diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/SCsub | 9 | ||||
-rw-r--r-- | platform/android/SCsub | 20 | ||||
-rw-r--r-- | platform/android/os_android.cpp | 4 | ||||
-rw-r--r-- | platform/iphone/os_iphone.cpp | 3 | ||||
-rw-r--r-- | platform/iphone/platform_config.h | 1 | ||||
-rw-r--r-- | platform/javascript/engine.js | 26 | ||||
-rw-r--r-- | platform/javascript/os_javascript.cpp | 33 | ||||
-rw-r--r-- | platform/osx/export/export.cpp | 34 | ||||
-rw-r--r-- | platform/osx/os_osx.h | 8 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 58 | ||||
-rw-r--r-- | platform/server/detect.py | 5 | ||||
-rw-r--r-- | platform/uwp/detect.py | 3 | ||||
-rw-r--r-- | platform/windows/context_gl_win.cpp | 3 | ||||
-rw-r--r-- | platform/windows/detect.py | 397 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 36 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 6 | ||||
-rw-r--r-- | platform/x11/context_gl_x11.cpp | 1 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 30 | ||||
-rw-r--r-- | platform/x11/os_x11.h | 6 |
19 files changed, 369 insertions, 314 deletions
diff --git a/platform/SCsub b/platform/SCsub index e624f8e90f..2019a30be7 100644 --- a/platform/SCsub +++ b/platform/SCsub @@ -18,11 +18,10 @@ for platform in env.platform_apis: reg_apis_inc += '\n' reg_apis += '}\n\n' unreg_apis += '}\n' -f = open_utf8('register_platform_apis.gen.cpp', 'w') -f.write(reg_apis_inc) -f.write(reg_apis) -f.write(unreg_apis) -f.close() +with open_utf8('register_platform_apis.gen.cpp', 'w') as f: + f.write(reg_apis_inc) + f.write(reg_apis) + f.write(unreg_apis) platform_sources.append('register_platform_apis.gen.cpp') lib = env.add_library('platform', platform_sources) diff --git a/platform/android/SCsub b/platform/android/SCsub index d2285a82dd..8c08289932 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -41,10 +41,8 @@ prog = None abspath = env.Dir(".").abspath -gradle_basein = open_utf8(abspath + "/build.gradle.template", "r") -gradle_baseout = open_utf8(abspath + "/java/build.gradle", "w") - -gradle_text = gradle_basein.read() +with open_utf8(abspath + "/build.gradle.template", "r") as gradle_basein: + gradle_text = gradle_basein.read() gradle_maven_flat_text = "" if len(env.android_flat_dirs) > 0: @@ -131,17 +129,19 @@ gradle_text = gradle_text.replace("$$GRADLE_DEFAULT_CONFIG$$", gradle_default_co gradle_text = gradle_text.replace("$$GRADLE_PLUGINS$$", gradle_plugins) gradle_text = gradle_text.replace("$$GRADLE_CLASSPATH$$", gradle_classpath) -gradle_baseout.write(gradle_text) -gradle_baseout.close() +with open_utf8(abspath + "/java/build.gradle", "w") as gradle_baseout: + gradle_baseout.write(gradle_text) + +with open_utf8(abspath + "/AndroidManifest.xml.template", "r") as pp_basein: + manifest = pp_basein.read() -pp_basein = open_utf8(abspath + "/AndroidManifest.xml.template", "r") -pp_baseout = open_utf8(abspath + "/java/AndroidManifest.xml", "w") -manifest = pp_basein.read() manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$", env.android_manifest_chunk) manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$", env.android_permission_chunk) manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$", env.android_appattributes_chunk) -pp_baseout.write(manifest) + +with open_utf8(abspath + "/java/AndroidManifest.xml", "w") as pp_baseout: + pp_baseout.write(manifest) lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 67ce796279..5557c1de44 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -130,8 +130,6 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int if (gfx_init_func) gfx_init_func(gfx_init_ud, use_gl2); - AudioDriverManager::add_driver(&audio_driver_android); - RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); @@ -775,6 +773,8 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURI Vector<Logger *> loggers; loggers.push_back(memnew(AndroidLogger)); _set_logger(memnew(CompositeLogger(loggers))); + + AudioDriverManager::add_driver(&audio_driver_android); } OS_Android::~OS_Android() { diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index c284ab6905..c4c59431f2 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -123,7 +123,6 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p // reset this to what it should be, it will have been set to 0 after visual_server->init() is called RasterizerStorageGLES3::system_fbo = gl_view_base_fb; - AudioDriverManager::add_driver(&audio_driver); AudioDriverManager::initialize(p_audio_driver); input = memnew(InputDefault); @@ -632,6 +631,8 @@ OSIPhone::OSIPhone(int width, int height, String p_data_dir) { loggers.push_back(memnew(StdLogger)); #endif _set_logger(memnew(CompositeLogger(loggers))); + + AudioDriverManager::add_driver(&audio_driver); }; OSIPhone::~OSIPhone() { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index d205c7da83..d9fd61fb6e 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -30,6 +30,7 @@ #include <alloca.h> +#define