ev = events[j]; // ev may be tainted and out of MAX_KEY range, which will cause // joy->key_map[ev.code] to crash - if (ev.code >= MAX_KEY) + if (ev.code >= MAX_KEY) { return; + } switch (ev.type) { case EV_KEY: @@ -490,33 +482,38 @@ void JoypadLinux::process_joypads() { switch (ev.code) { case ABS_HAT0X: if (ev.value != 0) { - if (ev.value < 0) - joy->dpad |= InputDefault::HAT_MASK_LEFT; - else - joy->dpad |= InputDefault::HAT_MASK_RIGHT; - } else - joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT); + if (ev.value < 0) { + joy->dpad = (joy->dpad | Input::HAT_MASK_LEFT) & ~Input::HAT_MASK_RIGHT; + } else { + joy->dpad = (joy->dpad | Input::HAT_MASK_RIGHT) & ~Input::HAT_MASK_LEFT; + } + } else { + joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); + } input->joy_hat(i, joy->dpad); break; case ABS_HAT0Y: if (ev.value != 0) { - if (ev.value < 0) - joy->dpad |= InputDefault::HAT_MASK_UP; - else - joy->dpad |= InputDefault::HAT_MASK_DOWN; - } else - joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN); + if (ev.value < 0) { + joy->dpad = (joy->dpad | Input::HAT_MASK_UP) & ~Input::HAT_MASK_DOWN; + } else { + joy->dpad = (joy->dpad | Input::HAT_MASK_DOWN) & ~Input::HAT_MASK_UP; + } + } else { + joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); + } input->joy_hat(i, joy->dpad); break; default: - if (ev.code >= MAX_ABS) + if (ev.code >= MAX_ABS) { return; + } if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - InputDefault::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); + Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; @@ -548,6 +545,6 @@ void JoypadLinux::process_joypads() { } } } - joy_mutex->unlock(); + joy_mutex.unlock(); } #endif diff --git a/platform/x11/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index e5638899bf..b0d0db047b 100644 --- a/platform/x11/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,15 +33,15 @@ #define JOYPAD_LINUX_H #ifdef JOYDEV_ENABLED +#include "core/input/input.h" #include "core/os/mutex.h" #include "core/os/thread.h" -#include "main/input_default.h" struct input_absinfo; class JoypadLinux { public: - JoypadLinux(InputDefault *in); + JoypadLinux(Input *in); ~JoypadLinux(); void process_joypads(); @@ -53,28 +53,30 @@ private: }; struct Joypad { - InputDefault::JoyAxis curr_axis[MAX_ABS]; + Input::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; - int dpad; - int fd; + int dpad = 0; + int fd = -1; String devpath; - input_absinfo *abs_info[MAX_ABS]; + input_absinfo *abs_info[MAX_ABS] = {}; - bool force_feedback; - int ff_effect_id; - uint64_t ff_effect_timestamp; + bool force_feedback = false; + int ff_effect_id = 0; + uint64_t ff_effect_timestamp = 0; - Joypad(); ~Joypad(); void reset(); }; - bool exit_udev; - Mutex *joy_mutex; - Thread *joy_thread; - InputDefault *input; +#ifdef UDEV_ENABLED + bool use_udev = false; +#endif + SafeFlag exit_monitor; + Mutex joy_mutex; + Thread joy_thread; + Input *input = nullptr; Joypad joypads[JOYPADS_MAX]; Vector<String> attached_devices; @@ -95,7 +97,7 @@ private: void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - InputDefault::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; + Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif diff --git a/platform/x11/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index 54e1e1d357..f9f612fa74 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,6 @@ /***** SCAN CODE CONVERSION ******/ struct _XTranslatePair { - KeySym keysym; unsigned int keycode; }; @@ -180,35 +179,165 @@ static _XTranslatePair _xkeysym_to_keycode[] = { { 0, 0 } }; -unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) { +struct _TranslatePair { + unsigned int keysym; + unsigned int keycode; +}; + +static _TranslatePair _scancode_to_keycode[] = { + { KEY_ESCAPE, 0x09 }, + { KEY_1, 0x0A }, + { KEY_2, 0x0B }, + { KEY_3, 0x0C }, + { KEY_4, 0x0D }, + { KEY_5, 0x0E }, + { KEY_6, 0x0F }, + { KEY_7, 0x10 }, + { KEY_8, 0x11 }, + { KEY_9, 0x12 }, + { KEY_0, 0x13 }, + { KEY_MINUS, 0x14 }, + { KEY_EQUAL, 0x15 }, + { KEY_BACKSPACE, 0x16 }, + { KEY_TAB, 0x17 }, + { KEY_Q, 0x18 }, + { KEY_W, 0x19 }, + { KEY_E, 0x1A }, + { KEY_R, 0x1B }, + { KEY_T, 0x1C }, + { KEY_Y, 0x1D }, + { KEY_U, 0x1E }, + { KEY_I, 0x1F }, + { KEY_O, 0x20 }, + { KEY_P, 0x21 }, + { KEY_BRACELEFT, 0x22 }, + { KEY_BRACERIGHT, 0x23 }, + { KEY_ENTER, 0x24 }, + { KEY_CONTROL, 0x25 }, + { KEY_A, 0x26 }, + { KEY_S, 0x27 }, + { KEY_D, 0x28 }, + { KEY_F, 0x29 }, + { KEY_G, 0x2A }, + { KEY_H, 0x2B }, + { KEY_J, 0x2C }, + { KEY_K, 0x2D }, + { KEY_L, 0x2E }, + { KEY_SEMICOLON, 0x2F }, + { KEY_APOSTROPHE, 0x30 }, + { KEY_QUOTELEFT, 0x31 }, + { KEY_SHIFT, 0x32 }, + { KEY_BACKSLASH, 0x33 }, + { KEY_Z, 0x34 }, + { KEY_X, 0x35 }, + { KEY_C, 0x36 }, + { KEY_V, 0x37 }, + { KEY_B, 0x38 }, + { KEY_N, 0x39 }, + { KEY_M, 0x3A }, + { KEY_COMMA, 0x3B }, + { KEY_PERIOD, 0x3C }, + { KEY_SLASH, 0x3D }, + { KEY_SHIFT, 0x3E }, + { KEY_KP_MULTIPLY, 0x3F }, + { KEY_ALT, 0x40 }, + { KEY_SPACE, 0x41 }, + { KEY_CAPSLOCK, 0x42 }, + { KEY_F1, 0x43 }, + { KEY_F2, 0x44 }, + { KEY_F3, 0x45 }, + { KEY_F4, 0x46 }, + { KEY_F5, 0x47 }, + { KEY_F6, 0x48 }, + { KEY_F7, 0x49 }, + { KEY_F8, 0x4A }, + { KEY_F9, 0x4B }, + { KEY_F10, 0x4C }, + { KEY_NUMLOCK, 0x4D }, + { KEY_SCROLLLOCK, 0x4E }, + { KEY_KP_7, 0x4F }, + { KEY_KP_8, 0x50 }, + { KEY_KP_9, 0x51 }, + { KEY_KP_SUBTRACT, 0x52 }, + { KEY_KP_4, 0x53 }, + { KEY_KP_5, 0x54 }, + { KEY_KP_6, 0x55 }, + { KEY_KP_ADD, 0x56 }, + { KEY_KP_1, 0x57 }, + { KEY_KP_2, 0x58 }, + { KEY_KP_3, 0x59 }, + { KEY_KP_0, 0x5A }, + { KEY_KP_PERIOD, 0x5B }, + //{ KEY_???, 0x5E }, //NON US BACKSLASH + { KEY_F11, 0x5F }, + { KEY_F12, 0x60 }, + { KEY_KP_ENTER, 0x68 }, + { KEY_CONTROL, 0x69 }, + { KEY_KP_DIVIDE, 0x6A }, + { KEY_PRINT, 0x6B }, + { KEY_ALT, 0x6C }, + { KEY_ENTER, 0x6D }, + { KEY_HOME, 0x6E }, + { KEY_UP, 0x6F }, + { KEY_PAGEUP, 0x70 }, + { KEY_LEFT, 0x71 }, + { KEY_RIGHT, 0x72 }, + { KEY_END, 0x73 }, + { KEY_DOWN, 0x74 }, + { KEY_PAGEDOWN, 0x75 }, + { KEY_INSERT, 0x76 }, + { KEY_DELETE, 0x77 }, + { KEY_VOLUMEMUTE, 0x79 }, + { KEY_VOLUMEDOWN, 0x7A }, + { KEY_VOLUMEUP, 0x7B }, + { KEY_PAUSE, 0x7F }, + { KEY_SUPER_L, 0x85 }, + { KEY_SUPER_R, 0x86 }, + { KEY_MENU, 0x87 }, + { KEY_UNKNOWN, 0 } +}; + +unsigned int KeyMappingX11::get_scancode(unsigned int p_code) { + unsigned int keycode = KEY_UNKNOWN; + for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if (_scancode_to_keycode[i].keycode == p_code) { + keycode = _scancode_to_keycode[i].keysym; + break; + } + } + + return keycode; +} +unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) { // kinda bruteforce.. could optimize. - if (p_keysym < 0x100) // Latin 1, maps 1-1 + if (p_keysym < 0x100) { // Latin 1, maps 1-1 return p_keysym; + } // look for special key for (int idx = 0; _xkeysym_to_keycode[idx].keysym != 0; idx++) { - - if (_xkeysym_to_keycode[idx].keysym == p_keysym) + if (_xkeysym_to_keycode[idx].keysym == p_keysym) { return _xkeysym_to_keycode[idx].keycode; + } } return 0; } KeySym KeyMappingX11::get_keysym(unsigned int p_code) { - // kinda bruteforce.. could optimize. - if (p_code < 0x100) // Latin 1, maps 1-1 + if (p_code < 0x100) { // Latin 1, maps 1-1 return p_code; + } // look for special key for (int idx = 0; _xkeysym_to_keycode[idx].keysym != 0; idx++) { - - if (_xkeysym_to_keycode[idx].keycode == p_code) + if (_xkeysym_to_keycode[idx].keycode == p_code) { return _xkeysym_to_keycode[idx].keysym; + } } return 0; @@ -219,13 +348,11 @@ KeySym KeyMappingX11::get_keysym(unsigned int p_code) { // Tables taken from FOX toolkit struct _XTranslateUnicodePair { - KeySym keysym; unsigned int unicode; }; enum { - _KEYSYM_MAX = 759 }; @@ -991,43 +1118,46 @@ static _XTranslateUnicodePair _xkeysym_to_unicode[_KEYSYM_MAX] = { }; unsigned int KeyMappingX11::get_unicode_from_keysym(KeySym p_keysym) { - /* Latin-1 */ - if (p_keysym >= 0x20 && p_keysym <= 0x7e) + if (p_keysym >= 0x20 && p_keysym <= 0x7e) { return p_keysym; - if (p_keysym >= 0xa0 && p_keysym <= 0xff) + } + if (p_keysym >= 0xa0 && p_keysym <= 0xff) { return p_keysym; + } // keypad to latin1 is easy - if (p_keysym >= 0xffaa && p_keysym <= 0xffb9) + if (p_keysym >= 0xffaa && p_keysym <= 0xffb9) { return p_keysym - 0xff80; + } /* Unicode (may be present)*/ - if ((p_keysym & 0xff000000) == 0x01000000) + if ((p_keysym & 0xff000000) == 0x01000000) { return p_keysym & 0x00ffffff; + } int middle, low = 0, high = _KEYSYM_MAX - 1; do { middle = (high + low) / 2; - if (_xkeysym_to_unicode[middle].keysym == p_keysym) + if (_xkeysym_to_unicode[middle].keysym == p_keysym) { return _xkeysym_to_unicode[middle].unicode; - if (_xkeysym_to_unicode[middle].keysym <= p_keysym) + } + if (_xkeysym_to_unicode[middle].keysym <= p_keysym) { low = middle + 1; - else + } else { high = middle - 1; + } } while (high >= low); return 0; } struct _XTranslateUnicodePairReverse { - unsigned int unicode; KeySym keysym; }; enum { - _UNICODE_MAX = 750 }; @@ -1785,24 +1915,27 @@ static _XTranslateUnicodePairReverse _unicode_to_xkeysym[_UNICODE_MAX] = { }; KeySym KeyMappingX11::get_keysym_from_unicode(unsigned int p_unicode) { - /* Latin 1 */ - if (p_unicode >= 0x20 && p_unicode <= 0x7e) + if (p_unicode >= 0x20 && p_unicode <= 0x7e) { return p_unicode; + } - if (p_unicode >= 0xa0 && p_unicode <= 0xff) + if (p_unicode >= 0xa0 && p_unicode <= 0xff) { return p_unicode; + } int middle, low = 0, high = _UNICODE_MAX - 1; do { middle = (high + low) / 2; - if (_unicode_to_xkeysym[middle].keysym == p_unicode) + if (_unicode_to_xkeysym[middle].keysym == p_unicode) { return _unicode_to_xkeysym[middle].keysym; - if (_unicode_to_xkeysym[middle].keysym <= p_unicode) + } + if (_unicode_to_xkeysym[middle].keysym <= p_unicode) { low = middle + 1; - else + } else { high = middle - 1; + } } while (high >= low); // if not found, let's hope X understands it as unicode diff --git a/platform/x11/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h index e99bf1694b..163a8e21db 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/linuxbsd/key_mapping_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,10 +41,11 @@ #include "core/os/keyboard.h" class KeyMappingX11 { - KeyMappingX11(){}; + KeyMappingX11() {} public: static unsigned int get_keycode(KeySym p_keysym); + static unsigned int get_scancode(unsigned int p_code); static KeySym get_keysym(unsigned int p_code); static unsigned int get_unicode_from_keysym(KeySym p_keysym); static KeySym get_keysym_from_unicode(unsigned int p_unicode); diff --git a/platform/linuxbsd/libudev-so_wrap.c b/platform/linuxbsd/libudev-so_wrap.c new file mode 100644 index 0000000000..a9fa4a494a --- /dev/null +++ b/platform/linuxbsd/libudev-so_wrap.c @@ -0,0 +1,1013 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:59 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c +// +#include <stdint.h> + +#define udev_ref udev_ref_dylibloader_orig_libudev +#define udev_unref udev_unref_dylibloader_orig_libudev +#define udev_new udev_new_dylibloader_orig_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev +#define udev_device_ref udev_device_ref_dylibloader_orig_libudev +#define udev_device_unref udev_device_unref_dylibloader_orig_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev +#define udev_queue_new udev_queue_new_dylibloader_orig_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev +#include <libudev.h> +#undef udev_ref +#undef udev_unref +#undef udev_new +#undef udev_set_log_fn +#undef udev_get_log_priority +#undef udev_set_log_priority +#undef udev_get_userdata +#undef udev_set_userdata +#undef udev_list_entry_get_next +#undef udev_list_entry_get_by_name +#undef udev_list_entry_get_name +#undef udev_list_entry_get_value +#undef udev_device_ref +#undef udev_device_unref +#undef udev_device_get_udev +#undef udev_device_new_from_syspath +#undef udev_device_new_from_devnum +#undef udev_device_new_from_subsystem_sysname +#undef udev_device_new_from_device_id +#undef udev_device_new_from_environment +#undef udev_device_get_parent +#undef udev_device_get_parent_with_subsystem_devtype +#undef udev_device_get_devpath +#undef udev_device_get_subsystem +#undef udev_device_get_devtype +#undef udev_device_get_syspath +#undef udev_device_get_sysname +#undef udev_device_get_sysnum +#undef udev_device_get_devnode +#undef udev_device_get_is_initialized +#undef udev_device_get_devlinks_list_entry +#undef udev_device_get_properties_list_entry +#undef udev_device_get_tags_list_entry +#undef udev_device_get_sysattr_list_entry +#undef udev_device_get_property_value +#undef udev_device_get_driver +#undef udev_device_get_devnum +#undef udev_device_get_action +#undef udev_device_get_seqnum +#undef udev_device_get_usec_since_initialized +#undef udev_device_get_sysattr_value +#undef udev_device_set_sysattr_value +#undef udev_device_has_tag +#undef udev_monitor_ref +#undef udev_monitor_unref +#undef udev_monitor_get_udev +#undef udev_monitor_new_from_netlink +#undef udev_monitor_enable_receiving +#undef udev_monitor_set_receive_buffer_size +#undef udev_monitor_get_fd +#undef udev_monitor_receive_device +#undef udev_monitor_filter_add_match_subsystem_devtype +#undef udev_monitor_filter_add_match_tag +#undef udev_monitor_filter_update +#undef udev_monitor_filter_remove +#undef udev_enumerate_ref +#undef udev_enumerate_unref +#undef udev_enumerate_get_udev +#undef udev_enumerate_new +#undef udev_enumerate_add_match_subsystem +#undef udev_enumerate_add_nomatch_subsystem +#undef udev_enumerate_add_match_sysattr +#undef udev_enumerate_add_nomatch_sysattr +#undef udev_enumerate_add_match_property +#undef udev_enumerate_add_match_sysname +#undef udev_enumerate_add_match_tag +#undef udev_enumerate_add_match_parent +#undef udev_enumerate_add_match_is_initialized +#undef udev_enumerate_add_syspath +#undef udev_enumerate_scan_devices +#undef udev_enumerate_scan_subsystems +#undef udev_enumerate_get_list_entry +#undef udev_queue_ref +#undef udev_queue_unref +#undef udev_queue_get_udev +#undef udev_queue_new +#undef udev_queue_get_kernel_seqnum +#undef udev_queue_get_udev_seqnum +#undef udev_queue_get_udev_is_active +#undef udev_queue_get_queue_is_empty +#undef udev_queue_get_seqnum_is_finished +#undef udev_queue_get_seqnum_sequence_is_finished +#undef udev_queue_get_fd +#undef udev_queue_flush +#undef udev_queue_get_queued_list_entry +#undef udev_hwdb_new +#undef udev_hwdb_ref +#undef udev_hwdb_unref +#undef udev_hwdb_get_properties_list_entry +#undef udev_util_encode_string +#include <dlfcn.h> +#include <stdio.h> +struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*); +struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*); +struct udev* (*udev_new_dylibloader_wrapper_libudev)( void); +void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*); +int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*); +void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int); +void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*); +void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*); +struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*); +struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*); +const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*); +const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*); +struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*); +struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t); +struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*); +struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*); +struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*); +struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*); +int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*); +dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*); +unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*); +unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*); +int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int); +int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*); +int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*); +int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*); +int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*); +int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*); +int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*); +int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*); +unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int); +int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int); +int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*); +struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned); +int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t); +int initialize_libudev(int verbose) { + void *handle; + char *error; + handle = dlopen("libudev.so.1", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// udev_ref + *(void **) (&udev_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_unref + *(void **) (&udev_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_new + *(void **) (&udev_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_set_log_fn + *(void **) (&udev_set_log_fn_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_fn"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_get_log_priority + *(void **) (&udev_get_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_log_priority"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_set_log_priority + *(void **) (&udev_set_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_priority"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_get_userdata + *(void **) (&udev_get_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_userdata"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_set_userdata + *(void **) (&udev_set_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_userdata"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_next + *(void **) (&udev_list_entry_get_next_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_next"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_by_name + *(void **) (&udev_list_entry_get_by_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_by_name"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_name + *(void **) (&udev_list_entry_get_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_name"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_value + *(void **) (&udev_list_entry_get_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_ref + *(void **) (&udev_device_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_unref + *(void **) (&udev_device_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_udev + *(void **) (&udev_device_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_syspath + *(void **) (&udev_device_new_from_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_syspath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_devnum + *(void **) (&udev_device_new_from_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_devnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_subsystem_sysname + *(void **) (&udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_subsystem_sysname"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_device_id + *(void **) (&udev_device_new_from_device_id_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_device_id"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_environment + *(void **) (&udev_device_new_from_environment_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_environment"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_parent + *(void **) (&udev_device_get_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_parent_with_subsystem_devtype + *(void **) (&udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent_with_subsystem_devtype"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devpath + *(void **) (&udev_device_get_devpath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devpath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_subsystem + *(void **) (&udev_device_get_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_subsystem"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devtype + *(void **) (&udev_device_get_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devtype"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_syspath + *(void **) (&udev_device_get_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_syspath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysname + *(void **) (&udev_device_get_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysname"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysnum + *(void **) (&udev_device_get_sysnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devnode + *(void **) (&udev_device_get_devnode_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_is_initialized + *(void **) (&udev_device_get_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_is_initialized"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devlinks_list_entry + *(void **) (&udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devlinks_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_properties_list_entry + *(void **) (&udev_device_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_properties_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_tags_list_entry + *(void **) (&udev_device_get_tags_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_tags_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysattr_list_entry + *(void **) (&udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_property_value + *(void **) (&udev_device_get_property_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_property_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_driver + *(void **) (&udev_device_get_driver_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_driver"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devnum + *(void **) (&udev_device_get_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_action + *(void **) (&udev_device_get_action_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_action"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_seqnum + *(void **) (&udev_device_get_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_seqnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_usec_since_initialized + *(void **) (&udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_usec_since_initialized"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysattr_value + *(void **) (&udev_device_get_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_set_sysattr_value + *(void **) (&udev_device_set_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_set_sysattr_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_has_tag + *(void **) (&udev_device_has_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_has_tag"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_ref + *(void **) (&udev_monitor_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_unref + *(void **) (&udev_monitor_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_get_udev + *(void **) (&udev_monitor_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_new_from_netlink + *(void **) (&udev_monitor_new_from_netlink_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_new_from_netlink"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_enable_receiving + *(void **) (&udev_monitor_enable_receiving_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_enable_receiving"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_set_receive_buffer_size + *(void **) (&udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_set_receive_buffer_size"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_get_fd + *(void **) (&udev_monitor_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_fd"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_receive_device + *(void **) (&udev_monitor_receive_device_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_receive_device"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_add_match_subsystem_devtype + *(void **) (&udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_subsystem_devtype"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_add_match_tag + *(void **) (&udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_tag"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_update + *(void **) (&udev_monitor_filter_update_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_update"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_remove + *(void **) (&udev_monitor_filter_remove_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_remove"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_ref + *(void **) (&udev_enumerate_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_unref + *(void **) (&udev_enumerate_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_get_udev + *(void **) (&udev_enumerate_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_new + *(void **) (&udev_enumerate_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_subsystem + *(void **) (&udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_subsystem"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_nomatch_subsystem + *(void **) (&udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_subsystem"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_sysattr + *(void **) (&udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysattr"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_nomatch_sysattr + *(void **) (&udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_sysattr"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_property + *(void **) (&udev_enumerate_add_match_property_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_property"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_sysname + *(void **) (&udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysname"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_tag + *(void **) (&udev_enumerate_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_tag"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_parent + *(void **) (&udev_enumerate_add_match_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_parent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_is_initialized + *(void **) (&udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_is_initialized"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_syspath + *(void **) (&udev_enumerate_add_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_syspath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_scan_devices + *(void **) (&udev_enumerate_scan_devices_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_devices"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_scan_subsystems + *(void **) (&udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_subsystems"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_get_list_entry + *(void **) (&udev_enumerate_get_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_ref + *(void **) (&udev_queue_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_unref + *(void **) (&udev_queue_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_udev + *(void **) (&udev_queue_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_new + *(void **) (&udev_queue_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_kernel_seqnum + *(void **) (&udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_kernel_seqnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_udev_seqnum + *(void **) (&udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_seqnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_udev_is_active + *(void **) (&udev_queue_get_udev_is_active_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_is_active"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_queue_is_empty + *(void **) (&udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queue_is_empty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_seqnum_is_finished + *(void **) (&udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_is_finished"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_seqnum_sequence_is_finished + *(void **) (&udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_sequence_is_finished"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_fd + *(void **) (&udev_queue_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_fd"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_flush + *(void **) (&udev_queue_flush_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_flush"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_queued_list_entry + *(void **) (&udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queued_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_new + *(void **) (&udev_hwdb_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_ref + *(void **) (&udev_hwdb_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_unref + *(void **) (&udev_hwdb_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_get_properties_list_entry + *(void **) (&udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_get_properties_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_util_encode_string + *(void **) (&udev_util_encode_string_dylibloader_wrapper_libudev) = dlsym(handle, "udev_util_encode_string"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/libudev-so_wrap.h b/platform/linuxbsd/libudev-so_wrap.h new file mode 100644 index 0000000000..dd43fd1191 --- /dev/null +++ b/platform/linuxbsd/libudev-so_wrap.h @@ -0,0 +1,378 @@ +#ifndef DYLIBLOAD_WRAPPER_LIBUDEV +#define DYLIBLOAD_WRAPPER_LIBUDEV +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:59 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c +// +#include <stdint.h> + +#define udev_ref udev_ref_dylibloader_orig_libudev +#define udev_unref udev_unref_dylibloader_orig_libudev +#define udev_new udev_new_dylibloader_orig_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev +#define udev_device_ref udev_device_ref_dylibloader_orig_libudev +#define udev_device_unref udev_device_unref_dylibloader_orig_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev +#define udev_queue_new udev_queue_new_dylibloader_orig_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev +#include <libudev.h> +#undef udev_ref +#undef udev_unref +#undef udev_new +#undef udev_set_log_fn +#undef udev_get_log_priority +#undef udev_set_log_priority +#undef udev_get_userdata +#undef udev_set_userdata +#undef udev_list_entry_get_next +#undef udev_list_entry_get_by_name +#undef udev_list_entry_get_name +#undef udev_list_entry_get_value +#undef udev_device_ref +#undef udev_device_unref +#undef udev_device_get_udev +#undef udev_device_new_from_syspath +#undef udev_device_new_from_devnum +#undef udev_device_new_from_subsystem_sysname +#undef udev_device_new_from_device_id +#undef udev_device_new_from_environment +#undef udev_device_get_parent +#undef udev_device_get_parent_with_subsystem_devtype +#undef udev_device_get_devpath +#undef udev_device_get_subsystem +#undef udev_device_get_devtype +#undef udev_device_get_syspath +#undef udev_device_get_sysname +#undef udev_device_get_sysnum +#undef udev_device_get_devnode +#undef udev_device_get_is_initialized +#undef udev_device_get_devlinks_list_entry +#undef udev_device_get_properties_list_entry +#undef udev_device_get_tags_list_entry +#undef udev_device_get_sysattr_list_entry +#undef udev_device_get_property_value +#undef udev_device_get_driver +#undef udev_device_get_devnum +#undef udev_device_get_action +#undef udev_device_get_seqnum +#undef udev_device_get_usec_since_initialized +#undef udev_device_get_sysattr_value +#undef udev_device_set_sysattr_value +#undef udev_device_has_tag +#undef udev_monitor_ref +#undef udev_monitor_unref +#undef udev_monitor_get_udev +#undef udev_monitor_new_from_netlink +#undef udev_monitor_enable_receiving +#undef udev_monitor_set_receive_buffer_size +#undef udev_monitor_get_fd +#undef udev_monitor_receive_device +#undef udev_monitor_filter_add_match_subsystem_devtype +#undef udev_monitor_filter_add_match_tag +#undef udev_monitor_filter_update +#undef udev_monitor_filter_remove +#undef udev_enumerate_ref +#undef udev_enumerate_unref +#undef udev_enumerate_get_udev +#undef udev_enumerate_new +#undef udev_enumerate_add_match_subsystem +#undef udev_enumerate_add_nomatch_subsystem +#undef udev_enumerate_add_match_sysattr +#undef udev_enumerate_add_nomatch_sysattr +#undef udev_enumerate_add_match_property +#undef udev_enumerate_add_match_sysname +#undef udev_enumerate_add_match_tag +#undef udev_enumerate_add_match_parent +#undef udev_enumerate_add_match_is_initialized +#undef udev_enumerate_add_syspath +#undef udev_enumerate_scan_devices +#undef udev_enumerate_scan_subsystems +#undef udev_enumerate_get_list_entry +#undef udev_queue_ref +#undef udev_queue_unref +#undef udev_queue_get_udev +#undef udev_queue_new +#undef udev_queue_get_kernel_seqnum +#undef udev_queue_get_udev_seqnum +#undef udev_queue_get_udev_is_active +#undef udev_queue_get_queue_is_empty +#undef udev_queue_get_seqnum_is_finished +#undef udev_queue_get_seqnum_sequence_is_finished +#undef udev_queue_get_fd +#undef udev_queue_flush +#undef udev_queue_get_queued_list_entry +#undef udev_hwdb_new +#undef udev_hwdb_ref +#undef udev_hwdb_unref +#undef udev_hwdb_get_properties_list_entry +#undef udev_util_encode_string +#ifdef __cplusplus +extern "C" { +#endif +#define udev_ref udev_ref_dylibloader_wrapper_libudev +#define udev_unref udev_unref_dylibloader_wrapper_libudev +#define udev_new udev_new_dylibloader_wrapper_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_wrapper_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_wrapper_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_wrapper_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_wrapper_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_wrapper_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_wrapper_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_wrapper_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_wrapper_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_wrapper_libudev +#define udev_device_ref udev_device_ref_dylibloader_wrapper_libudev +#define udev_device_unref udev_device_unref_dylibloader_wrapper_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_wrapper_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_wrapper_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_wrapper_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_wrapper_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_wrapper_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_wrapper_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_wrapper_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_wrapper_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_wrapper_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_wrapper_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_wrapper_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_wrapper_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_wrapper_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_wrapper_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_wrapper_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_wrapper_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_wrapper_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_wrapper_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_wrapper_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_wrapper_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_wrapper_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_wrapper_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_wrapper_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_wrapper_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_wrapper_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_wrapper_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_wrapper_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_wrapper_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_wrapper_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_wrapper_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_wrapper_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_wrapper_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_wrapper_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_wrapper_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_wrapper_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_wrapper_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_wrapper_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_wrapper_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_wrapper_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_wrapper_libudev +#define udev_queue_new udev_queue_new_dylibloader_wrapper_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_wrapper_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_wrapper_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_wrapper_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_wrapper_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_wrapper_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_wrapper_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_wrapper_libudev +extern struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev* (*udev_new_dylibloader_wrapper_libudev)( void); +extern void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*); +extern int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*); +extern void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int); +extern void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*); +extern void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*); +extern struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*); +extern const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t); +extern struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*); +extern struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +extern const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*); +extern int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*); +extern dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*); +extern unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +extern int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int); +extern int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*); +extern int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*); +extern int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*); +extern int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*); +extern int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*); +extern unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +extern unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int); +extern int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int); +extern int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +extern struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +extern struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned); +extern int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t); +int initialize_libudev(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/x11/logo.png b/platform/linuxbsd/logo.png Binary files differindex 078654b757..078654b757 100644 --- a/platform/x11/logo.png +++ b/platform/linuxbsd/logo.png diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp new file mode 100644 index 0000000000..09e1f9461c --- /dev/null +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -0,0 +1,465 @@ +/*************************************************************************/ +/* os_linuxbsd.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "os_linuxbsd.h" + +#include "core/os/dir_access.h" +#include "main/main.h" + +#ifdef X11_ENABLED +#include "display_server_x11.h" +#endif + +#ifdef HAVE_MNTENT +#include <mntent.h> +#endif + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include <dlfcn.h> +#include <fcntl.h> +#include <sys/stat.h> +#include <sys/types.h> +#include <unistd.h> + +void OS_LinuxBSD::initialize() { + crash_handler.initialize(); + + OS_Unix::initialize_core(); +} + +void OS_LinuxBSD::initialize_joypads() { +#ifdef JOYDEV_ENABLED + joypad = memnew(JoypadLinux(Input::get_singleton())); +#endif +} + +String OS_LinuxBSD::get_unique_id() const { + static String machine_id; + if (machine_id.is_empty()) { + if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) { + while (machine_id.is_empty() && !f->eof_reached()) { + machine_id = f->get_line().strip_edges(); + } + f->close(); + memdelete(f); + } + } + return machine_id; +} + +void OS_LinuxBSD::finalize() { + if (main_loop) { + memdelete(main_loop); + } + main_loop = nullptr; + +#ifdef ALSAMIDI_ENABLED + driver_alsamidi.close(); +#endif + +#ifdef JOYDEV_ENABLED + if (joypad) { + memdelete(joypad); + } +#endif +} + +MainLoop *OS_LinuxBSD::get_main_loop() const { + return main_loop; +} + +void OS_LinuxBSD::delete_main_loop() { + if (main_loop) { + memdelete(main_loop); + } + main_loop = nullptr; +} + +void OS_LinuxBSD::set_main_loop(MainLoop *p_main_loop) { + main_loop = p_main_loop; +} + +String OS_LinuxBSD::get_name() const { +#ifdef __linux__ + return "Linux"; +#elif defined(__FreeBSD__) + return "FreeBSD"; +#elif defined(__NetBSD__) + return "NetBSD"; +#else + return "BSD"; +#endif +} + +Error OS_LinuxBSD::shell_open(String p_uri) { + Error ok; + int err_code; + List<String> args; + args.push_back(p_uri); + + // Agnostic + ok = execute("xdg-open", args, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + // GNOME + args.push_front("open"); // The command is `gio open`, so we need to add it to args + ok = execute("gio", args, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + args.pop_front(); + ok = execute("gvfs-open", args, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + // KDE + ok = execute("kde-open5", args, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } + ok = execute("kde-open", args, nullptr, &err_code); + return !err_code ? ok : FAILED; +} + +bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) { + return p_feature == "pc"; +} + +String OS_LinuxBSD::get_config_path() const { + if (has_environment("XDG_CONFIG_HOME")) { + return get_environment("XDG_CONFIG_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file(".config"); + } else { + return "."; + } +} + +String OS_LinuxBSD::get_data_path() const { + if (has_environment("XDG_DATA_HOME")) { + return get_environment("XDG_DATA_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file(".local/share"); + } else { + return get_config_path(); + } +} + +String OS_LinuxBSD::get_cache_path() const { + if (has_environment("XDG_CACHE_HOME")) { + return get_environment("XDG_CACHE_HOME"); + } else if (has_environment("HOME")) { + return get_environment("HOME").plus_file(".cache"); + } else { + return get_config_path(); + } +} + +String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const { + String xdgparam; + + switch (p_dir) { + case SYSTEM_DIR_DESKTOP: { + xdgparam = "DESKTOP"; + } break; + case SYSTEM_DIR_DCIM: { + xdgparam = "PICTURES"; + + } break; + case SYSTEM_DIR_DOCUMENTS: { + xdgparam = "DOCUMENTS"; + + } break; + case SYSTEM_DIR_DOWNLOADS: { + xdgparam = "DOWNLOAD"; + + } break; + case SYSTEM_DIR_MOVIES: { + xdgparam = "VIDEOS"; + + } break; + case SYSTEM_DIR_MUSIC: { + xdgparam = "MUSIC"; + + } break; + case SYSTEM_DIR_PICTURES: { + xdgparam = "PICTURES"; + + } break; + case SYSTEM_DIR_RINGTONES: { + xdgparam = "MUSIC"; + + } break; + } + + String pipe; + List<String> arg; + arg.push_back(xdgparam); + Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, &pipe); + if (err != OK) { + return "."; + } + return pipe.strip_edges(); +} + +void OS_LinuxBSD::run() { + force_quit = false; + + if (!main_loop) { + return; + } + + main_loop->initialize(); + + //uint64_t last_ticks=get_ticks_usec(); + + //int frames=0; + //uint64_t frame=0; + + while (!force_quit) { + DisplayServer::get_singleton()->process_events(); // get rid of pending events +#ifdef JOYDEV_ENABLED + joypad->process_joypads(); +#endif + if (Main::iteration()) { + break; + } + }; + + main_loop->finalize(); +} + +void OS_LinuxBSD::disable_crash_handler() { + crash_handler.disable(); +} + +bool OS_LinuxBSD::is_disable_crash_handler() const { + return crash_handler.is_disabled(); +} + +static String get_mountpoint(const String &p_path) { + struct stat s; + if (stat(p_path.utf8().get_data(), &s)) { + return ""; + } + +#ifdef HAVE_MNTENT + dev_t dev = s.st_dev; + FILE *fd = setmntent("/proc/mounts", "r"); + if (!fd) { + return ""; + } + + struct mntent mnt; + char buf[1024]; + size_t buflen = 1024; + while (getmntent_r(fd, &mnt, buf, buflen)) { + if (!stat(mnt.mnt_dir, &s) && s.st_dev == dev) { + endmntent(fd); + return String(mnt.mnt_dir); + } + } + + endmntent(fd); +#endif + return ""; +} + +Error OS_LinuxBSD::move_to_trash(const String &p_path) { + int err_code; + List<String> args; + args.push_back(p_path); + args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args. + Error result = execute("gio", args, nullptr, &err_code); // For GNOME based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.push_front("move"); + args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`. + result = execute("kioclient5", args, nullptr, &err_code); // For KDE based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.pop_back(); + result = execute("gvfs-trash", args, nullptr, &err_code); // For older Linux machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + // If the commands `kioclient5`, `gio` or `gvfs-trash` don't exist on the system we do it manually. + String trash_path = ""; + String mnt = get_mountpoint(p_path); + + // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can. + if (mnt != "") { + String path(mnt + "/.Trash-" + itos(getuid())); + struct stat s; + if (!stat(path.utf8().get_data(), &s)) { + trash_path = path; + } + } + + // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can. + if (trash_path == "") { + char *dhome = getenv("XDG_DATA_HOME"); + if (dhome) { + trash_path = String(dhome) + "/Trash"; + } + } + + // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can. + if (trash_path == "") { + char *home = getenv("HOME"); + if (home) { + trash_path = String(home) + "/.local/share/Trash"; + } + } + + // Issue an error if none of the previous locations is appropriate for the trash can. + ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location"); + + // Create needed directories for decided trash can location. + { + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Error err = dir_access->make_dir_recursive(trash_path); + + // Issue an error if trash can is not created proprely. + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\""); + err = dir_access->make_dir_recursive(trash_path + "/files"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files"); + err = dir_access->make_dir_recursive(trash_path + "/info"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info"); + memdelete(dir_access); + } + + // The trash can is successfully created, now we check that we don't exceed our file name length limit. + // If the file name is too long trim it so we can add the identifying number and ".trashinfo". + // Assumes that the file name length limit is 255 characters. + String file_name = basename(p_path.utf8().get_data()); + if (file_name.length() > 240) { + file_name = file_name.substr(0, file_name.length() - 15); + } + + String dest_path = trash_path + "/files/" + file_name; + struct stat buff; + int id_number = 0; + String fn = file_name; + + // Checks if a resource with the same name already exist in the trash can, + // if there is, add an identifying number to our resource's name. + while (stat(dest_path.utf8().get_data(), &buff) == 0) { + id_number++; + + // Added a limit to check for identically named files already on the trash can + // if there are too many it could make the editor unresponsive. + ERR_FAIL_COND_V_MSG(id_number > 99, FAILED, "Too many identically named resources already in the trash can."); + fn = file_name + "." + itos(id_number); + dest_path = trash_path + "/files/" + fn; + } + file_name = fn; + + // Generates the .trashinfo file + OS::Date date = OS::get_singleton()->get_date(false); + OS::Time time = OS::get_singleton()->get_time(false); + String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, date.month, date.day, time.hour, time.min); + timestamp = vformat("%s%02d", timestamp, time.sec); // vformat only supports up to 6 arguments. + String trash_info = "[Trash Info]\nPath=" + p_path.uri_encode() + "\nDeletionDate=" + timestamp + "\n"; + { + Error err; + FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo"); + file->store_string(trash_info); + file->close(); + + // Rename our resource before moving it to the trash can. + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\""); + memdelete(dir_access); + } + + // Move the given resource to the trash can. + // Do not use DirAccess:rename() because it can't move files across multiple mountpoints. + List<String> mv_args; + mv_args.push_back(p_path.get_base_dir() + "/" + file_name); + mv_args.push_back(trash_path + "/files"); + { + int retval; + Error err = execute("mv", mv_args, nullptr, &retval); + + // Issue an error if "mv" failed to move the given resource to the trash can. + if (err != OK || retval != 0) { + ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_path + "/files\""); + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path.get_base_dir() + "/" + file_name, p_path); + memdelete(dir_access); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not rename " + p_path.get_base_dir() + "/" + file_name + " back to its original name:" + p_path); + return FAILED; + } + } + return OK; +} + +OS_LinuxBSD::OS_LinuxBSD() { + main_loop = nullptr; + force_quit = false; + +#ifdef PULSEAUDIO_ENABLED + AudioDriverManager::add_driver(&driver_pulseaudio); +#endif + +#ifdef ALSA_ENABLED + AudioDriverManager::add_driver(&driver_alsa); +#endif + +#ifdef X11_ENABLED + DisplayServerX11::register_x11_driver(); +#endif +} diff --git a/platform/haiku/haiku_direct_window.h b/platform/linuxbsd/os_linuxbsd.h index ccc9542f0e..b6cf93c551 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* haiku_direct_window.h */ +/* os_linuxbsd.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,62 +28,78 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef HAIKU_DIRECT_WINDOW_H -#define HAIKU_DIRECT_WINDOW_H +#ifndef OS_LINUXBSD_H +#define OS_LINUXBSD_H -#include <kernel/image.h> // needed for image_id +#include "core/input/input.h" +#include "crash_handler_linuxbsd.h" +#include "drivers/alsa/audio_driver_alsa.h" +#include "drivers/alsamidi/midi_driver_alsamidi.h" +#include "drivers/pulseaudio/audio_driver_pulseaudio.h" +#include "drivers/unix/os_unix.h" +#include "joypad_linux.h" +#include "servers/audio_server.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering_server.h" -#include <DirectWindow.h> +class OS_LinuxBSD : public OS_Unix { + virtual void delete_main_loop() override; -#include "core/os/os.h" -#include "main/input_default.h" + bool force_quit; -#include "haiku_gl_view.h" +#ifdef JOYDEV_ENABLED + JoypadLinux *joypad = nullptr; +#endif + +#ifdef ALSA_ENABLED + AudioDriverALSA driver_alsa; +#endif + +#ifdef ALSAMIDI_ENABLED + MIDIDriverALSAMidi driver_alsamidi; +#endif -#define REDRAW_MSG 'rdrw' -#define LOCKGL_MSG 'glck' -#define UNLOCKGL_MSG 'ulck' +#ifdef PULSEAUDIO_ENABLED + AudioDriverPulseAudio driver_pulseaudio; +#endif -class HaikuDirectWindow : public BDirectWindow { -private: - Point2i last_mouse_position; - bool last_mouse_pos_valid; - uint32 last_buttons_state; - uint32 last_key_modifier_state; - int last_button_mask; - OS::VideoMode *current_video_mode; + CrashHandler crash_handler; MainLoop *main_loop; - InputDefault *input; - HaikuGLView *view; - BMessageRunner *update_runner; - - void HandleMouseButton(BMessage *message); - void HandleMouseMoved(BMessage *message); - void HandleMouseWheelChanged(BMessage *message); - void HandleWindowResized(BMessage *message); - void HandleKeyboardEvent(BMessage *message); - void HandleKeyboardModifierEvent(BMessage *message); - inline void GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state); - inline int GetMouseButtonState(uint32 p_state); + +protected: + virtual void initialize() override; + virtual void finalize() override; + + virtual void initialize_joypads() override; + + virtual void set_main_loop(MainLoop *p_main_loop) override; public: - HaikuDirectWindow(BRect p_frame); - ~HaikuDirectWindow(); - - void SetHaikuGLView(HaikuGLView *p_view); - void StartMessageRunner(); - void StopMessageRunner(); - void SetInput(InputDefault *p_input); - void SetMainLoop(MainLoop *p_main_loop); - inline void SetVideoMode(OS::VideoMode *video_mode) { current_video_mode = video_mode; }; - virtual bool QuitRequested(); - virtual void DirectConnected(direct_buffer_info *info); - virtual void MessageReceived(BMessage *message); - virtual void DispatchMessage(BMessage *message, BHandler *handler); - - inline Point2i GetLastMousePosition() { return last_mouse_position; }; - inline int GetLastButtonMask() { return last_button_mask; }; + virtual String get_name() const override; + + virtual MainLoop *get_main_loop() const override; + + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + + virtual String get_system_dir(SystemDir p_dir) const override; + + virtual Error shell_open(String p_uri) override; + + virtual String get_unique_id() const override; + + virtual bool _check_internal_feature_support(const String &p_feature) override; + + void run(); + + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; + + virtual Error move_to_trash(const String &p_path) override; + + OS_LinuxBSD(); }; #endif diff --git a/platform/x11/pck_embed.ld b/platform/linuxbsd/pck_embed.ld index 57a1994043..57a1994043 100644 --- a/platform/x11/pck_embed.ld +++ b/platform/linuxbsd/pck_embed.ld diff --git a/platform/x11/pck_embed.legacy.ld b/platform/linuxbsd/pck_embed.legacy.ld index a23013ba7a..a23013ba7a 100644 --- a/platform/x11/pck_embed.legacy.ld +++ b/platform/linuxbsd/pck_embed.legacy.ld diff --git a/platform/x11/platform_config.h b/platform/linuxbsd/platform_config.h index c905ddb236..3195d08935 100644 --- a/platform/x11/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,15 @@ #ifdef __linux__ #include <alloca.h> #endif -#if defined(__FreeBSD__) || defined(__OpenBSD__) -#include <stdlib.h> + +#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) +#include <stdlib.h> // alloca +// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms, +// include NetBSD, use pthread_setname_np. NetBSD's version however requires +// a different format, we handle this directly in thread_posix. +#ifdef __NetBSD__ +#define PTHREAD_NETBSD_SET_NAME +#else #define PTHREAD_BSD_SET_NAME #endif - -#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h" -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" +#endif diff --git a/platform/x11/platform_x11_builders.py b/platform/linuxbsd/platform_linuxbsd_builders.py index 5ff0c6fb14..58234f3748 100644 --- a/platform/x11/platform_x11_builders.py +++ b/platform/linuxbsd/platform_linuxbsd_builders.py @@ -7,11 +7,11 @@ import os from platform_methods import subprocess_main -def make_debug_x11(target, source, env): - os.system('objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) - os.system('strip --strip-debug --strip-unneeded {0}'.format(target[0])) - os.system('objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) +def make_debug_linuxbsd(target, source, env): + os.system("objcopy --only-keep-debug {0} {0}.debugsymbols".format(target[0])) + os.system("strip --strip-debug --strip-unneeded {0}".format(target[0])) + os.system("objcopy --add-gnu-debuglink={0}.debugsymbols {0}".format(target[0])) -if __name__ == '__main__': +if __name__ == "__main__": subprocess_main(globals()) diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp new file mode 100644 index 0000000000..021db630e0 --- /dev/null +++ b/platform/linuxbsd/vulkan_context_x11.cpp @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* vulkan_context_x11.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "vulkan_context_x11.h" +#include <vulkan/vulkan_xlib.h> + +const char *VulkanContextX11::_get_platform_surface_extension() const { + return VK_KHR_XLIB_SURFACE_EXTENSION_NAME; +} + +Error VulkanContextX11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) { + VkXlibSurfaceCreateInfoKHR createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; + createInfo.pNext = nullptr; + createInfo.flags = 0; + createInfo.dpy = p_display; + createInfo.window = p_window; + + VkSurfaceKHR surface; + VkResult err = vkCreateXlibSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + return _window_create(p_window_id, surface, p_width, p_height); +} + +VulkanContextX11::VulkanContextX11() { +} + +VulkanContextX11::~VulkanContextX11() { +} diff --git a/platform/osx/semaphore_osx.h b/platform/linuxbsd/vulkan_context_x11.h index 2348c8efa6..26472444ad 100644 --- a/platform/osx/semaphore_osx.h +++ b/platform/linuxbsd/vulkan_context_x11.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* semaphore_osx.h */ +/* vulkan_context_x11.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,32 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SEMAPHORE_OSX_H -#define SEMAPHORE_OSX_H +#ifndef VULKAN_DEVICE_X11_H +#define VULKAN_DEVICE_X11_H -struct cgsem { - int pipefd[2]; -}; - -typedef struct cgsem cgsem_t; - -#include "core/os/semaphore.h" +#include "drivers/vulkan/vulkan_context.h" +#include <X11/Xlib.h> -class SemaphoreOSX : public Semaphore { - - mutable cgsem_t sem; - - static Semaphore *create_semaphore_osx(); +class VulkanContextX11 : public VulkanContext { + virtual const char *_get_platform_surface_extension() const; public: - virtual Error wait(); - virtual Error post(); - virtual int get() const; - - static void make_default(); - SemaphoreOSX(); + Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height); - ~SemaphoreOSX(); + VulkanContextX11(); + ~VulkanContextX11(); }; -#endif // SEMAPHORE_OSX_H +#endif // VULKAN_DEVICE_X11_H diff --git a/platform/osx/SCsub b/platform/osx/SCsub index e15b4339a7..46c13d8550 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -1,22 +1,22 @@ #!/usr/bin/env python -Import('env') +Import("env") from platform_methods import run_in_subprocess import platform_osx_builders files = [ - 'crash_handler_osx.mm', - 'os_osx.mm', - 'godot_main_osx.mm', - 'semaphore_osx.cpp', - 'dir_access_osx.mm', - 'joypad_osx.cpp', - 'power_osx.cpp', + "crash_handler_osx.mm", + "os_osx.mm", + "display_server_osx.mm", + "godot_main_osx.mm", + "dir_access_osx.mm", + "joypad_osx.cpp", + "vulkan_context_osx.mm", + "context_gl_osx.mm", ] -prog = env.add_program('#bin/godot', files) +prog = env.add_program("#bin/godot", files) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx)) - diff --git a/platform/haiku/context_gl_haiku.h b/platform/osx/context_gl_osx.h index c5d258915d..ac45559217 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/osx/context_gl_osx.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* context_gl_haiku.h */ +/* context_gl_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,34 +28,46 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CONTEXT_GL_HAIKU_H -#define CONTEXT_GL_HAIKU_H +#ifndef CONTEXT_GL_OSX_H +#define CONTEXT_GL_OSX_H -#if defined(OPENGL_ENABLED) +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) -#include "haiku_direct_window.h" -#include "haiku_gl_view.h" +#include "core/error/error_list.h" +#include "core/os/os.h" -class ContextGL_Haiku { -private: - HaikuGLView *view; - HaikuDirectWindow *window; +#include <AppKit/AppKit.h> +#include <ApplicationServices/ApplicationServices.h> +#include <CoreVideo/CoreVideo.h> +class ContextGL_OSX { + bool opengl_3_context; bool use_vsync; + void *framework; + id window_view; + NSOpenGLPixelFormat *pixelFormat; + NSOpenGLContext *context; + public: - Error initialize(); void release_current(); + void make_current(); - void swap_buffers(); + void update(); + + void set_opacity(GLint p_opacity); + int get_window_width(); int get_window_height(); + void swap_buffers(); + + Error initialize(); void set_use_vsync(bool p_use); bool is_using_vsync() const; - ContextGL_Haiku(HaikuDirectWindow *p_window); - ~ContextGL_Haiku(); + ContextGL_OSX(id p_view, bool p_opengl_3_context); + ~ContextGL_OSX(); }; #endif diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm new file mode 100644 index 0000000000..88db1a296e --- /dev/null +++ b/platform/osx/context_gl_osx.mm @@ -0,0 +1,161 @@ +/*************************************************************************/ +/* context_gl_osx.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "context_gl_osx.h" + +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) + +void ContextGL_OSX::release_current() { + [NSOpenGLContext clearCurrentContext]; +} + +void ContextGL_OSX::make_current() { + [context makeCurrentContext]; +} + +void ContextGL_OSX::update() { + [context update]; +} + +void ContextGL_OSX::set_opacity(GLint p_opacity) { + [context setValues:&p_opacity forParameter:NSOpenGLCPSurfaceOpacity]; +} + +int ContextGL_OSX::get_window_width() { + return OS::get_singleton()->get_video_mode().width; +} + +int ContextGL_OSX::get_window_height() { + return OS::get_singleton()->get_video_mode().height; +} + +void ContextGL_OSX::swap_buffers() { + [context flushBuffer]; +} + +void ContextGL_OSX::set_use_vsync(bool p_use) { + CGLContextObj ctx = CGLGetCurrentContext(); + if (ctx) { + GLint swapInterval = p_use ? 1 : 0; + CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval); + use_vsync = p_use; + } +} + +bool ContextGL_OSX::is_using_vsync() const { + return use_vsync; +} + +Error ContextGL_OSX::initialize() { + framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); + ERR_FAIL_COND_V(!framework, ERR_CANT_CREATE); + + unsigned int attributeCount = 0; + + // OS X needs non-zero color size, so set reasonable values + int colorBits = 32; + + // Fail if a robustness strategy was requested + +#define ADD_ATTR(x) \ + { attributes[attributeCount++] = x; } +#define ADD_ATTR2(x, y) \ + { \ + ADD_ATTR(x); \ + ADD_ATTR(y); \ + } + + // Arbitrary array size here + NSOpenGLPixelFormatAttribute attributes[40]; + + ADD_ATTR(NSOpenGLPFADoubleBuffer); + ADD_ATTR(NSOpenGLPFAClosestPolicy); + + if (!opengl_3_context) { + ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy); + } else { + //we now need OpenGL 3 or better, maybe even change this to 3_3Core ? + ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); + } + + ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); + + /* + if (fbconfig->alphaBits > 0) + ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); +*/ + + ADD_ATTR2(NSOpenGLPFADepthSize, 24); + + ADD_ATTR2(NSOpenGLPFAStencilSize, 8); + + /* + if (fbconfig->stereo) + ADD_ATTR(NSOpenGLPFAStereo); +*/ + + /* + if (fbconfig->samples > 0) { + ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); + ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); + } +*/ + + // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB + // framebuffer, so there's no need (and no way) to request it + + ADD_ATTR(0); + +#undef ADD_ATTR +#undef ADD_ATTR2 + + pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; + ERR_FAIL_COND_V(pixelFormat == nil, ERR_CANT_CREATE); + + context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; + + ERR_FAIL_COND_V(context == nil, ERR_CANT_CREATE); + + [context setView:window_view]; + + [context makeCurrentContext]; + + return OK; +} + +ContextGL_OSX::ContextGL_OSX(id p_view, bool p_opengl_3_context) { + opengl_3_context = p_opengl_3_context; + window_view = p_view; + use_vsync = false; +} + +ContextGL_OSX::~ContextGL_OSX() {} + +#endif diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h index abd9812596..1601bbaab6 100644 --- a/platform/osx/crash_handler_osx.h +++ b/platform/osx/crash_handler_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,6 @@ #define CRASH_HANDLER_OSX_H class CrashHandler { - bool disabled; public: diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 5da0118686..147ce26779 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "crash_handler_osx.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #include <string.h> @@ -90,7 +90,7 @@ static void handle_crash(int sig) { if (OS::get_singleton()->get_main_loop()) OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); - fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); char **strings = backtrace_symbols(bt_buffer, size); if (strings) { void *load_addr = (void *)load_address(); @@ -135,14 +135,14 @@ static void handle_crash(int sig) { int ret; String out = ""; - Error err = OS::get_singleton()->execute(String("atos"), args, true, NULL, &out, &ret); + Error err = OS::get_singleton()->execute(String("atos"), args, &out, &ret); if (err == OK && out.substr(0, 2) != "0x") { out.erase(out.length() - 1, 1); output = out; } } - fprintf(stderr, "[%zu] %ls\n", i, output.c_str()); + fprintf(stderr, "[%zu] %s\n", i, output.utf8().get_data()); } free(strings); diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 7882253e7a..acea00c5ac 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -12,8 +12,7 @@ def get_name(): def can_build(): - - if (sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ)): + if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ): return True return False @@ -23,48 +22,54 @@ def get_opts(): from SCons.Variables import BoolVariable, EnumVariable return [ - ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'), - ('MACOS_SDK_PATH', 'Path to the macOS SDK', ''), - EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), - BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), + ("osxcross_sdk", "OSXCross SDK version", "darwin16"), + ("MACOS_SDK_PATH", "Path to the macOS SDK", ""), + BoolVariable( + "use_static_mvk", + "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables" + " validation layers)", + False, + ), + EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), + BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), + BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), + BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), + BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), ] def get_flags(): - - return [ - ] + return [] def configure(env): - - ## Build type - - if (env["target"] == "release"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O3', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os','-ftree-vectorize', '-msse2']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "release_debug"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O2']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED']) - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "debug"): - env.Prepend(CCFLAGS=['-g3']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) + ## Build type + + if env["target"] == "release": + if env["optimize"] == "speed": # optimize for speed (default) + env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"]) + if env["arch"] != "arm64": + env.Prepend(CCFLAGS=["-msse2"]) + + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + + elif env["target"] == "release_debug": + if env["optimize"] == "speed": # optimize for speed (default) + env.Prepend(CCFLAGS=["-O2"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + + elif env["target"] == "debug": + env.Prepend(CCFLAGS=["-g3"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) + env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"]) ## Architecture @@ -78,61 +83,111 @@ def configure(env): if "OSXCROSS_ROOT" in os.environ: env["osxcross"] = True - if not "osxcross" in env: # regular native build - env.Append(CCFLAGS=['-arch', 'x86_64']) - env.Append(LINKFLAGS=['-arch', 'x86_64']) - if (env["macports_clang"] != 'no'): + if env["arch"] == "arm64": + print("Building for macOS 10.15+, platform arm64.") + env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) + else: + print("Building for macOS 10.12+, platform x86-64.") + env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) + env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) + + if not "osxcross" in env: # regular native build + if env["macports_clang"] != "no": mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local") mpclangver = env["macports_clang"] env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang" - env["LINK"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" - env['AR'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar" - env['RANLIB'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" - env['AS'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as" - env.Append(CPPDEFINES=['__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define + env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar" + env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" + env["AS"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as" + env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define else: - env['CC'] = 'clang' - env['CXX'] = 'clang++' + env["CC"] = "clang" + env["CXX"] = "clang++" - detect_darwin_sdk_path('osx', env) - env.Append(CCFLAGS=['-isysroot', '$MACOS_SDK_PATH']) - env.Append(LINKFLAGS=['-isysroot', '$MACOS_SDK_PATH']) + detect_darwin_sdk_path("osx", env) + env.Append(CCFLAGS=["-isysroot", "$MACOS_SDK_PATH"]) + env.Append(LINKFLAGS=["-isysroot", "$MACOS_SDK_PATH"]) - else: # osxcross build + else: # osxcross build root = os.environ.get("OSXCROSS_ROOT", 0) - basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" + if env["arch"] == "arm64": + basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-" + else: + basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" ccache_path = os.environ.get("CCACHE") if ccache_path is None: - env['CC'] = basecmd + "cc" - env['CXX'] = basecmd + "c++" + env["CC"] = basecmd + "cc" + env["CXX"] = basecmd + "c++" else: # there aren't any ccache wrappers available for OS X cross-compile, # to enable caching we need to prepend the path to the ccache binary - env['CC'] = ccache_path + ' ' + basecmd + "cc" - env['CXX'] = ccache_path + ' ' + basecmd + "c++" - env['AR'] = basecmd + "ar" - env['RANLIB'] = basecmd + "ranlib" - env['AS'] = basecmd + "as" - env.Append(CPPDEFINES=['__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define - - if (env["CXX"] == "clang++"): - env.Append(CPPDEFINES=['TYPED_METHOD_BIND']) - env["CC"] = "clang" - env["LINK"] = "clang++" + env["CC"] = ccache_path + " " + basecmd + "cc" + env["CXX"] = ccache_path + " " + basecmd + "c++" + env["AR"] = basecmd + "ar" + env["RANLIB"] = basecmd + "ranlib" + env["AS"] = basecmd + "as" + env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define + + if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]: + env.extra_suffix += "s" + + if env["use_ubsan"]: + env.Append(CCFLAGS=["-fsanitize=undefined"]) + env.Append(LINKFLAGS=["-fsanitize=undefined"]) + + if env["use_asan"]: + env.Append(CCFLAGS=["-fsanitize=address"]) + env.Append(LINKFLAGS=["-fsanitize=address"]) + + if env["use_tsan"]: + env.Append(CCFLAGS=["-fsanitize=thread"]) + env.Append(LINKFLAGS=["-fsanitize=thread"]) ## Dependencies - if env['builtin_libtheora']: - env["x86_libtheora_opt_gcc"] = True + if env["builtin_libtheora"]: + if env["arch"] != "arm64": + env["x86_libtheora_opt_gcc"] = True ## Flags - env.Prepend(CPPPATH=['#platform/osx']) - env.Append(CPPDEFINES=['OSX_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'APPLE_STYLE_KEYS', 'COREAUDIO_ENABLED', 'COREMIDI_ENABLED']) - env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'AVFoundation', '-framework', 'CoreMedia', '-framework', 'CoreVideo']) - env.Append(LIBS=['pthread']) - - env.Append(CCFLAGS=['-mmacosx-version-min=10.9']) - env.Append(LINKFLAGS=['-mmacosx-version-min=10.9']) + env.Prepend(CPPPATH=["#platform/osx"]) + env.Append(CPPDEFINES=["OSX_ENABLED", "UNIX_ENABLED", "APPLE_STYLE_KEYS", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"]) + env.Append( + LINKFLAGS=[ + "-framework", + "Cocoa", + "-framework", + "Carbon", + "-framework", + "AudioUnit", + "-framework", + "CoreAudio", + "-framework", + "CoreMIDI", + "-framework", + "IOKit", + "-framework", + "ForceFeedback", + "-framework", + "CoreVideo", + "-framework", + "AVFoundation", + "-framework", + "CoreMedia", + ] + ) + env.Append(LIBS=["pthread", "z"]) + + env.Append(CPPDEFINES=["VULKAN_ENABLED"]) + env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"]) + if env["use_static_mvk"]: + env.Append(LINKFLAGS=["-framework", "MoltenVK"]) + env["builtin_vulkan"] = False + elif not env["builtin_vulkan"]: + env.Append(LIBS=["vulkan"]) + + # env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED']) diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index d61ee181f0..f61581979f 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,6 +47,8 @@ protected: virtual int get_drive_count(); virtual String get_drive(int p_drive); + + virtual bool is_hidden(const String &p_name); }; #endif //UNIX ENABLED diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 66ea380903..552c33d018 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,6 @@ #include <Foundation/Foundation.h> String DirAccessOSX::fix_unicode_name(const char *p_name) const { - String fname; NSString *nsstr = [[NSString stringWithUTF8String:p_name] precomposedStringWithCanonicalMapping]; @@ -69,4 +68,14 @@ String DirAccessOSX::get_drive(int p_drive) { return volname; } +bool DirAccessOSX::is_hidden(const String &p_name) { + String f = get_current_dir().plus_file(p_name); + NSURL *url = [NSURL fileURLWithPath:@(f.utf8().get_data())]; + NSNumber *hidden = nil; + if (![url getResourceValue:&hidden forKey:NSURLIsHiddenKey error:nil]) { + return DirAccessUnix::is_hidden(p_name); + } + return [hidden boolValue]; +} + #endif //posix_enabled diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h new file mode 100644 index 0000000000..9fac99810b --- /dev/null +++ b/platform/osx/display_server_osx.h @@ -0,0 +1,326 @@ +/*************************************************************************/ +/* display_server_osx.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_OSX_H +#define DISPLAY_SERVER_OSX_H + +#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. + +#include "core/input/input.h" +#include "servers/display_server.h" + +#if defined(OPENGL_ENABLED) +#include "context_gl_osx.h" +//TODO - reimplement OpenGLES +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/osx/vulkan_context_osx.h" +#endif + +#include <AppKit/AppKit.h> +#include <AppKit/NSCursor.h> +#include <ApplicationServices/ApplicationServices.h> +#include <CoreVideo/CoreVideo.h> + +#undef BitMap +#undef CursorShape + +class DisplayServerOSX : public DisplayServer { + GDCLASS(DisplayServerOSX, DisplayServer) + + _THREAD_SAFE_CLASS_ + +public: +#if defined(OPENGL_ENABLED) + ContextGL_OSX *context_gles2; +#endif +#if defined(VULKAN_ENABLED) + VulkanContextOSX *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + const NSMenu *_get_menu_root(const String &p_menu_root) const; + NSMenu *_get_menu_root(const String &p_menu_root); + + NSMenu *apple_menu = nullptr; + NSMenu *dock_menu = nullptr; + Map<String, NSMenu *> submenu; + + struct KeyEvent { + WindowID window_id; + unsigned int osx_state = false; + bool pressed = false; + bool echo = false; + bool raw = false; + uint32_t keycode = 0; + uint32_t physical_keycode = 0; + uint32_t unicode = 0; + }; + + struct WarpEvent { + NSTimeInterval timestamp; + NSPoint delta; + }; + + List<WarpEvent> warp_events; + NSTimeInterval last_warp = 0; + bool ignore_warp = false; + + Vector<KeyEvent> key_event_buffer; + int key_event_pos; + + struct WindowData { + id window_delegate; + id window_object; + id window_view; + + Vector<Vector2> mpath; + +#if defined(OPENGL_ENABLED) + ContextGL_OSX *context_gles2 = nullptr; +#endif + Point2i mouse_pos; + + Size2i min_size; + Size2i max_size; + Size2i size; + + bool mouse_down_control = false; + + bool im_active = false; + Size2i im_position; + + Callable rect_changed_callback; + Callable event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + ObjectID instance_id; + + WindowID transient_parent = INVALID_WINDOW_ID; + Set<WindowID> transient_children; + + bool layered_window = false; + bool fullscreen = false; + bool on_top = false; + bool borderless = false; + bool resize_disabled = false; + bool no_focus = false; + }; + + Point2i im_selection; + String im_text; + + Map<WindowID, WindowData> windows; + + WindowID window_id_counter = MAIN_WINDOW_ID; + + WindowID _create_window(WindowMode p_mode, const Rect2i &p_rect); + void _update_window(WindowData p_wd); + void _send_window_event(const WindowData &wd, WindowEvent p_event); + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void _dispatch_input_event(const Ref<InputEvent> &p_event); + WindowID _find_window_id(id p_window); + + void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window); + + Point2i _get_screens_origin() const; + Point2i _get_native_screen_position(int p_screen) const; + + void _push_input(const Ref<InputEvent> &p_event); + void _process_key_events(); + void _release_pressed_events(); + + String rendering_driver; + + id delegate; + id autoreleasePool; + CGEventSourceRef eventSource; + + CursorShape cursor_shape; + NSCursor *cursors[CURSOR_MAX]; + Map<CursorShape, Vector<Variant>> cursors_cache; + + MouseMode mouse_mode; + Point2i last_mouse_pos; + uint32_t last_button_state; + + bool window_focused; + bool drop_events; + bool in_dispatch_input_event = false; + +public: + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; + + virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()) override; + virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()) override; + virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) override; + virtual void global_menu_add_separator(const String &p_menu_root) override; + + virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const override; + virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override; + virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) override; + virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) override; + virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) override; + virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) override; + + virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override; + virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override; + virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override; + virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override; + virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override; + virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override; + + virtual int global_menu_get_item_count(const String &p_menu_root) const override; + + virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override; + virtual void global_menu_clear(const String &p_menu_root) override; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; + virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override; + virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override; + + virtual void mouse_set_mode(MouseMode p_mode) override; + virtual MouseMode mouse_get_mode() const override; + + virtual void mouse_warp_to_position(const Point2i &p_to) override; + virtual Point2i mouse_get_position() const override; + virtual Point2i mouse_get_absolute_position() const override; + virtual int mouse_get_button_state() const override; + + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_max_scale() const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual Vector<int> get_window_list() const override; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override; + virtual void show_window(WindowID p_id) override; + virtual void delete_sub_window(WindowID p_id) override; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual Point2i ime_get_selection() const override; + virtual String ime_get_text() const override; + + virtual void cursor_set_shape(CursorShape p_shape) override; + virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; + + virtual bool get_swap_cancel_ok() override; + + virtual int keyboard_get_layout_count() const override; + virtual int keyboard_get_current_layout() const override; + virtual void keyboard_set_current_layout(int p_index) override; + virtual String keyboard_get_layout_language(int p_index) const override; + virtual String keyboard_get_layout_name(int p_index) const override; + + virtual void process_events() override; + virtual void force_process_and_drop_events() override; + + virtual void release_rendering_thread() override; + virtual void make_rendering_thread() override; + virtual void swap_buffers() override; + + virtual void set_native_icon(const String &p_filename) override; + virtual void set_icon(const Ref<Image> &p_icon) override; + + virtual void console_set_visible(bool p_enabled) override; + virtual bool is_console_visible() const override; + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + static void register_osx_driver(); + + DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerOSX(); +}; + +#endif // DISPLAY_SERVER_OSX_H diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm new file mode 100644 index 0000000000..ed7d89009f --- /dev/null +++ b/platform/osx/display_server_osx.mm @@ -0,0 +1,3937 @@ +/*************************************************************************/ +/* display_server_osx.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_osx.h" + +#include "os_osx.h" + +#include "core/io/marshalls.h" +#include "core/math/geometry_2d.h" +#include "core/os/keyboard.h" +#include "main/main.h" +#include "scene/resources/texture.h" + +#include <Carbon/Carbon.h> +#include <Cocoa/Cocoa.h> +#include <IOKit/IOCFPlugIn.h> +#include <IOKit/IOKitLib.h> +#include <IOKit/hid/IOHIDKeys.h> +#include <IOKit/hid/IOHIDLib.h> + +#if defined(OPENGL_ENABLED) +//TODO - reimplement OpenGLES + +#import <AppKit/NSOpenGLView.h> +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" + +#include <QuartzCore/CAMetalLayer.h> +#endif + +#ifndef NSAppKitVersionNumber10_14 +#define NSAppKitVersionNumber10_14 1671 +#endif + +#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton())) + +static bool ignore_momentum_scroll = false; + +static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) { + r_state->set_shift((p_osx_state & NSEventModifierFlagShift)); + r_state->set_control((p_osx_state & NSEventModifierFlagControl)); + r_state->set_alt((p_osx_state & NSEventModifierFlagOption)); + r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand)); +} + +static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow) { + const NSRect contentRect = [p_wd.window_view frame]; + const float scale = DS_OSX->screen_get_max_scale(); + p_wd.mouse_pos.x = p_locationInWindow.x * scale; + p_wd.mouse_pos.y = (contentRect.size.height - p_locationInWindow.y) * scale; + DS_OSX->last_mouse_pos = p_wd.mouse_pos; + Input::get_singleton()->set_mouse_position(p_wd.mouse_pos); + return p_wd.mouse_pos; +} + +static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) { + Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer; + if (DS_OSX->key_event_pos >= buffer.size()) { + buffer.resize(1 + DS_OSX->key_event_pos); + } + buffer.write[DS_OSX->key_event_pos++] = p_event; +} + +static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { + if ([NSCursor respondsToSelector:selector]) { + id object = [NSCursor performSelector:selector]; + if ([object isKindOfClass:[NSCursor class]]) { + return object; + } + } + if (fallback) { + // Fallback should be a reasonable default, no need to check. + return [NSCursor performSelector:fallback]; + } + return [NSCursor arrowCursor]; +} + +/*************************************************************************/ +/* GodotApplication */ +/*************************************************************************/ + +@interface GodotApplication : NSApplication +@end + +@implementation GodotApplication + +- (void)sendEvent:(NSEvent *)event { + // special case handling of command-period, which is traditionally a special + // shortcut in macOS and doesn't arrive at our regular keyDown handler. + if ([event type] == NSEventTypeKeyDown) { + if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) { + Ref<InputEventKey> k; + k.instance(); + + _get_key_modifier_state([event modifierFlags], k); + k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID); + k->set_pressed(true); + k->set_keycode(KEY_PERIOD); + k->set_physical_keycode(KEY_PERIOD); + k->set_echo([event isARepeat]); + + Input::get_singleton()->accumulate_input_event(k); + } + } + + // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost + // This works around an AppKit bug, where key up events while holding + // down the command key don't get sent to the key window. + if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) { + [[self keyWindow] sendEvent:event]; + } else { + [super sendEvent:event]; + } +} + +@end + +/*************************************************************************/ +/* GlobalMenuItem */ +/*************************************************************************/ + +@interface GlobalMenuItem : NSObject { +@public + Callable callback; + Variant meta; + bool checkable; +} + +@end + +@implementation GlobalMenuItem +@end + +/*************************************************************************/ +/* GodotApplicationDelegate */ +/*************************************************************************/ + +@interface GodotApplicationDelegate : NSObject +- (void)forceUnbundledWindowActivationHackStep1; +- (void)forceUnbundledWindowActivationHackStep2; +- (void)forceUnbundledWindowActivationHackStep3; +@end + +@implementation GodotApplicationDelegate + +- (void)forceUnbundledWindowActivationHackStep1 { + // Step1: Switch focus to macOS Dock. + // Required to perform step 2, TransformProcessType will fail if app is already the in focus. + for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { + [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; + break; + } + [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep2 { + // Step 2: Register app as foreground process. + ProcessSerialNumber psn = { 0, kCurrentProcess }; + (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); + [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep3 { + // Step 3: Switch focus back to app window. + [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; +} + +- (void)applicationDidFinishLaunching:(NSNotification *)notice { + NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; + if (nsappname == nil) { + // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). + [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; + } +} + +- (void)applicationDidResignActive:(NSNotification *)notification { + if (OS_OSX::get_singleton()->get_main_loop()) { + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); + } +} + +- (void)applicationDidBecomeActive:(NSNotification *)notification { + if (OS_OSX::get_singleton()->get_main_loop()) { + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); + } +} + +- (void)globalMenuCallback:(id)sender { + if (![sender representedObject]) { + return; + } + + GlobalMenuItem *value = [sender representedObject]; + + if (value) { + if (value->checkable) { + if ([sender state] == NSControlStateValueOff) { + [sender setState:NSControlStateValueOn]; + } else { + [sender setState:NSControlStateValueOff]; + } + } + + if (value->callback != Callable()) { + Variant tag = value->meta; + Variant *tagp = &tag; + Variant ret; + Callable::CallError ce; + value->callback.call((const Variant **)&tagp, 1, ret, ce); + } + } +} + +- (NSMenu *)applicationDockMenu:(NSApplication *)sender { + return DS_OSX->dock_menu; +} + +- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { + // Note: may be called called before main loop init! + char *utfs = strdup([filename UTF8String]); + ((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs); + free(utfs); + +#ifdef TOOLS_ENABLED + // Open new instance + if (OS_OSX::get_singleton()->get_main_loop()) { + List<String> args; + args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); + String exec = OS::get_singleton()->get_executable_path(); + OS::get_singleton()->create_process(exec, args); + } +#endif + return YES; +} + +- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { + DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); + return NSTerminateCancel; +} + +- (void)showAbout:(id)sender { + if (OS_OSX::get_singleton()->get_main_loop()) { + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); + } +} + +@end + +/*************************************************************************/ +/* GodotWindowDelegate */ +/*************************************************************************/ + +@interface GodotWindowDelegate : NSObject { + DisplayServerOSX::WindowID window_id; +} + +- (void)windowWillClose:(NSNotification *)notification; +- (void)setWindowID:(DisplayServerOSX::WindowID)wid; + +@end + +@implementation GodotWindowDelegate + +- (void)setWindowID:(DisplayServerOSX::WindowID)wid { + window_id = wid; +} + +- (BOOL)windowShouldClose:(id)sender { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return YES; + } + DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST); + return NO; +} + +- (void)windowWillClose:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + while (wd.transient_children.size()) { + DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID); + } + + if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) { + DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent]; + [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent. + DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID); + } else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) { + DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID]; + [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left. + } + +#if defined(OPENGL_ENABLED) + if (DS_OSX->rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#ifdef VULKAN_ENABLED + if (DS_OSX->rendering_driver == "vulkan") { + DS_OSX->context_vulkan->window_destroy(window_id); + } +#endif + + DS_OSX->windows.erase(window_id); +} + +- (void)windowDidEnterFullScreen:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + wd.fullscreen = true; + + [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; + [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; +} + +- (void)windowDidExitFullScreen:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + wd.fullscreen = false; + + const float scale = DS_OSX->screen_get_max_scale(); + if (wd.min_size != Size2i()) { + Size2i size = wd.min_size / scale; + [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } + if (wd.max_size != Size2i()) { + Size2i size = wd.max_size / scale; + [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } + + if (wd.resize_disabled) { + [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; + } +} + +- (void)windowDidChangeBackingProperties:(NSNotification *)notification { + if (!DisplayServerOSX::get_singleton()) { + return; + } + + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor]; + CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; + + if (newBackingScaleFactor != oldBackingScaleFactor) { + //Set new display scale and window size + const float scale = DS_OSX->screen_get_max_scale(); + const NSRect contentRect = [wd.window_view frame]; + + wd.size.width = contentRect.size.width * scale; + wd.size.height = contentRect.size.height * scale; + + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE); + + CALayer *layer = [wd.window_view layer]; + if (layer) { + layer.contentsScale = scale; + } + + //Force window resize event + [self windowDidResize:notification]; + } +} + +- (void)windowDidResize:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + const NSRect contentRect = [wd.window_view frame]; + + const float scale = DS_OSX->screen_get_max_scale(); + wd.size.width = contentRect.size.width * scale; + wd.size.height = contentRect.size.height * scale; + + CALayer *layer = [wd.window_view layer]; + if (layer) { + layer.contentsScale = scale; + } + +#if defined(OPENGL_ENABLED) + if (DS_OSX->rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (DS_OSX->rendering_driver == "vulkan") { + DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height); + } +#endif + + if (!wd.rect_changed_callback.is_null()) { + Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id)); + Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); + } + + if (OS_OSX::get_singleton()->get_main_loop()) { + Main::force_redraw(); + //Event retrieval blocks until resize is over. Call Main::iteration() directly. + if (!Main::is_iterating()) { //avoid cyclic loop + Main::iteration(); + } + } +} + +- (void)windowDidMove:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + DS_OSX->_release_pressed_events(); + + if (!wd.rect_changed_callback.is_null()) { + Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id)); + Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); + } +} + +- (void)windowDidBecomeKey:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); + Input::get_singleton()->set_mouse_position(wd.mouse_pos); + + DS_OSX->window_focused = true; + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); +} + +- (void)windowDidResignKey:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + DS_OSX->window_focused = false; + + DS_OSX->_release_pressed_events(); + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); +} + +- (void)windowDidMiniaturize:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + DS_OSX->window_focused = false; + + DS_OSX->_release_pressed_events(); + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT); +} + +- (void)windowDidDeminiaturize:(NSNotification *)notification { + if (!DS_OSX || !DS_OSX->windows.has(window_id)) { + return; + } + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + DS_OSX->window_focused = true; + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); +} + +@end + +/*************************************************************************/ +/* GodotContentView */ +/*************************************************************************/ + +@interface GodotContentView : NSView <NSTextInputClient> { + DisplayServerOSX::WindowID window_id; + NSTrackingArea *trackingArea; + NSMutableAttributedString *markedText; + bool imeInputEventInProgress; +} + +- (void)cancelComposition; +- (CALayer *)makeBackingLayer; +- (BOOL)wantsUpdateLayer; +- (void)updateLayer; +- (void)setWindowID:(DisplayServerOSX::WindowID)wid; + +@end + +@implementation GodotContentView + +- (void)setWindowID:(DisplayServerOSX::WindowID)wid { + window_id = wid; +} + ++ (void)initialize { + if (self == [GodotContentView class]) { + // nothing left to do here at the moment.. + } +} + +- (CALayer *)makeBackingLayer { +#if defined(OPENGL_ENABLED) + if (DS_OSX->rendering_driver == "opengl_es") { + CALayer *layer = [[NSOpenGLLayer class] layer]; + return layer; + } +#endif +#if defined(VULKAN_ENABLED) + if (DS_OSX->rendering_driver == "vulkan") { + CALayer *layer = [[CAMetalLayer class] layer]; + return layer; + } +#endif + return [super makeBackingLayer]; +} + +- (void)updateLayer { +#if defined(OPENGL_ENABLED) + if (DS_OSX->rendering_driver == "opengl_es") { + [super updateLayer]; + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (DS_OSX->rendering_driver == "vulkan") { + [super updateLayer]; + } +#endif +} + +- (BOOL)wantsUpdateLayer { + return YES; +} + +- (id)init { + self = [super init]; + trackingArea = nil; + imeInputEventInProgress = false; + [self updateTrackingAreas]; +#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 + [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]]; +#else + [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; +#endif + markedText = [[NSMutableAttributedString alloc] init]; + return self; +} + +- (void)dealloc { + [trackingArea release]; + [markedText release]; + [super dealloc]; +} + +static const NSRange kEmptyRange = { NSNotFound, 0 }; + +- (BOOL)hasMarkedText { + return (markedText.length > 0); +} + +- (NSRange)markedRange { + return NSMakeRange(0, markedText.length); +} + +- (NSRange)selectedRange { + return kEmptyRange; +} + +- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { + if ([aString isKindOfClass:[NSAttributedString class]]) { + [markedText initWithAttributedString:aString]; + } else { + [markedText initWithString:aString]; + } + if (markedText.length == 0) { + [self unmarkText]; + return; + } + + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (wd.im_active) { + imeInputEventInProgress = true; + DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]); + DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length); + + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); + } +} + +- (void)doCommandBySelector:(SEL)aSelector { + if ([self respondsToSelector:aSelector]) { + [self performSelector:aSelector]; + } +} + +- (void)unmarkText { + imeInputEventInProgress = false; + [[markedText