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-rw-r--r--platform/android/android_input_handler.cpp9
-rw-r--r--platform/android/android_input_handler.h4
-rw-r--r--platform/android/android_keys_utils.cpp4
-rw-r--r--platform/android/android_keys_utils.h4
-rw-r--r--platform/android/api/api.cpp4
-rw-r--r--platform/android/api/api.h4
-rw-r--r--platform/android/api/java_class_wrapper.h4
-rw-r--r--platform/android/api/jni_singleton.h4
-rw-r--r--platform/android/audio_driver_opensl.cpp4
-rw-r--r--platform/android/audio_driver_opensl.h4
-rw-r--r--platform/android/dir_access_jandroid.cpp4
-rw-r--r--platform/android/dir_access_jandroid.h4
-rw-r--r--platform/android/display_server_android.cpp4
-rw-r--r--platform/android/display_server_android.h4
-rw-r--r--platform/android/export/export.cpp4
-rw-r--r--platform/android/export/export.h4
-rw-r--r--platform/android/export/export_plugin.cpp18
-rw-r--r--platform/android/export/export_plugin.h4
-rw-r--r--platform/android/export/godot_plugin_config.cpp4
-rw-r--r--platform/android/export/godot_plugin_config.h4
-rw-r--r--platform/android/export/gradle_export_util.cpp4
-rw-r--r--platform/android/export/gradle_export_util.h4
-rw-r--r--platform/android/file_access_android.cpp4
-rw-r--r--platform/android/file_access_android.h4
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java4
-rw-r--r--platform/android/java/build.gradle12
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Dictionary.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotHost.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java6
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java4
-rw-r--r--platform/android/java_class_wrapper.cpp4
-rw-r--r--platform/android/java_godot_io_wrapper.cpp4
-rw-r--r--platform/android/java_godot_io_wrapper.h4
-rw-r--r--platform/android/java_godot_lib_jni.cpp4
-rw-r--r--platform/android/java_godot_lib_jni.h4
-rw-r--r--platform/android/java_godot_view_wrapper.cpp4
-rw-r--r--platform/android/java_godot_view_wrapper.h4
-rw-r--r--platform/android/java_godot_wrapper.cpp4
-rw-r--r--platform/android/java_godot_wrapper.h4
-rw-r--r--platform/android/jni_utils.cpp4
-rw-r--r--platform/android/jni_utils.h4
-rw-r--r--platform/android/net_socket_android.cpp4
-rw-r--r--platform/android/net_socket_android.h4
-rw-r--r--platform/android/os_android.cpp4
-rw-r--r--platform/android/os_android.h4
-rw-r--r--platform/android/platform_config.h4
-rw-r--r--platform/android/plugin/godot_plugin_jni.cpp4
-rw-r--r--platform/android/plugin/godot_plugin_jni.h4
-rw-r--r--platform/android/string_android.h4
-rw-r--r--platform/android/thread_jandroid.cpp4
-rw-r--r--platform/android/thread_jandroid.h4
-rw-r--r--platform/android/vulkan/vulkan_context_android.cpp4
-rw-r--r--platform/android/vulkan/vulkan_context_android.h4
-rw-r--r--platform/iphone/api/api.cpp4
-rw-r--r--platform/iphone/api/api.h4
-rw-r--r--platform/iphone/app_delegate.h4
-rw-r--r--platform/iphone/app_delegate.mm4
-rw-r--r--platform/iphone/device_metrics.h4
-rw-r--r--platform/iphone/device_metrics.m4
-rw-r--r--platform/iphone/display_layer.h4
-rw-r--r--platform/iphone/display_layer.mm4
-rw-r--r--platform/iphone/display_server_iphone.h4
-rw-r--r--platform/iphone/display_server_iphone.mm4
-rw-r--r--platform/iphone/export/export.cpp4
-rw-r--r--platform/iphone/export/export.h4
-rw-r--r--platform/iphone/export/export_plugin.cpp15
-rw-r--r--platform/iphone/export/export_plugin.h4
-rw-r--r--platform/iphone/export/godot_plugin_config.cpp4
-rw-r--r--platform/iphone/export/godot_plugin_config.h4
-rw-r--r--platform/iphone/godot_app_delegate.h4
-rw-r--r--platform/iphone/godot_app_delegate.m4
-rw-r--r--platform/iphone/godot_iphone.mm4
-rw-r--r--platform/iphone/godot_view.h4
-rw-r--r--platform/iphone/godot_view.mm4
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.h4
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.mm4
-rw-r--r--platform/iphone/godot_view_renderer.h4
-rw-r--r--platform/iphone/godot_view_renderer.mm4
-rw-r--r--platform/iphone/ios.h4
-rw-r--r--platform/iphone/ios.mm6
-rw-r--r--platform/iphone/joypad_iphone.h4
-rw-r--r--platform/iphone/joypad_iphone.mm32
-rw-r--r--platform/iphone/keyboard_input_view.h4
-rw-r--r--platform/iphone/keyboard_input_view.mm4
-rw-r--r--platform/iphone/main.m4
-rw-r--r--platform/iphone/os_iphone.h4
-rw-r--r--platform/iphone/os_iphone.mm4
-rw-r--r--platform/iphone/platform_config.h4
-rw-r--r--platform/iphone/view_controller.h4
-rw-r--r--platform/iphone/view_controller.mm4
-rw-r--r--platform/iphone/vulkan_context_iphone.h4
-rw-r--r--platform/iphone/vulkan_context_iphone.mm4
-rw-r--r--platform/javascript/api/api.cpp4
-rw-r--r--platform/javascript/api/api.h4
-rw-r--r--platform/javascript/api/javascript_singleton.h4
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp6
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.h4
-rw-r--r--platform/javascript/audio_driver_javascript.cpp4
-rw-r--r--platform/javascript/audio_driver_javascript.h4
-rw-r--r--platform/javascript/display_server_javascript.cpp24
-rw-r--r--platform/javascript/display_server_javascript.h4
-rw-r--r--platform/javascript/dom_keys.inc4
-rw-r--r--platform/javascript/export/export.cpp4
-rw-r--r--platform/javascript/export/export.h4
-rw-r--r--platform/javascript/export/export_plugin.cpp6
-rw-r--r--platform/javascript/export/export_plugin.h4
-rw-r--r--platform/javascript/export/export_server.h4
-rw-r--r--platform/javascript/godot_audio.h4
-rw-r--r--platform/javascript/godot_js.h4
-rw-r--r--platform/javascript/http_client_javascript.cpp4
-rw-r--r--platform/javascript/http_client_javascript.h4
-rw-r--r--platform/javascript/javascript_main.cpp4
-rw-r--r--platform/javascript/javascript_runtime.cpp4
-rw-r--r--platform/javascript/javascript_singleton.cpp4
-rw-r--r--platform/javascript/js/libs/audio.worklet.js4
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js4
-rw-r--r--platform/javascript/js/libs/library_godot_display.js4
-rw-r--r--platform/javascript/js/libs/library_godot_fetch.js4
-rw-r--r--platform/javascript/js/libs/library_godot_input.js4
-rw-r--r--platform/javascript/js/libs/library_godot_javascript_singleton.js4
-rw-r--r--platform/javascript/js/libs/library_godot_os.js4
-rw-r--r--platform/javascript/js/libs/library_godot_runtime.js4
-rw-r--r--platform/javascript/os_javascript.cpp4
-rw-r--r--platform/javascript/os_javascript.h4
-rw-r--r--platform/javascript/platform_config.h4
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp4
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.h4
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp4
-rw-r--r--platform/linuxbsd/detect_prime_x11.h4
-rw-r--r--platform/linuxbsd/display_server_x11.cpp28
-rw-r--r--platform/linuxbsd/display_server_x11.h6
-rw-r--r--platform/linuxbsd/export/export.cpp4
-rw-r--r--platform/linuxbsd/export/export.h4
-rw-r--r--platform/linuxbsd/freedesktop_screensaver.cpp4
-rw-r--r--platform/linuxbsd/freedesktop_screensaver.h4
-rw-r--r--platform/linuxbsd/gl_manager_x11.cpp4
-rw-r--r--platform/linuxbsd/gl_manager_x11.h6
-rw-r--r--platform/linuxbsd/godot_linuxbsd.cpp4
-rw-r--r--platform/linuxbsd/joypad_linux.cpp30
-rw-r--r--platform/linuxbsd/joypad_linux.h12
-rw-r--r--platform/linuxbsd/key_mapping_x11.cpp4
-rw-r--r--platform/linuxbsd/key_mapping_x11.h4
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp8
-rw-r--r--platform/linuxbsd/os_linuxbsd.h4
-rw-r--r--platform/linuxbsd/platform_config.h4
-rw-r--r--platform/linuxbsd/vulkan_context_x11.cpp4
-rw-r--r--platform/linuxbsd/vulkan_context_x11.h4
-rw-r--r--platform/osx/crash_handler_osx.h4
-rw-r--r--platform/osx/crash_handler_osx.mm4
-rw-r--r--platform/osx/dir_access_osx.h4
-rw-r--r--platform/osx/dir_access_osx.mm4
-rw-r--r--platform/osx/display_server_osx.h4
-rw-r--r--platform/osx/display_server_osx.mm7
-rw-r--r--platform/osx/export/export.cpp4
-rw-r--r--platform/osx/export/export.h4
-rw-r--r--platform/osx/export/export_plugin.cpp191
-rw-r--r--platform/osx/export/export_plugin.h11
-rw-r--r--platform/osx/gl_manager_osx.h4
-rw-r--r--platform/osx/gl_manager_osx.mm4
-rw-r--r--platform/osx/godot_main_osx.mm4
-rw-r--r--platform/osx/joypad_osx.cpp21
-rw-r--r--platform/osx/joypad_osx.h4
-rw-r--r--platform/osx/os_osx.h4
-rw-r--r--platform/osx/os_osx.mm16
-rw-r--r--platform/osx/platform_config.h4
-rw-r--r--platform/osx/vulkan_context_osx.h4
-rw-r--r--platform/osx/vulkan_context_osx.mm4
-rw-r--r--platform/register_platform_apis.h4
-rw-r--r--platform/uwp/app_uwp.cpp4
-rw-r--r--platform/uwp/app_uwp.h4
-rw-r--r--platform/uwp/context_egl_uwp.cpp4
-rw-r--r--platform/uwp/context_egl_uwp.h4
-rw-r--r--platform/uwp/export/app_packager.cpp4
-rw-r--r--platform/uwp/export/app_packager.h4
-rw-r--r--platform/uwp/export/export.cpp4
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/export/export_plugin.cpp6
-rw-r--r--platform/uwp/export/export_plugin.h4
-rw-r--r--platform/uwp/joypad_uwp.cpp17
-rw-r--r--platform/uwp/joypad_uwp.h6
-rw-r--r--platform/uwp/os_uwp.cpp25
-rw-r--r--platform/uwp/os_uwp.h4
-rw-r--r--platform/uwp/platform_config.h4
-rw-r--r--platform/windows/crash_handler_windows.cpp4
-rw-r--r--platform/windows/crash_handler_windows.h4
-rw-r--r--platform/windows/display_server_windows.cpp49
-rw-r--r--platform/windows/display_server_windows.h4
-rw-r--r--platform/windows/export/export.cpp4
-rw-r--r--platform/windows/export/export.h4
-rw-r--r--platform/windows/export/export_plugin.cpp4
-rw-r--r--platform/windows/export/export_plugin.h4
-rw-r--r--platform/windows/gl_manager_windows.cpp4
-rw-r--r--platform/windows/gl_manager_windows.h4
-rw-r--r--platform/windows/godot_windows.cpp4
-rw-r--r--platform/windows/joypad_windows.cpp46
-rw-r--r--platform/windows/joypad_windows.h6
-rw-r--r--platform/windows/key_mapping_windows.cpp321
-rw-r--r--platform/windows/key_mapping_windows.h4
-rw-r--r--platform/windows/lang_table.h4
-rw-r--r--platform/windows/os_windows.cpp21
-rw-r--r--platform/windows/os_windows.h4
-rw-r--r--platform/windows/platform_config.h4
-rw-r--r--platform/windows/vulkan_context_win.cpp4
-rw-r--r--platform/windows/vulkan_context_win.h4
-rw-r--r--platform/windows/windows_terminal_logger.cpp4
-rw-r--r--platform/windows/windows_terminal_logger.h4
239 files changed, 988 insertions, 815 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index 52f80b3080..246ec6b198 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,10 +39,7 @@ void AndroidInputHandler::process_joy_event(AndroidInputHandler::JoypadEvent p_e
Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed);
break;
case JOY_EVENT_AXIS:
- Input::JoyAxisValue value;
- value.min = -1;
- value.value = p_event.value;
- Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value);
+ Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, p_event.value);
break;
case JOY_EVENT_HAT:
Input::get_singleton()->joy_hat(p_event.device, p_event.hat);
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h
index e0b4196f14..2b237c4006 100644
--- a/platform/android/android_input_handler.h
+++ b/platform/android/android_input_handler.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp
index 0cea0589ce..885e4ff145 100644
--- a/platform/android/android_keys_utils.cpp
+++ b/platform/android/android_keys_utils.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h
index bac9bab6db..24a6589fba 100644
--- a/platform/android/android_keys_utils.h
+++ b/platform/android/android_keys_utils.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp
index 03355e4815..f544f29b10 100644
--- a/platform/android/api/api.cpp
+++ b/platform/android/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/api/api.h b/platform/android/api/api.h
index fe3a6734ac..a4ee27cf81 100644
--- a/platform/android/api/api.h
+++ b/platform/android/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index ff7bf43573..d4d1208757 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h
index 965eaabf81..d8503b6caf 100644
--- a/platform/android/api/jni_singleton.h
+++ b/platform/android/api/jni_singleton.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index a1d8fb4810..cd478bb90f 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index fcc2513f3f..eea1fc227f 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index d2726b8652..5461a3aefa 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index cdf98187ed..4f4a984b12 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 505e7ac0eb..5b9ca44180 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 5b987ad70e..8538b6e660 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 8df61831c2..23b5c5e4e5 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/export.h b/platform/android/export/export.h
index 28e09f41db..82ce40f95d 100644
--- a/platform/android/export/export.h
+++ b/platform/android/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 70b36f2350..aa44183329 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -2666,6 +2666,13 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
debug_password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
debug_user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
}
+ if (debug_keystore.is_relative_path()) {
+ debug_keystore = OS::get_singleton()->get_resource_dir().plus_file(debug_keystore).simplify_path();
+ }
+ if (!FileAccess::exists(debug_keystore)) {
+ EditorNode::add_io_error(TTR("Could not find keystore, unable to export."));
+ return ERR_FILE_CANT_OPEN;
+ }
cmdline.push_back("-Pdebug_keystore_file=" + debug_keystore); // argument to specify the debug keystore file.
