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-rw-r--r--platform/windows/joystick.cpp668
-rw-r--r--platform/windows/joystick.h162
-rw-r--r--platform/x11/joystick_linux.cpp546
-rw-r--r--platform/x11/joystick_linux.h74
4 files changed, 725 insertions, 725 deletions
diff --git a/platform/windows/joystick.cpp b/platform/windows/joystick.cpp
index 32620c7779..68364ea8d5 100644
--- a/platform/windows/joystick.cpp
+++ b/platform/windows/joystick.cpp
@@ -44,354 +44,354 @@ joystick_windows::joystick_windows() {
joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) {
- input = _input;
- hWnd = hwnd;
- joystick_count = 0;
- dinput = NULL;
- xinput_dll = NULL;
- xinput_get_state = NULL;
+ input = _input;
+ hWnd = hwnd;
+ joystick_count = 0;
+ dinput = NULL;
+ xinput_dll = NULL;
+ xinput_get_state = NULL;
- load_xinput();
+ load_xinput();
- for (int i = 0; i < JOYSTICKS_MAX; i++)
- attached_joysticks[i] = false;
+ for (int i = 0; i < JOYSTICKS_MAX; i++)
+ attached_joysticks[i] = false;
- HRESULT result;
- result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&dinput, NULL);
- if (FAILED(result)) {
- printf("failed init DINPUT: %ld\n", result);
- }
- probe_joysticks();
+ HRESULT result;
+ result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&dinput, NULL);
+ if (FAILED(result)) {
+ printf("failed init DINPUT: %ld\n", result);
+ }
+ probe_joysticks();
}
joystick_windows::~joystick_windows() {
- close_joystick();
- dinput->Release();
- unload_xinput();
+ close_joystick();
+ dinput->Release();
+ unload_xinput();
}
bool joystick_windows::have_device(const GUID &p_guid) {
- for (int i = 0; i < JOYSTICKS_MAX; i++) {
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
- if (d_joysticks[i].guid == p_guid) {
+ if (d_joysticks[i].guid == p_guid) {
- d_joysticks[i].confirmed = true;
- return true;
- }
- }
- return false;
+ d_joysticks[i].confirmed = true;
+ return true;
+ }
+ }
+ return false;
}
int joystick_windows::check_free_joy_slot() const {
- for (int i = 0; i < JOYSTICKS_MAX; i++) {
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
- if (!attached_joysticks[i])
- return i;
- }
- return -1;
+ if (!attached_joysticks[i])
+ return i;
+ }
+ return -1;
}
// adapted from SDL2, works a lot better than the MSDN version
bool joystick_windows::is_xinput_device(const GUID *p_guid) {
- PRAWINPUTDEVICELIST dev_list = NULL;
- unsigned int dev_list_count = 0;
-
- if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
- return false;
- }
- dev_list = (PRAWINPUTDEVICELIST) malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
- if (!dev_list) return false;
-
- if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
- free(dev_list);
- return false;
- }
- for (int i = 0; i < dev_list_count; i++) {
-
- RID_DEVICE_INFO rdi;
- char dev_name[128];
- UINT rdiSize = sizeof(rdi);
- UINT nameSize = sizeof(dev_name);
-
- rdi.cbSize = rdiSize;
- if ( (dev_list[i].dwType == RIM_TYPEHID) &&
- (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) &&
- (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
- (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
- (strstr(dev_name, "IG_") != NULL)) {
-
- free(dev_list);
- return true;
- }
- }
- free(dev_list);
- return false;
+ PRAWINPUTDEVICELIST dev_list = NULL;
+ unsigned int dev_list_count = 0;
+
+ if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ return false;
+ }
+ dev_list = (PRAWINPUTDEVICELIST) malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
+ if (!dev_list) return false;
+
+ if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ free(dev_list);
+ return false;
+ }
+ for (int i = 0; i < dev_list_count; i++) {
+
+ RID_DEVICE_INFO rdi;
+ char dev_name[128];
+ UINT rdiSize = sizeof(rdi);
+ UINT nameSize = sizeof(dev_name);
+
+ rdi.cbSize = rdiSize;
+ if ( (dev_list[i].dwType == RIM_TYPEHID) &&
+ (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) &&
+ (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
+ (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
+ (strstr(dev_name, "IG_") != NULL)) {
+
+ free(dev_list);
+ return true;
+ }
+ }
+ free(dev_list);
+ return false;
}
bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) {
- HRESULT hr;
- int num = check_free_joy_slot();
+ HRESULT hr;
+ int num = check_free_joy_slot();
- if (have_device(instance->guidInstance) || num == -1)
- return false;
+ if (have_device(instance->guidInstance) || num == -1)
+ return false;
- d_joysticks[joystick_count] = dinput_gamepad();
- dinput_gamepad* joy = &d_joysticks[num];
+ d_joysticks[joystick_count] = dinput_gamepad();
+ dinput_gamepad* joy = &d_joysticks[num];
- const DWORD devtype = (instance->dwDevType & 0xFF);
+ const DWORD devtype = (instance->dwDevType & 0xFF);
- if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
- //printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
- return false;
- }
+ if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
+ //printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
+ return false;
+ }
- hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL);
+ hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL);
- if (FAILED(hr)) {
+ if (FAILED(hr)) {
- //std::wcout << "failed to create device: " << instance->tszProductName << std::endl;
- return false;
- }
+ //std::wcout << "failed to create device: " << instance->tszProductName << std::endl;
+ return false;