mutableString] setString:@""]; + + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (wd.im_active) { + DS_OSX->im_text = String(); + DS_OSX->im_selection = Point2i(); + + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); + } +} + +- (NSArray *)validAttributesForMarkedText { + return [NSArray array]; +} + +- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { + return nil; +} + +- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { + return 0; +} + +- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { + ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + const NSRect contentRect = [wd.window_view frame]; + const float scale = DS_OSX->screen_get_max_scale(); + NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / scale, contentRect.size.height - (wd.im_position.y / scale) - 1, 0, 0); + NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin; + + return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0); +} + +- (void)cancelComposition { + [self unmarkText]; + NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; + [currentInputContext discardMarkedText]; +} + +- (void)insertText:(id)aString { + [self insertText:aString replacementRange:NSMakeRange(0, 0)]; +} + +- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { + NSEvent *event = [NSApp currentEvent]; + + NSString *characters; + if ([aString isKindOfClass:[NSAttributedString class]]) { + characters = [aString string]; + } else { + characters = (NSString *)aString; + } + + NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; + NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; + if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { + NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; + [currentInputContext discardMarkedText]; + [self cancelComposition]; + return; + } + + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; + if ((codepoint & 0xFF00) == 0xF700) { + continue; + } + + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = false; + ke.raw = false; // IME input event + ke.keycode = 0; + ke.physical_keycode = 0; + ke.unicode = codepoint; + + _push_to_key_event_buffer(ke); + } + [self cancelComposition]; +} + +- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender { + return NSDragOperationCopy; +} + +- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender { + return NSDragOperationCopy; +} + +- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender { + ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (!wd.drop_files_callback.is_null()) { + Vector<String> files; + NSPasteboard *pboard = [sender draggingPasteboard]; + +#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 + NSArray *items = pboard.pasteboardItems; + for (NSPasteboardItem *item in items) { + NSString *path = [item stringForType:NSPasteboardTypeFileURL]; + NSString *ns = [NSURL URLWithString:path].path; + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } +#else + NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + for (NSString *ns in filenames) { + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } +#endif + + Variant v = files; + Variant *vp = &v; + Variant ret; + Callable::CallError ce; + wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce); + } + + return NO; +} + +- (BOOL)isOpaque { + return YES; +} + +- (BOOL)canBecomeKeyView { + if (DS_OSX->windows.has(window_id)) { + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + if (wd.no_focus) { + return NO; + } + } + return YES; +} + +- (BOOL)acceptsFirstResponder { + return YES; +} + +- (void)cursorUpdate:(NSEvent *)event { + DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; + DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; + DS_OSX->cursor_set_shape(p_shape); +} + +static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (pressed) { + DS_OSX->last_button_state |= mask; + } else { + DS_OSX->last_button_state &= ~mask; + } + + Ref<InputEventMouseButton> mb; + mb.instance(); + mb->set_window_id(window_id); + const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow]); + _get_key_modifier_state([event modifierFlags], mb); + mb->set_button_index(index); + mb->set_pressed(pressed); + mb->set_position(pos); + mb->set_global_position(pos); + mb->set_button_mask(DS_OSX->last_button_state); + if (index == BUTTON_LEFT && pressed) { + mb->set_doubleclick([event clickCount] == 2); + } + + Input::get_singleton()->accumulate_input_event(mb); +} + +- (void)mouseDown:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (([event modifierFlags] & NSEventModifierFlagControl)) { + wd.mouse_down_control = true; + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); + } else { + wd.mouse_down_control = false; + _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); + } +} + +- (void)mouseDragged:(NSEvent *)event { + [self mouseMoved:event]; +} + +- (void)mouseUp:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (wd.mouse_down_control) { + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); + } else { + _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); + } +} + +- (void)mouseMoved:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + NSPoint delta = NSMakePoint([event deltaX], [event deltaY]); + NSPoint mpos = [event locationInWindow]; + + if (DS_OSX->ignore_warp) { + // Discard late events, before warp + if (([event timestamp]) < DS_OSX->last_warp) { + return; + } + DS_OSX->ignore_warp = false; + return; + } + + if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) { + // Discard late events + if (([event timestamp]) < DS_OSX->last_warp) { + return; + } + + // Warp affects next event delta, subtract previous warp deltas + List<DisplayServerOSX::WarpEvent>::Element *F = DS_OSX->warp_events.front(); + while (F) { + if (F->get().timestamp < [event timestamp]) { + List<DisplayServerOSX::WarpEvent>::Element *E = F; + delta.x -= E->get().delta.x; + delta.y -= E->get().delta.y; + F = F->next(); + DS_OSX->warp_events.erase(E); + } else { + F = F->next(); + } + } + + // Confine mouse position to the window, and update delta + NSRect frame = [wd.window_object frame]; + NSPoint conf_pos = mpos; + conf_pos.x = CLAMP(conf_pos.x + delta.x, 0.f, frame.size.width); + conf_pos.y = CLAMP(conf_pos.y - delta.y, 0.f, frame.size.height); + delta.x = conf_pos.x - mpos.x; + delta.y = mpos.y - conf_pos.y; + mpos = conf_pos; + + // Move mouse cursor + NSRect pointInWindowRect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0); + conf_pos = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y; + CGWarpMouseCursorPosition(conf_pos); + + // Save warp data + DS_OSX->last_warp = [[NSProcessInfo processInfo] systemUptime]; + DisplayServerOSX::WarpEvent ev; + ev.timestamp = DS_OSX->last_warp; + ev.delta = delta; + DS_OSX->warp_events.push_back(ev); + } + + Ref<InputEventMouseMotion> mm; + mm.instance(); + + mm->set_window_id(window_id); + mm->set_button_mask(DS_OSX->last_button_state); + const Vector2i pos = _get_mouse_pos(wd, mpos); + mm->set_position(pos); + mm->set_pressure([event pressure]); + if ([event subtype] == NSEventSubtypeTabletPoint) { + const NSPoint p = [event tilt]; + mm->set_tilt(Vector2(p.x, p.y)); + } + mm->set_global_position(pos); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * DS_OSX->screen_get_max_scale(); + mm->set_relative(relativeMotion); + _get_key_modifier_state([event modifierFlags], mm); + + Input::get_singleton()->set_mouse_position(wd.mouse_pos); + Input::get_singleton()->accumulate_input_event(mm); +} + +- (void)rightMouseDown:(NSEvent *)event { + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); +} + +- (void)rightMouseDragged:(NSEvent *)event { + [self mouseMoved:event]; +} + +- (void)rightMouseUp:(NSEvent *)event { + _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); +} + +- (void)otherMouseDown:(NSEvent *)event { + if ((int)[event buttonNumber] == 2) { + _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); + } else if ((int)[event buttonNumber] == 3) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); + } else if ((int)[event buttonNumber] == 4) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); + } else { + return; + } +} + +- (void)otherMouseDragged:(NSEvent *)event { + [self mouseMoved:event]; +} + +- (void)otherMouseUp:(NSEvent *)event { + if ((int)[event buttonNumber] == 2) { + _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); + } else if ((int)[event buttonNumber] == 3) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); + } else if ((int)[event buttonNumber] == 4) { + _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); + } else { + return; + } +} + +- (void)mouseExited:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) { + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT); + } +} + +- (void)mouseEntered:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) { + DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER); + } + + DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape; + DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX; + DS_OSX->cursor_set_shape(p_shape); +} + +- (void)magnifyWithEvent:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + Ref<InputEventMagnifyGesture> ev; + ev.instance(); + ev->set_window_id(window_id); + _get_key_modifier_state([event modifierFlags], ev); + ev->set_position(_get_mouse_pos(wd, [event locationInWindow])); + ev->set_factor([event magnification] + 1.0); + + Input::get_singleton()->accumulate_input_event(ev); +} + +- (void)viewDidChangeBackingProperties { + // nothing left to do here +} + +- (void)updateTrackingAreas { + if (trackingArea != nil) { + [self removeTrackingArea:trackingArea]; + [trackingArea release]; + } + + NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect; + trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil]; + + [self addTrackingArea:trackingArea]; + [super updateTrackingAreas]; +} + +static bool isNumpadKey(unsigned int key) { + static const unsigned int table[] = { + 0x41, /* kVK_ANSI_KeypadDecimal */ + 0x43, /* kVK_ANSI_KeypadMultiply */ + 0x45, /* kVK_ANSI_KeypadPlus */ + 0x47, /* kVK_ANSI_KeypadClear */ + 0x4b, /* kVK_ANSI_KeypadDivide */ + 0x4c, /* kVK_ANSI_KeypadEnter */ + 0x4e, /* kVK_ANSI_KeypadMinus */ + 0x51, /* kVK_ANSI_KeypadEquals */ + 0x52, /* kVK_ANSI_Keypad0 */ + 0x53, /* kVK_ANSI_Keypad1 */ + 0x54, /* kVK_ANSI_Keypad2 */ + 0x55, /* kVK_ANSI_Keypad3 */ + 0x56, /* kVK_ANSI_Keypad4 */ + 0x57, /* kVK_ANSI_Keypad5 */ + 0x58, /* kVK_ANSI_Keypad6 */ + 0x59, /* kVK_ANSI_Keypad7 */ + 0x5b, /* kVK_ANSI_Keypad8 */ + 0x5c, /* kVK_ANSI_Keypad9 */ + 0x5f, /* kVK_JIS_KeypadComma */ + 0x00 + }; + for (int i = 0; table[i] != 0; i++) { + if (key == table[i]) { + return true; + } + } + return false; +} + +// Translates a OS X keycode to a Godot keycode +// +static int translateKey(unsigned int key) { + // Keyboard symbol translation table + static const unsigned int table[128] = { + /* 00 */ KEY_A, + /* 01 */ KEY_S, + /* 02 */ KEY_D, + /* 03 */ KEY_F, + /* 04 */ KEY_H, + /* 05 */ KEY_G, + /* 06 */ KEY_Z, + /* 07 */ KEY_X, + /* 08 */ KEY_C, + /* 09 */ KEY_V, + /* 0a */ KEY_SECTION, /* ISO Section */ + /* 0b */ KEY_B, + /* 0c */ KEY_Q, + /* 0d */ KEY_W, + /* 0e */ KEY_E, + /* 0f */ KEY_R, + /* 10 */ KEY_Y, + /* 11 */ KEY_T, + /* 12 */ KEY_1, + /* 13 */ KEY_2, + /* 14 */ KEY_3, + /* 15 */ KEY_4, + /* 16 */ KEY_6, + /* 17 */ KEY_5, + /* 18 */ KEY_EQUAL, + /* 19 */ KEY_9, + /* 1a */ KEY_7, + /* 1b */ KEY_MINUS, + /* 1c */ KEY_8, + /* 1d */ KEY_0, + /* 1e */ KEY_BRACERIGHT, + /* 1f */ KEY_O, + /* 20 */ KEY_U, + /* 21 */ KEY_BRACELEFT, + /* 22 */ KEY_I, + /* 23 */ KEY_P, + /* 24 */ KEY_ENTER, + /* 25 */ KEY_L, + /* 26 */ KEY_J, + /* 27 */ KEY_APOSTROPHE, + /* 28 */ KEY_K, + /* 29 */ KEY_SEMICOLON, + /* 2a */ KEY_BACKSLASH, + /* 2b */ KEY_COMMA, + /* 2c */ KEY_SLASH, + /* 2d */ KEY_N, + /* 2e */ KEY_M, + /* 2f */ KEY_PERIOD, + /* 30 */ KEY_TAB, + /* 31 */ KEY_SPACE, + /* 32 */ KEY_QUOTELEFT, + /* 33 */ KEY_BACKSPACE, + /* 34 */ KEY_UNKNOWN, + /* 35 */ KEY_ESCAPE, + /* 36 */ KEY_META, + /* 37 */ KEY_META, + /* 38 */ KEY_SHIFT, + /* 39 */ KEY_CAPSLOCK, + /* 3a */ KEY_ALT, + /* 3b */ KEY_CONTROL, + /* 3c */ KEY_SHIFT, + /* 3d */ KEY_ALT, + /* 3e */ KEY_CONTROL, + /* 3f */ KEY_UNKNOWN, /* Function */ + /* 40 */ KEY_UNKNOWN, /* F17 */ + /* 41 */ KEY_KP_PERIOD, + /* 42 */ KEY_UNKNOWN, + /* 43 */ KEY_KP_MULTIPLY, + /* 44 */ KEY_UNKNOWN, + /* 45 */ KEY_KP_ADD, + /* 46 */ KEY_UNKNOWN, + /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ + /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ + /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ + /* 4a */ KEY_VOLUMEMUTE, /* Mute */ + /* 4b */ KEY_KP_DIVIDE, + /* 4c */ KEY_KP_ENTER, + /* 4d */ KEY_UNKNOWN, + /* 4e */ KEY_KP_SUBTRACT, + /* 4f */ KEY_UNKNOWN, /* F18 */ + /* 50 */ KEY_UNKNOWN, /* F19 */ + /* 51 */ KEY_EQUAL, /* KeypadEqual */ + /* 52 */ KEY_KP_0, + /* 53 */ KEY_KP_1, + /* 54 */ KEY_KP_2, + /* 55 */ KEY_KP_3, + /* 56 */ KEY_KP_4, + /* 57 */ KEY_KP_5, + /* 58 */ KEY_KP_6, + /* 59 */ KEY_KP_7, + /* 5a */ KEY_UNKNOWN, /* F20 */ + /* 5b */ KEY_KP_8, + /* 5c */ KEY_KP_9, + /* 5d */ KEY_YEN, /* JIS Yen */ + /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ + /* 5f */ KEY_COMMA, /* JIS KeypadComma */ + /* 60 */ KEY_F5, + /* 61 */ KEY_F6, + /* 62 */ KEY_F7, + /* 63 */ KEY_F3, + /* 64 */ KEY_F8, + /* 65 */ KEY_F9, + /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ + /* 67 */ KEY_F11, + /* 68 */ KEY_UNKNOWN, /* JIS Kana */ + /* 69 */ KEY_F13, + /* 6a */ KEY_F16, + /* 6b */ KEY_F14, + /* 6c */ KEY_UNKNOWN, + /* 6d */ KEY_F10, + /* 6e */ KEY_MENU, + /* 6f */ KEY_F12, + /* 70 */ KEY_UNKNOWN, + /* 71 */ KEY_F15, + /* 72 */ KEY_INSERT, /* Really Help... */ + /* 73 */ KEY_HOME, + /* 74 */ KEY_PAGEUP, + /* 75 */ KEY_DELETE, + /* 76 */ KEY_F4, + /* 77 */ KEY_END, + /* 78 */ KEY_F2, + /* 79 */ KEY_PAGEDOWN, + /* 7a */ KEY_F1, + /* 7b */ KEY_LEFT, + /* 7c */ KEY_RIGHT, + /* 7d */ KEY_DOWN, + /* 7e */ KEY_UP, + /* 7f */ KEY_UNKNOWN, + }; + + if (key >= 128) { + return KEY_UNKNOWN; + } + + return table[key]; +} + +struct _KeyCodeMap { + UniChar kchar; + int kcode; +}; + +static const _KeyCodeMap _keycodes[55] = { + { '`', KEY_QUOTELEFT }, + { '~', KEY_ASCIITILDE }, + { '0', KEY_0 }, + { '1', KEY_1 }, + { '2', KEY_2 }, + { '3', KEY_3 }, + { '4', KEY_4 }, + { '5', KEY_5 }, + { '6', KEY_6 }, + { '7', KEY_7 }, + { '8', KEY_8 }, + { '9', KEY_9 }, + { '-', KEY_MINUS }, + { '_', KEY_UNDERSCORE }, + { '=', KEY_EQUAL }, + { '+', KEY_PLUS }, + { 'q', KEY_Q }, + { 'w', KEY_W }, + { 'e', KEY_E }, + { 'r', KEY_R }, + { 't', KEY_T }, + { 'y', KEY_Y }, + { 'u', KEY_U }, + { 'i', KEY_I }, + { 'o', KEY_O }, + { 'p', KEY_P }, + { '[', KEY_BRACELEFT }, + { ']', KEY_BRACERIGHT }, + { '{', KEY_BRACELEFT }, + { '}', KEY_BRACERIGHT }, + { 'a', KEY_A }, + { 's', KEY_S }, + { 'd', KEY_D }, + { 'f', KEY_F }, + { 'g', KEY_G }, + { 'h', KEY_H }, + { 'j', KEY_J }, + { 'k', KEY_K }, + { 'l', KEY_L }, + { ';', KEY_SEMICOLON }, + { ':', KEY_COLON }, + { '\'', KEY_APOSTROPHE }, + { '\"', KEY_QUOTEDBL }, + { '\\', KEY_BACKSLASH }, + { '#', KEY_NUMBERSIGN }, + { 'z', KEY_Z }, + { 'x', KEY_X }, + { 'c', KEY_C }, + { 'v', KEY_V }, + { 'b', KEY_B }, + { 'n', KEY_N }, + { 'm', KEY_M }, + { ',', KEY_COMMA }, + { '.', KEY_PERIOD }, + { '/', KEY_SLASH } +}; + +static int remapKey(unsigned int key, unsigned int state) { + if (isNumpadKey(key)) { + return translateKey(key); + } + + TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); + if (!currentKeyboard) { + return translateKey(key); + } + + CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); + if (!layoutData) { + return translateKey(key); + } + + const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); + + UInt32 keysDown = 0; + UniChar chars[4]; + UniCharCount realLength; + + OSStatus err = UCKeyTranslate(keyboardLayout, + key, + kUCKeyActionDisplay, + (state >> 8) & 0xFF, + LMGetKbdType(), + kUCKeyTranslateNoDeadKeysBit, + &keysDown, + sizeof(chars) / sizeof(chars[0]), + &realLength, + chars); + + if (err != noErr) { + return translateKey(key); + } + + for (unsigned int i = 0; i < 55; i++) { + if (_keycodes[i].kchar == chars[0]) { + return _keycodes[i].kcode; + } + } + return translateKey(key); +} + +- (void)keyDown:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + ignore_momentum_scroll = true; + + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + NSString *characters = [event characters]; + NSUInteger length = [characters length]; + + if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { + // Fallback unicode character handler used if IME is not active + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; + + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = true; + ke.unicode = codepoint; + + _push_to_key_event_buffer(ke); + } + } else { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = false; + ke.unicode = 0; + + _push_to_key_event_buffer(ke); + } + } + + // Pass events to IME handler + if (wd.im_active) { + [self interpretKeyEvents:[NSArray arrayWithObject:event]]; + } +} + +- (void)flagsChanged:(NSEvent *)event { + ignore_momentum_scroll = true; + + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.echo = false; + ke.raw = true; + + int key = [event keyCode]; + int mod = [event modifierFlags]; + + if (key == 0x36 || key == 0x37) { + if (mod & NSEventModifierFlagCommand) { + mod &= ~NSEventModifierFlagCommand; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x38 || key == 0x3c) { + if (mod & NSEventModifierFlagShift) { + mod &= ~NSEventModifierFlagShift; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x3a || key == 0x3d) { + if (mod & NSEventModifierFlagOption) { + mod &= ~NSEventModifierFlagOption; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x3b || key == 0x3e) { + if (mod & NSEventModifierFlagControl) { + mod &= ~NSEventModifierFlagControl; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else { + return; + } + + ke.osx_state = mod; + ke.keycode = remapKey(key, mod); + ke.physical_keycode = translateKey(key); + ke.unicode = 0; + + _push_to_key_event_buffer(ke); + } +} + +- (void)keyUp:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + NSString *characters = [event characters]; + NSUInteger length = [characters length]; + + // Fallback unicode character handler used if IME is not active + if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = false; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = true; + ke.unicode = codepoint; + + _push_to_key_event_buffer(ke); + } + } else { + DisplayServerOSX::KeyEvent ke; + + ke.window_id = window_id; + ke.osx_state = [event modifierFlags]; + ke.pressed = false; + ke.echo = [event isARepeat]; + ke.keycode = remapKey([event keyCode], [event modifierFlags]); + ke.physical_keycode = translateKey([event keyCode]); + ke.raw = true; + ke.unicode = 0; + + _push_to_key_event_buffer(ke); + } + } +} + +inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + unsigned int mask = 1 << (button - 1); + + Ref<InputEventMouseButton> sc; + sc.instance(); + + sc->set_window_id(window_id); + _get_key_modifier_state(modifierFlags, sc); + sc->set_button_index(button); + sc->set_factor(factor); + sc->set_pressed(true); + sc->set_position(wd.mouse_pos); + sc->set_global_position(wd.mouse_pos); + DS_OSX->last_button_state |= mask; + sc->set_button_mask(DS_OSX->last_button_state); + + Input::get_singleton()->accumulate_input_event(sc); + + sc.instance(); + sc->set_window_id(window_id); + sc->set_button_index(button); + sc->set_factor(factor); + sc->set_pressed(false); + sc->set_position(wd.mouse_pos); + sc->set_global_position(wd.mouse_pos); + DS_OSX->last_button_state &= ~mask; + sc->set_button_mask(DS_OSX->last_button_state); + + Input::get_singleton()->accumulate_input_event(sc); +} + +inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + Ref<InputEventPanGesture> pg; + pg.instance(); + + pg->set_window_id(window_id); + _get_key_modifier_state(modifierFlags, pg); + pg->set_position(wd.mouse_pos); + pg->set_delta(Vector2(-dx, -dy)); + + Input::get_singleton()->accumulate_input_event(pg); +} + +- (void)scrollWheel:(NSEvent *)event { + ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); + DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + + double deltaX, deltaY; + + _get_mouse_pos(wd, [event locationInWindow]); + + deltaX = [event scrollingDeltaX]; + deltaY = [event scrollingDeltaY]; + + if ([event hasPreciseScrollingDeltas]) { + deltaX *= 0.03; + deltaY *= 0.03; + } + + if ([event momentumPhase] != NSEventPhaseNone) { + if (ignore_momentum_scroll) { + return; + } + } else { + ignore_momentum_scroll = false; + } + + if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { + sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); + } else { + if (fabs(deltaX)) { + sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); + } + if (fabs(deltaY)) { + sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); + } + } +} + +@end + +/*************************************************************************/ +/* GodotWindow */ +/*************************************************************************/ + +@interface GodotWindow : NSWindow { +} + +@end + +@implementation GodotWindow + +- (BOOL)canBecomeKeyWindow { + // Required for NSBorderlessWindowMask windows + for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) { + if (E->get().window_object == self) { + if (E->get().no_focus) { + return NO; + } + } + } + return YES; +} + +- (BOOL)canBecomeMainWindow { + // Required for NSBorderlessWindowMask windows + for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) { + if (E->get().window_object == self) { + if (E->get().no_focus) { + return NO; + } + } + } + return YES; +} + +@end + +/*************************************************************************/ +/* DisplayServerOSX */ +/*************************************************************************/ + +bool DisplayServerOSX::has_feature(Feature p_feature) const { + switch (p_feature) { + case FEATURE_GLOBAL_MENU: + case FEATURE_SUBWINDOWS: + //case FEATURE_TOUCHSCREEN: + case FEATURE_MOUSE: + case FEATURE_MOUSE_WARP: + case FEATURE_CLIPBOARD: + case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: + case FEATURE_NATIVE_DIALOG: + //case FEATURE_CONSOLE_WINDOW: + case FEATURE_IME: + case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_HIDPI: + case FEATURE_ICON: + case FEATURE_NATIVE_ICON: + //case FEATURE_KEEP_SCREEN_ON: + case FEATURE_SWAP_BUFFERS: + return true; + default: { + } + } + return false; +} + +String DisplayServerOSX::get_name() const { + return "OSX"; +} + +const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const { + const NSMenu *menu = NULL; + if (p_menu_root == "") { + // Main menu.x + menu = [NSApp mainMenu]; + } else if (p_menu_root.to_lower() == "_dock") { + // macOS dock menu. + menu = dock_menu; + } else { + // Submenu. + if (submenu.has(p_menu_root)) { + menu = submenu[p_menu_root]; + } + } + if (menu == apple_menu) { + // Do not allow to change Apple menu. + return NULL; + } + return menu; +} + +NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) { + NSMenu *menu = NULL; + if (p_menu_root == "") { + // Main menu. + menu = [NSApp mainMenu]; + } else if (p_menu_root.to_lower() == "_dock") { + // macOS dock menu. + menu = dock_menu; + } else { + // Submenu. + if (!submenu.has(p_menu_root)) { + NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]]; + submenu[p_menu_root] = n_menu; + } + menu = submenu[p_menu_root]; + } + if (menu == apple_menu) { + // Do not allow to change Apple menu. + return NULL; + } + return menu; +} + +void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; + GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; + obj->callback = p_callback; + obj->meta = p_tag; + obj->checkable = false; + [menu_item setRepresentedObject:obj]; + } +} + +void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; + GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease]; + obj->callback = p_callback; + obj->meta = p_tag; + obj->checkable = true; + [menu_item setRepresentedObject:obj]; + } +} + +void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + NSMenu *sub_menu = _get_menu_root(p_submenu); + if (menu && sub_menu) { + if (sub_menu == menu) { + ERR_PRINT("Can't set submenu to self!"); + return; + } + if ([sub_menu supermenu]) { + ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); + return; + } + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""]; + [menu setSubmenu:sub_menu forItem:menu_item]; + } +} + +void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + [menu addItem:[NSMenuItem separatorItem]]; + } +} + +bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + return ([menu_item state] == NSControlStateValueOn); + } + } + return false; +} + +bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + if (obj) { + return obj->checkable; + } + } + } + return false; +} + +Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + if (obj) { + return obj->callback; + } + } + } + return Callable(); +} + +Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + if (obj) { + return obj->meta; + } + } + } + return Variant(); +} + +String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + char *utfs = strdup([[menu_item title] UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + return ret; + } + } + return String(); +} + +String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + const NSMenu *sub_menu = [menu_item submenu]; + if (sub_menu) { + for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) { + if (E->get() == sub_menu) + return E->key(); + } + } + } + } + return String(); +} + +void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + if (p_checked) { + [menu_item setState:NSControlStateValueOn]; + } else { + [menu_item setState:NSControlStateValueOff]; + } + } + } +} + +void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + obj->checkable = p_checkable; + } + } +} + +void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + obj->callback = p_callback; + } + } +} + +void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + GlobalMenuItem *obj = [menu_item representedObject]; + obj->meta = p_tag; + } + } +} + +void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + [menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; + } + } +} + +void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + NSMenu *sub_menu = _get_menu_root(p_submenu); + if (menu && sub_menu) { + if (sub_menu == menu) { + ERR_PRINT("Can't set submenu to self!"); + return; + } + if ([sub_menu supermenu]) { + ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); + return; + } + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. + return; + } + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + [menu setSubmenu:sub_menu forItem:menu_item]; + } + } +} + +int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + return [menu numberOfItems]; + } else { + return 0; + } +} + +void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu. + return; + } + [menu removeItemAtIndex:p_idx]; + } +} + +void DisplayServerOSX::global_menu_clear(const String &p_menu_root) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + [menu removeAllItems]; + // Restore Apple menu. + if (menu == [NSApp mainMenu]) { + NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; + [menu setSubmenu:apple_menu forItem:menu_item]; + } + } +} + +void DisplayServerOSX::alert(const String &p_alert, const String &p_title) { + _THREAD_SAFE_METHOD_ + + NSAlert *window = [[NSAlert alloc] init]; + NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; + NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; + + [window addButtonWithTitle:@"OK"]; + [window setMessageText:ns_title]; + [window setInformativeText:ns_alert]; + [window setAlertStyle:NSAlertStyleWarning]; + + id key_window = [[NSApplication sharedApplication] keyWindow]; + [window runModal]; + [window release]; + if (key_window) { + [key_window makeKeyAndOrderFront:nil]; + } +} + +Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { + _THREAD_SAFE_METHOD_ + + NSAlert *window = [[NSAlert alloc] init]; + NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; + NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; + + for (int i = 0; i < p_buttons.size(); i++) { + NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()]; + [window addButtonWithTitle:ns_button]; + } + [window setMessageText:ns_title]; + [window setInformativeText:ns_description]; + [window setAlertStyle:NSAlertStyleInformational]; + + int button_pressed; + NSInteger ret = [window runModal]; + if (ret == NSAlertFirstButtonReturn) { + button_pressed = 0; + } else if (ret == NSAlertSecondButtonReturn) { + button_pressed = 1; + } else if (ret == NSAlertThirdButtonReturn) { + button_pressed = 2; + } else { + button_pressed = 2 + (ret - NSAlertThirdButtonReturn); + } + + if (!p_callback.is_null()) { + Variant button = button_pressed; + Variant *buttonp = &button; + Variant ret; + Callable::CallError ce; + p_callback.call((const Variant **)&buttonp, 1, ret, ce); + } + + [window release]; + return OK; +} + +Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { + _THREAD_SAFE_METHOD_ + + NSAlert *window = [[NSAlert alloc] init]; + NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; + NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()]; + NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)]; + + [window addButtonWithTitle:@"OK"]; + [window setMessageText:ns_title]; + [window setInformativeText:ns_description]; + [window setAlertStyle:NSAlertStyleInformational]; + + [input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]]; + [window setAccessoryView:input]; + + [window runModal]; + + char *utfs = strdup([[input stringValue] UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + + if (!p_callback.is_null()) { + Variant text = ret; + Variant *textp = &text; + Variant ret; + Callable::CallError ce; + p_callback.call((const Variant **)&textp, 1, ret, ce); + } + + [window release]; + return OK; +} + +void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { + _THREAD_SAFE_METHOD_ + + if (p_mode == mouse_mode) { + return; + } + + if (p_mode == MOUSE_MODE_CAPTURED) { + // Apple Docs state that the display parameter is not used. + // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." + // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + CGDisplayHideCursor(kCGDirectMainDisplay); + } + CGAssociateMouseAndMouseCursorPosition(false); + WindowData &wd = windows[MAIN_WINDOW_ID]; + const NSRect contentRect = [wd.window_view frame]; + NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0); + NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; + CGWarpMouseCursorPosition(lMouseWarpPos); + } else if (p_mode == MOUSE_MODE_HIDDEN) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + CGDisplayHideCursor(kCGDirectMainDisplay); + } + CGAssociateMouseAndMouseCursorPosition(true); + } else if (p_mode == MOUSE_MODE_CONFINED) { + CGDisplayShowCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(false); + } else { + CGDisplayShowCursor(kCGDirectMainDisplay); + CGAssociateMouseAndMouseCursorPosition(true); + } + + last_warp = [[NSProcessInfo processInfo] systemUptime]; + ignore_warp = true; + warp_events.clear(); + mouse_mode = p_mode; +} + +DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const { + return mouse_mode; +} + +void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) { + _THREAD_SAFE_METHOD_ + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + last_mouse_pos = p_to; + } else { + WindowData &wd = windows[MAIN_WINDOW_ID]; + + //local point in window coords + const NSRect contentRect = [wd.window_view frame]; + const float scale = screen_get_max_scale(); + NSRect pointInWindowRect = NSMakeRect(p_to.x / scale, contentRect.size.height - (p_to.y / scale - 1), 0, 0); + NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + + //point in scren coords + CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; + + //do the warping + CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); + CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); + CGAssociateMouseAndMouseCursorPosition(false); + CGWarpMouseCursorPosition(lMouseWarpPos); + if (mouse_mode != MOUSE_MODE_CONFINED) { + CGAssociateMouseAndMouseCursorPosition(true); + } + } +} + +Point2i DisplayServerOSX::mouse_get_position() const { + return last_mouse_pos; +} + +Point2i DisplayServerOSX::mouse_get_absolute_position() const { + _THREAD_SAFE_METHOD_ + + const NSPoint mouse_pos = [NSEvent mouseLocation]; + const float scale = screen_get_max_scale(); + + for (NSScreen *screen in [NSScreen screens]) { + NSRect frame = [screen frame]; + if (NSMouseInRect(mouse_pos, frame, NO)) { + return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) * scale + _get_screens_origin(); + } + } + return Vector2i(); +} + +int DisplayServerOSX::mouse_get_button_state() const { + return last_button_state; +} + +void DisplayServerOSX::clipboard_set(const String &p_text) { + _THREAD_SAFE_METHOD_ + + NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; + NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; + + NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; + [pasteboard clearContents]; + [pasteboard writeObjects:copiedStringArray]; +} + +String DisplayServerOSX::clipboard_get() const { + _THREAD_SAFE_METHOD_ + + NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; + NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; + NSDictionary *options = [NSDictionary dictionary]; + + BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; + + if (!ok) { + return ""; + } + + NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; + NSString *string = [objectsToPaste objectAtIndex:0]; + + char *utfs = strdup([string UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + + return ret; +} + +int DisplayServerOSX::get_screen_count() const { + _THREAD_SAFE_METHOD_ + + NSArray *screenArray = [NSScreen screens]; + return [screenArray count]; +} + +// Returns the native top-left screen coordinate of the smallest rectangle +// that encompasses all screens. Needed in get_screen_position(), +// window_get_position, and window_set_position() +// to convert between OS X native screen coordinates and the ones expected by Godot + +static bool displays_arrangement_dirty = true; +static bool displays_scale_dirty = true; +static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { + displays_arrangement_dirty = true; + displays_scale_dirty = true; +} + +Point2i DisplayServerOSX::_get_screens_origin() const { + static Point2i origin; + + if (displays_arrangement_dirty) { + origin = Point2i(); + + for (int i = 0; i < get_screen_count(); i++) { + Point2i position = _get_native_screen_position(i); + if (position.x < origin.x) { + origin.x = position.x; + } + if (position.y > origin.y) { + origin.y = position.y; + } + } + displays_arrangement_dirty = false; + } + + return origin; +} + +Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const { + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; + // Return the top-left corner of the screen, for OS X the y starts at the bottom + return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale(); + } + + return Point2i(); +} + +Point2i DisplayServerOSX::screen_get_position(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin(); + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot expects a positive value + position.y *= -1; + return position; +} + +Size2i DisplayServerOSX::screen_get_size(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + // Note: Use frame to get the whole screen size + NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; + return Size2i(nsrect.size.width, nsrect.size.height) * screen_get_max_scale(); + } + + return Size2i(); +} + +int DisplayServerOSX::screen_get_dpi(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; + + const NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; + const CGSize displayPhysicalSize = CGDisplayScreenSize([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); + float scale = [[screenArray objectAtIndex:p_screen] backingScaleFactor]; + + float den2 = (displayPhysicalSize.width / 25.4f) * (displayPhysicalSize.width / 25.4f) + (displayPhysicalSize.height / 25.4f) * (displayPhysicalSize.height / 25.4f); + if (den2 > 0.0f) { + return ceil(sqrt(displayPixelSize.width * displayPixelSize.width + displayPixelSize.height * displayPixelSize.height) / sqrt(den2) * scale); + } + } + + return 72; +} + +float DisplayServerOSX::screen_get_scale(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + if (OS::get_singleton()->is_hidpi_allowed()) { + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + if ([[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) { + return fmax(1.0, [[screenArray objectAtIndex:p_screen] backingScaleFactor]); + } + } + } + + return 1.f; +} + +float DisplayServerOSX::screen_get_max_scale() const { + _THREAD_SAFE_METHOD_ + + static float scale = 1.f; + if (displays_scale_dirty) { + int screen_count = get_screen_count(); + for (int i = 0; i < screen_count; i++) { + scale = fmax(scale, screen_get_scale(i)); + } + displays_scale_dirty = false; + } + return scale; +} + +Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const { + _THREAD_SAFE_METHOD_ + + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); + } + + NSArray *screenArray = [NSScreen screens]; + if ((NSUInteger)p_screen < [screenArray count]) { + const float scale = screen_get_max_scale(); + NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame]; + + Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * scale - _get_screens_origin(); + position.y *= -1; + Size2i size = Size2i(nsrect.size.width, nsrect.size.height) * scale; + + return Rect2i(position, size); + } + + return Rect2i(); +} + +Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const { + _THREAD_SAFE_METHOD_ + + Vector<int> ret; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + _THREAD_SAFE_METHOD_ + + WindowID id = _create_window(p_mode, p_rect); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, id); + } + } + + return id; +} + +void DisplayServerOSX::show_window(WindowID p_id) { + WindowData &wd = windows[p_id]; + + if (wd.no_focus) { + [wd.window_object orderFront:nil]; + } else { + [wd.window_object makeKeyAndOrderFront:nil]; + } +} + +void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) { + _THREAD_SAFE_METHOD_ + + if (!wd.event_callback.is_null()) { + Variant event = int(p_event); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + +DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (E->get().window_object == p_window) { + return E->key(); + } + } + return INVALID_WINDOW_ID; +} + +void DisplayServerOSX::_update_window(WindowData p_wd) { + bool borderless_full = false; + + if (p_wd.borderless) { + NSRect frameRect = [p_wd.window_object frame]; + NSRect screenRect = [[p_wd.window_object screen] frame]; + + // Check if our window covers up the screen + if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && + frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { + borderless_full = true; + } + } + + if (borderless_full) { + // If the window covers up the screen set the level to above the main menu and hide on deactivate + [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1]; + [p_wd.window_object setHidesOnDeactivate:YES]; + } else { + // Reset these when our window is not a borderless window that covers up the screen + if (p_wd.on_top) { + [p_wd.window_object setLevel:NSFloatingWindowLevel]; + } else { + [p_wd.window_object setLevel:NSNormalWindowLevel]; + } + [p_wd.window_object setHidesOnDeactivate:NO]; + } +} + +void DisplayServerOSX::delete_sub_window(WindowID p_id) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_id)); + ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted"); + + WindowData &wd = windows[p_id]; + + [wd.window_object setContentView:nil]; + [wd.window_object close]; +} + +void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; +} + +void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.mpath = p_region; +} + +void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.rect_changed_callback = p_callable; +} + +void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.event_callback = p_callable; +} + +void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.input_event_callback = p_callable; +} + +void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.input_text_callback = p_callable; +} + +void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.drop_files_callback = p_callable; +} + +int DisplayServerOSX::window_get_current_screen(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND_V(!windows.has(p_window), -1); + const WindowData &wd = windows[p_window]; + + const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]]; + return (index == NSNotFound) ? 0 : index; +} + +void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) { + _THREAD_SAFE_METHOD_ + Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); + window_set_position(wpos + screen_get_position(p_screen), p_window); +} + +void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(p_window == p_parent); + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd_window = windows[p_window]; + + ERR_FAIL_COND(wd_window.transient_parent == p_parent); + + ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); + if (p_parent == INVALID_WINDOW_ID) { + //remove transient + ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); + ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); + + WindowData &wd_parent = windows[wd_window.transient_parent]; + + wd_window.transient_parent = INVALID_WINDOW_ID; + wd_parent.transient_children.erase(p_window); + + [wd_parent.window_object removeChildWindow:wd_window.window_object]; + } else { + ERR_FAIL_COND(!windows.has(p_parent)); + ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); + WindowData &wd_parent = windows[p_parent]; + + wd_window.transient_parent = p_parent; + wd_parent.transient_children.insert(p_window); + + [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; + } +} + +Point2i DisplayServerOSX::window_get_position(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); + const WindowData &wd = windows[p_window]; + + NSRect nsrect = [wd.window_object frame]; + Point2i pos; + + // Return the position of the top-left corner, for OS X the y starts at the bottom + const float scale = screen_get_max_scale(); + pos.x = nsrect.origin.x; + pos.y = (nsrect.origin.y + nsrect.size.height); + pos *= scale; + pos -= _get_screens_origin(); + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot expects a positive value + pos.y *= -1; + return pos; +} + +void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + Point2i position = p_position; + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot passes a positive value + position.y *= -1; + position += _get_screens_origin(); + position /= screen_get_max_scale(); + + [wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x, position.y)]; + + _update_window(wd); + _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); +} + +void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { + ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); + return; + } + wd.max_size = p_size; + + if ((wd.max_size != Size2i()) && !wd.fullscreen) { + Size2i size = wd.max_size / screen_get_max_scale(); + [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } else { + [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + } +} + +Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.max_size; +} + +void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { + ERR_PRINT("Minimum window size can't be larger than maximum window size!"); + return; + } + wd.min_size = p_size; + + if ((wd.min_size != Size2i()) && !wd.fullscreen) { + Size2i size = wd.min_size / screen_get_max_scale(); + [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } else { + [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; + } +} + +Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + return wd.min_size; +} + +void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + Size2i size = p_size / screen_get_max_scale(); + + NSPoint top_left; + NSRect old_frame = [wd.window_object frame]; + top_left.x = old_frame.origin.x; + top_left.y = NSMaxY(old_frame); + + NSRect new_frame = NSMakeRect(0, 0, size.x, size.y); + new_frame = [wd.window_object frameRectForContentRect:new_frame]; + + new_frame.origin.x = top_left.x; + new_frame.origin.y = top_left.y - new_frame.size.height; + + [wd.window_object setFrame:new_frame display:YES]; + + _update_window(wd); +} + +Size2i DisplayServerOSX::window_get_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.size; +} + +Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + NSRect frame = [wd.window_object frame]; + return Size2i(frame.size.width, frame.size.height) * screen_get_max_scale(); +} + +bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const { + return true; +} + +void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (!OS_OSX::get_singleton()->is_layered_allowed()) { + return; + } + if (wd.layered_window != p_enabled) { + if (p_enabled) { + [wd.window_object setBackgroundColor:[NSColor clearColor]]; + [wd.window_object setOpaque:NO]; + [wd.window_object setHasShadow:NO]; + CALayer *layer = [wd.window_view layer]; + if (layer) { + [layer setOpaque:NO]; + } +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + //TODO - implement transparency for Vulkan + } +#endif +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif + wd.layered_window = true; + } else { + [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; + [wd.window_object setOpaque:YES]; + [wd.window_object setHasShadow:YES]; + CALayer *layer = [wd.window_view layer]; + if (layer) { + [layer setOpaque:YES]; + } +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + //TODO - implement transparency for Vulkan + } +#endif +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif + wd.layered_window = false; + } +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + //TODO - implement transparency for Vulkan + } +#endif + NSRect frameRect = [wd.window_object frame]; + [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES]; + [wd.window_object setFrame:frameRect display:YES]; + } +} + +void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + WindowMode old_mode = window_get_mode(p_window); + if (old_mode == p_mode) { + return; // do nothing + } + + switch (old_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + [wd.window_object deminiaturize:nil]; + } break; + case WINDOW_MODE_FULLSCREEN: { + if (wd.layered_window) { + _set_window_per_pixel_transparency_enabled(true, p_window); + } + if (wd.resize_disabled) { //restore resize disabled + [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; + } + if (wd.min_size != Size2i()) { + Size2i size = wd.min_size / screen_get_max_scale(); + [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } + if (wd.max_size != Size2i()) { + Size2i size = wd.max_size / screen_get_max_scale(); + [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } + [wd.window_object toggleFullScreen:nil]; + wd.fullscreen = false; + } break; + case WINDOW_MODE_MAXIMIZED: { + if ([wd.window_object isZoomed]) { + [wd.window_object zoom:nil]; + } + } break; + } + + switch (p_mode) { + case WINDOW_MODE_WINDOWED: { + //do nothing + } break; + case WINDOW_MODE_MINIMIZED: { + [wd.window_object performMiniaturize:nil]; + } break; + case WINDOW_MODE_FULLSCREEN: { + if (wd.layered_window) + _set_window_per_pixel_transparency_enabled(false, p_window); + if (wd.resize_disabled) //fullscreen window should be resizable to work + [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; + [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; + [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + [wd.window_object toggleFullScreen:nil]; + wd.fullscreen = true; + } break; + case WINDOW_MODE_MAXIMIZED: { + if (![wd.window_object isZoomed]) { + [wd.window_object zoom:nil]; + } + } break; + } +} + +DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); + const WindowData &wd = windows[p_window]; + + if (wd.fullscreen) { //if fullscreen, it's not in another mode + return WINDOW_MODE_FULLSCREEN; + } + if ([wd.window_object isZoomed] && !wd.resize_disabled) { + return WINDOW_MODE_MAXIMIZED; + } + if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) { + if ([wd.window_object isMiniaturized]) { + return WINDOW_MODE_MINIMIZED; + } + } + + // all other discarded, return windowed. + return WINDOW_MODE_WINDOWED; +} + +void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + wd.resize_disabled = p_enabled; + if (wd.fullscreen) { //fullscreen window should be resizable, style will be applied on exiting fs + return; + } + if (p_enabled) { + [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; + } else { + [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; + } + } break; + case WINDOW_FLAG_BORDERLESS: { + // OrderOut prevents a lose focus bug with the window + if ([wd.window_object isVisible]) { + [wd.window_object orderOut:nil]; + } + wd.borderless = p_enabled; + if (p_enabled) { + [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; + } else { + if (wd.layered_window) + _set_window_per_pixel_transparency_enabled(false, p_window); + [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; + // Force update of the window styles + NSRect frameRect = [wd.window_object frame]; + [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; + [wd.window_object setFrame:frameRect display:NO]; + } + _update_window(wd); + if ([wd.window_object isVisible]) { + if (wd.no_focus) { + [wd.window_object orderFront:nil]; + } else { + [wd.window_object makeKeyAndOrderFront:nil]; + } + } + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + wd.on_top = p_enabled; + if (p_enabled) { + [wd.window_object setLevel:NSFloatingWindowLevel]; + } else { + [wd.window_object setLevel:NSNormalWindowLevel]; + } + } break; + case WINDOW_FLAG_TRANSPARENT: { + wd.layered_window = p_enabled; + if (p_enabled) { + [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless + } else if (!wd.borderless) { + [wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)]; + } + _set_window_per_pixel_transparency_enabled(p_enabled, p_window); + } break; + case WINDOW_FLAG_NO_FOCUS: { + wd.no_focus = p_enabled; + } break; + default: { + } + } +} + +bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + return wd.resize_disabled; + } break; + case WINDOW_FLAG_BORDERLESS: { + return [wd.window_object styleMask] == NSWindowStyleMaskBorderless; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + return [wd.window_object level] == NSFloatingWindowLevel; + } break; + case WINDOW_FLAG_TRANSPARENT: { + return wd.layered_window; + } break; + case WINDOW_FLAG_NO_FOCUS: { + return wd.no_focus; + } break; + default: { + } + } + + return false; +} + +void DisplayServerOSX::window_request_attention(WindowID p_window) { + // It's app global, ignore window id. + [NSApp requestUserAttention:NSCriticalRequest]; +} + +void DisplayServerOSX::window_move_to_foreground(WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + const WindowData &wd = windows[p_window]; + + [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; + if (wd.no_focus) { + [wd.window_object orderFront:nil]; + } else { + [wd.window_object makeKeyAndOrderFront:nil]; + } +} + +bool DisplayServerOSX::window_can_draw(WindowID p_window) const { + return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED; +} + +bool DisplayServerOSX::can_any_window_draw() const { + _THREAD_SAFE_METHOD_ + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) { + return true; + } + } + return false; +} + +void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_active = p_active; + + if (!p_active) { + [wd.window_view cancelComposition]; + } +} + +void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_position = p_pos; +} + +bool DisplayServerOSX::get_swap_cancel_ok() { + return false; +} + +void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (cursor_shape == p_shape) { + return; + } + + if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { + cursor_shape = p_shape; + return; + } + + if (cursors[p_shape] != NULL) { + [cursors[p_shape] set]; + } else { + switch (p_shape) { + case CURSOR_ARROW: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_IBEAM: + [[NSCursor IBeamCursor] set]; + break; + case CURSOR_POINTING_HAND: + [[NSCursor pointingHandCursor] set]; + break; + case CURSOR_CROSS: + [[NSCursor crosshairCursor] set]; + break; + case CURSOR_WAIT: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_BUSY: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_DRAG: + [[NSCursor closedHandCursor] set]; + break; + case CURSOR_CAN_DROP: + [[NSCursor openHandCursor] set]; + break; + case CURSOR_FORBIDDEN: + [[NSCursor operationNotAllowedCursor] set]; + break; + case CURSOR_VSIZE: + [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; + break; + case CURSOR_HSIZE: + [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; + break; + case CURSOR_BDIAGSIZE: + [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; + break; + case CURSOR_FDIAGSIZE: + [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; + break; + case CURSOR_MOVE: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_VSPLIT: + [[NSCursor resizeUpDownCursor] set]; + break; + case CURSOR_HSPLIT: + [[NSCursor resizeLeftRightCursor] set]; + break; + case CURSOR_HELP: + [_cursorFromSelector(@selector(_helpCursor)) set]; + break; + default: { + } + } + } + + cursor_shape = p_shape; +} + +DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const { + return cursor_shape; +} + +void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + _THREAD_SAFE_METHOD_ + + if (p_cursor.is_valid()) { + Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); + + if (cursor_c) { + if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { + cursor_set_shape(p_shape); + return; + } + cursors_cache.erase(p_shape); + } + + Ref<Texture2D> texture = p_cursor; + Ref<AtlasTexture> atlas_texture = p_cursor; + Ref<Image> image; + Size2 texture_size; + Rect2 atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:NULL + pixelsWide:int(texture_size.width) + pixelsHigh:int(texture_size.height) + bitsPerSample:8 + samplesPerPixel:4 + hasAlpha:YES + isPlanar:NO + colorSpaceName:NSDeviceRGBColorSpace + bytesPerRow:int(texture_size.width) * 4 + bitsPerPixel:32]; + + ERR_FAIL_COND(imgrep == nil); + uint8_t *pixels = [imgrep bitmapData]; + + int len = int(texture_size.width * texture_size.height); + + for (int i = 0; i < len; i++) { + int row_index = floor(i / texture_size.width) + atlas_rect.position.y; + int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; + + if (atlas_texture.is_valid()) { + column_index = MIN(column_index, atlas_rect.size.width - 1); + row_index = MIN(row_index, atlas_rect.size.height - 1); + } + + uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); + + uint8_t alpha = (color >> 24) & 0xFF; + pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; + pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; + pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; + pixels[i * 4 + 3] = alpha; + } + + NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; + [nsimage addRepresentation:imgrep]; + + NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; + + [cursors[p_shape] release]; + cursors[p_shape] = cursor; + + Vector<Variant> params; + params.push_back(p_cursor); + params.push_back(p_hotspot); + cursors_cache.insert(p_shape, params); + + if (p_shape == cursor_shape) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + [cursor set]; + } + } + + [imgrep release]; + [nsimage release]; + } else { + // Reset to default system cursor + if (cursors[p_shape] != NULL) { + [cursors[p_shape] release]; + cursors[p_shape] = NULL; + } + + CursorShape c = cursor_shape; + cursor_shape = CURSOR_MAX; + cursor_set_shape(c); + + cursors_cache.erase(p_shape); + } +} + +struct LayoutInfo { + String name; + String code; +}; + +static Vector<LayoutInfo> kbd_layouts; +static int current_layout = 0; +static bool keyboard_layout_dirty = true; +static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { + kbd_layouts.clear(); + current_layout = 0; + keyboard_layout_dirty = true; +} + +void _update_keyboard_layouts() { + @autoreleasepool { + TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource(); + NSString *cur_name = (NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName); + CFRelease(cur_source); + + // Enum IME layouts + NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; + NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false); + for (NSUInteger i = 0; i < [list_ime count]; i++) { + LayoutInfo ly; + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); + ly.name.parse_utf8([name UTF8String]); + + NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages); + ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); + kbd_layouts.push_back(ly); + + if ([name isEqualToString:cur_name]) { + current_layout = kbd_layouts.size() - 1; + } + } + [list_ime release]; + + // Enum plain keyboard layouts + NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; + NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false); + for (NSUInteger i = 0; i < [list_kbd count]; i++) { + LayoutInfo ly; + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); + ly.name.parse_utf8([name UTF8String]); + + NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages); + ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); + kbd_layouts.push_back(ly); + + if ([name isEqualToString:cur_name]) { + current_layout = kbd_layouts.size() - 1; + } + } + [list_kbd release]; + } + + keyboard_layout_dirty = false; +} + +int DisplayServerOSX::keyboard_get_layout_count() const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } + return kbd_layouts.size(); +} + +void DisplayServerOSX::keyboard_set_current_layout(int p_index) { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } + + ERR_FAIL_INDEX(p_index, kbd_layouts.size()); + + NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()]; + + NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; + NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false); + for (NSUInteger i = 0; i < [list_kbd count]; i++) { + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); + if ([name isEqualToString:cur_name]) { + TISSelectInputSource((TISInputSourceRef)[list_kbd objectAtIndex:i]); + break; + } + } + [list_kbd release]; + + NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; + NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false); + for (NSUInteger i = 0; i < [list_ime count]; i++) { + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); + if ([name isEqualToString:cur_name]) { + TISSelectInputSource((TISInputSourceRef)[list_ime objectAtIndex:i]); + break; + } + } + [list_ime release]; +} + +int DisplayServerOSX::keyboard_get_current_layout() const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } + + return current_layout; +} + +String DisplayServerOSX::keyboard_get_layout_language(int p_index) const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } + + ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); + return kbd_layouts[p_index].code; +} + +String DisplayServerOSX::keyboard_get_layout_name(int p_index) const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } + + ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); + return kbd_layouts[p_index].name; +} + +void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { + Ref<InputEvent> ev = p_event; + Input::get_singleton()->accumulate_input_event(ev); +} + +void DisplayServerOSX::_release_pressed_events() { + _THREAD_SAFE_METHOD_ + if (Input::get_singleton()) { + Input::get_singleton()->release_pressed_events(); + } +} + +void DisplayServerOSX::_process_key_events() { + Ref<InputEventKey> k; + for (int i = 0; i < key_event_pos; i++) { + const KeyEvent &ke = key_event_buffer[i]; + if (ke.raw) { + // Non IME input - no composite characters, pass events as is + k.instance(); + + k->set_window_id(ke.window_id); + _get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_keycode(ke.keycode); + k->set_physical_keycode(ke.physical_keycode); + k->set_unicode(ke.unicode); + + _push_input(k); + } else { + // IME input + if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) { + k.instance(); + + k->set_window_id(ke.window_id); + _get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_keycode(0); + k->set_physical_keycode(0); + k->set_unicode(ke.unicode); + + _push_input(k); + } + if (ke.keycode != 0) { + k.instance(); + + k->set_window_id(ke.window_id); + _get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_keycode(ke.keycode); + k->set_physical_keycode(ke.physical_keycode); + + if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) { + k->set_unicode(key_event_buffer[i + 1].unicode); + } + + _push_input(k); + } + } + } + + key_event_pos = 0; +} + +void DisplayServerOSX::process_events() { + _THREAD_SAFE_METHOD_ + + while (true) { + NSEvent *event = [NSApp + nextEventMatchingMask:NSEventMaskAny + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue:YES]; + + if (event == nil) { + break; + } + + [NSApp sendEvent:event]; + } + + if (!drop_events) { + _process_key_events(); + Input::get_singleton()->flush_accumulated_events(); + } + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + WindowData &wd = E->get(); + if (wd.mpath.size() > 0) { + const Vector2 mpos = _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); + if (Geometry2D::is_point_in_polygon(mpos, wd.mpath)) { + if ([wd.window_object ignoresMouseEvents]) { + [wd.window_object setIgnoresMouseEvents:NO]; + } + } else { + if (![wd.window_object ignoresMouseEvents]) { + [wd.window_object setIgnoresMouseEvents:YES]; + } + } + } else { + if ([wd.window_object ignoresMouseEvents]) { + [wd.window_object setIgnoresMouseEvents:NO]; + } + } + } + + [autoreleasePool drain]; + autoreleasePool = [[NSAutoreleasePool alloc] init]; +} + +void DisplayServerOSX::force_process_and_drop_events() { + _THREAD_SAFE_METHOD_ + + drop_events = true; + process_events(); + drop_events = false; +} + +void DisplayServerOSX::set_native_icon(const String &p_filename) { + _THREAD_SAFE_METHOD_ + + FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); + ERR_FAIL_COND(!f); + + Vector<uint8_t> data; + uint32_t len = f->get_len(); + data.resize(len); + f->get_buffer((uint8_t *)&data.write[0], len); + memdelete(f); + + NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease]; + ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); + + NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease]; + ERR_FAIL_COND_MSG(!icon, "Error loading icon."); + + [NSApp setApplicationIconImage:icon]; +} + +void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) { + _THREAD_SAFE_METHOD_ + + Ref<Image> img = p_icon; + img = img->duplicate(); + img->convert(Image::FORMAT_RGBA8); + NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:NULL + pixelsWide:img->get_width() + pixelsHigh:img->get_height() + bitsPerSample:8 + samplesPerPixel:4 + hasAlpha:YES + isPlanar:NO + colorSpaceName:NSDeviceRGBColorSpace + bytesPerRow:img->get_width() * 4 + bitsPerPixel:32]; + ERR_FAIL_COND(imgrep == nil); + uint8_t *pixels = [imgrep bitmapData]; + + int len = img->get_width() * img->get_height(); + const uint8_t *r = img->get_data().ptr(); + + /* Premultiply the alpha channel */ + for (int i = 0; i < len; i++) { + uint8_t alpha = r[i * 4 + 3]; + pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); + pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); + pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); + pixels[i * 4 + 3] = alpha; + } + + NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())]; + ERR_FAIL_COND(nsimg == nil); + + [nsimg addRepresentation:imgrep]; + [NSApp setApplicationIconImage:nsimg]; + + [imgrep release]; + [nsimg release]; +} + +Vector<String> DisplayServerOSX::get_rendering_drivers_func() { + Vector<String> drivers; + +#if defined(VULKAN_ENABLED) + drivers.push_back("vulkan"); +#endif +#if defined(OPENGL_ENABLED) + drivers.push_back("opengl_es"); +#endif + + return drivers; +} + +Point2i DisplayServerOSX::ime_get_selection() const { + return im_selection; +} + +String DisplayServerOSX::ime_get_text() const { + return im_text; +} + +DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const { + Point2i position = p_position; + position.y *= -1; + position += _get_screens_origin(); + position /= screen_get_max_scale(); + + NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/]; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if ([E->get().window_object windowNumber] == wnum) { + return E->key(); + } + } + return INVALID_WINDOW_ID; +} + +void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].instance_id = p_instance; +} + +ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); + return windows[p_window].instance_id; +} + +DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver"); + } + return ds; +} + +DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) { + WindowID id; + const float scale = screen_get_max_scale(); + { + WindowData wd; + + wd.window_delegate = [[GodotWindowDelegate alloc] init]; + ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate"); + [wd.window_delegate setWindowID:window_id_counter]; + + Point2i position = p_rect.position; + // OS X native y-coordinate relative to _get_screens_origin() is negative, + // Godot passes a positive value + position.y *= -1; + position += _get_screens_origin(); + + // initWithContentRect uses bottom-left corner of the window’s frame as origin. + wd.window_object = [[GodotWindow alloc] + initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale) + styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable + backing:NSBackingStoreBuffered + defer:NO]; + ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window"); + + wd.window_view = [[GodotContentView alloc] init]; + ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); + [wd.window_view setWindowID:window_id_counter]; + [wd.window_view setWantsLayer:TRUE]; + + [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; + [wd.window_object setContentView:wd.window_view]; + [wd.window_object setDelegate:wd.window_delegate]; + [wd.window_object setAcceptsMouseMovedEvents:YES]; + [wd.window_object setRestorable:NO]; + + if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) { + [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed]; + } + + CALayer *layer = [wd.window_view layer]; + if (layer) { + layer.contentsScale = scale; + } + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (context_vulkan) { + Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context"); + } + } +#endif +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif + id = window_id_counter++; + windows[id] = wd; + } + + WindowData &wd = windows[id]; + window_set_mode(p_mode, id); + + const NSRect contentRect = [wd.window_view frame]; + wd.size.width = contentRect.size.width * scale; + wd.size.height = contentRect.size.height * scale; + + CALayer *layer = [wd.window_view layer]; + if (layer) { + layer.contentsScale = scale; + } + +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + context_vulkan->window_resize(id, wd.size.width, wd.size.height); + } +#endif + + return id; +} + +void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) { + ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event); +} + +void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) { + _THREAD_SAFE_METHOD_ + if (!in_dispatch_input_event) { + in_dispatch_input_event = true; + + Variant ev = p_event; + Variant *evp = &ev; + Variant ret; + Callable::CallError ce; + + Ref<InputEventFromWindow> event_from_window = p_event; + if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { + //send to a window + if (windows.has(event_from_window->get_window_id())) { + Callable callable = windows[event_from_window->get_window_id()].input_event_callback; + if (callable.is_null()) { + return; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } + } else { + //send to all windows + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + Callable callable = E->get().input_event_callback; + if (callable.is_null()) { + continue; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } + } + + in_dispatch_input_event = false; + } +} + +void DisplayServerOSX::release_rendering_thread() { + //TODO - reimplement OpenGLES +} + +void DisplayServerOSX::make_rendering_thread() { + //TODO - reimplement OpenGLES +} + +void DisplayServerOSX::swap_buffers() { + //TODO - reimplement OpenGLES +} + +void DisplayServerOSX::console_set_visible(bool p_enabled) { + //TODO - open terminal and redirect +} + +bool DisplayServerOSX::is_console_visible() const { + return isatty(STDIN_FILENO); +} + +DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; + drop_events = false; + + memset(cursors, 0, sizeof(cursors)); + cursor_shape = CURSOR_ARROW; + + key_event_pos = 0; + mouse_mode = MOUSE_MODE_VISIBLE; + last_button_state = 0; + + autoreleasePool = [[NSAutoreleasePool alloc] init]; + + eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); + ERR_FAIL_COND(!eventSource); + + CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); + + // Implicitly create shared NSApplication instance + [GodotApplication sharedApplication]; + + // In case we are unbundled, make us a proper UI application + [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; + + keyboard_layout_dirty = true; + displays_arrangement_dirty = true; + displays_scale_dirty = true; + + // Register to be notified on keyboard layout changes + CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), + NULL, keyboard_layout_changed, + kTISNotifySelectedKeyboardInputSourceChanged, NULL, + CFNotificationSuspensionBehaviorDeliverImmediately); + + // Register to be notified on displays arrangement changes + CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL); + + // Menu bar setup must go between sharedApplication above and + // finishLaunching below, in order to properly emulate the behavior + // of NSApplicationMain + NSMenuItem *menu_item; + NSString *title; + + NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; + if (nsappname == nil) { + nsappname = [[NSProcessInfo processInfo] processName]; + } + + // Setup Dock menu + dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"]; + + // Setup Apple menu + apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; + title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; + [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; + + [apple_menu addItem:[NSMenuItem separatorItem]]; + + NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; + menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; + [apple_menu setSubmenu:services forItem:menu_item]; + [NSApp setServicesMenu:services]; + [services release]; + + [apple_menu addItem:[NSMenuItem separatorItem]]; + + title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; + [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; + + menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; + [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; + + [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; + + [apple_menu addItem:[NSMenuItem separatorItem]]; + + title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; + [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; + + // Setup menu bar + NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; + menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; + [main_menu setSubmenu:apple_menu forItem:menu_item]; + [NSApp setMainMenu:main_menu]; + + [NSApp finishLaunching]; + + delegate = [[GodotApplicationDelegate alloc] init]; + ERR_FAIL_COND(!delegate); + [NSApp setDelegate:delegate]; + + //process application:openFile: event + while (true) { + NSEvent *event = [NSApp + nextEventMatchingMask:NSEventMaskAny + untilDate:[NSDate distantPast] + inMode:NSDefaultRunLoopMode + dequeue:YES]; + + if (event == nil) { + break; + } + + [NSApp sendEvent:event]; + } + + //!!!!!!!!!!!!!!!!!!!!!!!!!! + //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + rendering_driver = p_rendering_driver; + +#ifndef _MSC_VER +#warning Forcing vulkan rendering driver because OpenGL not implemented yet +#endif + rendering_driver = "vulkan"; + +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + context_vulkan = memnew(VulkanContextOSX); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = NULL; + r_error = ERR_CANT_CREATE; + ERR_FAIL_MSG("Could not initialize Vulkan"); + } + } +#endif + + Point2i window_position( + screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2, + screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2); + WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution)); + ERR_FAIL_COND(main_window == INVALID_WINDOW_ID); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, main_window); + } + } + show_window(MAIN_WINDOW_ID); + +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RendererCompositorRD::make_current(); + } +#endif + + [NSApp activateIgnoringOtherApps:YES]; +} + +DisplayServerOSX::~DisplayServerOSX() { + if (dock_menu) { + [dock_menu release]; + } + + for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) { + [E->get() release]; + } + + //destroy all windows + for (Map<WindowID, WindowData>::Element *E = windows.front(); E;) { + Map<WindowID, WindowData>::Element *F = E; + E = E->next(); + [F->get().window_object setContentView:nil]; + [F->get().window_object close]; + } + + //destroy drivers +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl_es") { + //TODO - reimplement OpenGLES + } +#endif +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) { + memdelete(context_vulkan); + } + } +#endif + + CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); + CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); + + cursors_cache.clear(); +} + +void DisplayServerOSX::register_osx_driver() { + register_create_function("osx", create_func, get_rendering_drivers_func); +} diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index cf38664022..337cfd6808 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,34 +30,35 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/osx/logo.gen.h" -#include "string.h" + #include <sys/stat.h> class EditorExportPlatformOSX : public EditorExportPlatform { - GDCLASS(EditorExportPlatformOSX, EditorExportPlatform); - int version_code; + int version_code = 0; Ref<ImageTexture> logo; void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary); void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data); + Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path); Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name); + void _zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name); #ifdef OSX_ENABLED bool use_codesign() const { return true; } @@ -66,17 +67,39 @@ class EditorExportPlatformOSX : public EditorExportPlatform { bool use_codesign() const { return false; } bool use_dmg() const { return false; } #endif + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { + String pname = p_package; + + if (pname.length() == 0) { + if (r_error) { + *r_error = TTR("Identifier is missing."); + } + return false; + } + + for (int i = 0; i < pname.length(); i++) { + char32_t c = pname[i]; + if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) { + if (r_error) { + *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); + } + return false; + } + } + + return true; + } protected: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); - virtual void get_export_options(List<ExportOption> *r_options); + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; + virtual void get_export_options(List<ExportOption> *r_options) override; public: - virtual String get_name() const { return "Mac OSX"; } - virtual String get_os_name() const { return "OSX"; } - virtual Ref<Texture> get_logo() const { return logo; } + virtual String get_name() const override { return "macOS"; } + virtual String get_os_name() const override { return "macOS"; } + virtual Ref<Texture2D> get_logo() const override { return logo; } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; if (use_dmg()) { list.push_back("dmg"); @@ -84,18 +107,17 @@ public: list.push_back("zip"); return list; } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; - - virtual void get_platform_features(List<String> *r_features) { + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("pc"); r_features->push_back("s3tc"); r_features->push_back("OSX"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformOSX(); @@ -117,14 +139,13 @@ void EditorExportPlatformOSX::get_preset_features(const Ref<EditorExportPreset> } void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) { - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); @@ -139,7 +160,12 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "codesign/custom_options"), PoolStringArray())); + r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "notarization/enable"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Apple ID email"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_password", PROPERTY_HINT_PLACEHOLDER_TEXT, "Enable two-factor authentication and provide app-specific password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_team_id", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide team ID if your Apple ID belongs to multiple teams"), "")); #endif r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true)); @@ -147,8 +173,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false)); } -void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_source, Vector<uint8_t> &p_dest) { - +void _rgba8_to_packbits_encode(int p_ch, int p_size, Vector<uint8_t> &p_source, Vector<uint8_t> &p_dest) { int src_len = p_size * p_size; Vector<uint8_t> result; @@ -160,11 +185,10 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_sour int i = 0; while (i < src_len) { - uint8_t cur = p_source.read()[i * 4 + p_ch]; + uint8_t cur = p_source.ptr()[i * 4 + p_ch]; if (i < src_len - 2) { - - if ((p_source.read()[(i + 1) * 4 + p_ch] == cur) && (p_source.read()[(i + 2) * 4 + p_ch] == cur)) { + if ((p_source.ptr()[(i + 1) * 4 + p_ch] == cur) && (p_source.ptr()[(i + 2) * 4 + p_ch] == cur)) { if (buf_size > 0) { result.write[res_size++] = (uint8_t)(buf_size - 1); copymem(&result.write[res_size], &buf, buf_size); @@ -176,7 +200,7 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_sour bool hit_lim = true; for (int j = 3; j <= lim; j++) { - if (p_source.read()[(i + j) * 4 + p_ch] != cur) { + if (p_source.ptr()[(i + j) * 4 + p_ch] != cur) { hit_lim = false; i = i + j - 1; result.write[res_size++] = (uint8_t)(j - 3 + 0x80); @@ -215,7 +239,6 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_sour } void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) { - Ref<ImageTexture> it = memnew(ImageTexture); Vector<uint8_t> data; @@ -278,7 +301,7 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ DirAccess::remove_file_or_error(path); } else { - PoolVector<uint8_t> src_data = copy->get_data(); + Vector<uint8_t> src_data = copy->get_data(); //encode 24bit RGB RLE icon { @@ -302,7 +325,7 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ data.resize(data.size() + len + 8); for (int j = 0; j < len; j++) { - data.write[ofs + 8 + j] = src_data.read()[j * 4 + 3]; + data.write[ofs + 8 + j] = src_data.ptr()[j * 4 + 3]; } len += 8; len = BSWAP32(len); @@ -320,7 +343,6 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ } void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary) { - String str; String strnew; str.parse_utf8((const char *)plist.ptr(), plist.size()); @@ -332,8 +354,8 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset strnew += lines[i].replace("$name", p_binary) + "\n"; } else if (lines[i].find("$info") != -1) { strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n"; - } else if (lines[i].find("$identifier") != -1) { - strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n"; + } else if (lines[i].find("$bundle_identifier") != -1) { + strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n"; } else if (lines[i].find("$short_version") != -1) { strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n"; } else if (lines[i].find("$version") != -1) { @@ -369,7 +391,54 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset - and then wrap it up in a DMG **/ +Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path) { +#ifdef OSX_ENABLED + List<String> args; + + args.push_back("altool"); + args.push_back("--notarize-app"); + + args.push_back("--primary-bundle-id"); + args.push_back(p_preset->get("application/bundle_identifier")); + + args.push_back("--username"); + args.push_back(p_preset->get("notarization/apple_id_name")); + + args.push_back("--password"); + args.push_back(p_preset->get("notarization/apple_id_password")); + + args.push_back("--type"); + args.push_back("osx"); + + if (p_preset->get("notarization/apple_team_id")) { + args.push_back("--asc-provider"); + args.push_back(p_preset->get("notarization/apple_team_id")); + } + + args.push_back("--file"); + args.push_back(p_path); + + String str; + Error err = OS::get_singleton()->execute("xcrun", args, &str, nullptr, true); + ERR_FAIL_COND_V(err != OK, err); + + print_line("altool (" + p_path + "):\n" + str); + if (str.find("RequestUUID") == -1) { + EditorNode::add_io_error("altool: " + str); + return FAILED; + } else { + print_line("Note: The notarization process generally takes less than an hour. When the process is completed, you'll receive an email."); + print_line(" You can check progress manually by opening a Terminal and running the following command:"); + print_line(" \"xcrun altool --notarization-history 0 -u <your email> -p <app-specific pwd>\""); + } + +#endif + + return OK; +} + Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { +#ifdef OSX_ENABLED List<String> args; if (p_preset->get("codesign/timestamp")) { @@ -380,16 +449,15 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back("runtime"); } - if (p_preset->get("codesign/entitlements") != "") { - /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */ + if ((p_preset->get("codesign/entitlements") != "") && (p_path.get_extension() != "dmg")) { args.push_back("--entitlements"); args.push_back(p_preset->get("codesign/entitlements")); } - PoolStringArray user_args = p_preset->get("codesign/custom_options"); + PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } @@ -402,10 +470,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("codesign", args, true, NULL, &str, NULL, true); + Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); - print_line("codesign (" + p_path + "): " + str); + print_line("codesign (" + p_path + "):\n" + str); if (str.find("no identity found") != -1) { EditorNode::add_io_error("codesign: no identity found"); return FAILED; @@ -414,6 +482,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese EditorNode::add_io_error("codesign: invalid entitlements file"); return FAILED; } +#endif return OK; } @@ -435,7 +504,7 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin args.push_back(p_app_path_name); String str; - Error err = OS::get_singleton()->execute("hdiutil", args, true, NULL, &str, NULL, true); + Error err = OS::get_singleton()->execute("hdiutil", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("hdiutil returned: " + str); @@ -458,10 +527,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p EditorProgress ep("export", "Exporting for OSX", 3, true); - if (p_debug) + if (p_debug) { src_pkg_name = p_preset->get("custom_template/debug"); - else + } else { src_pkg_name = p_preset->get("custom_template/release"); + } if (src_pkg_name == "") { String err; @@ -476,7 +546,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p return ERR_FILE_BAD_PATH; } - FileAccess *src_f = NULL; + FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); if (ep.step("Creating app", 0)) { @@ -485,7 +555,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io); if (!src_pkg_zip) { - EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name); return ERR_FILE_NOT_FOUND; } @@ -495,80 +564,69 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64"; String pkg_name; - if (p_preset->get("application/name") != "") + if (p_preset->get("application/name") != "") { pkg_name = p_preset->get("application/name"); // app_name - else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") + } else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") { pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name")); - else + } else { pkg_name = "Unnamed"; + } - String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name); + pkg_name = OS::get_singleton()->get_safe_dir_name(pkg_name); + + String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip"; + + // Create our application bundle. + String tmp_app_dir_name = pkg_name + ".app"; + String tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name); + print_line("Exporting to " + tmp_app_path_name); Error err = OK; - String tmp_app_path_name = ""; - zlib_filefunc_def io2 = io; - FileAccess *dst_f = NULL; - io2.opaque = &dst_f; - zipFile dst_pkg_zip = NULL; - DirAccess *tmp_app_path = NULL; - String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip"; - if (export_format == "dmg") { - // We're on OSX so we can export to DMG, but first we create our application bundle - tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app"); - print_line("Exporting to " + tmp_app_path_name); - tmp_app_path = DirAccess::create_for_path(tmp_app_path_name); - if (!tmp_app_path) { - err = ERR_CANT_CREATE; - } + DirAccessRef tmp_app_dir = DirAccess::create_for_path(tmp_app_path_name); + if (!tmp_app_dir) { + err = ERR_CANT_CREATE; + } - // Create our folder structure or rely on unzip? - if (err == OK) { - print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); - } + // Create our folder structure. + if (err == OK) { + print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); + } - if (err == OK) { - print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); - } + if (err == OK) { + print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); + } - if (err == OK) { - print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); - } - } else { - // Open our destination zip file - dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2); - if (!dst_pkg_zip) { - err = ERR_CANT_CREATE; - } + if (err == OK) { + print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); } - // Now process our template + // Now process our template. bool found_binary = false; int total_size = 0; while (ret == UNZ_OK && err == OK) { bool is_execute = false; - //get filename + // Get filename. unz_file_info info; char fname[16384]; - ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0); + ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0); String file = fname; Vector<uint8_t> data; data.resize(info.uncompressed_size); - //read + // Read. unzOpenCurrentFile(src_pkg_zip); unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size()); unzCloseCurrentFile(src_pkg_zip); - //write - + // Write. file = file.replace_first("osx_template.app/", ""); if (file == "Contents/Info.plist") { @@ -578,7 +636,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (file.begins_with("Contents/MacOS/godot_")) { if (file != "Contents/MacOS/" + binary_to_use) { ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! + continue; // skip } found_binary = true; is_execute = true; @@ -586,12 +644,13 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } if (file == "Contents/Resources/icon.icns") { - //see if there is an icon + // See if there is an icon. String iconpath; - if (p_preset->get("application/icon") != "") + if (p_preset->get("application/icon") != "") { iconpath = p_preset->get("application/icon"); - else + } else { iconpath = ProjectSettings::get_singleton()->get("application/config/icon"); + } if (iconpath != "") { if (iconpath.get_extension() == "icns") { @@ -606,7 +665,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p Ref<Image> icon; icon.instance(); icon->load(iconpath); - if (!icon->empty()) { + if (!icon->is_empty()) { _make_icon(icon, data); } } @@ -614,85 +673,53 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } if (data.size() > 0) { - if (file.find("/data.mono.osx.64.release_debug/") != -1) { if (!p_debug) { ret = unzGoToNextFile(src_pkg_zip); - continue; //skip + continue; // skip } - file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name + "/"); } if (file.find("/data.mono.osx.64.release/") != -1) { if (p_debug) { ret = unzGoToNextFile(src_pkg_zip); - continue; //skip + continue; // skip } - file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name + "/"); } print_line("ADDING: " + file + " size: " + itos(data.size())); total_size += data.size(); - if (export_format == "dmg") { - // write it into our application bundle - file = tmp_app_path_name.plus_file(file); - if (err == OK) { - err = tmp_app_path->make_dir_recursive(file.get_base_dir()); - } - if (err == OK) { - // write the file, need to add chmod - FileAccess *f = FileAccess::open(file, FileAccess::WRITE); - if (f) { - f->store_buffer(data.ptr(), data.size()); - f->close(); - if (is_execute) { - // Chmod with 0755 if the file is executable - FileAccess::set_unix_permissions(file, 0755); - } - memdelete(f); - } else { - err = ERR_CANT_CREATE; + // Write it into our application bundle. + file = tmp_app_path_name.plus_file(file); + if (err == OK) { + err = tmp_app_dir->make_dir_recursive(file.get_base_dir()); + } + if (err == OK) { + FileAccess *f = FileAccess::open(file, FileAccess::WRITE); + if (f) { + f->store_buffer(data.ptr(), data.size()); + f->close(); + if (is_execute) { + // chmod with 0755 if the file is executable. + FileAccess::set_unix_permissions(file, 0755); } + memdelete(f); + } else { + err = ERR_CANT_CREATE; } - } else { - // add it to our zip file - file = pkg_name + ".app/" + file; - - zip_fileinfo fi; - fi.tmz_date.tm_hour = info.tmu_date.tm_hour; - fi.tmz_date.tm_min = info.tmu_date.tm_min; - fi.tmz_date.tm_sec = info.tmu_date.tm_sec; - fi.tmz_date.tm_mon = info.tmu_date.tm_mon; - fi.tmz_date.tm_mday = info.tmu_date.tm_mday; - fi.tmz_date.tm_year = info.tmu_date.tm_year; - fi.dosDate = info.dosDate; - fi.internal_fa = info.internal_fa; - fi.external_fa = info.external_fa; - - zipOpenNewFileInZip(dst_pkg_zip, - file.utf8().get_data(), - &fi, - NULL, - 0, - NULL, - 0, - NULL, - Z_DEFLATED, - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size()); - zipCloseFileInZip(dst_pkg_zip); } } ret = unzGoToNextFile(src_pkg_zip); } - // we're done with our source zip + // We're done with our source zip. unzClose(src_pkg_zip); if (!found_binary) { - ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive."); + ERR_PRINT("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive."); err = ERR_FILE_NOT_FOUND; } @@ -701,124 +728,146 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p return ERR_SKIP; } - if (export_format == "dmg") { - String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck"; - Vector<SharedObject> shared_objects; - err = save_pack(p_preset, pack_path, &shared_objects); + String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck"; + Vector<SharedObject> shared_objects; + err = save_pack(p_preset, pack_path, &shared_objects); - // see if we can code sign our new package - bool sign_enabled = p_preset->get("codesign/enable"); + // See if we can code sign our new package. + bool sign_enabled = p_preset->get("codesign/enable"); - if (err == OK) { - DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - for (int i = 0; i < shared_objects.size(); i++) { - err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); - if (err == OK && sign_enabled) { - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); - } + if (err == OK) { + DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < shared_objects.size(); i++) { + err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); + if (err == OK && sign_enabled) { + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); } - memdelete(da); } + memdelete(da); + } - if (err == OK && sign_enabled) { - if (ep.step("Code signing bundle", 2)) { - return ERR_SKIP; - } - - // the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP - - // start with our application - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name); - - ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign + if (err == OK && sign_enabled) { + if (ep.step("Code signing bundle", 2)) { + return ERR_SKIP; } + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name); + } - // and finally create a DMG + if (export_format == "dmg") { + // Create a DMG. if (err == OK) { if (ep.step("Making DMG", 3)) { return ERR_SKIP; } err = _create_dmg(p_path, pkg_name, tmp_app_path_name); } - - // Clean up temporary .app dir - OS::get_singleton()->move_to_trash(tmp_app_path_name); - - } else { // pck - - String pack_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".pck"); - - Vector<SharedObject> shared_objects; - err = save_pack(p_preset, pack_path, &shared_objects); - - if (err == OK) { - zipOpenNewFileInZip(dst_pkg_zip, - (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(), - NULL, - NULL, - 0, - NULL, - 0, - NULL, - Z_DEFLATED, - Z_DEFAULT_COMPRESSION); - - FileAccess *pf = FileAccess::open(pack_path, FileAccess::READ); - if (pf) { - const int BSIZE = 16384; - uint8_t buf[BSIZE]; - - while (true) { - - int r = pf->get_buffer(buf, BSIZE); - if (r <= 0) - break; - zipWriteInFileInZip(dst_pkg_zip, buf, r); - } - - zipCloseFileInZip(dst_pkg_zip); - memdelete(pf); - } else { - err = ERR_CANT_OPEN; + // Sign DMG. + if (err == OK && sign_enabled) { + if (ep.step("Code signing DMG", 3)) { + return ERR_SKIP; } + err = _code_sign(p_preset, p_path); } - + } else { + // Create ZIP. if (err == OK) { - //add shared objects - for (int i = 0; i < shared_objects.size(); i++) { - Vector<uint8_t> file = FileAccess::get_file_as_array(shared_objects[i].path); - ERR_CONTINUE(file.empty()); - - zipOpenNewFileInZip(dst_pkg_zip, - (pkg_name + ".app/Contents/Frameworks/").plus_file(shared_objects[i].path.get_file()).utf8().get_data(), - NULL, - NULL, - 0, - NULL, - 0, - NULL, - Z_DEFLATED, - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(dst_pkg_zip, file.ptr(), file.size()); - zipCloseFileInZip(dst_pkg_zip); + if (ep.step("Making ZIP", 3)) { + return ERR_SKIP; + } + if (FileAccess::exists(p_path)) { + OS::get_singleton()->move_to_trash(p_path); } + + FileAccess *dst_f = nullptr; + zlib_filefunc_def io_dst = zipio_create_io_from_file(&dst_f); + zipFile zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io_dst); + + _zip_folder_recursive(zip, EditorSettings::get_singleton()->get_cache_dir(), pkg_name + ".app", pkg_name); + + zipClose(zip, nullptr); } + } - // Clean up generated file. - DirAccess::remove_file_or_error(pack_path); + bool noto_enabled = p_preset->get("notarization/enable"); + if (err == OK && noto_enabled) { + if (ep.step("Sending archive for notarization", 4)) { + return ERR_SKIP; + } + err = _notarize(p_preset, p_path); } - } - if (dst_pkg_zip) { - zipClose(dst_pkg_zip, NULL); + // Clean up temporary .app dir. + tmp_app_dir->change_dir(tmp_app_path_name); + tmp_app_dir->erase_contents_recursive(); + tmp_app_dir->change_dir(".."); + tmp_app_dir->remove(tmp_app_dir_name); } return err; } -bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { +void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name) { + String dir = p_root_path.plus_file(p_folder); + DirAccess *da = DirAccess::open(dir); + da->list_dir_begin(); + String f; + while ((f = da->get_next()) != "") { + if (f == "." || f == "..") { + continue; + } + if (da->current_is_dir()) { + _zip_folder_recursive(p_zip, p_root_path, p_folder.plus_file(f), p_pkg_name); + } else { + bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)); + + OS::Time time = OS::get_singleton()->get_time(); + OS::Date date = OS::get_singleton()->get_date(); + + zip_fileinfo zipfi; + zipfi.tmz_date.tm_hour = time.hour; + zipfi.tmz_date.tm_mday = date.day; + zipfi.tmz_date.tm_min = time.min; + zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, http://www.cplusplus.com/reference/ctime/tm/ + zipfi.tmz_date.tm_sec = time.sec; + zipfi.tmz_date.tm_year = date.year; + zipfi.dosDate = 0; + // 0100000: regular file type + // 0000755: permissions rwxr-xr-x + // 0000644: permissions rw-r--r-- + uint32_t _mode = (is_executable ? 0100755 : 0100644); + zipfi.external_fa = (_mode << 16L) | !