cmdline.push_back("-Pdebug_keystore_alias=" + debug_user); // argument to specify the debug keystore alias.
@@ -2675,6 +2682,9 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
String release_keystore = p_preset->get("keystore/release");
String release_username = p_preset->get("keystore/release_user");
String release_password = p_preset->get("keystore/release_password");
+ if (release_keystore.is_relative_path()) {
+ release_keystore = OS::get_singleton()->get_resource_dir().plus_file(release_keystore).simplify_path();
+ }
if (!FileAccess::exists(release_keystore)) {
EditorNode::add_io_error(TTR("Could not find keystore, unable to export."));
return ERR_FILE_CANT_OPEN;
@@ -2794,7 +2804,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
bool skip = false;
- String file = fname;
+ String file = String::utf8(fname);
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
@@ -2976,7 +2986,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
char extra[16384];
ret = unzGetCurrentFileInfo(tmp_unaligned, &info, fname, 16384, extra, 16384 - ZIP_ALIGNMENT, nullptr, 0);
- String file = fname;
+ String file = String::utf8(fname);
Vector<uint8_t> data;
data.resize(info.compressed_size);
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
index e0ffaa718b..9e952ecb8f 100644
--- a/platform/android/export/export_plugin.h
+++ b/platform/android/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/godot_plugin_config.cpp b/platform/android/export/godot_plugin_config.cpp
index 205cba3350..1210c09666 100644
--- a/platform/android/export/godot_plugin_config.cpp
+++ b/platform/android/export/godot_plugin_config.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/godot_plugin_config.h b/platform/android/export/godot_plugin_config.h
index c016634371..51cb4dea47 100644
--- a/platform/android/export/godot_plugin_config.h
+++ b/platform/android/export/godot_plugin_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 27c84baa44..287b669fd1 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 3c440f3e29..30a7f04729 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 90370878b7..26bdcb9520 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index bb4ce36947..fb612cd008 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index 955446b0c2..c9684bce14 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index efdcc6c77b..ac008edbed 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -124,8 +124,11 @@ task zipCustomBuild(type: Zip) {
def templateExcludedBuildTask() {
// We exclude these gradle tasks so we can run the scons command manually.
def excludedTasks = []
- for (String buildType : supportedTargets) {
- excludedTasks += ":lib:" + getSconsTaskName(buildType)
+ if (!isAndroidStudio()) {
+ logger.lifecycle("Excluding Android studio build tasks")
+ for (String buildType : supportedTargets) {
+ excludedTasks += ":lib:" + getSconsTaskName(buildType)
+ }
}
return excludedTasks
}
@@ -155,6 +158,11 @@ def templateBuildTasks() {
return tasks
}
+def isAndroidStudio() {
+ def sysProps = System.getProperties()
+ return sysProps != null && sysProps['idea.platform.prefix'] != null
+}
+
/**
* Master task used to coordinate the tasks defined above to generate the set of Godot templates.
*/
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
index b12844702a..afe82cd8f3 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 3600706c7c..e8ffbb9481 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 2fecf2e6ba..3fbbd8fbcc 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index 9784d51182..c6c5b4953d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
index 09337ef989..90a046a7a7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index d5b0b67903..61093d54de 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
index 7b22895994..8e8f993369 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 5f354b6b4c..d679fd92c0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
index 7f5fd8627c..44f0a3eb3e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index a23d030d4c..29e4b4b29e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
index 79007764a7..cb63fd885f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
index 12e452fc99..e3956ac459 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 6fca7f2a57..c386a2d2eb 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index a98ecad594..ecb2af0a7b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
index 6b248fd034..ac13cad23e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index fc0b84b392..c06d89b843 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 002a75277d..e940aafa9e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
index bff90d7ce9..bace516b33 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
index 4536c21ed3..bb5042fa09 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
index 09366384c2..cfb84c3931 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
index 5b41205253..502ea0507d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
index 6428422641..8c7faaa75e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
index 04c091d944..dc912af63c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
index 2b6e4ad2be..39a57f587a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
index 09820fad5f..8fc16ab7ba 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
index 721d7c65c6..a17092d3bd 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
index b0ca96271e..e5b4f41153 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,8 +45,8 @@ import java.util.List;
/**
* This class includes utility functions for Android permissions related operations.
- * @author Cagdas Caglak <cagdascaglak@gmail.com>
*/
+
public final class PermissionsUtil {
private static final String TAG = PermissionsUtil.class.getSimpleName();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
index b13f9bfeab..07e22bbcd2 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
index b01dc2653a..1581665195 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
index 6e59268076..5ab437f364 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
index 58f02b0396..2cc049de15 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
index 245d573bfc..4c1c84affb 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
index d3aca267ef..2b4369b8a6 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
index 83aa458064..fbfe0a3a75 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
index 341427209b..9fde1961ea 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index c852e8759a..ce1184a75c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
index 63c5381994..420dda45a0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 49891cd739..f823e2c27f 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 5cd2c382d2..e0a535f16e 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 8f6d7f813f..c96abf1101 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 3236512f5c..e7ab0ef7ed 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index 7ea74480cb..927b44ddb6 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp
index 837d2aeced..5605d834fa 100644
--- a/platform/android/java_godot_view_wrapper.cpp
+++ b/platform/android/java_godot_view_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h
index da547d8118..6e02c26ae2 100644
--- a/platform/android/java_godot_view_wrapper.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index bfd93345f3..115264d7ee 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 0e20747a16..4d058ac426 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp
index 94652ab7ac..7e81565d9d 100644
--- a/platform/android/jni_utils.cpp
+++ b/platform/android/jni_utils.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h
index f2b89392b5..7d5da29a65 100644
--- a/platform/android/jni_utils.h
+++ b/platform/android/jni_utils.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp
index dbd1870ee6..620df539e4 100644
--- a/platform/android/net_socket_android.cpp
+++ b/platform/android/net_socket_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h
index 60090c26bb..3e919497ea 100644
--- a/platform/android/net_socket_android.h
+++ b/platform/android/net_socket_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index ffd69a56b9..d1672d6ea3 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index a62f79952c..f523f172c6 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h
index 601db9951f..40bee40180 100644
--- a/platform/android/platform_config.h
+++ b/platform/android/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp
index 6a20d5eafc..2207eec18d 100644
--- a/platform/android/plugin/godot_plugin_jni.cpp
+++ b/platform/android/plugin/godot_plugin_jni.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h
index b87f922e03..35f9d5b513 100644
--- a/platform/android/plugin/godot_plugin_jni.h
+++ b/platform/android/plugin/godot_plugin_jni.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
index 3721315d3f..2afaa86fec 100644
--- a/platform/android/string_android.h
+++ b/platform/android/string_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index ba379c8d43..61b471866f 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index ff13ae911f..2073423f8d 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp
index e24d1a4527..5945421e17 100644
--- a/platform/android/vulkan/vulkan_context_android.cpp
+++ b/platform/android/vulkan/vulkan_context_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h
index 182ce33c97..43b5d62598 100644
--- a/platform/android/vulkan/vulkan_context_android.h
+++ b/platform/android/vulkan/vulkan_context_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/api/api.cpp b/platform/iphone/api/api.cpp
index a23791fe1c..f2e6fd7a7a 100644
--- a/platform/iphone/api/api.cpp
+++ b/platform/iphone/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/api/api.h b/platform/iphone/api/api.h
index c6570da7ec..ece91a9f1a 100644
--- a/platform/iphone/api/api.h
+++ b/platform/iphone/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index 76c28b2272..0ec1dc071b 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index c6f91665c5..5130a26f15 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h
index bc8f761dde..b9fb9b2fd9 100644
--- a/platform/iphone/device_metrics.h
+++ b/platform/iphone/device_metrics.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m
index 306ca95d03..ec4dd8130d 100644
--- a/platform/iphone/device_metrics.m
+++ b/platform/iphone/device_metrics.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h
index 1b8435d959..a17c75dba1 100644
--- a/platform/iphone/display_layer.h
+++ b/platform/iphone/display_layer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm
index afe612e1a5..7448dfed4a 100644
--- a/platform/iphone/display_layer.mm
+++ b/platform/iphone/display_layer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h
index 5ed03cc06e..de04bc88e3 100644
--- a/platform/iphone/display_server_iphone.h
+++ b/platform/iphone/display_server_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index 6a01ca1b13..3047d91a4d 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 208626ae36..3b02e661c1 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h
index 4a79ca279f..adb3c23957 100644
--- a/platform/iphone/export/export.h
+++ b/platform/iphone/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp
index 247b456b26..67d1805ceb 100644
--- a/platform/iphone/export/export_plugin.cpp
+++ b/platform/iphone/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,11 +32,8 @@
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
- r_features->push_back("pvrtc");
- if (driver == "vulkan") {
- // FIXME: Review if this is correct.