+ }
- const GUID &guid = instance->guidProduct;
- char uid[128];
- sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
- __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
- guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
- guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
+ const GUID &guid = instance->guidProduct;
+ char uid[128];
+ sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
+ __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
+ guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
+ guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
- id_to_change = num;
- joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
- joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
- joy->di_joy->EnumObjects(objectsCallback, this, NULL);
- joy->joy_axis.sort();
+ id_to_change = num;
+ joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
+ joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
+ joy->di_joy->EnumObjects(objectsCallback, this, NULL);
+ joy->joy_axis.sort();
- joy->guid = instance->guidInstance;
- input->joy_connection_changed(num, true, instance->tszProductName, uid);
- joy->attached = true;
- joy->id = num;
- attached_joysticks[num] = true;
- joy->confirmed = true;
- joystick_count++;
- return true;
+ joy->guid = instance->guidInstance;
+ input->joy_connection_changed(num, true, instance->tszProductName, uid);
+ joy->attached = true;
+ joy->id = num;
+ attached_joysticks[num] = true;
+ joy->confirmed = true;
+ joystick_count++;
+ return true;
}
void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) {
- if (ob->dwType & DIDFT_AXIS) {
-
- HRESULT res;
- DIPROPRANGE prop_range;
- DIPROPDWORD dilong;
- DWORD ofs;
- if (ob->guidType == GUID_XAxis)
- ofs = DIJOFS_X;
- else if (ob->guidType == GUID_YAxis)
- ofs = DIJOFS_Y;
- else if (ob->guidType == GUID_ZAxis)
- ofs = DIJOFS_Z;
- else if (ob->guidType == GUID_RxAxis)
- ofs = DIJOFS_RX;
- else if (ob->guidType == GUID_RyAxis)
- ofs = DIJOFS_RY;
- else if (ob->guidType == GUID_RzAxis)
- ofs = DIJOFS_RZ;
- else if (ob->guidType == GUID_Slider)
- ofs = DIJOFS_SLIDER(0);
- else
- return;
- prop_range.diph.dwSize = sizeof(DIPROPRANGE);
- prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- prop_range.diph.dwObj = ob->dwType;
- prop_range.diph.dwHow = DIPH_BYID;
- prop_range.lMin = -MAX_JOY_AXIS;
- prop_range.lMax = +MAX_JOY_AXIS;
-
- dinput_gamepad &joy = d_joysticks[p_joy_id];
-
-
- res = joy.di_joy->SetProperty(DIPROP_RANGE, &prop_range.diph);
- if (FAILED(res))
- return;
-
- dilong.diph.dwSize = sizeof(dilong);
- dilong.diph.dwHeaderSize = sizeof(dilong.diph);
- dilong.diph.dwObj = ob->dwType;
- dilong.diph.dwHow = DIPH_BYID;
- dilong.dwData = 0;
-
- res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph);
- if (FAILED(res))
- return;
-
- joy.joy_axis.push_back(ofs);
- }
+ if (ob->dwType & DIDFT_AXIS) {
+
+ HRESULT res;
+ DIPROPRANGE prop_range;
+ DIPROPDWORD dilong;
+ DWORD ofs;
+ if (ob->guidType == GUID_XAxis)
+ ofs = DIJOFS_X;
+ else if (ob->guidType == GUID_YAxis)
+ ofs = DIJOFS_Y;
+ else if (ob->guidType == GUID_ZAxis)
+ ofs = DIJOFS_Z;
+ else if (ob->guidType == GUID_RxAxis)
+ ofs = DIJOFS_RX;
+ else if (ob->guidType == GUID_RyAxis)
+ ofs = DIJOFS_RY;
+ else if (ob->guidType == GUID_RzAxis)
+ ofs = DIJOFS_RZ;
+ else if (ob->guidType == GUID_Slider)
+ ofs = DIJOFS_SLIDER(0);
+ else
+ return;
+ prop_range.diph.dwSize = sizeof(DIPROPRANGE);
+ prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ prop_range.diph.dwObj = ob->dwType;
+ prop_range.diph.dwHow = DIPH_BYID;
+ prop_range.lMin = -MAX_JOY_AXIS;
+ prop_range.lMax = +MAX_JOY_AXIS;
+
+ dinput_gamepad &joy = d_joysticks[p_joy_id];
+
+
+ res = joy.di_joy->SetProperty(DIPROP_RANGE, &prop_range.diph);
+ if (FAILED(res))
+ return;
+
+ dilong.diph.dwSize = sizeof(dilong);
+ dilong.diph.dwHeaderSize = sizeof(dilong.diph);
+ dilong.diph.dwObj = ob->dwType;
+ dilong.diph.dwHow = DIPH_BYID;
+ dilong.dwData = 0;
+
+ res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph);
+ if (FAILED(res))
+ return;
+
+ joy.joy_axis.push_back(ofs);
+ }
}
BOOL CALLBACK joystick_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) {
- joystick_windows* self = (joystick_windows*)pContext;
- if (self->is_xinput_device(&instance->guidProduct)) {;
- return DIENUM_CONTINUE;
- }
- self->setup_dinput_joystick(instance);
- return DIENUM_CONTINUE;
+ joystick_windows* self = (joystick_windows*)pContext;
+ if (self->is_xinput_device(&instance->guidProduct)) {;
+ return DIENUM_CONTINUE;
+ }
+ self->setup_dinput_joystick(instance);
+ return DIENUM_CONTINUE;
}
BOOL CALLBACK joystick_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) {
- joystick_windows* self = (joystick_windows*)context;
- self->setup_joystick_object(instance, self->id_to_change);
+ joystick_windows* self = (joystick_windows*)context;
+ self->setup_joystick_object(instance, self->id_to_change);
- return DIENUM_CONTINUE;
+ return DIENUM_CONTINUE;
}
void joystick_windows::close_joystick(int id) {
- if (id == -1) {
+ if (id == -1) {
- for (int i = 0; i < JOYSTICKS_MAX; i++) {
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
- close_joystick(i);
- }
- return;
- }
+ close_joystick(i);
+ }
+ return;
+ }
- if (!d_joysticks[id].attached) return;
+ if (!d_joysticks[id].attached) return;
- d_joysticks[id].di_joy->Unacquire();
- d_joysticks[id].di_joy->Release();
