diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/detect.py | 152 | ||||
-rw-r--r-- | platform/haiku/detect.py | 51 | ||||
-rw-r--r-- | platform/iphone/SCsub | 9 | ||||
-rw-r--r-- | platform/iphone/detect.py | 180 | ||||
-rw-r--r-- | platform/javascript/detect.py | 62 | ||||
-rw-r--r-- | platform/osx/detect.py | 70 | ||||
-rw-r--r-- | platform/osx/export/export.cpp | 343 | ||||
-rw-r--r-- | platform/server/detect.py | 78 | ||||
-rw-r--r-- | platform/uwp/detect.py | 106 | ||||
-rw-r--r-- | platform/windows/detect.py | 272 | ||||
-rw-r--r-- | platform/x11/detect.py | 151 |
11 files changed, 776 insertions, 698 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py index ce44ffbf74..7508c9ed0e 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -14,22 +14,17 @@ def get_name(): def can_build(): - import os - if (not os.environ.has_key("ANDROID_NDK_ROOT")): - return False - - return True + return (os.environ.has_key("ANDROID_NDK_ROOT")) def get_opts(): return [ - ('ANDROID_NDK_ROOT', 'the path to Android NDK', - os.environ.get("ANDROID_NDK_ROOT", 0)), - ('ndk_platform', 'compile for platform: (android-<api> , example: android-18)', "android-18"), - ('android_arch', 'select compiler architecture: (armv7/armv6/x86)', "armv7"), - ('android_neon', 'enable neon (armv7 only)', "yes"), - ('android_stl', 'enable STL support in android port (for modules)', "no") + ('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)), + ('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"), + ('android_arch', 'Target architecture (armv7/armv6/x86)', "armv7"), + ('android_neon', 'Enable NEON support (armv7 only)', "yes"), + ('android_stl', 'Enable Android STL support (for modules)', "no") ] @@ -41,6 +36,7 @@ def get_flags(): def create(env): + tools = env['TOOLS'] if "mingw" in tools: tools.remove('mingw') @@ -54,7 +50,6 @@ def configure(env): # Workaround for MinGW. See: # http://www.scons.org/wiki/LongCmdLinesOnWin32 - import os if (os.name == "nt"): import subprocess @@ -92,35 +87,43 @@ def configure(env): env['SPAWN'] = mySpawn - ndk_platform = env['ndk_platform'] + ## Build type - if env['android_arch'] not in ['armv7', 'armv6', 'x86']: - env['android_arch'] = 'armv7' + if (env["target"].startswith("release")): + env.Append(LINKFLAGS=['-O2']) + env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', '-funsafe-math-optimizations', '-fomit-frame-pointer']) + if (can_vectorize): + env.Append(CPPFLAGS=['-ftree-vectorize']) + if (env["target"] == "release_debug"): + env.Append(CPPFLAGS=['-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): + env.Append(LINKFLAGS=['-O0']) + env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED', + '-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info']) - if env['android_arch'] == 'x86': - env["x86_libtheora_opt_gcc"] = True + ## Architecture - if env['PLATFORM'] == 'win32': - env.Tool('gcc') - env['SHLIBSUFFIX'] = '.so' + if env['android_arch'] not in ['armv7', 'armv6', 'x86']: + env['android_arch'] = 'armv7' neon_text = "" if env["android_arch"] == "armv7" and env['android_neon'] == 'yes': - neon_text = " (with neon)" - print("Godot Android!!!!! (" + env['android_arch'] + ")" + neon_text) - - env.Append(CPPPATH=['#platform/android']) + neon_text = " (with NEON)" + print("Building for Android (" + env['android_arch'] + ")" + neon_text) + can_vectorize = True if env['android_arch'] == 'x86': env.extra_suffix = ".x86" + env.extra_suffix target_subpath = "x86-4.9" abi_subpath = "i686-linux-android" arch_subpath = "x86" + env["x86_libtheora_opt_gcc"] = True elif env['android_arch'] == 'armv6': env.extra_suffix = ".armv6" + env.extra_suffix target_subpath = "arm-linux-androideabi-4.9" abi_subpath = "arm-linux-androideabi" arch_subpath = "armeabi" + can_vectorize = False elif env["android_arch"] == "armv7": target_subpath = "arm-linux-androideabi-4.9" abi_subpath = "arm-linux-androideabi" @@ -130,6 +133,14 @@ def configure(env): else: env.extra_suffix = ".armv7" + env.extra_suffix + ## Compiler configuration + + env['SHLIBSUFFIX'] = '.so' + + if env['PLATFORM'] == 'win32': + env.Tool('gcc') + env.use_windows_spawn_fix() + mt_link = True if (sys.platform.startswith("linux")): host_subpath = "linux-x86_64" @@ -142,10 +153,8 @@ def configure(env): mt_link = False host_subpath = "windows" - compiler_path = env["ANDROID_NDK_ROOT"] + \ - "/toolchains/llvm/prebuilt/" + host_subpath + "/bin" - gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + \ - "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath + compiler_path = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/" + host_subpath + "/bin" + gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin" # For Clang to find NDK tools in preference of those system-wide @@ -162,31 +171,28 @@ def configure(env): else: env['ARCH'] = 'arch-arm' - sysroot = env["ANDROID_NDK_ROOT"] + \ - "/platforms/" + ndk_platform + "/" + env['ARCH'] + sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH'] common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path] + ## Compile flags + env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"]) - env.Append(CPPFLAGS=string.split( - '-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing')) + env.Append(CPPFLAGS=string.split('-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing')) env.Append(CPPFLAGS=string.split('-DANDROID -DNO_STATVFS -DGLES2_ENABLED')) env['neon_enabled'] = False if env['android_arch'] == 'x86': - can_vectorize = True target_opts = ['-target', 'i686-none-linux-android'] # The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least env.Append(CPPFLAGS=['-mstackrealign']) + elif env["android_arch"] == "armv6": - can_vectorize = False target_opts = ['-target', 'armv6-none-linux-androideabi'] - env.Append(CPPFLAGS=string.split( - '-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp')) + env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp')) + elif env["android_arch"] == "armv7": - can_vectorize = True target_opts = ['-target', 'armv7-none-linux-androideabi'] - env.Append(CPPFLAGS=string.split( - '-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp')) + env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp')) if env['android_neon'] == 'yes': env['neon_enabled'] = True env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__']) @@ -196,21 +202,20 @@ def configure(env): env.Append(CPPFLAGS=target_opts) env.Append(CPPFLAGS=common_opts) - env.Append(LIBS=['OpenSLES']) - env.Append(LIBS=['EGL', 'OpenSLES', 'android']) - env.Append(LIBS=['log', 'GLESv1_CM', 'GLESv2', 'GLESv3','z']) - - if (sys.platform.startswith("darwin")): - env['SHLIBSUFFIX'] = '.so' - - env['LINKFLAGS'] = ['-shared', '--sysroot=' + - sysroot, '-Wl,--warn-shared-textrel'] - env.Append(LINKFLAGS=string.split( - '-Wl,--fix-cortex-a8')) - env.Append(LINKFLAGS=string.split( - '-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now')) - env.Append(LINKFLAGS=string.split( - '-Wl,-soname,libgodot_android.so -Wl,--gc-sections')) + if (env['android_stl'] == 'yes'): + env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/include"]) + env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"]) + env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath]) + env.Append(LIBS=["gnustl_static"]) + else: + env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST']) + + ## Link flags + + env['LINKFLAGS'] = ['-shared', '--sysroot=' + sysroot, '-Wl,--warn-shared-textrel'] + env.Append(LINKFLAGS=string.split('-Wl,--fix-cortex-a8')) + env.Append(LINKFLAGS=string.split('-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now')) + env.Append(LINKFLAGS=string.split('-Wl,-soname,libgodot_android.so -Wl,--gc-sections')) if mt_link: env.Append(LINKFLAGS=['-Wl,--threads']) env.Append(LINKFLAGS=target_opts) @@ -221,45 +226,12 @@ def configure(env): env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + '/toolchains/arm-linux-androideabi-4.9/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib']) - if (env["target"].startswith("release")): - env.Append(LINKFLAGS=['-O2']) - env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', - '-funsafe-math-optimizations', '-fomit-frame-pointer']) - if (can_vectorize): - env.Append(CPPFLAGS=['-ftree-vectorize']) - if (env["target"] == "release_debug"): - env.Append(CPPFLAGS=['-DDEBUG_ENABLED']) - elif (env["target"] == "debug"): - env.Append(LINKFLAGS=['-O0']) - env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED', - '-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info']) - - env.Append(CPPFLAGS=['-DANDROID_ENABLED', - '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT']) + env.Append(CPPPATH=['#platform/android']) + env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT']) + env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z']) # TODO: Move that to opus module's config if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"): env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) env.opus_fixed_point = "yes" - - if (env['android_stl'] == 'yes'): - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + - "/sources/cxx-stl/gnu-libstdc++/4.9/include"]) - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + - "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"]) - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + - "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath]) - env.Append(LIBS=["gnustl_static"]) - else: - env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST']) - - import methods - env.Append(BUILDERS={'GLSL120': env.Builder( - action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder( - action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder( - action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) - - env.use_windows_spawn_fix() diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 54e227cd19..c0e003a3d2 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -11,57 +11,58 @@ def get_name(): def can_build(): - if (os.name != "posix"): - return False - if (sys.platform == "darwin"): + if (os.name != "posix" or sys.platform == "darwin"): return False return True def get_opts(): + return [ ('debug_release', 'Add debug symbols to release version', 'no') ] def get_flags(): + return [ ] def configure(env): - is64 = sys.maxsize > 2**32 - - if (env["bits"] == "default"): - if (is64): - env["bits"] = "64" - else: - env["bits"] = "32" - - env.Append(CPPPATH=['#platform/haiku']) - env["CC"] = "gcc-x86" - env["CXX"] = "g++-x86" + ## Build type if (env["target"] == "release"): if (env["debug_release"] == "yes"): - env.Append(CCFLAGS=['-g2']) + env.Prepend(CCFLAGS=['-g2']) else: - env.Append(CCFLAGS=['-O3', '-ffast-math']) + env.Prepend(CCFLAGS=['-O3', '-ffast-math']) + elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + ## Architecture + + is64 = sys.maxsize > 2**32 + if (env["bits"] == "default"): + env["bits"] = "64" if is64 else "32" + + ## Compiler configuration + env["CC"] = "gcc-x86" + env["CXX"] = "g++-x86" + + ## Flags + + env.Append(CPPPATH=['#platform/haiku']) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED']) # env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np - env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) - env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) - - import methods - env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 466b8241de..998d0a3f0d 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -17,17 +17,8 @@ iphone_lib = [ 'ios.mm', ] -# env.Depends('#core/math/vector3.h', 'vector3_psp.h') - -#iphone_lib = env.Library('iphone', iphone_lib) - env_ios = env.Clone() - -if env['ios_gles22_override'] == "yes": - env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE']) - - obj = env_ios.Object('godot_iphone.cpp') prog = None diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index c20d8e90f4..1d802ff288 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -1,4 +1,5 @@ import os +import string import sys @@ -12,8 +13,6 @@ def get_name(): def can_build(): - import sys - import os if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"): return True @@ -23,13 +22,12 @@ def can_build(): def get_opts(): return [ - ('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'), - ('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), - ('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'), + ('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'), + ('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), + ('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'), ('game_center', 'Support for game center', 'yes'), ('store_kit', 'Support for in-app store', 'yes'), ('icloud', 'Support for iCloud', 'yes'), - ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), ('ios_exceptions', 'Enable exceptions', 'no'), ('ios_triple', 'Triple for ios toolchain', ''), ('ios_sim', 'Build simulator binary', 'no'), @@ -45,95 +43,92 @@ def get_flags(): def configure(env): - env.Append(CPPPATH=['#platform/iphone']) + ## Build type - env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] + if (env["target"].startswith("release")): + env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1']) + env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations']) + env.Append(LINKFLAGS=['-O2', '-flto']) - env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang' - env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++' - env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar' - env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib' + if env["target"] == "release_debug": + env.Append(CPPFLAGS=['-DDEBUG_ENABLED']) + + elif (env["target"] == "debug"): + env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + ## Architecture - import string if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator env["arch"] = "x86" env["bits"] = "32" - env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')) elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm env["arch"] = "arm" env["bits"] = "32" - env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies')) else: # armv64 env["arch"] = "arm64" env["bits"] = "64" + + ## Compiler configuration + + env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] + + env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang' + env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++' + env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar' + env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib' + env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc' + + ## Compile flags + + if (env["arch"] == "x86"): + env['IPHONEPLATFORM'] = 'iPhoneSimulator' + env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' + env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')) + elif (env["arch"] == "arm"): + env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies')) + elif (env["arch"] == "arm64"): env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK')) env.Append(CPPFLAGS=['-DNEED_LONG_INT']) env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON']) + if env['ios_exceptions'] == 'yes': + env.Append(CPPFLAGS=['-fexceptions']) + else: + env.Append(CPPFLAGS=['-fno-exceptions']) + + ## Link flags + if (env["arch"] == "x86"): - env['IPHONEPLATFORM'] = 'iPhoneSimulator' env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3', '-isysroot', '$IPHONESDK', - #'-mmacosx-version-min=10.6', '-Xlinker', '-objc_abi_version', '-Xlinker', '2', - '-framework', 'AudioToolbox', - '-framework', 'AVFoundation', - '-framework', 'CoreAudio', - '-framework', 'CoreGraphics', - '-framework', 'CoreMedia', - '-framework', 'CoreMotion', - '-framework', 'Foundation', - '-framework', 'Security', - '-framework', 'UIKit', - '-framework', 'MediaPlayer', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'SystemConfiguration', - '-framework', 'GameController', '-F$IPHONESDK', ]) - elif (env["arch"] == "arm64"): - env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0', - '-isysroot', '$IPHONESDK', - #'-stdlib=libc++', - '-framework', 'Foundation', - '-framework', 'UIKit', - '-framework', 'CoreGraphics', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'CoreAudio', - '-framework', 'AudioToolbox', - '-framework', 'SystemConfiguration', - '-framework', 'Security', - #'-framework', 'AdSupport', - '-framework', 'MediaPlayer', - '-framework', 'AVFoundation', - '-framework', 'CoreMedia', - '-framework', 'CoreMotion', - '-framework', 'GameController', - ]) - else: - env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0', - '-isysroot', '$IPHONESDK', - '-framework', 'Foundation', - '-framework', 'UIKit', - '-framework', 'CoreGraphics', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'CoreAudio', - '-framework', 'AudioToolbox', - '-framework', 'SystemConfiguration', - '-framework', 'Security', - #'-framework', 'AdSupport', - '-framework', 'MediaPlayer', - '-framework', 'AVFoundation', - '-framework', 'CoreMedia', - '-framework', 'CoreMotion', - '-framework', 'GameController', - ]) - + elif (env["arch"] == "arm"): + env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0']) + if (env["arch"] == "arm64"): + env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0']) + + env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK', + '-framework', 'AudioToolbox', + '-framework', 'AVFoundation', + '-framework', 'CoreAudio', + '-framework', 'CoreGraphics', + '-framework', 'CoreMedia', + '-framework', 'CoreMotion', + '-framework', 'Foundation', + '-framework', 'GameController', + '-framework', 'MediaPlayer', + '-framework', 'OpenGLES', + '-framework', 'QuartzCore', + '-framework', 'Security', + '-framework', 'SystemConfiguration', + '-framework', 'UIKit', + ]) + + # Feature options if env['game_center'] == 'yes': env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED']) env.Append(LINKFLAGS=['-framework', 'GameKit']) @@ -145,45 +140,20 @@ def configure(env): if env['icloud'] == 'yes': env.Append(CPPFLAGS=['-DICLOUD_ENABLED']) - env.Append(CPPPATH=['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers']) + env.Append(CPPPATH=['$IPHONESDK/usr/include', + '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', + '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers', + ]) - if (env["target"].startswith("release")): - - env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1']) - env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations']) - env.Append(LINKFLAGS=['-O2', '-flto']) - - if env["target"] == "release_debug": - env.Append(CPPFLAGS=['-DDEBUG_ENABLED']) - - elif (env["target"] == "debug"): - - env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED']) - - if (env["ios_sim"] == "yes"): # TODO: Check if needed? - env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' + + env.Append(CPPPATH=['#platform/iphone']) env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT']) # TODO: Move that to opus module's config if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): env.opus_fixed_point = "yes" - if env["arch"] == "x86": - pass - elif(env["arch"] == "arm64"): - env.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) - else: + if (env["arch"] == "arm"): env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) - - if env['ios_exceptions'] == 'yes': - env.Append(CPPFLAGS=['-fexceptions']) - else: - env.Append(CPPFLAGS=['-fno-exceptions']) - # env['neon_enabled']=True - env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc' - - import methods - env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) + elif (env["arch"] == "arm64"): + env.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 41fe3fb027..68c8d1eea5 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,6 +1,6 @@ import os -import sys import string +import sys def is_active(): @@ -12,7 +12,8 @@ def get_name(): def can_build(): - return os.environ.has_key("EMSCRIPTEN_ROOT") + + return (os.environ.has_key("EMSCRIPTEN_ROOT")) def get_opts(): @@ -27,12 +28,12 @@ def get_flags(): return [ ('tools', 'no'), - ('module_etc1_enabled', 'no'), ('module_theora_enabled', 'no'), ] def create(env): + # remove Windows' .exe suffix return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='') @@ -45,10 +46,26 @@ def escape_target_backslashes(target, source, env, for_signature): def configure(env): - env['ENV'] = os.environ - env.Append(CPPPATH=['#platform/javascript']) + ## Build type + + if (env["target"] == "release"): + env.Append(CCFLAGS=['-O3']) + env.Append(LINKFLAGS=['-O3']) + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1']) + # retain function names at the cost of file size, for backtraces and profiling + env.Append(LINKFLAGS=['--profiling-funcs']) + + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED']) + env.Append(LINKFLAGS=['-O1', '-g']) + + ## Compiler configuration + + env['ENV'] = os.environ env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT']) env['CC'] = 'emcc' env['CXX'] = 'em++' @@ -57,6 +74,7 @@ def configure(env): # Emscripten's ar has issues with duplicate file names, so use cc env['AR'] = 'emcc' env['ARFLAGS'] = '-o' + if (os.name == 'nt'): # use TempFileMunge on Windows since some commands get too long for # cmd.exe even with spawn_fix @@ -68,26 +86,20 @@ def configure(env): env['OBJSUFFIX'] = '.bc' env['LIBSUFFIX'] = '.bc' - if (env["target"] == "release"): - env.Append(CCFLAGS=['-O3']) - env.Append(LINKFLAGS=['-O3']) - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) - env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1']) - # retain function names at the cost of file size, for backtraces and profiling - env.Append(LINKFLAGS=['--profiling-funcs']) - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED']) - env.Append(LINKFLAGS=['-O1', '-g']) + ## Compile flags - # TODO: Move that to opus module's config - if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): - env.opus_fixed_point = "yes" + env.Append(CPPPATH=['#platform/javascript']) + env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS']) + env.Append(CPPFLAGS=['-DGLES3_ENABLED']) # These flags help keep the file size down env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti']) - env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS']) - env.Append(CPPFLAGS=['-DGLES3_ENABLED']) + + if env['javascript_eval'] == 'yes': + env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED']) + + ## Link flags + env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) if (env['wasm'] == 'yes'): @@ -101,8 +113,6 @@ def configure(env): env.Append(LINKFLAGS=['-s', 'ASM_JS=1']) env.Append(LINKFLAGS=['--separate-asm']) - if env['javascript_eval'] == 'yes': - env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED']) - - - import methods + # TODO: Move that to opus module's config + if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): + env.opus_fixed_point = "yes" diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 39ee33ae82..dfefbbc1ba 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -1,4 +1,3 @@ - import os import sys @@ -22,9 +21,7 @@ def can_build(): def get_opts(): return [ - ('force_64_bits', 'Force 64 bits binary', 'no'), ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'), - ] @@ -36,36 +33,37 @@ def get_flags(): def configure(env): - env.Append(CPPPATH=['#platform/osx']) - - if (env["bits"] == "default"): - env["bits"] = "32" + ## Build type if (env["target"] == "release"): - - env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2']) + env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2']) elif (env["target"] == "release_debug"): - - env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) elif (env["target"] == "debug"): + env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) - env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + ## Architecture - if (not os.environ.has_key("OSXCROSS_ROOT")): - # regular native build - if (env["bits"] == "64"): - env.Append(CCFLAGS=['-arch', 'x86_64']) - env.Append(LINKFLAGS=['-arch', 'x86_64']) + is64 = sys.maxsize > 2**32 + if (env["bits"] == "default"): + env["bits"] = "64" if is64 else "32" + + ## Compiler configuration + + if (not os.environ.has_key("OSXCROSS_ROOT")): # regular native build + if (env["bits"] == "fat"): + env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64']) + env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64']) elif (env["bits"] == "32"): env.Append(CCFLAGS=['-arch', 'i386']) env.Append(LINKFLAGS=['-arch', 'i386']) - else: - env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64']) - env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64']) - else: - # osxcross build + else: # 64-bit, default + env.Append(CCFLAGS=['-arch', 'x86_64']) + env.Append(LINKFLAGS=['-arch', 'x86_64']) + + else: # osxcross build root = os.environ.get("OSXCROSS_ROOT", 0) if env["bits"] == "64": basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" @@ -78,26 +76,22 @@ def configure(env): env['RANLIB'] = basecmd + "ranlib" env['AS'] = basecmd + "as" - env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"]) - env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DOSX_ENABLED']) - env.Append(CPPFLAGS=["-mmacosx-version-min=10.9"]) - env.Append(LIBS=['pthread']) - #env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4']) - #env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk']) - env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) - env.Append(LINKFLAGS=["-mmacosx-version-min=10.9"]) - if (env["CXX"] == "clang++"): env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env["CC"] = "clang" env["LD"] = "clang++" - import methods + ## Dependencies + + if (env['builtin_libtheora'] != 'no'): + env["x86_libtheora_opt_gcc"] = True + + ## Flags - env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) - #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + env.Append(CPPPATH=['#platform/osx']) + env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS']) + env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) + env.Append(LIBS=['pthread']) - env["x86_libtheora_opt_gcc"] = True - + env.Append(CPPFLAGS=['-mmacosx-version-min=10.9']) + env.Append(LINKFLAGS=['-mmacosx-version-min=10.9']) diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 066adde780..9d3493cb49 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -41,6 +41,7 @@ #include "platform/osx/logo.gen.h" #include "string.h" #include "version.h" +#include <sys/stat.h> class EditorExportPlatformOSX : public EditorExportPlatform { @@ -52,6 +53,10 @@ class EditorExportPlatformOSX : public EditorExportPlatform { void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary); void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data); +#ifdef OSX_ENABLED + Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); + Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name); +#endif protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); @@ -61,7 +66,11 @@ public: virtual String get_name() const { return "Mac OSX"; } virtual Ref<Texture> get_logo() const { return logo; } +#ifdef OSX_ENABLED + virtual String get_binary_extension() const { return "dmg"; } +#else virtual String get_binary_extension() const { return "zip"; } +#endif virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; @@ -90,6 +99,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false)); + +#ifdef OSX_ENABLED + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), "")); +#endif } void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) { @@ -177,21 +191,62 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset } } +#ifdef OSX_ENABLED +/** + If we're running the OSX version of the Godot editor we'll: + - export our application bundle to a temporary folder + - attempt to code sign it + - and then wrap it up in a DMG +**/ + +Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + List<String> args; + if (p_preset->get("codesign/entitlements") != "") { + /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */ + args.push_back("-entitlements"); + args.push_back(p_preset->get("codesign/entitlements")); + } + args.push_back("-s"); + args.push_back(p_preset->get("codesign/identity")); + args.push_back("-v"); /* provide some more feedback */ + args.push_back(p_path); + Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true); + ERR_FAIL_COND_V(err, err); + + return OK; +} + +Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) { + List<String> args; + args.push_back("create"); + args.push_back(p_dmg_path); + args.push_back("-volname"); + args.push_back(p_pkg_name); + args.push_back("-fs"); + args.push_back("HFS+"); + args.push_back("-srcfolder"); + args.push_back(p_app_path_name); + Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true); + ERR_FAIL_COND_V(err, err); + + return OK; +} + Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { - String src_pkg; + String src_pkg_name; - EditorProgress ep("export", "Exporting for OSX", 104); + EditorProgress ep("export", "Exporting for OSX", 3); if (p_debug) - src_pkg = p_preset->get("custom_package/debug"); + src_pkg_name = p_preset->get("custom_package/debug"); else - src_pkg = p_preset->get("custom_package/release"); + src_pkg_name = p_preset->get("custom_package/release"); - if (src_pkg == "") { + if (src_pkg_name == "") { String err; - src_pkg = find_export_template("osx.zip", &err); - if (src_pkg == "") { + src_pkg_name = find_export_template("osx.zip", &err); + if (src_pkg_name == "") { EditorNode::add_io_error(err); return ERR_FILE_NOT_FOUND; } @@ -202,20 +257,15 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p ep.step("Creating app", 0); - unzFile pkg = unzOpen2(src_pkg.utf8().get_data(), &io); - if (!pkg) { + unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io); + if (!src_pkg_zip) { - EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg); + EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name); return ERR_FILE_NOT_FOUND; } - ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN); - int ret = unzGoToFirstFile(pkg); - - zlib_filefunc_def io2 = io; - FileAccess *dst_f = NULL; - io2.opaque = &dst_f; - zipFile dpkg = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2); + ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN); + int ret = unzGoToFirstFile(src_pkg_zip); String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + "."; int bits_mode = p_preset->get("application/bits_mode"); @@ -230,14 +280,34 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p else pkg_name = "Unnamed"; + // We're on OSX so we can export to DMG, but first we create our application bundle + String tmp_app_path_name = p_path.get_base_dir() + "/" + pkg_name + ".app"; + print_line("Exporting to " + tmp_app_path_name); + DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name); + ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE) + + ///@TODO We should delete the existing application bundle especially if we attempt to code sign it, but what is a safe way to do this? Maybe call system function so it moves to trash? + // tmp_app_path->erase_contents_recursive(); + + // Create our folder structure or rely on unzip? + print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); + Error dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); + ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE) + print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); + dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); + ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE) + + /* Now process our template */ bool found_binary = false; + int total_size = 0; while (ret == UNZ_OK) { + bool is_execute = false; //get filename unz_file_info info; char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); + ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0); String file = fname; @@ -246,9 +316,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p data.resize(info.uncompressed_size); //read - unzOpenCurrentFile(pkg); - unzReadCurrentFile(pkg, data.ptr(), data.size()); - unzCloseCurrentFile(pkg); + unzOpenCurrentFile(src_pkg_zip); + unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size()); + unzCloseCurrentFile(src_pkg_zip); //write @@ -261,10 +331,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (file.begins_with("Contents/MacOS/godot_")) { if (file != "Contents/MacOS/" + binary_to_use) { - ret = unzGoToNextFile(pkg); + ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } found_binary = true; + is_execute = true; file = "Contents/MacOS/" + pkg_name; } @@ -288,11 +359,206 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p //bleh? } - file = pkg_name + ".app/" + file; + if (data.size() > 0) { + print_line("ADDING: " + file + " size: " + itos(data.size())); + total_size += data.size(); + + /* write it into our application bundle */ + file = tmp_app_path_name + "/" + file; + + /* write the file, need to add chmod */ + FileAccess *f = FileAccess::open(file, FileAccess::WRITE); + ERR_FAIL_COND_V(!f, ERR_CANT_CREATE) + f->store_buffer(data.ptr(), data.size()); + f->close(); + memdelete(f); + + if (is_execute) { + // we need execute rights on this file + chmod(file.utf8().get_data(), 0755); + } else { + // seems to already be set correctly + // chmod(file.utf8().get_data(), 0644); + } + } + + ret = unzGoToNextFile(src_pkg_zip); + } + + /* we're done with our source zip */ + unzClose(src_pkg_zip); + + if (!found_binary) { + ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive."); + unzClose(src_pkg_zip); + return ERR_FILE_NOT_FOUND; + } + + ep.step("Making PKG", 1); + + String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck"; + Error err = save_pack(p_preset, pack_path); + // chmod(pack_path.utf8().get_data(), 0644); + + if (err) { + return err; + } + + /* see if we can code sign our new package */ + if (p_preset->get("codesign/identity") != "") { + ep.step("Code signing bundle", 2); + + /* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */ + + // start with our application + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name); + ERR_FAIL_COND_V(err, err); + + ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign + + // we should probably loop through all resources and sign them? + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns"); + ERR_FAIL_COND_V(err, err); + err = _code_sign(p_preset, pack_path); + ERR_FAIL_COND_V(err, err); + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist"); + ERR_FAIL_COND_V(err, err); + } + + /* and finally create a DMG */ + ep.step("Making DMG", 3); + err = _create_dmg(p_path, pkg_name, tmp_app_path_name); + ERR_FAIL_COND_V(err, err); + + return OK; +} + +#else + +/** + When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file. + + Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very + messy with switches inside of it. +**/ +Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { + + String src_pkg_name; + + EditorProgress ep("export", "Exporting for OSX", 104); + + if (p_debug) + src_pkg_name = p_preset->get("custom_package/debug"); + else + src_pkg_name = p_preset->get("custom_package/release"); + + if (src_pkg_name == "") { + String err; + src_pkg_name = find_export_template("osx.zip", &err); + if (src_pkg_name == "") { + EditorNode::add_io_error(err); + return ERR_FILE_NOT_FOUND; + } + } + + FileAccess *src_f = NULL; + zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + + ep.step("Creating app", 0); + + unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io); + if (!src_pkg_zip) { + + EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name); + return ERR_FILE_NOT_FOUND; + } + + ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN); + int ret = unzGoToFirstFile(src_pkg_zip); + + String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + "."; + int bits_mode = p_preset->get("application/bits_mode"); + binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32"); + + print_line("binary: " + binary_to_use); + String pkg_name; + if (p_preset->get("application/name") != "") + pkg_name = p_preset->get("application/name"); // app_name + else if (String(GlobalConfig::get_singleton()->get("application/name")) != "") + pkg_name = String(GlobalConfig::get_singleton()->get("application/name")); + else + pkg_name = "Unnamed"; + + /* Open our destination zip file */ + zlib_filefunc_def io2 = io; + FileAccess *dst_f = NULL; + io2.opaque = &dst_f; + zipFile dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2); + + bool found_binary = false; + + while (ret == UNZ_OK) { + + //get filename + unz_file_info info; + char fname[16384]; + ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0); + + String file = fname; + + print_line("READ: " + file); + Vector<uint8_t> data; + data.resize(info.uncompressed_size); + + //read + unzOpenCurrentFile(src_pkg_zip); + unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size()); + unzCloseCurrentFile(src_pkg_zip); + + //write + + file = file.replace_first("osx_template.app/", ""); + + if (file == "Contents/Info.plist") { + print_line("parse plist"); + _fix_plist(p_preset, data, pkg_name); + } + + if (file.begins_with("Contents/MacOS/godot_")) { + if (file != "Contents/MacOS/" + binary_to_use) { + ret = unzGoToNextFile(src_pkg_zip); + continue; //ignore! + } + found_binary = true; + file = "Contents/MacOS/" + pkg_name; + } + + if (file == "Contents/Resources/icon.icns") { + //see if there is an icon + String iconpath; + if (p_preset->get("application/icon") != "") + iconpath = p_preset->get("application/icon"); + else + iconpath = GlobalConfig::get_singleton()->get("application/icon"); + print_line("icon? " + iconpath); + if (iconpath != "") { + Ref<Image> icon; + icon.instance(); + icon->load(iconpath); + if (!icon->empty()) { + print_line("loaded?"); + _make_icon(icon, data); + } + } + //bleh? + } if (data.size() > 0) { print_line("ADDING: " + file + " size: " + itos(data.size())); + /* add it to our zip file */ + file = pkg_name + ".app/" + file; + zip_fileinfo fi; fi.tmz_date.tm_hour = info.tmu_date.tm_hour; fi.tmz_date.tm_min = info.tmu_date.tm_min; @@ -304,7 +570,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p fi.internal_fa = info.internal_fa; fi.external_fa = info.external_fa; - int err = zipOpenNewFileInZip(dpkg, + int err = zipOpenNewFileInZip(dst_pkg_zip, file.utf8().get_data(), &fi, NULL, @@ -316,37 +582,37 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p Z_DEFAULT_COMPRESSION); print_line("OPEN ERR: " + itos(err)); - err = zipWriteInFileInZip(dpkg, data.ptr(), data.size()); + err = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size()); print_line("WRITE ERR: " + itos(err)); - zipCloseFileInZip(dpkg); + zipCloseFileInZip(dst_pkg_zip); } - ret = unzGoToNextFile(pkg); + ret = unzGoToNextFile(src_pkg_zip); } if (!found_binary) { ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive."); - zipClose(dpkg, NULL); - unzClose(pkg); + zipClose(dst_pkg_zip, NULL); + unzClose(src_pkg_zip); return ERR_FILE_NOT_FOUND; } ep.step("Making PKG", 1); - String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/data.pck"; + String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck"; Error err = save_pack(p_preset, pack_path); if (err) { - zipClose(dpkg, NULL); - unzClose(pkg); + zipClose(dst_pkg_zip, NULL); + unzClose(src_pkg_zip); return err; } { //write datapack - zipOpenNewFileInZip(dpkg, - (pkg_name + ".app/Contents/Resources/data.pck").utf8().get_data(), + zipOpenNewFileInZip(dst_pkg_zip, + (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(), NULL, NULL, 0, @@ -366,17 +632,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p int r = pf->get_buffer(buf, BSIZE); if (r <= 0) break; - zipWriteInFileInZip(dpkg, buf, r); + zipWriteInFileInZip(dst_pkg_zip, buf, r); } - zipCloseFileInZip(dpkg); + zipCloseFileInZip(dst_pkg_zip); memdelete(pf); } - zipClose(dpkg, NULL); - unzClose(pkg); + zipClose(dst_pkg_zip, NULL); + unzClose(src_pkg_zip); return OK; } +#endif bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { diff --git a/platform/server/detect.py b/platform/server/detect.py index 32f3c55135..2bb4b59e94 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -1,4 +1,3 @@ - import os import sys @@ -13,17 +12,16 @@ def get_name(): def can_build(): - if (os.name != "posix"): + if (os.name != "posix" or sys.platform == "darwin"): return False - return True # enabled + return True def get_opts(): return [ - ('use_llvm', 'Use llvm compiler', 'no'), - ('force_32_bits', 'Force 32 bits binary', 'no') + ('use_llvm', 'Use the LLVM compiler', 'no'), ] @@ -35,46 +33,59 @@ def get_flags(): def configure(env): - env.Append(CPPPATH=['#platform/server']) - if (env["use_llvm"] == "yes"): - env["CC"] = "clang" - env["CXX"] = "clang++" - env["LD"] = "clang++" - - is64 = sys.maxsize > 2**32 - - if (env["bits"] == "default"): - if (is64): - env["bits"] = "64" - else: - env["bits"] = "32" - - # if (env["tools"]=="no"): - # #no tools suffix - # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] - # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + ## Build type if (env["target"] == "release"): - env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer']) elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + ## Architecture + + is64 = sys.maxsize > 2**32 + if (env["bits"] == "default"): + env["bits"] = "64" if is64 else "32" + + ## Compiler configuration + + if (env["use_llvm"] == "yes"): + if ('clang++' not in env['CXX']): + env["CC"] = "clang" + env["CXX"] = "clang++" + env["LD"] = "clang++" + env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) + env.extra_suffix = ".llvm" + env.extra_suffix + + ## Dependencies - # Shared libraries, when requested + # FIXME: Check for existence of the libs before parsing their flags with pkg-config if (env['builtin_openssl'] == 'no'): + # Currently not compatible with OpenSSL 1.1.0+ + # https://github.com/godotengine/godot/issues/8624 + import subprocess + openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n') + if (openssl_version >= "1.1.0"): + print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version) + print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n") + sys.exit(255) + env.ParseConfig('pkg-config openssl --cflags --libs') if (env['builtin_libwebp'] == 'no'): env.ParseConfig('pkg-config libwebp --cflags --libs') + # freetype depends on libpng and zlib, so bundling one of them while keeping others + # as shared libraries leads to weird issues + if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'): + env['builtin_freetype'] = 'yes' + env['builtin_libpng'] = 'yes' + env['builtin_zlib'] = 'yes' + if (env['builtin_freetype'] == 'no'): env.ParseConfig('pkg-config freetype2 --cflags --libs') @@ -109,11 +120,12 @@ def configure(env): if (env['builtin_libogg'] == 'no'): env.ParseConfig('pkg-config ogg --cflags --libs') + ## Flags - env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED']) - env.Append(LIBS=['pthread', 'z']) # TODO detect linux/BSD! + # Linkflags below this line should typically stay the last ones + if (env['builtin_zlib'] == 'no'): + env.ParseConfig('pkg-config zlib --cflags --libs') - if (env["CXX"] == "clang++"): - env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) - env["CC"] = "clang" - env["LD"] = "clang++" + env.Append(CPPPATH=['#platform/server']) + env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED']) + env.Append(LIBS=['pthread']) diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index baff7f9788..ca469d0056 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -1,8 +1,7 @@ +import methods import os - -import sys import string -import methods +import sys def is_active(): @@ -26,7 +25,9 @@ def can_build(): def get_opts(): - return [] + + return [ + ] def get_flags(): @@ -39,16 +40,36 @@ def get_flags(): def configure(env): - if(env["bits"] != "default"): - print "Error: bits argument is disabled for MSVC" - print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" - + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler" - + " will be executed and inform you.") + if (env["bits"] != "default"): + print("Error: bits argument is disabled for MSVC") + print(""" + Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console + (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits + argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you. + """) sys.exit() - arch = "" - env['ENV'] = os.environ + ## Build type + + if (env["target"] == "release"): + env.Append(CPPFLAGS=['/O2', '/GL']) + env.Append(CPPFLAGS=['/MD']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG']) + + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED']) + env.Append(CPPFLAGS=['/MD']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED']) + env.Append(CPPFLAGS=['/MDd']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG']) + + ## Compiler configuration + env['ENV'] = os.environ vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR'] # ANGLE @@ -60,9 +81,12 @@ def configure(env): if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"): env["build_angle"] = True + ## Architecture + + arch = "" if os.getenv('Platform') == "ARM": - print "Compiled program architecture will be an ARM executable. (forcing bits=32)." + print("Compiled program architecture will be an ARM executable. (forcing bits=32).") arch = "arm" env["bits"] = "32" @@ -74,17 +98,16 @@ def configure(env): env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib']) else: - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): env["bits"] = "64" - print "Compiled program architecture will be a x64 executable (forcing bits=64)." + print("Compiled program architecture will be a x64 executable (forcing bits=64).") elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): env["bits"] = "32" - print "Compiled program architecture will be a x86 executable. (forcing bits=32)." + print("Compiled program architecture will be a x86 executable. (forcing bits=32).") else: - print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." + print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") env["bits"] = "32" if (env["bits"] == "32"): @@ -106,48 +129,30 @@ def configure(env): env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64']) env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib']) - env.Append(CPPPATH=['#platform/uwp', '#drivers/windows']) - env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) - env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32']) - - env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references']) - env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references']) - - if (env["target"] == "release"): - - env.Append(CPPFLAGS=['/O2', '/GL']) - env.Append(CPPFLAGS=['/MD']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG']) + env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] + env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"] + env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"] - elif (env["target"] == "release_debug"): + ## Compile flags - env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['/MD']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(CPPPATH=['#platform/uwp', '#drivers/windows']) + env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND']) + env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED']) + winver = "0x0602" # Windows 8 is the minimum target for UWP build + env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) - elif (env["target"] == "debug"): + env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32']) - env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED']) - env.Append(CPPFLAGS=['/MDd']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG']) + env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references']) + env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references']) env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo')) env.Append(CXXFLAGS=string.split('/ZW /FS')) env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) - env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] - env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"] - env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"] - - env.Append(CCFLAGS=['/DUWP_ENABLED']) - env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) - env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) - - env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED']) + ## Link flags - winver = "0x0602" # Windows 8 is the minimum target for UWP build - env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) + env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) LIBS = [ 'WindowsApp', @@ -164,8 +169,3 @@ def configure(env): env['BUILDERS']['Program'] = methods.precious_program env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)}) - - env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 5e56c1db49..a2bc5a11ab 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -1,104 +1,7 @@ -# -# tested on | Windows native | Linux cross-compilation -# ----------------------------+-------------------+--------------------------- -# Visual C++ Build Tools 2015 | WORKS | n/a -# MSVS C++ 2010 Express | WORKS | n/a -# Mingw-w64 | WORKS | WORKS -# Mingw-w32 | WORKS | WORKS -# MinGW | WORKS | untested -# -##### -# Note about Visual C++ Build Tools : -# -# - Visual C++ Build Tools is the standalone MSVC compiler : -# http://landinghub.visualstudio.com/visual-cpp-build-tools -# -##### -# Notes about MSVS C++ : -# -# - MSVC2010-Express compiles to 32bits only. -# -##### -# Notes about Mingw-w64 and Mingw-w32 under Windows : -# -# - both can be installed using the official installer : -# http://mingw-w64.sourceforge.net/download.php#mingw-builds -# -# - if you want to compile both 32bits and 64bits, don't forget to -# run the installer twice to install them both. -# -# - install them into a path that does not contain spaces -# ( example : "C:/Mingw-w32", "C:/Mingw-w64" ) -# -# - if you want to compile faster using the "-j" option, don't forget -# to install the appropriate version of the Pywin32 python extension -# available from : http://sourceforge.net/projects/pywin32/files/ -# -# - before running scons, you must add into the environment path -# the path to the "/bin" directory of the Mingw version you want -# to use : -# -# set PATH=C:/Mingw-w32/bin;%PATH% -# -# - then, scons should be able to detect gcc. -# - Mingw-w32 only compiles 32bits. -# - Mingw-w64 only compiles 64bits. -# -# - it is possible to add them both at the same time into the PATH env, -# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment -# variables. -# For instance, you could store that set of commands into a .bat script -# that you would run just before scons : -# -# set PATH=C:\mingw-w32\bin;%PATH% -# set PATH=C:\mingw-w64\bin;%PATH% -# set MINGW32_PREFIX=C:\mingw-w32\bin\ -# set MINGW64_PREFIX=C:\mingw-w64\bin\ -# -##### -# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux : -# -# - default toolchain prefixes are : -# "i586-mingw32msvc-" for MinGW -# "i686-w64-mingw32-" for Mingw-w32 -# "x86_64-w64-mingw32-" for Mingw-w64 -# -# - if both MinGW and Mingw-w32 are installed on your system -# Mingw-w32 should take the priority over MinGW. -# -# - it is possible to manually override prefixes by defining -# the MINGW32_PREFIX and MINGW64_PREFIX environment variables. -# -##### -# Notes about Mingw under Windows : -# -# - this is the MinGW version from http://mingw.org/ -# - install it into a path that does not contain spaces -# ( example : "C:/MinGW" ) -# - several DirectX headers might be missing. You can copy them into -# the C:/MinGW/include" directory from this page : -# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/ -# - before running scons, add the path to the "/bin" directory : -# set PATH=C:/MinGW/bin;%PATH% -# - scons should be able to detect gcc. -# - -##### -# TODO : -# -# - finish to cleanup this script to remove all the remains of previous hacks and workarounds -# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express -# - confirm it works well with other Visual Studio versions. -# - update the wiki about the pywin32 extension required for the "-j" option under Windows. -# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX -# - +import methods import os - import sys -import methods - def is_active(): return True @@ -115,7 +18,7 @@ def can_build(): if (os.getenv("VCINSTALLDIR")): return True else: - print("\nMSVC not detected, attempting Mingw.") + print("\nMSVC not detected, attempting MinGW.") mingw32 = "" mingw64 = "" if (os.getenv("MINGW32_PREFIX")): @@ -126,7 +29,7 @@ def can_build(): test = "gcc --version > NUL 2>&1" if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0: print("- could not detect gcc.") - print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") + print("Please, make sure a path to a MinGW /bin directory is accessible into the environment PATH.\n") return False else: print("- gcc detected.") @@ -172,8 +75,8 @@ def get_opts(): mingw64 = os.getenv("MINGW64_PREFIX") return [ - ('mingw_prefix', 'Mingw Prefix', mingw32), - ('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64), + ('mingw_prefix', 'MinGW Prefix', mingw32), + ('mingw_prefix_64', 'MinGW Prefix 64 bits', mingw64), ] @@ -211,55 +114,86 @@ def configure(env): # Targeted Windows version: Vista (and later) winver = "0x0600" # Windows Vista is the minimum target for windows builds - env['is_mingw'] = False - if (os.name == "nt" and os.getenv("VCINSTALLDIR")): - # build using visual studio + if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC + env['ENV']['TMP'] = os.environ['TMP'] - env.Append(CPPPATH=['#platform/windows/include']) - env.Append(LIBPATH=['#platform/windows/lib']) - env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) - if (env["target"] == "release"): + ## Build type + if (env["target"] == "release"): env.Append(CCFLAGS=['/O2']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - elif (env["target"] == "debug_release"): + elif (env["target"] == "debug_release"): env.Append(CCFLAGS=['/Z7', '/Od']) env.Append(LINKFLAGS=['/DEBUG']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) elif (env["target"] == "debug"): - env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/DEBUG']) - env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) + ## Architecture + + # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) + if (env["bits"] != "default"): + print("Error: bits argument is disabled for MSVC") + print(""" + Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console + (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits + argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. + """) + sys.exit() + + # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt + # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) + env["bits"] = "32" + env["x86_libtheora_opt_vc"] = True + + ## Compiler configuration + + env['ENV'] = os.environ + # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code + compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + + print("Detected MSVC compiler: " + compiler_version_str) + # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm + if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + env["bits"] = "64" + env["x86_libtheora_opt_vc"] = False + print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") + elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") + else: + print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") + + ## Compile flags + + env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) env.Append(CXXFLAGS=['/TP']) env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) + env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) + env.Append(CCFLAGS=['/DOPENGL_ENABLED']) env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['/DWIN32']) env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) + env.Append(CCFLAGS=['/DWIN32']) + env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) + if env["bits"] == "64": + env.Append(CCFLAGS=['/D_WIN64']) - env.Append(CCFLAGS=['/DOPENGL_ENABLED']) LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid'] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) - if (os.getenv("DXSDK_DIR")): - DIRECTX_PATH = os.getenv("DXSDK_DIR") - else: - DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)" if (os.getenv("VCINSTALLDIR")): VC_PATH = os.getenv("VCINSTALLDIR") @@ -268,51 +202,37 @@ def configure(env): env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) - env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"]) - env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"]) - env['ENV'] = os.environ - - # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) - - # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) - if(env["bits"] != "default"): - print "Error: bits argument is disabled for MSVC" - print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" - + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler" - + " will be executed and inform you.") - sys.exit() - - # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt - # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) - env["bits"] = "32" - env["x86_libtheora_opt_vc"] = True - - print "Detected MSVC compiler: " + compiler_version_str - # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): - env["bits"] = "64" - env["x86_libtheora_opt_vc"] = False - print "Compiled program architecture will be a 64 bit executable (forcing bits=64)." - elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): - print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)." - else: - print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." - if env["bits"] == "64": - env.Append(CCFLAGS=['/D_WIN64']) # Incremental linking fix env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] env['BUILDERS']['Program'] = methods.precious_program - else: + else: # MinGW # Workaround for MinGW. See: # http://www.scons.org/wiki/LongCmdLinesOnWin32 env.use_windows_spawn_fix() - # build using mingw - env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) + ## Build type + + if (env["target"] == "release"): + env.Append(CCFLAGS=['-msse2']) + + if (env["bits"] == "64"): + env.Append(CCFLAGS=['-O3']) + else: + env.Append(CCFLAGS=['-O2']) + + env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) + + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + ## Compiler configuration + if (os.name == "nt"): env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes else: @@ -339,30 +259,6 @@ def configure(env): else: nulstr = ">nul" - # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: - # #not really super consistent but.. - # print("Can't find Windows compiler: "+mingw_prefix) - # sys.exit(255) - - if (env["target"] == "release"): - - env.Append(CCFLAGS=['-msse2']) - - if (env["bits"] == "64"): - env.Append(CCFLAGS=['-O3']) - else: - env.Append(CCFLAGS=['-O2']) - - env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) - - elif (env["target"] == "release_debug"): - - env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) - - elif (env["target"] == "debug"): - - env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) - env["CC"] = mingw_prefix + "gcc" env['AS'] = mingw_prefix + "as" env['CXX'] = mingw_prefix + "g++" @@ -371,29 +267,15 @@ def configure(env): env['LD'] = mingw_prefix + "g++" env["x86_libtheora_opt_gcc"] = True - #env['CC'] = "winegcc" - #env['CXX'] = "wineg++" + ## Compile flags env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) - env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['-DOPENGL_ENABLED']) + env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid']) - # if (env["bits"]=="32"): - # env.Append(LIBS=['gcc_s']) - # #--with-arch=i686 - # env.Append(CPPFLAGS=['-march=i686']) - # env.Append(LINKFLAGS=['-march=i686']) - - #'d3dx9d' env.Append(CPPFLAGS=['-DMINGW_ENABLED']) - # env.Append(LINKFLAGS=['-g']) # resrc - env['is_mingw'] = True env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) - - env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 0ba0f68393..79778136ad 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -1,7 +1,6 @@ - import os -import sys import platform +import sys def is_active(): @@ -14,15 +13,12 @@ def get_name(): def can_build(): - if (os.name != "posix"): + if (os.name != "posix" or sys.platform == "darwin"): return False - if sys.platform == "darwin": - return False # no x11 on mac for now - - errorval = os.system("pkg-config --version > /dev/null") - - if (errorval): + # Check the minimal dependencies + x11_error = os.system("pkg-config --version > /dev/null") + if (x11_error): print("pkg-config not found.. x11 disabled.") return False @@ -31,11 +27,6 @@ def can_build(): print("X11 not found.. x11 disabled.") return False - ssl_error = os.system("pkg-config openssl --modversion > /dev/null ") - if (ssl_error): - print("OpenSSL not found.. x11 disabled.") - return False - x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") if (x11_error): print("xcursor not found.. x11 disabled.") @@ -51,18 +42,18 @@ def can_build(): print("xrandr not found.. x11 disabled.") return False - return True # X11 enabled + return True def get_opts(): return [ - ('use_llvm', 'Use llvm compiler', 'no'), - ('use_static_cpp', 'link stdc++ statically', 'no'), - ('use_sanitizer', 'Use llvm compiler sanitize address', 'no'), - ('use_leak_sanitizer', 'Use llvm compiler sanitize memory leaks', 'no'), + ('use_llvm', 'Use the LLVM compiler', 'no'), + ('use_static_cpp', 'Link stdc++ statically', 'no'), + ('use_sanitizer', 'Use LLVM compiler address sanitizer', 'no'), + ('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', 'no'), ('use_lto', 'Use link time optimization', 'no'), - ('pulseaudio', 'Detect & Use pulseaudio', 'yes'), + ('pulseaudio', 'Detect & use pulseaudio', 'yes'), ('udev', 'Use udev for gamepad connection callbacks', 'no'), ('debug_release', 'Add debug symbols to release version', 'no'), ] @@ -80,66 +71,62 @@ def get_flags(): def configure(env): - is64 = sys.maxsize > 2**32 + ## Build type + + if (env["target"] == "release"): + env.Prepend(CCFLAGS=['-Ofast']) + if (env["debug_release"] == "yes"): + env.Prepend(CCFLAGS=['-g2']) + + elif (env["target"] == "release_debug"): + env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + if (env["debug_release"] == "yes"): + env.Prepend(CCFLAGS=['-g2']) + + elif (env["target"] == "debug"): + env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + ## Architecture + is64 = sys.maxsize > 2**32 if (env["bits"] == "default"): - if (is64): - env["bits"] = "64" - else: - env["bits"] = "32" + env["bits"] = "64" if is64 else "32" + + ## Compiler configuration - env.Append(CPPPATH=['#platform/x11']) if (env["use_llvm"] == "yes"): - if 'clang++' not in env['CXX']: + if ('clang++' not in env['CXX']): env["CC"] = "clang" env["CXX"] = "clang++" env["LD"] = "clang++" env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) - env.extra_suffix = ".llvm" - - if (env["use_sanitizer"] == "yes"): - env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer']) - env.Append(LINKFLAGS=['-fsanitize=address']) - env.extra_suffix += "s" + env.extra_suffix = ".llvm" + env.extra_suffix - if (env["use_leak_sanitizer"] == "yes"): + # leak sanitizer requires (address) sanitizer + if (env["use_sanitizer"] == "yes" or env["use_leak_sanitizer"] == "yes"): env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer']) env.Append(LINKFLAGS=['-fsanitize=address']) env.extra_suffix += "s" - - # if (env["tools"]=="no"): - # #no tools suffix - # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] - # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + if (env["use_leak_sanitizer"] == "yes"): + env.Append(CCFLAGS=['-fsanitize=leak']) + env.Append(LINKFLAGS=['-fsanitize=leak']) if (env["use_lto"] == "yes"): env.Append(CCFLAGS=['-flto']) env.Append(LINKFLAGS=['-flto']) - env.Append(CCFLAGS=['-pipe']) env.Append(LINKFLAGS=['-pipe']) - if (env["target"] == "release"): - env.Prepend(CCFLAGS=['-Ofast']) - if (env["debug_release"] == "yes"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "release_debug"): - - env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) - if (env["debug_release"] == "yes"): - env.Prepend(CCFLAGS=['-g2']) - - elif (env["target"] == "debug"): - - env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + ## Dependencies env.ParseConfig('pkg-config x11 --cflags --libs') - env.ParseConfig('pkg-config xinerama --cflags --libs') env.ParseConfig('pkg-config xcursor --cflags --libs') + env.ParseConfig('pkg-config xinerama --cflags --libs') env.ParseConfig('pkg-config xrandr --cflags --libs') + # FIXME: Check for existence of the libs before parsing their flags with pkg-config + if (env['builtin_openssl'] == 'no'): # Currently not compatible with OpenSSL 1.1.0+ # https://github.com/godotengine/godot/issues/8624 @@ -196,47 +183,51 @@ def configure(env): if (env['builtin_libogg'] == 'no'): env.ParseConfig('pkg-config ogg --cflags --libs') - env.Append(CPPFLAGS=['-DOPENGL_ENABLED']) + if (env['builtin_libtheora'] != 'no'): + list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] + if any(platform.machine() in s for s in list_of_x86): + env["x86_libtheora_opt_gcc"] = True + + ## Flags - if os.system("pkg-config --exists alsa") == 0: + if (os.system("pkg-config --exists alsa") == 0): # 0 means found print("Enabling ALSA") env.Append(CPPFLAGS=["-DALSA_ENABLED"]) env.ParseConfig('pkg-config alsa --cflags --libs') else: print("ALSA libraries not found, disabling driver") - if (platform.system() == "Linux"): - env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"]) - if (env["udev"] == "yes"): - # pkg-config returns 0 when the lib exists... - found_udev = not os.system("pkg-config --exists libudev") - - if (found_udev): - print("Enabling udev support") - env.Append(CPPFLAGS=["-DUDEV_ENABLED"]) - env.ParseConfig('pkg-config libudev --cflags --libs') - else: - print("libudev development libraries not found, disabling udev support") - if (env["pulseaudio"] == "yes"): - if not os.system("pkg-config --exists libpulse-simple"): + if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found print("Enabling PulseAudio") env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"]) env.ParseConfig('pkg-config --cflags --libs libpulse-simple') else: print("PulseAudio development libraries not found, disabling driver") + if (platform.system() == "Linux"): + env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"]) + + if (env["udev"] == "yes"): + if (os.system("pkg-config --exists libudev") == 0): # 0 means found + print("Enabling udev support") + env.Append(CPPFLAGS=["-DUDEV_ENABLED"]) + env.ParseConfig('pkg-config libudev --cflags --libs') + else: + print("libudev development libraries not found, disabling udev support") + + # Linkflags below this line should typically stay the last ones if (env['builtin_zlib'] == 'no'): env.ParseConfig('pkg-config zlib --cflags --libs') - env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(CPPPATH=['#platform/x11']) + env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) env.Append(LIBS=['GL', 'pthread']) if (platform.system() == "Linux"): env.Append(LIBS=['dl']) - # env.Append(CPPFLAGS=['-DMPC_FIXED_POINT']) - # host compiler is default.. + ## Cross-compilation if (is64 and env["bits"] == "32"): env.Append(CPPFLAGS=['-m32']) @@ -245,17 +236,5 @@ def configure(env): env.Append(CPPFLAGS=['-m64']) env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu']) - import methods - - # FIXME: Commented out when moving to gles3 - #env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - #env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - #env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) - #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) - if (env["use_static_cpp"] == "yes"): env.Append(LINKFLAGS=['-static-libstdc++']) - - list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] - if any(platform.machine() in s for s in list_of_x86): - env["x86_libtheora_opt_gcc"] = True |