- r_features->push_back("etc2");
- }
+ // Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
+ r_features->push_back("etc2");
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {
@@ -1484,7 +1481,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
char fname[16384];
ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0);
- String file = fname;
+ String file = String::utf8(fname);
print_line("READ: " + file);
Vector<uint8_t> data;
@@ -1766,7 +1763,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset
}
}
- String etc_error = test_etc2_or_pvrtc();
+ const String etc_error = test_etc2();
if (!etc_error.is_empty()) {
valid = false;
err += etc_error;
diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h
index 359f855d86..756bca14dd 100644
--- a/platform/iphone/export/export_plugin.h
+++ b/platform/iphone/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/export/godot_plugin_config.cpp b/platform/iphone/export/godot_plugin_config.cpp
index 9d0324f41a..9118b95337 100644
--- a/platform/iphone/export/godot_plugin_config.cpp
+++ b/platform/iphone/export/godot_plugin_config.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/export/godot_plugin_config.h b/platform/iphone/export/godot_plugin_config.h
index 1add281627..9ef8aa8c6d 100644
--- a/platform/iphone/export/godot_plugin_config.h
+++ b/platform/iphone/export/godot_plugin_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h
index 6335ada50e..703a906bda 100644
--- a/platform/iphone/godot_app_delegate.h
+++ b/platform/iphone/godot_app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m
index 6c433c5c3c..84347f9a30 100644
--- a/platform/iphone/godot_app_delegate.m
+++ b/platform/iphone/godot_app_delegate.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm
index 6f6f9d0708..a76276e815 100644
--- a/platform/iphone/godot_iphone.mm
+++ b/platform/iphone/godot_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h
index 265f826173..1c72a26b4a 100644
--- a/platform/iphone/godot_view.h
+++ b/platform/iphone/godot_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm
index 00a88d79c5..b90c10fa84 100644
--- a/platform/iphone/godot_view.mm
+++ b/platform/iphone/godot_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h
index 61438ef22f..9fd8a6b222 100644
--- a/platform/iphone/godot_view_gesture_recognizer.h
+++ b/platform/iphone/godot_view_gesture_recognizer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm
index cf6e5c5883..b50ba5f942 100644
--- a/platform/iphone/godot_view_gesture_recognizer.mm
+++ b/platform/iphone/godot_view_gesture_recognizer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h
index c6b0a05a4e..b3ee23ae4f 100644
--- a/platform/iphone/godot_view_renderer.h
+++ b/platform/iphone/godot_view_renderer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm
index 07d664715a..e49edf5b74 100644
--- a/platform/iphone/godot_view_renderer.mm
+++ b/platform/iphone/godot_view_renderer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 4bf64d4bc1..03e663b05c 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index 3430a9cba7..da21ad0ace 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -65,7 +65,7 @@ String iOS::get_model() const {
NSString *platform = [NSString stringWithCString:model encoding:NSUTF8StringEncoding];
free(model);
const char *str = [platform UTF8String];
- return String(str != nullptr ? str : "");
+ return String::utf8(str != nullptr ? str : "");
}
String iOS::get_rate_url(int p_app_id) const {
diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h
index 329cc8207f..37e272a2c9 100644
--- a/platform/iphone/joypad_iphone.h
+++ b/platform/iphone/joypad_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm
index 1bf5462d91..f45f4da5a8 100644
--- a/platform/iphone/joypad_iphone.mm
+++ b/platform/iphone/joypad_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -159,7 +159,7 @@ void JoypadIPhone::start_processing() {
};
// tell Godot about our new controller
- Input::get_singleton()->joy_connection_changed(joy_id, true, [controller.vendorName UTF8String]);
+ Input::get_singleton()->joy_connection_changed(joy_id, true, String::utf8([controller.vendorName UTF8String]));
// add it to our dictionary, this will retain our controllers
[self.connectedJoypads setObject:controller forKey:[NSNumber numberWithInt:joy_id]];
@@ -287,24 +287,22 @@ void JoypadIPhone::start_processing() {
gamepad.dpad.right.isPressed);
};
- Input::JoyAxisValue jx;
- jx.min = -1;
if (element == gamepad.leftThumbstick) {
- jx.value = gamepad.leftThumbstick.xAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_X, jx);
- jx.value = -gamepad.leftThumbstick.yAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_Y, jx);
+ float value = gamepad.leftThumbstick.xAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_X, value);
+ value = -gamepad.leftThumbstick.yAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_Y, value);
} else if (element == gamepad.rightThumbstick) {
- jx.value = gamepad.rightThumbstick.xAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_X, jx);
- jx.value = -gamepad.rightThumbstick.yAxis.value;
- Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_Y, jx);
+ float value = gamepad.rightThumbstick.xAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_X, value);
+ value = -gamepad.rightThumbstick.yAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_Y, value);
} else if (element == gamepad.leftTrigger) {
- jx.value = gamepad.leftTrigger.value;
- Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_LEFT, jx);
+ float value = gamepad.leftTrigger.value;
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_LEFT, value);
} else if (element == gamepad.rightTrigger) {
- jx.value = gamepad.rightTrigger.value;
- Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, jx);
+ float value = gamepad.rightTrigger.value;
+ Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, value);
};
};
} else if (controller.microGamepad != nil) {
diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h
index cfbfc7a120..33fa5d571a 100644
--- a/platform/iphone/keyboard_input_view.h
+++ b/platform/iphone/keyboard_input_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm
index b11d04181e..f2a7b22483 100644
--- a/platform/iphone/keyboard_input_view.mm
+++ b/platform/iphone/keyboard_input_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/main.m b/platform/iphone/main.m
index d2c41d4d84..acfa7ab731 100644
--- a/platform/iphone/main.m
+++ b/platform/iphone/main.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 7a81d8f593..aca6f5fe2b 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index fc07d321b7..8350365d88 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index 68ef4e31a7..fed77d8932 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index 400145b8b7..c8b37a4d11 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index 2723ac4706..e1fc645c13 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h
index ec6aaf46e8..7576525755 100644
--- a/platform/iphone/vulkan_context_iphone.h
+++ b/platform/iphone/vulkan_context_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm
index 547cee9570..17cb0f6009 100644
--- a/platform/iphone/vulkan_context_iphone.mm
+++ b/platform/iphone/vulkan_context_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index e7c018ba9f..0c4accccc3 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h
index 2ac7333cdd..97e06c8577 100644
--- a/platform/javascript/api/api.h
+++ b/platform/javascript/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/javascript_singleton.h b/platform/javascript/api/javascript_singleton.h
index 9d7a392278..63f1aec624 100644
--- a/platform/javascript/api/javascript_singleton.h
+++ b/platform/javascript/api/javascript_singleton.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
index df4c790755..c68ac655a8 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.cpp
+++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -67,7 +67,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
FileAccess *src_f;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- // Name the downloded ZIP file to contain the project name and download date for easier organization.
+ // Name the downloaded ZIP file to contain the project name and download date for easier organization.
// Replace characters not allowed (or risky) in Windows file names with safe characters.
// In the project name, all invalid characters become an empty string so that a name
// like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge".
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h
index 557821d627..08f10b01dc 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.h
+++ b/platform/javascript/api/javascript_tools_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index 626aef3c60..d45885b8e8 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index 6a0b4bcb0e..b7b0b3ac96 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 7648ddaf43..b9f691ea43 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -230,7 +230,7 @@ void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double
ev->set_relative(Vector2(p_rel_x, p_rel_y));
Input::get_singleton()->set_mouse_position(ev->get_position());
- ev->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ ev->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
Input::get_singleton()->parse_input_event(ev);
}
@@ -500,7 +500,7 @@ void DisplayServerJavaScript::vk_input_text_callback(const char *p_text, int p_c
return;
}
// Call input_text
- Variant event = String(p_text);
+ Variant event = String::utf8(p_text);
Variant *eventp = &event;
Variant ret;
Callable::CallError ce;
@@ -558,24 +558,16 @@ void DisplayServerJavaScript::process_joypads() {
continue;
}
for (int b = 0; b < s_btns_num; b++) {
- float value = s_btns[b];
// Buttons 6 and 7 in the standard mapping need to be
// axis to be handled as JoyAxis::TRIGGER by Godot.
if (s_standard && (b == 6 || b == 7)) {
- Input::JoyAxisValue joy_axis;
- joy_axis.min = 0;
- joy_axis.value = value;
- JoyAxis a = b == 6 ? JoyAxis::TRIGGER_LEFT : JoyAxis::TRIGGER_RIGHT;
- input->joy_axis(idx, a, joy_axis);
+ input->joy_axis(idx, (JoyAxis)b, s_btns[b]);
} else {
- input->joy_button(idx, (JoyButton)b, value);
+ input->joy_button(idx, (JoyButton)b, s_btns[b]);
}
}
for (int a = 0; a < s_axes_num; a++) {
- Input::JoyAxisValue joy_axis;
- joy_axis.min = -1;
- joy_axis.value = s_axes[a];
- input->joy_axis(idx, (JoyAxis)a, joy_axis);
+ input->joy_axis(idx, (JoyAxis)a, s_axes[a]);
}
}
}
@@ -590,7 +582,7 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
// Clipboard
void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) {
- get_singleton()->clipboard = p_text;
+ get_singleton()->clipboard = String::utf8(p_text);
}
void DisplayServerJavaScript::clipboard_set(const String &p_text) {
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 843bb61984..1ae5d68787 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc
index 31589f3f40..115b5479e4 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/javascript/dom_keys.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 889b0bbd02..825c1b6638 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 8e8161b547..41cc66cfb8 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/export/export_plugin.cpp b/platform/javascript/export/export_plugin.cpp
index 9733435584..81ffae82bf 100644
--- a/platform/javascript/export/export_plugin.cpp
+++ b/platform/javascript/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,7 +52,7 @@ Error EditorExportPlatformJavaScript::_extract_template(const String &p_template
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
- String file = fname;
+ String file = String::utf8(fname);
// Skip service worker and offline page if not exporting pwa.