GLES2_INCLUDE_H <ES2/gl.h> #define GLES3_INCLUDE_H <ES3/gl.h> #define PLATFORM_REFCOUNT diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js index bca1851f40..8f22e41660 100644 --- a/platform/javascript/engine.js +++ b/platform/javascript/engine.js @@ -138,18 +138,6 @@ } var actualCanvas = this.rtenv.canvas; - var testContext = false; - var testCanvas; - try { - testCanvas = document.createElement('canvas'); - testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); - } catch (e) {} - if (!testContext) { - throw new Error("WebGL 2 not available"); - } - testCanvas = null; - testContext = null; - // canvas can grab focus on click if (actualCanvas.tabIndex < 0) { actualCanvas.tabIndex = 0; @@ -273,6 +261,20 @@ Engine.RuntimeEnvironment = engine.RuntimeEnvironment; + Engine.isWebGLAvailable = function(majorVersion = 1) { + + var testContext = false; + try { + var testCanvas = document.createElement('canvas'); + if (majorVersion === 1) { + testContext = testCanvas.getContext('webgl') || testCanvas.getContet('experimental-webgl'); + } else if (majorVersion === 2) { + testContext = testCanvas.getContext('webgl2') || testCanvas.getContet('experimental-webgl2'); + } + } catch (e) {} + return !!testContext; + }; + Engine.load = function(newBasePath) { if (newBasePath !== undefined) basePath = getBasePath(newBasePath); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index e226ab6332..cbfe99ba2d 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -33,6 +33,7 @@ #include "core/engine.h" #include "core/io/file_access_buffered_fa.h" #include "dom_keys.h" +#include "drivers/gles2/rasterizer_gles2.h" #include "drivers/gles3/rasterizer_gles3.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" @@ -57,12 +58,19 @@ static void dom2godot_mod(T emscripten_event_ptr, Ref<InputEventWithModifiers> g int OS_JavaScript::get_video_driver_count() const { - return 1; + return VIDEO_DRIVER_MAX; } const char *OS_JavaScript::get_video_driver_name(int p_driver) const { - return "GLES3"; + switch (p_driver) { + case VIDEO_DRIVER_GLES3: + return "GLES3"; + case VIDEO_DRIVER_GLES2: + return "GLES2"; + } + ERR_EXPLAIN("Invalid video driver index " + itos(p_driver)); + ERR_FAIL_V(NULL); } int OS_JavaScript::get_audio_driver_count() const { @@ -422,8 +430,21 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, emscripten_webgl_init_context_attributes(&attributes); attributes.alpha = false; attributes.antialias = false; - attributes.majorVersion = 2; + ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER); + switch (p_video_driver) { + case VIDEO_DRIVER_GLES3: + attributes.majorVersion = 2; + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); + break; + case VIDEO_DRIVER_GLES2: + attributes.majorVersion = 1; + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + break; + } EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes); + ERR_EXPLAIN("WebGL " + itos(attributes.majorVersion) + ".0 not available"); ERR_FAIL_COND_V(emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS, ERR_UNAVAILABLE); video_mode = p_desired; @@ -447,12 +468,8 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, print_line("Init Audio"); - AudioDriverManager::add_driver(&audio_driver_javascript); AudioDriverManager::initialize(p_audio_driver); - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - print_line("Init VS"); visual_server = memnew(VisualServerRaster()); @@ -1012,6 +1029,8 @@ OS_JavaScript::OS_JavaScript(const char *p_execpath, GetUserDataDirFunc p_get_us Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); + + AudioDriverManager::add_driver(&audio_driver_javascript); } OS_JavaScript::~OS_JavaScript() { diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 7985a241e4..db265812fa 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -496,7 +496,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (use_dmg()) { String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck"; Vector<SharedObject> shared_objects; - Error err = save_pack(p_preset, pack_path, &shared_objects); + err = save_pack(p_preset, pack_path, &shared_objects); // see if we can code sign our new package String identity = p_preset->get("codesign/identity"); @@ -504,7 +504,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (err == OK) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < shared_objects.size(); i++) { - da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); + err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); if (err == OK && identity != "") { err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); } @@ -549,7 +549,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p String pack_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".pck"); Vector<SharedObject> shared_objects; - Error err = save_pack(p_preset, pack_path, &shared_objects); + err = save_pack(p_preset, pack_path, &shared_objects); if (err == OK) { zipOpenNewFileInZip(dst_pkg_zip, @@ -581,7 +581,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } else { err = ERR_CANT_OPEN; } + } + if (err == OK) { //add shared objects for (int i = 0; i < shared_objects.size(); i++) { Vector<uint8_t> file = FileAccess::get_file_as_array(shared_objects[i].path); @@ -609,26 +611,32 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p zipClose(dst_pkg_zip, NULL); } - return OK; + return err; } bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - bool valid = true; + bool valid = false; String err; - if (!exists_export_template("osx.zip", &err)) { - valid = false; + if (exists_export_template("osx.zip", &err)) { + valid = true; } - if (p_preset->get("custom_package/debug") != "" && !FileAccess::exists(p_preset->get("custom_package/debug"))) { - valid = false; - err += "Custom debug package not found.\n"; + if (p_preset->get("custom_package/debug") != "") { + if (FileAccess::exists(p_preset->get("custom_package/debug"))) { + valid = true; + } else { + err += "Custom debug package not found.\n"; + } } - if (p_preset->get("custom_package/release") != "" && !FileAccess::exists(p_preset->get("custom_package/release"))) { - valid = false; - err += "Custom release package not found.\n"; + if (p_preset->get("custom_package/release") != "") { + if (FileAccess::exists(p_preset->get("custom_package/release"))) { + valid = true; + } else { + err += "Custom release package not found.\n"; + } } if (!err.empty()) diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 04463a81f0..486d7af1c1 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -50,11 +50,6 @@ @author Juan Linietsky <reduzio@gmail.com> */ -enum VideoDriver { - VIDEO_DRIVER_GLES3, - VIDEO_DRIVER_GLES2 -}; - class OS_OSX : public OS_Unix { public: struct KeyEvent { @@ -139,9 +134,6 @@ public: void _update_window(); protected: - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 901232bc50..a811ff585d 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -150,10 +150,44 @@ static Vector2 get_mouse_pos(NSEvent *event) { @end @interface GodotApplicationDelegate : NSObject +- (void)forceUnbundledWindowActivationHackStep1; +- (void)forceUnbundledWindowActivationHackStep2; +- (void)forceUnbundledWindowActivationHackStep3; @end @implementation GodotApplicationDelegate +- (void)forceUnbundledWindowActivationHackStep1 { + // Step1: Switch focus to macOS Dock. + // Required to perform step 2, TransformProcessType will fail if app is already the in focus. + for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { + [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; + break; + } + [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep2 { + // Step 2: Register app as foreground process. + ProcessSerialNumber psn = { 0, kCurrentProcess }; + (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); + + [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; +} + +- (void)forceUnbundledWindowActivationHackStep3 { + // Step 3: Switch focus back to app window. + [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; +} + +- (void)applicationDidFinishLaunching:(NSNotification *)notice { + NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; + if (nsappname == nil) { + // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). + [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; + } +} + - (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { // Note: called before main loop init! char *utfs = strdup([filename UTF8String]); @@ -992,22 +1026,6 @@ void OS_OSX::set_ime_position(const Point2 &p_pos) { im_position = p_pos; } -int OS_OSX::get_video_driver_count() const { - - return 2; -} - -const char *OS_OSX::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES2: - return "GLES2"; - case VIDEO_DRIVER_GLES3: - default: - return "GLES3"; - } -} - void OS_OSX::initialize_core() { crash_handler.initialize(); @@ -1181,10 +1199,6 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a /*** END OSX INITIALIZATION ***/ - bool use_gl2 = p_video_driver != 1; - - AudioDriverManager::add_driver(&audio_driver); - // only opengl support here... if (p_video_driver == VIDEO_DRIVER_GLES2) { RasterizerGLES2::register_config(); @@ -2342,7 +2356,7 @@ OS_OSX::OS_OSX() { NSMenuItem *menu_item; NSString *title; - NSString *nsappname = [[[NSBundle mainBundle] performSelector:@selector(localizedInfoDictionary)] objectForKey:@"CFBundleName"]; + NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; if (nsappname == nil) nsappname = [[NSProcessInfo processInfo] processName]; @@ -2413,6 +2427,8 @@ OS_OSX::OS_OSX() { [NSApp sendEvent:event]; } + + AudioDriverManager::add_driver(&audio_driver); } bool OS_OSX::_check_internal_feature_support(const String &p_feature) { diff --git a/platform/server/detect.py b/platform/server/detect.py index c9a886ad6c..7bf445b43f 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -124,6 +124,11 @@ def configure(env): if not env['builtin_libogg']: env.ParseConfig('pkg-config ogg --cflags --libs') + # On Linux wchar_t should be 32-bits + # 16-bit library shouldn't be required due to compiler optimisations + if not env['builtin_pcre2']: + env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') + ## Flags # Linkflags below this line should typically stay the last ones diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index f2c5c5d42e..3ee195e4f9 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -25,8 +25,11 @@ def can_build(): def get_opts(): + from SCons.Variables import BoolVariable return [ + ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None), + BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False), ] diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 8b57fdd9ce..d312fbcb12 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -38,6 +38,8 @@ #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_CONTEXT_FLAGS_ARB 0x2094 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); @@ -153,6 +155,7 @@ Error ContextGL_Win::initialize() { WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context WGL_CONTEXT_MINOR_VERSION_ARB, 3, //and it shall be forward compatible so that we can only use up to date functionality + WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, 0 }; //zero indicates the end of the array diff --git a/platform/windows/detect.py b/platform/windows/detect.py index b8ee2cd19f..2ce55d98be 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -12,23 +12,17 @@ def get_name(): def can_build(): - if (os.name == "nt"): # Building natively on Windows - if (os.getenv("VCINSTALLDIR")): # MSVC + # If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC + if (os.getenv("VCINSTALLDIR")): # MSVC, manual setup return True - print("MSVC not detected (no VCINSTALLDIR environment variable), attempting MinGW.") - mingw32 = "" - mingw64 = "" - if (os.getenv("MINGW32_PREFIX")): - mingw32 = os.getenv("MINGW32_PREFIX") - if (os.getenv("MINGW64_PREFIX")): - mingw64 = os.getenv("MINGW64_PREFIX") - - test = "gcc --version > NUL 2>&1" - if (os.system(test) == 0 or os.system(mingw32 + test) == 0 or os.system(mingw64 + test) == 0): - return True + # Otherwise, let SCons find MSVC if installed, or else Mingw. + # Since we're just returning True here, if there's no compiler + # installed, we'll get errors when it tries to build with the + # null compiler. + return True if (os.name == "posix"): # Cross-compiling with MinGW-w64 (old MinGW32 is not supported) @@ -70,6 +64,8 @@ def get_opts(): ('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'), EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')), BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False), + ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None), + BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False), ] @@ -98,192 +94,253 @@ def build_res_file(target, source, env): return 0 -def configure(env): - - env.Append(CPPPATH=['#platform/windows']) - - if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC +def setup_msvc_manual(env): + """Set up env to use MSVC manually, using VCINSTALLDIR""" + if (env["bits"] != "default"): + print(""" + Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console + (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits + argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. + """) + raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR") + + # Force bits arg + # (Actually msys2 mingw can support 64-bit, we could detect that) + env["bits"] = "32" + env["x86_libtheora_opt_vc"] = True + + # find compiler manually + compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + print("Found MSVC compiler: " + compiler_version_str) + + # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm + if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + env["bits"] = "64" + env["x86_libtheora_opt_vc"] = False + print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") + elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") + else: + print("Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR.") + +def setup_msvc_auto(env): + """Set up MSVC using SCons's auto-detection logic""" + + # If MSVC_VERSION is set by SCons, we know MSVC is installed. + # But we may want a different version or target arch. + + # The env may have already been set up with default MSVC tools, so + # reset a few things so we can set it up with the tools we want. + # (Ideally we'd decide on the tool config before configuring any + # environment, and just set the env up once, but this function runs + # on an existing env so this is the simplest way.) + env['MSVC_SETUP_RUN'] = False # Need to set this to re-run the tool + env['MSVS_VERSION'] = None + env['MSVC_VERSION'] = None + env['TARGET_ARCH'] = None + if env['bits'] != 'default': + env['TARGET_ARCH'] = {'32': 'x86', '64': 'x86_64'}[env['bits']] + if