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-rw-r--r--platform/android/android_input_handler.cpp217
-rw-r--r--platform/android/android_input_handler.h22
-rw-r--r--platform/android/detect.py12
-rw-r--r--platform/android/export/export.cpp2
-rw-r--r--platform/android/export/export_plugin.cpp15
-rw-r--r--platform/android/java/app/config.gradle26
-rw-r--r--platform/android/java/editor/build.gradle23
-rw-r--r--platform/android/java/editor/src/main/AndroidManifest.xml2
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt16
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt4
-rw-r--r--platform/android/java/lib/res/values/strings.xml2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java37
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java23
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java39
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java23
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java87
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt289
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java279
-rw-r--r--platform/android/java_godot_lib_jni.cpp57
-rw-r--r--platform/android/java_godot_lib_jni.h14
-rw-r--r--platform/android/java_godot_wrapper.cpp9
-rw-r--r--platform/android/java_godot_wrapper.h2
-rw-r--r--platform/ios/detect.py18
-rw-r--r--platform/ios/tts_ios.mm6
-rw-r--r--platform/linuxbsd/detect.py16
-rw-r--r--platform/linuxbsd/display_server_x11.cpp81
-rw-r--r--platform/linuxbsd/display_server_x11.h3
-rw-r--r--platform/linuxbsd/gl_manager_x11.cpp50
-rw-r--r--platform/linuxbsd/gl_manager_x11.h3
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp7
-rw-r--r--platform/macos/detect.py24
-rw-r--r--platform/macos/display_server_macos.mm1
-rw-r--r--platform/macos/export/export.cpp2
-rw-r--r--platform/macos/export/export_plugin.cpp30
-rw-r--r--platform/macos/gl_manager_macos_legacy.mm5
-rw-r--r--platform/macos/godot_content_view.h10
-rw-r--r--platform/macos/godot_content_view.mm41
-rw-r--r--platform/macos/os_macos.mm5
-rw-r--r--platform/macos/tts_macos.mm8
-rw-r--r--platform/uwp/os_uwp.cpp37
-rw-r--r--platform/uwp/os_uwp.h3
-rw-r--r--platform/web/SCsub2
-rw-r--r--platform/web/api/api.cpp52
-rw-r--r--platform/web/api/javascript_bridge_singleton.h (renamed from platform/web/api/javascript_singleton.h)20
-rw-r--r--platform/web/detect.py18
-rw-r--r--platform/web/display_server_web.cpp6
-rw-r--r--platform/web/export/editor_http_server.h38
-rw-r--r--platform/web/export/export.cpp12
-rw-r--r--platform/web/export/export_plugin.cpp28
-rw-r--r--platform/web/export/export_plugin.h2
-rw-r--r--platform/web/http_client_web.cpp6
-rw-r--r--platform/web/http_client_web.h2
-rw-r--r--platform/web/javascript_bridge_singleton.cpp (renamed from platform/web/javascript_singleton.cpp)20
-rw-r--r--platform/web/js/engine/config.js3
-rw-r--r--platform/web/js/libs/audio.worklet.js2
-rw-r--r--platform/web/js/libs/library_godot_audio.js9
-rw-r--r--platform/web/js/libs/library_godot_os.js14
-rw-r--r--platform/web/os_web.cpp6
-rw-r--r--platform/web/web_main.cpp26
-rw-r--r--platform/windows/detect.py24
-rw-r--r--platform/windows/display_server_windows.cpp171
-rw-r--r--platform/windows/display_server_windows.h9
-rw-r--r--platform/windows/export/export.cpp2
-rw-r--r--platform/windows/gl_manager_windows.cpp7
-rw-r--r--platform/windows/os_windows.cpp49
-rw-r--r--platform/windows/os_windows.h3
66 files changed, 1313 insertions, 768 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index 6427346365..454bcd2eda 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -118,20 +118,31 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod
Input::get_singleton()->parse_input_event(ev);
}
-void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector<AndroidInputHandler::TouchPos> &p_points) {
+void AndroidInputHandler::_parse_all_touch(bool p_pressed) {
+ if (touch.size()) {
+ //end all if exist
+ for (int i = 0; i < touch.size(); i++) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(p_pressed);
+ ev->set_position(touch[i].pos);
+ Input::get_singleton()->parse_input_event(ev);
+ }
+ }
+}
+
+void AndroidInputHandler::_release_all_touch() {
+ _parse_all_touch(false);
+ touch.clear();
+}
+
+void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points) {
switch (p_event) {
case AMOTION_EVENT_ACTION_DOWN: { //gesture begin
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- }
+ // Release any remaining touches or mouse event
+ _release_mouse_event_info();
+ _release_all_touch();
touch.resize(p_points.size());
for (int i = 0; i < p_points.size(); i++) {
@@ -140,18 +151,13 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
}
//send touch
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(true);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
+ _parse_all_touch(true);
} break;
case AMOTION_EVENT_ACTION_MOVE: { //motion
- ERR_FAIL_COND(touch.size() != p_points.size());
+ if (touch.size() != p_points.size()) {
+ return;
+ }
for (int i = 0; i < touch.size(); i++) {
int idx = -1;
@@ -180,18 +186,7 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
} break;
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_UP: { //release
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- touch.clear();
- }
+ _release_all_touch();
} break;
case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch
for (int i = 0; i < p_points.size(); i++) {
@@ -229,88 +224,118 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
}
}
-void AndroidInputHandler::process_hover(int p_type, Point2 p_pos) {
- // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
- switch (p_type) {
+void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
+ if (!mouse_event_info.valid) {
+ return;
+ }
+
+ Ref<InputEventMouseButton> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ if (p_source_mouse_relative) {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ } else {
+ ev->set_position(mouse_event_info.pos);
+ ev->set_global_position(mouse_event_info.pos);
+ hover_prev_pos = mouse_event_info.pos;
+ }
+ ev->set_pressed(p_pressed);
+ MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+
+ buttons_state = event_buttons_mask;
+
+ ev->set_button_index(_button_index_from_mask(changed_button_mask));
+ ev->set_button_mask(event_buttons_mask);
+ ev->set_double_click(p_double_click);
+ Input::get_singleton()->parse_input_event(ev);
+}
+
+void AndroidInputHandler::_release_mouse_event_info(bool p_source_mouse_relative) {
+ _parse_mouse_event_info(MouseButton::NONE, false, false, p_source_mouse_relative);
+ mouse_event_info.valid = false;
+}
+
+void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative) {
+ MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask);
+ switch (p_event_action) {
case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
+ // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
Ref<InputEventMouseMotion> ev;
ev.instantiate();
_set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_relative(p_pos - hover_prev_pos);
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
+ ev->set_relative(p_event_pos - hover_prev_pos);
Input::get_singleton()->parse_input_event(ev);
- hover_prev_pos = p_pos;
+ hover_prev_pos = p_event_pos;
} break;
- }
-}
-void AndroidInputHandler::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
- MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
- switch (event_action) {
- case AMOTION_EVENT_ACTION_BUTTON_PRESS:
- case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
- Ref<InputEventMouseButton> ev;
- ev.instantiate();
- _set_key_modifier_state(ev);
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- } else {
- ev->set_position(hover_prev_pos);
- ev->set_global_position(hover_prev_pos);
- }
- ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
- MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+ case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_BUTTON_PRESS: {
+ // Release any remaining touches or mouse event
+ _release_mouse_event_info();
+ _release_all_touch();
- buttons_state = event_buttons_mask;
+ mouse_event_info.valid = true;
+ mouse_event_info.pos = p_event_pos;
+ _parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative);
+ } break;
- ev->set_button_index(_button_index_from_mask(changed_button_mask));
- ev->set_button_mask(event_buttons_mask);
- Input::get_singleton()->parse_input_event(ev);
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
+ _release_mouse_event_info(p_source_mouse_relative);
} break;
case AMOTION_EVENT_ACTION_MOVE: {
+ if (!mouse_event_info.valid) {
+ return;
+ }
+
Ref<InputEventMouseMotion> ev;
ev.instantiate();
_set_key_modifier_state(ev);
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- ev->set_relative(event_pos - hover_prev_pos);
- hover_prev_pos = event_pos;
- } else {
+ if (p_source_mouse_relative) {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
- ev->set_relative(event_pos);
+ ev->set_relative(p_event_pos);
+ } else {
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
+ ev->set_relative(p_event_pos - hover_prev_pos);
+ mouse_event_info.pos = p_event_pos;
+ hover_prev_pos = p_event_pos;
}
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->parse_input_event(ev);
} break;
+
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
ev.instantiate();
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- } else {
+ _set_key_modifier_state(ev);
+ if (p_source_mouse_relative) {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
+ } else {
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
}
ev->set_pressed(true);
buttons_state = event_buttons_mask;
- if (event_vertical_factor > 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, event_vertical_factor);
- } else if (event_vertical_factor < 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -event_vertical_factor);
+ if (p_delta.y > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, p_delta.y);
+ } else if (p_delta.y < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -p_delta.y);
}
- if (event_horizontal_factor > 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, event_horizontal_factor);
- } else if (event_horizontal_factor < 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -event_horizontal_factor);
+ if (p_delta.x > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, p_delta.x);
+ } else if (p_delta.x < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -p_delta.x);
}
} break;
}
@@ -329,18 +354,22 @@ void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, co
Input::get_singleton()->parse_input_event(evdd);
}
-void AndroidInputHandler::process_double_tap(int event_android_button_mask, Point2 p_pos) {
- MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
- Ref<InputEventMouseButton> ev;
- ev.instantiate();
- _set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_pressed(event_button_mask != MouseButton::NONE);
- ev->set_button_index(_button_index_from_mask(event_button_mask));
- ev->set_button_mask(event_button_mask);
- ev->set_double_click(true);
- Input::get_singleton()->parse_input_event(ev);
+void AndroidInputHandler::process_magnify(Point2 p_pos, float p_factor) {
+ Ref<InputEventMagnifyGesture> magnify_event;
+ magnify_event.instantiate();
+ _set_key_modifier_state(magnify_event);
+ magnify_event->set_position(p_pos);
+ magnify_event->set_factor(p_factor);
+ Input::get_singleton()->parse_input_event(magnify_event);
+}
+
+void AndroidInputHandler::process_pan(Point2 p_pos, Vector2 p_delta) {
+ Ref<InputEventPanGesture> pan_event;
+ pan_event.instantiate();
+ _set_key_modifier_state(pan_event);
+ pan_event->set_position(p_pos);
+ pan_event->set_delta(p_delta);
+ Input::get_singleton()->parse_input_event(pan_event);
}
MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) {
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h
index 6dfab7def8..88490f0407 100644
--- a/platform/android/android_input_handler.h
+++ b/platform/android/android_input_handler.h
@@ -44,6 +44,11 @@ public:
Point2 pos;
};
+ struct MouseEventInfo {
+ bool valid = false;
+ Point2 pos;
+ };
+
enum {
JOY_EVENT_BUTTON = 0,
JOY_EVENT_AXIS = 1,
@@ -68,6 +73,7 @@ private:
MouseButton buttons_state = MouseButton::NONE;
Vector<TouchPos> touch;
+ MouseEventInfo mouse_event_info;
Point2 hover_prev_pos; // needed to calculate the relative position on hover events
void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
@@ -77,11 +83,19 @@ private:
void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor);
+ void _parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative);
+
+ void _release_mouse_event_info(bool p_source_mouse_relative = false);
+
+ void _parse_all_touch(bool p_pressed);
+
+ void _release_all_touch();
+
public:
- void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
- void process_hover(int p_type, Point2 p_pos);
- void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
- void process_double_tap(int event_android_button_mask, Point2 p_pos);
+ void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative);
+ void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
+ void process_magnify(Point2 p_pos, float p_factor);
+ void process_pan(Point2 p_pos, Vector2 p_delta);
void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed);
};
diff --git a/platform/android/detect.py b/platform/android/detect.py
index ad63821162..1d9bcdd932 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -47,6 +47,9 @@ def get_flags():
return [
("arch", "arm64"), # Default for convenience.
("tools", False),
+ # Benefits of LTO for Android (size, performance) haven't been clearly established yet.
+ # So for now we override the default value which may be set when using `production=yes`.
+ ("lto", "none"),
]
@@ -132,6 +135,15 @@ def configure(env):
env.Append(CPPDEFINES=["_DEBUG"])
env.Append(CPPFLAGS=["-UNDEBUG"])
+ # LTO
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
+
# Compiler configuration
env["SHLIBSUFFIX"] = ".so"
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 5bbe0ffab6..f4c4e985fe 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -36,6 +36,7 @@
#include "export_plugin.h"
void register_android_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/android/android_sdk_path", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/android/debug_keystore", "");
@@ -47,6 +48,7 @@ void register_android_exporter() {
EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
EDITOR_DEF("export/android/one_click_deploy_clear_previous_install", false);
+#endif
Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
EditorExport::get_singleton()->add_export_platform(exporter);
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 0f8ef3f7d6..e5656bd00b 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -569,16 +569,15 @@ bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, c
}
zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() {
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
+ OS::DateTime dt = OS::get_singleton()->get_datetime();
zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.minute;
- zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed
- zipfi.tmz_date.tm_sec = time.second;
- zipfi.tmz_date.tm_year = date.year;
+ zipfi.tmz_date.tm_year = dt.year;
+ zipfi.tmz_date.tm_mon = dt.month - 1; // tm_mon is zero indexed
+ zipfi.tmz_date.tm_mday = dt.day;
+ zipfi.tmz_date.tm_hour = dt.hour;
+ zipfi.tmz_date.tm_min = dt.minute;
+ zipfi.tmz_date.tm_sec = dt.second;
zipfi.dosDate = 0;
zipfi.external_fa = 0;
zipfi.internal_fa = 0;
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index fbd97fae0b..0346625e4b 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -127,16 +127,36 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
if (requiredKeys.empty) {
libraryVersionName = map.values().join(".")
try {
+ if (map.containsKey("status")) {
+ int statusCode = 0
+ String statusValue = map["status"]
+ if (statusValue == null) {
+ statusCode = 0
+ } else if (statusValue.startsWith("alpha")) {
+ statusCode = 1
+ } else if (statusValue.startsWith("beta")) {
+ statusCode = 2
+ } else if (statusValue.startsWith("rc")) {
+ statusCode = 3
+ } else if (statusValue.startsWith("stable")) {
+ statusCode = 4
+ } else {
+ statusCode = 0
+ }
+
+ libraryVersionCode = statusCode
+ }
+
if (map.containsKey("patch")) {
- libraryVersionCode = Integer.parseInt(map["patch"])
+ libraryVersionCode += Integer.parseInt(map["patch"]) * 10
}
if (map.containsKey("minor")) {
- libraryVersionCode += (Integer.parseInt(map["minor"]) * 100)
+ libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000)
}
if (map.containsKey("major")) {
- libraryVersionCode += (Integer.parseInt(map["major"]) * 10000)
+ libraryVersionCode += (Integer.parseInt(map["major"]) * 100000)
}
} catch (NumberFormatException ignore) {
libraryVersionCode = 1
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index 729966ee69..9152492e9d 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -12,6 +12,25 @@ dependencies {
implementation "androidx.window:window:1.0.0"
}
+ext {
+ // Build number added as a suffix to the version code, and incremented for each build/upload to
+ // the Google Play store.
