diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/export/export_plugin.cpp | 18 | ||||
-rw-r--r-- | platform/android/plugin/godot_plugin_jni.cpp | 2 | ||||
-rw-r--r-- | platform/linuxbsd/x11/display_server_x11.cpp | 5 | ||||
-rw-r--r-- | platform/macos/display_server_macos.h | 1 | ||||
-rw-r--r-- | platform/macos/display_server_macos.mm | 25 | ||||
-rw-r--r-- | platform/macos/godot_window_delegate.mm | 5 | ||||
-rw-r--r-- | platform/windows/console_wrapper_windows.cpp | 2 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 12 |
8 files changed, 53 insertions, 17 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 9919268375..c3fba625c6 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -802,7 +802,7 @@ void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> } void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { - print_verbose("Building temporary manifest.."); + print_verbose("Building temporary manifest..."); String manifest_text = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" @@ -2491,7 +2491,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() { // Clear the APK assets directory if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) { - print_verbose("Clearing APK assets directory.."); + print_verbose("Clearing APK assets directory..."); Ref<DirAccess> da_assets = DirAccess::open(APK_ASSETS_DIRECTORY); da_assets->erase_contents_recursive(); da_res->remove(APK_ASSETS_DIRECTORY); @@ -2499,7 +2499,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() { // Clear the AAB assets directory if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) { - print_verbose("Clearing AAB assets directory.."); + print_verbose("Clearing AAB assets directory..."); Ref<DirAccess> da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY); da_assets->erase_contents_recursive(); da_res->remove(AAB_ASSETS_DIRECTORY); @@ -2615,10 +2615,10 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP } if (use_custom_build) { - print_verbose("Starting custom build.."); + print_verbose("Starting custom build..."); //test that installed build version is alright { - print_verbose("Checking build version.."); + print_verbose("Checking build version..."); Ref<FileAccess> f = FileAccess::open("res://android/.build_version", FileAccess::READ); if (f.is_null()) { add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); @@ -2651,7 +2651,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP _clear_assets_directory(); _remove_copied_libs(); if (!apk_expansion) { - print_verbose("Exporting project files.."); + print_verbose("Exporting project files..."); CustomExportData user_data; user_data.assets_directory = assets_directory; user_data.debug = p_debug; @@ -2665,14 +2665,14 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP fa->store_string(JSON::stringify(user_data.libs, "\t")); } } else { - print_verbose("Saving apk expansion file.."); + print_verbose("Saving apk expansion file..."); err = save_apk_expansion_file(p_preset, p_debug, p_path); if (err != OK) { add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not write expansion package file!")); return err; } } - print_verbose("Storing command line flags.."); + print_verbose("Storing command line flags..."); store_file_at_path(assets_directory + "/_cl_", command_line_flags); print_verbose("Updating ANDROID_HOME environment to " + sdk_path); @@ -2825,7 +2825,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return OK; } // This is the start of the Legacy build system - print_verbose("Starting legacy build system.."); + print_verbose("Starting legacy build system..."); if (p_debug) { src_apk = p_preset->get("custom_template/debug"); } else { diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index 498977ad49..5a7123b833 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -135,7 +135,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis } // Retrieve the current list of gdnative libraries. - Array singletons = Array(); + Array singletons; if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { singletons = GLOBAL_GET("gdnative/singletons"); } diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index 2e60ad8f45..b86bc10643 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -1319,7 +1319,10 @@ int64_t DisplayServerX11::window_get_native_handle(HandleType p_handle_type, Win } #ifdef GLES3_ENABLED case OPENGL_CONTEXT: { - return (int64_t)gl_manager->get_glx_context(p_window); + if (gl_manager) { + return (int64_t)gl_manager->get_glx_context(p_window); + } + return 0; } #endif default: { diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 618da6b388..8e75b98302 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -106,6 +106,7 @@ public: bool layered_window = false; bool fullscreen = false; + bool exclusive_fullscreen = false; bool on_top = false; bool borderless = false; bool resize_disabled = false; diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 8b596379a0..42a984a4eb 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -2584,7 +2584,13 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) { [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } [wd.window_object toggleFullScreen:nil]; + + if (old_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { + [NSApp setPresentationOptions:NSApplicationPresentationDefault]; + } + wd.fullscreen = false; + wd.exclusive_fullscreen = false; } break; case WINDOW_MODE_MAXIMIZED: { if ([wd.window_object isZoomed]) { @@ -2609,7 +2615,15 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) { [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; [wd.window_object toggleFullScreen:nil]; + wd.fullscreen = true; + if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { + const NSUInteger presentationOptions = NSApplicationPresentationHideDock | NSApplicationPresentationHideMenuBar; + [NSApp setPresentationOptions:presentationOptions]; + wd.exclusive_fullscreen = true; + } else { + wd.exclusive_fullscreen = false; + } } break; case WINDOW_MODE_MAXIMIZED: { if (![wd.window_object isZoomed]) { @@ -2626,7 +2640,11 @@ DisplayServer::WindowMode DisplayServerMacOS::window_get_mode(WindowID p_window) const WindowData &wd = windows[p_window]; if (wd.fullscreen) { // If fullscreen, it's not in another mode. - return WINDOW_MODE_FULLSCREEN; + if (wd.exclusive_fullscreen) { + return WINDOW_MODE_EXCLUSIVE_FULLSCREEN; + } else { + return WINDOW_MODE_FULLSCREEN; + } } if ([wd.window_object isZoomed] && !wd.resize_disabled) { return WINDOW_MODE_MAXIMIZED; @@ -2945,7 +2963,10 @@ int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, W } #ifdef GLES3_ENABLED case OPENGL_CONTEXT: { - return (int64_t)gl_manager->get_context(p_window); + if (gl_manager) { + return (int64_t)gl_manager->get_context(p_window); + } + return 0; } #endif default: { diff --git a/platform/macos/godot_window_delegate.mm b/platform/macos/godot_window_delegate.mm index 279fd2a359..3bdbc8c5ec 100644 --- a/platform/macos/godot_window_delegate.mm +++ b/platform/macos/godot_window_delegate.mm @@ -147,7 +147,12 @@ } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); + if (wd.exclusive_fullscreen) { + [NSApp setPresentationOptions:NSApplicationPresentationDefault]; + } + wd.fullscreen = false; + wd.exclusive_fullscreen = false; [(GodotWindow *)wd.window_object setAnimDuration:-1.0f]; diff --git a/platform/windows/console_wrapper_windows.cpp b/platform/windows/console_wrapper_windows.cpp index 749f51e6e4..258176426b 100644 --- a/platform/windows/console_wrapper_windows.cpp +++ b/platform/windows/console_wrapper_windows.cpp @@ -63,7 +63,7 @@ int main(int argc, char *argv[]) { } } - // Enable virtual termial sequences processing. + // Enable virtual terminal sequences processing. HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE); DWORD out_mode = ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING; SetConsoleMode(stdout_handle, out_mode); diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 2c8058fdc5..af80a07da9 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -743,10 +743,16 @@ int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type, } #if defined(GLES3_ENABLED) case WINDOW_VIEW: { - return (int64_t)gl_manager->get_hdc(p_window); + if (gl_manager) { + return (int64_t)gl_manager->get_hdc(p_window); + } + return 0; } case OPENGL_CONTEXT: { - return (int64_t)gl_manager->get_hglrc(p_window); + if (gl_manager) { + return (int64_t)gl_manager->get_hglrc(p_window); + } + return 0; } #endif default: { @@ -1886,7 +1892,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { pos += sizeof(WORD); f->seek(pos); - icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY)); + icon_dir = (ICONDIR *)memrealloc(icon_dir, sizeof(ICONDIR) - sizeof(ICONDIRENTRY) + icon_dir->idCount * sizeof(ICONDIRENTRY)); f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY)); int small_icon_index = -1; // Select 16x16 with largest color count. |