env.has_key('msvc_version'): + env['MSVC_VERSION'] = env['msvc_version'] + env.Tool('msvc') + env.Tool('mssdk') # we want the MS SDK + # Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015 + # Get actual target arch into bits (it may be "default" at this point): + if env['TARGET_ARCH'] in ('amd64', 'x86_64'): + env['bits'] = 64 + else: + env['bits'] = 32 + print(" Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits'])) + if env['TARGET_ARCH'] in ('amd64', 'x86_64'): + env["x86_libtheora_opt_vc"] = False + +def setup_mingw(env): + """Set up env for use with mingw""" + # Nothing to do here + print("Using Mingw") + pass + +def configure_msvc(env, manual_msvc_config): + """Configure env to work with MSVC""" + + # Build type + + if (env["target"] == "release"): + env.Append(CCFLAGS=['/O2']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['/O2']) + env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + + elif (env["target"] == "debug_release"): + env.Append(CCFLAGS=['/Z7', '/Od']) + env.Append(LINKFLAGS=['/DEBUG']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + + elif (env["target"] == "debug"): + env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc']) + env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED', + 'D3D_DEBUG_INFO']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG']) + + ## Compile/link flags + + env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) + env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++ + if manual_msvc_config: # should be automatic if SCons found it + env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"]) + + env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED', + 'RTAUDIO_ENABLED', 'WASAPI_ENABLED', + 'TYPED_METHOD_BIND', 'WIN32', 'MSVC', + {'WINVER' : '$target_win_version', + '_WIN32_WINNT': '$target_win_version'}]) + if env["bits"] == "64": + env.AppendUnique(CPPDEFINES=['_WIN64']) + + ## Libs + + LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', + 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', + 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt'] + env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) + + if manual_msvc_config: + env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) - env['ENV']['TMP'] = os.environ['TMP'] + ## LTO - ## Build type - - if (env["target"] == "release"): - env.Append(CCFLAGS=['/O2']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"] == "debug_release"): - env.Append(CCFLAGS=['/Z7', '/Od']) - env.Append(LINKFLAGS=['/DEBUG']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od', '/EHsc']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG']) - - ## Architecture - - # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) - if (env["bits"] != "default"): - print("Error: bits argument is disabled for MSVC") - print(""" - Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console - (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits - argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. - """) - sys.exit() - - # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt - # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) - env["bits"] = "32" - env["x86_libtheora_opt_vc"] = True - - ## Compiler configuration - - env['ENV'] = os.environ - # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far below in the code - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) - - print("Detected MSVC compiler: " + compiler_version_str) - # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): - env["bits"] = "64" - env["x86_libtheora_opt_vc"] = False - print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") - elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): - print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") + if (env["use_lto"]): + env.AppendUnique(CCFLAGS=['/GL']) + env.AppendUnique(ARFLAGS=['/LTCG']) + if env["progress"]: + env.AppendUnique(LINKFLAGS=['/LTCG:STATUS']) else: - print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") + env.AppendUnique(LINKFLAGS=['/LTCG']) - ## Compile flags + if manual_msvc_config: + env.Append(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")]) + env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) - env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) - env.Append(CXXFLAGS=['/TP']) - env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) - env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) + # Incremental linking fix + env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] + env['BUILDERS']['Program'] = methods.precious_program - env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) - env.Append(CCFLAGS=['/DOPENGL_ENABLED']) - env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['/DWASAPI_ENABLED']) - env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) - env.Append(CCFLAGS=['/DWIN32']) - env.Append(CCFLAGS=['/DWINVER=%s' % env['target_win_version'], '/D_WIN32_WINNT=%s' % env['target_win_version']]) - if