- d_joysticks[id].attached = false;
- attached_joysticks[d_joysticks[id].id] = false;
- d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0;
- input->joy_connection_changed(id, false, "");
- joystick_count--;
+ d_joysticks[id].di_joy->Unacquire();
+ d_joysticks[id].di_joy->Release();
+ d_joysticks[id].attached = false;
+ attached_joysticks[d_joysticks[id].id] = false;
+ d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0;
+ input->joy_connection_changed(id, false, "");
+ joystick_count--;
}
void joystick_windows::probe_joysticks() {
- DWORD dwResult;
- for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
+ DWORD dwResult;
+ for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
- ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE));
+ ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE));
- dwResult = xinput_get_state(i, &x_joysticks[i].state);
- if ( dwResult == ERROR_SUCCESS) {
+ dwResult = xinput_get_state(i, &x_joysticks[i].state);
+ if ( dwResult == ERROR_SUCCESS) {
- int id = check_free_joy_slot();
- if (id != -1 && !x_joysticks[i].attached) {
+ int id = check_free_joy_slot();
+ if (id != -1 && !x_joysticks[i].attached) {
- x_joysticks[i].attached = true;
- x_joysticks[i].id = id;
- attached_joysticks[id] = true;
- input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__");
- }
- }
- else if (x_joysticks[i].attached) {
+ x_joysticks[i].attached = true;
+ x_joysticks[i].id = id;
+ attached_joysticks[id] = true;
+ input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__");
+ }
+ }
+ else if (x_joysticks[i].attached) {
- x_joysticks[i].attached = false;
- attached_joysticks[x_joysticks[i].id] = false;
- input->joy_connection_changed(x_joysticks[i].id, false, "");
- }
- }
+ x_joysticks[i].attached = false;
+ attached_joysticks[x_joysticks[i].id] = false;
+ input->joy_connection_changed(x_joysticks[i].id, false, "");
+ }
+ }
- for (int i = 0; i < joystick_count; i++) {
+ for (int i = 0; i < joystick_count; i++) {
- d_joysticks[i].confirmed = false;
- }
+ d_joysticks[i].confirmed = false;
+ }
- dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY);
+ dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY);
- for (int i = 0; i < joystick_count; i++) {
+ for (int i = 0; i < joystick_count; i++) {
- if (!d_joysticks[i].confirmed) {
+ if (!d_joysticks[i].confirmed) {
- close_joystick(i);
- }
- }
+ close_joystick(i);
+ }
+ }
}
unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) {
- HRESULT hr;
+ HRESULT hr;
- for (int i = 0; i < XUSER_MAX_COUNT; i++) {
+ for (int i = 0; i < XUSER_MAX_COUNT; i++) {
- xinput_gamepad &joy = x_joysticks[i];
- if (!joy.attached) {
- continue;
- }
- ZeroMemory(&joy.state, sizeof(XINPUT_STATE));
+ xinput_gamepad &joy = x_joysticks[i];
+ if (!joy.attached) {
+ continue;
+ }
+ ZeroMemory(&joy.state, sizeof(XINPUT_STATE));
- xinput_get_state(i, &joy.state);
- if (joy.state.dwPacketNumber != joy.last_packet) {
+ xinput_get_state(i, &joy.state);
+ if (joy.state.dwPacketNumber != joy.last_packet) {
- int button_mask = XINPUT_GAMEPAD_DPAD_UP;
- for (int i = 0; i <= 16; i++) {
+ int button_mask = XINPUT_GAMEPAD_DPAD_UP;
+ for (int i = 0; i <= 16; i++) {
- p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask);
- button_mask = button_mask * 2;
- }
+ p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask);
+ button_mask = button_mask * 2;
+ }
- p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true));
- p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true));
- p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true));
- p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true));
- p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true));
- p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
- joy.last_packet = joy.state.dwPacketNumber;
- }
- }
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
+ joy.last_packet = joy.state.dwPacketNumber;
+ }
+ }
- for (int i = 0; i < JOYSTICKS_MAX; i++) {
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
- dinput_gamepad* joy = &d_joysticks[i];
+ dinput_gamepad* joy = &d_joysticks[i];
- if (!joy->attached)
- continue;
+ if (!joy->attached)
+ continue;
- DIJOYSTATE2 js;
- hr = joy->di_joy->Poll();
- if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) {
- IDirectInputDevice8_Acquire(joy->di_joy);
- joy->di_joy->Poll();
- }
- if (FAILED(hr = d_joysticks[i].di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) {
+ DIJOYSTATE2 js;
+ hr = joy->di_joy->Poll();
+ if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) {
+ IDirectInputDevice8_Acquire(joy->di_joy);
+ joy->di_joy->Poll();
+ }
+ if (FAILED(hr = d_joysticks[i].di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) {
- //printf("failed to read joy #%d\n", i);
- continue;
- }
+ //printf("failed to read joy #%d\n", i);
+ continue;
+ }
- p_last_id = post_hat(p_last_id, i, js.rgdwPOV[0]);
+ p_last_id = post_hat(p_last_id, i, js.rgdwPOV[0]);
- for (int j = 0; j < 128; j++) {
+ for (int j = 0; j < 128; j++) {
- if (js.rgbButtons[j] & 0x80) {
+ if (js.rgbButtons[j] & 0x80) {
- if (!joy->last_buttons[j]) {
+ if (!joy->last_buttons[j]) {
- p_last_id = input->joy_button(p_last_id, i, j, true);
- joy->last_buttons[j] = true;
- }
- }
- else {
+ p_last_id = input->joy_button(p_last_id, i, j, true);
+ joy->last_buttons[j] = true;
+ }
+ }
+ else {
- if (joy->last_buttons[j]) {