+ // This should be reset on each stable release of Godot.
+ editorBuildNumber = 0
+ // Value by which the Godot version code should be offset by to make room for the build number
+ editorBuildNumberOffset = 100
+}
+
+def generateVersionCode() {
+ int libraryVersionCode = getGodotLibraryVersionCode()
+ return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber
+}
+
+def generateVersionName() {
+ String libraryVersionName = getGodotLibraryVersionName()
+ return libraryVersionName + ".$editorBuildNumber"
+}
+
android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
@@ -20,8 +39,8 @@ android {
defaultConfig {
// The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device
applicationId "org.godotengine.editor.v4"
- versionCode getGodotLibraryVersionCode()
- versionName getGodotLibraryVersionName()
+ versionCode generateVersionCode()
+ versionName generateVersionName()
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml
index abf506a83c..6aa5f06f31 100644
--- a/platform/android/java/editor/src/main/AndroidManifest.xml
+++ b/platform/android/java/editor/src/main/AndroidManifest.xml
@@ -7,7 +7,7 @@
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
- android:smallScreens="true"
+ android:smallScreens="false"
android:xlargeScreens="true" />
<uses-feature
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
index 740f3f48d3..489a81fc1a 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
@@ -77,6 +77,12 @@ open class GodotEditor : FullScreenGodotApp() {
}
super.onCreate(savedInstanceState)
+
+ // Enable long press, panning and scaling gestures
+ godotFragment?.renderView?.inputHandler?.apply {
+ enableLongPress(enableLongPressGestures())
+ enablePanningAndScalingGestures(enablePanAndScaleGestures())
+ }
}
private fun updateCommandLineParams(args: Array<String>?) {
@@ -148,6 +154,16 @@ open class GodotEditor : FullScreenGodotApp() {
*/
protected open fun overrideOrientationRequest() = true
+ /**
+ * Enable long press gestures for the Godot Android editor.
+ */
+ protected open fun enableLongPressGestures() = true
+
+ /**
+ * Enable pan and scale gestures for the Godot Android editor.
+ */
+ protected open fun enablePanAndScaleGestures() = true
+
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
// Check if we got the MANAGE_EXTERNAL_STORAGE permission
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
index 783095f93a..b9536a7066 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
@@ -35,4 +35,8 @@ package org.godotengine.editor
*/
class GodotGame : GodotEditor() {
override fun overrideOrientationRequest() = false
+
+ override fun enableLongPressGestures() = false
+
+ override fun enablePanAndScaleGestures() = false
}
diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml
index 010006b81e..f5a4ab1071 100644
--- a/platform/android/java/lib/res/values/strings.xml
+++ b/platform/android/java/lib/res/values/strings.xml
@@ -12,6 +12,8 @@
<string name="text_button_resume">Resume Download</string>
<string name="text_button_cancel">Cancel</string>
<string name="text_button_cancel_verify">Cancel Verification</string>
+ <string name="text_error_title">Error!</string>
+ <string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string>
<!-- APK Expansion Strings -->
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 28e689e63a..a75c69484c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -57,6 +57,7 @@ import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
+import android.content.res.Resources;
import android.graphics.Point;
import android.graphics.Rect;
import android.hardware.Sensor;
@@ -69,6 +70,7 @@ import android.os.Environment;
import android.os.Messenger;
import android.os.VibrationEffect;
import android.os.Vibrator;
+import android.util.Log;
import android.view.Display;
import android.view.LayoutInflater;
import android.view.Surface;
@@ -85,6 +87,8 @@ import android.widget.TextView;
import androidx.annotation.CallSuper;
import androidx.annotation.Keep;
import androidx.annotation.NonNull;
+import androidx.annotation.Nullable;
+import androidx.annotation.StringRes;
import androidx.fragment.app.Fragment;
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
@@ -105,6 +109,8 @@ import java.util.List;
import java.util.Locale;
public class Godot extends Fragment implements SensorEventListener, IDownloaderClient {
+ private static final String TAG = Godot.class.getSimpleName();
+
private IStub mDownloaderClientStub;
private TextView mStatusText;
private TextView mProgressFraction;
@@ -250,7 +256,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
* Used by the native code (java_godot_lib_jni.cpp) to complete initialization of the GLSurfaceView view and renderer.
*/
@Keep
- private void onVideoInit() {
+ private boolean onVideoInit() {
final Activity activity = getActivity();
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
@@ -262,7 +268,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
containerLayout.addView(editText);
- GodotLib.setup(command_line);
+ if (!GodotLib.setup(command_line)) {
+ Log.e(TAG, "Unable to setup the Godot engine! Aborting...");
+ alert(R.string.error_engine_setup_message, R.string.text_error_title, this::forceQuit);
+ return false;
+ }
final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
if (videoDriver.equals("vulkan")) {
@@ -303,6 +313,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
}
+ return true;
}
public void setKeepScreenOn(final boolean p_enabled) {
@@ -344,13 +355,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
public void alert(final String message, final String title) {
+ alert(message, title, null);
+ }
+
+ private void alert(@StringRes int messageResId, @StringRes int titleResId, @Nullable Runnable okCallback) {
+ Resources res = getResources();
+ alert(res.getString(messageResId), res.getString(titleResId), okCallback);
+ }
+
+ private void alert(final String message, final String title, @Nullable Runnable okCallback) {
final Activity activity = getActivity();
runOnUiThread(() -> {
AlertDialog.Builder builder = new AlertDialog.Builder(activity);
builder.setMessage(message).setTitle(title);
builder.setPositiveButton(
"OK",
- (dialog, id) -> dialog.cancel());
+ (dialog, id) -> {
+ if (okCallback != null) {
+ okCallback.run();
+ }
+ dialog.cancel();
+ });
AlertDialog dialog = builder.create();
dialog.show();
});
@@ -471,7 +496,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
- GodotLib.initialize(activity,
+ godot_initialized = GodotLib.initialize(activity,
this,
activity.getAssets(),
io,
@@ -482,8 +507,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
tts);
result_callback = null;
-
- godot_initialized = true;
}
@Override
@@ -1023,7 +1046,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
@Keep
- private GodotRenderView getRenderView() { // used by native side to get renderView
+ public GodotRenderView getRenderView() { // used by native side to get renderView
return mRenderView;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 08da1b1832..513021f1d1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -31,7 +31,6 @@
package org.godotengine.godot;
import org.godotengine.godot.gl.GLSurfaceView;
import org.godotengine.godot.gl.GodotRenderer;
-import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
import org.godotengine.godot.xr.XRMode;
@@ -46,7 +45,6 @@ import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.PixelFormat;
import android.os.Build;
-import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -75,7 +73,6 @@ import androidx.annotation.Keep;
public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler inputHandler;
- private final GestureDetector detector;
private final GodotRenderer godotRenderer;
private PointerIcon pointerIcon;
@@ -85,7 +82,6 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
this.godot = godot;
this.inputHandler = new GodotInputHandler(this);
- this.detector = new GestureDetector(context, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
@@ -132,7 +128,6 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
- this.detector.onTouchEvent(event);
return inputHandler.onTouchEvent(event);
}
@@ -156,6 +151,24 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return inputHandler.onGenericMotionEvent(event);
}
+ @Override
+ public void onPointerCaptureChange(boolean hasCapture) {
+ super.onPointerCaptureChange(hasCapture);
+ inputHandler.onPointerCaptureChange(hasCapture);
+ }
+
+ @Override
+ public void requestPointerCapture() {
+ super.requestPointerCapture();
+ inputHandler.onPointerCaptureChange(true);
+ }
+
+ @Override
+ public void releasePointerCapture() {
+ super.releasePointerCapture();
+ inputHandler.onPointerCaptureChange(false);
+ }
+
/**
* called from JNI to change pointer icon
*/
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index f855fc6cf6..26aad867b1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -54,7 +54,7 @@ public class GodotLib {
/**
* Invoked on the main thread to initialize Godot native layer.
*/
- public static native void initialize(Activity activity,
+ public static native boolean initialize(Activity activity,
Godot p_instance,
AssetManager p_asset_manager,
GodotIO godotIO,
@@ -74,7 +74,7 @@ public class GodotLib {
* Invoked on the GL thread to complete setup for the Godot native layer logic.
* @param p_cmdline Command line arguments used to configure Godot native layer components.
*/
- public static native void setup(String[] p_cmdline);
+ public static native boolean setup(String[] p_cmdline);
/**
* Invoked on the GL thread when the underlying Android surface has changed size.
@@ -92,7 +92,7 @@ public class GodotLib {
public static native void newcontext(Surface p_surface);
/**
- * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread.
+ * Forward {@link Activity#onBackPressed()} event.
*/
public static native void back();
@@ -108,63 +108,60 @@ public class GodotLib {
public static native void ttsCallback(int event, int id, int pos);
/**
- * Forward touch events from the main thread to the GL thread.
+ * Forward touch events.
*/
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions);
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask);
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor);
+ public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions);
/**
- * Forward hover events from the main thread to the GL thread.
+ * Dispatch mouse events
*/
- public static native void hover(int type, float x, float y);
+ public static native void dispatchMouseEvent(int event, int buttonMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative);
- /**
- * Forward double_tap events from the main thread to the GL thread.
- */
- public static native void doubleTap(int buttonMask, int x, int y);
+ public static native void magnify(float x, float y, float factor);
+
+ public static native void pan(float x, float y, float deltaX, float deltaY);
/**
- * Forward accelerometer sensor events from the main thread to the GL thread.
+ * Forward accelerometer sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void accelerometer(float x, float y, float z);
/**
- * Forward gravity sensor events from the main thread to the GL thread.
+ * Forward gravity sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void gravity(float x, float y, float z);
/**
- * Forward magnetometer sensor events from the main thread to the GL thread.
+ * Forward magnetometer sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void magnetometer(float x, float y, float z);
/**
- * Forward gyroscope sensor events from the main thread to the GL thread.
+ * Forward gyroscope sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void gyroscope(float x, float y, float z);
/**
- * Forward regular key events from the main thread to the GL thread.
+ * Forward regular key events.
*/
public static native void key(int p_keycode, int p_physical_keycode, int p_unicode, boolean p_pressed);
/**
- * Forward game device's key events from the main thread to the GL thread.
+ * Forward game device's key events.
*/
public static native void joybutton(int p_device, int p_but, boolean p_pressed);
/**
- * Forward joystick devices axis motion events from the main thread to the GL thread.
+ * Forward joystick devices axis motion events.
*/
public static native void joyaxis(int p_device, int p_axis, float p_value);
/**
- * Forward joystick devices hat motion events from the main thread to the GL thread.
+ * Forward joystick devices hat motion events.
*/
public static native void joyhat(int p_device, int p_hat_x, int p_hat_y);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index c386a2d2eb..fa6c3280b9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -30,7 +30,6 @@
package org.godotengine.godot;
-import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.vulkan.VkRenderer;
import org.godotengine.godot.vulkan.VkSurfaceView;
@@ -38,7 +37,6 @@ import org.godotengine.godot.vulkan.VkSurfaceView;
import android.annotation.SuppressLint;
import android.content.Context;
import android.os.Build;
-import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -49,7 +47,6 @@ import androidx.annotation.Keep;
public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler mInputHandler;
- private final GestureDetector mGestureDetector;
private final VkRenderer mRenderer;
private PointerIcon pointerIcon;
@@ -58,7 +55,6 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
this.godot = godot;
mInputHandler = new GodotInputHandler(this);
- mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this));
mRenderer = new VkRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
@@ -106,7 +102,6 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
- mGestureDetector.onTouchEvent(event);
return mInputHandler.onTouchEvent(event);
}
@@ -130,6 +125,24 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
return mInputHandler.onGenericMotionEvent(event);
}
+ @Override
+ public void requestPointerCapture() {
+ super.requestPointerCapture();
+ mInputHandler.onPointerCaptureChange(true);
+ }
+
+ @Override
+ public void releasePointerCapture() {
+ super.releasePointerCapture();
+ mInputHandler.onPointerCaptureChange(false);
+ }
+
+ @Override
+ public void onPointerCaptureChange(boolean hasCapture) {
+ super.onPointerCaptureChange(hasCapture);
+ mInputHandler.onPointerCaptureChange(hasCapture);
+ }
+
/**
* called from JNI to change pointer icon
*/
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
deleted file mode 100644
index 778efa914a..0000000000
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ /dev/null
@@ -1,87 +0,0 @@
-/*************************************************************************/
-/* GodotGestureHandler.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-package org.godotengine.godot.input;
-
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotRenderView;
-
-import android.view.GestureDetector;
-import android.view.MotionEvent;
-
-/**
- * Handles gesture input related events for the {@link GodotRenderView} view.
- * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
- */
-public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener {
- private final GodotRenderView mRenderView;
-
- public GodotGestureHandler(GodotRenderView godotView) {
- mRenderView = godotView;
- }
-
- private void queueEvent(Runnable task) {
- mRenderView.queueOnRenderThread(task);
- }
-
- @Override
- public boolean onDown(MotionEvent event) {
- super.onDown(event);
- //Log.i("GodotGesture", "onDown");
- return true;
- }
-
- @Override
- public boolean onSingleTapConfirmed(MotionEvent event) {
- super.onSingleTapConfirmed(event);
- return true;
- }
-
- @Override
- public void onLongPress(MotionEvent event) {
- //Log.i("GodotGesture", "onLongPress");
- }
-
- @Override
- public boolean onDoubleTap(MotionEvent event) {
- //Log.i("GodotGesture", "onDoubleTap");
- final int x = Math.round(event.getX());
- final int y = Math.round(event.getY());
- final int buttonMask = event.getButtonState();
- GodotLib.doubleTap(buttonMask, x, y);
- return true;
- }
-
- @Override
- public boolean onFling(MotionEvent event1, MotionEvent event2, float velocityX, float velocityY) {
- //Log.i("GodotGesture", "onFling");
- return true;
- }
-}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
new file mode 100644
index 0000000000..9715c31fc1
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
@@ -0,0 +1,289 @@
+/*************************************************************************/
+/* GodotGestureHandler.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.input
+
+import android.os.Build
+import android.view.GestureDetector.SimpleOnGestureListener
+import android.view.InputDevice
+import android.view.MotionEvent
+import android.view.ScaleGestureDetector
+import android.view.ScaleGestureDetector.OnScaleGestureListener
+import org.godotengine.godot.GodotLib
+
+/**
+ * Handles regular and scale gesture input related events for the [GodotView] view.
+ *
+ * @See https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
+ * @See https://developer.android.com/reference/android/view/ScaleGestureDetector.OnScaleGestureListener
+ */
+internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureListener {
+
+ companion object {
+ private val TAG = GodotGestureHandler::class.java.simpleName
+ }
+
+ /**
+ * Enable pan and scale gestures
+ */
+ var panningAndScalingEnabled = false
+
+ private var doubleTapInProgress = false
+ private var dragInProgress = false
+ private var scaleInProgress = false
+ private var contextClickInProgress = false
+ private var pointerCaptureInProgress = false
+
+ override fun onDown(event: MotionEvent): Boolean {
+ // Don't send / register a down event while we're in the middle of a double-tap
+ if (!doubleTapInProgress) {
+ // Send the down event
+ GodotInputHandler.handleMotionEvent(event)
+ }
+ return true
+ }
+
+ override fun onSingleTapUp(event: MotionEvent): Boolean {
+ GodotInputHandler.handleMotionEvent(event)
+ return true
+ }
+
+ override fun onLongPress(event: MotionEvent) {
+ contextClickRouter(event)
+ }
+
+ private fun contextClickRouter(event: MotionEvent) {
+ if (scaleInProgress) {
+ return
+ }
+
+ // Cancel the previous down event
+ GodotInputHandler.handleMotionEvent(
+ event.source,
+ MotionEvent.ACTION_CANCEL,
+ event.buttonState,
+ event.x,
+ event.y
+ )
+
+ // Turn a context click into a single tap right mouse button click.
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_DOWN,
+ MotionEvent.BUTTON_SECONDARY,
+ event.x,
+ event.y
+ )
+ contextClickInProgress = true
+ }
+
+ fun onPointerCaptureChange(hasCapture: Boolean) {
+ if (pointerCaptureInProgress == hasCapture) {
+ return
+ }
+
+ if (!hasCapture) {
+ // Dispatch a mouse relative ACTION_UP event to signal the end of the capture
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_UP,
+ 0,
+ 0f,
+ 0f,
+ 0f,
+ 0f,
+ false,
+ true
+ )
+ }
+ pointerCaptureInProgress = hasCapture
+ }
+
+ fun onMotionEvent(event: MotionEvent): Boolean {
+ return when (event.actionMasked) {
+ MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL, MotionEvent.ACTION_BUTTON_RELEASE -> {
+ onActionUp(event)
+ }
+ MotionEvent.ACTION_MOVE -> {
+ onActionMove(event)
+ }
+ else -> false
+ }
+ }
+
+ private fun onActionUp(event: MotionEvent): Boolean {
+ val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
+ } else {
+ false
+ }
+ when {
+ pointerCaptureInProgress -> {
+ return if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
+ // Don't dispatch the ACTION_CANCEL while a capture is in progress
+ true
+ } else {
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_UP,
+ event.buttonState,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ pointerCaptureInProgress = false
+ true
+ }
+ }
+ dragInProgress -> {
+ GodotInputHandler.handleMotionEvent(event)
+ dragInProgress = false
+ return true
+ }
+ contextClickInProgress -> {
+ GodotInputHandler.handleMouseEvent(
+ event.actionMasked,
+ 0,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ contextClickInProgress = false
+ return true
+ }
+ else -> return false
+ }
+ }
+
+ private fun onActionMove(event: MotionEvent): Boolean {
+ if (contextClickInProgress) {
+ val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
+ } else {
+ false
+ }
+ GodotInputHandler.handleMouseEvent(
+ event.actionMasked,
+ MotionEvent.BUTTON_SECONDARY,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ return true
+ }
+ return false
+ }
+
+ override fun onDoubleTapEvent(event: MotionEvent): Boolean {
+ if (event.actionMasked == MotionEvent.ACTION_UP) {
+ doubleTapInProgress = false
+ }
+ return true
+ }
+
+ override fun onDoubleTap(event: MotionEvent): Boolean {
+ doubleTapInProgress = true
+ val x = event.x
+ val y = event.y
+ val buttonMask =
+ if (GodotInputHandler.isMouseEvent(event)) {
+ event.buttonState
+ } else {
+ MotionEvent.BUTTON_PRIMARY
+ }
+ GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_DOWN, buttonMask, x, y, true)
+ GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_UP, 0, x, y, false)
+
+ return true
+ }
+
+ override fun onScroll(
+ originEvent: MotionEvent,
+ terminusEvent: MotionEvent,
+ distanceX: Float,
+ distanceY: Float
+ ): Boolean {
+ if (scaleInProgress) {
+ if (dragInProgress) {
+ // Cancel the drag
+ GodotInputHandler.handleMotionEvent(
+ originEvent.source,
+ MotionEvent.ACTION_CANCEL,
+ originEvent.buttonState,
+ originEvent.x,
+ originEvent.y
+ )
+ dragInProgress = false
+ }
+ return true
+ }
+
+ dragInProgress = true
+
+ val x = terminusEvent.x
+ val y = terminusEvent.y
+ if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled) {
+ GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
+ } else {
+ GodotInputHandler.handleMotionEvent(terminusEvent)
+ }
+ return true
+ }
+
+ override fun onScale(detector: ScaleGestureDetector?): Boolean {
+ if (detector == null || !panningAndScalingEnabled) {
+ return false
+ }
+ GodotLib.magnify(
+ detector.focusX,
+ detector.focusY,
+ detector.scaleFactor
+ )
+ return true
+ }
+
+ override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean {
+ if (detector == null || !panningAndScalingEnabled) {
+ return false
+ }
+ scaleInProgress = true
+ return true
+ }
+
+ override fun onScaleEnd(detector: ScaleGestureDetector?) {
+ scaleInProgress = false
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index da15b2490c..03cb8034fa 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -41,13 +41,13 @@ import android.os.Build;
import android.util.Log;
import android.util.SparseArray;
import android.util.SparseIntArray;
+import android.view.GestureDetector;
import android.view.InputDevice;
-import android.view.InputDevice.MotionRange;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import android.view.ScaleGestureDetector;
import java.util.Collections;
-import java.util.Comparator;
import java.util.HashSet;
import java.util.Set;
@@ -55,21 +55,49 @@ import java.util.Set;
* Handles input related events for the {@link GodotRenderView} view.
*/
public class GodotInputHandler implements InputManager.InputDeviceListener {
- private final GodotRenderView mRenderView;
- private final InputManager mInputManager;
-
- private final String tag = this.getClass().getSimpleName();
+ private static final String TAG = GodotInputHandler.class.getSimpleName();
private final SparseIntArray mJoystickIds = new SparseIntArray(4);
private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
+ private final GodotRenderView mRenderView;
+ private final InputManager mInputManager;
+ private final GestureDetector gestureDetector;
+ private final ScaleGestureDetector scaleGestureDetector;
+ private final GodotGestureHandler godotGestureHandler;
+
public GodotInputHandler(GodotRenderView godotView) {
+ final Context context = godotView.getView().getContext();
mRenderView = godotView;
- mInputManager = (InputManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_SERVICE);
+ mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
mInputManager.registerInputDeviceListener(this, null);
+
+ this.godotGestureHandler = new GodotGestureHandler();
+ this.gestureDetector = new GestureDetector(context, godotGestureHandler);
+ this.gestureDetector.setIsLongpressEnabled(false);
+ this.scaleGestureDetector = new ScaleGestureDetector(context, godotGestureHandler);
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
+ this.scaleGestureDetector.setStylusScaleEnabled(true);
+ }
}
- private boolean isKeyEvent_GameDevice(int source) {
+ /**
+ * Enable long press events. This is false by default.
+ */
+ public void enableLongPress(boolean enable) {
+ this.gestureDetector.setIsLongpressEnabled(enable);
+ }
+
+ /**
+ * Enable multi-fingers pan & scale gestures. This is false by default.
+ *
+ * Note: This may interfere with multi-touch handling / support.
+ */
+ public void enablePanningAndScalingGestures(boolean enable) {
+ this.godotGestureHandler.setPanningAndScalingEnabled(enable);
+ }
+
+ private boolean isKeyEventGameDevice(int source) {
// Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD)
if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD))
return false;
@@ -77,6 +105,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD;
}
+ public void onPointerCaptureChange(boolean hasCapture) {
+ godotGestureHandler.onPointerCaptureChange(hasCapture);
+ }
+
public boolean onKeyUp(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
return true;
@@ -87,7 +119,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
int source = event.getSource();
- if (isKeyEvent_GameDevice(source)) {
+ if (isKeyEventGameDevice(source)) {
// Check if the device exists
final int deviceId = event.getDeviceId();
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
@@ -121,11 +153,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
int source = event.getSource();
- //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
final int deviceId = event.getDeviceId();
// Check if source is a game device and that the device is a registered gamepad
- if (isKeyEvent_GameDevice(source)) {
+ if (isKeyEventGameDevice(source)) {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
@@ -145,47 +176,41 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
public boolean onTouchEvent(final MotionEvent event) {
- // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed
- if (event.isFromSource(InputDevice.SOURCE_MOUSE)) {
- if (event.getAction() != MotionEvent.ACTION_MOVE) {
- // we return true because every time a mouse event is fired, the event is already handled
- // in onGenericMotionEvent, so by touch event we can say that the event is also handled
- return true;
- }
- return handleMouseEvent(event);
+ this.scaleGestureDetector.onTouchEvent(event);
+ if (this.gestureDetector.onTouchEvent(event)) {
+ // The gesture detector has handled the event.
+ return true;
}
- final int evcount = event.getPointerCount();
- if (evcount == 0)
+ if (godotGestureHandler.onMotionEvent(event)) {
+ // The gesture handler has handled the event.
return true;
+ }
- if (mRenderView != null) {
- final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc...
+ // Drag events are handled by the [GodotGestureHandler]
+ if (event.getActionMasked() == MotionEvent.ACTION_MOVE) {
+ return true;
+ }
- for (int i = 0; i < event.getPointerCount(); i++) {
- arr[i * 3 + 0] = event.getPointerId(i);
- arr[i * 3 + 1] = event.getX(i);
- arr[i * 3 + 2] = event.getY(i);
- }
- final int action = event.getActionMasked();
- final int pointer_idx = event.getPointerId(event.getActionIndex());
-
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_MOVE:
- case MotionEvent.ACTION_POINTER_UP:
- case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
- } break;
- }
+ if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
}
- return true;
+
+ return handleTouchEvent(event);
}
public boolean onGenericMotionEvent(MotionEvent event) {
- if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && gestureDetector.onGenericMotionEvent(event)) {
+ // The gesture detector has handled the event.
+ return true;
+ }
+
+ if (godotGestureHandler.onMotionEvent(event)) {
+ // The gesture handler has handled the event.
+ return true;
+ }
+
+ if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getActionMasked() == MotionEvent.ACTION_MOVE) {
// Check if the device exists
final int deviceId = event.getDeviceId();
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
@@ -198,15 +223,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
for (int i = 0; i < joystick.axes.size(); i++) {
final int axis = joystick.axes.get(i);
final float value = event.getAxisValue(axis);
- /**
- * As all axes are polled for each event, only fire an axis event if the value has actually changed.
- * Prevents flooding Godot with repeated events.
+ /*
+ As all axes are polled for each event, only fire an axis event if the value has actually changed.
+ Prevents flooding Godot with repeated events.
*/
if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) {
// save value to prevent repeats
joystick.axesValues.put(axis, value);
- final int godotAxisIdx = i;
- GodotLib.joyaxis(godotJoyId, godotAxisIdx, value);
+ GodotLib.joyaxis(godotJoyId, i, value);
}
}
@@ -221,17 +245,8 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
return true;
}
- } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) {
- final float x = event.getX();
- final float y = event.getY();
- final int type = event.getAction();
- GodotLib.hover(type, x, y);
- return true;
-
- } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
- if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
- return handleMouseEvent(event);
- }
+ } else if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
}
return false;
@@ -243,7 +258,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
for (int deviceId : deviceIds) {
InputDevice device = mInputManager.getInputDevice(deviceId);
if (DEBUG) {
- Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+ Log.v(TAG, String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
}
onInputDeviceAdded(deviceId);
}
@@ -288,13 +303,12 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
joystick.name = device.getName();
//Helps with creating new joypad mappings.
- Log.i(tag, "=== New Input Device: " + joystick.name);
+ Log.i(TAG, "=== New Input Device: " + joystick.name);
Set<Integer> already = new HashSet<>();
for (InputDevice.MotionRange range : device.getMotionRanges()) {
boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK);
boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD);
- //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad);
if (!isJoystick && !isGamepad) {
continue;
}
@@ -306,14 +320,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
already.add(axis);
joystick.axes.add(axis);
} else {
- Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis);
+ Log.w(TAG, " - DUPLICATE AXIS VALUE IN LIST: " + axis);
}
}
}
Collections.sort(joystick.axes);
for (int idx = 0; idx < joystick.axes.size(); idx++) {
//Helps with creating new joypad mappings.
- Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx);
+ Log.i(TAG, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx);
}
mJoysticksDevices.put(deviceId, joystick);
@@ -338,13 +352,6 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
onInputDeviceAdded(deviceId);
}
- private static class RangeComparator implements Comparator<MotionRange> {
- @Override
- public int compare(MotionRange arg0, MotionRange arg1) {
- return arg0.getAxis() - arg1.getAxis();
- }
- }
-
public static int getGodotButton(int keyCode) {
int button;
switch (keyCode) {
@@ -410,39 +417,113 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return button;
}
- private boolean handleMouseEvent(final MotionEvent event) {
- switch (event.getActionMasked()) {
+ static boolean isMouseEvent(MotionEvent event) {
+ return isMouseEvent(event.getSource());
+ }
+
+ private static boolean isMouseEvent(int eventSource) {
+ boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS);
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ mouseSource = mouseSource || ((eventSource & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE);
+ }
+ return mouseSource;
+ }
+
+ static boolean handleMotionEvent(final MotionEvent event) {
+ if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
+ }
+
+ return handleTouchEvent(event);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y) {
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY) {
+ if (isMouseEvent(eventSource)) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, false, false);
+ }
+
+ return handleTouchEvent(eventAction, x, y);
+ }
+
+ static boolean handleMouseEvent(final MotionEvent event) {
+ final int eventAction = event.getActionMasked();
+ final float x = event.getX();
+ final float y = event.getY();
+ final int buttonsMask = event.getButtonState();
+
+ final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
+ final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
+ boolean sourceMouseRelative = false;
+ if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) {
+ sourceMouseRelative = event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE);
+ }
+ return handleMouseEvent(eventAction, buttonsMask, x, y, horizontalFactor, verticalFactor, false, sourceMouseRelative);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, boolean doubleClick) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, doubleClick, false);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) {
+ switch (eventAction) {
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ // Zero-up the button state
+ buttonsMask = 0;
+ // FALL THROUGH
+ case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_HOVER_ENTER:
+ case MotionEvent.ACTION_HOVER_EXIT:
case MotionEvent.ACTION_HOVER_MOVE:
- case MotionEvent.ACTION_HOVER_EXIT: {
- final float x = event.getX();
- final float y = event.getY();
- final int type = event.getAction();
- GodotLib.hover(type, x, y);
- return true;
- }
- case MotionEvent.ACTION_BUTTON_PRESS:
- case MotionEvent.ACTION_BUTTON_RELEASE:
- case MotionEvent.ACTION_MOVE: {
- final float x = event.getX();
- final float y = event.getY();
- final int buttonsMask = event.getButtonState();
- final int action = event.getAction();
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask);
- return true;
- }
+ case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_SCROLL: {
- final float x = event.getX();
- final float y = event.getY();
- final int buttonsMask = event.getButtonState();
- final int action = event.getAction();
- final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
- final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor);
+ GodotLib.dispatchMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleClick, sourceMouseRelative);
+ return true;
}
+ }
+ return false;
+ }
+
+ static boolean handleTouchEvent(final MotionEvent event) {
+ final int pointerCount = event.getPointerCount();
+ if (pointerCount == 0) {
+ return true;
+ }
+
+ final float[] positions = new float[pointerCount * 3]; // pointerId1, x1, y1, pointerId2, etc...
