diff options
Diffstat (limited to 'platform')
82 files changed, 1851 insertions, 698 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp index 6427346365..454bcd2eda 100644 --- a/platform/android/android_input_handler.cpp +++ b/platform/android/android_input_handler.cpp @@ -118,20 +118,31 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod Input::get_singleton()->parse_input_event(ev); } -void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector<AndroidInputHandler::TouchPos> &p_points) { +void AndroidInputHandler::_parse_all_touch(bool p_pressed) { + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(p_pressed); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + } + } +} + +void AndroidInputHandler::_release_all_touch() { + _parse_all_touch(false); + touch.clear(); +} + +void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points) { switch (p_event) { case AMOTION_EVENT_ACTION_DOWN: { //gesture begin - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instantiate(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); - } - } + // Release any remaining touches or mouse event + _release_mouse_event_info(); + _release_all_touch(); touch.resize(p_points.size()); for (int i = 0; i < p_points.size(); i++) { @@ -140,18 +151,13 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector } //send touch - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instantiate(); - ev->set_index(touch[i].id); - ev->set_pressed(true); - ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); - } + _parse_all_touch(true); } break; case AMOTION_EVENT_ACTION_MOVE: { //motion - ERR_FAIL_COND(touch.size() != p_points.size()); + if (touch.size() != p_points.size()) { + return; + } for (int i = 0; i < touch.size(); i++) { int idx = -1; @@ -180,18 +186,7 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector } break; case AMOTION_EVENT_ACTION_CANCEL: case AMOTION_EVENT_ACTION_UP: { //release - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instantiate(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); - } - touch.clear(); - } + _release_all_touch(); } break; case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch for (int i = 0; i < p_points.size(); i++) { @@ -229,88 +224,118 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector } } -void AndroidInputHandler::process_hover(int p_type, Point2 p_pos) { - // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER - switch (p_type) { +void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) { + if (!mouse_event_info.valid) { + return; + } + + Ref<InputEventMouseButton> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + if (p_source_mouse_relative) { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } else { + ev->set_position(mouse_event_info.pos); + ev->set_global_position(mouse_event_info.pos); + hover_prev_pos = mouse_event_info.pos; + } + ev->set_pressed(p_pressed); + MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask); + + buttons_state = event_buttons_mask; + + ev->set_button_index(_button_index_from_mask(changed_button_mask)); + ev->set_button_mask(event_buttons_mask); + ev->set_double_click(p_double_click); + Input::get_singleton()->parse_input_event(ev); +} + +void AndroidInputHandler::_release_mouse_event_info(bool p_source_mouse_relative) { + _parse_mouse_event_info(MouseButton::NONE, false, false, p_source_mouse_relative); + mouse_event_info.valid = false; +} + +void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative) { + MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask); + switch (p_event_action) { case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit + // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER Ref<InputEventMouseMotion> ev; ev.instantiate(); _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_relative(p_pos - hover_prev_pos); + ev->set_position(p_event_pos); + ev->set_global_position(p_event_pos); + ev->set_relative(p_event_pos - hover_prev_pos); Input::get_singleton()->parse_input_event(ev); - hover_prev_pos = p_pos; + hover_prev_pos = p_event_pos; } break; - } -} -void AndroidInputHandler::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { - MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); - switch (event_action) { - case AMOTION_EVENT_ACTION_BUTTON_PRESS: - case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { - Ref<InputEventMouseButton> ev; - ev.instantiate(); - _set_key_modifier_state(ev); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - } else { - ev->set_position(hover_prev_pos); - ev->set_global_position(hover_prev_pos); - } - ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); - MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask); + case AMOTION_EVENT_ACTION_DOWN: + case AMOTION_EVENT_ACTION_BUTTON_PRESS: { + // Release any remaining touches or mouse event + _release_mouse_event_info(); + _release_all_touch(); - buttons_state = event_buttons_mask; + mouse_event_info.valid = true; + mouse_event_info.pos = p_event_pos; + _parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative); + } break; - ev->set_button_index(_button_index_from_mask(changed_button_mask)); - ev->set_button_mask(event_buttons_mask); - Input::get_singleton()->parse_input_event(ev); + case AMOTION_EVENT_ACTION_UP: + case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { + _release_mouse_event_info(p_source_mouse_relative); } break; case AMOTION_EVENT_ACTION_MOVE: { + if (!mouse_event_info.valid) { + return; + } + Ref<InputEventMouseMotion> ev; ev.instantiate(); _set_key_modifier_state(ev); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - ev->set_relative(event_pos - hover_prev_pos); - hover_prev_pos = event_pos; - } else { + if (p_source_mouse_relative) { ev->set_position(hover_prev_pos); ev->set_global_position(hover_prev_pos); - ev->set_relative(event_pos); + ev->set_relative(p_event_pos); + } else { + ev->set_position(p_event_pos); + ev->set_global_position(p_event_pos); + ev->set_relative(p_event_pos - hover_prev_pos); + mouse_event_info.pos = p_event_pos; + hover_prev_pos = p_event_pos; } ev->set_button_mask(event_buttons_mask); Input::get_singleton()->parse_input_event(ev); } break; + case AMOTION_EVENT_ACTION_SCROLL: { Ref<InputEventMouseButton> ev; ev.instantiate(); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - } else { + _set_key_modifier_state(ev); + if (p_source_mouse_relative) { ev->set_position(hover_prev_pos); ev->set_global_position(hover_prev_pos); + } else { + ev->set_position(p_event_pos); + ev->set_global_position(p_event_pos); } ev->set_pressed(true); buttons_state = event_buttons_mask; - if (event_vertical_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, event_vertical_factor); - } else if (event_vertical_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -event_vertical_factor); + if (p_delta.y > 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, p_delta.y); + } else if (p_delta.y < 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -p_delta.y); } - if (event_horizontal_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, event_horizontal_factor); - } else if (event_horizontal_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -event_horizontal_factor); + if (p_delta.x > 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, p_delta.x); + } else if (p_delta.x < 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -p_delta.x); } } break; } @@ -329,18 +354,22 @@ void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, co Input::get_singleton()->parse_input_event(evdd); } -void AndroidInputHandler::process_double_tap(int event_android_button_mask, Point2 p_pos) { - MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); - Ref<InputEventMouseButton> ev; - ev.instantiate(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_pressed(event_button_mask != MouseButton::NONE); - ev->set_button_index(_button_index_from_mask(event_button_mask)); - ev->set_button_mask(event_button_mask); - ev->set_double_click(true); - Input::get_singleton()->parse_input_event(ev); +void AndroidInputHandler::process_magnify(Point2 p_pos, float p_factor) { + Ref<InputEventMagnifyGesture> magnify_event; + magnify_event.instantiate(); + _set_key_modifier_state(magnify_event); + magnify_event->set_position(p_pos); + magnify_event->set_factor(p_factor); + Input::get_singleton()->parse_input_event(magnify_event); +} + +void AndroidInputHandler::process_pan(Point2 p_pos, Vector2 p_delta) { + Ref<InputEventPanGesture> pan_event; + pan_event.instantiate(); + _set_key_modifier_state(pan_event); + pan_event->set_position(p_pos); + pan_event->set_delta(p_delta); + Input::get_singleton()->parse_input_event(pan_event); } MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) { diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h index 6dfab7def8..88490f0407 100644 --- a/platform/android/android_input_handler.h +++ b/platform/android/android_input_handler.h @@ -44,6 +44,11 @@ public: Point2 pos; }; + struct MouseEventInfo { + bool valid = false; + Point2 pos; + }; + enum { JOY_EVENT_BUTTON = 0, JOY_EVENT_AXIS = 1, @@ -68,6 +73,7 @@ private: MouseButton buttons_state = MouseButton::NONE; Vector<TouchPos> touch; + MouseEventInfo mouse_event_info; Point2 hover_prev_pos; // needed to calculate the relative position on hover events void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); @@ -77,11 +83,19 @@ private: void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor); + void _parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative); + + void _release_mouse_event_info(bool p_source_mouse_relative = false); + + void _parse_all_touch(bool p_pressed); + + void _release_all_touch(); + public: - void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); - void process_hover(int p_type, Point2 p_pos); - void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); - void process_double_tap(int event_android_button_mask, Point2 p_pos); + void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative); + void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points); + void process_magnify(Point2 p_pos, float p_factor); + void process_pan(Point2 p_pos, Vector2 p_delta); void process_joy_event(JoypadEvent p_event); void process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed); }; diff --git a/platform/android/detect.py b/platform/android/detect.py index ad63821162..a31bba745f 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -132,6 +132,19 @@ def configure(env): env.Append(CPPDEFINES=["_DEBUG"]) env.Append(CPPFLAGS=["-UNDEBUG"]) + # LTO + + if env["lto"] == "auto": # LTO benefits for Android (size, performance) haven't been clearly established yet. + env["lto"] = "none" + + if env["lto"] != "none": + if env["lto"] == "thin": + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + else: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) + # Compiler configuration env["SHLIBSUFFIX"] = ".so" diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 5bbe0ffab6..f4c4e985fe 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -36,6 +36,7 @@ #include "export_plugin.h" void register_android_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/android/android_sdk_path", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); @@ -47,6 +48,7 @@ void register_android_exporter() { EDITOR_DEF("export/android/shutdown_adb_on_exit", true); EDITOR_DEF("export/android/one_click_deploy_clear_previous_install", false); +#endif Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); EditorExport::get_singleton()->add_export_platform(exporter); diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 0f8ef3f7d6..366bd1c48c 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -569,16 +569,15 @@ bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, c } zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() { - OS::Time time = OS::get_singleton()->get_time(); - OS::Date date = OS::get_singleton()->get_date(); + OS::DateTime dt = OS::get_singleton()->get_datetime(); zip_fileinfo zipfi; - zipfi.tmz_date.tm_hour = time.hour; - zipfi.tmz_date.tm_mday = date.day; - zipfi.tmz_date.tm_min = time.minute; - zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed - zipfi.tmz_date.tm_sec = time.second; - zipfi.tmz_date.tm_year = date.year; + zipfi.tmz_date.tm_year = dt.year; + zipfi.tmz_date.tm_mon = dt.month - 1; // tm_mon is zero indexed + zipfi.tmz_date.tm_mday = dt.day; + zipfi.tmz_date.tm_hour = dt.hour; + zipfi.tmz_date.tm_min = dt.minute; + zipfi.tmz_date.tm_sec = dt.second; zipfi.dosDate = 0; zipfi.external_fa = 0; zipfi.internal_fa = 0; @@ -1670,14 +1669,7 @@ Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExp } void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const { - String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); - if (driver == "opengl3") { - r_features->push_back("etc"); - } - // FIXME: Review what texture formats are used for Vulkan. - if (driver == "vulkan") { - r_features->push_back("etc2"); - } + r_features->push_back("etc2"); Vector<String> abis = get_enabled_abis(p_preset); for (int i = 0; i < abis.size(); ++i) { diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index 8d370a31a4..2f53942f76 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -189,9 +189,7 @@ String bool_to_string(bool v) { } String _get_gles_tag() { - bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" && - !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); - return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; + return " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n"; } String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) { diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index ace7636e6c..d6cd62e9f5 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -42,7 +42,7 @@ String FileAccessAndroid::get_path_absolute() const { return absolute_path; } -Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) { +Error FileAccessAndroid::open_internal(const String &p_path, int p_mode_flags) { _close(); path_src = p_path; diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 8d7ade8ead..55f8fbe0f4 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -49,7 +49,7 @@ class FileAccessAndroid : public FileAccess { public: static AAssetManager *asset_manager; - virtual Error _open(const String &p_path, int p_mode_flags) override; // open a file + virtual Error open_internal(const String &p_path, int p_mode_flags) override; // open a file virtual bool is_open() const override; // true when file is open /// returns the path for the current open file diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp index 56561cb616..c2ee3389ae 100644 --- a/platform/android/file_access_filesystem_jandroid.cpp +++ b/platform/android/file_access_filesystem_jandroid.cpp @@ -61,7 +61,7 @@ String FileAccessFilesystemJAndroid::get_path_absolute() const { return absolute_path; } -Error FileAccessFilesystemJAndroid::_open(const String &p_path, int p_mode_flags) { +Error FileAccessFilesystemJAndroid::open_internal(const String &p_path, int p_mode_flags) { if (is_open()) { _close(); } diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h index 76d7db6e3a..815ab36516 100644 --- a/platform/android/file_access_filesystem_jandroid.h +++ b/platform/android/file_access_filesystem_jandroid.h @@ -60,7 +60,7 @@ class FileAccessFilesystemJAndroid : public FileAccess { void _set_eof(bool eof); public: - virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file + virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file virtual bool is_open() const override; ///< true when file is open /// returns the path for the current open file diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index fbd97fae0b..0346625e4b 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -127,16 +127,36 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys -> if (requiredKeys.empty) { libraryVersionName = map.values().join(".") try { + if (map.containsKey("status")) { + int statusCode = 0 + String statusValue = map["status"] + if (statusValue == null) { + statusCode = 0 + } else if (statusValue.startsWith("alpha")) { + statusCode = 1 + } else if (statusValue.startsWith("beta")) { + statusCode = 2 + } else if (statusValue.startsWith("rc")) { + statusCode = 3 + } else if (statusValue.startsWith("stable")) { + statusCode = 4 + } else { + statusCode = 0 + } + + libraryVersionCode = statusCode + } + if (map.containsKey("patch")) { - libraryVersionCode = Integer.parseInt(map["patch"]) + libraryVersionCode += Integer.parseInt(map["patch"]) * 10 } if (map.containsKey("minor")) { - libraryVersionCode += (Integer.parseInt(map["minor"]) * 100) + libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000) } if (map.containsKey("major")) { - libraryVersionCode += (Integer.parseInt(map["major"]) * 10000) + libraryVersionCode += (Integer.parseInt(map["major"]) * 100000) } } catch (NumberFormatException ignore) { libraryVersionCode = 1 diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle index 729966ee69..9152492e9d 100644 --- a/platform/android/java/editor/build.gradle +++ b/platform/android/java/editor/build.gradle @@ -12,6 +12,25 @@ dependencies { implementation "androidx.window:window:1.0.0" } +ext { + // Build number added as a suffix to the version code, and incremented for each build/upload to + // the Google Play store. + // This should be reset on each stable release of Godot. + editorBuildNumber = 0 + // Value by which the Godot version code should be offset by to make room for the build number + editorBuildNumberOffset = 100 +} + +def generateVersionCode() { + int libraryVersionCode = getGodotLibraryVersionCode() + return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber +} + +def generateVersionName() { + String libraryVersionName = getGodotLibraryVersionName() + return libraryVersionName + ".$editorBuildNumber" +} + android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools @@ -20,8 +39,8 @@ android { defaultConfig { // The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device applicationId "org.godotengine.editor.v4" - versionCode getGodotLibraryVersionCode() - versionName getGodotLibraryVersionName() + versionCode generateVersionCode() + versionName generateVersionName() minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml index abf506a83c..6aa5f06f31 100644 --- a/platform/android/java/editor/src/main/AndroidManifest.xml +++ b/platform/android/java/editor/src/main/AndroidManifest.xml @@ -7,7 +7,7 @@ <supports-screens android:largeScreens="true" android:normalScreens="true" - android:smallScreens="true" + android:smallScreens="false" android:xlargeScreens="true" /> <uses-feature diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt index 740f3f48d3..489a81fc1a 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt @@ -77,6 +77,12 @@ open class GodotEditor : FullScreenGodotApp() { } super.onCreate(savedInstanceState) + + // Enable long press, panning and scaling gestures + godotFragment?.renderView?.inputHandler?.apply { + enableLongPress(enableLongPressGestures()) + enablePanningAndScalingGestures(enablePanAndScaleGestures()) + } } private fun updateCommandLineParams(args: Array<String>?) { @@ -148,6 +154,16 @@ open class GodotEditor : FullScreenGodotApp() { */ protected open fun overrideOrientationRequest() = true + /** + * Enable long press gestures for the Godot Android editor. + */ + protected open fun enableLongPressGestures() = true + + /** + * Enable pan and scale gestures for the Godot Android editor. + */ + protected open fun enablePanAndScaleGestures() = true + override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) { super.onActivityResult(requestCode, resultCode, data) // Check if we got the MANAGE_EXTERNAL_STORAGE permission diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt index 783095f93a..b9536a7066 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt @@ -35,4 +35,8 @@ package org.godotengine.editor */ class GodotGame : GodotEditor() { override fun overrideOrientationRequest() = false + + override fun enableLongPressGestures() = false + + override fun enablePanAndScaleGestures() = false } diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml index 010006b81e..f5a4ab1071 100644 --- a/platform/android/java/lib/res/values/strings.xml +++ b/platform/android/java/lib/res/values/strings.xml @@ -12,6 +12,8 @@ <string name="text_button_resume">Resume Download</string> <string name="text_button_cancel">Cancel</string> <string name="text_button_cancel_verify">Cancel Verification</string> + <string name="text_error_title">Error!</string> + <string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string> <!-- APK Expansion Strings --> diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 28e689e63a..92e5e59496 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -57,6 +57,7 @@ import android.content.SharedPreferences.Editor; import android.content.pm.ConfigurationInfo; import android.content.pm.PackageManager; import android.content.pm.PackageManager.NameNotFoundException; +import android.content.res.Resources; import android.graphics.Point; import android.graphics.Rect; import android.hardware.Sensor; @@ -69,6 +70,7 @@ import android.os.Environment; import android.os.Messenger; import android.os.VibrationEffect; import android.os.Vibrator; +import android.util.Log; import android.view.Display; import android.view.LayoutInflater; import android.view.Surface; @@ -85,6 +87,8 @@ import android.widget.TextView; import androidx.annotation.CallSuper; import androidx.annotation.Keep; import androidx.annotation.NonNull; +import androidx.annotation.Nullable; +import androidx.annotation.StringRes; import androidx.fragment.app.Fragment; import com.google.android.vending.expansion.downloader.DownloadProgressInfo; @@ -105,6 +109,8 @@ import java.util.List; import java.util.Locale; public class Godot extends Fragment implements SensorEventListener, IDownloaderClient { + private static final String TAG = Godot.class.getSimpleName(); + private IStub mDownloaderClientStub; private TextView mStatusText; private TextView mProgressFraction; @@ -250,7 +256,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC * Used by the native code (java_godot_lib_jni.cpp) to complete initialization of the GLSurfaceView view and renderer. */ @Keep - private void onVideoInit() { + private boolean onVideoInit() { final Activity activity = getActivity(); containerLayout = new FrameLayout(activity); containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); @@ -262,13 +268,17 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC // ...add to FrameLayout containerLayout.addView(editText); - GodotLib.setup(command_line); + if (!GodotLib.setup(command_line)) { + Log.e(TAG, "Unable to setup the Godot engine! Aborting..."); + alert(R.string.error_engine_setup_message, R.string.text_error_title, this::forceQuit); + return false; + } - final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name"); - if (videoDriver.equals("vulkan")) { - mRenderView = new GodotVulkanRenderView(activity, this); - } else { + final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method"); + if (renderer.equals("gl_compatibility")) { mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl); + } else { + mRenderView = new GodotVulkanRenderView(activity, this); } View view = mRenderView.getView(); @@ -303,6 +313,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } } + return true; } public void setKeepScreenOn(final boolean p_enabled) { @@ -344,13 +355,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } public void alert(final String message, final String title) { + alert(message, title, null); + } + + private void alert(@StringRes int messageResId, @StringRes int titleResId, @Nullable Runnable okCallback) { + Resources res = getResources(); + alert(res.getString(messageResId), res.getString(titleResId), okCallback); + } + + private void alert(final String message, final String title, @Nullable Runnable okCallback) { final Activity activity = getActivity(); runOnUiThread(() -> { AlertDialog.Builder builder = new AlertDialog.Builder(activity); builder.setMessage(message).setTitle(title); builder.setPositiveButton( "OK", - (dialog, id) -> dialog.cancel()); + (dialog, id) -> { + if (okCallback != null) { + okCallback.run(); + } + dialog.cancel(); + }); AlertDialog dialog = builder.create(); dialog.show(); }); @@ -471,7 +496,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD); mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE); - GodotLib.initialize(activity, + godot_initialized = GodotLib.initialize(activity, this, activity.getAssets(), io, @@ -482,8 +507,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC tts); result_callback = null; - - godot_initialized = true; } @Override @@ -1023,7 +1046,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } @Keep - private GodotRenderView getRenderView() { // used by native side to get renderView + public GodotRenderView getRenderView() { // used by native side to get renderView return mRenderView; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 08da1b1832..513021f1d1 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -31,7 +31,6 @@ package org.godotengine.godot; import org.godotengine.godot.gl.GLSurfaceView; import org.godotengine.godot.gl.GodotRenderer; -import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; import org.godotengine.godot.xr.XRMode; @@ -46,7 +45,6 @@ import android.annotation.SuppressLint; import android.content.Context; import android.graphics.PixelFormat; import android.os.Build; -import android.view.GestureDetector; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -75,7 +73,6 @@ import androidx.annotation.Keep; public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView { private final Godot godot; private final GodotInputHandler inputHandler; - private final GestureDetector detector; private final GodotRenderer godotRenderer; private PointerIcon pointerIcon; @@ -85,7 +82,6 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView this.godot = godot; this.inputHandler = new GodotInputHandler(this); - this.detector = new GestureDetector(context, new GodotGestureHandler(this)); this.godotRenderer = new GodotRenderer(); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT); @@ -132,7 +128,6 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView @Override public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); - this.detector.onTouchEvent(event); return inputHandler.onTouchEvent(event); } @@ -156,6 +151,24 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView return inputHandler.onGenericMotionEvent(event); } + @Override + public void onPointerCaptureChange(boolean hasCapture) { + super.onPointerCaptureChange(hasCapture); + inputHandler.onPointerCaptureChange(hasCapture); + } + + @Override + public void requestPointerCapture() { + super.requestPointerCapture(); + inputHandler.onPointerCaptureChange(true); + } + + @Override + public void releasePointerCapture() { + super.releasePointerCapture(); + inputHandler.onPointerCaptureChange(false); + } + /** * called from JNI to change pointer icon */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index f855fc6cf6..26aad867b1 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -54,7 +54,7 @@ public class GodotLib { /** * Invoked on the main thread to initialize Godot native layer. */ - public static native void initialize(Activity activity, + public static native boolean initialize(Activity activity, Godot p_instance, AssetManager p_asset_manager, GodotIO godotIO, @@ -74,7 +74,7 @@ public class GodotLib { * Invoked on the GL thread to complete setup for the Godot native layer logic. * @param p_cmdline Command line arguments used to configure Godot native layer components. */ - public static native void setup(String[] p_cmdline); + public static native boolean setup(String[] p_cmdline); /** * Invoked on the GL thread when the underlying Android surface has changed size. @@ -92,7 +92,7 @@ public class GodotLib { public static native void newcontext(Surface p_surface); /** - * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread. + * Forward {@link Activity#onBackPressed()} event. */ public static native void back(); @@ -108,63 +108,60 @@ public class GodotLib { public static native void ttsCallback(int event, int id, int pos); /** - * Forward touch events from the main thread to the GL thread. + * Forward touch events. */ - public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions); - public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask); - public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor); + public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions); /** - * Forward hover events from the main thread to the GL thread. + * Dispatch mouse events */ - public static native void hover(int type, float x, float y); + public static native void dispatchMouseEvent(int event, int buttonMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative); - /** - * Forward double_tap events from the main thread to the GL thread. - */ - public static native void doubleTap(int buttonMask, int x, int y); + public static native void magnify(float x, float y, float factor); + + public static native void pan(float x, float y, float deltaX, float deltaY); /** - * Forward accelerometer sensor events from the main thread to the GL thread. + * Forward accelerometer sensor events. * @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent) */ public static native void accelerometer(float x, float y, float z); /** - * Forward gravity sensor events from the main thread to the GL thread. + * Forward gravity sensor events. * @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent) */ public static native void gravity(float x, float y, float z); /** - * Forward magnetometer sensor events from the main thread to the GL thread. + * Forward magnetometer sensor events. * @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent) */ public static native void magnetometer(float x, float y, float z); /** - * Forward gyroscope sensor events from the main thread to the GL thread. + * Forward gyroscope sensor events. * @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent) */ public static native void gyroscope(float x, float y, float z); /** - * Forward regular key events from the main thread to the GL thread. + * Forward regular key events. */ public static native void key(int p_keycode, int p_physical_keycode, int p_unicode, boolean p_pressed); /** - * Forward game device's key events from the main thread to the GL thread. + * Forward game device's key events. */ public static native void joybutton(int p_device, int p_but, boolean p_pressed); /** - * Forward joystick devices axis motion events from the main thread to the GL thread. + * Forward joystick devices axis motion events. */ public static native void joyaxis(int p_device, int p_axis, float p_value); /** - * Forward joystick devices hat motion events from the main thread to the GL thread. + * Forward joystick devices hat motion events. */ public static native void joyhat(int p_device, int p_hat_x, int p_hat_y); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index c386a2d2eb..fa6c3280b9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -30,7 +30,6 @@ package org.godotengine.godot; -import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.vulkan.VkRenderer; import org.godotengine.godot.vulkan.VkSurfaceView; @@ -38,7 +37,6 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; import android.os.Build; -import android.view.GestureDetector; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -49,7 +47,6 @@ import androidx.annotation.Keep; public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { private final Godot godot; private final GodotInputHandler mInputHandler; - private final GestureDetector mGestureDetector; private final VkRenderer mRenderer; private PointerIcon pointerIcon; @@ -58,7 +55,6 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV this.godot = godot; mInputHandler = new GodotInputHandler(this); - mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this)); mRenderer = new VkRenderer(); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT); @@ -106,7 +102,6 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV @Override public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); - mGestureDetector.onTouchEvent(event); return mInputHandler.onTouchEvent(event); } @@ -130,6 +125,24 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV return mInputHandler.onGenericMotionEvent(event); } + @Override + public void requestPointerCapture() { + super.requestPointerCapture(); + mInputHandler.onPointerCaptureChange(true); + } + + @Override + public void releasePointerCapture() { + super.releasePointerCapture(); + mInputHandler.onPointerCaptureChange(false); + } + + @Override + public void onPointerCaptureChange(boolean hasCapture) { + super.onPointerCaptureChange(hasCapture); + mInputHandler.onPointerCaptureChange(hasCapture); + } + /** * called from JNI to change pointer icon */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt new file mode 100644 index 0000000000..9715c31fc1 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt @@ -0,0 +1,289 @@ +/*************************************************************************/ +/* GodotGestureHandler.kt */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.input + +import android.os.Build +import android.view.GestureDetector.SimpleOnGestureListener +import android.view.InputDevice +import android.view.MotionEvent +import android.view.ScaleGestureDetector +import android.view.ScaleGestureDetector.OnScaleGestureListener +import org.godotengine.godot.GodotLib + +/** + * Handles regular and scale gesture input related events for the [GodotView] view. + * + * @See https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener + * @See https://developer.android.com/reference/android/view/ScaleGestureDetector.OnScaleGestureListener + */ +internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureListener { + + companion object { + private val TAG = GodotGestureHandler::class.java.simpleName + } + + /** + * Enable pan and scale gestures + */ + var panningAndScalingEnabled = false + + private var doubleTapInProgress = false + private var dragInProgress = false + private var scaleInProgress = false + private var contextClickInProgress = false + private var pointerCaptureInProgress = false + + override fun onDown(event: MotionEvent): Boolean { + // Don't send / register a down event while we're in the middle of a double-tap + if (!doubleTapInProgress) { + // Send the down event + GodotInputHandler.handleMotionEvent(event) + } + return true + } + + override fun onSingleTapUp(event: MotionEvent): Boolean { + GodotInputHandler.handleMotionEvent(event) + return true + } + + override fun onLongPress(event: MotionEvent) { + contextClickRouter(event) + } + + private fun contextClickRouter(event: MotionEvent) { + if (scaleInProgress) { + return + } + + // Cancel the previous down event + GodotInputHandler.handleMotionEvent( + event.source, + MotionEvent.ACTION_CANCEL, + event.buttonState, + event.x, + event.y + ) + + // Turn a context click into a single tap right mouse button click. + GodotInputHandler.handleMouseEvent( + MotionEvent.ACTION_DOWN, + MotionEvent.BUTTON_SECONDARY, + event.x, + event.y + ) + contextClickInProgress = true + } + + fun onPointerCaptureChange(hasCapture: Boolean) { + if (pointerCaptureInProgress == hasCapture) { + return + } + + if (!hasCapture) { + // Dispatch a mouse relative ACTION_UP event to signal the end of the capture + GodotInputHandler.handleMouseEvent( + MotionEvent.ACTION_UP, + 0, + 0f, + 0f, + 0f, + 0f, + false, + true + ) + } + pointerCaptureInProgress = hasCapture + } + + fun onMotionEvent(event: MotionEvent): Boolean { + return when (event.actionMasked) { + MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL, MotionEvent.ACTION_BUTTON_RELEASE -> { + onActionUp(event) + } + MotionEvent.ACTION_MOVE -> { + onActionMove(event) + } + else -> false + } + } + + private fun onActionUp(event: MotionEvent): Boolean { + val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { + event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE) + } else { + false + } + when { + pointerCaptureInProgress -> { + return if (event.actionMasked == MotionEvent.ACTION_CANCEL) { + // Don't dispatch the ACTION_CANCEL while a capture is in progress + true + } else { + GodotInputHandler.handleMouseEvent( + MotionEvent.ACTION_UP, + event.buttonState, + event.x, + event.y, + 0f, + 