+ if (joy->last_buttons[j]) {
- p_last_id = input->joy_button(p_last_id, i, j, false);
- joy->last_buttons[j] = false;
- }
- }
- }
+ p_last_id = input->joy_button(p_last_id, i, j, false);
+ joy->last_buttons[j] = false;
+ }
+ }
+ }
// on mingw, these constants are not constants
int count = 6;
@@ -407,122 +407,122 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) {
};
};
};
- }
- return p_last_id;
+ }
+ return p_last_id;
}
unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) {
- int dpad_val = 0;
+ int dpad_val = 0;
- if (p_dpad == -1) {
- dpad_val = InputDefault::HAT_MASK_CENTER;
- }
- if (p_dpad == 0) {
+ if (p_dpad == -1) {
+ dpad_val = InputDefault::HAT_MASK_CENTER;
+ }
+ if (p_dpad == 0) {
- dpad_val = InputDefault::HAT_MASK_UP;
+ dpad_val = InputDefault::HAT_MASK_UP;
- }
- else if (p_dpad == 4500) {
+ }
+ else if (p_dpad == 4500) {
- dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT);
+ dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT);
- }
- else if (p_dpad == 9000) {
+ }
+ else if (p_dpad == 9000) {
- dpad_val = InputDefault::HAT_MASK_RIGHT;
+ dpad_val = InputDefault::HAT_MASK_RIGHT;
- }
- else if (p_dpad == 13500) {
+ }
+ else if (p_dpad == 13500) {
- dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN);
+ dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN);
- }
- else if (p_dpad == 18000) {
+ }
+ else if (p_dpad == 18000) {
- dpad_val = InputDefault::HAT_MASK_DOWN;
+ dpad_val = InputDefault::HAT_MASK_DOWN;
- }
- else if (p_dpad == 22500) {
+ }
+ else if (p_dpad == 22500) {
- dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT);
+ dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT);
- }
- else if (p_dpad == 27000) {
+ }
+ else if (p_dpad == 27000) {
- dpad_val = InputDefault::HAT_MASK_LEFT;
+ dpad_val = InputDefault::HAT_MASK_LEFT;
- }
- else if (p_dpad == 31500) {
+ }
+ else if (p_dpad == 31500) {
- dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP);
- }
- return input->joy_hat(p_last_id, p_device, dpad_val);
+ dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP);
+ }
+ return input->joy_hat(p_last_id, p_device, dpad_val);
};
InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
- InputDefault::JoyAxis jx;
- if (Math::abs(p_val) < MIN_JOY_AXIS) {
- jx.min = -1;
- jx.value = 0.0f;
- return jx;
- }
- if (p_xinput) {
-
- if (p_trigger) {
- jx.min = 0;
- jx.value = (float)p_val / MAX_TRIGGER;
- return jx;
- }
- jx.min = -1;
- if (p_val < 0) {
- jx.value = (float)p_val / MAX_JOY_AXIS;
- }
- else {
- jx.value = (float)p_val / (MAX_JOY_AXIS - 1);
- }
- if (p_negate) {
- jx.value = -jx.value;
- }
- return jx;
- }
- jx.min = -1;
- jx.value = (float)p_val / MAX_JOY_AXIS;
- return jx;
+ InputDefault::JoyAxis jx;
+ if (Math::abs(p_val) < MIN_JOY_AXIS) {
+ jx.min = -1;
+ jx.value = 0.0f;
+ return jx;
+ }
+ if (p_xinput) {
+
+ if (p_trigger) {
+ jx.min = 0;
+ jx.value = (float)p_val / MAX_TRIGGER;
+ return jx;
+ }
+ jx.min = -1;
+ if (p_val < 0) {
+ jx.value = (float)p_val / MAX_JOY_AXIS;
+ }
+ else {
+ jx.value = (float)p_val / (MAX_JOY_AXIS - 1);
+ }
+ if (p_negate) {
+ jx.value = -jx.value;
+ }
+ return jx;
+ }
+ jx.min = -1;
+ jx.value = (float)p_val / MAX_JOY_AXIS;
+ return jx;
}
void joystick_windows::load_xinput() {
- xinput_get_state = &_xinput_get_state;
- xinput_dll = LoadLibrary( "XInput1_4.dll" );
- if (!xinput_dll) {
- xinput_dll = LoadLibrary("XInput1_3.dll");
- if (!xinput_dll) {
- xinput_dll = LoadLibrary("XInput9_1_0.dll");
- }
- }
-
- if (!xinput_dll) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- print_line("Could not find XInput, using DirectInput only");
- }
- return;
- }
-
- XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState");
- if (!func) {
- unload_xinput();
- return;
- }
- xinput_get_state = func;
- return;
+ xinput_get_state = &_xinput_get_state;
+ xinput_dll = LoadLibrary( "XInput1_4.dll" );
+ if (!xinput_dll) {
+ xinput_dll = LoadLibrary("XInput1_3.dll");
+ if (!xinput_dll) {
+ xinput_dll = LoadLibrary("XInput9_1_0.dll");
+ }
+ }
+
+ if (!xinput_dll) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ print_line("Could not find XInput, using DirectInput only");
+ }
+ return;
+ }
+
+ XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState");
+ if (!func) {
+ unload_xinput();
+ return;
+ }
+ xinput_get_state = func;
+ return;
}
void joystick_windows::unload_xinput() {
- if (xinput_dll) {
+ if (xinput_dll) {
- FreeLibrary((HMODULE)xinput_dll);
- }
+ FreeLibrary((HMODULE)xinput_dll);
+ }
}
diff --git a/platform/windows/joystick.h b/platform/windows/joystick.h
index d0d85cd2c9..4c706b3766 100644
--- a/platform/windows/joystick.h
+++ b/platform/windows/joystick.h
@@ -48,90 +48,90 @@ if(x != NULL) \
class joystick_windows
{
public:
- joystick_windows();
- joystick_windows(InputDefault* _input, HWND* hwnd);
- ~joystick_windows();
+ joystick_windows();
+ joystick_windows(InputDefault* _input, HWND* hwnd);
+ ~joystick_windows();
- void probe_joysticks();
- unsigned int process_joysticks(unsigned int p_last_id);
+ void probe_joysticks();
+ unsigned int process_joysticks(unsigned int p_last_id);
private:
- enum {
- JOYSTICKS_MAX = 16,
- JOY_AXIS_COUNT = 6,
- MIN_JOY_AXIS = 10,
- MAX_JOY_AXIS = 32768,
- MAX_JOY_BUTTONS = 128,
- KEY_EVENT_BUFFER_SIZE = 512,
- MAX_TRIGGER = 255
- };
-
- struct dinput_gamepad {
-
- int id;
- bool attached;
- bool confirmed;
- bool last_buttons[MAX_JOY_BUTTONS];