if (!pwa && (file == "godot.service.worker.js" || file == "godot.offline.html")) {
diff --git a/platform/javascript/export/export_plugin.h b/platform/javascript/export/export_plugin.h
index bdd1235259..c55a881911 100644
--- a/platform/javascript/export/export_plugin.h
+++ b/platform/javascript/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/export/export_server.h b/platform/javascript/export/export_server.h
index 87cbdcab47..1380f34ad7 100644
--- a/platform/javascript/export/export_server.h
+++ b/platform/javascript/export/export_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
index eba025ab63..012f8daeb7 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/javascript/godot_audio.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
index 8051b270e6..15de8b5dc7 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/javascript/godot_js.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index f7d78abcea..57416ebe48 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client_javascript.h b/platform/javascript/http_client_javascript.h
index 33f91f67b6..d8f23fe694 100644
--- a/platform/javascript/http_client_javascript.h
+++ b/platform/javascript/http_client_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index a3f0dbaa45..5c00476a72 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/javascript_runtime.cpp b/platform/javascript/javascript_runtime.cpp
index 2996e95a95..932d0d5cb6 100644
--- a/platform/javascript/javascript_runtime.cpp
+++ b/platform/javascript/javascript_runtime.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/javascript_singleton.cpp b/platform/javascript/javascript_singleton.cpp
index 1dd73ef8e9..b10e8007c0 100644
--- a/platform/javascript/javascript_singleton.cpp
+++ b/platform/javascript/javascript_singleton.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js
index 52b3aedf8c..ea4d8cb221 100644
--- a/platform/javascript/js/libs/audio.worklet.js
+++ b/platform/javascript/js/libs/audio.worklet.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index 6cbb0567f4..756c1ac595 100644
--- a/platform/javascript/js/libs/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 2689f1c22c..2bdf4e56ad 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_fetch.js b/platform/javascript/js/libs/library_godot_fetch.js
index 615f9de8b0..285e50a035 100644
--- a/platform/javascript/js/libs/library_godot_fetch.js
+++ b/platform/javascript/js/libs/library_godot_fetch.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_input.js b/platform/javascript/js/libs/library_godot_input.js
index f403e85a30..7a4d0d8126 100644
--- a/platform/javascript/js/libs/library_godot_input.js
+++ b/platform/javascript/js/libs/library_godot_input.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_javascript_singleton.js b/platform/javascript/js/libs/library_godot_javascript_singleton.js
index 22ce003cd2..692f27676a 100644
--- a/platform/javascript/js/libs/library_godot_javascript_singleton.js
+++ b/platform/javascript/js/libs/library_godot_javascript_singleton.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index c552e99415..662d215443 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js
index 3da1ed8f06..e2f7c8dca6 100644
--- a/platform/javascript/js/libs/library_godot_runtime.js
+++ b/platform/javascript/js/libs/library_godot_runtime.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 5da9a96a90..b0eea54aa9 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index fbab95d33b..c12088bfbe 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h
index 65df34902e..ba1b0d459e 100644
--- a/platform/javascript/platform_config.h
+++ b/platform/javascript/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index 9b24b24cb4..e9369fefdd 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h
index a3dae0cc22..2e44476c3f 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.h
+++ b/platform/linuxbsd/crash_handler_linuxbsd.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index 5bcfc44f12..63531d33fa 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h
index 88d00b3acd..e60f9ebfdf 100644
--- a/platform/linuxbsd/detect_prime_x11.h
+++ b/platform/linuxbsd/detect_prime_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 247665e313..c4f7a3a646 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -225,7 +225,7 @@ bool DisplayServerX11::_refresh_device_info() {
if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) {
resolution_x = class_info->resolution;
abs_x_min = class_info->min;
- abs_y_max = class_info->max;
+ abs_x_max = class_info->max;
absolute_mode = true;
} else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) {
resolution_y = class_info->resolution;
@@ -239,8 +239,8 @@ bool DisplayServerX11::_refresh_device_info() {
tilt_x_min = class_info->min;
tilt_x_max = class_info->max;
} else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) {
- tilt_x_min = class_info->min;
- tilt_x_max = class_info->max;
+ tilt_y_min = class_info->min;
+ tilt_y_max = class_info->max;
}
}
}
@@ -3189,8 +3189,10 @@ void DisplayServerX11::process_events() {
Map<int, Vector2>::Element *pen_tilt_x = xi.pen_tilt_x_range.find(device_id);
if (pen_tilt_x) {
Vector2 pen_tilt_x_range = pen_tilt_x->value();
- if (pen_tilt_x_range != Vector2()) {
- xi.tilt.x = ((*values - pen_tilt_x_range[0]) / (pen_tilt_x_range[1] - pen_tilt_x_range[0])) * 2 - 1;
+ if (pen_tilt_x_range[0] != 0 && *values < 0) {
+ xi.tilt.x = *values / -pen_tilt_x_range[0];
+ } else if (pen_tilt_x_range[1] != 0) {
+ xi.tilt.x = *values / pen_tilt_x_range[1];
}
}
@@ -3201,8 +3203,10 @@ void DisplayServerX11::process_events() {
Map<int, Vector2>::Element *pen_tilt_y = xi.pen_tilt_y_range.find(device_id);
if (pen_tilt_y) {
Vector2 pen_tilt_y_range = pen_tilt_y->value();
- if (pen_tilt_y_range != Vector2()) {
- xi.tilt.y = ((*values - pen_tilt_y_range[0]) / (pen_tilt_y_range[1] - pen_tilt_y_range[0])) * 2 - 1;
+ if (pen_tilt_y_range[0] != 0 && *values < 0) {
+ xi.tilt.y = *values / -pen_tilt_y_range[0];
+ } else if (pen_tilt_y_range[1] != 0) {
+ xi.tilt.y = *values / pen_tilt_y_range[1];
}
}
@@ -3412,7 +3416,7 @@ void DisplayServerX11::process_events() {
if (mouse_mode_grab) {
for (const KeyValue<WindowID, WindowData> &E : windows) {
- //dear X11, I try, I really try, but you never work, you do whathever you want.
+ //dear X11, I try, I really try, but you never work, you do whatever you want.
if (mouse_mode == MOUSE_MODE_CAPTURED) {
// Show the cursor if we're in captured mode so it doesn't look weird.
XUndefineCursor(x11_display, E.value.x11_window);
@@ -3644,7 +3648,7 @@ void DisplayServerX11::process_events() {
mm->set_position(pos);
mm->set_global_position(pos);
Input::get_singleton()->set_mouse_position(pos);
- mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
mm->set_relative(rel);
@@ -3674,7 +3678,7 @@ void DisplayServerX11::process_events() {
mm->set_window_id(E.key);
mm->set_position(pos_focused);
mm->set_global_position(pos_focused);
- mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
Input::get_singleton()->parse_input_event(mm);
break;
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 3587d587d6..1dcedabb1a 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,6 @@
#ifndef DISPLAY_SERVER_X11_H
#define DISPLAY_SERVER_X11_H
-#include "drivers/gles3/rasterizer_platforms.h"
-
#ifdef X11_ENABLED
#include "servers/display_server.h"
diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp
index 965a38ef4e..f05d2faa11 100644
--- a/platform/linuxbsd/export/export.cpp
+++ b/platform/linuxbsd/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h
index 61e96aa2f6..f06d781da6 100644
--- a/platform/linuxbsd/export/export.h
+++ b/platform/linuxbsd/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/freedesktop_screensaver.cpp b/platform/linuxbsd/freedesktop_screensaver.cpp
index 3973d43d49..1e93334e40 100644
--- a/platform/linuxbsd/freedesktop_screensaver.cpp
+++ b/platform/linuxbsd/freedesktop_screensaver.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/freedesktop_screensaver.h b/platform/linuxbsd/freedesktop_screensaver.h
index f27e60fce4..b2303791bd 100644
--- a/platform/linuxbsd/freedesktop_screensaver.h
+++ b/platform/linuxbsd/freedesktop_screensaver.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/gl_manager_x11.cpp
index e069e92ee6..1721d0e0b3 100644
--- a/platform/linuxbsd/gl_manager_x11.cpp
+++ b/platform/linuxbsd/gl_manager_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/gl_manager_x11.h
index fa2c8a9c84..0bb0a446ab 100644
--- a/platform/linuxbsd/gl_manager_x11.h
+++ b/platform/linuxbsd/gl_manager_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,8 +33,6 @@
#ifdef X11_ENABLED
-#include "drivers/gles3/rasterizer_platforms.h"
-
#ifdef GLES3_ENABLED
#include "core/os/os.h"
diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp
index 6f5c46b59c..7c9f81bd3f 100644
--- a/platform/linuxbsd/godot_linuxbsd.cpp
+++ b/platform/linuxbsd/godot_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp
index 55cc21cc6c..5eda42fea6 100644
--- a/platform/linuxbsd/joypad_linux.cpp
+++ b/platform/linuxbsd/joypad_linux.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -61,13 +61,9 @@ JoypadLinux::Joypad::~Joypad() {
void JoypadLinux::Joypad::reset() {
dpad = HatMask::CENTER;
fd = -1;
-
- Input::JoyAxisValue jx;
- jx.min = -1;
- jx.value = 0.0f;
for (int i = 0; i < MAX_ABS; i++) {
abs_map[i] = -1;
- curr_axis[i] = jx;
+ curr_axis[i] = 0;
}
}
@@ -429,23 +425,11 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) {
joy.ff_effect_timestamp = p_timestamp;
}
-Input::JoyAxisValue JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const {
+float JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const {
int min = p_abs->minimum;
int max = p_abs->maximum;
- Input::JoyAxisValue jx;
-
- if (min < 0) {
- jx.min = -1;
- if (p_value < 0) {
- jx.value = (float)-p_value / min;
- } else {
- jx.value = (float)p_value / max;
- }
- } else if (min == 0) {
- jx.min = 0;
- jx.value = 0.0f + (float)p_value / max;
- }
- return jx;
+ // Convert to a value between -1.0f and 1.0f.
+ return 2.0f * (p_value - min) / (max - min) - 1.0f;
}
void JoypadLinux::process_joypads() {
@@ -514,7 +498,7 @@ void JoypadLinux::process_joypads() {
return;
}
if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) {
- Input::JoyAxisValue value = axis_correct(joy->abs_info[ev.code], ev.value);
+ float value = axis_correct(joy->abs_info[ev.code], ev.value);
joy->curr_axis[joy->abs_map[ev.code]] = value;
}
break;
diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h
index 12b9046d64..9177465547 100644
--- a/platform/linuxbsd/joypad_linux.h
+++ b/platform/linuxbsd/joypad_linux.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-//author: Andreas Haas <hondres, liugam3@gmail.com>
#ifndef JOYPAD_LINUX_H
#define JOYPAD_LINUX_H
@@ -53,7 +52,7 @@ private:
};
struct Joypad {
- Input::JoyAxisValue curr_axis[MAX_ABS];
+ float curr_axis[MAX_ABS];
int key_map[MAX_KEY];
int abs_map[MAX_ABS];
HatMask dpad = HatMask::CENTER;
@@ -97,8 +96,9 @@ private:
void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(int p_id, uint64_t p_timestamp);
- Input::JoyAxisValue axis_correct(const input_absinfo *p_abs, int p_value) const;
+ float axis_correct(const input_absinfo *p_abs, int p_value) const;
};
-#endif
+#endif // JOYDEV_ENABLED
+
#endif // JOYPAD_LINUX_H
diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp
index 16c2392859..afe965e038 100644
--- a/platform/linuxbsd/key_mapping_x11.cpp
+++ b/platform/linuxbsd/key_mapping_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h
index 5f61197abe..b7b8a3b787 100644
--- a/platform/linuxbsd/key_mapping_x11.h
+++ b/platform/linuxbsd/key_mapping_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index c39b5cb784..b5f127bb16 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -431,7 +431,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
if (trash_path.is_empty()) {
char *dhome = getenv("XDG_DATA_HOME");
if (dhome) {
- trash_path = String(dhome) + "/Trash";
+ trash_path = String::utf8(dhome) + "/Trash";
}
}
@@ -439,7 +439,7 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
if (trash_path.is_empty()) {
char *home = getenv("HOME");
if (home) {
- trash_path = String(home) + "/.local/share/Trash";
+ trash_path = String::utf8(home) + "/.local/share/Trash";
}
}
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index 35c80e3f9b..ad6e4cd168 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h
index aa78b48bb0..3c05c67444 100644
--- a/platform/linuxbsd/platform_config.h
+++ b/platform/linuxbsd/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp
index 4d58e4999b..e2fd8c76d2 100644
--- a/platform/linuxbsd/vulkan_context_x11.cpp
+++ b/platform/linuxbsd/vulkan_context_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h
index de4a9c7b90..a89afa2eff 100644
--- a/platform/linuxbsd/vulkan_context_x11.h
+++ b/platform/linuxbsd/vulkan_context_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h
index 1601bbaab6..72938e5e0a 100644
--- a/platform/osx/crash_handler_osx.h