0f, + false, + sourceMouseRelative + ) + pointerCaptureInProgress = false + true + } + } + dragInProgress -> { + GodotInputHandler.handleMotionEvent(event) + dragInProgress = false + return true + } + contextClickInProgress -> { + GodotInputHandler.handleMouseEvent( + event.actionMasked, + 0, + event.x, + event.y, + 0f, + 0f, + false, + sourceMouseRelative + ) + contextClickInProgress = false + return true + } + else -> return false + } + } + + private fun onActionMove(event: MotionEvent): Boolean { + if (contextClickInProgress) { + val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { + event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE) + } else { + false + } + GodotInputHandler.handleMouseEvent( + event.actionMasked, + MotionEvent.BUTTON_SECONDARY, + event.x, + event.y, + 0f, + 0f, + false, + sourceMouseRelative + ) + return true + } + return false + } + + override fun onDoubleTapEvent(event: MotionEvent): Boolean { + if (event.actionMasked == MotionEvent.ACTION_UP) { + doubleTapInProgress = false + } + return true + } + + override fun onDoubleTap(event: MotionEvent): Boolean { + doubleTapInProgress = true + val x = event.x + val y = event.y + val buttonMask = + if (GodotInputHandler.isMouseEvent(event)) { + event.buttonState + } else { + MotionEvent.BUTTON_PRIMARY + } + GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_DOWN, buttonMask, x, y, true) + GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_UP, 0, x, y, false) + + return true + } + + override fun onScroll( + originEvent: MotionEvent, + terminusEvent: MotionEvent, + distanceX: Float, + distanceY: Float + ): Boolean { + if (scaleInProgress) { + if (dragInProgress) { + // Cancel the drag + GodotInputHandler.handleMotionEvent( + originEvent.source, + MotionEvent.ACTION_CANCEL, + originEvent.buttonState, + originEvent.x, + originEvent.y + ) + dragInProgress = false + } + return true + } + + dragInProgress = true + + val x = terminusEvent.x + val y = terminusEvent.y + if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled) { + GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f) + } else { + GodotInputHandler.handleMotionEvent(terminusEvent) + } + return true + } + + override fun onScale(detector: ScaleGestureDetector?): Boolean { + if (detector == null || !panningAndScalingEnabled) { + return false + } + GodotLib.magnify( + detector.focusX, + detector.focusY, + detector.scaleFactor + ) + return true + } + + override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean { + if (detector == null || !panningAndScalingEnabled) { + return false + } + scaleInProgress = true + return true + } + + override fun onScaleEnd(detector: ScaleGestureDetector?) { + scaleInProgress = false + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index da15b2490c..03cb8034fa 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -41,13 +41,13 @@ import android.os.Build; import android.util.Log; import android.util.SparseArray; import android.util.SparseIntArray; +import android.view.GestureDetector; import android.view.InputDevice; -import android.view.InputDevice.MotionRange; import android.view.KeyEvent; import android.view.MotionEvent; +import android.view.ScaleGestureDetector; import java.util.Collections; -import java.util.Comparator; import java.util.HashSet; import java.util.Set; @@ -55,21 +55,49 @@ import java.util.Set; * Handles input related events for the {@link GodotRenderView} view. */ public class GodotInputHandler implements InputManager.InputDeviceListener { - private final GodotRenderView mRenderView; - private final InputManager mInputManager; - - private final String tag = this.getClass().getSimpleName(); + private static final String TAG = GodotInputHandler.class.getSimpleName(); private final SparseIntArray mJoystickIds = new SparseIntArray(4); private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4); + private final GodotRenderView mRenderView; + private final InputManager mInputManager; + private final GestureDetector gestureDetector; + private final ScaleGestureDetector scaleGestureDetector; + private final GodotGestureHandler godotGestureHandler; + public GodotInputHandler(GodotRenderView godotView) { + final Context context = godotView.getView().getContext(); mRenderView = godotView; - mInputManager = (InputManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_SERVICE); + mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE); mInputManager.registerInputDeviceListener(this, null); + + this.godotGestureHandler = new GodotGestureHandler(); + this.gestureDetector = new GestureDetector(context, godotGestureHandler); + this.gestureDetector.setIsLongpressEnabled(false); + this.scaleGestureDetector = new ScaleGestureDetector(context, godotGestureHandler); + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { + this.scaleGestureDetector.setStylusScaleEnabled(true); + } } - private boolean isKeyEvent_GameDevice(int source) { + /** + * Enable long press events. This is false by default. + */ + public void enableLongPress(boolean enable) { + this.gestureDetector.setIsLongpressEnabled(enable); + } + + /** + * Enable multi-fingers pan & scale gestures. This is false by default. + * + * Note: This may interfere with multi-touch handling / support. + */ + public void enablePanningAndScalingGestures(boolean enable) { + this.godotGestureHandler.setPanningAndScalingEnabled(enable); + } + + private boolean isKeyEventGameDevice(int source) { // Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD) if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD)) return false; @@ -77,6 +105,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD; } + public void onPointerCaptureChange(boolean hasCapture) { + godotGestureHandler.onPointerCaptureChange(hasCapture); + } + public boolean onKeyUp(final int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { return true; @@ -87,7 +119,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } int source = event.getSource(); - if (isKeyEvent_GameDevice(source)) { + if (isKeyEventGameDevice(source)) { // Check if the device exists final int deviceId = event.getDeviceId(); if (mJoystickIds.indexOfKey(deviceId) >= 0) { @@ -121,11 +153,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } int source = event.getSource(); - //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD))); final int deviceId = event.getDeviceId(); // Check if source is a game device and that the device is a registered gamepad - if (isKeyEvent_GameDevice(source)) { + if (isKeyEventGameDevice(source)) { if (event.getRepeatCount() > 0) // ignore key echo return true; @@ -145,47 +176,41 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } public boolean onTouchEvent(final MotionEvent event) { - // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed - if (event.isFromSource(InputDevice.SOURCE_MOUSE)) { - if (event.getAction() != MotionEvent.ACTION_MOVE) { - // we return true because every time a mouse event is fired, the event is already handled - // in onGenericMotionEvent, so by touch event we can say that the event is also handled - return true; - } - return handleMouseEvent(event); + this.scaleGestureDetector.onTouchEvent(event); + if (this.gestureDetector.onTouchEvent(event)) { + // The gesture detector has handled the event. + return true; } - final int evcount = event.getPointerCount(); - if (evcount == 0) + if (godotGestureHandler.onMotionEvent(event)) { + // The gesture handler has handled the event. return true; + } - if (mRenderView != null) { - final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc... + // Drag events are handled by the [GodotGestureHandler] + if (event.getActionMasked() == MotionEvent.ACTION_MOVE) { + return true; + } - for (int i = 0; i < event.getPointerCount(); i++) { - arr[i * 3 + 0] = event.getPointerId(i); - arr[i * 3 + 1] = event.getX(i); - arr[i * 3 + 2] = event.getY(i); - } - final int action = event.getActionMasked(); - final int pointer_idx = event.getPointerId(event.getActionIndex()); - - switch (action) { - case MotionEvent.ACTION_DOWN: - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: - case MotionEvent.ACTION_MOVE: - case MotionEvent.ACTION_POINTER_UP: - case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); - } break; - } + if (isMouseEvent(event)) { + return handleMouseEvent(event); } - return true; + + return handleTouchEvent(event); } public boolean onGenericMotionEvent(MotionEvent event) { - if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && gestureDetector.onGenericMotionEvent(event)) { + // The gesture detector has handled the event. + return true; + } + + if (godotGestureHandler.onMotionEvent(event)) { + // The gesture handler has handled the event. + return true; + } + + if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getActionMasked() == MotionEvent.ACTION_MOVE) { // Check if the device exists final int deviceId = event.getDeviceId(); if (mJoystickIds.indexOfKey(deviceId) >= 0) { @@ -198,15 +223,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { for (int i = 0; i < joystick.axes.size(); i++) { final int axis = joystick.axes.get(i); final float value = event.getAxisValue(axis); - /** - * As all axes are polled for each event, only fire an axis event if the value has actually changed. - * Prevents flooding Godot with repeated events. + /* + As all axes are polled for each event, only fire an axis event if the value has actually changed. + Prevents flooding Godot with repeated events. */ if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) { // save value to prevent repeats joystick.axesValues.put(axis, value); - final int godotAxisIdx = i; - GodotLib.joyaxis(godotJoyId, godotAxisIdx, value); + GodotLib.joyaxis(godotJoyId, i, value); } } @@ -221,17 +245,8 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } return true; } - } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) { - final float x = event.getX(); - final float y = event.getY(); - final int type = event.getAction(); - GodotLib.hover(type, x, y); - return true; - - } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { - return handleMouseEvent(event); - } + } else if (isMouseEvent(event)) { + return handleMouseEvent(event); } return false; @@ -243,7 +258,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { for (int deviceId : deviceIds) { InputDevice device = mInputManager.getInputDevice(deviceId); if (DEBUG) { - Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName())); + Log.v(TAG, String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName())); } onInputDeviceAdded(deviceId); } @@ -288,13 +303,12 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { joystick.name = device.getName(); //Helps with creating new joypad mappings. - Log.i(tag, "=== New Input Device: " + joystick.name); + Log.i(TAG, "=== New Input Device: " + joystick.name); Set<Integer> already = new HashSet<>(); for (InputDevice.MotionRange range : device.getMotionRanges()) { boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK); boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD); - //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad); if (!isJoystick && !isGamepad) { continue; } @@ -306,14 +320,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { already.add(axis); joystick.axes.add(axis); } else { - Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis); + Log.w(TAG, " - DUPLICATE AXIS VALUE IN LIST: " + axis); } } } Collections.sort(joystick.axes); for (int idx = 0; idx < joystick.axes.size(); idx++) { //Helps with creating new joypad mappings. - Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx); + Log.i(TAG, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx); } mJoysticksDevices.put(deviceId, joystick); @@ -338,13 +352,6 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { onInputDeviceAdded(deviceId); } - private static class RangeComparator implements Comparator<MotionRange> { - @Override - public int compare(MotionRange arg0, MotionRange arg1) { - return arg0.getAxis() - arg1.getAxis(); - } - } - public static int getGodotButton(int keyCode) { int button; switch (keyCode) { @@ -410,39 +417,113 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { return button; } - private boolean handleMouseEvent(final MotionEvent event) { - switch (event.getActionMasked()) { + static boolean isMouseEvent(MotionEvent event) { + return isMouseEvent(event.getSource()); + } + + private static boolean isMouseEvent(int eventSource) { + boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS); + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { + mouseSource = mouseSource || ((eventSource & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE); + } + return mouseSource; + } + + static boolean handleMotionEvent(final MotionEvent event) { + if (isMouseEvent(event)) { + return handleMouseEvent(event); + } + + return handleTouchEvent(event); + } + + static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y) { + return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0); + } + + static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY) { + if (isMouseEvent(eventSource)) { + return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, false, false); + } + + return handleTouchEvent(eventAction, x, y); + } + + static boolean handleMouseEvent(final MotionEvent event) { + final int eventAction = event.getActionMasked(); + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + + final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); + final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); + boolean sourceMouseRelative = false; + if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) { + sourceMouseRelative = event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE); + } + return handleMouseEvent(eventAction, buttonsMask, x, y, horizontalFactor, verticalFactor, false, sourceMouseRelative); + } + + static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y) { + return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false); + } + + static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, boolean doubleClick) { + return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, doubleClick, false); + } + + static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) { + switch (eventAction) { + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + // Zero-up the button state + buttonsMask = 0; + // FALL THROUGH + case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_HOVER_ENTER: + case MotionEvent.ACTION_HOVER_EXIT: case MotionEvent.ACTION_HOVER_MOVE: - case MotionEvent.ACTION_HOVER_EXIT: { - final float x = event.getX(); - final float y = event.getY(); - final int type = event.getAction(); - GodotLib.hover(type, x, y); - return true; - } - case MotionEvent.ACTION_BUTTON_PRESS: - case MotionEvent.ACTION_BUTTON_RELEASE: - case MotionEvent.ACTION_MOVE: { - final float x = event.getX(); - final float y = event.getY(); - final int buttonsMask = event.getButtonState(); - final int action = event.getAction(); - GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); - return true; - } + case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_SCROLL: { - final float x = event.getX(); - final float y = event.getY(); - final int buttonsMask = event.getButtonState(); - final int action = event.getAction(); - final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); - final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); - GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); + GodotLib.dispatchMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleClick, sourceMouseRelative); + return true; } + } + return false; + } + + static boolean handleTouchEvent(final MotionEvent event) { + final int pointerCount = event.getPointerCount(); + if (pointerCount == 0) { + return true; + } + + final float[] positions = new float[pointerCount * 3]; // pointerId1, x1, y1, pointerId2, etc... + + for (int i = 0; i < pointerCount; i++) { + positions[i * 3 + 0] = event.getPointerId(i); + positions[i * 3 + 1] = event.getX(i); + positions[i * 3 + 2] = event.getY(i); + } + final int action = event.getActionMasked(); + final int actionPointerId = event.getPointerId(event.getActionIndex()); + + return handleTouchEvent(action, actionPointerId, pointerCount, positions); + } + + static boolean handleTouchEvent(int eventAction, float x, float y) { + return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y }); + } + + static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions) { + switch (eventAction) { case MotionEvent.ACTION_DOWN: - case MotionEvent.ACTION_UP: { - // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_MOVE: + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: { + GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions); return true; } } diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 422c05e5ce..04b69d5b86 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -79,7 +79,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) { +JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) { JavaVM *jvm; env->GetJavaVM(&jvm); @@ -100,7 +100,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion); - godot_java->on_video_init(env); + return godot_java->on_video_init(env); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) { @@ -123,7 +123,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { +JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { setup_android_thread(); const char **cmdline = nullptr; @@ -133,10 +133,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc cmdlen = env->GetArrayLength(p_cmdline); if (cmdlen) { cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *)); - ERR_FAIL_NULL_MSG(cmdline, "Out of memory."); + ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory."); cmdline[cmdlen] = nullptr; j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring)); - ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory."); + ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory."); for (int i = 0; i < cmdlen; i++) { jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i); @@ -161,11 +161,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc // Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated. if (err != OK) { - return; // should exit instead and print the error + return false; } java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity())); GDREGISTER_CLASS(JNISingleton); + return true; } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) { @@ -254,7 +255,17 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, return should_swap_buffers; } -void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { +// Called on the UI thread +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative) { + if (step.get() <= 0) { + return; + } + + input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative); +} + +// Called on the UI thread +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position) { if (step.get() <= 0) { return; } @@ -262,50 +273,30 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, Vector<AndroidInputHandler::TouchPos> points; for (int i = 0; i < pointer_count; i++) { jfloat p[3]; - env->GetFloatArrayRegion(positions, i * 3, 3, p); + env->GetFloatArrayRegion(position, i * 3, 3, p); AndroidInputHandler::TouchPos tp; tp.pos = Point2(p[1], p[2]); tp.id = (int)p[0]; points.push_back(tp); } - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) { - input_handler->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); - } else { - input_handler->process_touch(ev, pointer, points); - } -} -// Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) { - touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position); + input_handler->process_touch_event(ev, pointer, points); } // Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) { - touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask); -} - -// Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { - touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor); -} - -// Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) { if (step.get() <= 0) { return; } - - input_handler->process_hover(p_type, Point2(p_x, p_y)); + input_handler->process_magnify(Point2(p_x, p_y), p_factor); } // Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) { if (step.get() <= 0) { return; } - - input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y)); + input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y)); } // Called on the UI thread diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 3c48ca0459..09fed15690 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -37,20 +37,18 @@ // These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code. // See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names) extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts); +JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline); +JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface); JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz); -void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value); diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index e3456fe4e4..07b0d75921 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -58,7 +58,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_ } // get some Godot method pointers... - _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V"); + _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()Z"); _restart = p_env->GetMethodID(godot_class, "restart", "()V"); _finish = p_env->GetMethodID(godot_class, "forceQuit", "()V"); _set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V"); @@ -125,14 +125,15 @@ GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { return _godot_view; } -void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { +bool GodotJavaWrapper::on_video_init(JNIEnv *p_env) { if (_on_video_init) { if (p_env == nullptr) { p_env = get_jni_env(); } - ERR_FAIL_NULL(p_env); - p_env->CallVoidMethod(godot_instance, _on_video_init); + ERR_FAIL_NULL_V(p_env, false); + return p_env->CallBooleanMethod(godot_instance, _on_video_init); } + return false; } void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) { diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index bbf7c0ae33..a6c7853107 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -83,7 +83,7 @@ public: jobject get_class_loader(); GodotJavaViewWrapper *get_godot_view(); - void on_video_init(JNIEnv *p_env = nullptr); + bool on_video_init(JNIEnv *p_env = nullptr); void on_godot_setup_completed(JNIEnv *p_env = nullptr); void on_godot_main_loop_started(JNIEnv *p_env = nullptr); void restart(JNIEnv *p_env = nullptr); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 142dc54c45..4469c7a0f7 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -44,6 +44,7 @@ #include "net_socket_android.h" #include <dlfcn.h> +#include <sys/system_properties.h> #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" @@ -175,6 +176,79 @@ String OS_Android::get_name() const { return "Android"; } +String OS_Android::get_system_property(const char *key) const { + static String value; + char value_str[PROP_VALUE_MAX]; + if (__system_property_get(key, value_str)) { + value = String(value_str); + } + return value; +} + +String OS_Android::get_distribution_name() const { + if (!get_system_property("ro.havoc.version").is_empty()) { + return "Havoc OS"; + } else if (!get_system_property("org.pex.version").is_empty()) { // Putting before "Pixel Experience", because it's derivating from it. + return "Pixel Extended"; + } else if (!get_system_property("org.pixelexperience.version").is_empty()) { + return "Pixel Experience"; + } else if (!get_system_property("ro.potato.version").is_empty()) { + return "POSP"; + } else if (!get_system_property("ro.xtended.version").is_empty()) { + return "Project-Xtended"; + } else if (!get_system_property("org.evolution.version").is_empty()) { + return "Evolution X"; + } else if (!get_system_property("ro.corvus.version").is_empty()) { + return "Corvus-Q"; + } else if (!get_system_property("ro.pa.version").is_empty()) { + return "Paranoid Android"; + } else if (!get_system_property("ro.crdroid.version").is_empty()) { + return "crDroid Android"; + } else if (!get_system_property("ro.syberia.version").is_empty()) { + return "Syberia Project"; + } else if (!get_system_property("ro.arrow.version").is_empty()) { + return "ArrowOS"; + } else if (!get_system_property("ro.lineage.version").is_empty()) { // Putting LineageOS last, just in case any derivative writes to "ro.lineage.version". + return "LineageOS"; + } + + if (!get_system_property("ro.modversion").is_empty()) { // Handles other Android custom ROMs. + return vformat("%s %s", get_name(), "Custom ROM"); + } + + // Handles stock Android. + return get_name(); +} + +String OS_Android::get_version() const { + const Vector<const char *> roms = { "ro.havoc.version", "org.pex.version", "org.pixelexperience.version", + "ro.potato.version", "ro.xtended.version", "org.evolution.version", "ro.corvus.version", "ro.pa.version", + "ro.crdroid.version", "ro.syberia.version", "ro.arrow.version", "ro.lineage.version" }; + for (int i = 0; i < roms.size(); i++) { + static String rom_version = get_system_property(roms[i]); + if (!rom_version.is_empty()) { + return rom_version; + } + } + + static String mod_version = get_system_property("ro.modversion"); // Handles other Android custom ROMs. + if (!mod_version.is_empty()) { + return mod_version; + } + + // Handles stock Android. + static String sdk_version = get_system_property("ro.build.version.sdk_int"); + static String build = get_system_property("ro.build.version.incremental"); + if (!sdk_version.is_empty()) { + if (!build.is_empty()) { + return vformat("%s.%s", sdk_version, build); + } + return sdk_version; + } + + return ""; +} + MainLoop *OS_Android::get_main_loop() const { return main_loop; } diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 96c06d715c..d6546a3507 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -65,6 +65,8 @@ private: GodotJavaWrapper *godot_java = nullptr; GodotIOJavaWrapper *godot_io_java = nullptr; + String get_system_property(const char *key) const; + public: static const char *ANDROID_EXEC_PATH; @@ -93,6 +95,8 @@ public: virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override; virtual String get_name() const override; + virtual String get_distribution_name() const override; + virtual String get_version() const override; virtual MainLoop *get_main_loop() const override; void main_loop_begin(); diff --git a/platform/ios/detect.py b/platform/ios/detect.py index 1a8d24d12d..d5e6ee4b46 100644 --- a/platform/ios/detect.py +++ b/platform/ios/detect.py @@ -70,9 +70,18 @@ def configure(env): env.Append(CCFLAGS=["-gdwarf-2", "-O0"]) env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1)]) - if env["use_lto"]: - env.Append(CCFLAGS=["-flto"]) - env.Append(LINKFLAGS=["-flto"]) + ## LTO + + if env["lto"] == "auto": # Disable by default as it makes linking in Xcode very slow. + env["lto"] = "none" + + if env["lto"] != "none": + if env["lto"] == "thin": + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + else: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) ## Compiler configuration @@ -112,6 +121,10 @@ def configure(env): env.Append(CCFLAGS=["-miphoneos-version-min=11.0"]) if env["arch"] == "x86_64": + if not env["ios_simulator"]: + print("ERROR: Building for iOS with 'arch=x86_64' requires 'ios_simulator=yes'.") + sys.exit(255) + env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9" env.Append( CCFLAGS=( diff --git a/platform/ios/display_layer.mm b/platform/ios/display_layer.mm index 7c83494768..74c760ae9a 100644 --- a/platform/ios/display_layer.mm +++ b/platform/ios/display_layer.mm @@ -89,12 +89,12 @@ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - // Create GL ES 2 context - if (GLOBAL_GET("rendering/driver/driver_name") == "opengl3") { - context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; - NSLog(@"Setting up an OpenGL ES 2.0 context."); + // Create GL ES 3 context + if (GLOBAL_GET("rendering/renderer/rendering_method") == "gl_compatibility") { + context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; + NSLog(@"Setting up an OpenGL ES 3.0 context."); if (!context) { - NSLog(@"Failed to create OpenGL ES 2.0 context!"); + NSLog(@"Failed to create OpenGL ES 3.0 context!"); return; } } diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm index 74d6bc2e97..d3a0f38463 100644 --- a/platform/ios/display_server_ios.mm +++ b/platform/ios/display_server_ios.mm @@ -62,7 +62,7 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode // Note that we should be checking "opengl3" as the driver, might never enable this seeing OpenGL is deprecated on iOS // We are hardcoding the rendering_driver to "vulkan" down below - if (rendering_driver == "opengl_es") { + if (rendering_driver == "opengl3") { bool gl_initialization_error = false; // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? @@ -163,7 +163,7 @@ Vector<String> DisplayServerIOS::get_rendering_drivers_func() { drivers.push_back("vulkan"); #endif #if defined(GLES3_ENABLED) - drivers.push_back("opengl_es"); + drivers.push_back("opengl3"); #endif return drivers; diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp index 7aacb2de85..74a57dc614 100644 --- a/platform/ios/export/export_plugin.cpp +++ b/platform/ios/export/export_plugin.cpp @@ -34,7 +34,6 @@ #include "editor/editor_node.h" void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const { - String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); // Vulkan and OpenGL ES 3.0 both mandate ETC2 support. r_features->push_back("etc2"); diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm index 9ed219508c..ff90c05b1d 100644 --- a/platform/ios/godot_view.mm +++ b/platform/ios/godot_view.mm @@ -74,7 +74,7 @@ static const float earth_gravity = 9.80665; if ([driverName isEqualToString:@"vulkan"]) { layer = [GodotMetalLayer layer]; - } else if ([driverName isEqualToString:@"opengl_es"]) { + } else if ([driverName isEqualToString:@"opengl3"]) { if (@available(iOS 13, *)) { NSLog(@"OpenGL ES is deprecated on iOS 13"); } diff --git a/platform/ios/os_ios.h b/platform/ios/os_ios.h index 3b88f53b6a..00d91da771 100644 --- a/platform/ios/os_ios.h +++ b/platform/ios/os_ios.h @@ -100,6 +100,8 @@ public: virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; virtual String get_name() const override; + virtual String get_distribution_name() const override; + virtual String get_version() const override; virtual String get_model_name() const override; virtual Error shell_open(String p_uri) override; diff --git a/platform/ios/os_ios.mm b/platform/ios/os_ios.mm index b9d186f355..a674498620 100644 --- a/platform/ios/os_ios.mm +++ b/platform/ios/os_ios.mm @@ -240,6 +240,15 @@ String OS_IOS::get_name() const { return "iOS"; } +String OS_IOS::get_distribution_name() const { + return get_name(); +} + +String OS_IOS::get_version() const { + NSOperatingSystemVersion ver = [NSProcessInfo processInfo].operatingSystemVersion; + return vformat("%d.%d.%d", (int64_t)ver.majorVersion, (int64_t)ver.minorVersion, (int64_t)ver.patchVersion); +} + String OS_IOS::get_model_name() const { String model = ios->get_model(); if (model != "") { diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index f5f7e65417..12d2432eea 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -31,7 +31,6 @@ def get_opts(): return [ EnumVariable("linker", "Linker program", "default", ("default", "bfd", "gold", "lld", "mold")), BoolVariable("use_llvm", "Use the LLVM compiler", False), - BoolVariable("use_thinlto", "Use ThinLTO (LLVM only, requires linker=lld, implies use_lto=yes)", False), BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True), BoolVariable("use_coverage", "Test Godot coverage", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), @@ -129,13 +128,6 @@ def configure(env): else: env.Append(LINKFLAGS=["-fuse-ld=%s" % env["linker"]]) - if env["use_thinlto"]: - if not env["use_llvm"] or env["linker"] != "lld": - print("ThinLTO is only compatible with LLVM and the LLD linker, use `use_llvm=yes linker=lld`.") - sys.exit(255) - else: - env["use_lto"] = True # ThinLTO implies LTO - if env["use_coverage"]: env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"]) env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"]) @@ -178,8 +170,16 @@ def configure(env): env.Append(CCFLAGS=["-fsanitize-recover=memory"]) env.Append(LINKFLAGS=["-fsanitize=memory"]) - if env["use_lto"]: - if env["use_thinlto"]: + # LTO + + if env["lto"] == "auto": # Full LTO for production. + env["lto"] = "full" + + if env["lto"] != "none": + if env["lto"] == "thin": + if not env["use_llvm"]: + print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.") + sys.exit(255) env.Append(CCFLAGS=["-flto=thin"]) env.Append(LINKFLAGS=["-flto=thin"]) elif not env["use_llvm"] and env.GetOption("num_jobs") > 1: diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 0236e134fb..66dea6cf1b 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -397,7 +397,10 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) { if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { //flush pending motion events _flush_mouse_motion(); - WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; + WindowID window_id = _get_focused_window_or_popup(); + if (!windows.has(window_id)) { + window_id = MAIN_WINDOW_ID; + } WindowData &window = windows[window_id]; if (XGrabPointer( @@ -433,7 +436,11 @@ void DisplayServerX11::warp_mouse(const Point2i &p_position) { if (mouse_mode == MOUSE_MODE_CAPTURED) { last_mouse_pos = p_position; } else { - WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; + WindowID window_id = _get_focused_window_or_popup(); + if (!windows.has(window_id)) { + window_id = MAIN_WINDOW_ID; + } + XWarpPointer(x11_display, None, windows[window_id].x11_window, 0, 0, 0, 0, (int)p_position.x, (int)p_position.y); } @@ -3181,6 +3188,15 @@ void DisplayServerX11::_window_changed(XEvent *event) { } } +DisplayServer::WindowID DisplayServerX11::_get_focused_window_or_popup() const { + const List<WindowID>::Element *E = popup_list.back(); + if (E) { + return E->get(); + } + + return last_focused_window; +} + void DisplayServerX11::_dispatch_input_events(const Ref<InputEvent> &p_event) { static_cast<DisplayServerX11 *>(get_singleton())->_dispatch_input_event(p_event); } @@ -3936,7 +3952,11 @@ void DisplayServerX11::process_events() { // The X11 API requires filtering one-by-one through the motion // notify events, in order to figure out which event is the one // generated by warping the mouse pointer. - WindowID focused_window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; + WindowID focused_window_id = _get_focused_window_or_popup(); + if (!windows.has(focused_window_id)) { + focused_window_id = MAIN_WINDOW_ID; + } + while (true) { if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[focused_window_id].size.width / 2 && event.xmotion.y == windows[focused_window_id].size.height / 2) { //this is likely the warp event since it was warped here diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index ea03b2328c..a5fa7613bc 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -284,6 +284,8 @@ class DisplayServerX11 : public DisplayServer { Context context = CONTEXT_ENGINE; + WindowID _get_focused_window_or_popup() const; + void _send_window_event(const WindowData &wd, WindowEvent p_event); static void _dispatch_input_events(const Ref<InputEvent> &p_event); void _dispatch_input_event(const Ref<InputEvent> &p_event); diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp index 04c1df71fb..838be2c042 100644 --- a/platform/linuxbsd/gl_manager_x11.cpp +++ b/platform/linuxbsd/gl_manager_x11.cpp @@ -256,7 +256,11 @@ void GLManager_X11::release_current() { if (!_current_window) { return; } - glXMakeCurrent(_x_windisp.x11_display, None, nullptr); + + if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) { + ERR_PRINT("glXMakeCurrent failed"); + } + _current_window = nullptr; } void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) { @@ -276,7 +280,9 @@ void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) { const GLDisplay &disp = get_display(win.gldisplay_id); - glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context); + if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) { + ERR_PRINT("glXMakeCurrent failed"); + } _internal_set_current_window(&win); } @@ -290,13 +296,12 @@ void GLManager_X11::make_current() { return; } const GLDisplay &disp = get_current_display(); - glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context); + if (!glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context)) { + ERR_PRINT("glXMakeCurrent failed"); + } } void GLManager_X11::swap_buffers() { - // NO NEED TO CALL SWAP BUFFERS for each window... - // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml - if (!_current_window) { return; } @@ -315,13 +320,6 @@ void GLManager_X11::swap_buffers() { } } - // print_line("\tswap_buffers"); - - // only for debugging without drawing anything - // glClearColor(Math::randf(), 0, 1, 1); - //glClear(GL_COLOR_BUFFER_BIT); - - //const GLDisplay &disp = get_current_display(); glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window); } diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 61faf3061c..f4e94f1a91 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -50,6 +50,7 @@ #include <fcntl.h> #include <sys/stat.h> #include <sys/types.h> +#include <sys/utsname.h> #include <unistd.h> #ifdef FONTCONFIG_ENABLED @@ -205,6 +206,42 @@ String OS_LinuxBSD::get_name() const { #endif } +String OS_LinuxBSD::get_systemd_os_release_info_value(const String &key) const { + static String info; + if (info.is_empty()) { + Ref<FileAccess> f = FileAccess::open("/etc/os-release", FileAccess::READ); + if (f.is_valid()) { + while (!f->eof_reached()) { + const String line = f->get_line(); + if (line.find(key) != -1) { + return line.split("=")[1].strip_edges(); + } + } + } + } + return info; +} + +String OS_LinuxBSD::get_distribution_name() const { + static String systemd_name = get_systemd_os_release_info_value("NAME"); // returns a value for systemd users, otherwise an empty string. + if (!systemd_name.is_empty()) { + return systemd_name; + } + struct utsname uts; // returns a decent value for BSD family. + uname(&uts); + return uts.sysname; +} + +String OS_LinuxBSD::get_version() const { + static String systemd_version = get_systemd_os_release_info_value("VERSION"); // returns a value for systemd users, otherwise an empty string. + if (!systemd_version.is_empty()) { + return systemd_version; + } + struct utsname uts; // returns a decent value for BSD family. + uname(&uts); + return uts.version; +} + Error OS_LinuxBSD::shell_open(String p_uri) { Error ok; int err_code; @@ -686,10 +723,9 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) { String renamed_path = path.get_base_dir() + "/" + file_name; // Generates the .trashinfo file - OS::Date date = OS::get_singleton()->get_date(false); - OS::Time time = OS::get_singleton()->get_time(false); - String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, (int)date.month, date.day, time.hour, time.minute); - timestamp = vformat("%s%02d", timestamp, time.second); // vformat only supports up to 6 arguments. + OS::DateTime dt = OS::get_singleton()->get_datetime(false); + String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", dt.year, (int)dt.month, dt.day, dt.hour, dt.minute); + timestamp = vformat("%s%02d", timestamp, dt.second); // vformat only supports up to 6 arguments. String trash_info = "[Trash Info]\nPath=" + path.uri_encode() + "\nDeletionDate=" + timestamp + "\n"; { Error err; diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index d5b2321316..722d83ba19 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -67,6 +67,8 @@ class OS_LinuxBSD : public OS_Unix { MainLoop *main_loop = nullptr; + String get_systemd_os_release_info_value(const String &key) const; + protected: virtual void initialize() override; virtual void finalize() override; @@ -77,6 +79,8 @@ protected: public: virtual String get_name() const override; + virtual String get_distribution_name() const override; + virtual String get_version() const override; virtual MainLoop *get_main_loop() const override; diff --git a/platform/macos/SCsub b/platform/macos/SCsub index bbd461fba9..7ffb80f70b 100644 --- a/platform/macos/SCsub +++ b/platform/macos/SCsub @@ -12,6 +12,7 @@ files = [ "crash_handler_macos.mm", "macos_terminal_logger.mm", "display_server_macos.mm", + "godot_button_view.mm", "godot_content_view.mm", "godot_window_delegate.mm", "godot_window.mm", diff --git a/platform/macos/detect.py b/platform/macos/detect.py index cfd3789b41..834ac935d8 100644 --- a/platform/macos/detect.py +++ b/platform/macos/detect.py @@ -166,6 +166,21 @@ def configure(env): env["RANLIB"] = basecmd + "ranlib" env["AS"] = basecmd + "as" + # LTO + + if env["lto"] == "auto": # LTO benefits for macOS (size, performance) haven't been clearly established yet. + env["lto"] = "none" + + if env["lto"] != "none": + if env["lto"] == "thin": + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + else: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) + + # Sanitizers + if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]: env.extra_suffix += ".san" env.Append(CCFLAGS=["-DSANITIZERS_ENABLED"]) @@ -199,9 +214,7 @@ def configure(env): ## Flags env.Prepend(CPPPATH=["#platform/macos"]) - env.Append( - CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED", "APPLE_STYLE_KEYS", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"] - ) + env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"]) env.Append( LINKFLAGS=[ "-framework", diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 769cba2de5..a27e0d5efa 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -76,6 +76,7 @@ public: id window_delegate; id window_object; id window_view; + id window_button_view; Vector<Vector2> mpath; @@ -84,6 +85,9 @@ public: Size2i min_size; Size2i max_size; Size2i size; + Vector2i wb_offset = Vector2i(14, 14); + + NSRect last_frame_rect; bool im_active = false; Size2i im_position; @@ -187,6 +191,8 @@ private: Point2i _get_native_screen_position(int p_screen) const; static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info); + WindowID _get_focused_window_or_popup() const; + static void _dispatch_input_events(const Ref<InputEvent> &p_event); void _dispatch_input_event(const Ref<InputEvent> &p_event); void _push_input(const Ref<InputEvent> &p_event); @@ -224,6 +230,7 @@ public: void window_update(WindowID p_window); void window_destroy(WindowID p_window); void window_resize(WindowID p_window, int p_width, int p_height); + void window_set_custom_window_buttons(WindowData &p_wd, bool p_enabled); virtual bool has_feature(Feature p_feature) const override; virtual String get_name() const override; @@ -387,6 +394,7 @@ public: virtual bool window_maximize_on_title_dbl_click() const override; virtual bool window_minimize_on_title_dbl_click() const override; + virtual void window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window = MAIN_WINDOW_ID) override; virtual Vector2i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Point2i ime_get_selection() const override; diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index b009007d73..e1d0d99165 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -30,6 +30,7 @@ #include "display_server_macos.h" +#include "godot_button_view.h" #include "godot_content_view.h" #include "godot_menu_delegate.h" #include "godot_menu_item.h" @@ -166,6 +167,7 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context"); } #endif + [wd.window_view updateLayerDelegate]; id = window_id_counter++; windows[id] = wd; } @@ -316,6 +318,15 @@ void DisplayServerMacOS::_displays_arrangement_changed(CGDirectDisplayID display } } +DisplayServer::WindowID DisplayServerMacOS::_get_focused_window_or_popup() const { + const List<WindowID>::Element *E = popup_list.back(); + if (E) { + return E->get(); + } + + return last_focused_window; +} + void DisplayServerMacOS::_dispatch_input_events(const Ref<InputEvent> &p_event) { ((DisplayServerMacOS *)(get_singleton()))->_dispatch_input_event(p_event); } @@ -1827,7 +1838,10 @@ void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) { return; } - WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; + WindowID window_id = _get_focused_window_or_popup(); + if (!windows.has(window_id)) { + window_id = MAIN_WINDOW_ID; + } WindowData &wd = windows[window_id]; if (p_mode == MOUSE_MODE_CAPTURED) { // Apple Docs state that the display parameter is not used. @@ -1942,7 +1956,10 @@ void DisplayServerMacOS::warp_mouse(const Point2i &p_position) { _THREAD_SAFE_METHOD_ if (mouse_mode != MOUSE_MODE_CAPTURED) { - WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; + WindowID window_id = _get_focused_window_or_popup(); + if (!windows.has(window_id)) { + window_id = MAIN_WINDOW_ID; + } WindowData &wd = windows[window_id]; // Local point in window coords. @@ -2623,6 +2640,14 @@ bool DisplayServerMacOS::window_minimize_on_title_dbl_click() const { return false; } +void DisplayServerMacOS::window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + wd.wb_offset = p_offset; +} + Vector2i DisplayServerMacOS::window_get_safe_title_margins(WindowID p_window) const { _THREAD_SAFE_METHOD_ @@ -2646,6 +2671,30 @@ Vector2i DisplayServerMacOS::window_get_safe_title_margins(WindowID p_window) co return Vector2i(max_x * screen_get_max_scale(), 0); } +void DisplayServerMacOS::window_set_custom_window_buttons(WindowData &p_wd, bool p_enabled) { + if (p_wd.window_button_view) { + [p_wd.window_button_view removeFromSuperview]; + p_wd.window_button_view = nil; + } + if (p_enabled) { + float window_buttons_spacing = NSMinX([[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] frame]) - NSMinX([[p_wd.window_object standardWindowButton:NSWindowCloseButton] frame]); + + [p_wd.window_object setTitleVisibility:NSWindowTitleHidden]; + [[p_wd.window_object standardWindowButton:NSWindowZoomButton] setHidden:YES]; + [[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] setHidden:YES]; + [[p_wd.window_object standardWindowButton:NSWindowCloseButton] setHidden:YES]; + + p_wd.window_button_view = [[GodotButtonView alloc] initWithFrame:NSZeroRect]; + [p_wd.window_button_view initButtons:window_buttons_spacing offset:NSMakePoint(p_wd.wb_offset.x, p_wd.wb_offset.y)]; + [p_wd.window_view addSubview:p_wd.window_button_view]; + } else { + [p_wd.window_object setTitleVisibility:NSWindowTitleVisible]; + [[p_wd.window_object standardWindowButton:NSWindowZoomButton] setHidden:NO]; + [[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] setHidden:NO]; + [[p_wd.window_object standardWindowButton:NSWindowCloseButton] setHidden:NO]; + } +} + void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { _THREAD_SAFE_METHOD_ @@ -2668,12 +2717,18 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win NSRect rect = [wd.window_object frame]; if (p_enabled) { [wd.window_object setTitlebarAppearsTransparent:YES]; - [wd.window_object setTitleVisibility:NSWindowTitleHidden]; [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskFullSizeContentView]; + + if (!wd.fullscreen) { + window_set_custom_window_buttons(wd, true); + } } else { [wd.window_object setTitlebarAppearsTransparent:NO]; - [wd.window_object setTitleVisibility:NSWindowTitleVisible]; [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskFullSizeContentView]; + + if (!wd.fullscreen) { + window_set_custom_window_buttons(wd, false); + } } [wd.window_object setFrame:rect display:YES]; } break; @@ -3536,7 +3591,7 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM [apple_menu addItem:[NSMenuItem separatorItem]]; - title = [NSString stringWithFormat:NSLocalizedString(@"\t\tQuit %@", nil), nsappname]; + title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; // Add items to the menu bar. diff --git a/platform/macos/export/export.cpp b/platform/macos/export/export.cpp index f219616df4..5f9cf22ccf 100644 --- a/platform/macos/export/export.cpp +++ b/platform/macos/export/export.cpp @@ -33,12 +33,14 @@ #include "export_plugin.h" void register_macos_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/macos/rcodesign", ""); #ifdef WINDOWS_ENABLED EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); #else EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE)); #endif +#endif Ref<EditorExportPlatformMacOS> platform; platform.instantiate(); diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp index 50104aced5..070830c486 100644 --- a/platform/macos/export/export_plugin.cpp +++ b/platform/macos/export/export_plugin.cpp @@ -1641,16 +1641,15 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri continue; } if (da->is_link(f)) { - OS::Time time = OS::get_singleton()->get_time(); - OS::Date date = OS::get_singleton()->get_date(); + OS::DateTime dt = OS::get_singleton()->get_datetime(); zip_fileinfo zipfi; - zipfi.tmz_date.tm_hour = time.hour; - zipfi.tmz_date.tm_mday = date.day; - zipfi.tmz_date.tm_min = time.minute; - zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ - zipfi.tmz_date.tm_sec = time.second; - zipfi.tmz_date.tm_year = date.year; + zipfi.tmz_date.tm_year = dt.year; + zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ + zipfi.tmz_date.tm_mday = dt.day; + zipfi.tmz_date.tm_hour = dt.hour; + zipfi.tmz_date.tm_min = dt.minute; + zipfi.tmz_date.tm_sec = dt.second; zipfi.dosDate = 0; // 0120000: symbolic link type // 0000755: permissions rwxr-xr-x @@ -1686,16 +1685,15 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri } else { bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)) || p_folder.ends_with("Helpers") || f.ends_with(".command"); - OS::Time time = OS::get_singleton()->get_time(); - OS::Date date = OS::get_singleton()->get_date(); + OS::DateTime dt = OS::get_singleton()->get_datetime(); zip_fileinfo zipfi; - zipfi.tmz_date.tm_hour = time.hour; - zipfi.tmz_date.tm_mday = date.day; - zipfi.tmz_date.tm_min = time.minute; - zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ - zipfi.tmz_date.tm_sec = time.second; - zipfi.tmz_date.tm_year = date.year; + zipfi.tmz_date.tm_year = dt.year; + zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/ + zipfi.tmz_date.tm_mday = dt.day; + zipfi.tmz_date.tm_hour = dt.hour; + zipfi.tmz_date.tm_min = dt.minute; + zipfi.tmz_date.tm_sec = dt.second; zipfi.dosDate = 0; // 0100000: regular file type // 0000755: permissions rwxr-xr-x diff --git a/platform/macos/gl_manager_macos_legacy.mm b/platform/macos/gl_manager_macos_legacy.mm index e6bb7aaa85..dec4821b86 100644 --- a/platform/macos/gl_manager_macos_legacy.mm +++ b/platform/macos/gl_manager_macos_legacy.mm @@ -167,9 +167,8 @@ void GLManager_MacOS::make_current() { } void GLManager_MacOS::swap_buffers() { - for (const KeyValue<DisplayServer::WindowID, GLWindow> &E : windows) { - [E.value.context flushBuffer]; - } + GLWindow &win = windows[current_window]; + [win.context flushBuffer]; } void GLManager_MacOS::window_update(DisplayServer::WindowID p_window_id) { diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/macos/godot_button_view.h index 778efa914a..e41910878d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/macos/godot_button_view.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* GodotGestureHandler.java */ +/* godot_button_view.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,60 +28,24 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -package org.godotengine.godot.input; +#ifndef GODOT_BUTTON_VIEW_H +#define GODOT_BUTTON_VIEW_H -import org.godotengine.godot.GodotLib; -import org.godotengine.godot.GodotRenderView; +#include "servers/display_server.h" -import android.view.GestureDetector; -import android.view.MotionEvent; +#import <AppKit/AppKit.h> +#import <Foundation/Foundation.h> -/** - * Handles gesture input related events for the {@link GodotRenderView} view. - * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener - */ -public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener { - private final GodotRenderView mRenderView; - - public GodotGestureHandler(GodotRenderView godotView) { - mRenderView = godotView; - } - - private void queueEvent(Runnable task) { - mRenderView.queueOnRenderThread(task); - } - - @Override - public boolean onDown(MotionEvent event) { - super.onDown(event); - //Log.i("GodotGesture", "onDown"); - return true; - } - - @Override - public boolean onSingleTapConfirmed(MotionEvent event) { - super.onSingleTapConfirmed(event); - return true; - } +@interface GodotButtonView : NSView { + NSTrackingArea *tracking_area; + NSPoint offset; + CGFloat spacing; + bool mouse_in_group; +} - @Override - public void onLongPress(MotionEvent event) { - //Log.i("GodotGesture", "onLongPress"); - } +- (void)initButtons:(CGFloat)button_spacing offset:(NSPoint)button_offset; +- (void)displayButtons; - @Override - public boolean onDoubleTap(MotionEvent event) { - //Log.i("GodotGesture", "onDoubleTap"); - final int x = Math.round(event.getX()); - final int y = Math.round(event.getY()); - final int buttonMask = event.getButtonState(); - GodotLib.doubleTap(buttonMask, x, y); - return true; - } +@end - @Override - public boolean onFling(MotionEvent event1, MotionEvent event2, float velocityX, float velocityY) { - //Log.i("GodotGesture", "onFling"); - return true; - } -} +#endif // GODOT_BUTTON_VIEW_H diff --git a/platform/macos/godot_button_view.mm b/platform/macos/godot_button_view.mm new file mode 100644 index 0000000000..ae04c02bd5 --- /dev/null +++ b/platform/macos/godot_button_view.mm @@ -0,0 +1,112 @@ +/*************************************************************************/ +/* godot_button_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "godot_button_view.h" + +@implementation GodotButtonView + +- (id)initWithFrame:(NSRect)frame { + self = [super initWithFrame:frame]; + + tracking_area = nil; + offset = NSMakePoint(8, 8); + spacing = 20; + mouse_in_group = false; + + return self; +} + +- (void)initButtons:(CGFloat)button_spacing offset:(NSPoint)button_offset { + spacing = button_spacing; + + NSButton *close_button = [NSWindow standardWindowButton:NSWindowCloseButton forStyleMask:NSWindowStyleMaskTitled]; + [close_button setFrameOrigin:NSMakePoint(0, 0)]; + [self addSubview:close_button]; + + NSButton *miniaturize_button = [NSWindow standardWindowButton:NSWindowMiniaturizeButton forStyleMask:NSWindowStyleMaskTitled]; + [miniaturize_button setFrameOrigin:NSMakePoint(spacing, 0)]; + [self addSubview:miniaturize_button]; + + NSButton *zoom_button = [NSWindow standardWindowButton:NSWindowZoomButton forStyleMask:NSWindowStyleMaskTitled]; + [zoom_button setFrameOrigin:NSMakePoint(spacing * 2, 0)]; + [self addSubview:zoom_button]; + + offset.y = button_offset.y - zoom_button.frame.size.height / 2; + offset.x = button_offset.x - zoom_button.frame.size.width / 2; + + [self setFrameSize:NSMakeSize(zoom_button.frame.origin.x + zoom_button.frame.size.width, zoom_button.frame.size.height)]; + [self displayButtons]; +} + +- (void)viewDidMoveToWindow { + if (!self.window) { + return; + } + + [self setAutoresizingMask:NSViewMaxXMargin | NSViewMinYMargin]; + [self setFrameOrigin:NSMakePoint(offset.x, self.window.frame.size.height - self.frame.size.height - offset.y)]; +} + +- (BOOL)_mouseInGroup:(NSButton *)button { + return mouse_in_group; +} + +- (void)updateTrackingAreas { + if (tracking_area != nil) { + [self removeTrackingArea:tracking_area]; + } + + NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect; + tracking_area = [[NSTrackingArea alloc] initWithRect:NSZeroRect options:options owner:self userInfo:nil]; + + [self addTrackingArea:tracking_area]; +} + +- (void)mouseEntered:(NSEvent *)event { + [super mouseEntered:event]; + + mouse_in_group = true; + [self displayButtons]; +} + +- (void)mouseExited:(NSEvent *)event { + [super mouseExited:event]; + + mouse_in_group = false; + [self displayButtons]; +} + +- (void)displayButtons { + for (NSView *subview in self.subviews) { + [subview setNeedsDisplay:YES]; + } +} + +@end diff --git a/platform/macos/godot_content_view.h b/platform/macos/godot_content_view.h index 353305aec1..a6318ab903 100644 --- a/platform/macos/godot_content_view.h +++ b/platform/macos/godot_content_view.h @@ -45,6 +45,14 @@ #import <QuartzCore/CAMetalLayer.h> +@interface GodotContentLayerDelegate : NSObject <CALayerDelegate> { + DisplayServer::WindowID window_id; +} + +- (void)setWindowID:(DisplayServer::WindowID)wid; + +@end + @interface GodotContentView : RootView <NSTextInputClient> { DisplayServer::WindowID window_id; NSTrackingArea *tracking_area; @@ -53,12 +61,14 @@ bool mouse_down_control; bool ignore_momentum_scroll; bool last_pen_inverted; + id layer_delegate; } - (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor; - (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy; - (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed; - (void)setWindowID:(DisplayServer::WindowID)wid; +- (void)updateLayerDelegate; - (void)cancelComposition; @end diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm index dbed969901..cb70a5db86 100644 --- a/platform/macos/godot_content_view.mm +++ b/platform/macos/godot_content_view.mm @@ -32,11 +32,66 @@ #include "display_server_macos.h" #include "key_mapping_macos.h" +#include "main/main.h" + +@implementation GodotContentLayerDelegate + +- (id)init { + self = [super init]; + window_id = DisplayServer::INVALID_WINDOW_ID; + return self; +} + +- (void)setWindowID:(DisplayServerMacOS::WindowID)wid { + window_id = wid; +} + +- (void)displayLayer:(CALayer *)layer { + DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); + if (OS::get_singleton()->get_main_loop() && ds->get_is_resizing()) { + Main::force_redraw(); + if (!Main::is_iterating()) { // Avoid cyclic loop. + Main::iteration(); + } + } +} + +@end @implementation GodotContentView +- (void)setFrameSize:(NSSize)newSize { + DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); + if (ds && ds->has_window(window_id)) { + DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); + NSRect frameRect = [wd.window_object frame]; + bool left = (wd.last_frame_rect.origin.x != frameRect.origin.x); + bool top = (wd.last_frame_rect.origin.y == frameRect.origin.y); + if (left && top) { + self.layerContentsPlacement = NSViewLayerContentsPlacementBottomRight; + } else if (left && !top) { + self.layerContentsPlacement = NSViewLayerContentsPlacementTopRight; + } else if (!left && top) { + self.layerContentsPlacement = NSViewLayerContentsPlacementBottomLeft; + } else { + self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft; + } + wd.last_frame_rect = frameRect; + } + + [super setFrameSize:newSize]; + [self.layer setNeedsDisplay]; // Force "drawRect" call. +} + +- (void)updateLayerDelegate { + self.layer.delegate = layer_delegate; + self.layer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable; + self.layer.needsDisplayOnBoundsChange = YES; +} + - (id)init { self = [super init]; + layer_delegate = [[GodotContentLayerDelegate alloc] init]; window_id = DisplayServer::INVALID_WINDOW_ID; tracking_area = nil; ime_input_event_in_progress = false; @@ -45,6 +100,9 @@ last_pen_inverted = false; [self updateTrackingAreas]; + self.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize; + self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft; + if (@available(macOS 10.13, *)) { [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]]; #if !defined(__aarch64__) // Do not build deprectead 10.13 code on ARM. @@ -58,6 +116,7 @@ - (void)setWindowID:(DisplayServerMacOS::WindowID)wid { window_id = wid; + [layer_delegate setWindowID:window_id]; } // MARK: Backing Layer diff --git a/platform/macos/godot_window_delegate.mm b/platform/macos/godot_window_delegate.mm index 2d9329ab3c..94d40924b2 100644 --- a/platform/macos/godot_window_delegate.mm +++ b/platform/macos/godot_window_delegate.mm @@ -31,6 +31,7 @@ #include "godot_window_delegate.h" #include "display_server_macos.h" +#include "godot_button_view.h" @implementation GodotWindowDelegate @@ -76,10 +77,16 @@ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); wd.fullscreen = true; + // Reset window size limits. [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + // Reset custom window buttons. + if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) { + ds->window_set_custom_window_buttons(wd, false); + } + // Force window resize event. [self windowDidResize:notification]; } @@ -104,6 +111,11 @@ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } + // Restore custom window buttons. + if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) { + ds->window_set_custom_window_buttons(wd, true); + } + // Restore resizability state. if (wd.resize_disabled) { [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; @@ -151,7 +163,9 @@ - (void)windowWillStartLiveResize:(NSNotification *)notification { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); - if (ds) { + if (ds && ds->has_window(window_id)) { + DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); + wd.last_frame_rect = [wd.window_object frame]; ds->set_is_resizing(true); } } @@ -217,6 +231,10 @@ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); + if (wd.window_button_view) { + [(GodotButtonView *)wd.window_button_view displayButtons]; + } + if (ds->mouse_get_mode() == DisplayServer::MOUSE_MODE_CAPTURED) { const NSRect content_rect = [wd.window_view frame]; NSRect point_in_window_rect = NSMakeRect(content_rect.size.width / 2, content_rect.size.height / 2, 0, 0); @@ -239,6 +257,10 @@ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); + if (wd.window_button_view) { + [(GodotButtonView *)wd.window_button_view displayButtons]; + } + ds->release_pressed_events(); ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_OUT); } diff --git a/platform/macos/os_macos.h b/platform/macos/os_macos.h index 61db99689c..46e7c17ebe 100644 --- a/platform/macos/os_macos.h +++ b/platform/macos/os_macos.h @@ -75,6 +75,8 @@ public: virtual List<String> get_cmdline_platform_args() const override; virtual String get_name() const override; + virtual String get_distribution_name() const override; + virtual String get_version() const override; virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; diff --git a/platform/macos/os_macos.mm b/platform/macos/os_macos.mm index 35c4e4b03d..ae8534f6ab 100644 --- a/platform/macos/os_macos.mm +++ b/platform/macos/os_macos.mm @@ -56,10 +56,11 @@ _FORCE_INLINE_ String OS_MacOS::get_framework_executable(const String &p_path) { } void OS_MacOS::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) { - // Prevent main loop from sleeping and redraw window during resize / modal popups. + // Prevent main loop from sleeping and redraw window during modal popup display. + // Do not redraw when rendering is done from the separate thread, it will conflict with the OpenGL context updates. DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); - if (get_singleton()->get_main_loop() && ds && (get_singleton()->get_render_thread_mode() != RENDER_SEPARATE_THREAD || !ds->get_is_resizing())) { + if (get_singleton()->get_main_loop() && ds && (get_singleton()->get_render_thread_mode() != RENDER_SEPARATE_THREAD) && !ds->get_is_resizing()) { Main::force_redraw(); if (!Main::is_iterating()) { // Avoid cyclic loop. Main::iteration(); @@ -133,6 +134,15 @@ String OS_MacOS::get_name() const { return "macOS"; } +String OS_MacOS::get_distribution_name() const { + return get_name(); +} + +String OS_MacOS::get_version() const { + NSOperatingSystemVersion ver = [NSProcessInfo processInfo].operatingSystemVersion; + return vformat("%d.%d.%d", (int64_t)ver.majorVersion, (int64_t)ver.minorVersion, (int64_t)ver.patchVersion); +} + void OS_MacOS::alert(const String &p_alert, const String &p_title) { NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 494f5ec4b9..8050d299f0 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -444,24 +444,17 @@ String OS_UWP::get_name() const { return "UWP"; } -OS::Date OS_UWP::get_date(bool p_utc) const { - SYSTEMTIME systemtime; - if (p_utc) { - GetSystemTime(&systemtime); - } else { - GetLocalTime(&systemtime); - } +String OS_UWP::get_distribution_name() const { + return get_name(); +} - Date date; - date.day = systemtime.wDay; - date.month = Month(systemtime.wMonth); - date.weekday = Weekday(systemtime.wDayOfWeek); - date.year = systemtime.wYear; - date.dst = false; - return date; +String OS_UWP::get_version() const { + winrt::hstring df_version = VersionInfo().DeviceFamilyVersion(); + static String version = String(winrt::to_string(df_version).c_str()); + return version; } -OS::Time OS_UWP::get_time(bool p_utc) const { +OS::DateTime OS_UWP::get_datetime(bool p_utc) const { SYSTEMTIME systemtime; if (p_utc) { GetSystemTime(&systemtime); @@ -469,11 +462,23 @@ OS::Time OS_UWP::get_time(bool p_utc) const { GetLocalTime(&systemtime); } - Time time; - time.hour = systemtime.wHour; - time.min = systemtime.wMinute; - time.sec = systemtime.wSecond; - return time; + //Get DST information from Windows, but only if p_utc is false. + TIME_ZONE_INFORMATION info; + bool daylight = false; + if (!p_utc && GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) { + daylight = true; + } + + DateTime dt; + dt.year = systemtime.wYear; + dt.month = Month(systemtime.wMonth); + dt.day = systemtime.wDay; + dt.weekday = Weekday(systemtime.wDayOfWeek); + dt.hour = systemtime.wHour; + dt.minute = systemtime.wMinute; + dt.second = systemtime.wSecond; + dt.dst = daylight; + return dt; } OS::TimeZoneInfo OS_UWP::get_time_zone_info() const { diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 5a58486ee7..0c1c4a793a 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -183,9 +183,10 @@ public: virtual MainLoop *get_main_loop() const; virtual String get_name() const; + virtual String get_distribution_name() const; + virtual String get_version() const; - virtual Date get_date(bool p_utc) const; - virtual Time get_time(bool p_utc) const; + virtual DateTime get_datetime(bool p_utc) const; virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; diff --git a/platform/web/.eslintrc.engine.js b/platform/web/.eslintrc.engine.js index 78df6d41d9..a76bd46b9e 100644 --- a/platform/web/.eslintrc.engine.js +++ b/platform/web/.eslintrc.engine.js @@ -5,6 +5,7 @@ module.exports = { "globals": { "InternalConfig": true, "Godot": true, + "Features": true, "Preloader": true, }, }; diff --git a/platform/web/SCsub b/platform/web/SCsub index e8d0181ede..013b734be2 100644 --- a/platform/web/SCsub +++ b/platform/web/SCsub @@ -66,6 +66,7 @@ sys_env.Depends(build[0], sys_env["JS_PRE"]) sys_env.Depends(build[0], sys_env["JS_EXTERNS"]) engine = [ + "js/engine/features.js", "js/engine/preloader.js", "js/engine/config.js", "js/engine/engine.js", diff --git a/platform/web/detect.py b/platform/web/detect.py index b1c1dd48a9..9cce73efc4 100644 --- a/platform/web/detect.py +++ b/platform/web/detect.py @@ -31,7 +31,6 @@ def get_opts(): return [ ("initial_memory", "Initial WASM memory (in MiB)", 32), BoolVariable("use_assertions", "Use Emscripten runtime assertions", False), - BoolVariable("use_thinlto", "Use ThinLTO", False), BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False), BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False), @@ -110,12 +109,17 @@ def configure(env): env["ENV"] = os.environ # LTO - if env["use_thinlto"]: - env.Append(CCFLAGS=["-flto=thin"]) - env.Append(LINKFLAGS=["-flto=thin"]) - elif env["use_lto"]: - env.Append(CCFLAGS=["-flto=full"]) - env.Append(LINKFLAGS=["-flto=full"]) + + if env["lto"] == "auto": # Full LTO for production. + env["lto"] = "full" + + if env["lto"] != "none": + if env["lto"] == "thin": + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + else: + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) # Sanitizers if env["use_ubsan"]: @@ -227,3 +231,7 @@ def configure(env): # Add code that allow exiting runtime. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) + + # This workaround creates a closure that prevents the garbage collector from freeing the WebGL context. + # We also only use WebGL2, and changing context version is not widely supported anyway. + env.Append(LINKFLAGS=["-s", "GL_WORKAROUND_SAFARI_GETCONTEXT_BUG=0"]) diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp index b36f9d14a4..f6a61b18e4 100644 --- a/platform/web/display_server_web.cpp +++ b/platform/web/display_server_web.cpp @@ -764,10 +764,10 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode if (wants_webgl2 && !webgl2_init_failed) { EmscriptenWebGLContextAttributes attributes; emscripten_webgl_init_context_attributes(&attributes); - //attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed"); - attributes.alpha = true; + attributes.alpha = OS::get_singleton()->is_layered_allowed(); attributes.antialias = false; attributes.majorVersion = 2; + attributes.explicitSwapControl = true; webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes); if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) { @@ -997,7 +997,7 @@ void DisplayServerWeb::window_set_mode(WindowMode p_mode, WindowID p_window) { } break; case WINDOW_MODE_MAXIMIZED: case WINDOW_MODE_MINIMIZED: - WARN_PRINT("WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform."); + // WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform. break; default: break; diff --git a/platform/web/export/editor_http_server.h b/platform/web/export/editor_http_server.h index d0e23b1a77..fa0010ec8d 100644 --- a/platform/web/export/editor_http_server.h +++ b/platform/web/export/editor_http_server.h @@ -42,18 +42,18 @@ private: Ref<TCPServer> server; HashMap<String, String> mimes; Ref<StreamPeerTCP> tcp; - Ref<StreamPeerTLS> ssl; + Ref<StreamPeerTLS> tls; Ref<StreamPeer> peer; Ref<CryptoKey> key; Ref<X509Certificate> cert; - bool use_ssl = false; + bool use_tls = false; uint64_t time = 0; uint8_t req_buf[4096]; int req_pos = 0; void _clear_client() { peer = Ref<StreamPeer>(); - ssl = Ref<StreamPeerTLS>(); + tls = Ref<StreamPeerTLS>(); tcp = Ref<StreamPeerTCP>(); memset(req_buf, 0, sizeof(req_buf)); time = 0; @@ -98,19 +98,19 @@ public: _clear_client(); } - Error listen(int p_port, IPAddress p_address, bool p_use_ssl, String p_ssl_key, String p_ssl_cert) { - use_ssl = p_use_ssl; - if (use_ssl) { + Error listen(int p_port, IPAddress p_address, bool p_use_tls, String p_tls_key, String p_tls_cert) { + use_tls = p_use_tls; + if (use_tls) { Ref<Crypto> crypto = Crypto::create(); if (crypto.is_null()) { return ERR_UNAVAILABLE; } - if (!p_ssl_key.is_empty() && !p_ssl_cert.is_empty()) { + if (!p_tls_key.is_empty() && !p_tls_cert.is_empty()) { key = Ref<CryptoKey>(CryptoKey::create()); - Error err = key->load(p_ssl_key); + Error err = key->load(p_tls_key); ERR_FAIL_COND_V(err != OK, err); cert = Ref<X509Certificate>(X509Certificate::create()); - err = cert->load(p_ssl_cert); + err = cert->load(p_tls_cert); ERR_FAIL_COND_V(err != OK, err); } else { _set_internal_certs(crypto); @@ -201,22 +201,22 @@ public: return; } - if (use_ssl) { - if (ssl.is_null()) { - ssl = Ref<StreamPeerTLS>(StreamPeerTLS::create()); - peer = ssl; - ssl->set_blocking_handshake_enabled(false); - if (ssl->accept_stream(tcp, key, cert) != OK) { + if (use_tls) { + if (tls.is_null()) { + tls = Ref<StreamPeerTLS>(StreamPeerTLS::create()); + peer = tls; + tls->set_blocking_handshake_enabled(false); + if (tls->accept_stream(tcp, key, cert) != OK) { _clear_client(); return; } } - ssl->poll(); - if (ssl->get_status() == StreamPeerTLS::STATUS_HANDSHAKING) { + tls->poll(); + if (tls->get_status() == StreamPeerTLS::STATUS_HANDSHAKING) { // Still handshaking, keep waiting. return; } - if (ssl->get_status() != StreamPeerTLS::STATUS_CONNECTED) { + if (tls->get_status() != StreamPeerTLS::STATUS_CONNECTED) { _clear_client(); return; } diff --git a/platform/web/export/export.cpp b/platform/web/export/export.cpp index 3d40f2c10d..4b4e8b2705 100644 --- a/platform/web/export/export.cpp +++ b/platform/web/export/export.cpp @@ -34,14 +34,16 @@ #include "export_plugin.h" void register_web_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/web/http_host", "localhost"); EDITOR_DEF("export/web/http_port", 8060); - EDITOR_DEF("export/web/use_ssl", false); - EDITOR_DEF("export/web/ssl_key", ""); - EDITOR_DEF("export/web/ssl_certificate", ""); + EDITOR_DEF("export/web/use_tls", false); + EDITOR_DEF("export/web/tls_key", ""); + EDITOR_DEF("export/web/tls_certificate", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1")); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_key", PROPERTY_HINT_GLOBAL_FILE, "*.key")); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_key", PROPERTY_HINT_GLOBAL_FILE, "*.key")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem")); +#endif Ref<EditorExportPlatformWeb> platform; platform.instantiate(); diff --git a/platform/web/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp index a2425c1500..1c327fe4b2 100644 --- a/platform/web/export/export_plugin.cpp +++ b/platform/web/export/export_plugin.cpp @@ -307,13 +307,7 @@ void EditorExportPlatformWeb::get_preset_features(const Ref<EditorExportPreset> } if (p_preset->get("vram_texture_compression/for_mobile")) { - String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); - if (driver == "opengl3") { - r_features->push_back("etc"); - } else if (driver == "vulkan") { - // FIXME: Review if this is correct. - r_features->push_back("etc2"); - } + r_features->push_back("etc2"); } r_features->push_back("wasm32"); } @@ -615,23 +609,23 @@ Error EditorExportPlatformWeb::run(const Ref<EditorExportPreset> &p_preset, int } ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'."); - const bool use_ssl = EDITOR_GET("export/web/use_ssl"); - const String ssl_key = EDITOR_GET("export/web/ssl_key"); - const String ssl_cert = EDITOR_GET("export/web/ssl_certificate"); + const bool use_tls = EDITOR_GET("export/web/use_tls"); + const String tls_key = EDITOR_GET("export/web/tls_key"); + const String tls_cert = EDITOR_GET("export/web/tls_certificate"); // Restart server. { MutexLock lock(server_lock); server->stop(); - err = server->listen(bind_port, bind_ip, use_ssl, ssl_key, ssl_cert); + err = server->listen(bind_port, bind_ip, use_tls, tls_key, tls_cert); } if (err != OK) { add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), vformat(TTR("Error starting HTTP server: %d."), err)); return err; } - OS::get_singleton()->shell_open(String((use_ssl ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html")); + OS::get_singleton()->shell_open(String((use_tls ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html")); // FIXME: Find out how to clean up export files after running the successfully // exported game. Might not be trivial. return OK; diff --git a/platform/web/http_client_web.cpp b/platform/web/http_client_web.cpp index bfdea95f4a..d045275826 100644 --- a/platform/web/http_client_web.cpp +++ b/platform/web/http_client_web.cpp @@ -37,14 +37,14 @@ void HTTPClientWeb::_parse_headers(int p_len, const char **p_headers, void *p_re } } -Error HTTPClientWeb::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) { +Error HTTPClientWeb::connect_to_host(const String &p_host, int p_port, bool p_tls, bool p_verify_host) { close(); - if (p_ssl && !p_verify_host) { + if (p_tls && !p_verify_host) { WARN_PRINT("Disabling HTTPClientWeb's host verification is not supported for the Web platform, host will be verified"); } port = p_port; - use_tls = p_ssl; + use_tls = p_tls; host = p_host; diff --git a/platform/web/http_client_web.h b/platform/web/http_client_web.h index ff776d72af..5059b4693e 100644 --- a/platform/web/http_client_web.h +++ b/platform/web/http_client_web.h @@ -86,7 +86,7 @@ public: Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override; - Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) override; + Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override; void set_connection(const Ref<StreamPeer> &p_connection) override; Ref<StreamPeer> get_connection() const override; void close() override; diff --git a/platform/web/js/engine/config.js b/platform/web/js/engine/config.js index 9c4b6c2012..41be7b2512 100644 --- a/platform/web/js/engine/config.js +++ b/platform/web/js/engine/config.js @@ -317,7 +317,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- if (!(this.canvas instanceof HTMLCanvasElement)) { const nodes = document.getElementsByTagName('canvas'); if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { - this.canvas = nodes[0]; + const first = nodes[0]; + this.canvas = /** @type {!HTMLCanvasElement} */ (first); } if (!this.canvas) { throw new Error('No canvas found in page'); diff --git a/platform/web/js/engine/engine.js b/platform/web/js/engine/engine.js index 6f0d51b2be..9227aa1f05 100644 --- a/platform/web/js/engine/engine.js +++ b/platform/web/js/engine/engine.js @@ -61,20 +61,6 @@ const Engine = (function () { }; /** - * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for. - * - * @param {number=} [majorVersion=1] The major WebGL version to check for. - * @returns {boolean} If the given major version of WebGL is available. - * @function Engine.isWebGLAvailable - */ - Engine.isWebGLAvailable = function (majorVersion = 1) { - try { - return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]); - } catch (e) { /* Not available */ } - return false; - }; - - /** * Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution. * @ignore * @constructor @@ -265,14 +251,21 @@ const Engine = (function () { // Also expose static methods as instance methods Engine.prototype['load'] = Engine.load; Engine.prototype['unload'] = Engine.unload; - Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable; return new Engine(initConfig); } // Closure compiler exported static methods. SafeEngine['load'] = Engine.load; SafeEngine['unload'] = Engine.unload; - SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable; + + // Feature-detection utilities. + SafeEngine['isWebGLAvailable'] = Features.isWebGLAvailable; + SafeEngine['isFetchAvailable'] = Features.isFetchAvailable; + SafeEngine['isSecureContext'] = Features.isSecureContext; + SafeEngine['isCrossOriginIsolated'] = Features.isCrossOriginIsolated; + SafeEngine['isSharedArrayBufferAvailable'] = Features.isSharedArrayBufferAvailable; + SafeEngine['isAudioWorkletAvailable'] = Features.isAudioWorkletAvailable; + SafeEngine['getMissingFeatures'] = Features.getMissingFeatures; return SafeEngine; }()); diff --git a/platform/web/js/engine/features.js b/platform/web/js/engine/features.js new file mode 100644 index 0000000000..f91a4eff81 --- /dev/null +++ b/platform/web/js/engine/features.js @@ -0,0 +1,96 @@ +const Features = { // eslint-disable-line no-unused-vars + /** + * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for. + * + * @param {number=} [majorVersion=1] The major WebGL version to check for. + * @returns {boolean} If the given major version of WebGL is available. + * @function Engine.isWebGLAvailable + */ + isWebGLAvailable: function (majorVersion = 1) { + try { + return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]); + } catch (e) { /* Not available */ } + return false; + }, + + /** + * Check whether the Fetch API available and supports streaming responses. + * + * @returns {boolean} If the Fetch API is available and supports streaming responses. + * @function Engine.isFetchAvailable + */ + isFetchAvailable: function () { + return 'fetch' in window && 'Response' in window && 'body' in window.Response.prototype; + }, + + /** + * Check whether the engine is running in a Secure Context. + * + * @returns {boolean} If the engine is running in a Secure Context. + * @function Engine.isSecureContext + */ + isSecureContext: function () { + return window['isSecureContext'] === true; + }, + + /** + * Check whether the engine is cross origin isolated. + * This value is dependent on Cross-Origin-Opener-Policy and Cross-Origin-Embedder-Policy headers sent by the server. + * + * @returns {boolean} If the engine is running in a Secure Context. + * @function Engine.isSecureContext + */ + isCrossOriginIsolated: function () { + return window['crossOriginIsolated'] === true; + }, + + /** + * Check whether SharedBufferArray is available. + * + * Most browsers require the page to be running in a secure context, and the + * the server to provide specific CORS headers for SharedArrayBuffer to be available. + * + * @returns {boolean} If SharedArrayBuffer is available. + * @function Engine.isSharedArrayBufferAvailable + */ + isSharedArrayBufferAvailable: function () { + return 'SharedArrayBuffer' in window; + }, + + /** + * Check whether the AudioContext supports AudioWorkletNodes. + * + * @returns {boolean} If AudioWorkletNode is available. + * @function Engine.isAudioWorkletAvailable + */ + isAudioWorkletAvailable: function () { + return 'AudioContext' in window && 'audioWorklet' in AudioContext.prototype; + }, + + /** + * Return an array of missing required features (as string). + * + * @returns {Array<string>} A list of human-readable missing features. + * @function Engine.getMissingFeatures + */ + getMissingFeatures: function () { + const missing = []; + if (!Features.isWebGLAvailable(2)) { + missing.push('WebGL2'); + } + if (!Features.isFetchAvailable()) { + missing.push('Fetch'); + } + if (!Features.isSecureContext()) { + missing.push('Secure Context'); + } + if (!Features.isCrossOriginIsolated()) { + missing.push('Cross Origin Isolation'); + } + if (!Features.isSharedArrayBufferAvailable()) { + missing.push('SharedArrayBuffer'); + } + // Audio is normally optional since we have a dummy fallback. + return missing; + }, +}; diff --git a/platform/web/js/libs/audio.worklet.js b/platform/web/js/libs/audio.worklet.js index ea4d8cb221..daf5c9ef12 100644 --- a/platform/web/js/libs/audio.worklet.js +++ b/platform/web/js/libs/audio.worklet.js @@ -133,6 +133,8 @@ class GodotProcessor extends AudioWorkletProcessor { this.running = false; this.output = null; this.input = null; + this.lock = null; + this.notifier = null; } else if (p_cmd === 'start_nothreads') { this.output = new RingBuffer(p_data[0], p_data[0].length, false); } else if (p_cmd === 'chunk') { diff --git a/platform/web/js/libs/library_godot_audio.js b/platform/web/js/libs/library_godot_audio.js index 756c1ac595..68e100cca0 100644 --- a/platform/web/js/libs/library_godot_audio.js +++ b/platform/web/js/libs/library_godot_audio.js @@ -339,16 +339,21 @@ const GodotAudioWorklet = { if (GodotAudioWorklet.promise === null) { return; } - GodotAudioWorklet.promise.then(function () { + const p = GodotAudioWorklet.promise; + p.then(function () { GodotAudioWorklet.worklet.port.postMessage({ 'cmd': 'stop', 'data': null, }); GodotAudioWorklet.worklet.disconnect(); + GodotAudioWorklet.worklet.port.onmessage = null; GodotAudioWorklet.worklet = null; GodotAudioWorklet.promise = null; resolve(); - }).catch(function (err) { /* aborted? */ }); + }).catch(function (err) { + // Aborted? + GodotRuntime.error(err); + }); }); }, }, diff --git a/platform/web/js/libs/library_godot_os.js b/platform/web/js/libs/library_godot_os.js index 377eec3234..ce64fb98c0 100644 --- a/platform/web/js/libs/library_godot_os.js +++ b/platform/web/js/libs/library_godot_os.js @@ -106,12 +106,14 @@ autoAddDeps(GodotConfig, '$GodotConfig'); mergeInto(LibraryManager.library, GodotConfig); const GodotFS = { - $GodotFS__deps: ['$ERRNO_CODES', '$FS', '$IDBFS', '$GodotRuntime'], + $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'], $GodotFS__postset: [ 'Module["initFS"] = GodotFS.init;', 'Module["copyToFS"] = GodotFS.copy_to_fs;', ].join(''), $GodotFS: { + // ERRNO_CODES works every odd version of emscripten, but this will break too eventually. + ENOENT: 44, _idbfs: false, _syncing: false, _mount_points: [], @@ -138,8 +140,9 @@ const GodotFS = { try { FS.stat(dir); } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; + if (e.errno !== GodotFS.ENOENT) { + // Let mkdirTree throw in case, we cannot trust the above check. + GodotRuntime.error(e); } FS.mkdirTree(dir); } @@ -208,8 +211,9 @@ const GodotFS = { try { FS.stat(dir); } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; + if (e.errno !== GodotFS.ENOENT) { + // Let mkdirTree throw in case, we cannot trust the above check. + GodotRuntime.error(e); } FS.mkdirTree(dir); } diff --git a/platform/web/package.json b/platform/web/package.json index a57205415a..0a8d9e4334 100644 --- a/platform/web/package.json +++ b/platform/web/package.json @@ -4,7 +4,7 @@ "version": "1.0.0", "description": "Development and linting setup for Godot's Web platform code", "scripts": { - "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''", + "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js js/engine/features.js --destination ''", "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools", "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js", "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js", diff --git a/platform/web/web_main.cpp b/platform/web/web_main.cpp index 0f4411727a..287fe48c4d 100644 --- a/platform/web/web_main.cpp +++ b/platform/web/web_main.cpp @@ -55,6 +55,18 @@ void cleanup_after_sync() { emscripten_set_main_loop(exit_callback, -1, false); } +void early_cleanup() { + emscripten_cancel_main_loop(); // After this, we can exit! + int exit_code = OS_Web::get_singleton()->get_exit_code(); + memdelete(os); + os = nullptr; + emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. +} + +void early_cleanup_sync() { + emscripten_set_main_loop(early_cleanup, -1, false); +} + void main_loop_callback() { uint64_t current_ticks = os->get_ticks_usec(); @@ -87,7 +99,19 @@ extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) { // We must override main when testing is enabled TEST_MAIN_OVERRIDE - Main::setup(argv[0], argc - 1, &argv[1]); + Error err = Main::setup(argv[0], argc - 1, &argv[1]); + + // Proper shutdown in case of setup failure. + if (err != OK) { + int exit_code = (int)err; + if (err == ERR_HELP) { + exit_code = 0; // Called with --help. + } + os->set_exit_code(exit_code); + // Will only exit after sync. + godot_js_os_finish_async(early_cleanup_sync); + return exit_code; + } // Ease up compatibility. ResourceLoader::set_abort_on_missing_resources(false); diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 5607eab342..52a959b34a 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -191,7 +191,6 @@ def get_opts(): ), BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False), BoolVariable("use_llvm", "Use the LLVM compiler", False), - BoolVariable("use_thinlto", "Use ThinLTO", False), BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), BoolVariable("use_asan", "Use address sanitizer (ASAN)", False), ] @@ -449,7 +448,13 @@ def configure_msvc(env, vcvars_msvc_config): ## LTO - if env["use_lto"]: + if env["lto"] == "auto": # No LTO by default for MSVC, doesn't help. + env["lto"] = "none" + + if env["lto"] != "none": + if env["lto"] == "thin": + print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.") + sys.exit(255) env.AppendUnique(CCFLAGS=["/GL"]) env.AppendUnique(ARFLAGS=["/LTCG"]) if env["progress"]: @@ -562,17 +567,24 @@ def configure_mingw(env): if try_cmd("gcc-ranlib --version", env["mingw_prefix"], env["arch"]): env["RANLIB"] = mingw_bin_prefix + "gcc-ranlib" - if env["use_lto"]: - if not env["use_llvm"] and env.GetOption("num_jobs") > 1: + ## LTO + + if env["lto"] == "auto": # Full LTO for production with MinGW. + env["lto"] = "full" + + if env["lto"] != "none": + if env["lto"] == "thin": + if not env["use_llvm"]: + print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.") + sys.exit(255) + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + elif not env["use_llvm"] and env.GetOption("num_jobs") > 1: env.Append(CCFLAGS=["-flto"]) env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))]) else: - if env["use_thinlto"]: - env.Append(CCFLAGS=["-flto=thin"]) - env.Append(LINKFLAGS=["-flto=thin"]) - else: - env.Append(CCFLAGS=["-flto"]) - env.Append(LINKFLAGS=["-flto"]) + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE)]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index b4949de3f7..4553f31480 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -104,7 +104,10 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) { // Mouse is grabbed (captured or confined). - WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; + WindowID window_id = _get_focused_window_or_popup(); + if (!windows.has(window_id)) { + window_id = MAIN_WINDOW_ID; + } WindowData &wd = windows[window_id]; @@ -119,11 +122,15 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { ClientToScreen(wd.hWnd, &pos); SetCursorPos(pos.x, pos.y); SetCapture(wd.hWnd); + + _register_raw_input_devices(window_id); } } else { // Mouse is free to move around (not captured or confined). ReleaseCapture(); ClipCursor(nullptr); + + _register_raw_input_devices(INVALID_WINDOW_ID); } if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) { @@ -139,6 +146,37 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { } } +DisplayServer::WindowID DisplayServerWindows::_get_focused_window_or_popup() const { + const List<WindowID>::Element *E = popup_list.back(); + if (E) { + return E->get(); + } + + return last_focused_window; +} + +void DisplayServerWindows::_register_raw_input_devices(WindowID p_target_window) { + use_raw_input = true; + + RAWINPUTDEVICE rid[1] = {}; + rid[0].usUsagePage = 0x01; + rid[0].usUsage = 0x02; + rid[0].dwFlags = 0; + + if (p_target_window != INVALID_WINDOW_ID && windows.has(p_target_window)) { + // Follow the defined window + rid[0].hwndTarget = windows[p_target_window].hWnd; + } else { + // Follow the keyboard focus + rid[0].hwndTarget = 0; + } + + if (RegisterRawInputDevices(rid, 1, sizeof(rid[0])) == FALSE) { + // Registration failed. + use_raw_input = false; + } +} + bool DisplayServerWindows::tts_is_speaking() const { ERR_FAIL_COND_V(!tts, false); return tts->is_speaking(); @@ -194,7 +232,9 @@ DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const { void DisplayServerWindows::warp_mouse(const Point2i &p_position) { _THREAD_SAFE_METHOD_ - if (!windows.has(last_focused_window)) { + WindowID window_id = _get_focused_window_or_popup(); + + if (!windows.has(window_id)) { return; // No focused window? } @@ -205,7 +245,7 @@ void DisplayServerWindows::warp_mouse(const Point2i &p_position) { POINT p; p.x = p_position.x; p.y = p_position.y; - ClientToScreen(windows[last_focused_window].hWnd, &p); + ClientToScreen(windows[window_id].hWnd, &p); SetCursorPos(p.x, p.y); } @@ -1496,7 +1536,7 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { IDC_HELP }; - if (cursors[p_shape] != nullptr) { + if (cursors_cache.has(p_shape)) { SetCursor(cursors[p_shape]); } else { SetCursor(LoadCursor(hInstance, win_cursors[p_shape])); @@ -1509,55 +1549,6 @@ DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const { return cursor_shape; } -void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) { - // Get the system display DC. - HDC hDC = GetDC(nullptr); - - // Create helper DC. - HDC hMainDC = CreateCompatibleDC(hDC); - HDC hAndMaskDC = CreateCompatibleDC(hDC); - HDC hXorMaskDC = CreateCompatibleDC(hDC); - - // Get the dimensions of the source bitmap. - BITMAP bm; - GetObject(hSourceBitmap, sizeof(BITMAP), &bm); - - // Create the mask bitmaps. - hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. - hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. - - // Release the system display DC. - ReleaseDC(nullptr, hDC); - - // Select the bitmaps to helper DC. - HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap); - HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); - HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); - - // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap - // with 'clrTransparent' will be white pixels of the monochrome bitmap. - SetBkColor(hMainDC, clrTransparent); - BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); - - // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap - // with 'clrTransparent' will be black and rest the pixels same as corresponding - // pixels of the source bitmap. - SetBkColor(hXorMaskDC, RGB(0, 0, 0)); - SetTextColor(hXorMaskDC, RGB(255, 255, 255)); - BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY); - BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND); - - // Deselect bitmaps from the helper DC. - SelectObject(hMainDC, hOldMainBitmap); - SelectObject(hAndMaskDC, hOldAndMaskBitmap); - SelectObject(hXorMaskDC, hOldXorMaskBitmap); - - // Delete the helper DC. - DeleteDC(hXorMaskDC); - DeleteDC(hAndMaskDC); - DeleteDC(hMainDC); -} - void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { _THREAD_SAFE_METHOD_ @@ -1610,8 +1601,26 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor UINT image_size = texture_size.width * texture_size.height; // Create the BITMAP with alpha channel. - COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); - + COLORREF *buffer = nullptr; + + BITMAPV5HEADER bi; + ZeroMemory(&bi, sizeof(bi)); + bi.bV5Size = sizeof(bi); + bi.bV5Width = texture_size.width; + bi.bV5Height = -texture_size.height; + bi.bV5Planes = 1; + bi.bV5BitCount = 32; + bi.bV5Compression = BI_BITFIELDS; + bi.bV5RedMask = 0x00ff0000; + bi.bV5GreenMask = 0x0000ff00; + bi.bV5BlueMask = 0x000000ff; + bi.bV5AlphaMask = 0xff000000; + + HDC dc = GetDC(nullptr); + HBITMAP bitmap = CreateDIBSection(dc, reinterpret_cast<BITMAPINFO *>(&bi), DIB_RGB_COLORS, reinterpret_cast<void **>(&buffer), nullptr, 0); + HBITMAP mask = CreateBitmap(texture_size.width, texture_size.height, 1, 1, nullptr); + + bool fully_transparent = true; for (UINT index = 0; index < image_size; index++) { int row_index = floor(index / texture_size.width) + atlas_rect.position.y; int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; @@ -1620,39 +1629,28 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } + const Color &c = image->get_pixel(column_index, row_index); + fully_transparent = fully_transparent && (c.a == 0.f); - *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); - } - - // Using 4 channels, so 4 * 8 bits. - HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer); - COLORREF clrTransparent = -1; - - // Create the AND and XOR masks for the bitmap. - HBITMAP hAndMask = nullptr; - HBITMAP hXorMask = nullptr; - - GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask); - - if (nullptr == hAndMask || nullptr == hXorMask) { - memfree(buffer); - DeleteObject(bitmap); - return; + *(buffer + index) = c.to_argb32(); } // Finally, create the icon. - ICONINFO iconinfo; - iconinfo.fIcon = FALSE; - iconinfo.xHotspot = p_hotspot.x; - iconinfo.yHotspot = p_hotspot.y; - iconinfo.hbmMask = hAndMask; - iconinfo.hbmColor = hXorMask; - if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); } - cursors[p_shape] = CreateIconIndirect(&iconinfo); + if (fully_transparent) { + cursors[p_shape] = nullptr; + } else { + ICONINFO iconinfo; + iconinfo.fIcon = FALSE; + iconinfo.xHotspot = p_hotspot.x; + iconinfo.yHotspot = p_hotspot.y; + iconinfo.hbmMask = mask; + iconinfo.hbmColor = bitmap; + cursors[p_shape] = CreateIconIndirect(&iconinfo); + } Vector<Variant> params; params.push_back(p_cursor); @@ -1665,17 +1663,15 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor } } - DeleteObject(hAndMask); - DeleteObject(hXorMask); - - memfree(buffer); + DeleteObject(mask); DeleteObject(bitmap); + ReleaseDC(nullptr, dc); } else { // Reset to default system cursor. if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); - cursors[p_shape] = nullptr; } + cursors[p_shape] = nullptr; CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; @@ -2419,14 +2415,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } break; case WM_SETTINGCHANGE: { if (lParam && CompareStringOrdinal(reinterpret_cast<LPCWCH>(lParam), -1, L"ImmersiveColorSet", -1, true) == CSTR_EQUAL) { - if (is_dark_mode_supported()) { + if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } } } break; case WM_THEMECHANGED: { - if (is_dark_mode_supported()) { + if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } @@ -2527,7 +2523,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA old_y = coords.y; } - if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) { + if ((windows[window_id].window_has_focus || windows[window_id].is_popup) && mm->get_relative() != Vector2()) { Input::get_singleton()->parse_input_event(mm); } } @@ -3541,7 +3537,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, wd.pre_fs_valid = true; } - if (is_dark_mode_supported()) { + if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(wd.hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } @@ -3633,6 +3629,7 @@ WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; // UXTheme API. +bool DisplayServerWindows::dark_title_available = false; bool DisplayServerWindows::ux_theme_available = false; IsDarkModeAllowedForAppPtr DisplayServerWindows::IsDarkModeAllowedForApp = nullptr; ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr; @@ -3725,7 +3722,21 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win // Enforce default keep screen on value. screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on")); - // Load UXTheme + // Load Windows version info. + OSVERSIONINFOW os_ver; + ZeroMemory(&os_ver, sizeof(OSVERSIONINFOW)); + os_ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW); + + HMODULE nt_lib = LoadLibraryW(L"ntdll.dll"); + if (nt_lib) { + RtlGetVersionPtr RtlGetVersion = (RtlGetVersionPtr)GetProcAddress(nt_lib, "RtlGetVersion"); + if (RtlGetVersion) { + RtlGetVersion(&os_ver); + } + FreeLibrary(nt_lib); + } + + // Load UXTheme. HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll"); if (ux_theme_lib) { IsDarkModeAllowedForApp = (IsDarkModeAllowedForAppPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(136)); @@ -3735,6 +3746,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98)); ux_theme_available = IsDarkModeAllowedForApp && ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference; + if (os_ver.dwBuildNumber >= 22000) { + dark_title_available = true; + } } // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. @@ -3799,19 +3813,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win return; } - use_raw_input = true; - - RAWINPUTDEVICE Rid[1]; - - Rid[0].usUsagePage = 0x01; - Rid[0].usUsage = 0x02; - Rid[0].dwFlags = 0; - Rid[0].hwndTarget = 0; - - if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { - // Registration failed. - use_raw_input = false; - } + _register_raw_input_devices(INVALID_WINDOW_ID); #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index dbc9821970..d85d6364bd 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -157,6 +157,7 @@ typedef bool(WINAPI *ShouldAppsUseDarkModePtr)(); typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode); typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name); typedef int(WINAPI *GetImmersiveUserColorSetPreferencePtr)(bool bForceCheckRegistry, bool bSkipCheckOnFail); +typedef HRESULT(WINAPI *RtlGetVersionPtr)(OSVERSIONINFOW *lpVersionInformation); // Windows Ink API #ifndef POINTER_STRUCTURES @@ -285,6 +286,7 @@ class DisplayServerWindows : public DisplayServer { _THREAD_SAFE_CLASS_ // UXTheme API + static bool dark_title_available; static bool ux_theme_available; static IsDarkModeAllowedForAppPtr IsDarkModeAllowedForApp; static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode; @@ -309,8 +311,6 @@ class DisplayServerWindows : public DisplayServer { String tablet_driver; Vector<String> tablet_drivers; - void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap); - enum { KEY_EVENT_BUFFER_SIZE = 512 }; @@ -466,6 +466,8 @@ class DisplayServerWindows : public DisplayServer { void _update_real_mouse_position(WindowID p_window); void _set_mouse_mode_impl(MouseMode p_mode); + WindowID _get_focused_window_or_popup() const; + void _register_raw_input_devices(WindowID p_target_window); void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam); void _process_key_events(); diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 20320470b8..8f91756c02 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -34,6 +34,7 @@ #include "export_plugin.h" void register_windows_exporter() { +#ifndef ANDROID_ENABLED EDITOR_DEF("export/windows/rcedit", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); #ifdef WINDOWS_ENABLED @@ -46,6 +47,7 @@ void register_windows_exporter() { EDITOR_DEF("export/windows/wine", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/wine", PROPERTY_HINT_GLOBAL_FILE)); #endif +#endif Ref<EditorExportPlatformWindows> platform; platform.instantiate(); diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp index d509ff8c51..7689751f1b 100644 --- a/platform/windows/gl_manager_windows.cpp +++ b/platform/windows/gl_manager_windows.cpp @@ -289,12 +289,7 @@ void GLManager_Windows::make_current() { } void GLManager_Windows::swap_buffers() { - // on other platforms, OpenGL swaps buffers for all windows (on all displays, really?) - // Windows swaps buffers on a per-window basis - // REVISIT: this could be structurally bad, should we have "dirty" flags then? - for (KeyValue<DisplayServer::WindowID, GLWindow> &entry : _windows) { - SwapBuffers(entry.value.hDC); - } + SwapBuffers(_current_window->hDC); } Error GLManager_Windows::initialize() { diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index cdd1c14978..36b0919185 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -32,6 +32,38 @@ </Expand> </Type> + <Type Name="HashMap<*,*>"> + <Expand> + <Item Name="[size]">num_elements</Item> + <LinkedListItems> + <Size>num_elements</Size> + <HeadPointer>head_element</HeadPointer> + <NextPointer>next</NextPointer> + <ValueNode>data</ValueNode> + </LinkedListItems> + </Expand> + </Type> + + <Type Name="VMap<*,*>"> + <Expand> + <Item Condition="_cowdata._ptr" Name="[size]">*(reinterpret_cast<int*>(_cowdata._ptr) - 1)</Item> + <ArrayItems Condition="_cowdata._ptr"> + <Size>*(reinterpret_cast<int*>(_cowdata._ptr) - 1)</Size> + <ValuePointer>reinterpret_cast<VMap<$T1,$T2>::Pair*>(_cowdata._ptr)</ValuePointer> + </ArrayItems> + </Expand> + </Type> + + <Type Name="VMap<Callable,*>::Pair"> + <DisplayString Condition="dynamic_cast<CallableCustomMethodPointerBase*>(key.custom)">{dynamic_cast<CallableCustomMethodPointerBase*>(key.custom)->text}</DisplayString> + </Type> + + <!-- requires PR 64364 + <Type Name="GDScriptThreadContext"> + <DisplayString Condition="_is_main == true">main thread {_debug_thread_id}</DisplayString> + </Type> + --> + <Type Name="Variant"> <DisplayString Condition="type == Variant::NIL">nil</DisplayString> <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString> @@ -55,15 +87,17 @@ <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<unsigned char>*>(_data.packed_array)->array}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<int>*>(_data.packed_array)->array}</DisplayString> + <!-- broken, will show incorrect data <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString> + --> + <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<float>*>(_data.packed_array)->array}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<double>*>(_data.packed_array)->array}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<String>*>(_data.packed_array)->array}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<Vector2>*>(_data.packed_array)->array}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<Vector3>*>(_data.packed_array)->array}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{reinterpret_cast<const Variant::PackedArrayRef<Color>*>(_data.packed_array)->array}</DisplayString> <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView> @@ -87,7 +121,7 @@ <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">reinterpret_cast<const Variant::PackedArrayRef<unsigned char>*>(_data.packed_array)->array</Item> <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item> @@ -105,6 +139,14 @@ <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView> </Type> + <Type Name="godot::String"> + <DisplayString>{*reinterpret_cast<void**>(opaque),s32}</DisplayString> + <Expand> + <Item Name="opaque_ptr">*reinterpret_cast<void**>(opaque)</Item> + <Item Name="string">*reinterpret_cast<void**>(opaque),s32</Item> + </Expand> + </Type> + <Type Name="StringName"> <DisplayString Condition="_data && _data->cname">{_data->cname}</DisplayString> <DisplayString Condition="_data && !_data->cname">{_data->name,s32}</DisplayString> @@ -113,6 +155,22 @@ <StringView Condition="_data && !_data->cname">_data->name,s32</StringView> </Type> + <!-- can't cast the opaque to ::StringName because Natvis does not support global namespace specifier? --> + <Type Name="godot::StringName"> + <DisplayString Condition="(*reinterpret_cast<const char***>(opaque))[1]">{(*reinterpret_cast<const char***>(opaque))[1],s8}</DisplayString> + <DisplayString Condition="!(*reinterpret_cast<const char***>(opaque))[1]">{(*reinterpret_cast<const char***>(opaque))[2],s32}</DisplayString> + <Expand> + <Item Name="opaque_ptr">*reinterpret_cast<void**>(opaque)</Item> + <Item Name="&cname">(*reinterpret_cast<const char***>(opaque))+1</Item> + <Item Name="cname">(*reinterpret_cast<const char***>(opaque))[1],s8</Item> + </Expand> + </Type> + + <Type Name="Object::SignalData"> + <DisplayString Condition="user.name._cowdata._ptr">"{user.name}" {slot_map}</DisplayString> + <DisplayString Condition="!user.name._cowdata._ptr">"{slot_map}</DisplayString> + </Type> + <Type Name="Vector2"> <DisplayString>{{{x},{y}}}</DisplayString> <Expand> @@ -149,12 +207,4 @@ <Item Name="alpha">a</Item> </Expand> </Type> - - <Type Name="Node" Inheritable="false"> - <Expand> - <Item Name="Object">(Object*)this</Item> - <Item Name="class_name">(StringName*)(((char*)this) + sizeof(Object))</Item> - <Item Name="data">(Node::Data*)(((char*)this) + sizeof(Object) + sizeof(StringName))</Item> - </Expand> - </Type> </AutoVisualizer> diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 403d53ae53..1978ec5ab6 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -290,7 +290,25 @@ String OS_Windows::get_name() const { return "Windows"; } -OS::Date OS_Windows::get_date(bool p_utc) const { +String OS_Windows::get_distribution_name() const { + return get_name(); +} + +String OS_Windows::get_version() const { + typedef LONG NTSTATUS, *PNTSTATUS; + typedef NTSTATUS(WINAPI * RtlGetVersionPtr)(PRTL_OSVERSIONINFOW); + RtlGetVersionPtr version_ptr = (RtlGetVersionPtr)GetProcAddress(GetModuleHandle("ntdll.dll"), "RtlGetVersion"); + if (version_ptr != nullptr) { + RTL_OSVERSIONINFOW fow = { 0 }; + fow.dwOSVersionInfoSize = sizeof(fow); + if (version_ptr(&fow) == 0x00000000) { + return vformat("%d.%d.%d", (int64_t)fow.dwMajorVersion, (int64_t)fow.dwMinorVersion, (int64_t)fow.dwBuildNumber); + } + } + return ""; +} + +OS::DateTime OS_Windows::get_datetime(bool p_utc) const { SYSTEMTIME systemtime; if (p_utc) { GetSystemTime(&systemtime); @@ -305,28 +323,16 @@ OS::Date OS_Windows::get_date(bool p_utc) const { daylight = true; } - Date date; - date.day = systemtime.wDay; - date.month = Month(systemtime.wMonth); - date.weekday = Weekday(systemtime.wDayOfWeek); - date.year = systemtime.wYear; - date.dst = daylight; - return date; -} - -OS::Time OS_Windows::get_time(bool p_utc) const { - SYSTEMTIME systemtime; - if (p_utc) { - GetSystemTime(&systemtime); - } else { - GetLocalTime(&systemtime); - } - - Time time; - time.hour = systemtime.wHour; - time.minute = systemtime.wMinute; - time.second = systemtime.wSecond; - return time; + DateTime dt; + dt.year = systemtime.wYear; + dt.month = Month(systemtime.wMonth); + dt.day = systemtime.wDay; + dt.weekday = Weekday(systemtime.wDayOfWeek); + dt.hour = systemtime.wHour; + dt.minute = systemtime.wMinute; + dt.second = systemtime.wSecond; + dt.dst = daylight; + return dt; } OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { @@ -1146,6 +1152,21 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) { DisplayServerWindows::register_windows_driver(); + // Enable ANSI escape code support on Windows 10 v1607 (Anniversary Update) and later. + // This lets the engine and projects use ANSI escape codes to color text just like on macOS and Linux. + // + // NOTE: The engine does not use ANSI escape codes to color error/warning messages; it uses Windows API calls instead. + // Therefore, error/warning messages are still colored on Windows versions older than 10. + HANDLE stdoutHandle; + stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE); + DWORD outMode = 0; + outMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING; + + if (!SetConsoleMode(stdoutHandle, outMode)) { + // Windows 8.1 or below, or Windows 10 prior to Anniversary Update. + print_verbose("Can't set the ENABLE_VIRTUAL_TERMINAL_PROCESSING Windows console mode. `print_rich()` will not work as expected."); + } + Vector<Logger *> loggers; loggers.push_back(memnew(WindowsTerminalLogger)); _set_logger(memnew(CompositeLogger(loggers))); diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 3e054c068c..491de2266f 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -143,11 +143,12 @@ public: virtual MainLoop *get_main_loop() const override; virtual String get_name() const override; + virtual String get_distribution_name() const override; + virtual String get_version() const override; virtual void initialize_joypads() override {} - virtual Date get_date(bool p_utc) const override; - virtual Time get_time(bool p_utc) const override; + virtual DateTime get_datetime(bool p_utc) const override; virtual TimeZoneInfo get_time_zone_info() const override; virtual double get_unix_time() const override; |