- DWORD last_pad;
-
- LPDIRECTINPUTDEVICE8 di_joy;
- List<DWORD> joy_axis;
- GUID guid;
-
- dinput_gamepad() {
- id = -1;
- last_pad = -1;
- attached = false;
- confirmed = false;
-
- for (int i = 0; i < MAX_JOY_BUTTONS; i++)
- last_buttons[i] = false;
- }
- };
-
- struct xinput_gamepad {
-
- int id;
- bool attached;
- DWORD last_packet;
- XINPUT_STATE state;
-
- xinput_gamepad() {
- attached = false;
- last_packet = 0;
- }
- };
-
- typedef DWORD (WINAPI *XInputGetState_t) (DWORD dwUserIndex, XINPUT_STATE* pState);
-
- HWND* hWnd;
- HANDLE xinput_dll;
- LPDIRECTINPUT8 dinput;
- InputDefault* input;
-
- int id_to_change;
- int joystick_count;
- bool attached_joysticks[JOYSTICKS_MAX];
- dinput_gamepad d_joysticks[JOYSTICKS_MAX];
- xinput_gamepad x_joysticks[XUSER_MAX_COUNT];
-
- static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* p_instance, void* p_context);
- static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE* instance, void* context);
-
- void setup_joystick_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id);
- void close_joystick(int id = -1);
- void load_xinput();
- void unload_xinput();
-
- int check_free_joy_slot() const;
- unsigned int post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad);
-
- bool have_device(const GUID &p_guid);
- bool is_xinput_device(const GUID* p_guid);
- bool setup_dinput_joystick(const DIDEVICEINSTANCE* instance);
-
- InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
- XInputGetState_t xinput_get_state;
+ enum {
+ JOYSTICKS_MAX = 16,
+ JOY_AXIS_COUNT = 6,
+ MIN_JOY_AXIS = 10,
+ MAX_JOY_AXIS = 32768,
+ MAX_JOY_BUTTONS = 128,
+ KEY_EVENT_BUFFER_SIZE = 512,
+ MAX_TRIGGER = 255
+ };
+
+ struct dinput_gamepad {
+
+ int id;
+ bool attached;
+ bool confirmed;
+ bool last_buttons[MAX_JOY_BUTTONS];
+ DWORD last_pad;
+
+ LPDIRECTINPUTDEVICE8 di_joy;
+ List<DWORD> joy_axis;
+ GUID guid;
+
+ dinput_gamepad() {
+ id = -1;
+ last_pad = -1;
+ attached = false;
+ confirmed = false;
+
+ for (int i = 0; i < MAX_JOY_BUTTONS; i++)
+ last_buttons[i] = false;
+ }
+ };
+
+ struct xinput_gamepad {
+
+ int id;
+ bool attached;
+ DWORD last_packet;
+ XINPUT_STATE state;
+
+ xinput_gamepad() {
+ attached = false;
+ last_packet = 0;
+ }
+ };
+
+ typedef DWORD (WINAPI *XInputGetState_t) (DWORD dwUserIndex, XINPUT_STATE* pState);
+
+ HWND* hWnd;
+ HANDLE xinput_dll;
+ LPDIRECTINPUT8 dinput;
+ InputDefault* input;
+
+ int id_to_change;
+ int joystick_count;
+ bool attached_joysticks[JOYSTICKS_MAX];
+ dinput_gamepad d_joysticks[JOYSTICKS_MAX];
+ xinput_gamepad x_joysticks[XUSER_MAX_COUNT];
+
+ static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* p_instance, void* p_context);
+ static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE* instance, void* context);
+
+ void setup_joystick_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id);
+ void close_joystick(int id = -1);
+ void load_xinput();
+ void unload_xinput();
+
+ int check_free_joy_slot() const;
+ unsigned int post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad);
+
+ bool have_device(const GUID &p_guid);
+ bool is_xinput_device(const GUID* p_guid);
+ bool setup_dinput_joystick(const DIDEVICEINSTANCE* instance);
+
+ InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
+ XInputGetState_t xinput_get_state;
};
#endif
diff --git a/platform/x11/joystick_linux.cpp b/platform/x11/joystick_linux.cpp
index 3a3f7a57ba..cfc4f7cd2b 100644
--- a/platform/x11/joystick_linux.cpp
+++ b/platform/x11/joystick_linux.cpp
@@ -43,360 +43,360 @@
static const char* ignore_str = "/dev/input/js";
joystick_linux::Joystick::Joystick() {
- fd = -1;
- dpad = 0;
+ fd = -1;
+ dpad = 0;
}
void joystick_linux::Joystick::reset() {
- num_buttons = 0;
- num_axes = 0;
- dpad = 0;
- fd = -1;
- for (int i=0; i < MAX_ABS; i++) {
- abs_map[i] = -1;
- }
+ num_buttons = 0;
+ num_axes = 0;
+ dpad = 0;
+ fd = -1;
+ for (int i=0; i < MAX_ABS; i++) {
+ abs_map[i] = -1;
+ }
}
joystick_linux::joystick_linux(InputDefault *in)
{
- exit_udev = false;
- input = in;
- joy_mutex = Mutex::create();
- joy_thread = Thread::create(joy_thread_func, this);
+ exit_udev = false;
+ input = in;
+ joy_mutex = Mutex::create();
+ joy_thread = Thread::create(joy_thread_func, this);
}
joystick_linux::~joystick_linux() {
- exit_udev = true;
- Thread::wait_to_finish(joy_thread);
- close_joystick();
+ exit_udev = true;
+ Thread::wait_to_finish(joy_thread);
+ close_joystick();
}
void joystick_linux::joy_thread_func(void *p_user) {
- if (p_user) {
- joystick_linux* joy = (joystick_linux*) p_user;
- joy->run_joystick_thread();
- }
- return;
+ if (p_user) {
+ joystick_linux* joy = (joystick_linux*) p_user;
+ joy->run_joystick_thread();
+ }
+ return;
}
void joystick_linux::run_joystick_thread() {
- udev *_udev = udev_new();
- ERR_FAIL_COND(!_udev);
- enumerate_joysticks(_udev);
- monitor_joysticks(_udev);
- udev_unref(_udev);
+ udev *_udev = udev_new();
+ ERR_FAIL_COND(!_udev);
+ enumerate_joysticks(_udev);
+ monitor_joysticks(_udev);
+ udev_unref(_udev);
}
void joystick_linux::enumerate_joysticks(udev *p_udev) {
- udev_enumerate *enumerate;
- udev_list_entry *devices, *dev_list_entry;
- udev_device *dev;
-
- enumerate = udev_enumerate_new(p_udev);
- udev_enumerate_add_match_subsystem(enumerate,"input");
- udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1");
-
- udev_enumerate_scan_devices(enumerate);
- devices = udev_enumerate_get_list_entry(enumerate);
- udev_list_entry_foreach(dev_list_entry, devices) {
-
- const char* path = udev_list_entry_get_name(dev_list_entry);
- dev = udev_device_new_from_syspath(p_udev, path);
- const char* devnode = udev_device_get_devnode(dev);
-
- if (devnode != NULL && strstr(devnode, ignore_str) == NULL) {
- joy_mutex->lock();
- open_joystick(devnode);
- joy_mutex->unlock();
- }
- udev_device_unref(dev);
- }
- udev_enumerate_unref(enumerate);
+ udev_enumerate *enumerate;
+ udev_list_entry *devices, *dev_list_entry;
+ udev_device *dev;
+
+ enumerate = udev_enumerate_new(p_udev);
+ udev_enumerate_add_match_subsystem(enumerate,"input");
+ udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1");
+
+ udev_enumerate_scan_devices(enumerate);
+ devices = udev_enumerate_get_list_entry(enumerate);
+ udev_list_entry_foreach(dev_list_entry, devices) {
+
+ const char* path = udev_list_entry_get_name(dev_list_entry);
+ dev = udev_device_new_from_syspath(p_udev, path);
+ const char* devnode = udev_device_get_devnode(dev);
+
+ if (devnode != NULL && strstr(devnode, ignore_str) == NULL) {
+ joy_mutex->lock();
+ open_joystick(devnode);
+ joy_mutex->unlock();
+ }
+ udev_device_unref(dev);
+ }
+ udev_enumerate_unref(enumerate);
}
void joystick_linux::monitor_joysticks(udev *p_udev) {
- udev_device *dev = NULL;
- udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev");
- udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL);
- udev_monitor_enable_receiving(mon);
- int fd = udev_monitor_get_fd(mon);
+ udev_device *dev = NULL;
+ udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev");
+ udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL);
+ udev_monitor_enable_receiving(mon);
+ int fd = udev_monitor_get_fd(mon);
- while (!exit_udev) {
+ while (!exit_udev) {
- fd_set fds;
- struct timeval tv;
- int ret;
+ fd_set fds;
+ struct timeval tv;
+ int ret;
- FD_ZERO(&fds);
- FD_SET(fd, &fds);
- tv.tv_sec = 0;
- tv.tv_usec = 0;
+ FD_ZERO(&fds);
+ FD_SET(fd, &fds);
+ tv.tv_sec = 0;
+ tv.tv_usec = 0;
- ret = select(fd+1, &fds, NULL, NULL, &tv);
+ ret = select(fd+1, &fds, NULL, NULL, &tv);
- /* Check if our file descriptor has received data. */
- if (ret > 0 && FD_ISSET(fd, &fds)) {
- /* Make the call to receive the device.
- select() ensured that this will not block. */
- dev = udev_monitor_receive_device(mon);
+ /* Check if our file descriptor has received data. */
+ if (ret > 0 && FD_ISSET(fd, &fds)) {
+ /* Make the call to receive the device.
+ select() ensured that this will not block. */
+ dev = udev_monitor_receive_device(mon);
- if (dev && udev_device_get_devnode(dev) != 0) {
+ if (dev && udev_device_get_devnode(dev) != 0) {
- joy_mutex->lock();
- const char* action = udev_device_get_action(dev);
- const char* devnode = udev_device_get_devnode(dev);
+ joy_mutex->lock();
+ const char* action = udev_device_get_action(dev);
+ const char* devnode = udev_device_get_devnode(dev);
- if (strstr(devnode, ignore_str) == NULL) {
+ if (strstr(devnode, ignore_str) == NULL) {
- if (strcmp(action, "add") == 0)
- open_joystick(devnode);
+ if (strcmp(action, "add") == 0)
+ open_joystick(devnode);
- else if (strcmp(action, "remove") == 0)
- close_joystick(get_joy_from_path(devnode));
- }
+ else if (strcmp(action, "remove") == 0)
+ close_joystick(get_joy_from_path(devnode));
+ }
- udev_device_unref(dev);
- joy_mutex->unlock();
- }
- }
- usleep(50000);
- }
- //printf("exit udev\n");
- udev_monitor_unref(mon);
+ udev_device_unref(dev);
+ joy_mutex->unlock();
+ }
+ }
+ usleep(50000);
+ }
+ //printf("exit udev\n");
+ udev_monitor_unref(mon);
}
int joystick_linux::get_free_joy_slot() const {
- for (int i = 0; i < JOYSTICKS_MAX; i++) {
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
- if (joysticks[i].fd == -1) return i;
- }
- return -1;
+ if (joysticks[i].fd == -1) return i;
+ }
+ return -1;
}
int joystick_linux::get_joy_from_path(String p_path) const {
- for (int i = 0; i < JOYSTICKS_MAX; i++) {
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
- if (joysticks[i].devpath == p_path) {
- return i;
- }
- }
- return -2;
+ if (joysticks[i].devpath == p_path) {
+ return i;
+ }
+ }
+ return -2;
}
void joystick_linux::close_joystick(int p_id) {
- if (p_id == -1) {
- for (int i=0; i<JOYSTICKS_MAX; i++) {
+ if (p_id == -1) {
+ for (int i=0; i<JOYSTICKS_MAX; i++) {
- close_joystick(i);
- };
- return;
- }
- else if (p_id < 0) return;
+ close_joystick(i);
+ };
+ return;
+ }
+ else if (p_id < 0) return;
- Joystick &joy = joysticks[p_id];
+ Joystick &joy = joysticks[p_id];
- if (joy.fd != -1) {
+ if (joy.fd != -1) {
- libevdev_free(joy.dev);
- close(joy.fd);
- joy.fd = -1;
- input->joy_connection_changed(p_id, false, "");
- };
+ libevdev_free(joy.dev);
+ close(joy.fd);
+ joy.fd = -1;
+ input->joy_connection_changed(p_id, false, "");
+ };
};
static String _hex_str(uint8_t p_byte) {
- static const char* dict = "0123456789abcdef";
- char ret[3];
- ret[2] = 0;
+ static const char* dict = "0123456789abcdef";
+ char ret[3];
+ ret[2] = 0;
- ret[0] = dict[p_byte>>4];
- ret[1] = dict[p_byte & 0xF];
+ ret[0] = dict[p_byte>>4];
+ ret[1] = dict[p_byte & 0xF];
- return ret;
+ return ret;
};
void joystick_linux::setup_joystick_properties(int p_id) {
- Joystick* joy = &joysticks[p_id];
+ Joystick* joy = &joysticks[p_id];
- libevdev* dev = joy->dev;
- for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