env["bits"] == "64": - env.Append(CCFLAGS=['/D_WIN64']) +def configure_mingw(env): + # Workaround for MinGW. See: + # http://www.scons.org/wiki/LongCmdLinesOnWin32 + env.use_windows_spawn_fix() - LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt'] - env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) + ## Build type - env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) + if (env["target"] == "release"): + env.Append(CCFLAGS=['-msse2']) - if (os.getenv("VCINSTALLDIR")): - VC_PATH = os.getenv("VCINSTALLDIR") + if (env["bits"] == "64"): + env.Append(CCFLAGS=['-O3']) else: - VC_PATH = "" + env.Append(CCFLAGS=['-O2']) - if (env["use_lto"]): - env.Append(CCFLAGS=['/GL']) - env.Append(ARFLAGS=['/LTCG']) - if env["progress"]: - env.Append(LINKFLAGS=['/LTCG:STATUS']) - else: - env.Append(LINKFLAGS=['/LTCG']) + env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) - env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) - env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) + if (env["debug_symbols"] == "yes"): + env.Prepend(CCFLAGS=['-g1']) + if (env["debug_symbols"] == "full"): + env.Prepend(CCFLAGS=['-g2']) - # Incremental linking fix - env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] - env['BUILDERS']['Program'] = methods.precious_program + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + if (env["debug_symbols"] == "yes"): + env.Prepend(CCFLAGS=['-g1']) + if (env["debug_symbols"] == "full"): + env.Prepend(CCFLAGS=['-g2']) - else: # MinGW - - # Workaround for MinGW. See: - # http://www.scons.org/wiki/LongCmdLinesOnWin32 - env.use_windows_spawn_fix() - - ## Build type + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) - if (env["target"] == "release"): - env.Append(CCFLAGS=['-msse2']) + ## Compiler configuration - if (env["bits"] == "64"): - env.Append(CCFLAGS=['-O3']) - else: - env.Append(CCFLAGS=['-O2']) + if (os.name == "nt"): + env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes + else: + env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation - env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) + if (env["bits"] == "default"): + if (os.name == "nt"): + env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" + else: # default to 64-bit on Linux + env["bits"] = "64" - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) + mingw_prefix = "" - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) + if (env["bits"] == "32"): + env.Append(LINKFLAGS=['-static']) + env.Append(LINKFLAGS=['-static-libgcc']) + env.Append(LINKFLAGS=['-static-libstdc++']) + mingw_prefix = env["mingw_prefix_32"] + else: + env.Append(LINKFLAGS=['-static']) + mingw_prefix = env["mingw_prefix_64"] - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + env["CC"] = mingw_prefix + "gcc" + env['AS'] = mingw_prefix + "as" + env['CXX'] = mingw_prefix + "g++" + env['AR'] = mingw_prefix + "gcc-ar" + env['RANLIB'] = mingw_prefix + "gcc-ranlib" + env['LINK'] = mingw_prefix + "g++" + env["x86_libtheora_opt_gcc"] = True - ## Compiler configuration + if env['use_lto']: + env.Append(CCFLAGS=['-flto']) + env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) - if (os.name == "nt"): - env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes - else: - env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation - if (env["bits"] == "default"): - if (os.name == "nt"): - env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" - else: # default to 64-bit on Linux - env["bits"] = "64" + ## Compile flags - mingw_prefix = "" + env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) + env.Append(CCFLAGS=['-DOPENGL_ENABLED']) + env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['-DWASAPI_ENABLED']) + env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']]) + env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt']) - if (env["bits"] == "32"): - env.Append(LINKFLAGS=['-static']) - env.Append(LINKFLAGS=['-static-libgcc']) - env.Append(LINKFLAGS=['-static-libstdc++']) - mingw_prefix = env["mingw_prefix_32"] - else: - env.Append(LINKFLAGS=['-static']) - mingw_prefix = env["mingw_prefix_64"] + env.Append(CPPFLAGS=['-DMINGW_ENABLED']) - env["CC"] = mingw_prefix + "gcc" - env['AS'] = mingw_prefix + "as" - env['CXX'] = mingw_prefix + "g++" - env['AR'] = mingw_prefix + "gcc-ar" - env['RANLIB'] = mingw_prefix + "gcc-ranlib" - env['LINK'] = mingw_prefix + "g++" - env["x86_libtheora_opt_gcc"] = True + # resrc + env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) - if env['use_lto']: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) +def configure(env): + # At this point the env has been set up with basic tools/compilers. + env.Append(CPPPATH=['#platform/windows']) + print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits'])) - ## Compile flags + if (os.name == "nt"): + env['ENV'] = os.environ # this makes build less repeatable, but simplifies some things + env['ENV']['TMP'] = os.environ['TMP'] - env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) - env.Append(CCFLAGS=['-DOPENGL_ENABLED']) - env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['-DWASAPI_ENABLED']) - env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']]) - env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt']) + # First figure out which compiler, version, and target arch we're using + if os.getenv("VCINSTALLDIR"): + # Manual setup of MSVC + setup_msvc_manual(env) + env.msvc = True + manual_msvc_config = True + elif env.get('MSVC_VERSION', ''): + setup_msvc_auto(env) + env.msvc = True + manual_msvc_config = False + else: + setup_mingw(env) + env.msvc = False - env.Append(CPPFLAGS=['-DMINGW_ENABLED']) + # Now set compiler/linker flags + if env.msvc: + configure_msvc(env, manual_msvc_config) - # resrc - env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) + else: # MinGW + configure_mingw(env) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 8df4306729..13fe781ff3 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -30,6 +30,7 @@ #include "os_windows.h" +#include "drivers/gles2/rasterizer_gles2.h" #include "drivers/gles3/rasterizer_gles3.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" @@ -151,26 +152,6 @@ void RedirectIOToConsole() { // point to console as well } -int OS_Windows::get_video_driver_count() const { - - return 1; -} -const char *OS_Windows::get_video_driver_name(int p_driver) const { - - return "GLES3"; -} - -int OS_Windows::get_audio_driver_count() const { - - return AudioDriverManager::get_driver_count(); -} -const char *OS_Windows::get_audio_driver_name(int p_driver) const { - - AudioDriver *driver = AudioDriverManager::get_driver(p_driver); - ERR_FAIL_COND_V(!driver, ""); - return AudioDriverManager::get_driver(p_driver)->get_name(); -} - void OS_Windows::initialize_core() { crash_handler.initialize(); @@ -1089,12 +1070,19 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int } #if defined(OPENGL_ENABLED) - gl_context = memnew(ContextGL_Win(hWnd, true)); - gl_context->initialize(); + if (p_video_driver == VIDEO_DRIVER_GLES2) { + gl_context = memnew(ContextGL_Win(hWnd, false)); + gl_context->initialize(); - RasterizerGLES3::register_config(); + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_context = memnew(ContextGL_Win(hWnd, true)); + gl_context->initialize(); - RasterizerGLES3::make_current(); + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); + } gl_context->set_use_vsync(video_mode.use_vsync); #endif diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 4c4fbcf8f0..3d13627bfa 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -142,12 +142,6 @@ class OS_Windows : public OS { // functions used by main to initialize/deintialize the OS protected: - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 7a659a2734..1a7cbc0d6d 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -170,6 +170,7 @@ Error ContextGL_X11::initialize() { static int context_attribs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3, + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*|GLX_CONTEXT_DEBUG_BIT_ARB*/, None }; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 76fc51d52c..c06c7516d0 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -77,30 +77,6 @@ #include <X11/XKBlib.h> -int OS_X11::get_video_driver_count() const { - return 1; -} - -const char *OS_X11::get_video_driver_name(int p_driver) const { - String driver_name = GLOBAL_GET("rendering/quality/driver/driver_name"); - - if (driver_name == "GLES2") { - return "GLES2"; - } - return "GLES3"; -} - -int OS_X11::get_audio_driver_count() const { - return AudioDriverManager::get_driver_count(); -} - -const char *OS_X11::get_audio_driver_name(int p_driver) const { - - AudioDriver *driver = AudioDriverManager::get_driver(p_driver); - ERR_FAIL_COND_V(!driver, ""); - return AudioDriverManager::get_driver(p_driver)->get_name(); -} - void OS_X11::initialize_core() { crash_handler.initialize(); @@ -289,13 +265,9 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a //print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height)); #if defined(OPENGL_ENABLED) - String setting_name = "rendering/quality/driver/driver_name"; - ProjectSettings::get_singleton()->set_custom_property_info(setting_name, PropertyInfo(Variant::STRING, setting_name, PROPERTY_HINT_ENUM, "GLES3,GLES2")); - String video_driver_name = GLOBAL_DEF("rendering/quality/driver/driver_name", "GLES3"); - ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE; - if (video_driver_name == "GLES2") { + if (p_video_driver == VIDEO_DRIVER_GLES2) { opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE; } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 494845bc56..610dba0716 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -188,12 +188,6 @@ class OS_X11 : public OS_Unix { Bool xrandr_ext_ok; protected: - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); |