+
+ for (int i = 0; i < pointerCount; i++) {
+ positions[i * 3 + 0] = event.getPointerId(i);
+ positions[i * 3 + 1] = event.getX(i);
+ positions[i * 3 + 2] = event.getY(i);
+ }
+ final int action = event.getActionMasked();
+ final int actionPointerId = event.getPointerId(event.getActionIndex());
+
+ return handleTouchEvent(action, actionPointerId, pointerCount, positions);
+ }
+
+ static boolean handleTouchEvent(int eventAction, float x, float y) {
+ return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y });
+ }
+
+ static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions) {
+ switch (eventAction) {
case MotionEvent.ACTION_DOWN:
- case MotionEvent.ACTION_UP: {
- // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_MOVE:
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN: {
+ GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions);
return true;
}
}
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 422c05e5ce..04b69d5b86 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -79,7 +79,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {
JavaVM *jvm;
env->GetJavaVM(&jvm);
@@ -100,7 +100,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
- godot_java->on_video_init(env);
+ return godot_java->on_video_init(env);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
@@ -123,7 +123,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
setup_android_thread();
const char **cmdline = nullptr;
@@ -133,10 +133,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
- ERR_FAIL_NULL_MSG(cmdline, "Out of memory.");
+ ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");
cmdline[cmdlen] = nullptr;
j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
- ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory.");
+ ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");
for (int i = 0; i < cmdlen; i++) {
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
@@ -161,11 +161,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
// Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.
if (err != OK) {
- return; // should exit instead and print the error
+ return false;
}
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
GDREGISTER_CLASS(JNISingleton);
+ return true;
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {
@@ -254,7 +255,17 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env,
return should_swap_buffers;
}
-void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative) {
+ if (step.get() <= 0) {
+ return;
+ }
+
+ input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative);
+}
+
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
if (step.get() <= 0) {
return;
}
@@ -262,50 +273,30 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev,
Vector<AndroidInputHandler::TouchPos> points;
for (int i = 0; i < pointer_count; i++) {
jfloat p[3];
- env->GetFloatArrayRegion(positions, i * 3, 3, p);
+ env->GetFloatArrayRegion(position, i * 3, 3, p);
AndroidInputHandler::TouchPos tp;
tp.pos = Point2(p[1], p[2]);
tp.id = (int)p[0];
points.push_back(tp);
}
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
- input_handler->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
- } else {
- input_handler->process_touch(ev, pointer, points);
- }
-}
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position);
+ input_handler->process_touch_event(ev, pointer, points);
}
// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask);
-}
-
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor);
-}
-
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) {
if (step.get() <= 0) {
return;
}
-
- input_handler->process_hover(p_type, Point2(p_x, p_y));
+ input_handler->process_magnify(Point2(p_x, p_y), p_factor);
}
// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) {
if (step.get() <= 0) {
return;
}
-
- input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y));
+ input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y));
}
// Called on the UI thread
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index 3c48ca0459..09fed15690 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -37,20 +37,18 @@
// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface);
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
-void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value);
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index e3456fe4e4..07b0d75921 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -58,7 +58,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
}
// get some Godot method pointers...
- _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V");
+ _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()Z");
_restart = p_env->GetMethodID(godot_class, "restart", "()V");
_finish = p_env->GetMethodID(godot_class, "forceQuit", "()V");
_set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V");
@@ -125,14 +125,15 @@ GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
return _godot_view;
}
-void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
+bool GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init) {
if (p_env == nullptr) {
p_env = get_jni_env();
}
- ERR_FAIL_NULL(p_env);
- p_env->CallVoidMethod(godot_instance, _on_video_init);
+ ERR_FAIL_NULL_V(p_env, false);
+ return p_env->CallBooleanMethod(godot_instance, _on_video_init);
}
+ return false;
}
void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index bbf7c0ae33..a6c7853107 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -83,7 +83,7 @@ public:
jobject get_class_loader();
GodotJavaViewWrapper *get_godot_view();
- void on_video_init(JNIEnv *p_env = nullptr);
+ bool on_video_init(JNIEnv *p_env = nullptr);
void on_godot_setup_completed(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
void restart(JNIEnv *p_env = nullptr);
diff --git a/platform/ios/detect.py b/platform/ios/detect.py
index 1a8d24d12d..ed7e714c4e 100644
--- a/platform/ios/detect.py
+++ b/platform/ios/detect.py
@@ -39,6 +39,9 @@ def get_flags():
("arch", "arm64"), # Default for convenience.
("tools", False),
("use_volk", False),
+ # Disable by default even if production is set, as it makes linking in Xcode
+ # on exports very slow and that's not what most users expect.
+ ("lto", "none"),
]
@@ -70,9 +73,14 @@ def configure(env):
env.Append(CCFLAGS=["-gdwarf-2", "-O0"])
env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1)])
- if env["use_lto"]:
- env.Append(CCFLAGS=["-flto"])
- env.Append(LINKFLAGS=["-flto"])
+ # LTO
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
## Compiler configuration
@@ -112,6 +120,10 @@ def configure(env):
env.Append(CCFLAGS=["-miphoneos-version-min=11.0"])
if env["arch"] == "x86_64":
+ if not env["ios_simulator"]:
+ print("ERROR: Building for iOS with 'arch=x86_64' requires 'ios_simulator=yes'.")
+ sys.exit(255)
+
env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9"
env.Append(
CCFLAGS=(
diff --git a/platform/ios/tts_ios.mm b/platform/ios/tts_ios.mm
index a079d02add..8319cad117 100644
--- a/platform/ios/tts_ios.mm
+++ b/platform/ios/tts_ios.mm
@@ -78,12 +78,12 @@
AVSpeechUtterance *new_utterance = [[AVSpeechUtterance alloc] initWithString:[NSString stringWithUTF8String:message.text.utf8().get_data()]];
[new_utterance setVoice:[AVSpeechSynthesisVoice voiceWithIdentifier:[NSString stringWithUTF8String:message.voice.utf8().get_data()]]];
if (message.rate > 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
} else if (message.rate < 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
}
[new_utterance setPitchMultiplier:message.pitch];
- [new_utterance setVolume:(Math::range_lerp(message.volume, 0.f, 100.f, 0.f, 1.f))];
+ [new_utterance setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
ids[new_utterance] = message.id;
[av_synth speakUtterance:new_utterance];
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index f5f7e65417..36644d5f29 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -31,7 +31,6 @@ def get_opts():
return [
EnumVariable("linker", "Linker program", "default", ("default", "bfd", "gold", "lld", "mold")),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
- BoolVariable("use_thinlto", "Use ThinLTO (LLVM only, requires linker=lld, implies use_lto=yes)", False),
BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True),
BoolVariable("use_coverage", "Test Godot coverage", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
@@ -129,13 +128,6 @@ def configure(env):
else:
env.Append(LINKFLAGS=["-fuse-ld=%s" % env["linker"]])
- if env["use_thinlto"]:
- if not env["use_llvm"] or env["linker"] != "lld":
- print("ThinLTO is only compatible with LLVM and the LLD linker, use `use_llvm=yes linker=lld`.")
- sys.exit(255)
- else:
- env["use_lto"] = True # ThinLTO implies LTO
-
if env["use_coverage"]:
env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"])
env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"])
@@ -178,8 +170,12 @@ def configure(env):
env.Append(CCFLAGS=["-fsanitize-recover=memory"])
env.Append(LINKFLAGS=["-fsanitize=memory"])
- if env["use_lto"]:
- if env["use_thinlto"]:
+ # LTO
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ if not env["use_llvm"]:
+ print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
+ sys.exit(255)
env.Append(CCFLAGS=["-flto=thin"])
env.Append(LINKFLAGS=["-flto=thin"])
elif not env["use_llvm"] and env.GetOption("num_jobs") > 1:
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index a329c7ee8c..0236e134fb 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -1015,7 +1015,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i left_rect(pos.x, pos.y + left_start_y, left, left_end_y - left_start_y);
if (left_rect.size.x > 0) {
Rect2i intersection = rect.intersection(left_rect);
- if (!intersection.has_no_area() && intersection.size.x < rect.size.x) {
+ if (intersection.has_area() && intersection.size.x < rect.size.x) {
rect.position.x = left_rect.size.x;
rect.size.x = rect.size.x - intersection.size.x;
}
@@ -1024,7 +1024,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i right_rect(pos.x + size.x - right, pos.y + right_start_y, right, right_end_y - right_start_y);
if (right_rect.size.x > 0) {
Rect2i intersection = rect.intersection(right_rect);
- if (!intersection.has_no_area() && right_rect.size.x < rect.size.x) {
+ if (intersection.has_area() && right_rect.size.x < rect.size.x) {
rect.size.x = intersection.position.x - rect.position.x;
}
}
@@ -1032,7 +1032,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i top_rect(pos.x + top_start_x, pos.y, top_end_x - top_start_x, top);
if (top_rect.size.y > 0) {
Rect2i intersection = rect.intersection(top_rect);
- if (!intersection.has_no_area() && intersection.size.y < rect.size.y) {
+ if (intersection.has_area() && intersection.size.y < rect.size.y) {
rect.position.y = top_rect.size.y;
rect.size.y = rect.size.y - intersection.size.y;
}
@@ -1041,7 +1041,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i bottom_rect(pos.x + bottom_start_x, pos.y + size.y - bottom, bottom_end_x - bottom_start_x, bottom);
if (bottom_rect.size.y > 0) {
Rect2i intersection = rect.intersection(bottom_rect);
- if (!intersection.has_no_area() && right_rect.size.y < rect.size.y) {
+ if (intersection.has_area() && right_rect.size.y < rect.size.y) {
rect.size.y = intersection.position.y - rect.position.y;
}
}
@@ -2221,7 +2221,7 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
} break;
case WINDOW_FLAG_TRANSPARENT: {
- //todo reimplement
+ wd.layered_window = p_enabled;
} break;
case WINDOW_FLAG_NO_FOCUS: {
wd.no_focus = p_enabled;
@@ -2274,7 +2274,7 @@ bool DisplayServerX11::window_get_flag(WindowFlags p_flag, WindowID p_window) co
return wd.on_top;
} break;
case WINDOW_FLAG_TRANSPARENT: {
- //todo reimplement
+ return wd.layered_window;
} break;
case WINDOW_FLAG_NO_FOCUS: {
return wd.no_focus;
@@ -4426,13 +4426,41 @@ DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, W
DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
//Create window
- long visualMask = VisualScreenMask;
- int numberOfVisuals;
- XVisualInfo vInfoTemplate = {};
- vInfoTemplate.screen = DefaultScreen(x11_display);
- XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals);
+ XVisualInfo visualInfo;
+ bool vi_selected = false;
- Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone);
+#ifdef GLES3_ENABLED
+ if (gl_manager) {
+ visualInfo = gl_manager->get_vi(x11_display);
+ vi_selected = true;
+ }
+#endif
+
+ if (!vi_selected) {
+ long visualMask = VisualScreenMask;
+ int numberOfVisuals;
+ XVisualInfo vInfoTemplate = {};
+ vInfoTemplate.screen = DefaultScreen(x11_display);
+ XVisualInfo *vi_list = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals);
+ ERR_FAIL_COND_V(!vi_list, INVALID_WINDOW_ID);
+
+ visualInfo = vi_list[0];
+ if (OS::get_singleton()->is_layered_allowed()) {
+ for (int i = 0; i < numberOfVisuals; i++) {
+ XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi_list[i].visual);
+ if (!pict_format) {
+ continue;
+ }
+ visualInfo = vi_list[i];
+ if (pict_format->direct.alphaMask > 0) {
+ break;
+ }
+ }
+ }
+ XFree(vi_list);
+ }
+
+ Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, visualInfo.screen), visualInfo.visual, AllocNone);
XSetWindowAttributes windowAttributes = {};
windowAttributes.colormap = colormap;
@@ -4442,6 +4470,13 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
+ if (OS::get_singleton()->is_layered_allowed()) {
+ windowAttributes.background_pixmap = None;
+ windowAttributes.background_pixel = 0;
+ windowAttributes.border_pixmap = None;
+ valuemask |= CWBackPixel;
+ }
+
WindowID id = window_id_counter++;
WindowData &wd = windows[id];
@@ -4465,7 +4500,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
}
{
- wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
+ wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo.screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo.depth, InputOutput, visualInfo.visual, valuemask, &windowAttributes);
// Enable receiving notification when the window is initialized (MapNotify)
// so the focus can be set at the right time.
@@ -4602,8 +4637,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
XSync(x11_display, False);
//XSetErrorHandler(oldHandler);
-
- XFree(visualInfo);
}
window_set_mode(p_mode, id);
@@ -4867,6 +4900,8 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
}
show_window(main_window);
+ XSync(x11_display, False);
+ _validate_mode_on_map(main_window);
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
@@ -5013,17 +5048,13 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
cursor_set_shape(CURSOR_BUSY);
- XEvent xevent;
- while (XPending(x11_display) > 0) {
- XNextEvent(x11_display, &xevent);
- if (xevent.type == ConfigureNotify) {
- _window_changed(&xevent);
- } else if (xevent.type == MapNotify) {
- // Have we failed to set fullscreen while the window was unmapped?
- _validate_mode_on_map(main_window);
- }
+ // Search the X11 event queue for ConfigureNotify events and process all
+ // that are currently queued early, so we can get the final window size
+ // for correctly drawing of the bootsplash.
+ XEvent config_event;
+ while (XCheckTypedEvent(x11_display, ConfigureNotify, &config_event)) {
+ _window_changed(&config_event);
}
-
events_thread.start(_poll_events_thread, this);
_update_real_mouse_position(windows[MAIN_WINDOW_ID]);
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index dd9ac088d9..ea03b2328c 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -159,6 +159,7 @@ class DisplayServerX11 : public DisplayServer {
bool minimized = false;
bool maximized = false;
bool is_popup = false;
+ bool layered_window = false;
Rect2i parent_safe_rect;
@@ -251,8 +252,6 @@ class DisplayServerX11 : public DisplayServer {
CursorShape current_cursor = CURSOR_ARROW;
HashMap<CursorShape, Vector<Variant>> cursors_cache;
- bool layered_window = false;
-
String rendering_driver;
void set_wm_fullscreen(bool p_enabled);
void set_wm_above(bool p_enabled);
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp
index d3fb1d6705..838be2c042 100644
--- a/platform/linuxbsd/gl_manager_x11.cpp
+++ b/platform/linuxbsd/gl_manager_x11.cpp
@@ -127,10 +127,6 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
GLXFBConfig fbconfig = nullptr;
XVisualInfo *vi = nullptr;
- gl_display.x_swa.event_mask = StructureNotifyMask;
- gl_display.x_swa.border_pixel = 0;
- gl_display.x_valuemask = CWBorderPixel | CWColormap | CWEventMask;
-
if (OS::get_singleton()->is_layered_allowed()) {
GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount);
ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED);
@@ -156,12 +152,6 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
XFree(fbc);
ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED);
-
- gl_display.x_swa.background_pixmap = None;
- gl_display.x_swa.background_pixel = 0;
- gl_display.x_swa.border_pixmap = None;
- gl_display.x_valuemask |= CWBackPixel;
-
} else {
GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED);
@@ -189,8 +179,6 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
} break;
}
- gl_display.x_swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
-
XSync(x11_display, False);
XSetErrorHandler(oldHandler);
@@ -205,6 +193,10 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
return OK;
}
+XVisualInfo GLManager_X11::get_vi(Display *p_display) {
+ return _displays[_find_or_create_display(p_display)].x_vi;
+}
+
Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
// make sure vector is big enough...
// we can mirror the external vector, it is simpler
@@ -223,8 +215,6 @@ Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window
// the display could be invalid .. check NYI
GLDisplay &gl_display = _displays[win.gldisplay_id];
- //const XVisualInfo &vi = gl_display.x_vi;
- //XSetWindowAttributes &swa = gl_display.x_swa;
::Display *x11_display = gl_display.x11_display;
::Window &x11_window = win.x11_window;
@@ -266,7 +256,11 @@ void GLManager_X11::release_current() {
if (!_current_window) {
return;
}
- glXMakeCurrent(_x_windisp.x11_display, None, nullptr);
+
+ if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) {
+ ERR_PRINT("glXMakeCurrent failed");
+ }
+ _current_window = nullptr;
}
void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
@@ -286,7 +280,9 @@ void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
const GLDisplay &disp = get_display(win.gldisplay_id);
- glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context);
+ if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) {
+ ERR_PRINT("glXMakeCurrent failed");
+ }
_internal_set_current_window(&win);
}
@@ -300,13 +296,12 @@ void GLManager_X11::make_current() {
return;
}
const GLDisplay &disp = get_current_display();
- glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context);
+ if (!glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context)) {
+ ERR_PRINT("glXMakeCurrent failed");
+ }
}
void GLManager_X11::swap_buffers() {
- // NO NEED TO CALL SWAP BUFFERS for each window...
- // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml
-
if (!_current_window) {
return;
}
@@ -315,13 +310,16 @@ void GLManager_X11::swap_buffers() {
return;
}
- // print_line("\tswap_buffers");
-
- // only for debugging without drawing anything
- // glClearColor(Math::randf(), 0, 1, 1);
- //glClear(GL_COLOR_BUFFER_BIT);
+ // On X11, when enabled, transparancy is always active, so clear alpha manually.
+ if (OS::get_singleton()->is_layered_allowed()) {
+ if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) {
+ glColorMask(false, false, false, true);
+ glClearColor(0, 0, 0, 1);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glColorMask(true, true, true, true);
+ }
+ }
- //const GLDisplay &disp = get_current_display();
glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window);
}
diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/gl_manager_x11.h
index fb2c74a2b6..4f78c45c88 100644
--- a/platform/linuxbsd/gl_manager_x11.h
+++ b/platform/linuxbsd/gl_manager_x11.h
@@ -68,8 +68,6 @@ private:
GLManager_X11_Private *context = nullptr;
::Display *x11_display;
XVisualInfo x_vi;
- XSetWindowAttributes x_swa;
- unsigned long x_valuemask;
};
// just for convenience, window and display struct
@@ -102,6 +100,7 @@ private:
Error _create_context(GLDisplay &gl_display);
public:
+ XVisualInfo get_vi(Display *p_display);
Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height);
void window_destroy(DisplayServer::WindowID p_window_id);
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 61faf3061c..f0d7b6ede5 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -686,10 +686,9 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
String renamed_path = path.get_base_dir() + "/" + file_name;
// Generates the .trashinfo file
- OS::Date date = OS::get_singleton()->get_date(false);
- OS::Time time = OS::get_singleton()->get_time(false);
- String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, (int)date.month, date.day, time.hour, time.minute);
- timestamp = vformat("%s%02d", timestamp, time.second); // vformat only supports up to 6 arguments.
+ OS::DateTime dt = OS::get_singleton()->get_datetime(false);
+ String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", dt.year, (int)dt.month, dt.day, dt.hour, dt.minute);
+ timestamp = vformat("%s%02d", timestamp, dt.second); // vformat only supports up to 6 arguments.
String trash_info = "[Trash Info]\nPath=" + path.uri_encode() + "\nDeletionDate=" + timestamp + "\n";
{
Error err;
diff --git a/platform/macos/detect.py b/platform/macos/detect.py
index e5bcb46b02..bcf4776609 100644
--- a/platform/macos/detect.py
+++ b/platform/macos/detect.py
@@ -40,6 +40,9 @@ def get_flags():
return [
("arch", detect_arch()),
("use_volk", False),
+ # Benefits of LTO for macOS (size, performance) haven't been clearly established yet.
+ # So for now we override the default value which may be set when using `production=yes`.
+ ("lto", "none"),
]
@@ -54,11 +57,13 @@ def get_mvk_sdk_path():
return [int_or_zero(i) for i in a.split(".")]
dirname = os.path.expanduser("~/VulkanSDK")
- files = os.listdir(dirname)
+ if not os.path.exists(dirname):
+ return ""
ver_file = "0.0.0.0"
ver_num = ver_parse(ver_file)
+ files = os.listdir(dirname)
for file in files:
if os.path.isdir(os.path.join(dirname, file)):
ver_comp = ver_parse(file)
@@ -145,7 +150,7 @@ def configure(env):
env.Append(LINKFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
else: # osxcross build
- root = os.environ.get("OSXCROSS_ROOT", 0)
+ root = os.environ.get("OSXCROSS_ROOT", "")
if env["arch"] == "arm64":
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
else:
@@ -164,6 +169,15 @@ def configure(env):
env["RANLIB"] = basecmd + "ranlib"
env["AS"] = basecmd + "as"
+ # LTO
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
+
if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
env.extra_suffix += ".san"
env.Append(CCFLAGS=["-DSANITIZERS_ENABLED"])
@@ -197,9 +211,7 @@ def configure(env):
## Flags
env.Prepend(CPPPATH=["#platform/macos"])
- env.Append(
- CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED", "APPLE_STYLE_KEYS", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"]
- )
+ env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"])
env.Append(
LINKFLAGS=[
"-framework",
@@ -248,7 +260,7 @@ def configure(env):
env.Append(LINKFLAGS=["-L" + mvk_path])
if not mvk_found:
mvk_path = get_mvk_sdk_path()
- if os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")):
+ if mvk_path and os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")):
mvk_found = True
env.Append(LINKFLAGS=["-L" + mvk_path])
if not mvk_found:
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index b009007d73..91c6da5d13 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -166,6 +166,7 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
}
#endif
+ [wd.window_view updateLayerDelegate];
id = window_id_counter++;
windows[id] = wd;
}
diff --git a/platform/macos/export/export.cpp b/platform/macos/export/export.cpp
index f219616df4..5f9cf22ccf 100644
--- a/platform/macos/export/export.cpp
+++ b/platform/macos/export/export.cpp
@@ -33,12 +33,14 @@
#include "export_plugin.h"
void register_macos_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/macos/rcodesign", "");
#ifdef WINDOWS_ENABLED
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE, "*.exe"));
#else
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE));
#endif
+#endif
Ref<EditorExportPlatformMacOS> platform;
platform.instantiate();
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index 50104aced5..070830c486 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -1641,16 +1641,15 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri
continue;
}
if (da->is_link(f)) {
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
+ OS::DateTime dt = OS::get_singleton()->get_datetime();
zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.minute;
- zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
- zipfi.tmz_date.tm_sec = time.second;
- zipfi.tmz_date.tm_year = date.year;
+ zipfi.tmz_date.tm_year = dt.year;
+ zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
+ zipfi.tmz_date.tm_mday = dt.day;
+ zipfi.tmz_date.tm_hour = dt.hour;
+ zipfi.tmz_date.tm_min = dt.minute;
+ zipfi.tmz_date.tm_sec = dt.second;
zipfi.dosDate = 0;
// 0120000: symbolic link type
// 0000755: permissions rwxr-xr-x
@@ -1686,16 +1685,15 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri
} else {
bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)) || p_folder.ends_with("Helpers") || f.ends_with(".command");
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
+ OS::DateTime dt = OS::get_singleton()->get_datetime();
zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.minute;
- zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
- zipfi.tmz_date.tm_sec = time.second;
- zipfi.tmz_date.tm_year = date.year;
+ zipfi.tmz_date.tm_year = dt.year;
+ zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
+ zipfi.tmz_date.tm_mday = dt.day;
+ zipfi.tmz_date.tm_hour = dt.hour;
+ zipfi.tmz_date.tm_min = dt.minute;
+ zipfi.tmz_date.tm_sec = dt.second;
zipfi.dosDate = 0;
// 0100000: regular file type
// 0000755: permissions rwxr-xr-x
diff --git a/platform/macos/gl_manager_macos_legacy.mm b/platform/macos/gl_manager_macos_legacy.mm
index e6bb7aaa85..dec4821b86 100644
--- a/platform/macos/gl_manager_macos_legacy.mm
+++ b/platform/macos/gl_manager_macos_legacy.mm
@@ -167,9 +167,8 @@ void GLManager_MacOS::make_current() {
}
void GLManager_MacOS::swap_buffers() {
- for (const KeyValue<DisplayServer::WindowID, GLWindow> &E : windows) {
- [E.value.context flushBuffer];
- }
+ GLWindow &win = windows[current_window];
+ [win.context flushBuffer];
}
void GLManager_MacOS::window_update(DisplayServer::WindowID p_window_id) {
diff --git a/platform/macos/godot_content_view.h b/platform/macos/godot_content_view.h
index 353305aec1..a6318ab903 100644
--- a/platform/macos/godot_content_view.h
+++ b/platform/macos/godot_content_view.h
@@ -45,6 +45,14 @@
#import <QuartzCore/CAMetalLayer.h>
+@interface GodotContentLayerDelegate : NSObject <CALayerDelegate> {
+ DisplayServer::WindowID window_id;
+}
+
+- (void)setWindowID:(DisplayServer::WindowID)wid;
+
+@end
+
@interface GodotContentView : RootView <NSTextInputClient> {
DisplayServer::WindowID window_id;
NSTrackingArea *tracking_area;
@@ -53,12 +61,14 @@
bool mouse_down_control;
bool ignore_momentum_scroll;
bool last_pen_inverted;
+ id layer_delegate;
}
- (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor;
- (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy;
- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed;
- (void)setWindowID:(DisplayServer::WindowID)wid;
+- (void)updateLayerDelegate;
- (void)cancelComposition;
@end
diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm
index dbed969901..f93ef48f6c 100644
--- a/platform/macos/godot_content_view.mm
+++ b/platform/macos/godot_content_view.mm
@@ -32,11 +32,48 @@
#include "display_server_macos.h"
#include "key_mapping_macos.h"
+#include "main/main.h"
+
+@implementation GodotContentLayerDelegate
+
+- (id)init {
+ self = [super init];
+ window_id = DisplayServer::INVALID_WINDOW_ID;
+ return self;
+}
+
+- (void)setWindowID:(DisplayServerMacOS::WindowID)wid {
+ window_id = wid;
+}
+
+- (void)displayLayer:(CALayer *)layer {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (OS::get_singleton()->get_main_loop() && ds->get_is_resizing()) {
+ Main::force_redraw();
+ if (!Main::is_iterating()) { // Avoid cyclic loop.
+ Main::iteration();
+ }
+ }
+}
+
+@end
@implementation GodotContentView
+- (void)setFrameSize:(NSSize)newSize {
+ [super setFrameSize:newSize];
+ [self.layer setNeedsDisplay]; // Force "drawRect" call.
+}
+
+- (void)updateLayerDelegate {
+ self.layer.delegate = layer_delegate;
+ self.layer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable;
+ self.layer.needsDisplayOnBoundsChange = YES;
+}
+
- (id)init {
self = [super init];
+ layer_delegate = [[GodotContentLayerDelegate alloc] init];
window_id = DisplayServer::INVALID_WINDOW_ID;
tracking_area = nil;
ime_input_event_in_progress = false;
@@ -45,6 +82,9 @@
last_pen_inverted = false;
[self updateTrackingAreas];
+ self.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft;
+
if (@available(macOS 10.13, *)) {
[self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
#if !defined(__aarch64__) // Do not build deprectead 10.13 code on ARM.
@@ -58,6 +98,7 @@
- (void)setWindowID:(DisplayServerMacOS::WindowID)wid {
window_id = wid;
+ [layer_delegate setWindowID:window_id];
}
// MARK: Backing Layer
diff --git a/platform/macos/os_macos.mm b/platform/macos/os_macos.mm
index 35c4e4b03d..c250a9d71a 100644
--- a/platform/macos/os_macos.mm
+++ b/platform/macos/os_macos.mm
@@ -56,10 +56,11 @@ _FORCE_INLINE_ String OS_MacOS::get_framework_executable(const String &p_path) {
}
void OS_MacOS::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
- // Prevent main loop from sleeping and redraw window during resize / modal popups.
+ // Prevent main loop from sleeping and redraw window during modal popup display.
+ // Do not redraw when rendering is done from the separate thread, it will conflict with the OpenGL context updates.
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
- if (get_singleton()->get_main_loop() && ds && (get_singleton()->get_render_thread_mode() != RENDER_SEPARATE_THREAD || !ds->get_is_resizing())) {
+ if (get_singleton()->get_main_loop() && ds && (get_singleton()->get_render_thread_mode() != RENDER_SEPARATE_THREAD) && !ds->get_is_resizing()) {
Main::force_redraw();
if (!Main::is_iterating()) { // Avoid cyclic loop.
Main::iteration();
diff --git a/platform/macos/tts_macos.mm b/platform/macos/tts_macos.mm
index 3c101b9531..56e15979c4 100644
--- a/platform/macos/tts_macos.mm
+++ b/platform/macos/tts_macos.mm
@@ -126,12 +126,12 @@
AVSpeechUtterance *new_utterance = [[AVSpeechUtterance alloc] initWithString:[NSString stringWithUTF8String:message.text.utf8().get_data()]];
[new_utterance setVoice:[AVSpeechSynthesisVoice voiceWithIdentifier:[NSString stringWithUTF8String:message.voice.utf8().get_data()]]];
if (message.rate > 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
} else if (message.rate < 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
}
[new_utterance setPitchMultiplier:message.pitch];
- [new_utterance setVolume:(Math::range_lerp(message.volume, 0.f, 100.f, 0.f, 1.f))];
+ [new_utterance setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
ids[new_utterance] = message.id;
[av_synth speakUtterance:new_utterance];
@@ -141,7 +141,7 @@
[ns_synth setVoice:[NSString stringWithUTF8String:message.voice.utf8().get_data()]];
int base_pitch = [[ns_synth objectForProperty:NSSpeechPitchBaseProperty error:nil] intValue];
[ns_synth setObject:[NSNumber numberWithInt:(base_pitch * (message.pitch / 2.f + 0.5f))] forProperty:NSSpeechPitchBaseProperty error:nullptr];
- [ns_synth setVolume:(Math::range_lerp(message.volume, 0.f, 100.f, 0.f, 1.f))];
+ [ns_synth setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
[ns_synth setRate:(message.rate * 200)];
last_utterance = message.id;
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 494f5ec4b9..791328964b 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -444,7 +444,7 @@ String OS_UWP::get_name() const {
return "UWP";
}
-OS::Date OS_UWP::get_date(bool p_utc) const {
+OS::DateTime OS_UWP::get_datetime(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
GetSystemTime(&systemtime);
@@ -452,28 +452,23 @@ OS::Date OS_UWP::get_date(bool p_utc) const {
GetLocalTime(&systemtime);
}
- Date date;
- date.day = systemtime.wDay;
- date.month = Month(systemtime.wMonth);
- date.weekday = Weekday(systemtime.wDayOfWeek);
- date.year = systemtime.wYear;
- date.dst = false;
- return date;
-}
-
-OS::Time OS_UWP::get_time(bool p_utc) const {
- SYSTEMTIME systemtime;
- if (p_utc) {
- GetSystemTime(&systemtime);
- } else {
- GetLocalTime(&systemtime);
+ //Get DST information from Windows, but only if p_utc is false.
+ TIME_ZONE_INFORMATION info;
+ bool daylight = false;
+ if (!p_utc && GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) {
+ daylight = true;
}
- Time time;
- time.hour = systemtime.wHour;
- time.min = systemtime.wMinute;
- time.sec = systemtime.wSecond;
- return time;
+ DateTime dt;
+ dt.year = systemtime.wYear;
+ dt.month = Month(systemtime.wMonth);
+ dt.day = systemtime.wDay;
+ dt.weekday = Weekday(systemtime.wDayOfWeek);
+ dt.hour = systemtime.wHour;
+ dt.minute = systemtime.wMinute;
+ dt.second = systemtime.wSecond;
+ dt.dst = daylight;
+ return dt;
}
OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 5a58486ee7..7d4224cf74 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -184,8 +184,7 @@ public:
virtual String get_name() const;
- virtual Date get_date(bool p_utc) const;
- virtual Time get_time(bool p_utc) const;
+ virtual DateTime get_datetime(bool p_utc) const;
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
diff --git a/platform/web/SCsub b/platform/web/SCsub
index ae9d628857..e8d0181ede 100644
--- a/platform/web/SCsub
+++ b/platform/web/SCsub
@@ -6,7 +6,7 @@ web_files = [
"audio_driver_web.cpp",
"display_server_web.cpp",
"http_client_web.cpp",
- "javascript_singleton.cpp",
+ "javascript_bridge_singleton.cpp",
"web_main.cpp",
"os_web.cpp",
"api/web_tools_editor_plugin.cpp",
diff --git a/platform/web/api/api.cpp b/platform/web/api/api.cpp
index a724b0456d..e637f2aef2 100644
--- a/platform/web/api/api.cpp
+++ b/platform/web/api/api.cpp
@@ -30,66 +30,66 @@
#include "api.h"
#include "core/config/engine.h"
-#include "javascript_singleton.h"
+#include "javascript_bridge_singleton.h"
#include "web_tools_editor_plugin.h"
-static JavaScript *javascript_singleton;
+static JavaScriptBridge *javascript_bridge_singleton;
void register_web_api() {
WebToolsEditorPlugin::initialize();
GDREGISTER_ABSTRACT_CLASS(JavaScriptObject);
- GDREGISTER_ABSTRACT_CLASS(JavaScript);
- javascript_singleton = memnew(JavaScript);
- Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_singleton));
+ GDREGISTER_ABSTRACT_CLASS(JavaScriptBridge);
+ javascript_bridge_singleton = memnew(JavaScriptBridge);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScriptBridge", javascript_bridge_singleton));
}
void unregister_web_api() {
- memdelete(javascript_singleton);
+ memdelete(javascript_bridge_singleton);
}
-JavaScript *JavaScript::singleton = nullptr;
+JavaScriptBridge *JavaScriptBridge::singleton = nullptr;
-JavaScript *JavaScript::get_singleton() {
+JavaScriptBridge *JavaScriptBridge::get_singleton() {
return singleton;
}
-JavaScript::JavaScript() {
- ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScript singleton already exist.");
+JavaScriptBridge::JavaScriptBridge() {
+ ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScriptBridge singleton already exist.");
singleton = this;
}
-JavaScript::~JavaScript() {}
+JavaScriptBridge::~JavaScriptBridge() {}
-void JavaScript::_bind_methods() {
- ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScript::get_interface);
- ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScript::create_callback);
+void JavaScriptBridge::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScriptBridge::eval, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScriptBridge::get_interface);
+ ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScriptBridge::create_callback);
{
MethodInfo mi;
mi.name = "create_object";
mi.arguments.push_back(PropertyInfo(Variant::STRING, "object"));
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScript::_create_object_bind, mi);
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScriptBridge::_create_object_bind, mi);
}
- ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScript::download_buffer, DEFVAL("application/octet-stream"));
- ClassDB::bind_method(D_METHOD("pwa_needs_update"), &JavaScript::pwa_needs_update);
- ClassDB::bind_method(D_METHOD("pwa_update"), &JavaScript::pwa_update);
+ ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScriptBridge::download_buffer, DEFVAL("application/octet-stream"));
+ ClassDB::bind_method(D_METHOD("pwa_needs_update"), &JavaScriptBridge::pwa_needs_update);
+ ClassDB::bind_method(D_METHOD("pwa_update"), &JavaScriptBridge::pwa_update);
ADD_SIGNAL(MethodInfo("pwa_update_available"));
}
#if !defined(WEB_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+Variant JavaScriptBridge::eval(const String &p_code, bool p_use_global_exec_context) {
return Variant();
}
-Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
+Ref<JavaScriptObject> JavaScriptBridge::get_interface(const String &p_interface) {
return Ref<JavaScriptObject>();
}
-Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) {
+Ref<JavaScriptObject> JavaScriptBridge::create_callback(const Callable &p_callable) {
return Ref<JavaScriptObject>();
}
-Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant JavaScriptBridge::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
@@ -105,12 +105,12 @@ Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount,
}
#endif
#if !defined(WEB_ENABLED)
-bool JavaScript::pwa_needs_update() const {
+bool JavaScriptBridge::pwa_needs_update() const {
return false;
}
-Error JavaScript::pwa_update() {
+Error JavaScriptBridge::pwa_update() {
return ERR_UNAVAILABLE;
}
-void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
+void JavaScriptBridge::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
}
#endif
diff --git a/platform/web/api/javascript_singleton.h b/platform/web/api/javascript_bridge_singleton.h
index e93b0a18a1..1e7b5a1699 100644
--- a/platform/web/api/javascript_singleton.h
+++ b/platform/web/api/javascript_bridge_singleton.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* javascript_singleton.h */
+/* javascript_bridge_singleton.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JAVASCRIPT_SINGLETON_H
-#define JAVASCRIPT_SINGLETON_H
+#ifndef JAVASCRIPT_BRIDGE_SINGLETON_H
+#define JAVASCRIPT_BRIDGE_SINGLETON_H
#include "core/object/class_db.h"
#include "core/object/ref_counted.h"
@@ -44,11 +44,11 @@ protected:
virtual void _get_property_list(List<PropertyInfo> *p_list) const {}
};
-class JavaScript : public Object {
+class JavaScriptBridge : public Object {
private:
- GDCLASS(JavaScript, Object);
+ GDCLASS(JavaScriptBridge, Object);
- static JavaScript *singleton;
+ static JavaScriptBridge *singleton;
protected:
static void _bind_methods();
@@ -62,9 +62,9 @@ public:
bool pwa_needs_update() const;
Error pwa_update();
- static JavaScript *get_singleton();
- JavaScript();
- ~JavaScript();
+ static JavaScriptBridge *get_singleton();
+ JavaScriptBridge();
+ ~JavaScriptBridge();
};
-#endif // JAVASCRIPT_SINGLETON_H
+#endif // JAVASCRIPT_BRIDGE_SINGLETON_H
diff --git a/platform/web/detect.py b/platform/web/detect.py
index b1c1dd48a9..08f964db92 100644
--- a/platform/web/detect.py
+++ b/platform/web/detect.py
@@ -31,7 +31,6 @@ def get_opts():
return [
("initial_memory", "Initial WASM memory (in MiB)", 32),
BoolVariable("use_assertions", "Use Emscripten runtime assertions", False),
- BoolVariable("use_thinlto", "Use ThinLTO", False),
BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False),
BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False),
@@ -110,12 +109,13 @@ def configure(env):
env["ENV"] = os.environ
# LTO
- if env["use_thinlto"]:
- env.Append(CCFLAGS=["-flto=thin"])
- env.Append(LINKFLAGS=["-flto=thin"])
- elif env["use_lto"]:
- env.Append(CCFLAGS=["-flto=full"])
- env.Append(LINKFLAGS=["-flto=full"])
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
# Sanitizers
if env["use_ubsan"]:
@@ -227,3 +227,7 @@ def configure(env):
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
+
+ # This workaround creates a closure that prevents the garbage collector from freeing the WebGL context.
+ # We also only use WebGL2, and changing context version is not widely supported anyway.
+ env.Append(LINKFLAGS=["-s", "GL_WORKAROUND_SAFARI_GETCONTEXT_BUG=0"])
diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp
index b36f9d14a4..f6a61b18e4 100644
--- a/platform/web/display_server_web.cpp
+++ b/platform/web/display_server_web.cpp
@@ -764,10 +764,10 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode
if (wants_webgl2 && !webgl2_init_failed) {
EmscriptenWebGLContextAttributes attributes;
emscripten_webgl_init_context_attributes(&attributes);
- //attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
- attributes.alpha = true;
+ attributes.alpha = OS::get_singleton()->is_layered_allowed();
attributes.antialias = false;
attributes.majorVersion = 2;
+ attributes.explicitSwapControl = true;
webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);
if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
@@ -997,7 +997,7 @@ void DisplayServerWeb::window_set_mode(WindowMode p_mode, WindowID p_window) {
} break;
case WINDOW_MODE_MAXIMIZED:
case WINDOW_MODE_MINIMIZED:
- WARN_PRINT("WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform.");
+ // WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform.
break;
default:
break;
diff --git a/platform/web/export/editor_http_server.h b/platform/web/export/editor_http_server.h
index 38b9a66d7e..fa0010ec8d 100644
--- a/platform/web/export/editor_http_server.h
+++ b/platform/web/export/editor_http_server.h
@@ -32,7 +32,7 @@
#define WEB_EDITOR_HTTP_SERVER_H
#include "core/io/image_loader.h"
-#include "core/io/stream_peer_ssl.h"
+#include "core/io/stream_peer_tls.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_paths.h"
@@ -42,18 +42,18 @@ private:
Ref<TCPServer> server;
HashMap<String, String> mimes;
Ref<StreamPeerTCP> tcp;
- Ref<StreamPeerSSL> ssl;
+ Ref<StreamPeerTLS> tls;
Ref<StreamPeer> peer;
Ref<CryptoKey> key;
Ref<X509Certificate> cert;
- bool use_ssl = false;
+ bool use_tls = false;
uint64_t time = 0;
uint8_t req_buf[4096];
int req_pos = 0;
void _clear_client() {
peer = Ref<StreamPeer>();
- ssl = Ref<StreamPeerSSL>();
+ tls = Ref<StreamPeerTLS>();
tcp = Ref<StreamPeerTCP>();
memset(req_buf, 0, sizeof(req_buf));
time = 0;
@@ -98,19 +98,19 @@ public:
_clear_client();
}
- Error listen(int p_port, IPAddress p_address, bool p_use_ssl, String p_ssl_key, String p_ssl_cert) {
- use_ssl = p_use_ssl;
- if (use_ssl) {
+ Error listen(int p_port, IPAddress p_address, bool p_use_tls, String p_tls_key, String p_tls_cert) {
+ use_tls = p_use_tls;
+ if (use_tls) {
Ref<Crypto> crypto = Crypto::create();
if (crypto.is_null()) {
return ERR_UNAVAILABLE;
}
- if (!p_ssl_key.is_empty() && !p_ssl_cert.is_empty()) {
+ if (!p_tls_key.is_empty() && !p_tls_cert.is_empty()) {
key = Ref<CryptoKey>(CryptoKey::create());
- Error err = key->load(p_ssl_key);
+ Error err = key->load(p_tls_key);
ERR_FAIL_COND_V(err != OK, err);
cert = Ref<X509Certificate>(X509Certificate::create());
- err = cert->load(p_ssl_cert);
+ err = cert->load(p_tls_cert);
ERR_FAIL_COND_V(err != OK, err);
} else {
_set_internal_certs(crypto);
@@ -201,22 +201,22 @@ public:
return;
}
- if (use_ssl) {
- if (ssl.is_null()) {
- ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
- peer = ssl;
- ssl->set_blocking_handshake_enabled(false);
- if (ssl->accept_stream(tcp, key, cert) != OK) {
+ if (use_tls) {
+ if (tls.is_null()) {
+ tls = Ref<StreamPeerTLS>(StreamPeerTLS::create());
+ peer = tls;
+ tls->set_blocking_handshake_enabled(false);
+ if (tls->accept_stream(tcp, key, cert) != OK) {
_clear_client();
return;
}
}
- ssl->poll();
- if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
+ tls->poll();
+ if (tls->get_status() == StreamPeerTLS::STATUS_HANDSHAKING) {
// Still handshaking, keep waiting.
return;
}
- if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
+ if (tls->get_status() != StreamPeerTLS::STATUS_CONNECTED) {
_clear_client();
return;
}
diff --git a/platform/web/export/export.cpp b/platform/web/export/export.cpp
index 3d40f2c10d..4b4e8b2705 100644
--- a/platform/web/export/export.cpp
+++ b/platform/web/export/export.cpp
@@ -34,14 +34,16 @@
#include "export_plugin.h"
void register_web_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/web/http_host", "localhost");
EDITOR_DEF("export/web/http_port", 8060);
- EDITOR_DEF("export/web/use_ssl", false);
- EDITOR_DEF("export/web/ssl_key", "");
- EDITOR_DEF("export/web/ssl_certificate", "");
+ EDITOR_DEF("export/web/use_tls", false);
+ EDITOR_DEF("export/web/tls_key", "");
+ EDITOR_DEF("export/web/tls_certificate", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1"));
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_key", PROPERTY_HINT_GLOBAL_FILE, "*.key"));
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_key", PROPERTY_HINT_GLOBAL_FILE, "*.key"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"));
+#endif
Ref<EditorExportPlatformWeb> platform;
platform.instantiate();
diff --git a/platform/web/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp
index 9971481459..306453c1eb 100644
--- a/platform/web/export/export_plugin.cpp
+++ b/platform/web/export/export_plugin.cpp
@@ -355,15 +355,6 @@ Ref<Texture2D> EditorExportPlatformWeb::get_logo() const {
}
bool EditorExportPlatformWeb::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
-#ifndef DEV_ENABLED
- // We don't provide export templates for the Web platform currently as there
- // is no suitable renderer to use with them. So we forbid exporting and tell
- // users why. This is skipped in DEV_ENABLED so that contributors can still test
- // the pipeline once we start having WebGL or WebGPU support.
- r_error = "The Web platform is currently not supported in Godot 4.0, as there is no suitable renderer for it.\n";
- return false;
-#endif
-
String err;
bool valid = false;
bool extensions = (bool)p_preset->get("variant/extensions_support");
@@ -396,15 +387,6 @@ bool EditorExportPlatformWeb::has_valid_export_configuration(const Ref<EditorExp
}
bool EditorExportPlatformWeb::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {
-#ifndef DEV_ENABLED
- // We don't provide export templates for the Web platform currently as there
- // is no suitable renderer to use with them. So we forbid exporting and tell
- // users why. This is skipped in DEV_ENABLED so that contributors can still test
- // the pipeline once we start having WebGL or WebGPU support.
- r_error = "The Web platform is currently not supported in Godot 4.0, as there is no suitable renderer for it.\n";
- return false;
-#endif
-
String err;
bool valid = true;
@@ -633,23 +615,23 @@ Error EditorExportPlatformWeb::run(const Ref<EditorExportPreset> &p_preset, int
}
ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
- const bool use_ssl = EDITOR_GET("export/web/use_ssl");
- const String ssl_key = EDITOR_GET("export/web/ssl_key");
- const String ssl_cert = EDITOR_GET("export/web/ssl_certificate");
+ const bool use_tls = EDITOR_GET("export/web/use_tls");
+ const String tls_key = EDITOR_GET("export/web/tls_key");
+ const String tls_cert = EDITOR_GET("export/web/tls_certificate");
// Restart server.
{
MutexLock lock(server_lock);
server->stop();
- err = server->listen(bind_port, bind_ip, use_ssl, ssl_key, ssl_cert);
+ err = server->listen(bind_port, bind_ip, use_tls, tls_key, tls_cert);
}
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), vformat(TTR("Error starting HTTP server: %d."), err));
return err;
}
- OS::get_singleton()->shell_open(String((use_ssl ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
+ OS::get_singleton()->shell_open(String((use_tls ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
// FIXME: Find out how to clean up export files after running the successfully
// exported game. Might not be trivial.
return OK;
diff --git a/platform/web/export/export_plugin.h b/platform/web/export/export_plugin.h
index 5b7ce5f708..f11e38df09 100644
--- a/platform/web/export/export_plugin.h
+++ b/platform/web/export/export_plugin.h
@@ -33,7 +33,7 @@
#include "core/config/project_settings.h"
#include "core/io/image_loader.h"
-#include "core/io/stream_peer_ssl.h"
+#include "core/io/stream_peer_tls.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_node.h"
diff --git a/platform/web/http_client_web.cpp b/platform/web/http_client_web.cpp
index bfdea95f4a..d045275826 100644
--- a/platform/web/http_client_web.cpp
+++ b/platform/web/http_client_web.cpp
@@ -37,14 +37,14 @@ void HTTPClientWeb::_parse_headers(int p_len, const char **p_headers, void *p_re
}
}
-Error HTTPClientWeb::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
+Error HTTPClientWeb::connect_to_host(const String &p_host, int p_port, bool p_tls, bool p_verify_host) {
close();
- if (p_ssl && !p_verify_host) {
+ if (p_tls && !p_verify_host) {
WARN_PRINT("Disabling HTTPClientWeb's host verification is not supported for the Web platform, host will be verified");
}
port = p_port;
- use_tls = p_ssl;
+ use_tls = p_tls;
host = p_host;
diff --git a/platform/web/http_client_web.h b/platform/web/http_client_web.h
index ff776d72af..5059b4693e 100644
--- a/platform/web/http_client_web.h
+++ b/platform/web/http_client_web.h
@@ -86,7 +86,7 @@ public:
Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
- Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) override;
+ Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override;
void set_connection(const Ref<StreamPeer> &p_connection) override;
Ref<StreamPeer> get_connection() const override;
void close() override;
diff --git a/platform/web/javascript_singleton.cpp b/platform/web/javascript_bridge_singleton.cpp
index 36ab4db452..69cd0cece1 100644
--- a/platform/web/javascript_singleton.cpp
+++ b/platform/web/javascript_bridge_singleton.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* javascript_singleton.cpp */
+/* javascript_bridge_singleton.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "api/javascript_singleton.h"
+#include "api/javascript_bridge_singleton.h"
#include "emscripten.h"
#include "os_web.h"
@@ -62,7 +62,7 @@ extern int godot_js_wrapper_create_object(const char *p_method, void **p_args, i
class JavaScriptObjectImpl : public JavaScriptObject {
private:
- friend class JavaScript;
+ friend class JavaScriptBridge;
int _js_id = 0;
Callable _callable;
@@ -272,20 +272,20 @@ void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) {
}
}
-Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) {
+Ref<JavaScriptObject> JavaScriptBridge::create_callback(const Callable &p_callable) {
Ref<JavaScriptObjectImpl> out = memnew(JavaScriptObjectImpl);
out->_callable = p_callable;
out->_js_id = godot_js_wrapper_create_cb(out.ptr(), JavaScriptObjectImpl::_callback);
return out;
}
-Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
+Ref<JavaScriptObject> JavaScriptBridge::get_interface(const String &p_interface) {
int js_id = godot_js_wrapper_interface_get(p_interface.utf8().get_data());
ERR_FAIL_COND_V_MSG(!js_id, Ref<JavaScriptObject>(), "No interface '" + p_interface + "' registered.");
return Ref<JavaScriptObject>(memnew(JavaScriptObjectImpl(js_id)));
}
-Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant JavaScriptBridge::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
@@ -328,7 +328,7 @@ void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_le
return arr->ptrw();
}
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+Variant JavaScriptBridge::eval(const String &p_code, bool p_use_global_exec_context) {
union js_eval_ret js_data;
PackedByteArray arr;
VectorWriteProxy<uint8_t> arr_write;
@@ -354,13 +354,13 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
}
#endif // JAVASCRIPT_EVAL_ENABLED
-void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
+void JavaScriptBridge::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
godot_js_os_download_buffer(p_arr.ptr(), p_arr.size(), p_name.utf8().get_data(), p_mime.utf8().get_data());
}
-bool JavaScript::pwa_needs_update() const {
+bool JavaScriptBridge::pwa_needs_update() const {
return OS_Web::get_singleton()->pwa_needs_update();
}
-Error JavaScript::pwa_update() {
+Error JavaScriptBridge::pwa_update() {
return OS_Web::get_singleton()->pwa_update();
}
diff --git a/platform/web/js/engine/config.js b/platform/web/js/engine/config.js
index 9c4b6c2012..41be7b2512 100644
--- a/platform/web/js/engine/config.js
+++ b/platform/web/js/engine/config.js
@@ -317,7 +317,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
if (!(this.canvas instanceof HTMLCanvasElement)) {
const nodes = document.getElementsByTagName('canvas');
if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
- this.canvas = nodes[0];
+ const first = nodes[0];
+ this.canvas = /** @type {!HTMLCanvasElement} */ (first);
}
if (!this.canvas) {
throw new Error('No canvas found in page');
diff --git a/platform/web/js/libs/audio.worklet.js b/platform/web/js/libs/audio.worklet.js
index ea4d8cb221..daf5c9ef12 100644
--- a/platform/web/js/libs/audio.worklet.js
+++ b/platform/web/js/libs/audio.worklet.js
@@ -133,6 +133,8 @@ class GodotProcessor extends AudioWorkletProcessor {
this.running = false;
this.output = null;
this.input = null;
+ this.lock = null;
+ this.notifier = null;
} else if (p_cmd === 'start_nothreads') {
this.output = new RingBuffer(p_data[0], p_data[0].length, false);
} else if (p_cmd === 'chunk') {
diff --git a/platform/web/js/libs/library_godot_audio.js b/platform/web/js/libs/library_godot_audio.js
index 756c1ac595..68e100cca0 100644
--- a/platform/web/js/libs/library_godot_audio.js
+++ b/platform/web/js/libs/library_godot_audio.js
@@ -339,16 +339,21 @@ const GodotAudioWorklet = {
if (GodotAudioWorklet.promise === null) {
return;
}
- GodotAudioWorklet.promise.then(function () {
+ const p = GodotAudioWorklet.promise;
+ p.then(function () {
GodotAudioWorklet.worklet.port.postMessage({
'cmd': 'stop',
'data': null,
});
GodotAudioWorklet.worklet.disconnect();
+ GodotAudioWorklet.worklet.port.onmessage = null;
GodotAudioWorklet.worklet = null;
GodotAudioWorklet.promise = null;
resolve();
- }).catch(function (err) { /* aborted? */ });
+ }).catch(function (err) {
+ // Aborted?
+ GodotRuntime.error(err);
+ });
});
},
},
diff --git a/platform/web/js/libs/library_godot_os.js b/platform/web/js/libs/library_godot_os.js
index 377eec3234..ce64fb98c0 100644
--- a/platform/web/js/libs/library_godot_os.js
+++ b/platform/web/js/libs/library_godot_os.js
@@ -106,12 +106,14 @@ autoAddDeps(GodotConfig, '$GodotConfig');
mergeInto(LibraryManager.library, GodotConfig);
const GodotFS = {
- $GodotFS__deps: ['$ERRNO_CODES', '$FS', '$IDBFS', '$GodotRuntime'],
+ $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
$GodotFS__postset: [
'Module["initFS"] = GodotFS.init;',
'Module["copyToFS"] = GodotFS.copy_to_fs;',
].join(''),
$GodotFS: {
+ // ERRNO_CODES works every odd version of emscripten, but this will break too eventually.
+ ENOENT: 44,
_idbfs: false,
_syncing: false,
_mount_points: [],
@@ -138,8 +140,9 @@ const GodotFS = {
try {
FS.stat(dir);
} catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
+ if (e.errno !== GodotFS.ENOENT) {
+ // Let mkdirTree throw in case, we cannot trust the above check.
+ GodotRuntime.error(e);
}
FS.mkdirTree(dir);
}
@@ -208,8 +211,9 @@ const GodotFS = {
try {
FS.stat(dir);
} catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
+ if (e.errno !== GodotFS.ENOENT) {
+ // Let mkdirTree throw in case, we cannot trust the above check.
+ GodotRuntime.error(e);
}
FS.mkdirTree(dir);
}
diff --git a/platform/web/os_web.cpp b/platform/web/os_web.cpp
index f9714f25e7..ebe56924df 100644
--- a/platform/web/os_web.cpp
+++ b/platform/web/os_web.cpp
@@ -45,7 +45,7 @@
#include <emscripten.h>
#include <stdlib.h>
-#include "api/javascript_singleton.h"
+#include "api/javascript_bridge_singleton.h"
#include "godot_js.h"
void OS_Web::alert(const String &p_alert, const String &p_title) {
@@ -199,8 +199,8 @@ void OS_Web::update_pwa_state_callback() {
if (OS_Web::get_singleton()) {
OS_Web::get_singleton()->pwa_is_waiting = true;
}
- if (JavaScript::get_singleton()) {
- JavaScript::get_singleton()->emit_signal("pwa_update_available");
+ if (JavaScriptBridge::get_singleton()) {
+ JavaScriptBridge::get_singleton()->emit_signal("pwa_update_available");
}
}
diff --git a/platform/web/web_main.cpp b/platform/web/web_main.cpp
index 0f4411727a..287fe48c4d 100644
--- a/platform/web/web_main.cpp
+++ b/platform/web/web_main.cpp
@@ -55,6 +55,18 @@ void cleanup_after_sync() {
emscripten_set_main_loop(exit_callback, -1, false);
}
+void early_cleanup() {
+ emscripten_cancel_main_loop(); // After this, we can exit!
+ int exit_code = OS_Web::get_singleton()->get_exit_code();
+ memdelete(os);
+ os = nullptr;
+ emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
+}
+
+void early_cleanup_sync() {
+ emscripten_set_main_loop(early_cleanup, -1, false);
+}
+
void main_loop_callback() {
uint64_t current_ticks = os->get_ticks_usec();
@@ -87,7 +99,19 @@ extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) {
// We must override main when testing is enabled
TEST_MAIN_OVERRIDE
- Main::setup(argv[0], argc - 1, &argv[1]);
+ Error err = Main::setup(argv[0], argc - 1, &argv[1]);
+
+ // Proper shutdown in case of setup failure.
+ if (err != OK) {
+ int exit_code = (int)err;
+ if (err == ERR_HELP) {
+ exit_code = 0; // Called with --help.
+ }
+ os->set_exit_code(exit_code);
+ // Will only exit after sync.
+ godot_js_os_finish_async(early_cleanup_sync);
+ return exit_code;
+ }
// Ease up compatibility.
ResourceLoader::set_abort_on_missing_resources(false);
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 5607eab342..e6e1874fc0 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -191,7 +191,6 @@ def get_opts():
),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
- BoolVariable("use_thinlto", "Use ThinLTO", False),
BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
]
@@ -449,7 +448,10 @@ def configure_msvc(env, vcvars_msvc_config):
## LTO
- if env["use_lto"]:
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
+ sys.exit(255)
env.AppendUnique(CCFLAGS=["/GL"])
env.AppendUnique(ARFLAGS=["/LTCG"])
if env["progress"]:
@@ -562,17 +564,19 @@ def configure_mingw(env):
if try_cmd("gcc-ranlib --version", env["mingw_prefix"], env["arch"]):
env["RANLIB"] = mingw_bin_prefix + "gcc-ranlib"
- if env["use_lto"]:
- if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ if not env["use_llvm"]:
+ print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
+ sys.exit(255)
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ elif not env["use_llvm"] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
else:
- if env["use_thinlto"]:
- env.Append(CCFLAGS=["-flto=thin"])
- env.Append(LINKFLAGS=["-flto=thin"])
- else:
- env.Append(CCFLAGS=["-flto"])
- env.Append(LINKFLAGS=["-flto"])
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE)])
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 6530846c15..237215c198 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1312,7 +1312,28 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
_update_window_style(p_window);
} break;
case WINDOW_FLAG_TRANSPARENT: {
- // FIXME: Implement.
+ if (p_enabled) {
+ //enable per-pixel alpha
+
+ DWM_BLURBEHIND bb = { 0 };
+ HRGN hRgn = CreateRectRgn(0, 0, -1, -1);
+ bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
+ bb.hRgnBlur = hRgn;
+ bb.fEnable = TRUE;
+ DwmEnableBlurBehindWindow(wd.hWnd, &bb);
+
+ wd.layered_window = true;
+ } else {
+ //disable per-pixel alpha
+ wd.layered_window = false;
+
+ DWM_BLURBEHIND bb = { 0 };
+ HRGN hRgn = CreateRectRgn(0, 0, -1, -1);
+ bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
+ bb.hRgnBlur = hRgn;
+ bb.fEnable = FALSE;
+ DwmEnableBlurBehindWindow(wd.hWnd, &bb);
+ }
} break;
case WINDOW_FLAG_NO_FOCUS: {
wd.no_focus = p_enabled;
@@ -1344,7 +1365,7 @@ bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window
return wd.always_on_top;
} break;
case WINDOW_FLAG_TRANSPARENT: {
- // FIXME: Implement.
+ return wd.layered_window;
} break;
case WINDOW_FLAG_NO_FOCUS: {
return wd.no_focus;
@@ -1475,7 +1496,7 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) {
IDC_HELP
};
- if (cursors[p_shape] != nullptr) {
+ if (cursors_cache.has(p_shape)) {
SetCursor(cursors[p_shape]);
} else {
SetCursor(LoadCursor(hInstance, win_cursors[p_shape]));
@@ -1488,55 +1509,6 @@ DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const {
return cursor_shape;
}
-void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) {
- // Get the system display DC.
- HDC hDC = GetDC(nullptr);
-
- // Create helper DC.
- HDC hMainDC = CreateCompatibleDC(hDC);
- HDC hAndMaskDC = CreateCompatibleDC(hDC);
- HDC hXorMaskDC = CreateCompatibleDC(hDC);
-
- // Get the dimensions of the source bitmap.
- BITMAP bm;
- GetObject(hSourceBitmap, sizeof(BITMAP), &bm);
-
- // Create the mask bitmaps.
- hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color.
- hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color.
-
- // Release the system display DC.
- ReleaseDC(nullptr, hDC);
-
- // Select the bitmaps to helper DC.
- HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap);
- HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap);
- HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap);
-
- // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap
- // with 'clrTransparent' will be white pixels of the monochrome bitmap.
- SetBkColor(hMainDC, clrTransparent);
- BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY);
-
- // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap
- // with 'clrTransparent' will be black and rest the pixels same as corresponding
- // pixels of the source bitmap.
- SetBkColor(hXorMaskDC, RGB(0, 0, 0));
- SetTextColor(hXorMaskDC, RGB(255, 255, 255));
- BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY);
- BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND);
-
- // Deselect bitmaps from the helper DC.
- SelectObject(hMainDC, hOldMainBitmap);
- SelectObject(hAndMaskDC, hOldAndMaskBitmap);
- SelectObject(hXorMaskDC, hOldXorMaskBitmap);
-
- // Delete the helper DC.
- DeleteDC(hXorMaskDC);
- DeleteDC(hAndMaskDC);
- DeleteDC(hMainDC);
-}
-
void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
_THREAD_SAFE_METHOD_
@@ -1589,8 +1561,26 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor
UINT image_size = texture_size.width * texture_size.height;
// Create the BITMAP with alpha channel.
- COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size);
-
+ COLORREF *buffer = nullptr;
+
+ BITMAPV5HEADER bi;
+ ZeroMemory(&bi, sizeof(bi));
+ bi.bV5Size = sizeof(bi);
+ bi.bV5Width = texture_size.width;
+ bi.bV5Height = -texture_size.height;
+ bi.bV5Planes = 1;
+ bi.bV5BitCount = 32;
+ bi.bV5Compression = BI_BITFIELDS;
+ bi.bV5RedMask = 0x00ff0000;
+ bi.bV5GreenMask = 0x0000ff00;
+ bi.bV5BlueMask = 0x000000ff;
+ bi.bV5AlphaMask = 0xff000000;
+
+ HDC dc = GetDC(nullptr);
+ HBITMAP bitmap = CreateDIBSection(dc, reinterpret_cast<BITMAPINFO *>(&bi), DIB_RGB_COLORS, reinterpret_cast<void **>(&buffer), nullptr, 0);
+ HBITMAP mask = CreateBitmap(texture_size.width, texture_size.height, 1, 1, nullptr);
+
+ bool fully_transparent = true;
for (UINT index = 0; index < image_size; index++) {
int row_index = floor(index / texture_size.width) + atlas_rect.position.y;
int column_index = (index % int(texture_size.width)) + atlas_rect.position.x;
@@ -1599,39 +1589,28 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor
column_index = MIN(column_index, atlas_rect.size.width - 1);
row_index = MIN(row_index, atlas_rect.size.height - 1);
}
+ const Color &c = image->get_pixel(column_index, row_index);
+ fully_transparent = fully_transparent && (c.a == 0.f);
- *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32();
- }
-
- // Using 4 channels, so 4 * 8 bits.
- HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer);
- COLORREF clrTransparent = -1;
-
- // Create the AND and XOR masks for the bitmap.
- HBITMAP hAndMask = nullptr;
- HBITMAP hXorMask = nullptr;
-
- GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask);
-
- if (nullptr == hAndMask || nullptr == hXorMask) {
- memfree(buffer);
- DeleteObject(bitmap);
- return;
+ *(buffer + index) = c.to_argb32();
}
// Finally, create the icon.
- ICONINFO iconinfo;
- iconinfo.fIcon = FALSE;
- iconinfo.xHotspot = p_hotspot.x;
- iconinfo.yHotspot = p_hotspot.y;
- iconinfo.hbmMask = hAndMask;
- iconinfo.hbmColor = hXorMask;
-
if (cursors[p_shape]) {
DestroyIcon(cursors[p_shape]);
}
- cursors[p_shape] = CreateIconIndirect(&iconinfo);
+ if (fully_transparent) {
+ cursors[p_shape] = nullptr;
+ } else {
+ ICONINFO iconinfo;
+ iconinfo.fIcon = FALSE;
+ iconinfo.xHotspot = p_hotspot.x;
+ iconinfo.yHotspot = p_hotspot.y;
+ iconinfo.hbmMask = mask;
+ iconinfo.hbmColor = bitmap;
+ cursors[p_shape] = CreateIconIndirect(&iconinfo);
+ }
Vector<Variant> params;
params.push_back(p_cursor);
@@ -1644,17 +1623,15 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor
}
}
- DeleteObject(hAndMask);
- DeleteObject(hXorMask);
-
- memfree(buffer);
+ DeleteObject(mask);
DeleteObject(bitmap);
+ ReleaseDC(nullptr, dc);
} else {
// Reset to default system cursor.
if (cursors[p_shape]) {
DestroyIcon(cursors[p_shape]);
- cursors[p_shape] = nullptr;
}
+ cursors[p_shape] = nullptr;
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
@@ -2398,14 +2375,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
} break;
case WM_SETTINGCHANGE: {
if (lParam && CompareStringOrdinal(reinterpret_cast<LPCWCH>(lParam), -1, L"ImmersiveColorSet", -1, true) == CSTR_EQUAL) {
- if (is_dark_mode_supported()) {
+ if (is_dark_mode_supported() && dark_title_available) {
BOOL value = is_dark_mode();
::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
}
}
} break;
case WM_THEMECHANGED: {
- if (is_dark_mode_supported()) {
+ if (is_dark_mode_supported() && dark_title_available) {
BOOL value = is_dark_mode();
::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
}
@@ -3520,7 +3497,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
wd.pre_fs_valid = true;
}
- if (is_dark_mode_supported()) {
+ if (is_dark_mode_supported() && dark_title_available) {
BOOL value = is_dark_mode();
::DwmSetWindowAttribute(wd.hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
}
@@ -3612,6 +3589,7 @@ WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr;
WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr;
// UXTheme API.
+bool DisplayServerWindows::dark_title_available = false;
bool DisplayServerWindows::ux_theme_available = false;
IsDarkModeAllowedForAppPtr DisplayServerWindows::IsDarkModeAllowedForApp = nullptr;
ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr;
@@ -3704,7 +3682,21 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
// Enforce default keep screen on value.
screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
- // Load UXTheme
+ // Load Windows version info.
+ OSVERSIONINFOW os_ver;
+ ZeroMemory(&os_ver, sizeof(OSVERSIONINFOW));
+ os_ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW);
+
+ HMODULE nt_lib = LoadLibraryW(L"ntdll.dll");
+ if (nt_lib) {
+ RtlGetVersionPtr RtlGetVersion = (RtlGetVersionPtr)GetProcAddress(nt_lib, "RtlGetVersion");
+ if (RtlGetVersion) {
+ RtlGetVersion(&os_ver);
+ }
+ FreeLibrary(nt_lib);
+ }
+
+ // Load UXTheme.
HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll");
if (ux_theme_lib) {
IsDarkModeAllowedForApp = (IsDarkModeAllowedForAppPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(136));
@@ -3714,6 +3706,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98));
ux_theme_available = IsDarkModeAllowedForApp && ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference;
+ if (os_ver.dwBuildNumber >= 22000) {
+ dark_title_available = true;
+ }
}
// Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index afdf78b380..fd64a02020 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -157,6 +157,7 @@ typedef bool(WINAPI *ShouldAppsUseDarkModePtr)();
typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode);
typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name);
typedef int(WINAPI *GetImmersiveUserColorSetPreferencePtr)(bool bForceCheckRegistry, bool bSkipCheckOnFail);
+typedef HRESULT(WINAPI *RtlGetVersionPtr)(OSVERSIONINFOW *lpVersionInformation);
// Windows Ink API
#ifndef POINTER_STRUCTURES
@@ -285,6 +286,7 @@ class DisplayServerWindows : public DisplayServer {
_THREAD_SAFE_CLASS_
// UXTheme API
+ static bool dark_title_available;
static bool ux_theme_available;
static IsDarkModeAllowedForAppPtr IsDarkModeAllowedForApp;
static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode;
@@ -309,8 +311,6 @@ class DisplayServerWindows : public DisplayServer {
String tablet_driver;
Vector<String> tablet_drivers;
- void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
-
enum {
KEY_EVENT_BUFFER_SIZE = 512
};
@@ -352,7 +352,6 @@ class DisplayServerWindows : public DisplayServer {
struct WindowData {
HWND hWnd;
- //layered window
Vector<Vector2> mpath;
@@ -392,10 +391,6 @@ class DisplayServerWindows : public DisplayServer {
Vector2 last_tilt;
bool last_pen_inverted = false;
- HBITMAP hBitmap; //DIB section for layered window
- uint8_t *dib_data = nullptr;
- Size2 dib_size;
- HDC hDC_dib;
Size2 min_size;
Size2 max_size;
int width = 0, height = 0;
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 20320470b8..8f91756c02 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -34,6 +34,7 @@
#include "export_plugin.h"
void register_windows_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/windows/rcedit", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe"));
#ifdef WINDOWS_ENABLED
@@ -46,6 +47,7 @@ void register_windows_exporter() {
EDITOR_DEF("export/windows/wine", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/wine", PROPERTY_HINT_GLOBAL_FILE));
#endif
+#endif
Ref<EditorExportPlatformWindows> platform;
platform.instantiate();
diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp
index d509ff8c51..7689751f1b 100644
--- a/platform/windows/gl_manager_windows.cpp
+++ b/platform/windows/gl_manager_windows.cpp
@@ -289,12 +289,7 @@ void GLManager_Windows::make_current() {
}
void GLManager_Windows::swap_buffers() {
- // on other platforms, OpenGL swaps buffers for all windows (on all displays, really?)
- // Windows swaps buffers on a per-window basis
- // REVISIT: this could be structurally bad, should we have "dirty" flags then?
- for (KeyValue<DisplayServer::WindowID, GLWindow> &entry : _windows) {
- SwapBuffers(entry.value.hDC);
- }
+ SwapBuffers(_current_window->hDC);
}
Error GLManager_Windows::initialize() {
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 403d53ae53..2c268ff3d5 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -290,7 +290,7 @@ String OS_Windows::get_name() const {
return "Windows";
}
-OS::Date OS_Windows::get_date(bool p_utc) const {
+OS::DateTime OS_Windows::get_datetime(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
GetSystemTime(&systemtime);
@@ -305,28 +305,16 @@ OS::Date OS_Windows::get_date(bool p_utc) const {
daylight = true;
}
- Date date;
- date.day = systemtime.wDay;
- date.month = Month(systemtime.wMonth);
- date.weekday = Weekday(systemtime.wDayOfWeek);
- date.year = systemtime.wYear;
- date.dst = daylight;
- return date;
-}
-
-OS::Time OS_Windows::get_time(bool p_utc) const {
- SYSTEMTIME systemtime;
- if (p_utc) {
- GetSystemTime(&systemtime);
- } else {
- GetLocalTime(&systemtime);
- }
-
- Time time;
- time.hour = systemtime.wHour;
- time.minute = systemtime.wMinute;
- time.second = systemtime.wSecond;
- return time;
+ DateTime dt;
+ dt.year = systemtime.wYear;
+ dt.month = Month(systemtime.wMonth);
+ dt.day = systemtime.wDay;
+ dt.weekday = Weekday(systemtime.wDayOfWeek);
+ dt.hour = systemtime.wHour;
+ dt.minute = systemtime.wMinute;
+ dt.second = systemtime.wSecond;
+ dt.dst = daylight;
+ return dt;
}
OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
@@ -1146,6 +1134,21 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
DisplayServerWindows::register_windows_driver();
+ // Enable ANSI escape code support on Windows 10 v1607 (Anniversary Update) and later.
+ // This lets the engine and projects use ANSI escape codes to color text just like on macOS and Linux.
+ //
+ // NOTE: The engine does not use ANSI escape codes to color error/warning messages; it uses Windows API calls instead.
+ // Therefore, error/warning messages are still colored on Windows versions older than 10.
+ HANDLE stdoutHandle;
+ stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
+ DWORD outMode = 0;
+ outMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+
+ if (!SetConsoleMode(stdoutHandle, outMode)) {
+ // Windows 8.1 or below, or Windows 10 prior to Anniversary Update.
+ print_verbose("Can't set the ENABLE_VIRTUAL_TERMINAL_PROCESSING Windows console mode. `print_rich()` will not work as expected.");
+ }
+
Vector<Logger *> loggers;
loggers.push_back(memnew(WindowsTerminalLogger));
_set_logger(memnew(CompositeLogger(loggers)));
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 3e054c068c..53451b780e 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -146,8 +146,7 @@ public:
virtual void initialize_joypads() override {}
- virtual Date get_date(bool p_utc) const override;
- virtual Time get_time(bool p_utc) const override;
+ virtual DateTime get_datetime(bool p_utc) const override;
virtual TimeZoneInfo get_time_zone_info() const override;
virtual double get_unix_time() const override;