(_mode & 0200); + zipfi.internal_fa = 0; + + zipOpenNewFileInZip4(p_zip, + p_folder.plus_file(f).utf8().get_data(), + &zipfi, + nullptr, + 0, + nullptr, + 0, + nullptr, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION, + 0, + -MAX_WBITS, + DEF_MEM_LEVEL, + Z_DEFAULT_STRATEGY, + nullptr, + 0, + 0x0314, // "version made by", 0x03 - Unix, 0x14 - ZIP specification version 2.0, required to store Unix file permissions + 0); + + Vector<uint8_t> array = FileAccess::get_file_as_array(dir.plus_file(f)); + zipWriteInFileInZip(p_zip, array.ptr(), array.size()); + zipCloseFileInZip(p_zip); + } + } + da->list_dir_end(); + memdelete(da); +} + +bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { String err; bool valid = false; @@ -843,13 +892,48 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset valid = dvalid || rvalid; r_missing_templates = !valid; - if (!err.empty()) + String identifier = p_preset->get("application/bundle_identifier"); + String pn_err; + if (!is_package_name_valid(identifier, &pn_err)) { + err += TTR("Invalid bundle identifier:") + " " + pn_err + "\n"; + valid = false; + } + + bool sign_enabled = p_preset->get("codesign/enable"); + if (sign_enabled) { + if (p_preset->get("codesign/identity") == "") { + err += TTR("Codesign: identity not specified.") + "\n"; + valid = false; + } + } + bool noto_enabled = p_preset->get("notarization/enable"); + if (noto_enabled) { + if (!sign_enabled) { + err += TTR("Notarization: code signing required.") + "\n"; + valid = false; + } + bool hr_enabled = p_preset->get("codesign/hardened_runtime"); + if (!hr_enabled) { + err += TTR("Notarization: hardened runtime required.") + "\n"; + valid = false; + } + if (p_preset->get("notarization/apple_id_name") == "") { + err += TTR("Notarization: Apple ID name not specified.") + "\n"; + valid = false; + } + if (p_preset->get("notarization/apple_id_password") == "") { + err += TTR("Notarization: Apple ID password not specified.") + "\n"; + valid = false; + } + } + + if (!err.is_empty()) { r_error = err; + } return valid; } EditorExportPlatformOSX::EditorExportPlatformOSX() { - Ref<Image> img = memnew(Image(_osx_logo)); logo.instance(); logo->create_from_image(img); @@ -859,7 +943,6 @@ EditorExportPlatformOSX::~EditorExportPlatformOSX() { } void register_osx_exporter() { - Ref<EditorExportPlatformOSX> platform; platform.instance(); diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 7b8832cb01..f8cf41c0e7 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,4 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef OSX_EXPORT_H +#define OSX_EXPORT_H + void register_osx_exporter(); + +#endif // OSX_EXPORT_H diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index e6f8cbecf1..7e7dbf6afb 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,6 +36,11 @@ #include <unistd.h> int main(int argc, char **argv) { +#if defined(VULKAN_ENABLED) + // MoltenVK - enable full component swizzling support + setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); +#endif + int first_arg = 1; const char *dbg_arg = "-NSDocumentRevisionsDebugMode"; printf("arguments\n"); @@ -55,6 +60,9 @@ int main(int argc, char **argv) { OS_OSX os; Error err; + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE + if (os.open_with_filename != "") { char *argv_c = (char *)malloc(os.open_with_filename.utf8().size()); memcpy(argv_c, os.open_with_filename.utf8().get_data(), os.open_with_filename.utf8().size()); diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 13ece678f3..0b6a0e20a6 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,17 +34,9 @@ #define GODOT_JOY_LOOP_RUN_MODE CFSTR("GodotJoypad") -static JoypadOSX *self = NULL; +static JoypadOSX *self = nullptr; joypad::joypad() { - device_ref = NULL; - ff_device = NULL; - ff_axes = NULL; - ff_directions = NULL; - ffservice = 0; - ff_timestamp = 0; - id = 0; - ff_constant_force.lMagnitude = 10000; ff_effect.dwDuration = 0; ff_effect.dwSamplePeriod = 0; @@ -53,7 +45,7 @@ joypad::joypad() { ff_effect.dwTriggerButton = FFEB_NOTRIGGER; ff_effect.dwStartDelay = 0; ff_effect.dwTriggerRepeatInterval = 0; - ff_effect.lpEnvelope = NULL; + ff_effect.lpEnvelope = nullptr; ff_effect.cbTypeSpecificParams = sizeof(FFCONSTANTFORCE); ff_effect.lpvTypeSpecificParams = &ff_constant_force; ff_effect.dwSize = sizeof(ff_effect); @@ -98,6 +90,7 @@ int joypad::get_hid_element_state(rec_element *p_element) const { } return value; } + void joypad::add_hid_element(IOHIDElementRef p_element) { const CFTypeID elementTypeID = p_element ? CFGetTypeID(p_element) : 0; @@ -105,7 +98,7 @@ void joypad::add_hid_element(IOHIDElementRef p_element) { const IOHIDElementCookie cookie = IOHIDElementGetCookie(p_element); const uint32_t usagePage = IOHIDElementGetUsagePage(p_element); const uint32_t usage = IOHIDElementGetUsage(p_element); - Vector<rec_element> *list = NULL; + Vector<rec_element> *list = nullptr; switch (IOHIDElementGetType(p_element)) { case kIOHIDElementTypeInput_Misc: @@ -208,9 +201,8 @@ void joypad::add_hid_elements(CFArrayRef p_array) { CFArrayApplyFunction(p_array, range, hid_element_added, this); } -static void joypad_removed_callback(void *ctx, IOReturn result, void *sender) { - int id = (intptr_t)ctx; - self->_device_removed(id); +static void joypad_removed_callback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { + self->_device_removed(res, ioHIDDeviceObject); } static void joypad_added_callback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { @@ -241,7 +233,6 @@ static bool is_joypad(IOHIDDeviceRef p_device_ref) { } void JoypadOSX::_device_added(IOReturn p_res, IOHIDDeviceRef p_device) { - if (p_res != kIOReturnSuccess || have_device(p_device)) { return; } @@ -250,7 +241,7 @@ void JoypadOSX::_device_added(IOReturn p_res, IOHIDDeviceRef p_device) { if (is_joypad(p_device)) { configure_joypad(p_device, &new_joypad); #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 - if (IOHIDDeviceGetService != NULL) { + if (IOHIDDeviceGetService != nullptr) { #endif const io_service_t ioservice = IOHIDDeviceGetService(p_device); if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK) && new_joypad.config_force_feedback(ioservice)) { @@ -261,22 +252,19 @@ void JoypadOSX::_device_added(IOReturn p_res, IOHIDDeviceRef p_device) { #endif device_list.push_back(new_joypad); } - IOHIDDeviceRegisterRemovalCallback(p_device, joypad_removed_callback, (void *)(intptr_t)new_joypad.id); IOHIDDeviceScheduleWithRunLoop(p_device, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); } -void JoypadOSX::_device_removed(int p_id) { - - int device = get_joy_index(p_id); +void JoypadOSX::_device_removed(IOReturn p_res, IOHIDDeviceRef p_device) { + int device = get_joy_ref(p_device); ERR_FAIL_COND(device == -1); - input->joy_connection_changed(p_id, false, ""); + input->joy_connection_changed(device_list[device].id, false, ""); device_list.write[device].free(); device_list.remove(device); } static String _hex_str(uint8_t p_byte) { - static const char *dict = "0123456789abcdef"; char ret[3]; ret[2] = 0; @@ -288,7 +276,6 @@ static String _hex_str(uint8_t p_byte) { } bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) { - p_joy->device_ref = p_device_ref; /* get device name */ String name; @@ -316,9 +303,16 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) { if (refCF) { CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &product_id); } + + int version = 0; + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDVersionNumberKey)); + if (refCF) { + CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &version); + } + if (vendor && product_id) { char uid[128]; - sprintf(uid, "%04x%08x%04x%08x", OSSwapHostToBigInt32(vendor), 0, OSSwapHostToBigInt32(product_id), 0); + sprintf(uid, "%08x%08x%08x%08x", OSSwapHostToBigInt32(3), OSSwapHostToBigInt32(vendor), OSSwapHostToBigInt32(product_id), OSSwapHostToBigInt32(version)); input->joy_connection_changed(id, true, name, uid); } else { //bluetooth device @@ -332,7 +326,7 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) { input->joy_connection_changed(id, true, name, guid); } - CFArrayRef array = IOHIDDeviceCopyMatchingElements(p_device_ref, NULL, kIOHIDOptionsTypeNone); + CFArrayRef array = IOHIDDeviceCopyMatchingElements(p_device_ref, nullptr, kIOHIDOptionsTypeNone); if (array) { p_joy->add_hid_elements(array); CFRelease(array); @@ -348,7 +342,6 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) { } \ } bool joypad::config_force_feedback(io_service_t p_service) { - HRESULT ret = FFCreateDevice(p_service, &ff_device); ERR_FAIL_COND_V(ret != FF_OK, false); @@ -370,13 +363,13 @@ bool joypad::config_force_feedback(io_service_t p_service) { #define TEST_FF(ff) (features.supportedEffects & (ff)) bool joypad::check_ff_features() { - FFCAPABILITIES features; HRESULT ret = FFDeviceGetForceFeedbackCapabilities(ff_device, &features); if (ret == FF_OK && (features.supportedEffects & FFCAP_ET_CONSTANTFORCE)) { uint32_t val; ret = FFDeviceGetForceFeedbackProperty(ff_device, FFPROP_FFGAIN, &val, sizeof(val)); - if (ret != FF_OK) return false; + if (ret != FF_OK) + return false; int num_axes = features.numFfAxes; ff_axes = (DWORD *)memalloc(sizeof(DWORD) * num_axes); ff_directions = (LONG *)memalloc(sizeof(LONG) * num_axes); @@ -397,38 +390,38 @@ bool joypad::check_ff_features() { static int process_hat_value(int p_min, int p_max, int p_value) { int range = (p_max - p_min + 1); int value = p_value - p_min; - int hat_value = InputDefault::HAT_MASK_CENTER; + int hat_value = Input::HAT_MASK_CENTER; if (range == 4) { value *= 2; } switch (value) { case 0: - hat_value = InputDefault::HAT_MASK_UP; + hat_value = Input::HAT_MASK_UP; break; case 1: - hat_value = InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT; + hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT; break; case 2: - hat_value = InputDefault::HAT_MASK_RIGHT; + hat_value = Input::HAT_MASK_RIGHT; break; case 3: - hat_value = InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_RIGHT; + hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_RIGHT; break; case 4: - hat_value = InputDefault::HAT_MASK_DOWN; + hat_value = Input::HAT_MASK_DOWN; break; case 5: - hat_value = InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT; + hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT; break; case 6: - hat_value = InputDefault::HAT_MASK_LEFT; + hat_value = Input::HAT_MASK_LEFT; break; case 7: - hat_value = InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_LEFT; + hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_LEFT; break; default: - hat_value = InputDefault::HAT_MASK_CENTER; + hat_value = Input::HAT_MASK_CENTER; break; } return hat_value; @@ -440,8 +433,8 @@ void JoypadOSX::poll_joypads() const { } } -static const InputDefault::JoyAxis axis_correct(int p_value, int p_min, int p_max) { - InputDefault::JoyAxis jx; +static const Input::JoyAxis axis_correct(int p_value, int p_min, int p_max) { + Input::JoyAxis jx; if (p_min < 0) { jx.min = -1; if (p_value < 0) { @@ -511,7 +504,16 @@ void JoypadOSX::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { int JoypadOSX::get_joy_index(int p_id) const { for (int i = 0; i < device_list.size(); i++) { - if (device_list[i].id == p_id) return i; + if (device_list[i].id == p_id) + return i; + } + return -1; +} + +int JoypadOSX::get_joy_ref(IOHIDDeviceRef p_device) const { + for (int i = 0; i < device_list.size(); i++) { + if (device_list[i].device_ref == p_device) + return i; } return -1; } @@ -526,7 +528,7 @@ bool JoypadOSX::have_device(IOHIDDeviceRef p_device) const { } static CFDictionaryRef create_match_dictionary(const UInt32 page, const UInt32 usage, int *okay) { - CFDictionaryRef retval = NULL; + CFDictionaryRef retval = nullptr; CFNumberRef pageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &page); CFNumberRef usageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage); const void *keys[2] = { (void *)CFSTR(kIOHIDDeviceUsagePageKey), (void *)CFSTR(kIOHIDDeviceUsageKey) }; @@ -551,13 +553,13 @@ static CFDictionaryRef create_match_dictionary(const UInt32 page, const UInt32 u } void JoypadOSX::config_hid_manager(CFArrayRef p_matching_array) const { - CFRunLoopRef runloop = CFRunLoopGetCurrent(); IOReturn ret = IOHIDManagerOpen(hid_manager, kIOHIDOptionsTypeNone); ERR_FAIL_COND(ret != kIOReturnSuccess); IOHIDManagerSetDeviceMatchingMultiple(hid_manager, p_matching_array); - IOHIDManagerRegisterDeviceMatchingCallback(hid_manager, joypad_added_callback, NULL); + IOHIDManagerRegisterDeviceMatchingCallback(hid_manager, joypad_added_callback, nullptr); + IOHIDManagerRegisterDeviceRemovalCallback(hid_manager, joypad_removed_callback, nullptr); IOHIDManagerScheduleWithRunLoop(hid_manager, runloop, GODOT_JOY_LOOP_RUN_MODE); while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE, 0, TRUE) == kCFRunLoopRunHandledSource) { @@ -565,9 +567,9 @@ void JoypadOSX::config_hid_manager(CFArrayRef p_matching_array) const { } } -JoypadOSX::JoypadOSX() { +JoypadOSX::JoypadOSX(Input *in) { self = this; - input = (InputDefault *)Input::get_singleton(); + input = in; int okay = 1; const void *vals[] = { @@ -576,7 +578,7 @@ JoypadOSX::JoypadOSX() { (void *)create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_MultiAxisController, &okay), }; const size_t n_elements = sizeof(vals) / sizeof(vals[0]); - CFArrayRef array = okay ? CFArrayCreate(kCFAllocatorDefault, vals, n_elements, &kCFTypeArrayCallBacks) : NULL; + CFArrayRef array = okay ? CFArrayCreate(kCFAllocatorDefault, vals, n_elements, &kCFTypeArrayCallBacks) : nullptr; for (size_t i = 0; i < n_elements; i++) { if (vals[i]) { @@ -586,7 +588,7 @@ JoypadOSX::JoypadOSX() { if (array) { hid_manager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone); - if (hid_manager != NULL) { + if (hid_manager != nullptr) { config_hid_manager(array); } CFRelease(array); @@ -594,7 +596,6 @@ JoypadOSX::JoypadOSX() { } JoypadOSX::~JoypadOSX() { - for (int i = 0; i < device_list.size(); i++) { device_list.write[i].free(); } @@ -602,5 +603,5 @@ JoypadOSX::~JoypadOSX() { IOHIDManagerUnscheduleFromRunLoop(hid_manager, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); IOHIDManagerClose(hid_manager, kIOHIDOptionsTypeNone); CFRelease(hid_manager); - hid_manager = NULL; + hid_manager = nullptr; } diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index 388251016b..bf7e8949df 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,16 +40,16 @@ #include <ForceFeedback/ForceFeedbackConstants.h> #include <IOKit/hid/IOHIDLib.h> -#include "main/input_default.h" +#include "core/input/input.h" struct rec_element { IOHIDElementRef ref; IOHIDElementCookie cookie; - uint32_t usage; + uint32_t usage = 0; - int min; - int max; + int min = 0; + int max = 0; struct Comparator { bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; } @@ -57,22 +57,22 @@ struct rec_element { }; struct joypad { - IOHIDDeviceRef device_ref; + IOHIDDeviceRef device_ref = nullptr; Vector<rec_element> axis_elements; Vector<rec_element> button_elements; Vector<rec_element> hat_elements; - int id; + int id = 0; - io_service_t ffservice; /* Interface for force feedback, 0 = no ff */ + io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */ FFCONSTANTFORCE ff_constant_force; FFDeviceObjectReference ff_device; FFEffectObjectReference ff_object; - uint64_t ff_timestamp; - LONG *ff_directions; + uint64_t ff_timestamp = 0; + LONG *ff_directions = nullptr; FFEFFECT ff_effect; - DWORD *ff_axes; + DWORD *ff_axes = nullptr; void add_hid_elements(CFArrayRef p_array); void add_hid_element(IOHIDElementRef p_element); @@ -88,13 +88,12 @@ struct joypad { }; class JoypadOSX { - enum { JOYPADS_MAX = 16, }; private: - InputDefault *input; + Input *input; IOHIDManagerRef hid_manager; Vector<joypad> device_list; @@ -103,6 +102,7 @@ private: bool configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy); int get_joy_index(int p_id) const; + int get_joy_ref(IOHIDDeviceRef p_device) const; void poll_joypads() const; void setup_joypad_objects(); @@ -115,9 +115,9 @@ public: void process_joypads(); void _device_added(IOReturn p_res, IOHIDDeviceRef p_device); - void _device_removed(int p_id); + void _device_removed(IOReturn p_res, IOHIDDeviceRef p_device); - JoypadOSX(); + JoypadOSX(Input *in); ~JoypadOSX(); }; diff --git a/platform/osx/logo.png b/platform/osx/logo.png Binary files differindex 834bbf3ba6..b5a660b165 100644 --- a/platform/osx/logo.png +++ b/platform/osx/logo.png diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 190dbcf662..d57940775d 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,50 +31,20 @@ #ifndef OS_OSX_H #define OS_OSX_H -#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. - -#include "core/os/input.h" +#include "core/input/input.h" #include "crash_handler_osx.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/coremidi/midi_driver_coremidi.h" #include "drivers/unix/os_unix.h" #include "joypad_osx.h" -#include "main/input_default.h" -#include "power_osx.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual/visual_server_wrap_mt.h" -#include "servers/visual_server.h" - -#include <AppKit/AppKit.h> -#include <AppKit/NSCursor.h> -#include <ApplicationServices/ApplicationServices.h> -#include <CoreVideo/CoreVideo.h> - -#undef BitMap -#undef CursorShape class OS_OSX : public OS_Unix { -public: - struct KeyEvent { - unsigned int osx_state; - bool pressed; - bool echo; - bool raw; - uint32_t scancode; - uint32_t unicode; - }; - - Vector<KeyEvent> key_event_buffer; - int key_event_pos; + virtual void delete_main_loop() override; bool force_quit; - // rasterizer seems to no longer be given to visual server, its using GLES3 directly? - //Rasterizer *rasterizer; - VisualServer *visual_server; - List<String> args; - MainLoop *main_loop; + JoypadOSX *joypad_osx = nullptr; #ifdef COREAUDIO_ENABLED AudioDriverCoreAudio audio_driver; @@ -83,242 +53,55 @@ public: MIDIDriverCoreMidi midi_driver; #endif - InputDefault *input; - JoypadOSX *joypad_osx; - - /* objc */ - - CGEventSourceRef eventSource; - - void process_events(); - void process_key_events(); - - void *framework; - // pthread_key_t current; - bool mouse_grab; - Point2 mouse_pos; - - id delegate; - id window_delegate; - id window_object; - id window_view; - id autoreleasePool; - id cursor; - NSOpenGLPixelFormat *pixelFormat; - NSOpenGLContext *context; - - bool layered_window; - - CursorShape cursor_shape; - NSCursor *cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant> > cursors_cache; - MouseMode mouse_mode; - - String title; - bool minimized; - bool maximized; - bool zoomed; - bool resizable; - bool window_focused; - - Size2 window_size; - Rect2 restore_rect; - - String open_with_filename; - - Point2 im_position; - bool im_active; - String im_text; - Point2 im_selection; - - Size2 min_size; - Size2 max_size; - - PowerOSX *power_manager; - CrashHandler crash_handler; - float _mouse_scale(float p_scale) { - if (_display_scale() > 1.0) - return p_scale; - else - return 1.0; - } - - float _display_scale() const; - float _display_scale(id screen) const; - - void _update_window(); - - int video_driver_index; - virtual int get_current_video_driver() const; - - struct GlobalMenuItem { - String label; - Variant signal; - Variant meta; - - GlobalMenuItem() { - //NOP - } - - GlobalMenuItem(const String &p_label, const Variant &p_signal, const Variant &p_meta) { - label = p_label; - signal = p_signal; - meta = p_meta; - } - }; - - Map<String, Vector<GlobalMenuItem> > global_menus; - - void _update_global_menu(); - -protected: - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - virtual void finalize(); - - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + MainLoop *main_loop; public: - static OS_OSX *singleton; - - void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta); - void global_menu_add_separator(const String &p_menu); - void global_menu_remove_item(const String &p_menu, int p_idx); - void global_menu_clear(const String &p_menu); - - void wm_minimized(bool p_minimized); - - virtual String get_name() const; - - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - virtual void set_mouse_show(bool p_show); - virtual void set_mouse_grab(bool p_grab); - virtual bool is_mouse_grab_enabled() const; - virtual void warp_mouse_position(const Point2 &p_to); - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - void update_real_mouse_position(); - virtual void set_window_title(const String &p_title); - - virtual Size2 get_window_size() const; - virtual Size2 get_real_window_size() const; - - virtual void set_native_icon(const String &p_filename); - virtual void set_icon(const Ref<Image> &p_icon); - - virtual MainLoop *get_main_loop() const; - - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_bundle_resource_dir() const; - virtual String get_godot_dir_name() const; - - virtual String get_system_dir(SystemDir p_dir) const; - - virtual bool can_draw() const; - - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; - - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - Error shell_open(String p_uri); - void push_input(const Ref<InputEvent> &p_event); - - String get_locale() const; + String open_with_filename; - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; +protected: + virtual void initialize_core() override; + virtual void initialize() override; + virtual void finalize() override; - virtual String get_executable_path() const; + virtual void initialize_joypads() override; - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + virtual void set_main_loop(MainLoop *p_main_loop) override; - virtual void move_window_to_foreground(); +public: + virtual String get_name() const override; - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual int get_screen_dpi(int p_screen = -1) const; + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual Size2 get_max_window_size() const; - virtual Size2 get_min_window_size() const; - virtual void set_min_window_size(const Size2 p_size); - virtual void set_max_window_size(const Size2 p_size); - virtual void set_window_size(const Size2 p_size); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_always_on_top(bool p_enabled); - virtual bool is_window_always_on_top() const; - virtual bool is_window_focused() const; - virtual void request_attention(); - virtual String get_joy_guid(int p_device) const; + virtual MainLoop *get_main_loop() const override; - virtual void set_borderless_window(bool p_borderless); - virtual bool get_borderless_window(); + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_bundle_resource_dir() const override; + virtual String get_godot_dir_name() const override; - virtual bool get_window_per_pixel_transparency_enabled() const; - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); + virtual String get_system_dir(SystemDir p_dir) const override; - virtual void set_ime_active(const bool p_active); - virtual void set_ime_position(const Point2 &p_pos); - virtual Point2 get_ime_selection() const; - virtual String get_ime_text() const; + Error shell_open(String p_uri) override; - virtual String get_unique_id() const; + String get_locale() const override; - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); + virtual String get_executable_path() const override; - virtual bool _check_internal_feature_support(const String &p_feature); + virtual String get_unique_id() const override; //++ - virtual void _set_use_vsync(bool p_enable); - //virtual bool is_vsync_enabled() const; + virtual bool _check_internal_feature_support(const String &p_feature) override; void run(); - void set_mouse_mode(MouseMode p_mode); - MouseMode get_mouse_mode() const; + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; - void disable_crash_handler(); - bool is_disable_crash_handler() const; - - virtual Error move_to_trash(const String &p_path); - - void force_process_input(); + virtual Error move_to_trash(const String &p_path) override; OS_OSX(); - -private: - Point2 get_native_screen_position(int p_screen) const; - Point2 get_native_window_position() const; - void set_native_window_position(const Point2 &p_position); - Point2 get_screens_origin() const; }; #endif diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 6a214b8669..7b5daf5bfb 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,1344 +30,76 @@ #include "os_osx.h" -#include "core/os/keyboard.h" -#include "core/print_string.h" #include "core/version_generated.gen.h" + #include "dir_access_osx.h" -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" +#include "display_server_osx.h" #include "main/main.h" -#include "semaphore_osx.h" -#include "servers/visual/visual_server_raster.h" - -#include <mach-o/dyld.h> - -#include <Carbon/Carbon.h> -#import <Cocoa/Cocoa.h> -#include <IOKit/IOCFPlugIn.h> -#include <IOKit/IOKitLib.h> -#include <IOKit/hid/IOHIDKeys.h> -#include <IOKit/hid/IOHIDLib.h> -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 -#include <os/log.h> -#endif #include <dlfcn.h> -#include <fcntl.h> #include <libproc.h> -#include <stdio.h> -#include <stdlib.h> -#include <sys/stat.h> -#include <sys/types.h> -#include <unistd.h> - -#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 -#define NSEventMaskAny NSAnyEventMask -#define NSEventTypeKeyDown NSKeyDown -#define NSEventTypeKeyUp NSKeyUp -#define NSEventModifierFlagShift NSShiftKeyMask -#define NSEventModifierFlagCommand NSCommandKeyMask -#define NSEventModifierFlagControl NSControlKeyMask -#define NSEventModifierFlagOption NSAlternateKeyMask -#define NSWindowStyleMaskTitled NSTitledWindowMask -#define NSWindowStyleMaskResizable NSResizableWindowMask -#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask -#define NSWindowStyleMaskClosable NSClosableWindowMask -#define NSWindowStyleMaskBorderless NSBorderlessWindowMask -#endif - -#ifndef NSAppKitVersionNumber10_12 -#define NSAppKitVersionNumber10_12 1504 -#endif -#ifndef NSAppKitVersionNumber10_14 -#define NSAppKitVersionNumber10_14 1671 -#endif - -static void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> state) { - - state->set_shift((p_osx_state & NSEventModifierFlagShift)); - state->set_control((p_osx_state & NSEventModifierFlagControl)); - state->set_alt((p_osx_state & NSEventModifierFlagOption)); - state->set_metakey((p_osx_state & NSEventModifierFlagCommand)); -} - -static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) { - - Vector<OS_OSX::KeyEvent> &buffer = OS_OSX::singleton->key_event_buffer; - if (OS_OSX::singleton->key_event_pos >= buffer.size()) { - buffer.resize(1 + OS_OSX::singleton->key_event_pos); - } - buffer.write[OS_OSX::singleton->key_event_pos++] = p_event; -} - -static int mouse_x = 0; -static int mouse_y = 0; -static int button_mask = 0; -static bool mouse_down_control = false; - -static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFactor) { - - const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSPoint p = locationInWindow; - const float s = OS_OSX::singleton->_mouse_scale(backingScaleFactor); - mouse_x = p.x * s; - mouse_y = (contentRect.size.height - p.y) * s; - return Vector2(mouse_x, mouse_y); -} - -@interface GodotApplication : NSApplication -@end - -@implementation GodotApplication - -- (void)sendEvent:(NSEvent *)event { - - // special case handling of command-period, which is traditionally a special - // shortcut in macOS and doesn't arrive at our regular keyDown handler. - if ([event type] == NSEventTypeKeyDown) { - if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) { - - Ref<InputEventKey> k; - k.instance(); - - get_key_modifier_state([event modifierFlags], k); - k->set_pressed(true); - k->set_scancode(KEY_PERIOD); - k->set_echo([event isARepeat]); - - OS_OSX::singleton->push_input(k); - } - } - - // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost - // This works around an AppKit bug, where key up events while holding - // down the command key don't get sent to the key window. - if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) - [[self keyWindow] sendEvent:event]; - else - [super sendEvent:event]; -} - -@end - -@interface GodotApplicationDelegate : NSObject -- (void)forceUnbundledWindowActivationHackStep1; -- (void)forceUnbundledWindowActivationHackStep2; -- (void)forceUnbundledWindowActivationHackStep3; -@end - -@implementation GodotApplicationDelegate - -- (void)forceUnbundledWindowActivationHackStep1 { - // Step1: Switch focus to macOS Dock. - // Required to perform step 2, TransformProcessType will fail if app is already the in focus. - for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { - [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; - break; - } - [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; -} - -- (void)forceUnbundledWindowActivationHackStep2 { - // Step 2: Register app as foreground process. - ProcessSerialNumber psn = { 0, kCurrentProcess }; - (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); - - [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; -} - -- (void)forceUnbundledWindowActivationHackStep3 { - // Step 3: Switch focus back to app window. - [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; -} - -- (void)applicationDidFinishLaunching:(NSNotification *)notice { - NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; - if (nsappname == nil) { - // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). - [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; - } -} - -- (void)globalMenuCallback:(id)sender { - - if (![sender representedObject]) - return; - - OS_OSX::GlobalMenuItem *item = (OS_OSX::GlobalMenuItem *)[[sender representedObject] pointerValue]; - - if (!item) - return; - - OS_OSX::singleton->main_loop->global_menu_action(item->signal, item->meta); -} - -- (NSMenu *)applicationDockMenu:(NSApplication *)sender { - - NSMenu *menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; - - Vector<OS_OSX::GlobalMenuItem> &E = OS_OSX::singleton->global_menus["_dock"]; - for (int i = 0; i < E.size(); i++) { - if (E[i].label == String()) { - [menu addItem:[NSMenuItem separatorItem]]; - } else { - NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:E[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; - [menu_item setRepresentedObject:[NSValue valueWithPointer:&(E[i])]]; - } - } - - return menu; -} - -- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { - // Note: may be called called before main loop init! - char *utfs = strdup([filename UTF8String]); - OS_OSX::singleton->open_with_filename.parse_utf8(utfs); - free(utfs); - -#ifdef TOOLS_ENABLED - // Open new instance - if (OS_OSX::singleton->get_main_loop()) { - List<String> args; - args.push_back(OS_OSX::singleton->open_with_filename); - String exec = OS::get_singleton()->get_executable_path(); - - OS::ProcessID pid = 0; - OS::get_singleton()->execute(exec, args, false, &pid); - } -#endif - return YES; -} - -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - - return NSTerminateCancel; -} - -- (void)applicationDidHide:(NSNotification *)notification { - /* - _Godotwindow* window; - for (window = _Godot.windowListHead; window; window = window->next) - _GodotInputWindowVisibility(window, GL_FALSE); -*/ -} - -- (void)applicationDidUnhide:(NSNotification *)notification { - /* - _Godotwindow* window; - - for (window = _Godot.windowListHead; window; window = window->next) { - if ([window_object isVisible]) - _GodotInputWindowVisibility(window, GL_TRUE); - } -*/ -} - -- (void)applicationDidChangeScreenParameters:(NSNotification *)notification { - //_GodotInputMonitorChange(); -} - -- (void)showAbout:(id)sender { - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); -} - -@end - -@interface GodotWindowDelegate : NSObject { - //_Godotwindow* window; -} - -@end - -@implementation GodotWindowDelegate - -- (BOOL)windowShouldClose:(id)sender { - //_GodotInputWindowCloseRequest(window); - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - - return NO; -} - -- (void)windowDidEnterFullScreen:(NSNotification *)notification { - OS_OSX::singleton->zoomed = true; - - [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(0, 0)]; - [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; -} - -- (void)windowDidExitFullScreen:(NSNotification *)notification { - OS_OSX::singleton->zoomed = false; - - if (OS_OSX::singleton->min_size != Size2()) { - Size2 size = OS_OSX::singleton->min_size / OS_OSX::singleton->_display_scale(); - [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(size.x, size.y)]; - } - if (OS_OSX::singleton->max_size != Size2()) { - Size2 size = OS_OSX::singleton->max_size / OS_OSX::singleton->_display_scale(); - [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; - } - - if (!OS_OSX::singleton->resizable) - [OS_OSX::singleton->window_object setStyleMask:[OS_OSX::singleton->window_object styleMask] & ~NSWindowStyleMaskResizable]; -} - -- (void)windowDidChangeBackingProperties:(NSNotification *)notification { - if (!OS_OSX::singleton) - return; - - NSWindow *window = (NSWindow *)[notification object]; - CGFloat newBackingScaleFactor = [window backingScaleFactor]; - CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; - if (OS_OSX::singleton->is_hidpi_allowed()) { - [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES]; - } else { - [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:NO]; - } - - if (newBackingScaleFactor != oldBackingScaleFactor) { - //Set new display scale and window size - float newDisplayScale = OS_OSX::singleton->is_hidpi_allowed() ? newBackingScaleFactor : 1.0; - - const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSRect fbRect = contentRect; - - OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale; - OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale; - - //Update context - if (OS_OSX::singleton->main_loop) { - //Force window resize event - [self windowDidResize:notification]; - } - } -} - -- (void)windowDidResize:(NSNotification *)notification { - [OS_OSX::singleton->context update]; - - const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSRect fbRect = contentRect; - - float displayScale = OS_OSX::singleton->_display_scale(); - OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale; - OS_OSX::singleton->window_size.height = fbRect.size.height * displayScale; - - if (OS_OSX::singleton->main_loop) { - Main::force_redraw(); - //Event retrieval blocks until resize is over. Call Main::iteration() directly. - if (!Main::is_iterating()) { //avoid cyclic loop - Main::iteration(); - } - } - - /* - _GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - _GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height); - _GodotInputWindowDamage(window); - - if (window->cursorMode == Godot_CURSOR_DISABLED) - centerCursor(window); -*/ -} - -- (void)windowDidMove:(NSNotification *)notification { - - if (OS_OSX::singleton->get_main_loop()) { - OS_OSX::singleton->input->release_pressed_events(); - } - - /* - [window->nsgl.context update]; - - int x, y; - _GodotPlatformGetWindowPos(window, &x, &y); - _GodotInputWindowPos(window, x, y); - - if (window->cursorMode == Godot_CURSOR_DISABLED) - centerCursor(window); -*/ -} - -- (void)windowDidBecomeKey:(NSNotification *)notification { - if (OS_OSX::singleton->get_main_loop()) { - get_mouse_pos( - [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream], - [OS_OSX::singleton->window_view backingScaleFactor]); - OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y)); - - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); - } - - OS_OSX::singleton->window_focused = true; -} - -- (void)windowDidResignKey:(NSNotification *)notification { - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); - - OS_OSX::singleton->window_focused = false; -} - -- (void)windowDidMiniaturize:(NSNotification *)notification { - OS_OSX::singleton->wm_minimized(true); - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); - - OS_OSX::singleton->window_focused = false; -}; - -- (void)windowDidDeminiaturize:(NSNotification *)notification { - OS_OSX::singleton->wm_minimized(false); - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); - - OS_OSX::singleton->window_focused = true; -}; - -@end - -@interface GodotContentView : NSView <NSTextInputClient> { - NSTrackingArea *trackingArea; - NSMutableAttributedString *markedText; - bool imeInputEventInProgress; -} -- (void)cancelComposition; -- (BOOL)wantsUpdateLayer; -- (void)updateLayer; -@end - -@implementation GodotContentView - -+ (void)initialize { - if (self == [GodotContentView class]) { - // nothing left to do here at the moment.. - } -} - -- (BOOL)wantsUpdateLayer { - return YES; -} - -- (void)updateLayer { - [OS_OSX::singleton->context update]; -} - -- (id)init { - self = [super init]; - trackingArea = nil; - imeInputEventInProgress = false; - [self updateTrackingAreas]; - [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; - markedText = [[NSMutableAttributedString alloc] init]; - return self; -} - -- (void)dealloc { - [trackingArea release]; - [markedText release]; - [super dealloc]; -} - -static const NSRange kEmptyRange = { NSNotFound, 0 }; - -- (BOOL)hasMarkedText { - return (markedText.length > 0); -} - -- (NSRange)markedRange { - return NSMakeRange(0, markedText.length); -} - -- (NSRange)selectedRange { - return kEmptyRange; -} - -- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { - if ([aString isKindOfClass:[NSAttributedString class]]) { - [markedText initWithAttributedString:aString]; - } else { - [markedText initWithString:aString]; - } - if (markedText.length == 0) { - [self unmarkText]; - return; - } - if (OS_OSX::singleton->im_active) { - imeInputEventInProgress = true; - OS_OSX::singleton->im_text.parse_utf8([[markedText mutableString] UTF8String]); - OS_OSX::singleton->im_selection = Point2(selectedRange.location, selectedRange.length); - - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); - } -} - -- (void)doCommandBySelector:(SEL)aSelector { - if ([self respondsToSelector:aSelector]) - [self performSelector:aSelector]; -} - -- (void)unmarkText { - imeInputEventInProgress = false; - [[markedText mutableString] setString:@""]; - if (OS_OSX::singleton->im_active) { - OS_OSX::singleton->im_text = String(); - OS_OSX::singleton->im_selection = Point2(); - - if (OS_OSX::singleton->get_main_loop()) - OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); - } -} - -- (NSArray *)validAttributesForMarkedText { - return [NSArray array]; -} - -- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { - return nil; -} - -- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { - return 0; -} - -- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { - const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - float displayScale = OS_OSX::singleton->_display_scale(); - NSRect pointInWindowRect = NSMakeRect(OS_OSX::singleton->im_position.x / displayScale, contentRect.size.height - (OS_OSX::singleton->im_position.y / displayScale) - 1, 0, 0); - NSPoint pointOnScreen = [[OS_OSX::singleton->window_view window] convertRectToScreen:pointInWindowRect].origin; - - return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0); -} - -- (void)cancelComposition { - [self unmarkText]; - NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; - [currentInputContext discardMarkedText]; -} - -- (void)insertText:(id)aString { - [self insertText:aString replacementRange:NSMakeRange(0, 0)]; -} - -- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { - NSEvent *event = [NSApp currentEvent]; - - NSString *characters; - if ([aString isKindOfClass:[NSAttributedString class]]) { - characters = [aString string]; - } else { - characters = (NSString *)aString; - } - - NSUInteger i, length = [characters length]; - - NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; - NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; - if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { - NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; - [currentInputContext discardMarkedText]; - [self cancelComposition]; - return; - } - - for (i = 0; i < length; i++) { - const unichar codepoint = [characters characterAtIndex:i]; - if ((codepoint & 0xFF00) == 0xF700) - continue; - - OS_OSX::KeyEvent ke; - - ke.osx_state = [event modifierFlags]; - ke.pressed = true; - ke.echo = false; - ke.raw = false; // IME input event - ke.scancode = 0; - ke.unicode = codepoint; - - push_to_key_event_buffer(ke); - } - [self cancelComposition]; -} - -- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender { - return NSDragOperationCopy; -} - -- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender { - return NSDragOperationCopy; -} - -- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender { - - NSPasteboard *pboard = [sender draggingPasteboard]; - NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; - - Vector<String> files; - for (NSUInteger i = 0; i < filenames.count; i++) { - NSString *ns = [filenames objectAtIndex:i]; - char *utfs = strdup([ns UTF8String]); - String ret; - ret.parse_utf8(utfs); - free(utfs); - files.push_back(ret); - } - - if (files.size()) { - OS_OSX::singleton->main_loop->drop_files(files, 0); - OS_OSX::singleton->move_window_to_foreground(); - } - - return NO; -} - -- (BOOL)isOpaque { - return YES; -} - -- (BOOL)canBecomeKeyView { - return YES; -} - -- (BOOL)acceptsFirstResponder { - return YES; -} - -- (void)cursorUpdate:(NSEvent *)event { - OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape; - OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX; - OS_OSX::singleton->set_cursor_shape(p_shape); -} - -static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { - if (pressed) { - button_mask |= mask; - } else { - button_mask &= ~mask; - } - - Ref<InputEventMouseButton> mb; - mb.instance(); - const CGFloat backingScaleFactor = [[event window] backingScaleFactor]; - const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor); - get_key_modifier_state([event modifierFlags], mb); - mb->set_button_index(index); - mb->set_pressed(pressed); - mb->set_position(pos); - mb->set_global_position(pos); - mb->set_button_mask(button_mask); - if (index == BUTTON_LEFT && pressed) { - mb->set_doubleclick([event clickCount] == 2); - } - OS_OSX::singleton->push_input(mb); -} - -- (void)mouseDown:(NSEvent *)event { - if (([event modifierFlags] & NSEventModifierFlagControl)) { - mouse_down_control = true; - _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); - } else { - mouse_down_control = false; - _mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); - } -} - -- (void)mouseDragged:(NSEvent *)event { - [self mouseMoved:event]; -} - -- (void)mouseUp:(NSEvent *)event { - if (mouse_down_control) { - _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); - } else { - _mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); - } -} - -- (void)mouseMoved:(NSEvent *)event { - - Ref<InputEventMouseMotion> mm; - mm.instance(); - - mm->set_button_mask(button_mask); - const CGFloat backingScaleFactor = [[event window] backingScaleFactor]; - const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor); - mm->set_position(pos); - mm->set_pressure([event pressure]); - if ([event subtype] == NSTabletPointEventSubtype) { - const NSPoint p = [event tilt]; - mm->set_tilt(Vector2(p.x, p.y)); - } - mm->set_global_position(pos); - mm->set_speed(OS_OSX::singleton->input->get_last_mouse_speed()); - Vector2 relativeMotion = Vector2(); - relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor); - relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor); - mm->set_relative(relativeMotion); - get_key_modifier_state([event modifierFlags], mm); - - OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y)); - OS_OSX::singleton->push_input(mm); -} - -- (void)rightMouseDown:(NSEvent *)event { - _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); -} - -- (void)rightMouseDragged:(NSEvent *)event { - [self mouseMoved:event]; -} - -- (void)rightMouseUp:(NSEvent *)event { - _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); -} - -- (void)otherMouseDown:(NSEvent *)event { - - if ((int)[event buttonNumber] == 2) { - _mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); - - } else if ((int)[event buttonNumber] == 3) { - _mouseDownEvent(event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); - - } else if ((int)[event buttonNumber] == 4) { - _mouseDownEvent(event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); - - } else { - return; - } -} - -- (void)otherMouseDragged:(NSEvent *)event { - [self mouseMoved:event]; -} - -- (void)otherMouseUp:(NSEvent *)event { - - if ((int)[event buttonNumber] == 2) { - _mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); - - } else if ((int)[event buttonNumber] == 3) { - _mouseDownEvent(event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); - - } else if ((int)[event buttonNumber] == 4) { - _mouseDownEvent(event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); - - } else { - return; - } -} - -- (void)mouseExited:(NSEvent *)event { - if (!OS_OSX::singleton) - return; - - if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) - OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); -} - -- (void)mouseEntered:(NSEvent *)event { - if (!OS_OSX::singleton) - return; - if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) - OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - - OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape; - OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX; - OS_OSX::singleton->set_cursor_shape(p_shape); -} - -- (void)magnifyWithEvent:(NSEvent *)event { - Ref<InputEventMagnifyGesture> ev; - ev.instance(); - get_key_modifier_state([event modifierFlags], ev); - ev->set_position(get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor])); - ev->set_factor([event magnification] + 1.0); - OS_OSX::singleton->push_input(ev); -} - -- (void)viewDidChangeBackingProperties { - // nothing left to do here -} - -- (void)updateTrackingAreas { - if (trackingArea != nil) { - [self removeTrackingArea:trackingArea]; - [trackingArea release]; - } - - NSTrackingAreaOptions options = - NSTrackingMouseEnteredAndExited | - NSTrackingActiveInKeyWindow | - NSTrackingCursorUpdate | - NSTrackingInVisibleRect; - - trackingArea = [[NSTrackingArea alloc] - initWithRect:[self bounds] - options:options - owner:self - userInfo:nil]; - - [self addTrackingArea:trackingArea]; - [super updateTrackingAreas]; -} - -static bool isNumpadKey(unsigned int key) { - - static const unsigned int table[] = { - 0x41, /* kVK_ANSI_KeypadDecimal */ - 0x43, /* kVK_ANSI_KeypadMultiply */ - 0x45, /* kVK_ANSI_KeypadPlus */ - 0x47, /* kVK_ANSI_KeypadClear */ - 0x4b, /* kVK_ANSI_KeypadDivide */ - 0x4c, /* kVK_ANSI_KeypadEnter */ - 0x4e, /* kVK_ANSI_KeypadMinus */ - 0x51, /* kVK_ANSI_KeypadEquals */ - 0x52, /* kVK_ANSI_Keypad0 */ - 0x53, /* kVK_ANSI_Keypad1 */ - 0x54, /* kVK_ANSI_Keypad2 */ - 0x55, /* kVK_ANSI_Keypad3 */ - 0x56, /* kVK_ANSI_Keypad4 */ - 0x57, /* kVK_ANSI_Keypad5 */ - 0x58, /* kVK_ANSI_Keypad6 */ - 0x59, /* kVK_ANSI_Keypad7 */ - 0x5b, /* kVK_ANSI_Keypad8 */ - 0x5c, /* kVK_ANSI_Keypad9 */ - 0x5f, /* kVK_JIS_KeypadComma */ - 0x00 - }; - for (int i = 0; table[i] != 0; i++) { - if (key == table[i]) - return true; - } - return false; -} - -// Translates a OS X keycode to a Godot keycode -// -static int translateKey(unsigned int key) { - - // Keyboard symbol translation table - static const unsigned int table[128] = { - /* 00 */ KEY_A, - /* 01 */ KEY_S, - /* 02 */ KEY_D, - /* 03 */ KEY_F, - /* 04 */ KEY_H, - /* 05 */ KEY_G, - /* 06 */ KEY_Z, - /* 07 */ KEY_X, - /* 08 */ KEY_C, - /* 09 */ KEY_V, - /* 0a */ KEY_SECTION, /* ISO Section */ - /* 0b */ KEY_B, - /* 0c */ KEY_Q, - /* 0d */ KEY_W, - /* 0e */ KEY_E, - /* 0f */ KEY_R, - /* 10 */ KEY_Y, - /* 11 */ KEY_T, - /* 12 */ KEY_1, - /* 13 */ KEY_2, - /* 14 */ KEY_3, - /* 15 */ KEY_4, - /* 16 */ KEY_6, - /* 17 */ KEY_5, - /* 18 */ KEY_EQUAL, - /* 19 */ KEY_9, - /* 1a */ KEY_7, - /* 1b */ KEY_MINUS, - /* 1c */ KEY_8, - /* 1d */ KEY_0, - /* 1e */ KEY_BRACERIGHT, - /* 1f */ KEY_O, - /* 20 */ KEY_U, - /* 21 */ KEY_BRACELEFT, - /* 22 */ KEY_I, - /* 23 */ KEY_P, - /* 24 */ KEY_ENTER, - /* 25 */ KEY_L, - /* 26 */ KEY_J, - /* 27 */ KEY_APOSTROPHE, - /* 28 */ KEY_K, - /* 29 */ KEY_SEMICOLON, - /* 2a */ KEY_BACKSLASH, - /* 2b */ KEY_COMMA, - /* 2c */ KEY_SLASH, - /* 2d */ KEY_N, - /* 2e */ KEY_M, - /* 2f */ KEY_PERIOD, - /* 30 */ KEY_TAB, - /* 31 */ KEY_SPACE, - /* 32 */ KEY_QUOTELEFT, - /* 33 */ KEY_BACKSPACE, - /* 34 */ KEY_UNKNOWN, - /* 35 */ KEY_ESCAPE, - /* 36 */ KEY_META, - /* 37 */ KEY_META, - /* 38 */ KEY_SHIFT, - /* 39 */ KEY_CAPSLOCK, - /* 3a */ KEY_ALT, - /* 3b */ KEY_CONTROL, - /* 3c */ KEY_SHIFT, - /* 3d */ KEY_ALT, - /* 3e */ KEY_CONTROL, - /* 3f */ KEY_UNKNOWN, /* Function */ - /* 40 */ KEY_UNKNOWN, /* F17 */ - /* 41 */ KEY_KP_PERIOD, - /* 42 */ KEY_UNKNOWN, - /* 43 */ KEY_KP_MULTIPLY, - /* 44 */ KEY_UNKNOWN, - /* 45 */ KEY_KP_ADD, - /* 46 */ KEY_UNKNOWN, - /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ - /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ - /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ - /* 4a */ KEY_VOLUMEMUTE, /* Mute */ - /* 4b */ KEY_KP_DIVIDE, - /* 4c */ KEY_KP_ENTER, - /* 4d */ KEY_UNKNOWN, - /* 4e */ KEY_KP_SUBTRACT, - /* 4f */ KEY_UNKNOWN, /* F18 */ - /* 50 */ KEY_UNKNOWN, /* F19 */ - /* 51 */ KEY_EQUAL, /* KeypadEqual */ - /* 52 */ KEY_KP_0, - /* 53 */ KEY_KP_1, - /* 54 */ KEY_KP_2, - /* 55 */ KEY_KP_3, - /* 56 */ KEY_KP_4, - /* 57 */ KEY_KP_5, - /* 58 */ KEY_KP_6, - /* 59 */ KEY_KP_7, - /* 5a */ KEY_UNKNOWN, /* F20 */ - /* 5b */ KEY_KP_8, - /* 5c */ KEY_KP_9, - /* 5d */ KEY_YEN, /* JIS Yen */ - /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ - /* 5f */ KEY_COMMA, /* JIS KeypadComma */ - /* 60 */ KEY_F5, - /* 61 */ KEY_F6, - /* 62 */ KEY_F7, - /* 63 */ KEY_F3, - /* 64 */ KEY_F8, - /* 65 */ KEY_F9, - /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ - /* 67 */ KEY_F11, - /* 68 */ KEY_UNKNOWN, /* JIS Kana */ - /* 69 */ KEY_F13, - /* 6a */ KEY_F16, - /* 6b */ KEY_F14, - /* 6c */ KEY_UNKNOWN, - /* 6d */ KEY_F10, - /* 6e */ KEY_MENU, - /* 6f */ KEY_F12, - /* 70 */ KEY_UNKNOWN, - /* 71 */ KEY_F15, - /* 72 */ KEY_INSERT, /* Really Help... */ - /* 73 */ KEY_HOME, - /* 74 */ KEY_PAGEUP, - /* 75 */ KEY_DELETE, - /* 76 */ KEY_F4, - /* 77 */ KEY_END, - /* 78 */ KEY_F2, - /* 79 */ KEY_PAGEDOWN, - /* 7a */ KEY_F1, - /* 7b */ KEY_LEFT, - /* 7c */ KEY_RIGHT, - /* 7d */ KEY_DOWN, - /* 7e */ KEY_UP, - /* 7f */ KEY_UNKNOWN, - }; - - if (key >= 128) - return KEY_UNKNOWN; - - return table[key]; -} - -struct _KeyCodeMap { - UniChar kchar; - int kcode; -}; - -static const _KeyCodeMap _keycodes[55] = { - { '`', KEY_QUOTELEFT }, - { '~', KEY_ASCIITILDE }, - { '0', KEY_0 }, - { '1', KEY_1 }, - { '2', KEY_2 }, - { '3', KEY_3 }, - { '4', KEY_4 }, - { '5', KEY_5 }, - { '6', KEY_6 }, - { '7', KEY_7 }, - { '8', KEY_8 }, - { '9', KEY_9 }, - { '-', KEY_MINUS }, - { '_', KEY_UNDERSCORE }, - { '=', KEY_EQUAL }, - { '+', KEY_PLUS }, - { 'q', KEY_Q }, - { 'w', KEY_W }, - { 'e', KEY_E }, - { 'r', KEY_R }, - { 't', KEY_T }, - { 'y', KEY_Y }, - { 'u', KEY_U }, - { 'i', KEY_I }, - { 'o', KEY_O }, - { 'p', KEY_P }, - { '[', KEY_BRACELEFT }, - { ']', KEY_BRACERIGHT }, - { '{', KEY_BRACELEFT }, - { '}', KEY_BRACERIGHT }, - { 'a', KEY_A }, - { 's', KEY_S }, - { 'd', KEY_D }, - { 'f', KEY_F }, - { 'g', KEY_G }, - { 'h', KEY_H }, - { 'j', KEY_J }, - { 'k', KEY_K }, - { 'l', KEY_L }, - { ';', KEY_SEMICOLON }, - { ':', KEY_COLON }, - { '\'', KEY_APOSTROPHE }, - { '\"', KEY_QUOTEDBL }, - { '\\', KEY_BACKSLASH }, - { '#', KEY_NUMBERSIGN }, - { 'z', KEY_Z }, - { 'x', KEY_X }, - { 'c', KEY_C }, - { 'v', KEY_V }, - { 'b', KEY_B }, - { 'n', KEY_N }, - { 'm', KEY_M }, - { ',', KEY_COMMA }, - { '.', KEY_PERIOD }, - { '/', KEY_SLASH } -}; - -static int remapKey(unsigned int key, unsigned int state) { - - if (isNumpadKey(key)) - return translateKey(key); - - TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); - if (!currentKeyboard) - return translateKey(key); - - CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); - if (!layoutData) - return translateKey(key); - - const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); - - UInt32 keysDown = 0; - UniChar chars[4]; - UniCharCount realLength; - - OSStatus err = UCKeyTranslate(keyboardLayout, - key, - kUCKeyActionDisplay, - (state >> 8) & 0xFF, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &keysDown, - sizeof(chars) / sizeof(chars[0]), - &realLength, - chars); - - if (err != noErr) { - return translateKey(key); - } - - for (unsigned int i = 0; i < 55; i++) { - if (_keycodes[i].kchar == chars[0]) { - return _keycodes[i].kcode; - } - } - return translateKey(key); -} - -- (void)keyDown:(NSEvent *)event { - - // Ignore all input if IME input is in progress - if (!imeInputEventInProgress) { - NSString *characters = [event characters]; - NSUInteger length = [characters length]; - - if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { - // Fallback unicode character handler used if IME is not active - for (NSUInteger i = 0; i < length; i++) { - OS_OSX::KeyEvent ke; - - ke.osx_state = [event modifierFlags]; - ke.pressed = true; - ke.echo = [event isARepeat]; - ke.scancode = remapKey([event keyCode], [event modifierFlags]); - ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; - - push_to_key_event_buffer(ke); - } - } else { - OS_OSX::KeyEvent ke; - - ke.osx_state = [event modifierFlags]; - ke.pressed = true; - ke.echo = [event isARepeat]; - ke.scancode = remapKey([event keyCode], [event modifierFlags]); - ke.raw = false; - ke.unicode = 0; - - push_to_key_event_buffer(ke); - } - } - - // Pass events to IME handler - if (OS_OSX::singleton->im_active) - [self interpretKeyEvents:[NSArray arrayWithObject:event]]; -} - -- (void)flagsChanged:(NSEvent *)event { - - // Ignore all input if IME input is in progress - if (!imeInputEventInProgress) { - OS_OSX::KeyEvent ke; - - ke.echo = false; - ke.raw = true; +#include <mach-o/dyld.h> +#include <os/log.h> - int key = [event keyCode]; - int mod = [event modifierFlags]; +/*************************************************************************/ +/* OSXTerminalLogger */ +/*************************************************************************/ - if (key == 0x36 || key == 0x37) { - if (mod & NSEventModifierFlagCommand) { - mod &= ~NSEventModifierFlagCommand; - ke.pressed = true; - } else { - ke.pressed = false; - } - } else if (key == 0x38 || key == 0x3c) { - if (mod & NSEventModifierFlagShift) { - mod &= ~NSEventModifierFlagShift; - ke.pressed = true; - } else { - ke.pressed = false; - } - } else if (key == 0x3a || key == 0x3d) { - if (mod & NSEventModifierFlagOption) { - mod &= ~NSEventModifierFlagOption; - ke.pressed = true; - } else { - ke.pressed = false; - } - } else if (key == 0x3b || key == 0x3e) { - if (mod & NSEventModifierFlagControl) { - mod &= ~NSEventModifierFlagControl; - ke.pressed = true; - } else { - ke.pressed = false; - } - } else { +class OSXTerminalLogger : public StdLogger { +public: + virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) { + if (!should_log(true)) { return; } - ke.osx_state = mod; - ke.scancode = remapKey(key, mod); - ke.unicode = 0; - - push_to_key_event_buffer(ke); - } -} - -- (void)keyUp:(NSEvent *)event { - - // Ignore all input if IME input is in progress - if (!imeInputEventInProgress) { - NSString *characters = [event characters]; - NSUInteger length = [characters length]; - - // Fallback unicode character handler used if IME is not active - if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { - for (NSUInteger i = 0; i < length; i++) { - OS_OSX::KeyEvent ke; - - ke.osx_state = [event modifierFlags]; - ke.pressed = false; - ke.echo = [event isARepeat]; - ke.scancode = remapKey([event keyCode], [event modifierFlags]); - ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; - - push_to_key_event_buffer(ke); - } - } else { - OS_OSX::KeyEvent ke; - - ke.osx_state = [event modifierFlags]; - ke.pressed = false; - ke.echo = [event isARepeat]; - ke.scancode = remapKey([event keyCode], [event modifierFlags]); - ke.raw = true; - ke.unicode = 0; - - push_to_key_event_buffer(ke); - } - } -} - -inline void sendScrollEvent(int button, double factor, int modifierFlags) { - - unsigned int mask = 1 << (button - 1); - Vector2 mouse_pos = Vector2(mouse_x, mouse_y); - - Ref<InputEventMouseButton> sc; - sc.instance(); - - get_key_modifier_state(modifierFlags, sc); - sc->set_button_index(button); - sc->set_factor(factor); - sc->set_pressed(true); - sc->set_position(mouse_pos); - sc->set_global_position(mouse_pos); - button_mask |= mask; - sc->set_button_mask(button_mask); - OS_OSX::singleton->push_input(sc); - - sc.instance(); - sc->set_button_index(button); - sc->set_factor(factor); - sc->set_pressed(false); - sc->set_position(mouse_pos); - sc->set_global_position(mouse_pos); - button_mask &= ~mask; - sc->set_button_mask(button_mask); - OS_OSX::singleton->push_input(sc); -} - -inline void sendPanEvent(double dx, double dy, int modifierFlags) { - - Ref<InputEventPanGesture> pg; - pg.instance(); - - get_key_modifier_state(modifierFlags, pg); - Vector2 mouse_pos = Vector2(mouse_x, mouse_y); - pg->set_position(mouse_pos); - pg->set_delta(Vector2(-dx, -dy)); - OS_OSX::singleton->push_input(pg); -} - -- (void)scrollWheel:(NSEvent *)event { - double deltaX, deltaY; - - get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]); - - deltaX = [event scrollingDeltaX]; - deltaY = [event scrollingDeltaY]; - - if ([event hasPreciseScrollingDeltas]) { - deltaX *= 0.03; - deltaY *= 0.03; - } - - if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { - sendPanEvent(deltaX, deltaY, [event modifierFlags]); - } else { - if (fabs(deltaX)) { - sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); - } - if (fabs(deltaY)) { - sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); - } - } -} - -@end - -@interface GodotWindow : NSWindow { -} -@end - -@implementation GodotWindow - -- (BOOL)canBecomeKeyWindow { - // Required for NSBorderlessWindowMask windows - return YES; -} - -@end - -void OS_OSX::_update_global_menu() { - - NSMenu *main_menu = [NSApp mainMenu]; + const char *err_details; + if (p_rationale && p_rationale[0]) + err_details = p_rationale; + else + err_details = p_code; - for (int i = 1; i < [main_menu numberOfItems]; i++) { - [main_menu removeItemAtIndex:i]; - } - for (Map<String, Vector<GlobalMenuItem> >::Element *E = global_menus.front(); E; E = E->next()) { - if (E->key() != "_dock") { - NSMenu *menu = [[[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:E->key().utf8().get_data()]] autorelease]; - for (int i = 0; i < E->get().size(); i++) { - if (E->get()[i].label == String()) { - [menu addItem:[NSMenuItem separatorItem]]; - } else { - NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:E->get()[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; - [menu_item setRepresentedObject:[NSValue valueWithPointer:&(E->get()[i])]]; - } - } - NSMenuItem *menu_item = [main_menu addItemWithTitle:[NSString stringWithUTF8String:E->key().utf8().get_data()] action:nil keyEquivalent:@""]; - [main_menu setSubmenu:menu forItem:menu_item]; + switch (p_type) { + case ERR_WARNING: + os_log_info(OS_LOG_DEFAULT, + "WARNING: %{public}s\nat: %{public}s (%{public}s:%i)", + err_details, p_function, p_file, p_line); + logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details); + logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); + break; + case ERR_SCRIPT: + os_log_error(OS_LOG_DEFAULT, + "SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)", + err_details, p_function, p_file, p_line); + logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details); + logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); + break; + case ERR_SHADER: + os_log_error(OS_LOG_DEFAULT, + "SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)", + err_details, p_function, p_file, p_line); + logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details); + logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); + break; + case ERR_ERROR: + default: + os_log_error(OS_LOG_DEFAULT, + "ERROR: %{public}s\nat: %{public}s (%{public}s:%i)", + err_details, p_function, p_file, p_line); + logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details); + logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line); + break; } } -} - -void OS_OSX::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { - - global_menus[p_menu].push_back(GlobalMenuItem(p_label, p_signal, p_meta)); - _update_global_menu(); -} - -void OS_OSX::global_menu_add_separator(const String &p_menu) { - - global_menus[p_menu].push_back(GlobalMenuItem()); - _update_global_menu(); -} - -void OS_OSX::global_menu_remove_item(const String &p_menu, int p_idx) { - - ERR_FAIL_INDEX(p_idx, global_menus[p_menu].size()); - - global_menus[p_menu].remove(p_idx); - _update_global_menu(); -} - -void OS_OSX::global_menu_clear(const String &p_menu) { - - global_menus[p_menu].clear(); - _update_global_menu(); -} - -Point2 OS_OSX::get_ime_selection() const { - - return im_selection; -} - -String OS_OSX::get_ime_text() const { +}; - return im_text; -} +/*************************************************************************/ +/* OS_OSX */ +/*************************************************************************/ String OS_OSX::get_unique_id() const { - static String serial_number; - if (serial_number.empty()) { + if (serial_number.is_empty()) { io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); CFStringRef serialNumberAsCFString = NULL; if (platformExpert) { @@ -1387,300 +119,42 @@ String OS_OSX::get_unique_id() const { return serial_number; } -void OS_OSX::set_ime_active(const bool p_active) { - - im_active = p_active; - if (!im_active) - [window_view cancelComposition]; -} - -void OS_OSX::set_ime_position(const Point2 &p_pos) { - - im_position = p_pos; -} - void OS_OSX::initialize_core() { - - crash_handler.initialize(); - OS_Unix::initialize_core(); DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM); - - SemaphoreOSX::make_default(); -} - -static bool keyboard_layout_dirty = true; -static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { - keyboard_layout_dirty = true; -} - -static bool displays_arrangement_dirty = true; -static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { - displays_arrangement_dirty = true; } -int OS_OSX::get_current_video_driver() const { - return video_driver_index; +void OS_OSX::initialize_joypads() { + joypad_osx = memnew(JoypadOSX(Input::get_singleton())); } -Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - /*** OSX INITIALIZATION ***/ - /*** OSX INITIALIZATION ***/ - /*** OSX INITIALIZATION ***/ - - keyboard_layout_dirty = true; - displays_arrangement_dirty = true; - - // Register to be notified on keyboard layout changes - CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), - NULL, keyboard_layout_changed, - kTISNotifySelectedKeyboardInputSourceChanged, NULL, - CFNotificationSuspensionBehaviorDeliverImmediately); - - // Register to be notified on displays arrangement changes - CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL); - - window_delegate = [[GodotWindowDelegate alloc] init]; - - // Don't use accumulation buffer support; it's not accelerated - // Aux buffers probably aren't accelerated either - - unsigned int styleMask; - - if (p_desired.borderless_window) { - styleMask = NSWindowStyleMaskBorderless; - } else { - resizable = p_desired.resizable; - styleMask = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (p_desired.resizable ? NSWindowStyleMaskResizable : 0); - } - - window_object = [[GodotWindow alloc] - initWithContentRect:NSMakeRect(0, 0, p_desired.width, p_desired.height) - styleMask:styleMask - backing:NSBackingStoreBuffered - defer:NO]; - - ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE); - - window_view = [[GodotContentView alloc] init]; - if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { - [window_view setWantsLayer:TRUE]; - } - - float displayScale = 1.0; - if (is_hidpi_allowed()) { - // note that mainScreen is not screen #0 but the one with the keyboard focus. - NSScreen *screen = [NSScreen mainScreen]; - if ([screen respondsToSelector:@selector(backingScaleFactor)]) { - displayScale = fmax(displayScale, [screen backingScaleFactor]); - } - } - - window_size.width = p_desired.width * displayScale; - window_size.height = p_desired.height * displayScale; - - if (displayScale > 1.0) { - [window_view setWantsBestResolutionOpenGLSurface:YES]; - //if (current_videomode.resizable) - [window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; - } else { - [window_view setWantsBestResolutionOpenGLSurface:NO]; - } - - //[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]]; - [window_object setContentView:window_view]; - [window_object setDelegate:window_delegate]; - [window_object setAcceptsMouseMovedEvents:YES]; - [(NSWindow *)window_object center]; - - [window_object setRestorable:NO]; - - unsigned int attributeCount = 0; - - // OS X needs non-zero color size, so set reasonable values - int colorBits = 32; - - // Fail if a robustness strategy was requested - -#define ADD_ATTR(x) \ - { attributes[attributeCount++] = x; } -#define ADD_ATTR2(x, y) \ - { \ - ADD_ATTR(x); \ - ADD_ATTR(y); \ - } - - // Arbitrary array size here - NSOpenGLPixelFormatAttribute attributes[40]; - - ADD_ATTR(NSOpenGLPFADoubleBuffer); - ADD_ATTR(NSOpenGLPFAClosestPolicy); - - if (p_video_driver == VIDEO_DRIVER_GLES2) { - ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy); - } else { - //we now need OpenGL 3 or better, maybe even change this to 3_3Core ? - ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); - } - - ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); - - /* - if (fbconfig->alphaBits > 0) - ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); -*/ - - ADD_ATTR2(NSOpenGLPFADepthSize, 24); - - ADD_ATTR2(NSOpenGLPFAStencilSize, 8); - - /* - if (fbconfig->stereo) - ADD_ATTR(NSOpenGLPFAStereo); -*/ - - /* - if (fbconfig->samples > 0) { - ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); - ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); - } -*/ - - // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB - // framebuffer, so there's no need (and no way) to request it - - ADD_ATTR(0); - -#undef ADD_ATTR -#undef ADD_ATTR2 - - pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; - ERR_FAIL_COND_V(pixelFormat == nil, ERR_UNAVAILABLE); - - context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; - - ERR_FAIL_COND_V(context == nil, ERR_UNAVAILABLE); - - [context setView:window_view]; - - [context makeCurrentContext]; - - set_use_vsync(p_desired.use_vsync); - - [NSApp activateIgnoringOtherApps:YES]; - - _update_window(); - - [window_object makeKeyAndOrderFront:nil]; - - if (p_desired.fullscreen) - zoomed = true; - - /*** END OSX INITIALIZATION ***/ - - bool gles3 = true; - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gles3 = false; - } - - bool editor = Engine::get_singleton()->is_editor_hint(); - bool gl_initialization_error = false; - - while (true) { - if (gles3) { - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { - p_video_driver = VIDEO_DRIVER_GLES2; - gles3 = false; - continue; - } else { - gl_initialization_error = true; - break; - } - } - } else { - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } - } - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n" - "Please update your drivers or if you have a very old or integrated GPU upgrade it.", - "Unable to initialize Video driver"); - return ERR_UNAVAILABLE; - } - - video_driver_index = p_video_driver; - - visual_server = memnew(VisualServerRaster); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - } - - visual_server->init(); - AudioDriverManager::initialize(p_audio_driver); - - input = memnew(InputDefault); - joypad_osx = memnew(JoypadOSX); - - power_manager = memnew(PowerOSX); - - _ensure_user_data_dir(); - - restore_rect = Rect2(get_window_position(), get_window_size()); - - if (p_desired.layered) { - set_window_per_pixel_transparency_enabled(true); - } - - update_real_mouse_position(); +void OS_OSX::initialize() { + crash_handler.initialize(); - return OK; + initialize_core(); + //ensure_user_data_dir(); } void OS_OSX::finalize() { - #ifdef COREMIDI_ENABLED midi_driver.close(); #endif - CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); - CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); - delete_main_loop(); - memdelete(joypad_osx); - memdelete(input); - - cursors_cache.clear(); - visual_server->finish(); - memdelete(visual_server); - //memdelete(rasterizer); + if (joypad_osx) { + memdelete(joypad_osx); + } } void OS_OSX::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); } void OS_OSX::delete_main_loop() { - if (!main_loop) return; memdelete(main_loop); @@ -1688,92 +162,10 @@ void OS_OSX::delete_main_loop() { } String OS_OSX::get_name() const { - - return "OSX"; -} - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 -class OSXTerminalLogger : public StdLogger { -public: - virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) { - if (!should_log(true)) { - return; - } - - const char *err_details; - if (p_rationale && p_rationale[0]) - err_details = p_rationale; - else - err_details = p_code; - - switch (p_type) { - case ERR_WARNING: - if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { - os_log_info(OS_LOG_DEFAULT, - "WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.", - p_function, err_details, p_file, p_line); - } - logf_error("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function, - err_details); - logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line); - break; - case ERR_SCRIPT: - if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { - os_log_error(OS_LOG_DEFAULT, - "SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", - p_function, err_details, p_file, p_line); - } - logf_error("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function, - err_details); - logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line); - break; - case ERR_SHADER: - if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { - os_log_error(OS_LOG_DEFAULT, - "SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", - p_function, err_details, p_file, p_line); - } - logf_error("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function, - err_details); - logf_error("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line); - break; - case ERR_ERROR: - default: - if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { - os_log_error(OS_LOG_DEFAULT, - "ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", - p_function, err_details, p_file, p_line); - } - logf_error("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details); - logf_error("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line); - break; - } - } -}; - -#else - -typedef UnixTerminalLogger OSXTerminalLogger; -#endif - -void OS_OSX::alert(const String &p_alert, const String &p_title) { - // Set OS X-compliant variables - NSAlert *window = [[NSAlert alloc] init]; - NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; - NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; - - [window addButtonWithTitle:@"OK"]; - [window setMessageText:ns_title]; - [window setInformativeText:ns_alert]; - [window setAlertStyle:NSWarningAlertStyle]; - - // Display it, then release - [window runModal]; - [window release]; + return "macOS"; } Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String path = p_path; if (!FileAccess::exists(path)) { @@ -1791,301 +183,11 @@ Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, return OK; } -void OS_OSX::set_cursor_shape(CursorShape p_shape) { - - if (cursor_shape == p_shape) - return; - - if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { - cursor_shape = p_shape; - return; - } - - if (cursors[p_shape] != NULL) { - [cursors[p_shape] set]; - } else { - switch (p_shape) { - case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; - case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; - case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; - case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break; - case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break; - case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break; - case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break; - case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break; - case CURSOR_FORBIDDEN: [[NSCursor arrowCursor] set]; break; - case CURSOR_VSIZE: [[NSCursor resizeUpDownCursor] set]; break; - case CURSOR_HSIZE: [[NSCursor resizeLeftRightCursor] set]; break; - case CURSOR_BDIAGSIZE: [[NSCursor arrowCursor] set]; break; - case CURSOR_FDIAGSIZE: [[NSCursor arrowCursor] set]; break; - case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break; - case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; - case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; - case CURSOR_HELP: [[NSCursor arrowCursor] set]; break; - default: { - }; - } - } - - cursor_shape = p_shape; -} - -OS::CursorShape OS_OSX::get_cursor_shape() const { - - return cursor_shape; -} - -void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - - if (p_cursor.is_valid()) { - - Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - set_cursor_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - - Ref<Texture> texture = p_cursor; - Ref<AtlasTexture> atlas_texture = p_cursor; - Ref<Image> image; - Size2 texture_size; - Rect2 atlas_rect; - - if (texture.is_valid()) { - image = texture->get_data(); - } - - if (!image.is_valid() && atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else if (image.is_valid()) { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(!texture.is_valid()); - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - image = texture->get_data(); - - ERR_FAIL_COND(!image.is_valid()); - - NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL - pixelsWide:int(texture_size.width) - pixelsHigh:int(texture_size.height) - bitsPerSample:8 - samplesPerPixel:4 - hasAlpha:YES - isPlanar:NO - colorSpaceName:NSDeviceRGBColorSpace - bytesPerRow:int(texture_size.width) * 4 - bitsPerPixel:32]; - - ERR_FAIL_COND(imgrep == nil); - uint8_t *pixels = [imgrep bitmapData]; - - int len = int(texture_size.width * texture_size.height); - PoolVector<uint8_t> data = image->get_data(); - PoolVector<uint8_t>::Read r = data.read(); - - image->lock(); - - /* Premultiply the alpha channel */ - for (int i = 0; i < len; i++) { - int row_index = floor(i / texture_size.width) + atlas_rect.position.y; - int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; - - if (atlas_texture.is_valid()) { - column_index = MIN(column_index, atlas_rect.size.width - 1); - row_index = MIN(row_index, atlas_rect.size.height - 1); - } - - uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); - - uint8_t alpha = (color >> 24) & 0xFF; - pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; - pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; - pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; - pixels[i * 4 + 3] = alpha; - } - - image->unlock(); - - NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; - [nsimage addRepresentation:imgrep]; - - NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; - - [cursors[p_shape] release]; - cursors[p_shape] = cursor; - - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - if (p_shape == cursor_shape) { - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - [cursor set]; - } - } - - [imgrep release]; - [nsimage release]; - } else { - // Reset to default system cursor - if (cursors[p_shape] != NULL) { - [cursors[p_shape] release]; - cursors[p_shape] = NULL; - } - - CursorShape c = cursor_shape; - cursor_shape = CURSOR_MAX; - set_cursor_shape(c); - - cursors_cache.erase(p_shape); - } -} - -void OS_OSX::set_mouse_show(bool p_show) { -} - -void OS_OSX::set_mouse_grab(bool p_grab) { -} - -bool OS_OSX::is_mouse_grab_enabled() const { - - return mouse_grab; -} - -void OS_OSX::warp_mouse_position(const Point2 &p_to) { - - //copied from windows impl with osx native calls - if (mouse_mode == MOUSE_MODE_CAPTURED) { - mouse_x = p_to.x; - mouse_y = p_to.y; - } else { //set OS position - - //local point in window coords - const NSRect contentRect = [window_view frame]; - float displayScale = _display_scale(); - NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0); - NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin; - - //point in scren coords - CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; - - //do the warping - CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); - CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); - CGAssociateMouseAndMouseCursorPosition(false); - CGWarpMouseCursorPosition(lMouseWarpPos); - CGAssociateMouseAndMouseCursorPosition(true); - } -} - -void OS_OSX::update_real_mouse_position() { - - get_mouse_pos([window_object mouseLocationOutsideOfEventStream], [window_view backingScaleFactor]); - input->set_mouse_position(Point2(mouse_x, mouse_y)); -} - -Point2 OS_OSX::get_mouse_position() const { - - return Vector2(mouse_x, mouse_y); -} - -int OS_OSX::get_mouse_button_state() const { - return button_mask; -} - -void OS_OSX::set_window_title(const String &p_title) { - title = p_title; - - [window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; -} - -void OS_OSX::set_native_icon(const String &p_filename) { - - FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); - ERR_FAIL_COND(!f); - - Vector<uint8_t> data; - uint32_t len = f->get_len(); - data.resize(len); - f->get_buffer((uint8_t *)&data.write[0], len); - memdelete(f); - - NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease]; - ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); - - NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease]; - ERR_FAIL_COND_MSG(!icon, "Error loading icon."); - - [NSApp setApplicationIconImage:icon]; -} - -void OS_OSX::set_icon(const Ref<Image> &p_icon) { - - Ref<Image> img = p_icon; - img = img->duplicate(); - img->convert(Image::FORMAT_RGBA8); - NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL - pixelsWide:img->get_width() - pixelsHigh:img->get_height() - bitsPerSample:8 - samplesPerPixel:4 - hasAlpha:YES - isPlanar:NO - colorSpaceName:NSDeviceRGBColorSpace - bytesPerRow:img->get_width() * 4 - bitsPerPixel:32] autorelease]; - ERR_FAIL_COND(imgrep == nil); - uint8_t *pixels = [imgrep bitmapData]; - - int len = img->get_width() * img->get_height(); - PoolVector<uint8_t> data = img->get_data(); - PoolVector<uint8_t>::Read r = data.read(); - - /* Premultiply the alpha channel */ - for (int i = 0; i < len; i++) { - uint8_t alpha = r[i * 4 + 3]; - pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); - pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); - pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); - pixels[i * 4 + 3] = alpha; - } - - NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())] autorelease]; - ERR_FAIL_COND(nsimg == nil); - [nsimg addRepresentation:imgrep]; - - [NSApp setApplicationIconImage:nsimg]; -} - MainLoop *OS_OSX::get_main_loop() const { - return main_loop; } String OS_OSX::get_config_path() const { - if (has_environment("XDG_CONFIG_HOME")) { return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("HOME")) { @@ -2096,7 +198,6 @@ String OS_OSX::get_config_path() const { } String OS_OSX::get_data_path() const { - if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else { @@ -2105,7 +206,6 @@ String OS_OSX::get_data_path() const { } String OS_OSX::get_cache_path() const { - if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("HOME")) { @@ -2116,7 +216,6 @@ String OS_OSX::get_cache_path() const { } String OS_OSX::get_bundle_resource_dir() const { - NSBundle *main = [NSBundle mainBundle]; NSString *resourcePath = [main resourcePath]; @@ -2130,12 +229,10 @@ String OS_OSX::get_bundle_resource_dir() const { // Get properly capitalized engine name for system paths String OS_OSX::get_godot_dir_name() const { - return String(VERSION_SHORT_NAME).capitalize(); } String OS_OSX::get_system_dir(SystemDir p_dir) const { - NSSearchPathDirectory id; bool found = true; @@ -2165,10 +262,8 @@ String OS_OSX::get_system_dir(SystemDir p_dir) const { String ret; if (found) { - NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES); if (paths && [paths count] >= 1) { - char *utfs = strdup([[paths firstObject] UTF8String]); ret.parse_utf8(utfs); free(utfs); @@ -2178,531 +273,23 @@ String OS_OSX::get_system_dir(SystemDir p_dir) const { return ret; } -bool OS_OSX::can_draw() const { - - return true; -} - -void OS_OSX::set_clipboard(const String &p_text) { - - NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; - NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; - - NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; - [pasteboard clearContents]; - [pasteboard writeObjects:copiedStringArray]; -} - -String OS_OSX::get_clipboard() const { - - NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; - NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; - NSDictionary *options = [NSDictionary dictionary]; - - BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; - - if (!ok) { - return ""; - } - - NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; - NSString *string = [objectsToPaste objectAtIndex:0]; - - char *utfs = strdup([string UTF8String]); - String ret; - ret.parse_utf8(utfs); - free(utfs); - - return ret; -} - -void OS_OSX::release_rendering_thread() { - - [NSOpenGLContext clearCurrentContext]; -} - -void OS_OSX::make_rendering_thread() { - - [context makeCurrentContext]; -} - Error OS_OSX::shell_open(String p_uri) { - - [[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[[NSString stringWithUTF8String:p_uri.utf8().get_data()] stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]]; + NSString *string = [NSString stringWithUTF8String:p_uri.utf8().get_data()]; + NSURL *uri = [[NSURL alloc] initWithString:string]; + // Escape special characters in filenames + if (!uri || !uri.scheme || [uri.scheme isEqual:@"file"]) { + uri = [[NSURL alloc] initWithString:[string stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]; + } + [[NSWorkspace sharedWorkspace] openURL:uri]; return OK; } String OS_OSX::get_locale() const { NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0]; - return [locale_code UTF8String]; -} - -void OS_OSX::swap_buffers() { - [context flushBuffer]; -} - -void OS_OSX::wm_minimized(bool p_minimized) { - - minimized = p_minimized; -}; - -void OS_OSX::set_video_mode(const VideoMode &p_video_mode, int p_screen) { -} - -OS::VideoMode OS_OSX::get_video_mode(int p_screen) const { - - VideoMode vm; - vm.width = window_size.width; - vm.height = window_size.height; - - return vm; -} - -void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { -} - -int OS_OSX::get_screen_count() const { - NSArray *screenArray = [NSScreen screens]; - return [screenArray count]; -}; - -// Returns the native top-left screen coordinate of the smallest rectangle -// that encompasses all screens. Needed in get_screen_position(), -// get_window_position, and set_window_position() -// to convert between OS X native screen coordinates and the ones expected by Godot -Point2 OS_OSX::get_screens_origin() const { - static Point2 origin; - - if (displays_arrangement_dirty) { - origin = Point2(); - - for (int i = 0; i < get_screen_count(); i++) { - Point2 position = get_native_screen_position(i); - if (position.x < origin.x) { - origin.x = position.x; - } - if (position.y > origin.y) { - origin.y = position.y; - } - } - - displays_arrangement_dirty = false; - } - - return origin; -} - -static int get_screen_index(NSScreen *screen) { - const NSUInteger index = [[NSScreen screens] indexOfObject:screen]; - return index == NSNotFound ? 0 : index; -} - -int OS_OSX::get_current_screen() const { - if (window_object) { - return get_screen_index([window_object screen]); - } else { - return get_screen_index([NSScreen mainScreen]); - } -}; - -void OS_OSX::set_current_screen(int p_screen) { - Vector2 wpos = get_window_position() - get_screen_position(get_current_screen()); - set_window_position(wpos + get_screen_position(p_screen)); -}; - -Point2 OS_OSX::get_native_screen_position(int p_screen) const { - if (p_screen < 0) { - p_screen = get_current_screen(); - } - - NSArray *screenArray = [NSScreen screens]; - if ((NSUInteger)p_screen < [screenArray count]) { - float display_scale = _display_scale([screenArray objectAtIndex:p_screen]); - NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; - // Return the top-left corner of the screen, for OS X the y starts at the bottom - return Point2(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale; - } - - return Point2(); -} - -Point2 OS_OSX::get_screen_position(int p_screen) const { - Point2 position = get_native_screen_position(p_screen) - get_screens_origin(); - // OS X native y-coordinate relative to get_screens_origin() is negative, - // Godot expects a positive value - position.y *= -1; - return position; -} - -int OS_OSX::get_screen_dpi(int p_screen) const { - if (p_screen < 0) { - p_screen = get_current_screen(); - } - - NSArray *screenArray = [NSScreen screens]; - if ((NSUInteger)p_screen < [screenArray count]) { - float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); - NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; - NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; - CGSize displayPhysicalSize = CGDisplayScreenSize( - [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); - - return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale; - } - - return 72; -} - -Size2 OS_OSX::get_screen_size(int p_screen) const { - if (p_screen < 0) { - p_screen = get_current_screen(); - } - - NSArray *screenArray = [NSScreen screens]; - if ((NSUInteger)p_screen < [screenArray count]) { - float displayScale = _display_scale([screenArray objectAtIndex:p_screen]); - // Note: Use frame to get the whole screen size - NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; - return Size2(nsrect.size.width, nsrect.size.height) * displayScale; - } - - return Size2(); -} - -void OS_OSX::_update_window() { - bool borderless_full = false; - - if (get_borderless_window()) { - NSRect frameRect = [window_object frame]; - NSRect screenRect = [[window_object screen] frame]; - - // Check if our window covers up the screen - if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && - frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { - borderless_full = true; - } - } - - if (borderless_full) { - // If the window covers up the screen set the level to above the main menu and hide on deactivate - [window_object setLevel:NSMainMenuWindowLevel + 1]; - [window_object setHidesOnDeactivate:YES]; - } else { - // Reset these when our window is not a borderless window that covers up the screen - [window_object setLevel:NSNormalWindowLevel]; - [window_object setHidesOnDeactivate:NO]; - } -} - -float OS_OSX::_display_scale() const { - if (window_object) { - return _display_scale([window_object screen]); - } else { - return _display_scale([NSScreen mainScreen]); - } -} - -float OS_OSX::_display_scale(id screen) const { - if (is_hidpi_allowed()) { - if ([screen respondsToSelector:@selector(backingScaleFactor)]) { - return fmax(1.0, [screen backingScaleFactor]); - } - } - return 1.0; -} - -Point2 OS_OSX::get_native_window_position() const { - - NSRect nsrect = [window_object frame]; - Point2 pos; - float display_scale = _display_scale(); - - // Return the position of the top-left corner, for OS X the y starts at the bottom - pos.x = nsrect.origin.x * display_scale; - pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale; - - return pos; -}; - -Point2 OS_OSX::get_window_position() const { - Point2 position = get_native_window_position() - get_screens_origin(); - // OS X native y-coordinate relative to get_screens_origin() is negative, - // Godot expects a positive value - position.y *= -1; - return position; -} - -void OS_OSX::set_native_window_position(const Point2 &p_position) { - - NSPoint pos; - float displayScale = _display_scale(); - - pos.x = p_position.x / displayScale; - pos.y = p_position.y / displayScale; - - [window_object setFrameTopLeftPoint:pos]; - - _update_window(); -}; - -void OS_OSX::set_window_position(const Point2 &p_position) { - Point2 position = p_position; - // OS X native y-coordinate relative to get_screens_origin() is negative, - // Godot passes a positive value - position.y *= -1; - set_native_window_position(get_screens_origin() + position); - - update_real_mouse_position(); -}; - -Size2 OS_OSX::get_window_size() const { - - return window_size; -}; - -Size2 OS_OSX::get_real_window_size() const { - - NSRect frame = [window_object frame]; - return Size2(frame.size.width, frame.size.height) * _display_scale(); -} - -Size2 OS_OSX::get_max_window_size() const { - return max_size; -} - -Size2 OS_OSX::get_min_window_size() const { - return min_size; -} - -void OS_OSX::set_min_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) { - ERR_PRINT("Minimum window size can't be larger than maximum window size!"); - return; - } - min_size = p_size; - - if ((min_size != Size2()) && !zoomed) { - Size2 size = min_size / _display_scale(); - [window_object setContentMinSize:NSMakeSize(size.x, size.y)]; - } else { - [window_object setContentMinSize:NSMakeSize(0, 0)]; - } -} - -void OS_OSX::set_max_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) { - ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); - return; - } - max_size = p_size; - - if ((max_size != Size2()) && !zoomed) { - Size2 size = max_size / _display_scale(); - [window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; - } else { - [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; - } -} - -void OS_OSX::set_window_size(const Size2 p_size) { - - Size2 size = p_size / _display_scale(); - - if (get_borderless_window() == false) { - // NSRect used by setFrame includes the title bar, so add it to our size.y - CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight]; - if (menuBarHeight != 0.f) { - size.y += menuBarHeight; - } else { - if (floor(NSAppKitVersionNumber) < NSAppKitVersionNumber10_12) { - size.y += [[NSStatusBar systemStatusBar] thickness]; - } - } - } - - NSRect frame = [window_object frame]; - [window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES]; - - _update_window(); -}; - -void OS_OSX::set_window_fullscreen(bool p_enabled) { - - if (zoomed != p_enabled) { - if (layered_window) - set_window_per_pixel_transparency_enabled(false); - if (!resizable) - [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable]; - if (p_enabled) { - [window_object setContentMinSize:NSMakeSize(0, 0)]; - [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; - } else { - if (min_size != Size2()) { - Size2 size = min_size / _display_scale(); - [window_object setContentMinSize:NSMakeSize(size.x, size.y)]; - } - if (max_size != Size2()) { - Size2 size = max_size / _display_scale(); - [window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; - } - } - [window_object toggleFullScreen:nil]; - } - zoomed = p_enabled; -}; - -bool OS_OSX::is_window_fullscreen() const { - - return zoomed; -}; - -void OS_OSX::set_window_resizable(bool p_enabled) { - - if (p_enabled) - [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable]; - else if (!zoomed) - [window_object setStyleMask:[window_object styleMask] & ~NSWindowStyleMaskResizable]; - - resizable = p_enabled; -}; - -bool OS_OSX::is_window_resizable() const { - - return [window_object styleMask] & NSWindowStyleMaskResizable; -}; - -void OS_OSX::set_window_minimized(bool p_enabled) { - - if (p_enabled) - [window_object performMiniaturize:nil]; - else - [window_object deminiaturize:nil]; -}; - -bool OS_OSX::is_window_minimized() const { - - if ([window_object respondsToSelector:@selector(isMiniaturized)]) - return [window_object isMiniaturized]; - - return minimized; -}; - -void OS_OSX::set_window_maximized(bool p_enabled) { - - if (p_enabled) { - restore_rect = Rect2(get_window_position(), get_window_size()); - [window_object setFrame:[[[NSScreen screens] objectAtIndex:get_current_screen()] visibleFrame] display:YES]; - } else { - set_window_size(restore_rect.size); - set_window_position(restore_rect.position); - }; - maximized = p_enabled; -}; - -bool OS_OSX::is_window_maximized() const { - - // don't know - return maximized; -}; - -void OS_OSX::move_window_to_foreground() { - - [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; - [window_object makeKeyAndOrderFront:nil]; -} - -void OS_OSX::set_window_always_on_top(bool p_enabled) { - if (is_window_always_on_top() == p_enabled) - return; - - if (p_enabled) - [window_object setLevel:NSFloatingWindowLevel]; - else - [window_object setLevel:NSNormalWindowLevel]; -} - -bool OS_OSX::is_window_always_on_top() const { - return [window_object level] == NSFloatingWindowLevel; -} - -bool OS_OSX::is_window_focused() const { - return window_focused; -} - -void OS_OSX::request_attention() { - - [NSApp requestUserAttention:NSCriticalRequest]; -} - -bool OS_OSX::get_window_per_pixel_transparency_enabled() const { - - if (!is_layered_allowed()) return false; - return layered_window; -} - -void OS_OSX::set_window_per_pixel_transparency_enabled(bool p_enabled) { - - if (!is_layered_allowed()) return; - if (layered_window != p_enabled) { - if (p_enabled) { - set_borderless_window(true); - GLint opacity = 0; - [window_object setBackgroundColor:[NSColor clearColor]]; - [window_object setOpaque:NO]; - [window_object setHasShadow:NO]; - [context setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity]; - layered_window = true; - } else { - GLint opacity = 1; - [window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; - [window_object setOpaque:YES]; - [window_object setHasShadow:YES]; - [context setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity]; - layered_window = false; - } - [context update]; - NSRect frame = [window_object frame]; - [window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES]; - [window_object setFrame:frame display:YES]; - } -} - -void OS_OSX::set_borderless_window(bool p_borderless) { - - // OrderOut prevents a lose focus bug with the window - [window_object orderOut:nil]; - - if (p_borderless) { - [window_object setStyleMask:NSWindowStyleMaskBorderless]; - } else { - if (layered_window) - set_window_per_pixel_transparency_enabled(false); - - [window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (resizable ? NSWindowStyleMaskResizable : 0)]; - - // Force update of the window styles - NSRect frameRect = [window_object frame]; - [window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; - [window_object setFrame:frameRect display:NO]; - - // Restore the window title - [window_object setTitle:[NSString stringWithUTF8String:title.utf8().get_data()]]; - } - - _update_window(); - - [window_object makeKeyAndOrderFront:nil]; -} - -bool OS_OSX::get_borderless_window() { - - return [window_object styleMask] == NSWindowStyleMaskBorderless; + return String([locale_code UTF8String]).replace("-", "_"); } String OS_OSX::get_executable_path() const { - int ret; pid_t pid; char pathbuf[PROC_PIDPATHINFO_MAXSIZE]; @@ -2719,252 +306,30 @@ String OS_OSX::get_executable_path() const { } } -// Returns string representation of keys, if they are printable. -// -static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { - - TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); - if (!currentKeyboard) - return nil; - - CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); - if (!layoutData) - return nil; - - const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); - - OSStatus err; - CFMutableStringRef output = CFStringCreateMutable(NULL, 0); - - for (int i = 0; i < length; ++i) { - - UInt32 keysDown = 0; - UniChar chars[4]; - UniCharCount realLength; - - err = UCKeyTranslate(keyboardLayout, - keyCode[i], - kUCKeyActionDisplay, - 0, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &keysDown, - sizeof(chars) / sizeof(chars[0]), - &realLength, - chars); - - if (err != noErr) { - CFRelease(output); - return nil; - } - - CFStringAppendCharacters(output, chars, 1); - } - - //CFStringUppercase(output, NULL); - - return (NSString *)output; -} - -OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const { - - static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY; - - if (keyboard_layout_dirty) { - - layout = LATIN_KEYBOARD_QWERTY; - - CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y }; - NSString *test = createStringForKeys(keys, 6); - - if ([test isEqualToString:@"qwertz"]) { - layout = LATIN_KEYBOARD_QWERTZ; - } else if ([test isEqualToString:@"azerty"]) { - layout = LATIN_KEYBOARD_AZERTY; - } else if ([test isEqualToString:@"qzerty"]) { - layout = LATIN_KEYBOARD_QZERTY; - } else if ([test isEqualToString:@"',.pyf"]) { - layout = LATIN_KEYBOARD_DVORAK; - } else if ([test isEqualToString:@"xvlcwk"]) { - layout = LATIN_KEYBOARD_NEO; - } else if ([test isEqualToString:@"qwfpgj"]) { - layout = LATIN_KEYBOARD_COLEMAK; - } - - [test release]; - - keyboard_layout_dirty = false; - return layout; - } - - return layout; -} - -void OS_OSX::process_events() { - - while (true) { - NSEvent *event = [NSApp - nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - - if (event == nil) - break; - - [NSApp sendEvent:event]; - } - process_key_events(); - - [autoreleasePool drain]; - autoreleasePool = [[NSAutoreleasePool alloc] init]; - - input->flush_accumulated_events(); -} - -void OS_OSX::process_key_events() { - - Ref<InputEventKey> k; - for (int i = 0; i < key_event_pos; i++) { - - const KeyEvent &ke = key_event_buffer[i]; - - if (ke.raw) { - // Non IME input - no composite characters, pass events as is - k.instance(); - - get_key_modifier_state(ke.osx_state, k); - k->set_pressed(ke.pressed); - k->set_echo(ke.echo); - k->set_scancode(ke.scancode); - k->set_unicode(ke.unicode); - - push_input(k); - } else { - // IME input - if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) { - k.instance(); - - get_key_modifier_state(ke.osx_state, k); - k->set_pressed(ke.pressed); - k->set_echo(ke.echo); - k->set_scancode(0); - k->set_unicode(ke.unicode); - - push_input(k); - } - if (ke.scancode != 0) { - k.instance(); - - get_key_modifier_state(ke.osx_state, k); - k->set_pressed(ke.pressed); - k->set_echo(ke.echo); - k->set_scancode(ke.scancode); - - if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) { - k->set_unicode(key_event_buffer[i + 1].unicode); - } - - push_input(k); - } - } - } - - key_event_pos = 0; -} - -void OS_OSX::push_input(const Ref<InputEvent> &p_event) { - - Ref<InputEvent> ev = p_event; - input->accumulate_input_event(ev); -} - -void OS_OSX::force_process_input() { - - process_events(); // get rid of pending events - joypad_osx->process_joypads(); -} - void OS_OSX::run() { - force_quit = false; if (!main_loop) return; - main_loop->init(); - - if (zoomed) { - zoomed = false; - set_window_fullscreen(true); - } - - //uint64_t last_ticks=get_ticks_usec(); - - //int frames=0; - //uint64_t frame=0; + main_loop->initialize(); bool quit = false; - while (!force_quit && !quit) { - @try { - - process_events(); // get rid of pending events + if (DisplayServer::get_singleton()) { + DisplayServer::get_singleton()->process_events(); // get rid of pending events + } joypad_osx->process_joypads(); - if (Main::iteration() == true) { + if (Main::iteration()) { quit = true; } } @catch (NSException *exception) { - ERR_PRINTS("NSException: " + String([exception reason].UTF8String)); + ERR_PRINT("NSException: " + String([exception reason].UTF8String)); } }; - - main_loop->finish(); -} - -void OS_OSX::set_mouse_mode(MouseMode p_mode) { - - if (p_mode == mouse_mode) - return; - - if (p_mode == MOUSE_MODE_CAPTURED) { - // Apple Docs state that the display parameter is not used. - // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." - // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html - CGDisplayHideCursor(kCGDirectMainDisplay); - CGAssociateMouseAndMouseCursorPosition(false); - } else if (p_mode == MOUSE_MODE_HIDDEN) { - CGDisplayHideCursor(kCGDirectMainDisplay); - CGAssociateMouseAndMouseCursorPosition(true); - } else { - CGDisplayShowCursor(kCGDirectMainDisplay); - CGAssociateMouseAndMouseCursorPosition(true); - } - - mouse_mode = p_mode; -} - -OS::MouseMode OS_OSX::get_mouse_mode() const { - - return mouse_mode; -} - -String OS_OSX::get_joy_guid(int p_device) const { - return input->get_joy_guid_remapped(p_device); -} - -OS::PowerState OS_OSX::get_power_state() { - return power_manager->get_power_state(); -} - -int OS_OSX::get_power_seconds_left() { - return power_manager->get_power_seconds_left(); -} - -int OS_OSX::get_power_percent_left() { - return power_manager->get_power_percent_left(); + main_loop->finalize(); } Error OS_OSX::move_to_trash(const String &p_path) { @@ -2973,139 +338,26 @@ Error OS_OSX::move_to_trash(const String &p_path) { NSError *err; if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) { - ERR_PRINTS("trashItemAtURL error: " + String(err.localizedDescription.UTF8String)); + ERR_PRINT("trashItemAtURL error: " + String(err.localizedDescription.UTF8String)); return FAILED; } return OK; } -void OS_OSX::_set_use_vsync(bool p_enable) { - CGLContextObj ctx = CGLGetCurrentContext(); - if (ctx) { - GLint swapInterval = p_enable ? 1 : 0; - CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval); - } -} - -OS_OSX *OS_OSX::singleton = NULL; - OS_OSX::OS_OSX() { - - memset(cursors, 0, sizeof(cursors)); - key_event_pos = 0; - mouse_mode = OS::MOUSE_MODE_VISIBLE; main_loop = NULL; - singleton = this; - im_active = false; - im_position = Point2(); - layered_window = false; - autoreleasePool = [[NSAutoreleasePool alloc] init]; - - eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); - ERR_FAIL_COND(!eventSource); - - CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); - - /* - if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) { - _GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS"); - return GL_FALSE; - } -*/ - - framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); - ERR_FAIL_COND(!framework); - - // Implicitly create shared NSApplication instance - [GodotApplication sharedApplication]; - - // In case we are unbundled, make us a proper UI application - [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - - // Menu bar setup must go between sharedApplication above and - // finishLaunching below, in order to properly emulate the behavior - // of NSApplicationMain - NSMenuItem *menu_item; - NSString *title; - - NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; - if (nsappname == nil) - nsappname = [[NSProcessInfo processInfo] processName]; - - // Setup Apple menu - NSMenu *apple_menu = [[NSMenu alloc] initWithTitle:@""]; - title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; - [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; - - [apple_menu addItem:[NSMenuItem separatorItem]]; - - NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; - menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; - [apple_menu setSubmenu:services forItem:menu_item]; - [NSApp setServicesMenu:services]; - [services release]; - - [apple_menu addItem:[NSMenuItem separatorItem]]; - - title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; - [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; - - menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; - [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; - - [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; - - [apple_menu addItem:[NSMenuItem separatorItem]]; - - title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; - [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; - - // Setup menu bar - NSMenu *main_menu = [[NSMenu alloc] initWithTitle:@""]; - menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; - [main_menu setSubmenu:apple_menu forItem:menu_item]; - [NSApp setMainMenu:main_menu]; - - [main_menu release]; - [apple_menu release]; - - [NSApp finishLaunching]; - - delegate = [[GodotApplicationDelegate alloc] init]; - ERR_FAIL_COND(!delegate); - [NSApp setDelegate:delegate]; - - cursor_shape = CURSOR_ARROW; - - maximized = false; - minimized = false; - window_size = Vector2(1024, 600); - zoomed = false; - resizable = false; - window_focused = true; + force_quit = false; Vector<Logger *> loggers; loggers.push_back(memnew(OSXTerminalLogger)); _set_logger(memnew(CompositeLogger(loggers))); - //process application:openFile: event - while (true) { - NSEvent *event = [NSApp - nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - - if (event == nil) - break; - - [NSApp sendEvent:event]; - } - #ifdef COREAUDIO_ENABLED AudioDriverManager::add_driver(&audio_driver); #endif + + DisplayServerOSX::register_osx_driver(); } bool OS_OSX::_check_internal_feature_support(const String &p_feature) { diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 046512ae84..2d0fd872dc 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,4 @@ #include <alloca.h> -#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h" -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" #define PTHREAD_RENAME_SELF diff --git a/platform/osx/platform_osx_builders.py b/platform/osx/platform_osx_builders.py index 81997f674b..953ed479db 100644 --- a/platform/osx/platform_osx_builders.py +++ b/platform/osx/platform_osx_builders.py @@ -8,14 +8,14 @@ from platform_methods import subprocess_main def make_debug_osx(target, source, env): - if (env["macports_clang"] != 'no'): + if env["macports_clang"] != "no": mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local") mpclangver = env["macports_clang"] - os.system(mpprefix + '/libexec/llvm-' + mpclangver + '/bin/llvm-dsymutil {0} -o {0}.dSYM'.format(target[0])) + os.system(mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-dsymutil {0} -o {0}.dSYM".format(target[0])) else: - os.system('dsymutil {0} -o {0}.dSYM'.format(target[0])) - os.system('strip -u -r {0}'.format(target[0])) + os.system("dsymutil {0} -o {0}.dSYM".format(target[0])) + os.system("strip -u -r {0}".format(target[0])) -if __name__ == '__main__': +if __name__ == "__main__": subprocess_main(globals()) diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp deleted file mode 100644 index 6d7667c5e8..0000000000 --- a/platform/osx/power_osx.cpp +++ /dev/null @@ -1,252 +0,0 @@ -/*************************************************************************/ -/* power_osx.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -/* -Adapted from corresponding SDL 2.0 code. -*/ - -/* - Simple DirectMedia Layer - Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "power_osx.h" - -#include <CoreFoundation/CoreFoundation.h> -#include <IOKit/ps/IOPSKeys.h> -#include <IOKit/ps/IOPowerSources.h> - -// CODE CHUNK IMPORTED FROM SDL 2.0 - -/* CoreFoundation is so verbose... */ -#define STRMATCH(a, b) (CFStringCompare(a, b, 0) == kCFCompareEqualTo) -#define GETVAL(k, v) \ - CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v) - -/* Note that AC power sources also include a laptop battery it is charging. */ -void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) { - CFStringRef strval; /* don't CFRelease() this. */ - CFBooleanRef bval; - CFNumberRef numval; - bool charge = false; - bool choose = false; - bool is_ac = false; - int secs = -1; - int maxpct = -1; - int pct = -1; - - if ((GETVAL(kIOPSIsPresentKey, &bval)) && (bval == kCFBooleanFalse)) { - return; /* nothing to see here. */ - } - - if (!GETVAL(kIOPSPowerSourceStateKey, &strval)) { - return; - } - - if (STRMATCH(strval, CFSTR(kIOPSACPowerValue))) { - is_ac = *have_ac = true; - } else if (!STRMATCH(strval, CFSTR(kIOPSBatteryPowerValue))) { - return; /* not a battery? */ - } - - if ((GETVAL(kIOPSIsChargingKey, &bval)) && (bval == kCFBooleanTrue)) { - charge = true; - } - - if (GETVAL(kIOPSMaxCapacityKey, &numval)) { - SInt32 val = -1; - CFNumberGetValue(numval, kCFNumberSInt32Type, &val); - if (val > 0) { - *have_battery = true; - maxpct = (int)val; - } - } - - if (GETVAL(kIOPSMaxCapacityKey, &numval)) { - SInt32 val = -1; - CFNumberGetValue(numval, kCFNumberSInt32Type, &val); - if (val > 0) { - *have_battery = true; - maxpct = (int)val; - } - } - - if (GETVAL(kIOPSTimeToEmptyKey, &numval)) { - SInt32 val = -1; - CFNumberGetValue(numval, kCFNumberSInt32Type, &val); - - /* Mac OS X reports 0 minutes until empty if you're plugged in. :( */ - if ((val == 0) && (is_ac)) { - val = -1; /* !!! FIXME: calc from timeToFull and capacity? */ - } - - secs = (int)val; - if (secs > 0) { - secs *= 60; /* value is in minutes, so convert to seconds. */ - } - } - - if (GETVAL(kIOPSCurrentCapacityKey, &numval)) { - SInt32 val = -1; - CFNumberGetValue(numval, kCFNumberSInt32Type, &val); - pct = (int)val; - } - - if ((pct > 0) && (maxpct > 0)) { - pct = (int)((((double)pct) / ((double)maxpct)) * 100.0); - } - - if (pct > 100) { - pct = 100; - } - - /* - * We pick the battery that claims to have the most minutes left. - * (failing a report of minutes, we'll take the highest percent.) - */ - if ((secs < 0) && (nsecs_left < 0)) { - if ((pct < 0) && (percent_left < 0)) { - choose = true; /* at least we know there's a battery. */ - } - if (pct > percent_left) { - choose = true; - } - } else if (secs > nsecs_left) { - choose = true; - } - - if (choose) { - nsecs_left = secs; - percent_left = pct; - *charging = charge; - } -} - -#undef GETVAL -#undef STRMATCH - -// CODE CHUNK IMPORTED FROM SDL 2.0 -bool PowerOSX::GetPowerInfo_MacOSX() { - CFTypeRef blob = IOPSCopyPowerSourcesInfo(); - - nsecs_left = -1; - percent_left = -1; - power_state = OS::POWERSTATE_UNKNOWN; - - if (blob != NULL) { - CFArrayRef list = IOPSCopyPowerSourcesList(blob); - if (list != NULL) { - /* don't CFRelease() the list items, or dictionaries! */ - bool have_ac = false; - bool have_battery = false; - bool charging = false; - const CFIndex total = CFArrayGetCount(list); - CFIndex i; - for (i = 0; i < total; i++) { - CFTypeRef ps = (CFTypeRef)CFArrayGetValueAtIndex(list, i); - CFDictionaryRef dict = IOPSGetPowerSourceDescription(blob, ps); - if (dict != NULL) { - checkps(dict, &have_ac, &have_battery, &charging); - } - } - - if (!have_battery) { - power_state = OS::POWERSTATE_NO_BATTERY; - } else if (charging) { - power_state = OS::POWERSTATE_CHARGING; - } else if (have_ac) { - power_state = OS::POWERSTATE_CHARGED; - } else { - power_state = OS::POWERSTATE_ON_BATTERY; - } - - CFRelease(list); - } - CFRelease(blob); - } - - return true; /* always the definitive answer on Mac OS X. */ -} - -bool PowerOSX::UpdatePowerInfo() { - if (GetPowerInfo_MacOSX()) { - return true; - } - return false; -} - -OS::PowerState PowerOSX::get_power_state() { - if (UpdatePowerInfo()) { - return power_state; - } else { - return OS::POWERSTATE_UNKNOWN; - } -} - -int PowerOSX::get_power_seconds_left() { - if (UpdatePowerInfo()) { - return nsecs_left; - } else { - return -1; - } -} - -int PowerOSX::get_power_percent_left() { - if (UpdatePowerInfo()) { - return percent_left; - } else { - return -1; - } -} - -PowerOSX::PowerOSX() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} - -PowerOSX::~PowerOSX() { -} diff --git a/platform/iphone/power_iphone.h b/platform/osx/vulkan_context_osx.h index 47a4508509..8b6a75adfb 100644 --- a/platform/iphone/power_iphone.h +++ b/platform/osx/vulkan_context_osx.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* power_iphone.h */ +/* vulkan_context_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,26 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef POWER_IPHONE_H -#define POWER_IPHONE_H +#ifndef VULKAN_DEVICE_OSX_H +#define VULKAN_DEVICE_OSX_H -#include <os/os.h> +#include "drivers/vulkan/vulkan_context.h" +#include <AppKit/AppKit.h> -class PowerIphone { -private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; - - bool UpdatePowerInfo(); +class VulkanContextOSX : public VulkanContext { + virtual const char *_get_platform_surface_extension() const; public: - PowerIphone(); - virtual ~PowerIphone(); + Error window_create(DisplayServer::WindowID p_window_id, id p_window, int p_width, int p_height); - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); + VulkanContextOSX(); + ~VulkanContextOSX(); }; -#endif // POWER_IPHONE_H +#endif // VULKAN_DEVICE_OSX_H diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/osx/vulkan_context_osx.mm index 970a1276fd..75a4fc990f 100644 --- a/platform/haiku/haiku_gl_view.cpp +++ b/platform/osx/vulkan_context_osx.mm @@ -1,12 +1,12 @@ /*************************************************************************/ -/* haiku_gl_view.cpp */ +/* vulkan_context_osx.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,20 +28,28 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "haiku_gl_view.h" -#include "main/main.h" +#include "vulkan_context_osx.h" +#include <vulkan/vulkan_macos.h> -HaikuGLView::HaikuGLView(BRect frame, uint32 type) : - BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) { +const char *VulkanContextOSX::_get_platform_surface_extension() const { + return VK_MVK_MACOS_SURFACE_EXTENSION_NAME; } -void HaikuGLView::AttachedToWindow(void) { - LockGL(); - BGLView::AttachedToWindow(); - UnlockGL(); - MakeFocus(); +Error VulkanContextOSX::window_create(DisplayServer::WindowID p_window_id, id p_window, int p_width, int p_height) { + VkMacOSSurfaceCreateInfoMVK createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; + createInfo.pNext = NULL; + createInfo.flags = 0; + createInfo.pView = p_window; + + VkSurfaceKHR surface; + VkResult err = vkCreateMacOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + return _window_create(p_window_id, surface, p_width, p_height); +} + +VulkanContextOSX::VulkanContextOSX() { } -void HaikuGLView::Draw(BRect updateRect) { - Main::force_redraw(); +VulkanContextOSX::~VulkanContextOSX() { } diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h index 6b962f5d91..4cf84b321f 100644 --- a/platform/register_platform_apis.h +++ b/platform/register_platform_apis.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/SCsub b/platform/server/SCsub index f977275595..15b9af4d25 100644 --- a/platform/server/SCsub +++ b/platform/server/SCsub @@ -2,18 +2,15 @@ import sys -Import('env') +Import("env") -common_server = [\ - "os_server.cpp",\ +common_server = [ + "os_server.cpp", ] if sys.platform == "darwin": - common_server.append("#platform/osx/crash_handler_osx.mm") - common_server.append("#platform/osx/power_osx.cpp") - common_server.append("#platform/osx/semaphore_osx.cpp") + common_server.append("#platform/osx/crash_handler_osx.mm") else: - common_server.append("#platform/x11/crash_handler_x11.cpp") - common_server.append("#platform/x11/power_x11.cpp") + common_server.append("#platform/x11/crash_handler_x11.cpp") -prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server) +prog = env.add_program("#bin/godot_server", ["godot_server.cpp"] + common_server) diff --git a/platform/server/detect.py b/platform/server/detect.py index d82df77957..5be7e81e7a 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -5,6 +5,7 @@ import sys # This file is mostly based on platform/x11/detect.py. # If editing this file, make sure to apply relevant changes here too. + def is_active(): return True @@ -14,14 +15,13 @@ def get_name(): def get_program_suffix(): - if (sys.platform == "darwin"): + if sys.platform == "darwin": return "osx" - return "x11" + return "linuxbsd" def can_build(): - - if (os.name != "posix"): + if os.name != "posix": return False return True @@ -29,21 +29,22 @@ def can_build(): def get_opts(): from SCons.Variables import BoolVariable, EnumVariable + return [ - BoolVariable('use_llvm', 'Use the LLVM compiler', False), - BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False), - BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False), - BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False), - BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False), - BoolVariable('use_tsan', 'Use LLVM/GCC compiler thread sanitizer (TSAN))', False), - EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), - BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), - BoolVariable('execinfo', 'Use libexecinfo on systems where glibc is not available', False), + BoolVariable("use_llvm", "Use the LLVM compiler", False), + BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True), + BoolVariable("use_coverage", "Test Godot coverage", False), + BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), + BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), + BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), + BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), + BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), + BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), ] def get_flags(): - return [] @@ -51,86 +52,84 @@ def configure(env): ## Build type - if (env["target"] == "release"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O3']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "release_debug"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O2']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "debug"): - env.Prepend(CCFLAGS=['-g3']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) - env.Append(LINKFLAGS=['-rdynamic']) + if env["target"] == "release": + if env["optimize"] == "speed": # optimize for speed (default) + env.Prepend(CCFLAGS=["-O3"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os"]) + + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + + elif env["target"] == "release_debug": + if env["optimize"] == "speed": # optimize for speed (default) + env.Prepend(CCFLAGS=["-O2"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) + + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + + elif env["target"] == "debug": + env.Prepend(CCFLAGS=["-g3"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(LINKFLAGS=["-rdynamic"]) ## Architecture - is64 = sys.maxsize > 2**32 - if (env["bits"] == "default"): + is64 = sys.maxsize > 2 ** 32 + if env["bits"] == "default": env["bits"] = "64" if is64 else "32" ## Compiler configuration - if 'CXX' in env and 'clang' in os.path.basename(env['CXX']): + if "CXX" in env and "clang" in os.path.basename(env["CXX"]): # Convenience check to enforce the use_llvm overrides when CXX is clang(++) - env['use_llvm'] = True + env["use_llvm"] = True - if env['use_llvm']: - if ('clang++' not in os.path.basename(env['CXX'])): + if env["use_llvm"]: + if "clang++" not in os.path.basename(env["CXX"]): env["CC"] = "clang" env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=['TYPED_METHOD_BIND']) env.extra_suffix = ".llvm" + env.extra_suffix + env.Append(LIBS=["atomic"]) + if env["use_coverage"]: + env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"]) + env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"]) - if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']: + if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"]: env.extra_suffix += "s" - if env['use_ubsan']: - env.Append(CCFLAGS=['-fsanitize=undefined']) - env.Append(LINKFLAGS=['-fsanitize=undefined']) + if env["use_ubsan"]: + env.Append(CCFLAGS=["-fsanitize=undefined"]) + env.Append(LINKFLAGS=["-fsanitize=undefined"]) - if env['use_asan']: - env.Append(CCFLAGS=['-fsanitize=address']) - env.Append(LINKFLAGS=['-fsanitize=address']) + if env["use_asan"]: + env.Append(CCFLAGS=["-fsanitize=address"]) + env.Append(LINKFLAGS=["-fsanitize=address"]) - if env['use_lsan']: - env.Append(CCFLAGS=['-fsanitize=leak']) - env.Append(LINKFLAGS=['-fsanitize=leak']) + if env["use_lsan"]: + env.Append(CCFLAGS=["-fsanitize=leak"]) + env.Append(LINKFLAGS=["-fsanitize=leak"]) - if env['use_tsan']: - env.Append(CCFLAGS=['-fsanitize=thread']) - env.Append(LINKFLAGS=['-fsanitize=thread']) + if env["use_tsan"]: + env.Append(CCFLAGS=["-fsanitize=thread"]) + env.Append(LINKFLAGS=["-fsanitize=thread"]) - if env['use_lto']: - env.Append(CCFLAGS=['-flto']) - if not env['use_llvm'] and env.GetOption("num_jobs") > 1: - env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) + if env["use_lto"]: + env.Append(CCFLAGS=["-flto"]) + if not env["use_llvm"] and env.GetOption("num_jobs") > 1: + env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))]) else: - env.Append(LINKFLAGS=['-flto']) - if not env['use_llvm']: - env['RANLIB'] = 'gcc-ranlib' - env['AR'] = 'gcc-ar' + env.Append(LINKFLAGS=["-flto"]) + if not env["use_llvm"]: + env["RANLIB"] = "gcc-ranlib" + env["AR"] = "gcc-ar" - env.Append(CCFLAGS=['-pipe']) - env.Append(LINKFLAGS=['-pipe']) + env.Append(CCFLAGS=["-pipe"]) + env.Append(LINKFLAGS=["-pipe"]) ## Dependencies @@ -138,105 +137,141 @@ def configure(env): # freetype depends on libpng and zlib, so bundling one of them while keeping others # as shared libraries leads to weird issues - if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']: - env['builtin_freetype'] = True - env['builtin_libpng'] = True - env['builtin_zlib'] = True - - if not env['builtin_freetype']: - env.ParseConfig('pkg-config freetype2 --cflags --libs') - - if not env['builtin_libpng']: - env.ParseConfig('pkg-config libpng16 --cflags --libs') - - if not env['builtin_bullet']: + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): + env["builtin_freetype"] = True + env["builtin_libpng"] = True + env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True + + if not env["builtin_freetype"]: + env.ParseConfig("pkg-config freetype2 --cflags --libs") + + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + + if not env["builtin_libpng"]: + env.ParseConfig("pkg-config libpng16 --cflags --libs") + + if not env["builtin_bullet"]: # We need at least version 2.89 import subprocess - bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() + + bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip() if str(bullet_version) < "2.89": # Abort as system bullet was requested but too old - print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89")) + print( + "Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format( + bullet_version, "2.89" + ) + ) sys.exit(255) - env.ParseConfig('pkg-config bullet --cflags --libs') + env.ParseConfig("pkg-config bullet --cflags --libs") - if not env['builtin_enet']: - env.ParseConfig('pkg-config libenet --cflags --libs') + if False: # not env['builtin_assimp']: + # FIXME: Add min version check + env.ParseConfig("pkg-config assimp --cflags --libs") - if not env['builtin_squish']: - env.ParseConfig('pkg-config libsquish --cflags --libs') + if not env["builtin_enet"]: + env.ParseConfig("pkg-config libenet --cflags --libs") - if not env['builtin_zstd']: - env.ParseConfig('pkg-config libzstd --cflags --libs') + if not env["builtin_squish"]: + env.ParseConfig("pkg-config libsquish --cflags --libs") + + if not env["builtin_zstd"]: + env.ParseConfig("pkg-config libzstd --cflags --libs") # Sound and video libraries # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) - if not env['builtin_libtheora']: - env['builtin_libogg'] = False # Needed to link against system libtheora - env['builtin_libvorbis'] = False # Needed to link against system libtheora - env.ParseConfig('pkg-config theora theoradec --cflags --libs') + if not env["builtin_libtheora"]: + env["builtin_libogg"] = False # Needed to link against system libtheora + env["builtin_libvorbis"] = False # Needed to link against system libtheora + env.ParseConfig("pkg-config theora theoradec --cflags --libs") else: - list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] + list_of_x86 = ["x86_64", "x86", "i386", "i586"] if any(platform.machine() in s for s in list_of_x86): env["x86_libtheora_opt_gcc"] = True - if not env['builtin_libvpx']: - env.ParseConfig('pkg-config vpx --cflags --libs') + if not env["builtin_libvpx"]: + env.ParseConfig("pkg-config vpx --cflags --libs") - if not env['builtin_libvorbis']: - env['builtin_libogg'] = False # Needed to link against system libvorbis - env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') + if not env["builtin_libvorbis"]: + env["builtin_libogg"] = False # Needed to link against system libvorbis + env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs") - if not env['builtin_opus']: - env['builtin_libogg'] = False # Needed to link against system opus - env.ParseConfig('pkg-config opus opusfile --cflags --libs') + if not env["builtin_opus"]: + env["builtin_libogg"] = False # Needed to link against system opus + env.ParseConfig("pkg-config opus opusfile --cflags --libs") - if not env['builtin_libogg']: - env.ParseConfig('pkg-config ogg --cflags --libs') + if not env["builtin_libogg"]: + env.ParseConfig("pkg-config ogg --cflags --libs") - if not env['builtin_libwebp']: - env.ParseConfig('pkg-config libwebp --cflags --libs') + if not env["builtin_libwebp"]: + env.ParseConfig("pkg-config libwebp --cflags --libs") - if not env['builtin_mbedtls']: + if not env["builtin_mbedtls"]: # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 - env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509']) + env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"]) - if not env['builtin_wslay']: - env.ParseConfig('pkg-config libwslay --cflags --libs') + if not env["builtin_wslay"]: + env.ParseConfig("pkg-config libwslay --cflags --libs") - if not env['builtin_miniupnpc']: + if not env["builtin_miniupnpc"]: # No pkgconfig file so far, hardcode default paths. env.Prepend(CPPPATH=["/usr/include/miniupnpc"]) env.Append(LIBS=["miniupnpc"]) # On Linux wchar_t should be 32-bits # 16-bit library shouldn't be required due to compiler optimisations - if not env['builtin_pcre2']: - env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') + if not env["builtin_pcre2"]: + env.ParseConfig("pkg-config libpcre2-32 --cflags --libs") ## Flags # Linkflags below this line should typically stay the last ones - if not env['builtin_zlib']: - env.ParseConfig('pkg-config zlib --cflags --libs') - - env.Prepend(CPPPATH=['#platform/server']) - env.Append(CPPDEFINES=['SERVER_ENABLED', 'UNIX_ENABLED']) - - if (platform.system() == "Darwin"): - env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-lz', '-framework', 'IOKit']) - - env.Append(LIBS=['pthread']) - - if (platform.system() == "Linux"): - env.Append(LIBS=['dl']) - - if (platform.system().find("BSD") >= 0): + if not env["builtin_zlib"]: + env.ParseConfig("pkg-config zlib --cflags --libs") + + env.Prepend(CPPPATH=["#platform/server"]) + env.Append(CPPDEFINES=["SERVER_ENABLED", "UNIX_ENABLED"]) + + if platform.system() == "Darwin": + env.Append( + LINKFLAGS=[ + "-framework", + "Cocoa", + "-framework", + "Carbon", + "-lz", + "-framework", + "IOKit", + ] + ) + + env.Append(LIBS=["pthread"]) + + if platform.system() == "Linux": + env.Append(LIBS=["dl"]) + + if platform.system().find("BSD") >= 0: env["execinfo"] = True if env["execinfo"]: - env.Append(LIBS=['execinfo']) + env.Append(LIBS=["execinfo"]) # Link those statically for portability - if env['use_static_cpp']: - env.Append(LINKFLAGS=['-static-libgcc', '-static-libstdc++']) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"]) diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index df49bfaebf..1ced95fcbc 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,9 +32,11 @@ #include "os_server.h" int main(int argc, char *argv[]) { - OS_Server os; + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE + Error err = Main::setup(argv[0], argc - 1, &argv[1]); if (err != OK) return 255; diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 498fd01b5e..852ec7c4ef 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,10 @@ #include "os_server.h" -#include "core/print_string.h" -#include "drivers/dummy/audio_driver_dummy.h" +#include "core/string/print_string.h" #include "drivers/dummy/rasterizer_dummy.h" #include "drivers/dummy/texture_loader_dummy.h" -#include "servers/visual/visual_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "main/main.h" @@ -43,20 +42,10 @@ #include <unistd.h> int OS_Server::get_video_driver_count() const { - return 1; } -const char *OS_Server::get_video_driver_name(int p_driver) const { - - return "Dummy"; -} - -int OS_Server::get_audio_driver_count() const { - return 1; -} - -const char *OS_Server::get_audio_driver_name(int p_driver) const { +const char *OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } @@ -65,39 +54,27 @@ int OS_Server::get_current_video_driver() const { } void OS_Server::initialize_core() { - crash_handler.initialize(); OS_Unix::initialize_core(); - -#ifdef __APPLE__ - SemaphoreOSX::make_default(); -#endif } Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - args = OS::get_singleton()->get_cmdline_args(); current_videomode = p_desired; - main_loop = NULL; + main_loop = nullptr; RasterizerDummy::make_current(); video_driver_index = p_video_driver; // unused in server platform, but should still be initialized - visual_server = memnew(VisualServerRaster); - visual_server->init(); + rendering_server = memnew(RenderingServerDefault); + rendering_server->init(); AudioDriverManager::initialize(p_audio_driver); input = memnew(InputDefault); -#ifdef __APPLE__ - power_manager = memnew(PowerOSX); -#else - power_manager = memnew(PowerX11); -#endif - _ensure_user_data_dir(); resource_loader_dummy.instance(); @@ -107,18 +84,15 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int } void OS_Server::finalize() { - if (main_loop) memdelete(main_loop); - main_loop = NULL; + main_loop = nullptr; - visual_server->finish(); - memdelete(visual_server); + rendering_server->finish(); + memdelete(rendering_server); memdelete(input); - memdelete(power_manager); - ResourceLoader::remove_resource_format_loader(resource_loader_dummy); resource_loader_dummy.unref(); @@ -129,22 +103,18 @@ void OS_Server::set_mouse_show(bool p_show) { } void OS_Server::set_mouse_grab(bool p_grab) { - grab = p_grab; } bool OS_Server::is_mouse_grab_enabled() const { - return grab; } int OS_Server::get_mouse_button_state() const { - return 0; } Point2 OS_Server::get_mouse_position() const { - return Point2(); } @@ -155,12 +125,10 @@ void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) { } OS::VideoMode OS_Server::get_video_mode(int p_screen) const { - return current_videomode; } Size2 OS_Server::get_window_size() const { - return Vector2(current_videomode.width, current_videomode.height); } @@ -168,54 +136,32 @@ void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) } MainLoop *OS_Server::get_main_loop() const { - return main_loop; } void OS_Server::delete_main_loop() { - if (main_loop) memdelete(main_loop); - main_loop = NULL; + main_loop = nullptr; } void OS_Server::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; input->set_main_loop(p_main_loop); } -bool OS_Server::can_draw() const { - - return false; //can never draw -}; - String OS_Server::get_name() const { - return "Server"; } void OS_Server::move_window_to_foreground() { } -OS::PowerState OS_Server::get_power_state() { - return power_manager->get_power_state(); -} - -int OS_Server::get_power_seconds_left() { - return power_manager->get_power_seconds_left(); -} - -int OS_Server::get_power_percent_left() { - return power_manager->get_power_percent_left(); -} - bool OS_Server::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc"; } void OS_Server::run() { - force_quit = false; if (!main_loop) @@ -224,7 +170,6 @@ void OS_Server::run() { main_loop->init(); while (!force_quit) { - if (Main::iteration()) break; }; @@ -233,7 +178,6 @@ void OS_Server::run() { } String OS_Server::get_config_path() const { - if (has_environment("XDG_CONFIG_HOME")) { return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("HOME")) { @@ -244,7 +188,6 @@ String OS_Server::get_config_path() const { } String OS_Server::get_data_path() const { - if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else if (has_environment("HOME")) { @@ -255,7 +198,6 @@ String OS_Server::get_data_path() const { } String OS_Server::get_cache_path() const { - if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("HOME")) { @@ -266,46 +208,37 @@ String OS_Server::get_cache_path() const { } String OS_Server::get_system_dir(SystemDir p_dir) const { - String xdgparam; switch (p_dir) { case SYSTEM_DIR_DESKTOP: { - xdgparam = "DESKTOP"; } break; case SYSTEM_DIR_DCIM: { - xdgparam = "PICTURES"; } break; case SYSTEM_DIR_DOCUMENTS: { - xdgparam = "DOCUMENTS"; } break; case SYSTEM_DIR_DOWNLOADS: { - xdgparam = "DOWNLOAD"; } break; case SYSTEM_DIR_MOVIES: { - xdgparam = "VIDEOS"; } break; case SYSTEM_DIR_MUSIC: { - xdgparam = "MUSIC"; } break; case SYSTEM_DIR_PICTURES: { - xdgparam = "PICTURES"; } break; case SYSTEM_DIR_RINGTONES: { - xdgparam = "MUSIC"; } break; @@ -314,7 +247,7 @@ String OS_Server::get_system_dir(SystemDir p_dir) const { String pipe; List<String> arg; arg.push_back(xdgparam); - Error err = const_cast<OS_Server *>(this)->execute("xdg-user-dir", arg, true, NULL, &pipe); + Error err = const_cast<OS_Server *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe); if (err != OK) return "."; return pipe.strip_edges(); @@ -329,7 +262,6 @@ bool OS_Server::is_disable_crash_handler() const { } OS_Server::OS_Server() { - //adriver here grab = false; }; diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 46ca9cb6d1..61025fa14b 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,47 +31,38 @@ #ifndef OS_SERVER_H #define OS_SERVER_H +#include "core/input/input.h" #include "drivers/dummy/texture_loader_dummy.h" #include "drivers/unix/os_unix.h" -#include "main/input_default.h" #ifdef __APPLE__ #include "platform/osx/crash_handler_osx.h" -#include "platform/osx/power_osx.h" #include "platform/osx/semaphore_osx.h" #else -#include "platform/x11/crash_handler_x11.h" -#include "platform/x11/power_x11.h" +#include "platform/x11/crash_handler_linuxbsd.h" #endif #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual_server.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering_server.h" #undef CursorShape class OS_Server : public OS_Unix { - - VisualServer *visual_server; + RenderingServer *rendering_server = nullptr; VideoMode current_videomode; List<String> args; - MainLoop *main_loop; + MainLoop *main_loop = nullptr; - bool grab; + bool grab = false; virtual void delete_main_loop(); - bool force_quit; - - InputDefault *input; + bool force_quit = false; -#ifdef __APPLE__ - PowerOSX *power_manager; -#else - PowerX11 *power_manager; -#endif + InputDefault *input = nullptr; CrashHandler crash_handler; - int video_driver_index; + int video_driver_index = 0; Ref<ResourceFormatDummyTexture> resource_loader_dummy; @@ -79,8 +70,6 @@ protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; virtual int get_current_video_driver() const; - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); @@ -100,8 +89,6 @@ public: virtual MainLoop *get_main_loop() const; - virtual bool can_draw() const; - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; @@ -112,9 +99,6 @@ public: void run(); - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); virtual bool _check_internal_feature_support(const String &p_feature); virtual String get_config_path() const; diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index bdff93f02b..32a19d811b 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,19 @@ #if defined(__linux__) || defined(__APPLE__) #include <alloca.h> #endif -#if defined(__FreeBSD__) || defined(__OpenBSD__) -#include <stdlib.h> + +#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) +#include <stdlib.h> // alloca +// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms, +// include NetBSD, use pthread_setname_np. NetBSD's version however requires +// a different format, we handle this directly in thread_posix. +#ifdef __NetBSD__ +#define PTHREAD_NETBSD_SET_NAME +#else #define PTHREAD_BSD_SET_NAME #endif +#endif + #ifdef __APPLE__ #define PTHREAD_RENAME_SELF #endif diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub index c14290f0c4..4358b0eead 100644 --- a/platform/uwp/SCsub +++ b/platform/uwp/SCsub @@ -1,22 +1,21 @@ #!/usr/bin/env python -Import('env') +Import("env") files = [ - 'thread_uwp.cpp', - '#platform/windows/key_mapping_windows.cpp', - '#platform/windows/windows_terminal_logger.cpp', - 'joypad_uwp.cpp', - 'power_uwp.cpp', - 'context_egl_uwp.cpp', - 'app.cpp', - 'os_uwp.cpp', + "thread_uwp.cpp", + "#platform/windows/key_mapping_windows.cpp", + "#platform/windows/windows_terminal_logger.cpp", + "joypad_uwp.cpp", + "context_egl_uwp.cpp", + "app.cpp", + "os_uwp.cpp", ] if "build_angle" in env and env["build_angle"]: - cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None)) + cmd = env.AlwaysBuild(env.ANGLE("libANGLE.lib", None)) -prog = env.add_program('#bin/godot', files) +prog = env.add_program("#bin/godot", files) if "build_angle" in env and env["build_angle"]: env.Depends(prog, [cmd]) diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index a47fe96c1b..dc4238bdd4 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -78,16 +78,6 @@ public: return 0; } -App::App() : - mWindowClosed(false), - mWindowVisible(true), - mWindowWidth(0), - mWindowHeight(0), - mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE) { -} - // The first method called when the IFrameworkView is being created. void App::Initialize(CoreApplicationView ^ applicationView) { // Register event handlers for app lifecycle. This example includes Activated, so that we @@ -156,7 +146,6 @@ void App::SetWindow(CoreWindow ^ p_window) { } static int _get_button(Windows::UI::Input::PointerPoint ^ pt) { - using namespace Windows::UI::Input; #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP @@ -207,7 +196,6 @@ static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) { } static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windows::Foundation::Point rawPosition, OS *os) { - Windows::Foundation::Point outputPosition; // Compute coordinates normalized from 0..1. @@ -247,17 +235,14 @@ static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windo }; static int _get_finger(uint32_t p_touch_id) { - return p_touch_id % 31; // for now }; void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) { - Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); int but = _get_button(point); if (_is_touch(point)) { - Ref<InputEventScreenTouch> screen_touch; screen_touch.instance(); screen_touch->set_device(0); @@ -270,7 +255,6 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor os->input_event(screen_touch); } else { - Ref<InputEventMouseButton> mouse_button; mouse_button.instance(); mouse_button->set_device(0); @@ -301,22 +285,18 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor }; void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { - pointer_event(sender, args, true); }; void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { - pointer_event(sender, args, false); }; void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { - pointer_event(sender, args, true, true); } void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^ signalNotifier, bool timedOut) { - OS::MouseMode mode = os->get_mouse_mode(); SignalNotifier ^ notifier = mouseChangedNotifier; @@ -325,12 +305,10 @@ void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^ ref new DispatchedHandler( [mode, notifier, this]() { if (mode == OS::MOUSE_MODE_CAPTURED) { - this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved += ref new TypedEventHandler<MouseDevice ^, MouseEventArgs ^>(this, &App::OnMouseMoved); } else { - MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken; } @@ -341,12 +319,10 @@ void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^ } void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { - Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); if (_is_touch(point)) { - Ref<InputEventScreenDrag> screen_drag; screen_drag.instance(); screen_drag->set_device(0); @@ -356,7 +332,6 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co os->input_event(screen_drag); } else { - // In case the mouse grabbed, MouseMoved will handle this if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) return; @@ -375,7 +350,6 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co } void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) { - // In case the mouse isn't grabbed, PointerMoved will handle this if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) return; @@ -397,7 +371,6 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) { } void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs ^ key_args, Windows::UI::Core::CharacterReceivedEventArgs ^ char_args) { - OS_UWP::KeyEvent ke; ke.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down; @@ -407,22 +380,23 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind ke.pressed = p_pressed; if (key_args != nullptr) { - ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE; ke.unicode = 0; - ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey); + ke.keycode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey); + ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode); ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown); } else { - ke.type = OS_UWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE; ke.unicode = char_args->KeyCode; - ke.scancode = 0; + ke.keycode = 0; + ke.physical_keycode = 0; ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown); } os->queue_key_event(ke); } + void App::OnKeyDown(CoreWindow ^ sender, KeyEventArgs ^ args) { key_event(sender, true, args); } @@ -504,14 +478,12 @@ void App::UpdateWindowSize(Size size) { } char **App::get_command_line(unsigned int *out_argc) { - - static char *fail_cl[] = { "--path", "game", NULL }; + static char *fail_cl[] = { "--path", "game", nullptr }; *out_argc = 2; FILE *f = _wfopen(L"__cl__.cl", L"rb"); - if (f == NULL) { - + if (f == nullptr) { wprintf(L"Couldn't open command line file.\n"); return fail_cl; } @@ -533,7 +505,6 @@ char **App::get_command_line(unsigned int *out_argc) { int argc = READ_LE_4(len); for (int i = 0; i < argc; i++) { - r = fread(len, sizeof(uint8_t), 4, f); if (r < 4) { @@ -555,8 +526,7 @@ char **App::get_command_line(unsigned int *out_argc) { arg[strlen] = '\0'; if (r == strlen) { - - int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, NULL, 0); + int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, nullptr, 0); wchar_t *warg = new wchar_t[warg_size]; MultiByteToWideChar(CP_UTF8, 0, arg, -1, warg, warg_size); @@ -564,7 +534,6 @@ char **App::get_command_line(unsigned int *out_argc) { cl.Append(ref new Platform::String(warg, warg_size)); } else { - delete[] arg; fclose(f); wprintf(L"Error reading command.\n"); @@ -580,15 +549,14 @@ char **App::get_command_line(unsigned int *out_argc) { char **ret = new char *[cl.Size + 1]; for (int i = 0; i < cl.Size; i++) { - - int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, NULL, 0, NULL, NULL); + int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, nullptr, 0, nullptr, nullptr); char *arg = new char[arg_size]; - WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, arg, arg_size, NULL, NULL); + WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, arg, arg_size, nullptr, nullptr); ret[i] = arg; } - ret[cl.Size] = NULL; + ret[cl.Size] = nullptr; *out_argc = cl.Size; return ret; diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 302d9759b3..0b02527dae 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,6 @@ #include <wrl.h> -// ANGLE doesn't provide a specific lib for GLES3, so we keep using GLES2 #include "GLES2/gl2.h" #include "os_uwp.h" @@ -46,7 +45,7 @@ namespace GodotUWP ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView { public: - App(); + App() {} // IFrameworkView Methods. virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); @@ -93,14 +92,14 @@ namespace GodotUWP char** get_command_line(unsigned int* out_argc); - bool mWindowClosed; - bool mWindowVisible; - GLsizei mWindowWidth; - GLsizei mWindowHeight; + bool mWindowClosed = false; + bool mWindowVisible = true; + GLsizei mWindowWidth = 0; + GLsizei mWindowHeight = 0; - EGLDisplay mEglDisplay; - EGLContext mEglContext; - EGLSurface mEglSurface; + EGLDisplay mEglDisplay = EGL_NO_DISPLAY; + EGLContext mEglContext = EGL_NO_CONTEXT; + EGLSurface mEglSurface = EGL_NO_SURFACE; CoreWindow^ window; OS_UWP* os; diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp index 7ac9489bb4..bb2a14e9fc 100644 --- a/platform/uwp/context_egl_uwp.cpp +++ b/platform/uwp/context_egl_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,27 +35,22 @@ using Platform::Exception; void ContextEGL_UWP::release_current() { - eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext); }; void ContextEGL_UWP::make_current() { - eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); }; int ContextEGL_UWP::get_window_width() { - return width; }; int ContextEGL_UWP::get_window_height() { - return height; }; void ContextEGL_UWP::reset() { - cleanup(); window = CoreWindow::GetForCurrentThread(); @@ -63,7 +58,6 @@ void ContextEGL_UWP::reset() { }; void ContextEGL_UWP::swap_buffers() { - if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) { cleanup(); @@ -75,7 +69,6 @@ void ContextEGL_UWP::swap_buffers() { }; Error ContextEGL_UWP::initialize() { - EGLint configAttribList[] = { EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, @@ -115,7 +108,6 @@ Error ContextEGL_UWP::initialize() { } try { - const EGLint displayAttributes[] = { /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9, @@ -155,7 +147,7 @@ Error ContextEGL_UWP::initialize() { throw Exception::CreateException(E_FAIL, L"Failed to initialize EGL"); } - if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE) { + if (eglGetConfigs(display, nullptr, 0, &numConfigs) == EGL_FALSE) { throw Exception::CreateException(E_FAIL, L"Failed to get EGLConfig count"); } @@ -191,7 +183,6 @@ Error ContextEGL_UWP::initialize() { }; void ContextEGL_UWP::cleanup() { - if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) { eglDestroySurface(mEglDisplay, mEglSurface); mEglSurface = EGL_NO_SURFACE; @@ -213,9 +204,9 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) : mEglContext(EGL_NO_CONTEXT), mEglSurface(EGL_NO_SURFACE), driver(p_driver), - window(p_window) {} + window(p_window), + vsync(false) {} ContextEGL_UWP::~ContextEGL_UWP() { - cleanup(); }; diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 7a41685867..974faa3ac7 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,17 +35,16 @@ #include <EGL/egl.h> -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" using namespace Windows::UI::Core; class ContextEGL_UWP { - public: enum Driver { GLES_2_0, - GLES_3_0, + VULKAN, // FIXME: Add Vulkan support. }; private: diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 000bd18e7d..fda8fdec66 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -12,11 +12,11 @@ def get_name(): def can_build(): - if (os.name == "nt"): + if os.name == "nt": # building natively on windows! - if (os.getenv("VSINSTALLDIR")): + if os.getenv("VSINSTALLDIR"): - if (os.getenv("ANGLE_SRC_PATH") is None): + if os.getenv("ANGLE_SRC_PATH") is None: return False return True @@ -25,62 +25,73 @@ def can_build(): def get_opts(): return [ - ('msvc_version', 'MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)', None), + ("msvc_version", "MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)", None), ] def get_flags(): - return [ - ('tools', False), - ('xaudio2', True), - ('builtin_pcre2_with_jit', False), + ("tools", False), + ("xaudio2", True), + ("builtin_pcre2_with_jit", False), ] def configure(env): - env.msvc = True - if (env["bits"] != "default"): + if env["bits"] != "default": print("Error: bits argument is disabled for MSVC") - print(""" + print( + """ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you. - """) + """ + ) sys.exit() ## Build type - if (env["target"] == "release"): - env.Append(CCFLAGS=['/O2', '/GL']) - env.Append(CCFLAGS=['/MD']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG']) - - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['/O2', '/Zi']) - env.Append(CCFLAGS=['/MD']) - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['/Zi']) - env.Append(CCFLAGS=['/MDd']) - env.Append(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG']) + if env["target"] == "release": + env.Append(CCFLAGS=["/O2", "/GL"]) + env.Append(CCFLAGS=["/MD"]) + env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"]) + + elif env["target"] == "release_debug": + env.Append(CCFLAGS=["/O2", "/Zi"]) + env.Append(CCFLAGS=["/MD"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) + + elif env["target"] == "debug": + env.Append(CCFLAGS=["/Zi"]) + env.Append(CCFLAGS=["/MDd"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) + env.Append(LINKFLAGS=["/DEBUG"]) ## Compiler configuration - env['ENV'] = os.environ - vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR'] + env["ENV"] = os.environ + vc_base_path = os.environ["VCTOOLSINSTALLDIR"] if "VCTOOLSINSTALLDIR" in os.environ else os.environ["VCINSTALLDIR"] + + # Force to use Unicode encoding + env.AppendUnique(CCFLAGS=["/utf-8"]) # ANGLE angle_root = os.getenv("ANGLE_SRC_PATH") - env.Prepend(CPPPATH=[angle_root + '/include']) + env.Prepend(CPPPATH=[angle_root + "/include"]) jobs = str(env.GetOption("num_jobs")) - angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform=" + angle_build_cmd = ( + "msbuild.exe " + + angle_root + + "/winrt/10/src/angle.sln /nologo /v:m /m:" + + jobs + + " /p:Configuration=Release /p:Platform=" + ) if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"): env["build_angle"] = True @@ -88,49 +99,53 @@ def configure(env): ## Architecture arch = "" - if str(os.getenv('Platform')).lower() == "arm": + if str(os.getenv("Platform")).lower() == "arm": print("Compiled program architecture will be an ARM executable. (forcing bits=32).") arch = "arm" env["bits"] = "32" - env.Append(LINKFLAGS=['/MACHINE:ARM']) - env.Append(LIBPATH=[vc_base_path + 'lib/store/arm']) + env.Append(LINKFLAGS=["/MACHINE:ARM"]) + env.Append(LIBPATH=[vc_base_path + "lib/store/arm"]) angle_build_cmd += "ARM" - env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib']) + env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_ARM/lib"]) else: - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"]) - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64": env["bits"] = "64" print("Compiled program architecture will be a x64 executable (forcing bits=64).") - elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86": env["bits"] = "32" print("Compiled program architecture will be a x86 executable. (forcing bits=32).") else: - print("Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") + print( + "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings" + " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture" + " this build is compiled for. You should check your settings/compilation setup." + ) env["bits"] = "32" - if (env["bits"] == "32"): + if env["bits"] == "32": arch = "x86" angle_build_cmd += "Win32" - env.Append(LINKFLAGS=['/MACHINE:X86']) - env.Append(LIBPATH=[vc_base_path + 'lib/store']) - env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib']) + env.Append(LINKFLAGS=["/MACHINE:X86"]) + env.Append(LIBPATH=[vc_base_path + "lib/store"]) + env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_Win32/lib"]) else: arch = "x64" angle_build_cmd += "x64" - env.Append(LINKFLAGS=['/MACHINE:X64']) - env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64']) - env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib']) + env.Append(LINKFLAGS=["/MACHINE:X64"]) + env.Append(LIBPATH=[os.environ["VCINSTALLDIR"] + "lib/store/amd64"]) + env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_x64/lib"]) env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"] @@ -138,39 +153,64 @@ def configure(env): ## Compile flags - env.Prepend(CPPPATH=['#platform/uwp', '#drivers/windows']) - env.Append(CPPDEFINES=['UWP_ENABLED', 'WINDOWS_ENABLED', 'TYPED_METHOD_BIND']) - env.Append(CPPDEFINES=['GLES_ENABLED', 'GL_GLEXT_PROTOTYPES', 'EGL_EGLEXT_PROTOTYPES', 'ANGLE_ENABLED']) - winver = "0x0602" # Windows 8 is the minimum target for UWP build - env.Append(CPPDEFINES=[('WINVER', winver), ('_WIN32_WINNT', winver), 'WIN32']) - - env.Append(CPPDEFINES=['__WRL_NO_DEFAULT_LIB__', ('PNG_ABORT', 'abort')]) - - env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references']) - env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references']) - - env.Append(CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split()) - env.Append(CPPDEFINES=['_UNICODE', 'UNICODE', ('WINAPI_FAMILY', 'WINAPI_FAMILY_APP')]) - env.Append(CXXFLAGS=['/ZW']) - env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) + env.Prepend(CPPPATH=["#platform/uwp", "#drivers/windows"]) + env.Append(CPPDEFINES=["UWP_ENABLED", "WINDOWS_ENABLED", "TYPED_METHOD_BIND"]) + env.Append(CPPDEFINES=["GLES_ENABLED", "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES", "ANGLE_ENABLED"]) + winver = "0x0602" # Windows 8 is the minimum target for UWP build + env.Append(CPPDEFINES=[("WINVER", winver), ("_WIN32_WINNT", winver), "WIN32"]) + + env.Append(CPPDEFINES=["__WRL_NO_DEFAULT_LIB__", ("PNG_ABORT", "abort")]) + + env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/store/references"]) + env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/x86/store/references"]) + + env.Append( + CCFLAGS=( + '/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX-' + " /Zc:forScope /Gd /EHsc /nologo".split() + ) + ) + env.Append(CPPDEFINES=["_UNICODE", "UNICODE", ("WINAPI_FAMILY", "WINAPI_FAMILY_APP")]) + env.Append(CXXFLAGS=["/ZW"]) + env.Append( + CCFLAGS=[ + "/AI", + vc_base_path + "\\vcpackages", + "/AI", + os.environ["WINDOWSSDKDIR"] + "\\References\\CommonConfiguration\\Neutral", + ] + ) ## Link flags - env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) + env.Append( + LINKFLAGS=[ + "/MANIFEST:NO", + "/NXCOMPAT", + "/DYNAMICBASE", + "/WINMD", + "/APPCONTAINER", + "/ERRORREPORT:PROMPT", + "/NOLOGO", + "/TLBID:1", + '/NODEFAULTLIB:"kernel32.lib"', + '/NODEFAULTLIB:"ole32.lib"', + ] + ) LIBS = [ - 'WindowsApp', - 'mincore', - 'ws2_32', - 'libANGLE', - 'libEGL', - 'libGLESv2', - 'bcrypt', + "WindowsApp", + "mincore", + "ws2_32", + "libANGLE", + "libEGL", + "libGLESv2", + "bcrypt", ] env.Append(LINKFLAGS=[p + ".lib" for p in LIBS]) # Incremental linking fix - env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] - env['BUILDERS']['Program'] = methods.precious_program + env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"] + env["BUILDERS"]["Program"] = methods.precious_program - env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)}) + env.Append(BUILDERS={"ANGLE": env.Builder(action=angle_build_cmd)}) diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 57fb9004b8..1aad2bfa1a 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,14 +29,15 @@ /*************************************************************************/ #include "export.h" -#include "core/bind/core_bind.h" + +#include "core/config/project_settings.h" +#include "core/core_bind.h" #include "core/crypto/crypto_core.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" -#include "core/object.h" +#include "core/object/class_db.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -54,7 +55,7 @@ static const char *uwp_capabilities[] = { "internetClient", "internetClientServer", "privateNetworkClientServer", - NULL + nullptr }; static const char *uwp_uap_capabilities[] = { "appointments", @@ -71,7 +72,7 @@ static const char *uwp_uap_capabilities[] = { "userAccountInformation", "videosLibrary", "voipCall", - NULL + nullptr }; static const char *uwp_device_capabilities[] = { "bluetooth", @@ -79,11 +80,10 @@ static const char *uwp_device_capabilities[] = { "microphone", "proximity", "webcam", - NULL + nullptr }; class AppxPackager { - enum { FILE_HEADER_MAGIC = 0x04034b50, DATA_DESCRIPTOR_MAGIC = 0x08074b50, @@ -107,33 +107,23 @@ class AppxPackager { }; struct BlockHash { - String base64_hash; - size_t compressed_size; + size_t compressed_size = 0; }; struct FileMeta { - String name; - int lfh_size; - bool compressed; - size_t compressed_size; - size_t uncompressed_size; + int lfh_size = 0; + bool compressed = false; + size_t compressed_size = 0; + size_t uncompressed_size = 0; Vector<BlockHash> hashes; - uLong file_crc32; - ZPOS64_T zip_offset; - - FileMeta() : - lfh_size(0), - compressed(false), - compressed_size(0), - uncompressed_size(0), - file_crc32(0), - zip_offset(0) {} + uLong file_crc32 = 0; + ZPOS64_T zip_offset = 0; }; String progress_task; - FileAccess *package; + FileAccess *package = nullptr; Set<String> mime_types; @@ -195,7 +185,6 @@ public: /////////////////////////////////////////////////////////////////////////// String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) { - unsigned char hash[32]; char base64[45]; @@ -208,24 +197,22 @@ String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) } void AppxPackager::make_block_map(const String &p_path) { - FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE); tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>"); tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">"); for (int i = 0; i < file_metadata.size(); i++) { - FileMeta file = file_metadata[i]; tmp_file->store_string( "<File Name=\"" + file.name.replace("/", "\\") + "\" Size=\"" + itos(file.uncompressed_size) + "\" LfhSize=\"" + itos(file.lfh_size) + "\">"); for (int j = 0; j < file.hashes.size(); j++) { - tmp_file->store_string("<Block Hash=\"" + file.hashes[j].base64_hash + "\" "); - if (file.compressed) + if (file.compressed) { tmp_file->store_string("Size=\"" + itos(file.hashes[j].compressed_size) + "\" "); + } tmp_file->store_string("/>"); } @@ -239,21 +226,20 @@ void AppxPackager::make_block_map(const String &p_path) { } String AppxPackager::content_type(String p_extension) { - - if (p_extension == "png") + if (p_extension == "png") { return "image/png"; - else if (p_extension == "jpg") + } else if (p_extension == "jpg") { return "image/jpg"; - else if (p_extension == "xml") + } else if (p_extension == "xml") { return "application/xml"; - else if (p_extension == "exe" || p_extension == "dll") + } else if (p_extension == "exe" || p_extension == "dll") { return "application/x-msdownload"; - else + } else { return "application/octet-stream"; + } } void AppxPackager::make_content_types(const String &p_path) { - FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE); tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); @@ -262,10 +248,11 @@ void AppxPackager::make_content_types(const String &p_path) { Map<String, String> types; for (int i = 0; i < file_metadata.size(); i++) { + String ext = file_metadata[i].name.get_extension().to_lower(); - String ext = file_metadata[i].name.get_extension(); - - if (types.has(ext)) continue; + if (types.has(ext)) { + continue; + } types[ext] = content_type(ext); @@ -288,7 +275,6 @@ void AppxPackager::make_content_types(const String &p_path) { } Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) { - Vector<uint8_t> buf; buf.resize(BASE_FILE_HEADER_SIZE + p_file_meta.name.length()); @@ -331,7 +317,6 @@ Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) { } void AppxPackager::store_central_dir_header(const FileMeta &p_file, bool p_do_hash) { - Vector<uint8_t> &buf = central_dir_data; int offs = buf.size(); buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length()); @@ -383,7 +368,6 @@ void AppxPackager::store_central_dir_header(const FileMeta &p_file, bool p_do_ha } Vector<uint8_t> AppxPackager::make_end_of_central_record() { - Vector<uint8_t> buf; buf.resize(ZIP64_END_OF_CENTRAL_DIR_SIZE + 12 + END_OF_CENTRAL_DIR_SIZE); // Size plus magic @@ -453,14 +437,12 @@ Vector<uint8_t> AppxPackager::make_end_of_central_record() { } void AppxPackager::init(FileAccess *p_fa) { - package = p_fa; central_dir_offset = 0; end_of_central_dir_offset = 0; } Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) { - if (p_file_no >= 1 && p_total_files >= 1) { if (EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files)) { return ERR_SKIP; @@ -478,13 +460,12 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t // Data for compression z_stream strm; - FileAccess *strm_f = NULL; + FileAccess *strm_f = nullptr; Vector<uint8_t> strm_in; strm_in.resize(BLOCK_SIZE); Vector<uint8_t> strm_out; if (p_compress) { - strm.zalloc = zipio_alloc; strm.zfree = zipio_free; strm.opaque = &strm_f; @@ -497,7 +478,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t int step = 0; while (p_len - step > 0) { - size_t block_size = (p_len - step) > BLOCK_SIZE ? (size_t)BLOCK_SIZE : (p_len - step); for (uint64_t i = 0; i < block_size; i++) { @@ -508,7 +488,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t bh.base64_hash = hash_block(strm_in.ptr(), block_size); if (p_compress) { - strm.avail_in = block_size; strm.avail_out = strm_out.size(); strm.next_in = (uint8_t *)strm_in.ptr(); @@ -524,15 +503,17 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before); int start = file_buffer.size(); file_buffer.resize(file_buffer.size() + bh.compressed_size); - for (uint64_t i = 0; i < bh.compressed_size; i++) + for (uint64_t i = 0; i < bh.compressed_size; i++) { file_buffer.write[start + i] = strm_out[i]; + } } else { bh.compressed_size = block_size; //package->store_buffer(strm_in.ptr(), block_size); int start = file_buffer.size(); file_buffer.resize(file_buffer.size() + block_size); - for (uint64_t i = 0; i < bh.compressed_size; i++) + for (uint64_t i = 0; i < bh.compressed_size; i++) { file_buffer.write[start + i] = strm_in[i]; + } } meta.hashes.push_back(bh); @@ -541,7 +522,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t } if (p_compress) { - strm.avail_in = 0; strm.avail_out = strm_out.size(); strm.next_in = (uint8_t *)strm_in.ptr(); @@ -554,14 +534,14 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before); int start = file_buffer.size(); file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before)); - for (uint64_t i = 0; i < (strm.total_out - total_out_before); i++) + for (uint64_t i = 0; i < (strm.total_out - total_out_before); i++) { file_buffer.write[start + i] = strm_out[i]; + } deflateEnd(&strm); meta.compressed_size = strm.total_out; } else { - meta.compressed_size = p_len; } @@ -584,7 +564,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t } void AppxPackager::finish() { - // Create and add block map file EditorNode::progress_task_step("export", "Creating block map...", 4); @@ -641,7 +620,7 @@ void AppxPackager::finish() { package->close(); memdelete(package); - package = NULL; + package = nullptr; } AppxPackager::AppxPackager() {} @@ -651,7 +630,6 @@ AppxPackager::~AppxPackager() {} //////////////////////////////////////////////////////////////////// class EditorExportPlatformUWP : public EditorExportPlatform { - GDCLASS(EditorExportPlatformUWP, EditorExportPlatform); Ref<ImageTexture> logo; @@ -663,19 +641,24 @@ class EditorExportPlatformUWP : public EditorExportPlatform { }; bool _valid_resource_name(const String &p_name) const { - - if (p_name.empty()) return false; - if (p_name.ends_with(".")) return false; + if (p_name.is_empty()) { + return false; + } + if (p_name.ends_with(".")) { + return false; + } static const char *invalid_names[] = { "CON", "PRN", "AUX", "NUL", "COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7", "COM8", "COM9", "LPT1", "LPT2", "LPT3", "LPT4", "LPT5", "LPT6", "LPT7", "LPT8", "LPT9", - NULL + nullptr }; const char **t = invalid_names; while (*t) { - if (p_name == *t) return false; + if (p_name == *t) { + return false; + } t++; } @@ -683,22 +666,33 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } bool _valid_guid(const String &p_guid) const { - Vector<String> parts = p_guid.split("-"); - if (parts.size() != 5) return false; - if (parts[0].length() != 8) return false; - for (int i = 1; i < 4; i++) - if (parts[i].length() != 4) return false; - if (parts[4].length() != 12) return false; + if (parts.size() != 5) { + return false; + } + if (parts[0].length() != 8) { + return false; + } + for (int i = 1; i < 4; i++) { + if (parts[i].length() != 4) { + return false; + } + } + if (parts[4].length() != 12) { + return false; + } return true; } bool _valid_bgcolor(const String &p_color) const { - - if (p_color.empty()) return true; - if (p_color.begins_with("#") && p_color.is_valid_html_color()) return true; + if (p_color.is_empty()) { + return true; + } + if (p_color.begins_with("#") && p_color.is_valid_html_color()) { + return true; + } // Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx static const char *valid_colors[] = { @@ -726,47 +720,32 @@ class EditorExportPlatformUWP : public EditorExportPlatform { "snow", "springGreen", "steelBlue", "tan", "teal", "thistle", "tomato", "transparent", "turquoise", "violet", "wheat", "white", "whiteSmoke", "yellow", "yellowGreen", - NULL + nullptr }; const char **color = valid_colors; while (*color) { - if (p_color == *color) return true; + if (p_color == *color) { + return true; + } color++; } return false; } - bool _valid_image(const StreamTexture *p_image, int p_width, int p_height) const { - + bool _valid_image(const StreamTexture2D *p_image, int p_width, int p_height) const { if (!p_image) { return false; } // TODO: Add resource creation or image rescaling to enable other scales: // 1.25, 1.5, 2.0 - real_t scales[] = { 1.0 }; - bool valid_w = false; - bool valid_h = false; - - for (int i = 0; i < 1; i++) { - - int w = ceil(p_width * scales[i]); - int h = ceil(p_height * scales[i]); - - if (w == p_image->get_width()) - valid_w = true; - if (h == p_image->get_height()) - valid_h = true; - } - - return valid_w && valid_h; + return p_width == p_image->get_width() && p_height == p_image->get_height(); } Vector<uint8_t> _fix_manifest(const Ref<EditorExportPreset> &p_preset, const Vector<uint8_t> &p_template, bool p_give_internet) const { - String result = String::utf8((const char *)p_template.ptr(), p_template.size()); result = result.replace("$godot_version$", VERSION_FULL_NAME); @@ -781,10 +760,10 @@ class EditorExportPlatformUWP : public EditorExportPlatform { result = result.replace("$version_string$", version); Platform arch = (Platform)(int)p_preset->get("architecture/target"); - String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64"; + String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64"); result = result.replace("$architecture$", architecture); - result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); + result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name")); result = result.replace("$app_description$", p_preset->get("package/description")); @@ -803,7 +782,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String show_name_on_tiles = ""; - if (!name_on_tiles.empty()) { + if (!name_on_tiles.is_empty()) { show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>"; } @@ -824,7 +803,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String rotation_preference = ""; - if (!rotations.empty()) { + if (!rotations.is_empty()) { rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>"; } @@ -858,7 +837,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String capabilities_string = "<Capabilities />"; - if (!capabilities_elements.empty()) { + if (!capabilities_elements.is_empty()) { capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>"; } @@ -867,43 +846,44 @@ class EditorExportPlatformUWP : public EditorExportPlatform { Vector<uint8_t> r_ret; r_ret.resize(result.length()); - for (int i = 0; i < result.length(); i++) + for (int i = 0; i < result.length(); i++) { r_ret.write[i] = result.utf8().get(i); + } return r_ret; } Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) { - Vector<uint8_t> data; - StreamTexture *image = NULL; + StreamTexture2D *image = nullptr; if (p_path.find("StoreLogo") != -1) { - image = p_preset->get("images/store_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/store_logo"))); + image = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo"))); } else if (p_path.find("Square44x44Logo") != -1) { - image = p_preset->get("images/square44x44_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square44x44_logo"))); + image = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo"))); } else if (p_path.find("Square71x71Logo") != -1) { - image = p_preset->get("images/square71x71_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square71x71_logo"))); + image = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo"))); } else if (p_path.find("Square150x150Logo") != -1) { - image = p_preset->get("images/square150x150_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square150x150_logo"))); + image = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo"))); } else if (p_path.find("Square310x310Logo") != -1) { - image = p_preset->get("images/square310x310_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square310x310_logo"))); + image = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo"))); } else if (p_path.find("Wide310x150Logo") != -1) { - image = p_preset->get("images/wide310x150_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/wide310x150_logo"))); + image = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo"))); } else if (p_path.find("SplashScreen") != -1) { - image = p_preset->get("images/splash_screen").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/splash_screen"))); + image = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen"))); } else { ERR_PRINT("Unable to load logo"); } - if (!image) return data; + if (!image) { + return data; + } String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png"); Error err = image->get_data()->save_png(tmp_path); if (err != OK) { - String err_string = "Couldn't save temp logo file."; EditorNode::add_io_error(err_string); @@ -913,7 +893,6 @@ class EditorExportPlatformUWP : public EditorExportPlatform { FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err); if (err != OK) { - String err_string = "Couldn't open temp logo file."; // Cleanup generated file. DirAccess::remove_file_or_error(tmp_path); @@ -932,17 +911,16 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) { - /* TODO: This was copied verbatim from Android export. It should be - * refactored to the parent class and also be used for .zip export. - */ + * refactored to the parent class and also be used for .zip export. + */ /* - * By not compressing files with little or not benefit in doing so, - * a performance gain is expected at runtime. Moreover, if the APK is - * zip-aligned, assets stored as they are can be efficiently read by - * Android by memory-mapping them. - */ + * By not compressing files with little or not benefit in doing so, + * a performance gain is expected at runtime. Moreover, if the APK is + * zip-aligned, assets stored as they are can be efficiently read by + * Android by memory-mapping them. + */ // -- Unconditional uncompress to mimic AAPT plus some other @@ -961,7 +939,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { ".scn", // Binary scenes are usually already compressed ".stex", // Streamable textures are usually already compressed // Trailer for easier processing - NULL + nullptr }; for (const char **ext = unconditional_compress_ext; *ext; ++ext) { @@ -982,8 +960,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { return true; } - static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { - + static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { AppxPackager *packager = (AppxPackager *)p_userdata; String dst_path = p_path.replace_first("res://", "game/"); @@ -991,24 +968,24 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } public: - virtual String get_name() const { - return "Windows Universal"; + virtual String get_name() const override { + return "UWP"; } - virtual String get_os_name() const { + virtual String get_os_name() const override { return "UWP"; } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("appx"); return list; } - virtual Ref<Texture> get_logo() const { + virtual Ref<Texture2D> get_logo() const override { return logo; } - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override { r_features->push_back("s3tc"); r_features->push_back("etc"); switch ((int)p_preset->get("architecture/target")) { @@ -1024,7 +1001,10 @@ public: } } - virtual void get_export_options(List<ExportOption> *r_options) { + virtual void get_export_options(List<ExportOption> *r_options) override { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); @@ -1054,21 +1034,18 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "images/background_color"), "transparent")); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - // Capabilities const char **basic = uwp_capabilities; while (*basic) { @@ -1089,8 +1066,7 @@ public: } } - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; @@ -1161,37 +1137,37 @@ public: err += TTR("Invalid background color.") + "\n"; } - if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/store_logo"))), 50, 50)) { + if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) { valid = false; err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n"; } - if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) { + if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) { valid = false; err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n"; } - if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) { + if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) { valid = false; err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n"; } - if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 0)) { + if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) { valid = false; err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n"; } - if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) { + if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) { valid = false; err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n"; } - if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) { + if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) { valid = false; err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n"; } - if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) { + if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) { valid = false; err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n"; } @@ -1200,16 +1176,16 @@ public: return valid; } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) { - + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { String src_appx; - EditorProgress ep("export", "Exporting for Windows Universal", 7, true); + EditorProgress ep("export", "Exporting for UWP", 7, true); - if (p_debug) + if (p_debug) { src_appx = p_preset->get("custom_template/debug"); - else + } else { src_appx = p_preset->get("custom_template/release"); + } src_appx = src_appx.strip_edges(); @@ -1251,7 +1227,7 @@ public: AppxPackager packager; packager.init(fa_pack); - FileAccess *src_f = NULL; + FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); if (ep.step("Creating package...", 0)) { @@ -1261,7 +1237,6 @@ public: unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io); if (!pkg) { - EditorNode::add_io_error("Could not find template appx to export:\n" + src_appx); return ERR_FILE_NOT_FOUND; } @@ -1279,11 +1254,10 @@ public: int template_file_no = 1; while (ret == UNZ_OK) { - // get file name unz_file_info info; char fname[16834]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, NULL, 0, NULL, 0); + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, nullptr, 0, nullptr, 0); String path = fname; @@ -1297,11 +1271,12 @@ public: bool do_read = true; if (path.begins_with("Assets/")) { - path = path.replace(".scale-100", ""); data = _get_image_data(p_preset, path); - if (data.size() > 0) do_read = false; + if (data.size() > 0) { + do_read = false; + } } //read @@ -1313,7 +1288,6 @@ public: } if (path == "AppxManifest.xml") { - data = _fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG)); } @@ -1356,7 +1330,6 @@ public: encode_uint32(cl.size(), clf.ptrw()); for (int i = 0; i < cl.size(); i++) { - CharString txt = cl[i].utf8(); int base = clf.size(); clf.resize(base + 4 + txt.length()); @@ -1397,7 +1370,7 @@ public: } if (!FileAccess::exists(signtool_path)) { - ERR_PRINTS("Could not find signtool executable at " + signtool_path + ", aborting."); + ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting."); return ERR_FILE_NOT_FOUND; } @@ -1418,12 +1391,12 @@ public: } if (!FileAccess::exists(cert_path)) { - ERR_PRINTS("Could not find certificate file at " + cert_path + ", aborting."); + ERR_PRINT("Could not find certificate file at " + cert_path + ", aborting."); return ERR_FILE_NOT_FOUND; } if (cert_alg < 0 || cert_alg > 2) { - ERR_PRINTS("Invalid certificate algorithm " + itos(cert_alg) + ", aborting."); + ERR_PRINT("Invalid certificate algorithm " + itos(cert_alg) + ", aborting."); return ERR_INVALID_DATA; } @@ -1438,19 +1411,18 @@ public: args.push_back(cert_pass); args.push_back(p_path); - OS::get_singleton()->execute(signtool_path, args, true); + OS::get_singleton()->execute(signtool_path, args); #endif // WINDOWS_ENABLED return OK; } - virtual void get_platform_features(List<String> *r_features) { - + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("pc"); r_features->push_back("UWP"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformUWP() { @@ -1461,7 +1433,6 @@ public: }; void register_uwp_exporter() { - #ifdef WINDOWS_ENABLED EDITOR_DEF("export/uwp/signtool", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/uwp/signtool", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index ce03bc0aeb..bc23cad38c 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,4 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef UWP_EXPORT_H +#define UWP_EXPORT_H + void register_uwp_exporter(); + +#endif // UWP_EXPORT_H diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 90df6fe5d7..5da90db49d 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,6 @@ using namespace Windows::Gaming::Input; using namespace Windows::Foundation; void JoypadUWP::register_events() { - Gamepad::GamepadAdded += ref new EventHandler<Gamepad ^>(this, &JoypadUWP::OnGamepadAdded); Gamepad::GamepadRemoved += @@ -43,32 +42,28 @@ void JoypadUWP::register_events() { } void JoypadUWP::process_controllers() { - for (int i = 0; i < MAX_CONTROLLERS; i++) { - ControllerDevice &joy = controllers[i]; - if (!joy.connected) break; + if (!joy.connected) + break; switch (joy.type) { - case ControllerType::GAMEPAD_CONTROLLER: { - GamepadReading reading = ((Gamepad ^) joy.controller_reference)->GetCurrentReading(); int button_mask = (int)GamepadButtons::Menu; for (int j = 0; j < 14; j++) { - input->joy_button(joy.id, j, (int)reading.Buttons & button_mask); button_mask *= 2; } - input->joy_axis(joy.id, JOY_AXIS_0, axis_correct(reading.LeftThumbstickX)); - input->joy_axis(joy.id, JOY_AXIS_1, axis_correct(reading.LeftThumbstickY, true)); - input->joy_axis(joy.id, JOY_AXIS_2, axis_correct(reading.RightThumbstickX)); - input->joy_axis(joy.id, JOY_AXIS_3, axis_correct(reading.RightThumbstickY, true)); - input->joy_axis(joy.id, JOY_AXIS_4, axis_correct(reading.LeftTrigger, false, true)); - input->joy_axis(joy.id, JOY_AXIS_5, axis_correct(reading.RightTrigger, false, true)); + input->joy_axis(joy.id, JOY_AXIS_LEFT_X, axis_correct(reading.LeftThumbstickX)); + input->joy_axis(joy.id, JOY_AXIS_LEFT_Y, axis_correct(reading.LeftThumbstickY, true)); + input->joy_axis(joy.id, JOY_AXIS_RIGHT_X, axis_correct(reading.RightThumbstickX)); + input->joy_axis(joy.id, JOY_AXIS_RIGHT_Y, axis_correct(reading.RightThumbstickY, true)); + input->joy_axis(joy.id, JOY_AXIS_TRIGGER_LEFT, axis_correct(reading.LeftTrigger, false, true)); + input->joy_axis(joy.id, JOY_AXIS_TRIGGER_RIGHT, axis_correct(reading.RightTrigger, false, true)); uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); if (timestamp > joy.ff_timestamp) { @@ -92,24 +87,20 @@ void JoypadUWP::process_controllers() { } JoypadUWP::JoypadUWP() { - for (int i = 0; i < MAX_CONTROLLERS; i++) controllers[i].id = i; } JoypadUWP::JoypadUWP(InputDefault *p_input) { - input = p_input; JoypadUWP(); } void JoypadUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { - short idx = -1; for (int i = 0; i < MAX_CONTROLLERS; i++) { - if (!controllers[i].connected) { idx = i; break; @@ -127,11 +118,9 @@ void JoypadUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input } void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { - short idx = -1; for (int i = 0; i < MAX_CONTROLLERS; i++) { - if (controllers[i].controller_reference == value) { idx = i; break; @@ -146,7 +135,6 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp } InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { - InputDefault::JoyAxis jx; jx.min = p_trigger ? 0 : -1; diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index f2a721f3dd..5df4a211ac 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,9 @@ #ifndef JOYPAD_UWP_H #define JOYPAD_UWP_H -#include "main/input_default.h" +#include "core/input/input.h" ref class JoypadUWP sealed { - /** clang-format breaks this, it does not understand this token. */ /* clang-format off */ internal: @@ -57,24 +56,14 @@ private: }; struct ControllerDevice { - Windows::Gaming::Input::IGameController ^ controller_reference; - int id; - bool connected; - ControllerType type; - float ff_timestamp; - float ff_end_timestamp; - bool vibrating; - - ControllerDevice() { - id = -1; - connected = false; - type = ControllerType::GAMEPAD_CONTROLLER; - ff_timestamp = 0.0f; - ff_end_timestamp = 0.0f; - vibrating = false; - } + int id = -1; + bool connected = false; + ControllerType type = ControllerType::GAMEPAD_CONTROLLER; + float ff_timestamp = 0; + float ff_end_timestamp = 0; + bool vibrating = false; }; ControllerDevice controllers[MAX_CONTROLLERS]; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index aec5da316b..fa97948395 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,22 +33,17 @@ #include "os_uwp.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" -#include "core/project_settings.h" -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" #include "drivers/unix/ip_unix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" -#include "drivers/windows/rw_lock_windows.h" #include "drivers/windows/semaphore_windows.h" #include "main/main.h" #include "platform/windows/windows_terminal_logger.h" #include "servers/audio_server.h" -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" -#include "thread_uwp.h" +#include "servers/rendering/rendering_server_default.h" #include <ppltasks.h> #include <wrl.h> @@ -83,7 +78,6 @@ int OS_UWP::get_current_video_driver() const { } void OS_UWP::set_window_size(const Size2 p_size) { - Windows::Foundation::Size new_size; new_size.Width = p_size.width; new_size.Height = p_size.height; @@ -91,14 +85,12 @@ void OS_UWP::set_window_size(const Size2 p_size) { ApplicationView ^ view = ApplicationView::GetForCurrentView(); if (view->TryResizeView(new_size)) { - video_mode.width = p_size.width; video_mode.height = p_size.height; } } void OS_UWP::set_window_fullscreen(bool p_enabled) { - ApplicationView ^ view = ApplicationView::GetForCurrentView(); video_mode.fullscreen = view->IsFullScreenMode; @@ -107,24 +99,21 @@ void OS_UWP::set_window_fullscreen(bool p_enabled) { return; if (p_enabled) { - video_mode.fullscreen = view->TryEnterFullScreenMode(); } else { - view->ExitFullScreenMode(); video_mode.fullscreen = false; } } bool OS_UWP::is_window_fullscreen() const { - return ApplicationView::GetForCurrentView()->IsFullScreenMode; } void OS_UWP::set_keep_screen_on(bool p_enabled) { - - if (is_keep_screen_on() == p_enabled) return; + if (is_keep_screen_on() == p_enabled) + return; if (p_enabled) display_request->RequestActive(); @@ -135,16 +124,10 @@ void OS_UWP::set_keep_screen_on(bool p_enabled) { } void OS_UWP::initialize_core() { - last_button_state = 0; //RedirectIOToConsole(); - ThreadUWP::make_default(); - SemaphoreWindows::make_default(); - MutexWindows::make_default(); - RWLockWindows::make_default(); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); @@ -167,90 +150,45 @@ void OS_UWP::initialize_core() { cursor_shape = CURSOR_ARROW; } -bool OS_UWP::can_draw() const { - - return !minimized; -}; - void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) { window = p_window; } void OS_UWP::screen_size_changed() { - gl_context->reset(); }; Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - main_loop = NULL; + main_loop = nullptr; outside = true; + // FIXME: Hardcoded for now, add Vulkan support. + p_video_driver = VIDEO_DRIVER_GLES2; ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0; - if (p_video_driver == VIDEO_DRIVER_GLES2) { - opengl_api_type = ContextEGL_UWP::GLES_2_0; - } - bool gl_initialization_error = false; - gl_context = NULL; - while (!gl_context) { - gl_context = memnew(ContextEGL_UWP(window, opengl_api_type)); - - if (gl_context->initialize() != OK) { - memdelete(gl_context); - gl_context = NULL; - - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) { - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gl_initialization_error = true; - break; - } - - p_video_driver = VIDEO_DRIVER_GLES2; - opengl_api_type = ContextEGL_UWP::GLES_2_0; - } else { - gl_initialization_error = true; - break; - } - } - } + gl_context = memnew(ContextEGL_UWP(window, opengl_api_type)); - while (true) { - if (opengl_api_type == ContextEGL_UWP::GLES_3_0) { - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) { - p_video_driver = VIDEO_DRIVER_GLES2; - opengl_api_type = ContextEGL_UWP::GLES_2_0; - continue; - } else { - gl_initialization_error = true; - break; - } - } - } + if (gl_context->initialize() != OK) { + memdelete(gl_context); + gl_context = nullptr; + gl_initialization_error = true; + } - if (opengl_api_type == ContextEGL_UWP::GLES_2_0) { - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } + if (opengl_api_type == ContextEGL_UWP::GLES_2_0) { + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_initialization_error = true; } } if (gl_initialization_error) { OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n" "Please update your drivers or if you have a very old or integrated GPU upgrade it.", - "Unable to initialize Video driver"); + "Unable to initialize video driver"); return ERR_UNAVAILABLE; } @@ -271,11 +209,9 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a if (p_desired.fullscreen != view->IsFullScreenMode) { if (p_desired.fullscreen) { - vm.fullscreen = view->TryEnterFullScreenMode(); } else { - view->ExitFullScreenMode(); vm.fullscreen = false; } @@ -288,20 +224,19 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a view->PreferredLaunchViewSize = desired; if (view->TryResizeView(desired)) { - vm.width = view->VisibleBounds.Width; vm.height = view->VisibleBounds.Height; } set_video_mode(vm); - visual_server = memnew(VisualServerRaster); + rendering_server = memnew(RenderingServerDefault); // FIXME: Reimplement threaded rendering if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, false)); + rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); } - visual_server->init(); + rendering_server->init(); input = memnew(InputDefault); @@ -310,8 +245,6 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a AudioDriverManager::initialize(p_audio_driver); - power_manager = memnew(PowerUWP); - managed_object->update_clipboard(); Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed); @@ -351,16 +284,14 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a } void OS_UWP::set_clipboard(const String &p_text) { - DataPackage ^ clip = ref new DataPackage(); clip->RequestedOperation = DataPackageOperation::Copy; - clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str())); + clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data()))); Clipboard::SetContent(clip); }; String OS_UWP::get_clipboard() const { - if (managed_object->clipboard != nullptr) return managed_object->clipboard->Data(); else @@ -368,32 +299,28 @@ String OS_UWP::get_clipboard() const { }; void OS_UWP::input_event(const Ref<InputEvent> &p_event) { - input->parse_input_event(p_event); }; void OS_UWP::delete_main_loop() { - if (main_loop) memdelete(main_loop); - main_loop = NULL; + main_loop = nullptr; } void OS_UWP::set_main_loop(MainLoop *p_main_loop) { - input->set_main_loop(p_main_loop); main_loop = p_main_loop; } void OS_UWP::finalize() { - if (main_loop) memdelete(main_loop); - main_loop = NULL; + main_loop = nullptr; - visual_server->finish(); - memdelete(visual_server); + rendering_server->finish(); + memdelete(rendering_server); #ifdef OPENGL_ENABLED if (gl_context) memdelete(gl_context); @@ -405,14 +332,12 @@ void OS_UWP::finalize() { } void OS_UWP::finalize_core() { - NetSocketPosix::cleanup(); } void OS_UWP::alert(const String &p_alert, const String &p_title) { - - Platform::String ^ alert = ref new Platform::String(p_alert.c_str()); - Platform::String ^ title = ref new Platform::String(p_title.c_str()); + Platform::String ^ alert = ref new Platform::String((LPCWSTR)(p_alert.utf16().get_data())); + Platform::String ^ title = ref new Platform::String((LPCWSTR)(p_title.utf16().get_data())); MessageDialog ^ msg = ref new MessageDialog(alert, title); @@ -426,21 +351,17 @@ void OS_UWP::alert(const String &p_alert, const String &p_title) { } void OS_UWP::ManagedType::alert_close(IUICommand ^ command) { - alert_close_handle = false; } void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) { - update_clipboard(); } void OS_UWP::ManagedType::update_clipboard() { - DataPackageView ^ data = Clipboard::GetContent(); if (data->Contains(StandardDataFormats::Text)) { - create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) { this->clipboard = clipboard_content; }); @@ -448,7 +369,6 @@ void OS_UWP::ManagedType::update_clipboard() { } void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) { - AccelerometerReading ^ reading = args->Reading; os->input->set_accelerometer(Vector3( @@ -458,7 +378,6 @@ void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sende } void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) { - MagnetometerReading ^ reading = args->Reading; os->input->set_magnetometer(Vector3( @@ -468,7 +387,6 @@ void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, } void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) { - GyrometerReading ^ reading = args->Reading; os->input->set_magnetometer(Vector3( @@ -478,22 +396,17 @@ void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrom } void OS_UWP::set_mouse_mode(MouseMode p_mode) { - if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { - CoreWindow::GetForCurrentThread()->SetPointerCapture(); } else { - CoreWindow::GetForCurrentThread()->ReleasePointerCapture(); } if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) { - CoreWindow::GetForCurrentThread()->PointerCursor = nullptr; } else { - CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); } @@ -503,17 +416,14 @@ void OS_UWP::set_mouse_mode(MouseMode p_mode) { } OS_UWP::MouseMode OS_UWP::get_mouse_mode() const { - return mouse_mode; } Point2 OS_UWP::get_mouse_position() const { - return Point2(old_x, old_y); } int OS_UWP::get_mouse_button_state() const { - return last_button_state; } @@ -521,23 +431,21 @@ void OS_UWP::set_window_title(const String &p_title) { } void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - video_mode = p_video_mode; } -OS::VideoMode OS_UWP::get_video_mode(int p_screen) const { +OS::VideoMode OS_UWP::get_video_mode(int p_screen) const { return video_mode; } + void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { } String OS_UWP::get_name() const { - return "UWP"; } OS::Date OS_UWP::get_date(bool utc) const { - SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); @@ -552,8 +460,8 @@ OS::Date OS_UWP::get_date(bool utc) const { date.dst = false; return date; } -OS::Time OS_UWP::get_time(bool utc) const { +OS::Time OS_UWP::get_time(bool utc) const { SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); @@ -587,7 +495,6 @@ OS::TimeZoneInfo OS_UWP::get_time_zone_info() const { } uint64_t OS_UWP::get_unix_time() const { - FILETIME ft; SYSTEMTIME st; GetSystemTime(&st); @@ -609,20 +516,36 @@ uint64_t OS_UWP::get_unix_time() const { }; void OS_UWP::delay_usec(uint32_t p_usec) const { - int msec = p_usec < 1000 ? 1 : p_usec / 1000; // no Sleep() WaitForSingleObjectEx(GetCurrentThread(), msec, false); } -uint64_t OS_UWP::get_ticks_usec() const { +uint64_t OS_UWP::get_ticks_usec() const { uint64_t ticks; - uint64_t time; + // This is the number of clock ticks since start QueryPerformanceCounter((LARGE_INTEGER *)&ticks); + // Divide by frequency to get the time in seconds - time = ticks * 1000000L / ticks_per_second; + // original calculation shown below is subject to overflow + // with high ticks_per_second and a number of days since the last reboot. + // time = ticks * 1000000L / ticks_per_second; + + // we can prevent this by either using 128 bit math + // or separating into a calculation for seconds, and the fraction + uint64_t seconds = ticks / ticks_per_second; + + // compiler will optimize these two into one divide + uint64_t leftover = ticks % ticks_per_second; + + // remainder + uint64_t time = (leftover * 1000000L) / ticks_per_second; + + // seconds + time += seconds * 1000000L; + // Subtract the time at game start to get // the time since the game started time -= ticks_start; @@ -630,15 +553,12 @@ uint64_t OS_UWP::get_ticks_usec() const { } void OS_UWP::process_events() { - joypad->process_controllers(); process_key_events(); } void OS_UWP::process_key_events() { - for (int i = 0; i < key_event_pos; i++) { - KeyEvent &kev = key_event_buffer[i]; Ref<InputEventKey> key_event; @@ -647,7 +567,8 @@ void OS_UWP::process_key_events() { key_event->set_shift(kev.shift); key_event->set_control(kev.control); key_event->set_echo(kev.echo); - key_event->set_scancode(kev.scancode); + key_event->set_keycode(kev.keycode); + key_event->set_physical_keycode(kev.physical_keycode); key_event->set_unicode(kev.unicode); key_event->set_pressed(kev.pressed); @@ -660,7 +581,6 @@ void OS_UWP::queue_key_event(KeyEvent &p_event) { // This merges Char events with the previous Key event, so // the unicode can be retrieved without sending duplicate events. if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) { - KeyEvent &old = key_event_buffer[key_event_pos - 1]; ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE); @@ -674,7 +594,6 @@ void OS_UWP::queue_key_event(KeyEvent &p_event) { } void OS_UWP::set_cursor_shape(CursorShape p_shape) { - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (cursor_shape == p_shape) @@ -706,7 +625,6 @@ void OS_UWP::set_cursor_shape(CursorShape p_shape) { } OS::CursorShape OS_UWP::get_cursor_shape() const { - return cursor_shape; } @@ -714,23 +632,23 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c // TODO } -Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return FAILED; +}; +Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { return FAILED; }; Error OS_UWP::kill(const ProcessID &p_pid) { - return FAILED; }; Error OS_UWP::set_cwd(const String &p_cwd) { - return FAILED; } String OS_UWP::get_executable_path() const { - return ""; } @@ -738,22 +656,18 @@ void OS_UWP::set_icon(const Ref<Image> &p_icon) { } bool OS_UWP::has_environment(const String &p_var) const { - return false; }; String OS_UWP::get_environment(const String &p_var) const { - return ""; }; bool OS_UWP::set_environment(const String &p_var, const String &p_value) const { - return false; } String OS_UWP::get_stdin_string(bool p_block) { - return String(); } @@ -761,12 +675,10 @@ void OS_UWP::move_window_to_foreground() { } Error OS_UWP::shell_open(String p_uri) { - return FAILED; } String OS_UWP::get_locale() const { - #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't return "en"; #else @@ -776,48 +688,40 @@ String OS_UWP::get_locale() const { } void OS_UWP::release_rendering_thread() { - gl_context->release_current(); } void OS_UWP::make_rendering_thread() { - gl_context->make_current(); } void OS_UWP::swap_buffers() { - gl_context->swap_buffers(); } bool OS_UWP::has_touchscreen_ui_hint() const { - TouchCapabilities ^ tc = ref new TouchCapabilities(); return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; } bool OS_UWP::has_virtual_keyboard() const { - return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; } -void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) { - +void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { InputPane ^ pane = InputPane::GetForCurrentView(); pane->TryShow(); } void OS_UWP::hide_virtual_keyboard() { - InputPane ^ pane = InputPane::GetForCurrentView(); pane->TryHide(); } static String format_error_message(DWORD id) { - - LPWSTR messageBuffer = NULL; + LPWSTR messageBuffer = nullptr; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, - NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL); + nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr); String msg = "Error " + itos(id) + ": " + String(messageBuffer, size); @@ -827,9 +731,8 @@ static String format_error_message(DWORD id) { } Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String full_path = "game/" + p_path; - p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0); + p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0); ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + "."); return OK; } @@ -854,7 +757,6 @@ Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const St } void OS_UWP::run() { - if (!main_loop) return; @@ -866,9 +768,9 @@ void OS_UWP::run() { uint64_t frame = 0; while (!force_quit) { - CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); - if (managed_object->alert_close_handle) continue; + if (managed_object->alert_close_handle) + continue; process_events(); // get rid of pending events if (Main::iteration()) break; @@ -878,12 +780,10 @@ void OS_UWP::run() { } MainLoop *OS_UWP::get_main_loop() const { - return main_loop; } String OS_UWP::get_user_data_dir() const { - Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder; return String(data_folder->Path->Data()).replace("\\", "/"); @@ -893,20 +793,7 @@ bool OS_UWP::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc"; } -OS::PowerState OS_UWP::get_power_state() { - return power_manager->get_power_state(); -} - -int OS_UWP::get_power_seconds_left() { - return power_manager->get_power_seconds_left(); -} - -int OS_UWP::get_power_percent_left() { - return power_manager->get_power_percent_left(); -} - OS_UWP::OS_UWP() { - key_event_pos = 0; force_quit = false; alt_mem = false; @@ -923,14 +810,14 @@ OS_UWP::OS_UWP() { stdo = fopen("stdout.txt", "wb"); #endif - gl_context = NULL; + gl_context = nullptr; display_request = ref new Windows::System::Display::DisplayRequest(); managed_object = ref new ManagedType; managed_object->os = this; - mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed"); + mouse_mode_changed = CreateEvent(nullptr, TRUE, FALSE, L"os_mouse_mode_changed"); AudioDriverManager::add_driver(&audio_driver); diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index edc63bd637..a4d3d6d52a 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,17 +32,15 @@ #define OS_UWP_H #include "context_egl_uwp.h" +#include "core/input/input.h" #include "core/math/transform_2d.h" -#include "core/os/input.h" #include "core/os/os.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "joypad_uwp.h" -#include "main/input_default.h" -#include "power_uwp.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual_server.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering_server.h" #include <fcntl.h> #include <io.h> @@ -50,21 +48,20 @@ #include <windows.h> class OS_UWP : public OS { - public: struct KeyEvent { - enum MessageType { KEY_EVENT_MESSAGE, CHAR_EVENT_MESSAGE }; - bool alt, shift, control; - MessageType type; - bool pressed; - unsigned int scancode; - unsigned int unicode; - bool echo; + bool alt = false, shift = false, control = false; + MessageType type = KEY_EVENT_MESSAGE; + bool pressed = false; + unsigned int keycode = 0; + unsigned int physical_keycode = 0; + unsigned int unicode = 0; + bool echo = false; CorePhysicalKeyStatus status; }; @@ -89,7 +86,7 @@ private: bool outside; int old_x, old_y; Point2i center; - VisualServer *visual_server; + RenderingServer *rendering_server; int pressrc; ContextEGL_UWP *gl_context; @@ -102,8 +99,6 @@ private: AudioDriverXAudio2 audio_driver; - PowerUWP *power_manager; - MouseMode mouse_mode; bool alt_mem; bool gr_mem; @@ -199,13 +194,13 @@ public: virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; - virtual bool can_draw() const; virtual Error set_cwd(const String &p_cwd); virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL); + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr); virtual Error kill(const ProcessID &p_pid); virtual bool has_environment(const String &p_var) const; @@ -239,7 +234,7 @@ public: virtual bool has_touchscreen_ui_hint() const; virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2()); + virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); virtual void hide_virtual_keyboard(); virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); @@ -250,14 +245,10 @@ public: void run(); - virtual bool get_swap_ok_cancel() { return true; } + virtual bool get_swap_cancel_ok() { return true; } void input_event(const Ref<InputEvent> &p_event); - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); - void queue_key_event(KeyEvent &p_event); OS_UWP(); diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp deleted file mode 100644 index c6b4359392..0000000000 --- a/platform/uwp/power_uwp.cpp +++ /dev/null @@ -1,77 +0,0 @@ -/*************************************************************************/ -/* power_uwp.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "power_uwp.h" - -PowerUWP::PowerUWP() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} - -PowerUWP::~PowerUWP() { -} - -bool PowerUWP::UpdatePowerInfo() { - // TODO, WinRT: Battery info is available on at least one WinRT platform (Windows Phone 8). Implement UpdatePowerInfo as appropriate. */ - /* Notes from SDL: - - the Win32 function, GetSystemPowerStatus, is not available for use on WinRT - - Windows Phone 8 has a 'Battery' class, which is documented as available for C++ - - More info on WP8's Battery class can be found at http://msdn.microsoft.com/library/windowsphone/develop/jj207231 - */ - return false; -} - -OS::PowerState PowerUWP::get_power_state() { - if (UpdatePowerInfo()) { - return power_state; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return OS::POWERSTATE_UNKNOWN; - } -} - -int PowerUWP::get_power_seconds_left() { - if (UpdatePowerInfo()) { - return nsecs_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} - -int PowerUWP::get_power_percent_left() { - if (UpdatePowerInfo()) { - return percent_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp deleted file mode 100644 index 9dc20a74e8..0000000000 --- a/platform/uwp/thread_uwp.cpp +++ /dev/null @@ -1,73 +0,0 @@ -/*************************************************************************/ -/* thread_uwp.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "thread_uwp.h" - -#include "core/os/memory.h" - -Thread *ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback, void *p_user, const Settings &) { - - ThreadUWP *thread = memnew(ThreadUWP); - - std::thread new_thread(p_callback, p_user); - std::swap(thread->thread, new_thread); - - return thread; -}; - -Thread::ID ThreadUWP::get_thread_id_func_uwp() { - - return std::hash<std::thread::id>()(std::this_thread::get_id()); -}; - -void ThreadUWP::wait_to_finish_func_uwp(Thread *p_thread) { - - ThreadUWP *tp = static_cast<ThreadUWP *>(p_thread); - tp->thread.join(); -}; - -Thread::ID ThreadUWP::get_id() const { - - return std::hash<std::thread::id>()(thread.get_id()); -}; - -void ThreadUWP::make_default() { - create_func = create_func_uwp; - get_thread_id_func = get_thread_id_func_uwp; - wait_to_finish_func = wait_to_finish_func_uwp; -}; - -ThreadUWP::ThreadUWP(){ - -}; - -ThreadUWP::~ThreadUWP(){ - -}; diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 892d734734..47d8e14680 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -1,6 +1,6 @@ #!/usr/bin/env python -Import('env') +Import("env") import os from platform_methods import run_in_subprocess @@ -8,28 +8,29 @@ import platform_windows_builders common_win = [ "godot_windows.cpp", - "context_gl_windows.cpp", "crash_handler_windows.cpp", "os_windows.cpp", + "display_server_windows.cpp", "key_mapping_windows.cpp", "joypad_windows.cpp", - "power_windows.cpp", - "windows_terminal_logger.cpp" + "windows_terminal_logger.cpp", + "vulkan_context_win.cpp", + "context_gl_windows.cpp", ] -res_file = 'godot_res.rc' +res_file = "godot_res.rc" res_target = "godot_res" + env["OBJSUFFIX"] res_obj = env.RES(res_target, res_file) -prog = env.add_program('#bin/godot', common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"]) +prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"]) # Microsoft Visual Studio Project Generation -if env['vsproj']: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + res_file] - env.vs_srcs = env.vs_srcs + ["platform/windows/godot.natvis"] +if env["vsproj"]: + env.vs_srcs += ["platform/windows/" + res_file] + env.vs_srcs += ["platform/windows/godot.natvis"] for x in common_win: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)] + env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: + if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index ad62e3a306..207b0a1168 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,27 +51,22 @@ typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); void ContextGL_Windows::release_current() { - - wglMakeCurrent(hDC, NULL); + wglMakeCurrent(hDC, nullptr); } void ContextGL_Windows::make_current() { - wglMakeCurrent(hDC, hRC); } int ContextGL_Windows::get_window_width() { - return OS::get_singleton()->get_video_mode().width; } int ContextGL_Windows::get_window_height() { - return OS::get_singleton()->get_video_mode().height; } bool ContextGL_Windows::should_vsync_via_compositor() { - if (OS::get_singleton()->is_window_fullscreen() || !OS::get_singleton()->is_vsync_via_compositor_enabled()) { return false; } @@ -88,7 +83,6 @@ bool ContextGL_Windows::should_vsync_via_compositor() { } void ContextGL_Windows::swap_buffers() { - SwapBuffers(hDC); if (use_vsync) { @@ -108,7 +102,6 @@ void ContextGL_Windows::swap_buffers() { } void ContextGL_Windows::set_use_vsync(bool p_use) { - vsync_via_compositor = p_use && should_vsync_via_compositor(); if (wglSwapIntervalEXT) { @@ -120,14 +113,12 @@ void ContextGL_Windows::set_use_vsync(bool p_use) { } bool ContextGL_Windows::is_using_vsync() const { - return use_vsync; } #define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 Error ContextGL_Windows::initialize() { - static PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor 1, @@ -175,7 +166,6 @@ Error ContextGL_Windows::initialize() { wglMakeCurrent(hDC, hRC); if (opengl_3_context) { - int attribs[] = { WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context WGL_CONTEXT_MINOR_VERSION_ARB, 3, @@ -185,10 +175,10 @@ Error ContextGL_Windows::initialize() { 0 }; //zero indicates the end of the array - PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; //pointer to the method + PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); - if (wglCreateContextAttribsARB == NULL) //OpenGL 3.0 is not supported + if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported { wglDeleteContext(hRC); return ERR_CANT_CREATE; @@ -199,7 +189,7 @@ Error ContextGL_Windows::initialize() { wglDeleteContext(hRC); return ERR_CANT_CREATE; // Return false } - wglMakeCurrent(hDC, NULL); + wglMakeCurrent(hDC, nullptr); wglDeleteContext(hRC); hRC = new_hRC; @@ -217,11 +207,11 @@ Error ContextGL_Windows::initialize() { } ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { - opengl_3_context = p_opengl_3_context; hWnd = hwnd; use_vsync = false; vsync_via_compositor = false; + pixel_format = 0; } ContextGL_Windows::~ContextGL_Windows() { diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index 280c5a1e3c..e44e2945ca 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ #ifndef CONTEXT_GL_WIN_H #define CONTEXT_GL_WIN_H -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" #include <windows.h> @@ -44,7 +44,6 @@ typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); typedef int(APIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void); class ContextGL_Windows { - HDC hDC; HGLRC hRC; unsigned int pixel_format; diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 6145751e00..e24e466f88 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,19 +30,21 @@ #include "crash_handler_windows.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef CRASH_HANDLER_EXCEPTION // Backtrace code code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app -#include <psapi.h> #include <algorithm> #include <iterator> +#include <string> #include <vector> +#include <psapi.h> + #pragma comment(lib, "psapi.lib") #pragma comment(lib, "dbghelp.lib") @@ -55,7 +57,7 @@ struct module_data { std::string image_name; std::string module_name; - void *base_address; + void *base_address = nullptr; DWORD load_size; }; @@ -121,7 +123,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { DWORD cbNeeded; std::vector<HMODULE> module_handles(1); - if (OS::get_singleton() == NULL || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) { + if (OS::get_singleton() == nullptr || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) { return EXCEPTION_CONTINUE_SEARCH; } @@ -131,7 +133,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); // Load the symbols: - if (!SymInitialize(process, NULL, false)) + if (!SymInitialize(process, nullptr, false)) return EXCEPTION_CONTINUE_SEARCH; SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME); @@ -173,7 +175,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { msg = proj_settings->get("debug/settings/crash_handler/message"); } - fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); int n = 0; do { @@ -193,7 +195,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { n++; } - if (!StackWalk64(image_type, process, hThread, &frame, context, NULL, SymFunctionTableAccess64, SymGetModuleBase64, NULL)) + if (!StackWalk64(image_type, process, hThread, &frame, context, nullptr, SymFunctionTableAccess64, SymGetModuleBase64, nullptr)) break; } while (frame.AddrReturn.Offset != 0 && n < 256); diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h index adc548073c..e1ec8e6787 100644 --- a/platform/windows/crash_handler_windows.h +++ b/platform/windows/crash_handler_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,6 @@ extern DWORD CrashHandlerException(EXCEPTION_POINTERS *ep); #endif class CrashHandler { - bool disabled; public: diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 500736bd3f..f26dea8d35 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -1,6 +1,9 @@ import methods import os +# To match other platforms +STACK_SIZE = 8388608 + def is_active(): return True @@ -11,10 +14,10 @@ def get_name(): def can_build(): - if (os.name == "nt"): + if os.name == "nt": # Building natively on Windows # If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC - if (os.getenv("VCINSTALLDIR")): # MSVC, manual setup + if os.getenv("VCINSTALLDIR"): # MSVC, manual setup return True # Otherwise, let SCons find MSVC if installed, or else Mingw. @@ -23,18 +26,18 @@ def can_build(): # null compiler. return True - if (os.name == "posix"): + if os.name == "posix": # Cross-compiling with MinGW-w64 (old MinGW32 is not supported) mingw32 = "i686-w64-mingw32-" mingw64 = "x86_64-w64-mingw32-" - if (os.getenv("MINGW32_PREFIX")): + if os.getenv("MINGW32_PREFIX"): mingw32 = os.getenv("MINGW32_PREFIX") - if (os.getenv("MINGW64_PREFIX")): + if os.getenv("MINGW64_PREFIX"): mingw64 = os.getenv("MINGW64_PREFIX") test = "gcc --version > /dev/null 2>&1" - if (os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0): + if os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0: return True return False @@ -45,64 +48,66 @@ def get_opts(): mingw32 = "" mingw64 = "" - if (os.name == "posix"): + if os.name == "posix": mingw32 = "i686-w64-mingw32-" mingw64 = "x86_64-w64-mingw32-" - if (os.getenv("MINGW32_PREFIX")): + if os.getenv("MINGW32_PREFIX"): mingw32 = os.getenv("MINGW32_PREFIX") - if (os.getenv("MINGW64_PREFIX")): + if os.getenv("MINGW64_PREFIX"): mingw64 = os.getenv("MINGW64_PREFIX") return [ - ('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32), - ('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64), + ("mingw_prefix_32", "MinGW prefix (Win32)", mingw32), + ("mingw_prefix_64", "MinGW prefix (Win64)", mingw64), # Targeted Windows version: 7 (and later), minimum supported version # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 - ('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'), - EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), - BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), - ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None), - BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False), - BoolVariable('use_llvm', 'Use the LLVM compiler', False), - BoolVariable('use_thinlto', 'Use ThinLTO', False), + ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), + EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), + BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), + ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), + BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False), + BoolVariable("use_llvm", "Use the LLVM compiler", False), + BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), ] def get_flags(): - - return [ - ] + return [] def build_res_file(target, source, env): - - if (env["bits"] == "32"): - cmdbase = env['mingw_prefix_32'] + if env["bits"] == "32": + cmdbase = env["mingw_prefix_32"] else: - cmdbase = env['mingw_prefix_64'] - cmdbase = cmdbase + 'windres --include-dir . ' + cmdbase = env["mingw_prefix_64"] + cmdbase = cmdbase + "windres --include-dir . " import subprocess + for x in range(len(source)): - cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x]) + cmd = cmdbase + "-i " + str(source[x]) + " -o " + str(target[x]) try: out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() if len(out[1]): return 1 - except: + except Exception: return 1 return 0 def setup_msvc_manual(env): """Set up env to use MSVC manually, using VCINSTALLDIR""" - if (env["bits"] != "default"): - print(""" + if env["bits"] != "default": + print( + """ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. - """) + """ + ) raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR") # Force bits arg @@ -111,18 +116,23 @@ def setup_msvc_manual(env): env["x86_libtheora_opt_vc"] = True # find compiler manually - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"]) print("Found MSVC compiler: " + compiler_version_str) # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64": env["bits"] = "64" env["x86_libtheora_opt_vc"] = False print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") - elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86": print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") else: - print("Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR.") + print( + "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings" + " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this" + " build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR." + ) + def setup_msvc_auto(env): """Set up MSVC using SCons's auto-detection logic""" @@ -135,94 +145,145 @@ def setup_msvc_auto(env): # (Ideally we'd decide on the tool config before configuring any # environment, and just set the env up once, but this function runs # on an existing env so this is the simplest way.) - env['MSVC_SETUP_RUN'] = False # Need to set this to re-run the tool - env['MSVS_VERSION'] = None - env['MSVC_VERSION'] = None - env['TARGET_ARCH'] = None - if env['bits'] != 'default': - env['TARGET_ARCH'] = {'32': 'x86', '64': 'x86_64'}[env['bits']] - if env.has_key('msvc_version'): - env['MSVC_VERSION'] = env['msvc_version'] - env.Tool('msvc') - env.Tool('mssdk') # we want the MS SDK + env["MSVC_SETUP_RUN"] = False # Need to set this to re-run the tool + env["MSVS_VERSION"] = None + env["MSVC_VERSION"] = None + env["TARGET_ARCH"] = None + if env["bits"] != "default": + env["TARGET_ARCH"] = {"32": "x86", "64": "x86_64"}[env["bits"]] + if env.has_key("msvc_version"): + env["MSVC_VERSION"] = env["msvc_version"] + env.Tool("msvc") + env.Tool("mssdk") # we want the MS SDK # Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015 # Get actual target arch into bits (it may be "default" at this point): - if env['TARGET_ARCH'] in ('amd64', 'x86_64'): - env['bits'] = '64' + if env["TARGET_ARCH"] in ("amd64", "x86_64"): + env["bits"] = "64" else: - env['bits'] = '32' - print("Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits'])) - if env['TARGET_ARCH'] in ('amd64', 'x86_64'): + env["bits"] = "32" + print("Found MSVC version %s, arch %s, bits=%s" % (env["MSVC_VERSION"], env["TARGET_ARCH"], env["bits"])) + if env["TARGET_ARCH"] in ("amd64", "x86_64"): env["x86_libtheora_opt_vc"] = False + def setup_mingw(env): """Set up env for use with mingw""" # Nothing to do here print("Using MinGW") pass + def configure_msvc(env, manual_msvc_config): """Configure env to work with MSVC""" # Build type - if (env["target"] == "release"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Append(CCFLAGS=['/O2']) - else: # optimize for size - env.Append(CCFLAGS=['/O1']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - env.Append(LINKFLAGS=['/OPT:REF']) - - elif (env["target"] == "release_debug"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Append(CCFLAGS=['/O2']) - else: # optimize for size - env.Append(CCFLAGS=['/O1']) - env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/OPT:REF']) - - elif (env["target"] == "debug"): - env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc']) - env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED', - 'D3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG']) - - if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"): - env.AppendUnique(CCFLAGS=['/Z7']) - env.AppendUnique(LINKFLAGS=['/DEBUG']) + if env["tests"]: + env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" + + if env["target"] == "release": + if env["optimize"] == "speed": # optimize for speed (default) + env.Append(CCFLAGS=["/O2"]) + else: # optimize for size + env.Append(CCFLAGS=["/O1"]) + env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"]) + env.Append(LINKFLAGS=["/OPT:REF"]) + + elif env["target"] == "release_debug": + if env["optimize"] == "speed": # optimize for speed (default) + env.Append(CCFLAGS=["/O2"]) + else: # optimize for size + env.Append(CCFLAGS=["/O1"]) + env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(LINKFLAGS=["/OPT:REF"]) + + elif env["target"] == "debug": + env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) + env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(LINKFLAGS=["/DEBUG"]) + + if env["debug_symbols"]: + env.AppendUnique(CCFLAGS=["/Zi", "/FS"]) + env.AppendUnique(LINKFLAGS=["/DEBUG"]) + + if env["windows_subsystem"] == "gui": + env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"]) + else: + env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) ## Compile/link flags - env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) - if int(env['MSVC_VERSION'].split('.')[0]) >= 14: #vs2015 and later - env.AppendUnique(CCFLAGS=['/utf-8']) - env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++ - if manual_msvc_config: # should be automatic if SCons found it + if env["use_static_cpp"]: + env.AppendUnique(CCFLAGS=["/MT"]) + else: + env.AppendUnique(CCFLAGS=["/MD"]) + + env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"]) + # Force to use Unicode encoding + env.AppendUnique(CCFLAGS=["/utf-8"]) + env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++ + if manual_msvc_config: # should be automatic if SCons found it if os.getenv("WindowsSdkDir") is not None: env.Prepend(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"]) else: print("Missing environment variable: WindowsSdkDir") - env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED', - 'WASAPI_ENABLED', 'WINMIDI_ENABLED', - 'TYPED_METHOD_BIND', - 'WIN32', 'MSVC', - 'WINVER=%s' % env["target_win_version"], - '_WIN32_WINNT=%s' % env["target_win_version"]]) - env.AppendUnique(CPPDEFINES=['NOMINMAX']) # disable bogus min/max WinDef.h macros + env.AppendUnique( + CPPDEFINES=[ + "WINDOWS_ENABLED", + "WASAPI_ENABLED", + "WINMIDI_ENABLED", + "TYPED_METHOD_BIND", + "WIN32", + "MSVC", + "WINVER=%s" % env["target_win_version"], + "_WIN32_WINNT=%s" % env["target_win_version"], + ] + ) + env.AppendUnique(CPPDEFINES=["NOMINMAX"]) # disable bogus min/max WinDef.h macros if env["bits"] == "64": - env.AppendUnique(CPPDEFINES=['_WIN64']) + env.AppendUnique(CPPDEFINES=["_WIN64"]) ## Libs - LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', - 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', - 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt', - 'dwmapi'] + LIBS = [ + "winmm", + "dsound", + "kernel32", + "ole32", + "oleaut32", + "user32", + "gdi32", + "IPHLPAPI", + "Shlwapi", + "wsock32", + "Ws2_32", + "shell32", + "advapi32", + "dinput8", + "dxguid", + "imm32", + "bcrypt", + "Avrt", + "dwmapi", + ] + + env.AppendUnique(CPPDEFINES=["VULKAN_ENABLED"]) + if not env["builtin_vulkan"]: + LIBS += ["vulkan"] + else: + LIBS += ["cfgmgr32"] + + # env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED']) + LIBS += ["opengl32"] + env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) if manual_msvc_config: @@ -233,21 +294,24 @@ def configure_msvc(env, manual_msvc_config): ## LTO - if (env["use_lto"]): - env.AppendUnique(CCFLAGS=['/GL']) - env.AppendUnique(ARFLAGS=['/LTCG']) + if env["use_lto"]: + env.AppendUnique(CCFLAGS=["/GL"]) + env.AppendUnique(ARFLAGS=["/LTCG"]) if env["progress"]: - env.AppendUnique(LINKFLAGS=['/LTCG:STATUS']) + env.AppendUnique(LINKFLAGS=["/LTCG:STATUS"]) else: - env.AppendUnique(LINKFLAGS=['/LTCG']) + env.AppendUnique(LINKFLAGS=["/LTCG"]) if manual_msvc_config: env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) # Incremental linking fix - env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] - env['BUILDERS']['Program'] = methods.precious_program + env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"] + env["BUILDERS"]["Program"] = methods.precious_program + + env.AppendUnique(LINKFLAGS=["/STACK:" + str(STACK_SIZE)]) + def configure_mingw(env): # Workaround for MinGW. See: @@ -256,118 +320,158 @@ def configure_mingw(env): ## Build type - if (env["target"] == "release"): - env.Append(CCFLAGS=['-msse2']) + if env["tests"]: + env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" + + if env["target"] == "release": + env.Append(CCFLAGS=["-msse2"]) - if (env["optimize"] == "speed"): #optimize for speed (default) - if (env["bits"] == "64"): - env.Append(CCFLAGS=['-O3']) + if env["optimize"] == "speed": # optimize for speed (default) + if env["bits"] == "64": + env.Append(CCFLAGS=["-O3"]) else: - env.Append(CCFLAGS=['-O2']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - - - env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2']) - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Append(CCFLAGS=['-O2']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-g3']) - env.Append(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) + env.Append(CCFLAGS=["-O2"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os"]) + + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + + elif env["target"] == "release_debug": + env.Append(CCFLAGS=["-O2"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + if env["debug_symbols"]: + env.Prepend(CCFLAGS=["-g2"]) + if env["optimize"] == "speed": # optimize for speed (default) + env.Append(CCFLAGS=["-O2"]) + else: # optimize for size + env.Prepend(CCFLAGS=["-Os"]) + + elif env["target"] == "debug": + env.Append(CCFLAGS=["-g3"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + + if env["windows_subsystem"] == "gui": + env.Append(LINKFLAGS=["-Wl,--subsystem,windows"]) + else: + env.Append(LINKFLAGS=["-Wl,--subsystem,console"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) ## Compiler configuration - if (os.name == "nt"): - # Force splitting libmodules.a in multiple chunks to work around - # issues reaching the linker command line size limit, which also - # seem to induce huge slowdown for 'ar' (GH-30892). - env['split_libmodules'] = True - else: + if os.name != "nt": env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation - if (env["bits"] == "default"): - if (os.name == "nt"): + if env["bits"] == "default": + if os.name == "nt": env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" - else: # default to 64-bit on Linux + else: # default to 64-bit on Linux env["bits"] = "64" mingw_prefix = "" - if (env["bits"] == "32"): - env.Append(LINKFLAGS=['-static']) - env.Append(LINKFLAGS=['-static-libgcc']) - env.Append(LINKFLAGS=['-static-libstdc++']) + if env["bits"] == "32": + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) + env.Append(LINKFLAGS=["-static-libgcc"]) + env.Append(LINKFLAGS=["-static-libstdc++"]) mingw_prefix = env["mingw_prefix_32"] else: - env.Append(LINKFLAGS=['-static']) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) mingw_prefix = env["mingw_prefix_64"] - if env['use_llvm']: + if env["use_llvm"]: env["CC"] = mingw_prefix + "clang" - env['AS'] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "clang++" - env['AR'] = mingw_prefix + "ar" - env['RANLIB'] = mingw_prefix + "ranlib" - env["LINK"] = mingw_prefix + "clang++" + env["AS"] = mingw_prefix + "as" + env["AR"] = mingw_prefix + "ar" + env["RANLIB"] = mingw_prefix + "ranlib" else: env["CC"] = mingw_prefix + "gcc" - env['AS'] = mingw_prefix + "as" - env['CXX'] = mingw_prefix + "g++" - env['AR'] = mingw_prefix + "gcc-ar" - env['RANLIB'] = mingw_prefix + "gcc-ranlib" - env['LINK'] = mingw_prefix + "g++" + env["CXX"] = mingw_prefix + "g++" + env["AS"] = mingw_prefix + "as" + env["AR"] = mingw_prefix + "gcc-ar" + env["RANLIB"] = mingw_prefix + "gcc-ranlib" + env["x86_libtheora_opt_gcc"] = True - if env['use_lto']: - if not env['use_llvm'] and env.GetOption("num_jobs") > 1: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) + if env["use_lto"]: + if not env["use_llvm"] and env.GetOption("num_jobs") > 1: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))]) else: - if env['use_thinlto']: - env.Append(CCFLAGS=['-flto=thin']) - env.Append(LINKFLAGS=['-flto=thin']) + if env["use_thinlto"]: + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) else: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto']) + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE)]) ## Compile flags - env.Append(CCFLAGS=['-mwindows']) - env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED']) - env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])]) - env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi']) + env.Append(CCFLAGS=["-mwindows"]) + + env.Append(CPPDEFINES=["WINDOWS_ENABLED", "WASAPI_ENABLED", "WINMIDI_ENABLED"]) + env.Append(CPPDEFINES=[("WINVER", env["target_win_version"]), ("_WIN32_WINNT", env["target_win_version"])]) + env.Append( + LIBS=[ + "mingw32", + "dsound", + "ole32", + "d3d9", + "winmm", + "gdi32", + "iphlpapi", + "shlwapi", + "wsock32", + "ws2_32", + "kernel32", + "oleaut32", + "dinput8", + "dxguid", + "ksuser", + "imm32", + "bcrypt", + "avrt", + "uuid", + "dwmapi", + ] + ) + + env.Append(CPPDEFINES=["VULKAN_ENABLED"]) + if not env["builtin_vulkan"]: + env.Append(LIBS=["vulkan"]) + else: + env.Append(LIBS=["cfgmgr32"]) + + ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!! + # env.Append(CPPDEFINES=['OPENGL_ENABLED']) + env.Append(LIBS=["opengl32"]) - env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)]) + env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)]) # resrc - env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) + env.Append(BUILDERS={"RES": env.Builder(action=build_res_file, suffix=".o", src_suffix=".rc")}) + def configure(env): # At this point the env has been set up with basic tools/compilers. - env.Prepend(CPPPATH=['#platform/windows']) + env.Prepend(CPPPATH=["#platform/windows"]) - print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits'])) + print("Configuring for Windows: target=%s, bits=%s" % (env["target"], env["bits"])) - if (os.name == "nt"): - env['ENV'] = os.environ # this makes build less repeatable, but simplifies some things - env['ENV']['TMP'] = os.environ['TMP'] + if os.name == "nt": + env["ENV"] = os.environ # this makes build less repeatable, but simplifies some things + env["ENV"]["TMP"] = os.environ["TMP"] # First figure out which compiler, version, and target arch we're using if os.getenv("VCINSTALLDIR") and not env["use_mingw"]: @@ -375,7 +479,7 @@ def configure(env): setup_msvc_manual(env) env.msvc = True manual_msvc_config = True - elif env.get('MSVC_VERSION', '') and not env["use_mingw"]: + elif env.get("MSVC_VERSION", "") and not env["use_mingw"]: setup_msvc_auto(env) env.msvc = True manual_msvc_config = False @@ -387,5 +491,5 @@ def configure(env): if env.msvc: configure_msvc(env, manual_msvc_config) - else: # MinGW + else: # MinGW configure_mingw(env) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp new file mode 100644 index 0000000000..b9b78f7bd4 --- /dev/null +++ b/platform/windows/display_server_windows.cpp @@ -0,0 +1,3385 @@ +/*************************************************************************/ +/* display_server_windows.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_windows.h" + +#include "core/io/marshalls.h" +#include "core/math/geometry_2d.h" +#include "main/main.h" +#include "os_windows.h" +#include "scene/resources/texture.h" + +#include <avrt.h> + +#ifdef DEBUG_ENABLED +static String format_error_message(DWORD id) { + LPWSTR messageBuffer = nullptr; + size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, + nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr); + + String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size); + + LocalFree(messageBuffer); + + return msg; +} +#endif // DEBUG_ENABLED + +bool DisplayServerWindows::has_feature(Feature p_feature) const { + switch (p_feature) { + case FEATURE_SUBWINDOWS: + case FEATURE_TOUCHSCREEN: + case FEATURE_MOUSE: + case FEATURE_MOUSE_WARP: + case FEATURE_CLIPBOARD: + case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: + case FEATURE_CONSOLE_WINDOW: + case FEATURE_IME: + case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_HIDPI: + case FEATURE_ICON: + case FEATURE_NATIVE_ICON: + case FEATURE_SWAP_BUFFERS: + case FEATURE_KEEP_SCREEN_ON: + return true; + default: + return false; + } +} + +String DisplayServerWindows::get_name() const { + return "Windows"; +} + +void DisplayServerWindows::alert(const String &p_alert, const String &p_title) { + MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); +} + +void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { + if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) { + WindowData &wd = windows[MAIN_WINDOW_ID]; + + RECT clipRect; + GetClientRect(wd.hWnd, &clipRect); + ClientToScreen(wd.hWnd, (POINT *)&clipRect.left); + ClientToScreen(wd.hWnd, (POINT *)&clipRect.right); + ClipCursor(&clipRect); + if (p_mode == MOUSE_MODE_CAPTURED) { + center = window_get_size() / 2; + POINT pos = { (int)center.x, (int)center.y }; + ClientToScreen(wd.hWnd, &pos); + SetCursorPos(pos.x, pos.y); + SetCapture(wd.hWnd); + } + } else { + ReleaseCapture(); + ClipCursor(nullptr); + } + + if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) { + if (hCursor == nullptr) { + hCursor = SetCursor(nullptr); + } else { + SetCursor(nullptr); + } + } else { + CursorShape c = cursor_shape; + cursor_shape = CURSOR_MAX; + cursor_set_shape(c); + } +} + +void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) { + _THREAD_SAFE_METHOD_ + + if (mouse_mode == p_mode) + return; + + mouse_mode = p_mode; + + _set_mouse_mode_impl(p_mode); +} + +DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const { + return mouse_mode; +} + +void DisplayServerWindows::mouse_warp_to_position(const Point2i &p_to) { + _THREAD_SAFE_METHOD_ + + if (!windows.has(last_focused_window)) { + return; //no window focused? + } + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + old_x = p_to.x; + old_y = p_to.y; + } else { + POINT p; + p.x = p_to.x; + p.y = p_to.y; + ClientToScreen(windows[last_focused_window].hWnd, &p); + + SetCursorPos(p.x, p.y); + } +} + +Point2i DisplayServerWindows::mouse_get_position() const { + POINT p; + GetCursorPos(&p); + return Point2i(p.x, p.y); + //return Point2(old_x, old_y); +} + +int DisplayServerWindows::mouse_get_button_state() const { + return last_button_state; +} + +void DisplayServerWindows::clipboard_set(const String &p_text) { + _THREAD_SAFE_METHOD_ + + if (!windows.has(last_focused_window)) { + return; //no window focused? + } + + // Convert LF line endings to CRLF in clipboard content + // Otherwise, line endings won't be visible when pasted in other software + String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // avoid \r\r\n + + if (!OpenClipboard(windows[last_focused_window].hWnd)) { + ERR_FAIL_MSG("Unable to open clipboard."); + } + EmptyClipboard(); + + Char16String utf16 = text.utf16(); + HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (utf16.length() + 1) * sizeof(WCHAR)); + ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); + + LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem); + memcpy(lptstrCopy, utf16.get_data(), (utf16.length() + 1) * sizeof(WCHAR)); + GlobalUnlock(mem); + + SetClipboardData(CF_UNICODETEXT, mem); + + // set the CF_TEXT version (not needed?) + CharString utf8 = text.utf8(); + mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); + ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); + + LPTSTR ptr = (LPTSTR)GlobalLock(mem); + memcpy(ptr, utf8.get_data(), utf8.length()); + ptr[utf8.length()] = 0; + GlobalUnlock(mem); + + SetClipboardData(CF_TEXT, mem); + + CloseClipboard(); +} + +String DisplayServerWindows::clipboard_get() const { + _THREAD_SAFE_METHOD_ + + if (!windows.has(last_focused_window)) { + return String(); //no window focused? + } + + String ret; + if (!OpenClipboard(windows[last_focused_window].hWnd)) { + ERR_FAIL_V_MSG("", "Unable to open clipboard."); + }; + + if (IsClipboardFormatAvailable(CF_UNICODETEXT)) { + HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); + if (mem != nullptr) { + LPWSTR ptr = (LPWSTR)GlobalLock(mem); + if (ptr != nullptr) { + ret = String::utf16((const char16_t *)ptr); + GlobalUnlock(mem); + }; + }; + + } else if (IsClipboardFormatAvailable(CF_TEXT)) { + HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); + if (mem != nullptr) { + LPTSTR ptr = (LPTSTR)GlobalLock(mem); + if (ptr != nullptr) { + ret.parse_utf8((const char *)ptr); + GlobalUnlock(mem); + }; + }; + }; + + CloseClipboard(); + + return ret; +} + +typedef struct { + int count; + int screen; + HMONITOR monitor; +} EnumScreenData; + +static BOOL CALLBACK _MonitorEnumProcScreen(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + EnumScreenData *data = (EnumScreenData *)dwData; + if (data->monitor == hMonitor) { + data->screen = data->count; + } + + data->count++; + return TRUE; +} + +static BOOL CALLBACK _MonitorEnumProcCount(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + int *data = (int *)dwData; + (*data)++; + return TRUE; +} + +int DisplayServerWindows::get_screen_count() const { + _THREAD_SAFE_METHOD_ + + int data = 0; + EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcCount, (LPARAM)&data); + return data; +} + +typedef struct { + int count; + int screen; + Point2 pos; +} EnumPosData; + +static BOOL CALLBACK _MonitorEnumProcPos(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + EnumPosData *data = (EnumPosData *)dwData; + if (data->count == data->screen) { + data->pos.x = lprcMonitor->left; + data->pos.y = lprcMonitor->top; + } + + data->count++; + return TRUE; +} + +Point2i DisplayServerWindows::screen_get_position(int p_screen) const { + _THREAD_SAFE_METHOD_ + + EnumPosData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, Point2() }; + EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcPos, (LPARAM)&data); + return data.pos; +} + +typedef struct { + int count; + int screen; + Size2 size; +} EnumSizeData; + +typedef struct { + int count; + int screen; + Rect2i rect; +} EnumRectData; + +static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + EnumSizeData *data = (EnumSizeData *)dwData; + if (data->count == data->screen) { + data->size.x = lprcMonitor->right - lprcMonitor->left; + data->size.y = lprcMonitor->bottom - lprcMonitor->top; + } + + data->count++; + return TRUE; +} + +Size2i DisplayServerWindows::screen_get_size(int p_screen) const { + _THREAD_SAFE_METHOD_ + + EnumSizeData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, Size2() }; + EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcSize, (LPARAM)&data); + return data.size; +} + +static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + EnumRectData *data = (EnumRectData *)dwData; + if (data->count == data->screen) { + MONITORINFO minfo; + zeromem(&minfo, sizeof(MONITORINFO)); + minfo.cbSize = sizeof(MONITORINFO); + GetMonitorInfoA(hMonitor, &minfo); + + data->rect.position.x = minfo.rcWork.left; + data->rect.position.y = minfo.rcWork.top; + data->rect.size.x = minfo.rcWork.right - minfo.rcWork.left; + data->rect.size.y = minfo.rcWork.bottom - minfo.rcWork.top; + } + + data->count++; + return TRUE; +} + +Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const { + _THREAD_SAFE_METHOD_ + + EnumRectData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, Rect2i() }; + EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcUsableSize, (LPARAM)&data); + return data.rect; +} + +typedef struct { + int count; + int screen; + int dpi; +} EnumDpiData; + +enum _MonitorDpiType { + MDT_Effective_DPI = 0, + MDT_Angular_DPI = 1, + MDT_Raw_DPI = 2, + MDT_Default = MDT_Effective_DPI +}; + +static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Default) { + int dpiX = 96, dpiY = 96; + + static HMODULE Shcore = nullptr; + typedef HRESULT(WINAPI * GetDPIForMonitor_t)(HMONITOR hmonitor, _MonitorDpiType dpiType, UINT * dpiX, UINT * dpiY); + static GetDPIForMonitor_t getDPIForMonitor = nullptr; + + if (Shcore == nullptr) { + Shcore = LoadLibraryW(L"Shcore.dll"); + getDPIForMonitor = Shcore ? (GetDPIForMonitor_t)GetProcAddress(Shcore, "GetDpiForMonitor") : nullptr; + + if ((Shcore == nullptr) || (getDPIForMonitor == nullptr)) { + if (Shcore) + FreeLibrary(Shcore); + Shcore = (HMODULE)INVALID_HANDLE_VALUE; + } + } + + UINT x = 0, y = 0; + HRESULT hr = E_FAIL; + if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) { + hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y); + if (SUCCEEDED(hr) && (x > 0) && (y > 0)) { + dpiX = (int)x; + dpiY = (int)y; + } + } else { + static int overallX = 0, overallY = 0; + if (overallX <= 0 || overallY <= 0) { + HDC hdc = GetDC(nullptr); + if (hdc) { + overallX = GetDeviceCaps(hdc, LOGPIXELSX); + overallY = GetDeviceCaps(hdc, LOGPIXELSY); + ReleaseDC(nullptr, hdc); + } + } + if (overallX > 0 && overallY > 0) { + dpiX = overallX; + dpiY = overallY; + } + } + + return (dpiX + dpiY) / 2; +} + +static BOOL CALLBACK _MonitorEnumProcDpi(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + EnumDpiData *data = (EnumDpiData *)dwData; + if (data->count == data->screen) { + data->dpi = QueryDpiForMonitor(hMonitor); + } + + data->count++; + return TRUE; +} + +int DisplayServerWindows::screen_get_dpi(int p_screen) const { + _THREAD_SAFE_METHOD_ + + EnumDpiData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, 72 }; + EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data); + return data.dpi; +} + +bool DisplayServerWindows::screen_is_touchscreen(int p_screen) const { +#ifndef _MSC_VER +#warning touchscreen not working +#endif + return false; +} + +void DisplayServerWindows::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) { +} + +DisplayServer::ScreenOrientation DisplayServerWindows::screen_get_orientation(int p_screen) const { + return SCREEN_LANDSCAPE; +} + +void DisplayServerWindows::screen_set_keep_on(bool p_enable) { +} + +bool DisplayServerWindows::screen_is_kept_on() const { + return false; +} + +Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const { + _THREAD_SAFE_METHOD_ + + Vector<DisplayServer::WindowID> ret; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + ret.push_back(E->key()); + } + return ret; +} + +DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(const Point2i &p_position) const { + POINT p; + p.x = p_position.x; + p.y = p_position.y; + HWND hwnd = WindowFromPoint(p); + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (E->get().hWnd == hwnd) { + return E->key(); + } + } + + return INVALID_WINDOW_ID; +} + +DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + _THREAD_SAFE_METHOD_ + + WindowID window_id = _create_window(p_mode, p_flags, p_rect); + ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window."); + + WindowData &wd = windows[window_id]; + + if (p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT) { + wd.resizable = false; + } + if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) { + wd.borderless = true; + } + if (p_flags & WINDOW_FLAG_ALWAYS_ON_TOP_BIT && p_mode != WINDOW_MODE_FULLSCREEN) { + wd.always_on_top = true; + } + if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) { + wd.no_focus = true; + } + + return window_id; +} + +void DisplayServerWindows::show_window(WindowID p_id) { + WindowData &wd = windows[p_id]; + + if (p_id != MAIN_WINDOW_ID) { + _update_window_style(p_id); + } + + ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window + if (!wd.no_focus) { + SetForegroundWindow(wd.hWnd); // Slightly Higher Priority + SetFocus(wd.hWnd); // Sets Keyboard Focus To + } +} + +void DisplayServerWindows::delete_sub_window(WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window cannot be deleted."); + + WindowData &wd = windows[p_window]; + + while (wd.transient_children.size()) { + window_set_transient(wd.transient_children.front()->get(), INVALID_WINDOW_ID); + } + + if (wd.transient_parent != INVALID_WINDOW_ID) { + window_set_transient(p_window, INVALID_WINDOW_ID); + } + +#ifdef VULKAN_ENABLED + if (rendering_driver == "vulkan") { + context_vulkan->window_destroy(p_window); + } +#endif + + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { + wintab_WTClose(windows[p_window].wtctx); + windows[p_window].wtctx = 0; + } + DestroyWindow(windows[p_window].hWnd); + windows.erase(p_window); +} + +void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].instance_id = p_instance; +} + +ObjectID DisplayServerWindows::window_get_attached_instance_id(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); + return windows[p_window].instance_id; +} + +void DisplayServerWindows::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].rect_changed_callback = p_callable; +} + +void DisplayServerWindows::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].event_callback = p_callable; +} + +void DisplayServerWindows::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].input_event_callback = p_callable; +} + +void DisplayServerWindows::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].input_text_callback = p_callable; +} + +void DisplayServerWindows::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].drop_files_callback = p_callable; +} + +void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data())); +} + +void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].mpath = p_region; + _update_window_mouse_passthrough(p_window); +} + +void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) { + if (windows[p_window].mpath.size() == 0) { + SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE); + } else { + POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size()); + for (int i = 0; i < windows[p_window].mpath.size(); i++) { + if (windows[p_window].borderless) { + points[i].x = windows[p_window].mpath[i].x; + points[i].y = windows[p_window].mpath[i].y; + } else { + points[i].x = windows[p_window].mpath[i].x + GetSystemMetrics(SM_CXSIZEFRAME); + points[i].y = windows[p_window].mpath[i].y + GetSystemMetrics(SM_CYSIZEFRAME) + GetSystemMetrics(SM_CYCAPTION); + } + } + + HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE); + SetWindowRgn(windows[p_window].hWnd, region, TRUE); + DeleteObject(region); + memfree(points); + } +} + +int DisplayServerWindows::window_get_current_screen(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), -1); + + EnumScreenData data = { 0, 0, MonitorFromWindow(windows[p_window].hWnd, MONITOR_DEFAULTTONEAREST) }; + EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcScreen, (LPARAM)&data); + return data.screen; +} + +void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + ERR_FAIL_INDEX(p_screen, get_screen_count()); + + Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); + window_set_position(ofs + screen_get_position(p_screen), p_window); +} + +Point2i DisplayServerWindows::window_get_position(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); + const WindowData &wd = windows[p_window]; + + if (wd.minimized) { + return wd.last_pos; + } + + POINT point; + point.x = 0; + point.y = 0; + + ClientToScreen(wd.hWnd, &point); + + return Point2i(point.x, point.y); + +#if 0 + //do not use this method, as it includes windows decorations + RECT r; + GetWindowRect(wd.hWnd, &r); + return Point2(r.left, r.top); +#endif +} + +void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) { + POINT mouse_pos; + if (GetCursorPos(&mouse_pos) && ScreenToClient(windows[p_window].hWnd, &mouse_pos)) { + if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= windows[p_window].width && mouse_pos.y <= windows[p_window].height) { + old_x = mouse_pos.x; + old_y = mouse_pos.y; + old_invalid = false; + Input::get_singleton()->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y)); + } + } +} + +void DisplayServerWindows::window_set_position(const Point2i &p_position, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (wd.fullscreen) + return; +#if 0 + //wrong needs to account properly for decorations + RECT r; + GetWindowRect(wd.hWnd, &r); + MoveWindow(wd.hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE); +#else + + RECT rc; + rc.left = p_position.x; + rc.right = p_position.x + wd.width; + rc.bottom = p_position.y + wd.height; + rc.top = p_position.y; + + const DWORD style = GetWindowLongPtr(wd.hWnd, GWL_STYLE); + const DWORD exStyle = GetWindowLongPtr(wd.hWnd, GWL_EXSTYLE); + + AdjustWindowRectEx(&rc, style, false, exStyle); + MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE); +#endif + // Don't let the mouse leave the window when moved + if (mouse_mode == MOUSE_MODE_CONFINED) { + RECT rect; + GetClientRect(wd.hWnd, &rect); + ClientToScreen(wd.hWnd, (POINT *)&rect.left); + ClientToScreen(wd.hWnd, (POINT *)&rect.right); + ClipCursor(&rect); + } + + wd.last_pos = p_position; + _update_real_mouse_position(p_window); +} + +void DisplayServerWindows::window_set_transient(WindowID p_window, WindowID p_parent) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(p_window == p_parent); + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd_window = windows[p_window]; + + ERR_FAIL_COND(wd_window.transient_parent == p_parent); + + ERR_FAIL_COND_MSG(wd_window.always_on_top, "Windows with the 'on top' can't become transient."); + + if (p_parent == INVALID_WINDOW_ID) { + //remove transient + + ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); + ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); + + WindowData &wd_parent = windows[wd_window.transient_parent]; + + wd_window.transient_parent = INVALID_WINDOW_ID; + wd_parent.transient_children.erase(p_window); + + SetWindowLongPtr(wd_window.hWnd, GWLP_HWNDPARENT, (LONG_PTR) nullptr); + } else { + ERR_FAIL_COND(!windows.has(p_parent)); + ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); + WindowData &wd_parent = windows[p_parent]; + + wd_window.transient_parent = p_parent; + wd_parent.transient_children.insert(p_window); + + SetWindowLongPtr(wd_window.hWnd, GWLP_HWNDPARENT, (LONG_PTR)wd_parent.hWnd); + } +} + +void DisplayServerWindows::window_set_max_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { + ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); + return; + } + wd.max_size = p_size; +} + +Size2i DisplayServerWindows::window_get_max_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.max_size; +} + +void DisplayServerWindows::window_set_min_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if ((p_size != Size2()) && (wd.max_size != Size2()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { + ERR_PRINT("Minimum window size can't be larger than maximum window size!"); + return; + } + wd.min_size = p_size; +} + +Size2i DisplayServerWindows::window_get_min_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + return wd.min_size; +} + +void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + int w = p_size.width; + int h = p_size.height; + + wd.width = w; + wd.height = h; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + context_vulkan->window_resize(p_window, w, h); + } +#endif + + if (wd.fullscreen) { + return; + } + + RECT rect; + GetWindowRect(wd.hWnd, &rect); + + if (!wd.borderless) { + RECT crect; + GetClientRect(wd.hWnd, &crect); + + w += (rect.right - rect.left) - (crect.right - crect.left); + h += (rect.bottom - rect.top) - (crect.bottom - crect.top); + } + + MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE); + + // Don't let the mouse leave the window when resizing to a smaller resolution + if (mouse_mode == MOUSE_MODE_CONFINED) { + RECT crect; + GetClientRect(wd.hWnd, &crect); + ClientToScreen(wd.hWnd, (POINT *)&crect.left); + ClientToScreen(wd.hWnd, (POINT *)&crect.right); + ClipCursor(&crect); + } +} + +Size2i DisplayServerWindows::window_get_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + if (wd.minimized) { + return Size2(wd.width, wd.height); + } + + RECT r; + if (GetClientRect(wd.hWnd, &r)) { // Only area inside of window border + return Size2(r.right - r.left, r.bottom - r.top); + } + return Size2(); +} + +Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); + const WindowData &wd = windows[p_window]; + + RECT r; + if (GetWindowRect(wd.hWnd, &r)) { // Includes area of the window border + return Size2(r.right - r.left, r.bottom - r.top); + } + return Size2(); +} + +void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) { + r_style = 0; + r_style_ex = WS_EX_WINDOWEDGE; + if (p_main_window) { + r_style_ex |= WS_EX_APPWINDOW; + } + + if (p_fullscreen || p_borderless) { + r_style |= WS_POPUP; + //if (p_borderless) { + // r_style_ex |= WS_EX_TOOLWINDOW; + //} + } else { + if (p_resizable) { + if (p_maximized) { + r_style = WS_OVERLAPPEDWINDOW | WS_MAXIMIZE; + } else { + r_style = WS_OVERLAPPEDWINDOW; + } + } else { + r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU; + } + } + if (!p_borderless) { + r_style |= WS_VISIBLE; + } + + if (p_no_activate_focus) { + r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE; + } + r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS; +} + +void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + DWORD style = 0; + DWORD style_ex = 0; + + _get_window_style(p_window == MAIN_WINDOW_ID, wd.fullscreen, wd.borderless, wd.resizable, wd.maximized, wd.no_focus, style, style_ex); + + SetWindowLongPtr(wd.hWnd, GWL_STYLE, style); + SetWindowLongPtr(wd.hWnd, GWL_EXSTYLE, style_ex); + + SetWindowPos(wd.hWnd, wd.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | (wd.no_focus ? SWP_NOACTIVATE : 0)); + + if (p_repaint) { + RECT rect; + GetWindowRect(wd.hWnd, &rect); + MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); + } +} + +void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (wd.fullscreen && p_mode != WINDOW_MODE_FULLSCREEN) { + RECT rect; + + wd.fullscreen = false; + wd.maximized = wd.was_maximized; + + if (wd.pre_fs_valid) { + rect = wd.pre_fs_rect; + } else { + rect.left = 0; + rect.right = wd.width; + rect.top = 0; + rect.bottom = wd.height; + wd.pre_fs_valid = true; + } + + _update_window_style(p_window, false); + + MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); + } else if (p_mode == WINDOW_MODE_WINDOWED) { + ShowWindow(wd.hWnd, SW_RESTORE); + wd.maximized = false; + wd.minimized = false; + } + + if (p_mode == WINDOW_MODE_MAXIMIZED) { + ShowWindow(wd.hWnd, SW_MAXIMIZE); + wd.maximized = true; + wd.minimized = false; + } + + if (p_mode == WINDOW_MODE_MINIMIZED) { + ShowWindow(wd.hWnd, SW_MINIMIZE); + wd.maximized = false; + wd.minimized = true; + } + + if (p_mode == WINDOW_MODE_FULLSCREEN && !wd.fullscreen) { + if (wd.minimized) { + ShowWindow(wd.hWnd, SW_RESTORE); + } + wd.was_maximized = wd.maximized; + + if (wd.pre_fs_valid) { + GetWindowRect(wd.hWnd, &wd.pre_fs_rect); + } + + int cs = window_get_current_screen(p_window); + Point2 pos = screen_get_position(cs); + Size2 size = screen_get_size(cs); + + wd.fullscreen = true; + wd.maximized = false; + wd.minimized = false; + + _update_window_style(false); + + MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE); + } +} + +DisplayServer::WindowMode DisplayServerWindows::window_get_mode(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); + const WindowData &wd = windows[p_window]; + + if (wd.fullscreen) { + return WINDOW_MODE_FULLSCREEN; + } else if (wd.minimized) { + return WINDOW_MODE_MINIMIZED; + } else if (wd.maximized) { + return WINDOW_MODE_MAXIMIZED; + } else { + return WINDOW_MODE_WINDOWED; + } +} + +bool DisplayServerWindows::window_is_maximize_allowed(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), false); + + // FIXME: Implement this, or confirm that it should always be true. + + return true; //no idea +} + +void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + wd.resizable = !p_enabled; + _update_window_style(p_window); + } break; + case WINDOW_FLAG_BORDERLESS: { + wd.borderless = p_enabled; + _update_window_style(p_window); + _update_window_mouse_passthrough(p_window); + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top"); + wd.always_on_top = p_enabled; + _update_window_style(p_window); + } break; + case WINDOW_FLAG_TRANSPARENT: { + // FIXME: Implement. + } break; + case WINDOW_FLAG_NO_FOCUS: { + wd.no_focus = p_enabled; + _update_window_style(p_window); + } break; + case WINDOW_FLAG_MAX: + break; + } +} + +bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + switch (p_flag) { + case WINDOW_FLAG_RESIZE_DISABLED: { + return !wd.resizable; + } break; + case WINDOW_FLAG_BORDERLESS: { + return wd.borderless; + } break; + case WINDOW_FLAG_ALWAYS_ON_TOP: { + return wd.always_on_top; + } break; + case WINDOW_FLAG_TRANSPARENT: { + // FIXME: Implement. + } break; + case WINDOW_FLAG_NO_FOCUS: { + return wd.no_focus; + } break; + case WINDOW_FLAG_MAX: + break; + } + + return false; +} + +void DisplayServerWindows::window_request_attention(WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + FLASHWINFO info; + info.cbSize = sizeof(FLASHWINFO); + info.hwnd = wd.hWnd; + info.dwFlags = FLASHW_TRAY; + info.dwTimeout = 0; + info.uCount = 2; + FlashWindowEx(&info); +} + +void DisplayServerWindows::window_move_to_foreground(WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + SetForegroundWindow(wd.hWnd); +} + +bool DisplayServerWindows::window_can_draw(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND_V(!windows.has(p_window), false); + const WindowData &wd = windows[p_window]; + return wd.minimized; +} + +bool DisplayServerWindows::can_any_window_draw() const { + _THREAD_SAFE_METHOD_ + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (!E->get().minimized) { + return true; + } + } + + return false; +} + +void DisplayServerWindows::window_set_ime_active(const bool p_active, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + if (p_active) { + ImmAssociateContext(wd.hWnd, wd.im_himc); + + window_set_ime_position(wd.im_position, p_window); + } else { + ImmAssociateContext(wd.hWnd, (HIMC)0); + } +} + +void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.im_position = p_pos; + + HIMC himc = ImmGetContext(wd.hWnd); + if (himc == (HIMC)0) + return; + + COMPOSITIONFORM cps; + cps.dwStyle = CFS_FORCE_POSITION; + cps.ptCurrentPos.x = wd.im_position.x; + cps.ptCurrentPos.y = wd.im_position.y; + ImmSetCompositionWindow(himc, &cps); + ImmReleaseContext(wd.hWnd, himc); +} + +void DisplayServerWindows::console_set_visible(bool p_enabled) { + _THREAD_SAFE_METHOD_ + + if (console_visible == p_enabled) + return; + ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE); + console_visible = p_enabled; +} + +bool DisplayServerWindows::is_console_visible() const { + return console_visible; +} + +void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (cursor_shape == p_shape) + return; + + if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { + cursor_shape = p_shape; + return; + } + + static const LPCTSTR win_cursors[CURSOR_MAX] = { + IDC_ARROW, + IDC_IBEAM, + IDC_HAND, //finger + IDC_CROSS, + IDC_WAIT, + IDC_APPSTARTING, + IDC_ARROW, + IDC_ARROW, + IDC_NO, + IDC_SIZENS, + IDC_SIZEWE, + IDC_SIZENESW, + IDC_SIZENWSE, + IDC_SIZEALL, + IDC_SIZENS, + IDC_SIZEWE, + IDC_HELP + }; + + if (cursors[p_shape] != nullptr) { + SetCursor(cursors[p_shape]); + } else { + SetCursor(LoadCursor(hInstance, win_cursors[p_shape])); + } + + cursor_shape = p_shape; +} + +DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const { + return cursor_shape; +} + +void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) { + // Get the system display DC + HDC hDC = GetDC(nullptr); + + // Create helper DC + HDC hMainDC = CreateCompatibleDC(hDC); + HDC hAndMaskDC = CreateCompatibleDC(hDC); + HDC hXorMaskDC = CreateCompatibleDC(hDC); + + // Get the dimensions of the source bitmap + BITMAP bm; + GetObject(hSourceBitmap, sizeof(BITMAP), &bm); + + // Create the mask bitmaps + hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color + hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color + + // Release the system display DC + ReleaseDC(nullptr, hDC); + + // Select the bitmaps to helper DC + HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap); + HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); + HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); + + // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap + // with 'clrTransparent' will be white pixels of the monochrome bitmap + SetBkColor(hMainDC, clrTransparent); + BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); + + // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap + // with 'clrTransparent' will be black and rest the pixels same as corresponding + // pixels of the source bitmap + SetBkColor(hXorMaskDC, RGB(0, 0, 0)); + SetTextColor(hXorMaskDC, RGB(255, 255, 255)); + BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY); + BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND); + + // Deselect bitmaps from the helper DC + SelectObject(hMainDC, hOldMainBitmap); + SelectObject(hAndMaskDC, hOldAndMaskBitmap); + SelectObject(hXorMaskDC, hOldXorMaskBitmap); + + // Delete the helper DC + DeleteDC(hXorMaskDC); + DeleteDC(hAndMaskDC); + DeleteDC(hMainDC); +} + +void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + _THREAD_SAFE_METHOD_ + + if (p_cursor.is_valid()) { + Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); + + if (cursor_c) { + if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { + cursor_set_shape(p_shape); + return; + } + + cursors_cache.erase(p_shape); + } + + Ref<Texture2D> texture = p_cursor; + Ref<AtlasTexture> atlas_texture = p_cursor; + Ref<Image> image; + Size2 texture_size; + Rect2 atlas_rect; + + if (texture.is_valid()) { + image = texture->get_data(); + } + + if (!image.is_valid() && atlas_texture.is_valid()) { + texture = atlas_texture->get_atlas(); + + atlas_rect.size.width = texture->get_width(); + atlas_rect.size.height = texture->get_height(); + atlas_rect.position.x = atlas_texture->get_region().position.x; + atlas_rect.position.y = atlas_texture->get_region().position.y; + + texture_size.width = atlas_texture->get_region().size.x; + texture_size.height = atlas_texture->get_region().size.y; + } else if (image.is_valid()) { + texture_size.width = texture->get_width(); + texture_size.height = texture->get_height(); + } + + ERR_FAIL_COND(!texture.is_valid()); + ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); + ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); + ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); + + image = texture->get_data(); + + ERR_FAIL_COND(!image.is_valid()); + + UINT image_size = texture_size.width * texture_size.height; + + // Create the BITMAP with alpha channel + COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); + + for (UINT index = 0; index < image_size; index++) { + int row_index = floor(index / texture_size.width) + atlas_rect.position.y; + int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; + + if (atlas_texture.is_valid()) { + column_index = MIN(column_index, atlas_rect.size.width - 1); + row_index = MIN(row_index, atlas_rect.size.height - 1); + } + + *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); + } + + // Using 4 channels, so 4 * 8 bits + HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer); + COLORREF clrTransparent = -1; + + // Create the AND and XOR masks for the bitmap + HBITMAP hAndMask = nullptr; + HBITMAP hXorMask = nullptr; + + GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask); + + if (nullptr == hAndMask || nullptr == hXorMask) { + memfree(buffer); + DeleteObject(bitmap); + return; + } + + // Finally, create the icon + ICONINFO iconinfo; + iconinfo.fIcon = FALSE; + iconinfo.xHotspot = p_hotspot.x; + iconinfo.yHotspot = p_hotspot.y; + iconinfo.hbmMask = hAndMask; + iconinfo.hbmColor = hXorMask; + + if (cursors[p_shape]) + DestroyIcon(cursors[p_shape]); + + cursors[p_shape] = CreateIconIndirect(&iconinfo); + + Vector<Variant> params; + params.push_back(p_cursor); + params.push_back(p_hotspot); + cursors_cache.insert(p_shape, params); + + if (p_shape == cursor_shape) { + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + SetCursor(cursors[p_shape]); + } + } + + if (hAndMask != nullptr) { + DeleteObject(hAndMask); + } + + if (hXorMask != nullptr) { + DeleteObject(hXorMask); + } + + memfree(buffer); + DeleteObject(bitmap); + } else { + // Reset to default system cursor + if (cursors[p_shape]) { + DestroyIcon(cursors[p_shape]); + cursors[p_shape] = nullptr; + } + + CursorShape c = cursor_shape; + cursor_shape = CURSOR_MAX; + cursor_set_shape(c); + + cursors_cache.erase(p_shape); + } +} + +bool DisplayServerWindows::get_swap_cancel_ok() { + return true; +} + +void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) { + _THREAD_SAFE_METHOD_ + + AllowSetForegroundWindow(pid); +} + +int DisplayServerWindows::keyboard_get_layout_count() const { + return GetKeyboardLayoutList(0, NULL); +} + +int DisplayServerWindows::keyboard_get_current_layout() const { + HKL cur_layout = GetKeyboardLayout(0); + + int layout_count = GetKeyboardLayoutList(0, NULL); + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); + + for (int i = 0; i < layout_count; i++) { + if (cur_layout == layouts[i]) { + memfree(layouts); + return i; + } + } + memfree(layouts); + return -1; +} + +void DisplayServerWindows::keyboard_set_current_layout(int p_index) { + int layout_count = GetKeyboardLayoutList(0, NULL); + + ERR_FAIL_INDEX(p_index, layout_count); + + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); + ActivateKeyboardLayout(layouts[p_index], KLF_SETFORPROCESS); + memfree(layouts); +} + +String DisplayServerWindows::keyboard_get_layout_language(int p_index) const { + int layout_count = GetKeyboardLayoutList(0, NULL); + + ERR_FAIL_INDEX_V(p_index, layout_count, ""); + + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); + + WCHAR buf[LOCALE_NAME_MAX_LENGTH]; + memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR)); + LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); + + memfree(layouts); + + return String::utf16((const char16_t *)buf).substr(0, 2); +} + +String _get_full_layout_name_from_registry(HKL p_layout) { + String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0"); + String ret; + + HKEY hkey; + WCHAR layout_text[1024]; + memset(layout_text, 0, 1024 * sizeof(WCHAR)); + + if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(id.utf16().get_data()), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) { + return ret; + } + + DWORD buffer = 1024; + DWORD vtype = REG_SZ; + if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) { + ret = String::utf16((const char16_t *)layout_text); + } + RegCloseKey(hkey); + return ret; +} + +String DisplayServerWindows::keyboard_get_layout_name(int p_index) const { + int layout_count = GetKeyboardLayoutList(0, NULL); + + ERR_FAIL_INDEX_V(p_index, layout_count, ""); + + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); + + String ret = _get_full_layout_name_from_registry(layouts[p_index]); // Try reading full name from Windows registry, fallback to locale name if failed (e.g. on Wine). + if (ret == String()) { + WCHAR buf[LOCALE_NAME_MAX_LENGTH]; + memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR)); + LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); + + WCHAR name[1024]; + memset(name, 0, 1024 * sizeof(WCHAR)); + GetLocaleInfoEx(buf, LOCALE_SLOCALIZEDDISPLAYNAME, (LPWSTR)&name, 1024); + + ret = String::utf16((const char16_t *)name); + } + memfree(layouts); + + return ret; +} + +void DisplayServerWindows::process_events() { + _THREAD_SAFE_METHOD_ + + MSG msg; + + if (!drop_events) { + joypad->process_joypads(); + } + + while (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) { + TranslateMessage(&msg); + DispatchMessageW(&msg); + } + + if (!drop_events) { + _process_key_events(); + Input::get_singleton()->flush_accumulated_events(); + } +} + +void DisplayServerWindows::force_process_and_drop_events() { + _THREAD_SAFE_METHOD_ + + drop_events = true; + process_events(); + drop_events = false; +} + +void DisplayServerWindows::release_rendering_thread() { +} + +void DisplayServerWindows::make_rendering_thread() { +} + +void DisplayServerWindows::swap_buffers() { +} + +void DisplayServerWindows::set_native_icon(const String &p_filename) { + _THREAD_SAFE_METHOD_ + + FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); + ERR_FAIL_COND_MSG(!f, "Cannot open file with icon '" + p_filename + "'."); + + ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR)); + int pos = 0; + + icon_dir->idReserved = f->get_32(); + pos += sizeof(WORD); + f->seek(pos); + + icon_dir->idType = f->get_32(); + pos += sizeof(WORD); + f->seek(pos); + + ERR_FAIL_COND_MSG(icon_dir->idType != 1, "Invalid icon file format!"); + + icon_dir->idCount = f->get_32(); + pos += sizeof(WORD); + f->seek(pos); + + icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY)); + f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY)); + + int small_icon_index = -1; // Select 16x16 with largest color count + int small_icon_cc = 0; + int big_icon_index = -1; // Select largest + int big_icon_width = 16; + int big_icon_cc = 0; + + for (int i = 0; i < icon_dir->idCount; i++) { + int colors = (icon_dir->idEntries[i].bColorCount == 0) ? 32768 : icon_dir->idEntries[i].bColorCount; + int width = (icon_dir->idEntries[i].bWidth == 0) ? 256 : icon_dir->idEntries[i].bWidth; + if (width == 16) { + if (colors >= small_icon_cc) { + small_icon_index = i; + small_icon_cc = colors; + } + } + if (width >= big_icon_width) { + if (colors >= big_icon_cc) { + big_icon_index = i; + big_icon_width = width; + big_icon_cc = colors; + } + } + } + + ERR_FAIL_COND_MSG(big_icon_index == -1, "No valid icons found!"); + + if (small_icon_index == -1) { + WARN_PRINT("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!"); + small_icon_index = big_icon_index; + small_icon_cc = big_icon_cc; + } + + // Read the big icon + DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes; + Vector<uint8_t> data_big; + data_big.resize(bytecount_big); + pos = icon_dir->idEntries[big_icon_index].dwImageOffset; + f->seek(pos); + f->get_buffer((uint8_t *)&data_big.write[0], bytecount_big); + HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000); + ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); + + // Read the small icon + DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes; + Vector<uint8_t> data_small; + data_small.resize(bytecount_small); + pos = icon_dir->idEntries[small_icon_index].dwImageOffset; + f->seek(pos); + f->get_buffer((uint8_t *)&data_small.write[0], bytecount_small); + HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000); + ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); + + // Online tradition says to be sure last error is cleared and set the small icon first + int err = 0; + SetLastError(err); + + SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)icon_small); + err = GetLastError(); + ERR_FAIL_COND_MSG(err, "Error setting ICON_SMALL: " + format_error_message(err) + "."); + + SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)icon_big); + err = GetLastError(); + ERR_FAIL_COND_MSG(err, "Error setting ICON_BIG: " + format_error_message(err) + "."); + + memdelete(f); + memdelete(icon_dir); +} + +void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!p_icon.is_valid()); + Ref<Image> icon = p_icon->duplicate(); + if (icon->get_format() != Image::FORMAT_RGBA8) + icon->convert(Image::FORMAT_RGBA8); + int w = icon->get_width(); + int h = icon->get_height(); + + /* Create temporary bitmap buffer */ + int icon_len = 40 + h * w * 4; + Vector<BYTE> v; + v.resize(icon_len); + BYTE *icon_bmp = v.ptrw(); + + encode_uint32(40, &icon_bmp[0]); + encode_uint32(w, &icon_bmp[4]); + encode_uint32(h * 2, &icon_bmp[8]); + encode_uint16(1, &icon_bmp[12]); + encode_uint16(32, &icon_bmp[14]); + encode_uint32(BI_RGB, &icon_bmp[16]); + encode_uint32(w * h * 4, &icon_bmp[20]); + encode_uint32(0, &icon_bmp[24]); + encode_uint32(0, &icon_bmp[28]); + encode_uint32(0, &icon_bmp[32]); + encode_uint32(0, &icon_bmp[36]); + + uint8_t *wr = &icon_bmp[40]; + const uint8_t *r = icon->get_data().ptr(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + const uint8_t *rpx = &r[((h - i - 1) * w + j) * 4]; + uint8_t *wpx = &wr[(i * w + j) * 4]; + wpx[0] = rpx[2]; + wpx[1] = rpx[1]; + wpx[2] = rpx[0]; + wpx[3] = rpx[3]; + } + } + + HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); + + /* Set the icon for the window */ + SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon); + + /* Set the icon in the task manager (should we do this?) */ + SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon); +} + +void DisplayServerWindows::vsync_set_use_via_compositor(bool p_enable) { +} + +bool DisplayServerWindows::vsync_is_using_via_compositor() const { + return false; +} + +void DisplayServerWindows::set_context(Context p_context) { +} + +#define MI_WP_SIGNATURE 0xFF515700 +#define SIGNATURE_MASK 0xFFFFFF00 +// Keeping the name suggested by Microsoft, but this macro really answers: +// Is this mouse event emulated from touch or pen input? +#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) +// This one tells whether the event comes from touchscreen (and not from pen) +#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) + +void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) { + // Defensive + if (touch_state.has(idx) == p_pressed) + return; + + if (p_pressed) { + touch_state.insert(idx, Vector2(p_x, p_y)); + } else { + touch_state.erase(idx); + } + + Ref<InputEventScreenTouch> event; + event.instance(); + event->set_index(idx); + event->set_window_id(p_window); + event->set_pressed(p_pressed); + event->set_position(Vector2(p_x, p_y)); + + Input::get_singleton()->accumulate_input_event(event); +} + +void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) { + Map<int, Vector2>::Element *curr = touch_state.find(idx); + // Defensive + if (!curr) + return; + + if (curr->get() == Vector2(p_x, p_y)) + return; + + Ref<InputEventScreenDrag> event; + event.instance(); + event->set_window_id(p_window); + event->set_index(idx); + event->set_position(Vector2(p_x, p_y)); + event->set_relative(Vector2(p_x, p_y) - curr->get()); + + Input::get_singleton()->accumulate_input_event(event); + + curr->get() = Vector2(p_x, p_y); +} + +void DisplayServerWindows::_send_window_event(const WindowData &wd, WindowEvent p_event) { + if (!wd.event_callback.is_null()) { + Variant event = int(p_event); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + wd.event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + +void DisplayServerWindows::_dispatch_input_events(const Ref<InputEvent> &p_event) { + ((DisplayServerWindows *)(get_singleton()))->_dispatch_input_event(p_event); +} + +void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) { + _THREAD_SAFE_METHOD_ + if (in_dispatch_input_event) { + return; + } + + in_dispatch_input_event = true; + Variant ev = p_event; + Variant *evp = &ev; + Variant ret; + Callable::CallError ce; + + Ref<InputEventFromWindow> event_from_window = p_event; + if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { + //send to a window + if (!windows.has(event_from_window->get_window_id())) { + in_dispatch_input_event = false; + ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event."); + } + Callable callable = windows[event_from_window->get_window_id()].input_event_callback; + if (callable.is_null()) { + in_dispatch_input_event = false; + return; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } else { + //send to all windows + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + Callable callable = E->get().input_event_callback; + if (callable.is_null()) { + continue; + } + callable.call((const Variant **)&evp, 1, ret, ce); + } + } + + in_dispatch_input_event = false; +} + +LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { + if (drop_events) { + if (user_proc) { + return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); + } else { + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + }; + + WindowID window_id = INVALID_WINDOW_ID; + bool window_created = false; + + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + if (E->get().hWnd == hWnd) { + window_id = E->key(); + window_created = true; + break; + } + } + + if (!window_created) { + // Window creation in progress. + window_id = window_id_counter; + ERR_FAIL_COND_V(!windows.has(window_id), 0); + } + + switch (uMsg) // Check For Windows Messages + { + case WM_SETFOCUS: { + windows[window_id].window_has_focus = true; + last_focused_window = window_id; + + // Restore mouse mode + _set_mouse_mode_impl(mouse_mode); + + if (!app_focused) { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); + } + app_focused = true; + } + break; + } + case WM_KILLFOCUS: { + windows[window_id].window_has_focus = false; + last_focused_window = window_id; + + // Release capture unconditionally because it can be set due to dragging, in addition to captured mode + ReleaseCapture(); + + // Release every touch to avoid sticky points + for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) { + _touch_event(window_id, false, E->get().x, E->get().y, E->key()); + } + touch_state.clear(); + + bool self_steal = false; + HWND new_hwnd = (HWND)wParam; + if (IsWindow(new_hwnd)) { + self_steal = true; + } + + if (!self_steal) { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); + } + app_focused = false; + } + + break; + } + case WM_ACTIVATE: { // Watch For Window Activate Message + if (!windows[window_id].window_focused) { + _process_activate_event(window_id, wParam, lParam); + } else { + windows[window_id].saved_wparam = wParam; + windows[window_id].saved_lparam = lParam; + + // Run a timer to prevent event catching warning if the focused window is closing. + windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); + } + return 0; // Return To The Message Loop + } + case WM_GETMINMAXINFO: { + if (windows[window_id].resizable && !windows[window_id].fullscreen) { + Size2 decor = window_get_size(window_id) - window_get_real_size(window_id); // Size of window decorations + MINMAXINFO *min_max_info = (MINMAXINFO *)lParam; + if (windows[window_id].min_size != Size2()) { + min_max_info->ptMinTrackSize.x = windows[window_id].min_size.x + decor.x; + min_max_info->ptMinTrackSize.y = windows[window_id].min_size.y + decor.y; + } + if (windows[window_id].max_size != Size2()) { + min_max_info->ptMaxTrackSize.x = windows[window_id].max_size.x + decor.x; + min_max_info->ptMaxTrackSize.y = windows[window_id].max_size.y + decor.y; + } + return 0; + } else { + break; + } + } + case WM_PAINT: + + Main::force_redraw(); + break; + + case WM_SYSCOMMAND: // Intercept System Commands + { + switch (wParam) // Check System Calls + { + case SC_SCREENSAVE: // Screensaver Trying To Start? + case SC_MONITORPOWER: // Monitor Trying To Enter Powersave? + return 0; // Prevent From Happening + case SC_KEYMENU: + if ((lParam >> 16) <= 0) + return 0; + } + break; // Exit + } + + case WM_CLOSE: // Did We Receive A Close Message? + { + if (windows[window_id].focus_timer_id != 0U) { + KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); + } + _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); + + return 0; // Jump Back + } + case WM_MOUSELEAVE: { + old_invalid = true; + outside = true; + + _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT); + + } break; + case WM_INPUT: { + if (mouse_mode != MOUSE_MODE_CAPTURED || !use_raw_input) { + break; + } + + UINT dwSize; + + GetRawInputData((HRAWINPUT)lParam, RID_INPUT, nullptr, &dwSize, sizeof(RAWINPUTHEADER)); + LPBYTE lpb = new BYTE[dwSize]; + if (lpb == nullptr) { + return 0; + } + + if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize) + OutputDebugString(TEXT("GetRawInputData does not return correct size !\n")); + + RAWINPUT *raw = (RAWINPUT *)lpb; + + if (raw->header.dwType == RIM_TYPEMOUSE) { + Ref<InputEventMouseMotion> mm; + mm.instance(); + + mm->set_window_id(window_id); + mm->set_control(control_mem); + mm->set_shift(shift_mem); + mm->set_alt(alt_mem); + + mm->set_pressure((raw->data.mouse.ulButtons & RI_MOUSE_LEFT_BUTTON_DOWN) ? 1.0f : 0.0f); + + mm->set_button_mask(last_button_state); + + Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); + + // centering just so it works as before + POINT pos = { (int)c.x, (int)c.y }; + ClientToScreen(windows[window_id].hWnd, &pos); + SetCursorPos(pos.x, pos.y); + + mm->set_position(c); + mm->set_global_position(c); + Input::get_singleton()->set_mouse_position(c); + mm->set_speed(Vector2(0, 0)); + + if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) { + mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY)); + + } else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) { + int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); + int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); + int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN); + int nScreenTop = GetSystemMetrics(SM_YVIRTUALSCREEN); + + Vector2 abs_pos( + (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft, + (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop); + + POINT coords; //client coords + coords.x = abs_pos.x; + coords.y = abs_pos.y; + + ScreenToClient(hWnd, &coords); + + mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y)); + old_x = coords.x; + old_y = coords.y; + + /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth)); + Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight)); + */ + } + + if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) + Input::get_singleton()->accumulate_input_event(mm); + } + delete[] lpb; + } break; + case WT_CSRCHANGE: + case WT_PROXIMITY: { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + AXIS pressure; + if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { + windows[window_id].min_pressure = int(pressure.axMin); + windows[window_id].max_pressure = int(pressure.axMax); + } + AXIS orientation[3]; + if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_ORIENTATION, &orientation)) { + windows[window_id].tilt_supported = orientation[0].axResolution && orientation[1].axResolution; + } + return 0; + } + } break; + case WT_PACKET: { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + PACKET packet; + if (wintab_WTPacket(windows[window_id].wtctx, wParam, &packet)) { + float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure); + windows[window_id].last_pressure = pressure; + windows[window_id].last_pressure_update = 0; + + double azim = (packet.pkOrientation.orAzimuth / 10.0f) * (Math_PI / 180); + double alt = Math::tan((Math::abs(packet.pkOrientation.orAltitude / 10.0f)) * (Math_PI / 180)); + + if (windows[window_id].tilt_supported) { + windows[window_id].last_tilt = Vector2(Math::atan(Math::sin(azim) / alt), Math::atan(Math::cos(azim) / alt)); + } else { + windows[window_id].last_tilt = Vector2(); + } + + POINT coords; + GetCursorPos(&coords); + ScreenToClient(windows[window_id].hWnd, &coords); + + // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. + if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) + break; + + Ref<InputEventMouseMotion> mm; + mm.instance(); + mm->set_window_id(window_id); + mm->set_control(GetKeyState(VK_CONTROL) < 0); + mm->set_shift(GetKeyState(VK_SHIFT) < 0); + mm->set_alt(alt_mem); + + mm->set_pressure(windows[window_id].last_pressure); + mm->set_tilt(windows[window_id].last_tilt); + + mm->set_button_mask(last_button_state); + + mm->set_position(Vector2(coords.x, coords.y)); + mm->set_global_position(Vector2(coords.x, coords.y)); + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); + old_x = c.x; + old_y = c.y; + + if (mm->get_position() == c) { + center = c; + return 0; + } + + Point2i ncenter = mm->get_position(); + center = ncenter; + POINT pos = { (int)c.x, (int)c.y }; + ClientToScreen(windows[window_id].hWnd, &pos); + SetCursorPos(pos.x, pos.y); + } + + Input::get_singleton()->set_mouse_position(mm->get_position()); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + + if (old_invalid) { + old_x = mm->get_position().x; + old_y = mm->get_position().y; + old_invalid = false; + } + + mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); + old_x = mm->get_position().x; + old_y = mm->get_position().y; + if (windows[window_id].window_has_focus) + Input::get_singleton()->accumulate_input_event(mm); + } + return 0; + } + } break; + case WM_POINTERENTER: { + if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { + break; + } + + if ((tablet_get_current_driver() != "winink") || !winink_available) { + break; + } + + uint32_t pointer_id = LOWORD(wParam); + POINTER_INPUT_TYPE pointer_type = PT_POINTER; + if (!win8p_GetPointerType(pointer_id, &pointer_type)) { + break; + } + + if (pointer_type != PT_PEN) { + break; + } + + windows[window_id].block_mm = true; + return 0; + } break; + case WM_POINTERLEAVE: { + windows[window_id].block_mm = false; + return 0; + } break; + case WM_POINTERUPDATE: { + if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { + break; + } + + if ((tablet_get_current_driver() != "winink") || !winink_available) { + break; + } + + uint32_t pointer_id = LOWORD(wParam); + POINTER_INPUT_TYPE pointer_type = PT_POINTER; + if (!win8p_GetPointerType(pointer_id, &pointer_type)) { + break; + } + + if (pointer_type != PT_PEN) { + break; + } + + POINTER_PEN_INFO pen_info; + if (!win8p_GetPointerPenInfo(pointer_id, &pen_info)) { + break; + } + + if (Input::get_singleton()->is_emulating_mouse_from_touch()) { + // Universal translation enabled; ignore OS translation + LPARAM extra = GetMessageExtraInfo(); + if (IsTouchEvent(extra)) { + break; + } + } + + if (outside) { + //mouse enter + + if (mouse_mode != MOUSE_MODE_CAPTURED) { + _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); + } + + CursorShape c = cursor_shape; + cursor_shape = CURSOR_MAX; + cursor_set_shape(c); + outside = false; + + //Once-Off notification, must call again.... + TRACKMOUSEEVENT tme; + tme.cbSize = sizeof(TRACKMOUSEEVENT); + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = hWnd; + tme.dwHoverTime = HOVER_DEFAULT; + TrackMouseEvent(&tme); + } + + // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. + if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) + break; + + Ref<InputEventMouseMotion> mm; + mm.instance(); + + mm->set_window_id(window_id); + if (pen_info.penMask & PEN_MASK_PRESSURE) { + mm->set_pressure((float)pen_info.pressure / 1024); + } else { + mm->set_pressure((HIWORD(wParam) & POINTER_MESSAGE_FLAG_FIRSTBUTTON) ? 1.0f : 0.0f); + } + if ((pen_info.penMask & PEN_MASK_TILT_X) && (pen_info.penMask & PEN_MASK_TILT_Y)) { + mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90)); + } + + mm->set_control(GetKeyState(VK_CONTROL) < 0); + mm->set_shift(GetKeyState(VK_SHIFT) < 0); + mm->set_alt(alt_mem); + + mm->set_button_mask(last_button_state); + + POINT coords; //client coords + coords.x = GET_X_LPARAM(lParam); + coords.y = GET_Y_LPARAM(lParam); + + ScreenToClient(windows[window_id].hWnd, &coords); + + mm->set_position(Vector2(coords.x, coords.y)); + mm->set_global_position(Vector2(coords.x, coords.y)); + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); + old_x = c.x; + old_y = c.y; + + if (mm->get_position() == c) { + center = c; + return 0; + } + + Point2i ncenter = mm->get_position(); + center = ncenter; + POINT pos = { (int)c.x, (int)c.y }; + ClientToScreen(hWnd, &pos); + SetCursorPos(pos.x, pos.y); + } + + Input::get_singleton()->set_mouse_position(mm->get_position()); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + + if (old_invalid) { + old_x = mm->get_position().x; + old_y = mm->get_position().y; + old_invalid = false; + } + + mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); + old_x = mm->get_position().x; + old_y = mm->get_position().y; + if (windows[window_id].window_has_focus) { + Input::get_singleton()->accumulate_input_event(mm); + } + + return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event + } break; + case WM_MOUSEMOVE: { + if (windows[window_id].block_mm) { + break; + } + + if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { + break; + } + + if (Input::get_singleton()->is_emulating_mouse_from_touch()) { + // Universal translation enabled; ignore OS translation + LPARAM extra = GetMessageExtraInfo(); + if (IsTouchEvent(extra)) { + break; + } + } + + if (outside) { + //mouse enter + + if (mouse_mode != MOUSE_MODE_CAPTURED) { + _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); + } + + CursorShape c = cursor_shape; + cursor_shape = CURSOR_MAX; + cursor_set_shape(c); + outside = false; + + //Once-Off notification, must call again.... + TRACKMOUSEEVENT tme; + tme.cbSize = sizeof(TRACKMOUSEEVENT); + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = hWnd; + tme.dwHoverTime = HOVER_DEFAULT; + TrackMouseEvent(&tme); + } + + // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. + if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) + break; + + Ref<InputEventMouseMotion> mm; + mm.instance(); + mm->set_window_id(window_id); + mm->set_control((wParam & MK_CONTROL) != 0); + mm->set_shift((wParam & MK_SHIFT) != 0); + mm->set_alt(alt_mem); + + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not update recently. + if (windows[window_id].last_pressure_update < 10) { + windows[window_id].last_pressure_update++; + } else { + windows[window_id].last_tilt = Vector2(); + windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f; + } + } else { + windows[window_id].last_tilt = Vector2(); + windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f; + } + + mm->set_pressure(windows[window_id].last_pressure); + mm->set_tilt(windows[window_id].last_tilt); + + mm->set_button_mask(last_button_state); + + mm->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); + mm->set_global_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); + old_x = c.x; + old_y = c.y; + + if (mm->get_position() == c) { + center = c; + return 0; + } + + Point2i ncenter = mm->get_position(); + center = ncenter; + POINT pos = { (int)c.x, (int)c.y }; + ClientToScreen(windows[window_id].hWnd, &pos); + SetCursorPos(pos.x, pos.y); + } + + Input::get_singleton()->set_mouse_position(mm->get_position()); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + + if (old_invalid) { + old_x = mm->get_position().x; + old_y = mm->get_position().y; + old_invalid = false; + } + + mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); + old_x = mm->get_position().x; + old_y = mm->get_position().y; + if (windows[window_id].window_has_focus) + Input::get_singleton()->accumulate_input_event(mm); + + } break; + case WM_LBUTTONDOWN: + case WM_LBUTTONUP: + if (Input::get_singleton()->is_emulating_mouse_from_touch()) { + // Universal translation enabled; ignore OS translations for left button + LPARAM extra = GetMessageExtraInfo(); + if (IsTouchEvent(extra)) { + break; + } + } + [[fallthrough]]; + case WM_MBUTTONDOWN: + case WM_MBUTTONUP: + case WM_RBUTTONDOWN: + case WM_RBUTTONUP: + case WM_MOUSEWHEEL: + case WM_MOUSEHWHEEL: + case WM_LBUTTONDBLCLK: + case WM_MBUTTONDBLCLK: + case WM_RBUTTONDBLCLK: + case WM_XBUTTONDBLCLK: + case WM_XBUTTONDOWN: + case WM_XBUTTONUP: { + Ref<InputEventMouseButton> mb; + mb.instance(); + mb->set_window_id(window_id); + + switch (uMsg) { + case WM_LBUTTONDOWN: { + mb->set_pressed(true); + mb->set_button_index(1); + } break; + case WM_LBUTTONUP: { + mb->set_pressed(false); + mb->set_button_index(1); + } break; + case WM_MBUTTONDOWN: { + mb->set_pressed(true); + mb->set_button_index(3); + } break; + case WM_MBUTTONUP: { + mb->set_pressed(false); + mb->set_button_index(3); + } break; + case WM_RBUTTONDOWN: { + mb->set_pressed(true); + mb->set_button_index(2); + } break; + case WM_RBUTTONUP: { + mb->set_pressed(false); + mb->set_button_index(2); + } break; + case WM_LBUTTONDBLCLK: { + mb->set_pressed(true); + mb->set_button_index(1); + mb->set_doubleclick(true); + } break; + case WM_RBUTTONDBLCLK: { + mb->set_pressed(true); + mb->set_button_index(2); + mb->set_doubleclick(true); + } break; + case WM_MBUTTONDBLCLK: { + mb->set_pressed(true); + mb->set_button_index(3); + mb->set_doubleclick(true); + } break; + case WM_MOUSEWHEEL: { + mb->set_pressed(true); + int motion = (short)HIWORD(wParam); + if (!motion) + return 0; + + if (motion > 0) + mb->set_button_index(BUTTON_WHEEL_UP); + else + mb->set_button_index(BUTTON_WHEEL_DOWN); + + } break; + case WM_MOUSEHWHEEL: { + mb->set_pressed(true); + int motion = (short)HIWORD(wParam); + if (!motion) + return 0; + + if (motion < 0) { + mb->set_button_index(BUTTON_WHEEL_LEFT); + mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); + } else { + mb->set_button_index(BUTTON_WHEEL_RIGHT); + mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); + } + } break; + case WM_XBUTTONDOWN: { + mb->set_pressed(true); + if (HIWORD(wParam) == XBUTTON1) + mb->set_button_index(BUTTON_XBUTTON1); + else + mb->set_button_index(BUTTON_XBUTTON2); + } break; + case WM_XBUTTONUP: { + mb->set_pressed(false); + if (HIWORD(wParam) == XBUTTON1) + mb->set_button_index(BUTTON_XBUTTON1); + else + mb->set_button_index(BUTTON_XBUTTON2); + } break; + case WM_XBUTTONDBLCLK: { + mb->set_pressed(true); + if (HIWORD(wParam) == XBUTTON1) + mb->set_button_index(BUTTON_XBUTTON1); + else + mb->set_button_index(BUTTON_XBUTTON2); + mb->set_doubleclick(true); + } break; + default: { + return 0; + } + } + + mb->set_control((wParam & MK_CONTROL) != 0); + mb->set_shift((wParam & MK_SHIFT) != 0); + mb->set_alt(alt_mem); + //mb->get_alt()=(wParam&MK_MENU)!=0; + if (mb->is_pressed()) + last_button_state |= (1 << (mb->get_button_index() - 1)); + else + last_button_state &= ~(1 << (mb->get_button_index() - 1)); + mb->set_button_mask(last_button_state); + + mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); + + if (mouse_mode == MOUSE_MODE_CAPTURED && !use_raw_input) { + mb->set_position(Vector2(old_x, old_y)); + } + + if (uMsg != WM_MOUSEWHEEL && uMsg != WM_MOUSEHWHEEL) { + if (mb->is_pressed()) { + if (++pressrc > 0 && mouse_mode != MOUSE_MODE_CAPTURED) + SetCapture(hWnd); + } else { + if (--pressrc <= 0) { + if (mouse_mode != MOUSE_MODE_CAPTURED) { + ReleaseCapture(); + } + pressrc = 0; + } + } + } else { + // for reasons unknown to mankind, wheel comes in screen coordinates + POINT coords; + coords.x = mb->get_position().x; + coords.y = mb->get_position().y; + + ScreenToClient(hWnd, &coords); + + mb->set_position(Vector2(coords.x, coords.y)); + } + + mb->set_global_position(mb->get_position()); + + Input::get_singleton()->accumulate_input_event(mb); + if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) { + //send release for mouse wheel + Ref<InputEventMouseButton> mbd = mb->duplicate(); + mbd->set_window_id(window_id); + last_button_state &= ~(1 << (mbd->get_button_index() - 1)); + mbd->set_button_mask(last_button_state); + mbd->set_pressed(false); + Input::get_singleton()->accumulate_input_event(mbd); + } + + } break; + + case WM_MOVE: { + if (!IsIconic(windows[window_id].hWnd)) { + int x = int16_t(LOWORD(lParam)); + int y = int16_t(HIWORD(lParam)); + windows[window_id].last_pos = Point2(x, y); + + if (!windows[window_id].rect_changed_callback.is_null()) { + Variant size = Rect2i(windows[window_id].last_pos.x, windows[window_id].last_pos.y, windows[window_id].width, windows[window_id].height); + Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + windows[window_id].rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); + } + } + } break; + + case WM_SIZE: { + // Ignore size when a SIZE_MINIMIZED event is triggered + if (wParam != SIZE_MINIMIZED) { + int window_w = LOWORD(lParam); + int window_h = HIWORD(lParam); + if (window_w > 0 && window_h > 0 && !windows[window_id].preserve_window_size) { + windows[window_id].width = window_w; + windows[window_id].height = window_h; + +#if defined(VULKAN_ENABLED) + if ((rendering_driver == "vulkan") && window_created) { + context_vulkan->window_resize(window_id, windows[window_id].width, windows[window_id].height); + } +#endif + + } else { + windows[window_id].preserve_window_size = false; + window_set_size(Size2(windows[window_id].width, windows[window_id].height), window_id); + } + } + + if (!windows[window_id].rect_changed_callback.is_null()) { + Variant size = Rect2i(windows[window_id].last_pos.x, windows[window_id].last_pos.y, windows[window_id].width, windows[window_id].height); + Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + windows[window_id].rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); + } + + if (wParam == SIZE_MAXIMIZED) { + windows[window_id].maximized = true; + windows[window_id].minimized = false; + } else if (wParam == SIZE_MINIMIZED) { + windows[window_id].maximized = false; + windows[window_id].minimized = true; + } else if (wParam == SIZE_RESTORED) { + windows[window_id].maximized = false; + windows[window_id].minimized = false; + } +#if 0 + if (is_layered_allowed() && layered_window) { + DeleteObject(hBitmap); + + RECT r; + GetWindowRect(hWnd, &r); + dib_size = Size2i(r.right - r.left, r.bottom - r.top); + + BITMAPINFO bmi; + ZeroMemory(&bmi, sizeof(BITMAPINFO)); + bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + bmi.bmiHeader.biWidth = dib_size.x; + bmi.bmiHeader.biHeight = dib_size.y; + bmi.bmiHeader.biPlanes = 1; + bmi.bmiHeader.biBitCount = 32; + bmi.bmiHeader.biCompression = BI_RGB; + bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4; + hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, nullptr, 0x0); + SelectObject(hDC_dib, hBitmap); + + ZeroMemory(dib_data, dib_size.x * dib_size.y * 4); + } +#endif + //return 0; // Jump Back + } break; + + case WM_ENTERSIZEMOVE: { + Input::get_singleton()->release_pressed_events(); + windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); + } break; + case WM_EXITSIZEMOVE: { + KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id); + } break; + case WM_TIMER: { + if (wParam == windows[window_id].move_timer_id) { + _process_key_events(); + if (!Main::is_iterating()) { + Main::iteration(); + } + } else if (wParam == windows[window_id].focus_timer_id) { + _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam); + KillTimer(windows[window_id].hWnd, wParam); + windows[window_id].focus_timer_id = 0U; + } + } break; + + case WM_SYSKEYDOWN: + case WM_SYSKEYUP: + case WM_KEYUP: + case WM_KEYDOWN: { + if (wParam == VK_SHIFT) + shift_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); + if (wParam == VK_CONTROL) + control_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); + if (wParam == VK_MENU) { + alt_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); + if (lParam & (1 << 24)) + gr_mem = alt_mem; + } + + if (mouse_mode == MOUSE_MODE_CAPTURED) { + // When SetCapture is used, ALT+F4 hotkey is ignored by Windows, so handle it ourselves + if (wParam == VK_F4 && alt_mem && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN)) { + _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); + } + } + /* + if (wParam==VK_WIN) TODO wtf is this? + meta_mem=uMsg==WM_KEYDOWN; + */ + [[fallthrough]]; + } + case WM_CHAR: { + ERR_BREAK(key_event_pos >= KEY_EVENT_BUFFER_SIZE); + + // Make sure we don't include modifiers for the modifier key itself. + KeyEvent ke; + ke.shift = (wParam != VK_SHIFT) ? shift_mem : false; + ke.alt = (!(wParam == VK_MENU && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN))) ? alt_mem : false; + ke.control = (wParam != VK_CONTROL) ? control_mem : false; + ke.meta = meta_mem; + ke.uMsg = uMsg; + ke.window_id = window_id; + + if (ke.uMsg == WM_SYSKEYDOWN) + ke.uMsg = WM_KEYDOWN; + if (ke.uMsg == WM_SYSKEYUP) + ke.uMsg = WM_KEYUP; + + ke.wParam = wParam; + ke.lParam = lParam; + key_event_buffer[key_event_pos++] = ke; + + } break; + case WM_INPUTLANGCHANGEREQUEST: { + // FIXME: Do something? + } break; + + case WM_TOUCH: { + BOOL bHandled = FALSE; + UINT cInputs = LOWORD(wParam); + PTOUCHINPUT pInputs = memnew_arr(TOUCHINPUT, cInputs); + if (pInputs) { + if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs, sizeof(TOUCHINPUT))) { + for (UINT i = 0; i < cInputs; i++) { + TOUCHINPUT ti = pInputs[i]; + POINT touch_pos = { + TOUCH_COORD_TO_PIXEL(ti.x), + TOUCH_COORD_TO_PIXEL(ti.y), + }; + ScreenToClient(hWnd, &touch_pos); + //do something with each touch input entry + if (ti.dwFlags & TOUCHEVENTF_MOVE) { + _drag_event(window_id, touch_pos.x, touch_pos.y, ti.dwID); + } else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) { + _touch_event(window_id, ti.dwFlags & TOUCHEVENTF_DOWN, touch_pos.x, touch_pos.y, ti.dwID); + }; + } + bHandled = TRUE; + } else { + /* handle the error here */ + } + memdelete_arr(pInputs); + } else { + /* handle the error here, probably out of memory */ + } + if (bHandled) { + CloseTouchInputHandle((HTOUCHINPUT)lParam); + return 0; + }; + + } break; + + case WM_DEVICECHANGE: { + joypad->probe_joypads(); + } break; + case WM_SETCURSOR: { + if (LOWORD(lParam) == HTCLIENT) { + if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) { + //Hide the cursor + if (hCursor == nullptr) { + hCursor = SetCursor(nullptr); + } else { + SetCursor(nullptr); + } + } else { + if (hCursor != nullptr) { + CursorShape c = cursor_shape; + cursor_shape = CURSOR_MAX; + cursor_set_shape(c); + hCursor = nullptr; + } + } + } + + } break; + case WM_DROPFILES: { + HDROP hDropInfo = (HDROP)wParam; + const int buffsize = 4096; + WCHAR buf[buffsize]; + + int fcount = DragQueryFileW(hDropInfo, 0xFFFFFFFF, nullptr, 0); + + Vector<String> files; + + for (int i = 0; i < fcount; i++) { + DragQueryFileW(hDropInfo, i, buf, buffsize); + String file = String::utf16((const char16_t *)buf); + files.push_back(file); + } + + if (files.size() && !windows[window_id].drop_files_callback.is_null()) { + Variant v = files; + Variant *vp = &v; + Variant ret; + Callable::CallError ce; + windows[window_id].drop_files_callback.call((const Variant **)&vp, 1, ret, ce); + } + + } break; + + default: { + if (user_proc) { + return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); + }; + }; + } + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); +} + +LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { + DisplayServerWindows *ds_win = static_cast<DisplayServerWindows *>(DisplayServer::get_singleton()); + if (ds_win) + return ds_win->WndProc(hWnd, uMsg, wParam, lParam); + else + return DefWindowProcW(hWnd, uMsg, wParam, lParam); +} + +void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) { + if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN); + windows[p_window_id].window_focused = true; + alt_mem = false; + control_mem = false; + shift_mem = false; + } else { // WM_INACTIVE + Input::get_singleton()->release_pressed_events(); + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); + windows[p_window_id].window_focused = false; + alt_mem = false; + } + + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) { + wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + } +} + +void DisplayServerWindows::_process_key_events() { + for (int i = 0; i < key_event_pos; i++) { + KeyEvent &ke = key_event_buffer[i]; + switch (ke.uMsg) { + case WM_CHAR: { + // extended keys should only be processed as WM_KEYDOWN message. + if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { + static char32_t prev_wc = 0; + char32_t unicode = ke.wParam; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } + Ref<InputEventKey> k; + k.instance(); + + k->set_window_id(ke.window_id); + k->set_shift(ke.shift); + k->set_alt(ke.alt); + k->set_control(ke.control); + k->set_metakey(ke.meta); + k->set_pressed(true); + k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam)); + k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); + k->set_unicode(unicode); + if (k->get_unicode() && gr_mem) { + k->set_alt(false); + k->set_control(false); + } + + if (k->get_unicode() < 32) + k->set_unicode(0); + + Input::get_singleton()->accumulate_input_event(k); + } + + //do nothing + } break; + case WM_KEYUP: + case WM_KEYDOWN: { + Ref<InputEventKey> k; + k.instance(); + + k->set_window_id(ke.window_id); + k->set_shift(ke.shift); + k->set_alt(ke.alt); + k->set_control(ke.control); + k->set_metakey(ke.meta); + + k->set_pressed(ke.uMsg == WM_KEYDOWN); + + if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) { + // Special case for Numpad Enter key + k->set_keycode(KEY_KP_ENTER); + } else { + k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam)); + } + + k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); + + if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { + char32_t unicode = key_event_buffer[i + 1].wParam; + static char32_t prev_wck = 0; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wck != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wck = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wck == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wck = 0; + } else { + prev_wck = 0; + } + k->set_unicode(unicode); + } + if (k->get_unicode() && gr_mem) { + k->set_alt(false); + k->set_control(false); + } + + if (k->get_unicode() < 32) + k->set_unicode(0); + + k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30)))); + + Input::get_singleton()->accumulate_input_event(k); + + } break; + } + } + + key_event_pos = 0; +} + +void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const String &p_new_driver) { + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + WindowData &wd = E->get(); + wd.block_mm = false; + if ((p_old_driver == "wintab") && wintab_available && wd.wtctx) { + wintab_WTEnable(wd.wtctx, false); + wintab_WTClose(wd.wtctx); + wd.wtctx = 0; + } + if ((p_new_driver == "wintab") && wintab_available) { + wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); + wd.wtlc.lcOptions |= CXO_MESSAGES; + wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; + wd.wtlc.lcMoveMask = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; + wd.wtlc.lcPktMode = 0; + wd.wtlc.lcOutOrgX = 0; + wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX; + wd.wtlc.lcOutOrgY = 0; + wd.wtlc.lcOutExtY = -wd.wtlc.lcInExtY; + wd.wtctx = wintab_WTOpen(wd.hWnd, &wd.wtlc, false); + if (wd.wtctx) { + wintab_WTEnable(wd.wtctx, true); + AXIS pressure; + if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { + wd.min_pressure = int(pressure.axMin); + wd.max_pressure = int(pressure.axMax); + } + AXIS orientation[3]; + if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_ORIENTATION, &orientation)) { + wd.tilt_supported = orientation[0].axResolution && orientation[1].axResolution; + } + wintab_WTEnable(wd.wtctx, true); + } else { + print_verbose("WinTab context creation failed."); + } + } + } +} + +DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { + DWORD dwExStyle; + DWORD dwStyle; + + _get_window_style(window_id_counter == MAIN_WINDOW_ID, p_mode == WINDOW_MODE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT), dwStyle, dwExStyle); + + RECT WindowRect; + + WindowRect.left = p_rect.position.x; + WindowRect.right = p_rect.position.x + p_rect.size.x; + WindowRect.top = p_rect.position.y; + WindowRect.bottom = p_rect.position.y + p_rect.size.y; + + if (p_mode == WINDOW_MODE_FULLSCREEN) { + int nearest_area = 0; + Rect2i screen_rect; + for (int i = 0; i < get_screen_count(); i++) { + Rect2i r; + r.position = screen_get_position(i); + r.size = screen_get_size(i); + Rect2 inters = r.intersection(p_rect); + int area = inters.size.width * inters.size.height; + if (area >= nearest_area) { + screen_rect = r; + nearest_area = area; + } + } + + WindowRect.left = screen_rect.position.x; + WindowRect.right = screen_rect.position.x + screen_rect.size.x; + WindowRect.top = screen_rect.position.y; + WindowRect.bottom = screen_rect.position.y + screen_rect.size.y; + } + + AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); + + WindowID id = window_id_counter; + { + WindowData &wd = windows[id]; + + wd.hWnd = CreateWindowExW( + dwExStyle, + L"Engine", L"", + dwStyle, + // (GetSystemMetrics(SM_CXSCREEN) - WindowRect.right) / 2, + // (GetSystemMetrics(SM_CYSCREEN) - WindowRect.bottom) / 2, + WindowRect.left, + WindowRect.top, + WindowRect.right - WindowRect.left, + WindowRect.bottom - WindowRect.top, + nullptr, nullptr, hInstance, nullptr); + if (!wd.hWnd) { + MessageBoxW(nullptr, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION); + windows.erase(id); + return INVALID_WINDOW_ID; + } + if (p_mode != WINDOW_MODE_FULLSCREEN) { + wd.pre_fs_valid = true; + } +#ifdef VULKAN_ENABLED + + if (rendering_driver == "vulkan") { + if (context_vulkan->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) { + memdelete(context_vulkan); + context_vulkan = nullptr; + windows.erase(id); + ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Vulkan Window."); + } + } +#endif + + RegisterTouchWindow(wd.hWnd, 0); + + TRACKMOUSEEVENT tme; + tme.cbSize = sizeof(TRACKMOUSEEVENT); + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = wd.hWnd; + tme.dwHoverTime = HOVER_DEFAULT; + TrackMouseEvent(&tme); + + DragAcceptFiles(wd.hWnd, true); + + if ((tablet_get_current_driver() == "wintab") && wintab_available) { + wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); + wd.wtlc.lcOptions |= CXO_MESSAGES; + wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; + wd.wtlc.lcMoveMask = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; + wd.wtlc.lcPktMode = 0; + wd.wtlc.lcOutOrgX = 0; + wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX; + wd.wtlc.lcOutOrgY = 0; + wd.wtlc.lcOutExtY = -wd.wtlc.lcInExtY; + wd.wtctx = wintab_WTOpen(wd.hWnd, &wd.wtlc, false); + if (wd.wtctx) { + wintab_WTEnable(wd.wtctx, true); + AXIS pressure; + if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { + wd.min_pressure = int(pressure.axMin); + wd.max_pressure = int(pressure.axMax); + } + AXIS orientation[3]; + if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_ORIENTATION, &orientation)) { + wd.tilt_supported = orientation[0].axResolution && orientation[1].axResolution; + } + } else { + print_verbose("WinTab context creation failed."); + } + } else { + wd.wtctx = 0; + } + + wd.last_pressure = 0; + wd.last_pressure_update = 0; + wd.last_tilt = Vector2(); + + // IME + wd.im_himc = ImmGetContext(wd.hWnd); + ImmReleaseContext(wd.hWnd, wd.im_himc); + + wd.im_position = Vector2(); + wd.last_pos = p_rect.position; + wd.width = p_rect.size.width; + wd.height = p_rect.size.height; + + window_id_counter++; + } + + return id; +} + +// WinTab API +bool DisplayServerWindows::wintab_available = false; +WTOpenPtr DisplayServerWindows::wintab_WTOpen = nullptr; +WTClosePtr DisplayServerWindows::wintab_WTClose = nullptr; +WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr; +WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; +WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; + +// Windows Ink API +bool DisplayServerWindows::winink_available = false; +GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr; +GetPointerPenInfoPtr DisplayServerWindows::win8p_GetPointerPenInfo = nullptr; + +typedef enum _SHC_PROCESS_DPI_AWARENESS { + SHC_PROCESS_DPI_UNAWARE = 0, + SHC_PROCESS_SYSTEM_DPI_AWARE = 1, + SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 +} SHC_PROCESS_DPI_AWARENESS; + +int DisplayServerWindows::tablet_get_driver_count() const { + return tablet_drivers.size(); +} + +String DisplayServerWindows::tablet_get_driver_name(int p_driver) const { + if (p_driver < 0 || p_driver >= tablet_drivers.size()) { + return ""; + } else { + return tablet_drivers[p_driver]; + } +} + +String DisplayServerWindows::tablet_get_current_driver() const { + return tablet_driver; +} + +void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) { + if (tablet_get_driver_count() == 0) { + return; + } + bool found = false; + for (int i = 0; i < tablet_get_driver_count(); i++) { + if (p_driver == tablet_get_driver_name(i)) { + found = true; + } + } + if (found) { + _update_tablet_ctx(tablet_driver, p_driver); + tablet_driver = p_driver; + } else { + ERR_PRINT("Unknown tablet driver " + p_driver + "."); + } +} + +DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + drop_events = false; + key_event_pos = 0; + + alt_mem = false; + gr_mem = false; + shift_mem = false; + control_mem = false; + meta_mem = false; + console_visible = IsWindowVisible(GetConsoleWindow()); + hInstance = ((OS_Windows *)OS::get_singleton())->get_hinstance(); + + pressrc = 0; + old_invalid = true; + mouse_mode = MOUSE_MODE_VISIBLE; + + outside = true; + + //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. + HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); + if (wintab_lib) { + wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); + wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); + wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); + wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); + wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); + + wintab_available = wintab_WTOpen && wintab_WTClose && wintab_WTInfo && wintab_WTPacket && wintab_WTEnable; + } + + if (wintab_available) { + tablet_drivers.push_back("wintab"); + } + + //Note: Windows Ink API for pen input, available on Windows 8+ only. + HMODULE user32_lib = LoadLibraryW(L"user32.dll"); + if (user32_lib) { + win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); + win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); + + winink_available = win8p_GetPointerType && win8p_GetPointerPenInfo; + } + + if (winink_available) { + tablet_drivers.push_back("winink"); + } + + if (OS::get_singleton()->is_hidpi_allowed()) { + HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); + + if (Shcore != nullptr) { + typedef HRESULT(WINAPI * SetProcessDpiAwareness_t)(SHC_PROCESS_DPI_AWARENESS); + + SetProcessDpiAwareness_t SetProcessDpiAwareness = (SetProcessDpiAwareness_t)GetProcAddress(Shcore, "SetProcessDpiAwareness"); + + if (SetProcessDpiAwareness) { + SetProcessDpiAwareness(SHC_PROCESS_SYSTEM_DPI_AWARE); + } + } + } + + memset(&wc, 0, sizeof(WNDCLASSEXW)); + wc.cbSize = sizeof(WNDCLASSEXW); + wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; + wc.lpfnWndProc = (WNDPROC)::WndProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + //wc.hInstance = hInstance; + wc.hInstance = hInstance ? hInstance : GetModuleHandle(nullptr); + wc.hIcon = LoadIcon(nullptr, IDI_WINLOGO); + wc.hCursor = nullptr; //LoadCursor(nullptr, IDC_ARROW); + wc.hbrBackground = nullptr; + wc.lpszMenuName = nullptr; + wc.lpszClassName = L"Engine"; + + if (!RegisterClassExW(&wc)) { + MessageBox(nullptr, "Failed To Register The Window Class.", "ERROR", MB_OK | MB_ICONEXCLAMATION); + r_error = ERR_UNAVAILABLE; + return; + } + + use_raw_input = true; + + RAWINPUTDEVICE Rid[1]; + + Rid[0].usUsagePage = 0x01; + Rid[0].usUsage = 0x02; + Rid[0].dwFlags = 0; + Rid[0].hwndTarget = 0; + + if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { + //registration failed. + use_raw_input = false; + } + + rendering_driver = "vulkan"; + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + context_vulkan = memnew(VulkanContextWindows); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + r_error = ERR_UNAVAILABLE; + return; + } + } +#endif +#if defined(OPENGL_ENABLED) + if (rendering_driver_index == VIDEO_DRIVER_GLES2) { + context_gles2 = memnew(ContextGL_Windows(hWnd, false)); + + if (context_gles2->initialize() != OK) { + memdelete(context_gles2); + context_gles2 = nullptr; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + + context_gles2->set_use_vsync(video_mode.use_vsync); + set_vsync_via_compositor(video_mode.vsync_via_compositor); + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + memdelete(context_gles2); + context_gles2 = nullptr; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + } +#endif + Point2i window_position( + (screen_get_size(0).width - p_resolution.width) / 2, + (screen_get_size(0).height - p_resolution.height) / 2); + + WindowID main_window = _create_window(p_mode, 0, Rect2i(window_position, p_resolution)); + ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window."); + + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { + if (p_flags & (1 << i)) { + window_set_flag(WindowFlags(i), true, main_window); + } + } + + show_window(MAIN_WINDOW_ID); + +#if defined(VULKAN_ENABLED) + + if (rendering_driver == "vulkan") { + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RendererCompositorRD::make_current(); + } +#endif + + //set_ime_active(false); + + if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { + //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); + SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); + DWORD index = 0; + HANDLE handle = AvSetMmThreadCharacteristics("Games", &index); + if (handle) + AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL); + + // This is needed to make sure that background work does not starve the main thread. + // This is only setting priority of this thread, not the whole process. + SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); + } + + cursor_shape = CURSOR_ARROW; + + _update_real_mouse_position(MAIN_WINDOW_ID); + + joypad = new JoypadWindows(&windows[MAIN_WINDOW_ID].hWnd); + + r_error = OK; + + ((OS_Windows *)OS::get_singleton())->set_main_window(windows[MAIN_WINDOW_ID].hWnd); + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); +} + +Vector<String> DisplayServerWindows::get_rendering_drivers_func() { + Vector<String> drivers; + +#ifdef VULKAN_ENABLED + drivers.push_back("vulkan"); +#endif +#ifdef OPENGL_ENABLED + drivers.push_back("opengl"); +#endif + + return drivers; +} + +DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Vulkan versions.\n" + "Please update your drivers or if you have a very old or integrated GPU upgrade it.", + "Unable to initialize Video driver"); + } + return ds; +} + +void DisplayServerWindows::register_windows_driver() { + register_create_function("windows", create_func, get_rendering_drivers_func); +} + +DisplayServerWindows::~DisplayServerWindows() { + delete joypad; + touch_state.clear(); + + cursors_cache.clear(); + + if (user_proc) { + SetWindowLongPtr(windows[MAIN_WINDOW_ID].hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); + }; + + if (windows.has(MAIN_WINDOW_ID)) { +#ifdef VULKAN_ENABLED + if (rendering_driver == "vulkan") { + context_vulkan->window_destroy(MAIN_WINDOW_ID); + } +#endif + if (wintab_available && windows[MAIN_WINDOW_ID].wtctx) { + wintab_WTClose(windows[MAIN_WINDOW_ID].wtctx); + windows[MAIN_WINDOW_ID].wtctx = 0; + } + DestroyWindow(windows[MAIN_WINDOW_ID].hWnd); + } + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) + memdelete(context_vulkan); + } +#endif +} diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h new file mode 100644 index 0000000000..a734077e59 --- /dev/null +++ b/platform/windows/display_server_windows.h @@ -0,0 +1,574 @@ +/*************************************************************************/ +/* display_server_windows.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_WINDOWS_H +#define DISPLAY_SERVER_WINDOWS_H + +#include "servers/display_server.h" + +#include "core/config/project_settings.h" +#include "core/input/input.h" +#include "core/os/os.h" +#include "crash_handler_windows.h" +#include "drivers/unix/ip_unix.h" +#include "drivers/wasapi/audio_driver_wasapi.h" +#include "drivers/winmidi/midi_driver_winmidi.h" +#include "joypad_windows.h" +#include "key_mapping_windows.h" +#include "servers/audio_server.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" +#include "servers/rendering_server.h" + +#ifdef XAUDIO2_ENABLED +#include "drivers/xaudio2/audio_driver_xaudio2.h" +#endif + +#if defined(OPENGL_ENABLED) +#include "context_gl_windows.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/windows/vulkan_context_win.h" +#endif + +#include <fcntl.h> +#include <io.h> +#include <stdio.h> +#include <windows.h> +#include <windowsx.h> + +// WinTab API +#define WT_PACKET 0x7FF0 +#define WT_PROXIMITY 0x7FF5 +#define WT_INFOCHANGE 0x7FF6 +#define WT_CSRCHANGE 0x7FF7 + +#define WTI_DEFSYSCTX 4 +#define WTI_DEVICES 100 +#define DVC_NPRESSURE 15 +#define DVC_TPRESSURE 16 +#define DVC_ORIENTATION 17 +#define DVC_ROTATION 18 + +#define CXO_MESSAGES 0x0004 +#define PK_NORMAL_PRESSURE 0x0400 +#define PK_TANGENT_PRESSURE 0x0800 +#define PK_ORIENTATION 0x1000 + +typedef struct tagLOGCONTEXTW { + WCHAR lcName[40]; + UINT lcOptions; + UINT lcStatus; + UINT lcLocks; + UINT lcMsgBase; + UINT lcDevice; + UINT lcPktRate; + DWORD lcPktData; + DWORD lcPktMode; + DWORD lcMoveMask; + DWORD lcBtnDnMask; + DWORD lcBtnUpMask; + LONG lcInOrgX; + LONG lcInOrgY; + LONG lcInOrgZ; + LONG lcInExtX; + LONG lcInExtY; + LONG lcInExtZ; + LONG lcOutOrgX; + LONG lcOutOrgY; + LONG lcOutOrgZ; + LONG lcOutExtX; + LONG lcOutExtY; + LONG lcOutExtZ; + DWORD lcSensX; + DWORD lcSensY; + DWORD lcSensZ; + BOOL lcSysMode; + int lcSysOrgX; + int lcSysOrgY; + int lcSysExtX; + int lcSysExtY; + DWORD lcSysSensX; + DWORD lcSysSensY; +} LOGCONTEXTW; + +typedef struct tagAXIS { + LONG axMin; + LONG axMax; + UINT axUnits; + DWORD axResolution; +} AXIS; + +typedef struct tagORIENTATION { + int orAzimuth; + int orAltitude; + int orTwist; +} ORIENTATION; + +typedef struct tagPACKET { + int pkNormalPressure; + int pkTangentPressure; + ORIENTATION pkOrientation; +} PACKET; + +typedef HANDLE(WINAPI *WTOpenPtr)(HWND p_window, LOGCONTEXTW *p_ctx, BOOL p_enable); +typedef BOOL(WINAPI *WTClosePtr)(HANDLE p_ctx); +typedef UINT(WINAPI *WTInfoPtr)(UINT p_category, UINT p_index, LPVOID p_output); +typedef BOOL(WINAPI *WTPacketPtr)(HANDLE p_ctx, UINT p_param, LPVOID p_packets); +typedef BOOL(WINAPI *WTEnablePtr)(HANDLE p_ctx, BOOL p_enable); + +// Windows Ink API +#ifndef POINTER_STRUCTURES + +#define POINTER_STRUCTURES + +typedef DWORD POINTER_INPUT_TYPE; +typedef UINT32 POINTER_FLAGS; +typedef UINT32 PEN_FLAGS; +typedef UINT32 PEN_MASK; + +#ifndef PEN_MASK_PRESSURE +#define PEN_MASK_PRESSURE 0x00000001 +#endif + +#ifndef PEN_MASK_TILT_X +#define PEN_MASK_TILT_X 0x00000004 +#endif + +#ifndef PEN_MASK_TILT_Y +#define PEN_MASK_TILT_Y 0x00000008 +#endif + +#ifndef POINTER_MESSAGE_FLAG_FIRSTBUTTON +#define POINTER_MESSAGE_FLAG_FIRSTBUTTON 0x00000010 +#endif + +enum tagPOINTER_INPUT_TYPE { + PT_POINTER = 0x00000001, + PT_TOUCH = 0x00000002, + PT_PEN = 0x00000003, + PT_MOUSE = 0x00000004, + PT_TOUCHPAD = 0x00000005 +}; + +typedef enum tagPOINTER_BUTTON_CHANGE_TYPE { + POINTER_CHANGE_NONE, + POINTER_CHANGE_FIRSTBUTTON_DOWN, + POINTER_CHANGE_FIRSTBUTTON_UP, + POINTER_CHANGE_SECONDBUTTON_DOWN, + POINTER_CHANGE_SECONDBUTTON_UP, + POINTER_CHANGE_THIRDBUTTON_DOWN, + POINTER_CHANGE_THIRDBUTTON_UP, + POINTER_CHANGE_FOURTHBUTTON_DOWN, + POINTER_CHANGE_FOURTHBUTTON_UP, + POINTER_CHANGE_FIFTHBUTTON_DOWN, + POINTER_CHANGE_FIFTHBUTTON_UP, +} POINTER_BUTTON_CHANGE_TYPE; + +typedef struct tagPOINTER_INFO { + POINTER_INPUT_TYPE pointerType; + UINT32 pointerId; + UINT32 frameId; + POINTER_FLAGS pointerFlags; + HANDLE sourceDevice; + HWND hwndTarget; + POINT ptPixelLocation; + POINT ptHimetricLocation; + POINT ptPixelLocationRaw; + POINT ptHimetricLocationRaw; + DWORD dwTime; + UINT32 historyCount; + INT32 InputData; + DWORD dwKeyStates; + UINT64 PerformanceCount; + POINTER_BUTTON_CHANGE_TYPE ButtonChangeType; +} POINTER_INFO; + +typedef struct tagPOINTER_PEN_INFO { + POINTER_INFO pointerInfo; + PEN_FLAGS penFlags; + PEN_MASK penMask; + UINT32 pressure; + UINT32 rotation; + INT32 tiltX; + INT32 tiltY; +} POINTER_PEN_INFO; + +#endif //POINTER_STRUCTURES + +#ifndef WM_POINTERUPDATE +#define WM_POINTERUPDATE 0x0245 +#endif + +#ifndef WM_POINTERENTER +#define WM_POINTERENTER 0x0249 +#endif + +#ifndef WM_POINTERLEAVE +#define WM_POINTERLEAVE 0x024A +#endif + +typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type); +typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info); + +typedef struct { + BYTE bWidth; // Width, in pixels, of the image + BYTE bHeight; // Height, in pixels, of the image + BYTE bColorCount; // Number of colors in image (0 if >=8bpp) + BYTE bReserved; // Reserved ( must be 0) + WORD wPlanes; // Color Planes + WORD wBitCount; // Bits per pixel + DWORD dwBytesInRes; // How many bytes in this resource? + DWORD dwImageOffset; // Where in the file is this image? +} ICONDIRENTRY, *LPICONDIRENTRY; + +typedef struct { + WORD idReserved; // Reserved (must be 0) + WORD idType; // Resource Type (1 for icons) + WORD idCount; // How many images? + ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em) +} ICONDIR, *LPICONDIR; + +class DisplayServerWindows : public DisplayServer { + //No need to register, it's platform-specific and nothing is added + //GDCLASS(DisplayServerWindows, DisplayServer) + + _THREAD_SAFE_CLASS_ + + // WinTab API + static bool wintab_available; + static WTOpenPtr wintab_WTOpen; + static WTClosePtr wintab_WTClose; + static WTInfoPtr wintab_WTInfo; + static WTPacketPtr wintab_WTPacket; + static WTEnablePtr wintab_WTEnable; + + // Windows Ink API + static bool winink_available; + static GetPointerTypePtr win8p_GetPointerType; + static GetPointerPenInfoPtr win8p_GetPointerPenInfo; + + void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver); + String tablet_driver; + Vector<String> tablet_drivers; + + void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap); + + enum { + KEY_EVENT_BUFFER_SIZE = 512 + }; + + struct KeyEvent { + WindowID window_id; + bool alt, shift, control, meta; + UINT uMsg; + WPARAM wParam; + LPARAM lParam; + }; + + KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE]; + int key_event_pos; + + bool old_invalid; + bool outside; + int old_x, old_y; + Point2i center; + +#if defined(OPENGL_ENABLED) + ContextGL_Windows *context_gles2; +#endif + +#if defined(VULKAN_ENABLED) + VulkanContextWindows *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + Map<int, Vector2> touch_state; + + int pressrc; + HINSTANCE hInstance; // Holds The Instance Of The Application + String rendering_driver; + bool app_focused = false; + + struct WindowData { + HWND hWnd; + //layered window + + Vector<Vector2> mpath; + + bool preserve_window_size = false; + bool pre_fs_valid = false; + RECT pre_fs_rect; + bool maximized = false; + bool minimized = false; + bool fullscreen = false; + bool borderless = false; + bool resizable = true; + bool window_focused = false; + bool was_maximized = false; + bool always_on_top = false; + bool no_focus = false; + bool window_has_focus = false; + + // Used to transfer data between events using timer. + WPARAM saved_wparam; + LPARAM saved_lparam; + + // Timers. + uint32_t move_timer_id = 0U; + uint32_t focus_timer_id = 0U; + + HANDLE wtctx; + LOGCONTEXTW wtlc; + int min_pressure; + int max_pressure; + bool tilt_supported; + bool block_mm = false; + + int last_pressure_update; + float last_pressure; + Vector2 last_tilt; + + HBITMAP hBitmap; //DIB section for layered window + uint8_t *dib_data = nullptr; + Size2 dib_size; + HDC hDC_dib; + Size2 min_size; + Size2 max_size; + int width = 0, height = 0; + + Size2 window_rect; + Point2 last_pos; + + ObjectID instance_id; + + // IME + HIMC im_himc; + Vector2 im_position; + + bool layered_window = false; + + Callable rect_changed_callback; + Callable event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + WindowID transient_parent = INVALID_WINDOW_ID; + Set<WindowID> transient_children; + }; + + JoypadWindows *joypad; + + WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect); + WindowID window_id_counter = MAIN_WINDOW_ID; + Map<WindowID, WindowData> windows; + + WindowID last_focused_window = INVALID_WINDOW_ID; + + HCURSOR hCursor; + + WNDPROC user_proc = nullptr; + + void _send_window_event(const WindowData &wd, WindowEvent p_event); + void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex); + + MouseMode mouse_mode; + bool alt_mem = false; + bool gr_mem = false; + bool shift_mem = false; + bool control_mem = false; + bool meta_mem = false; + uint32_t last_button_state = 0; + bool use_raw_input = false; + bool drop_events = false; + bool in_dispatch_input_event = false; + bool console_visible = false; + + WNDCLASSEXW wc; + + HCURSOR cursors[CURSOR_MAX] = { nullptr }; + CursorShape cursor_shape = CursorShape::CURSOR_ARROW; + Map<CursorShape, Vector<Variant>> cursors_cache; + + void _drag_event(WindowID p_window, float p_x, float p_y, int idx); + void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx); + + void _update_window_style(WindowID p_window, bool p_repaint = true); + void _update_window_mouse_passthrough(WindowID p_window); + + void _update_real_mouse_position(WindowID p_window); + + void _set_mouse_mode_impl(MouseMode p_mode); + + void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam); + void _process_key_events(); + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void _dispatch_input_event(const Ref<InputEvent> &p_event); + +public: + LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); + + virtual bool has_feature(Feature p_feature) const; + virtual String get_name() const; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); + + virtual void mouse_set_mode(MouseMode p_mode); + virtual MouseMode mouse_get_mode() const; + + virtual void mouse_warp_to_position(const Point2i &p_to); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + virtual int get_screen_count() const; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); + ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual void screen_set_keep_on(bool p_enable); //disable screensaver + virtual bool screen_is_kept_on() const; + + virtual Vector<DisplayServer::WindowID> get_window_list() const; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); + virtual void show_window(WindowID p_window); + virtual void delete_sub_window(WindowID p_window); + + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID); + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + + virtual void window_set_transient(WindowID p_window, WindowID p_parent); + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + + virtual bool can_any_window_draw() const; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + + virtual void console_set_visible(bool p_enabled); + virtual bool is_console_visible() const; + + virtual void cursor_set_shape(CursorShape p_shape); + virtual CursorShape cursor_get_shape() const; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + + virtual bool get_swap_cancel_ok(); + + virtual void enable_for_stealing_focus(OS::ProcessID pid); + + virtual int keyboard_get_layout_count() const; + virtual int keyboard_get_current_layout() const; + virtual void keyboard_set_current_layout(int p_index); + virtual String keyboard_get_layout_language(int p_index) const; + virtual String keyboard_get_layout_name(int p_index) const; + + virtual int tablet_get_driver_count() const; + virtual String tablet_get_driver_name(int p_driver) const; + virtual String tablet_get_current_driver() const; + virtual void tablet_set_current_driver(const String &p_driver); + + virtual void process_events(); + + virtual void force_process_and_drop_events(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual void set_native_icon(const String &p_filename); + virtual void set_icon(const Ref<Image> &p_icon); + + virtual void vsync_set_use_via_compositor(bool p_enable); + virtual bool vsync_is_using_via_compositor() const; + + virtual void set_context(Context p_context); + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + static void register_windows_driver(); + + DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerWindows(); +}; + +#endif // DISPLAY_SERVER_WINDOWS_H diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 34d66ecd79..222597b3ff 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,6 @@ static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size); class EditorExportPlatformWindows : public EditorExportPlatformPC { - void _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path); Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); @@ -85,7 +84,7 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::POOL_STRING_ARRAY, "codesign/custom_options"), PoolStringArray())); + r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); @@ -105,7 +104,7 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> } if (!FileAccess::exists(rcedit_path)) { - ERR_PRINTS("Could not find rcedit executable at " + rcedit_path + ", no icon or app information data will be included."); + ERR_PRINT("Could not find rcedit executable at " + rcedit_path + ", no icon or app information data will be included."); return; } @@ -114,7 +113,7 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> String wine_path = EditorSettings::get_singleton()->get("export/windows/wine"); if (wine_path != String() && !FileAccess::exists(wine_path)) { - ERR_PRINTS("Could not find wine executable at " + wine_path + ", no icon or app information data will be included."); + ERR_PRINT("Could not find wine executable at " + wine_path + ", no icon or app information data will be included."); return; } @@ -174,11 +173,11 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> } #ifdef WINDOWS_ENABLED - OS::get_singleton()->execute(rcedit_path, args, true); + OS::get_singleton()->execute(rcedit_path, args); #else // On non-Windows we need WINE to run rcedit args.push_front(rcedit_path); - OS::get_singleton()->execute(wine_path, args, true); + OS::get_singleton()->execute(wine_path, args); #endif } @@ -188,7 +187,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p #ifdef WINDOWS_ENABLED String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool"); if (signtool_path != String() && !FileAccess::exists(signtool_path)) { - ERR_PRINTS("Could not find signtool executable at " + signtool_path + ", aborting."); + ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting."); return ERR_FILE_NOT_FOUND; } if (signtool_path == String()) { @@ -197,7 +196,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p #else String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode"); if (signtool_path != String() && !FileAccess::exists(signtool_path)) { - ERR_PRINTS("Could not find osslsigncode executable at " + signtool_path + ", aborting."); + ERR_PRINT("Could not find osslsigncode executable at " + signtool_path + ", aborting."); return ERR_FILE_NOT_FOUND; } if (signtool_path == String()) { @@ -297,10 +296,10 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p } //user options - PoolStringArray user_args = p_preset->get("codesign/custom_options"); + PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } @@ -315,7 +314,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p #endif String str; - Error err = OS::get_singleton()->execute(signtool_path, args, true, NULL, &str, NULL, true); + Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign (" + p_path + "): " + str); @@ -331,7 +330,6 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p } void register_windows_exporter() { - EDITOR_DEF("export/windows/rcedit", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); #ifdef WINDOWS_ENABLED @@ -366,7 +364,6 @@ void register_windows_exporter() { } static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) { - // Patch the header of the "pck" section in the PE file so that it corresponds to the embedded data FileAccess *f = FileAccess::open(p_path, FileAccess::READ_WRITE); @@ -408,7 +405,6 @@ static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, bool found = false; for (int i = 0; i < num_sections; ++i) { - int64_t section_header_pos = section_table_pos + i * 40; f->seek(section_header_pos); diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index d669192831..6a7131c73f 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index 593557cc69..857c6a88f1 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -10,16 +10,16 @@ </Expand> </Type> - <Type Name="PoolVector<*>"> + <Type Name="LocalVector<*>"> <Expand> - <Item Name="[size]">alloc ? (alloc->size / sizeof($T1)) : 0</Item> + <Item Name="[size]">count</Item> <ArrayItems> - <Size>alloc ? (alloc->size / sizeof($T1)) : 0</Size> - <ValuePointer>alloc ? (($T1 *)alloc->mem) : 0</ValuePointer> + <Size>count</Size> + <ValuePointer>data</ValuePointer> </ArrayItems> </Expand> </Type> - + <Type Name="List<*>"> <Expand> <Item Name="[size]">_data ? (_data->size_cache) : 0</Item> @@ -36,7 +36,7 @@ <DisplayString Condition="type == Variant::NIL">nil</DisplayString> <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString> <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString> - <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString> + <DisplayString Condition="type == Variant::FLOAT">{_data._float}</DisplayString> <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString> <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString> <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString> @@ -49,24 +49,26 @@ <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString> + + <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView> - <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView> - <Expand> <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item> <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item> - <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item> + <Item Name="[value]" Condition="type == Variant::FLOAT">_data._float</Item> <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item> <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item> <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item> @@ -79,32 +81,34 @@ <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT64_ARRAY">*(PackedFloat64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_STRING_ARRAY">*(PackedStringArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR2_ARRAY">*(PackedVector2Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR3_ARRAY">*(PackedVector3Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_COLOR_ARRAY">*(PackedColorArray *)_data._mem</Item> </Expand> </Type> <Type Name="String"> <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString> - <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString> - <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView> + <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,s32}</DisplayString> + <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView> </Type> <Type Name="StringName"> <DisplayString Condition="_data && _data->cname">{_data->cname}</DisplayString> - <DisplayString Condition="_data && !_data->cname">{_data->name,su}</DisplayString> + <DisplayString Condition="_data && !_data->cname">{_data->name,s32}</DisplayString> <DisplayString Condition="!_data">[empty]</DisplayString> <StringView Condition="_data && _data->cname">_data->cname</StringView> - <StringView Condition="_data && !_data->cname">_data->name,su</StringView> + <StringView Condition="_data && !_data->cname">_data->name,s32</StringView> </Type> <Type Name="Vector2"> @@ -143,7 +147,7 @@ <Item Name="alpha">a</Item> </Expand> </Type> - + <Type Name="Node" Inheritable="false"> <Expand> <Item Name="Object">(Object*)this</Item> diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index dcc12b7649..22e2e5f7e5 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -121,23 +121,22 @@ CommandLineToArgvA( i++; } _argv[j] = '\0'; - argv[argc] = NULL; + argv[argc] = nullptr; (*_argc) = argc; return argv; } char *wc_to_utf8(const wchar_t *wc) { - int ulen = WideCharToMultiByte(CP_UTF8, 0, wc, -1, NULL, 0, NULL, NULL); + int ulen = WideCharToMultiByte(CP_UTF8, 0, wc, -1, nullptr, 0, nullptr, nullptr); char *ubuf = new char[ulen + 1]; - WideCharToMultiByte(CP_UTF8, 0, wc, -1, ubuf, ulen, NULL, NULL); + WideCharToMultiByte(CP_UTF8, 0, wc, -1, ubuf, ulen, nullptr, nullptr); ubuf[ulen] = 0; return ubuf; } int widechar_main(int argc, wchar_t **argv) { - - OS_Windows os(NULL); + OS_Windows os(nullptr); setlocale(LC_CTYPE, ""); @@ -147,6 +146,8 @@ int widechar_main(int argc, wchar_t **argv) { argv_utf8[i] = wc_to_utf8(argv[i]); } + TEST_MAIN_PARAM_OVERRIDE(argc, argv_utf8) + Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]); if (err != OK) { @@ -176,7 +177,7 @@ int _main() { wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc); - if (NULL == wc_argv) { + if (nullptr == wc_argv) { wprintf(L"CommandLineToArgvW failed\n"); return 0; } @@ -187,10 +188,12 @@ int _main() { return result; } -int main(int _argc, char **_argv) { +int main(int argc, char **argv) { + // override the arguments for the test handler / if symbol is provided + // TEST_MAIN_OVERRIDE + // _argc and _argv are ignored // we are going to use the WideChar version of them instead - #ifdef CRASH_HANDLER_EXCEPTION __try { return _main(); @@ -202,9 +205,9 @@ int main(int _argc, char **_argv) { #endif } -HINSTANCE godot_hinstance = NULL; +HINSTANCE godot_hinstance = nullptr; int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { godot_hinstance = hInstance; - return main(0, NULL); + return main(0, nullptr); } diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index 49432435b9..f46a0dbe2e 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,10 +33,6 @@ #include <oleauto.h> #include <wbemidl.h> -#ifndef __GNUC__ -#define __builtin_bswap32 _byteswap_ulong -#endif - #if defined(__GNUC__) // Workaround GCC warning from -Wcast-function-type. #define GetProcAddress (void *)GetProcAddress @@ -45,6 +41,7 @@ DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE *pState) { return ERROR_DEVICE_NOT_CONNECTED; } + DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION *pVibration) { return ERROR_DEVICE_NOT_CONNECTED; } @@ -52,42 +49,45 @@ DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION *pVibration) JoypadWindows::JoypadWindows() { } -JoypadWindows::JoypadWindows(InputDefault *_input, HWND *hwnd) { - - input = _input; +JoypadWindows::JoypadWindows(HWND *hwnd) { + input = Input::get_singleton(); hWnd = hwnd; joypad_count = 0; - dinput = NULL; - xinput_dll = NULL; - xinput_get_state = NULL; - xinput_set_state = NULL; + dinput = nullptr; + xinput_dll = nullptr; + xinput_get_state = nullptr; + xinput_set_state = nullptr; load_xinput(); for (int i = 0; i < JOYPADS_MAX; i++) attached_joypads[i] = false; - HRESULT result; - result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, NULL); - if (FAILED(result)) { - printf("failed init DINPUT: %ld\n", result); + HRESULT result = DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr); + if (result == DI_OK) { + probe_joypads(); + } else { + ERR_PRINT("Couldn't initialize DirectInput. Error: " + itos(result)); + if (result == DIERR_OUTOFMEMORY) { + ERR_PRINT("The Windows DirectInput subsystem could not allocate sufficient memory."); + ERR_PRINT("Rebooting your PC may solve this issue."); + } + // Ensure dinput is still a nullptr. + dinput = nullptr; } - probe_joypads(); } JoypadWindows::~JoypadWindows() { - close_joypad(); - dinput->Release(); + if (dinput) { + dinput->Release(); + } unload_xinput(); } bool JoypadWindows::have_device(const GUID &p_guid) { - for (int i = 0; i < JOYPADS_MAX; i++) { - if (d_joypads[i].guid == p_guid) { - d_joypads[i].confirmed = true; return true; } @@ -97,7 +97,6 @@ bool JoypadWindows::have_device(const GUID &p_guid) { // adapted from SDL2, works a lot better than the MSDN version bool JoypadWindows::is_xinput_device(const GUID *p_guid) { - static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; static GUID IID_X360WirelessGamepad = { MAKELONG(0x045E, 0x028E), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; @@ -105,21 +104,21 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { if (p_guid == &IID_ValveStreamingGamepad || p_guid == &IID_X360WiredGamepad || p_guid == &IID_X360WirelessGamepad) return true; - PRAWINPUTDEVICELIST dev_list = NULL; + PRAWINPUTDEVICELIST dev_list = nullptr; unsigned int dev_list_count = 0; - if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) { + if (GetRawInputDeviceList(nullptr, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) { return false; } dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); - if (!dev_list) return false; + if (!dev_list) + return false; if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) { free(dev_list); return false; } for (unsigned int i = 0; i < dev_list_count; i++) { - RID_DEVICE_INFO rdi; char dev_name[128]; UINT rdiSize = sizeof(rdi); @@ -130,8 +129,7 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) && (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) && (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) && - (strstr(dev_name, "IG_") != NULL)) { - + (strstr(dev_name, "IG_") != nullptr)) { free(dev_list); return true; } @@ -141,23 +139,23 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { } bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { - + ERR_FAIL_NULL_V_MSG(dinput, false, "DirectInput not initialized. Rebooting your PC may solve this issue."); HRESULT hr; int num = input->get_unused_joy_id(); if (have_device(instance->guidInstance) || num == -1) return false; - d_joypads[joypad_count] = dinput_gamepad(); - dinput_gamepad *joy = &d_joypads[joypad_count]; + d_joypads[num] = dinput_gamepad(); + dinput_gamepad *joy = &d_joypads[num]; const DWORD devtype = (instance->dwDevType & 0xFF); - if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { + if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON) && (devtype != DI8DEVTYPE_DRIVING)) { return false; } - hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL); + hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, nullptr); if (FAILED(hr)) { return false; @@ -165,12 +163,16 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const GUID &guid = instance->guidProduct; char uid[128]; - sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", - __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3, - guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], - guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); - id_to_change = joypad_count; + ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognised."); + WORD type = BSWAP16(0x03); + WORD vendor = BSWAP16(LOWORD(guid.Data1)); + WORD product = BSWAP16(HIWORD(guid.Data1)); + WORD version = 0; + sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0); + + id_to_change = num; + slider_count = 0; joy->di_joy->SetDataFormat(&c_dfDIJoystick2); joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); @@ -188,13 +190,11 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { } void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) { - if (ob->dwType & DIDFT_AXIS) { - HRESULT res; DIPROPRANGE prop_range; DIPROPDWORD dilong; - DWORD ofs; + LONG ofs; if (ob->guidType == GUID_XAxis) ofs = DIJOFS_X; else if (ob->guidType == GUID_YAxis) @@ -207,9 +207,14 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ ofs = DIJOFS_RY; else if (ob->guidType == GUID_RzAxis) ofs = DIJOFS_RZ; - else if (ob->guidType == GUID_Slider) - ofs = DIJOFS_SLIDER(0); - else + else if (ob->guidType == GUID_Slider) { + if (slider_count < 2) { + ofs = DIJOFS_SLIDER(slider_count); + slider_count++; + } else { + return; + } + } else return; prop_range.diph.dwSize = sizeof(DIPROPRANGE); prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER); @@ -239,7 +244,6 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ } BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *p_instance, void *p_context) { - JoypadWindows *self = (JoypadWindows *)p_context; if (self->is_xinput_device(&p_instance->guidProduct)) { return DIENUM_CONTINUE; @@ -249,7 +253,6 @@ BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *p_instance, vo } BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) { - JoypadWindows *self = (JoypadWindows *)context; self->setup_joypad_object(instance, self->id_to_change); @@ -257,17 +260,15 @@ BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *insta } void JoypadWindows::close_joypad(int id) { - if (id == -1) { - for (int i = 0; i < JOYPADS_MAX; i++) { - close_joypad(i); } return; } - if (!d_joypads[id].attached) return; + if (!d_joypads[id].attached) + return; d_joypads[id].di_joy->Unacquire(); d_joypads[id].di_joy->Release(); @@ -279,18 +280,15 @@ void JoypadWindows::close_joypad(int id) { } void JoypadWindows::probe_joypads() { - + ERR_FAIL_NULL_MSG(dinput, "DirectInput not initialized. Rebooting your PC may solve this issue."); DWORD dwResult; for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) { - ZeroMemory(&x_joypads[i].state, sizeof(XINPUT_STATE)); dwResult = xinput_get_state(i, &x_joypads[i].state); if (dwResult == ERROR_SUCCESS) { - int id = input->get_unused_joy_id(); if (id != -1 && !x_joypads[i].attached) { - x_joypads[i].attached = true; x_joypads[i].id = id; x_joypads[i].ff_timestamp = 0; @@ -300,7 +298,6 @@ void JoypadWindows::probe_joypads() { input->joy_connection_changed(id, true, "XInput Gamepad", "__XINPUT_DEVICE__"); } } else if (x_joypads[i].attached) { - x_joypads[i].attached = false; attached_joypads[x_joypads[i].id] = false; input->joy_connection_changed(x_joypads[i].id, false, ""); @@ -308,27 +305,22 @@ void JoypadWindows::probe_joypads() { } for (int i = 0; i < joypad_count; i++) { - d_joypads[i].confirmed = false; } dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY); for (int i = 0; i < joypad_count; i++) { - if (!d_joypads[i].confirmed) { - close_joypad(i); } } } void JoypadWindows::process_joypads() { - HRESULT hr; for (int i = 0; i < XUSER_MAX_COUNT; i++) { - xinput_gamepad &joy = x_joypads[i]; if (!joy.attached) { continue; @@ -337,20 +329,18 @@ void JoypadWindows::process_joypads() { xinput_get_state(i, &joy.state); if (joy.state.dwPacketNumber != joy.last_packet) { - int button_mask = XINPUT_GAMEPAD_DPAD_UP; for (int j = 0; j <= 16; j++) { - input->joy_button(joy.id, j, joy.state.Gamepad.wButtons & button_mask); button_mask = button_mask * 2; } - input->joy_axis(joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true)); - input->joy_axis(joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); - input->joy_axis(joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true)); - input->joy_axis(joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); - input->joy_axis(joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); - input->joy_axis(joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); + input->joy_axis(joy.id, JOY_AXIS_LEFT_X, axis_correct(joy.state.Gamepad.sThumbLX, true)); + input->joy_axis(joy.id, JOY_AXIS_LEFT_Y, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); + input->joy_axis(joy.id, JOY_AXIS_RIGHT_X, axis_correct(joy.state.Gamepad.sThumbRX, true)); + input->joy_axis(joy.id, JOY_AXIS_RIGHT_Y, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); + input->joy_axis(joy.id, JOY_AXIS_TRIGGER_LEFT, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); + input->joy_axis(joy.id, JOY_AXIS_TRIGGER_RIGHT, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); joy.last_packet = joy.state.dwPacketNumber; } uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); @@ -370,7 +360,6 @@ void JoypadWindows::process_joypads() { } for (int i = 0; i < JOYPADS_MAX; i++) { - dinput_gamepad *joy = &d_joypads[i]; if (!joy->attached) @@ -391,18 +380,13 @@ void JoypadWindows::process_joypads() { post_hat(joy->id, js.rgdwPOV[0]); for (int j = 0; j < 128; j++) { - if (js.rgbButtons[j] & 0x80) { - if (!joy->last_buttons[j]) { - input->joy_button(joy->id, j, true); joy->last_buttons[j] = true; } } else { - if (joy->last_buttons[j]) { - input->joy_button(joy->id, j, false); joy->last_buttons[j] = false; } @@ -410,12 +394,11 @@ void JoypadWindows::process_joypads() { } // on mingw, these constants are not constants - int count = 6; - unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ }; - int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz }; + int count = 8; + LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) }; + int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] }; for (int j = 0; j < joy->joy_axis.size(); j++) { - for (int k = 0; k < count; k++) { if (joy->joy_axis[j] == axes[k]) { input->joy_axis(joy->id, j, axis_correct(values[k])); @@ -428,7 +411,6 @@ void JoypadWindows::process_joypads() { } void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { - int dpad_val = 0; // Should be -1 when centered, but according to docs: @@ -436,53 +418,43 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { // BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);" // https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks if (LOWORD(p_dpad) == 0xFFFF) { - dpad_val = InputDefault::HAT_MASK_CENTER; + dpad_val = Input::HAT_MASK_CENTER; } if (p_dpad == 0) { - - dpad_val = InputDefault::HAT_MASK_UP; + dpad_val = Input::HAT_MASK_UP; } else if (p_dpad == 4500) { - - dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT); + dpad_val = (Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT); } else if (p_dpad == 9000) { - - dpad_val = InputDefault::HAT_MASK_RIGHT; + dpad_val = Input::HAT_MASK_RIGHT; } else if (p_dpad == 13500) { - - dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN); + dpad_val = (Input::HAT_MASK_RIGHT | Input::HAT_MASK_DOWN); } else if (p_dpad == 18000) { - - dpad_val = InputDefault::HAT_MASK_DOWN; + dpad_val = Input::HAT_MASK_DOWN; } else if (p_dpad == 22500) { - - dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT); + dpad_val = (Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT); } else if (p_dpad == 27000) { - - dpad_val = InputDefault::HAT_MASK_LEFT; + dpad_val = Input::HAT_MASK_LEFT; } else if (p_dpad == 31500) { - - dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP); + dpad_val = (Input::HAT_MASK_LEFT | Input::HAT_MASK_UP); } input->joy_hat(p_device, dpad_val); }; -InputDefault::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - - InputDefault::JoyAxis jx; +Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { + Input::JoyAxis jx; if (Math::abs(p_val) < MIN_JOY_AXIS) { jx.min = p_trigger ? 0 : -1; jx.value = 0.0f; return jx; } if (p_xinput) { - if (p_trigger) { jx.min = 0; jx.value = (float)p_val / MAX_TRIGGER; @@ -532,7 +504,6 @@ void JoypadWindows::joypad_vibration_stop_xinput(int p_device, uint64_t p_timest } void JoypadWindows::load_xinput() { - xinput_get_state = &_xinput_get_state; xinput_set_state = &_xinput_set_state; xinput_dll = LoadLibrary("XInput1_4.dll"); @@ -559,9 +530,7 @@ void JoypadWindows::load_xinput() { } void JoypadWindows::unload_xinput() { - if (xinput_dll) { - FreeLibrary((HMODULE)xinput_dll); } } diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index ab85bc60ac..4727b4a14c 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,9 +39,9 @@ #ifndef SAFE_RELEASE // when Windows Media Device M? is not present #define SAFE_RELEASE(x) \ - if (x != NULL) { \ + if (x != nullptr) { \ x->Release(); \ - x = NULL; \ + x = nullptr; \ } #endif @@ -52,7 +52,7 @@ class JoypadWindows { public: JoypadWindows(); - JoypadWindows(InputDefault *_input, HWND *hwnd); + JoypadWindows(HWND *hwnd); ~JoypadWindows(); void probe_joypads(); @@ -70,7 +70,6 @@ private: }; struct dinput_gamepad { - int id; bool attached; bool confirmed; @@ -78,7 +77,7 @@ private: DWORD last_pad; LPDIRECTINPUTDEVICE8 di_joy; - List<DWORD> joy_axis; + List<LONG> joy_axis; GUID guid; dinput_gamepad() { @@ -93,22 +92,13 @@ private: }; struct xinput_gamepad { - - int id; - bool attached; - bool vibrating; - DWORD last_packet; + int id = 0; + bool attached = false; + bool vibrating = false; + DWORD last_packet = 0; XINPUT_STATE state; - uint64_t ff_timestamp; - uint64_t ff_end_timestamp; - - xinput_gamepad() { - attached = false; - vibrating = false; - ff_timestamp = 0; - ff_end_timestamp = 0; - last_packet = 0; - } + uint64_t ff_timestamp = 0; + uint64_t ff_end_timestamp = 0; }; typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState); @@ -117,9 +107,10 @@ private: HWND *hWnd; HANDLE xinput_dll; LPDIRECTINPUT8 dinput; - InputDefault *input; + Input *input; int id_to_change; + int slider_count; int joypad_count; bool attached_joypads[JOYPADS_MAX]; dinput_gamepad d_joypads[JOYPADS_MAX]; @@ -141,7 +132,7 @@ private: void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); - InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; + Input::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; XInputSetState_t xinput_set_state; }; diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index c76b31ca9c..3312c91932 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,13 +33,11 @@ #include <stdio.h> struct _WinTranslatePair { - unsigned int keysym; unsigned int keycode; }; static _WinTranslatePair _vk_to_keycode[] = { - { KEY_BACKSPACE, VK_BACK }, // (0x08) // backspace { KEY_TAB, VK_TAB }, //(0x09) @@ -130,7 +128,7 @@ static _WinTranslatePair _vk_to_keycode[] = { { KEY_MASK_META, VK_LWIN }, //(0x5B) { KEY_MASK_META, VK_RWIN }, //(0x5C) - //VK_APPS (0x5D) + { KEY_MENU, VK_APPS }, //(0x5D) { KEY_STANDBY, VK_SLEEP }, //(0x5F) { KEY_KP_0, VK_NUMPAD0 }, //(0x60) { KEY_KP_1, VK_NUMPAD1 }, //(0x61) @@ -238,10 +236,105 @@ VK_PA1 (0xFD) VK_OEM_CLEAR (0xFE) */ -unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) { +static _WinTranslatePair _scancode_to_keycode[] = { + { KEY_ESCAPE, 0x01 }, + { KEY_1, 0x02 }, + { KEY_2, 0x03 }, + { KEY_3, 0x04 }, + { KEY_4, 0x05 }, + { KEY_5, 0x06 }, + { KEY_6, 0x07 }, + { KEY_7, 0x08 }, + { KEY_8, 0x09 }, + { KEY_9, 0x0A }, + { KEY_0, 0x0B }, + { KEY_MINUS, 0x0C }, + { KEY_EQUAL, 0x0D }, + { KEY_BACKSPACE, 0x0E }, + { KEY_TAB, 0x0F }, + { KEY_Q, 0x10 }, + { KEY_W, 0x11 }, + { KEY_E, 0x12 }, + { KEY_R, 0x13 }, + { KEY_T, 0x14 }, + { KEY_Y, 0x15 }, + { KEY_U, 0x16 }, + { KEY_I, 0x17 }, + { KEY_O, 0x18 }, + { KEY_P, 0x19 }, + { KEY_BRACELEFT, 0x1A }, + { KEY_BRACERIGHT, 0x1B }, + { KEY_ENTER, 0x1C }, + { KEY_CONTROL, 0x1D }, + { KEY_A, 0x1E }, + { KEY_S, 0x1F }, + { KEY_D, 0x20 }, + { KEY_F, 0x21 }, + { KEY_G, 0x22 }, + { KEY_H, 0x23 }, + { KEY_J, 0x24 }, + { KEY_K, 0x25 }, + { KEY_L, 0x26 }, + { KEY_SEMICOLON, 0x27 }, + { KEY_APOSTROPHE, 0x28 }, + { KEY_QUOTELEFT, 0x29 }, + { KEY_SHIFT, 0x2A }, + { KEY_BACKSLASH, 0x2B }, + { KEY_Z, 0x2C }, + { KEY_X, 0x2D }, + { KEY_C, 0x2E }, + { KEY_V, 0x2F }, + { KEY_B, 0x30 }, + { KEY_N, 0x31 }, + { KEY_M, 0x32 }, + { KEY_COMMA, 0x33 }, + { KEY_PERIOD, 0x34 }, + { KEY_SLASH, 0x35 }, + { KEY_SHIFT, 0x36 }, + { KEY_PRINT, 0x37 }, + { KEY_ALT, 0x38 }, + { KEY_SPACE, 0x39 }, + { KEY_CAPSLOCK, 0x3A }, + { KEY_F1, 0x3B }, + { KEY_F2, 0x3C }, + { KEY_F3, 0x3D }, + { KEY_F4, 0x3E }, + { KEY_F5, 0x3F }, + { KEY_F6, 0x40 }, + { KEY_F7, 0x41 }, + { KEY_F8, 0x42 }, + { KEY_F9, 0x43 }, + { KEY_F10, 0x44 }, + { KEY_NUMLOCK, 0x45 }, + { KEY_SCROLLLOCK, 0x46 }, + { KEY_HOME, 0x47 }, + { KEY_UP, 0x48 }, + { KEY_PAGEUP, 0x49 }, + { KEY_KP_SUBTRACT, 0x4A }, + { KEY_LEFT, 0x4B }, + { KEY_KP_5, 0x4C }, + { KEY_RIGHT, 0x4D }, + { KEY_KP_ADD, 0x4E }, + { KEY_END, 0x4F }, + { KEY_DOWN, 0x50 }, + { KEY_PAGEDOWN, 0x51 }, + { KEY_INSERT, 0x52 }, + { KEY_DELETE, 0x53 }, + //{ KEY_???, 0x56 }, //NON US BACKSLASH + { KEY_F11, 0x57 }, + { KEY_F12, 0x58 }, + { KEY_META, 0x5B }, + { KEY_META, 0x5C }, + { KEY_MENU, 0x5D }, + { KEY_F13, 0x64 }, + { KEY_F14, 0x65 }, + { KEY_F15, 0x66 }, + { KEY_F16, 0x67 }, + { KEY_UNKNOWN, 0 } +}; +unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) { for (int i = 0; _vk_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - if (_vk_to_keycode[i].keycode == p_code) { //printf("outcode: %x\n",_vk_to_keycode[i].keysym); @@ -251,3 +344,81 @@ unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) { return KEY_UNKNOWN; } + +unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) { + unsigned int keycode = KEY_UNKNOWN; + for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if (_scancode_to_keycode[i].keycode == p_code) { + keycode = _scancode_to_keycode[i].keysym; + break; + } + } + + if (p_extended) { + switch (keycode) { + case KEY_ENTER: { + keycode = KEY_KP_ENTER; + } break; + case KEY_SLASH: { + keycode = KEY_KP_DIVIDE; + } break; + case KEY_CAPSLOCK: { + keycode = KEY_KP_ADD; + } break; + } + } else { + switch (keycode) { + case KEY_NUMLOCK: { + keycode = KEY_PAUSE; + } break; + case KEY_HOME: { + keycode = KEY_KP_7; + } break; + case KEY_UP: { + keycode = KEY_KP_8; + } break; + case KEY_PAGEUP: { + keycode = KEY_KP_9; + } break; + case KEY_LEFT: { + keycode = KEY_KP_4; + } break; + case KEY_RIGHT: { + keycode = KEY_KP_6; + } break; + case KEY_END: { + keycode = KEY_KP_1; + } break; + case KEY_DOWN: { + keycode = KEY_KP_2; + } break; + case KEY_PAGEDOWN: { + keycode = KEY_KP_3; + } break; + case KEY_INSERT: { + keycode = KEY_KP_0; + } break; + case KEY_DELETE: { + keycode = KEY_KP_PERIOD; + } break; + case KEY_PRINT: { + keycode = KEY_KP_MULTIPLY; + } break; + } + } + + return keycode; +} + +bool KeyMappingWindows::is_extended_key(unsigned int p_code) { + return p_code == VK_INSERT || + p_code == VK_DELETE || + p_code == VK_HOME || + p_code == VK_END || + p_code == VK_PRIOR || + p_code == VK_NEXT || + p_code == VK_LEFT || + p_code == VK_UP || + p_code == VK_RIGHT || + p_code == VK_DOWN; +} diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h index 0f9bdecde1..fb07227014 100644 --- a/platform/windows/key_mapping_windows.h +++ b/platform/windows/key_mapping_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,11 +38,12 @@ #include <winuser.h> class KeyMappingWindows { - - KeyMappingWindows(){}; + KeyMappingWindows() {} public: static unsigned int get_keysym(unsigned int p_code); + static unsigned int get_scansym(unsigned int p_code, bool p_extended); + static bool is_extended_key(unsigned int p_code); }; #endif // KEY_MAPPING_WINDOWS_H diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index f81bab13a4..51583cc11e 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index a6977a7a86..3280a36e9b 100755..100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,22 +33,18 @@ #include "os_windows.h" +#include "core/debugger/engine_debugger.h" +#include "core/debugger/script_debugger.h" #include "core/io/marshalls.h" #include "core/version_generated.gen.h" -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" -#include "drivers/windows/mutex_windows.h" -#include "drivers/windows/rw_lock_windows.h" -#include "drivers/windows/semaphore_windows.h" -#include "drivers/windows/thread_windows.h" #include "joypad_windows.h" #include "lang_table.h" #include "main/main.h" +#include "platform/windows/display_server_windows.h" #include "servers/audio_server.h" -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" +#include "servers/rendering/rendering_server_default.h" #include "windows_terminal_logger.h" #include <avrt.h> @@ -79,38 +75,13 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; #define GetProcAddress (void *)GetProcAddress #endif -typedef struct { - int count; - int screen; - Size2 size; -} EnumSizeData; - -typedef struct { - int count; - int screen; - Point2 pos; -} EnumPosData; - -static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - - EnumSizeData *data = (EnumSizeData *)dwData; - if (data->count == data->screen) { - data->size.x = lprcMonitor->right - lprcMonitor->left; - data->size.y = lprcMonitor->bottom - lprcMonitor->top; - } - - data->count++; - return TRUE; -} - #ifdef DEBUG_ENABLED static String format_error_message(DWORD id) { - - LPWSTR messageBuffer = NULL; + LPWSTR messageBuffer = nullptr; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, - NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL); + nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr); - String msg = "Error " + itos(id) + ": " + String(messageBuffer, size); + String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size); LocalFree(messageBuffer); @@ -118,10 +89,7 @@ static String format_error_message(DWORD id) { } #endif // DEBUG_ENABLED -extern HINSTANCE godot_hinstance; - void RedirectIOToConsole() { - int hConHandle; intptr_t lStdHandle; @@ -136,15 +104,11 @@ void RedirectIOToConsole() { // set the screen buffer to be big enough to let us scroll text - GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), - - &coninfo); + GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo); coninfo.dwSize.Y = MAX_CONSOLE_LINES; - SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), - - coninfo.dwSize); + SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize); // redirect unbuffered STDOUT to the console @@ -156,7 +120,7 @@ void RedirectIOToConsole() { *stdout = *fp; - setvbuf(stdout, NULL, _IONBF, 0); + setvbuf(stdout, nullptr, _IONBF, 0); // redirect unbuffered STDIN to the console @@ -168,7 +132,7 @@ void RedirectIOToConsole() { *stdin = *fp; - setvbuf(stdin, NULL, _IONBF, 0); + setvbuf(stdin, nullptr, _IONBF, 0); // redirect unbuffered STDERR to the console @@ -180,7 +144,7 @@ void RedirectIOToConsole() { *stderr = *fp; - setvbuf(stderr, NULL, _IONBF, 0); + setvbuf(stderr, nullptr, _IONBF, 0); // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog @@ -188,47 +152,31 @@ void RedirectIOToConsole() { } BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) { - if (ScriptDebugger::get_singleton() == NULL) + if (!EngineDebugger::is_active()) return FALSE; switch (dwCtrlType) { case CTRL_C_EVENT: - ScriptDebugger::get_singleton()->set_depth(-1); - ScriptDebugger::get_singleton()->set_lines_left(1); + EngineDebugger::get_script_debugger()->set_depth(-1); + EngineDebugger::get_script_debugger()->set_lines_left(1); return TRUE; default: return FALSE; } } -GetPointerTypePtr OS_Windows::win8p_GetPointerType = NULL; -GetPointerPenInfoPtr OS_Windows::win8p_GetPointerPenInfo = NULL; - void OS_Windows::initialize_debugging() { - SetConsoleCtrlHandler(HandlerRoutine, TRUE); } -void OS_Windows::initialize_core() { - +void OS_Windows::initialize() { crash_handler.initialize(); - last_button_state = 0; - //RedirectIOToConsole(); - maximized = false; - minimized = false; - borderless = false; - - ThreadWindows::make_default(); - SemaphoreWindows::make_default(); - MutexWindows::make_default(); - RWLockWindows::make_default(); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); @@ -249,1401 +197,28 @@ void OS_Windows::initialize_core() { process_map = memnew((Map<ProcessID, ProcessInfo>)); - IP_Unix::make_default(); - - cursor_shape = CURSOR_ARROW; -} - -bool OS_Windows::can_draw() const { - - return !minimized; -}; - -#define MI_WP_SIGNATURE 0xFF515700 -#define SIGNATURE_MASK 0xFFFFFF00 -// Keeping the name suggested by Microsoft, but this macro really answers: -// Is this mouse event emulated from touch or pen input? -#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) -// This one tells whether the event comes from touchscreen (and not from pen) -#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) - -void OS_Windows::_touch_event(bool p_pressed, float p_x, float p_y, int idx) { - - // Defensive - if (touch_state.has(idx) == p_pressed) - return; - - if (p_pressed) { - touch_state.insert(idx, Vector2(p_x, p_y)); - } else { - touch_state.erase(idx); - } - - Ref<InputEventScreenTouch> event; - event.instance(); - event->set_index(idx); - event->set_pressed(p_pressed); - event->set_position(Vector2(p_x, p_y)); - - if (main_loop) { - input->accumulate_input_event(event); - } -}; - -void OS_Windows::_drag_event(float p_x, float p_y, int idx) { - - Map<int, Vector2>::Element *curr = touch_state.find(idx); - // Defensive - if (!curr) - return; - - if (curr->get() == Vector2(p_x, p_y)) - return; - - Ref<InputEventScreenDrag> event; - event.instance(); - event->set_index(idx); - event->set_position(Vector2(p_x, p_y)); - event->set_relative(Vector2(p_x, p_y) - curr->get()); - - if (main_loop) - input->accumulate_input_event(event); - - curr->get() = Vector2(p_x, p_y); -}; - -LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { - - if (drop_events) { - - if (user_proc) { - - return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); - } else { - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - }; - - switch (uMsg) // Check For Windows Messages - { - case WM_SETFOCUS: { - window_has_focus = true; - - // Restore mouse mode - _set_mouse_mode_impl(mouse_mode); - - break; - } - case WM_KILLFOCUS: { - window_has_focus = false; - - // Release capture unconditionally because it can be set due to dragging, in addition to captured mode - ReleaseCapture(); - - // Release every touch to avoid sticky points - for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) { - _touch_event(false, E->get().x, E->get().y, E->key()); - } - touch_state.clear(); - - break; - } - case WM_ACTIVATE: // Watch For Window Activate Message - { - minimized = HIWORD(wParam) != 0; - if (!main_loop) { - return 0; - }; - if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { - - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); - window_focused = true; - alt_mem = false; - control_mem = false; - shift_mem = false; - } else { // WM_INACTIVE - input->release_pressed_events(); - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); - window_focused = false; - alt_mem = false; - }; - - return 0; // Return To The Message Loop - } - case WM_GETMINMAXINFO: { - if (video_mode.resizable && !video_mode.fullscreen) { - Size2 decor = get_real_window_size() - get_window_size(); // Size of window decorations - MINMAXINFO *min_max_info = (MINMAXINFO *)lParam; - if (min_size != Size2()) { - min_max_info->ptMinTrackSize.x = min_size.x + decor.x; - min_max_info->ptMinTrackSize.y = min_size.y + decor.y; - } - if (max_size != Size2()) { - min_max_info->ptMaxTrackSize.x = max_size.x + decor.x; - min_max_info->ptMaxTrackSize.y = max_size.y + decor.y; - } - return 0; - } else { - break; - } - } - case WM_PAINT: - - Main::force_redraw(); - break; - - case WM_SYSCOMMAND: // Intercept System Commands - { - switch (wParam) // Check System Calls - { - case SC_SCREENSAVE: // Screensaver Trying To Start? - case SC_MONITORPOWER: // Monitor Trying To Enter Powersave? - return 0; // Prevent From Happening - case SC_KEYMENU: - if ((lParam >> 16) <= 0) - return 0; - } - break; // Exit - } - - case WM_CLOSE: // Did We Receive A Close Message? - { - if (main_loop) - main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - //force_quit=true; - return 0; // Jump Back - } - case WM_MOUSELEAVE: { - - old_invalid = true; - outside = true; - if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED) - main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); - - } break; - case WM_INPUT: { - if (mouse_mode != MOUSE_MODE_CAPTURED || !use_raw_input) { - break; - } - - UINT dwSize; - - GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)); - LPBYTE lpb = new BYTE[dwSize]; - if (lpb == NULL) { - return 0; - } - - if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize) - OutputDebugString(TEXT("GetRawInputData does not return correct size !\n")); - - RAWINPUT *raw = (RAWINPUT *)lpb; - - if (raw->header.dwType == RIM_TYPEMOUSE) { - Ref<InputEventMouseMotion> mm; - mm.instance(); - - mm->set_control(control_mem); - mm->set_shift(shift_mem); - mm->set_alt(alt_mem); - - mm->set_button_mask(last_button_state); - - Point2i c(video_mode.width / 2, video_mode.height / 2); - - // centering just so it works as before - POINT pos = { (int)c.x, (int)c.y }; - ClientToScreen(hWnd, &pos); - SetCursorPos(pos.x, pos.y); - - mm->set_position(c); - mm->set_global_position(c); - input->set_mouse_position(c); - mm->set_speed(Vector2(0, 0)); - - if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) { - mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY)); - - } else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) { - - int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); - int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); - int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN); - int nScreenTop = GetSystemMetrics(SM_YVIRTUALSCREEN); - - Vector2 abs_pos( - (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft, - (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop); - - POINT coords; //client coords - coords.x = abs_pos.x; - coords.y = abs_pos.y; - - ScreenToClient(hWnd, &coords); - - mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y)); - old_x = coords.x; - old_y = coords.y; - - /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth)); - Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight)); - */ - } - - if (window_has_focus && main_loop && mm->get_relative() != Vector2()) - input->accumulate_input_event(mm); - } - delete[] lpb; - } break; - case WM_POINTERUPDATE: { - if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { - break; - } - - if (!win8p_GetPointerType || !win8p_GetPointerPenInfo) { - break; - } - - uint32_t pointer_id = LOWORD(wParam); - POINTER_INPUT_TYPE pointer_type = PT_POINTER; - if (!win8p_GetPointerType(pointer_id, &pointer_type)) { - break; - } - - if (pointer_type != PT_PEN) { - break; - } - - POINTER_PEN_INFO pen_info; - if (!win8p_GetPointerPenInfo(pointer_id, &pen_info)) { - break; - } - - if (input->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation - LPARAM extra = GetMessageExtraInfo(); - if (IsTouchEvent(extra)) { - break; - } - } - - if (outside) { - //mouse enter - - if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED) - main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - - CursorShape c = cursor_shape; - cursor_shape = CURSOR_MAX; - set_cursor_shape(c); - outside = false; - - //Once-Off notification, must call again.... - TRACKMOUSEEVENT tme; - tme.cbSize = sizeof(TRACKMOUSEEVENT); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = hWnd; - tme.dwHoverTime = HOVER_DEFAULT; - TrackMouseEvent(&tme); - } - - // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. - if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) - break; - - Ref<InputEventMouseMotion> mm; - mm.instance(); - - mm->set_pressure(pen_info.pressure ? (float)pen_info.pressure / 1024 : 0); - mm->set_tilt(Vector2(pen_info.tiltX ? (float)pen_info.tiltX / 90 : 0, pen_info.tiltY ? (float)pen_info.tiltY / 90 : 0)); - - mm->set_control((wParam & MK_CONTROL) != 0); - mm->set_shift((wParam & MK_SHIFT) != 0); - mm->set_alt(alt_mem); - - mm->set_button_mask(last_button_state); - - POINT coords; //client coords - coords.x = GET_X_LPARAM(lParam); - coords.y = GET_Y_LPARAM(lParam); - - ScreenToClient(hWnd, &coords); - - mm->set_position(Vector2(coords.x, coords.y)); - mm->set_global_position(Vector2(coords.x, coords.y)); - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - - Point2i c(video_mode.width / 2, video_mode.height / 2); - old_x = c.x; - old_y = c.y; - - if (mm->get_position() == c) { - center = c; - return 0; - } - - Point2i ncenter = mm->get_position(); - center = ncenter; - POINT pos = { (int)c.x, (int)c.y }; - ClientToScreen(hWnd, &pos); - SetCursorPos(pos.x, pos.y); - } - - input->set_mouse_position(mm->get_position()); - mm->set_speed(input->get_last_mouse_speed()); - - if (old_invalid) { - - old_x = mm->get_position().x; - old_y = mm->get_position().y; - old_invalid = false; - } - - mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); - old_x = mm->get_position().x; - old_y = mm->get_position().y; - if (window_has_focus && main_loop) - input->parse_input_event(mm); - - return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event - } break; - case WM_MOUSEMOVE: { - if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { - break; - } - - if (input->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation - LPARAM extra = GetMessageExtraInfo(); - if (IsTouchEvent(extra)) { - break; - } - } - - if (outside) { - //mouse enter - - if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED) - main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - - CursorShape c = cursor_shape; - cursor_shape = CURSOR_MAX; - set_cursor_shape(c); - outside = false; - - //Once-Off notification, must call again.... - TRACKMOUSEEVENT tme; - tme.cbSize = sizeof(TRACKMOUSEEVENT); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = hWnd; - tme.dwHoverTime = HOVER_DEFAULT; - TrackMouseEvent(&tme); - } - - // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. - if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) - break; - - Ref<InputEventMouseMotion> mm; - mm.instance(); - - mm->set_control((wParam & MK_CONTROL) != 0); - mm->set_shift((wParam & MK_SHIFT) != 0); - mm->set_alt(alt_mem); - - mm->set_button_mask(last_button_state); - - mm->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); - mm->set_global_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - - Point2i c(video_mode.width / 2, video_mode.height / 2); - old_x = c.x; - old_y = c.y; - - if (mm->get_position() == c) { - center = c; - return 0; - } - - Point2i ncenter = mm->get_position(); - center = ncenter; - POINT pos = { (int)c.x, (int)c.y }; - ClientToScreen(hWnd, &pos); - SetCursorPos(pos.x, pos.y); - } - - input->set_mouse_position(mm->get_position()); - mm->set_speed(input->get_last_mouse_speed()); - - if (old_invalid) { - - old_x = mm->get_position().x; - old_y = mm->get_position().y; - old_invalid = false; - } - - mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); - old_x = mm->get_position().x; - old_y = mm->get_position().y; - if (window_has_focus && main_loop) - input->accumulate_input_event(mm); - - } break; - case WM_LBUTTONDOWN: - case WM_LBUTTONUP: - if (input->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translations for left button - LPARAM extra = GetMessageExtraInfo(); - if (IsTouchEvent(extra)) { - break; - } - } - FALLTHROUGH; - case WM_MBUTTONDOWN: - case WM_MBUTTONUP: - case WM_RBUTTONDOWN: - case WM_RBUTTONUP: - case WM_MOUSEWHEEL: - case WM_MOUSEHWHEEL: - case WM_LBUTTONDBLCLK: - case WM_MBUTTONDBLCLK: - case WM_RBUTTONDBLCLK: - case WM_XBUTTONDBLCLK: - case WM_XBUTTONDOWN: - case WM_XBUTTONUP: { - - Ref<InputEventMouseButton> mb; - mb.instance(); - - switch (uMsg) { - case WM_LBUTTONDOWN: { - mb->set_pressed(true); - mb->set_button_index(1); - } break; - case WM_LBUTTONUP: { - mb->set_pressed(false); - mb->set_button_index(1); - } break; - case WM_MBUTTONDOWN: { - mb->set_pressed(true); - mb->set_button_index(3); - } break; - case WM_MBUTTONUP: { - mb->set_pressed(false); - mb->set_button_index(3); - } break; - case WM_RBUTTONDOWN: { - mb->set_pressed(true); - mb->set_button_index(2); - } break; - case WM_RBUTTONUP: { - mb->set_pressed(false); - mb->set_button_index(2); - } break; - case WM_LBUTTONDBLCLK: { - mb->set_pressed(true); - mb->set_button_index(1); - mb->set_doubleclick(true); - } break; - case WM_RBUTTONDBLCLK: { - mb->set_pressed(true); - mb->set_button_index(2); - mb->set_doubleclick(true); - } break; - case WM_MBUTTONDBLCLK: { - mb->set_pressed(true); - mb->set_button_index(3); - mb->set_doubleclick(true); - } break; - case WM_MOUSEWHEEL: { - - mb->set_pressed(true); - int motion = (short)HIWORD(wParam); - if (!motion) - return 0; - - if (motion > 0) - mb->set_button_index(BUTTON_WHEEL_UP); - else - mb->set_button_index(BUTTON_WHEEL_DOWN); - - } break; - case WM_MOUSEHWHEEL: { - - mb->set_pressed(true); - int motion = (short)HIWORD(wParam); - if (!motion) - return 0; - - if (motion < 0) { - mb->set_button_index(BUTTON_WHEEL_LEFT); - mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); - } else { - mb->set_button_index(BUTTON_WHEEL_RIGHT); - mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); - } - } break; - case WM_XBUTTONDOWN: { - - mb->set_pressed(true); - if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); - else - mb->set_button_index(BUTTON_XBUTTON2); - } break; - case WM_XBUTTONUP: { - - mb->set_pressed(false); - if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); - else - mb->set_button_index(BUTTON_XBUTTON2); - } break; - case WM_XBUTTONDBLCLK: { - - mb->set_pressed(true); - if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); - else - mb->set_button_index(BUTTON_XBUTTON2); - mb->set_doubleclick(true); - } break; - default: { - return 0; - } - } - - mb->set_control((wParam & MK_CONTROL) != 0); - mb->set_shift((wParam & MK_SHIFT) != 0); - mb->set_alt(alt_mem); - //mb->get_alt()=(wParam&MK_MENU)!=0; - if (mb->is_pressed()) - last_button_state |= (1 << (mb->get_button_index() - 1)); - else - last_button_state &= ~(1 << (mb->get_button_index() - 1)); - mb->set_button_mask(last_button_state); - - mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); - - if (mouse_mode == MOUSE_MODE_CAPTURED && !use_raw_input) { - - mb->set_position(Vector2(old_x, old_y)); - } - - if (uMsg != WM_MOUSEWHEEL && uMsg != WM_MOUSEHWHEEL) { - if (mb->is_pressed()) { - - if (++pressrc > 0 && mouse_mode != MOUSE_MODE_CAPTURED) - SetCapture(hWnd); - } else { - - if (--pressrc <= 0) { - if (mouse_mode != MOUSE_MODE_CAPTURED) { - ReleaseCapture(); - } - pressrc = 0; - } - } - } else { - // for reasons unknown to mankind, wheel comes in screen coordinates - POINT coords; - coords.x = mb->get_position().x; - coords.y = mb->get_position().y; - - ScreenToClient(hWnd, &coords); - - mb->set_position(Vector2(coords.x, coords.y)); - } - - mb->set_global_position(mb->get_position()); - - if (main_loop) { - input->accumulate_input_event(mb); - if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) { - //send release for mouse wheel - Ref<InputEventMouseButton> mbd = mb->duplicate(); - last_button_state &= ~(1 << (mbd->get_button_index() - 1)); - mbd->set_button_mask(last_button_state); - mbd->set_pressed(false); - input->accumulate_input_event(mbd); - } - } - } break; - - case WM_MOVE: { - if (!IsIconic(hWnd)) { - int x = LOWORD(lParam); - int y = HIWORD(lParam); - last_pos = Point2(x, y); - } - } break; - - case WM_SIZE: { - // Ignore size when a SIZE_MINIMIZED event is triggered - if (wParam != SIZE_MINIMIZED) { - int window_w = LOWORD(lParam); - int window_h = HIWORD(lParam); - if (window_w > 0 && window_h > 0 && !preserve_window_size) { - video_mode.width = window_w; - video_mode.height = window_h; - } else { - preserve_window_size = false; - set_window_size(Size2(video_mode.width, video_mode.height)); - } - } - - if (wParam == SIZE_MAXIMIZED) { - maximized = true; - minimized = false; - } else if (wParam == SIZE_MINIMIZED) { - maximized = false; - minimized = true; - } else if (wParam == SIZE_RESTORED) { - maximized = false; - minimized = false; - } - if (is_layered_allowed() && layered_window) { - DeleteObject(hBitmap); - - RECT r; - GetWindowRect(hWnd, &r); - dib_size = Size2i(r.right - r.left, r.bottom - r.top); - - BITMAPINFO bmi; - ZeroMemory(&bmi, sizeof(BITMAPINFO)); - bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - bmi.bmiHeader.biWidth = dib_size.x; - bmi.bmiHeader.biHeight = dib_size.y; - bmi.bmiHeader.biPlanes = 1; - bmi.bmiHeader.biBitCount = 32; - bmi.bmiHeader.biCompression = BI_RGB; - bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4; - hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0); - SelectObject(hDC_dib, hBitmap); - - ZeroMemory(dib_data, dib_size.x * dib_size.y * 4); - } - //return 0; // Jump Back - } break; - - case WM_ENTERSIZEMOVE: { - input->release_pressed_events(); - move_timer_id = SetTimer(hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC)NULL); - } break; - case WM_EXITSIZEMOVE: { - KillTimer(hWnd, move_timer_id); - } break; - case WM_TIMER: { - if (wParam == move_timer_id) { - process_key_events(); - if (!Main::is_iterating()) { - Main::iteration(); - } - } - } break; - - case WM_SYSKEYDOWN: - case WM_SYSKEYUP: - case WM_KEYUP: - case WM_KEYDOWN: { - - if (wParam == VK_SHIFT) - shift_mem = uMsg == WM_KEYDOWN; - if (wParam == VK_CONTROL) - control_mem = uMsg == WM_KEYDOWN; - if (wParam == VK_MENU) { - alt_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); - if (lParam & (1 << 24)) - gr_mem = alt_mem; - } - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - // When SetCapture is used, ALT+F4 hotkey is ignored by Windows, so handle it ourselves - if (wParam == VK_F4 && alt_mem && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN)) { - if (main_loop) - main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - } - } - /* - if (wParam==VK_WIN) TODO wtf is this? - meta_mem=uMsg==WM_KEYDOWN; - */ - FALLTHROUGH; - } - case WM_CHAR: { - - ERR_BREAK(key_event_pos >= KEY_EVENT_BUFFER_SIZE); - - // Make sure we don't include modifiers for the modifier key itself. - KeyEvent ke; - ke.shift = (wParam != VK_SHIFT) ? shift_mem : false; - ke.alt = (!(wParam == VK_MENU && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN))) ? alt_mem : false; - ke.control = (wParam != VK_CONTROL) ? control_mem : false; - ke.meta = meta_mem; - ke.uMsg = uMsg; - - if (ke.uMsg == WM_SYSKEYDOWN) - ke.uMsg = WM_KEYDOWN; - if (ke.uMsg == WM_SYSKEYUP) - ke.uMsg = WM_KEYUP; - - ke.wParam = wParam; - ke.lParam = lParam; - key_event_buffer[key_event_pos++] = ke; - - } break; - case WM_INPUTLANGCHANGEREQUEST: { - - // FIXME: Do something? - } break; - - case WM_TOUCH: { - - BOOL bHandled = FALSE; - UINT cInputs = LOWORD(wParam); - PTOUCHINPUT pInputs = memnew_arr(TOUCHINPUT, cInputs); - if (pInputs) { - if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs, sizeof(TOUCHINPUT))) { - for (UINT i = 0; i < cInputs; i++) { - TOUCHINPUT ti = pInputs[i]; - POINT touch_pos = { - TOUCH_COORD_TO_PIXEL(ti.x), - TOUCH_COORD_TO_PIXEL(ti.y), - }; - ScreenToClient(hWnd, &touch_pos); - //do something with each touch input entry - if (ti.dwFlags & TOUCHEVENTF_MOVE) { - - _drag_event(touch_pos.x, touch_pos.y, ti.dwID); - } else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) { - - _touch_event(ti.dwFlags & TOUCHEVENTF_DOWN, touch_pos.x, touch_pos.y, ti.dwID); - }; - } - bHandled = TRUE; - } else { - /* handle the error here */ - } - memdelete_arr(pInputs); - } else { - /* handle the error here, probably out of memory */ - } - if (bHandled) { - CloseTouchInputHandle((HTOUCHINPUT)lParam); - return 0; - }; - - } break; - - case WM_DEVICECHANGE: { - - joypad->probe_joypads(); - } break; - case WM_SETCURSOR: { - if (LOWORD(lParam) == HTCLIENT) { - if (window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) { - //Hide the cursor - if (hCursor == NULL) - hCursor = SetCursor(NULL); - else - SetCursor(NULL); - } else { - if (hCursor != NULL) { - CursorShape c = cursor_shape; - cursor_shape = CURSOR_MAX; - set_cursor_shape(c); - hCursor = NULL; - } - } - } - - } break; - case WM_DROPFILES: { - - HDROP hDropInfo = (HDROP)wParam; - const int buffsize = 4096; - wchar_t buf[buffsize]; - - int fcount = DragQueryFileW(hDropInfo, 0xFFFFFFFF, NULL, 0); - - Vector<String> files; - - for (int i = 0; i < fcount; i++) { - - DragQueryFileW(hDropInfo, i, buf, buffsize); - String file = buf; - files.push_back(file); - } - - if (files.size() && main_loop) { - main_loop->drop_files(files, 0); - } - - } break; - - default: { - - if (user_proc) { - - return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); - }; - }; - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { - - OS_Windows *os_win = static_cast<OS_Windows *>(OS::get_singleton()); - if (os_win) - return os_win->WndProc(hWnd, uMsg, wParam, lParam); - else - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -void OS_Windows::process_key_events() { - - for (int i = 0; i < key_event_pos; i++) { - - KeyEvent &ke = key_event_buffer[i]; - switch (ke.uMsg) { - - case WM_CHAR: { - if ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR)) { - Ref<InputEventKey> k; - k.instance(); - - k->set_shift(ke.shift); - k->set_alt(ke.alt); - k->set_control(ke.control); - k->set_metakey(ke.meta); - k->set_pressed(true); - k->set_scancode(KeyMappingWindows::get_keysym(ke.wParam)); - k->set_unicode(ke.wParam); - if (k->get_unicode() && gr_mem) { - k->set_alt(false); - k->set_control(false); - } - - if (k->get_unicode() < 32) - k->set_unicode(0); - - input->accumulate_input_event(k); - } - - //do nothing - } break; - case WM_KEYUP: - case WM_KEYDOWN: { - - Ref<InputEventKey> k; - k.instance(); - - k->set_shift(ke.shift); - k->set_alt(ke.alt); - k->set_control(ke.control); - k->set_metakey(ke.meta); - - k->set_pressed(ke.uMsg == WM_KEYDOWN); - - if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) { - // Special case for Numpad Enter key - k->set_scancode(KEY_KP_ENTER); - } else { - k->set_scancode(KeyMappingWindows::get_keysym(ke.wParam)); - } - - if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { - k->set_unicode(key_event_buffer[i + 1].wParam); - } - if (k->get_unicode() && gr_mem) { - k->set_alt(false); - k->set_control(false); - } - - if (k->get_unicode() < 32) - k->set_unicode(0); - - k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30)))); - - input->accumulate_input_event(k); - - } break; - } - } - - key_event_pos = 0; -} - -enum _MonitorDpiType { - MDT_Effective_DPI = 0, - MDT_Angular_DPI = 1, - MDT_Raw_DPI = 2, - MDT_Default = MDT_Effective_DPI -}; - -static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Default) { - - int dpiX = 96, dpiY = 96; - - static HMODULE Shcore = NULL; - typedef HRESULT(WINAPI * GetDPIForMonitor_t)(HMONITOR hmonitor, _MonitorDpiType dpiType, UINT * dpiX, UINT * dpiY); - static GetDPIForMonitor_t getDPIForMonitor = NULL; - - if (Shcore == NULL) { - Shcore = LoadLibraryW(L"Shcore.dll"); - getDPIForMonitor = Shcore ? (GetDPIForMonitor_t)GetProcAddress(Shcore, "GetDpiForMonitor") : NULL; - - if ((Shcore == NULL) || (getDPIForMonitor == NULL)) { - if (Shcore) - FreeLibrary(Shcore); - Shcore = (HMODULE)INVALID_HANDLE_VALUE; - } - } - - UINT x = 0, y = 0; - HRESULT hr = E_FAIL; - if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) { - hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y); - if (SUCCEEDED(hr) && (x > 0) && (y > 0)) { - - dpiX = (int)x; - dpiY = (int)y; - } - } else { - static int overallX = 0, overallY = 0; - if (overallX <= 0 || overallY <= 0) { - HDC hdc = GetDC(NULL); - if (hdc) { - overallX = GetDeviceCaps(hdc, LOGPIXELSX); - overallY = GetDeviceCaps(hdc, LOGPIXELSY); - ReleaseDC(NULL, hdc); - } - } - if (overallX > 0 && overallY > 0) { - dpiX = overallX; - dpiY = overallY; - } - } - - return (dpiX + dpiY) / 2; -} - -typedef enum _SHC_PROCESS_DPI_AWARENESS { - SHC_PROCESS_DPI_UNAWARE = 0, - SHC_PROCESS_SYSTEM_DPI_AWARE = 1, - SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 -} SHC_PROCESS_DPI_AWARENESS; - -int OS_Windows::get_current_video_driver() const { - return video_driver_index; -} - -Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - main_loop = NULL; - outside = true; - window_has_focus = true; - WNDCLASSEXW wc; - - if (is_hidpi_allowed()) { - HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); - - if (Shcore != NULL) { - typedef HRESULT(WINAPI * SetProcessDpiAwareness_t)(SHC_PROCESS_DPI_AWARENESS); - - SetProcessDpiAwareness_t SetProcessDpiAwareness = (SetProcessDpiAwareness_t)GetProcAddress(Shcore, "SetProcessDpiAwareness"); - - if (SetProcessDpiAwareness) { - SetProcessDpiAwareness(SHC_PROCESS_SYSTEM_DPI_AWARE); - } - } - } - - video_mode = p_desired; - //printf("**************** desired %s, mode %s\n", p_desired.fullscreen?"true":"false", video_mode.fullscreen?"true":"false"); - RECT WindowRect; - - WindowRect.left = 0; - WindowRect.right = video_mode.width; - WindowRect.top = 0; - WindowRect.bottom = video_mode.height; - - memset(&wc, 0, sizeof(WNDCLASSEXW)); - wc.cbSize = sizeof(WNDCLASSEXW); - wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; - wc.lpfnWndProc = (WNDPROC)::WndProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - //wc.hInstance = hInstance; - wc.hInstance = godot_hinstance ? godot_hinstance : GetModuleHandle(NULL); - wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); - wc.hCursor = NULL; //LoadCursor(NULL, IDC_ARROW); - wc.hbrBackground = NULL; - wc.lpszMenuName = NULL; - wc.lpszClassName = L"Engine"; - - if (!RegisterClassExW(&wc)) { - MessageBox(NULL, "Failed To Register The Window Class.", "ERROR", MB_OK | MB_ICONEXCLAMATION); - return ERR_UNAVAILABLE; - } - - use_raw_input = true; - - RAWINPUTDEVICE Rid[1]; - - Rid[0].usUsagePage = 0x01; - Rid[0].usUsage = 0x02; - Rid[0].dwFlags = 0; - Rid[0].hwndTarget = 0; - - if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { - //registration failed. - use_raw_input = false; - } - - pre_fs_valid = true; - if (video_mode.fullscreen) { - - /* this returns DPI unaware size, commenting - DEVMODE current; - memset(¤t, 0, sizeof(current)); - EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, ¤t); - - WindowRect.right = current.dmPelsWidth; - WindowRect.bottom = current.dmPelsHeight; - - */ - - EnumSizeData data = { 0, 0, Size2() }; - EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcSize, (LPARAM)&data); - - WindowRect.right = data.size.width; - WindowRect.bottom = data.size.height; - - /* DEVMODE dmScreenSettings; - memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); - dmScreenSettings.dmSize=sizeof(dmScreenSettings); - dmScreenSettings.dmPelsWidth = video_mode.width; - dmScreenSettings.dmPelsHeight = video_mode.height; - dmScreenSettings.dmBitsPerPel = current.dmBitsPerPel; - dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT; - - LONG err = ChangeDisplaySettings(&dmScreenSettings,CDS_FULLSCREEN); - if (err!=DISP_CHANGE_SUCCESSFUL) { - - video_mode.fullscreen=false; - }*/ - pre_fs_valid = false; - } - - DWORD dwExStyle; - DWORD dwStyle; - - if (video_mode.fullscreen || video_mode.borderless_window) { - - dwExStyle = WS_EX_APPWINDOW; - dwStyle = WS_POPUP; - - } else { - dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; - dwStyle = WS_OVERLAPPEDWINDOW; - if (!video_mode.resizable) { - dwStyle &= ~WS_THICKFRAME; - dwStyle &= ~WS_MAXIMIZEBOX; - } - } - - AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); - - char *windowid; -#ifdef MINGW_ENABLED - windowid = getenv("GODOT_WINDOWID"); -#else - size_t len; - _dupenv_s(&windowid, &len, "GODOT_WINDOWID"); -#endif - - if (windowid) { - -// strtoull on mingw -#ifdef MINGW_ENABLED - hWnd = (HWND)strtoull(windowid, NULL, 0); -#else - hWnd = (HWND)_strtoui64(windowid, NULL, 0); -#endif - free(windowid); - SetLastError(0); - user_proc = (WNDPROC)GetWindowLongPtr(hWnd, GWLP_WNDPROC); - SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)(WNDPROC)::WndProc); - DWORD le = GetLastError(); - if (user_proc == 0 && le != 0) { - - printf("Error setting WNDPROC: %li\n", le); - }; - GetWindowLongPtr(hWnd, GWLP_WNDPROC); - - RECT rect; - if (!GetClientRect(hWnd, &rect)) { - MessageBoxW(NULL, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION); - return ERR_UNAVAILABLE; - }; - video_mode.width = rect.right; - video_mode.height = rect.bottom; - video_mode.fullscreen = false; - } else { - - hWnd = CreateWindowExW( - dwExStyle, - L"Engine", L"", - dwStyle | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, - (GetSystemMetrics(SM_CXSCREEN) - WindowRect.right) / 2, - (GetSystemMetrics(SM_CYSCREEN) - WindowRect.bottom) / 2, - WindowRect.right - WindowRect.left, - WindowRect.bottom - WindowRect.top, - NULL, NULL, hInstance, NULL); - if (!hWnd) { - MessageBoxW(NULL, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION); - return ERR_UNAVAILABLE; - } - }; - - if (video_mode.always_on_top) { - SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); - } + // Add current Godot PID to the list of known PIDs + ProcessInfo current_pi = {}; + PROCESS_INFORMATION current_pi_pi = {}; + current_pi.pi = current_pi_pi; + current_pi.pi.hProcess = GetCurrentProcess(); + process_map->insert(GetCurrentProcessId(), current_pi); -#if defined(OPENGL_ENABLED) - - bool gles3_context = true; - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gles3_context = false; - } - - bool editor = Engine::get_singleton()->is_editor_hint(); - bool gl_initialization_error = false; - - gl_context = NULL; - while (!gl_context) { - gl_context = memnew(ContextGL_Windows(hWnd, gles3_context)); - - if (gl_context->initialize() != OK) { - memdelete(gl_context); - gl_context = NULL; - - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gl_initialization_error = true; - break; - } - - p_video_driver = VIDEO_DRIVER_GLES2; - gles3_context = false; - } else { - gl_initialization_error = true; - break; - } - } - } - - while (true) { - if (gles3_context) { - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { - p_video_driver = VIDEO_DRIVER_GLES2; - gles3_context = false; - continue; - } else { - gl_initialization_error = true; - break; - } - } - } else { - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } - } - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n" - "Please update your drivers or if you have a very old or integrated GPU upgrade it.", - "Unable to initialize Video driver"); - return ERR_UNAVAILABLE; - } - - video_driver_index = p_video_driver; - - gl_context->set_use_vsync(video_mode.use_vsync); - set_vsync_via_compositor(video_mode.vsync_via_compositor); -#endif - - visual_server = memnew(VisualServerRaster); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - } - - visual_server->init(); - - input = memnew(InputDefault); - joypad = memnew(JoypadWindows(input, &hWnd)); - - power_manager = memnew(PowerWindows); - - AudioDriverManager::initialize(p_audio_driver); - - TRACKMOUSEEVENT tme; - tme.cbSize = sizeof(TRACKMOUSEEVENT); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = hWnd; - tme.dwHoverTime = HOVER_DEFAULT; - TrackMouseEvent(&tme); - - RegisterTouchWindow(hWnd, 0); - - _ensure_user_data_dir(); - - DragAcceptFiles(hWnd, true); - - move_timer_id = 1; - - if (!is_no_window_mode_enabled()) { - ShowWindow(hWnd, SW_SHOW); // Show The Window - SetForegroundWindow(hWnd); // Slightly Higher Priority - SetFocus(hWnd); // Sets Keyboard Focus To - } - - if (p_desired.layered) { - set_window_per_pixel_transparency_enabled(true); - } - - // IME - im_himc = ImmGetContext(hWnd); - ImmReleaseContext(hWnd, im_himc); - - im_position = Vector2(); - - set_ime_active(false); - - if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { - //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); - SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); - DWORD index = 0; - HANDLE handle = AvSetMmThreadCharacteristics("Games", &index); - if (handle) - AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL); - - // This is needed to make sure that background work does not starve the main thread. - // This is only setting priority of this thread, not the whole process. - SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); - } - - update_real_mouse_position(); - - return OK; + IP_Unix::make_default(); + main_loop = nullptr; } -void OS_Windows::set_clipboard(const String &p_text) { - - // Convert LF line endings to CRLF in clipboard content - // Otherwise, line endings won't be visible when pasted in other software - String text = p_text.replace("\n", "\r\n"); - - if (!OpenClipboard(hWnd)) { - ERR_FAIL_MSG("Unable to open clipboard."); - } - EmptyClipboard(); - - HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(CharType)); - ERR_FAIL_COND_MSG(mem == NULL, "Unable to allocate memory for clipboard contents."); - - LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem); - memcpy(lptstrCopy, text.c_str(), (text.length() + 1) * sizeof(CharType)); - GlobalUnlock(mem); - - SetClipboardData(CF_UNICODETEXT, mem); - - // set the CF_TEXT version (not needed?) - CharString utf8 = text.utf8(); - mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); - ERR_FAIL_COND_MSG(mem == NULL, "Unable to allocate memory for clipboard contents."); - - LPTSTR ptr = (LPTSTR)GlobalLock(mem); - memcpy(ptr, utf8.get_data(), utf8.length()); - ptr[utf8.length()] = 0; - GlobalUnlock(mem); - - SetClipboardData(CF_TEXT, mem); - - CloseClipboard(); -}; - -String OS_Windows::get_clipboard() const { - - String ret; - if (!OpenClipboard(hWnd)) { - ERR_FAIL_V_MSG("", "Unable to open clipboard."); - }; - - if (IsClipboardFormatAvailable(CF_UNICODETEXT)) { - - HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); - if (mem != NULL) { - - LPWSTR ptr = (LPWSTR)GlobalLock(mem); - if (ptr != NULL) { - - ret = String((CharType *)ptr); - GlobalUnlock(mem); - }; - }; - - } else if (IsClipboardFormatAvailable(CF_TEXT)) { - - HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); - if (mem != NULL) { - - LPTSTR ptr = (LPTSTR)GlobalLock(mem); - if (ptr != NULL) { - - ret.parse_utf8((const char *)ptr); - GlobalUnlock(mem); - }; - }; - }; - - CloseClipboard(); - - return ret; -}; - void OS_Windows::delete_main_loop() { - if (main_loop) memdelete(main_loop); - main_loop = NULL; + main_loop = nullptr; } void OS_Windows::set_main_loop(MainLoop *p_main_loop) { - - input->set_main_loop(p_main_loop); main_loop = p_main_loop; } void OS_Windows::finalize() { - #ifdef WINMIDI_ENABLED driver_midi.close(); #endif @@ -1651,601 +226,18 @@ void OS_Windows::finalize() { if (main_loop) memdelete(main_loop); - main_loop = NULL; - - memdelete(joypad); - memdelete(input); - touch_state.clear(); - - cursors_cache.clear(); - visual_server->finish(); - memdelete(visual_server); -#ifdef OPENGL_ENABLED - if (gl_context) - memdelete(gl_context); -#endif - - if (user_proc) { - SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); - }; + main_loop = nullptr; } void OS_Windows::finalize_core() { - timeEndPeriod(1); memdelete(process_map); NetSocketPosix::cleanup(); } -void OS_Windows::alert(const String &p_alert, const String &p_title) { - - if (!is_no_window_mode_enabled()) - MessageBoxW(NULL, p_alert.c_str(), p_title.c_str(), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); - else - print_line("ALERT: " + p_alert); -} - -void OS_Windows::set_mouse_mode(MouseMode p_mode) { - - if (mouse_mode == p_mode) - return; - - _set_mouse_mode_impl(p_mode); - - mouse_mode = p_mode; -} - -void OS_Windows::_set_mouse_mode_impl(MouseMode p_mode) { - - if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) { - RECT clipRect; - GetClientRect(hWnd, &clipRect); - ClientToScreen(hWnd, (POINT *)&clipRect.left); - ClientToScreen(hWnd, (POINT *)&clipRect.right); - ClipCursor(&clipRect); - if (p_mode == MOUSE_MODE_CAPTURED) { - center = Point2i(video_mode.width / 2, video_mode.height / 2); - POINT pos = { (int)center.x, (int)center.y }; - ClientToScreen(hWnd, &pos); - SetCursorPos(pos.x, pos.y); - SetCapture(hWnd); - } - } else { - ReleaseCapture(); - ClipCursor(NULL); - } - - if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) { - hCursor = SetCursor(NULL); - } else { - CursorShape c = cursor_shape; - cursor_shape = CURSOR_MAX; - set_cursor_shape(c); - } -} -OS_Windows::MouseMode OS_Windows::get_mouse_mode() const { - - return mouse_mode; -} - -void OS_Windows::warp_mouse_position(const Point2 &p_to) { - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - - old_x = p_to.x; - old_y = p_to.y; - } else { - - POINT p; - p.x = p_to.x; - p.y = p_to.y; - ClientToScreen(hWnd, &p); - - SetCursorPos(p.x, p.y); - } -} - -Point2 OS_Windows::get_mouse_position() const { - - return Point2(old_x, old_y); -} - -void OS_Windows::update_real_mouse_position() { - - POINT mouse_pos; - if (GetCursorPos(&mouse_pos) && ScreenToClient(hWnd, &mouse_pos)) { - if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= video_mode.width && mouse_pos.y <= video_mode.height) { - old_x = mouse_pos.x; - old_y = mouse_pos.y; - old_invalid = false; - input->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y)); - } - } -} - -int OS_Windows::get_mouse_button_state() const { - - return last_button_state; -} - -void OS_Windows::set_window_title(const String &p_title) { - - SetWindowTextW(hWnd, p_title.c_str()); -} - -void OS_Windows::set_video_mode(const VideoMode &p_video_mode, int p_screen) { -} - -OS::VideoMode OS_Windows::get_video_mode(int p_screen) const { - - return video_mode; -} -void OS_Windows::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { -} - -static BOOL CALLBACK _MonitorEnumProcCount(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - - int *data = (int *)dwData; - (*data)++; - return TRUE; -} - -int OS_Windows::get_screen_count() const { - - int data = 0; - EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcCount, (LPARAM)&data); - return data; -} - -typedef struct { - int count; - int screen; - HMONITOR monitor; -} EnumScreenData; - -static BOOL CALLBACK _MonitorEnumProcScreen(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - - EnumScreenData *data = (EnumScreenData *)dwData; - if (data->monitor == hMonitor) { - data->screen = data->count; - } - - data->count++; - return TRUE; -} - -int OS_Windows::get_current_screen() const { - - EnumScreenData data = { 0, 0, MonitorFromWindow(hWnd, MONITOR_DEFAULTTONEAREST) }; - EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcScreen, (LPARAM)&data); - return data.screen; -} - -void OS_Windows::set_current_screen(int p_screen) { - - Vector2 ofs = get_window_position() - get_screen_position(get_current_screen()); - set_window_position(ofs + get_screen_position(p_screen)); -} - -static BOOL CALLBACK _MonitorEnumProcPos(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - - EnumPosData *data = (EnumPosData *)dwData; - if (data->count == data->screen) { - data->pos.x = lprcMonitor->left; - data->pos.y = lprcMonitor->top; - } - - data->count++; - return TRUE; -} - -Point2 OS_Windows::get_screen_position(int p_screen) const { - - EnumPosData data = { 0, p_screen == -1 ? get_current_screen() : p_screen, Point2() }; - EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcPos, (LPARAM)&data); - return data.pos; -} - -Size2 OS_Windows::get_screen_size(int p_screen) const { - - EnumSizeData data = { 0, p_screen == -1 ? get_current_screen() : p_screen, Size2() }; - EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcSize, (LPARAM)&data); - return data.size; -} - -typedef struct { - int count; - int screen; - int dpi; -} EnumDpiData; - -static BOOL CALLBACK _MonitorEnumProcDpi(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - - EnumDpiData *data = (EnumDpiData *)dwData; - if (data->count == data->screen) { - data->dpi = QueryDpiForMonitor(hMonitor); - } - - data->count++; - return TRUE; -} - -int OS_Windows::get_screen_dpi(int p_screen) const { - - EnumDpiData data = { 0, p_screen == -1 ? get_current_screen() : p_screen, 72 }; - EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcDpi, (LPARAM)&data); - return data.dpi; -} - -Point2 OS_Windows::get_window_position() const { - - if (minimized) { - return last_pos; - } - - RECT r; - GetWindowRect(hWnd, &r); - return Point2(r.left, r.top); -} - -void OS_Windows::set_window_position(const Point2 &p_position) { - - if (video_mode.fullscreen) return; - RECT r; - GetWindowRect(hWnd, &r); - MoveWindow(hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE); - - // Don't let the mouse leave the window when moved - if (mouse_mode == MOUSE_MODE_CONFINED) { - RECT rect; - GetClientRect(hWnd, &rect); - ClientToScreen(hWnd, (POINT *)&rect.left); - ClientToScreen(hWnd, (POINT *)&rect.right); - ClipCursor(&rect); - } - - last_pos = p_position; - update_real_mouse_position(); -} - -Size2 OS_Windows::get_window_size() const { - - if (minimized) { - return Size2(video_mode.width, video_mode.height); - } - - RECT r; - if (GetClientRect(hWnd, &r)) { // Only area inside of window border - return Size2(r.right - r.left, r.bottom - r.top); - } - return Size2(); -} - -Size2 OS_Windows::get_max_window_size() const { - return max_size; -} - -Size2 OS_Windows::get_min_window_size() const { - return min_size; -} - -void OS_Windows::set_min_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) { - ERR_PRINT("Minimum window size can't be larger than maximum window size!"); - return; - } - min_size = p_size; -} - -void OS_Windows::set_max_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) { - ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); - return; - } - max_size = p_size; -} - -Size2 OS_Windows::get_real_window_size() const { - - RECT r; - if (GetWindowRect(hWnd, &r)) { // Includes area of the window border - return Size2(r.right - r.left, r.bottom - r.top); - } - return Size2(); -} - -void OS_Windows::set_window_size(const Size2 p_size) { - - int w = p_size.width; - int h = p_size.height; - - video_mode.width = w; - video_mode.height = h; - - if (video_mode.fullscreen) { - return; - } - - RECT rect; - GetWindowRect(hWnd, &rect); - - if (!video_mode.borderless_window) { - RECT crect; - GetClientRect(hWnd, &crect); - - w += (rect.right - rect.left) - (crect.right - crect.left); - h += (rect.bottom - rect.top) - (crect.bottom - crect.top); - } - - MoveWindow(hWnd, rect.left, rect.top, w, h, TRUE); - - // Don't let the mouse leave the window when resizing to a smaller resolution - if (mouse_mode == MOUSE_MODE_CONFINED) { - RECT crect; - GetClientRect(hWnd, &crect); - ClientToScreen(hWnd, (POINT *)&crect.left); - ClientToScreen(hWnd, (POINT *)&crect.right); - ClipCursor(&crect); - } -} -void OS_Windows::set_window_fullscreen(bool p_enabled) { - - if (video_mode.fullscreen == p_enabled) - return; - - if (layered_window) - set_window_per_pixel_transparency_enabled(false); - - if (p_enabled) { - - was_maximized = maximized; - - if (pre_fs_valid) { - GetWindowRect(hWnd, &pre_fs_rect); - } - - int cs = get_current_screen(); - Point2 pos = get_screen_position(cs); - Size2 size = get_screen_size(cs); - - video_mode.fullscreen = true; - - _update_window_style(false); - - MoveWindow(hWnd, pos.x, pos.y, size.width, size.height, TRUE); - - } else { - - RECT rect; - - video_mode.fullscreen = false; - - if (pre_fs_valid) { - rect = pre_fs_rect; - } else { - rect.left = 0; - rect.right = video_mode.width; - rect.top = 0; - rect.bottom = video_mode.height; - } - - _update_window_style(false, was_maximized); - - MoveWindow(hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); - - pre_fs_valid = true; - } -} -bool OS_Windows::is_window_fullscreen() const { - - return video_mode.fullscreen; -} -void OS_Windows::set_window_resizable(bool p_enabled) { - - if (video_mode.resizable == p_enabled) - return; - - video_mode.resizable = p_enabled; - - _update_window_style(); -} -bool OS_Windows::is_window_resizable() const { - - return video_mode.resizable; -} -void OS_Windows::set_window_minimized(bool p_enabled) { - - if (p_enabled) { - maximized = false; - minimized = true; - ShowWindow(hWnd, SW_MINIMIZE); - } else { - ShowWindow(hWnd, SW_RESTORE); - maximized = false; - minimized = false; - } -} -bool OS_Windows::is_window_minimized() const { - - return minimized; -} -void OS_Windows::set_window_maximized(bool p_enabled) { - - if (p_enabled) { - maximized = true; - minimized = false; - ShowWindow(hWnd, SW_MAXIMIZE); - } else { - ShowWindow(hWnd, SW_RESTORE); - maximized = false; - minimized = false; - } -} -bool OS_Windows::is_window_maximized() const { - - return maximized; -} - -void OS_Windows::set_window_always_on_top(bool p_enabled) { - if (video_mode.always_on_top == p_enabled) - return; - - video_mode.always_on_top = p_enabled; - - _update_window_style(); -} - -bool OS_Windows::is_window_always_on_top() const { - return video_mode.always_on_top; -} - -bool OS_Windows::is_window_focused() const { - - return window_focused; -} - -void OS_Windows::set_console_visible(bool p_enabled) { - if (console_visible == p_enabled) - return; - ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE); - console_visible = p_enabled; -} - -bool OS_Windows::is_console_visible() const { - return console_visible; -} - -bool OS_Windows::get_window_per_pixel_transparency_enabled() const { - - if (!is_layered_allowed()) return false; - return layered_window; -} - -void OS_Windows::set_window_per_pixel_transparency_enabled(bool p_enabled) { - - if (!is_layered_allowed()) return; - if (layered_window != p_enabled) { - if (p_enabled) { - set_borderless_window(true); - //enable per-pixel alpha - hDC_dib = CreateCompatibleDC(GetDC(hWnd)); - - SetWindowLong(hWnd, GWL_EXSTYLE, GetWindowLong(hWnd, GWL_EXSTYLE) | WS_EX_LAYERED); - - RECT r; - GetWindowRect(hWnd, &r); - dib_size = Size2(r.right - r.left, r.bottom - r.top); - - BITMAPINFO bmi; - ZeroMemory(&bmi, sizeof(BITMAPINFO)); - bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - bmi.bmiHeader.biWidth = dib_size.x; - bmi.bmiHeader.biHeight = dib_size.y; - bmi.bmiHeader.biPlanes = 1; - bmi.bmiHeader.biBitCount = 32; - bmi.bmiHeader.biCompression = BI_RGB; - bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4; - hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0); - SelectObject(hDC_dib, hBitmap); - - ZeroMemory(dib_data, dib_size.x * dib_size.y * 4); - - layered_window = true; - } else { - //disable per-pixel alpha - layered_window = false; - - SetWindowLong(hWnd, GWL_EXSTYLE, GetWindowLong(hWnd, GWL_EXSTYLE) & ~WS_EX_LAYERED); - - //cleanup - DeleteObject(hBitmap); - DeleteDC(hDC_dib); - } - } -} - -uint8_t *OS_Windows::get_layered_buffer_data() { - - return (is_layered_allowed() && layered_window) ? dib_data : NULL; -} - -Size2 OS_Windows::get_layered_buffer_size() { - - return (is_layered_allowed() && layered_window) ? dib_size : Size2(); -} - -void OS_Windows::swap_layered_buffer() { - - if (is_layered_allowed() && layered_window) { - - //premultiply alpha - for (int y = 0; y < dib_size.y; y++) { - for (int x = 0; x < dib_size.x; x++) { - float alpha = (float)dib_data[y * (int)dib_size.x * 4 + x * 4 + 3] / (float)0xFF; - dib_data[y * (int)dib_size.x * 4 + x * 4 + 0] *= alpha; - dib_data[y * (int)dib_size.x * 4 + x * 4 + 1] *= alpha; - dib_data[y * (int)dib_size.x * 4 + x * 4 + 2] *= alpha; - } - } - //swap layered window buffer - POINT ptSrc = { 0, 0 }; - SIZE sizeWnd = { (long)dib_size.x, (long)dib_size.y }; - BLENDFUNCTION bf; - bf.BlendOp = AC_SRC_OVER; - bf.BlendFlags = 0; - bf.AlphaFormat = AC_SRC_ALPHA; - bf.SourceConstantAlpha = 0xFF; - UpdateLayeredWindow(hWnd, NULL, NULL, &sizeWnd, hDC_dib, &ptSrc, 0, &bf, ULW_ALPHA); - } -} - -void OS_Windows::set_borderless_window(bool p_borderless) { - if (video_mode.borderless_window == p_borderless) - return; - - if (!p_borderless && layered_window) - set_window_per_pixel_transparency_enabled(false); - - video_mode.borderless_window = p_borderless; - - preserve_window_size = true; - _update_window_style(); -} - -bool OS_Windows::get_borderless_window() { - return video_mode.borderless_window; -} - -void OS_Windows::_update_window_style(bool p_repaint, bool p_maximized) { - if (video_mode.fullscreen || video_mode.borderless_window) { - SetWindowLongPtr(hWnd, GWL_STYLE, WS_SYSMENU | WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_VISIBLE); - } else { - if (video_mode.resizable) { - if (p_maximized) { - SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_MAXIMIZE); - } else { - SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE); - } - } else { - SetWindowLongPtr(hWnd, GWL_STYLE, WS_CAPTION | WS_MINIMIZEBOX | WS_POPUPWINDOW | WS_VISIBLE); - } - } - - SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE); - - if (p_repaint) { - RECT rect; - GetWindowRect(hWnd, &rect); - MoveWindow(hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); - } -} - Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - - String path = p_path; + String path = p_path.replace("/", "\\"); if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dll files from within the executable path @@ -2258,14 +250,14 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han PAddDllDirectory add_dll_directory = (PAddDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "AddDllDirectory"); PRemoveDllDirectory remove_dll_directory = (PRemoveDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "RemoveDllDirectory"); - bool has_dll_directory_api = ((add_dll_directory != NULL) && (remove_dll_directory != NULL)); - DLL_DIRECTORY_COOKIE cookie = NULL; + bool has_dll_directory_api = ((add_dll_directory != nullptr) && (remove_dll_directory != nullptr)); + DLL_DIRECTORY_COOKIE cookie = nullptr; if (p_also_set_library_path && has_dll_directory_api) { - cookie = add_dll_directory(path.get_base_dir().c_str()); + cookie = add_dll_directory((LPCWSTR)(path.get_base_dir().utf16().get_data())); } - p_library_handle = (void *)LoadLibraryExW(path.c_str(), NULL, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0); + p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0); ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + format_error_message(GetLastError()) + "."); if (cookie) { @@ -2294,24 +286,11 @@ Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, cons return OK; } -void OS_Windows::request_attention() { - - FLASHWINFO info; - info.cbSize = sizeof(FLASHWINFO); - info.hwnd = hWnd; - info.dwFlags = FLASHW_TRAY; - info.dwTimeout = 0; - info.uCount = 2; - FlashWindowEx(&info); -} - String OS_Windows::get_name() const { - return "Windows"; } OS::Date OS_Windows::get_date(bool utc) const { - SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); @@ -2326,8 +305,8 @@ OS::Date OS_Windows::get_date(bool utc) const { date.dst = false; return date; } -OS::Time OS_Windows::get_time(bool utc) const { +OS::Time OS_Windows::get_time(bool utc) const { SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); @@ -2360,380 +339,133 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { return ret; } -uint64_t OS_Windows::get_unix_time() const { - - FILETIME ft; - SYSTEMTIME st; - GetSystemTime(&st); - SystemTimeToFileTime(&st, &ft); - - SYSTEMTIME ep; - ep.wYear = 1970; - ep.wMonth = 1; - ep.wDayOfWeek = 4; - ep.wDay = 1; - ep.wHour = 0; - ep.wMinute = 0; - ep.wSecond = 0; - ep.wMilliseconds = 0; - FILETIME fep; - SystemTimeToFileTime(&ep, &fep); - - // Type punning through unions (rather than pointer cast) as per: - // https://docs.microsoft.com/en-us/windows/desktop/api/minwinbase/ns-minwinbase-filetime#remarks - ULARGE_INTEGER ft_punning; - ft_punning.LowPart = ft.dwLowDateTime; - ft_punning.HighPart = ft.dwHighDateTime; - - ULARGE_INTEGER fep_punning; - fep_punning.LowPart = fep.dwLowDateTime; - fep_punning.HighPart = fep.dwHighDateTime; - - return (ft_punning.QuadPart - fep_punning.QuadPart) / 10000000; -}; - -uint64_t OS_Windows::get_system_time_secs() const { - - return get_system_time_msecs() / 1000; -} - -uint64_t OS_Windows::get_system_time_msecs() const { - - const uint64_t WINDOWS_TICK = 10000; - const uint64_t MSEC_TO_UNIX_EPOCH = 11644473600000LL; +double OS_Windows::get_unix_time() const { + // 1 Windows tick is 100ns + const uint64_t WINDOWS_TICKS_PER_SECOND = 10000000; + const uint64_t TICKS_TO_UNIX_EPOCH = 116444736000000000LL; SYSTEMTIME st; GetSystemTime(&st); FILETIME ft; SystemTimeToFileTime(&st, &ft); - uint64_t ret; - ret = ft.dwHighDateTime; - ret <<= 32; - ret |= ft.dwLowDateTime; + uint64_t ticks_time; + ticks_time = ft.dwHighDateTime; + ticks_time <<= 32; + ticks_time |= ft.dwLowDateTime; - return (uint64_t)(ret / WINDOWS_TICK - MSEC_TO_UNIX_EPOCH); + return (double)(ticks_time - TICKS_TO_UNIX_EPOCH) / WINDOWS_TICKS_PER_SECOND; } void OS_Windows::delay_usec(uint32_t p_usec) const { - if (p_usec < 1000) Sleep(1); else Sleep(p_usec / 1000); } -uint64_t OS_Windows::get_ticks_usec() const { +uint64_t OS_Windows::get_ticks_usec() const { uint64_t ticks; - uint64_t time; + // This is the number of clock ticks since start if (!QueryPerformanceCounter((LARGE_INTEGER *)&ticks)) ticks = (UINT64)timeGetTime(); - // Divide by frequency to get the time in seconds - time = ticks * 1000000L / ticks_per_second; - // Subtract the time at game start to get - // the time since the game started - time -= ticks_start; - return time; -} - -void OS_Windows::process_events() { - - MSG msg; - - if (!drop_events) { - joypad->process_joypads(); - } - - while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) { - - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - - if (!drop_events) { - process_key_events(); - input->flush_accumulated_events(); - } -} - -void OS_Windows::set_cursor_shape(CursorShape p_shape) { - - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - if (cursor_shape == p_shape) - return; - - if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { - cursor_shape = p_shape; - return; - } + // Divide by frequency to get the time in seconds + // original calculation shown below is subject to overflow + // with high ticks_per_second and a number of days since the last reboot. + // time = ticks * 1000000L / ticks_per_second; - static const LPCTSTR win_cursors[CURSOR_MAX] = { - IDC_ARROW, - IDC_IBEAM, - IDC_HAND, //finger - IDC_CROSS, - IDC_WAIT, - IDC_APPSTARTING, - IDC_ARROW, - IDC_ARROW, - IDC_NO, - IDC_SIZENS, - IDC_SIZEWE, - IDC_SIZENESW, - IDC_SIZENWSE, - IDC_SIZEALL, - IDC_SIZENS, - IDC_SIZEWE, - IDC_HELP - }; + // we can prevent this by either using 128 bit math + // or separating into a calculation for seconds, and the fraction + uint64_t seconds = ticks / ticks_per_second; - if (cursors[p_shape] != NULL) { - SetCursor(cursors[p_shape]); - } else { - SetCursor(LoadCursor(hInstance, win_cursors[p_shape])); - } + // compiler will optimize these two into one divide + uint64_t leftover = ticks % ticks_per_second; - cursor_shape = p_shape; -} + // remainder + uint64_t time = (leftover * 1000000L) / ticks_per_second; -OS::CursorShape OS_Windows::get_cursor_shape() const { + // seconds + time += seconds * 1000000L; - return cursor_shape; + // Subtract the time at game start to get + // the time since the game started + time -= ticks_start; + return time; } -void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - - if (p_cursor.is_valid()) { - - Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - set_cursor_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - - Ref<Texture> texture = p_cursor; - Ref<AtlasTexture> atlas_texture = p_cursor; - Ref<Image> image; - Size2 texture_size; - Rect2 atlas_rect; - - if (texture.is_valid()) { - image = texture->get_data(); - } - - if (!image.is_valid() && atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else if (image.is_valid()) { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(!texture.is_valid()); - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - image = texture->get_data(); - - ERR_FAIL_COND(!image.is_valid()); - - UINT image_size = texture_size.width * texture_size.height; - - // Create the BITMAP with alpha channel - COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); - - image->lock(); - for (UINT index = 0; index < image_size; index++) { - int row_index = floor(index / texture_size.width) + atlas_rect.position.y; - int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; - - if (atlas_texture.is_valid()) { - column_index = MIN(column_index, atlas_rect.size.width - 1); - row_index = MIN(row_index, atlas_rect.size.height - 1); - } - - *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); +String OS_Windows::_quote_command_line_argument(const String &p_text) const { + for (int i = 0; i < p_text.size(); i++) { + char32_t c = p_text[i]; + if (c == ' ' || c == '&' || c == '(' || c == ')' || c == '[' || c == ']' || c == '{' || c == '}' || c == '^' || c == '=' || c == ';' || c == '!' || c == '\'' || c == '+' || c == ',' || c == '`' || c == '~') { + return "\"" + p_text + "\""; } - image->unlock(); - - // Using 4 channels, so 4 * 8 bits - HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer); - COLORREF clrTransparent = -1; - - // Create the AND and XOR masks for the bitmap - HBITMAP hAndMask = NULL; - HBITMAP hXorMask = NULL; - - GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask); - - if (NULL == hAndMask || NULL == hXorMask) { - memfree(buffer); - DeleteObject(bitmap); - return; - } - - // Finally, create the icon - ICONINFO iconinfo; - iconinfo.fIcon = FALSE; - iconinfo.xHotspot = p_hotspot.x; - iconinfo.yHotspot = p_hotspot.y; - iconinfo.hbmMask = hAndMask; - iconinfo.hbmColor = hXorMask; - - if (cursors[p_shape]) - DestroyIcon(cursors[p_shape]); - - cursors[p_shape] = CreateIconIndirect(&iconinfo); - - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - if (p_shape == cursor_shape) { - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - SetCursor(cursors[p_shape]); - } - } - - if (hAndMask != NULL) { - DeleteObject(hAndMask); - } - - if (hXorMask != NULL) { - DeleteObject(hXorMask); - } - - memfree(buffer); - DeleteObject(bitmap); - } else { - // Reset to default system cursor - if (cursors[p_shape]) { - DestroyIcon(cursors[p_shape]); - cursors[p_shape] = NULL; - } - - CursorShape c = cursor_shape; - cursor_shape = CURSOR_MAX; - set_cursor_shape(c); - - cursors_cache.erase(p_shape); } + return p_text; } -void OS_Windows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) { - - // Get the system display DC - HDC hDC = GetDC(NULL); - - // Create helper DC - HDC hMainDC = CreateCompatibleDC(hDC); - HDC hAndMaskDC = CreateCompatibleDC(hDC); - HDC hXorMaskDC = CreateCompatibleDC(hDC); - - // Get the dimensions of the source bitmap - BITMAP bm; - GetObject(hSourceBitmap, sizeof(BITMAP), &bm); - - // Create the mask bitmaps - hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color - hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color - - // Release the system display DC - ReleaseDC(NULL, hDC); - - // Select the bitmaps to helper DC - HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap); - HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); - HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); - - // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap - // with 'clrTransparent' will be white pixels of the monochrome bitmap - SetBkColor(hMainDC, clrTransparent); - BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); - - // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap - // with 'clrTransparent' will be black and rest the pixels same as corresponding - // pixels of the source bitmap - SetBkColor(hXorMaskDC, RGB(0, 0, 0)); - SetTextColor(hXorMaskDC, RGB(255, 255, 255)); - BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY); - BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND); - - // Deselect bitmaps from the helper DC - SelectObject(hMainDC, hOldMainBitmap); - SelectObject(hAndMaskDC, hOldAndMaskBitmap); - SelectObject(hXorMaskDC, hOldXorMaskBitmap); - - // Delete the helper DC - DeleteDC(hXorMaskDC); - DeleteDC(hAndMaskDC); - DeleteDC(hMainDC); -} - -Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { - - if (p_blocking && r_pipe) { - - String argss; - argss = "\"\"" + p_path + "\""; - - for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { - - argss += " \"" + E->get() + "\""; - } - - argss += "\""; +Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); + } + if (r_pipe) { if (read_stderr) { - argss += " 2>&1"; // Read stderr too + command += " 2>&1"; // Include stderr } + // Add extra quotes around the full command, to prevent it from stripping quotes in the command, + // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly + command = _quote_command_line_argument(command); - FILE *f = _wpopen(argss.c_str(), L"r"); - - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); - + FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r"); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command); char buf[65535]; while (fgets(buf, 65535, f)) { - if (p_pipe_mutex) { p_pipe_mutex->lock(); } - (*r_pipe) += buf; + (*r_pipe) += String::utf8(buf); if (p_pipe_mutex) { p_pipe_mutex->unlock(); } } - int rv = _pclose(f); - if (r_exitcode) - *r_exitcode = rv; + if (r_exitcode) { + *r_exitcode = rv; + } return OK; } - String cmdline = "\"" + p_path + "\""; - const List<String>::Element *I = p_arguments.front(); - while (I) { + ProcessInfo pi; + ZeroMemory(&pi.si, sizeof(pi.si)); + pi.si.cb = sizeof(pi.si); + ZeroMemory(&pi.pi, sizeof(pi.pi)); + LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - cmdline += " \"" + I->get() + "\""; + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); - I = I->next(); - }; + WaitForSingleObject(pi.pi.hProcess, INFINITE); + if (r_exitcode) { + DWORD ret2; + GetExitCodeProcess(pi.pi.hProcess, &ret2); + *r_exitcode = ret2; + } + CloseHandle(pi.pi.hProcess); + CloseHandle(pi.pi.hThread); + + return OK; +}; + +Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); + } ProcessInfo pi; ZeroMemory(&pi.si, sizeof(pi.si)); @@ -2741,34 +473,19 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - Vector<CharType> modstr; //windows wants to change this no idea why - modstr.resize(cmdline.size()); - for (int i = 0; i < cmdline.size(); i++) - modstr.write[i] = cmdline[i]; - int ret = CreateProcessW(NULL, modstr.ptrw(), NULL, NULL, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, NULL, NULL, si_w, &pi.pi); - ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); - if (p_blocking) { - - DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE); - if (r_exitcode) - *r_exitcode = ret2; - - CloseHandle(pi.pi.hProcess); - CloseHandle(pi.pi.hThread); - } else { + ProcessID pid = pi.pi.dwProcessId; + if (r_child_id) { + *r_child_id = pid; + } + process_map->insert(pid, pi); - ProcessID pid = pi.pi.dwProcessId; - if (r_child_id) { - *r_child_id = pid; - }; - process_map->insert(pid, pi); - }; return OK; }; Error OS_Windows::kill(const ProcessID &p_pid) { - ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED); const PROCESS_INFORMATION pi = (*process_map)[p_pid].pi; @@ -2787,197 +504,46 @@ int OS_Windows::get_process_id() const { } Error OS_Windows::set_cwd(const String &p_cwd) { - - if (_wchdir(p_cwd.c_str()) != 0) + if (_wchdir((LPCWSTR)(p_cwd.utf16().get_data())) != 0) return ERR_CANT_OPEN; return OK; } String OS_Windows::get_executable_path() const { - - wchar_t bufname[4096]; - GetModuleFileNameW(NULL, bufname, 4096); - String s = bufname; + WCHAR bufname[4096]; + GetModuleFileNameW(nullptr, bufname, 4096); + String s = String::utf16((const char16_t *)bufname).replace("\\", "/"); return s; } -void OS_Windows::set_native_icon(const String &p_filename) { - - FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); - ERR_FAIL_COND_MSG(!f, "Cannot open file with icon '" + p_filename + "'."); - - ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR)); - int pos = 0; - - icon_dir->idReserved = f->get_32(); - pos += sizeof(WORD); - f->seek(pos); - - icon_dir->idType = f->get_32(); - pos += sizeof(WORD); - f->seek(pos); - - ERR_FAIL_COND_MSG(icon_dir->idType != 1, "Invalid icon file format!"); - - icon_dir->idCount = f->get_32(); - pos += sizeof(WORD); - f->seek(pos); - - icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY)); - f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY)); - - int small_icon_index = -1; // Select 16x16 with largest color count - int small_icon_cc = 0; - int big_icon_index = -1; // Select largest - int big_icon_width = 16; - int big_icon_cc = 0; - - for (int i = 0; i < icon_dir->idCount; i++) { - int colors = (icon_dir->idEntries[i].bColorCount == 0) ? 32768 : icon_dir->idEntries[i].bColorCount; - int width = (icon_dir->idEntries[i].bWidth == 0) ? 256 : icon_dir->idEntries[i].bWidth; - if (width == 16) { - if (colors >= small_icon_cc) { - small_icon_index = i; - small_icon_cc = colors; - } - } - if (width >= big_icon_width) { - if (colors >= big_icon_cc) { - big_icon_index = i; - big_icon_width = width; - big_icon_cc = colors; - } - } - } - - ERR_FAIL_COND_MSG(big_icon_index == -1, "No valid icons found!"); - - if (small_icon_index == -1) { - WARN_PRINTS("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!"); - small_icon_index = big_icon_index; - small_icon_cc = big_icon_cc; - } - - // Read the big icon - DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes; - Vector<uint8_t> data_big; - data_big.resize(bytecount_big); - pos = icon_dir->idEntries[big_icon_index].dwImageOffset; - f->seek(pos); - f->get_buffer((uint8_t *)&data_big.write[0], bytecount_big); - HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000); - ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - - // Read the small icon - DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes; - Vector<uint8_t> data_small; - data_small.resize(bytecount_small); - pos = icon_dir->idEntries[small_icon_index].dwImageOffset; - f->seek(pos); - f->get_buffer((uint8_t *)&data_small.write[0], bytecount_small); - HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000); - ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - - // Online tradition says to be sure last error is cleared and set the small icon first - int err = 0; - SetLastError(err); - - SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)icon_small); - err = GetLastError(); - ERR_FAIL_COND_MSG(err, "Error setting ICON_SMALL: " + format_error_message(err) + "."); - - SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)icon_big); - err = GetLastError(); - ERR_FAIL_COND_MSG(err, "Error setting ICON_BIG: " + format_error_message(err) + "."); - - memdelete(f); - memdelete(icon_dir); -} - -void OS_Windows::set_icon(const Ref<Image> &p_icon) { - - ERR_FAIL_COND(!p_icon.is_valid()); - Ref<Image> icon = p_icon->duplicate(); - if (icon->get_format() != Image::FORMAT_RGBA8) - icon->convert(Image::FORMAT_RGBA8); - int w = icon->get_width(); - int h = icon->get_height(); - - /* Create temporary bitmap buffer */ - int icon_len = 40 + h * w * 4; - Vector<BYTE> v; - v.resize(icon_len); - BYTE *icon_bmp = v.ptrw(); - - encode_uint32(40, &icon_bmp[0]); - encode_uint32(w, &icon_bmp[4]); - encode_uint32(h * 2, &icon_bmp[8]); - encode_uint16(1, &icon_bmp[12]); - encode_uint16(32, &icon_bmp[14]); - encode_uint32(BI_RGB, &icon_bmp[16]); - encode_uint32(w * h * 4, &icon_bmp[20]); - encode_uint32(0, &icon_bmp[24]); - encode_uint32(0, &icon_bmp[28]); - encode_uint32(0, &icon_bmp[32]); - encode_uint32(0, &icon_bmp[36]); - - uint8_t *wr = &icon_bmp[40]; - PoolVector<uint8_t>::Read r = icon->get_data().read(); - - for (int i = 0; i < h; i++) { - - for (int j = 0; j < w; j++) { - - const uint8_t *rpx = &r[((h - i - 1) * w + j) * 4]; - uint8_t *wpx = &wr[(i * w + j) * 4]; - wpx[0] = rpx[2]; - wpx[1] = rpx[1]; - wpx[2] = rpx[0]; - wpx[3] = rpx[3]; - } - } - - HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); - - /* Set the icon for the window */ - SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon); - - /* Set the icon in the task manager (should we do this?) */ - SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon); -} - bool OS_Windows::has_environment(const String &p_var) const { - #ifdef MINGW_ENABLED - return _wgetenv(p_var.c_str()) != NULL; + return _wgetenv((LPCWSTR)(p_var.utf16().get_data())) != nullptr; #else - wchar_t *env; + WCHAR *env; size_t len; - _wdupenv_s(&env, &len, p_var.c_str()); - const bool has_env = env != NULL; + _wdupenv_s(&env, &len, (LPCWSTR)(p_var.utf16().get_data())); + const bool has_env = env != nullptr; free(env); return has_env; #endif }; String OS_Windows::get_environment(const String &p_var) const { - - wchar_t wval[0x7Fff]; // MSDN says 32767 char is the maximum - int wlen = GetEnvironmentVariableW(p_var.c_str(), wval, 0x7Fff); + WCHAR wval[0x7fff]; // MSDN says 32767 char is the maximum + int wlen = GetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), wval, 0x7fff); if (wlen > 0) { - return wval; + return String::utf16((const char16_t *)wval); } return ""; } bool OS_Windows::set_environment(const String &p_var, const String &p_value) const { - - return (bool)SetEnvironmentVariableW(p_var.c_str(), p_value.c_str()); + return (bool)SetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), (LPCWSTR)(p_value.utf16().get_data())); } String OS_Windows::get_stdin_string(bool p_block) { - if (p_block) { char buff[1024]; return fgets(buff, 1024, stdin); @@ -2986,44 +552,31 @@ String OS_Windows::get_stdin_string(bool p_block) { return String(); } -void OS_Windows::enable_for_stealing_focus(ProcessID pid) { - - AllowSetForegroundWindow(pid); -} - -void OS_Windows::move_window_to_foreground() { - - SetForegroundWindow(hWnd); -} - Error OS_Windows::shell_open(String p_uri) { - - ShellExecuteW(NULL, NULL, p_uri.c_str(), NULL, NULL, SW_SHOWNORMAL); + ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL); return OK; } String OS_Windows::get_locale() const { - const _WinLocale *wl = &_win_locales[0]; LANGID langid = GetUserDefaultUILanguage(); String neutral; - int lang = langid & ((1 << 9) - 1); - int sublang = langid & ~((1 << 9) - 1); + int lang = PRIMARYLANGID(langid); + int sublang = SUBLANGID(langid); while (wl->locale) { - if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) neutral = wl->locale; if (lang == wl->main_lang && sublang == wl->sublang) - return wl->locale; + return String(wl->locale).replace("-", "_"); wl++; } if (neutral != "") - return neutral; + return String(neutral).replace("-", "_"); return "en"; } @@ -3058,111 +611,26 @@ int OS_Windows::get_processor_count() const { return sysinfo.dwNumberOfProcessors; } -OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const { - - unsigned long azerty[] = { - 0x00020401, // Arabic (102) AZERTY - 0x0001080c, // Belgian (Comma) - 0x0000080c, // Belgian French - 0x0000040c, // French - 0 // <--- STOP MARK - }; - unsigned long qwertz[] = { - 0x0000041a, // Croation - 0x00000405, // Czech - 0x00000407, // German - 0x00010407, // German (IBM) - 0x0000040e, // Hungarian - 0x0000046e, // Luxembourgish - 0x00010415, // Polish (214) - 0x00000418, // Romanian (Legacy) - 0x0000081a, // Serbian (Latin) - 0x0000041b, // Slovak - 0x00000424, // Slovenian - 0x0001042e, // Sorbian Extended - 0x0002042e, // Sorbian Standard - 0x0000042e, // Sorbian Standard (Legacy) - 0x0000100c, // Swiss French - 0x00000807, // Swiss German - 0 // <--- STOP MARK - }; - unsigned long dvorak[] = { - 0x00010409, // US-Dvorak - 0x00030409, // US-Dvorak for left hand - 0x00040409, // US-Dvorak for right hand - 0 // <--- STOP MARK - }; - - char name[KL_NAMELENGTH + 1]; - name[0] = 0; - GetKeyboardLayoutNameA(name); - - unsigned long hex = strtoul(name, NULL, 16); - - int i = 0; - while (azerty[i] != 0) { - if (azerty[i] == hex) return LATIN_KEYBOARD_AZERTY; - i++; - } - - i = 0; - while (qwertz[i] != 0) { - if (qwertz[i] == hex) return LATIN_KEYBOARD_QWERTZ; - i++; - } - - i = 0; - while (dvorak[i] != 0) { - if (dvorak[i] == hex) return LATIN_KEYBOARD_DVORAK; - i++; - } - - return LATIN_KEYBOARD_QWERTY; -} - -void OS_Windows::release_rendering_thread() { - - gl_context->release_current(); -} - -void OS_Windows::make_rendering_thread() { - - gl_context->make_current(); -} - -void OS_Windows::swap_buffers() { - - gl_context->swap_buffers(); -} - -void OS_Windows::force_process_input() { - process_events(); // get rid of pending events -} - void OS_Windows::run() { - if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); while (!force_quit) { - - process_events(); // get rid of pending events + DisplayServer::get_singleton()->process_events(); // get rid of pending events if (Main::iteration()) break; }; - main_loop->finish(); + main_loop->finalize(); } MainLoop *OS_Windows::get_main_loop() const { - return main_loop; } String OS_Windows::get_config_path() const { - if (has_environment("XDG_CONFIG_HOME")) { // unlikely, but after all why not? return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("APPDATA")) { @@ -3173,7 +641,6 @@ String OS_Windows::get_config_path() const { } String OS_Windows::get_data_path() const { - if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else { @@ -3182,7 +649,6 @@ String OS_Windows::get_data_path() const { } String OS_Windows::get_cache_path() const { - if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("TEMP")) { @@ -3194,12 +660,10 @@ String OS_Windows::get_cache_path() const { // Get properly capitalized engine name for system paths String OS_Windows::get_godot_dir_name() const { - return String(VERSION_SHORT_NAME).capitalize(); } String OS_Windows::get_system_dir(SystemDir p_dir) const { - KNOWNFOLDERID id; switch (p_dir) { @@ -3230,15 +694,14 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const { } PWSTR szPath; - HRESULT res = SHGetKnownFolderPath(id, 0, NULL, &szPath); + HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath); ERR_FAIL_COND_V(res != S_OK, String()); - String path = String(szPath); + String path = String::utf16((const char16_t *)szPath); CoTaskMemFree(szPath); return path; } String OS_Windows::get_user_data_dir() const { - String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name")); if (appname != "") { bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir"); @@ -3257,75 +720,12 @@ String OS_Windows::get_user_data_dir() const { } String OS_Windows::get_unique_id() const { - HW_PROFILE_INFO HwProfInfo; ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), ""); - return String(HwProfInfo.szHwProfileGuid); -} - -void OS_Windows::set_ime_active(const bool p_active) { - - if (p_active) { - ImmAssociateContext(hWnd, im_himc); - - set_ime_position(im_position); - } else { - ImmAssociateContext(hWnd, (HIMC)0); - } -} - -void OS_Windows::set_ime_position(const Point2 &p_pos) { - - im_position = p_pos; - - HIMC himc = ImmGetContext(hWnd); - if (himc == (HIMC)0) - return; - - COMPOSITIONFORM cps; - cps.dwStyle = CFS_FORCE_POSITION; - cps.ptCurrentPos.x = im_position.x; - cps.ptCurrentPos.y = im_position.y; - ImmSetCompositionWindow(himc, &cps); - ImmReleaseContext(hWnd, himc); -} - -bool OS_Windows::is_joy_known(int p_device) { - return input->is_joy_mapped(p_device); -} - -String OS_Windows::get_joy_guid(int p_device) const { - return input->get_joy_guid_remapped(p_device); -} - -void OS_Windows::_set_use_vsync(bool p_enable) { - - if (gl_context) - gl_context->set_use_vsync(p_enable); -} -/* -bool OS_Windows::is_vsync_enabled() const { - - if (gl_context) - return gl_context->is_using_vsync(); - - return true; -}*/ - -OS::PowerState OS_Windows::get_power_state() { - return power_manager->get_power_state(); -} - -int OS_Windows::get_power_seconds_left() { - return power_manager->get_power_seconds_left(); -} - -int OS_Windows::get_power_percent_left() { - return power_manager->get_power_percent_left(); + return String::utf16((const char16_t *)(HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN); } bool OS_Windows::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc"; } @@ -3337,33 +737,28 @@ bool OS_Windows::is_disable_crash_handler() const { return crash_handler.is_disabled(); } -void OS_Windows::process_and_drop_events() { - - drop_events = true; - process_events(); - drop_events = false; -} - Error OS_Windows::move_to_trash(const String &p_path) { SHFILEOPSTRUCTW sf; - WCHAR *from = new WCHAR[p_path.length() + 2]; - wcscpy_s(from, p_path.length() + 1, p_path.c_str()); - from[p_path.length() + 1] = 0; - sf.hwnd = hWnd; + Char16String utf16 = p_path.utf16(); + WCHAR *from = new WCHAR[utf16.length() + 2]; + wcscpy_s(from, utf16.length() + 1, (LPCWSTR)(utf16.get_data())); + from[utf16.length() + 1] = 0; + + sf.hwnd = main_window; sf.wFunc = FO_DELETE; sf.pFrom = from; - sf.pTo = NULL; + sf.pTo = nullptr; sf.fFlags = FOF_ALLOWUNDO | FOF_NOCONFIRMATION; sf.fAnyOperationsAborted = FALSE; - sf.hNameMappings = NULL; - sf.lpszProgressTitle = NULL; + sf.hNameMappings = nullptr; + sf.lpszProgressTitle = nullptr; int ret = SHFileOperationW(&sf); delete[] from; if (ret) { - ERR_PRINTS("SHFileOperation error: " + itos(ret)); + ERR_PRINT("SHFileOperation error: " + itos(ret)); return FAILED; } @@ -3371,37 +766,17 @@ Error OS_Windows::move_to_trash(const String &p_path) { } OS_Windows::OS_Windows(HINSTANCE _hInstance) { + ticks_per_second = 0; + ticks_start = 0; + main_loop = nullptr; + process_map = nullptr; - drop_events = false; - key_event_pos = 0; - layered_window = false; - hBitmap = NULL; force_quit = false; - alt_mem = false; - gr_mem = false; - shift_mem = false; - control_mem = false; - meta_mem = false; - minimized = false; - was_maximized = false; - window_focused = true; - console_visible = IsWindowVisible(GetConsoleWindow()); - - //Note: Functions for pen input, available on Windows 8+ - HMODULE user32_lib = LoadLibraryW(L"user32.dll"); - if (user32_lib) { - win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); - win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); - } hInstance = _hInstance; - pressrc = 0; - old_invalid = true; - mouse_mode = MOUSE_MODE_VISIBLE; #ifdef STDOUT_FILE stdo = fopen("stdout.txt", "wb"); #endif - user_proc = NULL; #ifdef WASAPI_ENABLED AudioDriverManager::add_driver(&driver_wasapi); @@ -3410,16 +785,14 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) { AudioDriverManager::add_driver(&driver_xaudio2); #endif + DisplayServerWindows::register_windows_driver(); + Vector<Logger *> loggers; loggers.push_back(memnew(WindowsTerminalLogger)); _set_logger(memnew(CompositeLogger(loggers))); } OS_Windows::~OS_Windows() { - if (is_layered_allowed() && layered_window) { - DeleteObject(hBitmap); - DeleteDC(hDC_dib); - } #ifdef STDOUT_FILE fclose(stdo); #endif diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 65d08f5d36..8f9ef254f1 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,202 +31,48 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H -#include "context_gl_windows.h" -#include "core/os/input.h" +#include "core/config/project_settings.h" +#include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" -#include "main/input_default.h" -#include "power_windows.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual_server.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif +#if defined(OPENGL_ENABLED) +#include "context_gl_windows.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/windows/vulkan_context_win.h" +#endif + #include <fcntl.h> #include <io.h> #include <stdio.h> #include <windows.h> #include <windowsx.h> -#ifndef POINTER_STRUCTURES - -#define POINTER_STRUCTURES - -typedef DWORD POINTER_INPUT_TYPE; -typedef UINT32 POINTER_FLAGS; -typedef UINT32 PEN_FLAGS; -typedef UINT32 PEN_MASK; - -enum tagPOINTER_INPUT_TYPE { - PT_POINTER = 0x00000001, - PT_TOUCH = 0x00000002, - PT_PEN = 0x00000003, - PT_MOUSE = 0x00000004, - PT_TOUCHPAD = 0x00000005 -}; - -typedef enum tagPOINTER_BUTTON_CHANGE_TYPE { - POINTER_CHANGE_NONE, - POINTER_CHANGE_FIRSTBUTTON_DOWN, - POINTER_CHANGE_FIRSTBUTTON_UP, - POINTER_CHANGE_SECONDBUTTON_DOWN, - POINTER_CHANGE_SECONDBUTTON_UP, - POINTER_CHANGE_THIRDBUTTON_DOWN, - POINTER_CHANGE_THIRDBUTTON_UP, - POINTER_CHANGE_FOURTHBUTTON_DOWN, - POINTER_CHANGE_FOURTHBUTTON_UP, - POINTER_CHANGE_FIFTHBUTTON_DOWN, - POINTER_CHANGE_FIFTHBUTTON_UP, -} POINTER_BUTTON_CHANGE_TYPE; - -typedef struct tagPOINTER_INFO { - POINTER_INPUT_TYPE pointerType; - UINT32 pointerId; - UINT32 frameId; - POINTER_FLAGS pointerFlags; - HANDLE sourceDevice; - HWND hwndTarget; - POINT ptPixelLocation; - POINT ptHimetricLocation; - POINT ptPixelLocationRaw; - POINT ptHimetricLocationRaw; - DWORD dwTime; - UINT32 historyCount; - INT32 InputData; - DWORD dwKeyStates; - UINT64 PerformanceCount; - POINTER_BUTTON_CHANGE_TYPE ButtonChangeType; -} POINTER_INFO; - -typedef struct tagPOINTER_PEN_INFO { - POINTER_INFO pointerInfo; - PEN_FLAGS penFlags; - PEN_MASK penMask; - UINT32 pressure; - UINT32 rotation; - INT32 tiltX; - INT32 tiltY; -} POINTER_PEN_INFO; - -#endif - -typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type); -typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info); - -typedef struct { - BYTE bWidth; // Width, in pixels, of the image - BYTE bHeight; // Height, in pixels, of the image - BYTE bColorCount; // Number of colors in image (0 if >=8bpp) - BYTE bReserved; // Reserved ( must be 0) - WORD wPlanes; // Color Planes - WORD wBitCount; // Bits per pixel - DWORD dwBytesInRes; // How many bytes in this resource? - DWORD dwImageOffset; // Where in the file is this image? -} ICONDIRENTRY, *LPICONDIRENTRY; - -typedef struct { - WORD idReserved; // Reserved (must be 0) - WORD idType; // Resource Type (1 for icons) - WORD idCount; // How many images? - ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em) -} ICONDIR, *LPICONDIR; - class JoypadWindows; class OS_Windows : public OS { - - static GetPointerTypePtr win8p_GetPointerType; - static GetPointerPenInfoPtr win8p_GetPointerPenInfo; - - enum { - KEY_EVENT_BUFFER_SIZE = 512 - }; - #ifdef STDOUT_FILE FILE *stdo; #endif - struct KeyEvent { - - bool alt, shift, control, meta; - UINT uMsg; - WPARAM wParam; - LPARAM lParam; - }; - - KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE]; - int key_event_pos; - uint64_t ticks_start; uint64_t ticks_per_second; - bool old_invalid; - bool outside; - int old_x, old_y; - Point2i center; -#if defined(OPENGL_ENABLED) - ContextGL_Windows *gl_context; -#endif - VisualServer *visual_server; - int pressrc; - HINSTANCE hInstance; // Holds The Instance Of The Application - HWND hWnd; - Point2 last_pos; - - HBITMAP hBitmap; //DIB section for layered window - uint8_t *dib_data; - Size2 dib_size; - HDC hDC_dib; - bool layered_window; - - uint32_t move_timer_id; - - HCURSOR hCursor; - - Size2 min_size; - Size2 max_size; - - Size2 window_rect; - VideoMode video_mode; - bool preserve_window_size = false; - + HINSTANCE hInstance; MainLoop *main_loop; - WNDPROC user_proc; - - // IME - HIMC im_himc; - Vector2 im_position; - - MouseMode mouse_mode; - bool alt_mem; - bool gr_mem; - bool shift_mem; - bool control_mem; - bool meta_mem; - bool force_quit; - bool window_has_focus; - uint32_t last_button_state; - bool use_raw_input; - bool drop_events; - - HCURSOR cursors[CURSOR_MAX] = { NULL }; - CursorShape cursor_shape; - Map<CursorShape, Vector<Variant> > cursors_cache; - - InputDefault *input; - JoypadWindows *joypad; - Map<int, Vector2> touch_state; - - PowerWindows *power_manager; - - int video_driver_index; #ifdef WASAPI_ENABLED AudioDriverWASAPI driver_wasapi; #endif @@ -239,201 +85,89 @@ class OS_Windows : public OS { CrashHandler crash_handler; - void _drag_event(float p_x, float p_y, int idx); - void _touch_event(bool p_pressed, float p_x, float p_y, int idx); - - void _update_window_style(bool p_repaint = true, bool p_maximized = false); - - void _set_mouse_mode_impl(MouseMode p_mode); + bool force_quit; + HWND main_window; // functions used by main to initialize/deinitialize the OS protected: - virtual int get_current_video_driver() const; + virtual void initialize() override; - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void finalize() override; + virtual void finalize_core() override; + virtual String get_stdin_string(bool p_block) override; - virtual void finalize(); - virtual void finalize_core(); - - void process_events(); - void process_key_events(); + String _quote_command_line_argument(const String &p_text) const; struct ProcessInfo { - STARTUPINFO si; PROCESS_INFORMATION pi; }; Map<ProcessID, ProcessInfo> *process_map; - bool pre_fs_valid; - RECT pre_fs_rect; - bool maximized; - bool minimized; - bool borderless; - bool window_focused; - bool console_visible; - bool was_maximized; - public: - LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); - - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - String get_stdin_string(bool p_block); - - void set_mouse_mode(MouseMode p_mode); - MouseMode get_mouse_mode() const; - - virtual void warp_mouse_position(const Point2 &p_to); - virtual Point2 get_mouse_position() const; - void update_real_mouse_position(); - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; - - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual int get_screen_dpi(int p_screen = -1) const; - - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual Size2 get_window_size() const; - virtual Size2 get_real_window_size() const; - virtual Size2 get_max_window_size() const; - virtual Size2 get_min_window_size() const; - virtual void set_min_window_size(const Size2 p_size); - virtual void set_max_window_size(const Size2 p_size); - virtual void set_window_size(const Size2 p_size); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_always_on_top(bool p_enabled); - virtual bool is_window_always_on_top() const; - virtual bool is_window_focused() const; - virtual void set_console_visible(bool p_enabled); - virtual bool is_console_visible() const; - virtual void request_attention(); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual void set_borderless_window(bool p_borderless); - virtual bool get_borderless_window(); + virtual MainLoop *get_main_loop() const override; - virtual bool get_window_per_pixel_transparency_enabled() const; - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); + virtual String get_name() const override; - virtual uint8_t *get_layered_buffer_data(); - virtual Size2 get_layered_buffer_size(); - virtual void swap_layered_buffer(); + virtual void initialize_joypads() override {} - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); + virtual Date get_date(bool utc) const override; + virtual Time get_time(bool utc) const override; + virtual TimeZoneInfo get_time_zone_info() const override; + virtual double get_unix_time() const override; - virtual MainLoop *get_main_loop() const; + virtual Error set_cwd(const String &p_cwd) override; - virtual String get_name() const; + virtual void delay_usec(uint32_t p_usec) const override; + virtual uint64_t get_ticks_usec() const override; - virtual Date get_date(bool utc) const; - virtual Time get_time(bool utc) const; - virtual TimeZoneInfo get_time_zone_info() const; - virtual uint64_t get_unix_time() const; - virtual uint64_t get_system_time_secs() const; - virtual uint64_t get_system_time_msecs() const; + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + virtual Error kill(const ProcessID &p_pid) override; + virtual int get_process_id() const override; - virtual bool can_draw() const; - virtual Error set_cwd(const String &p_cwd); + virtual bool has_environment(const String &p_var) const override; + virtual String get_environment(const String &p_var) const override; + virtual bool set_environment(const String &p_var, const String &p_value) const override; - virtual void delay_usec(uint32_t p_usec) const; - virtual uint64_t get_ticks_usec() const; + virtual String get_executable_path() const override; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + virtual String get_locale() const override; - virtual bool has_environment(const String &p_var) const; - virtual String get_environment(const String &p_var) const; - virtual bool set_environment(const String &p_var, const String &p_value) const; + virtual int get_processor_count() const override; - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_godot_dir_name() const override; - void set_cursor_shape(CursorShape p_shape); - CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap); + virtual String get_system_dir(SystemDir p_dir) const override; + virtual String get_user_data_dir() const override; - void set_native_icon(const String &p_filename); - void set_icon(const Ref<Image> &p_icon); + virtual String get_unique_id() const override; - virtual String get_executable_path() const; - - virtual String get_locale() const; - - virtual int get_processor_count() const; - - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; - - virtual void enable_for_stealing_focus(ProcessID pid); - virtual void move_window_to_foreground(); - - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_godot_dir_name() const; - - virtual String get_system_dir(SystemDir p_dir) const; - virtual String get_user_data_dir() const; - - virtual String get_unique_id() const; - - virtual void set_ime_active(const bool p_active); - virtual void set_ime_position(const Point2 &p_pos); - - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; void run(); - virtual bool get_swap_ok_cancel() { return true; } - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - virtual void _set_use_vsync(bool p_enable); - //virtual bool is_vsync_enabled() const; - - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); - - virtual bool _check_internal_feature_support(const String &p_feature); - - void disable_crash_handler(); - bool is_disable_crash_handler() const; - virtual void initialize_debugging(); + virtual bool _check_internal_feature_support(const String &p_feature) override; - void force_process_input(); + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; + virtual void initialize_debugging() override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; - virtual void process_and_drop_events(); + void set_main_window(HWND p_main_window) { main_window = p_main_window; } + HINSTANCE get_hinstance() { return hInstance; } OS_Windows(HINSTANCE _hInstance); ~OS_Windows(); }; diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 04653ee56c..481f583f6f 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,3 @@ /*************************************************************************/ #include <malloc.h> -//#else -//#include <alloca.h> -//#endif -#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h" -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" diff --git a/platform/windows/platform_windows_builders.py b/platform/windows/platform_windows_builders.py index a1ad3b8b50..22e33b51b4 100644 --- a/platform/windows/platform_windows_builders.py +++ b/platform/windows/platform_windows_builders.py @@ -9,14 +9,14 @@ from platform_methods import subprocess_main def make_debug_mingw(target, source, env): mingw_prefix = "" - if (env["bits"] == "32"): + if env["bits"] == "32": mingw_prefix = env["mingw_prefix_32"] else: mingw_prefix = env["mingw_prefix_64"] - os.system(mingw_prefix + 'objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) - os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded {0}'.format(target[0])) - os.system(mingw_prefix + 'objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) + os.system(mingw_prefix + "objcopy --only-keep-debug {0} {0}.debugsymbols".format(target[0])) + os.system(mingw_prefix + "strip --strip-debug --strip-unneeded {0}".format(target[0])) + os.system(mingw_prefix + "objcopy --add-gnu-debuglink={0}.debugsymbols {0}".format(target[0])) -if __name__ == '__main__': +if __name__ == "__main__": subprocess_main(globals()) diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp deleted file mode 100644 index aea06da413..0000000000 --- a/platform/windows/power_windows.cpp +++ /dev/null @@ -1,131 +0,0 @@ -/*************************************************************************/ -/* power_windows.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -/* -Adapted from corresponding SDL 2.0 code. -*/ - -/* - Simple DirectMedia Layer - Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "power_windows.h" - -// CODE CHUNK IMPORTED FROM SDL 2.0 - -bool PowerWindows::GetPowerInfo_Windows() { - SYSTEM_POWER_STATUS status; - bool need_details = FALSE; - - /* This API should exist back to Win95. */ - if (!GetSystemPowerStatus(&status)) { - /* !!! FIXME: push GetLastError() into GetError() */ - power_state = OS::POWERSTATE_UNKNOWN; - } else if (status.BatteryFlag == 0xFF) { /* unknown state */ - power_state = OS::POWERSTATE_UNKNOWN; - } else if (status.BatteryFlag & (1 << 7)) { /* no battery */ - power_state = OS::POWERSTATE_NO_BATTERY; - } else if (status.BatteryFlag & (1 << 3)) { /* charging */ - power_state = OS::POWERSTATE_CHARGING; - need_details = TRUE; - } else if (status.ACLineStatus == 1) { - power_state = OS::POWERSTATE_CHARGED; /* on AC, not charging. */ - need_details = TRUE; - } else { - power_state = OS::POWERSTATE_ON_BATTERY; /* not on AC. */ - need_details = TRUE; - } - - percent_left = -1; - nsecs_left = -1; - if (need_details) { - const int pct = (int)status.BatteryLifePercent; - const int secs = (int)status.BatteryLifeTime; - - if (pct != 255) { /* 255 == unknown */ - percent_left = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */ - } - if (secs != (int)0xFFFFFFFF) { /* ((DWORD)-1) == unknown */ - nsecs_left = secs; - } - } - - return TRUE; /* always the definitive answer on Windows. */ -} - -OS::PowerState PowerWindows::get_power_state() { - if (GetPowerInfo_Windows()) { - return power_state; - } else { - return OS::POWERSTATE_UNKNOWN; - } -} - -int PowerWindows::get_power_seconds_left() { - if (GetPowerInfo_Windows()) { - return nsecs_left; - } else { - return -1; - } -} - -int PowerWindows::get_power_percent_left() { - if (GetPowerInfo_Windows()) { - return percent_left; - } else { - return -1; - } -} - -PowerWindows::PowerWindows() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} - -PowerWindows::~PowerWindows() { -} diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp new file mode 100644 index 0000000000..e5e176ab93 --- /dev/null +++ b/platform/windows/vulkan_context_win.cpp @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* vulkan_context_win.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "vulkan_context_win.h" +#include <vulkan/vulkan_win32.h> + +const char *VulkanContextWindows::_get_platform_surface_extension() const { + return VK_KHR_WIN32_SURFACE_EXTENSION_NAME; +} + +int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) { + VkWin32SurfaceCreateInfoKHR createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; + createInfo.pNext = nullptr; + createInfo.flags = 0; + createInfo.hinstance = p_instance; + createInfo.hwnd = p_window; + + VkSurfaceKHR surface; + VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, nullptr, &surface); + ERR_FAIL_COND_V(err, -1); + return _window_create(p_window_id, surface, p_width, p_height); +} + +VulkanContextWindows::VulkanContextWindows() { +} + +VulkanContextWindows::~VulkanContextWindows() { +} diff --git a/platform/windows/power_windows.h b/platform/windows/vulkan_context_win.h index 80d86a12c5..4fe987218d 100644 --- a/platform/windows/power_windows.h +++ b/platform/windows/vulkan_context_win.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* power_windows.h */ +/* vulkan_context_win.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,31 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef POWER_WINDOWS_H -#define POWER_WINDOWS_H - -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/os/os.h" +#ifndef VULKAN_DEVICE_WIN_H +#define VULKAN_DEVICE_WIN_H +#include "drivers/vulkan/vulkan_context.h" #include <windows.h> -class PowerWindows { - -private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; - - bool GetPowerInfo_Windows(); +class VulkanContextWindows : public VulkanContext { + virtual const char *_get_platform_surface_extension() const; public: - PowerWindows(); - virtual ~PowerWindows(); + int window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height); - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); + VulkanContextWindows(); + ~VulkanContextWindows(); }; -#endif // POWER_WINDOWS_H +#endif // VULKAN_DEVICE_WIN_H diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 8eb6adc27b..56b620a6d9 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,7 +49,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er len = BUFFER_SIZE; // Output is too big, will be truncated buf[len] = 0; - int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, NULL, 0); + int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, nullptr, 0); if (wlen < 0) return; @@ -81,70 +81,73 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file StdLogger::log_error(p_function, p_file, p_line, p_code, p_rationale, p_type); #ifndef UWP_ENABLED } else { - CONSOLE_SCREEN_BUFFER_INFO sbi; //original GetConsoleScreenBufferInfo(hCon, &sbi); - WORD current_fg = sbi.wAttributes & (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY); WORD current_bg = sbi.wAttributes & (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY); uint32_t basecol = 0; switch (p_type) { - case ERR_ERROR: basecol = FOREGROUND_RED; break; - case ERR_WARNING: basecol = FOREGROUND_RED | FOREGROUND_GREEN; break; - case ERR_SCRIPT: basecol = FOREGROUND_RED | FOREGROUND_BLUE; break; - case ERR_SHADER: basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; break; + case ERR_ERROR: + basecol = FOREGROUND_RED; + break; + case ERR_WARNING: + basecol = FOREGROUND_RED | FOREGROUND_GREEN; + break; + case ERR_SCRIPT: + basecol = FOREGROUND_RED | FOREGROUND_BLUE; + break; + case ERR_SHADER: + basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; + break; } basecol |= current_bg; - if (p_rationale && p_rationale[0]) { - - SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY); - switch (p_type) { - case ERR_ERROR: logf("ERROR: "); break; - case ERR_WARNING: logf("WARNING: "); break; - case ERR_SCRIPT: logf("SCRIPT ERROR: "); break; - case ERR_SHADER: logf("SHADER ERROR: "); break; - } - - SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY); - logf("%s\n", p_rationale); + SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY); + switch (p_type) { + case ERR_ERROR: + logf("ERROR:"); + break; + case ERR_WARNING: + logf("WARNING:"); + break; + case ERR_SCRIPT: + logf("SCRIPT ERROR:"); + break; + case ERR_SHADER: + logf("SHADER ERROR:"); + break; + } - SetConsoleTextAttribute(hCon, basecol); - switch (p_type) { - case ERR_ERROR: logf(" At: "); break; - case ERR_WARNING: logf(" At: "); break; - case ERR_SCRIPT: logf(" At: "); break; - case ERR_SHADER: logf(" At: "); break; - } + SetConsoleTextAttribute(hCon, basecol); + if (p_rationale && p_rationale[0]) { + logf(" %s\n", p_rationale); + } else { + logf(" %s\n", p_code); + } - SetConsoleTextAttribute(hCon, current_fg | current_bg); - logf("%s:%i\n", p_file, p_line); + // `FOREGROUND_INTENSITY` alone results in gray text. + SetConsoleTextAttribute(hCon, FOREGROUND_INTENSITY); + switch (p_type) { + case ERR_ERROR: + logf(" at: "); + break; + case ERR_WARNING: + logf(" at: "); + break; + case ERR_SCRIPT: + logf(" at: "); + break; + case ERR_SHADER: + logf(" at: "); + break; + } + if (p_rationale && p_rationale[0]) { + logf("(%s:%i)\n", p_file, p_line); } else { - - SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY); - switch (p_type) { - case ERR_ERROR: logf("ERROR: %s: ", p_function); break; - case ERR_WARNING: logf("WARNING: %s: ", p_function); break; - case ERR_SCRIPT: logf("SCRIPT ERROR: %s: ", p_function); break; - case ERR_SHADER: logf("SCRIPT ERROR: %s: ", p_function); break; - } - - SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY); - logf("%s\n", p_code); - - SetConsoleTextAttribute(hCon, basecol); - switch (p_type) { - case ERR_ERROR: logf(" At: "); break; - case ERR_WARNING: logf(" At: "); break; - case ERR_SCRIPT: logf(" At: "); break; - case ERR_SHADER: logf(" At: "); break; - } - - SetConsoleTextAttribute(hCon, current_fg | current_bg); - logf("%s:%i\n", p_file, p_line); + logf("%s (%s:%i)\n", p_function, p_file, p_line); } SetConsoleTextAttribute(hCon, sbi.wAttributes); diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h index d4443a707d..aacfe5869e 100644 --- a/platform/windows/windows_terminal_logger.h +++ b/platform/windows/windows_terminal_logger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/SCsub b/platform/x11/SCsub deleted file mode 100644 index 3d5aa15208..0000000000 --- a/platform/x11/SCsub +++ /dev/null @@ -1,21 +0,0 @@ -#!/usr/bin/env python - -Import('env') - -from platform_methods import run_in_subprocess -import platform_x11_builders - -common_x11 = [ - "context_gl_x11.cpp", - "crash_handler_x11.cpp", - "os_x11.cpp", - "key_mapping_x11.cpp", - "joypad_linux.cpp", - "power_x11.cpp", - "detect_prime.cpp" -] - -prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11) - -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: - env.AddPostAction(prog, run_in_subprocess(platform_x11_builders.make_debug_x11)) diff --git a/platform/x11/detect.py b/platform/x11/detect.py deleted file mode 100644 index 957779ee83..0000000000 --- a/platform/x11/detect.py +++ /dev/null @@ -1,353 +0,0 @@ -import os -import platform -import sys -from methods import get_compiler_version, using_gcc, using_clang - - -def is_active(): - return True - - -def get_name(): - return "X11" - - -def can_build(): - - if (os.name != "posix" or sys.platform == "darwin"): - return False - - # Check the minimal dependencies - x11_error = os.system("pkg-config --version > /dev/null") - if (x11_error): - return False - - x11_error = os.system("pkg-config x11 --modversion > /dev/null ") - if (x11_error): - return False - - x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") - if (x11_error): - print("xcursor not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xinerama --modversion > /dev/null ") - if (x11_error): - print("xinerama not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") - if (x11_error): - print("xrandr not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xrender --modversion > /dev/null ") - if (x11_error): - print("xrender not found.. x11 disabled.") - return False - - x11_error = os.system("pkg-config xi --modversion > /dev/null ") - if (x11_error): - print("xi not found.. Aborting.") - return False - - return True - -def get_opts(): - from SCons.Variables import BoolVariable, EnumVariable - - return [ - BoolVariable('use_llvm', 'Use the LLVM compiler', False), - BoolVariable('use_lld', 'Use the LLD linker', False), - BoolVariable('use_thinlto', 'Use ThinLTO', False), - BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False), - BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False), - BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False), - BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False), - BoolVariable('use_tsan', 'Use LLVM/GCC compiler thread sanitizer (TSAN))', False), - BoolVariable('pulseaudio', 'Detect and use PulseAudio', True), - BoolVariable('udev', 'Use udev for gamepad connection callbacks', False), - EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), - BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), - BoolVariable('touch', 'Enable touch events', True), - BoolVariable('execinfo', 'Use libexecinfo on systems where glibc is not available', False), - ] - - -def get_flags(): - - return [] - - -def configure(env): - - ## Build type - - if (env["target"] == "release"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O3']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "release_debug"): - if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O2']) - else: #optimize for size - env.Prepend(CCFLAGS=['-Os']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED']) - - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "debug"): - env.Prepend(CCFLAGS=['-g3']) - env.Prepend(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) - env.Append(LINKFLAGS=['-rdynamic']) - - ## Architecture - - is64 = sys.maxsize > 2**32 - if (env["bits"] == "default"): - env["bits"] = "64" if is64 else "32" - - ## Compiler configuration - - if 'CXX' in env and 'clang' in os.path.basename(env['CXX']): - # Convenience check to enforce the use_llvm overrides when CXX is clang(++) - env['use_llvm'] = True - - if env['use_llvm']: - if ('clang++' not in os.path.basename(env['CXX'])): - env["CC"] = "clang" - env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=['TYPED_METHOD_BIND']) - env.extra_suffix = ".llvm" + env.extra_suffix - - if env['use_lld']: - if env['use_llvm']: - env.Append(LINKFLAGS=['-fuse-ld=lld']) - if env['use_thinlto']: - # A convenience so you don't need to write use_lto too when using SCons - env['use_lto'] = True - else: - print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.") - sys.exit(255) - - if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']: - env.extra_suffix += "s" - - if env['use_ubsan']: - env.Append(CCFLAGS=['-fsanitize=undefined']) - env.Append(LINKFLAGS=['-fsanitize=undefined']) - - if env['use_asan']: - env.Append(CCFLAGS=['-fsanitize=address']) - env.Append(LINKFLAGS=['-fsanitize=address']) - - if env['use_lsan']: - env.Append(CCFLAGS=['-fsanitize=leak']) - env.Append(LINKFLAGS=['-fsanitize=leak']) - - if env['use_tsan']: - env.Append(CCFLAGS=['-fsanitize=thread']) - env.Append(LINKFLAGS=['-fsanitize=thread']) - - if env['use_lto']: - if not env['use_llvm'] and env.GetOption("num_jobs") > 1: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) - else: - if env['use_lld'] and env['use_thinlto']: - env.Append(CCFLAGS=['-flto=thin']) - env.Append(LINKFLAGS=['-flto=thin']) - else: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto']) - - if not env['use_llvm']: - env['RANLIB'] = 'gcc-ranlib' - env['AR'] = 'gcc-ar' - - env.Append(CCFLAGS=['-pipe']) - env.Append(LINKFLAGS=['-pipe']) - - # Check for gcc version >= 6 before adding -no-pie - if using_gcc(env): - version = get_compiler_version(env) - if version != None and version[0] >= '6': - env.Append(CCFLAGS=['-fpie']) - env.Append(LINKFLAGS=['-no-pie']) - # Do the same for clang should be fine with Clang 4 and higher - if using_clang(env): - version = get_compiler_version(env) - if version != None and version[0] >= '4': - env.Append(CCFLAGS=['-fpie']) - env.Append(LINKFLAGS=['-no-pie']) - - ## Dependencies - - env.ParseConfig('pkg-config x11 --cflags --libs') - env.ParseConfig('pkg-config xcursor --cflags --libs') - env.ParseConfig('pkg-config xinerama --cflags --libs') - env.ParseConfig('pkg-config xrandr --cflags --libs') - env.ParseConfig('pkg-config xrender --cflags --libs') - env.ParseConfig('pkg-config xi --cflags --libs') - - if (env['touch']): - env.Append(CPPDEFINES=['TOUCH_ENABLED']) - - # FIXME: Check for existence of the libs before parsing their flags with pkg-config - - # freetype depends on libpng and zlib, so bundling one of them while keeping others - # as shared libraries leads to weird issues - if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']: - env['builtin_freetype'] = True - env['builtin_libpng'] = True - env['builtin_zlib'] = True - - if not env['builtin_freetype']: - env.ParseConfig('pkg-config freetype2 --cflags --libs') - - if not env['builtin_libpng']: - env.ParseConfig('pkg-config libpng16 --cflags --libs') - - if not env['builtin_bullet']: - # We need at least version 2.89 - import subprocess - bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() - if str(bullet_version) < "2.89": - # Abort as system bullet was requested but too old - print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.89")) - sys.exit(255) - env.ParseConfig('pkg-config bullet --cflags --libs') - - if not env['builtin_enet']: - env.ParseConfig('pkg-config libenet --cflags --libs') - - if not env['builtin_squish']: - env.ParseConfig('pkg-config libsquish --cflags --libs') - - if not env['builtin_zstd']: - env.ParseConfig('pkg-config libzstd --cflags --libs') - - # Sound and video libraries - # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) - - if not env['builtin_libtheora']: - env['builtin_libogg'] = False # Needed to link against system libtheora - env['builtin_libvorbis'] = False # Needed to link against system libtheora - env.ParseConfig('pkg-config theora theoradec --cflags --libs') - else: - list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] - if any(platform.machine() in s for s in list_of_x86): - env["x86_libtheora_opt_gcc"] = True - - if not env['builtin_libvpx']: - env.ParseConfig('pkg-config vpx --cflags --libs') - - if not env['builtin_libvorbis']: - env['builtin_libogg'] = False # Needed to link against system libvorbis - env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') - - if not env['builtin_opus']: - env['builtin_libogg'] = False # Needed to link against system opus - env.ParseConfig('pkg-config opus opusfile --cflags --libs') - - if not env['builtin_libogg']: - env.ParseConfig('pkg-config ogg --cflags --libs') - - if not env['builtin_libwebp']: - env.ParseConfig('pkg-config libwebp --cflags --libs') - - if not env['builtin_mbedtls']: - # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 - env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509']) - - if not env['builtin_wslay']: - env.ParseConfig('pkg-config libwslay --cflags --libs') - - if not env['builtin_miniupnpc']: - # No pkgconfig file so far, hardcode default paths. - env.Prepend(CPPPATH=["/usr/include/miniupnpc"]) - env.Append(LIBS=["miniupnpc"]) - - # On Linux wchar_t should be 32-bits - # 16-bit library shouldn't be required due to compiler optimisations - if not env['builtin_pcre2']: - env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') - - ## Flags - - if (os.system("pkg-config --exists alsa") == 0): # 0 means found - print("Enabling ALSA") - env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) - # Don't parse --cflags, we don't need to add /usr/include/alsa to include path - env.ParseConfig('pkg-config alsa --libs') - else: - print("ALSA libraries not found, disabling driver") - - if env['pulseaudio']: - if (os.system("pkg-config --exists libpulse") == 0): # 0 means found - print("Enabling PulseAudio") - env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) - env.ParseConfig('pkg-config --cflags --libs libpulse') - else: - print("PulseAudio development libraries not found, disabling driver") - - if (platform.system() == "Linux"): - env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) - - if env['udev']: - if (os.system("pkg-config --exists libudev") == 0): # 0 means found - print("Enabling udev support") - env.Append(CPPDEFINES=["UDEV_ENABLED"]) - env.ParseConfig('pkg-config libudev --cflags --libs') - else: - print("libudev development libraries not found, disabling udev support") - - # Linkflags below this line should typically stay the last ones - if not env['builtin_zlib']: - env.ParseConfig('pkg-config zlib --cflags --libs') - - env.Prepend(CPPPATH=['#platform/x11']) - env.Append(CPPDEFINES=['X11_ENABLED', 'UNIX_ENABLED', 'OPENGL_ENABLED', 'GLES_ENABLED']) - env.Append(LIBS=['GL', 'pthread']) - - if (platform.system() == "Linux"): - env.Append(LIBS=['dl']) - - if (platform.system().find("BSD") >= 0): - env["execinfo"] = True - - if env["execinfo"]: - env.Append(LIBS=['execinfo']) - - if not env['tools']: - import subprocess - import re - binutils_version = re.search('\s(\d+\.\d+)', str(subprocess.check_output(['ld', '-v']))).group(1) - if float(binutils_version) >= 2.30: - env.Append(LINKFLAGS=['-T', 'platform/x11/pck_embed.ld']) - else: - env.Append(LINKFLAGS=['-T', 'platform/x11/pck_embed.legacy.ld']) - - ## Cross-compilation - - if (is64 and env["bits"] == "32"): - env.Append(CCFLAGS=['-m32']) - env.Append(LINKFLAGS=['-m32', '-L/usr/lib/i386-linux-gnu']) - elif (not is64 and env["bits"] == "64"): - env.Append(CCFLAGS=['-m64']) - env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu']) - - # Link those statically for portability - if env['use_static_cpp']: - env.Append(LINKFLAGS=['-static-libgcc', '-static-libstdc++']) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp deleted file mode 100644 index 2f0d49e6dd..0000000000 --- a/platform/x11/os_x11.cpp +++ /dev/null @@ -1,3510 +0,0 @@ -/*************************************************************************/ -/* os_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "os_x11.h" -#include "detect_prime.h" - -#include "core/os/dir_access.h" -#include "core/print_string.h" -#include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" -#include "errno.h" -#include "key_mapping_x11.h" -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/visual_server_wrap_mt.h" - -#ifdef HAVE_MNTENT -#include <mntent.h> -#endif - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "X11/Xutil.h" - -#include "X11/Xatom.h" -#include "X11/extensions/Xinerama.h" -// ICCCM -#define WM_NormalState 1L // window normal state -#define WM_IconicState 3L // window minimized -// EWMH -#define _NET_WM_STATE_REMOVE 0L // remove/unset property -#define _NET_WM_STATE_ADD 1L // add/set property -#define _NET_WM_STATE_TOGGLE 2L // toggle property - -#include "main/main.h" - -#include <dlfcn.h> -#include <fcntl.h> -#include <sys/stat.h> -#include <sys/types.h> -#include <unistd.h> - -//stupid linux.h -#ifdef KEY_TAB -#undef KEY_TAB -#endif - -#include <X11/Xatom.h> - -#undef CursorShape - -#include <X11/XKBlib.h> - -// 2.2 is the first release with multitouch -#define XINPUT_CLIENT_VERSION_MAJOR 2 -#define XINPUT_CLIENT_VERSION_MINOR 2 - -#define VALUATOR_ABSX 0 -#define VALUATOR_ABSY 1 -#define VALUATOR_PRESSURE 2 -#define VALUATOR_TILTX 3 -#define VALUATOR_TILTY 4 - -static const double abs_resolution_mult = 10000.0; -static const double abs_resolution_range_mult = 10.0; - -void OS_X11::initialize_core() { - - crash_handler.initialize(); - - OS_Unix::initialize_core(); -} - -int OS_X11::get_current_video_driver() const { - return video_driver_index; -} - -Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - - long im_event_mask = 0; - last_button_state = 0; - - xmbstring = NULL; - x11_window = 0; - last_click_ms = 0; - last_click_button_index = -1; - last_click_pos = Point2(-100, -100); - args = OS::get_singleton()->get_cmdline_args(); - current_videomode = p_desired; - main_loop = NULL; - last_timestamp = 0; - last_mouse_pos_valid = false; - last_keyrelease_time = 0; - xdnd_version = 0; - - if (get_render_thread_mode() == RENDER_SEPARATE_THREAD) { - XInitThreads(); - } - - /** XLIB INITIALIZATION **/ - x11_display = XOpenDisplay(NULL); - - if (!x11_display) { - ERR_PRINT("X11 Display is not available"); - return ERR_UNAVAILABLE; - } - - char *modifiers = NULL; - Bool xkb_dar = False; - XAutoRepeatOn(x11_display); - xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, NULL); - - // Try to support IME if detectable auto-repeat is supported - if (xkb_dar == True) { - -#ifdef X_HAVE_UTF8_STRING - // Xutf8LookupString will be used later instead of XmbLookupString before - // the multibyte sequences can be converted to unicode string. - modifiers = XSetLocaleModifiers(""); -#endif - } - - if (modifiers == NULL) { - if (is_stdout_verbose()) { - WARN_PRINT("IME is disabled"); - } - XSetLocaleModifiers("@im=none"); - WARN_PRINT("Error setting locale modifiers"); - } - - const char *err; - xrr_get_monitors = NULL; - xrr_free_monitors = NULL; - int xrandr_major = 0; - int xrandr_minor = 0; - int event_base, error_base; - xrandr_ext_ok = XRRQueryExtension(x11_display, &event_base, &error_base); - xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); - if (!xrandr_handle) { - err = dlerror(); - fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); - } else { - XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); - if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { - xrr_get_monitors = (xrr_get_monitors_t)dlsym(xrandr_handle, "XRRGetMonitors"); - if (!xrr_get_monitors) { - err = dlerror(); - fprintf(stderr, "could not find symbol XRRGetMonitors\nError: %s\n", err); - } else { - xrr_free_monitors = (xrr_free_monitors_t)dlsym(xrandr_handle, "XRRFreeMonitors"); - if (!xrr_free_monitors) { - err = dlerror(); - fprintf(stderr, "could not find XRRFreeMonitors\nError: %s\n", err); - xrr_get_monitors = NULL; - } - } - } - } - - if (!refresh_device_info()) { - OS::get_singleton()->alert("Your system does not support XInput 2.\n" - "Please upgrade your distribution.", - "Unable to initialize XInput"); - return ERR_UNAVAILABLE; - } - - xim = XOpenIM(x11_display, NULL, NULL, NULL); - - if (xim == NULL) { - WARN_PRINT("XOpenIM failed"); - xim_style = 0L; - } else { - ::XIMCallback im_destroy_callback; - im_destroy_callback.client_data = (::XPointer)(this); - im_destroy_callback.callback = (::XIMProc)(xim_destroy_callback); - if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback, - NULL) != NULL) { - WARN_PRINT("Error setting XIM destroy callback"); - } - - ::XIMStyles *xim_styles = NULL; - xim_style = 0L; - char *imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL); - if (imvalret != NULL || xim_styles == NULL) { - fprintf(stderr, "Input method doesn't support any styles\n"); - } - - if (xim_styles) { - xim_style = 0L; - for (int i = 0; i < xim_styles->count_styles; i++) { - - if (xim_styles->supported_styles[i] == - (XIMPreeditNothing | XIMStatusNothing)) { - - xim_style = xim_styles->supported_styles[i]; - break; - } - } - - XFree(xim_styles); - } - XFree(imvalret); - } - -/* - char* windowid = getenv("GODOT_WINDOWID"); - if (windowid) { - - //freopen("/home/punto/stdout", "w", stdout); - //reopen("/home/punto/stderr", "w", stderr); - x11_window = atol(windowid); - - XWindowAttributes xwa; - XGetWindowAttributes(x11_display,x11_window,&xwa); - - current_videomode.width = xwa.width; - current_videomode.height = xwa.height; - }; - */ - -// maybe contextgl wants to be in charge of creating the window -#if defined(OPENGL_ENABLED) - if (getenv("DRI_PRIME") == NULL) { - int use_prime = -1; - - if (getenv("PRIMUS_DISPLAY") || - getenv("PRIMUS_libGLd") || - getenv("PRIMUS_libGLa") || - getenv("PRIMUS_libGL") || - getenv("PRIMUS_LOAD_GLOBAL") || - getenv("BUMBLEBEE_SOCKET")) { - - print_verbose("Optirun/primusrun detected. Skipping GPU detection"); - use_prime = 0; - } - - if (getenv("LD_LIBRARY_PATH")) { - String ld_library_path(getenv("LD_LIBRARY_PATH")); - Vector<String> libraries = ld_library_path.split(":"); - - for (int i = 0; i < libraries.size(); ++i) { - if (FileAccess::exists(libraries[i] + "/libGL.so.1") || - FileAccess::exists(libraries[i] + "/libGL.so")) { - - print_verbose("Custom libGL override detected. Skipping GPU detection"); - use_prime = 0; - } - } - } - - if (use_prime == -1) { - print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); - use_prime = detect_prime(); - } - - if (use_prime) { - print_line("Found discrete GPU, setting DRI_PRIME=1 to use it."); - print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU."); - setenv("DRI_PRIME", "1", 1); - } - } - - ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE; - - if (p_video_driver == VIDEO_DRIVER_GLES2) { - opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; - } - - bool editor = Engine::get_singleton()->is_editor_hint(); - bool gl_initialization_error = false; - - context_gl = NULL; - while (!context_gl) { - context_gl = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type)); - - if (context_gl->initialize() != OK) { - memdelete(context_gl); - context_gl = NULL; - - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gl_initialization_error = true; - break; - } - - p_video_driver = VIDEO_DRIVER_GLES2; - opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; - } else { - gl_initialization_error = true; - break; - } - } - } - - while (true) { - if (opengl_api_type == ContextGL_X11::GLES_3_0_COMPATIBLE) { - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { - p_video_driver = VIDEO_DRIVER_GLES2; - opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; - continue; - } else { - gl_initialization_error = true; - break; - } - } - } - - if (opengl_api_type == ContextGL_X11::GLES_2_0_COMPATIBLE) { - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } - } - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n" - "Please update your drivers or if you have a very old or integrated GPU upgrade it.", - "Unable to initialize Video driver"); - return ERR_UNAVAILABLE; - } - - video_driver_index = p_video_driver; - - context_gl->set_use_vsync(current_videomode.use_vsync); - -#endif - - visual_server = memnew(VisualServerRaster); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - } - - if (current_videomode.maximized) { - current_videomode.maximized = false; - set_window_maximized(true); - // borderless fullscreen window mode - } else if (current_videomode.fullscreen) { - current_videomode.fullscreen = false; - set_window_fullscreen(true); - } else if (current_videomode.borderless_window) { - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = 0; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } - - // make PID known to X11 - { - const long pid = this->get_process_id(); - Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); - XChangeProperty(x11_display, x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); - } - - // disable resizable window - if (!current_videomode.resizable && !current_videomode.fullscreen) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = PMinSize | PMaxSize; - XWindowAttributes xwa; - if (current_videomode.fullscreen) { - XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); - } else { - XGetWindowAttributes(x11_display, x11_window, &xwa); - } - xsh->min_width = xwa.width; - xsh->max_width = xwa.width; - xsh->min_height = xwa.height; - xsh->max_height = xwa.height; - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - } - - if (current_videomode.always_on_top) { - current_videomode.always_on_top = false; - set_window_always_on_top(true); - } - - ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE); - ERR_FAIL_COND_V(x11_window == 0, ERR_UNAVAILABLE); - - XSetWindowAttributes new_attr; - - new_attr.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | - ButtonReleaseMask | EnterWindowMask | - LeaveWindowMask | PointerMotionMask | - Button1MotionMask | - Button2MotionMask | Button3MotionMask | - Button4MotionMask | Button5MotionMask | - ButtonMotionMask | KeymapStateMask | - ExposureMask | VisibilityChangeMask | - StructureNotifyMask | - SubstructureNotifyMask | SubstructureRedirectMask | - FocusChangeMask | PropertyChangeMask | - ColormapChangeMask | OwnerGrabButtonMask | - im_event_mask; - - XChangeWindowAttributes(x11_display, x11_window, CWEventMask, &new_attr); - - static unsigned char all_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; - static unsigned char all_master_mask_data[XIMaskLen(XI_LASTEVENT)] = {}; - - xi.all_event_mask.deviceid = XIAllDevices; - xi.all_event_mask.mask_len = sizeof(all_mask_data); - xi.all_event_mask.mask = all_mask_data; - - xi.all_master_event_mask.deviceid = XIAllMasterDevices; - xi.all_master_event_mask.mask_len = sizeof(all_master_mask_data); - xi.all_master_event_mask.mask = all_master_mask_data; - - XISetMask(xi.all_event_mask.mask, XI_HierarchyChanged); - XISetMask(xi.all_master_event_mask.mask, XI_DeviceChanged); - XISetMask(xi.all_master_event_mask.mask, XI_RawMotion); - -#ifdef TOUCH_ENABLED - if (xi.touch_devices.size()) { - XISetMask(xi.all_event_mask.mask, XI_TouchBegin); - XISetMask(xi.all_event_mask.mask, XI_TouchUpdate); - XISetMask(xi.all_event_mask.mask, XI_TouchEnd); - XISetMask(xi.all_event_mask.mask, XI_TouchOwnership); - } -#endif - - XISelectEvents(x11_display, x11_window, &xi.all_event_mask, 1); - XISelectEvents(x11_display, DefaultRootWindow(x11_display), &xi.all_master_event_mask, 1); - - // Disabled by now since grabbing also blocks mouse events - // (they are received as extended events instead of standard events) - /*XIClearMask(xi.touch_event_mask.mask, XI_TouchOwnership); - - // Grab touch devices to avoid OS gesture interference - for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); - }*/ - - /* set the titlebar name */ - XStoreName(x11_display, x11_window, "Godot"); - - wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); - XSetWMProtocols(x11_display, x11_window, &wm_delete, 1); - - im_active = false; - im_position = Vector2(); - - if (xim && xim_style) { - - xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, x11_window, XNFocusWindow, x11_window, (char *)NULL); - if (XGetICValues(xic, XNFilterEvents, &im_event_mask, NULL) != NULL) { - WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value"); - XDestroyIC(xic); - xic = NULL; - } - if (xic) { - XUnsetICFocus(xic); - } else { - WARN_PRINT("XCreateIC couldn't create xic"); - } - } else { - - xic = NULL; - WARN_PRINT("XCreateIC couldn't create xic"); - } - - cursor_size = XcursorGetDefaultSize(x11_display); - cursor_theme = XcursorGetTheme(x11_display); - - if (!cursor_theme) { - print_verbose("XcursorGetTheme could not get cursor theme"); - cursor_theme = "default"; - } - - for (int i = 0; i < CURSOR_MAX; i++) { - - cursors[i] = None; - img[i] = NULL; - } - - current_cursor = CURSOR_ARROW; - - for (int i = 0; i < CURSOR_MAX; i++) { - - static const char *cursor_file[] = { - "left_ptr", - "xterm", - "hand2", - "cross", - "watch", - "left_ptr_watch", - "fleur", - "hand1", - "X_cursor", - "sb_v_double_arrow", - "sb_h_double_arrow", - "size_bdiag", - "size_fdiag", - "hand1", - "sb_v_double_arrow", - "sb_h_double_arrow", - "question_arrow" - }; - - img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size); - if (img[i]) { - cursors[i] = XcursorImageLoadCursor(x11_display, img[i]); - } else { - print_verbose("Failed loading custom cursor: " + String(cursor_file[i])); - } - } - - { - // Creating an empty/transparent cursor - - // Create 1x1 bitmap - Pixmap cursormask = XCreatePixmap(x11_display, - RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1); - - // Fill with zero - XGCValues xgc; - xgc.function = GXclear; - GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc); - XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1); - - // Color value doesn't matter. Mask zero means no foreground or background will be drawn - XColor col = {}; - - Cursor cursor = XCreatePixmapCursor(x11_display, - cursormask, // source (using cursor mask as placeholder, since it'll all be ignored) - cursormask, // mask - &col, &col, 0, 0); - - XFreePixmap(x11_display, cursormask); - XFreeGC(x11_display, gc); - - if (cursor == None) { - ERR_PRINT("FAILED CREATING CURSOR"); - } - - null_cursor = cursor; - } - set_cursor_shape(CURSOR_BUSY); - - //Set Xdnd (drag & drop) support - Atom XdndAware = XInternAtom(x11_display, "XdndAware", False); - Atom version = 5; - XChangeProperty(x11_display, x11_window, XdndAware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&version, 1); - - xdnd_enter = XInternAtom(x11_display, "XdndEnter", False); - xdnd_position = XInternAtom(x11_display, "XdndPosition", False); - xdnd_status = XInternAtom(x11_display, "XdndStatus", False); - xdnd_action_copy = XInternAtom(x11_display, "XdndActionCopy", False); - xdnd_drop = XInternAtom(x11_display, "XdndDrop", False); - xdnd_finished = XInternAtom(x11_display, "XdndFinished", False); - xdnd_selection = XInternAtom(x11_display, "XdndSelection", False); - requested = None; - - visual_server->init(); - - AudioDriverManager::initialize(p_audio_driver); - - input = memnew(InputDefault); - - window_has_focus = true; // Set focus to true at init -#ifdef JOYDEV_ENABLED - joypad = memnew(JoypadLinux(input)); -#endif - _ensure_user_data_dir(); - - power_manager = memnew(PowerX11); - - if (p_desired.layered) { - set_window_per_pixel_transparency_enabled(true); - } - - XEvent xevent; - while (XPending(x11_display) > 0) { - XNextEvent(x11_display, &xevent); - if (xevent.type == ConfigureNotify) { - _window_changed(&xevent); - } - } - - update_real_mouse_position(); - - return OK; -} - -bool OS_X11::refresh_device_info() { - int event_base, error_base; - - print_verbose("XInput: Refreshing devices."); - - if (!XQueryExtension(x11_display, "XInputExtension", &xi.opcode, &event_base, &error_base)) { - print_verbose("XInput extension not available. Please upgrade your distribution."); - return false; - } - - int xi_major_query = XINPUT_CLIENT_VERSION_MAJOR; - int xi_minor_query = XINPUT_CLIENT_VERSION_MINOR; - - if (XIQueryVersion(x11_display, &xi_major_query, &xi_minor_query) != Success) { - print_verbose(vformat("XInput 2 not available (server supports %d.%d).", xi_major_query, xi_minor_query)); - xi.opcode = 0; - return false; - } - - if (xi_major_query < XINPUT_CLIENT_VERSION_MAJOR || (xi_major_query == XINPUT_CLIENT_VERSION_MAJOR && xi_minor_query < XINPUT_CLIENT_VERSION_MINOR)) { - print_verbose(vformat("XInput %d.%d not available (server supports %d.%d). Touch input unavailable.", - XINPUT_CLIENT_VERSION_MAJOR, XINPUT_CLIENT_VERSION_MINOR, xi_major_query, xi_minor_query)); - } - - xi.absolute_devices.clear(); - xi.touch_devices.clear(); - - int dev_count; - XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count); - - for (int i = 0; i < dev_count; i++) { - XIDeviceInfo *dev = &info[i]; - if (!dev->enabled) - continue; - if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) - continue; - - bool direct_touch = false; - bool absolute_mode = false; - int resolution_x = 0; - int resolution_y = 0; - int range_min_x = 0; - int range_min_y = 0; - int range_max_x = 0; - int range_max_y = 0; - int pressure_resolution = 0; - int pressure_min = 0; - int pressure_max = 0; - int tilt_resolution_x = 0; - int tilt_resolution_y = 0; - int tilt_range_min_x = 0; - int tilt_range_min_y = 0; - int tilt_range_max_x = 0; - int tilt_range_max_y = 0; - for (int j = 0; j < dev->num_classes; j++) { -#ifdef TOUCH_ENABLED - if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) { - direct_touch = true; - } -#endif - if (dev->classes[j]->type == XIValuatorClass) { - XIValuatorClassInfo *class_info = (XIValuatorClassInfo *)dev->classes[j]; - - if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) { - resolution_x = class_info->resolution; - range_min_x = class_info->min; - range_max_x = class_info->max; - absolute_mode = true; - } else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) { - resolution_y = class_info->resolution; - range_min_y = class_info->min; - range_max_y = class_info->max; - absolute_mode = true; - } else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) { - pressure_resolution = class_info->resolution; - pressure_min = class_info->min; - pressure_max = class_info->max; - } else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) { - tilt_resolution_x = class_info->resolution; - tilt_range_min_x = class_info->min; - tilt_range_max_x = class_info->max; - } else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) { - tilt_resolution_y = class_info->resolution; - tilt_range_min_y = class_info->min; - tilt_range_max_y = class_info->max; - } - } - } - if (direct_touch) { - xi.touch_devices.push_back(dev->deviceid); - print_verbose("XInput: Using touch device: " + String(dev->name)); - } - if (absolute_mode) { - // If no resolution was reported, use the min/max ranges. - if (resolution_x <= 0) { - resolution_x = (range_max_x - range_min_x) * abs_resolution_range_mult; - } - if (resolution_y <= 0) { - resolution_y = (range_max_y - range_min_y) * abs_resolution_range_mult; - } - - xi.absolute_devices[dev->deviceid] = Vector2(abs_resolution_mult / resolution_x, abs_resolution_mult / resolution_y); - print_verbose("XInput: Absolute pointing device: " + String(dev->name)); - } - - if (pressure_resolution <= 0) { - pressure_resolution = (pressure_max - pressure_min); - } - if (tilt_resolution_x <= 0) { - tilt_resolution_x = (tilt_range_max_x - tilt_range_min_x); - } - if (tilt_resolution_y <= 0) { - tilt_resolution_y = (tilt_range_max_y - tilt_range_min_y); - } - xi.pressure = 0; - xi.pen_devices[dev->deviceid] = Vector3(pressure_resolution, tilt_resolution_x, tilt_resolution_y); - } - - XIFreeDeviceInfo(info); -#ifdef TOUCH_ENABLED - if (!xi.touch_devices.size()) { - print_verbose("XInput: No touch devices found."); - } -#endif - - return true; -} - -void OS_X11::xim_destroy_callback(::XIM im, ::XPointer client_data, - ::XPointer call_data) { - - WARN_PRINT("Input method stopped"); - OS_X11 *os = reinterpret_cast<OS_X11 *>(client_data); - os->xim = NULL; - os->xic = NULL; -} - -void OS_X11::set_ime_active(const bool p_active) { - - im_active = p_active; - - if (!xic) - return; - - if (p_active) { - XSetICFocus(xic); - set_ime_position(im_position); - } else { - XUnsetICFocus(xic); - } -} - -void OS_X11::set_ime_position(const Point2 &p_pos) { - - im_position = p_pos; - - if (!xic) - return; - - ::XPoint spot; - spot.x = short(p_pos.x); - spot.y = short(p_pos.y); - XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, NULL); - XSetICValues(xic, XNPreeditAttributes, preedit_attr, NULL); - XFree(preedit_attr); -} - -String OS_X11::get_unique_id() const { - - static String machine_id; - if (machine_id.empty()) { - if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) { - while (machine_id.empty() && !f->eof_reached()) { - machine_id = f->get_line().strip_edges(); - } - f->close(); - memdelete(f); - } - } - return machine_id; -} - -void OS_X11::finalize() { - - if (main_loop) - memdelete(main_loop); - main_loop = NULL; - - /* - if (debugger_connection_console) { - memdelete(debugger_connection_console); - } - */ -#ifdef ALSAMIDI_ENABLED - driver_alsamidi.close(); -#endif - -#ifdef JOYDEV_ENABLED - memdelete(joypad); -#endif - - xi.touch_devices.clear(); - xi.state.clear(); - - memdelete(input); - - cursors_cache.clear(); - visual_server->finish(); - memdelete(visual_server); - //memdelete(rasterizer); - - memdelete(power_manager); - - if (xrandr_handle) - dlclose(xrandr_handle); - - XUnmapWindow(x11_display, x11_window); - XDestroyWindow(x11_display, x11_window); - -#if defined(OPENGL_ENABLED) - memdelete(context_gl); -#endif - for (int i = 0; i < CURSOR_MAX; i++) { - if (cursors[i] != None) - XFreeCursor(x11_display, cursors[i]); - if (img[i] != NULL) - XcursorImageDestroy(img[i]); - }; - - if (xic) { - XDestroyIC(xic); - } - if (xim) { - XCloseIM(xim); - } - - XCloseDisplay(x11_display); - if (xmbstring) - memfree(xmbstring); - - args.clear(); -} - -void OS_X11::set_mouse_mode(MouseMode p_mode) { - - if (p_mode == mouse_mode) - return; - - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) - XUngrabPointer(x11_display, CurrentTime); - - // The only modes that show a cursor are VISIBLE and CONFINED - bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED); - - if (showCursor) { - XDefineCursor(x11_display, x11_window, cursors[current_cursor]); // show cursor - } else { - XDefineCursor(x11_display, x11_window, null_cursor); // hide cursor - } - - mouse_mode = p_mode; - - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { - - //flush pending motion events - flush_mouse_motion(); - - if (XGrabPointer( - x11_display, x11_window, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime) != GrabSuccess) { - ERR_PRINT("NO GRAB"); - } - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - center.x = current_videomode.width / 2; - center.y = current_videomode.height / 2; - - XWarpPointer(x11_display, None, x11_window, - 0, 0, 0, 0, (int)center.x, (int)center.y); - - input->set_mouse_position(center); - } - } else { - do_mouse_warp = false; - } - - XFlush(x11_display); -} - -void OS_X11::warp_mouse_position(const Point2 &p_to) { - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - - last_mouse_pos = p_to; - } else { - - /*XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - printf("%d %d\n", xwa.x, xwa.y); needed? */ - - XWarpPointer(x11_display, None, x11_window, - 0, 0, 0, 0, (int)p_to.x, (int)p_to.y); - } -} - -void OS_X11::flush_mouse_motion() { - while (true) { - if (XPending(x11_display) > 0) { - XEvent event; - XPeekEvent(x11_display, &event); - - if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { - XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; - - if (event_data->evtype == XI_RawMotion) { - XNextEvent(x11_display, &event); - } else { - break; - } - } else { - break; - } - } else { - break; - } - } - - xi.relative_motion.x = 0; - xi.relative_motion.y = 0; -} - -OS::MouseMode OS_X11::get_mouse_mode() const { - return mouse_mode; -} - -int OS_X11::get_mouse_button_state() const { - return last_button_state; -} - -Point2 OS_X11::get_mouse_position() const { - return last_mouse_pos; -} - -bool OS_X11::get_window_per_pixel_transparency_enabled() const { - - if (!is_layered_allowed()) return false; - return layered_window; -} - -void OS_X11::set_window_per_pixel_transparency_enabled(bool p_enabled) { - - if (!is_layered_allowed()) return; - if (layered_window != p_enabled) { - if (p_enabled) { - set_borderless_window(true); - layered_window = true; - } else { - layered_window = false; - } - } -} - -void OS_X11::set_window_title(const String &p_title) { - XStoreName(x11_display, x11_window, p_title.utf8().get_data()); - - Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); - Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); - XChangeProperty(x11_display, x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); -} - -void OS_X11::set_video_mode(const VideoMode &p_video_mode, int p_screen) { -} - -OS::VideoMode OS_X11::get_video_mode(int p_screen) const { - return current_videomode; -} - -void OS_X11::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { -} - -void OS_X11::set_wm_fullscreen(bool p_enabled) { - if (p_enabled && !get_borderless_window()) { - // remove decorations if the window is not already borderless - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = 0; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } - - if (p_enabled && !is_window_resizable()) { - // Set the window as resizable to prevent window managers to ignore the fullscreen state flag. - XSizeHints *xsh; - - xsh = XAllocSizeHints(); - xsh->flags = 0L; - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - } - - // Using EWMH -- Extended Window Manager Hints - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.xclient.data.l[1] = wm_fullscreen; - xev.xclient.data.l[2] = 0; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - // set bypass compositor hint - Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); - unsigned long compositing_disable_on = p_enabled ? 1 : 0; - XChangeProperty(x11_display, x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); - - XFlush(x11_display); - - if (!p_enabled) { - // Reset the non-resizable flags if we un-set these before. - Size2 size = get_window_size(); - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!is_window_resizable()) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - // put back or remove decorations according to the last set borderless state - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = current_videomode.borderless_window ? 0 : 1; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - } -} - -void OS_X11::set_wm_above(bool p_enabled) { - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_above = XInternAtom(x11_display, "_NET_WM_STATE_ABOVE", False); - - XClientMessageEvent xev; - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.window = x11_window; - xev.message_type = wm_state; - xev.format = 32; - xev.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.data.l[1] = wm_above; - xev.data.l[3] = 1; - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent *)&xev); -} - -int OS_X11::get_screen_count() const { - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) return 0; - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - XFree(xsi); - return count; -} - -int OS_X11::get_current_screen() const { - int x, y; - Window child; - XTranslateCoordinates(x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - - int count = get_screen_count(); - for (int i = 0; i < count; i++) { - Point2i pos = get_screen_position(i); - Size2i size = get_screen_size(i); - if ((x >= pos.x && x < pos.x + size.width) && (y >= pos.y && y < pos.y + size.height)) - return i; - } - return 0; -} - -void OS_X11::set_current_screen(int p_screen) { - int count = get_screen_count(); - if (p_screen >= count) return; - - if (current_videomode.fullscreen) { - Point2i position = get_screen_position(p_screen); - Size2i size = get_screen_size(p_screen); - - XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y); - } else { - if (p_screen != get_current_screen()) { - Point2i position = get_screen_position(p_screen); - XMoveWindow(x11_display, x11_window, position.x, position.y); - } - } -} - -Point2 OS_X11::get_screen_position(int p_screen) const { - if (p_screen == -1) { - p_screen = get_current_screen(); - } - - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) { - return Point2i(0, 0); - } - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Point2i(0, 0); - } - - Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); - - XFree(xsi); - - return position; -} - -Size2 OS_X11::get_screen_size(int p_screen) const { - if (p_screen == -1) { - p_screen = get_current_screen(); - } - - // Using Xinerama Extension - int event_base, error_base; - const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); - if (!ext_okay) return Size2i(0, 0); - - int count; - XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) return Size2i(0, 0); - - Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); - XFree(xsi); - return size; -} - -int OS_X11::get_screen_dpi(int p_screen) const { - if (p_screen == -1) { - p_screen = get_current_screen(); - } - - //invalid screen? - ERR_FAIL_INDEX_V(p_screen, get_screen_count(), 0); - - //Get physical monitor Dimensions through XRandR and calculate dpi - Size2 sc = get_screen_size(p_screen); - if (xrandr_ext_ok) { - int count = 0; - if (xrr_get_monitors) { - xrr_monitor_info *monitors = xrr_get_monitors(x11_display, x11_window, true, &count); - if (p_screen < count) { - double xdpi = sc.width / (double)monitors[p_screen].mwidth * 25.4; - double ydpi = sc.height / (double)monitors[p_screen].mheight * 25.4; - xrr_free_monitors(monitors); - return (xdpi + ydpi) / 2; - } - xrr_free_monitors(monitors); - } else if (p_screen == 0) { - XRRScreenSize *sizes = XRRSizes(x11_display, 0, &count); - if (sizes) { - double xdpi = sc.width / (double)sizes[0].mwidth * 25.4; - double ydpi = sc.height / (double)sizes[0].mheight * 25.4; - return (xdpi + ydpi) / 2; - } - } - } - - int width_mm = DisplayWidthMM(x11_display, p_screen); - int height_mm = DisplayHeightMM(x11_display, p_screen); - double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0); - double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0); - if (xdpi || ydpi) - return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1); - - //could not get dpi - return 96; -} - -Point2 OS_X11::get_window_position() const { - int x, y; - Window child; - XTranslateCoordinates(x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - return Point2i(x, y); -} - -void OS_X11::set_window_position(const Point2 &p_position) { - int x = 0; - int y = 0; - if (!get_borderless_window()) { - //exclude window decorations - XSync(x11_display, False); - Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); - if (prop != None) { - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (format == 32 && len == 4) { - long *extents = (long *)data; - x = extents[0]; - y = extents[2]; - } - XFree(data); - } - } - } - XMoveWindow(x11_display, x11_window, p_position.x - x, p_position.y - y); - update_real_mouse_position(); -} - -Size2 OS_X11::get_window_size() const { - // Use current_videomode width and height instead of XGetWindowAttributes - // since right after a XResizeWindow the attributes may not be updated yet - return Size2i(current_videomode.width, current_videomode.height); -} - -Size2 OS_X11::get_real_window_size() const { - XWindowAttributes xwa; - XSync(x11_display, False); - XGetWindowAttributes(x11_display, x11_window, &xwa); - int w = xwa.width; - int h = xwa.height; - Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True); - if (prop != None) { - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (format == 32 && len == 4) { - long *extents = (long *)data; - w += extents[0] + extents[1]; // left, right - h += extents[2] + extents[3]; // top, bottom - } - XFree(data); - } - } - return Size2(w, h); -} - -Size2 OS_X11::get_max_window_size() const { - return max_size; -} - -Size2 OS_X11::get_min_window_size() const { - return min_size; -} - -void OS_X11::set_min_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) { - ERR_PRINT("Minimum window size can't be larger than maximum window size!"); - return; - } - min_size = p_size; - - if (is_window_resizable()) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } -} - -void OS_X11::set_max_window_size(const Size2 p_size) { - - if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) { - ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); - return; - } - max_size = p_size; - - if (is_window_resizable()) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } -} - -void OS_X11::set_window_size(const Size2 p_size) { - - if (current_videomode.width == p_size.width && current_videomode.height == p_size.height) - return; - - XWindowAttributes xwa; - XSync(x11_display, False); - XGetWindowAttributes(x11_display, x11_window, &xwa); - int old_w = xwa.width; - int old_h = xwa.height; - - // If window resizable is disabled we need to update the attributes first - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!is_window_resizable()) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = p_size.x; - xsh->max_width = p_size.x; - xsh->min_height = p_size.y; - xsh->max_height = p_size.y; - } else { - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - // Resize the window - XResizeWindow(x11_display, x11_window, p_size.x, p_size.y); - - // Update our videomode width and height - current_videomode.width = p_size.x; - current_videomode.height = p_size.y; - - for (int timeout = 0; timeout < 50; ++timeout) { - XSync(x11_display, False); - XGetWindowAttributes(x11_display, x11_window, &xwa); - - if (old_w != xwa.width || old_h != xwa.height) - break; - - usleep(10000); - } -} - -void OS_X11::set_window_fullscreen(bool p_enabled) { - - if (current_videomode.fullscreen == p_enabled) - return; - - if (layered_window) - set_window_per_pixel_transparency_enabled(false); - - if (p_enabled && current_videomode.always_on_top) { - // Fullscreen + Always-on-top requires a maximized window on some window managers (Metacity) - set_window_maximized(true); - } - set_wm_fullscreen(p_enabled); - if (!p_enabled && !current_videomode.always_on_top) { - // Restore - set_window_maximized(false); - } - - current_videomode.fullscreen = p_enabled; -} - -bool OS_X11::is_window_fullscreen() const { - return current_videomode.fullscreen; -} - -void OS_X11::set_window_resizable(bool p_enabled) { - - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!p_enabled) { - Size2 size = get_window_size(); - - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (min_size != Size2()) { - xsh->flags |= PMinSize; - xsh->min_width = min_size.x; - xsh->min_height = min_size.y; - } - if (max_size != Size2()) { - xsh->flags |= PMaxSize; - xsh->max_width = max_size.x; - xsh->max_height = max_size.y; - } - } - - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - - current_videomode.resizable = p_enabled; - - XFlush(x11_display); -} - -bool OS_X11::is_window_resizable() const { - return current_videomode.resizable; -} - -void OS_X11::set_window_minimized(bool p_enabled) { - // Using ICCCM -- Inter-Client Communication Conventions Manual - XEvent xev; - Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_change; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = _NET_WM_STATE_ADD; - xev.xclient.data.l[1] = wm_hidden; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); -} - -bool OS_X11::is_window_minimized() const { - // Using ICCCM -- Inter-Client Communication Conventions Manual - Atom property = XInternAtom(x11_display, "WM_STATE", True); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - - int result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 32, - False, - AnyPropertyType, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - long *state = (long *)data; - if (state[0] == WM_IconicState) - return true; - } - return false; -} - -void OS_X11::set_window_maximized(bool p_enabled) { - if (is_window_maximized() == p_enabled) - return; - - // Using EWMH -- Extended Window Manager Hints - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); - Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - xev.xclient.data.l[1] = wm_max_horz; - xev.xclient.data.l[2] = wm_max_vert; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - - if (p_enabled && is_window_maximize_allowed()) { - // Wait for effective resizing (so the GLX context is too). - // Give up after 0.5s, it's not going to happen on this WM. - // https://github.com/godotengine/godot/issues/19978 - for (int attempt = 0; !is_window_maximized() && attempt < 50; attempt++) { - usleep(10000); - } - } - - maximized = p_enabled; -} - -bool OS_X11::is_window_maximize_allowed() { - Atom property = XInternAtom(x11_display, "_NET_WM_ALLOWED_ACTIONS", False); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - - int result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - Atom *atoms = (Atom *)data; - Atom wm_act_max_horz = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_HORZ", False); - Atom wm_act_max_vert = XInternAtom(x11_display, "_NET_WM_ACTION_MAXIMIZE_VERT", False); - bool found_wm_act_max_horz = false; - bool found_wm_act_max_vert = false; - - for (uint64_t i = 0; i < len; i++) { - if (atoms[i] == wm_act_max_horz) - found_wm_act_max_horz = true; - if (atoms[i] == wm_act_max_vert) - found_wm_act_max_vert = true; - - if (found_wm_act_max_horz || found_wm_act_max_vert) - return true; - } - XFree(atoms); - } - - return false; -} - -bool OS_X11::is_window_maximized() const { - // Using EWMH -- Extended Window Manager Hints - Atom property = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - bool retval = false; - - int result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success) { - Atom *atoms = (Atom *)data; - Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); - Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - bool found_wm_max_horz = false; - bool found_wm_max_vert = false; - - for (uint64_t i = 0; i < len; i++) { - if (atoms[i] == wm_max_horz) - found_wm_max_horz = true; - if (atoms[i] == wm_max_vert) - found_wm_max_vert = true; - - if (found_wm_max_horz && found_wm_max_vert) { - retval = true; - break; - } - } - } - - XFree(data); - return retval; -} - -void OS_X11::set_window_always_on_top(bool p_enabled) { - if (is_window_always_on_top() == p_enabled) - return; - - if (p_enabled && current_videomode.fullscreen) { - // Fullscreen + Always-on-top requires a maximized window on some window managers (Metacity) - set_window_maximized(true); - } - set_wm_above(p_enabled); - if (!p_enabled && !current_videomode.fullscreen) { - // Restore - set_window_maximized(false); - } - - current_videomode.always_on_top = p_enabled; -} - -bool OS_X11::is_window_always_on_top() const { - return current_videomode.always_on_top; -} - -bool OS_X11::is_window_focused() const { - return window_focused; -} - -void OS_X11::set_borderless_window(bool p_borderless) { - - if (get_borderless_window() == p_borderless) - return; - - if (!p_borderless && layered_window) - set_window_per_pixel_transparency_enabled(false); - - current_videomode.borderless_window = p_borderless; - - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = current_videomode.borderless_window ? 0 : 1; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - - // Preserve window size - set_window_size(Size2(current_videomode.width, current_videomode.height)); -} - -bool OS_X11::get_borderless_window() { - - bool borderless = current_videomode.borderless_window; - Atom prop = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - if (prop != None) { - - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - if (XGetWindowProperty(x11_display, x11_window, prop, 0, sizeof(Hints), False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) { - if (data && (format == 32) && (len >= 5)) { - borderless = !((Hints *)data)->decorations; - } - XFree(data); - } - } - return borderless; -} - -void OS_X11::request_attention() { - // Using EWMH -- Extended Window Manager Hints - // - // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE - // Will be unset by the window manager after user react on the request for attention - - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = _NET_WM_STATE_ADD; - xev.xclient.data.l[1] = wm_attention; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - XFlush(x11_display); -} - -void OS_X11::get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) { - - state->set_shift((p_x11_state & ShiftMask)); - state->set_control((p_x11_state & ControlMask)); - state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt - state->set_metakey((p_x11_state & Mod4Mask)); -} - -unsigned int OS_X11::get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) { - - unsigned int mask = 1 << (p_x11_button - 1); - - if (p_x11_type == ButtonPress) { - last_button_state |= mask; - } else { - last_button_state &= ~mask; - } - - return last_button_state; -} - -void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { - - // X11 functions don't know what const is - XKeyEvent *xkeyevent = p_event; - - // This code was pretty difficult to write. - // The docs stink and every toolkit seems to - // do it in a different way. - - /* Phase 1, obtain a proper keysym */ - - // This was also very difficult to figure out. - // You'd expect you could just use Keysym provided by - // XKeycodeToKeysym to obtain internationalized - // input.. WRONG!! - // you must use XLookupString (???) which not only wastes - // cycles generating an unnecessary string, but also - // still works in half the cases. (won't handle deadkeys) - // For more complex input methods (deadkeys and more advanced) - // you have to use XmbLookupString (??). - // So.. then you have to chosse which of both results - // you want to keep. - // This is a real bizarreness and cpu waster. - - KeySym keysym_keycode = 0; // keysym used to find a keycode - KeySym keysym_unicode = 0; // keysym used to find unicode - - // XLookupString returns keysyms usable as nice scancodes/ - char str[256 + 1]; - XKeyEvent xkeyevent_no_mod = *xkeyevent; - xkeyevent_no_mod.state &= ~ShiftMask; - xkeyevent_no_mod.state &= ~ControlMask; - XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); - XLookupString(&xkeyevent_no_mod, NULL, 0, &keysym_keycode, NULL); - - // Meanwhile, XLookupString returns keysyms useful for unicode. - - if (!xmbstring) { - // keep a temporary buffer for the string - xmbstring = (char *)memalloc(sizeof(char) * 8); - xmblen = 8; - } - - if (xkeyevent->type == KeyPress && xic) { - - Status status; -#ifdef X_HAVE_UTF8_STRING - int utf8len = 8; - char *utf8string = (char *)memalloc(sizeof(char) * utf8len); - int utf8bytes = Xutf8LookupString(xic, xkeyevent, utf8string, - utf8len - 1, &keysym_unicode, &status); - if (status == XBufferOverflow) { - utf8len = utf8bytes + 1; - utf8string = (char *)memrealloc(utf8string, utf8len); - utf8bytes = Xutf8LookupString(xic, xkeyevent, utf8string, - utf8len - 1, &keysym_unicode, &status); - } - utf8string[utf8bytes] = '\0'; - - if (status == XLookupChars) { - bool keypress = xkeyevent->type == KeyPress; - unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); - if (keycode >= 'a' && keycode <= 'z') - keycode -= 'a' - 'A'; - - String tmp; - tmp.parse_utf8(utf8string, utf8bytes); - for (int i = 0; i < tmp.length(); i++) { - Ref<InputEventKey> k; - k.instance(); - if (keycode == 0 && tmp[i] == 0) { - continue; - } - - get_key_modifier_state(xkeyevent->state, k); - - k->set_unicode(tmp[i]); - - k->set_pressed(keypress); - - k->set_scancode(keycode); - - k->set_echo(false); - - if (k->get_scancode() == KEY_BACKTAB) { - //make it consistent across platforms. - k->set_scancode(KEY_TAB); - k->set_shift(true); - } - - input->accumulate_input_event(k); - } - memfree(utf8string); - return; - } - memfree(utf8string); -#else - do { - - int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); - xmbstring[mnbytes] = '\0'; - - if (status == XBufferOverflow) { - xmblen = mnbytes + 1; - xmbstring = (char *)memrealloc(xmbstring, xmblen); - } - } while (status == XBufferOverflow); -#endif - } - - /* Phase 2, obtain a pigui keycode from the keysym */ - - // KeyMappingX11 just translated the X11 keysym to a PIGUI - // keysym, so it works in all platforms the same. - - unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode); - - /* Phase 3, obtain a unicode character from the keysym */ - - // KeyMappingX11 also translates keysym to unicode. - // It does a binary search on a table to translate - // most properly. - unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode) : 0; - - /* Phase 4, determine if event must be filtered */ - - // This seems to be a side-effect of using XIM. - // XEventFilter looks like a core X11 function, - // but it's actually just used to see if we must - // ignore a deadkey, or events XIM determines - // must not reach the actual gui. - // Guess it was a design problem of the extension - - bool keypress = xkeyevent->type == KeyPress; - - if (keycode == 0 && unicode == 0) - return; - - /* Phase 5, determine modifier mask */ - - // No problems here, except I had no way to - // know Mod1 was ALT and Mod4 was META (applekey/winkey) - // just tried Mods until i found them. - - //print_verbose("mod1: "+itos(xkeyevent->state&Mod1Mask)+" mod 5: "+itos(xkeyevent->state&Mod5Mask)); - - Ref<InputEventKey> k; - k.instance(); - - get_key_modifier_state(xkeyevent->state, k); - - /* Phase 6, determine echo character */ - - // Echo characters in X11 are a keyrelease and a keypress - // one after the other with the (almot) same timestamp. - // To detect them, i use XPeekEvent and check that their - // difference in time is below a threshold. - - if (xkeyevent->type != KeyPress) { - - p_echo = false; - - // make sure there are events pending, - // so this call won't block. - if (XPending(x11_display) > 0) { - XEvent peek_event; - XPeekEvent(x11_display, &peek_event); - - // I'm using a threshold of 5 msecs, - // since sometimes there seems to be a little - // jitter. I'm still not convinced that all this approach - // is correct, but the xorg developers are - // not very helpful today. - - ::Time tresh = ABSDIFF(peek_event.xkey.time, xkeyevent->time); - if (peek_event.type == KeyPress && tresh < 5) { - KeySym rk; - XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL); - if (rk == keysym_keycode) { - XEvent event; - XNextEvent(x11_display, &event); //erase next event - handle_key_event((XKeyEvent *)&event, true); - return; //ignore current, echo next - } - } - - // use the time from peek_event so it always works - } - - // save the time to check for echo when keypress happens - } - - /* Phase 7, send event to Window */ - - k->set_pressed(keypress); - - if (keycode >= 'a' && keycode <= 'z') - keycode -= 'a' - 'A'; - - k->set_scancode(keycode); - k->set_unicode(unicode); - k->set_echo(p_echo); - - if (k->get_scancode() == KEY_BACKTAB) { - //make it consistent across platforms. - k->set_scancode(KEY_TAB); - k->set_shift(true); - } - - //don't set mod state if modifier keys are released by themselves - //else event.is_action() will not work correctly here - if (!k->is_pressed()) { - if (k->get_scancode() == KEY_SHIFT) - k->set_shift(false); - else if (k->get_scancode() == KEY_CONTROL) - k->set_control(false); - else if (k->get_scancode() == KEY_ALT) - k->set_alt(false); - else if (k->get_scancode() == KEY_META) - k->set_metakey(false); - } - - bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_scancode()); - if (k->is_pressed()) { - if (last_is_pressed) { - k->set_echo(true); - } - } else { - //ignore - if (!last_is_pressed) { - return; - } - } - - //printf("key: %x\n",k->get_scancode()); - input->accumulate_input_event(k); -} - -struct Property { - unsigned char *data; - int format, nitems; - Atom type; -}; - -static Property read_property(Display *p_display, Window p_window, Atom p_property) { - - Atom actual_type; - int actual_format; - unsigned long nitems; - unsigned long bytes_after; - unsigned char *ret = 0; - - int read_bytes = 1024; - - //Keep trying to read the property until there are no - //bytes unread. - do { - if (ret != 0) - XFree(ret); - - XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, - &actual_type, &actual_format, &nitems, &bytes_after, - &ret); - - read_bytes *= 2; - - } while (bytes_after != 0); - - Property p = { ret, actual_format, (int)nitems, actual_type }; - - return p; -} - -static Atom pick_target_from_list(Display *p_display, Atom *p_list, int p_count) { - - static const char *target_type = "text/uri-list"; - - for (int i = 0; i < p_count; i++) { - - Atom atom = p_list[i]; - - if (atom != None && String(XGetAtomName(p_display, atom)) == target_type) - return atom; - } - return None; -} - -static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p_t3) { - - static const char *target_type = "text/uri-list"; - if (p_t1 != None && String(XGetAtomName(p_disp, p_t1)) == target_type) - return p_t1; - - if (p_t2 != None && String(XGetAtomName(p_disp, p_t2)) == target_type) - return p_t2; - - if (p_t3 != None && String(XGetAtomName(p_disp, p_t3)) == target_type) - return p_t3; - - return None; -} - -void OS_X11::_window_changed(XEvent *event) { - - if (xic) { - // Not portable. - set_ime_position(Point2(0, 1)); - } - if ((event->xconfigure.width == current_videomode.width) && - (event->xconfigure.height == current_videomode.height)) - return; - - current_videomode.width = event->xconfigure.width; - current_videomode.height = event->xconfigure.height; -} - -void OS_X11::process_xevents() { - - //printf("checking events %i\n", XPending(x11_display)); - - do_mouse_warp = false; - - // Is the current mouse mode one where it needs to be grabbed. - bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED; - - while (XPending(x11_display) > 0) { - XEvent event; - XNextEvent(x11_display, &event); - - if (XFilterEvent(&event, None)) { - continue; - } - - if (XGetEventData(x11_display, &event.xcookie)) { - - if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { - - XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; - int index = event_data->detail; - Vector2 pos = Vector2(event_data->event_x, event_data->event_y); - - switch (event_data->evtype) { - case XI_HierarchyChanged: - case XI_DeviceChanged: { - refresh_device_info(); - } break; - case XI_RawMotion: { - XIRawEvent *raw_event = (XIRawEvent *)event_data; - int device_id = raw_event->deviceid; - - // Determine the axis used (called valuators in XInput for some forsaken reason) - // Mask is a bitmask indicating which axes are involved. - // We are interested in the values of axes 0 and 1. - if (raw_event->valuators.mask_len <= 0) { - break; - } - - const double *values = raw_event->raw_values; - - double rel_x = 0.0; - double rel_y = 0.0; - double pressure = 0.0; - double tilt_x = 0.0; - double tilt_y = 0.0; - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSX)) { - rel_x = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_ABSY)) { - rel_y = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_PRESSURE)) { - pressure = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTX)) { - tilt_x = *values; - values++; - } - - if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTY)) { - tilt_y = *values; - } - - Map<int, Vector3>::Element *pen_info = xi.pen_devices.find(device_id); - if (pen_info) { - Vector3 mult = pen_info->value(); - if (mult.x != 0.0) xi.pressure = pressure / mult.x; - if ((mult.y != 0.0) && (mult.z != 0.0)) xi.tilt = Vector2(tilt_x / mult.y, tilt_y / mult.z); - } - - // https://bugs.freedesktop.org/show_bug.cgi?id=71609 - // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html - if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) { - break; // Flush duplicate to avoid overly fast motion - } - - xi.old_raw_pos.x = xi.raw_pos.x; - xi.old_raw_pos.y = xi.raw_pos.y; - xi.raw_pos.x = rel_x; - xi.raw_pos.y = rel_y; - - Map<int, Vector2>::Element *abs_info = xi.absolute_devices.find(device_id); - - if (abs_info) { - // Absolute mode device - Vector2 mult = abs_info->value(); - - xi.relative_motion.x += (xi.raw_pos.x - xi.old_raw_pos.x) * mult.x; - xi.relative_motion.y += (xi.raw_pos.y - xi.old_raw_pos.y) * mult.y; - } else { - // Relative mode device - xi.relative_motion.x = xi.raw_pos.x; - xi.relative_motion.y = xi.raw_pos.y; - } - - xi.last_relative_time = raw_event->time; - } break; -#ifdef TOUCH_ENABLED - case XI_TouchBegin: // Fall-through - // Disabled hand-in-hand with the grabbing - //XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch); - - case XI_TouchEnd: { - - bool is_begin = event_data->evtype == XI_TouchBegin; - - Ref<InputEventScreenTouch> st; - st.instance(); - st->set_index(index); - st->set_position(pos); - st->set_pressed(is_begin); - - if (is_begin) { - if (xi.state.has(index)) // Defensive - break; - xi.state[index] = pos; - if (xi.state.size() == 1) { - // X11 may send a motion event when a touch gesture begins, that would result - // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out - xi.mouse_pos_to_filter = pos; - } - input->accumulate_input_event(st); - } else { - if (!xi.state.has(index)) // Defensive - break; - xi.state.erase(index); - input->accumulate_input_event(st); - } - } break; - - case XI_TouchUpdate: { - - Map<int, Vector2>::Element *curr_pos_elem = xi.state.find(index); - if (!curr_pos_elem) { // Defensive - break; - } - - if (curr_pos_elem->value() != pos) { - - Ref<InputEventScreenDrag> sd; - sd.instance(); - sd->set_index(index); - sd->set_position(pos); - sd->set_relative(pos - curr_pos_elem->value()); - input->accumulate_input_event(sd); - - curr_pos_elem->value() = pos; - } - } break; -#endif - } - } - } - XFreeEventData(x11_display, &event.xcookie); - - switch (event.type) { - case Expose: - Main::force_redraw(); - break; - - case NoExpose: - minimized = true; - break; - - case VisibilityNotify: { - XVisibilityEvent *visibility = (XVisibilityEvent *)&event; - minimized = (visibility->state == VisibilityFullyObscured); - } break; - case LeaveNotify: { - if (main_loop && !mouse_mode_grab) - main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); - - } break; - case EnterNotify: { - if (main_loop && !mouse_mode_grab) - main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - } break; - case FocusIn: - minimized = false; - window_has_focus = true; - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); - window_focused = true; - - if (mouse_mode_grab) { - // Show and update the cursor if confined and the window regained focus. - if (mouse_mode == MOUSE_MODE_CONFINED) - XUndefineCursor(x11_display, x11_window); - else if (mouse_mode == MOUSE_MODE_CAPTURED) // or re-hide it in captured mode - XDefineCursor(x11_display, x11_window, null_cursor); - - XGrabPointer( - x11_display, x11_window, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime); - } -#ifdef TOUCH_ENABLED - // Grab touch devices to avoid OS gesture interference - /*for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); - }*/ -#endif - if (xic) { - XSetICFocus(xic); - } - break; - - case FocusOut: - window_has_focus = false; - input->release_pressed_events(); - main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); - window_focused = false; - - if (mouse_mode_grab) { - //dear X11, I try, I really try, but you never work, you do whathever you want. - if (mouse_mode == MOUSE_MODE_CAPTURED) { - // Show the cursor if we're in captured mode so it doesn't look weird. - XUndefineCursor(x11_display, x11_window); - } - XUngrabPointer(x11_display, CurrentTime); - } -#ifdef TOUCH_ENABLED - // Ungrab touch devices so input works as usual while we are unfocused - /*for (int i = 0; i < xi.touch_devices.size(); ++i) { - XIUngrabDevice(x11_display, xi.touch_devices[i], CurrentTime); - }*/ - - // Release every pointer to avoid sticky points - for (Map<int, Vector2>::Element *E = xi.state.front(); E; E = E->next()) { - - Ref<InputEventScreenTouch> st; - st.instance(); - st->set_index(E->key()); - st->set_position(E->get()); - input->accumulate_input_event(st); - } - xi.state.clear(); -#endif - if (xic) { - XUnsetICFocus(xic); - } - break; - - case ConfigureNotify: - _window_changed(&event); - break; - case ButtonPress: - case ButtonRelease: { - - /* exit in case of a mouse button press */ - last_timestamp = event.xbutton.time; - if (mouse_mode == MOUSE_MODE_CAPTURED) { - event.xbutton.x = last_mouse_pos.x; - event.xbutton.y = last_mouse_pos.y; - } - - Ref<InputEventMouseButton> mb; - mb.instance(); - - get_key_modifier_state(event.xbutton.state, mb); - mb->set_button_index(event.xbutton.button); - if (mb->get_button_index() == 2) - mb->set_button_index(3); - else if (mb->get_button_index() == 3) - mb->set_button_index(2); - mb->set_button_mask(get_mouse_button_state(mb->get_button_index(), event.xbutton.type)); - mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); - mb->set_global_position(mb->get_position()); - - mb->set_pressed((event.type == ButtonPress)); - - if (event.type == ButtonPress) { - - uint64_t diff = get_ticks_usec() / 1000 - last_click_ms; - - if (mb->get_button_index() == last_click_button_index) { - - if (diff < 400 && Point2(last_click_pos).distance_to(Point2(event.xbutton.x, event.xbutton.y)) < 5) { - - last_click_ms = 0; - last_click_pos = Point2(-100, -100); - last_click_button_index = -1; - mb->set_doubleclick(true); - } - - } else if (mb->get_button_index() < 4 || mb->get_button_index() > 7) { - last_click_button_index = mb->get_button_index(); - } - - if (!mb->is_doubleclick()) { - last_click_ms += diff; - last_click_pos = Point2(event.xbutton.x, event.xbutton.y); - } - } - - input->accumulate_input_event(mb); - - } break; - case MotionNotify: { - - // The X11 API requires filtering one-by-one through the motion - // notify events, in order to figure out which event is the one - // generated by warping the mouse pointer. - - while (true) { - if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == current_videomode.width / 2 && event.xmotion.y == current_videomode.height / 2) { - //this is likely the warp event since it was warped here - center = Vector2(event.xmotion.x, event.xmotion.y); - break; - } - - if (XPending(x11_display) > 0) { - XEvent tevent; - XPeekEvent(x11_display, &tevent); - if (tevent.type == MotionNotify) { - XNextEvent(x11_display, &event); - } else { - break; - } - } else { - break; - } - } - - last_timestamp = event.xmotion.time; - - // Motion is also simple. - // A little hack is in order - // to be able to send relative motion events. - Point2 pos(event.xmotion.x, event.xmotion.y); - - // Avoidance of spurious mouse motion (see handling of touch) - bool filter = false; - // Adding some tolerance to match better Point2i to Vector2 - if (xi.state.size() && Vector2(pos).distance_squared_to(xi.mouse_pos_to_filter) < 2) { - filter = true; - } - // Invalidate to avoid filtering a possible legitimate similar event coming later - xi.mouse_pos_to_filter = Vector2(1e10, 1e10); - if (filter) { - break; - } - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) { - break; - } - - Point2i new_center = pos; - pos = last_mouse_pos + xi.relative_motion; - center = new_center; - do_mouse_warp = window_has_focus; // warp the cursor if we're focused in - } - - if (!last_mouse_pos_valid) { - - last_mouse_pos = pos; - last_mouse_pos_valid = true; - } - - // Hackish but relative mouse motion is already handled in the RawMotion event. - // RawMotion does not provide the absolute mouse position (whereas MotionNotify does). - // Therefore, RawMotion cannot be the authority on absolute mouse position. - // RawMotion provides more precision than MotionNotify, which doesn't sense subpixel motion. - // Therefore, MotionNotify cannot be the authority on relative mouse motion. - // This means we need to take a combined approach... - Point2 rel; - - // Only use raw input if in capture mode. Otherwise use the classic behavior. - if (mouse_mode == MOUSE_MODE_CAPTURED) { - rel = xi.relative_motion; - } else { - rel = pos - last_mouse_pos; - } - - // Reset to prevent lingering motion - xi.relative_motion.x = 0; - xi.relative_motion.y = 0; - - if (mouse_mode == MOUSE_MODE_CAPTURED) { - pos = Point2i(current_videomode.width / 2, current_videomode.height / 2); - } - - Ref<InputEventMouseMotion> mm; - mm.instance(); - - mm->set_pressure(xi.pressure); - mm->set_tilt(xi.tilt); - - // Make the absolute position integral so it doesn't look _too_ weird :) - Point2i posi(pos); - - get_key_modifier_state(event.xmotion.state, mm); - mm->set_button_mask(get_mouse_button_state()); - mm->set_position(posi); - mm->set_global_position(posi); - input->set_mouse_position(posi); - mm->set_speed(input->get_last_mouse_speed()); - - mm->set_relative(rel); - - last_mouse_pos = pos; - - // printf("rel: %d,%d\n", rel.x, rel.y ); - // Don't propagate the motion event unless we have focus - // this is so that the relative motion doesn't get messed up - // after we regain focus. - if (window_has_focus || !mouse_mode_grab) - input->accumulate_input_event(mm); - - } break; - case KeyPress: - case KeyRelease: { - - last_timestamp = event.xkey.time; - - // key event is a little complex, so - // it will be handled in its own function. - handle_key_event((XKeyEvent *)&event); - } break; - case SelectionRequest: { - - XSelectionRequestEvent *req; - XEvent e, respond; - e = event; - - req = &(e.xselectionrequest); - if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) || - req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - req->target == XInternAtom(x11_display, "TEXT", 0) || - req->target == XA_STRING || - req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || - req->target == XInternAtom(x11_display, "text/plain", 0)) { - CharString clip = OS::get_clipboard().utf8(); - XChangeProperty(x11_display, - req->requestor, - req->property, - req->target, - 8, - PropModeReplace, - (unsigned char *)clip.get_data(), - clip.length()); - respond.xselection.property = req->property; - } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) { - - Atom data[7]; - data[0] = XInternAtom(x11_display, "TARGETS", 0); - data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); - data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); - data[3] = XInternAtom(x11_display, "TEXT", 0); - data[4] = XA_STRING; - data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); - data[6] = XInternAtom(x11_display, "text/plain", 0); - - XChangeProperty(x11_display, - req->requestor, - req->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char *)&data, - sizeof(data) / sizeof(data[0])); - respond.xselection.property = req->property; - - } else { - char *targetname = XGetAtomName(x11_display, req->target); - printf("No Target '%s'\n", targetname); - if (targetname) - XFree(targetname); - respond.xselection.property = None; - } - - respond.xselection.type = SelectionNotify; - respond.xselection.display = req->display; - respond.xselection.requestor = req->requestor; - respond.xselection.selection = req->selection; - respond.xselection.target = req->target; - respond.xselection.time = req->time; - XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond); - XFlush(x11_display); - } break; - - case SelectionNotify: - - if (event.xselection.target == requested) { - - Property p = read_property(x11_display, x11_window, XInternAtom(x11_display, "PRIMARY", 0)); - - Vector<String> files = String((char *)p.data).split("\n", false); - for (int i = 0; i < files.size(); i++) { - files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges(); - } - main_loop->drop_files(files); - - //Reply that all is well. - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = x11_display; - m.window = xdnd_source_window; - m.message_type = xdnd_finished; - m.format = 32; - m.data.l[0] = x11_window; - m.data.l[1] = 1; - m.data.l[2] = xdnd_action_copy; //We only ever copy. - - XSendEvent(x11_display, xdnd_source_window, False, NoEventMask, (XEvent *)&m); - } - break; - - case ClientMessage: - - if ((unsigned int)event.xclient.data.l[0] == (unsigned int)wm_delete) - main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - - else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_enter) { - - //File(s) have been dragged over the window, check for supported target (text/uri-list) - xdnd_version = (event.xclient.data.l[1] >> 24); - Window source = event.xclient.data.l[0]; - bool more_than_3 = event.xclient.data.l[1] & 1; - if (more_than_3) { - Property p = read_property(x11_display, source, XInternAtom(x11_display, "XdndTypeList", False)); - requested = pick_target_from_list(x11_display, (Atom *)p.data, p.nitems); - } else - requested = pick_target_from_atoms(x11_display, event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]); - } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_position) { - - //xdnd position event, reply with an XDND status message - //just depending on type of data for now - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = event.xclient.display; - m.window = event.xclient.data.l[0]; - m.message_type = xdnd_status; - m.format = 32; - m.data.l[0] = x11_window; - m.data.l[1] = (requested != None); - m.data.l[2] = 0; //empty rectangle - m.data.l[3] = 0; - m.data.l[4] = xdnd_action_copy; - - XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); - XFlush(x11_display); - } else if ((unsigned int)event.xclient.message_type == (unsigned int)xdnd_drop) { - - if (requested != None) { - xdnd_source_window = event.xclient.data.l[0]; - if (xdnd_version >= 1) - XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), x11_window, event.xclient.data.l[2]); - else - XConvertSelection(x11_display, xdnd_selection, requested, XInternAtom(x11_display, "PRIMARY", 0), x11_window, CurrentTime); - } else { - //Reply that we're not interested. - XClientMessageEvent m; - memset(&m, 0, sizeof(m)); - m.type = ClientMessage; - m.display = event.xclient.display; - m.window = event.xclient.data.l[0]; - m.message_type = xdnd_finished; - m.format = 32; - m.data.l[0] = x11_window; - m.data.l[1] = 0; - m.data.l[2] = None; //Failed. - XSendEvent(x11_display, event.xclient.data.l[0], False, NoEventMask, (XEvent *)&m); - } - } - break; - default: - break; - } - } - - XFlush(x11_display); - - if (do_mouse_warp) { - - XWarpPointer(x11_display, None, x11_window, - 0, 0, 0, 0, (int)current_videomode.width / 2, (int)current_videomode.height / 2); - - /* - Window root, child; - int root_x, root_y; - int win_x, win_y; - unsigned int mask; - XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); - - printf("Root: %d,%d\n", root_x, root_y); - printf("Win: %d,%d\n", win_x, win_y); - */ - } - - input->flush_accumulated_events(); -} - -MainLoop *OS_X11::get_main_loop() const { - - return main_loop; -} - -void OS_X11::delete_main_loop() { - - if (main_loop) - memdelete(main_loop); - main_loop = NULL; -} - -void OS_X11::set_main_loop(MainLoop *p_main_loop) { - - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); -} - -bool OS_X11::can_draw() const { - - return !minimized; -}; - -void OS_X11::set_clipboard(const String &p_text) { - - OS::set_clipboard(p_text); - - XSetSelectionOwner(x11_display, XA_PRIMARY, x11_window, CurrentTime); - XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), x11_window, CurrentTime); -}; - -static String _get_clipboard_impl(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard, Atom target) { - - String ret; - - Atom type; - Atom selection = XA_PRIMARY; - int format, result; - unsigned long len, bytes_left, dummy; - unsigned char *data; - Window Sown = XGetSelectionOwner(x11_display, p_source); - - if (Sown == x11_window) { - - return p_internal_clipboard; - }; - - if (Sown != None) { - XConvertSelection(x11_display, p_source, target, selection, - x11_window, CurrentTime); - XFlush(x11_display); - while (true) { - XEvent event; - XNextEvent(x11_display, &event); - if (event.type == SelectionNotify && event.xselection.requestor == x11_window) { - break; - }; - }; - - // - // Do not get any data, see how much data is there - // - XGetWindowProperty(x11_display, x11_window, - selection, // Tricky.. - 0, 0, // offset - len - 0, // Delete 0==FALSE - AnyPropertyType, //flag - &type, // return type - &format, // return format - &len, &bytes_left, //that - &data); - // DATA is There - if (bytes_left > 0) { - result = XGetWindowProperty(x11_display, x11_window, - selection, 0, bytes_left, 0, - AnyPropertyType, &type, &format, - &len, &dummy, &data); - if (result == Success) { - ret.parse_utf8((const char *)data); - } else - printf("FAIL\n"); - XFree(data); - } - } - - return ret; -} - -static String _get_clipboard(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard) { - String ret; - Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True); - if (utf8_atom != None) { - ret = _get_clipboard_impl(p_source, x11_window, x11_display, p_internal_clipboard, utf8_atom); - } - if (ret == "") { - ret = _get_clipboard_impl(p_source, x11_window, x11_display, p_internal_clipboard, XA_STRING); - } - return ret; -} - -String OS_X11::get_clipboard() const { - - String ret; - ret = _get_clipboard(XInternAtom(x11_display, "CLIPBOARD", 0), x11_window, x11_display, OS::get_clipboard()); - - if (ret == "") { - ret = _get_clipboard(XA_PRIMARY, x11_window, x11_display, OS::get_clipboard()); - }; - - return ret; -} - -String OS_X11::get_name() const { - - return "X11"; -} - -Error OS_X11::shell_open(String p_uri) { - - Error ok; - List<String> args; - args.push_back(p_uri); - ok = execute("xdg-open", args, false); - if (ok == OK) - return OK; - ok = execute("gnome-open", args, false); - if (ok == OK) - return OK; - ok = execute("kde-open", args, false); - return ok; -} - -bool OS_X11::_check_internal_feature_support(const String &p_feature) { - - return p_feature == "pc"; -} - -String OS_X11::get_config_path() const { - - if (has_environment("XDG_CONFIG_HOME")) { - return get_environment("XDG_CONFIG_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".config"); - } else { - return "."; - } -} - -String OS_X11::get_data_path() const { - - if (has_environment("XDG_DATA_HOME")) { - return get_environment("XDG_DATA_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".local/share"); - } else { - return get_config_path(); - } -} - -String OS_X11::get_cache_path() const { - - if (has_environment("XDG_CACHE_HOME")) { - return get_environment("XDG_CACHE_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".cache"); - } else { - return get_config_path(); - } -} - -String OS_X11::get_system_dir(SystemDir p_dir) const { - - String xdgparam; - - switch (p_dir) { - case SYSTEM_DIR_DESKTOP: { - - xdgparam = "DESKTOP"; - } break; - case SYSTEM_DIR_DCIM: { - - xdgparam = "PICTURES"; - - } break; - case SYSTEM_DIR_DOCUMENTS: { - - xdgparam = "DOCUMENTS"; - - } break; - case SYSTEM_DIR_DOWNLOADS: { - - xdgparam = "DOWNLOAD"; - - } break; - case SYSTEM_DIR_MOVIES: { - - xdgparam = "VIDEOS"; - - } break; - case SYSTEM_DIR_MUSIC: { - - xdgparam = "MUSIC"; - - } break; - case SYSTEM_DIR_PICTURES: { - - xdgparam = "PICTURES"; - - } break; - case SYSTEM_DIR_RINGTONES: { - - xdgparam = "MUSIC"; - - } break; - } - - String pipe; - List<String> arg; - arg.push_back(xdgparam); - Error err = const_cast<OS_X11 *>(this)->execute("xdg-user-dir", arg, true, NULL, &pipe); - if (err != OK) - return "."; - return pipe.strip_edges(); -} - -void OS_X11::move_window_to_foreground() { - - XEvent xev; - Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = net_active_window; - xev.xclient.format = 32; - xev.xclient.data.l[0] = 1; - xev.xclient.data.l[1] = CurrentTime; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - XFlush(x11_display); -} - -void OS_X11::set_cursor_shape(CursorShape p_shape) { - - ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (p_shape == current_cursor) { - return; - } - - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - if (cursors[p_shape] != None) { - XDefineCursor(x11_display, x11_window, cursors[p_shape]); - } else if (cursors[CURSOR_ARROW] != None) { - XDefineCursor(x11_display, x11_window, cursors[CURSOR_ARROW]); - } - } - - current_cursor = p_shape; -} - -OS::CursorShape OS_X11::get_cursor_shape() const { - - return current_cursor; -} - -void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - - if (p_cursor.is_valid()) { - - Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - set_cursor_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - - Ref<Texture> texture = p_cursor; - Ref<AtlasTexture> atlas_texture = p_cursor; - Ref<Image> image; - Size2 texture_size; - Rect2 atlas_rect; - - if (texture.is_valid()) { - image = texture->get_data(); - } - - if (!image.is_valid() && atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else if (image.is_valid()) { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(!texture.is_valid()); - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - image = texture->get_data(); - - ERR_FAIL_COND(!image.is_valid()); - - // Create the cursor structure - XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height); - XcursorUInt image_size = texture_size.width * texture_size.height; - XcursorDim size = sizeof(XcursorPixel) * image_size; - - cursor_image->version = 1; - cursor_image->size = size; - cursor_image->xhot = p_hotspot.x; - cursor_image->yhot = p_hotspot.y; - - // allocate memory to contain the whole file - cursor_image->pixels = (XcursorPixel *)memalloc(size); - - image->lock(); - - for (XcursorPixel index = 0; index < image_size; index++) { - int row_index = floor(index / texture_size.width) + atlas_rect.position.y; - int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; - - if (atlas_texture.is_valid()) { - column_index = MIN(column_index, atlas_rect.size.width - 1); - row_index = MIN(row_index, atlas_rect.size.height - 1); - } - - *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); - } - - image->unlock(); - - ERR_FAIL_COND(cursor_image->pixels == NULL); - - // Save it for a further usage - cursors[p_shape] = XcursorImageLoadCursor(x11_display, cursor_image); - - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - if (p_shape == current_cursor) { - if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { - XDefineCursor(x11_display, x11_window, cursors[p_shape]); - } - } - - memfree(cursor_image->pixels); - XcursorImageDestroy(cursor_image); - } else { - // Reset to default system cursor - if (img[p_shape]) { - cursors[p_shape] = XcursorImageLoadCursor(x11_display, img[p_shape]); - } - - CursorShape c = current_cursor; - current_cursor = CURSOR_MAX; - set_cursor_shape(c); - - cursors_cache.erase(p_shape); - } -} - -void OS_X11::release_rendering_thread() { - -#if defined(OPENGL_ENABLED) - context_gl->release_current(); -#endif -} - -void OS_X11::make_rendering_thread() { - -#if defined(OPENGL_ENABLED) - context_gl->make_current(); -#endif -} - -void OS_X11::swap_buffers() { - -#if defined(OPENGL_ENABLED) - context_gl->swap_buffers(); -#endif -} - -void OS_X11::alert(const String &p_alert, const String &p_title) { - const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" }; - - String path = get_environment("PATH"); - Vector<String> path_elems = path.split(":", false); - String program; - - for (int i = 0; i < path_elems.size(); i++) { - for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) { - String tested_path = path_elems[i].plus_file(message_programs[k]); - - if (FileAccess::exists(tested_path)) { - program = tested_path; - break; - } - } - - if (program.length()) - break; - } - - List<String> args; - - if (program.ends_with("zenity")) { - args.push_back("--error"); - args.push_back("--width"); - args.push_back("500"); - args.push_back("--title"); - args.push_back(p_title); - args.push_back("--text"); - args.push_back(p_alert); - } - - if (program.ends_with("kdialog")) { - args.push_back("--error"); - args.push_back(p_alert); - args.push_back("--title"); - args.push_back(p_title); - } - - if (program.ends_with("Xdialog")) { - args.push_back("--title"); - args.push_back(p_title); - args.push_back("--msgbox"); - args.push_back(p_alert); - args.push_back("0"); - args.push_back("0"); - } - - if (program.ends_with("xmessage")) { - args.push_back("-center"); - args.push_back("-title"); - args.push_back(p_title); - args.push_back(p_alert); - } - - if (program.length()) { - execute(program, args, true); - } else { - print_line(p_alert); - } -} - -bool g_set_icon_error = false; -int set_icon_errorhandler(Display *dpy, XErrorEvent *ev) { - g_set_icon_error = true; - return 0; -} - -void OS_X11::set_icon(const Ref<Image> &p_icon) { - int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&set_icon_errorhandler); - - Atom net_wm_icon = XInternAtom(x11_display, "_NET_WM_ICON", False); - - if (p_icon.is_valid()) { - Ref<Image> img = p_icon->duplicate(); - img->convert(Image::FORMAT_RGBA8); - - while (true) { - int w = img->get_width(); - int h = img->get_height(); - - if (g_set_icon_error) { - g_set_icon_error = false; - - WARN_PRINT("Icon too large, attempting to resize icon."); - - int new_width, new_height; - if (w > h) { - new_width = w / 2; - new_height = h * new_width / w; - } else { - new_height = h / 2; - new_width = w * new_height / h; - } - - w = new_width; - h = new_height; - - if (!w || !h) { - WARN_PRINT("Unable to set icon."); - break; - } - - img->resize(w, h, Image::INTERPOLATE_CUBIC); - } - - // We're using long to have wordsize (32Bit build -> 32 Bits, 64 Bit build -> 64 Bits - Vector<long> pd; - - pd.resize(2 + w * h); - - pd.write[0] = w; - pd.write[1] = h; - - PoolVector<uint8_t>::Read r = img->get_data().read(); - - long *wr = &pd.write[2]; - uint8_t const *pr = r.ptr(); - - for (int i = 0; i < w * h; i++) { - long v = 0; - // A R G B - v |= pr[3] << 24 | pr[0] << 16 | pr[1] << 8 | pr[2]; - *wr++ = v; - pr += 4; - } - - XChangeProperty(x11_display, x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); - - if (!g_set_icon_error) - break; - } - } else { - XDeleteProperty(x11_display, x11_window, net_wm_icon); - } - - XFlush(x11_display); - XSetErrorHandler(oldHandler); -} - -void OS_X11::force_process_input() { - process_xevents(); // get rid of pending events -#ifdef JOYDEV_ENABLED - joypad->process_joypads(); -#endif -} - -void OS_X11::run() { - - force_quit = false; - - if (!main_loop) - return; - - main_loop->init(); - - //uint64_t last_ticks=get_ticks_usec(); - - //int frames=0; - //uint64_t frame=0; - - while (!force_quit) { - - process_xevents(); // get rid of pending events -#ifdef JOYDEV_ENABLED - joypad->process_joypads(); -#endif - if (Main::iteration()) - break; - }; - - main_loop->finish(); -} - -bool OS_X11::is_joy_known(int p_device) { - return input->is_joy_mapped(p_device); -} - -String OS_X11::get_joy_guid(int p_device) const { - return input->get_joy_guid_remapped(p_device); -} - -void OS_X11::_set_use_vsync(bool p_enable) { -#if defined(OPENGL_ENABLED) - if (context_gl) - context_gl->set_use_vsync(p_enable); -#endif -} -/* -bool OS_X11::is_vsync_enabled() const { - - if (context_gl) - return context_gl->is_using_vsync(); - - return true; -} -*/ -void OS_X11::set_context(int p_context) { - - XClassHint *classHint = XAllocClassHint(); - - if (classHint) { - - CharString name_str; - switch (p_context) { - case CONTEXT_EDITOR: - name_str = "Godot_Editor"; - break; - case CONTEXT_PROJECTMAN: - name_str = "Godot_ProjectList"; - break; - case CONTEXT_ENGINE: - name_str = "Godot_Engine"; - break; - } - - CharString class_str; - if (p_context == CONTEXT_ENGINE) { - String config_name = GLOBAL_GET("application/config/name"); - if (config_name.length() == 0) { - class_str = "Godot_Engine"; - } else { - class_str = config_name.utf8(); - } - } else { - class_str = "Godot"; - } - - classHint->res_class = class_str.ptrw(); - classHint->res_name = name_str.ptrw(); - - XSetClassHint(x11_display, x11_window, classHint); - XFree(classHint); - } -} - -OS::PowerState OS_X11::get_power_state() { - return power_manager->get_power_state(); -} - -int OS_X11::get_power_seconds_left() { - return power_manager->get_power_seconds_left(); -} - -int OS_X11::get_power_percent_left() { - return power_manager->get_power_percent_left(); -} - -void OS_X11::disable_crash_handler() { - crash_handler.disable(); -} - -bool OS_X11::is_disable_crash_handler() const { - return crash_handler.is_disabled(); -} - -static String get_mountpoint(const String &p_path) { - struct stat s; - if (stat(p_path.utf8().get_data(), &s)) { - return ""; - } - -#ifdef HAVE_MNTENT - dev_t dev = s.st_dev; - FILE *fd = setmntent("/proc/mounts", "r"); - if (!fd) { - return ""; - } - - struct mntent mnt; - char buf[1024]; - size_t buflen = 1024; - while (getmntent_r(fd, &mnt, buf, buflen)) { - if (!stat(mnt.mnt_dir, &s) && s.st_dev == dev) { - endmntent(fd); - return String(mnt.mnt_dir); - } - } - - endmntent(fd); -#endif - return ""; -} - -Error OS_X11::move_to_trash(const String &p_path) { - String trash_can = ""; - String mnt = get_mountpoint(p_path); - - // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can. - if (mnt != "") { - String path(mnt + "/.Trash-" + itos(getuid()) + "/files"); - struct stat s; - if (!stat(path.utf8().get_data(), &s)) { - trash_can = path; - } - } - - // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can. - if (trash_can == "") { - char *dhome = getenv("XDG_DATA_HOME"); - if (dhome) { - trash_can = String(dhome) + "/Trash/files"; - } - } - - // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can. - if (trash_can == "") { - char *home = getenv("HOME"); - if (home) { - trash_can = String(home) + "/.local/share/Trash/files"; - } - } - - // Issue an error if none of the previous locations is appropriate for the trash can. - if (trash_can == "") { - ERR_PRINTS("move_to_trash: Could not determine the trash can location"); - return FAILED; - } - - // Create needed directories for decided trash can location. - DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - Error err = dir_access->make_dir_recursive(trash_can); - memdelete(dir_access); - - // Issue an error if trash can is not created proprely. - if (err != OK) { - ERR_PRINTS("move_to_trash: Could not create the trash can \"" + trash_can + "\""); - return err; - } - - // The trash can is successfully created, now move the given resource to it. - // Do not use DirAccess:rename() because it can't move files across multiple mountpoints. - List<String> mv_args; - mv_args.push_back(p_path); - mv_args.push_back(trash_can); - int retval; - err = execute("mv", mv_args, true, NULL, NULL, &retval); - - // Issue an error if "mv" failed to move the given resource to the trash can. - if (err != OK || retval != 0) { - ERR_PRINTS("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\""); - return FAILED; - } - - return OK; -} - -OS::LatinKeyboardVariant OS_X11::get_latin_keyboard_variant() const { - - XkbDescRec *xkbdesc = XkbAllocKeyboard(); - ERR_FAIL_COND_V(!xkbdesc, LATIN_KEYBOARD_QWERTY); - - XkbGetNames(x11_display, XkbSymbolsNameMask, xkbdesc); - ERR_FAIL_COND_V(!xkbdesc->names, LATIN_KEYBOARD_QWERTY); - ERR_FAIL_COND_V(!xkbdesc->names->symbols, LATIN_KEYBOARD_QWERTY); - - char *layout = XGetAtomName(x11_display, xkbdesc->names->symbols); - ERR_FAIL_COND_V(!layout, LATIN_KEYBOARD_QWERTY); - - Vector<String> info = String(layout).split("+"); - ERR_FAIL_INDEX_V(1, info.size(), LATIN_KEYBOARD_QWERTY); - - if (info[1].find("colemak") != -1) { - return LATIN_KEYBOARD_COLEMAK; - } else if (info[1].find("qwertz") != -1) { - return LATIN_KEYBOARD_QWERTZ; - } else if (info[1].find("azerty") != -1) { - return LATIN_KEYBOARD_AZERTY; - } else if (info[1].find("qzerty") != -1) { - return LATIN_KEYBOARD_QZERTY; - } else if (info[1].find("dvorak") != -1) { - return LATIN_KEYBOARD_DVORAK; - } else if (info[1].find("neo") != -1) { - return LATIN_KEYBOARD_NEO; - } - - return LATIN_KEYBOARD_QWERTY; -} - -void OS_X11::update_real_mouse_position() { - Window root_return, child_return; - int root_x, root_y, win_x, win_y; - unsigned int mask_return; - - Bool xquerypointer_result = XQueryPointer(x11_display, x11_window, &root_return, &child_return, &root_x, &root_y, - &win_x, &win_y, &mask_return); - - if (xquerypointer_result) { - if (win_x > 0 && win_y > 0 && win_x <= current_videomode.width && win_y <= current_videomode.height) { - - last_mouse_pos.x = win_x; - last_mouse_pos.y = win_y; - last_mouse_pos_valid = true; - input->set_mouse_position(last_mouse_pos); - } - } -} - -OS_X11::OS_X11() { - -#ifdef PULSEAUDIO_ENABLED - AudioDriverManager::add_driver(&driver_pulseaudio); -#endif - -#ifdef ALSA_ENABLED - AudioDriverManager::add_driver(&driver_alsa); -#endif - - xi.opcode = 0; - xi.last_relative_time = 0; - layered_window = false; - minimized = false; - window_focused = true; - xim_style = 0L; - mouse_mode = MOUSE_MODE_VISIBLE; -} diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h deleted file mode 100644 index 01e5aac3df..0000000000 --- a/platform/x11/os_x11.h +++ /dev/null @@ -1,333 +0,0 @@ -/*************************************************************************/ -/* os_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef OS_X11_H -#define OS_X11_H - -#include "context_gl_x11.h" -#include "core/os/input.h" -#include "crash_handler_x11.h" -#include "drivers/alsa/audio_driver_alsa.h" -#include "drivers/alsamidi/midi_driver_alsamidi.h" -#include "drivers/pulseaudio/audio_driver_pulseaudio.h" -#include "drivers/unix/os_unix.h" -#include "joypad_linux.h" -#include "main/input_default.h" -#include "power_x11.h" -#include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/visual_server.h" -//#include "servers/visual/visual_server_wrap_mt.h" - -#include <X11/Xcursor/Xcursor.h> -#include <X11/Xlib.h> -#include <X11/extensions/XInput2.h> -#include <X11/extensions/Xrandr.h> -#include <X11/keysym.h> - -// Hints for X11 fullscreen -typedef struct { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long inputMode; - unsigned long status; -} Hints; - -typedef struct _xrr_monitor_info { - Atom name; - Bool primary; - Bool automatic; - int noutput; - int x; - int y; - int width; - int height; - int mwidth; - int mheight; - RROutput *outputs; -} xrr_monitor_info; - -#undef CursorShape - -class OS_X11 : public OS_Unix { - - Atom wm_delete; - Atom xdnd_enter; - Atom xdnd_position; - Atom xdnd_status; - Atom xdnd_action_copy; - Atom xdnd_drop; - Atom xdnd_finished; - Atom xdnd_selection; - Atom requested; - - int xdnd_version; - -#if defined(OPENGL_ENABLED) - ContextGL_X11 *context_gl; -#endif - //Rasterizer *rasterizer; - VisualServer *visual_server; - VideoMode current_videomode; - List<String> args; - Window x11_window; - Window xdnd_source_window; - MainLoop *main_loop; - ::Display *x11_display; - char *xmbstring; - int xmblen; - unsigned long last_timestamp; - ::Time last_keyrelease_time; - ::XIC xic; - ::XIM xim; - ::XIMStyle xim_style; - static void xim_destroy_callback(::XIM im, ::XPointer client_data, - ::XPointer call_data); - - // IME - bool im_active; - Vector2 im_position; - - Size2 min_size; - Size2 max_size; - - Point2 last_mouse_pos; - bool last_mouse_pos_valid; - Point2i last_click_pos; - uint64_t last_click_ms; - int last_click_button_index; - uint32_t last_button_state; - - struct { - int opcode; - Vector<int> touch_devices; - Map<int, Vector2> absolute_devices; - Map<int, Vector3> pen_devices; - XIEventMask all_event_mask; - XIEventMask all_master_event_mask; - Map<int, Vector2> state; - double pressure; - Vector2 tilt; - Vector2 mouse_pos_to_filter; - Vector2 relative_motion; - Vector2 raw_pos; - Vector2 old_raw_pos; - ::Time last_relative_time; - } xi; - - bool refresh_device_info(); - - unsigned int get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); - void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state); - void flush_mouse_motion(); - - MouseMode mouse_mode; - Point2i center; - - void handle_key_event(XKeyEvent *p_event, bool p_echo = false); - void process_xevents(); - virtual void delete_main_loop(); - - bool force_quit; - bool minimized; - bool window_has_focus; - bool do_mouse_warp; - - const char *cursor_theme; - int cursor_size; - XcursorImage *img[CURSOR_MAX]; - Cursor cursors[CURSOR_MAX]; - Cursor null_cursor; - CursorShape current_cursor; - Map<CursorShape, Vector<Variant> > cursors_cache; - - InputDefault *input; - -#ifdef JOYDEV_ENABLED - JoypadLinux *joypad; -#endif - -#ifdef ALSA_ENABLED - AudioDriverALSA driver_alsa; -#endif - -#ifdef ALSAMIDI_ENABLED - MIDIDriverALSAMidi driver_alsamidi; -#endif - -#ifdef PULSEAUDIO_ENABLED - AudioDriverPulseAudio driver_pulseaudio; -#endif - - PowerX11 *power_manager; - - bool layered_window; - - CrashHandler crash_handler; - - int video_driver_index; - bool maximized; - bool window_focused; - //void set_wm_border(bool p_enabled); - void set_wm_fullscreen(bool p_enabled); - void set_wm_above(bool p_enabled); - - typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); - typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); - xrr_get_monitors_t xrr_get_monitors; - xrr_free_monitors_t xrr_free_monitors; - void *xrandr_handle; - Bool xrandr_ext_ok; - -protected: - virtual int get_current_video_driver() const; - - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - virtual void finalize(); - - virtual void set_main_loop(MainLoop *p_main_loop); - - void _window_changed(XEvent *event); - - bool is_window_maximize_allowed(); - -public: - virtual String get_name() const; - - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - void set_mouse_mode(MouseMode p_mode); - MouseMode get_mouse_mode() const; - - virtual void warp_mouse_position(const Point2 &p_to); - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void set_icon(const Ref<Image> &p_icon); - - virtual MainLoop *get_main_loop() const; - - virtual bool can_draw() const; - - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; - - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - - virtual String get_system_dir(SystemDir p_dir) const; - - virtual Error shell_open(String p_uri); - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; - - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual int get_screen_dpi(int p_screen = -1) const; - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual Size2 get_window_size() const; - virtual Size2 get_real_window_size() const; - virtual Size2 get_max_window_size() const; - virtual Size2 get_min_window_size() const; - virtual void set_min_window_size(const Size2 p_size); - virtual void set_max_window_size(const Size2 p_size); - virtual void set_window_size(const Size2 p_size); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - virtual void set_window_always_on_top(bool p_enabled); - virtual bool is_window_always_on_top() const; - virtual bool is_window_focused() const; - virtual void request_attention(); - - virtual void set_borderless_window(bool p_borderless); - virtual bool get_borderless_window(); - - virtual bool get_window_per_pixel_transparency_enabled() const; - virtual void set_window_per_pixel_transparency_enabled(bool p_enabled); - - virtual void set_ime_active(const bool p_active); - virtual void set_ime_position(const Point2 &p_pos); - - virtual String get_unique_id() const; - - virtual void move_window_to_foreground(); - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - - virtual void set_context(int p_context); - - virtual void _set_use_vsync(bool p_enable); - //virtual bool is_vsync_enabled() const; - - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); - - virtual bool _check_internal_feature_support(const String &p_feature); - - virtual void force_process_input(); - void run(); - - void disable_crash_handler(); - bool is_disable_crash_handler() const; - - virtual Error move_to_trash(const String &p_path); - - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; - - void update_real_mouse_position(); - OS_X11(); -}; - -#endif diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp deleted file mode 100644 index 5ac5e8e87b..0000000000 --- a/platform/x11/power_x11.cpp +++ /dev/null @@ -1,577 +0,0 @@ -/*************************************************************************/ -/* power_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -/* -Adapted from corresponding SDL 2.0 code. -*/ - -/* - Simple DirectMedia Layer - Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "power_x11.h" - -#include <stdio.h> -#include <unistd.h> - -#include "core/error_macros.h" -#include <dirent.h> -#include <fcntl.h> -#include <sys/stat.h> -#include <sys/types.h> - -// CODE CHUNK IMPORTED FROM SDL 2.0 - -static const char *proc_apm_path = "/proc/apm"; -static const char *proc_acpi_battery_path = "/proc/acpi/battery"; -static const char *proc_acpi_ac_adapter_path = "/proc/acpi/ac_adapter"; -static const char *sys_class_power_supply_path = "/sys/class/power_supply"; - -FileAccessRef PowerX11::open_power_file(const char *base, const char *node, const char *key) { - String path = String(base) + String("/") + String(node) + String("/") + String(key); - FileAccessRef f = FileAccess::open(path, FileAccess::READ); - return f; -} - -bool PowerX11::read_power_file(const char *base, const char *node, const char *key, char *buf, size_t buflen) { - ssize_t br = 0; - FileAccessRef fd = open_power_file(base, node, key); - if (!fd) { - return false; - } - br = fd->get_buffer(reinterpret_cast<uint8_t *>(buf), buflen - 1); - fd->close(); - if (br < 0) { - return false; - } - buf[br] = '\0'; // null-terminate the string - return true; -} - -bool PowerX11::make_proc_acpi_key_val(char **_ptr, char **_key, char **_val) { - char *ptr = *_ptr; - - while (*ptr == ' ') { - ptr++; /* skip whitespace. */ - } - - if (*ptr == '\0') { - return false; /* EOF. */ - } - - *_key = ptr; - - while ((*ptr != ':') && (*ptr != '\0')) { - ptr++; - } - - if (*ptr == '\0') { - return false; /* (unexpected) EOF. */ - } - - *(ptr++) = '\0'; /* terminate the key. */ - - while (*ptr == ' ') { - ptr++; /* skip whitespace. */ - } - - if (*ptr == '\0') { - return false; /* (unexpected) EOF. */ - } - - *_val = ptr; - - while ((*ptr != '\n') && (*ptr != '\0')) { - ptr++; - } - - if (*ptr != '\0') { - *(ptr++) = '\0'; /* terminate the value. */ - } - - *_ptr = ptr; /* store for next time. */ - return true; -} - -void PowerX11::check_proc_acpi_battery(const char *node, bool *have_battery, bool *charging) { - const char *base = proc_acpi_battery_path; - char info[1024]; - char state[1024]; - char *ptr = NULL; - char *key = NULL; - char *val = NULL; - bool charge = false; - bool choose = false; - int maximum = -1; - int remaining = -1; - int secs = -1; - int pct = -1; - - if (!read_power_file(base, node, "state", state, sizeof(state))) { - return; - } else { - if (!read_power_file(base, node, "info", info, sizeof(info))) - return; - } - - ptr = &state[0]; - while (make_proc_acpi_key_val(&ptr, &key, &val)) { - if (String(key) == "present") { - if (String(val) == "yes") { - *have_battery = true; - } - } else if (String(key) == "charging state") { - /* !!! FIXME: what exactly _does_ charging/discharging mean? */ - if (String(val) == "charging/discharging") { - charge = true; - } else if (String(val) == "charging") { - charge = true; - } - } else if (String(key) == "remaining capacity") { - String sval = val; - const int cvt = sval.to_int(); - remaining = cvt; - } - } - - ptr = &info[0]; - while (make_proc_acpi_key_val(&ptr, &key, &val)) { - if (String(key) == "design capacity") { - String sval = val; - const int cvt = sval.to_int(); - maximum = cvt; - } - } - - if ((maximum >= 0) && (remaining >= 0)) { - pct = (int)((((float)remaining) / ((float)maximum)) * 100.0f); - if (pct < 0) { - pct = 0; - } else if (pct > 100) { - pct = 100; - } - } - - /* !!! FIXME: calculate (secs). */ - - /* - * We pick the battery that claims to have the most minutes left. - * (failing a report of minutes, we'll take the highest percent.) - */ - // -- GODOT start -- - //if ((secs < 0) && (this->nsecs_left < 0)) { - if (this->nsecs_left < 0) { - // -- GODOT end -- - if ((pct < 0) && (this->percent_left < 0)) { - choose = true; /* at least we know there's a battery. */ - } - if (pct > this->percent_left) { - choose = true; - } - } else if (secs > this->nsecs_left) { - choose = true; - } - - if (choose) { - this->nsecs_left = secs; - this->percent_left = pct; - *charging = charge; - } -} - -void PowerX11::check_proc_acpi_ac_adapter(const char *node, bool *have_ac) { - const char *base = proc_acpi_ac_adapter_path; - char state[256]; - char *ptr = NULL; - char *key = NULL; - char *val = NULL; - - if (!read_power_file(base, node, "state", state, sizeof(state))) { - return; - } - - ptr = &state[0]; - while (make_proc_acpi_key_val(&ptr, &key, &val)) { - String skey = key; - if (skey == "state") { - String sval = val; - if (sval == "on-line") { - *have_ac = true; - } - } - } -} - -bool PowerX11::GetPowerInfo_Linux_proc_acpi() { - String node; - DirAccess *dirp = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - bool have_battery = false; - bool have_ac = false; - bool charging = false; - - this->nsecs_left = -1; - this->percent_left = -1; - this->power_state = OS::POWERSTATE_UNKNOWN; - - dirp->change_dir(proc_acpi_battery_path); - Error err = dirp->list_dir_begin(); - - if (err != OK) { - return false; /* can't use this interface. */ - } else { - node = dirp->get_next(); - while (node != "") { - check_proc_acpi_battery(node.utf8().get_data(), &have_battery, &charging /*, seconds, percent*/); - node = dirp->get_next(); - } - } - dirp->change_dir(proc_acpi_ac_adapter_path); - err = dirp->list_dir_begin(); - if (err != OK) { - return false; /* can't use this interface. */ - } else { - node = dirp->get_next(); - while (node != "") { - check_proc_acpi_ac_adapter(node.utf8().get_data(), &have_ac); - node = dirp->get_next(); - } - } - - if (!have_battery) { - this->power_state = OS::POWERSTATE_NO_BATTERY; - } else if (charging) { - this->power_state = OS::POWERSTATE_CHARGING; - } else if (have_ac) { - this->power_state = OS::POWERSTATE_CHARGED; - } else { - this->power_state = OS::POWERSTATE_ON_BATTERY; - } - - memdelete(dirp); - return true; /* definitive answer. */ -} - -bool PowerX11::next_string(char **_ptr, char **_str) { - char *ptr = *_ptr; - char *str = *_str; - - while (*ptr == ' ') { /* skip any spaces... */ - ptr++; - } - - if (*ptr == '\0') { - return false; - } - - str = ptr; - while ((*ptr != ' ') && (*ptr != '\n') && (*ptr != '\0')) - ptr++; - - if (*ptr != '\0') - *(ptr++) = '\0'; - - *_str = str; - *_ptr = ptr; - return true; -} - -bool PowerX11::int_string(char *str, int *val) { - String sval = str; - *val = sval.to_int(); - return (*str != '\0'); -} - -/* http://lxr.linux.no/linux+v2.6.29/drivers/char/apm-emulation.c */ -bool PowerX11::GetPowerInfo_Linux_proc_apm() { - bool need_details = false; - int ac_status = 0; - int battery_status = 0; - int battery_flag = 0; - int battery_percent = 0; - int battery_time = 0; - FileAccessRef fd = FileAccess::open(proc_apm_path, FileAccess::READ); - char buf[128]; - char *ptr = &buf[0]; - char *str = NULL; - ssize_t br; - - if (!fd) { - return false; /* can't use this interface. */ - } - - br = fd->get_buffer(reinterpret_cast<uint8_t *>(buf), sizeof(buf) - 1); - fd->close(); - - if (br < 0) { - return false; - } - - buf[br] = '\0'; /* null-terminate the string. */ - if (!next_string(&ptr, &str)) { /* driver version */ - return false; - } - if (!next_string(&ptr, &str)) { /* BIOS version */ - return false; - } - if (!next_string(&ptr, &str)) { /* APM flags */ - return false; - } - - if (!next_string(&ptr, &str)) { /* AC line status */ - return false; - } else if (!int_string(str, &ac_status)) { - return false; - } - - if (!next_string(&ptr, &str)) { /* battery status */ - return false; - } else if (!int_string(str, &battery_status)) { - return false; - } - if (!next_string(&ptr, &str)) { /* battery flag */ - return false; - } else if (!int_string(str, &battery_flag)) { - return false; - } - if (!next_string(&ptr, &str)) { /* remaining battery life percent */ - return false; - } - String sstr = str; - if (sstr[sstr.length() - 1] == '%') { - sstr[sstr.length() - 1] = '\0'; - } - if (!int_string(str, &battery_percent)) { - return false; - } - - if (!next_string(&ptr, &str)) { /* remaining battery life time */ - return false; - } else if (!int_string(str, &battery_time)) { - return false; - } - - if (!next_string(&ptr, &str)) { /* remaining battery life time units */ - return false; - } else if (String(str) == "min") { - battery_time *= 60; - } - - if (battery_flag == 0xFF) { /* unknown state */ - this->power_state = OS::POWERSTATE_UNKNOWN; - } else if (battery_flag & (1 << 7)) { /* no battery */ - this->power_state = OS::POWERSTATE_NO_BATTERY; - } else if (battery_flag & (1 << 3)) { /* charging */ - this->power_state = OS::POWERSTATE_CHARGING; - need_details = true; - } else if (ac_status == 1) { - this->power_state = OS::POWERSTATE_CHARGED; /* on AC, not charging. */ - need_details = true; - } else { - this->power_state = OS::POWERSTATE_ON_BATTERY; - need_details = true; - } - - this->percent_left = -1; - this->nsecs_left = -1; - if (need_details) { - const int pct = battery_percent; - const int secs = battery_time; - - if (pct >= 0) { /* -1 == unknown */ - this->percent_left = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */ - } - if (secs >= 0) { /* -1 == unknown */ - this->nsecs_left = secs; - } - } - - return true; -} - -/* !!! FIXME: implement d-bus queries to org.freedesktop.UPower. */ - -bool PowerX11::GetPowerInfo_Linux_sys_class_power_supply(/*PowerState *state, int *seconds, int *percent*/) { - const char *base = sys_class_power_supply_path; - String name; - - DirAccess *dirp = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - dirp->change_dir(base); - Error err = dirp->list_dir_begin(); - - if (err != OK) { - return false; - } - - this->power_state = OS::POWERSTATE_NO_BATTERY; /* assume we're just plugged in. */ - this->nsecs_left = -1; - this->percent_left = -1; - - name = dirp->get_next(); - - while (name != "") { - bool choose = false; - char str[64]; - OS::PowerState st; - int secs; - int pct; - - if ((name == ".") || (name == "..")) { - name = dirp->get_next(); - continue; //skip these, of course. - } else { - if (!read_power_file(base, name.utf8().get_data(), "type", str, sizeof(str))) { - name = dirp->get_next(); - continue; // Don't know _what_ we're looking at. Give up on it. - } else { - if (String(str) != "Battery\n") { - name = dirp->get_next(); - continue; // we don't care about UPS and such. - } - } - } - - /* some drivers don't offer this, so if it's not explicitly reported assume it's present. */ - if (read_power_file(base, name.utf8().get_data(), "present", str, sizeof(str)) && (String(str) == "0\n")) { - st = OS::POWERSTATE_NO_BATTERY; - } else if (!read_power_file(base, name.utf8().get_data(), "status", str, sizeof(str))) { - st = OS::POWERSTATE_UNKNOWN; /* uh oh */ - } else if (String(str) == "Charging\n") { - st = OS::POWERSTATE_CHARGING; - } else if (String(str) == "Discharging\n") { - st = OS::POWERSTATE_ON_BATTERY; - } else if ((String(str) == "Full\n") || (String(str) == "Not charging\n")) { - st = OS::POWERSTATE_CHARGED; - } else { - st = OS::POWERSTATE_UNKNOWN; /* uh oh */ - } - - if (!read_power_file(base, name.utf8().get_data(), "capacity", str, sizeof(str))) { - pct = -1; - } else { - pct = String(str).to_int(); - pct = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */ - } - - if (!read_power_file(base, name.utf8().get_data(), "time_to_empty_now", str, sizeof(str))) { - secs = -1; - } else { - secs = String(str).to_int(); - secs = (secs <= 0) ? -1 : secs; /* 0 == unknown */ - } - - /* - * We pick the battery that claims to have the most minutes left. - * (failing a report of minutes, we'll take the highest percent.) - */ - if ((secs < 0) && (this->nsecs_left < 0)) { - if ((pct < 0) && (this->percent_left < 0)) { - choose = true; /* at least we know there's a battery. */ - } else if (pct > this->percent_left) { - choose = true; - } - } else if (secs > this->nsecs_left) { - choose = true; - } - - if (choose) { - this->nsecs_left = secs; - this->percent_left = pct; - this->power_state = st; - } - - name = dirp->get_next(); - } - - memdelete(dirp); - return true; /* don't look any further*/ -} - -bool PowerX11::UpdatePowerInfo() { - if (GetPowerInfo_Linux_sys_class_power_supply()) { // try method 1 - return true; - } - if (GetPowerInfo_Linux_proc_acpi()) { // try further - return true; - } - if (GetPowerInfo_Linux_proc_apm()) { // try even further - return true; - } - return false; -} - -PowerX11::PowerX11() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} - -PowerX11::~PowerX11() { -} - -OS::PowerState PowerX11::get_power_state() { - if (UpdatePowerInfo()) { - return power_state; - } else { - return OS::POWERSTATE_UNKNOWN; - } -} - -int PowerX11::get_power_seconds_left() { - if (UpdatePowerInfo()) { - return nsecs_left; - } else { - return -1; - } -} - -int PowerX11::get_power_percent_left() { - if (UpdatePowerInfo()) { - return percent_left; - } else { - return -1; - } -} diff --git a/platform/x11/power_x11.h b/platform/x11/power_x11.h deleted file mode 100644 index 76f20c68e8..0000000000 --- a/platform/x11/power_x11.h +++ /dev/null @@ -1,66 +0,0 @@ -/*************************************************************************/ -/* power_x11.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef POWER_X11_H -#define POWER_X11_H - -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/os/os.h" - -class PowerX11 { - -private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; - - FileAccessRef open_power_file(const char *base, const char *node, const char *key); - bool read_power_file(const char *base, const char *node, const char *key, char *buf, size_t buflen); - bool make_proc_acpi_key_val(char **_ptr, char **_key, char **_val); - void check_proc_acpi_battery(const char *node, bool *have_battery, bool *charging); - void check_proc_acpi_ac_adapter(const char *node, bool *have_ac); - bool GetPowerInfo_Linux_proc_acpi(); - bool next_string(char **_ptr, char **_str); - bool int_string(char *str, int *val); - bool GetPowerInfo_Linux_proc_apm(); - bool GetPowerInfo_Linux_sys_class_power_supply(); - bool UpdatePowerInfo(); - -public: - PowerX11(); - virtual ~PowerX11(); - - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); -}; - -#endif // POWER_X11_H |