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-rw-r--r--platform/iphone/app_delegate.mm21
-rw-r--r--platform/osx/os_osx.mm52
-rw-r--r--platform/server/os_server.cpp6
-rw-r--r--platform/server/os_server.h3
4 files changed, 50 insertions, 32 deletions
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 7ed1328b20..dd5ce4ab10 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -709,21 +709,18 @@ static int frame_count = 0;
iphone_finish();
};
-- (void)applicationDidEnterBackground:(UIApplication *)application {
- ///@TODO maybe add pause motionManager? and where would we unpause it?
+// When application goes to background (e.g. user switches to another app or presses Home),
+// then applicationWillResignActive -> applicationDidEnterBackground are called.
+// When user opens the inactive app again,
+// applicationWillEnterForeground -> applicationDidBecomeActive are called.
- on_focus_out(view_controller, &is_focus_out);
-}
-
-- (void)applicationWillEnterForeground:(UIApplication *)application {
- // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
- [view_controller.view startAnimation];
-}
+// There are cases when applicationWillResignActive -> applicationDidBecomeActive
+// sequence is called without the app going to background. For example, that happens
+// if you open the app list without switching to another app or open/close the
+// notification panel by swiping from the upper part of the screen.
- (void)applicationWillResignActive:(UIApplication *)application {
- // OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
- [view_controller.view
- stopAnimation]; // FIXME: pause seems to be recommended elsewhere
+ on_focus_out(view_controller, &is_focus_out);
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index dbe9a11471..bde0b4e898 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -541,7 +541,9 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
}
- (void)cursorUpdate:(NSEvent *)event {
- //setModeCursor(window, window->cursorMode);
+ OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape;
+ OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX;
+ OS_OSX::singleton->set_cursor_shape(p_shape);
}
static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
@@ -656,11 +658,12 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
return;
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (OS_OSX::singleton->input) {
+ if (OS_OSX::singleton->input)
OS_OSX::singleton->input->set_mouse_in_window(true);
- OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX;
- OS_OSX::singleton->set_cursor_shape(OS::CURSOR_ARROW);
- }
+
+ OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape;
+ OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX;
+ OS_OSX::singleton->set_cursor_shape(p_shape);
}
- (void)magnifyWithEvent:(NSEvent *)event {
@@ -847,16 +850,16 @@ struct _KeyCodeMap {
static const _KeyCodeMap _keycodes[55] = {
{ '`', KEY_QUOTELEFT },
{ '~', KEY_ASCIITILDE },
- { '0', KEY_KP_0 },
- { '1', KEY_KP_1 },
- { '2', KEY_KP_2 },
- { '3', KEY_KP_3 },
- { '4', KEY_KP_4 },
- { '5', KEY_KP_5 },
- { '6', KEY_KP_6 },
- { '7', KEY_KP_7 },
- { '8', KEY_KP_8 },
- { '9', KEY_KP_9 },
+ { '0', KEY_0 },
+ { '1', KEY_1 },
+ { '2', KEY_2 },
+ { '3', KEY_3 },
+ { '4', KEY_4 },
+ { '5', KEY_5 },
+ { '6', KEY_6 },
+ { '7', KEY_7 },
+ { '8', KEY_8 },
+ { '9', KEY_9 },
{ '-', KEY_MINUS },
{ '_', KEY_UNDERSCORE },
{ '=', KEY_EQUAL },
@@ -2424,12 +2427,21 @@ void OS_OSX::run() {
//int frames=0;
//uint64_t frame=0;
- while (!force_quit) {
+ bool quit = false;
- process_events(); // get rid of pending events
- joypad_osx->process_joypads();
- if (Main::iteration() == true)
- break;
+ while (!force_quit && !quit) {
+
+ @try {
+
+ process_events(); // get rid of pending events
+ joypad_osx->process_joypads();
+
+ if (Main::iteration() == true) {
+ quit = true;
+ }
+ } @catch (NSException *exception) {
+ ERR_PRINTS("NSException: " + String([exception reason].UTF8String));
+ }
};
main_loop->finish();
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index a8be4fbc35..3b1be780d4 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -30,6 +30,7 @@
#include "os_server.h"
#include "drivers/dummy/audio_driver_dummy.h"
#include "drivers/dummy/rasterizer_dummy.h"
+#include "drivers/dummy/texture_loader_dummy.h"
#include "print_string.h"
#include "servers/visual/visual_server_raster.h"
#include <stdio.h>
@@ -83,6 +84,9 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
_ensure_user_data_dir();
+ resource_loader_dummy = memnew(ResourceFormatDummyTexture);
+ ResourceLoader::add_resource_format_loader(resource_loader_dummy);
+
return OK;
}
@@ -99,6 +103,8 @@ void OS_Server::finalize() {
memdelete(power_manager);
+ memdelete(resource_loader_dummy);
+
args.clear();
}
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index 2cc6f0c47e..f1a880ecc2 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -32,6 +32,7 @@
#include "../x11/crash_handler_x11.h"
#include "../x11/power_x11.h"
+#include "drivers/dummy/texture_loader_dummy.h"
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
@@ -65,6 +66,8 @@ class OS_Server : public OS_Unix {
CrashHandler crash_handler;
+ ResourceFormatDummyTexture *resource_loader_dummy;
+
protected:
virtual int get_video_driver_count() const;
virtual const char *get_video_driver_name(int p_driver) const;