+ libevdev* dev = joy->dev;
+ for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
- if (libevdev_has_event_code(dev, EV_KEY, i)) {
+ if (libevdev_has_event_code(dev, EV_KEY, i)) {
- joy->key_map[i] = joy->num_buttons++;
- }
- }
- for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
+ joy->key_map[i] = joy->num_buttons++;
+ }
+ }
+ for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
- if (libevdev_has_event_code(dev, EV_KEY, i)) {
+ if (libevdev_has_event_code(dev, EV_KEY, i)) {
- joy->key_map[i] = joy->num_buttons++;
- }
- }
- for (int i = 0; i < ABS_MISC; ++i) {
- /* Skip hats */
- if (i == ABS_HAT0X) {
- i = ABS_HAT3Y;
- continue;
- }
- if (libevdev_has_event_code(dev, EV_ABS, i)) {
+ joy->key_map[i] = joy->num_buttons++;
+ }
+ }
+ for (int i = 0; i < ABS_MISC; ++i) {
+ /* Skip hats */
+ if (i == ABS_HAT0X) {
+ i = ABS_HAT3Y;
+ continue;
+ }
+ if (libevdev_has_event_code(dev, EV_ABS, i)) {
- joy->abs_map[i] = joy->num_axes++;
- }
- }
+ joy->abs_map[i] = joy->num_axes++;
+ }
+ }
}
void joystick_linux::open_joystick(const char *p_path) {
- int joy_num = get_free_joy_slot();
- int fd = open(p_path, O_RDONLY | O_NONBLOCK);
- if (fd != -1 && joy_num != -1) {
-
- int rc = libevdev_new_from_fd(fd, &joysticks[joy_num].dev);
- if (rc < 0) {
-
- fprintf(stderr, "Failed to init libevdev (%s)\n", strerror(-rc));
- return;
- }
-
- libevdev *dev = joysticks[joy_num].dev;
-
- //check if the device supports basic gamepad events, prevents certain keyboards from
- //being detected as joysticks
- if (libevdev_has_event_type(dev, EV_ABS) && libevdev_has_event_type(dev, EV_KEY) &&
- (libevdev_has_event_code(dev, EV_KEY, BTN_A) || libevdev_has_event_code(dev, EV_KEY, BTN_THUMBL) || libevdev_has_event_code(dev, EV_KEY, BTN_TOP))) {
-
- char uid[128];
- String name = libevdev_get_name(dev);
- uint16_t bus = __bswap_16(libevdev_get_id_bustype(dev));
- uint16_t vendor = __bswap_16(libevdev_get_id_vendor(dev));
- uint16_t product = __bswap_16(libevdev_get_id_product(dev));
- uint16_t version = __bswap_16(libevdev_get_id_version(dev));
-
- joysticks[joy_num].reset();
-
- Joystick &joy = joysticks[joy_num];
- joy.fd = fd;
- joy.devpath = String(p_path);
- setup_joystick_properties(joy_num);
- sprintf(uid, "%04x%04x", bus, 0);
- if (vendor && product && version) {
-
- sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor,0,product,0,version,0);
- input->joy_connection_changed(joy_num, true, name, uid);
- }
- else {
- String uidname = uid;
- int uidlen = MIN(name.length(), 11);
- for (int i=0; i<uidlen; i++) {
-
- uidname = uidname + _hex_str(name[i]);
- }
- uidname += "00";
- input->joy_connection_changed(joy_num, true, name, uidname);
-
- }
- }
- else {
- //device is not a gamepad, clean up
- libevdev_free(dev);
- close(fd);
- }
- }
+ int joy_num = get_free_joy_slot();
+ int fd = open(p_path, O_RDONLY | O_NONBLOCK);
+ if (fd != -1 && joy_num != -1) {
+
+ int rc = libevdev_new_from_fd(fd, &joysticks[joy_num].dev);
+ if (rc < 0) {
+
+ fprintf(stderr, "Failed to init libevdev (%s)\n", strerror(-rc));
+ return;
+ }
+
+ libevdev *dev = joysticks[joy_num].dev;
+
+ //check if the device supports basic gamepad events, prevents certain keyboards from
+ //being detected as joysticks
+ if (libevdev_has_event_type(dev, EV_ABS) && libevdev_has_event_type(dev, EV_KEY) &&
+ (libevdev_has_event_code(dev, EV_KEY, BTN_A) || libevdev_has_event_code(dev, EV_KEY, BTN_THUMBL) || libevdev_has_event_code(dev, EV_KEY, BTN_TOP))) {
+
+ char uid[128];
+ String name = libevdev_get_name(dev);
+ uint16_t bus = __bswap_16(libevdev_get_id_bustype(dev));
+ uint16_t vendor = __bswap_16(libevdev_get_id_vendor(dev));
+ uint16_t product = __bswap_16(libevdev_get_id_product(dev));
+ uint16_t version = __bswap_16(libevdev_get_id_version(dev));
+
+ joysticks[joy_num].reset();
+
+ Joystick &joy = joysticks[joy_num];
+ joy.fd = fd;
+ joy.devpath = String(p_path);
+ setup_joystick_properties(joy_num);
+ sprintf(uid, "%04x%04x", bus, 0);
+ if (vendor && product && version) {
+
+ sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor,0,product,0,version,0);
+ input->joy_connection_changed(joy_num, true, name, uid);
+ }
+ else {
+ String uidname = uid;
+ int uidlen = MIN(name.length(), 11);
+ for (int i=0; i<uidlen; i++) {
+
+ uidname = uidname + _hex_str(name[i]);
+ }
+ uidname += "00";
+ input->joy_connection_changed(joy_num, true, name, uidname);
+
+ }
+ }
+ else {
+ //device is not a gamepad, clean up
+ libevdev_free(dev);
+ close(fd);
+ }
+ }
}
InputDefault::JoyAxis joystick_linux::axis_correct(const input_absinfo *p_abs, int p_value) const {
- int min = p_abs->minimum;
- int max = p_abs->maximum;
- InputDefault::JoyAxis jx;
-
- if (min < 0) {
- jx.min = -1;
- if (p_value < 0) {
- jx.value = (float) -p_value / min;
- }
- jx.value = (float) p_value / max;
- }
- if (min == 0) {
- jx.min = 0;
- jx.value = 0.0f + (float) p_value / max;
- }
- return jx;
+ int min = p_abs->minimum;
+ int max = p_abs->maximum;
+ InputDefault::JoyAxis jx;
+
+ if (min < 0) {
+ jx.min = -1;
+ if (p_value < 0) {
+ jx.value = (float) -p_value / min;
+ }
+ jx.value = (float) p_value / max;
+ }
+ if (min == 0) {
+ jx.min = 0;
+ jx.value = 0.0f + (float) p_value / max;
+ }
+ return jx;
}
uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) {
- if (joy_mutex->try_lock() != OK) {
- return p_event_id;
- }
- for (int i=0; i<JOYSTICKS_MAX; i++) {
-
- if (joysticks[i].fd == -1) continue;
-
- input_event ev;
- Joystick* joy = &joysticks[i];
- libevdev* dev = joy->dev;
- int rc = 1;
-
- rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
-
- if (rc < 0 && rc != -EAGAIN) {
- continue;
- }
-
- while (rc == LIBEVDEV_READ_STATUS_SYNC || rc == LIBEVDEV_READ_STATUS_SUCCESS) {
-
- switch (ev.type) {
- case EV_KEY:
- p_event_id = input->joy_button(p_event_id, i, joy->key_map[ev.code], ev.value);
- break;
-
- case EV_ABS:
-
- switch (ev.code) {
- case ABS_HAT0X:
- if (ev.value != 0) {
- if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_LEFT;
- else joy->dpad |= InputDefault::HAT_MASK_RIGHT;
-
- }
- else joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT);
-
- p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
- break;
-
- case ABS_HAT0Y:
- if (ev.value != 0) {
- if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_UP;
- else joy->dpad |= InputDefault::HAT_MASK_DOWN;
- }
- else joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN);
-
- p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
- break;
-
- default:
- if (joy->abs_map[ev.code] != -1) {
- InputDefault::JoyAxis value = axis_correct(libevdev_get_abs_info(dev, ev.code), ev.value);
- p_event_id = input->joy_axis(p_event_id, i, joy->abs_map[ev.code], value);
- }
- break;
- }
- break;
- }
- rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
- }
- }
- joy_mutex->unlock();
- return p_event_id;
+ if (joy_mutex->try_lock() != OK) {
+ return p_event_id;
+ }
+ for (int i=0; i<JOYSTICKS_MAX; i++) {
+
+ if (joysticks[i].fd == -1) continue;
+
+ input_event ev;
+ Joystick* joy = &joysticks[i];
+ libevdev* dev = joy->dev;
+ int rc = 1;
+
+ rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
+
+ if (rc < 0 && rc != -EAGAIN) {
+ continue;
+ }
+
+ while (rc == LIBEVDEV_READ_STATUS_SYNC || rc == LIBEVDEV_READ_STATUS_SUCCESS) {
+
+ switch (ev.type) {
+ case EV_KEY:
+ p_event_id = input->joy_button(p_event_id, i, joy->key_map[ev.code], ev.value);
+ break;
+
+ case EV_ABS:
+
+ switch (ev.code) {
+ case ABS_HAT0X:
+ if (ev.value != 0) {
+ if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_LEFT;
+ else joy->dpad |= InputDefault::HAT_MASK_RIGHT;
+
+ }
+ else joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT);
+
+ p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
+ break;
+
+ case ABS_HAT0Y:
+ if (ev.value != 0) {
+ if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_UP;
+ else joy->dpad |= InputDefault::HAT_MASK_DOWN;
+ }
+ else joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN);
+
+ p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
+ break;
+
+ default:
+ if (joy->abs_map[ev.code] != -1) {
+ InputDefault::JoyAxis value = axis_correct(libevdev_get_abs_info(dev, ev.code), ev.value);
+ p_event_id = input->joy_axis(p_event_id, i, joy->abs_map[ev.code], value);
+ }
+ break;
+ }
+ break;
+ }
+ rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
+ }
+ }
+ joy_mutex->unlock();
+ return p_event_id;
}
#endif
diff --git a/platform/x11/joystick_linux.h b/platform/x11/joystick_linux.h
index 3a4ec5219d..339a5f239d 100644
--- a/platform/x11/joystick_linux.h
+++ b/platform/x11/joystick_linux.h
@@ -40,53 +40,53 @@ struct input_absinfo;
class joystick_linux
{
public:
- joystick_linux(InputDefault *in);
- ~joystick_linux();
- uint32_t process_joysticks(uint32_t p_event_id);
+ joystick_linux(InputDefault *in);
+ ~joystick_linux();
+ uint32_t process_joysticks(uint32_t p_event_id);
private:
- enum {
- JOYSTICKS_MAX = 16,
- MAX_ABS = 63,
- MAX_KEY = 767, // Hack because <linux/input.h> can't be included here
- BT_MISC = 256,
- HAT_MAX = 4,
- };
+ enum {
+ JOYSTICKS_MAX = 16,
+ MAX_ABS = 63,
+ MAX_KEY = 767, // Hack because <linux/input.h> can't be included here
+ BT_MISC = 256,
+ HAT_MAX = 4,
+ };
- struct Joystick {
- int key_map[MAX_KEY - BT_MISC];
- int abs_map[MAX_ABS];
- int num_buttons;
- int num_axes;
- int dpad;
- int fd;
+ struct Joystick {
+ int key_map[MAX_KEY - BT_MISC];
+ int abs_map[MAX_ABS];
+ int num_buttons;
+ int num_axes;
+ int dpad;
+ int fd;
- String devpath;
- struct libevdev *dev;
+ String devpath;
+ struct libevdev *dev;
- Joystick();
- void reset();
- };
+ Joystick();
+ void reset();
+ };
- bool exit_udev;
- Mutex *joy_mutex;
- Thread *joy_thread;
- InputDefault *input;
- Joystick joysticks[JOYSTICKS_MAX];
+ bool exit_udev;
+ Mutex *joy_mutex;
+ Thread *joy_thread;
+ InputDefault *input;
+ Joystick joysticks[JOYSTICKS_MAX];
- static void joy_thread_func(void *p_user);
+ static void joy_thread_func(void *p_user);
- int get_joy_from_path(String path) const;
- int get_free_joy_slot() const;
+ int get_joy_from_path(String path) const;
+ int get_free_joy_slot() const;
- void setup_joystick_properties(int p_id);
- void close_joystick(int p_id = -1);
- void enumerate_joysticks(struct udev *_udev);
- void monitor_joysticks(struct udev *_udev);
- void run_joystick_thread();
- void open_joystick(const char* path);
+ void setup_joystick_properties(int p_id);
+ void close_joystick(int p_id = -1);
+ void enumerate_joysticks(struct udev *_udev);
+ void monitor_joysticks(struct udev *_udev);
+ void run_joystick_thread();
+ void open_joystick(const char* path);
- InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const;
+ InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const;
};
#endif