+++ b/platform/osx/crash_handler_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 57bca7a5b9..16be941308 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index a894723e64..3c66c81d4f 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index 552c33d018..d26f35e847 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index 3cc0b10c5b..4b558d973d 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 7cd51611b3..27d302a984 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -787,7 +787,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, M
mm->set_tilt(Vector2(p.x, p.y));
}
mm->set_global_position(pos);
- mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * DS_OSX->screen_get_max_scale();
mm->set_relative(relativeMotion);
_get_key_modifier_state([event modifierFlags], mm);
@@ -3575,6 +3575,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, V
[wd.window_object setDelegate:wd.window_delegate];
[wd.window_object setAcceptsMouseMovedEvents:YES];
[wd.window_object setRestorable:NO];
+ [wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]];
if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) {
[wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 1164d76580..afc0d63338 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h
index f8cf41c0e7..b386337a09 100644
--- a/platform/osx/export/export.h
+++ b/platform/osx/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp
index 8126510245..3a731f2172 100644
--- a/platform/osx/export/export_plugin.cpp
+++ b/platform/osx/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -381,12 +381,22 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
#ifdef OSX_ENABLED
List<String> args;
+ bool ad_hoc = (p_preset->get("codesign/identity") == "" || p_preset->get("codesign/identity") == "-");
+
if (p_preset->get("codesign/timestamp")) {
- args.push_back("--timestamp");
+ if (ad_hoc) {
+ WARN_PRINT("Timestamping is not compatible with ad-hoc signature, and was disabled!");
+ } else {
+ args.push_back("--timestamp");
+ }
}
if (p_preset->get("codesign/hardened_runtime")) {
- args.push_back("--options");
- args.push_back("runtime");
+ if (ad_hoc) {
+ WARN_PRINT("Hardened Runtime is not compatible with ad-hoc signature, and was disabled!");
+ } else {
+ args.push_back("--options");
+ args.push_back("runtime");
+ }
}
if (p_path.get_extension() != "dmg") {
@@ -403,7 +413,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
}
args.push_back("-s");
- if (p_preset->get("codesign/identity") == "") {
+ if (ad_hoc) {
args.push_back("-");
} else {
args.push_back(p_preset->get("codesign/identity"));
@@ -435,6 +445,101 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
return OK;
}
+Error EditorExportPlatformOSX::_code_sign_directory(const Ref<EditorExportPreset> &p_preset, const String &p_path,
+ const String &p_ent_path, bool p_should_error_on_non_code) {
+#ifdef OSX_ENABLED
+ static Vector<String> extensions_to_sign;
+
+ if (extensions_to_sign.is_empty()) {
+ extensions_to_sign.push_back("dylib");
+ extensions_to_sign.push_back("framework");
+ }
+
+ Error dir_access_error;
+ DirAccessRef dir_access{ DirAccess::open(p_path, &dir_access_error) };
+
+ if (dir_access_error != OK) {
+ return dir_access_error;
+ }
+
+ dir_access->list_dir_begin();
+ String current_file{ dir_access->get_next() };
+ while (!current_file.is_empty()) {
+ String current_file_path{ p_path.plus_file(current_file) };
+
+ if (current_file == ".." || current_file == ".") {
+ current_file = dir_access->get_next();
+ continue;
+ }
+
+ if (extensions_to_sign.find(current_file.get_extension()) > -1) {
+ Error code_sign_error{ _code_sign(p_preset, current_file_path, p_ent_path) };
+ if (code_sign_error != OK) {
+ return code_sign_error;
+ }
+ } else if (dir_access->current_is_dir()) {
+ Error code_sign_error{ _code_sign_directory(p_preset, current_file_path, p_ent_path, p_should_error_on_non_code) };
+ if (code_sign_error != OK) {
+ return code_sign_error;
+ }
+ } else if (p_should_error_on_non_code) {
+ ERR_PRINT(vformat("Cannot sign file %s.", current_file));
+ return Error::FAILED;
+ }
+
+ current_file = dir_access->get_next();
+ }
+#endif
+
+ return OK;
+}
+
+Error EditorExportPlatformOSX::_copy_and_sign_files(DirAccessRef &dir_access, const String &p_src_path,
+ const String &p_in_app_path, bool p_sign_enabled,
+ const Ref<EditorExportPreset> &p_preset, const String &p_ent_path,
+ bool p_should_error_on_non_code_sign) {
+ Error err{ OK };
+ if (dir_access->dir_exists(p_src_path)) {
+#ifndef UNIX_ENABLED
+ WARN_PRINT("Relative symlinks are not supported, exported " + p_src_path.get_file() + " might be broken!");
+#endif
+ print_verbose("export framework: " + p_src_path + " -> " + p_in_app_path);
+ err = dir_access->make_dir_recursive(p_in_app_path);
+ if (err == OK) {
+ err = dir_access->copy_dir(p_src_path, p_in_app_path, -1, true);
+ }
+ } else {
+ print_verbose("export dylib: " + p_src_path + " -> " + p_in_app_path);
+ err = dir_access->copy(p_src_path, p_in_app_path);
+ }
+ if (err == OK && p_sign_enabled) {
+ if (dir_access->dir_exists(p_src_path) && p_src_path.get_extension().is_empty()) {
+ // If it is a directory, find and sign all dynamic libraries.
+ err = _code_sign_directory(p_preset, p_in_app_path, p_ent_path, p_should_error_on_non_code_sign);
+ } else {
+ err = _code_sign(p_preset, p_in_app_path, p_ent_path);
+ }
+ }
+ return err;
+}
+
+Error EditorExportPlatformOSX::_export_osx_plugins_for(Ref<EditorExportPlugin> p_editor_export_plugin,
+ const String &p_app_path_name, DirAccessRef &dir_access,
+ bool p_sign_enabled, const Ref<EditorExportPreset> &p_preset,
+ const String &p_ent_path) {
+ Error error{ OK };
+ const Vector<String> &osx_plugins{ p_editor_export_plugin->get_osx_plugin_files() };
+ for (int i = 0; i < osx_plugins.size(); ++i) {
+ String src_path{ ProjectSettings::get_singleton()->globalize_path(osx_plugins[i]) };
+ String path_in_app{ p_app_path_name + "/Contents/PlugIns/" + src_path.get_file() };
+ error = _copy_and_sign_files(dir_access, src_path, path_in_app, p_sign_enabled, p_preset, p_ent_path, false);
+ if (error != OK) {
+ break;
+ }
+ }
+ return error;
+}
+
Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
List<String> args;
@@ -571,7 +676,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
char fname[16384];
ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0);
- String file = fname;
+ String file = String::utf8(fname);
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
@@ -860,26 +965,22 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
FileAccess::set_unix_permissions(tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file(), 0755);
}
}
-
if (err == OK) {
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < shared_objects.size(); i++) {
String src_path = ProjectSettings::get_singleton()->globalize_path(shared_objects[i].path);
- if (da->dir_exists(src_path)) {
-#ifndef UNIX_ENABLED
- WARN_PRINT("Relative symlinks are not supported, exported " + src_path.get_file() + " might be broken!");
-#endif
- print_verbose("export framework: " + src_path + " -> " + tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
- err = da->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
- if (err == OK) {
- err = da->copy_dir(src_path, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), -1, true);
- }
- } else {
- print_verbose("export dylib: " + src_path + " -> " + tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
- err = da->copy(src_path, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file());
+ String path_in_app{ tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file() };
+ err = _copy_and_sign_files(da, src_path, path_in_app, sign_enabled, p_preset, ent_path, true);
+ if (err != OK) {
+ break;
}
- if (err == OK && sign_enabled) {
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), ent_path);
+ }
+
+ Vector<Ref<EditorExportPlugin>> export_plugins{ EditorExport::get_singleton()->get_export_plugins() };
+ for (int i = 0; i < export_plugins.size(); ++i) {
+ err = _export_osx_plugins_for(export_plugins[i], tmp_app_path_name, da, sign_enabled, p_preset, ent_path);
+ if (err != OK) {
+ break;
}
}
}
@@ -1075,10 +1176,9 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
String err;
bool valid = false;
- // Look for export templates (first official, and if defined custom templates).
-
- bool dvalid = exists_export_template("osx.zip", &err);
- bool rvalid = dvalid; // Both in the same ZIP.
+ // Look for export templates (custom templates).
+ bool dvalid = false;
+ bool rvalid = false;
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
@@ -1093,6 +1193,12 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
}
}
+ // Look for export templates (official templates, check only is custom templates are not set).
+ if (!dvalid || !rvalid) {
+ dvalid = exists_export_template("osx.zip", &err);
+ rvalid = dvalid; // Both in the same ZIP.
+ }
+
valid = dvalid || rvalid;
r_missing_templates = !valid;
@@ -1103,16 +1209,26 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
valid = false;
}
+#ifdef OSX_ENABLED
bool sign_enabled = p_preset->get("codesign/enable");
bool noto_enabled = p_preset->get("notarization/enable");
+ bool ad_hoc = ((p_preset->get("codesign/identity") == "") || (p_preset->get("codesign/identity") == "-"));
+
if (noto_enabled) {
+ if (ad_hoc) {
+ err += TTR("Notarization: Notarization with the ad-hoc signature is not supported.") + "\n";
+ valid = false;
+ }
if (!sign_enabled) {
- err += TTR("Notarization: code signing required.") + "\n";
+ err += TTR("Notarization: Code signing is required for notarization.") + "\n";
valid = false;
}
- bool hr_enabled = p_preset->get("codesign/hardened_runtime");
- if (!hr_enabled) {
- err += TTR("Notarization: hardened runtime required.") + "\n";
+ if (!(bool)p_preset->get("codesign/hardened_runtime")) {
+ err += TTR("Notarization: Hardened runtime is required for notarization.") + "\n";
+ valid = false;
+ }
+ if (!(bool)p_preset->get("codesign/timestamp")) {
+ err += TTR("Notarization: Timestamping is required for notarization.") + "\n";
valid = false;
}
if (p_preset->get("notarization/apple_id_name") == "") {
@@ -1123,7 +1239,22 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
err += TTR("Notarization: Apple ID password not specified.") + "\n";
valid = false;
}
+ } else {
+ err += TTR("Notarization is disabled. Exported project will be blocked by Gatekeeper, if it's downloaded from an unknown source.") + "\n";
+ if (!sign_enabled) {
+ err += TTR("Code signing is disabled. Exported project will not run on Macs with enabled Gatekeeper and Apple Silicon powered Macs.") + "\n";
+ } else {
+ if ((bool)p_preset->get("codesign/hardened_runtime") && ad_hoc) {
+ err += TTR("Hardened Runtime is not compatible with ad-hoc signature, and will be disabled!") + "\n";
+ }
+ if ((bool)p_preset->get("codesign/timestamp") && ad_hoc) {
+ err += TTR("Timestamping is not compatible with ad-hoc signature, and will be disabled!") + "\n";
+ }
+ }
}
+#else
+ err += TTR("macOS code signing and Notarization is not supported on the host OS. Exported project will not run on Macs with enabled Gatekeeper and Apple Silicon powered Macs.") + "\n";
+#endif
if (!err.is_empty()) {
r_error = err;
diff --git a/platform/osx/export/export_plugin.h b/platform/osx/export/export_plugin.h
index ca5086622e..aa22ad6384 100644
--- a/platform/osx/export/export_plugin.h
+++ b/platform/osx/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,6 +58,13 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path);
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path);
+ Error _code_sign_directory(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_should_error_on_non_code = true);
+ Error _copy_and_sign_files(DirAccessRef &dir_access, const String &p_src_path, const String &p_in_app_path,
+ bool p_sign_enabled, const Ref<EditorExportPreset> &p_preset, const String &p_ent_path,
+ bool p_should_error_on_non_code_sign);
+ Error _export_osx_plugins_for(Ref<EditorExportPlugin> p_editor_export_plugin, const String &p_app_path_name,
+ DirAccessRef &dir_access, bool p_sign_enabled, const Ref<EditorExportPreset> &p_preset,
+ const String &p_ent_path);
Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
void _zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name);
diff --git a/platform/osx/gl_manager_osx.h b/platform/osx/gl_manager_osx.h
index f86bc805c1..0229b672a2 100644
--- a/platform/osx/gl_manager_osx.h
+++ b/platform/osx/gl_manager_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/gl_manager_osx.mm b/platform/osx/gl_manager_osx.mm
index 60e0706fc0..3e70de8523 100644
--- a/platform/osx/gl_manager_osx.mm
+++ b/platform/osx/gl_manager_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 7e7dbf6afb..64a93f7292 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index 48d165d30b..c2356f12cd 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -449,20 +449,9 @@ void JoypadOSX::poll_joypads() const {
}
}
-static const Input::JoyAxisValue axis_correct(int p_value, int p_min, int p_max) {
- Input::JoyAxisValue jx;
- if (p_min < 0) {
- jx.min = -1;
- if (p_value < 0) {
- jx.value = (float)-p_value / p_min;
- } else
- jx.value = (float)p_value / p_max;
- }
- if (p_min == 0) {
- jx.min = 0;
- jx.value = 0.0f + (float)p_value / p_max;
- }
- return jx;
+static float axis_correct(int p_value, int p_min, int p_max) {
+ // Convert to a value between -1.0f and 1.0f.
+ return 2.0f * (p_value - p_min) / (p_max - p_min) - 1.0f;
}
void JoypadOSX::process_joypads() {
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index 2ba7f0d950..8ea1033a77 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 7e02f4e154..555ce4c75f 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 39608bdea8..821036de9c 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -82,9 +82,9 @@
@implementation GodotApplicationDelegate
- (void)forceUnbundledWindowActivationHackStep1 {
- // Step1: Switch focus to macOS Dock.
+ // Step 1: Switch focus to macOS SystemUIServer process.
// Required to perform step 2, TransformProcessType will fail if app is already the in focus.
- for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.systemuiserver"]) {
[app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
break;
}
@@ -107,8 +107,8 @@
- (void)applicationDidFinishLaunching:(NSNotification *)notice {
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname == nil) {
- // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) {
+ // If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
}
}
@@ -586,7 +586,7 @@ void OS_OSX::run() {
quit = true;
}
} @catch (NSException *exception) {
- ERR_PRINT("NSException: " + String([exception reason].UTF8String));
+ ERR_PRINT("NSException: " + String::utf8([exception reason].UTF8String));
}
};
@@ -602,7 +602,7 @@ Error OS_OSX::move_to_trash(const String &p_path) {
NSError *err;
if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) {
- ERR_PRINT("trashItemAtURL error: " + String(err.localizedDescription.UTF8String));
+ ERR_PRINT("trashItemAtURL error: " + String::utf8(err.localizedDescription.UTF8String));
return FAILED;
}
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 7bfa466b97..e114606b82 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/vulkan_context_osx.h b/platform/osx/vulkan_context_osx.h
index 22d43688a3..b78b4eb141 100644
--- a/platform/osx/vulkan_context_osx.h
+++ b/platform/osx/vulkan_context_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm
index 36c02c2497..f32fab1eee 100644
--- a/platform/osx/vulkan_context_osx.mm
+++ b/platform/osx/vulkan_context_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 4cf84b321f..8b6d23a7a4 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/app_uwp.cpp b/platform/uwp/app_uwp.cpp
index 9e6ad7a63e..6832d71a6f 100644
--- a/platform/uwp/app_uwp.cpp
+++ b/platform/uwp/app_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/app_uwp.h b/platform/uwp/app_uwp.h
index 8d4a0b90c3..9aadcfac75 100644
--- a/platform/uwp/app_uwp.h
+++ b/platform/uwp/app_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index bb2a14e9fc..a08693c72f 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index 974faa3ac7..c547f39988 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/app_packager.cpp b/platform/uwp/export/app_packager.cpp
index 39a2693f75..9b586a640e 100644
--- a/platform/uwp/export/app_packager.cpp
+++ b/platform/uwp/export/app_packager.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h
index 0eb1a78df1..a5f5896592 100644
--- a/platform/uwp/export/app_packager.h
+++ b/platform/uwp/export/app_packager.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index f5c3db33bb..efba006985 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index bc23cad38c..c237a75b59 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp
index 31a6889543..594495375a 100644
--- a/platform/uwp/export/export_plugin.cpp
+++ b/platform/uwp/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -325,7 +325,7 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
char fname[16834];
ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, nullptr, 0, nullptr, 0);
- String path = fname;
+ String path = String::utf8(fname);
if (path.ends_with("/")) {
// Ignore directories
diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h
index acdd85e888..eab958534a 100644
--- a/platform/uwp/export/export_plugin.h
+++ b/platform/uwp/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index f8eb4fc96d..e48016919b 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -134,13 +134,12 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp
input->joy_connection_changed(idx, false, "Xbox Controller");
}
-InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
- InputDefault::JoyAxisValue jx;
-
- jx.min = p_trigger ? 0 : -1;
- jx.value = (float)(p_negate ? -p_val : p_val);
-
- return jx;
+float JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+ if (p_trigger) {
+ // Convert to a value between -1.0f and 1.0f.
+ return 2.0f * p_val - 1.0f;
+ }
+ return (float)(p_negate ? -p_val : p_val);
}
void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index d760d9e2fe..29f5109056 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ private:
void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
- InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
+ float axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(int p_device, uint64_t p_timestamp);
};
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 1114f5359a..ca486633bf 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -136,12 +136,8 @@ void OS_UWP::initialize_core() {
NetSocketPosix::make_default();
// We need to know how often the clock is updated
- if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
- ticks_per_second = 1000;
- // If timeAtGameStart is 0 then we get the time since
- // the start of the computer when we call GetGameTime()
- ticks_start = 0;
- ticks_start = get_ticks_usec();
+ QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second);
+ QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start);
IPUnix::make_default();
@@ -443,7 +439,7 @@ String OS_UWP::get_name() const {
OS::Date OS_UWP::get_date(bool p_utc) const {
SYSTEMTIME systemtime;
- if (utc) {
+ if (p_utc) {
GetSystemTime(&systemtime);
} else {
GetLocalTime(&systemtime);
@@ -460,10 +456,11 @@ OS::Date OS_UWP::get_date(bool p_utc) const {
OS::Time OS_UWP::get_time(bool p_utc) const {
SYSTEMTIME systemtime;
- if (utc)
+ if (p_utc) {
GetSystemTime(&systemtime);
- else
+ } else {
GetLocalTime(&systemtime);
+ }
Time time;
time.hour = systemtime.wHour;
@@ -524,6 +521,9 @@ uint64_t OS_UWP::get_ticks_usec() const {
// This is the number of clock ticks since start
QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
+ // Subtract the ticks at game start to get
+ // the ticks since the game started
+ ticks -= ticks_start;
// Divide by frequency to get the time in seconds
// original calculation shown below is subject to overflow
@@ -543,9 +543,6 @@ uint64_t OS_UWP::get_ticks_usec() const {
// seconds
time += seconds * 1000000L;
- // Subtract the time at game start to get
- // the time since the game started
- time -= ticks_start;
return time;
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 0b4d6b73b6..5784c11d53 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 481f583f6f..dc398cba4c 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 1b4dae207f..71e9d9acbd 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h
index 5cdc6d3e05..ec8de3ffab 100644
--- a/platform/windows/crash_handler_windows.h
+++ b/platform/windows/crash_handler_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 899cf5dfad..9160371b5f 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -59,6 +59,15 @@ static String format_error_message(DWORD id) {
return msg;
}
+static void track_mouse_leave_event(HWND hWnd) {
+ TRACKMOUSEEVENT tme;
+ tme.cbSize = sizeof(TRACKMOUSEEVENT);
+ tme.dwFlags = TME_LEAVE;
+ tme.hwndTrack = hWnd;
+ tme.dwHoverTime = HOVER_DEFAULT;
+ TrackMouseEvent(&tme);
+}
+
bool DisplayServerWindows::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_SUBWINDOWS:
@@ -1976,6 +1985,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
// Run a timer to prevent event catching warning if the focused window is closing.
windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
}
+ if (wParam != WA_INACTIVE) {
+ track_mouse_leave_event(hWnd);
+ }
return 0; // Return to the message loop.
} break;
case WM_GETMINMAXINFO: {
@@ -2067,7 +2079,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_position(c);
mm->set_global_position(c);
Input::get_singleton()->set_mouse_position(c);
- mm->set_speed(Vector2(0, 0));
+ mm->set_velocity(Vector2(0, 0));
if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) {
mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY));
@@ -2172,7 +2184,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
Input::get_singleton()->set_mouse_position(mm->get_position());
- mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
if (old_invalid) {
old_x = mm->get_position().x;
@@ -2260,12 +2272,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
outside = false;
// Once-off notification, must call again.
- TRACKMOUSEEVENT tme;
- tme.cbSize = sizeof(TRACKMOUSEEVENT);
- tme.dwFlags = TME_LEAVE;
- tme.hwndTrack = hWnd;
- tme.dwHoverTime = HOVER_DEFAULT;
- TrackMouseEvent(&tme);
+ track_mouse_leave_event(hWnd);
}
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
@@ -2319,7 +2326,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
Input::get_singleton()->set_mouse_position(mm->get_position());
- mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
if (old_invalid) {
old_x = mm->get_position().x;
@@ -2366,12 +2373,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
outside = false;
// Once-off notification, must call again.
- TRACKMOUSEEVENT tme;
- tme.cbSize = sizeof(TRACKMOUSEEVENT);
- tme.dwFlags = TME_LEAVE;
- tme.hwndTrack = hWnd;
- tme.dwHoverTime = HOVER_DEFAULT;
- TrackMouseEvent(&tme);
+ track_mouse_leave_event(hWnd);
}
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
@@ -2425,7 +2427,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
Input::get_singleton()->set_mouse_position(mm->get_position());
- mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
if (old_invalid) {
old_x = mm->get_position().x;
@@ -2817,6 +2819,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_DEVICECHANGE: {
joypad->probe_joypads();
} break;
+ case WM_DESTROY: {
+ Input::get_singleton()->flush_buffered_events();
+ } break;
case WM_SETCURSOR: {
if (LOWORD(lParam) == HTCLIENT) {
if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
@@ -3126,14 +3131,6 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
#endif
RegisterTouchWindow(wd.hWnd, 0);
-
- TRACKMOUSEEVENT tme;
- tme.cbSize = sizeof(TRACKMOUSEEVENT);
- tme.dwFlags = TME_LEAVE;
- tme.hwndTrack = wd.hWnd;
- tme.dwHoverTime = HOVER_DEFAULT;
- TrackMouseEvent(&tme);
-
DragAcceptFiles(wd.hWnd, true);
if ((tablet_get_current_driver() == "wintab") && wintab_available) {
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index fec449ebce..409335b41c 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 4ff42f3f62..17a24c08bf 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index 110e1439e2..09399f2bee 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index 5a1cdb0962..02b2d026b5 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h
index 11d3826410..4ec9342cdf 100644
--- a/platform/windows/export/export_plugin.h
+++ b/platform/windows/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp
index fe98f8b0ba..74b5f48502 100644
--- a/platform/windows/gl_manager_windows.cpp
+++ b/platform/windows/gl_manager_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h
index 9733a57420..6423c54855 100644
--- a/platform/windows/gl_manager_windows.h
+++ b/platform/windows/gl_manager_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index 22e2e5f7e5..7819ab9a32 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index f76749ec54..b0dd86a4b7 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -448,33 +448,27 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
input->joy_hat(p_device, dpad_val);
};
-Input::JoyAxisValue JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
- Input::JoyAxisValue jx;
+float JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
if (Math::abs(p_val) < MIN_JOY_AXIS) {
- jx.min = p_trigger ? 0 : -1;
- jx.value = 0.0f;
- return jx;
+ return p_trigger ? -1.0f : 0.0f;
}
- if (p_xinput) {
- if (p_trigger) {
- jx.min = 0;
- jx.value = (float)p_val / MAX_TRIGGER;
- return jx;
- }
- jx.min = -1;
- if (p_val < 0) {
- jx.value = (float)p_val / MAX_JOY_AXIS;
- } else {
- jx.value = (float)p_val / (MAX_JOY_AXIS - 1);
- }
- if (p_negate) {
- jx.value = -jx.value;
- }
- return jx;
+ if (!p_xinput) {
+ return (float)p_val / MAX_JOY_AXIS;
+ }
+ if (p_trigger) {
+ // Convert to a value between -1.0f and 1.0f.
+ return 2.0f * p_val / MAX_TRIGGER - 1.0f;
+ }
+ float value;
+ if (p_val < 0) {
+ value = (float)p_val / MAX_JOY_AXIS;
+ } else {
+ value = (float)p_val / (MAX_JOY_AXIS - 1);
+ }
+ if (p_negate) {
+ value = -value;
}
- jx.min = -1;
- jx.value = (float)p_val / MAX_JOY_AXIS;
- return jx;
+ return value;
}
void JoypadWindows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index 757fb54fb3..0e3d03fa52 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -132,7 +132,7 @@ private:
void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp);
- Input::JoyAxisValue axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
+ float axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
XInputGetState_t xinput_get_state;
XInputSetState_t xinput_set_state;
};
diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp
index 65ee5dd46b..e32dc0d1a6 100644
--- a/platform/windows/key_mapping_windows.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,117 +32,134 @@
#include <stdio.h>
+// This provides translation from Windows virtual key codes to Godot and back.
+// See WinUser.h and the below for documentation:
+// https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
+
struct _WinTranslatePair {
Key keysym;
unsigned int keycode;
};
static _WinTranslatePair _vk_to_keycode[] = {
- { Key::BACKSPACE, VK_BACK }, // (0x08) // backspace
- { Key::TAB, VK_TAB }, //(0x09)
-
- //VK_CLEAR (0x0C)
-
- { Key::ENTER, VK_RETURN }, //(0x0D)
-
- { Key::SHIFT, VK_SHIFT }, //(0x10)
-
- { Key::CTRL, VK_CONTROL }, //(0x11)
-
- { Key::ALT, VK_MENU }, //(0x12)
-
- { Key::PAUSE, VK_PAUSE }, //(0x13)
+ // VK_LBUTTON (0x01)
+ // VK_RBUTTON (0x02)
+ // VK_CANCEL (0x03)
+ // VK_MBUTTON (0x04)
+ // VK_XBUTTON1 (0x05)
+ // VK_XBUTTON2 (0x06)
+ // We have no mappings for the above, as we only map keyboard buttons here.
- { Key::CAPSLOCK, VK_CAPITAL }, //(0x14)
+ // 0x07 is undefined.
- { Key::ESCAPE, VK_ESCAPE }, //(0x1B)
+ { Key::BACKSPACE, VK_BACK }, // (0x08)
+ { Key::TAB, VK_TAB }, // (0x09)
- { Key::SPACE, VK_SPACE }, //(0x20)
+ // 0x0A-0B are reserved.
- { Key::PAGEUP, VK_PRIOR }, //(0x21)
+ { Key::CLEAR, VK_CLEAR }, // (0x0C)
+ { Key::ENTER, VK_RETURN }, // (0x0D)
- { Key::PAGEDOWN, VK_NEXT }, //(0x22)
+ // 0x0E-0F are undefined.
- { Key::END, VK_END }, //(0x23)
+ { Key::SHIFT, VK_SHIFT }, // (0x10)
+ { Key::CTRL, VK_CONTROL }, // (0x11)
+ { Key::ALT, VK_MENU }, // (0x12)
+ { Key::PAUSE, VK_PAUSE }, // (0x13)
+ { Key::CAPSLOCK, VK_CAPITAL }, // (0x14)
- { Key::HOME, VK_HOME }, //(0x24)
+ // 0x15-1A are IME keys. We have no mapping.
- { Key::LEFT, VK_LEFT }, //(0x25)
+ { Key::ESCAPE, VK_ESCAPE }, // (0x1B)
- { Key::UP, VK_UP }, //(0x26)
-
- { Key::RIGHT, VK_RIGHT }, //(0x27)
+ // 0x1C-1F are IME keys. We have no mapping.
+ { Key::SPACE, VK_SPACE }, // (0x20)
+ { Key::PAGEUP, VK_PRIOR }, // (0x21)
+ { Key::PAGEDOWN, VK_NEXT }, // (0x22)
+ { Key::END, VK_END }, // (0x23)
+ { Key::HOME, VK_HOME }, // (0x24)
+ { Key::LEFT, VK_LEFT }, // (0x25)
+ { Key::UP, VK_UP }, // (0x26)
+ { Key::RIGHT, VK_RIGHT }, // (0x27)
{ Key::DOWN, VK_DOWN }, // (0x28)
- //VK_SELECT (0x29)
+ // VK_SELECT (0x29)
+ // Old select key, e.g. on Digital Equipment Corporation keyboards.
+ // Old and uncommon, we have no mapping.
{ Key::PRINT, VK_PRINT }, // (0x2A)
+ // Old IBM key, modern keyboards use VK_SNAPSHOT. Map to VK_SNAPSHOT.
- //VK_EXECUTE (0x2B)
+ // VK_EXECUTE (0x2B)
+ // Old and uncommon, we have no mapping.
{ Key::PRINT, VK_SNAPSHOT }, // (0x2C)
-
{ Key::INSERT, VK_INSERT }, // (0x2D)
-
{ Key::KEY_DELETE, VK_DELETE }, // (0x2E)
{ Key::HELP, VK_HELP }, // (0x2F)
-
- { Key::KEY_0, (0x30) }, ////0 key
- { Key::KEY_1, (0x31) }, ////1 key
- { Key::KEY_2, (0x32) }, ////2 key
- { Key::KEY_3, (0x33) }, ////3 key
- { Key::KEY_4, (0x34) }, ////4 key
- { Key::KEY_5, (0x35) }, ////5 key
- { Key::KEY_6, (0x36) }, ////6 key
- { Key::KEY_7, (0x37) }, ////7 key
- { Key::KEY_8, (0x38) }, ////8 key
- { Key::KEY_9, (0x39) }, ////9 key
- { Key::A, (0x41) }, ////A key
- { Key::B, (0x42) }, ////B key
- { Key::C, (0x43) }, ////C key
- { Key::D, (0x44) }, ////D key
- { Key::E, (0x45) }, ////E key
- { Key::F, (0x46) }, ////F key
- { Key::G, (0x47) }, ////G key
- { Key::H, (0x48) }, ////H key
- { Key::I, (0x49) }, ////I key
- { Key::J, (0x4A) }, ////J key
- { Key::K, (0x4B) }, ////K key
- { Key::L, (0x4C) }, ////L key
- { Key::M, (0x4D) }, ////M key
- { Key::N, (0x4E) }, ////N key
- { Key::O, (0x4F) }, ////O key
- { Key::P, (0x50) }, ////P key
- { Key::Q, (0x51) }, ////Q key
- { Key::R, (0x52) }, ////R key
- { Key::S, (0x53) }, ////S key
- { Key::T, (0x54) }, ////T key
- { Key::U, (0x55) }, ////U key
- { Key::V, (0x56) }, ////V key
- { Key::W, (0x57) }, ////W key
- { Key::X, (0x58) }, ////X key
- { Key::Y, (0x59) }, ////Y key
- { Key::Z, (0x5A) }, ////Z key
-
- { (Key)KeyModifierMask::META, VK_LWIN }, //(0x5B)
- { (Key)KeyModifierMask::META, VK_RWIN }, //(0x5C)
- { Key::MENU, VK_APPS }, //(0x5D)
- { Key::STANDBY, VK_SLEEP }, //(0x5F)
- { Key::KP_0, VK_NUMPAD0 }, //(0x60)
- { Key::KP_1, VK_NUMPAD1 }, //(0x61)
- { Key::KP_2, VK_NUMPAD2 }, //(0x62)
- { Key::KP_3, VK_NUMPAD3 }, //(0x63)
- { Key::KP_4, VK_NUMPAD4 }, //(0x64)
- { Key::KP_5, VK_NUMPAD5 }, //(0x65)
- { Key::KP_6, VK_NUMPAD6 }, //(0x66)
- { Key::KP_7, VK_NUMPAD7 }, //(0x67)
- { Key::KP_8, VK_NUMPAD8 }, //(0x68)
- { Key::KP_9, VK_NUMPAD9 }, //(0x69)
+ // Old and uncommon, but we have a mapping.
+
+ { Key::KEY_0, (0x30) }, // 0 key.
+ { Key::KEY_1, (0x31) }, // 1 key.
+ { Key::KEY_2, (0x32) }, // 2 key.
+ { Key::KEY_3, (0x33) }, // 3 key.
+ { Key::KEY_4, (0x34) }, // 4 key.
+ { Key::KEY_5, (0x35) }, // 5 key.
+ { Key::KEY_6, (0x36) }, // 6 key.
+ { Key::KEY_7, (0x37) }, // 7 key.
+ { Key::KEY_8, (0x38) }, // 8 key.
+ { Key::KEY_9, (0x39) }, // 9 key.
+ // 0x3A-40 are undefined.
+ { Key::A, (0x41) }, // A key.
+ { Key::B, (0x42) }, // B key.
+ { Key::C, (0x43) }, // C key.
+ { Key::D, (0x44) }, // D key.
+ { Key::E, (0x45) }, // E key.
+ { Key::F, (0x46) }, // F key.
+ { Key::G, (0x47) }, // G key.
+ { Key::H, (0x48) }, // H key.
+ { Key::I, (0x49) }, // I key
+ { Key::J, (0x4A) }, // J key.
+ { Key::K, (0x4B) }, // K key.
+ { Key::L, (0x4C) }, // L key.
+ { Key::M, (0x4D) }, // M key.
+ { Key::N, (0x4E) }, // N key.
+ { Key::O, (0x4F) }, // O key.
+ { Key::P, (0x50) }, // P key.
+ { Key::Q, (0x51) }, // Q key.
+ { Key::R, (0x52) }, // R key.
+ { Key::S, (0x53) }, // S key.
+ { Key::T, (0x54) }, // T key.
+ { Key::U, (0x55) }, // U key.
+ { Key::V, (0x56) }, // V key.
+ { Key::W, (0x57) }, // W key.
+ { Key::X, (0x58) }, // X key.
+ { Key::Y, (0x59) }, // Y key.
+ { Key::Z, (0x5A) }, // Z key.
+
+ { (Key)KeyModifierMask::META, VK_LWIN }, // (0x5B)
+ { (Key)KeyModifierMask::META, VK_RWIN }, // (0x5C)
+ { Key::MENU, VK_APPS }, // (0x5D)
+ // 0x5E is reserved.
+ { Key::STANDBY, VK_SLEEP }, // (0x5F)
+ { Key::KP_0, VK_NUMPAD0 }, // (0x60)
+ { Key::KP_1, VK_NUMPAD1 }, // (0x61)
+ { Key::KP_2, VK_NUMPAD2 }, // (0x62)
+ { Key::KP_3, VK_NUMPAD3 }, // (0x63)
+ { Key::KP_4, VK_NUMPAD4 }, // (0x64)
+ { Key::KP_5, VK_NUMPAD5 }, // (0x65)
+ { Key::KP_6, VK_NUMPAD6 }, // (0x66)
+ { Key::KP_7, VK_NUMPAD7 }, // (0x67)
+ { Key::KP_8, VK_NUMPAD8 }, // (0x68)
+ { Key::KP_9, VK_NUMPAD9 }, // (0x69)
{ Key::KP_MULTIPLY, VK_MULTIPLY }, // (0x6A)
{ Key::KP_ADD, VK_ADD }, // (0x6B)
- //VK_SEPARATOR (0x6C)
+ { Key::KP_PERIOD, VK_SEPARATOR }, // (0x6C)
+ // VK_SEPERATOR (key 0x6C) is not found on US keyboards.
+ // It is used on some Brazilian and Far East keyboards.
+ // We don't have a direct mapping, map to period.
{ Key::KP_SUBTRACT, VK_SUBTRACT }, // (0x6D)
{ Key::KP_PERIOD, VK_DECIMAL }, // (0x6E)
{ Key::KP_DIVIDE, VK_DIVIDE }, // (0x6F)
@@ -162,8 +179,17 @@ static _WinTranslatePair _vk_to_keycode[] = {
{ Key::F14, VK_F14 }, // (0x7D)
{ Key::F15, VK_F15 }, // (0x7E)
{ Key::F16, VK_F16 }, // (0x7F)
+ // We have no mappings for F17-F24. (0x80-87)
+ // 0x88-8F are reserved for UI navigation.
{ Key::NUMLOCK, VK_NUMLOCK }, // (0x90)
{ Key::SCROLLLOCK, VK_SCROLL }, // (0x91)
+
+ { Key::EQUAL, VK_OEM_NEC_EQUAL }, // (0x92)
+ // OEM NEC PC-9800 numpad '=' key.
+
+ // 0x93-96 are OEM specific (e.g. used by Fujitsu/OASYS), we have no mappings.
+ // 0x97-9F are unassigned.
+
{ Key::SHIFT, VK_LSHIFT }, // (0xA0)
{ Key::SHIFT, VK_RSHIFT }, // (0xA1)
{ Key::CTRL, VK_LCONTROL }, // (0xA2)
@@ -172,70 +198,124 @@ static _WinTranslatePair _vk_to_keycode[] = {
{ Key::MENU, VK_RMENU }, // (0xA5)
{ Key::BACK, VK_BROWSER_BACK }, // (0xA6)
-
{ Key::FORWARD, VK_BROWSER_FORWARD }, // (0xA7)
-
{ Key::REFRESH, VK_BROWSER_REFRESH }, // (0xA8)
-
{ Key::STOP, VK_BROWSER_STOP }, // (0xA9)
-
{ Key::SEARCH, VK_BROWSER_SEARCH }, // (0xAA)
-
{ Key::FAVORITES, VK_BROWSER_FAVORITES }, // (0xAB)
-
{ Key::HOMEPAGE, VK_BROWSER_HOME }, // (0xAC)
-
{ Key::VOLUMEMUTE, VK_VOLUME_MUTE }, // (0xAD)
-
{ Key::VOLUMEDOWN, VK_VOLUME_DOWN }, // (0xAE)
-
{ Key::VOLUMEUP, VK_VOLUME_UP }, // (0xAF)
-
{ Key::MEDIANEXT, VK_MEDIA_NEXT_TRACK }, // (0xB0)
-
{ Key::MEDIAPREVIOUS, VK_MEDIA_PREV_TRACK }, // (0xB1)
-
{ Key::MEDIASTOP, VK_MEDIA_STOP }, // (0xB2)
- //VK_MEDIA_PLAY_PAUSE (0xB3)
+ { Key::MEDIAPLAY, VK_MEDIA_PLAY_PAUSE }, // (0xB3)
+ // Media button play/pause toggle.
+ // Map to media play (there is no other 'play' mapping on Windows).
{ Key::LAUNCHMAIL, VK_LAUNCH_MAIL }, // (0xB4)
-
{ Key::LAUNCHMEDIA, VK_LAUNCH_MEDIA_SELECT }, // (0xB5)
-
{ Key::LAUNCH0, VK_LAUNCH_APP1 }, // (0xB6)
-
{ Key::LAUNCH1, VK_LAUNCH_APP2 }, // (0xB7)
+ // 0xB8-B9 are reserved.
+
{ Key::SEMICOLON, VK_OEM_1 }, // (0xBA)
+ // Misc. character, can vary by keyboard/region.
+ // Windows 2000/XP: For US standard keyboards, the ';:' key.
- { Key::EQUAL, VK_OEM_PLUS }, // (0xBB) // Windows 2000/XP: For any country/region, the '+' key
- { Key::COMMA, VK_OEM_COMMA }, // (0xBC) // Windows 2000/XP: For any country/region, the ',' key
- { Key::MINUS, VK_OEM_MINUS }, // (0xBD) // Windows 2000/XP: For any country/region, the '-' key
- { Key::PERIOD, VK_OEM_PERIOD }, // (0xBE) // Windows 2000/XP: For any country/region, the '.' key
- { Key::SLASH, VK_OEM_2 }, // (0xBF) //Windows 2000/XP: For the US standard keyboard, the '/?' key
+ { Key::EQUAL, VK_OEM_PLUS }, // (0xBB)
+ // Windows 2000/XP: For any country/region, the '+' key.
+ { Key::COMMA, VK_OEM_COMMA }, // (0xBC)
+ // Windows 2000/XP: For any country/region, the ',' key.
+ { Key::MINUS, VK_OEM_MINUS }, // (0xBD)
+ // Windows 2000/XP: For any country/region, the '-' key.
+ { Key::PERIOD, VK_OEM_PERIOD }, // (0xBE)
+ // Windows 2000/XP: For any country/region, the '.' key.
+
+ { Key::SLASH, VK_OEM_2 }, // (0xBF)
+ // Windows 2000/XP: For US standard keyboards, the '/?' key.
{ Key::QUOTELEFT, VK_OEM_3 }, // (0xC0)
- { Key::BRACELEFT, VK_OEM_4 }, // (0xDB)
+ // Windows 2000/XP: For US standard keyboards, the '`~' key.
+
+ // 0xC1-D7 are reserved. 0xD8-DA are unassigned.
+ // TODO: 0xC3-DA may be used for old gamepads? Maybe we want to support this? See WinUser.h.
+
+ { Key::BRACKETLEFT, VK_OEM_4 }, // (0xDB)
+ // Misc. character, can vary by keyboard/region.
+ // Windows 2000/XP: For US standard keyboards, the '[{' key.
+
{ Key::BACKSLASH, VK_OEM_5 }, // (0xDC)
- { Key::BRACERIGHT, VK_OEM_6 }, // (0xDD)
+ // Misc. character, can vary by keyboard/region.
+ // Windows 2000/XP: For US standard keyboards, the '\|' key.
+
+ { Key::BRACKETRIGHT, VK_OEM_6 }, // (0xDD)
+ // Misc. character, can vary by keyboard/region.
+ // Windows 2000/XP: For US standard keyboards, the ']}' key.
+
{ Key::APOSTROPHE, VK_OEM_7 }, // (0xDE)
- /*
-{VK_OEM_8 (0xDF)
-{VK_OEM_102 (0xE2) // Windows 2000/XP: Either the angle bracket key or the backslash key on the RT 102-key keyboard
-*/
- //{ Key::PLAY, VK_PLAY},// (0xFA)
+ // Misc. character, can vary by keyboard/region.
+ // Windows 2000/XP: For US standard keyboards, single quote/double quote.
+
+ // VK_OEM_8 (0xDF)
+ // Misc. character, can vary by keyboard/region. We have no mapping.
+
+ // 0xE0 is reserved. 0xE1 is OEM specific, we have no mapping.
+
+ // VK_OEM_102 (0xE2)
+ // Either angle bracket or backslash key on the RT 102-key keyboard.
+ // Old and uncommon, we have no mapping.
+
+ { Key::HELP, VK_ICO_HELP }, // (0xE3)
+ // OEM (ICO) help key. Map to help.
+
+ // 0xE4 is OEM (e.g. ICO) specific, we have no mapping.
+
+ // VK_PROCESSKEY (0xE5)
+ // For IME, we have no mapping.
+
+ { Key::CLEAR, VK_ICO_CLEAR }, // (0xE6)
+ // OEM (ICO) clear key. Map to clear.
+
+ // VK_PACKET (0xE7)
+ // Used to pass Unicode characters as if they were keystrokes.
+ // See Win32 API docs. We have no mapping.
+
+ // 0xE8 is unassigned, 0xE9-F5 are OEM (Nokia/Ericsson) specific, we have no mappings.
+
+ { Key::ESCAPE, VK_ATTN }, // (0xF6)
+ // Old IBM 'ATTN' key used on midrange computers, e.g. AS/400, map to Escape.
+
+ { Key::TAB, VK_CRSEL }, // (0xF7)
+ // Old IBM 3270 'CrSel' (cursor select) key, used to select data fields, map to Tab.
+
+ // VK_EXSEL (0xF7)
+ // Old IBM 3270 extended selection key. No mapping.
+
+ // VK_EREOF (0xF8)
+ // Old IBM 3270 erase to end of field key. No mapping.
+
+ { Key::MEDIAPLAY, VK_PLAY }, // (0xFA)
+ // Old IBM 3270 'Play' key. Map to media play.
+
+ // VK_ZOOM (0xFB)
+ // Old IBM 3290 'Zoom' key. No mapping.
+
+ // VK_NONAME (0xFC)
+ // Reserved. No mapping.
+
+ // VK_PA1 (0xFD)
+ // Old IBM 3270 PA1 key. No mapping.
+
+ { Key::CLEAR, VK_OEM_CLEAR }, // (0xFE)
+ // OEM specific clear key. Unclear how it differs from normal clear. Map to clear.
{ Key::UNKNOWN, 0 }
};
-/*
-VK_ZOOM (0xFB)
-VK_NONAME (0xFC)
-VK_PA1 (0xFD)
-VK_OEM_CLEAR (0xFE)
-*/
-
static _WinTranslatePair _scancode_to_keycode[] = {
{ Key::ESCAPE, 0x01 },
{ Key::KEY_1, 0x02 },
@@ -320,7 +400,6 @@ static _WinTranslatePair _scancode_to_keycode[] = {
{ Key::PAGEDOWN, 0x51 },
{ Key::INSERT, 0x52 },
{ Key::KEY_DELETE, 0x53 },
- //{ Key::???, 0x56 }, //NON US BACKSLASH
{ Key::F11, 0x57 },
{ Key::F12, 0x58 },
{ Key::META, 0x5B },
@@ -336,8 +415,6 @@ static _WinTranslatePair _scancode_to_keycode[] = {
Key KeyMappingWindows::get_keysym(unsigned int p_code) {
for (int i = 0; _vk_to_keycode[i].keysym != Key::UNKNOWN; i++) {
if (_vk_to_keycode[i].keycode == p_code) {
- //printf("outcode: %x\n",_vk_to_keycode[i].keysym);
-
return _vk_to_keycode[i].keysym;
}
}
diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h
index 0454be7310..393432fa39 100644
--- a/platform/windows/key_mapping_windows.h
+++ b/platform/windows/key_mapping_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index 51583cc11e..5b022853e8 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index bb6a077a5d..203e078cb4 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -184,12 +184,8 @@ void OS_Windows::initialize() {
NetSocketPosix::make_default();
// We need to know how often the clock is updated
- if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
- ticks_per_second = 1000;
- // If timeAtGameStart is 0 then we get the time since
- // the start of the computer when we call GetGameTime()
- ticks_start = 0;
- ticks_start = get_ticks_usec();
+ QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second);
+ QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start);
// set minimum resolution for periodic timers, otherwise Sleep(n) may wait at least as
// long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1)
@@ -369,8 +365,10 @@ uint64_t OS_Windows::get_ticks_usec() const {
uint64_t ticks;
// This is the number of clock ticks since start
- if (!QueryPerformanceCounter((LARGE_INTEGER *)&ticks))
- ticks = (UINT64)timeGetTime();
+ QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
+ // Subtract the ticks at game start to get
+ // the ticks since the game started
+ ticks -= ticks_start;
// Divide by frequency to get the time in seconds
// original calculation shown below is subject to overflow
@@ -390,9 +388,6 @@ uint64_t OS_Windows::get_ticks_usec() const {
// seconds
time += seconds * 1000000L;
- // Subtract the time at game start to get
- // the time since the game started
- time -= ticks_start;
return time;
}
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 086f63eb3e..4e61f3be7e 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index dace0f86af..8e80f8cacb 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp
index db5e6466be..07c41395fb 100644
--- a/platform/windows/vulkan_context_win.cpp
+++ b/platform/windows/vulkan_context_win.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h
index 61e66b8ae0..e68f0125ca 100644
--- a/platform/windows/vulkan_context_win.h
+++ b/platform/windows/vulkan_context_win.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index d4148630f0..0d5f0e617c 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index 86b65ae30a..1045f12201 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */