diff options
Diffstat (limited to 'platform')
269 files changed, 8673 insertions, 4841 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index ec42bc42b5..7e9dac926c 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -6,7 +6,6 @@ android_files = [ "os_android.cpp", "file_access_android.cpp", "audio_driver_opensl.cpp", - "file_access_jandroid.cpp", "dir_access_jandroid.cpp", "thread_jandroid.cpp", "net_socket_android.cpp", @@ -14,6 +13,7 @@ android_files = [ "java_godot_lib_jni.cpp", "java_class_wrapper.cpp", "java_godot_wrapper.cpp", + "java_godot_view_wrapper.cpp", "java_godot_io_wrapper.cpp", "jni_utils.cpp", "android_keys_utils.cpp", @@ -29,10 +29,14 @@ for x in android_files: env_thirdparty = env_android.Clone() env_thirdparty.disable_warnings() -android_objects.append(env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc")) +thirdparty_obj = env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc") +android_objects.append(thirdparty_obj) lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) +# Needed to force rebuilding the platform files when the thirdparty code is updated. +env.Depends(lib, thirdparty_obj) + lib_arch_dir = "" if env["android_arch"] == "armv7": lib_arch_dir = "armeabi-v7a" diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp index b5b4fb9a4b..5aa546c17b 100644 --- a/platform/android/android_keys_utils.cpp +++ b/platform/android/android_keys_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index 857bef02d1..e0ee2888c0 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,133 +31,12 @@ #ifndef ANDROID_KEYS_UTILS_H #define ANDROID_KEYS_UTILS_H +#include <android/input.h> #include <core/os/keyboard.h> -/* - * Android Key codes. - */ -enum { - AKEYCODE_UNKNOWN = 0, - AKEYCODE_SOFT_LEFT = 1, - AKEYCODE_SOFT_RIGHT = 2, - AKEYCODE_HOME = 3, - AKEYCODE_BACK = 4, - AKEYCODE_CALL = 5, - AKEYCODE_ENDCALL = 6, - AKEYCODE_0 = 7, - AKEYCODE_1 = 8, - AKEYCODE_2 = 9, - AKEYCODE_3 = 10, - AKEYCODE_4 = 11, - AKEYCODE_5 = 12, - AKEYCODE_6 = 13, - AKEYCODE_7 = 14, - AKEYCODE_8 = 15, - AKEYCODE_9 = 16, - AKEYCODE_STAR = 17, - AKEYCODE_POUND = 18, - AKEYCODE_DPAD_UP = 19, - AKEYCODE_DPAD_DOWN = 20, - AKEYCODE_DPAD_LEFT = 21, - AKEYCODE_DPAD_RIGHT = 22, - AKEYCODE_DPAD_CENTER = 23, - AKEYCODE_VOLUME_UP = 24, - AKEYCODE_VOLUME_DOWN = 25, - AKEYCODE_POWER = 26, - AKEYCODE_CAMERA = 27, - AKEYCODE_CLEAR = 28, - AKEYCODE_A = 29, - AKEYCODE_B = 30, - AKEYCODE_C = 31, - AKEYCODE_D = 32, - AKEYCODE_E = 33, - AKEYCODE_F = 34, - AKEYCODE_G = 35, - AKEYCODE_H = 36, - AKEYCODE_I = 37, - AKEYCODE_J = 38, - AKEYCODE_K = 39, - AKEYCODE_L = 40, - AKEYCODE_M = 41, - AKEYCODE_N = 42, - AKEYCODE_O = 43, - AKEYCODE_P = 44, - AKEYCODE_Q = 45, - AKEYCODE_R = 46, - AKEYCODE_S = 47, - AKEYCODE_T = 48, - AKEYCODE_U = 49, - AKEYCODE_V = 50, - AKEYCODE_W = 51, - AKEYCODE_X = 52, - AKEYCODE_Y = 53, - AKEYCODE_Z = 54, - AKEYCODE_COMMA = 55, - AKEYCODE_PERIOD = 56, - AKEYCODE_ALT_LEFT = 57, - AKEYCODE_ALT_RIGHT = 58, - AKEYCODE_SHIFT_LEFT = 59, - AKEYCODE_SHIFT_RIGHT = 60, - AKEYCODE_TAB = 61, - AKEYCODE_SPACE = 62, - AKEYCODE_SYM = 63, - AKEYCODE_EXPLORER = 64, - AKEYCODE_ENVELOPE = 65, - AKEYCODE_ENTER = 66, - AKEYCODE_DEL = 67, - AKEYCODE_GRAVE = 68, - AKEYCODE_MINUS = 69, - AKEYCODE_EQUALS = 70, - AKEYCODE_LEFT_BRACKET = 71, - AKEYCODE_RIGHT_BRACKET = 72, - AKEYCODE_BACKSLASH = 73, - AKEYCODE_SEMICOLON = 74, - AKEYCODE_APOSTROPHE = 75, - AKEYCODE_SLASH = 76, - AKEYCODE_AT = 77, - AKEYCODE_NUM = 78, - AKEYCODE_HEADSETHOOK = 79, - AKEYCODE_FOCUS = 80, // *Camera* focus - AKEYCODE_PLUS = 81, - AKEYCODE_MENU = 82, - AKEYCODE_NOTIFICATION = 83, - AKEYCODE_SEARCH = 84, - AKEYCODE_MEDIA_PLAY_PAUSE = 85, - AKEYCODE_MEDIA_STOP = 86, - AKEYCODE_MEDIA_NEXT = 87, - AKEYCODE_MEDIA_PREVIOUS = 88, - AKEYCODE_MEDIA_REWIND = 89, - AKEYCODE_MEDIA_FAST_FORWARD = 90, - AKEYCODE_MUTE = 91, - AKEYCODE_PAGE_UP = 92, - AKEYCODE_PAGE_DOWN = 93, - AKEYCODE_PICTSYMBOLS = 94, - AKEYCODE_SWITCH_CHARSET = 95, - AKEYCODE_BUTTON_A = 96, - AKEYCODE_BUTTON_B = 97, - AKEYCODE_BUTTON_C = 98, - AKEYCODE_BUTTON_X = 99, - AKEYCODE_BUTTON_Y = 100, - AKEYCODE_BUTTON_Z = 101, - AKEYCODE_BUTTON_L1 = 102, - AKEYCODE_BUTTON_R1 = 103, - AKEYCODE_BUTTON_L2 = 104, - AKEYCODE_BUTTON_R2 = 105, - AKEYCODE_BUTTON_THUMBL = 106, - AKEYCODE_BUTTON_THUMBR = 107, - AKEYCODE_BUTTON_START = 108, - AKEYCODE_BUTTON_SELECT = 109, - AKEYCODE_BUTTON_MODE = 110, - AKEYCODE_CONTROL_LEFT = 113, - AKEYCODE_CONTROL_RIGHT = 114, - - // NOTE: If you add a new keycode here you must also add it to several other files. - // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list. -}; - struct _WinTranslatePair { - unsigned int keysym; - unsigned int keycode; + unsigned int keysym = 0; + unsigned int keycode = 0; }; static _WinTranslatePair _ak_to_keycode[] = { @@ -248,8 +127,8 @@ static _WinTranslatePair _ak_to_keycode[] = { { KEY_BACKSLASH, AKEYCODE_BACKSLASH }, { KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, { KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, - { KEY_CONTROL, AKEYCODE_CONTROL_LEFT }, - { KEY_CONTROL, AKEYCODE_CONTROL_RIGHT }, + { KEY_CONTROL, AKEYCODE_CTRL_LEFT }, + { KEY_CONTROL, AKEYCODE_CTRL_RIGHT }, { KEY_UNKNOWN, 0 } }; /* diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index 1f140f7119..d3c49c6eb7 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "java_class_wrapper.h" #include "jni_singleton.h" diff --git a/platform/android/api/api.h b/platform/android/api/api.h index 5e951b9c88..fe3a6734ac 100644 --- a/platform/android/api/api.h +++ b/platform/android/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index 1fa2726784..d6c7a1abe5 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef JAVA_CLASS_WRAPPER_H #define JAVA_CLASS_WRAPPER_H -#include "core/reference.h" +#include "core/object/reference.h" #ifdef ANDROID_ENABLED #include <android/log.h> @@ -47,7 +47,6 @@ class JavaClass : public Reference { #ifdef ANDROID_ENABLED enum ArgumentType{ - ARG_TYPE_VOID, ARG_TYPE_BOOLEAN, ARG_TYPE_BYTE, @@ -67,10 +66,10 @@ class JavaClass : public Reference { Map<StringName, Variant> constant_map; struct MethodInfo { - bool _static; + bool _static = false; Vector<uint32_t> param_types; Vector<StringName> param_sigs; - uint32_t return_type; + uint32_t return_type = 0; jmethodID method; }; diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h index 5e63f20d6c..49c0104e67 100644 --- a/platform/android/api/jni_singleton.h +++ b/platform/android/api/jni_singleton.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,8 +31,8 @@ #ifndef JNI_SINGLETON_H #define JNI_SINGLETON_H -#include <core/engine.h> -#include <core/variant.h> +#include <core/config/engine.h> +#include <core/variant/variant.h> #ifdef ANDROID_ENABLED #include <platform/android/jni_utils.h> #endif diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 09c981b3fa..825132ac8c 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "audio_driver_jandroid.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "thread_jandroid.h" AudioDriverAndroid *AudioDriverAndroid::s_ad = nullptr; diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index 953ade9311..9007fd2f81 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 740e9a3132..a1d8fb4810 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -339,6 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) { AudioDriverOpenSL::AudioDriverOpenSL() { s_ad = this; - pause = false; - active = false; } diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 9858a40822..e3efaddba2 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,20 +38,19 @@ #include <SLES/OpenSLES_Android.h> class AudioDriverOpenSL : public AudioDriver { - bool active; + bool active = false; Mutex mutex; enum { - BUFFER_COUNT = 2 }; - bool pause; + bool pause = false; - uint32_t buffer_size; - int16_t *buffers[BUFFER_COUNT]; - int32_t *mixdown_buffer; - int last_free; + uint32_t buffer_size = 0; + int16_t *buffers[BUFFER_COUNT] = {}; + int32_t *mixdown_buffer = nullptr; + int last_free = 0; Vector<int16_t> rec_buffer; diff --git a/platform/android/detect.py b/platform/android/detect.py index 0accacb679..650606ff8b 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -215,7 +215,7 @@ def configure(env): env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"]) # Disable exceptions and rtti on non-tools (template) builds - if env["tools"]: + if env["tools"] or env["builtin_icu"]: env.Append(CXXFLAGS=["-frtti"]) else: env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"]) @@ -334,6 +334,6 @@ def get_ndk_version(path): key_value = list(map(lambda x: x.strip(), line.split("="))) if key_value[0] == "Pkg.Revision": return key_value[1] - except: + except Exception: print("Could not read source prop file '%s'" % prop_file_path) return None diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index ca312b427f..78685991a8 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #include "dir_access_jandroid.h" -#include "core/print_string.h" -#include "file_access_jandroid.h" +#include "core/string/print_string.h" +#include "file_access_android.h" #include "string_android.h" #include "thread_jandroid.h" @@ -146,7 +146,7 @@ bool DirAccessJAndroid::file_exists(String p_file) { else sd = current_dir.plus_file(p_file); - FileAccessJAndroid *f = memnew(FileAccessJAndroid); + FileAccessAndroid *f = memnew(FileAccessAndroid); bool exists = f->file_exists(sd); memdelete(f); diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 7d0def137a..fed468d051 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 3aa2fb5451..5f7e5eaa83 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,15 +31,17 @@ #include "display_server_android.h" #include "android_keys_utils.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" #include "os_android.h" +#include <android/input.h> + #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/android/vulkan/vulkan_context_android.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { @@ -55,7 +57,7 @@ bool DisplayServerAndroid::has_feature(Feature p_feature) const { //case FEATURE_HIDPI: //case FEATURE_ICON: //case FEATURE_IME: - //case FEATURE_MOUSE: + case FEATURE_MOUSE: //case FEATURE_MOUSE_WARP: //case FEATURE_NATIVE_DIALOG: //case FEATURE_NATIVE_ICON: @@ -137,8 +139,11 @@ Size2i DisplayServerAndroid::screen_get_size(int p_screen) const { } Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const { - Size2i display_size = OS_Android::get_singleton()->get_display_size(); - return Rect2i(0, 0, display_size.width, display_size.height); + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, Rect2i()); + int xywh[4]; + godot_io_java->screen_get_usable_rect(xywh); + return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]); } int DisplayServerAndroid::screen_get_dpi(int p_screen) const { @@ -340,7 +345,7 @@ void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) { } void DisplayServerAndroid::process_events() { - // Nothing to do + Input::get_singleton()->flush_accumulated_events(); } Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { @@ -395,6 +400,8 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); + buttons_state = 0; + #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl") { bool gl_initialization_error = false; @@ -440,7 +447,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif @@ -491,9 +498,28 @@ void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> } void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { + static char32_t prev_wc = 0; + char32_t unicode = p_unicode_char; + if ((p_unicode_char & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + return; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + return; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } + Ref<InputEventKey> ev; ev.instance(); - int val = p_unicode_char; + int val = unicode; int keycode = android_get_keysym(p_keycode); int phy_keycode = android_get_keysym(p_scancode); @@ -529,12 +555,12 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int OS_Android::get_singleton()->main_loop_request_go_back(); } - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } -void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { - switch (p_what) { - case 0: { //gesture begin +void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { + switch (p_event) { + case AMOTION_EVENT_ACTION_DOWN: { //gesture begin if (touch.size()) { //end all if exist for (int i = 0; i < touch.size(); i++) { @@ -543,7 +569,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } } @@ -560,11 +586,11 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(true); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } } break; - case 1: { //motion + case AMOTION_EVENT_ACTION_MOVE: { //motion ERR_FAIL_COND(touch.size() != p_points.size()); for (int i = 0; i < touch.size(); i++) { @@ -586,12 +612,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_position(p_points[idx].pos); ev->set_relative(p_points[idx].pos - touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); touch.write[i].pos = p_points[idx].pos; } } break; - case 2: { //release + case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_UP: { //release if (touch.size()) { //end all if exist for (int i = 0; i < touch.size(); i++) { @@ -600,12 +627,12 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } touch.clear(); } } break; - case 3: { // add touch + case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch for (int i = 0; i < p_points.size(); i++) { if (p_points[i].id == p_pointer) { TouchPos tp = p_points[i]; @@ -617,13 +644,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(tp.id); ev->set_pressed(true); ev->set_position(tp.pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); break; } } } break; - case 4: { // remove touch + case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch for (int i = 0; i < touch.size(); i++) { if (touch[i].id == p_pointer) { Ref<InputEventScreenTouch> ev; @@ -631,7 +658,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); touch.remove(i); break; @@ -644,30 +671,132 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER switch (p_type) { - case 7: // hover move - case 9: // hover enter - case 10: { // hover exit + case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move + case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter + case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit Ref<InputEventMouseMotion> ev; ev.instance(); _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); ev->set_relative(p_pos - hover_prev_pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); hover_prev_pos = p_pos; } break; } } -void DisplayServerAndroid::process_double_tap(Point2 p_pos) { +void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { + int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); + switch (event_action) { + case AMOTION_EVENT_ACTION_BUTTON_PRESS: + case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { + Ref<InputEventMouseButton> ev; + ev.instance(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); + int changed_button_mask = buttons_state ^ event_buttons_mask; + + buttons_state = event_buttons_mask; + + ev->set_button_index(_button_index_from_mask(changed_button_mask)); + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + } break; + + case AMOTION_EVENT_ACTION_MOVE: { + Ref<InputEventMouseMotion> ev; + ev.instance(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_relative(event_pos - hover_prev_pos); + hover_prev_pos = event_pos; + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + ev->set_relative(event_pos); + } + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + } break; + case AMOTION_EVENT_ACTION_SCROLL: { + Ref<InputEventMouseButton> ev; + ev.instance(); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(true); + buttons_state = event_buttons_mask; + if (event_vertical_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor); + } else if (event_vertical_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor); + } + + if (event_horizontal_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor); + } else if (event_horizontal_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor); + } + } break; + } +} + +void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { + Ref<InputEventMouseButton> evd = ev->duplicate(); + _set_key_modifier_state(evd); + evd->set_button_index(wheel_button); + evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); + evd->set_factor(factor); + Input::get_singleton()->accumulate_input_event(evd); + Ref<InputEventMouseButton> evdd = evd->duplicate(); + evdd->set_pressed(false); + evdd->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(evdd); +} + +void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { + int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); Ref<InputEventMouseButton> ev; ev.instance(); _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); - ev->set_pressed(false); + ev->set_pressed(event_button_mask != 0); + ev->set_button_index(_button_index_from_mask(event_button_mask)); + ev->set_button_mask(event_button_mask); ev->set_doubleclick(true); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); +} + +int DisplayServerAndroid::_button_index_from_mask(int button_mask) { + switch (button_mask) { + case BUTTON_MASK_LEFT: + return BUTTON_LEFT; + case BUTTON_MASK_RIGHT: + return BUTTON_RIGHT; + case BUTTON_MASK_MIDDLE: + return BUTTON_MIDDLE; + case BUTTON_MASK_XBUTTON1: + return BUTTON_XBUTTON1; + case BUTTON_MASK_XBUTTON2: + return BUTTON_XBUTTON2; + default: + return 0; + } } void DisplayServerAndroid::process_scroll(Point2 p_pos) { @@ -676,7 +805,7 @@ void DisplayServerAndroid::process_scroll(Point2 p_pos) { _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_delta(p_pos - scroll_prev_pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); scroll_prev_pos = p_pos; } @@ -695,3 +824,50 @@ void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) { void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) { Input::get_singleton()->set_gyroscope(p_gyroscope); } + +void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) { + if (mouse_mode == p_mode) { + return; + } + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture(); + } else { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture(); + } + + mouse_mode = p_mode; +} + +DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const { + return mouse_mode; +} + +Point2i DisplayServerAndroid::mouse_get_position() const { + return hover_prev_pos; +} + +int DisplayServerAndroid::mouse_get_button_state() const { + return buttons_state; +} + +int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { + int godot_button_mask = 0; + if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { + godot_button_mask |= BUTTON_MASK_LEFT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= BUTTON_MASK_RIGHT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { + godot_button_mask |= BUTTON_MASK_MIDDLE; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { + godot_button_mask |= BUTTON_MASK_XBUTTON1; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= BUTTON_MASK_XBUTTON2; + } + + return godot_button_mask; +} diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index 5cdc69ee83..b9d1641656 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ class RenderingDeviceVulkan; class DisplayServerAndroid : public DisplayServer { public: struct TouchPos { - int id; + int id = 0; Point2 pos; }; @@ -52,12 +52,12 @@ public: }; struct JoypadEvent { - int device; - int type; - int index; - bool pressed; - float value; - int hat; + int device = 0; + int type = 0; + int index = 0; + bool pressed = false; + float value = 0; + int hat = 0; }; private: @@ -68,6 +68,10 @@ private: bool control_mem = false; bool meta_mem = false; + int buttons_state; + + MouseMode mouse_mode; + bool keep_screen_on; Vector<TouchPos> touch; @@ -91,6 +95,12 @@ private: void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); + static int _button_index_from_mask(int button_mask); + + static int _android_button_mask_to_godot_button_mask(int android_button_mask); + + void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); + public: static DisplayServerAndroid *get_singleton(); @@ -162,19 +172,26 @@ public: void process_gravity(const Vector3 &p_gravity); void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); - void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); + void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); void process_hover(int p_type, Point2 p_pos); - void process_double_tap(Point2 p_pos); + void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); + void process_double_tap(int event_android_button_mask, Point2 p_pos); void process_scroll(Point2 p_pos); void process_joy_event(JoypadEvent p_event); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); + void mouse_set_mode(MouseMode p_mode); + MouseMode mouse_get_mode() const; + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_android_driver(); void reset_window(); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); ~DisplayServerAndroid(); }; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 5e6cc3e4e2..08ee410a96 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,15 +29,14 @@ /*************************************************************************/ #include "export.h" -#include "gradle_export_util.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "drivers/png/png_driver_common.h" #include "editor/editor_export.h" @@ -206,7 +205,7 @@ static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png"; struct LauncherIcon { const char *export_path; - int dimensions; + int dimensions = 0; }; static const int icon_densities_count = 6; @@ -241,6 +240,9 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun { "res/mipmap/icon_background.png", 432 } }; +static const int EXPORT_FORMAT_APK = 0; +static const int EXPORT_FORMAT_AAB = 1; + class EditorExportPlatformAndroid : public EditorExportPlatform { GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); @@ -251,12 +253,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String id; String name; String description; - int api_level; + int api_level = 0; }; struct APKExportData { zipFile apk; - EditorProgress *ep; + EditorProgress *ep = nullptr; }; Vector<PluginConfig> plugins; @@ -300,7 +302,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } // Check for devices updates - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (FileAccess::exists(adb)) { String devices; List<String> args; @@ -423,7 +425,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (!FileAccess::exists(adb)) { return; //adb not configured } @@ -592,7 +594,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { zipfi.tmz_date.tm_hour = time.hour; zipfi.tmz_date.tm_mday = date.day; zipfi.tmz_date.tm_min = time.min; - zipfi.tmz_date.tm_mon = date.month; + zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed zipfi.tmz_date.tm_sec = time.sec; zipfi.tmz_date.tm_year = date.year; zipfi.dosDate = 0; @@ -648,7 +650,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { if (DirAccess::exists(plugins_dir)) { Vector<String> plugins_filenames = list_gdap_files(plugins_dir); - if (!plugins_filenames.empty()) { + if (!plugins_filenames.is_empty()) { Ref<ConfigFile> config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); @@ -751,7 +753,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); for (int i = 0; i < user_perms.size(); i++) { String user_perm = user_perms[i].strip_edges(); - if (!user_perm.empty()) { + if (!user_perm.is_empty()) { r_permissions.push_back(user_perm); } } @@ -827,7 +829,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int version_code = p_preset->get("version/code"); String package_name = p_preset->get("package/unique_name"); - int orientation = p_preset->get("screen/orientation"); + const int screen_orientation = _get_android_orientation_value(_get_screen_orientation()); bool screen_support_small = p_preset->get("screen/support_small"); bool screen_support_normal = p_preset->get("screen/support_normal"); @@ -937,7 +939,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (tname == "activity" && attrname == "screenOrientation") { - encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]); + encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]); } if (tname == "supports-screens") { @@ -976,7 +978,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } - if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) { + if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.is_empty()) { // Update the meta-data 'android:value' attribute with the list of enabled plugins. string_table.write[attr_value] = plugins_names; } @@ -1472,7 +1474,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter) String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!project_splash_path.empty()) { + if (!project_splash_path.is_empty()) { splash_image.instance(); const Error err = ImageLoader::load_image(project_splash_path, splash_image); if (err) { @@ -1506,19 +1508,19 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // Regular icon: user selection -> project icon -> default. String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, icon) != OK) { + if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { ImageLoader::load_image(project_icon_path, icon); } // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, foreground) != OK) { + if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) { foreground = icon; } // Adaptive background: user selection -> default. path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); - if (!path.empty()) { + if (!path.is_empty()) { ImageLoader::load_image(path, background); } } @@ -1539,14 +1541,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { const Ref<Image> &foreground, const Ref<Image> &background) { // Store the splash image - if (splash_image.is_valid() && !splash_image->empty()) { + if (splash_image.is_valid() && !splash_image->is_empty()) { Vector<uint8_t> data; _load_image_data(splash_image, data); store_image(SPLASH_IMAGE_EXPORT_PATH, data); } // Store the splash bg color image - if (splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { Vector<uint8_t> data; _load_image_data(splash_bg_color_image, data); store_image(SPLASH_BG_COLOR_PATH, data); @@ -1556,20 +1558,20 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // the default image from the export template will be used. for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->empty()) { + if (main_image.is_valid() && !main_image->is_empty()) { Vector<uint8_t> data; _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); store_image(launcher_icons[i], data); } - if (foreground.is_valid() && !foreground->empty()) { + if (foreground.is_valid() && !foreground->is_empty()) { Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); store_image(launcher_adaptive_icon_foregrounds[i], data); } - if (background.is_valid() && !background->empty()) { + if (background.is_valid() && !background->is_empty()) { Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); @@ -1611,16 +1613,10 @@ public: } virtual void get_export_options(List<ExportOption> *r_options) override { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); Vector<PluginConfig> plugins_configs = get_plugins(); for (int i = 0; i < plugins_configs.size(); i++) { @@ -1629,39 +1625,52 @@ public: } plugins_changed = false; - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + Vector<String> abis = get_abis(); + for (int i = 0; i < abis.size(); ++i) { + String abi = abis[i]; + bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); + } + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), "")); - Vector<String> abis = get_abis(); - for (int i = 0; i < abis.size(); ++i) { - String abi = abis[i]; - bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); - } - r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray())); const char **perms = android_perms; @@ -1743,7 +1752,7 @@ public: EditorProgress ep("run", "Running on " + devices[p_device].name, 3); - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); // Export_temp APK. if (ep.step("Exporting APK...", 0)) { @@ -1766,7 +1775,7 @@ public: } // Export to temporary APK before sending to device. - Error err = export_project(p_preset, true, tmp_export_path, p_debug_flags); + Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags); if (err != OK) { CLEANUP_AND_RETURN(err); @@ -1890,6 +1899,55 @@ public: return run_icon; } + static String get_adb_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".exe"; + } + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + return sdk_path.plus_file("platform-tools/adb" + exe_ext); + } + + static String get_apksigner_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".bat"; + } + String apksigner_command_name = "apksigner" + exe_ext; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + String apksigner_path = ""; + + Error errn; + String build_tools_dir = sdk_path.plus_file("build-tools"); + DirAccessRef da = DirAccess::open(build_tools_dir, &errn); + if (errn != OK) { + print_error("Unable to open Android 'build-tools' directory."); + return apksigner_path; + } + + // There are additional versions directories we need to go through. + da->list_dir_begin(); + String sub_dir = da->get_next(); + while (!sub_dir.is_empty()) { + if (!sub_dir.begins_with(".") && da->current_is_dir()) { + // Check if the tool is here. + String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name); + if (FileAccess::exists(tool_path)) { + apksigner_path = tool_path; + break; + } + } + sub_dir = da->get_next(); + } + da->list_dir_end(); + + if (apksigner_path.is_empty()) { + EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool.")); + } + + return apksigner_path; + } + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; @@ -1925,25 +1983,16 @@ public: } } else { valid = exists_export_template("android_source.zip", &err); + + if (!FileAccess::exists("res://android/build/build.gradle")) { + err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + valid = false; + } } r_missing_templates = !valid; // Validate the rest of the configuration. - String adb = EditorSettings::get_singleton()->get("export/android/adb"); - - if (!FileAccess::exists(adb)) { - valid = false; - err += TTR("ADB executable not configured in the Editor Settings.") + "\n"; - } - - String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); - - if (!FileAccess::exists(js)) { - valid = false; - err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n"; - } - String dk = p_preset->get("keystore/debug"); if (!FileAccess::exists(dk)) { @@ -1956,27 +2005,50 @@ public: String rk = p_preset->get("keystore/release"); - if (!rk.empty() && !FileAccess::exists(rk)) { + if (!rk.is_empty() && !FileAccess::exists(rk)) { valid = false; err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; } - if (bool(p_preset->get("custom_template/use_custom_build"))) { - String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path"); - if (sdk_path == "") { - err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n"; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + if (sdk_path == "") { + err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; + valid = false; + } else { + Error errn; + // Check for the platform-tools directory. + DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; valid = false; - } else { - Error errn; - DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n"; - valid = false; - } } - if (!FileAccess::exists("res://android/build/build.gradle")) { - err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + // Validate that adb is available + String adb_path = get_adb_path(); + if (!FileAccess::exists(adb_path)) { + err += TTR("Unable to find Android SDK platform-tools' adb command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; + valid = false; + } + + // Check for the build-tools directory. + DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'build-tools' directory!"); + err += "\n"; + valid = false; + } + + // Validate that apksigner is available + String apksigner_path = get_apksigner_path(); + if (!FileAccess::exists(apksigner_path)) { + err += TTR("Unable to find Android SDK build-tools' apksigner command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; valid = false; } } @@ -2010,7 +2082,7 @@ public: // Ensure that `Use Custom Build` is enabled if a plugin is selected. String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); bool custom_build_enabled = p_preset->get("custom_template/use_custom_build"); - if (!enabled_plugins_names.empty() && !custom_build_enabled) { + if (!enabled_plugins_names.is_empty() && !custom_build_enabled) { valid = false; err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); err += "\n"; @@ -2041,7 +2113,7 @@ public: } } - if (int(p_preset->get("custom_template/export_format")) == 1 && /*AAB*/ + if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB && !bool(p_preset->get("custom_template/use_custom_build"))) { valid = false; err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); @@ -2137,7 +2209,7 @@ public: command_line_strings.push_back("--use_immersive"); } - bool debug_opengl = p_preset->get("screen/opengl_debug"); + bool debug_opengl = p_preset->get("graphics/opengl_debug"); if (debug_opengl) { command_line_strings.push_back("--debug_opengl"); } @@ -2159,14 +2231,16 @@ public: } } - Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String apk_path, EditorProgress ep) { + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { + int export_format = int(p_preset->get("custom_template/export_format")); + String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; String release_keystore = p_preset->get("keystore/release"); String release_username = p_preset->get("keystore/release_user"); String release_password = p_preset->get("keystore/release_password"); - String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); - if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned."); + String apksigner = get_apksigner_path(); + if (!FileAccess::exists(apksigner)) { + EditorNode::add_io_error("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting " + export_label + " is unsigned."); return OK; } @@ -2178,13 +2252,13 @@ public: password = p_preset->get("keystore/debug_password"); user = p_preset->get("keystore/debug_user"); - if (keystore.empty()) { + if (keystore.is_empty()) { keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); } - if (ep.step("Signing debug APK...", 103)) { + if (ep.step("Signing debug " + export_label + "...", 104)) { return ERR_SKIP; } @@ -2193,7 +2267,7 @@ public: password = release_password; user = release_username; - if (ep.step("Signing release APK...", 103)) { + if (ep.step("Signing release " + export_label + "...", 104)) { return ERR_SKIP; } } @@ -2204,49 +2278,55 @@ public: } List<String> args; - args.push_back("-digestalg"); - args.push_back("SHA-256"); - args.push_back("-sigalg"); - args.push_back("SHA256withRSA"); - String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); - if (tsa_url != "") { - args.push_back("-tsa"); - args.push_back(tsa_url); - } - args.push_back("-verbose"); - args.push_back("-keystore"); + args.push_back("sign"); + args.push_back("--verbose"); + args.push_back("--ks"); args.push_back(keystore); - args.push_back("-storepass"); - args.push_back(password); - args.push_back(apk_path); + args.push_back("--ks-pass"); + args.push_back("pass:" + password); + args.push_back("--ks-key-alias"); args.push_back(user); + args.push_back(export_path); int retval; - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, true, NULL, NULL, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval)); + EditorNode::add_io_error("'apksigner' returned with error #" + itos(retval)); return ERR_CANT_CREATE; } - if (ep.step("Verifying APK...", 104)) { + if (ep.step("Verifying " + export_label + "...", 105)) { return ERR_SKIP; } args.clear(); - args.push_back("-verify"); - args.push_back("-keystore"); - args.push_back(keystore); - args.push_back(apk_path); - args.push_back("-verbose"); + args.push_back("verify"); + args.push_back("--verbose"); + args.push_back(export_path); - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, true, NULL, NULL, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8."); + EditorNode::add_io_error("'apksigner' verification of " + export_label + " failed."); return ERR_CANT_CREATE; } return OK; } + void _clear_assets_directory() { + DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); + if (da_res->dir_exists("res://android/build/assets")) { + DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + da_assets->erase_contents_recursive(); + da_res->remove("res://android/build/assets"); + } + } + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { + int export_format = int(p_preset->get("custom_template/export_format")); + bool should_sign = p_preset->get("package/signed"); + return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags); + } + + Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); String src_apk; @@ -2255,9 +2335,7 @@ public: EditorProgress ep("export", "Exporting for Android", 105, true); bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build")); - int export_format = int(p_preset->get("custom_template/export_format")); bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); - bool _signed = p_preset->get("package/signed"); bool apk_expansion = p_preset->get("apk_expansion/enable"); Vector<String> enabled_abis = get_enabled_abis(p_preset); @@ -2275,7 +2353,7 @@ public: // Write command line flags into the command_line_flags variable. get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { if (!p_path.ends_with(".aab")) { EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension.")); return ERR_UNCONFIGURED; @@ -2285,30 +2363,33 @@ public: return ERR_UNCONFIGURED; } } - if (export_format == 0 && !p_path.ends_with(".apk")) { + if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) { EditorNode::get_singleton()->show_warning( TTR("Invalid filename! Android APK requires the *.apk extension.")); return ERR_UNCONFIGURED; } - if (export_format > 1 || export_format < 0) { + if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) { EditorNode::add_io_error("Unsupported export format!\n"); return ERR_UNCONFIGURED; //TODO: is this the right error? } if (use_custom_build) { //test that installed build version is alright - FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ); - if (!f) { - EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); - return ERR_UNCONFIGURED; - } - String version = f->get_line().strip_edges(); - if (version != VERSION_FULL_CONFIG) { - EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); - return ERR_UNCONFIGURED; + { + FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ); + if (!f) { + EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); + return ERR_UNCONFIGURED; + } + String version = f->get_line().strip_edges(); + f->close(); + if (version != VERSION_FULL_CONFIG) { + EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); + return ERR_UNCONFIGURED; + } } - String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path"); - ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'."); + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); + ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); // TODO: should we use "package/name" or "application/config/name"? String project_name = get_project_name(p_preset->get("package/name")); @@ -2322,13 +2403,8 @@ public: _write_tmp_manifest(p_preset, p_give_internet, p_debug); //stores all the project files inside the Gradle project directory. Also includes all ABIs + _clear_assets_directory(); if (!apk_expansion) { - DirAccess *da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da_res->dir_exists("res://android/build/assets")) { - DirAccess *da_assets = DirAccess::open("res://android/build/assets"); - da_assets->erase_contents_recursive(); - da_res->remove("res://android/build/assets"); - } err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file); if (err != OK) { EditorNode::add_io_error("Could not export project files to gradle project\n"); @@ -2359,6 +2435,8 @@ public: String version_code = itos(p_preset->get("version/code")); String version_name = p_preset->get("version/name"); String enabled_abi_string = String("|").join(enabled_abis); + String sign_flag = should_sign ? "true" : "false"; + String zipalign_flag = "true"; Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins); @@ -2372,10 +2450,10 @@ public: } String build_type = p_debug ? "Debug" : "Release"; - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { String bundle_build_command = vformat("bundle%s", build_type); cmdline.push_back(bundle_build_command); - } else if (export_format == 0) { + } else if (export_format == EXPORT_FORMAT_APK) { String apk_build_command = vformat("assemble%s", build_type); cmdline.push_back(apk_build_command); } @@ -2387,15 +2465,25 @@ public: cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies. cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies. cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. + cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. + cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + if (should_sign && !p_debug) { + // Pass the release keystore info as well + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + if (!FileAccess::exists(release_keystore)) { + EditorNode::add_io_error("Could not find keystore, unable to export."); + return ERR_FILE_CANT_OPEN; + } + + cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file. + cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. + cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specity the release keystore password. + } cmdline.push_back("-p"); // argument to specify the start directory. cmdline.push_back(build_path); // start directory. - /*{ used for debug - int ec; - String pipe; - OS::get_singleton()->execute(build_command, cmdline, true, nullptr, nullptr, &ec); - print_line("exit code: " + itos(ec)); - } - */ + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); if (result != 0) { EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation.")); @@ -2404,9 +2492,9 @@ public: List<String> copy_args; String copy_command; - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { copy_command = vformat("copyAndRename%sAab", build_type); - } else if (export_format == 0) { + } else if (export_format == EXPORT_FORMAT_APK) { copy_command = vformat("copyAndRename%sApk", build_type); } @@ -2417,6 +2505,10 @@ public: String export_filename = p_path.get_file(); String export_path = p_path.get_base_dir(); + if (export_path.is_rel_path()) { + export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); + } + export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); copy_args.push_back("-Pexport_path=file:" + export_path); copy_args.push_back("-Pexport_filename=" + export_filename); @@ -2426,12 +2518,7 @@ public: EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); return ERR_CANT_CREATE; } - if (_signed) { - err = sign_apk(p_preset, p_debug, p_path, ep); - if (err != OK) { - return err; - } - } + return OK; } // This is the start of the Legacy build system @@ -2520,27 +2607,27 @@ public: } // Process the splash image - if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->empty()) { + if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->is_empty()) { _load_image_data(splash_image, data); } // Process the splash bg color image - if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { _load_image_data(splash_bg_color_image, data); } for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->empty()) { + if (main_image.is_valid() && !main_image->is_empty()) { if (file == launcher_icons[i].export_path) { _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data); } } - if (foreground.is_valid() && !foreground->empty()) { + if (foreground.is_valid() && !foreground->is_empty()) { if (file == launcher_adaptive_icon_foregrounds[i].export_path) { _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); } } - if (background.is_valid() && !background->empty()) { + if (background.is_valid() && !background->is_empty()) { if (file == launcher_adaptive_icon_backgrounds[i].export_path) { _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); } @@ -2561,7 +2648,7 @@ public: } } - if (file.begins_with("META-INF") && _signed) { + if (file.begins_with("META-INF") && should_sign) { skip = true; } @@ -2591,7 +2678,7 @@ public: ret = unzGoToNextFile(pkg); } - if (!invalid_abis.empty()) { + if (!invalid_abis.is_empty()) { String unsupported_arch = String(", ").join(invalid_abis); EditorNode::add_io_error("Missing libraries in the export template for the selected architectures: " + unsupported_arch + ".\n" + "Please build a template with all required libraries, or uncheck the missing architectures in the export preset."); @@ -2649,18 +2736,13 @@ public: CLEANUP_AND_RETURN(err); } - if (_signed) { - err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep); - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - } - - // Let's zip-align (must be done after signing) + // Let's zip-align (must be done before signing) static const int ZIP_ALIGNMENT = 4; - if (ep.step("Aligning APK...", 105)) { + // If we're not signing the apk, then the next step should be the last. + const int next_step = should_sign ? 103 : 105; + if (ep.step("Aligning APK...", next_step)) { CLEANUP_AND_RETURN(ERR_SKIP); } @@ -2734,6 +2816,15 @@ public: zipClose(final_apk, nullptr); unzClose(tmp_unaligned); + if (should_sign) { + // Signing must be done last as any additional modifications to the + // file will invalidate the signature. + err = sign_apk(p_preset, p_debug, p_path, ep); + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + } + CLEANUP_AND_RETURN(OK); } @@ -2773,19 +2864,14 @@ void register_android_exporter() { exe_ext = "*.exe"; } - EDITOR_DEF("export/android/adb", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/adb", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); - EDITOR_DEF("export/android/jarsigner", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); + EDITOR_DEF("export/android/android_sdk_path", ""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks")); EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey"); EDITOR_DEF("export/android/debug_keystore_pass", "android"); EDITOR_DEF("export/android/force_system_user", false); - EDITOR_DEF("export/android/custom_build_sdk_path", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); - EDITOR_DEF("export/android/timestamping_authority_url", ""); EDITOR_DEF("export/android/shutdown_adb_on_exit", true); Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); diff --git a/platform/android/export/export.h b/platform/android/export/export.h index d11ab9f49e..28e09f41db 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 95f870bc35..fc54b65d26 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,6 +44,67 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +DisplayServer::ScreenOrientation _get_screen_orientation() { + String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); + DisplayServer::ScreenOrientation screen_orientation; + if (orientation_settings == "portrait") + screen_orientation = DisplayServer::SCREEN_PORTRAIT; + else if (orientation_settings == "reverse_landscape") + screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; + else if (orientation_settings == "reverse_portrait") + screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; + else if (orientation_settings == "sensor_landscape") + screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; + else if (orientation_settings == "sensor_portrait") + screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; + else if (orientation_settings == "sensor") + screen_orientation = DisplayServer::SCREEN_SENSOR; + else + screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + + return screen_orientation; +} + +int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return 1; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return 8; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return 9; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return 11; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return 12; + case DisplayServer::SCREEN_SENSOR: + return 13; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return 0; + } +} + +String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return "portrait"; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return "reverseLandscape"; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return "reversePortrait"; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return "userLandscape"; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return "userPortrait"; + case DisplayServer::SCREEN_SENSOR: + return "fullUser"; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return "landscape"; + } +} + // Utility method used to create a directory. Error create_directory(const String &p_dir) { if (!DirAccess::exists(p_dir)) { @@ -200,7 +261,7 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { } String _get_plugins_tag(const String &plugins_names) { - if (!plugins_names.empty()) { + if (!plugins_names.is_empty()) { return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names); } else { return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n"; @@ -209,7 +270,7 @@ String _get_plugins_tag(const String &plugins_names) { String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; - String orientation = (int)(p_preset->get("screen/orientation")) == 1 ? "portrait" : "landscape"; + String orientation = _get_android_orientation_label(_get_screen_orientation()); String manifest_activity_text = vformat( " <activity android:name=\"com.godot.game.GodotApp\" " "tools:replace=\"android:screenOrientation\" " @@ -230,7 +291,7 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, const Strin String manifest_application_text = " <application android:label=\"@string/godot_project_name_string\"\n" " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n" - " android:icon=\"@mipmap/icon\">)\n\n" + " android:icon=\"@mipmap/icon\">\n\n" " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"; manifest_application_text += _get_plugins_tag(plugins_names); diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 05d5fb576d..165d5da3ae 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,12 +29,11 @@ /*************************************************************************/ #include "file_access_android.h" -#include "core/print_string.h" +#include "core/string/print_string.h" AAssetManager *FileAccessAndroid::asset_manager = nullptr; /*void FileAccessAndroid::make_default() { - create_func=create_android; }*/ @@ -158,11 +157,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) { return true; } -FileAccessAndroid::FileAccessAndroid() { - a = nullptr; - eof = false; -} - FileAccessAndroid::~FileAccessAndroid() { close(); } diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index a347c63ffb..56010c918a 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,10 +39,10 @@ class FileAccessAndroid : public FileAccess { static FileAccess *create_android(); - mutable AAsset *a; - mutable size_t len; - mutable size_t pos; - mutable bool eof; + mutable AAsset *a = nullptr; + mutable size_t len = 0; + mutable size_t pos = 0; + mutable bool eof = false; public: static AAssetManager *asset_manager; @@ -74,7 +74,6 @@ public: //static void make_default(); - FileAccessAndroid(); ~FileAccessAndroid(); }; diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp deleted file mode 100644 index df8b57fd3a..0000000000 --- a/platform/android/file_access_jandroid.cpp +++ /dev/null @@ -1,197 +0,0 @@ -/*************************************************************************/ -/* file_access_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "file_access_jandroid.h" -#include "core/os/os.h" -#include "thread_jandroid.h" -#include <unistd.h> - -jobject FileAccessJAndroid::io = nullptr; -jclass FileAccessJAndroid::cls; -jmethodID FileAccessJAndroid::_file_open = 0; -jmethodID FileAccessJAndroid::_file_get_size = 0; -jmethodID FileAccessJAndroid::_file_seek = 0; -jmethodID FileAccessJAndroid::_file_read = 0; -jmethodID FileAccessJAndroid::_file_tell = 0; -jmethodID FileAccessJAndroid::_file_eof = 0; -jmethodID FileAccessJAndroid::_file_close = 0; - -FileAccess *FileAccessJAndroid::create_jandroid() { - return memnew(FileAccessJAndroid); -} - -Error FileAccessJAndroid::_open(const String &p_path, int p_mode_flags) { - if (is_open()) - close(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - JNIEnv *env = ThreadAndroid::get_env(); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, (p_mode_flags & WRITE) ? true : false); - env->DeleteLocalRef(js); - - OS::get_singleton()->print("fopen: '%s' ret %i\n", path.utf8().get_data(), res); - - if (res <= 0) - return ERR_FILE_CANT_OPEN; - id = res; - - return OK; -} - -void FileAccessJAndroid::close() { - if (!is_open()) - return; - - JNIEnv *env = ThreadAndroid::get_env(); - - env->CallVoidMethod(io, _file_close, id); - id = 0; -} - -bool FileAccessJAndroid::is_open() const { - return id != 0; -} - -void FileAccessJAndroid::seek(size_t p_position) { - JNIEnv *env = ThreadAndroid::get_env(); - - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - env->CallVoidMethod(io, _file_seek, id, p_position); -} - -void FileAccessJAndroid::seek_end(int64_t p_position) { - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - - seek(get_len()); -} - -size_t FileAccessJAndroid::get_position() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_tell, id); -} - -size_t FileAccessJAndroid::get_len() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_get_size, id); -} - -bool FileAccessJAndroid::eof_reached() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_eof, id); -} - -uint8_t FileAccessJAndroid::get_8() const { - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - uint8_t byte; - get_buffer(&byte, 1); - return byte; -} - -int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const { - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - if (p_length == 0) - return 0; - JNIEnv *env = ThreadAndroid::get_env(); - - jbyteArray jca = (jbyteArray)env->CallObjectMethod(io, _file_read, id, p_length); - - int len = env->GetArrayLength(jca); - env->GetByteArrayRegion(jca, 0, len, (jbyte *)p_dst); - env->DeleteLocalRef((jobject)jca); - - return len; -} - -Error FileAccessJAndroid::get_error() const { - if (eof_reached()) - return ERR_FILE_EOF; - return OK; -} - -void FileAccessJAndroid::flush() { -} - -void FileAccessJAndroid::store_8(uint8_t p_dest) { -} - -bool FileAccessJAndroid::file_exists(const String &p_path) { - JNIEnv *env = ThreadAndroid::get_env(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, false); - if (res <= 0) { - env->DeleteLocalRef(js); - return false; - } - env->CallVoidMethod(io, _file_close, res); - env->DeleteLocalRef(js); - return true; -} - -void FileAccessJAndroid::setup(jobject p_io) { - io = p_io; - JNIEnv *env = ThreadAndroid::get_env(); - - jclass c = env->GetObjectClass(io); - cls = (jclass)env->NewGlobalRef(c); - - _file_open = env->GetMethodID(cls, "file_open", "(Ljava/lang/String;Z)I"); - _file_get_size = env->GetMethodID(cls, "file_get_size", "(I)I"); - _file_tell = env->GetMethodID(cls, "file_tell", "(I)I"); - _file_eof = env->GetMethodID(cls, "file_eof", "(I)Z"); - _file_seek = env->GetMethodID(cls, "file_seek", "(II)V"); - _file_read = env->GetMethodID(cls, "file_read", "(II)[B"); - _file_close = env->GetMethodID(cls, "file_close", "(I)V"); -} - -FileAccessJAndroid::FileAccessJAndroid() { - id = 0; -} - -FileAccessJAndroid::~FileAccessJAndroid() { - if (is_open()) - close(); -} diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h deleted file mode 100644 index e252a4d3ac..0000000000 --- a/platform/android/file_access_jandroid.h +++ /dev/null @@ -1,83 +0,0 @@ -/*************************************************************************/ -/* file_access_jandroid.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef FILE_ACCESS_JANDROID_H -#define FILE_ACCESS_JANDROID_H - -#include "core/os/file_access.h" -#include "java_godot_lib_jni.h" -class FileAccessJAndroid : public FileAccess { - static jobject io; - static jclass cls; - - static jmethodID _file_open; - static jmethodID _file_get_size; - static jmethodID _file_seek; - static jmethodID _file_tell; - static jmethodID _file_eof; - static jmethodID _file_read; - static jmethodID _file_close; - - int id; - static FileAccess *create_jandroid(); - -public: - virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file - virtual void close(); ///< close a file - virtual bool is_open() const; ///< true when file is open - - virtual void seek(size_t p_position); ///< seek to a given position - virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file - virtual size_t get_position() const; ///< get position in the file - virtual size_t get_len() const; ///< get size of the file - - virtual bool eof_reached() const; ///< reading passed EOF - - virtual uint8_t get_8() const; ///< get a byte - virtual int get_buffer(uint8_t *p_dst, int p_length) const; - - virtual Error get_error() const; ///< get last error - - virtual void flush(); - virtual void store_8(uint8_t p_dest); ///< store a byte - - virtual bool file_exists(const String &p_path); ///< return true if a file exists - - static void setup(jobject p_io); - - virtual uint64_t _get_modified_time(const String &p_file) { return 0; } - virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; } - virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; } - - FileAccessJAndroid(); - ~FileAccessJAndroid(); -}; - -#endif // FILE_ACCESS_JANDROID_H diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index ceacfec9e1..53d11fda5b 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -70,8 +70,8 @@ android { buildToolsVersion versions.buildTools compileOptions { - sourceCompatibility 1.8 - targetCompatibility 1.8 + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion } defaultConfig { @@ -106,10 +106,41 @@ android { // doNotStrip '**/*.so' } - // Both signing and zip-aligning will be done at export time - buildTypes.all { buildType -> - buildType.zipAlignEnabled false - buildType.signingConfig null + signingConfigs { + release { + File keystoreFile = new File(getReleaseKeystoreFile()) + if (keystoreFile.isFile()) { + storeFile keystoreFile + storePassword getReleaseKeystorePassword() + keyAlias getReleaseKeyAlias() + keyPassword getReleaseKeystorePassword() + } + } + } + + buildTypes { + + debug { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.debug + } else { + signingConfig null + } + } + + release { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.release + } else { + signingConfig null + } + } } sourceSets { diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index d1176e6196..80cf6f7ede 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,12 +1,13 @@ ext.versions = [ - androidGradlePlugin: '3.5.3', + androidGradlePlugin: '4.1.0', compileSdk : 29, minSdk : 18, targetSdk : 29, - buildTools : '29.0.3', + buildTools : '30.0.1', supportCoreUtils : '1.0.0', - kotlinVersion : '1.3.61', - v4Support : '1.0.0' + kotlinVersion : '1.4.10', + v4Support : '1.0.0', + javaVersion : 1.8 ] @@ -33,7 +34,11 @@ ext.getExportVersionCode = { -> if (versionCode == null || versionCode.isEmpty()) { versionCode = "1" } - return Integer.parseInt(versionCode) + try { + return Integer.parseInt(versionCode) + } catch (NumberFormatException ignored) { + return 1 + } } ext.getExportVersionName = { -> @@ -135,3 +140,37 @@ ext.getGodotPluginsLocalBinaries = { -> return binDeps } + +ext.getReleaseKeystoreFile = { -> + String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : "" + if (keystoreFile == null || keystoreFile.isEmpty()) { + keystoreFile = "." + } + return keystoreFile +} + +ext.getReleaseKeystorePassword = { -> + String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : "" + return keystorePassword +} + +ext.getReleaseKeyAlias = { -> + String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : "" + return keyAlias +} + +ext.shouldZipAlign = { -> + String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : "" + if (zipAlignFlag == null || zipAlignFlag.isEmpty()) { + zipAlignFlag = "false" + } + return Boolean.parseBoolean(zipAlignFlag) +} + +ext.shouldSign = { -> + String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : "" + if (signFlag == null || signFlag.isEmpty()) { + signFlag = "false" + } + return Boolean.parseBoolean(signFlag) +} diff --git a/platform/android/java/app/res/values/themes.xml b/platform/android/java/app/res/values/themes.xml index 26912538d3..99f723f5ba 100644 --- a/platform/android/java/app/res/values/themes.xml +++ b/platform/android/java/app/res/values/themes.xml @@ -5,5 +5,6 @@ <style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme"> <item name="android:windowBackground">@drawable/splash_drawable</item> + <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item> </style> </resources> diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index 51df70969e..955446b0c2 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 821a4dc584..73c136ed0e 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -22,8 +22,6 @@ allprojects { } ext { - sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : "" - supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] supportedTargets = ["release", "debug"] diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties index e14cd5ba5c..2dc069ad2f 100644 --- a/platform/android/java/gradle.properties +++ b/platform/android/java/gradle.properties @@ -18,3 +18,5 @@ org.gradle.jvmargs=-Xmx1536m # This option should only be used with decoupled projects. More details, visit # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true + +org.gradle.warning.mode=all diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index f56b0f6a5e..a7d8a0f310 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-all.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 19eee5a315..89ce3d15e6 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -18,6 +18,11 @@ android { targetSdkVersion versions.targetSdk } + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion + } + lintOptions { abortOnError false disable 'MissingTranslation', 'UnusedResources' @@ -50,15 +55,6 @@ android { def buildType = variant.buildType.name.capitalize() - def taskPrefix = "" - if (project.path != ":") { - taskPrefix = project.path + ":" - } - - // Disable the externalNativeBuild* task as it would cause build failures since the cmake build - // files is only setup for editing support. - gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType - def releaseTarget = buildType.toLowerCase() if (releaseTarget == null || releaseTarget == "") { throw new GradleException("Invalid build type: " + buildType) @@ -68,20 +64,46 @@ android { throw new GradleException("Invalid default abi: " + defaultAbi) } + // Find scons' executable path + File sconsExecutableFile = null + def sconsName = "scons" + def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() + ? [".bat", ".exe"] + : [""]) + logger.lifecycle("Looking for $sconsName executable path") + for (ext in sconsExts) { + String sconsNameExt = sconsName + ext + logger.lifecycle("Checking $sconsNameExt") + + sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) + if (sconsExecutableFile != null) { + // We're done! + break + } + + // Check all the options in path + List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) + if (!allOptions.isEmpty()) { + // Pick the first option and we're done! + sconsExecutableFile = allOptions.get(0) + break + } + } + + if (sconsExecutableFile == null) { + throw new GradleException("Unable to find executable path for the '$sconsName' command.") + } else { + logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") + } + // Creating gradle task to generate the native libraries for the default abi. def taskName = getSconsTaskName(buildType) tasks.create(name: taskName, type: Exec) { - executable "scons" + sconsExt + executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } // Schedule the tasks so the generated libs are present before the aar file is packaged. tasks["merge${buildType}JniLibFolders"].dependsOn taskName } - - externalNativeBuild { - cmake { - path "CMakeLists.txt" - } - } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index 8b7a9c6c74..0572cf3589 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 5aa48d87da..4e67402c63 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 524f32bf5e..7d396b402e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,6 +70,7 @@ import android.os.VibrationEffect; import android.os.Vibrator; import android.provider.Settings.Secure; import android.view.Display; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.LayoutInflater; import android.view.MotionEvent; @@ -759,9 +760,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC /* @Override public boolean dispatchKeyEvent(KeyEvent event) { - if (event.getKeyCode()==KeyEvent.KEYCODE_BACK) { - System.out.printf("** BACK REQUEST!\n"); GodotLib.quit(); @@ -854,63 +853,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } - public boolean gotTouchEvent(final MotionEvent event) { - final int evcount = event.getPointerCount(); - if (evcount == 0) - return true; - - if (mRenderView != null) { - final int[] arr = new int[event.getPointerCount() * 3]; - - for (int i = 0; i < event.getPointerCount(); i++) { - arr[i * 3 + 0] = (int)event.getPointerId(i); - arr[i * 3 + 1] = (int)event.getX(i); - arr[i * 3 + 2] = (int)event.getY(i); - } - final int pointer_idx = event.getPointerId(event.getActionIndex()); - - //System.out.printf("gaction: %d\n",event.getAction()); - final int action = event.getAction() & MotionEvent.ACTION_MASK; - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - switch (action) { - case MotionEvent.ACTION_DOWN: { - GodotLib.touch(0, 0, evcount, arr); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); - } break; - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(1, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - case MotionEvent.ACTION_POINTER_UP: { - GodotLib.touch(4, pointer_idx, evcount, arr); - //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.touch(3, pointer_idx, evcount, arr); - //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: { - GodotLib.touch(2, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - } - } - }); - } - return true; - } - public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { String s = event.getCharacters(); if (s == null || s.length() == 0) @@ -1046,4 +988,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public void initInputDevices() { mRenderView.initInputDevices(); } + + @Keep + private GodotRenderView getRenderView() { // used by native side to get renderView + return mRenderView; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index a3dae15980..9784d51182 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index 434da95bc0..d33faab641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index d169f46599..b536733201 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,6 @@ /*************************************************************************/ package org.godotengine.godot; - import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; @@ -127,7 +126,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); this.detector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return inputHandler.onTouchEvent(event); } @Override @@ -145,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); } + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return inputHandler.onGenericMotionEvent(event); + } + private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { setPreserveEGLContextOnPause(true); setFocusableInTouchMode(true); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index c2f3c88416..c7c7c1b40c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,12 +37,16 @@ import android.content.*; import android.content.Intent; import android.content.pm.ActivityInfo; import android.content.res.AssetManager; +import android.graphics.Point; import android.media.*; import android.net.Uri; import android.os.*; import android.util.DisplayMetrics; import android.util.Log; import android.util.SparseArray; +import android.view.Display; +import android.view.DisplayCutout; +import android.view.WindowInsets; import java.io.IOException; import java.io.InputStream; @@ -461,6 +465,28 @@ public class GodotIO { return (int)(metrics.density * 160f); } + public int[] screenGetUsableRect() { + DisplayMetrics metrics = activity.getResources().getDisplayMetrics(); + Display display = activity.getWindowManager().getDefaultDisplay(); + Point size = new Point(); + display.getRealSize(size); + + int result[] = { 0, 0, size.x, size.y }; + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) { + WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets(); + DisplayCutout cutout = insets.getDisplayCutout(); + if (cutout != null) { + int insetLeft = cutout.getSafeInsetLeft(); + int insetTop = cutout.getSafeInsetTop(); + result[0] = insetLeft; + result[1] = insetTop; + result[2] -= insetLeft + cutout.getSafeInsetRight(); + result[3] -= insetTop + cutout.getSafeInsetBottom(); + } + } + return result; + } + public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (edit != null) edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); @@ -489,13 +515,13 @@ public class GodotIO { activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT); } break; case SCREEN_SENSOR_LANDSCAPE: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE); } break; case SCREEN_SENSOR_PORTRAIT: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT); } break; case SCREEN_SENSOR: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER); } break; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java index 965e616ef3..7f5fd8627c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 318e2816ff..534a50e9ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,17 +94,19 @@ public class GodotLib { /** * Forward touch events from the main thread to the GL thread. */ - public static native void touch(int what, int pointer, int howmany, int[] arr); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor); /** * Forward hover events from the main thread to the GL thread. */ - public static native void hover(int type, int x, int y); + public static native void hover(int type, float x, float y); /** * Forward double_tap events from the main thread to the GL thread. */ - public static native void doubletap(int x, int y); + public static native void doubleTap(int buttonMask, int x, int y); /** * Forward scroll events from the main thread to the GL thread. diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 68b8a16641..2047c88070 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index 64395f7d1e..59bdbf7f8d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 65708389c3..2e59dbc0d0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,6 +38,7 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; import android.view.GestureDetector; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.SurfaceView; @@ -100,22 +101,27 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); mGestureDetector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return mInputHandler.onTouchEvent(event); } @Override public boolean onKeyUp(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event); + return mInputHandler.onKeyUp(keyCode, event); } @Override public boolean onKeyDown(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event); + return mInputHandler.onKeyDown(keyCode, event); } @Override public boolean onGenericMotionEvent(MotionEvent event) { - return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); + return mInputHandler.onGenericMotionEvent(event); + } + + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return mInputHandler.onGenericMotionEvent(event); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index c95339c583..d1e8ae5ca9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index 1c9a683bbd..2c39d06832 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,6 @@ package org.godotengine.godot.input; import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; -import android.util.Log; import android.view.GestureDetector; import android.view.MotionEvent; @@ -75,10 +74,11 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener //Log.i("GodotGesture", "onDoubleTap"); final int x = Math.round(event.getX()); final int y = Math.round(event.getY()); + final int buttonMask = event.getButtonState(); queueEvent(new Runnable() { @Override public void run() { - GodotLib.doubletap(x, y); + GodotLib.doubleTap(buttonMask, x, y); } }); return true; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 9abd65cc67..3368363ce7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,6 +36,7 @@ import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; +import android.os.Build; import android.util.Log; import android.view.InputDevice; import android.view.InputDevice.MotionRange; @@ -156,6 +157,51 @@ public class GodotInputHandler implements InputDeviceListener { return true; } + public boolean onTouchEvent(final MotionEvent event) { + // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed + if (event.isFromSource(InputDevice.SOURCE_MOUSE)) { + if (event.getAction() != MotionEvent.ACTION_MOVE) { + // we return true because every time a mouse event is fired, the event is already handled + // in onGenericMotionEvent, so by touch event we can say that the event is also handled + return true; + } + return handleMouseEvent(event); + } + + final int evcount = event.getPointerCount(); + if (evcount == 0) + return true; + + if (mRenderView != null) { + final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc... + + for (int i = 0; i < event.getPointerCount(); i++) { + arr[i * 3 + 0] = event.getPointerId(i); + arr[i * 3 + 1] = event.getX(i); + arr[i * 3 + 2] = event.getY(i); + } + final int action = event.getActionMasked(); + final int pointer_idx = event.getPointerId(event.getActionIndex()); + + mRenderView.queueOnRenderThread(new Runnable() { + @Override + public void run() { + switch (action) { + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_MOVE: + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: { + GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); + } break; + } + } + }); + } + return true; + } + public boolean onGenericMotionEvent(MotionEvent event) { if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { final int device_id = findJoystickDevice(event.getDeviceId()); @@ -189,8 +235,8 @@ public class GodotInputHandler implements InputDeviceListener { return true; } } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) { - final int x = Math.round(event.getX()); - final int y = Math.round(event.getY()); + final float x = event.getX(); + final float y = event.getY(); final int type = event.getAction(); queueEvent(new Runnable() { @Override @@ -199,6 +245,10 @@ public class GodotInputHandler implements InputDeviceListener { } }); return true; + } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { + return handleMouseEvent(event); + } } return false; @@ -366,4 +416,58 @@ public class GodotInputHandler implements InputDeviceListener { return -1; } + + private boolean handleMouseEvent(final MotionEvent event) { + switch (event.getActionMasked()) { + case MotionEvent.ACTION_HOVER_ENTER: + case MotionEvent.ACTION_HOVER_MOVE: + case MotionEvent.ACTION_HOVER_EXIT: { + final float x = event.getX(); + final float y = event.getY(); + final int type = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.hover(type, x, y); + } + }); + return true; + } + case MotionEvent.ACTION_BUTTON_PRESS: + case MotionEvent.ACTION_BUTTON_RELEASE: + case MotionEvent.ACTION_MOVE: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); + } + }); + return true; + } + case MotionEvent.ACTION_SCROLL: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); + final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); + } + }); + } + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_UP: { + // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE + return true; + } + } + return false; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 4dd1054738..3e0e6a65fd 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index 1f3fe1e527..82bd45ee3f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 93c204935c..a22b80761d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 1c2d1a6563..99811f72ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index f82c4d3fa0..6428422641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index acc9c4981b..d6e49bb635 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index 82420eda79..19588f8465 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index c89118ad55..721d7c65c6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 7104baf86e..b0ca96271e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index 7fa8e3b4e5..a35f6ec5a7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,7 +52,6 @@ import org.godotengine.godot.plugin.GodotPluginRegistry * @see [VkSurfaceView.startRenderer] */ internal class VkRenderer { - private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry() /** diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index 6b0e12b21a..f0e37d80b8 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,7 +50,6 @@ import android.view.SurfaceView * </ul> */ open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback { - companion object { fun checkState(expression: Boolean, errorMessage: Any) { check(expression) { errorMessage.toString() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index 7557c8aa22..b967fd5f24 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,6 @@ import kotlin.concurrent.withLock * The implementation is modeled after [android.opengl.GLSurfaceView]'s GLThread. */ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vkRenderer: VkRenderer) : Thread(TAG) { - companion object { private val TAG = VkThread::class.java.simpleName } @@ -226,5 +225,4 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk threadExiting() } } - } diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 982e43f9d1..0995477baf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index 819bcccdf1..245d573bfc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index 2d9b921466..d3aca267ef 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index 43c7f0f966..83aa458064 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 54672db282..341427209b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 126f3ad5f5..71610d2d00 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index c83c47bed7..e690c5b695 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml new file mode 100644 index 0000000000..dc180375d5 --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest package="org.godotengine.godot" /> diff --git a/platform/android/java/lib/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt index d3bdf6a5f2..34925684da 100644 --- a/platform/android/java/lib/CMakeLists.txt +++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt @@ -1,3 +1,4 @@ +# Non functional cmake build file used to provide Android Studio editor support to the project. cmake_minimum_required(VERSION 3.6) project(godot) diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md new file mode 100644 index 0000000000..e48505ccda --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/README.md @@ -0,0 +1,4 @@ +## Native sources configs + +This is a non functional Android library used to provide Android Studio editor support to the Godot project native files. +Nothing else should be added to this library. diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle new file mode 100644 index 0000000000..65b7bb9dc9 --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -0,0 +1,54 @@ +// Non functional android library used to provide Android Studio editor support to the project. +plugins { + id 'com.android.library' +} + +android { + compileSdkVersion versions.compileSdk + buildToolsVersion versions.buildTools + + defaultConfig { + minSdkVersion versions.minSdk + targetSdkVersion versions.targetSdk + } + + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion + } + + packagingOptions { + exclude 'META-INF/LICENSE' + exclude 'META-INF/NOTICE' + + // Should be uncommented for development purpose within Android Studio + // doNotStrip '**/*.so' + } + + sourceSets { + main { + manifest.srcFile 'AndroidManifest.xml' + } + } + + externalNativeBuild { + cmake { + path "CMakeLists.txt" + } + } + + libraryVariants.all { variant -> + def buildType = variant.buildType.name.capitalize() + + def taskPrefix = "" + if (project.path != ":") { + taskPrefix = project.path + ":" + } + + // Disable the externalNativeBuild* task as it would cause build failures since the cmake build + // files is only setup for editing support. + gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType + } +} + +dependencies {} diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index f6921c70aa..524031d93f 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -3,3 +3,4 @@ rootProject.name = "Godot" include ':app' include ':lib' +include ':nativeSrcsConfigs' diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 9b44ac4b41..2b5ca530da 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 4ccbc6b97e..8f8275826d 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,7 @@ /*************************************************************************/ #include "java_godot_io_wrapper.h" -#include "core/error_list.h" +#include "core/error/error_list.h" // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. @@ -52,6 +52,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;"); _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;"); _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I"); + _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"), _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;"); _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V"); _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V"); @@ -118,6 +119,19 @@ int GodotIOJavaWrapper::get_screen_dpi() { } } +void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { + if (_screen_get_usable_rect) { + JNIEnv *env = ThreadAndroid::get_env(); + jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect); + ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4); + jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); + for (int i = 0; i < 4; i++) { + p_rect_xywh[i] = arrayBody[i]; + } + env->ReleaseIntArrayElements(returnArray, arrayBody, 0); + } +} + String GodotIOJavaWrapper::get_unique_id() { if (_get_unique_id) { JNIEnv *env = ThreadAndroid::get_env(); diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 6465ded985..394e97effa 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,6 +50,7 @@ private: jmethodID _get_locale = 0; jmethodID _get_model = 0; jmethodID _get_screen_DPI = 0; + jmethodID _screen_get_usable_rect = 0; jmethodID _get_unique_id = 0; jmethodID _show_keyboard = 0; jmethodID _hide_keyboard = 0; @@ -68,6 +69,7 @@ public: String get_locale(); String get_model(); int get_screen_dpi(); + void screen_get_usable_rect(int (&p_rect_xywh)[4]); String get_unique_id(); bool has_vk(); void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end); diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 4610b94363..e3a4ce63ef 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,13 +37,12 @@ #include "api/java_class_wrapper.h" #include "api/jni_singleton.h" #include "audio_driver_jandroid.h" -#include "core/engine.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "core/input/input.h" -#include "core/project_settings.h" #include "dir_access_jandroid.h" #include "display_server_android.h" #include "file_access_android.h" -#include "file_access_jandroid.h" #include "jni_utils.h" #include "main/main.h" #include "net_socket_android.h" @@ -51,6 +50,7 @@ #include "string_android.h" #include "thread_jandroid.h" +#include <android/input.h> #include <unistd.h> #include <android/native_window_jni.h> @@ -88,14 +88,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); ThreadAndroid::make_default(jvm); -#ifdef USE_JAVA_FILE_ACCESS - FileAccessJAndroid::setup(godot_io_java->get_instance()); -#else jobject amgr = env->NewGlobalRef(p_asset_manager); FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr); -#endif DirAccessJAndroid::setup(godot_io_java->get_instance()); AudioDriverAndroid::setup(godot_io_java->get_instance()); @@ -237,40 +233,50 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) { +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { if (step == 0) return; Vector<DisplayServerAndroid::TouchPos> points; - for (int i = 0; i < count; i++) { - jint p[3]; - env->GetIntArrayRegion(positions, i * 3, 3, p); + for (int i = 0; i < pointer_count; i++) { + jfloat p[3]; + env->GetFloatArrayRegion(positions, i * 3, 3, p); DisplayServerAndroid::TouchPos tp; tp.pos = Point2(p[1], p[2]); - tp.id = p[0]; + tp.id = (int)p[0]; points.push_back(tp); } + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) { + DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); + } else { + DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); + } +} - DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position); +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask); +} - /* - if (os_android) - os_android->process_touch(ev,pointer,points); - */ +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) { if (step == 0) return; DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) { if (step == 0) return; - DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_double_tap(p_button_mask, Point2(p_x, p_y)); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 07584518e5..a3e2933185 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,9 +44,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y); +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp new file mode 100644 index 0000000000..cb26c7b8c5 --- /dev/null +++ b/platform/android/java_godot_view_wrapper.cpp @@ -0,0 +1,66 @@ +/*************************************************************************/ +/* java_godot_view_wrapper.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "java_godot_view_wrapper.h" + +#include "thread_jandroid.h" + +GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { + JNIEnv *env = ThreadAndroid::get_env(); + + _godot_view = env->NewGlobalRef(godot_view); + + _cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view)); + + if (android_get_device_api_level() >= __ANDROID_API_O__) { + _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V"); + _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V"); + } +} + +void GodotJavaViewWrapper::request_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = ThreadAndroid::get_env(); + env->CallVoidMethod(_godot_view, _request_pointer_capture); + } +} + +void GodotJavaViewWrapper::release_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = ThreadAndroid::get_env(); + env->CallVoidMethod(_godot_view, _release_pointer_capture); + } +} + +GodotJavaViewWrapper::~GodotJavaViewWrapper() { + JNIEnv *env = ThreadAndroid::get_env(); + env->DeleteGlobalRef(_godot_view); + env->DeleteGlobalRef(_cls); +} diff --git a/platform/iphone/icloud.h b/platform/android/java_godot_view_wrapper.h index 381edfa718..548c278292 100644 --- a/platform/iphone/icloud.h +++ b/platform/android/java_godot_view_wrapper.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* icloud.h */ +/* java_godot_view_wrapper.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,37 +28,29 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED +#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H +#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H -#ifndef ICLOUD_H -#define ICLOUD_H +#include <android/log.h> +#include <jni.h> -#include "core/object.h" +// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++ +class GodotJavaViewWrapper { +private: + jclass _cls; -class ICloud : public Object { - GDCLASS(ICloud, Object); + jobject _godot_view; - static ICloud *instance; - static void _bind_methods(); - - List<Variant> pending_events; + jmethodID _request_pointer_capture = 0; + jmethodID _release_pointer_capture = 0; public: - Error remove_key(String p_param); - Array set_key_values(Dictionary p_params); - Variant get_key_value(String p_param); - Error synchronize_key_values(); - Variant get_all_key_values(); - - int get_pending_event_count(); - Variant pop_pending_event(); + GodotJavaViewWrapper(jobject godot_view); - static ICloud *get_singleton(); + void request_pointer_capture(); + void release_pointer_capture(); - ICloud(); - ~ICloud(); + ~GodotJavaViewWrapper(); }; -#endif - -#endif +#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index cff591d903..c4e7f272d3 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -103,12 +103,22 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl jobject GodotJavaWrapper::get_class_loader() { if (_get_class_loader) { JNIEnv *env = ThreadAndroid::get_env(); - return env->CallObjectMethod(godot_instance, _get_class_loader); + return env->CallObjectMethod(activity, _get_class_loader); } else { return nullptr; } } +GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { + if (_godot_view != nullptr) { + return _godot_view; + } + JNIEnv *env = ThreadAndroid::get_env(); + jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;"); + _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter)); + return _godot_view; +} + void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { if (_on_video_init) if (p_env == nullptr) diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index e0c3809a64..99a60dffa1 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include <android/log.h> #include <jni.h> +#include "java_godot_view_wrapper.h" #include "string_android.h" // Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++ @@ -47,6 +48,8 @@ private: jclass godot_class; jclass activity_class; + GodotJavaViewWrapper *_godot_view = nullptr; + jmethodID _on_video_init = 0; jmethodID _restart = 0; jmethodID _finish = 0; @@ -74,6 +77,7 @@ public: jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr); jobject get_class_loader(); + GodotJavaViewWrapper *get_godot_view(); void on_video_init(JNIEnv *p_env = nullptr); void on_godot_main_loop_started(JNIEnv *p_env = nullptr); diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp index 8e1ae53b78..94652ab7ac 100644 --- a/platform/android/jni_utils.cpp +++ b/platform/android/jni_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h index 5320715853..f2b89392b5 100644 --- a/platform/android/jni_utils.h +++ b/platform/android/jni_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,8 +32,8 @@ #define JNI_UTILS_H #include "string_android.h" -#include <core/engine.h> -#include <core/variant.h> +#include <core/config/engine.h> +#include <core/variant/variant.h> #include <jni.h> struct jvalret { diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp index 0341ef3ec6..ba7b3d3775 100644 --- a/platform/android/net_socket_android.cpp +++ b/platform/android/net_socket_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h index 955d906535..cc2a68ac49 100644 --- a/platform/android/net_socket_android.h +++ b/platform/android/net_socket_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index baf6ee952a..422814dd50 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,16 +30,14 @@ #include "os_android.h" -#include "core/io/file_access_buffered_fa.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" -#include "file_access_android.h" #include "main/main.h" #include "platform/android/display_server_android.h" #include "dir_access_jandroid.h" -#include "file_access_jandroid.h" +#include "file_access_android.h" #include "net_socket_android.h" #include <dlfcn.h> @@ -62,16 +60,10 @@ void OS_Android::initialize_core() { if (use_apk_expansion) FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); else { -#ifdef USE_JAVA_FILE_ACCESS - FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid>>(FileAccess::ACCESS_RESOURCES); -#else - //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES); -#endif } FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessUnix>::make_default(); if (use_apk_expansion) DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); else @@ -147,18 +139,19 @@ MainLoop *OS_Android::get_main_loop() const { void OS_Android::main_loop_begin() { if (main_loop) - main_loop->init(); + main_loop->initialize(); } bool OS_Android::main_loop_iterate() { if (!main_loop) return false; + DisplayServerAndroid::get_singleton()->process_events(); return Main::iteration(); } void OS_Android::main_loop_end() { if (main_loop) - main_loop->finish(); + main_loop->finalize(); } void OS_Android::main_loop_focusout() { @@ -313,6 +306,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god #if defined(OPENGL_ENABLED) gl_extensions = nullptr; use_gl2 = false; + use_16bits_fbo = false; #endif #if defined(VULKAN_ENABLED) diff --git a/platform/android/os_android.h b/platform/android/os_android.h index cac7efaa88..dd14b69cf9 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,15 +68,15 @@ private: GodotIOJavaWrapper *godot_io_java; public: - virtual void initialize_core(); - virtual void initialize(); + virtual void initialize_core() override; + virtual void initialize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); + virtual void finalize() override; typedef int64_t ProcessID; @@ -84,14 +84,14 @@ public: GodotJavaWrapper *get_godot_java(); GodotIOJavaWrapper *get_godot_io_java(); - virtual bool request_permission(const String &p_name); - virtual bool request_permissions(); - virtual Vector<String> get_granted_permissions() const; + virtual bool request_permission(const String &p_name) override; + virtual bool request_permissions() override; + virtual Vector<String> get_granted_permissions() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual String get_name() const; - virtual MainLoop *get_main_loop() const; + virtual String get_name() const override; + virtual MainLoop *get_main_loop() const override; void main_loop_begin(); bool main_loop_iterate(); @@ -109,19 +109,19 @@ public: void set_native_window(ANativeWindow *p_native_window); ANativeWindow *get_native_window() const; - virtual Error shell_open(String p_uri); - virtual String get_user_data_dir() const; - virtual String get_resource_dir() const; - virtual String get_locale() const; - virtual String get_model_name() const; + virtual Error shell_open(String p_uri) override; + virtual String get_user_data_dir() const override; + virtual String get_resource_dir() const override; + virtual String get_locale() const override; + virtual String get_model_name() const override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - void vibrate_handheld(int p_duration_ms); + void vibrate_handheld(int p_duration_ms) override; - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion); ~OS_Android(); }; diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index c5e896c4e1..601db9951f 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h index ea3c7b4f55..611053ccba 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/plugin/godot_plugin_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,9 +31,9 @@ #ifndef GODOT_PLUGIN_CONFIG_H #define GODOT_PLUGIN_CONFIG_H -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/io/config_file.h" -#include "core/ustring.h" +#include "core/string/ustring.h" static const char *PLUGIN_CONFIG_EXT = ".gdap"; @@ -101,7 +101,7 @@ struct PluginConfig { static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; - if (!dependency_path.empty()) { + if (!dependency_path.is_empty()) { if (dependency_path.is_abs_path()) { absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path); } else { @@ -115,7 +115,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) { PluginConfig resolved = prebuilt_plugin; resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; - if (!prebuilt_plugin.local_dependencies.empty()) { + if (!prebuilt_plugin.local_dependencies.is_empty()) { resolved.local_dependencies.clear(); for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) { resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i])); @@ -131,19 +131,19 @@ static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) } static inline bool is_plugin_config_valid(PluginConfig plugin_config) { - bool valid_name = !plugin_config.name.empty(); + bool valid_name = !plugin_config.name.is_empty(); bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL || plugin_config.binary_type == BINARY_TYPE_REMOTE; bool valid_binary = false; if (valid_binary_type) { - valid_binary = !plugin_config.binary.empty() && + valid_binary = !plugin_config.binary.is_empty() && (plugin_config.binary_type == BINARY_TYPE_REMOTE || FileAccess::exists(plugin_config.binary)); } bool valid_local_dependencies = true; - if (!plugin_config.local_dependencies.empty()) { + if (!plugin_config.local_dependencies.is_empty()) { for (int i = 0; i < plugin_config.local_dependencies.size(); i++) { if (!FileAccess::exists(plugin_config.local_dependencies[i])) { valid_local_dependencies = false; @@ -182,7 +182,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const if (config_file->has_section(DEPENDENCIES_SECTION)) { Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>()); - if (!local_dependencies_paths.empty()) { + if (!local_dependencies_paths.is_empty()) { for (int i = 0; i < local_dependencies_paths.size(); i++) { plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i])); } @@ -202,7 +202,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) { String plugins_binaries; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> binaries; for (int i = 0; i < plugins_configs.size(); i++) { PluginConfig config = plugins_configs[i]; @@ -231,7 +231,7 @@ static inline String get_plugins_binaries(String binary_type, Vector<PluginConfi static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) { String custom_maven_repos; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> repos_urls; for (int i = 0; i < plugins_configs.size(); i++) { PluginConfig config = plugins_configs[i]; @@ -249,7 +249,7 @@ static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) { String plugins_names; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> names; for (int i = 0; i < plugins_configs.size(); i++) { PluginConfig config = plugins_configs[i]; diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index d2528bebeb..f602e99e61 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,9 @@ #include "godot_plugin_jni.h" -#include <core/engine.h> -#include <core/error_macros.h> -#include <core/project_settings.h> +#include <core/config/engine.h> +#include <core/config/project_settings.h> +#include <core/error/error_macros.h> #include <platform/android/api/jni_singleton.h> #include <platform/android/jni_utils.h> #include <platform/android/string_android.h> diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h index 80ce332e7c..8a08ec3709 100644 --- a/platform/android/plugin/godot_plugin_jni.h +++ b/platform/android/plugin/godot_plugin_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 88ccd3b652..25c6f749d4 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #ifndef STRING_ANDROID_H #define STRING_ANDROID_H -#include "core/ustring.h" +#include "core/string/ustring.h" #include "thread_jandroid.h" #include <jni.h> diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 13aa313ebf..cb3527067f 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,9 @@ #include "thread_jandroid.h" +#include "core/object/script_language.h" #include "core/os/memory.h" -#include "core/safe_refcount.h" -#include "core/script_language.h" +#include "core/templates/safe_refcount.h" static void _thread_id_key_destr_callback(void *p_value) { memdelete(static_cast<Thread::ID *>(p_value)); diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 9cfcc64813..c37e2d740e 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 5fb7a83da4..1bf85f07f1 100644 --- a/platform/android/vulkan/vulkan_context_android.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ /*************************************************************************/ #include "vulkan_context_android.h" + #include <vulkan/vulkan_android.h> const char *VulkanContextAndroid::_get_platform_surface_extension() const { diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h index 6bd3cbee36..c608f2d665 100644 --- a/platform/android/vulkan/vulkan_context_android.h +++ b/platform/android/vulkan/vulkan_context_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 1dd37dabe5..ee7b2f4ab5 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -8,18 +8,17 @@ iphone_lib = [ "main.m", "app_delegate.mm", "view_controller.mm", - "game_center.mm", - "in_app_store.mm", - "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", "display_server_iphone.mm", "joypad_iphone.mm", "godot_view.mm", "display_layer.mm", + "godot_app_delegate.m", "godot_view_renderer.mm", "godot_view_gesture_recognizer.mm", "device_metrics.m", + "keyboard_input_view.mm", "native_video_view.m", ] diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 2f082f1e07..d6a2292dd2 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 40a63d7ad2..d10ea5c68c 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,13 +29,14 @@ /*************************************************************************/ #import "app_delegate.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #import "godot_view.h" #include "main/main.h" #include "os_iphone.h" #import "view_controller.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> #define kRenderingFrequency 60 diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 5ebabdd3dc..ad4af9ba6a 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ): return True @@ -35,23 +34,18 @@ def get_opts(): " validation layers)", False, ), - BoolVariable("game_center", "Support for game center", True), - BoolVariable("store_kit", "Support for in-app store", True), - BoolVariable("icloud", "Support for iCloud", True), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] def get_flags(): - return [ ("tools", False), ] def configure(env): - ## Build type if env["target"].startswith("release"): @@ -119,7 +113,7 @@ def configure(env): arch_flag = "i386" if env["arch"] == "x86" else env["arch"] env.Append( CCFLAGS=( - "-arch " + "-fobjc-arc -arch " + arch_flag + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" @@ -222,18 +216,6 @@ def configure(env): ] ) - # Feature options - if env["game_center"]: - env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "GameKit"]) - - if env["store_kit"]: - env.Append(CPPDEFINES=["STOREKIT_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "StoreKit"]) - - if env["icloud"]: - env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) - env.Prepend( CPPPATH=[ "$IPHONESDK/usr/include", diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h index 6d0ff49077..bc8f761dde 100644 --- a/platform/iphone/device_metrics.h +++ b/platform/iphone/device_metrics.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m index 747872bc49..306ca95d03 100644 --- a/platform/iphone/device_metrics.m +++ b/platform/iphone/device_metrics.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h index bfde8f96a3..1b8435d959 100644 --- a/platform/iphone/display_layer.h +++ b/platform/iphone/display_layer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index 2716538b89..fb57db4518 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #import "display_layer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h index 229b1e80db..31a44723a5 100644 --- a/platform/iphone/display_server_iphone.h +++ b/platform/iphone/display_server_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "vulkan_context_iphone.h" diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index d456f9cbf6..05dc78bb4d 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,12 @@ #include "display_server_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" -#include "core/project_settings.h" #import "device_metrics.h" #import "godot_view.h" #include "ios.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" #import "view_controller.h" @@ -72,7 +73,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ // return ERR_UNAVAILABLE; } - // rendering_server = memnew(RenderingServerRaster); + // rendering_server = memnew(RenderingServerDefault); // // FIXME: Reimplement threaded rendering // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { // rendering_server = memnew(RenderingServerWrapMT(rendering_server, @@ -117,7 +118,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif @@ -529,11 +530,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { } void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { - [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text]; + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; } void DisplayServerIPhone::virtual_keyboard_hide() { - [AppDelegate.viewController.godotView resignFirstResponder]; + [AppDelegate.viewController.keyboardView resignFirstResponder]; } void DisplayServerIPhone::virtual_keyboard_set_height(int height) { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 19f7c8e482..3253112bf3 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,19 +30,20 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> @@ -54,6 +55,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; + // Plugins + volatile bool plugins_changed; + Thread *check_for_changes_thread; + volatile bool quit_request; + Mutex plugins_lock; + Vector<PluginConfig> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); @@ -70,6 +78,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; struct ExportArchitecture { String name; @@ -85,8 +94,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; - bool is_framework; // framework is anything linked to the binary, otherwise it's a resource - bool should_embed; + bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed = false; }; String _get_additional_plist_content(); @@ -102,7 +111,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; @@ -127,6 +138,40 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfig> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed = true; + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed = true; + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request) { + break; + } + } + } + } + protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; virtual void get_export_options(List<ExportOption> *r_options) override; @@ -136,13 +181,21 @@ public: virtual String get_os_name() const override { return "iOS"; } virtual Ref<Texture2D> get_logo() const override { return logo; } + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed; + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed = false; + } + return export_options_changed; + } + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; @@ -156,6 +209,85 @@ public: EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.is_empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfig> get_plugins() { + Vector<PluginConfig> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.is_empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfig> enabled_plugins; + Vector<PluginConfig> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfig plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { @@ -182,9 +314,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge struct LoadingScreenInfo { const char *preset_key; const char *export_name; - int width; - int height; - bool rotate; + int width = 0; + int height = 0; + bool rotate = false; }; static const LoadingScreenInfo loading_screen_infos[] = { @@ -206,12 +338,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + Vector<ExportArchitecture> architectures = _get_supported_architectures(); + for (int i = 0; i < architectures.size(); ++i) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); + } + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); @@ -224,12 +360,14 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfig> found_plugins = get_plugins(); + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + plugins_changed = false; + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -268,11 +406,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } - - Vector<ExportArchitecture> architectures = _get_supported_architectures(); - for (int i = 0; i < architectures.size(); ++i) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); - } } void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) { @@ -345,18 +478,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { - bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; @@ -366,15 +487,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; - } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -547,7 +667,7 @@ struct IconInfo { const char *actual_size_side; const char *scale; const char *unscaled_size; - bool is_required; + bool is_required = false; }; static const IconInfo icon_infos[] = { @@ -567,7 +687,6 @@ static const IconInfo icon_infos[] = { { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } - }; Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) { @@ -696,7 +815,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -843,7 +962,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler struct CodesignData { const Ref<EditorExportPreset> &preset; - bool debug; + bool debug = false; CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : preset(p_preset), @@ -984,28 +1103,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); @@ -1021,142 +1118,179 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); + String binary_name = p_out_dir.get_file().get_basename(); - ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); - for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { - String asset = p_assets[f_idx]; - if (!asset.begins_with("res://")) { - // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } + file_name = *p_custom_file_name; + } - String base_dir = asset.get_base_dir().replace("res://", ""); - String destination_dir; - String destination; - String asset_path; + String framework_name = file_name + ".framework"; - bool create_framework = false; + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); - if (p_is_framework && asset.ends_with(".dylib")) { - // For iOS we need to turn .dylib into .framework - // to be able to send application to AppStore - asset_path = String("dylibs").plus_file(base_dir); + String file_name; - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - asset_path = asset_path.plus_file(framework_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir.plus_file(file_name); - create_framework = true; - } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) { - asset_path = String("dylibs").plus_file(base_dir); + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; - String file_name = asset.get_file(); - asset_path = asset_path.plus_file(file_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir; - } else { - asset_path = base_dir; + String file_name; - String file_name = asset.get_file(); - destination_dir = p_out_dir.plus_file(asset_path); - asset_path = asset_path.plus_file(file_name); - destination = p_out_dir.plus_file(asset_path); - } + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + memdelete(filesystem_da); + return make_dir_err; + } + } - if (create_framework) { - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); - // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib - { - List<String> install_name_args; - install_name_args.push_back("-id"); - install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); - install_name_args.push_back(destination); + if (create_framework) { + String file_name; - OS::get_singleton()->execute("install_name_tool", install_name_args, true); - } + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } - // Creating Info.plist - { - String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" - "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" - "<plist version=\"1.0\">\n" - "<dict>\n" - "<key>CFBundleShortVersionString</key>\n" - "<string>1.0</string>\n" - "<key>CFBundleIdentifier</key>\n" - "<string>com.gdnative.framework.$name</string>\n" - "<key>CFBundleName</key>\n" - "<string>$name</string>\n" - "<key>CFBundleExecutable</key>\n" - "<string>$name</string>\n" - "<key>DTPlatformName</key>\n" - "<string>iphoneos</string>\n" - "<key>CFBundleInfoDictionaryVersion</key>\n" - "<string>6.0</string>\n" - "<key>CFBundleVersion</key>\n" - "<string>1</string>\n" - "<key>CFBundlePackageType</key>\n" - "<string>FMWK</string>\n" - "<key>MinimumOSVersion</key>\n" - "<string>10.0</string>\n" - "</dict>\n" - "</plist>"; - - String info_plist = info_plist_format.replace("$name", file_name); - - FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); - if (f) { - f->store_string(info_plist); - f->close(); - memdelete(f); - } - } + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args, true); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); } } } + memdelete(filesystem_da); return OK; } +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { + for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { + String asset = p_assets[f_idx]; + if (!asset.begins_with("res://")) { + // either SDK-builtin or already a part of the export template + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + } else { + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + } + + return OK; +} + Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { @@ -1202,20 +1336,173 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfig plugin = enabled_plugins[i]; + + // Export plugin binary. + if (!plugin.supports_targets) { + err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets); + } else { + String plugin_binary_dir = plugin.binary.get_base_dir(); + String plugin_name_prefix = plugin.binary.get_basename().get_file(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a"; + String result_file_name = plugin.binary.get_file(); + + err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets); + } + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } + } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); } + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1324,9 +1611,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); @@ -1339,8 +1629,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -1382,21 +1672,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p is_execute = true; #endif file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } } + if (file == project_file) { project_file_data = data; } @@ -1530,7 +1807,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; @@ -1654,7 +1930,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset err += etc_error; } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } @@ -1665,9 +1941,17 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed = true; + quit_request = false; + + check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request = true; + Thread::wait_to_finish(check_for_changes_thread); + memdelete(check_for_changes_thread); } void register_iphone_exporter() { diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 043d21f533..4a79ca279f 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm deleted file mode 100644 index 0f8c0100c3..0000000000 --- a/platform/iphone/game_center.mm +++ /dev/null @@ -1,389 +0,0 @@ -/*************************************************************************/ -/* game_center.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#include "game_center.h" - -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { -#import <GameKit/GameKit.h> - -#endif - -#import "app_delegate.h" -}; - -#import "view_controller.h" - -GameCenter *GameCenter::instance = NULL; - -void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate); - ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); - - ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); - ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); -}; - -Error GameCenter::authenticate() { - //if this class isn't available, game center isn't implemented - if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return ERR_UNAVAILABLE; - } - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - // This handler is called several times. First when the view needs to be shown, then again - // after the view is cancelled or the user logs in. Or if the user's already logged in, it's - // called just once to confirm they're authenticated. This is why no result needs to be specified - // in the presentViewController phase. In this case, more calls to this function will follow. - _weakify(root_controller); - _weakify(player); - player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - _strongify(root_controller); - _strongify(player); - - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - - GameCenter::get_singleton()->authenticated = true; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->authenticated = false; - }; - - pending_events.push_back(ret); - }; - }); - - return OK; -}; - -bool GameCenter::is_authenticated() { - return authenticated; -}; - -Error GameCenter::post_score(Dictionary p_score) { - ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER); - float score = p_score["score"]; - String category = p_score["category"]; - - NSString *cat_str = [[NSString alloc] initWithUTF8String:category.utf8().get_data()]; - GKScore *reporter = [[GKScore alloc] initWithLeaderboardIdentifier:cat_str]; - reporter.value = score; - - ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - - [GKScore reportScores:@[ reporter ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -Error GameCenter::award_achievement(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER); - String name = p_params["name"]; - float progress = p_params["progress"]; - - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier:name_str]; - ERR_FAIL_COND_V(!achievement, FAILED); - - ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); - - achievement.percentComplete = progress; - achievement.showsCompletionBanner = NO; - if (p_params.has("show_completion_banner")) { - achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO; - } - - [GKAchievement reportAchievements:@[ achievement ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::request_achievement_descriptions() { - [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { - Dictionary ret; - ret["type"] = "achievement_descriptions"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedStringArray titles; - PackedStringArray unachieved_descriptions; - PackedStringArray achieved_descriptions; - PackedInt32Array maximum_points; - Array hidden; - Array replayable; - - for (NSUInteger i = 0; i < [descriptions count]; i++) { - GKAchievementDescription *description = [descriptions objectAtIndex:i]; - - const char *str = [description.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.title UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.unachievedDescription UTF8String]; - unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.achievedDescription UTF8String]; - achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - maximum_points.push_back(description.maximumPoints); - - hidden.push_back(description.hidden == YES); - - replayable.push_back(description.replayable == YES); - } - - ret["names"] = names; - ret["titles"] = titles; - ret["unachieved_descriptions"] = unachieved_descriptions; - ret["achieved_descriptions"] = achieved_descriptions; - ret["maximum_points"] = maximum_points; - ret["hidden"] = hidden; - ret["replayable"] = replayable; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::request_achievements() { - [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { - Dictionary ret; - ret["type"] = "achievements"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedFloat32Array percentages; - - for (NSUInteger i = 0; i < [achievements count]; i++) { - GKAchievement *achievement = [achievements objectAtIndex:i]; - const char *str = [achievement.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - percentages.push_back(achievement.percentComplete); - } - - ret["names"] = names; - ret["progress"] = percentages; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::reset_achievements() { - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "reset_achievements"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -Error GameCenter::show_game_center(Dictionary p_params) { - ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (p_params.has("view")) { - String view_name = p_params["view"]; - if (view_name == "default") { - view_state = GKGameCenterViewControllerStateDefault; - } else if (view_name == "leaderboards") { - view_state = GKGameCenterViewControllerStateLeaderboards; - } else if (view_name == "achievements") { - view_state = GKGameCenterViewControllerStateAchievements; - } else if (view_name == "challenges") { - view_state = GKGameCenterViewControllerStateChallenges; - } else { - return ERR_INVALID_PARAMETER; - } - } - - GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; - ERR_FAIL_COND_V(!controller, FAILED); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - controller.gameCenterDelegate = root_controller; - controller.viewState = view_state; - if (view_state == GKGameCenterViewControllerStateLeaderboards) { - controller.leaderboardIdentifier = nil; - if (p_params.has("leaderboard_name")) { - String name = p_params["leaderboard_name"]; - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - controller.leaderboardIdentifier = name_str; - } - } - - [root_controller presentViewController:controller animated:YES completion:nil]; - - return OK; -}; - -Error GameCenter::request_identity_verification_signature() { - ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED); - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) { - Dictionary ret; - ret["type"] = "identity_verification_signature"; - if (error == nil) { - ret["result"] = "ok"; - ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String]; - ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; - ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; - ret["timestamp"] = timestamp; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::game_center_closed() { - Dictionary ret; - ret["type"] = "show_game_center"; - ret["result"] = "ok"; - pending_events.push_back(ret); -} - -int GameCenter::get_pending_event_count() { - return pending_events.size(); -}; - -Variant GameCenter::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -GameCenter *GameCenter::get_singleton() { - return instance; -}; - -GameCenter::GameCenter() { - ERR_FAIL_COND(instance != NULL); - instance = this; - authenticated = false; -}; - -GameCenter::~GameCenter() {} - -#endif diff --git a/platform/javascript/native/id_handler.js b/platform/iphone/godot_app_delegate.h index 67d29075b8..6335ada50e 100644 --- a/platform/javascript/native/id_handler.js +++ b/platform/iphone/godot_app_delegate.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* id_handler.js */ +/* godot_app_delegate.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,36 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var IDHandler = /** @constructor */ function() { +#import <UIKit/UIKit.h> - var ids = {}; - var size = 0; +typedef NSObject<UIApplicationDelegate> ApplicationDelegateService; - this.has = function(id) { - return ids.hasOwnProperty(id); - } +@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate> - this.add = function(obj) { - size += 1; - var id = crypto.getRandomValues(new Int32Array(32))[0]; - ids[id] = obj; - return id; - } +@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services; - this.get = function(id) { - return ids[id]; - } ++ (void)addService:(ApplicationDelegateService *)service; - this.remove = function(id) { - size -= 1; - delete ids[id]; - } - - this.size = function() { - return size; - } - - this.ids = ids; -}; - -Module.IDHandler = new IDHandler; +@end diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m new file mode 100644 index 0000000000..7b9cf7893c --- /dev/null +++ b/platform/iphone/godot_app_delegate.m @@ -0,0 +1,497 @@ +/*************************************************************************/ +/* godot_app_delegate.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_app_delegate.h" + +#import "app_delegate.h" + +@interface GodotApplicalitionDelegate () + +@end + +@implementation GodotApplicalitionDelegate + +static NSMutableArray<ApplicationDelegateService *> *services = nil; + ++ (NSArray<ApplicationDelegateService *> *)services { + return services; +} + ++ (void)load { + services = [NSMutableArray new]; + [services addObject:[AppDelegate new]]; +} + ++ (void)addService:(ApplicationDelegateService *)service { + if (!services || !service) { + return; + } + [services addObject:service]; +} + +// UIApplicationDelegate documantation can be found here: https://developer.apple.com/documentation/uikit/uiapplicationdelegate + +// MARK: Window + +- (UIWindow *)window { + UIWindow *result = nil; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIWindow *value = [service window]; + + if (value) { + result = value; + } + } + + return result; +} + +// MARK: Initializing + +- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application didFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +/* Can be handled by Info.plist. Not yet supported by Godot. + +// MARK: Scene + +- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {} + +- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {} + +*/ + +// MARK: Life-Cycle + +- (void)applicationDidBecomeActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidBecomeActive:application]; + } +} + +- (void)applicationWillResignActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillResignActive:application]; + } +} + +- (void)applicationDidEnterBackground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidEnterBackground:application]; + } +} + +- (void)applicationWillEnterForeground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillEnterForeground:application]; + } +} + +- (void)applicationWillTerminate:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillTerminate:application]; + } +} + +// MARK: Environment Changes + +- (void)applicationProtectedDataDidBecomeAvailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataDidBecomeAvailable:application]; + } +} + +- (void)applicationProtectedDataWillBecomeUnavailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataWillBecomeUnavailable:application]; + } +} + +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidReceiveMemoryWarning:application]; + } +} + +- (void)applicationSignificantTimeChange:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationSignificantTimeChange:application]; + } +} + +// MARK: App State Restoration + +- (BOOL)application:(UIApplication *)application shouldSaveSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldSaveSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application shouldRestoreSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldRestoreSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray<NSString *> *)identifierComponents coder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIViewController *controller = [service application:application viewControllerWithRestorationIdentifierPath:identifierComponents coder:coder]; + + if (controller) { + return controller; + } + } + + return nil; +} + +- (void)application:(UIApplication *)application willEncodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application willEncodeRestorableStateWithCoder:coder]; + } +} + +- (void)application:(UIApplication *)application didDecodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didDecodeRestorableStateWithCoder:coder]; + } +} + +// MARK: Download Data in Background + +- (void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)(void))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleEventsForBackgroundURLSession:identifier completionHandler:completionHandler]; + } + + completionHandler(); +} + +// MARK: Remote Notification + +- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didRegisterForRemoteNotificationsWithDeviceToken:deviceToken]; + } +} + +- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToRegisterForRemoteNotificationsWithError:error]; + } +} + +- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didReceiveRemoteNotification:userInfo fetchCompletionHandler:completionHandler]; + } + + completionHandler(UIBackgroundFetchResultNoData); +} + +// MARK: User Activity and Handling Quick Actions + +- (BOOL)application:(UIApplication *)application willContinueUserActivityWithType:(NSString *)userActivityType { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willContinueUserActivityWithType:userActivityType]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application continueUserActivity:userActivity restorationHandler:restorationHandler]) { + result = YES; + } + } + + return result; +} + +- (void)application:(UIApplication *)application didUpdateUserActivity:(NSUserActivity *)userActivity { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didUpdateUserActivity:userActivity]; + } +} + +- (void)application:(UIApplication *)application didFailToContinueUserActivityWithType:(NSString *)userActivityType error:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToContinueUserActivityWithType:userActivityType error:error]; + } +} + +- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application performActionForShortcutItem:shortcutItem completionHandler:completionHandler]; + } +} + +// MARK: WatchKit + +- (void)application:(UIApplication *)application handleWatchKitExtensionRequest:(NSDictionary *)userInfo reply:(void (^)(NSDictionary *replyInfo))reply { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleWatchKitExtensionRequest:userInfo reply:reply]; + } +} + +// MARK: HealthKit + +- (void)applicationShouldRequestHealthAuthorization:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationShouldRequestHealthAuthorization:application]; + } +} + +// MARK: Opening an URL + +- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:app openURL:url options:options]) { + return YES; + } + } + + return NO; +} + +// MARK: Disallowing Specified App Extension Types + +- (BOOL)application:(UIApplication *)application shouldAllowExtensionPointIdentifier:(UIApplicationExtensionPointIdentifier)extensionPointIdentifier { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldAllowExtensionPointIdentifier:extensionPointIdentifier]) { + result = YES; + } + } + + return result; +} + +// MARK: SiriKit + +- (id)application:(UIApplication *)application handlerForIntent:(INIntent *)intent API_AVAILABLE(ios(14.0)) { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + id result = [service application:application handlerForIntent:intent]; + + if (result) { + return result; + } + } + + return nil; +} + +// MARK: CloudKit + +- (void)application:(UIApplication *)application userDidAcceptCloudKitShareWithMetadata:(CKShareMetadata *)cloudKitShareMetadata { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application userDidAcceptCloudKitShareWithMetadata:cloudKitShareMetadata]; + } +} + +/* Handled By Info.plist file for now + +// MARK: Interface Geometry + +- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {} + +*/ + +@end diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index 6d95276f37..62bc2e6e52 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/ustring.h" +#include "core/string/ustring.h" #include "main/main.h" #include "os_iphone.h" diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index 62fa2f5a32..29960c47a8 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ class String; @protocol DisplayLayer; @protocol GodotViewRendererProtocol; -@interface GodotView : UIView <UIKeyInput> +@interface GodotView : UIView @property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; @@ -51,6 +51,4 @@ class String; - (void)stopRendering; - (void)startRendering; -- (BOOL)becomeFirstResponderWithString:(String)p_existing; - @end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index 3b4344c46d..bf073ae295 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #import "godot_view.h" #include "core/os/keyboard.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #import "display_layer.h" #include "display_server_iphone.h" #import "godot_view_gesture_recognizer.h" @@ -42,7 +42,6 @@ static const int max_touches = 8; @interface GodotView () { UITouch *godot_touches[max_touches]; - String keyboard_text; } @property(assign, nonatomic) BOOL isActive; @@ -278,40 +277,6 @@ static const int max_touches = 8; // MARK: - Input -// MARK: Keyboard - -- (BOOL)canBecomeFirstResponder { - return YES; -} - -- (BOOL)becomeFirstResponderWithString:(String)p_existing { - keyboard_text = p_existing; - return [self becomeFirstResponder]; -} - -- (BOOL)resignFirstResponder { - keyboard_text = String(); - return [super resignFirstResponder]; -} - -- (void)deleteBackward { - if (keyboard_text.length()) { - keyboard_text.erase(keyboard_text.length() - 1, 1); - } - DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); -} - -- (BOOL)hasText { - return keyboard_text.length() > 0; -} - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); -} - // MARK: Touches - (void)initTouches { diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h index 1431a9fb89..48b2d5ffad 100644 --- a/platform/iphone/godot_view_gesture_recognizer.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm index 71367a629c..cf6e5c5883 100644 --- a/platform/iphone/godot_view_gesture_recognizer.mm +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #import "godot_view_gesture_recognizer.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" // Minimum distance for touches to move to fire // a delay timer before scheduled time. diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h index ea8998c808..c6b0a05a4e 100644 --- a/platform/iphone/godot_view_renderer.h +++ b/platform/iphone/godot_view_renderer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index 045fb451f0..07d664715a 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #import "godot_view_renderer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #import "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm deleted file mode 100644 index 3d81349883..0000000000 --- a/platform/iphone/icloud.mm +++ /dev/null @@ -1,357 +0,0 @@ -/*************************************************************************/ -/* icloud.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#include "icloud.h" - -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" - -#import <Foundation/Foundation.h> - -#ifndef __IPHONE_9_0 -}; -#endif - -ICloud *ICloud::instance = NULL; - -void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); - - ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); - - ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); -}; - -int ICloud::get_pending_event_count() { - return pending_events.size(); -}; - -Variant ICloud::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -ICloud *ICloud::get_singleton() { - return instance; -}; - -//convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject *object) { - if ([object isKindOfClass:[NSString class]]) { - const char *str = [(NSString *)object UTF8String]; - return String::utf8(str != NULL ? str : ""); - } else if ([object isKindOfClass:[NSData class]]) { - PackedByteArray ret; - NSData *data = (NSData *)object; - if ([data length] > 0) { - ret.resize([data length]); - { - // PackedByteArray::Write w = ret.write(); - copymem((void *)ret.ptr(), [data bytes], [data length]); - } - } - return ret; - } else if ([object isKindOfClass:[NSArray class]]) { - Array result; - NSArray *array = (NSArray *)object; - for (NSUInteger i = 0; i < [array count]; ++i) { - NSObject *value = [array objectAtIndex:i]; - result.push_back(nsobject_to_variant(value)); - } - return result; - } else if ([object isKindOfClass:[NSDictionary class]]) { - Dictionary result; - NSDictionary *dic = (NSDictionary *)object; - - NSArray *keys = [dic allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSObject *k = [keys objectAtIndex:i]; - NSObject *v = [dic objectForKey:k]; - - result[nsobject_to_variant(k)] = nsobject_to_variant(v); - } - return result; - } else if ([object isKindOfClass:[NSNumber class]]) { - //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) - //To avoid errors, we'll cast as broadly as possible, and only return int or float. - //bool, char, int, uint, longlong -> int - //float, double -> float - NSNumber *num = (NSNumber *)object; - if (strcmp([num objCType], @encode(BOOL)) == 0) { - return Variant((int)[num boolValue]); - } else if (strcmp([num objCType], @encode(char)) == 0) { - return Variant((int)[num charValue]); - } else if (strcmp([num objCType], @encode(int)) == 0) { - return Variant([num intValue]); - } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { - return Variant((int)[num unsignedIntValue]); - } else if (strcmp([num objCType], @encode(long long)) == 0) { - return Variant((int)[num longValue]); - } else if (strcmp([num objCType], @encode(float)) == 0) { - return Variant([num floatValue]); - } else if (strcmp([num objCType], @encode(double)) == 0) { - return Variant((float)[num doubleValue]); - } else { - return Variant(); - } - } else if ([object isKindOfClass:[NSDate class]]) { - //this is a type that icloud supports...but how did you submit it in the first place? - //I guess this is a type that *might* show up, if you were, say, trying to make your game - //compatible with existing cloud data written by another engine's version of your game - WARN_PRINT("NSDate unsupported, returning null Variant"); - return Variant(); - } else if ([object isKindOfClass:[NSNull class]] or object == nil) { - return Variant(); - } else { - WARN_PRINT("Trying to convert unknown NSObject type to Variant"); - return Variant(); - } -} - -NSObject *variant_to_nsobject(Variant v) { - if (v.get_type() == Variant::STRING) { - return [[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()]; - } else if (v.get_type() == Variant::FLOAT) { - return [NSNumber numberWithDouble:(double)v]; - } else if (v.get_type() == Variant::INT) { - return [NSNumber numberWithLongLong:(long)(int)v]; - } else if (v.get_type() == Variant::BOOL) { - return [NSNumber numberWithBool:BOOL((bool)v)]; - } else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary *result = [[NSMutableDictionary alloc] init]; - Dictionary dic = v; - Array keys = dic.keys(); - for (int i = 0; i < keys.size(); ++i) { - NSString *key = [[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()]; - NSObject *value = variant_to_nsobject(dic[keys[i]]); - - if (key == NULL || value == NULL) { - return NULL; - } - - [result setObject:value forKey:key]; - } - return result; - } else if (v.get_type() == Variant::ARRAY) { - NSMutableArray *result = [[NSMutableArray alloc] init]; - Array arr = v; - for (int i = 0; i < arr.size(); ++i) { - NSObject *value = variant_to_nsobject(arr[i]); - if (value == NULL) { - //trying to add something unsupported to the array. cancel the whole array - return NULL; - } - [result addObject:value]; - } - return result; - } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) { - PackedByteArray arr = v; - // PackedByteArray::Read r = arr.read(); - NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()]; - return result; - } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); - return NULL; -} - -Error ICloud::remove_key(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return ERR_INVALID_PARAMETER; - } - - [store removeObjectForKey:key]; - return OK; -} - -//return an array of the keys that could not be set -Array ICloud::set_key_values(Dictionary p_params) { - Array keys = p_params.keys(); - - Array error_keys; - - for (int i = 0; i < keys.size(); ++i) { - String variant_key = keys[i]; - Variant variant_value = p_params[variant_key]; - - NSString *key = [[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()]; - if (key == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSObject *value = variant_to_nsobject(variant_value); - - if (value == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - [store setObject:value forKey:key]; - } - - return error_keys; -} - -Variant ICloud::get_key_value(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return Variant(); - } - - Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]); - - return result; -} - -Variant ICloud::get_all_key_values() { - Dictionary result; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary *store_dictionary = [store dictionaryRepresentation]; - - NSArray *keys = [store_dictionary allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSString *k = [keys objectAtIndex:i]; - NSObject *v = [store_dictionary objectForKey:k]; - - const char *str = [k UTF8String]; - if (str != NULL) { - result[String::utf8(str)] = nsobject_to_variant(v); - } - } - - return result; -} - -Error ICloud::synchronize_key_values() { - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - BOOL result = [store synchronize]; - if (result == YES) { - return OK; - } else { - return FAILED; - } -} - -/* -Error ICloud::initial_sync() { - //you sometimes have to write something to the store to get it to download new data. go apple! - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); -} - -*/ -ICloud::ICloud() { - ERR_FAIL_COND(instance != NULL); - instance = this; - //connected = false; - - [[NSNotificationCenter defaultCenter] - addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object:[NSUbiquitousKeyValueStore defaultStore] - queue:nil - usingBlock:^(NSNotification *notification) { - NSDictionary *userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PackedStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString *key in keys) { - const char *str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject *object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - }]; -} - -ICloud::~ICloud() {} - -#endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm deleted file mode 100644 index 2b973dfbcf..0000000000 --- a/platform/iphone/in_app_store.mm +++ /dev/null @@ -1,325 +0,0 @@ -/*************************************************************************/ -/* in_app_store.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#include "in_app_store.h" - -extern "C" { -#import <Foundation/Foundation.h> -#import <StoreKit/StoreKit.h> -}; - -bool auto_finish_transactions = true; -NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary]; -static NSArray *latestProducts; - -@interface SKProduct (LocalizedPrice) - -@property(nonatomic, readonly) NSString *localizedPrice; -@end - -//----------------------------------// -// SKProduct extension -//----------------------------------// -@implementation SKProduct (LocalizedPrice) -- (NSString *)localizedPrice { - NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; - [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; - [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; - [numberFormatter setLocale:self.priceLocale]; - NSString *formattedString = [numberFormatter stringFromNumber:self.price]; - return formattedString; -} - -@end - -InAppStore *InAppStore::instance = NULL; - -void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases); - ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); -}; - -@interface ProductsDelegate : NSObject <SKProductsRequestDelegate> { -}; - -@end - -@implementation ProductsDelegate - -- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - NSArray *products = response.products; - latestProducts = products; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "ok"; - PackedStringArray titles; - PackedStringArray descriptions; - PackedFloat32Array prices; - PackedStringArray ids; - PackedStringArray localized_prices; - PackedStringArray currency_codes; - - for (NSUInteger i = 0; i < [products count]; i++) { - SKProduct *product = [products objectAtIndex:i]; - - const char *str = [product.localizedTitle UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [product.localizedDescription UTF8String]; - descriptions.push_back(String::utf8(str != NULL ? str : "")); - prices.push_back([product.price doubleValue]); - ids.push_back(String::utf8([product.productIdentifier UTF8String])); - localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); - currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); - }; - ret["titles"] = titles; - ret["descriptions"] = descriptions; - ret["prices"] = prices; - ret["ids"] = ids; - ret["localized_prices"] = localized_prices; - ret["currency_codes"] = currency_codes; - - PackedStringArray invalid_ids; - - for (NSString *ipid in response.invalidProductIdentifiers) { - invalid_ids.push_back(String::utf8([ipid UTF8String])); - }; - ret["invalid_ids"] = invalid_ids; - - InAppStore::get_singleton()->_post_event(ret); -}; - -@end - -Error InAppStore::request_product_info(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER); - - PackedStringArray pids = p_params["product_ids"]; - printf("************ request product info! %i\n", pids.size()); - - NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()]; - for (int i = 0; i < pids.size(); i++) { - printf("******** adding %s to product list\n", pids[i].utf8().get_data()); - NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()]; - [array addObject:pid]; - }; - - NSSet *products = [[NSSet alloc] initWithArray:array]; - SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:products]; - - ProductsDelegate *delegate = [[ProductsDelegate alloc] init]; - - request.delegate = delegate; - [request start]; - - return OK; -}; - -Error InAppStore::restore_purchases() { - printf("restoring purchases!\n"); - [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; - - return OK; -}; - -@interface TransObserver : NSObject <SKPaymentTransactionObserver> { -}; -@end - -@implementation TransObserver - -- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - printf("transactions updated!\n"); - for (SKPaymentTransaction *transaction in transactions) { - switch (transaction.transactionState) { - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData *receipt = nil; - int sdk_version = [[[UIDevice currentDevice] systemVersion] intValue]; - - NSBundle *bundle = [NSBundle mainBundle]; - // Get the transaction receipt file path location in the app bundle. - NSURL *receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - - NSString *receipt_to_send = nil; - if (receipt != nil) { - receipt_to_send = [receipt base64EncodedStringWithOptions:0]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (auto_finish_transactions) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } else { - [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier]; - } - - }; break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]); - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "restore"; - ret["result"] = "ok"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - default: { - printf("status default %i!\n", (int)transaction.transactionState); - }; break; - }; - }; -}; - -@end - -Error InAppStore::purchase(Dictionary p_params) { - ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); - if (![SKPaymentQueue canMakePayments]) - return ERR_UNAVAILABLE; - - printf("purchasing!\n"); - ERR_FAIL_COND_V(!p_params.has("product_id"), ERR_INVALID_PARAMETER); - - NSString *pid = [[NSString alloc] initWithUTF8String:String(p_params["product_id"]).utf8().get_data()]; - - SKProduct *product = nil; - - if (latestProducts) { - for (SKProduct *storedProduct in latestProducts) { - if ([storedProduct.productIdentifier isEqualToString:pid]) { - product = storedProduct; - break; - } - } - } - - if (!product) { - return ERR_INVALID_PARAMETER; - } - - SKPayment *payment = [SKPayment paymentWithProduct:product]; - SKPaymentQueue *defq = [SKPaymentQueue defaultQueue]; - [defq addPayment:payment]; - printf("purchase sent!\n"); - - return OK; -}; - -int InAppStore::get_pending_event_count() { - return pending_events.size(); -}; - -Variant InAppStore::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -void InAppStore::_post_event(Variant p_event) { - pending_events.push_back(p_event); -}; - -void InAppStore::_record_purchase(String product_id) { - String skey = "purchased/" + product_id; - NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()]; - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; - [[NSUserDefaults standardUserDefaults] synchronize]; -}; - -InAppStore *InAppStore::get_singleton() { - return instance; -}; - -InAppStore::InAppStore() { - ERR_FAIL_COND(instance != NULL); - instance = this; - auto_finish_transactions = false; - - TransObserver *observer = [[TransObserver alloc] init]; - [[SKPaymentQueue defaultQueue] addTransactionObserver:observer]; - //pending_transactions = [NSMutableDictionary dictionary]; -}; - -void InAppStore::finish_transaction(String product_id) { - NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - - if ([pending_transactions objectForKey:prod_id]) { - [[SKPaymentQueue defaultQueue] finishTransaction:[pending_transactions objectForKey:prod_id]]; - [pending_transactions removeObjectForKey:prod_id]; - } -}; - -void InAppStore::set_auto_finish_transaction(bool b) { - auto_finish_transactions = b; -} - -InAppStore::~InAppStore() {} - -#endif diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 2b29e6f268..4bf64d4bc1 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef IOS_H #define IOS_H -#include "core/object.h" +#include "core/object/class_db.h" class iOS : public Object { GDCLASS(iOS, Object); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index d4e099063f..cef03534c4 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h index 85e26e1dc8..329cc8207f 100644 --- a/platform/iphone/joypad_iphone.h +++ b/platform/iphone/joypad_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index b0a8076b56..a0f0eee5d3 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,7 @@ /*************************************************************************/ #import "joypad_iphone.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "main/main.h" diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h new file mode 100644 index 0000000000..cfbfc7a120 --- /dev/null +++ b/platform/iphone/keyboard_input_view.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* keyboard_input_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +@interface GodotKeyboardInputView : UITextView + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; + +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1408f78e90 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/main.m b/platform/iphone/main.m index c292f02822..fddd5bd99f 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import "app_delegate.h" +#import "godot_app_delegate.h" #import <UIKit/UIKit.h> #include <stdio.h> @@ -49,7 +49,8 @@ int main(int argc, char *argv[]) { printf("running app main\n"); @autoreleasepool { - UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); + NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]); + UIApplicationMain(argc, argv, nil, className); } printf("main done\n"); return 0; diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h index d8687b3538..2df5e27fa4 100644 --- a/platform/iphone/native_video_view.h +++ b/platform/iphone/native_video_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m index a4e9f209f0..f126749600 100644 --- a/platform/iphone/native_video_view.m +++ b/platform/iphone/native_video_view.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,6 +71,12 @@ [self observeVideoAudio]; } +- (void)layoutSubviews { + [super layoutSubviews]; + + self.avPlayerLayer.frame = self.bounds; +} + - (void)observeVideoAudio { printf("******** adding observer for sound routing changes\n"); [[NSNotificationCenter defaultCenter] diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index c6f95869ee..f4ff909adf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,19 +35,19 @@ #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/iphone/vulkan_context_iphone.h" #endif +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); + class OSIPhone : public OS_Unix { private: static HashMap<String, void *> dynamic_symbol_lookup_table; @@ -55,15 +55,6 @@ private: AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; JoypadIPhone *joypad_iphone; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index e007276b4b..625cbf178e 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,10 +32,10 @@ #include "os_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "drivers/unix/syslog_logger.h" #import "godot_view.h" @@ -47,7 +47,7 @@ #import <dlfcn.h> #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #import <QuartzCore/CAMetalLayer.h> #include <vulkan/vulkan_metal.h> #endif @@ -125,21 +125,6 @@ void OSIPhone::initialize() { } void OSIPhone::initialize_modules() { -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -#endif - ios = memnew(iOS); Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); @@ -155,30 +140,16 @@ void OSIPhone::deinitialize_modules() { memdelete(ios); } -#ifdef GAME_CENTER_ENABLED - if (game_center) { - memdelete(game_center); - } -#endif - -#ifdef STOREKIT_ENABLED - if (store_kit) { - memdelete(store_kit); - } -#endif - -#ifdef ICLOUD_ENABLED - if (icloud) { - memdelete(icloud); - } -#endif + godot_ios_plugins_deinitialize(); } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { + godot_ios_plugins_initialize(); + main_loop = p_main_loop; if (main_loop) { - main_loop->init(); + main_loop->initialize(); } } @@ -188,7 +159,7 @@ MainLoop *OSIPhone::get_main_loop() const { void OSIPhone::delete_main_loop() { if (main_loop) { - main_loop->finish(); + main_loop->finalize(); memdelete(main_loop); }; diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index ec39ad0ba4..88ad4a3f67 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..89f657821e --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,265 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +static const char *PLUGIN_CONFIG_EXT = ".gdip"; + +static const char *CONFIG_SECTION = "config"; +static const char *CONFIG_NAME_KEY = "name"; +static const char *CONFIG_BINARY_KEY = "binary"; +static const char *CONFIG_INITIALIZE_KEY = "initialization"; +static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + +static const char *DEPENDENCIES_SECTION = "dependencies"; +static const char *DEPENDENCIES_LINKED_KEY = "linked"; +static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; +static const char *DEPENDENCIES_SYSTEM_KEY = "system"; +static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; +static const char *DEPENDENCIES_FILES_KEY = "files"; + +static const char *PLIST_SECTION = "plist"; + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfig { + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfig &plugin_config) { + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_name = !plugin_config.binary.is_empty(); + bool valid_initialize = !plugin_config.initialization_method.is_empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (fields_value && FileAccess::exists(plugin_config.binary)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else if (fields_value) { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfig plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + } + + if (config_file->has_section(PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PLIST_SECTION, keys[i], String()); + + if (value.is_empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index b0b31ae377..52fb6fbbf2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,16 +28,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> @class GodotView; @class GodotNativeVideoView; +@class GodotKeyboardInputView; -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> +@interface ViewController : UIViewController @property(nonatomic, readonly, strong) GodotView *godotView; @property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; // MARK: Native Video Player diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index fb25041779..c41aa13bb7 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,19 +29,22 @@ /*************************************************************************/ #import "view_controller.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "display_server_iphone.h" #import "godot_view.h" #import "godot_view_renderer.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" +#import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> @interface ViewController () @property(strong, nonatomic) GodotViewRenderer *renderer; @property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; @end @@ -101,6 +104,10 @@ } - (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + printf("******** adding observer for keyboard show/hide\n"); [[NSNotificationCenter defaultCenter] addObserver:self @@ -118,6 +125,9 @@ [self.videoView stopVideo]; self.videoView = nil; + + self.keyboardView = nil; + self.renderer = nil; [[NSNotificationCenter defaultCenter] removeObserver:self]; @@ -208,20 +218,13 @@ } else { // Create autoresizing view for video playback. GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; - videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:videoView]; - return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; - } -} -// MARK: Delegates + self.videoView = videoView; -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } } -#endif @end diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index 5c3d5fe33e..88764e270e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index d62e826957..b980ae99f0 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js new file mode 100644 index 0000000000..00f0f147a9 --- /dev/null +++ b/platform/javascript/.eslintrc.engine.js @@ -0,0 +1,10 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "Godot": true, + "Preloader": true, + "Utils": true, + }, +}; diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js new file mode 100644 index 0000000000..0ff9d67d26 --- /dev/null +++ b/platform/javascript/.eslintrc.js @@ -0,0 +1,43 @@ +module.exports = { + "env": { + "browser": true, + "es2021": true, + }, + "extends": [ + "airbnb-base", + ], + "parserOptions": { + "ecmaVersion": 12, + }, + "ignorePatterns": "*.externs.js", + "rules": { + "func-names": "off", + // Use tabs for consistency with the C++ codebase. + "indent": ["error", "tab"], + "max-len": "off", + "no-else-return": ["error", {allowElseIf: true}], + "curly": ["error", "all"], + "brace-style": ["error", "1tbs", { "allowSingleLine": false }], + "no-bitwise": "off", + "no-continue": "off", + "no-self-assign": "off", + "no-tabs": "off", + "no-param-reassign": ["error", { "props": false }], + "no-plusplus": "off", + "no-unused-vars": ["error", { "args": "none" }], + "prefer-destructuring": "off", + "prefer-rest-params": "off", + "prefer-spread": "off", + "camelcase": "off", + "no-underscore-dangle": "off", + "max-classes-per-file": "off", + "prefer-arrow-callback": "off", + // Messes up with copyright headers in source files. + "spaced-comment": "off", + // Completely breaks emscripten libraries. + "object-shorthand": "off", + // Closure compiler (exported properties) + "quote-props": ["error", "consistent"], + "dot-notation": "off", + } +}; diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js new file mode 100644 index 0000000000..e5f0c3d147 --- /dev/null +++ b/platform/javascript/.eslintrc.libs.js @@ -0,0 +1,22 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "LibraryManager": true, + "mergeInto": true, + "autoAddDeps": true, + "HEAP8": true, + "HEAPU8": true, + "HEAP32": true, + "HEAPF32": true, + "ERRNO_CODES": true, + "FS": true, + "IDBFS": true, + "GodotOS": true, + "GodotConfig": true, + "GodotRuntime": true, + "GodotFS": true, + "IDHandler": true, + }, +}; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index a8861124b9..7a8005fe30 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -9,36 +9,70 @@ javascript_files = [ "javascript_eval.cpp", "javascript_main.cpp", "os_javascript.cpp", + "api/javascript_tools_editor_plugin.cpp", ] -build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] -if env["threads_enabled"]: - build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") +sys_env = env.Clone() +sys_env.AddJSLibraries( + [ + "js/libs/library_godot_audio.js", + "js/libs/library_godot_display.js", + "js/libs/library_godot_http_request.js", + "js/libs/library_godot_os.js", + "js/libs/library_godot_runtime.js", + ] +) -build = env.add_program(build_targets, javascript_files) +if env["tools"]: + sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) +if env["javascript_eval"]: + sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"]) +for lib in sys_env["JS_LIBS"]: + sys_env.Append(LINKFLAGS=["--js-library", lib]) -js_libraries = [ - "native/http_request.js", - "native/library_godot_audio.js", -] -for lib in js_libraries: - env.Append(LINKFLAGS=["--js-library", env.File(lib).path]) -env.Depends(build, js_libraries) +build = [] +if env["gdnative_enabled"]: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + # Reset libraries. The main runtime will only link emscripten libraries, not godot ones. + sys_env["LIBS"] = [] + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + # JS prepended to the module code loading the side library. + sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")]) + # Configure it as a main module (dynamic linking support). + sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"]) + sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"]) + # Force exporting the standard library (printf, malloc, etc.) + sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi" + # The main emscripten runtime, with exported standard libraries. + sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"]) + sys_env.Depends(sys, "js/dynlink.pre.js") -js_pre = [ - "native/id_handler.js", - "native/utils.js", -] -for js in js_pre: - env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) -env.Depends(build, js_pre) + # The side library, containing all Godot code. + wasm_env = env.Clone() + wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries. + wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"]) + wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"]) + wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files) + build = [sys[0], sys[1], wasm[0]] +else: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + if env["threads_enabled"]: + build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"]) + +sys_env.Depends(build[0], sys_env["JS_LIBS"]) engine = [ - "engine/preloader.js", - "engine/utils.js", - "engine/engine.js", + "js/engine/preloader.js", + "js/engine/utils.js", + "js/engine/engine.js", ] -externs = [env.File("#platform/javascript/engine/externs.js")] +externs = [env.File("#platform/javascript/js/engine/engine.externs.js")] js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs) env.Depends(js_engine, externs) @@ -54,13 +88,23 @@ out_files = [ zip_dir.File(binary_name + ".js"), zip_dir.File(binary_name + ".wasm"), zip_dir.File(binary_name + ".html"), + zip_dir.File(binary_name + ".audio.worklet.js"), ] -html_file = "#misc/dist/html/full-size.html" -in_files = [js_wrapped, build[1], html_file] -if env["threads_enabled"]: - in_files.append(build[2]) +html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" +in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"] +if env["gdnative_enabled"]: + in_files.append(build[2]) # Runtime + out_files.append(zip_dir.File(binary_name + ".side.wasm")) +elif env["threads_enabled"]: + in_files.append(build[2]) # Worker out_files.append(zip_dir.File(binary_name + ".worker.js")) +if env["tools"]: + in_files.append("#misc/dist/html/logo.svg") + out_files.append(zip_dir.File("logo.svg")) + in_files.append("#icon.png") + out_files.append(zip_dir.File("favicon.png")) + zip_files = env.InstallAs(out_files, in_files) env.Zip( "#bin/godot", diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index 9c73e5c4c4..2f7bde065f 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,12 +29,14 @@ /*************************************************************************/ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "javascript_eval.h" +#include "javascript_tools_editor_plugin.h" static JavaScript *javascript_eval; void register_javascript_api() { + JavaScriptToolsEditorPlugin::initialize(); ClassDB::register_virtual_class<JavaScript>(); javascript_eval = memnew(JavaScript); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 8afe0f33ce..2ac7333cdd 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 29229de8e3..24f7648ed9 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef JAVASCRIPT_EVAL_H #define JAVASCRIPT_EVAL_H -#include "core/object.h" +#include "core/object/class_db.h" class JavaScript : public Object { private: diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp new file mode 100644 index 0000000000..8355faccc2 --- /dev/null +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -0,0 +1,135 @@ +/*************************************************************************/ +/* javascript_tools_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) +#include "javascript_tools_editor_plugin.h" + +#include "core/config/engine.h" +#include "core/config/project_settings.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "editor/editor_node.h" + +#include <emscripten/emscripten.h> + +// JavaScript functions defined in library_godot_editor_tools.js +extern "C" { +extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime); +} + +static void _javascript_editor_init_callback() { + EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton()))); +} + +void JavaScriptToolsEditorPlugin::initialize() { + EditorNode::add_init_callback(_javascript_editor_init_callback); +} + +JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { + add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip)); +} + +void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { + if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) { + WARN_PRINT("Project download is only available in Editor mode"); + return; + } + String resource_path = ProjectSettings::get_singleton()->get_resource_path(); + + FileAccess *src_f; + zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, NULL, &io); + String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; + _zip_recursive(resource_path, base_path, zip); + zipClose(zip, NULL); + godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip"); +} + +void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + if (!f) { + WARN_PRINT("Unable to open file for zipping: " + p_path); + return; + } + Vector<uint8_t> data; + int len = f->get_len(); + data.resize(len); + f->get_buffer(data.ptrw(), len); + f->close(); + memdelete(f); + + String path = p_path.replace_first(p_base_path, ""); + zipOpenNewFileInZip(p_zip, + path.utf8().get_data(), + NULL, + NULL, + 0, + NULL, + 0, + NULL, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + zipWriteInFileInZip(p_zip, data.ptr(), data.size()); + zipCloseFileInZip(p_zip); +} + +void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) { + DirAccess *dir = DirAccess::open(p_path); + if (!dir) { + WARN_PRINT("Unable to open dir for zipping: " + p_path); + return; + } + dir->list_dir_begin(); + String cur = dir->get_next(); + while (!cur.is_empty()) { + String cs = p_path.plus_file(cur); + if (cur == "." || cur == ".." || cur == ".import") { + // Skip + } else if (dir->current_is_dir()) { + String path = cs.replace_first(p_base_path, "") + "/"; + zipOpenNewFileInZip(p_zip, + path.utf8().get_data(), + NULL, + NULL, + 0, + NULL, + 0, + NULL, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + zipCloseFileInZip(p_zip); + _zip_recursive(cs, p_base_path, p_zip); + } else { + _zip_file(cs, p_base_path, p_zip); + } + cur = dir->get_next(); + } +} +#endif diff --git a/platform/iphone/in_app_store.h b/platform/javascript/api/javascript_tools_editor_plugin.h index beb58af2c7..557821d627 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* in_app_store.h */ +/* javascript_tools_editor_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,40 +28,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef STOREKIT_ENABLED +#ifndef JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H +#define JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H -#ifndef IN_APP_STORE_H -#define IN_APP_STORE_H +#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) +#include "core/io/zip_io.h" +#include "editor/editor_plugin.h" -#include "core/object.h" +class JavaScriptToolsEditorPlugin : public EditorPlugin { + GDCLASS(JavaScriptToolsEditorPlugin, EditorPlugin); -class InAppStore : public Object { - GDCLASS(InAppStore, Object); - - static InAppStore *instance; - static void _bind_methods(); - - List<Variant> pending_events; +private: + void _zip_file(String p_path, String p_base_path, zipFile p_zip); + void _zip_recursive(String p_path, String p_base_path, zipFile p_zip); + void _download_zip(Variant p_v); public: - Error request_product_info(Dictionary p_params); - Error restore_purchases(); - Error purchase(Dictionary p_params); - - int get_pending_event_count(); - Variant pop_pending_event(); - void finish_transaction(String product_id); - void set_auto_finish_transaction(bool b); - - void _post_event(Variant p_event); - void _record_purchase(String product_id); - - static InAppStore *get_singleton(); + static void initialize(); - InAppStore(); - ~InAppStore(); + JavaScriptToolsEditorPlugin(EditorNode *p_editor); +}; +#else +class JavaScriptToolsEditorPlugin { +public: + static void initialize() {} }; - #endif -#endif +#endif // JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 6ea948004e..6395fdf721 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,7 @@ #include "audio_driver_javascript.h" -#include "core/project_settings.h" -#include "godot_audio.h" +#include "core/config/project_settings.h" #include <emscripten.h> @@ -45,92 +44,109 @@ const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } -#ifndef NO_THREADS -void AudioDriverJavaScript::_audio_thread_func(void *p_data) { - AudioDriverJavaScript *obj = static_cast<AudioDriverJavaScript *>(p_data); - while (!obj->quit) { - obj->lock(); - if (!obj->needs_process) { - obj->unlock(); - OS::get_singleton()->delay_usec(1000); // Give the browser some slack. - continue; - } - obj->_js_driver_process(); - obj->needs_process = false; - obj->unlock(); - } +void AudioDriverJavaScript::_state_change_callback(int p_state) { + singleton->state = p_state; } -#endif -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_start() { -#ifndef NO_THREADS - AudioDriverJavaScript::singleton->lock(); -#else - AudioDriverJavaScript::singleton->_js_driver_process(); -#endif +void AudioDriverJavaScript::_latency_update_callback(float p_latency) { + singleton->output_latency = p_latency; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_end() { -#ifndef NO_THREADS - AudioDriverJavaScript::singleton->needs_process = true; - AudioDriverJavaScript::singleton->unlock(); -#endif -} +void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) { + int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb); + const int max_samples = memarr_len(output_rb); -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) { - AudioDriverJavaScript::singleton->process_capture(sample); + int write_pos = p_from; + int to_write = p_samples; + if (to_write == 0) { + to_write = max_samples; + } + // High part + if (write_pos + to_write > max_samples) { + const int samples_high = max_samples - write_pos; + audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < max_samples; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } + to_write -= samples_high; + write_pos = 0; + } + // Leftover + audio_server_process(to_write / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < write_pos + to_write; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } } -void AudioDriverJavaScript::_js_driver_process() { - int sample_count = memarr_len(internal_buffer) / channel_count; - int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer); - audio_server_process(sample_count, stream_buffer); - for (int i = 0; i < sample_count * channel_count; i++) { - internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f; +void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { + if (get_input_buffer().size() == 0) { + return; // Input capture stopped. } -} + const int max_samples = memarr_len(input_rb); -void AudioDriverJavaScript::process_capture(float sample) { - int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); - input_buffer_write(sample32); + int read_pos = p_from; + int to_read = p_samples; + if (to_read == 0) { + to_read = max_samples; + } + // High part + if (read_pos + to_read > max_samples) { + const int samples_high = max_samples - read_pos; + for (int i = read_pos; i < max_samples; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } + to_read -= samples_high; + read_pos = 0; + } + // Leftover + for (int i = read_pos; i < read_pos + to_read; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } } Error AudioDriverJavaScript::init() { mix_rate = GLOBAL_GET("audio/mix_rate"); int latency = GLOBAL_GET("audio/output_latency"); - channel_count = godot_audio_init(mix_rate, latency); - buffer_length = closest_power_of_2((latency * mix_rate / 1000) * channel_count); - buffer_length = godot_audio_create_processor(buffer_length, channel_count); - if (!buffer_length) { - return FAILED; + channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); + buffer_length = closest_power_of_2((latency * mix_rate / 1000)); +#ifndef NO_THREADS + node = memnew(WorkletNode); +#else + node = memnew(ScriptProcessorNode); +#endif + buffer_length = node->create(buffer_length, channel_count); + if (output_rb) { + memdelete_arr(output_rb); } - - if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) { - if (internal_buffer) - memdelete_arr(internal_buffer); - internal_buffer = memnew_arr(float, buffer_length *channel_count); + output_rb = memnew_arr(float, buffer_length *channel_count); + if (!output_rb) { + return ERR_OUT_OF_MEMORY; } - - if (!internal_buffer) { + if (input_rb) { + memdelete_arr(input_rb); + } + input_rb = memnew_arr(float, buffer_length *channel_count); + if (!input_rb) { return ERR_OUT_OF_MEMORY; } return OK; } void AudioDriverJavaScript::start() { -#ifndef NO_THREADS - thread = Thread::create(_audio_thread_func, this); -#endif - godot_audio_start(internal_buffer); + if (node) { + node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); + } } void AudioDriverJavaScript::resume() { - godot_audio_resume(); + if (state == 0) { // 'suspended' + godot_audio_resume(); + } } float AudioDriverJavaScript::get_latency() { - return godot_audio_get_latency(); + return output_latency + (float(buffer_length) / mix_rate); } int AudioDriverJavaScript::get_mix_rate() const { @@ -142,48 +158,130 @@ AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { } void AudioDriverJavaScript::lock() { -#ifndef NO_THREADS - mutex.lock(); -#endif + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::unlock() { -#ifndef NO_THREADS - mutex.unlock(); -#endif -} - -void AudioDriverJavaScript::finish_async() { -#ifndef NO_THREADS - quit = true; // Ask thread to quit. -#endif - godot_audio_finish_async(); + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::finish() { -#ifndef NO_THREADS - Thread::wait_to_finish(thread); - memdelete(thread); - thread = NULL; -#endif - if (internal_buffer) { - memdelete_arr(internal_buffer); - internal_buffer = nullptr; + if (node) { + node->finish(); + memdelete(node); + node = nullptr; + } + if (output_rb) { + memdelete_arr(output_rb); + output_rb = nullptr; + } + if (input_rb) { + memdelete_arr(input_rb); + input_rb = nullptr; } } Error AudioDriverJavaScript::capture_start() { - godot_audio_capture_stop(); + lock(); input_buffer_init(buffer_length); - godot_audio_capture_start(); + unlock(); + if (godot_audio_capture_start()) { + return FAILED; + } return OK; } Error AudioDriverJavaScript::capture_stop() { + godot_audio_capture_stop(); + lock(); input_buffer.clear(); + unlock(); return OK; } AudioDriverJavaScript::AudioDriverJavaScript() { singleton = this; } + +#ifdef NO_THREADS +/// ScriptProcessorNode implementation +void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() { + AudioDriverJavaScript::singleton->_audio_driver_capture(); + AudioDriverJavaScript::singleton->_audio_driver_process(); +} + +int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) { + return godot_audio_script_create(p_buffer_samples, p_channels); +} + +void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); +} +#else +/// AudioWorkletNode implementation +void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { + AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data); + AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton; + const int out_samples = memarr_len(driver->output_rb); + const int in_samples = memarr_len(driver->input_rb); + int wpos = 0; + int to_write = out_samples; + int rpos = 0; + int to_read = 0; + int32_t step = 0; + while (!obj->quit) { + if (to_read) { + driver->lock(); + driver->_audio_driver_capture(rpos, to_read); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read); + driver->unlock(); + rpos += to_read; + if (rpos >= in_samples) { + rpos -= in_samples; + } + } + if (to_write) { + driver->lock(); + driver->_audio_driver_process(wpos, to_write); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write); + driver->unlock(); + wpos += to_write; + if (wpos >= out_samples) { + wpos -= out_samples; + } + } + step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1); + to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT); + to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN); + } +} + +int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) { + godot_audio_worklet_create(p_channels); + return p_buffer_size; +} + +void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); + thread = Thread::create(_audio_thread_func, this); +} + +void AudioDriverJavaScript::WorkletNode::lock() { + mutex.lock(); +} + +void AudioDriverJavaScript::WorkletNode::unlock() { + mutex.unlock(); +} + +void AudioDriverJavaScript::WorkletNode::finish() { + quit = true; // Ask thread to quit. + Thread::wait_to_finish(thread); + memdelete(thread); + thread = nullptr; +} +#endif diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 56a7da0307..d55ec261a4 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,53 +31,96 @@ #ifndef AUDIO_DRIVER_JAVASCRIPT_H #define AUDIO_DRIVER_JAVASCRIPT_H -#include "servers/audio_server.h" - #include "core/os/mutex.h" #include "core/os/thread.h" +#include "servers/audio_server.h" + +#include "godot_audio.h" class AudioDriverJavaScript : public AudioDriver { +public: + class AudioNode { + public: + virtual int create(int p_buffer_size, int p_output_channels) = 0; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; + virtual void finish() {} + virtual void lock() {} + virtual void unlock() {} + virtual ~AudioNode() {} + }; + + class WorkletNode : public AudioNode { + private: + enum { + STATE_LOCK, + STATE_PROCESS, + STATE_SAMPLES_IN, + STATE_SAMPLES_OUT, + STATE_MAX, + }; + Mutex mutex; + Thread *thread = nullptr; + bool quit = false; + int32_t state[STATE_MAX] = { 0 }; + + static void _audio_thread_func(void *p_data); + + public: + int create(int p_buffer_size, int p_output_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + void finish() override; + void lock() override; + void unlock() override; + }; + + class ScriptProcessorNode : public AudioNode { + private: + static void _process_callback(); + + public: + int create(int p_buffer_samples, int p_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + }; + private: - float *internal_buffer = nullptr; + AudioNode *node = nullptr; + + float *output_rb = nullptr; + float *input_rb = nullptr; int buffer_length = 0; int mix_rate = 0; int channel_count = 0; + int state = 0; + float output_latency = 0.0; -public: -#ifndef NO_THREADS - Mutex mutex; - Thread *thread = nullptr; - bool quit = false; - bool needs_process = true; - - static void _audio_thread_func(void *p_data); -#endif + static void _state_change_callback(int p_state); + static void _latency_update_callback(float p_latency); - void _js_driver_process(); +protected: + void _audio_driver_process(int p_from = 0, int p_samples = 0); + void _audio_driver_capture(int p_from = 0, int p_samples = 0); +public: static bool is_available(); - void process_capture(float sample); static AudioDriverJavaScript *singleton; - const char *get_name() const override; + virtual const char *get_name() const; - Error init() override; - void start() override; + virtual Error init(); + virtual void start(); void resume(); - float get_latency() override; - int get_mix_rate() const override; - SpeakerMode get_speaker_mode() const override; - void lock() override; - void unlock() override; - void finish() override; - void finish_async(); + virtual float get_latency(); + virtual int get_mix_rate() const; + virtual SpeakerMode get_speaker_mode() const; + virtual void lock(); + virtual void unlock(); + virtual void finish(); - Error capture_start() override; - Error capture_stop() override; + virtual Error capture_start(); + virtual Error capture_stop(); AudioDriverJavaScript(); }; - #endif diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 4b5890545f..d53c774e77 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,6 +1,8 @@ import os +import sys -from emscripten_helpers import run_closure_compiler, create_engine_file +from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries +from methods import get_compiler_version from SCons.Util import WhereIs @@ -20,9 +22,17 @@ def get_opts(): from SCons.Variables import BoolVariable return [ + ("initial_memory", "Initial WASM memory (in MiB)", 16), + BoolVariable("use_assertions", "Use Emscripten runtime assertions", False), + BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False), + BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False), + BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False), + BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False), # eval() can be a security concern, so it can be disabled. BoolVariable("javascript_eval", "Enable JavaScript eval interface", True), BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False), + BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False), BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False), ] @@ -40,6 +50,9 @@ def get_flags(): def configure(env): + if not isinstance(env["initial_memory"], int): + print("Initial memory must be a valid integer") + sys.exit(255) ## Build type @@ -62,15 +75,20 @@ def configure(env): env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(CCFLAGS=["-O1", "-g"]) env.Append(LINKFLAGS=["-O1", "-g"]) + env["use_assertions"] = True + + if env["use_assertions"]: env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"]) if env["tools"]: if not env["threads_enabled"]: - raise RuntimeError( - "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option" - ) - # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY). - env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"]) + print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option") + sys.exit(255) + if env["initial_memory"] < 32: + print("Editor build requires at least 32MiB of initial memory. Forcing it.") + env["initial_memory"] = 32 + elif env["builtin_icu"]: + env.Append(CCFLAGS=["-frtti"]) else: # Disable exceptions and rtti on non-tools (template) builds # These flags help keep the file size down. @@ -78,14 +96,32 @@ def configure(env): # Don't use dynamic_cast, necessary with no-rtti. env.Append(CPPDEFINES=["NO_SAFE_CAST"]) + env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]]) + ## Copy env variables. env["ENV"] = os.environ # LTO - if env["use_lto"]: - env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(LINKFLAGS=["--llvm-lto", "1"]) + if env["use_thinlto"]: + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + elif env["use_lto"]: + env.Append(CCFLAGS=["-flto=full"]) + env.Append(LINKFLAGS=["-flto=full"]) + + # Sanitizers + if env["use_ubsan"]: + env.Append(CCFLAGS=["-fsanitize=undefined"]) + env.Append(LINKFLAGS=["-fsanitize=undefined"]) + if env["use_asan"]: + env.Append(CCFLAGS=["-fsanitize=address"]) + env.Append(LINKFLAGS=["-fsanitize=address"]) + if env["use_lsan"]: + env.Append(CCFLAGS=["-fsanitize=leak"]) + env.Append(LINKFLAGS=["-fsanitize=leak"]) + if env["use_safe_heap"]: + env.Append(CCFLAGS=["-s", "SAFE_HEAP=1"]) + env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"]) # Closure compiler if env["use_closure_compiler"]: @@ -95,6 +131,9 @@ def configure(env): jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") env.Append(BUILDERS={"BuildJS": jscc}) + # Add helper method for adding libraries. + env.AddMethod(add_js_libraries, "AddJSLibraries") + # Add method that joins/compiles our Engine files. env.AddMethod(create_engine_file, "CreateEngineFile") @@ -103,7 +142,6 @@ def configure(env): env["CC"] = "emcc" env["CXX"] = "em++" - env["LINK"] = "emcc" env["AR"] = "emar" env["RANLIB"] = "emranlib" @@ -130,25 +168,34 @@ def configure(env): if env["javascript_eval"]: env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"]) + if env["threads_enabled"] and env["gdnative_enabled"]: + print("Threads and GDNative support can't be both enabled due to WebAssembly limitations") + sys.exit(255) + # Thread support (via SharedArrayBuffer). if env["threads_enabled"]: env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) - env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=4"]) + env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"]) env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) env.extra_suffix = ".threads" + env.extra_suffix else: env.Append(CPPDEFINES=["NO_THREADS"]) + if env["gdnative_enabled"]: + major, minor, patch = get_compiler_version(env) + if major < 2 or (major == 2 and minor == 0 and patch < 10): + print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch)) + sys.exit(255) + env.Append(CCFLAGS=["-s", "RELOCATABLE=1"]) + env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"]) + env.extra_suffix = ".gdnative" + env.extra_suffix + # Reduce code size by generating less support code (e.g. skip NodeJS support). env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) - # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to - # be linked explicitly. - env.Append(LIBS=["idbfs.js"]) - - env.Append(LINKFLAGS=["-s", "BINARYEN=1"]) + # Wrap the JavaScript support code around a closure named Godot. env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"]) # Allow increasing memory buffer size during runtime. This is efficient @@ -159,12 +206,14 @@ def configure(env): # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) + # Do not call main immediately when the support code is ready. env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"]) # Allow use to take control of swapping WebGL buffers. env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) - # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS. - env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"]) + # callMain for manual start. + env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"]) + # Add code that allow exiting runtime. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 8dc33bdf64..f10627b0b6 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include <png.h> #include "dom_keys.inc" +#include "godot_js.h" #define DOM_BUTTON_LEFT 0 #define DOM_BUTTON_MIDDLE 1 @@ -44,28 +45,17 @@ #define DOM_BUTTON_XBUTTON1 3 #define DOM_BUTTON_XBUTTON2 4 -char DisplayServerJavaScript::canvas_id[256] = { 0 }; -static bool cursor_inside_canvas = true; - DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); } // Window (canvas) void DisplayServerJavaScript::focus_canvas() { - /* clang-format off */ - EM_ASM( - Module['canvas'].focus(); - ); - /* clang-format on */ + godot_js_display_canvas_focus(); } bool DisplayServerJavaScript::is_canvas_focused() { - /* clang-format off */ - return EM_ASM_INT_V( - return document.activeElement == Module['canvas']; - ); - /* clang-format on */ + return godot_js_display_canvas_is_focused() != 0; } bool DisplayServerJavaScript::check_size_force_redraw() { @@ -83,19 +73,17 @@ bool DisplayServerJavaScript::check_size_force_redraw() { } Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { - int canvas_x = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().x; - }); - int canvas_y = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().y; - }); + DisplayServerJavaScript *display = get_singleton(); + int canvas_x; + int canvas_y; + godot_js_display_canvas_bounding_rect_position_get(&canvas_x, &canvas_y); int canvas_width; int canvas_height; - emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height); + emscripten_get_canvas_element_size(display->canvas_id, &canvas_width, &canvas_height); double element_width; double element_height; - emscripten_get_element_css_size(canvas_id, &element_width, &element_height); + emscripten_get_element_css_size(display->canvas_id, &element_width, &element_height); return Point2((int)(canvas_width / element_width * (p_x - canvas_x)), (int)(canvas_height / element_height * (p_y - canvas_y))); @@ -105,8 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - String canvas_str_id = String::utf8(canvas_id); - if (target_id.empty() || target_id == canvas_str_id) { + if (target_id.is_empty() || target_id == String::utf8(display->canvas_id)) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -118,14 +105,15 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co return false; } -// Drag and drop callback (see native/utils.js). -extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) { - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); +// Drag and drop callback. +void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) { + DisplayServerJavaScript *ds = get_singleton(); if (!ds) { ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active"); } - if (ds->drop_files_callback.is_null()) + if (ds->drop_files_callback.is_null()) { return; + } Vector<String> files; for (int i = 0; i < p_filec; i++) { files.push_back(String::utf8(p_filev[i])); @@ -137,6 +125,18 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } +// JavaScript quit request callback. +void DisplayServerJavaScript::request_quit_callback() { + DisplayServerJavaScript *ds = get_singleton(); + if (ds && !ds->window_event_callback.is_null()) { + Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + // Keys template <typename T> @@ -272,12 +272,13 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *ds = get_singleton(); Input *input = Input::get_singleton(); int input_mask = input->get_mouse_button_mask(); Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); // For motion outside the canvas, only read mouse movement if dragging // started inside the canvas; imitating desktop app behaviour. - if (!cursor_inside_canvas && !input_mask) + if (!ds->cursor_inside_canvas && !input_mask) return false; Ref<InputEventMouseMotion> ev; @@ -339,35 +340,13 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape } } -void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) { - /* clang-format off */ - EM_ASM_({ - Module['canvas'].style.cursor = UTF8ToString($0); - }, p_cursor); - /* clang-format on */ -} - -bool DisplayServerJavaScript::is_css_cursor_hidden() const { - /* clang-format off */ - return EM_ASM_INT({ - return Module['canvas'].style.cursor === 'none'; - }); - /* clang-format on */ -} - void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (mouse_get_mode() == MOUSE_MODE_VISIBLE) { - if (cursors[p_shape] != "") { - Vector<String> url = cursors[p_shape].split("?"); - set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8()); - } else { - set_css_cursor(godot2dom_cursor(p_shape)); - } + if (cursor_shape == p_shape) { + return; } - cursor_shape = p_shape; + godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape)); } DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { @@ -376,17 +355,6 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (p_cursor.is_valid()) { - Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - cursor_set_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - Ref<Texture2D> texture = p_cursor; Ref<AtlasTexture> atlas_texture = p_cursor; Ref<Image> image; @@ -449,53 +417,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - char *object_url; - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - var PTR = $2; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' }); - var url = URL.createObjectURL(png); - var length_bytes = lengthBytesUTF8(url) + 1; - var string_on_wasm_heap = _malloc(length_bytes); - setValue(PTR, string_on_wasm_heap, '*'); - stringToUTF8(url, string_on_wasm_heap, length_bytes); - }, png.ptr(), len, &object_url); - /* clang-format on */ - - String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y); - - /* clang-format off */ - EM_ASM({ _free($0); }, object_url); - /* clang-format on */ - - if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - } - - cursors[p_shape] = url; - - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y); - } else if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - - cursors_cache.erase(p_shape); + } else { + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0); } cursor_set_shape(cursor_shape); @@ -508,40 +433,37 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { return; if (p_mode == MOUSE_MODE_VISIBLE) { - // set_css_cursor must be called before set_cursor_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); + godot_js_display_cursor_set_visible(1); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_HIDDEN) { - set_css_cursor("none"); + godot_js_display_cursor_set_visible(0); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_CAPTURED) { - EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false); + godot_js_display_cursor_set_visible(1); + EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); - // set_css_cursor must be called before cursor_set_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); } } DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { - if (is_css_cursor_hidden()) + if (godot_js_display_cursor_is_hidden()) { return MOUSE_MODE_HIDDEN; + } EmscriptenPointerlockChangeEvent ev; emscripten_get_pointerlock_status(&ev); - return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; + return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; } // Wheel - EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); + DisplayServerJavaScript *ds = get_singleton(); if (!is_canvas_focused()) { - if (cursor_inside_canvas) { + if (ds->cursor_inside_canvas) { focus_canvas(); } else { return false; @@ -632,7 +554,7 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc } bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { - return EM_ASM_INT({ return 'ontouchstart' in window; }); + return godot_js_display_touchscreen_is_available(); } // Gamepad @@ -678,13 +600,11 @@ void DisplayServerJavaScript::process_joypads() { #if 0 bool DisplayServerJavaScript::is_joy_known(int p_device) { - return Input::get_singleton()->is_joy_mapped(p_device); } String DisplayServerJavaScript::get_joy_guid(int p_device) const { - return Input::get_singleton()->get_joy_guid_remapped(p_device); } #endif @@ -696,53 +616,30 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { } // Clipboard -extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) { - // Only call set_clipboard from OS (sets local clipboard) - DisplayServerJavaScript::get_singleton()->clipboard = p_text; +void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) { + get_singleton()->clipboard = p_text; } void DisplayServerJavaScript::clipboard_set(const String &p_text) { - /* clang-format off */ - int err = EM_ASM_INT({ - var text = UTF8ToString($0); - if (!navigator.clipboard || !navigator.clipboard.writeText) - return 1; - navigator.clipboard.writeText(text).catch(function(e) { - // Setting OS clipboard is only possible from an input callback. - console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); - }); - return 0; - }, p_text.utf8().get_data()); - /* clang-format on */ + clipboard = p_text; + int err = godot_js_display_clipboard_set(p_text.utf8().get_data()); ERR_FAIL_COND_MSG(err, "Clipboard API is not supported."); } String DisplayServerJavaScript::clipboard_get() const { - /* clang-format off */ - EM_ASM({ - try { - navigator.clipboard.readText().then(function (result) { - ccall('update_clipboard', 'void', ['string'], [result]); - }).catch(function (e) { - // Fail graciously. - }); - } catch (e) { - // Fail graciously. - } - }); - /* clang-format on */ + godot_js_display_clipboard_get(update_clipboard_callback); return clipboard; } -extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { +void DisplayServerJavaScript::send_window_event_callback(int p_notification) { + DisplayServerJavaScript *ds = get_singleton(); + if (!ds) { + return; + } if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) { - cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; + ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; } - OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); - if (ds && !ds->window_event_callback.is_null()) { + if (!ds->window_event_callback.is_null()) { Variant event = int(p_notification); Variant *eventp = &event; Variant ret; @@ -752,11 +649,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { } void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) { - /* clang-format off */ - EM_ASM_({ - window.alert(UTF8ToString($0)); - }, p_alert.utf8().get_data()); - /* clang-format on */ + godot_js_display_alert(p_alert.utf8().get_data()); } void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { @@ -787,29 +680,11 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" }); - var url = URL.createObjectURL(png); - var link = document.getElementById('-gd-engine-icon'); - if (link === null) { - link = document.createElement('link'); - link.rel = 'icon'; - link.id = '-gd-engine-icon'; - document.head.appendChild(link); - } - link.href = url; - }, png.ptr(), len); - /* clang-format on */ + godot_js_display_window_icon_set(png.ptr(), len); } void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) { OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. // Resume audio context after input in case autoplay was denied. os->resume_audio(); @@ -831,16 +706,14 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { r_error = OK; // Always succeeds for now. - /* clang-format off */ - swap_cancel_ok = EM_ASM_INT({ - const win = (['Windows', 'Win64', 'Win32', 'WinCE']); - const plat = navigator.platform || ""; - if (win.indexOf(plat) !== -1) { - return 1; - } - return 0; - }) == 1; - /* clang-format on */ + // Ensure the canvas ID. + godot_js_config_canvas_id_get(canvas_id, 256); + + // Check if it's windows. + swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; + + // Expose method for requesting quit. + godot_js_os_request_quit_cb(request_quit_callback); RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? #if 0 @@ -878,10 +751,8 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive video_driver_index = p_video_driver; #endif - /* clang-format off */ window_set_mode(p_mode); - if (EM_ASM_INT_V({ return Module['resizeCanvasOnStart'] })) { - /* clang-format on */ + if (godot_js_config_is_resize_on_start()) { window_set_size(p_resolution); } @@ -899,8 +770,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive result = emscripten_set_##ev##_callback(nullptr, true, &cb); \ EM_CHECK(ev) // These callbacks from Emscripten's html5.h suffice to access most - // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM - // is used below. + // JavaScript APIs. SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) @@ -919,42 +789,20 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive #undef SET_EM_CALLBACK #undef EM_CHECK - /* clang-format off */ - EM_ASM_ARGS({ - // Bind native event listeners. - // Module.listeners, and Module.drop_handler are defined in native/utils.js - const canvas = Module['canvas']; - const send_window_event = cwrap('send_window_event', null, ['number']); - const notifications = arguments; - (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) { - Module.listeners.add(canvas, event, send_window_event.bind(null, notifications[index]), true); - }); - // Clipboard - const update_clipboard = cwrap('update_clipboard', null, ['string']); - Module.listeners.add(window, 'paste', function(evt) { - update_clipboard(evt.clipboardData.getData('text')); - }, false); - // Drag an drop - Module.listeners.add(canvas, 'dragover', function(ev) { - // Prevent default behavior (which would try to open the file(s)) - ev.preventDefault(); - }, false); - Module.listeners.add(canvas, 'drop', Module.drop_handler, false); - }, - WINDOW_EVENT_MOUSE_ENTER, - WINDOW_EVENT_MOUSE_EXIT, - WINDOW_EVENT_FOCUS_IN, - WINDOW_EVENT_FOCUS_OUT - ); - /* clang-format on */ + // For APIs that are not (sufficiently) exposed, a + // library is used below (implemented in library_godot_display.js). + godot_js_display_notification_cb(&send_window_event_callback, + WINDOW_EVENT_MOUSE_ENTER, + WINDOW_EVENT_MOUSE_EXIT, + WINDOW_EVENT_FOCUS_IN, + WINDOW_EVENT_FOCUS_OUT); + godot_js_display_paste_cb(update_clipboard_callback); + godot_js_display_drop_files_cb(drop_files_js_callback); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); } DisplayServerJavaScript::~DisplayServerJavaScript() { - EM_ASM({ - Module.listeners.clear(); - }); //emscripten_webgl_commit_frame(); //emscripten_webgl_destroy_context(webgl_ctx); } @@ -1057,11 +905,7 @@ void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_c } void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) { - /* clang-format off */ - EM_ASM_({ - document.title = UTF8ToString($0); - }, p_title.utf8().get_data()); - /* clang-format on */ + godot_js_display_window_title_set(p_title.utf8().get_data()); } int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const { @@ -1103,11 +947,9 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { last_width = p_size.x; last_height = p_size.y; - double scale = EM_ASM_DOUBLE({ - return window.devicePixelRatio || 1; - }); - emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale); - emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y); + double scale = godot_js_display_pixel_ratio_get(); + emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y); + emscripten_set_element_css_size(canvas_id, p_size.x / scale, p_size.y / scale); } Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { @@ -1130,7 +972,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind emscripten_exit_fullscreen(); } window_mode = WINDOW_MODE_WINDOWED; - window_set_size(windowed_size); + window_set_size(Size2i(last_width, last_height)); } break; case WINDOW_MODE_FULLSCREEN: { EmscriptenFullscreenStrategy strategy; diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index d7116be36f..916be1ae45 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,18 +37,22 @@ #include <emscripten/html5.h> class DisplayServerJavaScript : public DisplayServer { - //int video_driver_index; - - Vector2 windowed_size; - +private: + WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + String clipboard; Ref<InputEventKey> deferred_key_event; - CursorShape cursor_shape = CURSOR_ARROW; - String cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant>> cursors_cache; Point2 touches[32]; + char canvas_id[256] = { 0 }; + bool cursor_inside_canvas = true; + CursorShape cursor_shape = CURSOR_ARROW; Point2i last_click_pos = Point2(-100, -100); // TODO check this again. double last_click_ms = 0; int last_click_button_index = -1; @@ -66,8 +70,6 @@ class DisplayServerJavaScript : public DisplayServer { static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); - static void set_css_cursor(const char *p_cursor); - bool is_css_cursor_hidden() const; // events static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); @@ -92,22 +94,17 @@ class DisplayServerJavaScript : public DisplayServer { static void _dispatch_input_event(const Ref<InputEvent> &p_event); + static void request_quit_callback(); + static void update_clipboard_callback(const char *p_text); + static void send_window_event_callback(int p_notification); + static void drop_files_js_callback(char **p_filev, int p_filec); + protected: int get_current_video_driver() const; public: // Override return type to make writing static callbacks less tedious. static DisplayServerJavaScript *get_singleton(); - static char canvas_id[256]; - - WindowMode window_mode = WINDOW_MODE_WINDOWED; - - String clipboard; - - Callable window_event_callback; - Callable input_event_callback; - Callable input_text_callback; - Callable drop_files_callback; // utilities bool check_size_force_redraw(); diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index e3f2ce42b4..7902efafe0 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py index f6db10fbbd..cc874c432e 100644 --- a/platform/javascript/emscripten_helpers.py +++ b/platform/javascript/emscripten_helpers.py @@ -19,3 +19,9 @@ def create_engine_file(env, target, source, externs): if env["use_closure_compiler"]: return env.BuildJS(target, source, JSEXTERNS=externs) return env.Textfile(target, [env.File(s) for s in source]) + + +def add_js_libraries(env, libraries): + if "JS_LIBS" not in env: + env["JS_LIBS"] = [] + env.Append(JS_LIBS=env.File(libraries)) diff --git a/platform/javascript/engine/preloader.js b/platform/javascript/engine/preloader.js deleted file mode 100644 index 17918eae38..0000000000 --- a/platform/javascript/engine/preloader.js +++ /dev/null @@ -1,139 +0,0 @@ -var Preloader = /** @constructor */ function() { - - var DOWNLOAD_ATTEMPTS_MAX = 4; - var progressFunc = null; - var lastProgress = { loaded: 0, total: 0 }; - - var loadingFiles = {}; - this.preloadedFiles = []; - - function loadXHR(resolve, reject, file, tracker) { - var xhr = new XMLHttpRequest; - xhr.open('GET', file); - if (!file.endsWith('.js')) { - xhr.responseType = 'arraybuffer'; - } - ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) { - xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker)); - }); - xhr.send(); - } - - function onXHREvent(resolve, reject, file, tracker, ev) { - - if (this.status >= 400) { - - if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - reject(new Error("Failed loading file '" + file + "': " + this.statusText)); - this.abort(); - return; - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - } - - switch (ev.type) { - case 'loadstart': - if (tracker[file] === undefined) { - tracker[file] = { - total: ev.total, - loaded: ev.loaded, - attempts: 0, - final: false, - }; - } - break; - - case 'progress': - tracker[file].loaded = ev.loaded; - tracker[file].total = ev.total; - break; - - case 'load': - tracker[file].final = true; - resolve(this); - break; - - case 'error': - if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - tracker[file].final = true; - reject(new Error("Failed loading file '" + file + "'")); - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - break; - - case 'abort': - tracker[file].final = true; - reject(new Error("Loading file '" + file + "' was aborted.")); - break; - } - } - - this.loadPromise = function(file) { - return new Promise(function(resolve, reject) { - loadXHR(resolve, reject, file, loadingFiles); - }); - } - - this.preload = function(pathOrBuffer, destPath) { - if (pathOrBuffer instanceof ArrayBuffer) { - pathOrBuffer = new Uint8Array(pathOrBuffer); - } else if (ArrayBuffer.isView(pathOrBuffer)) { - pathOrBuffer = new Uint8Array(pathOrBuffer.buffer); - } - if (pathOrBuffer instanceof Uint8Array) { - this.preloadedFiles.push({ - path: destPath, - buffer: pathOrBuffer - }); - return Promise.resolve(); - } else if (typeof pathOrBuffer === 'string') { - var me = this; - return this.loadPromise(pathOrBuffer).then(function(xhr) { - me.preloadedFiles.push({ - path: destPath || pathOrBuffer, - buffer: xhr.response - }); - return Promise.resolve(); - }); - } else { - throw Promise.reject("Invalid object for preloading"); - } - }; - - var animateProgress = function() { - - var loaded = 0; - var total = 0; - var totalIsValid = true; - var progressIsFinal = true; - - Object.keys(loadingFiles).forEach(function(file) { - const stat = loadingFiles[file]; - if (!stat.final) { - progressIsFinal = false; - } - if (!totalIsValid || stat.total === 0) { - totalIsValid = false; - total = 0; - } else { - total += stat.total; - } - loaded += stat.loaded; - }); - if (loaded !== lastProgress.loaded || total !== lastProgress.total) { - lastProgress.loaded = loaded; - lastProgress.total = total; - if (typeof progressFunc === 'function') - progressFunc(loaded, total); - } - if (!progressIsFinal) - requestAnimationFrame(animateProgress); - } - this.animateProgress = animateProgress; // Also exposed to start it. - - this.setProgressFunc = function(callback) { - progressFunc = callback; - } -}; diff --git a/platform/javascript/engine/utils.js b/platform/javascript/engine/utils.js deleted file mode 100644 index 0c97b38199..0000000000 --- a/platform/javascript/engine/utils.js +++ /dev/null @@ -1,51 +0,0 @@ -var Utils = { - - createLocateRewrite: function(execName) { - function rw(path) { - if (path.endsWith('.worker.js')) { - return execName + '.worker.js'; - } else if (path.endsWith('.js')) { - return execName + '.js'; - } else if (path.endsWith('.wasm')) { - return execName + '.wasm'; - } - } - return rw; - }, - - createInstantiatePromise: function(wasmLoader) { - function instantiateWasm(imports, onSuccess) { - wasmLoader.then(function(xhr) { - WebAssembly.instantiate(xhr.response, imports).then(function(result) { - onSuccess(result['instance'], result['module']); - }); - }); - wasmLoader = null; - return {}; - }; - - return instantiateWasm; - }, - - findCanvas: function() { - var nodes = document.getElementsByTagName('canvas'); - if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { - return nodes[0]; - } - throw new Error("No canvas found"); - }, - - isWebGLAvailable: function(majorVersion = 1) { - - var testContext = false; - try { - var testCanvas = document.createElement('canvas'); - if (majorVersion === 1) { - testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); - } else if (majorVersion === 2) { - testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); - } - } catch (e) {} - return !!testContext; - } -}; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index a83ff44d20..48ccc1f87a 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,16 +37,13 @@ #include "platform/javascript/logo.gen.h" #include "platform/javascript/run_icon.gen.h" -#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip" -#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip" - class EditorHTTPServer : public Reference { private: Ref<TCP_Server> server; Ref<StreamPeerTCP> connection; - uint64_t time; + uint64_t time = 0; uint8_t req_buf[4096]; - int req_pos; + int req_pos = 0; void _clear_client() { connection = Ref<StreamPeerTCP>(); @@ -85,33 +82,44 @@ public: // Wrong protocol ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version."); - String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); + const String cache_path = EditorSettings::get_singleton()->get_cache_dir(); const String basereq = "/tmp_js_export"; - String ctype = ""; + String filepath; + String ctype; if (req[1] == basereq + ".html") { - filepath += ".html"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "text/html"; } else if (req[1] == basereq + ".js") { - filepath += ".js"; + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/javascript"; + } else if (req[1] == basereq + ".audio.worklet.js") { + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".worker.js") { - filepath += ".worker.js"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".pck") { - filepath += ".pck"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/octet-stream"; } else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") { // Also allow serving the generated favicon for a smoother loading experience. if (req[1] == "/favicon.png") { filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"); } else { - filepath += ".png"; + filepath = basereq + ".png"; } ctype = "image/png"; + } else if (req[1] == basereq + ".side.wasm") { + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/wasm"; } else if (req[1] == basereq + ".wasm") { - filepath += ".wasm"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/wasm"; - } else { + } else if (req[1].ends_with(".wasm")) { + filepath = cache_path.plus_file(req[1].get_file()); // TODO dangerous? + ctype = "application/wasm"; + } + if (filepath.is_empty() || !FileAccess::exists(filepath)) { String s = "HTTP/1.1 404 Not Found\r\n"; s += "Connection: Close\r\n"; s += "\r\n"; @@ -200,15 +208,40 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform { Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; Ref<ImageTexture> stop_icon; - int menu_options; - - void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags); + int menu_options = 0; -private: Ref<EditorHTTPServer> server; - bool server_quit; + bool server_quit = false; Mutex server_lock; - Thread *server_thread; + Thread *server_thread = nullptr; + + enum ExportMode { + EXPORT_MODE_NORMAL = 0, + EXPORT_MODE_THREADS = 1, + EXPORT_MODE_GDNATIVE = 2, + }; + + String _get_template_name(ExportMode p_mode, bool p_debug) const { + String name = "webassembly"; + switch (p_mode) { + case EXPORT_MODE_THREADS: + name += "_threads"; + break; + case EXPORT_MODE_GDNATIVE: + name += "_gdnative"; + break; + default: + break; + } + if (p_debug) { + name += "_debug.zip"; + } else { + name += "_release.zip"; + } + return name; + } + + void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects); static void _server_thread_poll(void *data); @@ -247,7 +280,7 @@ public: ~EditorExportPlatformJavaScript(); }; -void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags) { +void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects) { String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size()); String str_export; Vector<String> lines = str_template.split("\n"); @@ -255,6 +288,10 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re String flags_json; gen_export_flags(flags, p_flags); flags_json = JSON::print(flags); + String libs; + for (int i = 0; i < p_shared_objects.size(); i++) { + libs += "\"" + p_shared_objects[i].path.get_file() + "\","; + } for (int i = 0; i < lines.size(); i++) { String current_line = lines[i]; @@ -262,6 +299,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name")); current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include")); current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false"); + current_line = current_line.replace("$GODOT_GDNATIVE_LIBS", libs); current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false"); current_line = current_line.replace("$GODOT_ARGS", flags_json); str_export += current_line + "\n"; @@ -288,16 +326,25 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP r_features->push_back("etc2"); } } + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + if (mode == EXPORT_MODE_THREADS) { + r_features->push_back("threads"); + } else if (mode == EXPORT_MODE_GDNATIVE) { + r_features->push_back("wasm32"); + } } void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type. r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/full_window_size"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); } String EditorExportPlatformJavaScript::get_name() const { @@ -315,11 +362,11 @@ Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const { bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { String err; bool valid = false; + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); // Look for export templates (first official, and if defined custom templates). - - bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err); - bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err); + bool dvalid = exists_export_template(_get_template_name(mode, true), &err); + bool rvalid = exists_export_template(_get_template_name(mode, false), &err); if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); @@ -347,7 +394,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p } } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } @@ -372,11 +419,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese template_path = template_path.strip_edges(); if (template_path == String()) { - if (p_debug) { - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG); - } else { - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE); - } + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + template_path = find_export_template(_get_template_name(mode, p_debug)); } if (!DirAccess::exists(p_path.get_base_dir())) { @@ -388,12 +432,24 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese return ERR_FILE_NOT_FOUND; } + Vector<SharedObject> shared_objects; String pck_path = p_path.get_basename() + ".pck"; - Error error = save_pack(p_preset, pck_path); + Error error = save_pack(p_preset, pck_path, &shared_objects); if (error != OK) { EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path); return error; } + DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < shared_objects.size(); i++) { + String dst = p_path.get_base_dir().plus_file(shared_objects[i].path.get_file()); + error = da->copy(shared_objects[i].path, dst); + if (error != OK) { + EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file()); + memdelete(da); + return error; + } + } + memdelete(da); FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); @@ -429,17 +485,24 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese //write if (file == "godot.html") { - if (!custom_html.empty()) { + if (!custom_html.is_empty()) { continue; } - _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags); + _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects); file = p_path.get_file(); } else if (file == "godot.js") { file = p_path.get_file().get_basename() + ".js"; + } else if (file == "godot.worker.js") { file = p_path.get_file().get_basename() + ".worker.js"; + } else if (file == "godot.side.wasm") { + file = p_path.get_file().get_basename() + ".side.wasm"; + + } else if (file == "godot.audio.worklet.js") { + file = p_path.get_file().get_basename() + ".audio.worklet.js"; + } else if (file == "godot.wasm") { file = p_path.get_file().get_basename() + ".wasm"; } @@ -457,7 +520,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } while (unzGoToNextFile(pkg) == UNZ_OK); unzClose(pkg); - if (!custom_html.empty()) { + if (!custom_html.is_empty()) { FileAccess *f = FileAccess::open(custom_html, FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html); @@ -467,7 +530,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese buf.resize(f->get_len()); f->get_buffer(buf.ptrw(), buf.size()); memdelete(f); - _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags); + _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects); f = FileAccess::open(p_path, FileAccess::WRITE); if (!f) { @@ -480,7 +543,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese Ref<Image> splash; const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges(); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -501,7 +564,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese // This way, the favicon can be displayed immediately when loading the page. Ref<Image> favicon; const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges(); - if (!favicon_path.empty()) { + if (!favicon_path.is_empty()) { favicon.instance(); const Error err = favicon->load(favicon_path); if (err) { @@ -566,8 +629,10 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese DirAccess::remove_file_or_error(basepath + ".html"); DirAccess::remove_file_or_error(basepath + ".js"); DirAccess::remove_file_or_error(basepath + ".worker.js"); + DirAccess::remove_file_or_error(basepath + ".audio.worklet.js"); DirAccess::remove_file_or_error(basepath + ".pck"); DirAccess::remove_file_or_error(basepath + ".png"); + DirAccess::remove_file_or_error(basepath + ".side.wasm"); DirAccess::remove_file_or_error(basepath + ".wasm"); DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png")); return err; @@ -616,7 +681,6 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) { EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { server.instance(); - server_quit = false; server_thread = Thread::create(_server_thread_poll, this); Ref<Image> img = memnew(Image(_javascript_logo)); @@ -633,8 +697,6 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { } else { stop_icon.instance(); } - - menu_options = 0; } EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() { diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 30c5c855d1..e641339f55 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index f7f26e5262..54fc8fa3b5 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,19 +38,24 @@ extern "C" { #include "stddef.h" extern int godot_audio_is_available(); - -extern int godot_audio_init(int p_mix_rate, int p_latency); -extern int godot_audio_create_processor(int p_buffer_length, int p_channel_count); - -extern void godot_audio_start(float *r_buffer_ptr); +extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); extern void godot_audio_resume(); -extern void godot_audio_finish_async(); -extern float godot_audio_get_latency(); - -extern void godot_audio_capture_start(); +extern int godot_audio_capture_start(); extern void godot_audio_capture_stop(); +// Worklet +typedef int32_t GodotAudioState[4]; +extern void godot_audio_worklet_create(int p_channels); +extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); +extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); +extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); +extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); + +// Script +extern int godot_audio_script_create(int p_buffer_size, int p_channels); +extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)()); + #ifdef __cplusplus } #endif diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h new file mode 100644 index 0000000000..5b98253b08 --- /dev/null +++ b/platform/javascript/godot_js.h @@ -0,0 +1,87 @@ +/*************************************************************************/ +/* godot_js.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_JS_H +#define GODOT_JS_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "stddef.h" + +// Config +extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max); +extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max); +extern int godot_js_config_is_resize_on_start(); + +// OS +extern void godot_js_os_finish_async(void (*p_callback)()); +extern void godot_js_os_request_quit_cb(void (*p_callback)()); +extern int godot_js_os_fs_is_persistent(); +extern void godot_js_os_fs_sync(void (*p_callback)()); +extern int godot_js_os_execute(const char *p_json); +extern void godot_js_os_shell_open(const char *p_uri); + +// Display +extern double godot_js_display_pixel_ratio_get(); +extern void godot_js_display_alert(const char *p_text); +extern int godot_js_display_touchscreen_is_available(); +extern int godot_js_display_is_swap_ok_cancel(); + +// Display canvas +extern void godot_js_display_canvas_focus(); +extern int godot_js_display_canvas_is_focused(); +extern void godot_js_display_canvas_bounding_rect_position_get(int32_t *p_x, int32_t *p_y); + +// Display window +extern void godot_js_display_window_request_fullscreen(); +extern void godot_js_display_window_title_set(const char *p_text); +extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len); + +// Display clipboard +extern int godot_js_display_clipboard_set(const char *p_text); +extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text)); + +// Display cursor +extern void godot_js_display_cursor_set_shape(const char *p_cursor); +extern int godot_js_display_cursor_is_hidden(); +extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y); +extern void godot_js_display_cursor_set_visible(int p_visible); + +// Display listeners +extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out); +extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text)); +extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); +#ifdef __cplusplus +} +#endif + +#endif /* GODOT_JS_H */ diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc index 4d5ff88bdd..2ef1ad5b83 100644 --- a/platform/javascript/http_client.h.inc +++ b/platform/javascript/http_client.h.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index cb0e48b8a9..44819c495c 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -78,15 +78,15 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform."); ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED); + ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED); ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER); String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url; godot_xhr_reset(xhr_id); godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(), - username.empty() ? nullptr : username.utf8().get_data(), - password.empty() ? nullptr : password.utf8().get_data()); + username.is_empty() ? nullptr : username.utf8().get_data(), + password.is_empty() ? nullptr : password.utf8().get_data()); for (int i = 0; i < p_headers.size(); i++) { int header_separator = p_headers[i].find(": "); @@ -132,7 +132,7 @@ HTTPClient::Status HTTPClient::get_status() const { } bool HTTPClient::has_response() const { - return !polled_response_header.empty(); + return !polled_response_header.is_empty(); } bool HTTPClient::is_response_chunked() const { @@ -145,7 +145,7 @@ int HTTPClient::get_response_code() const { } Error HTTPClient::get_response_headers(List<String> *r_response) { - if (polled_response_header.empty()) + if (polled_response_header.is_empty()) return ERR_INVALID_PARAMETER; Vector<String> header_lines = polled_response_header.split("\r\n", false); diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h index 54e98c1927..d32b2f265e 100644 --- a/platform/javascript/http_request.h +++ b/platform/javascript/http_request.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ typedef enum { extern int godot_xhr_new(); extern void godot_xhr_reset(int p_xhr_id); -extern bool godot_xhr_free(int p_xhr_id); +extern void godot_xhr_free(int p_xhr_id); extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = nullptr, const char *p_password = nullptr); diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 3a72b10dd4..cb19dd20d4 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,95 +33,30 @@ #include "api/javascript_eval.h" #include "emscripten.h" -extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, VectorWriteProxy<uint8_t> *r_write, int p_len) { - p_arr->resize(p_len); - *r_write = p_arr->write; - return p_arr->ptrw(); +extern "C" { +union js_eval_ret { + uint32_t b; + double d; + char *s; +}; + +extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len)); } -Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { - union { - bool b; - double d; - char *s; - } js_data; +void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) { + PackedByteArray *arr = (PackedByteArray *)p_arr; + VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write; + arr->resize(p_len); + *write = arr->write; + return arr->ptrw(); +} +Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { + union js_eval_ret js_data; PackedByteArray arr; VectorWriteProxy<uint8_t> arr_write; - /* clang-format off */ - Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({ - - const CODE = $0; - const USE_GLOBAL_EXEC_CONTEXT = $1; - const PTR = $2; - const BYTEARRAY_PTR = $3; - const BYTEARRAY_WRITE_PTR = $4; - var eval_ret; - try { - if (USE_GLOBAL_EXEC_CONTEXT) { - // indirect eval call grants global execution context - var global_eval = eval; - eval_ret = global_eval(UTF8ToString(CODE)); - } else { - eval_ret = eval(UTF8ToString(CODE)); - } - } catch (e) { - err(e); - eval_ret = null; - } - - switch (typeof eval_ret) { - - case 'boolean': - setValue(PTR, eval_ret, 'i32'); - return 1; // BOOL - - case 'number': - setValue(PTR, eval_ret, 'double'); - return 3; // FLOAT - - case 'string': - var array_len = lengthBytesUTF8(eval_ret)+1; - var array_ptr = _malloc(array_len); - try { - if (array_ptr===0) { - throw new Error('String allocation failed (probably out of memory)'); - } - setValue(PTR, array_ptr , '*'); - stringToUTF8(eval_ret, array_ptr, array_len); - return 4; // STRING - } catch (e) { - if (array_ptr!==0) { - _free(array_ptr) - } - err(e); - // fall through - } - break; - - case 'object': - if (eval_ret === null) { - break; - } - - if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { - eval_ret = new Uint8Array(eval_ret.buffer); - } - else if (eval_ret instanceof ArrayBuffer) { - eval_ret = new Uint8Array(eval_ret); - } - if (eval_ret instanceof Uint8Array) { - var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]); - HEAPU8.set(eval_ret, bytes_ptr); - return 20; // PACKED_BYTE_ARRAY - } - break; - } - return 0; // NIL - - }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write)); - /* clang-format on */ + Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write)); switch (return_type) { case Variant::BOOL: @@ -130,9 +65,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { return js_data.d; case Variant::STRING: { String str = String::utf8(js_data.s); - /* clang-format off */ - EM_ASM_({ _free($0); }, js_data.s); - /* clang-format on */ + free(js_data.s); // Must free the string allocated in JS. return str; } case Variant::PACKED_BYTE_ARRAY: diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 01722c4bc8..5656ecd7dc 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,20 +36,11 @@ #include <emscripten/emscripten.h> #include <stdlib.h> +#include "godot_js.h" + static OS_JavaScript *os = nullptr; static uint64_t target_ticks = 0; -extern "C" EMSCRIPTEN_KEEPALIVE void _request_quit_callback(char *p_filev[], int p_filec) { - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); - if (ds) { - Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); - Variant *eventp = &event; - Variant ret; - Callable::CallError ce; - ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); - } -} - void exit_callback() { emscripten_cancel_main_loop(); // After this, we can exit! Main::cleanup(); @@ -59,6 +50,10 @@ void exit_callback() { emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. } +void cleanup_after_sync() { + emscripten_set_main_loop(exit_callback, -1, false); +} + void main_loop_callback() { uint64_t current_ticks = os->get_ticks_usec(); @@ -74,68 +69,14 @@ void main_loop_callback() { target_ticks += (uint64_t)(1000000 / target_fps); } if (os->main_loop_iterate()) { - emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async. - /* clang-format off */ - EM_ASM({ - // This will contain the list of operations that need to complete before cleanup. - Module.async_finish = [ - // Always contains at least one async promise, to avoid firing immediately if nothing is added. - new Promise(function(accept, reject) { - setTimeout(accept, 0); - }) - ]; - }); - /* clang-format on */ - os->get_main_loop()->finish(); - os->finalize_async(); // Will add all the async finish functions. - /* clang-format off */ - EM_ASM({ - Promise.all(Module.async_finish).then(function() { - Module.async_finish = []; - return new Promise(function(accept, reject) { - if (!Module.idbfs) { - accept(); - return; - } - FS.syncfs(function(error) { - if (error) { - err('Failed to save IDB file system: ' + error.message); - } - accept(); - }); - }); - }).then(function() { - ccall("cleanup_after_sync", null, []); - }); - }); - /* clang-format on */ + emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync. + godot_js_os_finish_async(cleanup_after_sync); } } -extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() { - emscripten_set_main_loop(exit_callback, -1, false); -} - /// When calling main, it is assumed FS is setup and synced. -int main(int argc, char *argv[]) { - // Configure locale. - char locale_ptr[16]; - /* clang-format off */ - EM_ASM({ - stringToUTF8(Module['locale'], $0, 16); - }, locale_ptr); - /* clang-format on */ - setenv("LANG", locale_ptr, true); - - // Ensure the canvas ID. - /* clang-format off */ - EM_ASM({ - stringToUTF8("#" + Module['canvas'].id, $0, 255); - }, DisplayServerJavaScript::canvas_id); - /* clang-format on */ - +extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) { os = new OS_JavaScript(); - os->set_idb_available((bool)EM_ASM_INT({ return Module.idbfs })); // We must override main when testing is enabled TEST_MAIN_OVERRIDE @@ -147,14 +88,6 @@ int main(int argc, char *argv[]) { Main::start(); os->get_main_loop()->init(); - // Expose method for requesting quit. - /* clang-format off */ - EM_ASM({ - Module['request_quit'] = function() { - ccall("_request_quit_callback", null, []); - }; - }); - /* clang-format on */ emscripten_set_main_loop(main_loop_callback, -1, false); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. diff --git a/platform/javascript/javascript_runtime.cpp b/platform/javascript/javascript_runtime.cpp new file mode 100644 index 0000000000..2996e95a95 --- /dev/null +++ b/platform/javascript/javascript_runtime.cpp @@ -0,0 +1,35 @@ +/*************************************************************************/ +/* javascript_runtime.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +extern int godot_js_main(int argc, char *argv[]); + +int main(int argc, char *argv[]) { + return godot_js_main(argc, argv); +} diff --git a/platform/javascript/js/dynlink.pre.js b/platform/javascript/js/dynlink.pre.js new file mode 100644 index 0000000000..34bc371ea9 --- /dev/null +++ b/platform/javascript/js/dynlink.pre.js @@ -0,0 +1 @@ +Module['dynamicLibraries'] = [Module['thisProgram'] + '.side.wasm'].concat(Module['dynamicLibraries'] ? Module['dynamicLibraries'] : []); diff --git a/platform/javascript/engine/externs.js b/platform/javascript/js/engine/engine.externs.js index 1a94dd15ec..1a94dd15ec 100644 --- a/platform/javascript/engine/externs.js +++ b/platform/javascript/js/engine/engine.externs.js diff --git a/platform/javascript/engine/engine.js b/platform/javascript/js/engine/engine.js index adcd919a6b..4b8a7dde69 100644 --- a/platform/javascript/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -1,14 +1,14 @@ -Function('return this')()['Engine'] = (function() { - var preloader = new Preloader(); - - var wasmExt = '.wasm'; - var unloadAfterInit = true; - var loadPath = ''; - var loadPromise = null; - var initPromise = null; - var stderr = null; - var stdout = null; - var progressFunc = null; +const Engine = (function () { + const preloader = new Preloader(); + + let wasmExt = '.wasm'; + let unloadAfterInit = true; + let loadPath = ''; + let loadPromise = null; + let initPromise = null; + let stderr = null; + let stdout = null; + let progressFunc = null; function load(basePath) { if (loadPromise == null) { @@ -18,14 +18,14 @@ Function('return this')()['Engine'] = (function() { requestAnimationFrame(preloader.animateProgress); } return loadPromise; - }; + } function unload() { loadPromise = null; - }; + } /** @constructor */ - function Engine() { + function Engine() { // eslint-disable-line no-shadow this.canvas = null; this.executableName = ''; this.rtenv = null; @@ -33,31 +33,38 @@ Function('return this')()['Engine'] = (function() { this.resizeCanvasOnStart = false; this.onExecute = null; this.onExit = null; - this.persistentPaths = []; - }; + this.persistentPaths = ['/userfs']; + this.gdnativeLibs = []; + } - Engine.prototype.init = /** @param {string=} basePath */ function(basePath) { + Engine.prototype.init = /** @param {string=} basePath */ function (basePath) { if (initPromise) { return initPromise; } if (loadPromise == null) { if (!basePath) { - initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded.")); + initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.')); return initPromise; } load(basePath); } - var config = {}; - if (typeof stdout === 'function') + let config = {}; + if (typeof stdout === 'function') { config.print = stdout; - if (typeof stderr === 'function') + } + if (typeof stderr === 'function') { config.printErr = stderr; - var me = this; - initPromise = new Promise(function(resolve, reject) { + } + const me = this; + initPromise = new Promise(function (resolve, reject) { config['locateFile'] = Utils.createLocateRewrite(loadPath); config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise); - Godot(config).then(function(module) { - module['initFS'](me.persistentPaths).then(function(fs_err) { + // Emscripten configuration. + config['thisProgram'] = me.executableName; + config['noExitRuntime'] = true; + config['dynamicLibraries'] = me.gdnativeLibs; + Godot(config).then(function (module) { + module['initFS'](me.persistentPaths).then(function (fs_err) { me.rtenv = module; if (unloadAfterInit) { unload(); @@ -71,25 +78,28 @@ Function('return this')()['Engine'] = (function() { }; /** @type {function(string, string):Object} */ - Engine.prototype.preloadFile = function(file, path) { + Engine.prototype.preloadFile = function (file, path) { return preloader.preload(file, path); }; /** @type {function(...string):Object} */ - Engine.prototype.start = function() { + Engine.prototype.start = function () { // Start from arguments. - var args = []; - for (var i = 0; i < arguments.length; i++) { + const args = []; + for (let i = 0; i < arguments.length; i++) { args.push(arguments[i]); } - var me = this; - return me.init().then(function() { + const me = this; + return me.init().then(function () { if (!me.rtenv) { return Promise.reject(new Error('The engine must be initialized before it can be started')); } if (!(me.canvas instanceof HTMLCanvasElement)) { me.canvas = Utils.findCanvas(); + if (!me.canvas) { + return Promise.reject(new Error('No canvas found in page')); + } } // Canvas can grab focus on click, or key events won't work. @@ -98,35 +108,45 @@ Function('return this')()['Engine'] = (function() { } // Disable right-click context menu. - me.canvas.addEventListener('contextmenu', function(ev) { + me.canvas.addEventListener('contextmenu', function (ev) { ev.preventDefault(); }, false); // Until context restoration is implemented warn the user of context loss. - me.canvas.addEventListener('webglcontextlost', function(ev) { - alert("WebGL context lost, please reload the page"); + me.canvas.addEventListener('webglcontextlost', function (ev) { + alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert ev.preventDefault(); }, false); // Browser locale, or custom one if defined. - var locale = me.customLocale; + let locale = me.customLocale; if (!locale) { locale = navigator.languages ? navigator.languages[0] : navigator.language; locale = locale.split('.')[0]; } - me.rtenv['locale'] = locale; - me.rtenv['canvas'] = me.canvas; - me.rtenv['thisProgram'] = me.executableName; - me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart; - me.rtenv['noExitRuntime'] = true; - me.rtenv['onExecute'] = me.onExecute; - me.rtenv['onExit'] = function(code) { - if (me.onExit) - me.onExit(code); - me.rtenv = null; - }; - return new Promise(function(resolve, reject) { - preloader.preloadedFiles.forEach(function(file) { + // Godot configuration. + me.rtenv['initConfig']({ + 'resizeCanvasOnStart': me.resizeCanvasOnStart, + 'canvas': me.canvas, + 'locale': locale, + 'onExecute': function (p_args) { + if (me.onExecute) { + me.onExecute(p_args); + return 0; + } + return 1; + }, + 'onExit': function (p_code) { + me.rtenv['deinitFS'](); + if (me.onExit) { + me.onExit(p_code); + } + me.rtenv = null; + }, + }); + + return new Promise(function (resolve, reject) { + preloader.preloadedFiles.forEach(function (file) { me.rtenv['copyToFS'](file.path, file.buffer); }); preloader.preloadedFiles.length = 0; // Clear memory @@ -137,96 +157,110 @@ Function('return this')()['Engine'] = (function() { }); }; - Engine.prototype.startGame = function(execName, mainPack, extraArgs) { + Engine.prototype.startGame = function (execName, mainPack, extraArgs) { // Start and init with execName as loadPath if not inited. this.executableName = execName; - var me = this; + const me = this; return Promise.all([ this.init(execName), - this.preloadFile(mainPack, mainPack) - ]).then(function() { - var args = ['--main-pack', mainPack]; - if (extraArgs) + this.preloadFile(mainPack, mainPack), + ]).then(function () { + let args = ['--main-pack', mainPack]; + if (extraArgs) { args = args.concat(extraArgs); + } return me.start.apply(me, args); }); }; - Engine.prototype.setWebAssemblyFilenameExtension = function(override) { + Engine.prototype.setWebAssemblyFilenameExtension = function (override) { if (String(override).length === 0) { throw new Error('Invalid WebAssembly filename extension override'); } wasmExt = String(override); }; - Engine.prototype.setUnloadAfterInit = function(enabled) { + Engine.prototype.setUnloadAfterInit = function (enabled) { unloadAfterInit = enabled; }; - Engine.prototype.setCanvas = function(canvasElem) { + Engine.prototype.setCanvas = function (canvasElem) { this.canvas = canvasElem; }; - Engine.prototype.setCanvasResizedOnStart = function(enabled) { + Engine.prototype.setCanvasResizedOnStart = function (enabled) { this.resizeCanvasOnStart = enabled; }; - Engine.prototype.setLocale = function(locale) { + Engine.prototype.setLocale = function (locale) { this.customLocale = locale; }; - Engine.prototype.setExecutableName = function(newName) { + Engine.prototype.setExecutableName = function (newName) { this.executableName = newName; }; - Engine.prototype.setProgressFunc = function(func) { + Engine.prototype.setProgressFunc = function (func) { progressFunc = func; }; - Engine.prototype.setStdoutFunc = function(func) { - var print = function(text) { + Engine.prototype.setStdoutFunc = function (func) { + const print = function (text) { + let msg = text; if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); + msg = Array.prototype.slice.call(arguments).join(' '); } - func(text); + func(msg); }; - if (this.rtenv) + if (this.rtenv) { this.rtenv.print = print; + } stdout = print; }; - Engine.prototype.setStderrFunc = function(func) { - var printErr = function(text) { - if (arguments.length > 1) - text = Array.prototype.slice.call(arguments).join(" "); - func(text); + Engine.prototype.setStderrFunc = function (func) { + const printErr = function (text) { + let msg = text; + if (arguments.length > 1) { + msg = Array.prototype.slice.call(arguments).join(' '); + } + func(msg); }; - if (this.rtenv) + if (this.rtenv) { this.rtenv.printErr = printErr; + } stderr = printErr; }; - Engine.prototype.setOnExecute = function(onExecute) { - if (this.rtenv) - this.rtenv.onExecute = onExecute; + Engine.prototype.setOnExecute = function (onExecute) { this.onExecute = onExecute; }; - Engine.prototype.setOnExit = function(onExit) { + Engine.prototype.setOnExit = function (onExit) { this.onExit = onExit; }; - Engine.prototype.copyToFS = function(path, buffer) { + Engine.prototype.copyToFS = function (path, buffer) { if (this.rtenv == null) { - throw new Error("Engine must be inited before copying files"); + throw new Error('Engine must be inited before copying files'); } this.rtenv['copyToFS'](path, buffer); }; - Engine.prototype.setPersistentPaths = function(persistentPaths) { + Engine.prototype.setPersistentPaths = function (persistentPaths) { this.persistentPaths = persistentPaths; }; + Engine.prototype.setGDNativeLibraries = function (gdnativeLibs) { + this.gdnativeLibs = gdnativeLibs; + }; + + Engine.prototype.requestQuit = function () { + if (this.rtenv) { + this.rtenv['request_quit'](); + } + }; + // Closure compiler exported engine methods. /** @export */ Engine['isWebGLAvailable'] = Utils.isWebGLAvailable; @@ -249,5 +283,10 @@ Function('return this')()['Engine'] = (function() { Engine.prototype['setOnExit'] = Engine.prototype.setOnExit; Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths; + Engine.prototype['setGDNativeLibraries'] = Engine.prototype.setGDNativeLibraries; + Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; return Engine; -})(); +}()); +if (typeof window !== 'undefined') { + window['Engine'] = Engine; +} diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js new file mode 100644 index 0000000000..ec34fb93f2 --- /dev/null +++ b/platform/javascript/js/engine/preloader.js @@ -0,0 +1,127 @@ +const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars + const loadXHR = function (resolve, reject, file, tracker, attempts) { + const xhr = new XMLHttpRequest(); + tracker[file] = { + total: 0, + loaded: 0, + final: false, + }; + xhr.onerror = function () { + if (attempts <= 1) { + reject(new Error(`Failed loading file '${file}'`)); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + }; + xhr.onabort = function () { + tracker[file].final = true; + reject(new Error(`Loading file '${file}' was aborted.`)); + }; + xhr.onloadstart = function (ev) { + tracker[file].total = ev.total; + tracker[file].loaded = ev.loaded; + }; + xhr.onprogress = function (ev) { + tracker[file].loaded = ev.loaded; + tracker[file].total = ev.total; + }; + xhr.onload = function () { + if (xhr.status >= 400) { + if (xhr.status < 500 || attempts <= 1) { + reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`)); + xhr.abort(); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + } else { + tracker[file].final = true; + resolve(xhr); + } + }; + // Make request. + xhr.open('GET', file); + if (!file.endsWith('.js')) { + xhr.responseType = 'arraybuffer'; + } + xhr.send(); + }; + + const DOWNLOAD_ATTEMPTS_MAX = 4; + const loadingFiles = {}; + const lastProgress = { loaded: 0, total: 0 }; + let progressFunc = null; + + const animateProgress = function () { + let loaded = 0; + let total = 0; + let totalIsValid = true; + let progressIsFinal = true; + + Object.keys(loadingFiles).forEach(function (file) { + const stat = loadingFiles[file]; + if (!stat.final) { + progressIsFinal = false; + } + if (!totalIsValid || stat.total === 0) { + totalIsValid = false; + total = 0; + } else { + total += stat.total; + } + loaded += stat.loaded; + }); + if (loaded !== lastProgress.loaded || total !== lastProgress.total) { + lastProgress.loaded = loaded; + lastProgress.total = total; + if (typeof progressFunc === 'function') { + progressFunc(loaded, total); + } + } + if (!progressIsFinal) { + requestAnimationFrame(animateProgress); + } + }; + + this.animateProgress = animateProgress; + + this.setProgressFunc = function (callback) { + progressFunc = callback; + }; + + this.loadPromise = function (file) { + return new Promise(function (resolve, reject) { + loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX); + }); + }; + + this.preloadedFiles = []; + this.preload = function (pathOrBuffer, destPath) { + let buffer = null; + if (typeof pathOrBuffer === 'string') { + const me = this; + return this.loadPromise(pathOrBuffer).then(function (xhr) { + me.preloadedFiles.push({ + path: destPath || pathOrBuffer, + buffer: xhr.response, + }); + return Promise.resolve(); + }); + } else if (pathOrBuffer instanceof ArrayBuffer) { + buffer = new Uint8Array(pathOrBuffer); + } else if (ArrayBuffer.isView(pathOrBuffer)) { + buffer = new Uint8Array(pathOrBuffer.buffer); + } + if (buffer) { + this.preloadedFiles.push({ + path: destPath, + buffer: pathOrBuffer, + }); + return Promise.resolve(); + } + return Promise.reject(new Error('Invalid object for preloading')); + }; +}; diff --git a/platform/javascript/js/engine/utils.js b/platform/javascript/js/engine/utils.js new file mode 100644 index 0000000000..9273bbad42 --- /dev/null +++ b/platform/javascript/js/engine/utils.js @@ -0,0 +1,58 @@ +const Utils = { // eslint-disable-line no-unused-vars + + createLocateRewrite: function (execName) { + function rw(path) { + if (path.endsWith('.worker.js')) { + return `${execName}.worker.js`; + } else if (path.endsWith('.audio.worklet.js')) { + return `${execName}.audio.worklet.js`; + } else if (path.endsWith('.js')) { + return `${execName}.js`; + } else if (path.endsWith('.side.wasm')) { + return `${execName}.side.wasm`; + } else if (path.endsWith('.wasm')) { + return `${execName}.wasm`; + } + return path; + } + return rw; + }, + + createInstantiatePromise: function (wasmLoader) { + let loader = wasmLoader; + function instantiateWasm(imports, onSuccess) { + loader.then(function (xhr) { + WebAssembly.instantiate(xhr.response, imports).then(function (result) { + onSuccess(result['instance'], result['module']); + }); + }); + loader = null; + return {}; + } + + return instantiateWasm; + }, + + findCanvas: function () { + const nodes = document.getElementsByTagName('canvas'); + if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { + return nodes[0]; + } + return null; + }, + + isWebGLAvailable: function (majorVersion = 1) { + let testContext = false; + try { + const testCanvas = document.createElement('canvas'); + if (majorVersion === 1) { + testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); + } else if (majorVersion === 2) { + testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); + } + } catch (e) { + // Not available + } + return !!testContext; + }, +}; diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js new file mode 100644 index 0000000000..6b3f80c6a9 --- /dev/null +++ b/platform/javascript/js/libs/audio.worklet.js @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* audio.worklet.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +class RingBuffer { + constructor(p_buffer, p_state) { + this.buffer = p_buffer; + this.avail = p_state; + this.rpos = 0; + this.wpos = 0; + } + + data_left() { + return Atomics.load(this.avail, 0); + } + + space_left() { + return this.buffer.length - this.data_left(); + } + + read(output) { + const size = this.buffer.length; + let from = 0; + let to_write = output.length; + if (this.rpos + to_write > size) { + const high = size - this.rpos; + output.set(this.buffer.subarray(this.rpos, size)); + from = high; + to_write -= high; + this.rpos = 0; + } + output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from); + this.rpos += to_write; + Atomics.add(this.avail, 0, -output.length); + Atomics.notify(this.avail, 0); + } + + write(p_buffer) { + const to_write = p_buffer.length; + const mw = this.buffer.length - this.wpos; + if (mw >= to_write) { + this.buffer.set(p_buffer, this.wpos); + } else { + const high = p_buffer.subarray(0, to_write - mw); + const low = p_buffer.subarray(to_write - mw); + this.buffer.set(high, this.wpos); + this.buffer.set(low); + } + let diff = to_write; + if (this.wpos + diff >= this.buffer.length) { + diff -= this.buffer.length; + } + this.wpos += diff; + Atomics.add(this.avail, 0, to_write); + Atomics.notify(this.avail, 0); + } +} + +class GodotProcessor extends AudioWorkletProcessor { + constructor() { + super(); + this.running = true; + this.lock = null; + this.notifier = null; + this.output = null; + this.output_buffer = new Float32Array(); + this.input = null; + this.input_buffer = new Float32Array(); + this.port.onmessage = (event) => { + const cmd = event.data['cmd']; + const data = event.data['data']; + this.parse_message(cmd, data); + }; + } + + process_notify() { + Atomics.add(this.notifier, 0, 1); + Atomics.notify(this.notifier, 0); + } + + parse_message(p_cmd, p_data) { + if (p_cmd === 'start' && p_data) { + const state = p_data[0]; + let idx = 0; + this.lock = state.subarray(idx, ++idx); + this.notifier = state.subarray(idx, ++idx); + const avail_in = state.subarray(idx, ++idx); + const avail_out = state.subarray(idx, ++idx); + this.input = new RingBuffer(p_data[1], avail_in); + this.output = new RingBuffer(p_data[2], avail_out); + } else if (p_cmd === 'stop') { + this.runing = false; + this.output = null; + this.input = null; + } + } + + static array_has_data(arr) { + return arr.length && arr[0].length && arr[0][0].length; + } + + process(inputs, outputs, parameters) { + if (!this.running) { + return false; // Stop processing. + } + if (this.output === null) { + return true; // Not ready yet, keep processing. + } + const process_input = GodotProcessor.array_has_data(inputs); + if (process_input) { + const input = inputs[0]; + const chunk = input[0].length * input.length; + if (this.input_buffer.length !== chunk) { + this.input_buffer = new Float32Array(chunk); + } + if (this.input.space_left() >= chunk) { + GodotProcessor.write_input(this.input_buffer, input); + this.input.write(this.input_buffer); + } else { + this.port.postMessage('Input buffer is full! Skipping input frame.'); + } + } + const process_output = GodotProcessor.array_has_data(outputs); + if (process_output) { + const output = outputs[0]; + const chunk = output[0].length * output.length; + if (this.output_buffer.length !== chunk) { + this.output_buffer = new Float32Array(chunk); + } + if (this.output.data_left() >= chunk) { + this.output.read(this.output_buffer); + GodotProcessor.write_output(output, this.output_buffer); + } else { + this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); + } + } + this.process_notify(); + return true; + } + + static write_output(dest, source) { + const channels = dest.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < dest[ch].length; sample++) { + dest[ch][sample] = source[sample * channels + ch]; + } + } + } + + static write_input(dest, source) { + const channels = source.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < source[ch].length; sample++) { + dest[sample * channels + ch] = source[ch][sample]; + } + } + } +} + +registerProcessor('godot-processor', GodotProcessor); diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js new file mode 100644 index 0000000000..8e385e9176 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -0,0 +1,362 @@ +/*************************************************************************/ +/* library_godot_audio.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotAudio = { + $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'], + $GodotAudio: { + ctx: null, + input: null, + driver: null, + interval: 0, + + init: function (mix_rate, latency, onstatechange, onlatencyupdate) { + const ctx = new (window.AudioContext || window.webkitAudioContext)({ + sampleRate: mix_rate, + // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. + }); + GodotAudio.ctx = ctx; + ctx.onstatechange = function () { + let state = 0; + switch (ctx.state) { + case 'suspended': + state = 0; + break; + case 'running': + state = 1; + break; + case 'closed': + state = 2; + break; + + // no default + } + onstatechange(state); + }; + ctx.onstatechange(); // Immeditately notify state. + // Update computed latency + GodotAudio.interval = setInterval(function () { + let computed_latency = 0; + if (ctx.baseLatency) { + computed_latency += GodotAudio.ctx.baseLatency; + } + if (ctx.outputLatency) { + computed_latency += GodotAudio.ctx.outputLatency; + } + onlatencyupdate(computed_latency); + }, 1000); + GodotOS.atexit(GodotAudio.close_async); + return ctx.destination.channelCount; + }, + + create_input: function (callback) { + if (GodotAudio.input) { + return 0; // Already started. + } + function gotMediaInput(stream) { + try { + GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); + callback(GodotAudio.input); + } catch (e) { + GodotRuntime.error('Failed creaating input.', e); + } + } + if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) { + navigator.mediaDevices.getUserMedia({ + 'audio': true, + }).then(gotMediaInput, function (e) { + GodotRuntime.error('Error getting user media.', e); + }); + } else { + if (!navigator.getUserMedia) { + navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; + } + if (!navigator.getUserMedia) { + GodotRuntime.error('getUserMedia not available.'); + return 1; + } + navigator.getUserMedia({ + 'audio': true, + }, gotMediaInput, function (e) { + GodotRuntime.print(e); + }); + } + return 0; + }, + + close_async: function (resolve, reject) { + const ctx = GodotAudio.ctx; + GodotAudio.ctx = null; + // Audio was not initialized. + if (!ctx) { + resolve(); + return; + } + // Remove latency callback + if (GodotAudio.interval) { + clearInterval(GodotAudio.interval); + GodotAudio.interval = 0; + } + // Disconnect input, if it was started. + if (GodotAudio.input) { + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + // Disconnect output + let closed = Promise.resolve(); + if (GodotAudio.driver) { + closed = GodotAudio.driver.close(); + } + closed.then(function () { + return ctx.close(); + }).then(function () { + ctx.onstatechange = null; + resolve(); + }).catch(function (e) { + ctx.onstatechange = null; + GodotRuntime.error('Error closing AudioContext', e); + resolve(); + }); + }, + }, + + godot_audio_is_available__sig: 'i', + godot_audio_is_available__proxy: 'sync', + godot_audio_is_available: function () { + if (!(window.AudioContext || window.webkitAudioContext)) { + return 0; + } + return 1; + }, + + godot_audio_init__sig: 'iiiii', + godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { + const statechange = GodotRuntime.get_func(p_state_change); + const latencyupdate = GodotRuntime.get_func(p_latency_update); + return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); + }, + + godot_audio_resume__sig: 'v', + godot_audio_resume: function () { + if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') { + GodotAudio.ctx.resume(); + } + }, + + godot_audio_capture_start__proxy: 'sync', + godot_audio_capture_start__sig: 'i', + godot_audio_capture_start: function () { + return GodotAudio.create_input(function (input) { + input.connect(GodotAudio.driver.get_node()); + }); + }, + + godot_audio_capture_stop__proxy: 'sync', + godot_audio_capture_stop__sig: 'v', + godot_audio_capture_stop: function () { + if (GodotAudio.input) { + const tracks = GodotAudio.input['mediaStream']['getTracks'](); + for (let i = 0; i < tracks.length; i++) { + tracks[i]['stop'](); + } + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + }, +}; + +autoAddDeps(GodotAudio, '$GodotAudio'); +mergeInto(LibraryManager.library, GodotAudio); + +/** + * The AudioWorklet API driver, used when threads are available. + */ +const GodotAudioWorklet = { + $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'], + $GodotAudioWorklet: { + promise: null, + worklet: null, + + create: function (channels) { + const path = GodotConfig.locate_file('godot.audio.worklet.js'); + GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () { + GodotAudioWorklet.worklet = new AudioWorkletNode( + GodotAudio.ctx, + 'godot-processor', + { + 'outputChannelCount': [channels], + }, + ); + return Promise.resolve(); + }); + GodotAudio.driver = GodotAudioWorklet; + }, + + start: function (in_buf, out_buf, state) { + GodotAudioWorklet.promise.then(function () { + const node = GodotAudioWorklet.worklet; + node.connect(GodotAudio.ctx.destination); + node.port.postMessage({ + 'cmd': 'start', + 'data': [state, in_buf, out_buf], + }); + node.port.onmessage = function (event) { + GodotRuntime.error(event.data); + }; + }); + }, + + get_node: function () { + return GodotAudioWorklet.worklet; + }, + + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioWorklet.promise.then(function () { + GodotAudioWorklet.worklet.port.postMessage({ + 'cmd': 'stop', + 'data': null, + }); + GodotAudioWorklet.worklet.disconnect(); + GodotAudioWorklet.worklet = null; + GodotAudioWorklet.promise = null; + resolve(); + }); + }); + }, + }, + + godot_audio_worklet_create__sig: 'vi', + godot_audio_worklet_create: function (channels) { + GodotAudioWorklet.create(channels); + }, + + godot_audio_worklet_start__sig: 'viiiii', + godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { + const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const state = GodotRuntime.heapSub(HEAP32, p_state, 4); + GodotAudioWorklet.start(in_buffer, out_buffer, state); + }, + + godot_audio_worklet_state_wait__sig: 'iiii', + godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) { + Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, + + godot_audio_worklet_state_add__sig: 'iiii', + godot_audio_worklet_state_add: function (p_state, p_idx, p_value) { + return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value); + }, + + godot_audio_worklet_state_get__sig: 'iii', + godot_audio_worklet_state_get: function (p_state, p_idx) { + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, +}; + +autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet'); +mergeInto(LibraryManager.library, GodotAudioWorklet); + +/* + * The deprecated ScriptProcessorNode API, used when threads are disabled. + */ +const GodotAudioScript = { + $GodotAudioScript__deps: ['$GodotAudio'], + $GodotAudioScript: { + script: null, + + create: function (buffer_length, channel_count) { + GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); + GodotAudio.driver = GodotAudioScript; + return GodotAudioScript.script.bufferSize; + }, + + start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) { + GodotAudioScript.script.onaudioprocess = function (event) { + // Read input + const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const input = event.inputBuffer; + if (GodotAudio.input) { + const inlen = input.getChannelData(0).length; + for (let ch = 0; ch < 2; ch++) { + const data = input.getChannelData(ch); + for (let s = 0; s < inlen; s++) { + inb[s * 2 + ch] = data[s]; + } + } + } + + // Let Godot process the input/output. + onprocess(); + + // Write the output. + const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const output = event.outputBuffer; + const channels = output.numberOfChannels; + for (let ch = 0; ch < channels; ch++) { + const data = output.getChannelData(ch); + // Loop through samples and assign computed values. + for (let sample = 0; sample < data.length; sample++) { + data[sample] = outb[sample * channels + ch]; + } + } + }; + GodotAudioScript.script.connect(GodotAudio.ctx.destination); + }, + + get_node: function () { + return GodotAudioScript.script; + }, + + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioScript.script.disconnect(); + GodotAudioScript.script.onaudioprocess = null; + GodotAudioScript.script = null; + resolve(); + }); + }, + }, + + godot_audio_script_create__sig: 'iii', + godot_audio_script_create: function (buffer_length, channel_count) { + return GodotAudioScript.create(buffer_length, channel_count); + }, + + godot_audio_script_start__sig: 'viiiii', + godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { + const onprocess = GodotRuntime.get_func(p_cb); + GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess); + }, +}; + +autoAddDeps(GodotAudioScript, '$GodotAudioScript'); +mergeInto(LibraryManager.library, GodotAudioScript); diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js new file mode 100644 index 0000000000..d1f4d9595b --- /dev/null +++ b/platform/javascript/js/libs/library_godot_display.js @@ -0,0 +1,497 @@ +/*************************************************************************/ +/* library_godot_display.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/* + * Display Server listeners. + * Keeps track of registered event listeners so it can remove them on shutdown. + */ +const GodotDisplayListeners = { + $GodotDisplayListeners__deps: ['$GodotOS'], + $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', + $GodotDisplayListeners: { + handlers: [], + + has: function (target, event, method, capture) { + return GodotDisplayListeners.handlers.findIndex(function (e) { + return e.target === target && e.event === event && e.method === method && e.capture === capture; + }) !== -1; + }, + + add: function (target, event, method, capture) { + if (GodotDisplayListeners.has(target, event, method, capture)) { + return; + } + function Handler(p_target, p_event, p_method, p_capture) { + this.target = p_target; + this.event = p_event; + this.method = p_method; + this.capture = p_capture; + } + GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); + target.addEventListener(event, method, capture); + }, + + clear: function () { + GodotDisplayListeners.handlers.forEach(function (h) { + h.target.removeEventListener(h.event, h.method, h.capture); + }); + GodotDisplayListeners.handlers.length = 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayListeners); + +/* + * Drag and drop handler. + * This is pretty big, but basically detect dropped files on GodotConfig.canvas, + * process them one by one (recursively for directories), and copies them to + * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot + * event (that requires a string array of paths). + * + * NOTE: The temporary files are removed after the callback. This means that + * deferred callbacks won't be able to access the files. + */ +const GodotDisplayDragDrop = { + $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], + $GodotDisplayDragDrop: { + promises: [], + pending_files: [], + + add_entry: function (entry) { + if (entry.isDirectory) { + GodotDisplayDragDrop.add_dir(entry); + } else if (entry.isFile) { + GodotDisplayDragDrop.add_file(entry); + } else { + GodotRuntime.error('Unrecognized entry...', entry); + } + }, + + add_dir: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + const reader = entry.createReader(); + reader.readEntries(function (entries) { + for (let i = 0; i < entries.length; i++) { + GodotDisplayDragDrop.add_entry(entries[i]); + } + resolve(); + }); + })); + }, + + add_file: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + entry.file(function (file) { + const reader = new FileReader(); + reader.onload = function () { + const f = { + 'path': file.relativePath || file.webkitRelativePath, + 'name': file.name, + 'type': file.type, + 'size': file.size, + 'data': reader.result, + }; + if (!f['path']) { + f['path'] = f['name']; + } + GodotDisplayDragDrop.pending_files.push(f); + resolve(); + }; + reader.onerror = function () { + GodotRuntime.print('Error reading file'); + reject(); + }; + reader.readAsArrayBuffer(file); + }, function (err) { + GodotRuntime.print('Error!'); + reject(); + }); + })); + }, + + process: function (resolve, reject) { + if (GodotDisplayDragDrop.promises.length === 0) { + resolve(); + return; + } + GodotDisplayDragDrop.promises.pop().then(function () { + setTimeout(function () { + GodotDisplayDragDrop.process(resolve, reject); + }, 0); + }); + }, + + _process_event: function (ev, callback) { + ev.preventDefault(); + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (let i = 0; i < ev.dataTransfer.items.length; i++) { + const item = ev.dataTransfer.items[i]; + let entry = null; + if ('getAsEntry' in item) { + entry = item.getAsEntry(); + } else if ('webkitGetAsEntry' in item) { + entry = item.webkitGetAsEntry(); + } + if (entry) { + GodotDisplayDragDrop.add_entry(entry); + } + } + } else { + GodotRuntime.error('File upload not supported'); + } + new Promise(GodotDisplayDragDrop.process).then(function () { + const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`; + const drops = []; + const files = []; + FS.mkdir(DROP); + GodotDisplayDragDrop.pending_files.forEach((elem) => { + const path = elem['path']; + GodotFS.copy_to_fs(DROP + path, elem['data']); + let idx = path.indexOf('/'); + if (idx === -1) { + // Root file + drops.push(DROP + path); + } else { + // Subdir + const sub = path.substr(0, idx); + idx = sub.indexOf('/'); + if (idx < 0 && drops.indexOf(DROP + sub) === -1) { + drops.push(DROP + sub); + } + } + files.push(DROP + path); + }); + GodotDisplayDragDrop.promises = []; + GodotDisplayDragDrop.pending_files = []; + callback(drops); + const dirs = [DROP.substr(0, DROP.length - 1)]; + // Remove temporary files + files.forEach(function (file) { + FS.unlink(file); + let dir = file.replace(DROP, ''); + let idx = dir.lastIndexOf('/'); + while (idx > 0) { + dir = dir.substr(0, idx); + if (dirs.indexOf(DROP + dir) === -1) { + dirs.push(DROP + dir); + } + idx = dir.lastIndexOf('/'); + } + }); + // Remove dirs. + dirs.sort(function (a, b) { + const al = (a.match(/\//g) || []).length; + const bl = (b.match(/\//g) || []).length; + if (al > bl) { + return -1; + } else if (al < bl) { + return 1; + } + return 0; + }).forEach(function (dir) { + FS.rmdir(dir); + }); + }); + }, + + handler: function (callback) { + return function (ev) { + GodotDisplayDragDrop._process_event(ev, callback); + }; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayDragDrop); + +/* + * Display server cursor helper. + * Keeps track of cursor status and custom shapes. + */ +const GodotDisplayCursor = { + $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'], + $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', + $GodotDisplayCursor: { + shape: 'auto', + visible: true, + cursors: {}, + set_style: function (style) { + GodotConfig.canvas.style.cursor = style; + }, + set_shape: function (shape) { + GodotDisplayCursor.shape = shape; + let css = shape; + if (shape in GodotDisplayCursor.cursors) { + const c = GodotDisplayCursor.cursors[shape]; + css = `url("${c.url}") ${c.x} ${c.y}, auto`; + } + if (GodotDisplayCursor.visible) { + GodotDisplayCursor.set_style(css); + } + }, + clear: function () { + GodotDisplayCursor.set_style(''); + GodotDisplayCursor.shape = 'auto'; + GodotDisplayCursor.visible = true; + Object.keys(GodotDisplayCursor.cursors).forEach(function (key) { + URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); + delete GodotDisplayCursor.cursors[key]; + }); + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayCursor); + +/** + * Display server interface. + * + * Exposes all the functions needed by DisplayServer implementation. + */ +const GodotDisplay = { + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], + $GodotDisplay: { + window_icon: '', + }, + + godot_js_display_is_swap_ok_cancel__sig: 'i', + godot_js_display_is_swap_ok_cancel: function () { + const win = (['Windows', 'Win64', 'Win32', 'WinCE']); + const plat = navigator.platform || ''; + if (win.indexOf(plat) !== -1) { + return 1; + } + return 0; + }, + + godot_js_display_alert__sig: 'vi', + godot_js_display_alert: function (p_text) { + window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert + }, + + godot_js_display_pixel_ratio_get__sig: 'f', + godot_js_display_pixel_ratio_get: function () { + return window.devicePixelRatio || 1; + }, + + /* + * Canvas + */ + godot_js_display_canvas_focus__sig: 'v', + godot_js_display_canvas_focus: function () { + GodotConfig.canvas.focus(); + }, + + godot_js_display_canvas_is_focused__sig: 'i', + godot_js_display_canvas_is_focused: function () { + return document.activeElement === GodotConfig.canvas; + }, + + godot_js_display_canvas_bounding_rect_position_get__sig: 'vii', + godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) { + const brect = GodotConfig.canvas.getBoundingClientRect(); + GodotRuntime.setHeapValue(r_x, brect.x, 'i32'); + GodotRuntime.setHeapValue(r_y, brect.y, 'i32'); + }, + + /* + * Touchscreen + */ + godot_js_display_touchscreen_is_available__sig: 'i', + godot_js_display_touchscreen_is_available: function () { + return 'ontouchstart' in window; + }, + + /* + * Clipboard + */ + godot_js_display_clipboard_set__sig: 'ii', + godot_js_display_clipboard_set: function (p_text) { + const text = GodotRuntime.parseString(p_text); + if (!navigator.clipboard || !navigator.clipboard.writeText) { + return 1; + } + navigator.clipboard.writeText(text).catch(function (e) { + // Setting OS clipboard is only possible from an input callback. + GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e); + }); + return 0; + }, + + godot_js_display_clipboard_get__sig: 'ii', + godot_js_display_clipboard_get: function (callback) { + const func = GodotRuntime.get_func(callback); + try { + navigator.clipboard.readText().then(function (result) { + const ptr = GodotRuntime.allocString(result); + func(ptr); + GodotRuntime.free(ptr); + }).catch(function (e) { + // Fail graciously. + }); + } catch (e) { + // Fail graciously. + } + }, + + /* + * Window + */ + godot_js_display_window_request_fullscreen__sig: 'v', + godot_js_display_window_request_fullscreen: function () { + const canvas = GodotConfig.canvas; + (canvas.requestFullscreen || canvas.msRequestFullscreen + || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen + || canvas.webkitRequestFullscreen + ).call(canvas); + }, + + godot_js_display_window_title_set__sig: 'vi', + godot_js_display_window_title_set: function (p_data) { + document.title = GodotRuntime.parseString(p_data); + }, + + godot_js_display_window_icon_set__sig: 'vii', + godot_js_display_window_icon_set: function (p_ptr, p_len) { + let link = document.getElementById('-gd-engine-icon'); + if (link === null) { + link = document.createElement('link'); + link.rel = 'icon'; + link.id = '-gd-engine-icon'; + document.head.appendChild(link); + } + const old_icon = GodotDisplay.window_icon; + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + GodotDisplay.window_icon = URL.createObjectURL(png); + link.href = GodotDisplay.window_icon; + if (old_icon) { + URL.revokeObjectURL(old_icon); + } + }, + + /* + * Cursor + */ + godot_js_display_cursor_set_visible__sig: 'vi', + godot_js_display_cursor_set_visible: function (p_visible) { + const visible = p_visible !== 0; + if (visible === GodotDisplayCursor.visible) { + return; + } + GodotDisplayCursor.visible = visible; + if (visible) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } else { + GodotDisplayCursor.set_style('none'); + } + }, + + godot_js_display_cursor_is_hidden__sig: 'i', + godot_js_display_cursor_is_hidden: function () { + return !GodotDisplayCursor.visible; + }, + + godot_js_display_cursor_set_shape__sig: 'vi', + godot_js_display_cursor_set_shape: function (p_string) { + GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); + }, + + godot_js_display_cursor_set_custom_shape__sig: 'viiiii', + godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = GodotRuntime.parseString(p_shape); + const old_shape = GodotDisplayCursor.cursors[shape]; + if (p_len > 0) { + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const url = URL.createObjectURL(png); + GodotDisplayCursor.cursors[shape] = { + url: url, + x: p_hotspot_x, + y: p_hotspot_y, + }; + } else { + delete GodotDisplayCursor.cursors[shape]; + } + if (shape === GodotDisplayCursor.shape) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } + if (old_shape) { + URL.revokeObjectURL(old_shape.url); + } + }, + + /* + * Listeners + */ + godot_js_display_notification_cb__sig: 'viiiii', + godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { + const canvas = GodotConfig.canvas; + const func = GodotRuntime.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { + GodotDisplayListeners.add(canvas, evt_name, function () { + func.bind(null, notif[idx]); + }, true); + }); + }, + + godot_js_display_paste_cb__sig: 'vi', + godot_js_display_paste_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotDisplayListeners.add(window, 'paste', function (evt) { + const text = evt.clipboardData.getData('text'); + const ptr = GodotRuntime.allocString(text); + func(ptr); + GodotRuntime.free(ptr); + }, false); + }, + + godot_js_display_drop_files_cb__sig: 'vi', + godot_js_display_drop_files_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const dropFiles = function (files) { + const args = files || []; + if (!args.length) { + return; + } + const argc = args.length; + const argv = GodotRuntime.allocStringArray(args); + func(argv, argc); + GodotRuntime.freeStringArray(argv, argc); + }; + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'dragover', function (ev) { + // Prevent default behavior (which would try to open the file(s)) + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); + }, +}; + +autoAddDeps(GodotDisplay, '$GodotDisplay'); +mergeInto(LibraryManager.library, GodotDisplay); diff --git a/platform/iphone/game_center.h b/platform/javascript/js/libs/library_godot_editor_tools.js index 6705674ac6..d7f1ad5ea1 100644 --- a/platform/iphone/game_center.h +++ b/platform/javascript/js/libs/library_godot_editor_tools.js @@ -1,12 +1,12 @@ /*************************************************************************/ -/* game_center.h */ +/* library_godot_editor_tools.js */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,48 +28,30 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED - -#ifndef GAME_CENTER_H -#define GAME_CENTER_H - -#include "core/object.h" - -class GameCenter : public Object { - GDCLASS(GameCenter, Object); - - static GameCenter *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - bool authenticated; - - void return_connect_error(const char *p_error_description); - -public: - Error authenticate(); - bool is_authenticated(); - - Error post_score(Dictionary p_score); - Error award_achievement(Dictionary p_params); - void reset_achievements(); - void request_achievements(); - void request_achievement_descriptions(); - Error show_game_center(Dictionary p_params); - Error request_identity_verification_signature(); - - void game_center_closed(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static GameCenter *get_singleton(); - - GameCenter(); - ~GameCenter(); +const GodotEditorTools = { + godot_js_editor_download_file__deps: ['$FS'], + godot_js_editor_download_file__sig: 'viii', + godot_js_editor_download_file: function (p_path, p_name, p_mime) { + const path = GodotRuntime.parseString(p_path); + const name = GodotRuntime.parseString(p_name); + const mime = GodotRuntime.parseString(p_mime); + const size = FS.stat(path)['size']; + const buf = new Uint8Array(size); + const fd = FS.open(path, 'r'); + FS.read(fd, buf, 0, size); + FS.close(fd); + FS.unlink(path); + const blob = new Blob([buf], { type: mime }); + const url = window.URL.createObjectURL(blob); + const a = document.createElement('a'); + a.href = url; + a.download = name; + a.style.display = 'none'; + document.body.appendChild(a); + a.click(); + a.remove(); + window.URL.revokeObjectURL(url); + }, }; -#endif - -#endif +mergeInto(LibraryManager.library, GodotEditorTools); diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js new file mode 100644 index 0000000000..9ab392b813 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_eval.js @@ -0,0 +1,86 @@ +/*************************************************************************/ +/* library_godot_eval.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotEval = { + godot_js_eval__deps: ['$GodotRuntime'], + godot_js_eval__sig: 'iiiiiii', + godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { + const js_code = GodotRuntime.parseString(p_js); + let eval_ret = null; + try { + if (p_use_global_ctx) { + // indirect eval call grants global execution context + const global_eval = eval; // eslint-disable-line no-eval + eval_ret = global_eval(js_code); + } else { + eval_ret = eval(js_code); // eslint-disable-line no-eval + } + } catch (e) { + GodotRuntime.error(e); + } + + switch (typeof eval_ret) { + case 'boolean': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32'); + return 1; // BOOL + + case 'number': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double'); + return 3; // REAL + + case 'string': + GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*'); + return 4; // STRING + + case 'object': + if (eval_ret === null) { + break; + } + + if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { + eval_ret = new Uint8Array(eval_ret.buffer); + } else if (eval_ret instanceof ArrayBuffer) { + eval_ret = new Uint8Array(eval_ret); + } + if (eval_ret instanceof Uint8Array) { + const func = GodotRuntime.get_func(p_callback); + const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); + HEAPU8.set(eval_ret, bytes_ptr); + return 20; // POOL_BYTE_ARRAY + } + break; + + // no default + } + return 0; // NIL + }, +}; + +mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/native/http_request.js b/platform/javascript/js/libs/library_godot_http_request.js index f621689f9d..930d3209f8 100644 --- a/platform/javascript/native/http_request.js +++ b/platform/javascript/js/libs/library_godot_http_request.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,120 +27,134 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var GodotHTTPRequest = { +const GodotHTTPRequest = { + $GodotHTTPRequest__deps: ['$GodotRuntime'], $GodotHTTPRequest: { - requests: [], - getUnusedRequestId: function() { - var idMax = GodotHTTPRequest.requests.length; - for (var potentialId = 0; potentialId < idMax; ++potentialId) { + getUnusedRequestId: function () { + const idMax = GodotHTTPRequest.requests.length; + for (let potentialId = 0; potentialId < idMax; ++potentialId) { if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) { continue; } return potentialId; } - GodotHTTPRequest.requests.push(null) + GodotHTTPRequest.requests.push(null); return idMax; }, - setupRequest: function(xhr) { + setupRequest: function (xhr) { xhr.responseType = 'arraybuffer'; }, }, - godot_xhr_new: function() { - var newId = GodotHTTPRequest.getUnusedRequestId(); - GodotHTTPRequest.requests[newId] = new XMLHttpRequest; + godot_xhr_new__sig: 'i', + godot_xhr_new: function () { + const newId = GodotHTTPRequest.getUnusedRequestId(); + GodotHTTPRequest.requests[newId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]); return newId; }, - godot_xhr_reset: function(xhrId) { - GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest; + godot_xhr_reset__sig: 'vi', + godot_xhr_reset: function (xhrId) { + GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]); }, - godot_xhr_free: function(xhrId) { + godot_xhr_free__sig: 'vi', + godot_xhr_free: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); GodotHTTPRequest.requests[xhrId] = null; }, - godot_xhr_open: function(xhrId, method, url, user, password) { - user = user > 0 ? UTF8ToString(user) : null; - password = password > 0 ? UTF8ToString(password) : null; - GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password); + godot_xhr_open__sig: 'viiiii', + godot_xhr_open: function (xhrId, method, url, p_user, p_password) { + const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null; + const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null; + GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password); }, - godot_xhr_set_request_header: function(xhrId, header, value) { - GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value)); + godot_xhr_set_request_header__sig: 'viii', + godot_xhr_set_request_header: function (xhrId, header, value) { + GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value)); }, - godot_xhr_send_null: function(xhrId) { + godot_xhr_send_null__sig: 'vi', + godot_xhr_send_null: function (xhrId) { GodotHTTPRequest.requests[xhrId].send(); }, - godot_xhr_send_string: function(xhrId, strPtr) { + godot_xhr_send_string__sig: 'vii', + godot_xhr_send_string: function (xhrId, strPtr) { if (!strPtr) { - err("Failed to send string per XHR: null pointer"); + GodotRuntime.error('Failed to send string per XHR: null pointer'); return; } - GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr)); + GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr)); }, - godot_xhr_send_data: function(xhrId, ptr, len) { + godot_xhr_send_data__sig: 'viii', + godot_xhr_send_data: function (xhrId, ptr, len) { if (!ptr) { - err("Failed to send data per XHR: null pointer"); + GodotRuntime.error('Failed to send data per XHR: null pointer'); return; } if (len < 0) { - err("Failed to send data per XHR: buffer length less than 0"); + GodotRuntime.error('Failed to send data per XHR: buffer length less than 0'); return; } GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); }, - godot_xhr_abort: function(xhrId) { + godot_xhr_abort__sig: 'vi', + godot_xhr_abort: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); }, - godot_xhr_get_status: function(xhrId) { + godot_xhr_get_status__sig: 'ii', + godot_xhr_get_status: function (xhrId) { return GodotHTTPRequest.requests[xhrId].status; }, - godot_xhr_get_ready_state: function(xhrId) { + godot_xhr_get_ready_state__sig: 'ii', + godot_xhr_get_ready_state: function (xhrId) { return GodotHTTPRequest.requests[xhrId].readyState; }, - godot_xhr_get_response_headers_length: function(xhrId) { - var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - return headers === null ? 0 : lengthBytesUTF8(headers); + godot_xhr_get_response_headers_length__sig: 'ii', + godot_xhr_get_response_headers_length: function (xhrId) { + const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + return headers === null ? 0 : GodotRuntime.strlen(headers); }, - godot_xhr_get_response_headers: function(xhrId, dst, len) { - var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - if (str === null) + godot_xhr_get_response_headers__sig: 'viii', + godot_xhr_get_response_headers: function (xhrId, dst, len) { + const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + if (str === null) { return; - var buf = new Uint8Array(len + 1); - stringToUTF8Array(str, buf, 0, buf.length); - buf = buf.subarray(0, -1); - HEAPU8.set(buf, dst); + } + GodotRuntime.stringToHeap(str, dst, len); }, - godot_xhr_get_response_length: function(xhrId) { - var body = GodotHTTPRequest.requests[xhrId].response; + godot_xhr_get_response_length__sig: 'ii', + godot_xhr_get_response_length: function (xhrId) { + const body = GodotHTTPRequest.requests[xhrId].response; return body === null ? 0 : body.byteLength; }, - godot_xhr_get_response: function(xhrId, dst, len) { - var buf = GodotHTTPRequest.requests[xhrId].response; - if (buf === null) + godot_xhr_get_response__sig: 'viii', + godot_xhr_get_response: function (xhrId, dst, len) { + let buf = GodotHTTPRequest.requests[xhrId].response; + if (buf === null) { return; + } buf = new Uint8Array(buf).subarray(0, len); HEAPU8.set(buf, dst); }, }; -autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest"); +autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest'); mergeInto(LibraryManager.library, GodotHTTPRequest); diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js new file mode 100644 index 0000000000..9fde4a84e1 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_os.js @@ -0,0 +1,288 @@ +/*************************************************************************/ +/* library_godot_os.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const IDHandler = { + $IDHandler: { + _last_id: 0, + _references: {}, + + get: function (p_id) { + return IDHandler._references[p_id]; + }, + + add: function (p_data) { + const id = ++IDHandler._last_id; + IDHandler._references[id] = p_data; + return id; + }, + + remove: function (p_id) { + delete IDHandler._references[p_id]; + }, + }, +}; + +autoAddDeps(IDHandler, '$IDHandler'); +mergeInto(LibraryManager.library, IDHandler); + +const GodotConfig = { + $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;', + $GodotConfig__deps: ['$GodotRuntime'], + $GodotConfig: { + canvas: null, + locale: 'en', + resize_on_start: false, + on_execute: null, + + init_config: function (p_opts) { + GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart']; + GodotConfig.canvas = p_opts['canvas']; + GodotConfig.locale = p_opts['locale'] || GodotConfig.locale; + GodotConfig.on_execute = p_opts['onExecute']; + // This is called by emscripten, even if undocumented. + Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef + }, + + locate_file: function (file) { + return Module['locateFile'](file); // eslint-disable-line no-undef + }, + }, + + godot_js_config_canvas_id_get__sig: 'vii', + godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max); + }, + + godot_js_config_locale_get__sig: 'vii', + godot_js_config_locale_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max); + }, + + godot_js_config_is_resize_on_start__sig: 'i', + godot_js_config_is_resize_on_start: function () { + return GodotConfig.resize_on_start ? 1 : 0; + }, +}; + +autoAddDeps(GodotConfig, '$GodotConfig'); +mergeInto(LibraryManager.library, GodotConfig); + +const GodotFS = { + $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'], + $GodotFS__postset: [ + 'Module["initFS"] = GodotFS.init;', + 'Module["deinitFS"] = GodotFS.deinit;', + 'Module["copyToFS"] = GodotFS.copy_to_fs;', + ].join(''), + $GodotFS: { + _idbfs: false, + _syncing: false, + _mount_points: [], + + is_persistent: function () { + return GodotFS._idbfs ? 1 : 0; + }, + + // Initialize godot file system, setting up persistent paths. + // Returns a promise that resolves when the FS is ready. + // We keep track of mount_points, so that we can properly close the IDBFS + // since emscripten is not doing it by itself. (emscripten GH#12516). + init: function (persistentPaths) { + GodotFS._idbfs = false; + if (!Array.isArray(persistentPaths)) { + return Promise.reject(new Error('Persistent paths must be an array')); + } + if (!persistentPaths.length) { + return Promise.resolve(); + } + GodotFS._mount_points = persistentPaths.slice(); + + function createRecursive(dir) { + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + } + + GodotFS._mount_points.forEach(function (path) { + createRecursive(path); + FS.mount(IDBFS, {}, path); + }); + return new Promise(function (resolve, reject) { + FS.syncfs(true, function (err) { + if (err) { + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotRuntime.print(`IndexedDB not available: ${err.message}`); + } else { + GodotFS._idbfs = true; + } + resolve(err); + }); + }); + }, + + // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s). + deinit: function () { + GodotFS._mount_points.forEach(function (path) { + try { + FS.unmount(path); + } catch (e) { + GodotRuntime.print('Already unmounted', e); + } + if (GodotFS._idbfs && IDBFS.dbs[path]) { + IDBFS.dbs[path].close(); + delete IDBFS.dbs[path]; + } + }); + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotFS._syncing = false; + }, + + sync: function () { + if (GodotFS._syncing) { + GodotRuntime.error('Already syncing!'); + return Promise.resolve(); + } + GodotFS._syncing = true; + return new Promise(function (resolve, reject) { + FS.syncfs(false, function (error) { + if (error) { + GodotRuntime.error(`Failed to save IDB file system: ${error.message}`); + } + GodotFS._syncing = false; + resolve(error); + }); + }); + }, + + // Copies a buffer to the internal file system. Creating directories recursively. + copy_to_fs: function (path, buffer) { + const idx = path.lastIndexOf('/'); + let dir = '/'; + if (idx > 0) { + dir = path.slice(0, idx); + } + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + FS.writeFile(path, new Uint8Array(buffer)); + }, + }, +}; +mergeInto(LibraryManager.library, GodotFS); + +const GodotOS = { + $GodotOS__deps: ['$GodotFS', '$GodotRuntime'], + $GodotOS__postset: [ + 'Module["request_quit"] = function() { GodotOS.request_quit() };', + 'GodotOS._fs_sync_promise = Promise.resolve();', + ].join(''), + $GodotOS: { + request_quit: function () {}, + _async_cbs: [], + _fs_sync_promise: null, + + atexit: function (p_promise_cb) { + GodotOS._async_cbs.push(p_promise_cb); + }, + + finish_async: function (callback) { + GodotOS._fs_sync_promise.then(function (err) { + const promises = []; + GodotOS._async_cbs.forEach(function (cb) { + promises.push(new Promise(cb)); + }); + return Promise.all(promises); + }).then(function () { + return GodotFS.sync(); // Final FS sync. + }).then(function (err) { + // Always deferred. + setTimeout(function () { + callback(); + }, 0); + }); + }, + }, + + godot_js_os_finish_async__sig: 'vi', + godot_js_os_finish_async: function (p_callback) { + const func = GodotRuntime.get_func(p_callback); + GodotOS.finish_async(func); + }, + + godot_js_os_request_quit_cb__sig: 'vi', + godot_js_os_request_quit_cb: function (p_callback) { + GodotOS.request_quit = GodotRuntime.get_func(p_callback); + }, + + godot_js_os_fs_is_persistent__sig: 'i', + godot_js_os_fs_is_persistent: function () { + return GodotFS.is_persistent(); + }, + + godot_js_os_fs_sync__sig: 'vi', + godot_js_os_fs_sync: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotOS._fs_sync_promise = GodotFS.sync(); + GodotOS._fs_sync_promise.then(function (err) { + func(); + }); + }, + + godot_js_os_execute__sig: 'ii', + godot_js_os_execute: function (p_json) { + const json_args = GodotRuntime.parseString(p_json); + const args = JSON.parse(json_args); + if (GodotConfig.on_execute) { + GodotConfig.on_execute(args); + return 0; + } + return 1; + }, + + godot_js_os_shell_open__sig: 'vi', + godot_js_os_shell_open: function (p_uri) { + window.open(GodotRuntime.parseString(p_uri), '_blank'); + }, +}; + +autoAddDeps(GodotOS, '$GodotOS'); +mergeInto(LibraryManager.library, GodotOS); diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js new file mode 100644 index 0000000000..7e36ff8ab5 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_runtime.js @@ -0,0 +1,120 @@ +/*************************************************************************/ +/* library_godot_runtime.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotRuntime = { + $GodotRuntime: { + /* + * Functions + */ + get_func: function (ptr) { + return wasmTable.get(ptr); // eslint-disable-line no-undef + }, + + /* + * Prints + */ + error: function () { + err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + print: function () { + out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + /* + * Memory + */ + malloc: function (p_size) { + return _malloc(p_size); // eslint-disable-line no-undef + }, + + free: function (p_ptr) { + _free(p_ptr); // eslint-disable-line no-undef + }, + + getHeapValue: function (p_ptr, p_type) { + return getValue(p_ptr, p_type); // eslint-disable-line no-undef + }, + + setHeapValue: function (p_ptr, p_value, p_type) { + setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef + }, + + heapSub: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + heapCopy: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + /* + * Strings + */ + parseString: function (p_ptr) { + return UTF8ToString(p_ptr); // eslint-disable-line no-undef + }, + + strlen: function (p_str) { + return lengthBytesUTF8(p_str); // eslint-disable-line no-undef + }, + + allocString: function (p_str) { + const length = GodotRuntime.strlen(p_str) + 1; + const c_str = GodotRuntime.malloc(length); + stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef + return c_str; + }, + + allocStringArray: function (p_strings) { + const size = p_strings.length; + const c_ptr = GodotRuntime.malloc(size * 4); + for (let i = 0; i < size; i++) { + HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]); + } + return c_ptr; + }, + + freeStringArray: function (p_ptr, p_len) { + for (let i = 0; i < p_len; i++) { + GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]); + } + GodotRuntime.free(p_ptr); + }, + + stringToHeap: function (p_str, p_ptr, p_len) { + return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef + }, + }, +}; +autoAddDeps(GodotRuntime, '$GodotRuntime'); +mergeInto(LibraryManager.library, GodotRuntime); diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/native/library_godot_audio.js deleted file mode 100644 index d300280ccd..0000000000 --- a/platform/javascript/native/library_godot_audio.js +++ /dev/null @@ -1,173 +0,0 @@ -/*************************************************************************/ -/* library_godot_audio.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -var GodotAudio = { - - $GodotAudio: { - - ctx: null, - input: null, - script: null, - }, - - godot_audio_is_available__proxy: 'sync', - godot_audio_is_available: function () { - if (!(window.AudioContext || window.webkitAudioContext)) { - return 0; - } - return 1; - }, - - godot_audio_init: function(mix_rate, latency) { - GodotAudio.ctx = new (window.AudioContext || window.webkitAudioContext)({ - sampleRate: mix_rate, - latencyHint: latency - }); - return GodotAudio.ctx.destination.channelCount; - }, - - godot_audio_create_processor: function(buffer_length, channel_count) { - GodotAudio.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); - GodotAudio.script.connect(GodotAudio.ctx.destination); - return GodotAudio.script.bufferSize; - }, - - godot_audio_start: function(buffer_ptr) { - var audioDriverProcessStart = cwrap('audio_driver_process_start'); - var audioDriverProcessEnd = cwrap('audio_driver_process_end'); - var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']); - GodotAudio.script.onaudioprocess = function(audioProcessingEvent) { - audioDriverProcessStart(); - - var input = audioProcessingEvent.inputBuffer; - var output = audioProcessingEvent.outputBuffer; - var internalBuffer = HEAPF32.subarray( - buffer_ptr / HEAPF32.BYTES_PER_ELEMENT, - buffer_ptr / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); - for (var channel = 0; channel < output.numberOfChannels; channel++) { - var outputData = output.getChannelData(channel); - // Loop through samples. - for (var sample = 0; sample < outputData.length; sample++) { - outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel]; - } - } - - if (GodotAudio.input) { - var inputDataL = input.getChannelData(0); - var inputDataR = input.getChannelData(1); - for (var i = 0; i < inputDataL.length; i++) { - audioDriverProcessCapture(inputDataL[i]); - audioDriverProcessCapture(inputDataR[i]); - } - } - audioDriverProcessEnd(); - }; - }, - - godot_audio_resume: function() { - if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') { - GodotAudio.ctx.resume(); - } - }, - - godot_audio_finish_async: function() { - Module.async_finish.push(new Promise(function(accept, reject) { - if (!GodotAudio.ctx) { - setTimeout(accept, 0); - } else { - if (GodotAudio.script) { - GodotAudio.script.disconnect(); - GodotAudio.script = null; - } - if (GodotAudio.input) { - GodotAudio.input.disconnect(); - GodotAudio.input = null; - } - GodotAudio.ctx.close().then(function() { - accept(); - }).catch(function(e) { - accept(); - }); - GodotAudio.ctx = null; - } - })); - }, - - godot_audio_get_latency__proxy: 'sync', - godot_audio_get_latency: function() { - var latency = 0; - if (GodotAudio.ctx) { - if (GodotAudio.ctx.baseLatency) { - latency += GodotAudio.ctx.baseLatency; - } - if (GodotAudio.ctx.outputLatency) { - latency += GodotAudio.ctx.outputLatency; - } - } - return latency; - }, - - godot_audio_capture_start__proxy: 'sync', - godot_audio_capture_start: function() { - if (GodotAudio.input) { - return; // Already started. - } - function gotMediaInput(stream) { - GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); - GodotAudio.input.connect(GodotAudio.script); - } - - function gotMediaInputError(e) { - out(e); - } - - if (navigator.mediaDevices.getUserMedia) { - navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError); - } else { - if (!navigator.getUserMedia) - navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; - navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError); - } - }, - - godot_audio_capture_stop__proxy: 'sync', - godot_audio_capture_stop: function() { - if (GodotAudio.input) { - const tracks = GodotAudio.input.mediaStream.getTracks(); - for (var i = 0; i < tracks.length; i++) { - tracks[i].stop(); - } - GodotAudio.input.disconnect(); - GodotAudio.input = null; - } - }, -}; - -autoAddDeps(GodotAudio, "$GodotAudio"); -mergeInto(LibraryManager.library, GodotAudio); diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js deleted file mode 100644 index 0b3698fd86..0000000000 --- a/platform/javascript/native/utils.js +++ /dev/null @@ -1,277 +0,0 @@ -/*************************************************************************/ -/* utils.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -Module['initFS'] = function(persistentPaths) { - FS.mkdir('/userfs'); - FS.mount(IDBFS, {}, '/userfs'); - - function createRecursive(dir) { - try { - FS.stat(dir); - } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; - } - FS.mkdirTree(dir); - } - } - - persistentPaths.forEach(function(path) { - createRecursive(path); - FS.mount(IDBFS, {}, path); - }); - return new Promise(function(resolve, reject) { - FS.syncfs(true, function(err) { - if (err) { - Module.idbfs = false; - console.log("IndexedDB not available: " + err.message); - } else { - Module.idbfs = true; - } - resolve(err); - }); - }); -}; - -Module['copyToFS'] = function(path, buffer) { - var p = path.lastIndexOf("/"); - var dir = "/"; - if (p > 0) { - dir = path.slice(0, path.lastIndexOf("/")); - } - try { - FS.stat(dir); - } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; - } - FS.mkdirTree(dir); - } - // With memory growth, canOwn should be false. - FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'}); -} - -Module.drop_handler = (function() { - var upload = []; - var uploadPromises = []; - var uploadCallback = null; - - function readFilePromise(entry, path) { - return new Promise(function(resolve, reject) { - entry.file(function(file) { - var reader = new FileReader(); - reader.onload = function() { - var f = { - "path": file.relativePath || file.webkitRelativePath, - "name": file.name, - "type": file.type, - "size": file.size, - "data": reader.result - }; - if (!f['path']) - f['path'] = f['name']; - upload.push(f); - resolve() - }; - reader.onerror = function() { - console.log("Error reading file"); - reject(); - } - - reader.readAsArrayBuffer(file); - - }, function(err) { - console.log("Error!"); - reject(); - }); - }); - } - - function readDirectoryPromise(entry) { - return new Promise(function(resolve, reject) { - var reader = entry.createReader(); - reader.readEntries(function(entries) { - for (var i = 0; i < entries.length; i++) { - var ent = entries[i]; - if (ent.isDirectory) { - uploadPromises.push(readDirectoryPromise(ent)); - } else if (ent.isFile) { - uploadPromises.push(readFilePromise(ent)); - } - } - resolve(); - }); - }); - } - - function processUploadsPromises(resolve, reject) { - if (uploadPromises.length == 0) { - resolve(); - return; - } - uploadPromises.pop().then(function() { - setTimeout(function() { - processUploadsPromises(resolve, reject); - //processUploadsPromises.bind(null, resolve, reject) - }, 0); - }); - } - - function dropFiles(files) { - var args = files || []; - var argc = args.length; - var argv = stackAlloc((argc + 1) * 4); - for (var i = 0; i < argc; i++) { - HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]); - } - HEAP32[(argv >> 2) + argc] = 0; - // Defined in display_server_javascript.cpp - ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]); - } - - return function(ev) { - ev.preventDefault(); - if (ev.dataTransfer.items) { - // Use DataTransferItemList interface to access the file(s) - for (var i = 0; i < ev.dataTransfer.items.length; i++) { - const item = ev.dataTransfer.items[i]; - var entry = null; - if ("getAsEntry" in item) { - entry = item.getAsEntry(); - } else if ("webkitGetAsEntry" in item) { - entry = item.webkitGetAsEntry(); - } - if (!entry) { - console.error("File upload not supported"); - } else if (entry.isDirectory) { - uploadPromises.push(readDirectoryPromise(entry)); - } else if (entry.isFile) { - uploadPromises.push(readFilePromise(entry)); - } else { - console.error("Unrecognized entry...", entry); - } - } - } else { - console.error("File upload not supported"); - } - uploadCallback = new Promise(processUploadsPromises).then(function() { - const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; - var drops = []; - var files = []; - upload.forEach((elem) => { - var path = elem['path']; - Module['copyToFS'](DROP + path, elem['data']); - var idx = path.indexOf("/"); - if (idx == -1) { - // Root file - drops.push(DROP + path); - } else { - // Subdir - var sub = path.substr(0, idx); - idx = sub.indexOf("/"); - if (idx < 0 && drops.indexOf(DROP + sub) == -1) { - drops.push(DROP + sub); - } - } - files.push(DROP + path); - }); - uploadPromises = []; - upload = []; - dropFiles(drops); - var dirs = [DROP.substr(0, DROP.length -1)]; - files.forEach(function (file) { - FS.unlink(file); - var dir = file.replace(DROP, ""); - var idx = dir.lastIndexOf("/"); - while (idx > 0) { - dir = dir.substr(0, idx); - if (dirs.indexOf(DROP + dir) == -1) { - dirs.push(DROP + dir); - } - idx = dir.lastIndexOf("/"); - } - }); - // Remove dirs. - dirs = dirs.sort(function(a, b) { - var al = (a.match(/\//g) || []).length; - var bl = (b.match(/\//g) || []).length; - if (al > bl) - return -1; - else if (al < bl) - return 1; - return 0; - }); - dirs.forEach(function(dir) { - FS.rmdir(dir); - }); - }); - } -})(); - -function EventHandlers() { - function Handler(target, event, method, capture) { - this.target = target; - this.event = event; - this.method = method; - this.capture = capture; - } - - var listeners = []; - - function has(target, event, method, capture) { - return listeners.findIndex(function(e) { - return e.target === target && e.event === event && e.method === method && e.capture == capture; - }) !== -1; - } - - this.add = function(target, event, method, capture) { - if (has(target, event, method, capture)) { - return; - } - listeners.push(new Handler(target, event, method, capture)); - target.addEventListener(event, method, capture); - }; - - this.remove = function(target, event, method, capture) { - if (!has(target, event, method, capture)) { - return; - } - target.removeEventListener(event, method, capture); - }; - - this.clear = function() { - listeners.forEach(function(h) { - h.target.removeEventListener(h.event, h.method, h.capture); - }); - listeners.length = 0; - }; -} - -Module.listeners = new EventHandlers(); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index cf5751f384..3fb5d4ad6a 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,6 @@ #include "os_javascript.h" #include "core/debugger/engine_debugger.h" -#include "core/io/file_access_buffered_fa.h" #include "core/io/json.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" @@ -43,13 +42,15 @@ #include "modules/websocket/remote_debugger_peer_websocket.h" #endif +#include <dlfcn.h> #include <emscripten.h> #include <stdlib.h> +#include "godot_js.h" + // Lifecycle void OS_JavaScript::initialize() { OS_Unix::initialize_core(); - FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES); DisplayServerJavaScript::register_javascript_driver(); #ifdef MODULE_WEBSOCKET_ENABLED @@ -72,24 +73,15 @@ MainLoop *OS_JavaScript::get_main_loop() const { return main_loop; } -extern "C" EMSCRIPTEN_KEEPALIVE void _idb_synced() { - OS_JavaScript::get_singleton()->idb_is_syncing = false; +void OS_JavaScript::fs_sync_callback() { + get_singleton()->idb_is_syncing = false; } bool OS_JavaScript::main_loop_iterate() { if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) { idb_is_syncing = true; idb_needs_sync = false; - /* clang-format off */ - EM_ASM({ - FS.syncfs(function(error) { - if (error) { - err('Failed to save IDB file system: ' + error.message); - } - ccall("_idb_synced", 'void', [], []); - }); - }); - /* clang-format on */ + godot_js_os_fs_sync(&fs_sync_callback); } DisplayServer::get_singleton()->process_events(); @@ -104,13 +96,6 @@ void OS_JavaScript::delete_main_loop() { main_loop = nullptr; } -void OS_JavaScript::finalize_async() { - finalizing = true; - if (audio_driver_javascript) { - audio_driver_javascript->finish_async(); - } -} - void OS_JavaScript::finalize() { delete_main_loop(); if (audio_driver_javascript) { @@ -127,17 +112,7 @@ Error OS_JavaScript::execute(const String &p_path, const List<String> &p_argumen args.push_back(E->get()); } String json_args = JSON::print(args); - /* clang-format off */ - int failed = EM_ASM_INT({ - const json_args = UTF8ToString($0); - const args = JSON.parse(json_args); - if (Module["onExecute"]) { - Module["onExecute"](args); - return 0; - } - return 1; - }, json_args.utf8().get_data()); - /* clang-format on */ + int failed = godot_js_os_execute(json_args.utf8().get_data()); ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; } @@ -151,12 +126,24 @@ int OS_JavaScript::get_process_id() const { } bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { - if (p_feature == "HTML5" || p_feature == "web") + if (p_feature == "HTML5" || p_feature == "web") { return true; + } #ifdef JAVASCRIPT_EVAL_ENABLED - if (p_feature == "JavaScript") + if (p_feature == "JavaScript") { + return true; + } +#endif +#ifndef NO_THREADS + if (p_feature == "threads") { + return true; + } +#endif +#if WASM_GDNATIVE + if (p_feature == "wasm32") { return true; + } #endif return false; @@ -168,11 +155,7 @@ String OS_JavaScript::get_executable_path() const { Error OS_JavaScript::shell_open(String p_uri) { // Open URI in a new tab, browser will deal with it by protocol. - /* clang-format off */ - EM_ASM_({ - window.open(UTF8ToString($0), '_blank'); - }, p_uri.utf8().get_data()); - /* clang-format on */ + godot_js_os_shell_open(p_uri.utf8().get_data()); return OK; } @@ -211,14 +194,17 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags } } -void OS_JavaScript::set_idb_available(bool p_idb_available) { - idb_available = p_idb_available; -} - bool OS_JavaScript::is_userfs_persistent() const { return idb_available; } +Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + String path = p_path.get_file(); + p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); + ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror()); + return OK; +} + OS_JavaScript *OS_JavaScript::get_singleton() { return static_cast<OS_JavaScript *>(OS::get_singleton()); } @@ -227,11 +213,17 @@ void OS_JavaScript::initialize_joypads() { } OS_JavaScript::OS_JavaScript() { + char locale_ptr[16]; + godot_js_config_locale_get(locale_ptr, 16); + setenv("LANG", locale_ptr, true); + if (AudioDriverJavaScript::is_available()) { audio_driver_javascript = memnew(AudioDriverJavaScript); AudioDriverManager::add_driver(audio_driver_javascript); } + idb_available = godot_js_os_fs_is_persistent(); + Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 85551d708b..9c8da0c898 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,13 +42,14 @@ class OS_JavaScript : public OS_Unix { MainLoop *main_loop = nullptr; AudioDriverJavaScript *audio_driver_javascript = nullptr; - bool finalizing = false; + bool idb_is_syncing = false; bool idb_available = false; bool idb_needs_sync = false; static void main_loop_callback(); static void file_access_close_callback(const String &p_file, int p_flags); + static void fs_sync_callback(); protected: void initialize() override; @@ -61,15 +62,12 @@ protected: bool _check_internal_feature_support(const String &p_feature) override; public: - bool idb_is_syncing = false; - // Override return type to make writing static callbacks less tedious. static OS_JavaScript *get_singleton(); void initialize_joypads() override; MainLoop *get_main_loop() const override; - void finalize_async(); bool main_loop_iterate(); Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; @@ -88,11 +86,10 @@ public: String get_data_path() const override; String get_user_data_dir() const override; - void set_idb_available(bool p_idb_available); bool is_userfs_persistent() const override; + Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override; void resume_audio(); - bool is_finalizing() { return finalizing; } OS_JavaScript(); }; diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json new file mode 100644 index 0000000000..8e298a495e --- /dev/null +++ b/platform/javascript/package-lock.json @@ -0,0 +1,1605 @@ +{ + "name": "godot", + "version": "1.0.0", + "lockfileVersion": 1, + "requires": true, + "dependencies": { + "@babel/code-frame": { + "version": "7.10.4", + "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.10.4.tgz", + "integrity": "sha512-vG6SvB6oYEhvgisZNFRmRCUkLz11c7rp+tbNTynGqc6mS1d5ATd/sGyV6W0KZZnXRKMTzZDRgQT3Ou9jhpAfUg==", + "dev": true, + "requires": { + "@babel/highlight": "^7.10.4" + } + }, + "@babel/helper-validator-identifier": { + "version": "7.10.4", + "resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.10.4.tgz", + "integrity": "sha512-3U9y+43hz7ZM+rzG24Qe2mufW5KhvFg/NhnNph+i9mgCtdTCtMJuI1TMkrIUiK7Ix4PYlRF9I5dhqaLYA/ADXw==", + "dev": true + }, + "@babel/highlight": { + "version": "7.10.4", + "resolved": "https://registry.npmjs.org/@babel/highlight/-/highlight-7.10.4.tgz", + "integrity": "sha512-i6rgnR/YgPEQzZZnbTHHuZdlE8qyoBNalD6F+q4vAFlcMEcqmkoG+mPqJYJCo63qPf74+Y1UZsl3l6f7/RIkmA==", + "dev": true, + "requires": { + "@babel/helper-validator-identifier": "^7.10.4", + "chalk": "^2.0.0", + "js-tokens": "^4.0.0" + }, + "dependencies": { + "chalk": { + "version": "2.4.2", + "resolved": "https://registry.npmjs.org/chalk/-/chalk-2.4.2.tgz", + "integrity": "sha512-Mti+f9lpJNcwF4tWV8/OrTTtF1gZi+f8FqlyAdouralcFWFQWF2+NgCHShjkCb+IFBLq9buZwE1xckQU4peSuQ==", + "dev": true, + "requires": { + "ansi-styles": "^3.2.1", + "escape-string-regexp": "^1.0.5", + "supports-color": "^5.3.0" + } + } + } + }, + "@eslint/eslintrc": { + "version": "0.1.3", + "resolved": "https://registry.npmjs.org/@eslint/eslintrc/-/eslintrc-0.1.3.tgz", + "integrity": "sha512-4YVwPkANLeNtRjMekzux1ci8hIaH5eGKktGqR0d3LWsKNn5B2X/1Z6Trxy7jQXl9EBGE6Yj02O+t09FMeRllaA==", + "dev": true, + "requires": { + "ajv": "^6.12.4", + "debug": "^4.1.1", + "espree": "^7.3.0", + "globals": "^12.1.0", + "ignore": "^4.0.6", + "import-fresh": "^3.2.1", + "js-yaml": "^3.13.1", + "lodash": "^4.17.19", + "minimatch": "^3.0.4", + "strip-json-comments": "^3.1.1" + } + }, + "@types/color-name": { + "version": "1.1.1", + "resolved": "https://registry.npmjs.org/@types/color-name/-/color-name-1.1.1.tgz", + "integrity": "sha512-rr+OQyAjxze7GgWrSaJwydHStIhHq2lvY3BOC2Mj7KnzI7XK0Uw1TOOdI9lDoajEbSWLiYgoo4f1R51erQfhPQ==", + "dev": true + }, + "@types/json5": { + "version": "0.0.29", + "resolved": "https://registry.npmjs.org/@types/json5/-/json5-0.0.29.tgz", + "integrity": "sha1-7ihweulOEdK4J7y+UnC86n8+ce4=", + "dev": true + }, + "acorn": { + "version": "7.4.0", + "resolved": "https://registry.npmjs.org/acorn/-/acorn-7.4.0.tgz", + "integrity": "sha512-+G7P8jJmCHr+S+cLfQxygbWhXy+8YTVGzAkpEbcLo2mLoL7tij/VG41QSHACSf5QgYRhMZYHuNc6drJaO0Da+w==", + "dev": true + }, + "acorn-jsx": { + "version": "5.3.1", + "resolved": "https://registry.npmjs.org/acorn-jsx/-/acorn-jsx-5.3.1.tgz", + "integrity": "sha512-K0Ptm/47OKfQRpNQ2J/oIN/3QYiK6FwW+eJbILhsdxh2WTLdl+30o8aGdTbm5JbffpFFAg/g+zi1E+jvJha5ng==", + "dev": true + }, + "ajv": { + "version": "6.12.5", + "resolved": "https://registry.npmjs.org/ajv/-/ajv-6.12.5.tgz", + "integrity": "sha512-lRF8RORchjpKG50/WFf8xmg7sgCLFiYNNnqdKflk63whMQcWR5ngGjiSXkL9bjxy6B2npOK2HSMN49jEBMSkag==", + "dev": true, + "requires": { + "fast-deep-equal": "^3.1.1", + "fast-json-stable-stringify": "^2.0.0", + "json-schema-traverse": "^0.4.1", + "uri-js": "^4.2.2" + } + }, + "ansi-colors": { + "version": "4.1.1", + "resolved": "https://registry.npmjs.org/ansi-colors/-/ansi-colors-4.1.1.tgz", + "integrity": "sha512-JoX0apGbHaUJBNl6yF+p6JAFYZ666/hhCGKN5t9QFjbJQKUU/g8MNbFDbvfrgKXvI1QpZplPOnwIo99lX/AAmA==", + "dev": true + }, + "ansi-regex": { + "version": "5.0.0", + "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-5.0.0.tgz", + "integrity": "sha512-bY6fj56OUQ0hU1KjFNDQuJFezqKdrAyFdIevADiqrWHwSlbmBNMHp5ak2f40Pm8JTFyM2mqxkG6ngkHO11f/lg==", + "dev": true + }, + "ansi-styles": { + "version": "3.2.1", + "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-3.2.1.tgz", + "integrity": "sha512-VT0ZI6kZRdTh8YyJw3SMbYm/u+NqfsAxEpWO0Pf9sq8/e94WxxOpPKx9FR1FlyCtOVDNOQ+8ntlqFxiRc+r5qA==", + "dev": true, + "requires": { + "color-convert": "^1.9.0" + } + }, + "argparse": { + "version": "1.0.10", + "resolved": "https://registry.npmjs.org/argparse/-/argparse-1.0.10.tgz", + "integrity": "sha512-o5Roy6tNG4SL/FOkCAN6RzjiakZS25RLYFrcMttJqbdd8BWrnA+fGz57iN5Pb06pvBGvl5gQ0B48dJlslXvoTg==", + "dev": true, + "requires": { + "sprintf-js": "~1.0.2" + } + }, + "array-includes": { + "version": "3.1.1", + "resolved": "https://registry.npmjs.org/array-includes/-/array-includes-3.1.1.tgz", + "integrity": "sha512-c2VXaCHl7zPsvpkFsw4nxvFie4fh1ur9bpcgsVkIjqn0H/Xwdg+7fv3n2r/isyS8EBj5b06M9kHyZuIr4El6WQ==", + "dev": true, + "requires": { + "define-properties": "^1.1.3", + "es-abstract": "^1.17.0", + "is-string": "^1.0.5" + }, + "dependencies": { + "es-abstract": { + "version": "1.17.6", + "resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.17.6.tgz", + "integrity": "sha512-Fr89bON3WFyUi5EvAeI48QTWX0AyekGgLA8H+c+7fbfCkJwRWRMLd8CQedNEyJuoYYhmtEqY92pgte1FAhBlhw==", + "dev": true, + "requires": { + "es-to-primitive": "^1.2.1", + "function-bind": "^1.1.1", + "has": "^1.0.3", + "has-symbols": "^1.0.1", + "is-callable": "^1.2.0", + "is-regex": "^1.1.0", + "object-inspect": "^1.7.0", + "object-keys": "^1.1.1", + "object.assign": "^4.1.0", + "string.prototype.trimend": "^1.0.1", + "string.prototype.trimstart": "^1.0.1" + } + } + } + }, + "array.prototype.flat": { + "version": "1.2.3", + "resolved": "https://registry.npmjs.org/array.prototype.flat/-/array.prototype.flat-1.2.3.tgz", + "integrity": "sha512-gBlRZV0VSmfPIeWfuuy56XZMvbVfbEUnOXUvt3F/eUUUSyzlgLxhEX4YAEpxNAogRGehPSnfXyPtYyKAhkzQhQ==", + "dev": true, + "requires": { + "define-properties": "^1.1.3", + "es-abstract": "^1.17.0-next.1" + }, + "dependencies": { + "es-abstract": { + "version": "1.17.6", + "resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.17.6.tgz", + "integrity": "sha512-Fr89bON3WFyUi5EvAeI48QTWX0AyekGgLA8H+c+7fbfCkJwRWRMLd8CQedNEyJuoYYhmtEqY92pgte1FAhBlhw==", + "dev": true, + "requires": { + "es-to-primitive": "^1.2.1", + "function-bind": "^1.1.1", + "has": "^1.0.3", + "has-symbols": "^1.0.1", + "is-callable": "^1.2.0", + "is-regex": "^1.1.0", + "object-inspect": "^1.7.0", + "object-keys": "^1.1.1", + "object.assign": "^4.1.0", + "string.prototype.trimend": "^1.0.1", + "string.prototype.trimstart": "^1.0.1" + } + } + } + }, + "astral-regex": { + "version": "1.0.0", + "resolved": "https://registry.npmjs.org/astral-regex/-/astral-regex-1.0.0.tgz", + "integrity": "sha512-+Ryf6g3BKoRc7jfp7ad8tM4TtMiaWvbF/1/sQcZPkkS7ag3D5nMBCe2UfOTONtAkaG0tO0ij3C5Lwmf1EiyjHg==", + "dev": true + }, + "balanced-match": { + "version": "1.0.0", + "resolved": "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.0.tgz", + "integrity": "sha1-ibTRmasr7kneFk6gK4nORi1xt2c=", + "dev": true + }, + "brace-expansion": { + "version": "1.1.11", + "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz", + "integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==", + "dev": true, + "requires": { + "balanced-match": "^1.0.0", + "concat-map": "0.0.1" + } + }, + "callsites": { + "version": "3.1.0", + "resolved": "https://registry.npmjs.org/callsites/-/callsites-3.1.0.tgz", + "integrity": "sha512-P8BjAsXvZS+VIDUI11hHCQEv74YT67YUi5JJFNWIqL235sBmjX4+qx9Muvls5ivyNENctx46xQLQ3aTuE7ssaQ==", + "dev": true + }, + "chalk": { + "version": "4.1.0", + "resolved": "https://registry.npmjs.org/chalk/-/chalk-4.1.0.tgz", + "integrity": "sha512-qwx12AxXe2Q5xQ43Ac//I6v5aXTipYrSESdOgzrN+9XjgEpyjpKuvSGaN4qE93f7TQTlerQQ8S+EQ0EyDoVL1A==", + "dev": true, + "requires": { + "ansi-styles": "^4.1.0", + "supports-color": "^7.1.0" + }, + "dependencies": { + "ansi-styles": { + "version": "4.2.1", + "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-4.2.1.tgz", + "integrity": "sha512-9VGjrMsG1vePxcSweQsN20KY/c4zN0h9fLjqAbwbPfahM3t+NL+M9HC8xeXG2I8pX5NoamTGNuomEUFI7fcUjA==", + "dev": true, + "requires": { + "@types/color-name": "^1.1.1", + "color-convert": "^2.0.1" + } + }, + "color-convert": { + "version": "2.0.1", + "resolved": "https://registry.npmjs.org/color-convert/-/color-convert-2.0.1.tgz", + "integrity": "sha512-RRECPsj7iu/xb5oKYcsFHSppFNnsj/52OVTRKb4zP5onXwVF3zVmmToNcOfGC+CRDpfK/U584fMg38ZHCaElKQ==", + "dev": true, + "requires": { + "color-name": "~1.1.4" + } + }, + "color-name": { + "version": "1.1.4", + "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz", + "integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA==", + "dev": true + }, + "has-flag": { + "version": "4.0.0", + "resolved": "https://registry.npmjs.org/has-flag/-/has-flag-4.0.0.tgz", + "integrity": "sha512-EykJT/Q1KjTWctppgIAgfSO0tKVuZUjhgMr17kqTumMl6Afv3EISleU7qZUzoXDFTAHTDC4NOoG/ZxU3EvlMPQ==", + "dev": true + }, + "supports-color": { + "version": "7.2.0", + "resolved": "https://registry.npmjs.org/supports-color/-/supports-color-7.2.0.tgz", + "integrity": "sha512-qpCAvRl9stuOHveKsn7HncJRvv501qIacKzQlO/+Lwxc9+0q2wLyv4Dfvt80/DPn2pqOBsJdDiogXGR9+OvwRw==", + "dev": true, + "requires": { + "has-flag": "^4.0.0" + } + } + } + }, + "color-convert": { + "version": "1.9.3", + "resolved": "https://registry.npmjs.org/color-convert/-/color-convert-1.9.3.tgz", + "integrity": "sha512-QfAUtd+vFdAtFQcC8CCyYt1fYWxSqAiK2cSD6zDB8N3cpsEBAvRxp9zOGg6G/SHHJYAT88/az/IuDGALsNVbGg==", + "dev": true, + "requires": { + "color-name": "1.1.3" + } + }, + "color-name": { + "version": "1.1.3", + "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.3.tgz", + "integrity": "sha1-p9BVi9icQveV3UIyj3QIMcpTvCU=", + "dev": true + }, + "concat-map": { + "version": "0.0.1", + "resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz", + "integrity": "sha1-2Klr13/Wjfd5OnMDajug1UBdR3s=", + "dev": true + }, + "confusing-browser-globals": { + "version": "1.0.9", + "resolved": "https://registry.npmjs.org/confusing-browser-globals/-/confusing-browser-globals-1.0.9.tgz", + "integrity": "sha512-KbS1Y0jMtyPgIxjO7ZzMAuUpAKMt1SzCL9fsrKsX6b0zJPTaT0SiSPmewwVZg9UAO83HVIlEhZF84LIjZ0lmAw==", + "dev": true + }, + "contains-path": { + "version": "0.1.0", + "resolved": "https://registry.npmjs.org/contains-path/-/contains-path-0.1.0.tgz", + "integrity": "sha1-/ozxhP9mcLa67wGp1IYaXL7EEgo=", + "dev": true + }, + "cross-spawn": { + "version": "7.0.3", + "resolved": "https://registry.npmjs.org/cross-spawn/-/cross-spawn-7.0.3.tgz", + "integrity": "sha512-iRDPJKUPVEND7dHPO8rkbOnPpyDygcDFtWjpeWNCgy8WP2rXcxXL8TskReQl6OrB2G7+UJrags1q15Fudc7G6w==", + "dev": true, + "requires": { + "path-key": "^3.1.0", + "shebang-command": "^2.0.0", + "which": "^2.0.1" + } + }, + "debug": { + "version": "4.1.1", + "resolved": "https://registry.npmjs.org/debug/-/debug-4.1.1.tgz", + "integrity": "sha512-pYAIzeRo8J6KPEaJ0VWOh5Pzkbw/RetuzehGM7QRRX5he4fPHx2rdKMB256ehJCkX+XRQm16eZLqLNS8RSZXZw==", + "dev": true, + "requires": { + "ms": "^2.1.1" + } + }, + "deep-is": { + "version": "0.1.3", + "resolved": "https://registry.npmjs.org/deep-is/-/deep-is-0.1.3.tgz", + "integrity": "sha1-s2nW+128E+7PUk+RsHD+7cNXzzQ=", + "dev": true + }, + "define-properties": { + "version": "1.1.3", + "resolved": "https://registry.npmjs.org/define-properties/-/define-properties-1.1.3.tgz", + "integrity": "sha512-3MqfYKj2lLzdMSf8ZIZE/V+Zuy+BgD6f164e8K2w7dgnpKArBDerGYpM46IYYcjnkdPNMjPk9A6VFB8+3SKlXQ==", + "dev": true, + "requires": { + "object-keys": "^1.0.12" + } + }, + "doctrine": { + "version": "3.0.0", + "resolved": "https://registry.npmjs.org/doctrine/-/doctrine-3.0.0.tgz", + "integrity": "sha512-yS+Q5i3hBf7GBkd4KG8a7eBNNWNGLTaEwwYWUijIYM7zrlYDM0BFXHjjPWlWZ1Rg7UaddZeIDmi9jF3HmqiQ2w==", + "dev": true, + "requires": { + "esutils": "^2.0.2" + } + }, + "emoji-regex": { + "version": "7.0.3", + "resolved": "https://registry.npmjs.org/emoji-regex/-/emoji-regex-7.0.3.tgz", + "integrity": "sha512-CwBLREIQ7LvYFB0WyRvwhq5N5qPhc6PMjD6bYggFlI5YyDgl+0vxq5VHbMOFqLg7hfWzmu8T5Z1QofhmTIhItA==", + "dev": true + }, + "enquirer": { + "version": "2.3.6", + "resolved": "https://registry.npmjs.org/enquirer/-/enquirer-2.3.6.tgz", + "integrity": "sha512-yjNnPr315/FjS4zIsUxYguYUPP2e1NK4d7E7ZOLiyYCcbFBiTMyID+2wvm2w6+pZ/odMA7cRkjhsPbltwBOrLg==", + "dev": true, + "requires": { + "ansi-colors": "^4.1.1" + } + }, + "error-ex": { + "version": "1.3.2", + "resolved": "https://registry.npmjs.org/error-ex/-/error-ex-1.3.2.tgz", + "integrity": "sha512-7dFHNmqeFSEt2ZBsCriorKnn3Z2pj+fd9kmI6QoWw4//DL+icEBfc0U7qJCisqrTsKTjw4fNFy2pW9OqStD84g==", + "dev": true, + "requires": { + "is-arrayish": "^0.2.1" + } + }, + "es-abstract": { + "version": "1.18.0-next.0", + "resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.18.0-next.0.tgz", + "integrity": "sha512-elZXTZXKn51hUBdJjSZGYRujuzilgXo8vSPQzjGYXLvSlGiCo8VO8ZGV3kjo9a0WNJJ57hENagwbtlRuHuzkcQ==", + "dev": true, + "requires": { + "es-to-primitive": "^1.2.1", + "function-bind": "^1.1.1", + "has": "^1.0.3", + "has-symbols": "^1.0.1", + "is-callable": "^1.2.0", + "is-negative-zero": "^2.0.0", + "is-regex": "^1.1.1", + "object-inspect": "^1.8.0", + "object-keys": "^1.1.1", + "object.assign": "^4.1.0", + "string.prototype.trimend": "^1.0.1", + "string.prototype.trimstart": "^1.0.1" + } + }, + "es-to-primitive": { + "version": "1.2.1", + "resolved": "https://registry.npmjs.org/es-to-primitive/-/es-to-primitive-1.2.1.tgz", + "integrity": "sha512-QCOllgZJtaUo9miYBcLChTUaHNjJF3PYs1VidD7AwiEj1kYxKeQTctLAezAOH5ZKRH0g2IgPn6KwB4IT8iRpvA==", + "dev": true, + "requires": { + "is-callable": "^1.1.4", + "is-date-object": "^1.0.1", + "is-symbol": "^1.0.2" + } + }, + "escape-string-regexp": { + "version": "1.0.5", + "resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-1.0.5.tgz", + "integrity": "sha1-G2HAViGQqN/2rjuyzwIAyhMLhtQ=", + "dev": true + }, + "eslint": { + "version": "7.9.0", + "resolved": "https://registry.npmjs.org/eslint/-/eslint-7.9.0.tgz", + "integrity": "sha512-V6QyhX21+uXp4T+3nrNfI3hQNBDa/P8ga7LoQOenwrlEFXrEnUEE+ok1dMtaS3b6rmLXhT1TkTIsG75HMLbknA==", + "dev": true, + "requires": { + "@babel/code-frame": "^7.0.0", + "@eslint/eslintrc": "^0.1.3", + "ajv": "^6.10.0", + "chalk": "^4.0.0", + "cross-spawn": "^7.0.2", + "debug": "^4.0.1", + "doctrine": "^3.0.0", + "enquirer": "^2.3.5", + "eslint-scope": "^5.1.0", + "eslint-utils": "^2.1.0", + "eslint-visitor-keys": "^1.3.0", + "espree": "^7.3.0", + "esquery": "^1.2.0", + "esutils": "^2.0.2", + "file-entry-cache": "^5.0.1", + "functional-red-black-tree": "^1.0.1", + "glob-parent": "^5.0.0", + "globals": "^12.1.0", + "ignore": "^4.0.6", + "import-fresh": "^3.0.0", + "imurmurhash": "^0.1.4", + "is-glob": "^4.0.0", + "js-yaml": "^3.13.1", + "json-stable-stringify-without-jsonify": "^1.0.1", + "levn": "^0.4.1", + "lodash": "^4.17.19", + "minimatch": "^3.0.4", + "natural-compare": "^1.4.0", + "optionator": "^0.9.1", + "progress": "^2.0.0", + "regexpp": "^3.1.0", + "semver": "^7.2.1", + "strip-ansi": "^6.0.0", + "strip-json-comments": "^3.1.0", + "table": "^5.2.3", + "text-table": "^0.2.0", + "v8-compile-cache": "^2.0.3" + } + }, + "eslint-config-airbnb-base": { + "version": "14.2.0", + "resolved": "https://registry.npmjs.org/eslint-config-airbnb-base/-/eslint-config-airbnb-base-14.2.0.tgz", + "integrity": "sha512-Snswd5oC6nJaevs3nZoLSTvGJBvzTfnBqOIArkf3cbyTyq9UD79wOk8s+RiL6bhca0p/eRO6veczhf6A/7Jy8Q==", + "dev": true, + "requires": { + "confusing-browser-globals": "^1.0.9", + "object.assign": "^4.1.0", + "object.entries": "^1.1.2" + } + }, + "eslint-import-resolver-node": { + "version": "0.3.4", + "resolved": "https://registry.npmjs.org/eslint-import-resolver-node/-/eslint-import-resolver-node-0.3.4.tgz", + "integrity": "sha512-ogtf+5AB/O+nM6DIeBUNr2fuT7ot9Qg/1harBfBtaP13ekEWFQEEMP94BCB7zaNW3gyY+8SHYF00rnqYwXKWOA==", + "dev": true, + "requires": { + "debug": "^2.6.9", + "resolve": "^1.13.1" + }, + "dependencies": { + "debug": { + "version": "2.6.9", + "resolved": "https://registry.npmjs.org/debug/-/debug-2.6.9.tgz", + "integrity": "sha512-bC7ElrdJaJnPbAP+1EotYvqZsb3ecl5wi6Bfi6BJTUcNowp6cvspg0jXznRTKDjm/E7AdgFBVeAPVMNcKGsHMA==", + "dev": true, + "requires": { + "ms": "2.0.0" + } + }, + "ms": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz", + "integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g=", + "dev": true + } + } + }, + "eslint-module-utils": { + "version": "2.6.0", + "resolved": "https://registry.npmjs.org/eslint-module-utils/-/eslint-module-utils-2.6.0.tgz", + "integrity": "sha512-6j9xxegbqe8/kZY8cYpcp0xhbK0EgJlg3g9mib3/miLaExuuwc3n5UEfSnU6hWMbT0FAYVvDbL9RrRgpUeQIvA==", + "dev": true, + "requires": { + "debug": "^2.6.9", + "pkg-dir": "^2.0.0" + }, + "dependencies": { + "debug": { + "version": "2.6.9", + "resolved": "https://registry.npmjs.org/debug/-/debug-2.6.9.tgz", + "integrity": "sha512-bC7ElrdJaJnPbAP+1EotYvqZsb3ecl5wi6Bfi6BJTUcNowp6cvspg0jXznRTKDjm/E7AdgFBVeAPVMNcKGsHMA==", + "dev": true, + "requires": { + "ms": "2.0.0" + } + }, + "ms": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz", + "integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g=", + "dev": true + } + } + }, + "eslint-plugin-import": { + "version": "2.22.0", + "resolved": "https://registry.npmjs.org/eslint-plugin-import/-/eslint-plugin-import-2.22.0.tgz", + "integrity": "sha512-66Fpf1Ln6aIS5Gr/55ts19eUuoDhAbZgnr6UxK5hbDx6l/QgQgx61AePq+BV4PP2uXQFClgMVzep5zZ94qqsxg==", + "dev": true, + "requires": { + "array-includes": "^3.1.1", + "array.prototype.flat": "^1.2.3", + "contains-path": "^0.1.0", + "debug": "^2.6.9", + "doctrine": "1.5.0", + "eslint-import-resolver-node": "^0.3.3", + "eslint-module-utils": "^2.6.0", + "has": "^1.0.3", + "minimatch": "^3.0.4", + "object.values": "^1.1.1", + "read-pkg-up": "^2.0.0", + "resolve": "^1.17.0", + "tsconfig-paths": "^3.9.0" + }, + "dependencies": { + "debug": { + "version": "2.6.9", + "resolved": "https://registry.npmjs.org/debug/-/debug-2.6.9.tgz", + "integrity": "sha512-bC7ElrdJaJnPbAP+1EotYvqZsb3ecl5wi6Bfi6BJTUcNowp6cvspg0jXznRTKDjm/E7AdgFBVeAPVMNcKGsHMA==", + "dev": true, + "requires": { + "ms": "2.0.0" + } + }, + "doctrine": { + "version": "1.5.0", + "resolved": "https://registry.npmjs.org/doctrine/-/doctrine-1.5.0.tgz", + "integrity": "sha1-N53Ocw9hZvds76TmcHoVmwLFpvo=", + "dev": true, + "requires": { + "esutils": "^2.0.2", + "isarray": "^1.0.0" + } + }, + "ms": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz", + "integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g=", + "dev": true + } + } + }, + "eslint-scope": { + "version": "5.1.1", + "resolved": "https://registry.npmjs.org/eslint-scope/-/eslint-scope-5.1.1.tgz", + "integrity": "sha512-2NxwbF/hZ0KpepYN0cNbo+FN6XoK7GaHlQhgx/hIZl6Va0bF45RQOOwhLIy8lQDbuCiadSLCBnH2CFYquit5bw==", + "dev": true, + "requires": { + "esrecurse": "^4.3.0", + "estraverse": "^4.1.1" + } + }, + "eslint-utils": { + "version": "2.1.0", + "resolved": "https://registry.npmjs.org/eslint-utils/-/eslint-utils-2.1.0.tgz", + "integrity": "sha512-w94dQYoauyvlDc43XnGB8lU3Zt713vNChgt4EWwhXAP2XkBvndfxF0AgIqKOOasjPIPzj9JqgwkwbCYD0/V3Zg==", + "dev": true, + "requires": { + "eslint-visitor-keys": "^1.1.0" + } + }, + "eslint-visitor-keys": { + "version": "1.3.0", + "resolved": "https://registry.npmjs.org/eslint-visitor-keys/-/eslint-visitor-keys-1.3.0.tgz", + "integrity": "sha512-6J72N8UNa462wa/KFODt/PJ3IU60SDpC3QXC1Hjc1BXXpfL2C9R5+AU7jhe0F6GREqVMh4Juu+NY7xn+6dipUQ==", + "dev": true + }, + "espree": { + "version": "7.3.0", + "resolved": "https://registry.npmjs.org/espree/-/espree-7.3.0.tgz", + "integrity": "sha512-dksIWsvKCixn1yrEXO8UosNSxaDoSYpq9reEjZSbHLpT5hpaCAKTLBwq0RHtLrIr+c0ByiYzWT8KTMRzoRCNlw==", + "dev": true, + "requires": { + "acorn": "^7.4.0", + "acorn-jsx": "^5.2.0", + "eslint-visitor-keys": "^1.3.0" + } + }, + "esprima": { + "version": "4.0.1", + "resolved": "https://registry.npmjs.org/esprima/-/esprima-4.0.1.tgz", + "integrity": "sha512-eGuFFw7Upda+g4p+QHvnW0RyTX/SVeJBDM/gCtMARO0cLuT2HcEKnTPvhjV6aGeqrCB/sbNop0Kszm0jsaWU4A==", + "dev": true + }, + "esquery": { + "version": "1.3.1", + "resolved": "https://registry.npmjs.org/esquery/-/esquery-1.3.1.tgz", + "integrity": "sha512-olpvt9QG0vniUBZspVRN6lwB7hOZoTRtT+jzR+tS4ffYx2mzbw+z0XCOk44aaLYKApNX5nMm+E+P6o25ip/DHQ==", + "dev": true, + "requires": { + "estraverse": "^5.1.0" + }, + "dependencies": { + "estraverse": { + "version": "5.2.0", + "resolved": "https://registry.npmjs.org/estraverse/-/estraverse-5.2.0.tgz", + "integrity": "sha512-BxbNGGNm0RyRYvUdHpIwv9IWzeM9XClbOxwoATuFdOE7ZE6wHL+HQ5T8hoPM+zHvmKzzsEqhgy0GrQ5X13afiQ==", + "dev": true + } + } + }, + "esrecurse": { + "version": "4.3.0", + "resolved": "https://registry.npmjs.org/esrecurse/-/esrecurse-4.3.0.tgz", + "integrity": "sha512-KmfKL3b6G+RXvP8N1vr3Tq1kL/oCFgn2NYXEtqP8/L3pKapUA4G8cFVaoF3SU323CD4XypR/ffioHmkti6/Tag==", + "dev": true, + "requires": { + "estraverse": "^5.2.0" + }, + "dependencies": { + "estraverse": { + "version": "5.2.0", + "resolved": "https://registry.npmjs.org/estraverse/-/estraverse-5.2.0.tgz", + "integrity": "sha512-BxbNGGNm0RyRYvUdHpIwv9IWzeM9XClbOxwoATuFdOE7ZE6wHL+HQ5T8hoPM+zHvmKzzsEqhgy0GrQ5X13afiQ==", + "dev": true + } + } + }, + "estraverse": { + "version": "4.3.0", + "resolved": "https://registry.npmjs.org/estraverse/-/estraverse-4.3.0.tgz", + "integrity": "sha512-39nnKffWz8xN1BU/2c79n9nB9HDzo0niYUqx6xyqUnyoAnQyyWpOTdZEeiCch8BBu515t4wp9ZmgVfVhn9EBpw==", + "dev": true + }, + "esutils": { + "version": "2.0.3", + "resolved": "https://registry.npmjs.org/esutils/-/esutils-2.0.3.tgz", + "integrity": "sha512-kVscqXk4OCp68SZ0dkgEKVi6/8ij300KBWTJq32P/dYeWTSwK41WyTxalN1eRmA5Z9UU/LX9D7FWSmV9SAYx6g==", + "dev": true + }, + "fast-deep-equal": { + "version": "3.1.3", + "resolved": "https://registry.npmjs.org/fast-deep-equal/-/fast-deep-equal-3.1.3.tgz", + "integrity": "sha512-f3qQ9oQy9j2AhBe/H9VC91wLmKBCCU/gDOnKNAYG5hswO7BLKj09Hc5HYNz9cGI++xlpDCIgDaitVs03ATR84Q==", + "dev": true + }, + "fast-json-stable-stringify": { + "version": "2.1.0", + "resolved": "https://registry.npmjs.org/fast-json-stable-stringify/-/fast-json-stable-stringify-2.1.0.tgz", + "integrity": "sha512-lhd/wF+Lk98HZoTCtlVraHtfh5XYijIjalXck7saUtuanSDyLMxnHhSXEDJqHxD7msR8D0uCmqlkwjCV8xvwHw==", + "dev": true + }, + "fast-levenshtein": { + "version": "2.0.6", + "resolved": "https://registry.npmjs.org/fast-levenshtein/-/fast-levenshtein-2.0.6.tgz", + "integrity": "sha1-PYpcZog6FqMMqGQ+hR8Zuqd5eRc=", + "dev": true + }, + "file-entry-cache": { + "version": "5.0.1", + "resolved": "https://registry.npmjs.org/file-entry-cache/-/file-entry-cache-5.0.1.tgz", + "integrity": "sha512-bCg29ictuBaKUwwArK4ouCaqDgLZcysCFLmM/Yn/FDoqndh/9vNuQfXRDvTuXKLxfD/JtZQGKFT8MGcJBK644g==", + "dev": true, + "requires": { + "flat-cache": "^2.0.1" + } + }, + "find-up": { + "version": "2.1.0", + "resolved": "https://registry.npmjs.org/find-up/-/find-up-2.1.0.tgz", + "integrity": "sha1-RdG35QbHF93UgndaK3eSCjwMV6c=", + "dev": true, + "requires": { + "locate-path": "^2.0.0" + } + }, + "flat-cache": { + "version": "2.0.1", + "resolved": "https://registry.npmjs.org/flat-cache/-/flat-cache-2.0.1.tgz", + "integrity": "sha512-LoQe6yDuUMDzQAEH8sgmh4Md6oZnc/7PjtwjNFSzveXqSHt6ka9fPBuso7IGf9Rz4uqnSnWiFH2B/zj24a5ReA==", + "dev": true, + "requires": { + "flatted": "^2.0.0", + "rimraf": "2.6.3", + "write": "1.0.3" + } + }, + "flatted": { + "version": "2.0.2", + "resolved": "https://registry.npmjs.org/flatted/-/flatted-2.0.2.tgz", + "integrity": "sha512-r5wGx7YeOwNWNlCA0wQ86zKyDLMQr+/RB8xy74M4hTphfmjlijTSSXGuH8rnvKZnfT9i+75zmd8jcKdMR4O6jA==", + "dev": true + }, + "fs.realpath": { + "version": "1.0.0", + "resolved": "https://registry.npmjs.org/fs.realpath/-/fs.realpath-1.0.0.tgz", + "integrity": "sha1-FQStJSMVjKpA20onh8sBQRmU6k8=", + "dev": true + }, + "function-bind": { + "version": "1.1.1", + "resolved": "https://registry.npmjs.org/function-bind/-/function-bind-1.1.1.tgz", + "integrity": "sha512-yIovAzMX49sF8Yl58fSCWJ5svSLuaibPxXQJFLmBObTuCr0Mf1KiPopGM9NiFjiYBCbfaa2Fh6breQ6ANVTI0A==", + "dev": true + }, + "functional-red-black-tree": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/functional-red-black-tree/-/functional-red-black-tree-1.0.1.tgz", + "integrity": "sha1-GwqzvVU7Kg1jmdKcDj6gslIHgyc=", + "dev": true + }, + "glob": { + "version": "7.1.6", + "resolved": "https://registry.npmjs.org/glob/-/glob-7.1.6.tgz", + "integrity": "sha512-LwaxwyZ72Lk7vZINtNNrywX0ZuLyStrdDtabefZKAY5ZGJhVtgdznluResxNmPitE0SAO+O26sWTHeKSI2wMBA==", + "dev": true, + "requires": { + "fs.realpath": "^1.0.0", + "inflight": "^1.0.4", + "inherits": "2", + "minimatch": "^3.0.4", + "once": "^1.3.0", + "path-is-absolute": "^1.0.0" + } + }, + "glob-parent": { + "version": "5.1.1", + "resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-5.1.1.tgz", + "integrity": "sha512-FnI+VGOpnlGHWZxthPGR+QhR78fuiK0sNLkHQv+bL9fQi57lNNdquIbna/WrfROrolq8GK5Ek6BiMwqL/voRYQ==", + "dev": true, + "requires": { + "is-glob": "^4.0.1" + } + }, + "globals": { + "version": "12.4.0", + "resolved": "https://registry.npmjs.org/globals/-/globals-12.4.0.tgz", + "integrity": "sha512-BWICuzzDvDoH54NHKCseDanAhE3CeDorgDL5MT6LMXXj2WCnd9UC2szdk4AWLfjdgNBCXLUanXYcpBBKOSWGwg==", + "dev": true, + "requires": { + "type-fest": "^0.8.1" + } + }, + "graceful-fs": { + "version": "4.2.4", + "resolved": "https://registry.npmjs.org/graceful-fs/-/graceful-fs-4.2.4.tgz", + "integrity": "sha512-WjKPNJF79dtJAVniUlGGWHYGz2jWxT6VhN/4m1NdkbZ2nOsEF+cI1Edgql5zCRhs/VsQYRvrXctxktVXZUkixw==", + "dev": true + }, + "has": { + "version": "1.0.3", + "resolved": "https://registry.npmjs.org/has/-/has-1.0.3.tgz", + "integrity": "sha512-f2dvO0VU6Oej7RkWJGrehjbzMAjFp5/VKPp5tTpWIV4JHHZK1/BxbFRtf/siA2SWTe09caDmVtYYzWEIbBS4zw==", + "dev": true, + "requires": { + "function-bind": "^1.1.1" + } + }, + "has-flag": { + "version": "3.0.0", + "resolved": "https://registry.npmjs.org/has-flag/-/has-flag-3.0.0.tgz", + "integrity": "sha1-tdRU3CGZriJWmfNGfloH87lVuv0=", + "dev": true + }, + "has-symbols": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/has-symbols/-/has-symbols-1.0.1.tgz", + "integrity": "sha512-PLcsoqu++dmEIZB+6totNFKq/7Do+Z0u4oT0zKOJNl3lYK6vGwwu2hjHs+68OEZbTjiUE9bgOABXbP/GvrS0Kg==", + "dev": true + }, + "hosted-git-info": { + "version": "2.8.8", + "resolved": "https://registry.npmjs.org/hosted-git-info/-/hosted-git-info-2.8.8.tgz", + "integrity": "sha512-f/wzC2QaWBs7t9IYqB4T3sR1xviIViXJRJTWBlx2Gf3g0Xi5vI7Yy4koXQ1c9OYDGHN9sBy1DQ2AB8fqZBWhUg==", + "dev": true + }, + "ignore": { + "version": "4.0.6", + "resolved": "https://registry.npmjs.org/ignore/-/ignore-4.0.6.tgz", + "integrity": "sha512-cyFDKrqc/YdcWFniJhzI42+AzS+gNwmUzOSFcRCQYwySuBBBy/KjuxWLZ/FHEH6Moq1NizMOBWyTcv8O4OZIMg==", + "dev": true + }, + "import-fresh": { + "version": "3.2.1", + "resolved": "https://registry.npmjs.org/import-fresh/-/import-fresh-3.2.1.tgz", + "integrity": "sha512-6e1q1cnWP2RXD9/keSkxHScg508CdXqXWgWBaETNhyuBFz+kUZlKboh+ISK+bU++DmbHimVBrOz/zzPe0sZ3sQ==", + "dev": true, + "requires": { + "parent-module": "^1.0.0", + "resolve-from": "^4.0.0" + } + }, + "imurmurhash": { + "version": "0.1.4", + "resolved": "https://registry.npmjs.org/imurmurhash/-/imurmurhash-0.1.4.tgz", + "integrity": "sha1-khi5srkoojixPcT7a21XbyMUU+o=", + "dev": true + }, + "inflight": { + "version": "1.0.6", + "resolved": "https://registry.npmjs.org/inflight/-/inflight-1.0.6.tgz", + "integrity": "sha1-Sb1jMdfQLQwJvJEKEHW6gWW1bfk=", + "dev": true, + "requires": { + "once": "^1.3.0", + "wrappy": "1" + } + }, + "inherits": { + "version": "2.0.4", + "resolved": "https://registry.npmjs.org/inherits/-/inherits-2.0.4.tgz", + "integrity": "sha512-k/vGaX4/Yla3WzyMCvTQOXYeIHvqOKtnqBduzTHpzpQZzAskKMhZ2K+EnBiSM9zGSoIFeMpXKxa4dYeZIQqewQ==", + "dev": true + }, + "is-arrayish": { + "version": "0.2.1", + "resolved": "https://registry.npmjs.org/is-arrayish/-/is-arrayish-0.2.1.tgz", + "integrity": "sha1-d8mYQFJ6qOyxqLppe4BkWnqSap0=", + "dev": true + }, + "is-callable": { + "version": "1.2.1", + "resolved": "https://registry.npmjs.org/is-callable/-/is-callable-1.2.1.tgz", + "integrity": "sha512-wliAfSzx6V+6WfMOmus1xy0XvSgf/dlStkvTfq7F0g4bOIW0PSUbnyse3NhDwdyYS1ozfUtAAySqTws3z9Eqgg==", + "dev": true + }, + "is-date-object": { + "version": "1.0.2", + "resolved": "https://registry.npmjs.org/is-date-object/-/is-date-object-1.0.2.tgz", + "integrity": "sha512-USlDT524woQ08aoZFzh3/Z6ch9Y/EWXEHQ/AaRN0SkKq4t2Jw2R2339tSXmwuVoY7LLlBCbOIlx2myP/L5zk0g==", + "dev": true + }, + "is-extglob": { + "version": "2.1.1", + "resolved": "https://registry.npmjs.org/is-extglob/-/is-extglob-2.1.1.tgz", + "integrity": "sha1-qIwCU1eR8C7TfHahueqXc8gz+MI=", + "dev": true + }, + "is-fullwidth-code-point": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/is-fullwidth-code-point/-/is-fullwidth-code-point-2.0.0.tgz", + "integrity": "sha1-o7MKXE8ZkYMWeqq5O+764937ZU8=", + "dev": true + }, + "is-glob": { + "version": "4.0.1", + "resolved": "https://registry.npmjs.org/is-glob/-/is-glob-4.0.1.tgz", + "integrity": "sha512-5G0tKtBTFImOqDnLB2hG6Bp2qcKEFduo4tZu9MT/H6NQv/ghhy30o55ufafxJ/LdH79LLs2Kfrn85TLKyA7BUg==", + "dev": true, + "requires": { + "is-extglob": "^2.1.1" + } + }, + "is-negative-zero": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/is-negative-zero/-/is-negative-zero-2.0.0.tgz", + "integrity": "sha1-lVOxIbD6wohp2p7UWeIMdUN4hGE=", + "dev": true + }, + "is-regex": { + "version": "1.1.1", + "resolved": "https://registry.npmjs.org/is-regex/-/is-regex-1.1.1.tgz", + "integrity": "sha512-1+QkEcxiLlB7VEyFtyBg94e08OAsvq7FUBgApTq/w2ymCLyKJgDPsybBENVtA7XCQEgEXxKPonG+mvYRxh/LIg==", + "dev": true, + "requires": { + "has-symbols": "^1.0.1" + } + }, + "is-string": { + "version": "1.0.5", + "resolved": "https://registry.npmjs.org/is-string/-/is-string-1.0.5.tgz", + "integrity": "sha512-buY6VNRjhQMiF1qWDouloZlQbRhDPCebwxSjxMjxgemYT46YMd2NR0/H+fBhEfWX4A/w9TBJ+ol+okqJKFE6vQ==", + "dev": true + }, + "is-symbol": { + "version": "1.0.3", + "resolved": "https://registry.npmjs.org/is-symbol/-/is-symbol-1.0.3.tgz", + "integrity": "sha512-OwijhaRSgqvhm/0ZdAcXNZt9lYdKFpcRDT5ULUuYXPoT794UNOdU+gpT6Rzo7b4V2HUl/op6GqY894AZwv9faQ==", + "dev": true, + "requires": { + "has-symbols": "^1.0.1" + } + }, + "isarray": { + "version": "1.0.0", + "resolved": "https://registry.npmjs.org/isarray/-/isarray-1.0.0.tgz", + "integrity": "sha1-u5NdSFgsuhaMBoNJV6VKPgcSTxE=", + "dev": true + }, + "isexe": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/isexe/-/isexe-2.0.0.tgz", + "integrity": "sha1-6PvzdNxVb/iUehDcsFctYz8s+hA=", + "dev": true + }, + "js-tokens": { + "version": "4.0.0", + "resolved": "https://registry.npmjs.org/js-tokens/-/js-tokens-4.0.0.tgz", + "integrity": "sha512-RdJUflcE3cUzKiMqQgsCu06FPu9UdIJO0beYbPhHN4k6apgJtifcoCtT9bcxOpYBtpD2kCM6Sbzg4CausW/PKQ==", + "dev": true + }, + "js-yaml": { + "version": "3.14.0", + "resolved": "https://registry.npmjs.org/js-yaml/-/js-yaml-3.14.0.tgz", + "integrity": "sha512-/4IbIeHcD9VMHFqDR/gQ7EdZdLimOvW2DdcxFjdyyZ9NsbS+ccrXqVWDtab/lRl5AlUqmpBx8EhPaWR+OtY17A==", + "dev": true, + "requires": { + "argparse": "^1.0.7", + "esprima": "^4.0.0" + } + }, + "json-schema-traverse": { + "version": "0.4.1", + "resolved": "https://registry.npmjs.org/json-schema-traverse/-/json-schema-traverse-0.4.1.tgz", + "integrity": "sha512-xbbCH5dCYU5T8LcEhhuh7HJ88HXuW3qsI3Y0zOZFKfZEHcpWiHU/Jxzk629Brsab/mMiHQti9wMP+845RPe3Vg==", + "dev": true + }, + "json-stable-stringify-without-jsonify": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/json-stable-stringify-without-jsonify/-/json-stable-stringify-without-jsonify-1.0.1.tgz", + "integrity": "sha1-nbe1lJatPzz+8wp1FC0tkwrXJlE=", + "dev": true + }, + "json5": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/json5/-/json5-1.0.1.tgz", + "integrity": "sha512-aKS4WQjPenRxiQsC93MNfjx+nbF4PAdYzmd/1JIj8HYzqfbu86beTuNgXDzPknWk0n0uARlyewZo4s++ES36Ow==", + "dev": true, + "requires": { + "minimist": "^1.2.0" + } + }, + "levn": { + "version": "0.4.1", + "resolved": "https://registry.npmjs.org/levn/-/levn-0.4.1.tgz", + "integrity": "sha512-+bT2uH4E5LGE7h/n3evcS/sQlJXCpIp6ym8OWJ5eV6+67Dsql/LaaT7qJBAt2rzfoa/5QBGBhxDix1dMt2kQKQ==", + "dev": true, + "requires": { + "prelude-ls": "^1.2.1", + "type-check": "~0.4.0" + } + }, + "load-json-file": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/load-json-file/-/load-json-file-2.0.0.tgz", + "integrity": "sha1-eUfkIUmvgNaWy/eXvKq8/h/inKg=", + "dev": true, + "requires": { + "graceful-fs": "^4.1.2", + "parse-json": "^2.2.0", + "pify": "^2.0.0", + "strip-bom": "^3.0.0" + } + }, + "locate-path": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/locate-path/-/locate-path-2.0.0.tgz", + "integrity": "sha1-K1aLJl7slExtnA3pw9u7ygNUzY4=", + "dev": true, + "requires": { + "p-locate": "^2.0.0", + "path-exists": "^3.0.0" + } + }, + "lodash": { + "version": "4.17.20", + "resolved": "https://registry.npmjs.org/lodash/-/lodash-4.17.20.tgz", + "integrity": "sha512-PlhdFcillOINfeV7Ni6oF1TAEayyZBoZ8bcshTHqOYJYlrqzRK5hagpagky5o4HfCzzd1TRkXPMFq6cKk9rGmA==", + "dev": true + }, + "minimatch": { + "version": "3.0.4", + "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.0.4.tgz", + "integrity": "sha512-yJHVQEhyqPLUTgt9B83PXu6W3rx4MvvHvSUvToogpwoGDOUQ+yDrR0HRot+yOCdCO7u4hX3pWft6kWBBcqh0UA==", + "dev": true, + "requires": { + "brace-expansion": "^1.1.7" + } + }, + "minimist": { + "version": "1.2.5", + "resolved": "https://registry.npmjs.org/minimist/-/minimist-1.2.5.tgz", + "integrity": "sha512-FM9nNUYrRBAELZQT3xeZQ7fmMOBg6nWNmJKTcgsJeaLstP/UODVpGsr5OhXhhXg6f+qtJ8uiZ+PUxkDWcgIXLw==", + "dev": true + }, + "mkdirp": { + "version": "0.5.5", + "resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-0.5.5.tgz", + "integrity": "sha512-NKmAlESf6jMGym1++R0Ra7wvhV+wFW63FaSOFPwRahvea0gMUcGUhVeAg/0BC0wiv9ih5NYPB1Wn1UEI1/L+xQ==", + "dev": true, + "requires": { + "minimist": "^1.2.5" + } + }, + "ms": { + "version": "2.1.2", + "resolved": "https://registry.npmjs.org/ms/-/ms-2.1.2.tgz", + "integrity": "sha512-sGkPx+VjMtmA6MX27oA4FBFELFCZZ4S4XqeGOXCv68tT+jb3vk/RyaKWP0PTKyWtmLSM0b+adUTEvbs1PEaH2w==", + "dev": true + }, + "natural-compare": { + "version": "1.4.0", + "resolved": "https://registry.npmjs.org/natural-compare/-/natural-compare-1.4.0.tgz", + "integrity": "sha1-Sr6/7tdUHywnrPspvbvRXI1bpPc=", + "dev": true + }, + "normalize-package-data": { + "version": "2.5.0", + "resolved": "https://registry.npmjs.org/normalize-package-data/-/normalize-package-data-2.5.0.tgz", + "integrity": "sha512-/5CMN3T0R4XTj4DcGaexo+roZSdSFW/0AOOTROrjxzCG1wrWXEsGbRKevjlIL+ZDE4sZlJr5ED4YW0yqmkK+eA==", + "dev": true, + "requires": { + "hosted-git-info": "^2.1.4", + "resolve": "^1.10.0", + "semver": "2 || 3 || 4 || 5", + "validate-npm-package-license": "^3.0.1" + }, + "dependencies": { + "semver": { + "version": "5.7.1", + "resolved": "https://registry.npmjs.org/semver/-/semver-5.7.1.tgz", + "integrity": "sha512-sauaDf/PZdVgrLTNYHRtpXa1iRiKcaebiKQ1BJdpQlWH2lCvexQdX55snPFyK7QzpudqbCI0qXFfOasHdyNDGQ==", + "dev": true + } + } + }, + "object-inspect": { + "version": "1.8.0", + "resolved": "https://registry.npmjs.org/object-inspect/-/object-inspect-1.8.0.tgz", + "integrity": "sha512-jLdtEOB112fORuypAyl/50VRVIBIdVQOSUUGQHzJ4xBSbit81zRarz7GThkEFZy1RceYrWYcPcBFPQwHyAc1gA==", + "dev": true + }, + "object-keys": { + "version": "1.1.1", + "resolved": "https://registry.npmjs.org/object-keys/-/object-keys-1.1.1.tgz", + "integrity": "sha512-NuAESUOUMrlIXOfHKzD6bpPu3tYt3xvjNdRIQ+FeT0lNb4K8WR70CaDxhuNguS2XG+GjkyMwOzsN5ZktImfhLA==", + "dev": true + }, + "object.assign": { + "version": "4.1.1", + "resolved": "https://registry.npmjs.org/object.assign/-/object.assign-4.1.1.tgz", + "integrity": "sha512-VT/cxmx5yaoHSOTSyrCygIDFco+RsibY2NM0a4RdEeY/4KgqezwFtK1yr3U67xYhqJSlASm2pKhLVzPj2lr4bA==", + "dev": true, + "requires": { + "define-properties": "^1.1.3", + "es-abstract": "^1.18.0-next.0", + "has-symbols": "^1.0.1", + "object-keys": "^1.1.1" + } + }, + "object.entries": { + "version": "1.1.2", + "resolved": "https://registry.npmjs.org/object.entries/-/object.entries-1.1.2.tgz", + "integrity": "sha512-BQdB9qKmb/HyNdMNWVr7O3+z5MUIx3aiegEIJqjMBbBf0YT9RRxTJSim4mzFqtyr7PDAHigq0N9dO0m0tRakQA==", + "dev": true, + "requires": { + "define-properties": "^1.1.3", + "es-abstract": "^1.17.5", + "has": "^1.0.3" + }, + "dependencies": { + "es-abstract": { + "version": "1.17.6", + "resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.17.6.tgz", + "integrity": "sha512-Fr89bON3WFyUi5EvAeI48QTWX0AyekGgLA8H+c+7fbfCkJwRWRMLd8CQedNEyJuoYYhmtEqY92pgte1FAhBlhw==", + "dev": true, + "requires": { + "es-to-primitive": "^1.2.1", + "function-bind": "^1.1.1", + "has": "^1.0.3", + "has-symbols": "^1.0.1", + "is-callable": "^1.2.0", + "is-regex": "^1.1.0", + "object-inspect": "^1.7.0", + "object-keys": "^1.1.1", + "object.assign": "^4.1.0", + "string.prototype.trimend": "^1.0.1", + "string.prototype.trimstart": "^1.0.1" + } + } + } + }, + "object.values": { + "version": "1.1.1", + "resolved": "https://registry.npmjs.org/object.values/-/object.values-1.1.1.tgz", + "integrity": "sha512-WTa54g2K8iu0kmS/us18jEmdv1a4Wi//BZ/DTVYEcH0XhLM5NYdpDHja3gt57VrZLcNAO2WGA+KpWsDBaHt6eA==", + "dev": true, + "requires": { + "define-properties": "^1.1.3", + "es-abstract": "^1.17.0-next.1", + "function-bind": "^1.1.1", + "has": "^1.0.3" + }, + "dependencies": { + "es-abstract": { + "version": "1.17.6", + "resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.17.6.tgz", + "integrity": "sha512-Fr89bON3WFyUi5EvAeI48QTWX0AyekGgLA8H+c+7fbfCkJwRWRMLd8CQedNEyJuoYYhmtEqY92pgte1FAhBlhw==", + "dev": true, + "requires": { + "es-to-primitive": "^1.2.1", + "function-bind": "^1.1.1", + "has": "^1.0.3", + "has-symbols": "^1.0.1", + "is-callable": "^1.2.0", + "is-regex": "^1.1.0", + "object-inspect": "^1.7.0", + "object-keys": "^1.1.1", + "object.assign": "^4.1.0", + "string.prototype.trimend": "^1.0.1", + "string.prototype.trimstart": "^1.0.1" + } + } + } + }, + "once": { + "version": "1.4.0", + "resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz", + "integrity": "sha1-WDsap3WWHUsROsF9nFC6753Xa9E=", + "dev": true, + "requires": { + "wrappy": "1" + } + }, + "optionator": { + "version": "0.9.1", + "resolved": "https://registry.npmjs.org/optionator/-/optionator-0.9.1.tgz", + "integrity": "sha512-74RlY5FCnhq4jRxVUPKDaRwrVNXMqsGsiW6AJw4XK8hmtm10wC0ypZBLw5IIp85NZMr91+qd1RvvENwg7jjRFw==", + "dev": true, + "requires": { + "deep-is": "^0.1.3", + "fast-levenshtein": "^2.0.6", + "levn": "^0.4.1", + "prelude-ls": "^1.2.1", + "type-check": "^0.4.0", + "word-wrap": "^1.2.3" + } + }, + "p-limit": { + "version": "1.3.0", + "resolved": "https://registry.npmjs.org/p-limit/-/p-limit-1.3.0.tgz", + "integrity": "sha512-vvcXsLAJ9Dr5rQOPk7toZQZJApBl2K4J6dANSsEuh6QI41JYcsS/qhTGa9ErIUUgK3WNQoJYvylxvjqmiqEA9Q==", + "dev": true, + "requires": { + "p-try": "^1.0.0" + } + }, + "p-locate": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/p-locate/-/p-locate-2.0.0.tgz", + "integrity": "sha1-IKAQOyIqcMj9OcwuWAaA893l7EM=", + "dev": true, + "requires": { + "p-limit": "^1.1.0" + } + }, + "p-try": { + "version": "1.0.0", + "resolved": "https://registry.npmjs.org/p-try/-/p-try-1.0.0.tgz", + "integrity": "sha1-y8ec26+P1CKOE/Yh8rGiN8GyB7M=", + "dev": true + }, + "parent-module": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/parent-module/-/parent-module-1.0.1.tgz", + "integrity": "sha512-GQ2EWRpQV8/o+Aw8YqtfZZPfNRWZYkbidE9k5rpl/hC3vtHHBfGm2Ifi6qWV+coDGkrUKZAxE3Lot5kcsRlh+g==", + "dev": true, + "requires": { + "callsites": "^3.0.0" + } + }, + "parse-json": { + "version": "2.2.0", + "resolved": "https://registry.npmjs.org/parse-json/-/parse-json-2.2.0.tgz", + "integrity": "sha1-9ID0BDTvgHQfhGkJn43qGPVaTck=", + "dev": true, + "requires": { + "error-ex": "^1.2.0" + } + }, + "path-exists": { + "version": "3.0.0", + "resolved": "https://registry.npmjs.org/path-exists/-/path-exists-3.0.0.tgz", + "integrity": "sha1-zg6+ql94yxiSXqfYENe1mwEP1RU=", + "dev": true + }, + "path-is-absolute": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/path-is-absolute/-/path-is-absolute-1.0.1.tgz", + "integrity": "sha1-F0uSaHNVNP+8es5r9TpanhtcX18=", + "dev": true + }, + "path-key": { + "version": "3.1.1", + "resolved": "https://registry.npmjs.org/path-key/-/path-key-3.1.1.tgz", + "integrity": "sha512-ojmeN0qd+y0jszEtoY48r0Peq5dwMEkIlCOu6Q5f41lfkswXuKtYrhgoTpLnyIcHm24Uhqx+5Tqm2InSwLhE6Q==", + "dev": true + }, + "path-parse": { + "version": "1.0.6", + "resolved": "https://registry.npmjs.org/path-parse/-/path-parse-1.0.6.tgz", + "integrity": "sha512-GSmOT2EbHrINBf9SR7CDELwlJ8AENk3Qn7OikK4nFYAu3Ote2+JYNVvkpAEQm3/TLNEJFD/xZJjzyxg3KBWOzw==", + "dev": true + }, + "path-type": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/path-type/-/path-type-2.0.0.tgz", + "integrity": "sha1-8BLMuEFbcJb8LaoQVMPXI4lZTHM=", + "dev": true, + "requires": { + "pify": "^2.0.0" + } + }, + "pify": { + "version": "2.3.0", + "resolved": "https://registry.npmjs.org/pify/-/pify-2.3.0.tgz", + "integrity": "sha1-7RQaasBDqEnqWISY59yosVMw6Qw=", + "dev": true + }, + "pkg-dir": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/pkg-dir/-/pkg-dir-2.0.0.tgz", + "integrity": "sha1-9tXREJ4Z1j7fQo4L1X4Sd3YVM0s=", + "dev": true, + "requires": { + "find-up": "^2.1.0" + } + }, + "prelude-ls": { + "version": "1.2.1", + "resolved": "https://registry.npmjs.org/prelude-ls/-/prelude-ls-1.2.1.tgz", + "integrity": "sha512-vkcDPrRZo1QZLbn5RLGPpg/WmIQ65qoWWhcGKf/b5eplkkarX0m9z8ppCat4mlOqUsWpyNuYgO3VRyrYHSzX5g==", + "dev": true + }, + "progress": { + "version": "2.0.3", + "resolved": "https://registry.npmjs.org/progress/-/progress-2.0.3.tgz", + "integrity": "sha512-7PiHtLll5LdnKIMw100I+8xJXR5gW2QwWYkT6iJva0bXitZKa/XMrSbdmg3r2Xnaidz9Qumd0VPaMrZlF9V9sA==", + "dev": true + }, + "punycode": { + "version": "2.1.1", + "resolved": "https://registry.npmjs.org/punycode/-/punycode-2.1.1.tgz", + "integrity": "sha512-XRsRjdf+j5ml+y/6GKHPZbrF/8p2Yga0JPtdqTIY2Xe5ohJPD9saDJJLPvp9+NSBprVvevdXZybnj2cv8OEd0A==", + "dev": true + }, + "read-pkg": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/read-pkg/-/read-pkg-2.0.0.tgz", + "integrity": "sha1-jvHAYjxqbbDcZxPEv6xGMysjaPg=", + "dev": true, + "requires": { + "load-json-file": "^2.0.0", + "normalize-package-data": "^2.3.2", + "path-type": "^2.0.0" + } + }, + "read-pkg-up": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/read-pkg-up/-/read-pkg-up-2.0.0.tgz", + "integrity": "sha1-a3KoBImE4MQeeVEP1en6mbO1Sb4=", + "dev": true, + "requires": { + "find-up": "^2.0.0", + "read-pkg": "^2.0.0" + } + }, + "regexpp": { + "version": "3.1.0", + "resolved": "https://registry.npmjs.org/regexpp/-/regexpp-3.1.0.tgz", + "integrity": "sha512-ZOIzd8yVsQQA7j8GCSlPGXwg5PfmA1mrq0JP4nGhh54LaKN3xdai/vHUDu74pKwV8OxseMS65u2NImosQcSD0Q==", + "dev": true + }, + "resolve": { + "version": "1.17.0", + "resolved": "https://registry.npmjs.org/resolve/-/resolve-1.17.0.tgz", + "integrity": "sha512-ic+7JYiV8Vi2yzQGFWOkiZD5Z9z7O2Zhm9XMaTxdJExKasieFCr+yXZ/WmXsckHiKl12ar0y6XiXDx3m4RHn1w==", + "dev": true, + "requires": { + "path-parse": "^1.0.6" + } + }, + "resolve-from": { + "version": "4.0.0", + "resolved": "https://registry.npmjs.org/resolve-from/-/resolve-from-4.0.0.tgz", + "integrity": "sha512-pb/MYmXstAkysRFx8piNI1tGFNQIFA3vkE3Gq4EuA1dF6gHp/+vgZqsCGJapvy8N3Q+4o7FwvquPJcnZ7RYy4g==", + "dev": true + }, + "rimraf": { + "version": "2.6.3", + "resolved": "https://registry.npmjs.org/rimraf/-/rimraf-2.6.3.tgz", + "integrity": "sha512-mwqeW5XsA2qAejG46gYdENaxXjx9onRNCfn7L0duuP4hCuTIi/QO7PDK07KJfp1d+izWPrzEJDcSqBa0OZQriA==", + "dev": true, + "requires": { + "glob": "^7.1.3" + } + }, + "semver": { + "version": "7.3.2", + "resolved": "https://registry.npmjs.org/semver/-/semver-7.3.2.tgz", + "integrity": "sha512-OrOb32TeeambH6UrhtShmF7CRDqhL6/5XpPNp2DuRH6+9QLw/orhp72j87v8Qa1ScDkvrrBNpZcDejAirJmfXQ==", + "dev": true + }, + "shebang-command": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/shebang-command/-/shebang-command-2.0.0.tgz", + "integrity": "sha512-kHxr2zZpYtdmrN1qDjrrX/Z1rR1kG8Dx+gkpK1G4eXmvXswmcE1hTWBWYUzlraYw1/yZp6YuDY77YtvbN0dmDA==", + "dev": true, + "requires": { + "shebang-regex": "^3.0.0" + } + }, + "shebang-regex": { + "version": "3.0.0", + "resolved": "https://registry.npmjs.org/shebang-regex/-/shebang-regex-3.0.0.tgz", + "integrity": "sha512-7++dFhtcx3353uBaq8DDR4NuxBetBzC7ZQOhmTQInHEd6bSrXdiEyzCvG07Z44UYdLShWUyXt5M/yhz8ekcb1A==", + "dev": true + }, + "slice-ansi": { + "version": "2.1.0", + "resolved": "https://registry.npmjs.org/slice-ansi/-/slice-ansi-2.1.0.tgz", + "integrity": "sha512-Qu+VC3EwYLldKa1fCxuuvULvSJOKEgk9pi8dZeCVK7TqBfUNTH4sFkk4joj8afVSfAYgJoSOetjx9QWOJ5mYoQ==", + "dev": true, + "requires": { + "ansi-styles": "^3.2.0", + "astral-regex": "^1.0.0", + "is-fullwidth-code-point": "^2.0.0" + } + }, + "spdx-correct": { + "version": "3.1.1", + "resolved": "https://registry.npmjs.org/spdx-correct/-/spdx-correct-3.1.1.tgz", + "integrity": "sha512-cOYcUWwhCuHCXi49RhFRCyJEK3iPj1Ziz9DpViV3tbZOwXD49QzIN3MpOLJNxh2qwq2lJJZaKMVw9qNi4jTC0w==", + "dev": true, + "requires": { + "spdx-expression-parse": "^3.0.0", + "spdx-license-ids": "^3.0.0" + } + }, + "spdx-exceptions": { + "version": "2.3.0", + "resolved": "https://registry.npmjs.org/spdx-exceptions/-/spdx-exceptions-2.3.0.tgz", + "integrity": "sha512-/tTrYOC7PPI1nUAgx34hUpqXuyJG+DTHJTnIULG4rDygi4xu/tfgmq1e1cIRwRzwZgo4NLySi+ricLkZkw4i5A==", + "dev": true + }, + "spdx-expression-parse": { + "version": "3.0.1", + "resolved": "https://registry.npmjs.org/spdx-expression-parse/-/spdx-expression-parse-3.0.1.tgz", + "integrity": "sha512-cbqHunsQWnJNE6KhVSMsMeH5H/L9EpymbzqTQ3uLwNCLZ1Q481oWaofqH7nO6V07xlXwY6PhQdQ2IedWx/ZK4Q==", + "dev": true, + "requires": { + "spdx-exceptions": "^2.1.0", + "spdx-license-ids": "^3.0.0" + } + }, + "spdx-license-ids": { + "version": "3.0.6", + "resolved": "https://registry.npmjs.org/spdx-license-ids/-/spdx-license-ids-3.0.6.tgz", + "integrity": "sha512-+orQK83kyMva3WyPf59k1+Y525csj5JejicWut55zeTWANuN17qSiSLUXWtzHeNWORSvT7GLDJ/E/XiIWoXBTw==", + "dev": true + }, + "sprintf-js": { + "version": "1.0.3", + "resolved": "https://registry.npmjs.org/sprintf-js/-/sprintf-js-1.0.3.tgz", + "integrity": "sha1-BOaSb2YolTVPPdAVIDYzuFcpfiw=", + "dev": true + }, + "string-width": { + "version": "3.1.0", + "resolved": "https://registry.npmjs.org/string-width/-/string-width-3.1.0.tgz", + "integrity": "sha512-vafcv6KjVZKSgz06oM/H6GDBrAtz8vdhQakGjFIvNrHA6y3HCF1CInLy+QLq8dTJPQ1b+KDUqDFctkdRW44e1w==", + "dev": true, + "requires": { + "emoji-regex": "^7.0.1", + "is-fullwidth-code-point": "^2.0.0", + "strip-ansi": "^5.1.0" + }, + "dependencies": { + "ansi-regex": { + "version": "4.1.0", + "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-4.1.0.tgz", + "integrity": "sha512-1apePfXM1UOSqw0o9IiFAovVz9M5S1Dg+4TrDwfMewQ6p/rmMueb7tWZjQ1rx4Loy1ArBggoqGpfqqdI4rondg==", + "dev": true + }, + "strip-ansi": { + "version": "5.2.0", + "resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-5.2.0.tgz", + "integrity": "sha512-DuRs1gKbBqsMKIZlrffwlug8MHkcnpjs5VPmL1PAh+mA30U0DTotfDZ0d2UUsXpPmPmMMJ6W773MaA3J+lbiWA==", + "dev": true, + "requires": { + "ansi-regex": "^4.1.0" + } + } + } + }, + "string.prototype.trimend": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/string.prototype.trimend/-/string.prototype.trimend-1.0.1.tgz", + "integrity": "sha512-LRPxFUaTtpqYsTeNKaFOw3R4bxIzWOnbQ837QfBylo8jIxtcbK/A/sMV7Q+OAV/vWo+7s25pOE10KYSjaSO06g==", + "dev": true, + "requires": { + "define-properties": "^1.1.3", + "es-abstract": "^1.17.5" + }, + "dependencies": { + "es-abstract": { + "version": "1.17.6", + "resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.17.6.tgz", + "integrity": "sha512-Fr89bON3WFyUi5EvAeI48QTWX0AyekGgLA8H+c+7fbfCkJwRWRMLd8CQedNEyJuoYYhmtEqY92pgte1FAhBlhw==", + "dev": true, + "requires": { + "es-to-primitive": "^1.2.1", + "function-bind": "^1.1.1", + "has": "^1.0.3", + "has-symbols": "^1.0.1", + "is-callable": "^1.2.0", + "is-regex": "^1.1.0", + "object-inspect": "^1.7.0", + "object-keys": "^1.1.1", + "object.assign": "^4.1.0", + "string.prototype.trimend": "^1.0.1", + "string.prototype.trimstart": "^1.0.1" + } + } + } + }, + "string.prototype.trimstart": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/string.prototype.trimstart/-/string.prototype.trimstart-1.0.1.tgz", + "integrity": "sha512-XxZn+QpvrBI1FOcg6dIpxUPgWCPuNXvMD72aaRaUQv1eD4e/Qy8i/hFTe0BUmD60p/QA6bh1avmuPTfNjqVWRw==", + "dev": true, + "requires": { + "define-properties": "^1.1.3", + "es-abstract": "^1.17.5" + }, + "dependencies": { + "es-abstract": { + "version": "1.17.6", + "resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.17.6.tgz", + "integrity": "sha512-Fr89bON3WFyUi5EvAeI48QTWX0AyekGgLA8H+c+7fbfCkJwRWRMLd8CQedNEyJuoYYhmtEqY92pgte1FAhBlhw==", + "dev": true, + "requires": { + "es-to-primitive": "^1.2.1", + "function-bind": "^1.1.1", + "has": "^1.0.3", + "has-symbols": "^1.0.1", + "is-callable": "^1.2.0", + "is-regex": "^1.1.0", + "object-inspect": "^1.7.0", + "object-keys": "^1.1.1", + "object.assign": "^4.1.0", + "string.prototype.trimend": "^1.0.1", + "string.prototype.trimstart": "^1.0.1" + } + } + } + }, + "strip-ansi": { + "version": "6.0.0", + "resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-6.0.0.tgz", + "integrity": "sha512-AuvKTrTfQNYNIctbR1K/YGTR1756GycPsg7b9bdV9Duqur4gv6aKqHXah67Z8ImS7WEz5QVcOtlfW2rZEugt6w==", + "dev": true, + "requires": { + "ansi-regex": "^5.0.0" + } + }, + "strip-bom": { + "version": "3.0.0", + "resolved": "https://registry.npmjs.org/strip-bom/-/strip-bom-3.0.0.tgz", + "integrity": "sha1-IzTBjpx1n3vdVv3vfprj1YjmjtM=", + "dev": true + }, + "strip-json-comments": { + "version": "3.1.1", + "resolved": "https://registry.npmjs.org/strip-json-comments/-/strip-json-comments-3.1.1.tgz", + "integrity": "sha512-6fPc+R4ihwqP6N/aIv2f1gMH8lOVtWQHoqC4yK6oSDVVocumAsfCqjkXnqiYMhmMwS/mEHLp7Vehlt3ql6lEig==", + "dev": true + }, + "supports-color": { + "version": "5.5.0", + "resolved": "https://registry.npmjs.org/supports-color/-/supports-color-5.5.0.tgz", + "integrity": "sha512-QjVjwdXIt408MIiAqCX4oUKsgU2EqAGzs2Ppkm4aQYbjm+ZEWEcW4SfFNTr4uMNZma0ey4f5lgLrkB0aX0QMow==", + "dev": true, + "requires": { + "has-flag": "^3.0.0" + } + }, + "table": { + "version": "5.4.6", + "resolved": "https://registry.npmjs.org/table/-/table-5.4.6.tgz", + "integrity": "sha512-wmEc8m4fjnob4gt5riFRtTu/6+4rSe12TpAELNSqHMfF3IqnA+CH37USM6/YR3qRZv7e56kAEAtd6nKZaxe0Ug==", + "dev": true, + "requires": { + "ajv": "^6.10.2", + "lodash": "^4.17.14", + "slice-ansi": "^2.1.0", + "string-width": "^3.0.0" + } + }, + "text-table": { + "version": "0.2.0", + "resolved": "https://registry.npmjs.org/text-table/-/text-table-0.2.0.tgz", + "integrity": "sha1-f17oI66AUgfACvLfSoTsP8+lcLQ=", + "dev": true + }, + "tsconfig-paths": { + "version": "3.9.0", + "resolved": "https://registry.npmjs.org/tsconfig-paths/-/tsconfig-paths-3.9.0.tgz", + "integrity": "sha512-dRcuzokWhajtZWkQsDVKbWyY+jgcLC5sqJhg2PSgf4ZkH2aHPvaOY8YWGhmjb68b5qqTfasSsDO9k7RUiEmZAw==", + "dev": true, + "requires": { + "@types/json5": "^0.0.29", + "json5": "^1.0.1", + "minimist": "^1.2.0", + "strip-bom": "^3.0.0" + } + }, + "type-check": { + "version": "0.4.0", + "resolved": "https://registry.npmjs.org/type-check/-/type-check-0.4.0.tgz", + "integrity": "sha512-XleUoc9uwGXqjWwXaUTZAmzMcFZ5858QA2vvx1Ur5xIcixXIP+8LnFDgRplU30us6teqdlskFfu+ae4K79Ooew==", + "dev": true, + "requires": { + "prelude-ls": "^1.2.1" + } + }, + "type-fest": { + "version": "0.8.1", + "resolved": "https://registry.npmjs.org/type-fest/-/type-fest-0.8.1.tgz", + "integrity": "sha512-4dbzIzqvjtgiM5rw1k5rEHtBANKmdudhGyBEajN01fEyhaAIhsoKNy6y7+IN93IfpFtwY9iqi7kD+xwKhQsNJA==", + "dev": true + }, + "uri-js": { + "version": "4.4.0", + "resolved": "https://registry.npmjs.org/uri-js/-/uri-js-4.4.0.tgz", + "integrity": "sha512-B0yRTzYdUCCn9n+F4+Gh4yIDtMQcaJsmYBDsTSG8g/OejKBodLQ2IHfN3bM7jUsRXndopT7OIXWdYqc1fjmV6g==", + "dev": true, + "requires": { + "punycode": "^2.1.0" + } + }, + "v8-compile-cache": { + "version": "2.1.1", + "resolved": "https://registry.npmjs.org/v8-compile-cache/-/v8-compile-cache-2.1.1.tgz", + "integrity": "sha512-8OQ9CL+VWyt3JStj7HX7/ciTL2V3Rl1Wf5OL+SNTm0yK1KvtReVulksyeRnCANHHuUxHlQig+JJDlUhBt1NQDQ==", + "dev": true + }, + "validate-npm-package-license": { + "version": "3.0.4", + "resolved": "https://registry.npmjs.org/validate-npm-package-license/-/validate-npm-package-license-3.0.4.tgz", + "integrity": "sha512-DpKm2Ui/xN7/HQKCtpZxoRWBhZ9Z0kqtygG8XCgNQ8ZlDnxuQmWhj566j8fN4Cu3/JmbhsDo7fcAJq4s9h27Ew==", + "dev": true, + "requires": { + "spdx-correct": "^3.0.0", + "spdx-expression-parse": "^3.0.0" + } + }, + "which": { + "version": "2.0.2", + "resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz", + "integrity": "sha512-BLI3Tl1TW3Pvl70l3yq3Y64i+awpwXqsGBYWkkqMtnbXgrMD+yj7rhW0kuEDxzJaYXGjEW5ogapKNMEKNMjibA==", + "dev": true, + "requires": { + "isexe": "^2.0.0" + } + }, + "word-wrap": { + "version": "1.2.3", + "resolved": "https://registry.npmjs.org/word-wrap/-/word-wrap-1.2.3.tgz", + "integrity": "sha512-Hz/mrNwitNRh/HUAtM/VT/5VH+ygD6DV7mYKZAtHOrbs8U7lvPS6xf7EJKMF0uW1KJCl0H701g3ZGus+muE5vQ==", + "dev": true + }, + "wrappy": { + "version": "1.0.2", + "resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz", + "integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8=", + "dev": true + }, + "write": { + "version": "1.0.3", + "resolved": "https://registry.npmjs.org/write/-/write-1.0.3.tgz", + "integrity": "sha512-/lg70HAjtkUgWPVZhZcm+T4hkL8Zbtp1nFNOn3lRrxnlv50SRBv7cR7RqR+GMsd3hUXy9hWBo4CHTbFTcOYwig==", + "dev": true, + "requires": { + "mkdirp": "^0.5.1" + } + } + } +} diff --git a/platform/javascript/package.json b/platform/javascript/package.json new file mode 100644 index 0000000000..630b584f5b --- /dev/null +++ b/platform/javascript/package.json @@ -0,0 +1,24 @@ +{ + "name": "godot", + "private": true, + "version": "1.0.0", + "description": "Linting setup for Godot's HTML5 platform code", + "scripts": { + "test": "echo \"Error: no test specified\" && exit 1", + "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules", + "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js", + "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "format": "npm run format:engine && npm run format:libs && npm run format:modules", + "format:engine": "npm run lint:engine -- --fix", + "format:libs": "npm run lint:libs -- --fix", + "format:modules": "npm run lint:modules -- --fix" + }, + "author": "Godot Engine contributors", + "license": "MIT", + "devDependencies": { + "eslint": "^7.9.0", + "eslint-config-airbnb-base": "^14.2.0", + "eslint-plugin-import": "^2.22.0" + } +} diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index e2200376d3..65df34902e 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub index ae75a75830..6e43ffcedb 100644 --- a/platform/linuxbsd/SCsub +++ b/platform/linuxbsd/SCsub @@ -18,5 +18,5 @@ common_x11 = [ prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd)) diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp index 71dc9602b3..1f92370ab7 100644 --- a/platform/linuxbsd/context_gl_x11.cpp +++ b/platform/linuxbsd/context_gl_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h index 7aed280c98..d089886f4d 100644 --- a/platform/linuxbsd/context_gl_x11.h +++ b/platform/linuxbsd/context_gl_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index e2b88b7704..90e34f8e77 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "crash_handler_linuxbsd.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef DEBUG_ENABLED diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h index 9bb03579bc..a3dae0cc22 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.h +++ b/platform/linuxbsd/crash_handler_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index f5e2c72bbc..a819731328 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if os.name != "posix" or sys.platform == "darwin": return False @@ -73,7 +72,7 @@ def get_opts(): BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), BoolVariable("pulseaudio", "Detect and use PulseAudio", True), BoolVariable("udev", "Use udev for gamepad connection callbacks", False), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("touch", "Enable touch events", True), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), @@ -81,12 +80,10 @@ def get_opts(): def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": @@ -96,8 +93,6 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -108,8 +103,6 @@ def configure(env): env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": @@ -133,8 +126,6 @@ def configure(env): if "clang++" not in os.path.basename(env["CXX"]): env["CC"] = "clang" env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) env.extra_suffix = ".llvm" + env.extra_suffix if env["use_lld"]: @@ -211,14 +202,31 @@ def configure(env): # freetype depends on libpng and zlib, so bundling one of them while keeping others # as shared libraries leads to weird issues - if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]: + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): env["builtin_freetype"] = True env["builtin_libpng"] = True env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True if not env["builtin_freetype"]: env.ParseConfig("pkg-config freetype2 --cflags --libs") + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + if not env["builtin_libpng"]: env.ParseConfig("pkg-config libpng16 --cflags --libs") diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp index 1e46d3222d..0f8d108dff 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,8 +33,8 @@ #include "detect_prime.h" -#include "core/print_string.h" -#include "core/ustring.h" +#include "core/string/print_string.h" +#include "core/string/ustring.h" #include <stdlib.h> @@ -56,7 +56,7 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX struct vendor { const char *glxvendor; - int priority; + int priority = 0; }; vendor vendormap[] = { diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h index 039bdee76b..0b548b849e 100644 --- a/platform/linuxbsd/detect_prime_x11.h +++ b/platform/linuxbsd/detect_prime_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 176878bc12..1ee5cd3923 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,17 +32,18 @@ #ifdef X11_ENABLED -#include "core/print_string.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/string/print_string.h" #include "detect_prime_x11.h" #include "key_mapping_x11.h" #include "main/main.h" #include "scene/resources/texture.h" #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif +#include <limits.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -94,6 +95,15 @@ static const double abs_resolution_mult = 10000.0; static const double abs_resolution_range_mult = 10.0; +// Hints for X11 fullscreen +struct Hints { + unsigned long flags = 0; + unsigned long functions = 0; + unsigned long decorations = 0; + long inputMode = 0; + unsigned long status = 0; +}; + bool DisplayServerX11::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_SUBWINDOWS: @@ -465,59 +475,138 @@ Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent * } } +Bool DisplayServerX11::_predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg) { + if (event->type == PropertyNotify && event->xproperty.state == PropertyNewValue) { + return True; + } else { + return False; + } +} + String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const { String ret; - Atom type; - Atom selection = XA_PRIMARY; - int format, result; - unsigned long len, bytes_left, dummy; - unsigned char *data; Window selection_owner = XGetSelectionOwner(x11_display, p_source); - if (selection_owner == x11_window) { return internal_clipboard; } if (selection_owner != None) { - { - // Block events polling while processing selection events. - MutexLock mutex_lock(events_mutex); + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); - XConvertSelection(x11_display, p_source, target, selection, - x11_window, CurrentTime); + Atom selection = XA_PRIMARY; + XConvertSelection(x11_display, p_source, target, selection, + x11_window, CurrentTime); - XFlush(x11_display); + XFlush(x11_display); - // Blocking wait for predicate to be True - // and remove the event from the queue. - XEvent event; - XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); - } + // Blocking wait for predicate to be True and remove the event from the queue. + XEvent event; + XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); - // - // Do not get any data, see how much data is there - // + // Do not get any data, see how much data is there. + Atom type; + int format, result; + unsigned long len, bytes_left, dummy; + unsigned char *data; XGetWindowProperty(x11_display, x11_window, selection, // Tricky.. 0, 0, // offset - len 0, // Delete 0==FALSE - AnyPropertyType, //flag + AnyPropertyType, // flag &type, // return type &format, // return format - &len, &bytes_left, //that + &len, &bytes_left, // data length &data); - // DATA is There - if (bytes_left > 0) { + + if (data) { + XFree(data); + } + + if (type == XInternAtom(x11_display, "INCR", 0)) { + // Data is going to be received incrementally. + DEBUG_LOG_X11("INCR selection started.\n"); + + LocalVector<uint8_t> incr_data; + uint32_t data_size = 0; + bool success = false; + + // Delete INCR property to notify the owner. + XDeleteProperty(x11_display, x11_window, type); + + // Process events from the queue. + bool done = false; + while (!done) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) { + result = XGetWindowProperty(x11_display, x11_window, + selection, // selection type + 0, LONG_MAX, // offset - len + True, // delete property to notify the owner + AnyPropertyType, // flag + &type, // return type + &format, // return format + &len, &bytes_left, // data length + &data); + + DEBUG_LOG_X11("PropertyNotify: len=%lu, format=%i\n", len, format); + + if (result == Success) { + if (data && (len > 0)) { + uint32_t prev_size = incr_data.size(); + if (prev_size == 0) { + // First property contains initial data size. + unsigned long initial_size = *(unsigned long *)data; + incr_data.resize(initial_size); + } else { + // New chunk, resize to be safe and append data. + incr_data.resize(MAX(data_size + len, prev_size)); + memcpy(incr_data.ptr() + data_size, data, len); + data_size += len; + } + } else { + // Last chunk, process finished. + done = true; + success = true; + } + } else { + printf("Failed to get selection data chunk.\n"); + done = true; + } + + if (data) { + XFree(data); + } + + if (done) { + break; + } + } + } + + if (success && (data_size > 0)) { + ret.parse_utf8((const char *)incr_data.ptr(), data_size); + } + } else if (bytes_left > 0) { + // Data is ready and can be processed all at once. result = XGetWindowProperty(x11_display, x11_window, selection, 0, bytes_left, 0, AnyPropertyType, &type, &format, &len, &dummy, &data); + if (result == Success) { ret.parse_utf8((const char *)data); } else { - printf("FAIL\n"); + printf("Failed to get selection data.\n"); } + if (data) { XFree(data); } @@ -533,7 +622,7 @@ String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const if (utf8_atom != None) { ret = _clipboard_get_impl(p_source, x11_window, utf8_atom); } - if (ret.empty()) { + if (ret.is_empty()) { ret = _clipboard_get_impl(p_source, x11_window, XA_STRING); } return ret; @@ -545,13 +634,67 @@ String DisplayServerX11::clipboard_get() const { String ret; ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window); - if (ret.empty()) { + if (ret.is_empty()) { ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window); } return ret; } +Bool DisplayServerX11::_predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg) { + if (event->xany.window == *(Window *)arg) { + return (event->type == SelectionRequest) || + (event->type == SelectionNotify); + } else { + return False; + } +} + +void DisplayServerX11::_clipboard_transfer_ownership(Atom p_source, Window x11_window) const { + _THREAD_SAFE_METHOD_ + + Window selection_owner = XGetSelectionOwner(x11_display, p_source); + + if (selection_owner != x11_window) { + return; + } + + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); + + Atom clipboard_manager = XInternAtom(x11_display, "CLIPBOARD_MANAGER", False); + Atom save_targets = XInternAtom(x11_display, "SAVE_TARGETS", False); + XConvertSelection(x11_display, clipboard_manager, save_targets, None, + x11_window, CurrentTime); + + // Process events from the queue. + while (true) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_save_targets, (XPointer)&x11_window)) { + switch (ev.type) { + case SelectionRequest: + _handle_selection_request_event(&(ev.xselectionrequest)); + break; + + case SelectionNotify: { + if (ev.xselection.target == save_targets) { + // Once SelectionNotify is received, we're done whether it succeeded or not. + return; + } + + break; + } + } + } + } +} + int DisplayServerX11::get_screen_count() const { _THREAD_SAFE_METHOD_ @@ -794,7 +937,9 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); - XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + if (_net_wm_name != None && utf8_string != None) { + XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + } } void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { @@ -1184,6 +1329,10 @@ bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_a unsigned char *data = nullptr; bool retval = false; + if (property == None) { + return false; + } + int result = XGetWindowProperty( x11_display, wd.x11_window, @@ -1272,7 +1421,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = 0; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } if (p_enabled) { @@ -1299,7 +1450,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { // set bypass compositor hint Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); unsigned long compositing_disable_on = p_enabled ? 1 : 0; - XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + if (bypass_compositor != None) { + XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + } XFlush(x11_display); @@ -1313,7 +1466,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } } @@ -1448,6 +1603,10 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c { // Test minimized. // Using ICCCM -- Inter-Client Communication Conventions Manual Atom property = XInternAtom(x11_display, "WM_STATE", True); + if (property == None) { + return WINDOW_MODE_WINDOWED; + } + Atom type; int format; unsigned long len; @@ -1503,7 +1662,9 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo hints.flags = 2; hints.decorations = p_enabled ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } // Preserve window size window_set_size(window_get_size(p_window), p_window); @@ -1943,28 +2104,29 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const { } DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { - Atom actual_type; - int actual_format; - unsigned long nitems; - unsigned long bytes_after; + Atom actual_type = None; + int actual_format = 0; + unsigned long nitems = 0; + unsigned long bytes_after = 0; unsigned char *ret = nullptr; int read_bytes = 1024; - //Keep trying to read the property until there are no - //bytes unread. - do { - if (ret != nullptr) { - XFree(ret); - } + // Keep trying to read the property until there are no bytes unread. + if (p_property != None) { + do { + if (ret != nullptr) { + XFree(ret); + } - XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, - &actual_type, &actual_format, &nitems, &bytes_after, - &ret); + XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, + &ret); - read_bytes *= 2; + read_bytes *= 2; - } while (bytes_after != 0); + } while (bytes_after != 0); + } Property p = { ret, actual_format, (int)nitems, actual_type }; @@ -2272,53 +2434,105 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, Input::get_singleton()->accumulate_input_event(k); } -void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) { - XEvent respond; - if (p_event->target == XInternAtom(x11_display, "UTF8_STRING", 0) || - p_event->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - p_event->target == XInternAtom(x11_display, "TEXT", 0) || - p_event->target == XA_STRING || - p_event->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || - p_event->target == XInternAtom(x11_display, "text/plain", 0)) { - // Directly using internal clipboard because we know our window - // is the owner during a selection request. - CharString clip = internal_clipboard.utf8(); - XChangeProperty(x11_display, - p_event->requestor, - p_event->property, - p_event->target, - 8, - PropModeReplace, - (unsigned char *)clip.get_data(), - clip.length()); - respond.xselection.property = p_event->property; - } else if (p_event->target == XInternAtom(x11_display, "TARGETS", 0)) { - Atom data[7]; +Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const { + if (p_target == XInternAtom(x11_display, "TARGETS", 0)) { + // Request to list all supported targets. + Atom data[9]; data[0] = XInternAtom(x11_display, "TARGETS", 0); - data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); - data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); - data[3] = XInternAtom(x11_display, "TEXT", 0); - data[4] = XA_STRING; - data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); - data[6] = XInternAtom(x11_display, "text/plain", 0); + data[1] = XInternAtom(x11_display, "SAVE_TARGETS", 0); + data[2] = XInternAtom(x11_display, "MULTIPLE", 0); + data[3] = XInternAtom(x11_display, "UTF8_STRING", 0); + data[4] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); + data[5] = XInternAtom(x11_display, "TEXT", 0); + data[6] = XA_STRING; + data[7] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); + data[8] = XInternAtom(x11_display, "text/plain", 0); XChangeProperty(x11_display, - p_event->requestor, - p_event->property, + p_requestor, + p_property, XA_ATOM, 32, PropModeReplace, (unsigned char *)&data, sizeof(data) / sizeof(data[0])); - respond.xselection.property = p_event->property; - + return p_property; + } else if (p_target == XInternAtom(x11_display, "SAVE_TARGETS", 0)) { + // Request to check if SAVE_TARGETS is supported, nothing special to do. + XChangeProperty(x11_display, + p_requestor, + p_property, + XInternAtom(x11_display, "NULL", False), + 32, + PropModeReplace, + nullptr, + 0); + return p_property; + } else if (p_target == XInternAtom(x11_display, "UTF8_STRING", 0) || + p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + p_target == XInternAtom(x11_display, "TEXT", 0) || + p_target == XA_STRING || + p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + p_target == XInternAtom(x11_display, "text/plain", 0)) { + // Directly using internal clipboard because we know our window + // is the owner during a selection request. + CharString clip = internal_clipboard.utf8(); + XChangeProperty(x11_display, + p_requestor, + p_property, + p_target, + 8, + PropModeReplace, + (unsigned char *)clip.get_data(), + clip.length()); + return p_property; } else { - char *targetname = XGetAtomName(x11_display, p_event->target); - printf("No Target '%s'\n", targetname); - if (targetname) { - XFree(targetname); + char *target_name = XGetAtomName(x11_display, p_target); + printf("Target '%s' not supported.\n", target_name); + if (target_name) { + XFree(target_name); } + return None; + } +} + +void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) const { + XEvent respond; + if (p_event->target == XInternAtom(x11_display, "MULTIPLE", 0)) { + // Request for multiple target conversions at once. + Atom atom_pair = XInternAtom(x11_display, "ATOM_PAIR", False); respond.xselection.property = None; + + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + if (XGetWindowProperty(x11_display, p_event->requestor, p_event->property, 0, LONG_MAX, False, atom_pair, &type, &format, &len, &remaining, &data) == Success) { + if ((len >= 2) && data) { + Atom *targets = (Atom *)data; + for (uint64_t i = 0; i < len; i += 2) { + Atom target = targets[i]; + Atom &property = targets[i + 1]; + property = _process_selection_request_target(target, p_event->requestor, property); + } + + XChangeProperty(x11_display, + p_event->requestor, + p_event->property, + atom_pair, + 32, + PropModeReplace, + (unsigned char *)targets, + len); + + respond.xselection.property = p_event->property; + } + XFree(data); + } + } else { + // Request for target conversion. + respond.xselection.property = _process_selection_request_target(p_event->target, p_event->requestor, p_event->property); } respond.xselection.type = SelectionNotify; @@ -2454,32 +2668,43 @@ Bool DisplayServerX11::_predicate_all_events(Display *display, XEvent *event, XP return True; } -void DisplayServerX11::_poll_events() { +bool DisplayServerX11::_wait_for_events() const { int x11_fd = ConnectionNumber(x11_display); fd_set in_fds; - while (!events_thread_done) { - XFlush(x11_display); + XFlush(x11_display); - FD_ZERO(&in_fds); - FD_SET(x11_fd, &in_fds); + FD_ZERO(&in_fds); + FD_SET(x11_fd, &in_fds); - struct timeval tv; - tv.tv_usec = 0; - tv.tv_sec = 1; + struct timeval tv; + tv.tv_usec = 0; + tv.tv_sec = 1; - // Wait for next event or timeout. - int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv); + // Wait for next event or timeout. + int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv); + + if (num_ready_fds > 0) { + // Event received. + return true; + } else { + // Error or timeout. if (num_ready_fds < 0) { - ERR_PRINT("_poll_events: select error: " + itos(errno)); + ERR_PRINT("_wait_for_events: select error: " + itos(errno)); } + return false; + } +} + +void DisplayServerX11::_poll_events() { + while (!events_thread_done) { + _wait_for_events(); // Process events from the queue. { MutexLock mutex_lock(events_mutex); - // Non-blocking wait for next event - // and remove it from the queue. + // Non-blocking wait for next event and remove it from the queue. XEvent ev; while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) { // Check if the input manager wants to process the event. @@ -3376,7 +3601,9 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) { pr += 4; } - XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + if (net_wm_icon != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + } if (!g_set_icon_error) { break; @@ -3469,7 +3696,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u { const long pid = OS::get_singleton()->get_process_id(); Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); - XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + if (net_wm_pid != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } } long im_event_mask = 0; @@ -3517,7 +3746,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u /* set the titlebar name */ XStoreName(x11_display, wd.x11_window, "Godot"); XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); - XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + if (xdnd_aware != None) { + XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + } if (xim && xim_style) { // Block events polling while changing input focus @@ -3548,20 +3779,25 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u hints.flags = 2; hints.decorations = 0; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } if (wd.menu_type) { // Set Utility type to disable fade animations. Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False); Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - - XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } } else { Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False); Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } } _update_size_hints(id); @@ -3843,6 +4079,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution)); + if (main_window == INVALID_WINDOW_ID) { + r_error = ERR_CANT_CREATE; + return; + } for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); @@ -3857,12 +4097,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif /* - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { rendering_server = memnew(RenderingServerWrapMT(rendering_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } @@ -4034,6 +4274,11 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } DisplayServerX11::~DisplayServerX11() { + // Send owned clipboard data to clipboard manager before exit. + Window x11_main_window = windows[MAIN_WINDOW_ID].x11_window; + _clipboard_transfer_ownership(XA_PRIMARY, x11_main_window); + _clipboard_transfer_ownership(XInternAtom(x11_display, "CLIPBOARD", 0), x11_main_window); + events_thread_done = true; Thread::wait_to_finish(events_thread); memdelete(events_thread); diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 740bf81fd9..7784ba82b5 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,14 +36,14 @@ #include "servers/display_server.h" #include "core/input/input.h" -#include "core/local_vector.h" +#include "core/templates/local_vector.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #if defined(OPENGL_ENABLED) @@ -61,27 +61,18 @@ #include <X11/extensions/Xrandr.h> #include <X11/keysym.h> -// Hints for X11 fullscreen -typedef struct { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long inputMode; - unsigned long status; -} Hints; - typedef struct _xrr_monitor_info { Atom name; - Bool primary; - Bool automatic; - int noutput; - int x; - int y; - int width; - int height; - int mwidth; - int mheight; - RROutput *outputs; + Bool primary = false; + Bool automatic = false; + int noutput = 0; + int x = 0; + int y = 0; + int width = 0; + int height = 0; + int mwidth = 0; + int mheight = 0; + RROutput *outputs = nullptr; } xrr_monitor_info; #undef CursorShape @@ -204,10 +195,13 @@ class DisplayServerX11 : public DisplayServer { Point2i center; void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false); - void _handle_selection_request_event(XSelectionRequestEvent *p_event); + + Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const; + void _handle_selection_request_event(XSelectionRequestEvent *p_event) const; String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const; String _clipboard_get(Atom p_source, Window x11_window) const; + void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const; //bool minimized; //bool window_has_focus; @@ -262,10 +256,13 @@ class DisplayServerX11 : public DisplayServer { bool events_thread_done = false; LocalVector<XEvent> polled_events; static void _poll_events_thread(void *ud); + bool _wait_for_events() const; void _poll_events(); static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg); protected: void _window_changed(XEvent *event); diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp index 86ea95c563..cb95068314 100644 --- a/platform/linuxbsd/export/export.cpp +++ b/platform/linuxbsd/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h index 5ee81f485e..61e96aa2f6 100644 --- a/platform/linuxbsd/export/export.h +++ b/platform/linuxbsd/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp index e1796ccefe..6f5c46b59c 100644 --- a/platform/linuxbsd/godot_linuxbsd.cpp +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index fda1358dfd..291ca49585 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,15 +49,6 @@ static const char *ignore_str = "/dev/input/js"; #endif -JoypadLinux::Joypad::Joypad() { - fd = -1; - dpad = 0; - devpath = ""; - for (int i = 0; i < MAX_ABS; i++) { - abs_info[i] = nullptr; - } -} - JoypadLinux::Joypad::~Joypad() { for (int i = 0; i < MAX_ABS; i++) { if (abs_info[i]) { @@ -459,9 +450,9 @@ void JoypadLinux::process_joypads() { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) { - joy->dpad |= Input::HAT_MASK_LEFT; + joy->dpad = (joy->dpad | Input::HAT_MASK_LEFT) & ~Input::HAT_MASK_RIGHT; } else { - joy->dpad |= Input::HAT_MASK_RIGHT; + joy->dpad = (joy->dpad | Input::HAT_MASK_RIGHT) & ~Input::HAT_MASK_LEFT; } } else { joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); @@ -473,9 +464,9 @@ void JoypadLinux::process_joypads() { case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) { - joy->dpad |= Input::HAT_MASK_UP; + joy->dpad = (joy->dpad | Input::HAT_MASK_UP) & ~Input::HAT_MASK_DOWN; } else { - joy->dpad |= Input::HAT_MASK_DOWN; + joy->dpad = (joy->dpad | Input::HAT_MASK_DOWN) & ~Input::HAT_MASK_UP; } } else { joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index 0d175193a5..20d30b510c 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,17 +56,16 @@ private: Input::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; - int dpad; - int fd; + int dpad = 0; + int fd = -1; String devpath; - input_absinfo *abs_info[MAX_ABS]; + input_absinfo *abs_info[MAX_ABS] = {}; - bool force_feedback; - int ff_effect_id; - uint64_t ff_effect_timestamp; + bool force_feedback = false; + int ff_effect_id = 0; + uint64_t ff_effect_timestamp = 0; - Joypad(); ~Joypad(); void reset(); }; diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index 77512b1a9e..f9f612fa74 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -185,7 +185,6 @@ struct _TranslatePair { }; static _TranslatePair _scancode_to_keycode[] = { - { KEY_ESCAPE, 0x09 }, { KEY_1, 0x0A }, { KEY_2, 0x0B }, @@ -354,7 +353,6 @@ struct _XTranslateUnicodePair { }; enum { - _KEYSYM_MAX = 759 }; @@ -1160,7 +1158,6 @@ struct _XTranslateUnicodePairReverse { }; enum { - _UNICODE_MAX = 750 }; diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h index 8f5e01a3c2..163a8e21db 100644 --- a/platform/linuxbsd/key_mapping_x11.h +++ b/platform/linuxbsd/key_mapping_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index e00a32e3ba..68290bb4ec 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -65,9 +65,9 @@ void OS_LinuxBSD::initialize_joypads() { String OS_LinuxBSD::get_unique_id() const { static String machine_id; - if (machine_id.empty()) { + if (machine_id.is_empty()) { if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) { - while (machine_id.empty() && !f->eof_reached()) { + while (machine_id.is_empty() && !f->eof_reached()) { machine_id = f->get_line().strip_edges(); } f->close(); @@ -123,18 +123,39 @@ String OS_LinuxBSD::get_name() const { Error OS_LinuxBSD::shell_open(String p_uri) { Error ok; + int err_code; List<String> args; args.push_back(p_uri); - ok = execute("xdg-open", args, false); - if (ok == OK) { + + // Agnostic + ok = execute("xdg-open", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + // GNOME + args.push_front("open"); // The command is `gio open`, so we need to add it to args + ok = execute("gio", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; } - ok = execute("gnome-open", args, false); - if (ok == OK) { + args.pop_front(); + ok = execute("gvfs-open", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; } - ok = execute("kde-open", args, false); - return ok; + // KDE + ok = execute("kde-open5", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } + ok = execute("kde-open", args, true, nullptr, nullptr, &err_code); + return !err_code ? ok : FAILED; } bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) { @@ -225,7 +246,7 @@ void OS_LinuxBSD::run() { return; } - main_loop->init(); + main_loop->initialize(); //uint64_t last_ticks=get_ticks_usec(); @@ -242,7 +263,7 @@ void OS_LinuxBSD::run() { } }; - main_loop->finish(); + main_loop->finalize(); } void OS_LinuxBSD::disable_crash_handler() { @@ -282,65 +303,147 @@ static String get_mountpoint(const String &p_path) { } Error OS_LinuxBSD::move_to_trash(const String &p_path) { - String trash_can = ""; + int err_code; + List<String> args; + args.push_back(p_path); + args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args. + Error result = execute("gio", args, true, nullptr, nullptr, &err_code); // For GNOME based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.push_front("move"); + args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`. + result = execute("kioclient5", args, true, nullptr, nullptr, &err_code); // For KDE based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.pop_back(); + result = execute("gvfs-trash", args, true, nullptr, nullptr, &err_code); // For older Linux machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + // If the commands `kioclient5`, `gio` or `gvfs-trash` don't exist on the system we do it manually. + String trash_path = ""; String mnt = get_mountpoint(p_path); - // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can. + // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can. if (mnt != "") { - String path(mnt + "/.Trash-" + itos(getuid()) + "/files"); + String path(mnt + "/.Trash-" + itos(getuid())); struct stat s; if (!stat(path.utf8().get_data(), &s)) { - trash_can = path; + trash_path = path; } } - // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can. - if (trash_can == "") { + // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can. + if (trash_path == "") { char *dhome = getenv("XDG_DATA_HOME"); if (dhome) { - trash_can = String(dhome) + "/Trash/files"; + trash_path = String(dhome) + "/Trash"; } } - // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can. - if (trash_can == "") { + // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can. + if (trash_path == "") { char *home = getenv("HOME"); if (home) { - trash_can = String(home) + "/.local/share/Trash/files"; + trash_path = String(home) + "/.local/share/Trash"; } } // Issue an error if none of the previous locations is appropriate for the trash can. - if (trash_can == "") { - ERR_PRINT("move_to_trash: Could not determine the trash can location"); - return FAILED; - } + ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location"); // Create needed directories for decided trash can location. - DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - Error err = dir_access->make_dir_recursive(trash_can); - memdelete(dir_access); + { + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Error err = dir_access->make_dir_recursive(trash_path); + + // Issue an error if trash can is not created proprely. + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\""); + err = dir_access->make_dir_recursive(trash_path + "/files"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files"); + err = dir_access->make_dir_recursive(trash_path + "/info"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info"); + memdelete(dir_access); + } - // Issue an error if trash can is not created proprely. - if (err != OK) { - ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\""); - return err; + // The trash can is successfully created, now we check that we don't exceed our file name length limit. + // If the file name is too long trim it so we can add the identifying number and ".trashinfo". + // Assumes that the file name length limit is 255 characters. + String file_name = basename(p_path.utf8().get_data()); + if (file_name.length() > 240) { + file_name = file_name.substr(0, file_name.length() - 15); } - // The trash can is successfully created, now move the given resource to it. + String dest_path = trash_path + "/files/" + file_name; + struct stat buff; + int id_number = 0; + String fn = file_name; + + // Checks if a resource with the same name already exist in the trash can, + // if there is, add an identifying number to our resource's name. + while (stat(dest_path.utf8().get_data(), &buff) == 0) { + id_number++; + + // Added a limit to check for identically named files already on the trash can + // if there are too many it could make the editor unresponsive. + ERR_FAIL_COND_V_MSG(id_number > 99, FAILED, "Too many identically named resources already in the trash can."); + fn = file_name + "." + itos(id_number); + dest_path = trash_path + "/files/" + fn; + } + file_name = fn; + + // Generates the .trashinfo file + OS::Date date = OS::get_singleton()->get_date(false); + OS::Time time = OS::get_singleton()->get_time(false); + String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, date.month, date.day, time.hour, time.min); + timestamp = vformat("%s%02d", timestamp, time.sec); // vformat only supports up to 6 arguments. + String trash_info = "[Trash Info]\nPath=" + p_path.http_escape() + "\nDeletionDate=" + timestamp + "\n"; + { + Error err; + FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo"); + file->store_string(trash_info); + file->close(); + + // Rename our resource before moving it to the trash can. + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\""); + memdelete(dir_access); + } + + // Move the given resource to the trash can. // Do not use DirAccess:rename() because it can't move files across multiple mountpoints. List<String> mv_args; - mv_args.push_back(p_path); - mv_args.push_back(trash_can); - int retval; - err = execute("mv", mv_args, true, nullptr, nullptr, &retval); - - // Issue an error if "mv" failed to move the given resource to the trash can. - if (err != OK || retval != 0) { - ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\""); - return FAILED; + mv_args.push_back(p_path.get_base_dir() + "/" + file_name); + mv_args.push_back(trash_path + "/files"); + { + int retval; + Error err = execute("mv", mv_args, true, nullptr, nullptr, &retval); + + // Issue an error if "mv" failed to move the given resource to the trash can. + if (err != OK || retval != 0) { + ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_path + "/files\""); + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path.get_base_dir() + "/" + file_name, p_path); + memdelete(dir_access); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not rename " + p_path.get_base_dir() + "/" + file_name + " back to its original name:" + p_path); + return FAILED; + } } - return OK; } diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index cd4fbd9db5..b6cf93c551 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,11 +39,11 @@ #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" class OS_LinuxBSD : public OS_Unix { - virtual void delete_main_loop(); + virtual void delete_main_loop() override; bool force_quit; @@ -68,36 +68,36 @@ class OS_LinuxBSD : public OS_Unix { MainLoop *main_loop; protected: - virtual void initialize(); - virtual void finalize(); + virtual void initialize() override; + virtual void finalize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); + virtual void set_main_loop(MainLoop *p_main_loop) override; public: - virtual String get_name() const; + virtual String get_name() const override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; void run(); - void disable_crash_handler(); - bool is_disable_crash_handler() const; + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; OS_LinuxBSD(); }; diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h index 571ad03db0..3195d08935 100644 --- a/platform/linuxbsd/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp index 2eaa9f9446..021db630e0 100644 --- a/platform/linuxbsd/vulkan_context_x11.cpp +++ b/platform/linuxbsd/vulkan_context_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h index af3d923cfe..26472444ad 100644 --- a/platform/linuxbsd/vulkan_context_x11.h +++ b/platform/linuxbsd/vulkan_context_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/SCsub b/platform/osx/SCsub index ad62db358b..aa95a89444 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -18,5 +18,5 @@ files = [ prog = env.add_program("#bin/godot", files) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx)) diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index cce00fb35f..ac45559217 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" #include <AppKit/AppKit.h> diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm index 2319e9eb1f..88db1a296e 100644 --- a/platform/osx/context_gl_osx.mm +++ b/platform/osx/context_gl_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h index 9970f6045a..1601bbaab6 100644 --- a/platform/osx/crash_handler_osx.h +++ b/platform/osx/crash_handler_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 9fb2f63935..4d6ed41a73 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "crash_handler_osx.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #include <string.h> diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 6fc1dc65af..466f68d269 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ): return True @@ -31,7 +30,8 @@ def get_opts(): " validation layers)", False, ), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), @@ -40,12 +40,10 @@ def get_opts(): def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": @@ -57,8 +55,6 @@ def configure(env): env.Prepend(CCFLAGS=["-msse2"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -68,8 +64,6 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": @@ -91,8 +85,8 @@ def configure(env): if env["arch"] == "arm64": print("Building for macOS 10.15+, platform arm64.") - env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"]) - env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"]) + env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) else: print("Building for macOS 10.12+, platform x86-64.") env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) @@ -103,7 +97,6 @@ def configure(env): mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local") mpclangver = env["macports_clang"] env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang" - env["LINK"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar" env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" @@ -138,11 +131,6 @@ def configure(env): env["AS"] = basecmd + "as" env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define - if env["CXX"] == "clang++": - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) - env["CC"] = "clang" - env["LINK"] = "clang++" - if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]: env.extra_suffix += "s" diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index 91b8f9b2c5..f61581979f 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 439c6a075f..552c33d018 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index 073d35008b..597ebce6ff 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,13 +77,13 @@ public: struct KeyEvent { WindowID window_id; - unsigned int osx_state; - bool pressed; - bool echo; - bool raw; - uint32_t keycode; - uint32_t physical_keycode; - uint32_t unicode; + unsigned int osx_state = false; + bool pressed = false; + bool echo = false; + bool raw = false; + uint32_t keycode = 0; + uint32_t physical_keycode = 0; + uint32_t unicode = 0; }; struct WarpEvent { diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index cd5b71890c..bb3c1d47b7 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,7 +52,7 @@ #endif #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include <QuartzCore/CAMetalLayer.h> #endif @@ -63,6 +63,8 @@ #define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton())) +static bool ignore_momentum_scroll = false; + static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) { r_state->set_shift((p_osx_state & NSEventModifierFlagShift)); r_state->set_control((p_osx_state & NSEventModifierFlagControl)); @@ -699,8 +701,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; characters = (NSString *)aString; } - NSUInteger i, length = [characters length]; - NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { @@ -710,8 +710,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; return; } - for (i = 0; i < length; i++) { - const unichar codepoint = [characters characterAtIndex:i]; + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; if ((codepoint & 0xFF00) == 0xF700) { continue; } @@ -744,28 +751,32 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; - NSPasteboard *pboard = [sender draggingPasteboard]; -#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 - NSArray<NSURL *> *filenames = [pboard propertyListForType:NSPasteboardTypeFileURL]; -#else - NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; -#endif + if (!wd.drop_files_callback.is_null()) { + Vector<String> files; + NSPasteboard *pboard = [sender draggingPasteboard]; - Vector<String> files; - for (NSUInteger i = 0; i < filenames.count; i++) { #if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 - NSString *ns = [[filenames objectAtIndex:i] path]; + NSArray *items = pboard.pasteboardItems; + for (NSPasteboardItem *item in items) { + NSString *path = [item stringForType:NSPasteboardTypeFileURL]; + NSString *ns = [NSURL URLWithString:path].path; + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } #else - NSString *ns = [filenames objectAtIndex:i]; + NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + for (NSString *ns in filenames) { + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } #endif - char *utfs = strdup([ns UTF8String]); - String ret; - ret.parse_utf8(utfs); - free(utfs); - files.push_back(ret); - } - if (!wd.drop_files_callback.is_null()) { Variant v = files; Variant *vp = &v; Variant ret; @@ -1304,6 +1315,8 @@ static int remapKey(unsigned int key, unsigned int state) { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + ignore_momentum_scroll = true; + // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { NSString *characters = [event characters]; @@ -1311,7 +1324,16 @@ static int remapKey(unsigned int key, unsigned int state) { if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { // Fallback unicode character handler used if IME is not active - for (NSUInteger i = 0; i < length; i++) { + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; + DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; @@ -1321,7 +1343,7 @@ static int remapKey(unsigned int key, unsigned int state) { ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; + ke.unicode = codepoint; _push_to_key_event_buffer(ke); } @@ -1348,6 +1370,8 @@ static int remapKey(unsigned int key, unsigned int state) { } - (void)flagsChanged:(NSEvent *)event { + ignore_momentum_scroll = true; + // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { DisplayServerOSX::KeyEvent ke; @@ -1411,7 +1435,15 @@ static int remapKey(unsigned int key, unsigned int state) { // Fallback unicode character handler used if IME is not active if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { - for (NSUInteger i = 0; i < length; i++) { + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; @@ -1421,7 +1453,7 @@ static int remapKey(unsigned int key, unsigned int state) { ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; + ke.unicode = codepoint; _push_to_key_event_buffer(ke); } @@ -1507,6 +1539,14 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy deltaY *= 0.03; } + if ([event momentumPhase] != NSEventPhaseNone) { + if (ignore_momentum_scroll) { + return; + } + } else { + ignore_momentum_scroll = false; + } + if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); } else { @@ -3834,7 +3874,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 9f2160dd9e..752b119958 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,25 +30,25 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/osx/logo.gen.h" -#include "string.h" + #include <sys/stat.h> class EditorExportPlatformOSX : public EditorExportPlatform { GDCLASS(EditorExportPlatformOSX, EditorExportPlatform); - int version_code; + int version_code = 0; Ref<ImageTexture> logo; @@ -457,7 +457,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } @@ -572,36 +572,36 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p pkg_name = "Unnamed"; } - String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name); - - Error err = OK; - String tmp_app_path_name = ""; + pkg_name = OS::get_singleton()->get_safe_dir_name(pkg_name); - DirAccess *tmp_app_path = nullptr; String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip"; // Create our application bundle. - tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app"); + String tmp_app_dir_name = pkg_name + ".app"; + String tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name); print_line("Exporting to " + tmp_app_path_name); - tmp_app_path = DirAccess::create_for_path(tmp_app_path_name); - if (!tmp_app_path) { + + Error err = OK; + + DirAccessRef tmp_app_dir = DirAccess::create_for_path(tmp_app_path_name); + if (!tmp_app_dir) { err = ERR_CANT_CREATE; } // Create our folder structure. if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); } if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); } if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); } // Now process our template. @@ -665,7 +665,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p Ref<Image> icon; icon.instance(); icon->load(iconpath); - if (!icon->empty()) { + if (!icon->is_empty()) { _make_icon(icon, data); } } @@ -678,14 +678,14 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p ret = unzGoToNextFile(src_pkg_zip); continue; // skip } - file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name + "/"); } if (file.find("/data.mono.osx.64.release/") != -1) { if (p_debug) { ret = unzGoToNextFile(src_pkg_zip); continue; // skip } - file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name + "/"); } print_line("ADDING: " + file + " size: " + itos(data.size())); @@ -694,7 +694,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p // Write it into our application bundle. file = tmp_app_path_name.plus_file(file); if (err == OK) { - err = tmp_app_path->make_dir_recursive(file.get_base_dir()); + err = tmp_app_dir->make_dir_recursive(file.get_base_dir()); } if (err == OK) { FileAccess *f = FileAccess::open(file, FileAccess::WRITE); @@ -797,7 +797,10 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } // Clean up temporary .app dir. - OS::get_singleton()->move_to_trash(tmp_app_path_name); + tmp_app_dir->change_dir(tmp_app_path_name); + tmp_app_dir->erase_contents_recursive(); + tmp_app_dir->change_dir(".."); + tmp_app_dir->remove(tmp_app_dir_name); } return err; @@ -924,7 +927,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset } } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } return valid; diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 4ddcec09fb..f8cf41c0e7 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 4e73d5441c..7e7dbf6afb 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index cfc371710b..0b6a0e20a6 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,14 +37,6 @@ static JoypadOSX *self = nullptr; joypad::joypad() { - device_ref = nullptr; - ff_device = nullptr; - ff_axes = nullptr; - ff_directions = nullptr; - ffservice = 0; - ff_timestamp = 0; - id = 0; - ff_constant_force.lMagnitude = 10000; ff_effect.dwDuration = 0; ff_effect.dwSamplePeriod = 0; diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index dc238e68e4..bf7e8949df 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,10 +46,10 @@ struct rec_element { IOHIDElementRef ref; IOHIDElementCookie cookie; - uint32_t usage; + uint32_t usage = 0; - int min; - int max; + int min = 0; + int max = 0; struct Comparator { bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; } @@ -57,22 +57,22 @@ struct rec_element { }; struct joypad { - IOHIDDeviceRef device_ref; + IOHIDDeviceRef device_ref = nullptr; Vector<rec_element> axis_elements; Vector<rec_element> button_elements; Vector<rec_element> hat_elements; - int id; + int id = 0; - io_service_t ffservice; /* Interface for force feedback, 0 = no ff */ + io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */ FFCONSTANTFORCE ff_constant_force; FFDeviceObjectReference ff_device; FFEffectObjectReference ff_object; - uint64_t ff_timestamp; - LONG *ff_directions; + uint64_t ff_timestamp = 0; + LONG *ff_directions = nullptr; FFEFFECT ff_effect; - DWORD *ff_axes; + DWORD *ff_axes = nullptr; void add_hid_elements(CFArrayRef p_array); void add_hid_element(IOHIDElementRef p_element); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 5a9e43450f..d57940775d 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,7 @@ #include "servers/audio_server.h" class OS_OSX : public OS_Unix { - virtual void delete_main_loop(); + virtual void delete_main_loop() override; bool force_quit; @@ -61,45 +61,45 @@ public: String open_with_filename; protected: - virtual void initialize_core(); - virtual void initialize(); - virtual void finalize(); + virtual void initialize_core() override; + virtual void initialize() override; + virtual void finalize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); + virtual void set_main_loop(MainLoop *p_main_loop) override; public: - virtual String get_name() const; + virtual String get_name() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_bundle_resource_dir() const; - virtual String get_godot_dir_name() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_bundle_resource_dir() const override; + virtual String get_godot_dir_name() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - Error shell_open(String p_uri); + Error shell_open(String p_uri) override; - String get_locale() const; + String get_locale() const override; - virtual String get_executable_path() const; + virtual String get_executable_path() const override; - virtual String get_unique_id() const; //++ + virtual String get_unique_id() const override; //++ - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; void run(); - void disable_crash_handler(); - bool is_disable_crash_handler() const; + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; OS_OSX(); }; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 399a29cbe0..7b5daf5bfb 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ public: String OS_OSX::get_unique_id() const { static String serial_number; - if (serial_number.empty()) { + if (serial_number.is_empty()) { io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); CFStringRef serialNumberAsCFString = NULL; if (platformExpert) { @@ -286,7 +286,7 @@ Error OS_OSX::shell_open(String p_uri) { String OS_OSX::get_locale() const { NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0]; - return [locale_code UTF8String]; + return String([locale_code UTF8String]).replace("-", "_"); } String OS_OSX::get_executable_path() const { @@ -312,7 +312,7 @@ void OS_OSX::run() { if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); bool quit = false; while (!force_quit && !quit) { @@ -329,7 +329,7 @@ void OS_OSX::run() { ERR_PRINT("NSException: " + String([exception reason].UTF8String)); } }; - main_loop->finish(); + main_loop->finalize(); } Error OS_OSX::move_to_trash(const String &p_path) { diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index e657aca955..2d0fd872dc 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.h b/platform/osx/vulkan_context_osx.h index e996f176a9..8b6a75adfb 100644 --- a/platform/osx/vulkan_context_osx.h +++ b/platform/osx/vulkan_context_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm index ec8745ff01..75a4fc990f 100644 --- a/platform/osx/vulkan_context_osx.mm +++ b/platform/osx/vulkan_context_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h index 6b962f5d91..4cf84b321f 100644 --- a/platform/register_platform_apis.h +++ b/platform/register_platform_apis.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/detect.py b/platform/server/detect.py index 4c5a4527ae..db503584d3 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -21,7 +21,6 @@ def get_program_suffix(): def can_build(): - if os.name != "posix": return False @@ -39,14 +38,13 @@ def get_opts(): BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), ] def get_flags(): - return [] @@ -61,8 +59,6 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -73,8 +69,6 @@ def configure(env): env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": @@ -98,8 +92,6 @@ def configure(env): if "clang++" not in os.path.basename(env["CXX"]): env["CC"] = "clang" env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) env.extra_suffix = ".llvm" + env.extra_suffix if env["use_coverage"]: @@ -144,14 +136,31 @@ def configure(env): # freetype depends on libpng and zlib, so bundling one of them while keeping others # as shared libraries leads to weird issues - if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]: + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): env["builtin_freetype"] = True env["builtin_libpng"] = True env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True if not env["builtin_freetype"]: env.ParseConfig("pkg-config freetype2 --cflags --libs") + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + if not env["builtin_libpng"]: env.ParseConfig("pkg-config libpng16 --cflags --libs") @@ -239,7 +248,17 @@ def configure(env): env.Append(CPPDEFINES=["SERVER_ENABLED", "UNIX_ENABLED"]) if platform.system() == "Darwin": - env.Append(LINKFLAGS=["-framework", "Cocoa", "-framework", "Carbon", "-lz", "-framework", "IOKit"]) + env.Append( + LINKFLAGS=[ + "-framework", + "Cocoa", + "-framework", + "Carbon", + "-lz", + "-framework", + "IOKit", + ] + ) env.Append(LIBS=["pthread"]) diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 9f22240a80..1ced95fcbc 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index fbe526ef6d..852ec7c4ef 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +30,10 @@ #include "os_server.h" -#include "core/print_string.h" +#include "core/string/print_string.h" #include "drivers/dummy/rasterizer_dummy.h" #include "drivers/dummy/texture_loader_dummy.h" -#include "servers/rendering/rendering_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "main/main.h" @@ -49,14 +49,6 @@ const char *OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } -int OS_Server::get_audio_driver_count() const { - return 1; -} - -const char *OS_Server::get_audio_driver_name(int p_driver) const { - return "Dummy"; -} - int OS_Server::get_current_video_driver() const { return video_driver_index; } @@ -76,7 +68,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int video_driver_index = p_video_driver; // unused in server platform, but should still be initialized - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); rendering_server->init(); AudioDriverManager::initialize(p_audio_driver); @@ -158,10 +150,6 @@ void OS_Server::set_main_loop(MainLoop *p_main_loop) { input->set_main_loop(p_main_loop); } -bool OS_Server::can_draw() const { - return false; //can never draw -}; - String OS_Server::get_name() const { return "Server"; } diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 06ea483fd4..61025fa14b 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,28 +41,28 @@ #include "platform/x11/crash_handler_linuxbsd.h" #endif #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #undef CursorShape class OS_Server : public OS_Unix { - RenderingServer *rendering_server; + RenderingServer *rendering_server = nullptr; VideoMode current_videomode; List<String> args; - MainLoop *main_loop; + MainLoop *main_loop = nullptr; - bool grab; + bool grab = false; virtual void delete_main_loop(); - bool force_quit; + bool force_quit = false; - InputDefault *input; + InputDefault *input = nullptr; CrashHandler crash_handler; - int video_driver_index; + int video_driver_index = 0; Ref<ResourceFormatDummyTexture> resource_loader_dummy; @@ -70,8 +70,6 @@ protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; virtual int get_current_video_driver() const; - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); @@ -91,8 +89,6 @@ public: virtual MainLoop *get_main_loop() const; - virtual bool can_draw() const; - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 73136ec81b..32a19d811b 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index 6090d13854..dc4238bdd4 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 5cffe378b1..0b02527dae 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp index 2da6c5897a..bb2a14e9fc 100644 --- a/platform/uwp/context_egl_uwp.cpp +++ b/platform/uwp/context_egl_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) : mEglContext(EGL_NO_CONTEXT), mEglSurface(EGL_NO_SURFACE), driver(p_driver), - window(p_window) {} + window(p_window), + vsync(false) {} ContextEGL_UWP::~ContextEGL_UWP() { cleanup(); diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 6f333b8e6a..974faa3ac7 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ #include <EGL/egl.h> -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" using namespace Windows::UI::Core; diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 2af7803749..fda8fdec66 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -30,7 +30,6 @@ def get_opts(): def get_flags(): - return [ ("tools", False), ("xaudio2", True), @@ -39,7 +38,6 @@ def get_flags(): def configure(env): - env.msvc = True if env["bits"] != "default": diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 219174b509..860448ceac 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,14 +29,15 @@ /*************************************************************************/ #include "export.h" -#include "core/bind/core_bind.h" + +#include "core/config/project_settings.h" +#include "core/core_bind.h" #include "core/crypto/crypto_core.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" -#include "core/object.h" +#include "core/object/class_db.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -107,7 +108,7 @@ class AppxPackager { struct BlockHash { String base64_hash; - size_t compressed_size; + size_t compressed_size = 0; }; struct FileMeta { @@ -119,12 +120,10 @@ class AppxPackager { Vector<BlockHash> hashes; uLong file_crc32 = 0; ZPOS64_T zip_offset = 0; - - FileMeta() {} }; String progress_task; - FileAccess *package; + FileAccess *package = nullptr; Set<String> mime_types; @@ -642,7 +641,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { }; bool _valid_resource_name(const String &p_name) const { - if (p_name.empty()) { + if (p_name.is_empty()) { return false; } if (p_name.ends_with(".")) { @@ -688,7 +687,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } bool _valid_bgcolor(const String &p_color) const { - if (p_color.empty()) { + if (p_color.is_empty()) { return true; } if (p_color.begins_with("#") && p_color.is_valid_html_color()) { @@ -764,7 +763,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64"; result = result.replace("$architecture$", architecture); - result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); + result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name")); result = result.replace("$app_description$", p_preset->get("package/description")); @@ -783,7 +782,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String show_name_on_tiles = ""; - if (!name_on_tiles.empty()) { + if (!name_on_tiles.is_empty()) { show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>"; } @@ -804,7 +803,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String rotation_preference = ""; - if (!rotations.empty()) { + if (!rotations.is_empty()) { rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>"; } @@ -838,7 +837,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String capabilities_string = "<Capabilities />"; - if (!capabilities_elements.empty()) { + if (!capabilities_elements.is_empty()) { capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>"; } @@ -1003,6 +1002,9 @@ public: } virtual void get_export_options(List<ExportOption> *r_options) override { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); @@ -1044,9 +1046,6 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - // Capabilities const char **basic = uwp_capabilities; while (*basic) { diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index 1a1555d8ee..bc23cad38c 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 4fdfde9673..5da90db49d 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 13f246a438..5df4a211ac 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,21 +58,12 @@ private: struct ControllerDevice { Windows::Gaming::Input::IGameController ^ controller_reference; - int id; - bool connected; - ControllerType type; - float ff_timestamp; - float ff_end_timestamp; - bool vibrating; - - ControllerDevice() { - id = -1; - connected = false; - type = ControllerType::GAMEPAD_CONTROLLER; - ff_timestamp = 0.0f; - ff_end_timestamp = 0.0f; - vibrating = false; - } + int id = -1; + bool connected = false; + ControllerType type = ControllerType::GAMEPAD_CONTROLLER; + float ff_timestamp = 0; + float ff_end_timestamp = 0; + bool vibrating = false; }; ControllerDevice controllers[MAX_CONTROLLERS]; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 44ab075816..18d5d7e08d 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,8 +33,8 @@ #include "os_uwp.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" -#include "core/project_settings.h" #include "drivers/unix/ip_unix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" @@ -44,7 +44,7 @@ #include "main/main.h" #include "platform/windows/windows_terminal_logger.h" #include "servers/audio_server.h" -#include "servers/rendering/rendering_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "servers/rendering/rendering_server_wrap_mt.h" #include "thread_uwp.h" @@ -156,10 +156,6 @@ void OS_UWP::initialize_core() { cursor_shape = CURSOR_ARROW; } -bool OS_UWP::can_draw() const { - return !minimized; -}; - void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) { window = p_window; } @@ -240,7 +236,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a set_video_mode(vm); - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); // FIXME: Reimplement threaded rendering if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 892327bac5..edc197ad08 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,11 +35,11 @@ #include "core/input/input.h" #include "core/math/transform_2d.h" #include "core/os/os.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "joypad_uwp.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #include <fcntl.h> @@ -55,13 +55,13 @@ public: CHAR_EVENT_MESSAGE }; - bool alt, shift, control; - MessageType type; - bool pressed; - unsigned int keycode; - unsigned int physical_keycode; - unsigned int unicode; - bool echo; + bool alt = false, shift = false, control = false; + MessageType type = KEY_EVENT_MESSAGE; + bool pressed = false; + unsigned int keycode = 0; + unsigned int physical_keycode = 0; + unsigned int unicode = 0; + bool echo = false; CorePhysicalKeyStatus status; }; @@ -194,7 +194,6 @@ public: virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; - virtual bool can_draw() const; virtual Error set_cwd(const String &p_cwd); virtual void delay_usec(uint32_t p_usec) const; diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp index 8e7bb144be..364c414375 100644 --- a/platform/uwp/thread_uwp.cpp +++ b/platform/uwp/thread_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h index 9b2a2590a8..0bfc71d2e0 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/uwp/thread_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/SCsub b/platform/windows/SCsub index e3f86977a4..0c9aa77803 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -32,5 +32,5 @@ if env["vsproj"]: env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: + if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index 1c32639a38..207b0a1168 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { hWnd = hwnd; use_vsync = false; vsync_via_compositor = false; + pixel_format = 0; } ContextGL_Windows::~ContextGL_Windows() { diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index 046e3437ea..e44e2945ca 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ #ifndef CONTEXT_GL_WIN_H #define CONTEXT_GL_WIN_H -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" #include <windows.h> diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 02031ef6bb..e24e466f88 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "crash_handler_windows.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef CRASH_HANDLER_EXCEPTION @@ -57,7 +57,7 @@ struct module_data { std::string image_name; std::string module_name; - void *base_address; + void *base_address = nullptr; DWORD load_size; }; diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h index 66a4cac296..e1ec8e6787 100644 --- a/platform/windows/crash_handler_windows.h +++ b/platform/windows/crash_handler_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 489e45404f..5216fca2ca 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -64,23 +64,22 @@ def get_opts(): # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), - BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False), + BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False), BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), ] def get_flags(): - return [] def build_res_file(target, source, env): - if env["bits"] == "32": cmdbase = env["mingw_prefix_32"] else: @@ -94,7 +93,7 @@ def build_res_file(target, source, env): out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() if len(out[1]): return 1 - except: + except Exception: return 1 return 0 @@ -209,7 +208,7 @@ def configure_msvc(env, manual_msvc_config): env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/DEBUG"]) - if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": + if env["debug_symbols"] == "yes": env.AppendUnique(CCFLAGS=["/Z7"]) env.AppendUnique(LINKFLAGS=["/DEBUG"]) @@ -221,7 +220,11 @@ def configure_msvc(env, manual_msvc_config): ## Compile/link flags - env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"]) + if env["use_static_cpp"]: + env.AppendUnique(CCFLAGS=["/MT"]) + else: + env.AppendUnique(CCFLAGS=["/MD"]) + env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"]) # Force to use Unicode encoding env.AppendUnique(CCFLAGS=["/utf-8"]) env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++ @@ -337,16 +340,12 @@ def configure_mingw(env): env.Prepend(CCFLAGS=["-Os"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) env.Append(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2"]) @@ -377,28 +376,29 @@ def configure_mingw(env): mingw_prefix = "" if env["bits"] == "32": - env.Append(LINKFLAGS=["-static"]) - env.Append(LINKFLAGS=["-static-libgcc"]) - env.Append(LINKFLAGS=["-static-libstdc++"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) + env.Append(LINKFLAGS=["-static-libgcc"]) + env.Append(LINKFLAGS=["-static-libstdc++"]) mingw_prefix = env["mingw_prefix_32"] else: - env.Append(LINKFLAGS=["-static"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) mingw_prefix = env["mingw_prefix_64"] if env["use_llvm"]: env["CC"] = mingw_prefix + "clang" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "clang++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "ar" env["RANLIB"] = mingw_prefix + "ranlib" - env["LINK"] = mingw_prefix + "clang++" else: env["CC"] = mingw_prefix + "gcc" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "g++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "gcc-ar" env["RANLIB"] = mingw_prefix + "gcc-ranlib" - env["LINK"] = mingw_prefix + "g++" + env["x86_libtheora_opt_gcc"] = True if env["use_lto"]: diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index dfbb734ee4..db3d697e05 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -903,6 +903,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU; } } + if (!p_borderless) { + r_style |= WS_VISIBLE; + } if (p_no_activate_focus) { r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE; @@ -910,7 +913,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS; } -void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint, bool p_maximized) { +void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); @@ -943,6 +946,7 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) RECT rect; wd.fullscreen = false; + wd.maximized = wd.was_maximized; if (wd.pre_fs_valid) { rect = wd.pre_fs_rect; @@ -951,13 +955,16 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) rect.right = wd.width; rect.top = 0; rect.bottom = wd.height; + wd.pre_fs_valid = true; } - _update_window_style(p_window, false, wd.was_maximized); + _update_window_style(p_window, false); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); - - wd.pre_fs_valid = true; + } else if (p_mode == WINDOW_MODE_WINDOWED) { + ShowWindow(wd.hWnd, SW_RESTORE); + wd.maximized = false; + wd.minimized = false; } if (p_mode == WINDOW_MODE_MAXIMIZED) { @@ -966,12 +973,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) wd.minimized = false; } - if (p_mode == WINDOW_MODE_WINDOWED) { - ShowWindow(wd.hWnd, SW_RESTORE); - wd.maximized = false; - wd.minimized = false; - } - if (p_mode == WINDOW_MODE_MINIMIZED) { ShowWindow(wd.hWnd, SW_MINIMIZE); wd.maximized = false; @@ -2792,6 +2793,24 @@ void DisplayServerWindows::_process_key_events() { case WM_CHAR: { // extended keys should only be processed as WM_KEYDOWN message. if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { + static char32_t prev_wc = 0; + char32_t unicode = ke.wParam; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } Ref<InputEventKey> k; k.instance(); @@ -2803,7 +2822,7 @@ void DisplayServerWindows::_process_key_events() { k->set_pressed(true); k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam)); k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); - k->set_unicode(ke.wParam); + k->set_unicode(unicode); if (k->get_unicode() && gr_mem) { k->set_alt(false); k->set_control(false); @@ -2840,7 +2859,25 @@ void DisplayServerWindows::_process_key_events() { k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { - k->set_unicode(key_event_buffer[i + 1].wParam); + char32_t unicode = key_event_buffer[i + 1].wParam; + static char32_t prev_wck = 0; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wck != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wck = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wck == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wck = 0; + } else { + prev_wck = 0; + } + k->set_unicode(unicode); } if (k->get_unicode() && gr_mem) { k->set_alt(false); @@ -2920,7 +2957,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, Rect2i r; r.position = screen_get_position(i); r.size = screen_get_size(i); - Rect2 inters = r.clip(p_rect); + Rect2 inters = r.intersection(p_rect); int area = inters.size.width * inters.size.height; if (area >= nearest_area) { screen_rect = r; @@ -2956,6 +2993,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, windows.erase(id); return INVALID_WINDOW_ID; } + if (p_mode != WINDOW_MODE_FULLSCREEN) { + wd.pre_fs_valid = true; + } #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { @@ -3169,7 +3209,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 0fca2589ae..89dd927304 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,9 +33,9 @@ #include "servers/display_server.h" +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" @@ -43,8 +43,8 @@ #include "joypad_windows.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED @@ -417,7 +417,7 @@ private: void _drag_event(WindowID p_window, float p_x, float p_y, int idx); void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx); - void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false); + void _update_window_style(WindowID p_window, bool p_repaint = true); void _update_window_mouse_passthrough(WindowID p_window); void _update_real_mouse_position(WindowID p_window); diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index c2436e8b64..084a5bee1d 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -299,7 +299,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index d669192831..6a7131c73f 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index 90f0b55d0a..d85dfbc3d3 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -10,16 +10,6 @@ </Expand> </Type> - <Type Name="PoolVector<*>"> - <Expand> - <Item Name="[size]">alloc ? (alloc->size / sizeof($T1)) : 0</Item> - <ArrayItems> - <Size>alloc ? (alloc->size / sizeof($T1)) : 0</Size> - <ValuePointer>alloc ? (($T1 *)alloc->mem) : 0</ValuePointer> - </ArrayItems> - </Expand> - </Type> - <Type Name="List<*>"> <Expand> <Item Name="[size]">_data ? (_data->size_cache) : 0</Item> @@ -36,7 +26,7 @@ <DisplayString Condition="type == Variant::NIL">nil</DisplayString> <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString> <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString> - <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString> + <DisplayString Condition="type == Variant::FLOAT">{_data._float}</DisplayString> <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString> <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString> <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString> @@ -49,24 +39,26 @@ <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString> - <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView> + <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView> <Expand> <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item> <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item> - <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item> + <Item Name="[value]" Condition="type == Variant::FLOAT">_data._float</Item> <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item> <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item> <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item> @@ -79,32 +71,34 @@ <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT64_ARRAY">*(PackedFloat64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_STRING_ARRAY">*(PackedStringArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR2_ARRAY">*(PackedVector2Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR3_ARRAY">*(PackedVector3Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_COLOR_ARRAY">*(PackedColorArray *)_data._mem</Item> </Expand> </Type> <Type Name="String"> <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString> - <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString> - <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView> + <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,s32}</DisplayString> + <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView> </Type> <Type Name="StringName"> <DisplayString Condition="_data && _data->cname">{_data->cname}</DisplayString> - <DisplayString Condition="_data && !_data->cname">{_data->name,su}</DisplayString> + <DisplayString Condition="_data && !_data->cname">{_data->name,s32}</DisplayString> <DisplayString Condition="!_data">[empty]</DisplayString> <StringView Condition="_data && _data->cname">_data->cname</StringView> - <StringView Condition="_data && !_data->cname">_data->name,su</StringView> + <StringView Condition="_data && !_data->cname">_data->name,s32</StringView> </Type> <Type Name="Vector2"> diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index add559a717..22e2e5f7e5 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index d1454c9096..f46a0dbe2e 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -151,7 +151,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const DWORD devtype = (instance->dwDevType & 0xFF); - if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { + if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON) && (devtype != DI8DEVTYPE_DRIVING)) { return false; } @@ -194,7 +194,7 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ HRESULT res; DIPROPRANGE prop_range; DIPROPDWORD dilong; - DWORD ofs; + LONG ofs; if (ob->guidType == GUID_XAxis) ofs = DIJOFS_X; else if (ob->guidType == GUID_YAxis) @@ -395,7 +395,7 @@ void JoypadWindows::process_joypads() { // on mingw, these constants are not constants int count = 8; - unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) }; + LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) }; int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] }; for (int j = 0; j < joy->joy_axis.size(); j++) { diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index c961abf0a5..4727b4a14c 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,7 +77,7 @@ private: DWORD last_pad; LPDIRECTINPUTDEVICE8 di_joy; - List<DWORD> joy_axis; + List<LONG> joy_axis; GUID guid; dinput_gamepad() { @@ -92,21 +92,13 @@ private: }; struct xinput_gamepad { - int id; - bool attached; - bool vibrating; - DWORD last_packet; + int id = 0; + bool attached = false; + bool vibrating = false; + DWORD last_packet = 0; XINPUT_STATE state; - uint64_t ff_timestamp; - uint64_t ff_end_timestamp; - - xinput_gamepad() { - attached = false; - vibrating = false; - ff_timestamp = 0; - ff_end_timestamp = 0; - last_packet = 0; - } + uint64_t ff_timestamp = 0; + uint64_t ff_end_timestamp = 0; }; typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState); diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index d8d0b13068..3312c91932 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,6 @@ struct _WinTranslatePair { }; static _WinTranslatePair _vk_to_keycode[] = { - { KEY_BACKSPACE, VK_BACK }, // (0x08) // backspace { KEY_TAB, VK_TAB }, //(0x09) @@ -238,7 +237,6 @@ VK_OEM_CLEAR (0xFE) */ static _WinTranslatePair _scancode_to_keycode[] = { - { KEY_ESCAPE, 0x01 }, { KEY_1, 0x02 }, { KEY_2, 0x03 }, diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h index f64f1feb9f..fb07227014 100644 --- a/platform/windows/key_mapping_windows.h +++ b/platform/windows/key_mapping_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index f81bab13a4..51583cc11e 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index f73516b370..051b69e8d9 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,7 @@ #include "main/main.h" #include "platform/windows/display_server_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rendering_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "servers/rendering/rendering_server_wrap_mt.h" #include "windows_terminal_logger.h" @@ -183,7 +183,6 @@ void OS_Windows::initialize() { FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); @@ -244,7 +243,7 @@ void OS_Windows::finalize_core() { } Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String path = p_path; + String path = p_path.replace("/", "\\"); if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dll files from within the executable path @@ -412,8 +411,10 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const { } Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + String path = p_path.replace("/", "\\"); + if (p_blocking && r_pipe) { - String argss = _quote_command_line_argument(p_path); + String argss = _quote_command_line_argument(path); for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { argss += " " + _quote_command_line_argument(E->get()); } @@ -446,7 +447,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, return OK; } - String cmdline = _quote_command_line_argument(p_path); + String cmdline = _quote_command_line_argument(path); const List<String>::Element *I = p_arguments.front(); while (I) { cmdline += " " + _quote_command_line_argument(I->get()); @@ -464,8 +465,10 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); if (p_blocking) { - DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE); + WaitForSingleObject(pi.pi.hProcess, INFINITE); if (r_exitcode) { + DWORD ret2; + GetExitCodeProcess(pi.pi.hProcess, &ret2); *r_exitcode = ret2; } @@ -509,7 +512,7 @@ Error OS_Windows::set_cwd(const String &p_cwd) { String OS_Windows::get_executable_path() const { WCHAR bufname[4096]; GetModuleFileNameW(nullptr, bufname, 4096); - String s = String::utf16((const char16_t *)bufname); + String s = String::utf16((const char16_t *)bufname).replace("\\", "/"); return s; } @@ -558,21 +561,21 @@ String OS_Windows::get_locale() const { LANGID langid = GetUserDefaultUILanguage(); String neutral; - int lang = langid & ((1 << 9) - 1); - int sublang = langid & ~((1 << 9) - 1); + int lang = PRIMARYLANGID(langid); + int sublang = SUBLANGID(langid); while (wl->locale) { if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) neutral = wl->locale; if (lang == wl->main_lang && sublang == wl->sublang) - return wl->locale; + return String(wl->locale).replace("-", "_"); wl++; } if (neutral != "") - return neutral; + return String(neutral).replace("-", "_"); return "en"; } @@ -611,7 +614,7 @@ void OS_Windows::run() { if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); while (!force_quit) { DisplayServer::get_singleton()->process_events(); // get rid of pending events @@ -619,7 +622,7 @@ void OS_Windows::run() { break; }; - main_loop->finish(); + main_loop->finalize(); } MainLoop *OS_Windows::get_main_loop() const { @@ -798,6 +801,11 @@ void OS_Windows::set_current_tablet_driver(const String &p_driver) { } OS_Windows::OS_Windows(HINSTANCE _hInstance) { + ticks_per_second = 0; + ticks_start = 0; + main_loop = nullptr; + process_map = nullptr; + //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 910a83539a..78258f132b 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,16 +31,16 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" @@ -93,14 +93,14 @@ class OS_Windows : public OS { // functions used by main to initialize/deinitialize the OS protected: - virtual void initialize(); + virtual void initialize() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); - virtual void finalize_core(); - virtual String get_stdin_string(bool p_block); + virtual void finalize() override; + virtual void finalize_core() override; + virtual String get_stdin_string(bool p_block) override; String _quote_command_line_argument(const String &p_text) const; @@ -111,66 +111,66 @@ protected: Map<ProcessID, ProcessInfo> *process_map; public: - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_name() const; + virtual String get_name() const override; - virtual int get_tablet_driver_count() const; - virtual String get_tablet_driver_name(int p_driver) const; - virtual String get_current_tablet_driver() const; - virtual void set_current_tablet_driver(const String &p_driver); + virtual int get_tablet_driver_count() const override; + virtual String get_tablet_driver_name(int p_driver) const override; + virtual String get_current_tablet_driver() const override; + virtual void set_current_tablet_driver(const String &p_driver) override; - virtual void initialize_joypads() {} + virtual void initialize_joypads() override {} - virtual Date get_date(bool utc) const; - virtual Time get_time(bool utc) const; - virtual TimeZoneInfo get_time_zone_info() const; - virtual double get_unix_time() const; + virtual Date get_date(bool utc) const override; + virtual Time get_time(bool utc) const override; + virtual TimeZoneInfo get_time_zone_info() const override; + virtual double get_unix_time() const override; - virtual Error set_cwd(const String &p_cwd); + virtual Error set_cwd(const String &p_cwd) override; - virtual void delay_usec(uint32_t p_usec) const; - virtual uint64_t get_ticks_usec() const; + virtual void delay_usec(uint32_t p_usec) const override; + virtual uint64_t get_ticks_usec() const override; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error kill(const ProcessID &p_pid) override; + virtual int get_process_id() const override; - virtual bool has_environment(const String &p_var) const; - virtual String get_environment(const String &p_var) const; - virtual bool set_environment(const String &p_var, const String &p_value) const; + virtual bool has_environment(const String &p_var) const override; + virtual String get_environment(const String &p_var) const override; + virtual bool set_environment(const String &p_var, const String &p_value) const override; - virtual String get_executable_path() const; + virtual String get_executable_path() const override; - virtual String get_locale() const; + virtual String get_locale() const override; - virtual int get_processor_count() const; + virtual int get_processor_count() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_godot_dir_name() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_godot_dir_name() const override; - virtual String get_system_dir(SystemDir p_dir) const; - virtual String get_user_data_dir() const; + virtual String get_system_dir(SystemDir p_dir) const override; + virtual String get_user_data_dir() const override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; void run(); - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; - void disable_crash_handler(); - bool is_disable_crash_handler() const; - virtual void initialize_debugging(); + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; + virtual void initialize_debugging() override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; void set_main_window(HWND p_main_window) { main_window = p_main_window; } diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp index 2c63281c49..e5e176ab93 100644 --- a/platform/windows/vulkan_context_win.cpp +++ b/platform/windows/vulkan_context_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h index 6e80db0286..4fe987218d 100644 --- a/platform/windows/vulkan_context_win.h +++ b/platform/windows/vulkan_context_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 0938b65b04..56b620a6d9 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h index d4443a707d..aacfe5869e 100644 --- a/platform/windows/windows_terminal_logger.h +++ b/platform/windows/windows_terminal_logger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |